OpenRaiser/Intern-Atlas huggingface dataset:
Synthetic Data Generation for Emotional Depth Faces: Optimizing Conditional DCGANs via Genetic Algorithms in the Latent Space and Stabilizing Training with Knowledge Distillation
Venue: arXiv cs.CV 2025
Year: 2025

Affective computing faces a major challenge: the lack of high-quality, diverse depth facial datasets for recognizing subtle emotional expressions. We propose a framework for synthetic depth face generation using an optimized GAN with Knowledge Distillation (EMA teacher models) to stabilize training, improve quality, and prevent mode collapse. We also apply Genetic Algorithms to evolve GAN latent vectors based on image statistics, boosting diversity and visual quality for target emotions. The approach outperforms GAN, VAE, GMM, and KDE in both diversity and quality. For classification, we extract and concatenate LBP, HOG, Sobel edge, and intensity histogram features, achieving 94% and 96% accuracy with XGBoost. Evaluation using FID, IS, SSIM, and PSNR shows consistent improvement over state-of-the-art methods.
Multi-Objective Instruction-Aware Representation Learning in Procedural Content Generation RL
Venue: arXiv cs.LG 2025
Year: 2025

Recent advancements in generative modeling emphasize the importance of natural language as a highly expressive and accessible modality for controlling content generation. However, existing instructed reinforcement learning for procedural content generation (IPCGRL) method often struggle to leverage the expressive richness of textual input, especially under complex, multi-objective instructions, leading to limited controllability. To address this problem, we propose \textit{MIPCGRL}, a multi-objective representation learning method for instructed content generators, which incorporates sentence embeddings as conditions. MIPCGRL effectively trains a multi-objective embedding space by incorporating multi-label classification and multi-head regression networks. Experimental results show that the proposed method achieves up to a 13.8\% improvement in controllability with multi-objective instructions. The ability to process complex instructions enables more expressive and flexible content generation.
Building Safer Sites: A Large-Scale Multi-Level Dataset for Construction Safety Research
Venue: arXiv cs.LG 2025
Year: 2025

Construction safety research is a critical field in civil engineering, aiming to mitigate risks and prevent injuries through the analysis of site conditions and human factors. However, the limited volume and lack of diversity in existing construction safety datasets pose significant challenges to conducting in-depth analyses. To address this research gap, this paper introduces the Construction Safety Dataset (CSDataset), a well-organized comprehensive multi-level dataset that encompasses incidents, inspections, and violations recorded sourced from the Occupational Safety and Health Administration (OSHA). This dataset uniquely integrates structured attributes with unstructured narratives, facilitating a wide range of approaches driven by machine learning and large language models. We also conduct a preliminary approach benchmarking and various cross-level analyses using our dataset, offering insights to inform and enhance future efforts in construction safety. For example, we found that complaint-driven inspections were associated with a 17.3% reduction in the likelihood of subsequent incidents. Our dataset and code are released at https://github.com/zhenhuiou/Construction-Safety-Dataset-CSDataset.
Over-Squashing in GNNs and Causal Inference of Rewiring Strategies
Venue: arXiv cs.LG 2025
Year: 2025

Graph neural networks (GNNs) have exhibited state-of-the-art performance across wide-range of domains such as recommender systems, material design, and drug repurposing. Yet message-passing GNNs suffer from over-squashing -- exponential compression of long-range information from distant nodes -- which limits expressivity. Rewiring techniques can ease this bottleneck; but their practical impacts are unclear due to the lack of a direct empirical over-squashing metric. We propose a rigorous, topology-focused method for assessing over-squashing between node pairs using the decay rate of their mutual sensitivity. We then extend these pairwise assessments to four graph-level statistics (prevalence, intensity, variability, extremity). Coupling these metrics with a within-graph causal design, we quantify how rewiring strategies affect over-squashing on diverse graph- and node-classification benchmarks. Our extensive empirical analyses show that most graph classification datasets suffer from over-squashing (but to various extents), and rewiring effectively mitigates it -- though the degree of mitigation, and its translation into performance gains, varies by dataset and method. We also found that over-squashing is less notable in node classification datasets, where rewiring often increases over-squashing, and performance variations are uncorrelated with over-squashing changes. These findings suggest that rewiring is most beneficial when over-squashing is both substantial and corrected with restraint -- while overly aggressive rewiring, or rewiring applied to minimally over-squashed graphs, is unlikely to help and may even harm performance. Our plug-and-play diagnostic tool lets practitioners decide -- before any training -- whether rewiring is likely to pay off.
Pattern-based Knowledge Component Extraction from Student Code Using Representation Learning
Venue: arXiv cs.LG 2025
Year: 2025

Effective personalized learning in computer science education depends on accurately modeling what students know and what they need to learn. While Knowledge Components (KCs) provide a foundation for such modeling, automated KC extraction from student code is inherently challenging due to insufficient explainability of discovered KCs and the open-endedness of programming problems with significant structural variability across student solutions and complex interactions among programming concepts. In this work, we propose a novel, explainable framework for automated KC discovery through pattern-based KCs: recurring structural patterns within student code that capture the specific programming patterns and language constructs that students must master. Toward this, we train a Variational Autoencoder to generate important representative patterns from student code guided by an explainable, attention-based code representation model that identifies important correct and incorrect pattern implementations from student code. These patterns are then clustered to form pattern-based KCs. We evaluate our KCs using two well-established methods informed by Cognitive Science: learning curve analysis and Deep Knowledge Tracing (DKT). Experimental results demonstrate meaningful learning trajectories and significant improvements in DKT predictive performance over traditional KT methods. This work advances knowledge modeling in CS education by providing an automated, scalable, and explainable framework for identifying granular code patterns and algorithmic constructs, essential for student learning.
Distilling Reinforcement Learning into Single-Batch Datasets
Venue: arXiv cs.LG 2025
Year: 2025

Dataset distillation compresses a large dataset into a small synthetic dataset such that learning on the synthetic dataset approximates learning on the original. Training on the distilled dataset can be performed in as little as one step of gradient descent. We demonstrate that distillation is generalizable to different tasks by distilling reinforcement learning environments into one-batch supervised learning datasets. This demonstrates not only distillation's ability to compress a reinforcement learning task but also its ability to transform one learning modality (reinforcement learning) into another (supervised learning). We present a novel extension of proximal policy optimization for meta-learning and use it in distillation of a multi-dimensional extension of the classic cart-pole problem, all MuJoCo environments, and several Atari games. We demonstrate distillation's ability to compress complex RL environments into one-step supervised learning, explore RL distillation's generalizability across learner architectures, and demonstrate distilling an environment into the smallest-possible synthetic dataset.
Leveraging Large Language Models for Rare Disease Named Entity Recognition
Venue: arXiv cs.CL 2025
Year: 2025

Named Entity Recognition (NER) in the rare disease domain poses unique challenges due to limited labeled data, semantic ambiguity between entity types, and long-tail distributions. In this study, we evaluate the capabilities of GPT-4o for rare disease NER under low-resource settings, using a range of prompt-based strategies including zero-shot prompting, few-shot in-context learning, retrieval-augmented generation (RAG), and task-level fine-tuning. We design a structured prompting framework that encodes domain-specific knowledge and disambiguation rules for four entity types. We further introduce two semantically guided few-shot example selection methods to improve in-context performance while reducing labeling effort. Experiments on the RareDis Corpus show that GPT-4o achieves competitive or superior performance compared to BioClinicalBERT, with task-level fine-tuning yielding the strongest performance among the evaluated approaches and improving upon the previously reported BioClinicalBERT baseline. Cost-performance analysis reveals that few-shot prompting delivers high returns at low token budgets. RAG provides limited overall gains but can improve recall for challenging entity types, especially signs and symptoms. An error taxonomy highlights common failure modes such as boundary drift and type confusion, suggesting opportunities for post-processing and hybrid refinement. Our results demonstrate that prompt-optimized LLMs can serve as effective, scalable alternatives to traditional supervised models in biomedical NER, particularly in rare disease applications where annotated data is scarce.
Decoding Neural Emotion Patterns through Large Language Model Embeddings
Venue: arXiv cs.CL 2025
Year: 2025

Understanding how emotional expression in language relates to brain function is a challenge in computational neuroscience and affective computing. Traditional neuroimaging is costly and lab-bound, but abundant digital text offers new avenues for emotion-brain mapping. Prior work has largely examined neuroimaging-based emotion localization or computational text analysis separately, with little integration. We propose a computational framework that maps textual emotional content to anatomically defined brain regions without requiring neuroimaging. Using OpenAI's text-embedding-ada-002, we generate high-dimensional semantic representations, apply dimensionality reduction and clustering to identify emotional groups, and map them to 18 brain regions linked to emotional processing. Three experiments were conducted: i) analyzing conversational data from healthy vs. depressed subjects (DIAC-WOZ dataset) to compare mapping patterns, ii) applying the method to the GoEmotions dataset and iii) comparing human-written text with large language model (LLM) responses to assess differences in inferred brain activation. Emotional intensity was scored via lexical analysis. Results showed neuroanatomically plausible mappings with high spatial specificity. Depressed subjects exhibited greater limbic engagement tied to negative affect. Discrete emotions were successfully differentiated. LLM-generated text matched humans in basic emotion distribution but lacked nuanced activation in empathy and self-referential regions (medial prefrontal and posterior cingulate cortex). This cost-effective, scalable approach enables large-scale analysis of naturalistic language, distinguishes between clinical populations, and offers a brain-based benchmark for evaluating AI emotional expression.
Collective dynamics of strategic classification
Venue: arXiv cs.GT 2025
Year: 2025

Classification algorithms based on Artificial Intelligence (AI) are nowadays applied in high-stakes decisions in finance, healthcare, criminal justice, or education. Individuals can strategically adapt to the information gathered about classifiers, which in turn may require algorithms to be re-trained. Which collective dynamics will result from users' adaptation and algorithms' retraining? We apply evolutionary game theory to address this question. Our framework provides a mathematically rigorous way of treating the problem of feedback loops between collectives of users and institutions, allowing to test interventions to mitigate the adverse effects of strategic adaptation. As a case study, we consider institutions deploying algorithms for credit lending. We consider several scenarios, each representing different interaction paradigms. When algorithms are not robust against strategic manipulation, we are able to capture previous challenges discussed in the strategic classification literature, whereby users either pay excessive costs to meet the institutions' expectations (leading to high social costs) or game the algorithm (e.g., provide fake information). From this baseline setting, we test the role of improving gaming detection and providing algorithmic recourse. We show that increased detection capabilities reduce social costs and could lead to users' improvement; when perfect classifiers are not feasible (likely to occur in practice), algorithmic recourse can steer the dynamics towards high users' improvement rates. The speed at which the institutions re-adapt to the user's population plays a role in the final outcome. Finally, we explore a scenario where strict institutions provide actionable recourse to their unsuccessful users and observe cycling dynamics so far unnoticed in the literature.
Affordances of Sketched Notations for Multimodal UI Design and Development Tools
Venue: arXiv cs.HC 2025
Year: 2025

Multimodal UI design and development tools that interpret sketches or natural language descriptions of UIs inherently have notations: the inputs they can understand. In AI-based systems, notations are implicitly defined by the data used to train these systems. In order to create usable and intuitive notations for interactive design systems, we must regard, design, and evaluate these training datasets as notation specifications. To better understand the design space of notational possibilities for future design tools, we use the Cognitive Dimensions of Notations framework to analyze two possible notations for UI sketching. The first notation is the sketching rules for an existing UI sketch dataset, and the second notation is the set of sketches generated by participants in this study, where individuals sketched UIs without imposed representational rules. We imagine two systems, FixedSketch and FlexiSketch, built with each notation respectively, in order to understand the differential affordances of, and potential design requirements for, systems. We find that participants' sketches were composed of element-level notations that are ambiguous in isolation but are interpretable in context within whole designs. For many cognitive dimensions, the FlexiSketch notation supports greater intuitive creative expression and affords lower cognitive effort than the FixedSketch notation, but cannot be supported with prevailing, element-based approaches to UI sketch recognition. We argue that for future multimodal design tools to be truly human-centered, they must adopt contemporary AI methods, including transformer-based and human-in-the-loop, reinforcement learning techniques to understand users' context-rich expressive notations and corrections.
Blink-to-code: real-time Morse code communication via eye blink detection and classification
Venue: arXiv cs.CV 2025
Year: 2025

This study proposes a real-time system that translates voluntary eye blinks into Morse code, enabling communication for individuals with severe motor impairments. Using a standard webcam and computer vision, the system detects and classifies blinks as short (dot) or long (dash), then decodes them into alphanumeric characters. Experiments with five participants show 62% decoding accuracy and 18-20 seconds response times, demonstrating a viable, low-cost assistive communication method.
Flow-SLM: Joint Learning of Linguistic and Acoustic Information for Spoken Language Modeling
Venue: arXiv cs.CL 2025
Year: 2025

Textless spoken language models (SLMs) are generative models of speech that do not rely on text supervision. Most textless SLMs learn to predict the next semantic token, a discrete representation of linguistic content, and rely on a separate vocoder to add acoustic information to the generated speech. Such models have no access to acoustic context and no built-in control over acoustic details. In this work, we propose to jointly model linguistic and acoustic information by generating semantic tokens and a continuous real-valued representation of the acoustic frame. We use a flow-matching objective to predict the continuous vector conditioned on the semantic tokens. We study the design space of this approach and find that predicting multiple future semantic tokens helps preserve linguistic information. Our approach achieves comparable performance to existing models in terms of linguistic likelihood benchmarks, while providing better acoustic detail in prompted generation.
CLF-RL: Control Lyapunov Function Guided Reinforcement Learning
Venue: arXiv cs.RO 2025
Year: 2025

Reinforcement learning (RL) has shown promise in generating robust locomotion policies for bipedal robots, but often suffers from tedious reward design and sensitivity to poorly shaped objectives. In this work, we propose a structured reward shaping framework that leverages model-based trajectory generation and control Lyapunov functions (CLFs) to guide policy learning. We explore two model-based planners for generating reference trajectories: a reduced-order linear inverted pendulum (LIP) model for velocity-conditioned motion planning, and a precomputed gait library based on hybrid zero dynamics (HZD) using full-order dynamics. These planners define desired end-effector and joint trajectories, which are used to construct CLF-based rewards that penalize tracking error and encourage rapid convergence. This formulation provides meaningful intermediate rewards, and is straightforward to implement once a reference is available. Both the reference trajectories and CLF shaping are used only during training, resulting in a lightweight policy at deployment. We validate our method both in simulation and through extensive real-world experiments on a Unitree G1 robot. CLF-RL demonstrates significantly improved robustness relative to the baseline RL policy and better performance than a classic tracking reward RL formulation.
Resurrecting the Salmon: Rethinking Mechanistic Interpretability with Domain-Specific Sparse Autoencoders
Venue: arXiv cs.LG 2025
Year: 2025

Sparse autoencoders (SAEs) decompose large language model (LLM) activations into latent features that reveal mechanistic structure. Conventional SAEs train on broad data distributions, forcing a fixed latent budget to capture only high-frequency, generic patterns. This often results in significant linear ``dark matter'' in reconstruction error and produces latents that fragment or absorb each other, complicating interpretation. We show that restricting SAE training to a well-defined domain (medical text) reallocates capacity to domain-specific features, improving both reconstruction fidelity and interpretability. Training JumpReLU SAEs on layer-20 activations of Gemma-2 models using 195k clinical QA examples, we find that domain-confined SAEs explain up to 20\% more variance, achieve higher loss recovery, and reduce linear residual error compared to broad-domain SAEs. Automated and human evaluations confirm that learned features align with clinically meaningful concepts (e.g., ``taste sensations'' or ``infectious mononucleosis''), rather than frequent but uninformative tokens. These domain-specific SAEs capture relevant linear structure, leaving a smaller, more purely nonlinear residual. We conclude that domain-confinement mitigates key limitations of broad-domain SAEs, enabling more complete and interpretable latent decompositions, and suggesting the field may need to question ``foundation-model'' scaling for general-purpose SAEs.
Graph Neural Network and Transformer Integration for Unsupervised System Anomaly Discovery
Venue: arXiv cs.LG 2025
Year: 2025

This study proposes an unsupervised anomaly detection method for distributed backend service systems, addressing practical challenges such as complex structural dependencies, diverse behavioral evolution, and the absence of labeled data. The method constructs a dynamic graph based on service invocation relationships and applies graph convolution to extract high-order structural representations from multi-hop topologies. A Transformer is used to model the temporal behavior of each node, capturing long-term dependencies and local fluctuations. During the feature fusion stage, a learnable joint embedding mechanism integrates structural and behavioral representations into a unified anomaly vector. A nonlinear mapping is then applied to compute anomaly scores, enabling an end-to-end detection process without supervision. Experiments on real-world cloud monitoring data include sensitivity analyses across different graph depths, sequence lengths, and data perturbations. Results show that the proposed method outperforms existing models on several key metrics, demonstrating stronger expressiveness and stability in capturing anomaly propagation paths and modeling dynamic behavior sequences, with high potential for practical deployment.
RampNet: A Two-Stage Pipeline for Bootstrapping Curb Ramp Detection in Streetscape Images from Open Government Metadata
Venue: arXiv cs.CV 2025
Year: 2025

Curb ramps are critical for urban accessibility, but robustly detecting them in images remains an open problem due to the lack of large-scale, high-quality datasets. While prior work has attempted to improve data availability with crowdsourced or manually labeled data, these efforts often fall short in either quality or scale. In this paper, we introduce and evaluate a two-stage pipeline called RampNet to scale curb ramp detection datasets and improve model performance. In Stage 1, we generate a dataset of more than 210,000 annotated Google Street View (GSV) panoramas by auto-translating government-provided curb ramp location data to pixel coordinates in panoramic images. In Stage 2, we train a curb ramp detection model (modified ConvNeXt V2) from the generated dataset, achieving state-of-the-art performance. To evaluate both stages of our pipeline, we compare to manually labeled panoramas. Our generated dataset achieves 94.0% precision and 92.5% recall, and our detection model reaches 0.9236 AP -- far exceeding prior work. Our work contributes the first large-scale, high-quality curb ramp detection dataset, benchmark, and model.
Domain-Generalization to Improve Learning in Meta-Learning Algorithms
Venue: arXiv cs.LG 2025
Year: 2025

This paper introduces Domain Generalization Sharpness-Aware Minimization Model-Agnostic Meta-Learning (DGS-MAML), a novel meta-learning algorithm designed to generalize across tasks with limited training data. DGS-MAML combines gradient matching with sharpness-aware minimization in a bi-level optimization framework to enhance model adaptability and robustness. We support our method with theoretical analysis using PAC-Bayes and convergence guarantees. Experimental results on benchmark datasets show that DGS-MAML outperforms existing approaches in terms of accuracy and generalization. The proposed method is particularly useful for scenarios requiring few-shot learning and quick adaptation, and the source code is publicly available at GitHub.