OpenRaiser/Intern-Atlas huggingface dataset:
Movable Antenna for Integrating Near-field Channel Estimation and Localization
Venue: arXiv cs.IT 2026
Year: 2026

Movable antenna (MA) introduces a new degree of freedom for future wireless communication systems by enabling the adaptive adjustment of antenna positions. Its large-range movement renders wireless channels transmission into the near-field region, which brings new performance enhancement for integrated sensing and communication (ISAC). This paper proposes a novel multi-stage design framework for broadband near-field ISAC assisted by MA. The framework first divides the MA movement area into multiple subregions, and employs the Newtonized orthogonal matching pursuit algorithm (NOMP) to achieve high-precision angle estimation in each subregion. Subsequently, a method called near-field localization via subregion ray clustering (LSRC) is proposed for identifying the positions of scatterers. This method finds the coordinates of each scatterer by jointly processing the angle estimates across all subregions. Finally, according to the estimated locations of the scatterers, the near-field channel estimation (CE) is refined for improving communication performance. Simulation results demonstrate that the proposed scheme can significantly enhance MA sensing accuracy and CE, providing an efficient solution for MA-aided near-field ISAC.
Creativity in AI as Emergence from Domain-Limited Generative Models
Venue: arXiv cs.AI 2026
Year: 2026

Creativity in artificial intelligence is most often addressed through evaluative frameworks that aim to measure novelty, diversity, or usefulness in generated outputs. While such approaches have provided valuable insights into the behavior of modern generative models, they largely treat creativity as a property to be assessed rather than as a phenomenon to be explicitly modeled. In parallel, recent advances in large-scale generative systems, particularly multimodal architectures, have demonstrated increasingly sophisticated forms of pattern recombination, raising questions about the nature and limits of machine creativity. This paper proposes a generative perspective on creativity in AI, framing it as an emergent property of domain-limited generative models embedded within bounded informational environments. Rather than introducing new evaluative criteria, we focus on the structural and contextual conditions under which creative behaviors arise. We introduce a conceptual decomposition of creativity into four interacting components-pattern-based generation, induced world models, contextual grounding, and arbitrarity, and examine how these components manifest in multimodal generative systems. By grounding creativity in the interaction between generative dynamics and domain-specific representations, this work aims to provide a technical framework for studying creativity as an emergent phenomenon in AI systems, rather than as a post hoc evaluative label.
PATS: Personality-Aware Teaching Strategies with Large Language Model Tutors
Venue: arXiv cs.CL 2026
Year: 2026

Recent advances in large language models (LLMs) demonstrate their potential as educational tutors. However, different tutoring strategies benefit different student personalities, and mismatches can be counterproductive to student outcomes. Despite this, current LLM tutoring systems do not take into account student personality traits. To address this problem, we first construct a taxonomy that links pedagogical methods to personality profiles, based on pedagogical literature. We simulate student-teacher conversations and use our framework to let the LLM tutor adjust its strategy to the simulated student personality. We evaluate the scenario with human teachers and find that they consistently prefer our approach over two baselines. Our method also increases the use of less common, high-impact strategies such as role-playing, which human and LLM annotators prefer significantly. Our findings pave the way for developing more personalized and effective LLM use in educational applications.
WebTrap Park: An Automated Platform for Systematic Security Evaluation of Web Agents
Venue: arXiv cs.AI 2026
Year: 2026

Web Agents are increasingly deployed to perform complex tasks in real web environments, yet their security evaluation remains fragmented and difficult to standardize. We present WebTrap Park, an automated platform for systematic security evaluation of Web Agents through direct observation of their concrete interactions with live web pages. WebTrap Park instantiates three major sources of security risk into 1,226 executable evaluation tasks and enables action based assessment without requiring agent modification. Our results reveal clear security differences across agent frameworks, highlighting the importance of agent architecture beyond the underlying model. WebTrap Park is publicly accessible at https://security.fudan.edu.cn/webagent and provides a scalable foundation for reproducible Web Agent security evaluation.
SPARK: Scalable Real-Time Point Cloud Aggregation with Multi-View Self-Calibration
Venue: arXiv cs.CV 2026
Year: 2026

Real-time multi-camera 3D reconstruction is crucial for 3D perception, immersive interaction, and robotics. Existing methods struggle with multi-view fusion, camera extrinsic uncertainty, and scalability for large camera setups. We propose SPARK, a self-calibrating real-time multi-camera point cloud reconstruction framework that jointly handles point cloud fusion and extrinsic uncertainty. SPARK consists of: (1) a geometry-aware online extrinsic estimation module leveraging multi-view priors and enforcing cross-view and temporal consistency for stable self-calibration, and (2) a confidence-driven point cloud fusion strategy modeling depth reliability and visibility at pixel and point levels to suppress noise and view-dependent inconsistencies. By performing frame-wise fusion without accumulation, SPARK produces stable point clouds in dynamic scenes while scaling linearly with the number of cameras. Extensive experiments on real-world multi-camera systems show that SPARK outperforms existing approaches in extrinsic accuracy, geometric consistency, temporal stability, and real-time performance, demonstrating its effectiveness and scalability for large-scale multi-camera 3D reconstruction.
Coverage Improvement and Fast Convergence of On-policy Preference Learning
Venue: arXiv cs.LG 2026
Year: 2026

Online on-policy preference learning algorithms for language model alignment such as online direct policy optimization (DPO) can significantly outperform their offline counterparts. We provide a theoretical explanation for this phenomenon by analyzing how the sampling policy's coverage evolves throughout on-policy training. We propose and rigorously justify the \emph{coverage improvement principle}: with sufficient batch size, each update moves into a region around the target where coverage is uniformly better, making subsequent data increasingly informative and enabling rapid convergence. In the contextual bandit setting with Bradley-Terry preferences and linear softmax policy class, we show that on-policy DPO converges exponentially in the number of iterations for batch size exceeding a generalized coverage threshold. In contrast, any learner restricted to offline samples from the initial policy suffers a slower minimax rate, leading to a sharp separation in total sample complexity. Motivated by this analysis, we further propose a simple hybrid sampler based on a novel \emph{preferential} G-optimal design, which removes dependence on coverage and guarantees convergence in just two rounds. Finally, we develop principled on-policy schemes for reward distillation in the general function class setting, and show faster noiseless rates under an alternative deviation-based notion of coverage. Experimentally, we confirm that on-policy DPO and our proposed reward distillation algorithms outperform their off-policy counterparts and enjoy stable, monotonic performance gains across iterations.
Protrusion Decompositions Revisited: Uniform Lossy Kernels for Reducing Treewidth and Linear Kernels for Hitting Disconnected Minors
Venue: arXiv cs.DS 2026
Year: 2026

Let F be a finite family of graphs. In the F-Deletion problem, one is given a graph G and an integer k, and the goal is to find k vertices whose deletion results in a graph with no minor from the family F. This may be regarded as a far-reaching generalization of Vertex Cover and Feedback vertex Set. In their seminal work, Fomin, Lokshtanov, Misra & Saurabh [FOCS 2012] gave a polynomial kernel for this problem when the family F contains a planar graph. As the size of their kernel is g(F) * k^{f(F)}, a natural follow-up question was whether the dependence on F in the exponent of k can be avoided. The answer turned out to be negative: Giannapoulou, Jansen, Lokshtanov & Saurabh [TALG 2017] proved that this is already inevitable for the special case of the Treewidth-d-Deletion problem. In this work, we show that this non-uniformity can be avoided at the expense of a small loss. First, we present a simple 2-approximate kernelization algorithm for Treewidth-d-Deletion with kernel size g(d) * k^5. Next, we show that the approximation factor can be made arbitrarily close to 1, if we settle for a kernelization protocol with O(1) calls to an oracle that solves instances of size bounded by a uniform polynomial in k. We also obtain linear kernels on sparse graph classes when F contains a planar graph, whereas the previously known theorems required all graphs in F to be connected. Specifically, we generalize the kernelization algorithm by Kim, Langer, Paul, Reidl, Rossmanith, Sau & Sikdar [TALG 2015] on graph classes that exclude a topological minor.
Silence the Judge: Reinforcement Learning with Self-Verifier via Latent Geometric Clustering
Venue: arXiv cs.CL 2026
Year: 2026

Group Relative Policy Optimization (GRPO) significantly enhances the reasoning performance of Large Language Models (LLMs). However, this success heavily relies on expensive external verifiers or human rules. Such dependency not only leads to significant computational costs and training latency, but also yields sparse rewards that hinder optimization efficiency. To address these challenges, we propose Latent-GRPO, a framework that derives intrinsic rewards directly from latent space geometry. Crucially, our empirical analysis reveals a compelling geometric property: terminal token representations of correct reasoning trajectories form dense clusters with high intra-class similarity, whereas incorrect trajectories remain scattered as outliers. In light of this discovery, we introduce the Iterative Robust Centroid Estimation (IRCE) algorithm, which generates dense, continuous rewards by mitigating magnitude fluctuations via spherical projection and estimating a robust ``truth centroid'' through iterative aggregation. Experimental results on multiple datasets show that our method maintains model performance while achieving a training speedup of over 2x compared to baselines. Furthermore, extensive results demonstrate strong generalization ability and robustness. The code will be released soon.
RubricHub: A Comprehensive and Highly Discriminative Rubric Dataset via Automated Coarse-to-Fine Generation
Venue: arXiv cs.AI 2026
Year: 2026

Reinforcement Learning with Verifiable Rewards (RLVR) has driven substantial progress in reasoning-intensive domains like mathematics. However, optimizing open-ended generation remains challenging due to the lack of ground truth. While rubric-based evaluation offers a structured proxy for verification, existing methods suffer from scalability bottlenecks and coarse criteria, resulting in a supervision ceiling effect. To address this, we propose an automated Coarse-to-Fine Rubric Generation framework. By synergizing principle-guided synthesis, multi-model aggregation, and difficulty evolution, our approach produces comprehensive and highly discriminative criteria capable of capturing the subtle nuances. Based on this framework, we introduce RubricHub, a large-scale ($\sim$110k) and multi-domain dataset. We validate its utility through a two-stage post-training pipeline comprising Rubric-based Rejection Sampling Fine-Tuning (RuFT) and Reinforcement Learning (RuRL). Experimental results demonstrate that RubricHub unlocks significant performance gains: our post-trained Qwen3-14B achieves state-of-the-art (SOTA) results on HealthBench (69.3), surpassing proprietary frontier models such as GPT-5. Our code is available at \href{https://github.com/teqkilla/RubricHub}{ this URL}.
Fine-Mem: Fine-Grained Feedback Alignment for Long-Horizon Memory Management
Venue: arXiv cs.CL 2026
Year: 2026

Effective memory management is essential for large language model agents to navigate long-horizon tasks. Recent research has explored using Reinforcement Learning to develop specialized memory manager agents. However, existing approaches rely on final task performance as the primary reward, which results in severe reward sparsity and ineffective credit assignment, providing insufficient guidance for individual memory operations. To this end, we propose Fine-Mem, a unified framework designed for fine-grained feedback alignment. First, we introduce a Chunk-level Step Reward to provide immediate step-level supervision via auxiliary chunk-specific question answering tasks. Second, we devise Evidence-Anchored Reward Attribution to redistribute global rewards by anchoring credit to key memory operations, based on the specific memory items utilized as evidence in reasoning. Together, these components enable stable policy optimization and align local memory operations with the long-term utility of memory. Experiments on Memalpha and MemoryAgentBench demonstrate that Fine-Mem consistently outperforms strong baselines, achieving superior success rates across various sub-tasks. Further analysis reveals its adaptability and strong generalization capabilities across diverse model configurations and backbones.
Divide and Conquer: Static-Dynamic Collaboration for Few-Shot Class-Incremental Learning
Venue: arXiv cs.CV 2026
Year: 2026

Few-shot class-incremental learning (FSCIL) aims to continuously recognize novel classes under limited data, which suffers from the key stability-plasticity dilemma: balancing the retention of old knowledge with the acquisition of new knowledge. To address this issue, we divide the task into two different stages and propose a framework termed Static-Dynamic Collaboration (SDC) to achieve a better trade-off between stability and plasticity. Specifically, our method divides the normal pipeline of FSCIL into Static Retaining Stage (SRS) and Dynamic Learning Stage (DLS), which harnesses old static and incremental dynamic class information, respectively. During SRS, we train an initial model with sufficient data in the base session and preserve the key part as static memory to retain fundamental old knowledge. During DLS, we introduce an extra dynamic projector jointly trained with the previous static memory. By employing both stages, our method achieves improved retention of old knowledge while continuously adapting to new classes. Extensive experiments on three public benchmarks and a real-world application dataset demonstrate that our method achieves state-of-the-art performance against other competitors.
M3-BENCH: Process-Aware Evaluation of LLM Agents Social Behaviors in Mixed-Motive Games
Venue: arXiv cs.AI 2026
Year: 2026

As the capabilities of large language model (LLM) agents continue to advance, their advanced social behaviors, such as cooperation, deception, and collusion, call for systematic evaluation. However, existing benchmarks often emphasize a single capability dimension or rely solely on behavioral outcomes, overlooking rich process information from agents' decision reasoning and communicative interactions. To address this gap, we propose M3-Bench, a multi-stage benchmark for mixed-motive games, together with a process-aware evaluation framework that conducts synergistic analysis across three modules: BTA (Behavioral Trajectory Analysis), RPA (Reasoning Process Analysis), and CCA (Communication Content Analysis). Furthermore, we integrate the Big Five personality model and Social Exchange Theory to aggregate multi-dimensional evidence into interpretable social behavior portraits, thereby characterizing agents' personality traits and capability profiles beyond simple task scores or outcome-based metrics. Experimental results show that M3-Bench can reliably distinguish diverse social behavior competencies across models, and it reveals that some models achieve seemingly reasonable behavioral outcomes while exhibiting pronounced inconsistencies in their reasoning and communication.
sui-1: Grounded and Verifiable Long-Form Summarization
Venue: arXiv cs.CL 2026
Year: 2026

Large language models frequently generate plausible but unfaithful summaries that users cannot verify against source text, a critical limitation in compliance-sensitive domains such as government and legal analysis. We present sui-1, a 24B parameter model that produces abstractive summaries with inline citations, enabling users to trace each claim to its source sentence. Our synthetic data pipeline combines chain-of-thought prompting with multi-stage verification, generating over 22,000 high-quality training examples across five languages from diverse sources including parliamentary documents, web text, and Wikipedia. Evaluation shows sui-1 significantly outperforms all tested open-weight baselines, including models with 3x more parameters. These results demonstrate that task-specific training substantially outperforms scale alone for citation-grounded summarization. Model weights and an interactive demo are publicly available.
Degree-preserving Godel logics with an involution: intermediate logics and (ideal) paraconsistency
Venue: arXiv cs.LO 2026
Year: 2026

In this paper we study intermediate logics between the degree preserving companion of Godel fuzzy logic with an involution and classical propositional logic CPL, as well as the intermediate logics of their finite-valued counterparts. Although these degree-preserving Godel logics are explosive with respect to Godel negation, they are paraconsistent with respect to the involutive negation. We introduce the notion of saturated paraconsistency, a weaker notion than ideal paraconsistency, and we fully characterize the ideal and the saturated paraconsistent logics between the degree-preserving n-valued Godel fuzzy logic with an involution and CPL. We also identify a large family of saturated paraconsistent logics in the family of intermediate logics for degree-preserving finite-valued Lukasiewicz logics.
Do You Understand How I Feel?: Towards Verified Empathy in Therapy Chatbots
Venue: arXiv cs.CL 2026
Year: 2026

Conversational agents are increasingly used as support tools along mental therapeutic pathways with significant societal impacts. In particular, empathy is a key non-functional requirement in therapeutic contexts, yet current chatbot development practices provide no systematic means to specify or verify it. This paper envisions a framework integrating natural language processing and formal verification to deliver empathetic therapy chatbots. A Transformer-based model extracts dialogue features, which are then translated into a Stochastic Hybrid Automaton model of dyadic therapy sessions. Empathy-related properties can then be verified through Statistical Model Checking, while strategy synthesis provides guidance for shaping agent behavior. Preliminary results show that the formal model captures therapy dynamics with good fidelity and that ad-hoc strategies improve the probability of satisfying empathy requirements.
Baiting AI: Deceptive Adversary Against AI-Protected Industrial Infrastructures
Venue: arXiv cs.CR 2026
Year: 2026

This paper explores a new cyber-attack vector targeting Industrial Control Systems (ICS), particularly focusing on water treatment facilities. Developing a new multi-agent Deep Reinforcement Learning (DRL) approach, adversaries craft stealthy, strategically timed, wear-out attacks designed to subtly degrade product quality and reduce the lifespan of field actuators. This sophisticated method leverages DRL methodology not only to execute precise and detrimental impacts on targeted infrastructure but also to evade detection by contemporary AI-driven defence systems. By developing and implementing tailored policies, the attackers ensure their hostile actions blend seamlessly with normal operational patterns, circumventing integrated security measures. Our research reveals the robustness of this attack strategy, shedding light on the potential for DRL models to be manipulated for adversarial purposes. Our research has been validated through testing and analysis in an industry-level setup. For reproducibility and further study, all related materials, including datasets and documentation, are publicly accessible.
STAR: Detecting Inference-time Backdoors in LLM Reasoning via State-Transition Amplification Ratio
Venue: arXiv cs.CL 2026
Year: 2026

Recent LLMs increasingly integrate reasoning mechanisms like Chain-of-Thought (CoT). However, this explicit reasoning exposes a new attack surface for inference-time backdoors, which inject malicious reasoning paths without altering model parameters. Because these attacks generate linguistically coherent paths, they effectively evade conventional detection. To address this, we propose STAR (State-Transition Amplification Ratio), a framework that detects backdoors by analyzing output probability shifts. STAR exploits the statistical discrepancy where a malicious input-induced path exhibits high posterior probability despite a low prior probability in the model's general knowledge. We quantify this state-transition amplification and employ the CUSUM algorithm to detect persistent anomalies. Experiments across diverse models (8B-70B) and five benchmark datasets demonstrate that STAR exhibits robust generalization capabilities, consistently achieving near-perfect performance (AUROC $\approx$ 1.0) with approximately $42\times$ greater efficiency than existing baselines. Furthermore, the framework proves robust against adaptive attacks attempting to bypass detection.
DeepResearch Bench II: Diagnosing Deep Research Agents via Rubrics from Expert Report
Venue: arXiv cs.CL 2026
Year: 2026

Deep Research Systems (DRS) aim to help users search the web, synthesize information, and deliver comprehensive investigative reports. However, how to rigorously evaluate these systems remains under-explored. Existing deep-research benchmarks often fall into two failure modes. Some do not adequately test a system's ability to analyze evidence and write coherent reports. Others rely on evaluation criteria that are either overly coarse or directly defined by LLMs (or both), leading to scores that can be biased relative to human experts and are hard to verify or interpret. To address these issues, we introduce Deep Research Bench II, a new benchmark for evaluating DRS-generated reports. It contains 132 grounded research tasks across 22 domains; for each task, a system must produce a long-form research report that is evaluated by a set of 9430 fine-grained binary rubrics in total, covering three dimensions: information recall, analysis, and presentation. All rubrics are derived from carefully selected expert-written investigative articles and are constructed through a four-stage LLM+human pipeline that combines automatic extraction with over 400 human-hours of expert review, ensuring that the criteria are atomic, verifiable, and aligned with human expert judgment. We evaluate several state-of-the-art deep-research systems on Deep Research Bench II and find that even the strongest models satisfy fewer than 50% of the rubrics, revealing a substantial gap between current DRSs and human experts.