OpenRaiser/Intern-Atlas huggingface dataset:
Understanding Code Semantics: An Evaluation of Transformer Models in Summarization
Venue: arXiv cs.LG 2023
Year: 2023

This paper delves into the intricacies of code summarization using advanced transformer-based language models. Through empirical studies, we evaluate the efficacy of code summarization by altering function and variable names to explore whether models truly understand code semantics or merely rely on textual cues. We have also introduced adversaries like dead code and commented code across three programming languages (Python, Javascript, and Java) to further scrutinize the model's understanding. Ultimately, our research aims to offer valuable insights into the inner workings of transformer-based LMs, enhancing their ability to understand code and contributing to more efficient software development practices and maintenance workflows.
DiQAD: A Benchmark Dataset for End-to-End Open-domain Dialogue Assessment
Venue: arXiv cs.CL 2023
Year: 2023

Dialogue assessment plays a critical role in the development of open-domain dialogue systems. Existing work are uncapable of providing an end-to-end and human-epistemic assessment dataset, while they only provide sub-metrics like coherence or the dialogues are conversed between annotators far from real user settings. In this paper, we release a large-scale dialogue quality assessment dataset (DiQAD), for automatically assessing open-domain dialogue quality. Specifically, we (1) establish the assessment criteria based on the dimensions conforming to human judgements on dialogue qualities, and (2) annotate large-scale dialogues that conversed between real users based on these annotation criteria, which contains around 100,000 dialogues. We conduct several experiments and report the performances of the baselines as the benchmark on DiQAD. The dataset is openly accessible at https://github.com/yukunZhao/Dataset_Dialogue_quality_evaluation.
Samsung R&D Institute Philippines at WMT 2023
Venue: arXiv cs.CL 2023
Year: 2023

In this paper, we describe the constrained MT systems submitted by Samsung R&D Institute Philippines to the WMT 2023 General Translation Task for two directions: en$\rightarrow$he and he$\rightarrow$en. Our systems comprise of Transformer-based sequence-to-sequence models that are trained with a mix of best practices: comprehensive data preprocessing pipelines, synthetic backtranslated data, and the use of noisy channel reranking during online decoding. Our models perform comparably to, and sometimes outperform, strong baseline unconstrained systems such as mBART50 M2M and NLLB 200 MoE despite having significantly fewer parameters on two public benchmarks: FLORES-200 and NTREX-128.
Deepfake Detection: Leveraging the Power of 2D and 3D CNN Ensembles
Venue: arXiv cs.CV 2023
Year: 2023

In the dynamic realm of deepfake detection, this work presents an innovative approach to validate video content. The methodology blends advanced 2-dimensional and 3-dimensional Convolutional Neural Networks. The 3D model is uniquely tailored to capture spatiotemporal features via sliding filters, extending through both spatial and temporal dimensions. This configuration enables nuanced pattern recognition in pixel arrangement and temporal evolution across frames. Simultaneously, the 2D model leverages EfficientNet architecture, harnessing auto-scaling in Convolutional Neural Networks. Notably, this ensemble integrates Voting Ensembles and Adaptive Weighted Ensembling. Strategic prioritization of the 3-dimensional model's output capitalizes on its exceptional spatio-temporal feature extraction. Experimental validation underscores the effectiveness of this strategy, showcasing its potential in countering deepfake generation's deceptive practices.
MVFAN: Multi-View Feature Assisted Network for 4D Radar Object Detection
Venue: arXiv cs.CV 2023
Year: 2023

4D radar is recognized for its resilience and cost-effectiveness under adverse weather conditions, thus playing a pivotal role in autonomous driving. While cameras and LiDAR are typically the primary sensors used in perception modules for autonomous vehicles, radar serves as a valuable supplementary sensor. Unlike LiDAR and cameras, radar remains unimpaired by harsh weather conditions, thereby offering a dependable alternative in challenging environments. Developing radar-based 3D object detection not only augments the competency of autonomous vehicles but also provides economic benefits. In response, we propose the Multi-View Feature Assisted Network (\textit{MVFAN}), an end-to-end, anchor-free, and single-stage framework for 4D-radar-based 3D object detection for autonomous vehicles. We tackle the issue of insufficient feature utilization by introducing a novel Position Map Generation module to enhance feature learning by reweighing foreground and background points, and their features, considering the irregular distribution of radar point clouds. Additionally, we propose a pioneering backbone, the Radar Feature Assisted backbone, explicitly crafted to fully exploit the valuable Doppler velocity and reflectivity data provided by the 4D radar sensor. Comprehensive experiments and ablation studies carried out on Astyx and VoD datasets attest to the efficacy of our framework. The incorporation of Doppler velocity and RCS reflectivity dramatically improves the detection performance for small moving objects such as pedestrians and cyclists. Consequently, our approach culminates in a highly optimized 4D-radar-based 3D object detection capability for autonomous driving systems, setting a new standard in the field.
Bridging the Human-AI Knowledge Gap: Concept Discovery and Transfer in AlphaZero
Venue: arXiv cs.AI 2023
Year: 2023

Artificial Intelligence (AI) systems have made remarkable progress, attaining super-human performance across various domains. This presents us with an opportunity to further human knowledge and improve human expert performance by leveraging the hidden knowledge encoded within these highly performant AI systems. Yet, this knowledge is often hard to extract, and may be hard to understand or learn from. Here, we show that this is possible by proposing a new method that allows us to extract new chess concepts in AlphaZero, an AI system that mastered the game of chess via self-play without human supervision. Our analysis indicates that AlphaZero may encode knowledge that extends beyond the existing human knowledge, but knowledge that is ultimately not beyond human grasp, and can be successfully learned from. In a human study, we show that these concepts are learnable by top human experts, as four top chess grandmasters show improvements in solving the presented concept prototype positions. This marks an important first milestone in advancing the frontier of human knowledge by leveraging AI; a development that could bear profound implications and help us shape how we interact with AI systems across many AI applications.
Decoding Stumpers: Large Language Models vs. Human Problem-Solvers
Venue: arXiv cs.CL 2023
Year: 2023

This paper investigates the problem-solving capabilities of Large Language Models (LLMs) by evaluating their performance on stumpers, unique single-step intuition problems that pose challenges for human solvers but are easily verifiable. We compare the performance of four state-of-the-art LLMs (Davinci-2, Davinci-3, GPT-3.5-Turbo, GPT-4) to human participants. Our findings reveal that the new-generation LLMs excel in solving stumpers and surpass human performance. However, humans exhibit superior skills in verifying solutions to the same problems. This research enhances our understanding of LLMs' cognitive abilities and provides insights for enhancing their problem-solving potential across various domains.
An experimental protocol to access immersiveness in video games
Venue: arXiv cs.HC 2023
Year: 2023

In the video game industry, great importance is given to the experience that the user has while playing a game. In particular, this experience benefits from the players' perceived sense of being in the game or immersion. The level of user immersion depends not only on the game's content but also on how the game is displayed, thus on its User Interface (UI) and the Head's-Up Display (HUD). Another factor influencing immersiveness that has been found in the literature is the player's expertise: the more experience the user has with a specific game, the less they need information on the screen to be immersed in the game. Player's level of immersion can be accessed by using both questionnaires of their perceived experience and exploiting their behavioural and physiological responses while playing the target game. Therefore, in this paper, we propose an experimental protocol to access immersiveness of gamers while playing a third-person shooter (Fortnite) with UIs with a standard, a dietetic, and a proposed HUD. A subjective evaluation of the immersion will be provided by completing the Immersive Experience Questionnaire (IEQ), while objective indicators will be provided by face tracking, behaviour and physiological responses analyses. The ultimate goal of this study is to define guidelines for video game UI development that can enhance the players' immersion.
How can neuromorphic hardware attain brain-like functional capabilities?
Venue: arXiv cs.NE 2023
Year: 2023

Research on neuromorphic computing is driven by the vision that we can emulate brain-like computing capability, learning capability, and energy-efficiency in novel hardware. Unfortunately, this vision has so far been pursued in a half-hearted manner. Most current neuromorphic hardware (NMHW) employs brain-like spiking neurons instead of standard artificial neurons. This is a good first step, which does improve the energy-efficiency of some computations, see \citep{rao2022long} for one of many examples. But current architectures and training methods for networks of spiking neurons in NMHW are largely copied from artificial neural networks. Hence it is not surprising that they inherit many deficiencies of artificial neural networks, rather than attaining brain-like functional capabilities. Of course, the brain is very complex, and we cannot implement all its details in NMHW. Instead, we need to focus on principles that are both easy to implement in NMHW and are likely to support brain-like functionality. The goal of this article is to highlight some of them.
TSONN: Time-stepping-oriented neural network for solving partial differential equations
Venue: arXiv cs.LG 2023
Year: 2023

Deep neural networks (DNNs), especially physics-informed neural networks (PINNs), have recently become a new popular method for solving forward and inverse problems governed by partial differential equations (PDEs). However, these methods still face challenges in achieving stable training and obtaining correct results in many problems, since minimizing PDE residuals with PDE-based soft constraint make the problem ill-conditioned. Different from all existing methods that directly minimize PDE residuals, this work integrates time-stepping method with deep learning, and transforms the original ill-conditioned optimization problem into a series of well-conditioned sub-problems over given pseudo time intervals. The convergence of model training is significantly improved by following the trajectory of the pseudo time-stepping process, yielding a robust optimization-based PDE solver. Our results show that the proposed method achieves stable training and correct results in many problems that standard PINNs fail to solve, requiring only a simple modification on the loss function. In addition, we demonstrate several novel properties and advantages of time-stepping methods within the framework of neural network-based optimization approach, in comparison to traditional grid-based numerical method. Specifically, explicit scheme allows significantly larger time step, while implicit scheme can be implemented as straightforwardly as explicit scheme.
Data Optimization in Deep Learning: A Survey
Venue: arXiv cs.LG 2023
Year: 2023

Large-scale, high-quality data are considered an essential factor for the successful application of many deep learning techniques. Meanwhile, numerous real-world deep learning tasks still have to contend with the lack of sufficient amounts of high-quality data. Additionally, issues such as model robustness, fairness, and trustworthiness are also closely related to training data. Consequently, a huge number of studies in the existing literature have focused on the data aspect in deep learning tasks. Some typical data optimization techniques include data augmentation, logit perturbation, sample weighting, and data condensation. These techniques usually come from different deep learning divisions and their theoretical inspirations or heuristic motivations may seem unrelated to each other. This study aims to organize a wide range of existing data optimization methodologies for deep learning from the previous literature, and makes the effort to construct a comprehensive taxonomy for them. The constructed taxonomy considers the diversity of split dimensions, and deep sub-taxonomies are constructed for each dimension. On the basis of the taxonomy, connections among the extensive data optimization methods for deep learning are built in terms of four aspects. We probe into rendering several promising and interesting future directions. The constructed taxonomy and the revealed connections will enlighten the better understanding of existing methods and the design of novel data optimization techniques. Furthermore, our aspiration for this survey is to promote data optimization as an independent subdivision of deep learning. A curated, up-to-date list of resources related to data optimization in deep learning is available at \url{https://github.com/YaoRujing/Data-Optimization}.
Identifying Reasons for Bias: An Argumentation-Based Approach
Venue: arXiv cs.LG 2023
Year: 2023

As algorithmic decision-making systems become more prevalent in society, ensuring the fairness of these systems is becoming increasingly important. Whilst there has been substantial research in building fair algorithmic decision-making systems, the majority of these methods require access to the training data, including personal characteristics, and are not transparent regarding which individuals are classified unfairly. In this paper, we propose a novel model-agnostic argumentation-based method to determine why an individual is classified differently in comparison to similar individuals. Our method uses a quantitative argumentation framework to represent attribute-value pairs of an individual and of those similar to them, and uses a well-known semantics to identify the attribute-value pairs in the individual contributing most to their different classification. We evaluate our method on two datasets commonly used in the fairness literature and illustrate its effectiveness in the identification of bias.
AdaMEC: Towards a Context-Adaptive and Dynamically-Combinable DNN Deployment Framework for Mobile Edge Computing
Venue: arXiv cs.DC 2023
Year: 2023

With the rapid development of deep learning, recent research on intelligent and interactive mobile applications (e.g., health monitoring, speech recognition) has attracted extensive attention. And these applications necessitate the mobile edge computing scheme, i.e., offloading partial computation from mobile devices to edge devices for inference acceleration and transmission load reduction. The current practices have relied on collaborative DNN partition and offloading to satisfy the predefined latency requirements, which is intractable to adapt to the dynamic deployment context at runtime. AdaMEC, a context-adaptive and dynamically-combinable DNN deployment framework is proposed to meet these requirements for mobile edge computing, which consists of three novel techniques. First, once-for-all DNN pre-partition divides DNN at the primitive operator level and stores partitioned modules into executable files, defined as pre-partitioned DNN atoms. Second, context-adaptive DNN atom combination and offloading introduces a graph-based decision algorithm to quickly search the suitable combination of atoms and adaptively make the offloading plan under dynamic deployment contexts. Third, runtime latency predictor provides timely latency feedback for DNN deployment considering both DNN configurations and dynamic contexts. Extensive experiments demonstrate that AdaMEC outperforms state-of-the-art baselines in terms of latency reduction by up to 62.14% and average memory saving by 55.21%.
Model-enhanced Contrastive Reinforcement Learning for Sequential Recommendation
Venue: arXiv cs.IR 2023
Year: 2023

Reinforcement learning (RL) has been widely applied in recommendation systems due to its potential in optimizing the long-term engagement of users. From the perspective of RL, recommendation can be formulated as a Markov decision process (MDP), where recommendation system (agent) can interact with users (environment) and acquire feedback (reward signals).However, it is impractical to conduct online interactions with the concern on user experience and implementation complexity, and we can only train RL recommenders with offline datasets containing limited reward signals and state transitions. Therefore, the data sparsity issue of reward signals and state transitions is very severe, while it has long been overlooked by existing RL recommenders.Worse still, RL methods learn through the trial-and-error mode, but negative feedback cannot be obtained in implicit feedback recommendation tasks, which aggravates the overestimation problem of offline RL recommender. To address these challenges, we propose a novel RL recommender named model-enhanced contrastive reinforcement learning (MCRL). On the one hand, we learn a value function to estimate the long-term engagement of users, together with a conservative value learning mechanism to alleviate the overestimation problem.On the other hand, we construct some positive and negative state-action pairs to model the reward function and state transition function with contrastive learning to exploit the internal structure information of MDP. Experiments demonstrate that the proposed method significantly outperforms existing offline RL and self-supervised RL methods with different representative backbone networks on two real-world datasets.
Correctness Witness Validation by Abstract Interpretation
Venue: arXiv cs.PL 2023
Year: 2023

Witnesses record automated program analysis results and make them exchangeable. To validate correctness witnesses through abstract interpretation, we introduce a novel abstract operation unassume. This operator incorporates witness invariants into the abstract program state. Given suitable invariants, the unassume operation can accelerate fixpoint convergence and yield more precise results. We demonstrate the feasibility of this approach by augmenting an abstract interpreter with unassume operators and evaluating the impact of incorporating witnesses on performance and precision. Using manually crafted witnesses, we can confirm verification results for multi-threaded programs with a reduction in effort ranging from 7% to 47% in CPU time. More intriguingly, we discover that using witnesses from model checkers can guide our analyzer to verify program properties that it could not verify on its own.
An Online Self-calibrating Refractive Camera Model with Application to Underwater Odometry
Venue: arXiv cs.RO 2023
Year: 2023

This work presents a camera model for refractive media such as water and its application in underwater visual-inertial odometry. The model is self-calibrating in real-time and is free of known correspondences or calibration targets. It is separable as a distortion model (dependent on refractive index $n$ and radial pixel coordinate) and a virtual pinhole model (as a function of $n$). We derive the self-calibration formulation leveraging epipolar constraints to estimate the refractive index and subsequently correct for distortion. Through experimental studies using an underwater robot integrating cameras and inertial sensing, the model is validated regarding the accurate estimation of the refractive index and its benefits for robust odometry estimation in an extended envelope of conditions. Lastly, we show the transition between media and the estimation of the varying refractive index online, thus allowing computer vision tasks across refractive media.
In the user's eyes we find trust: Using gaze data as a predictor or trust in an artifical intelligence
Venue: arXiv cs.HC 2023
Year: 2023

Trust is essential for our interactions with others but also with artificial intelligence (AI) based systems. To understand whether a user trusts an AI, researchers need reliable measurement tools. However, currently discussed markers mostly rely on expensive and invasive sensors, like electroencephalograms, which may cause discomfort. The analysis of gaze data has been suggested as a convenient tool for trust assessment. However, the relationship between trust and several aspects of the gaze behaviour is not yet fully understood. To provide more insights into this relationship, we propose a exploration study in virtual reality where participants have to perform a sorting task together with a simulated AI in a simulated robotic arm embedded in a gaming. We discuss the potential benefits of this approach and outline our study design in this submission.
Interpretable time series neural representation for classification purposes
Venue: arXiv cs.LG 2023
Year: 2023

Deep learning has made significant advances in creating efficient representations of time series data by automatically identifying complex patterns. However, these approaches lack interpretability, as the time series is transformed into a latent vector that is not easily interpretable. On the other hand, Symbolic Aggregate approximation (SAX) methods allow the creation of symbolic representations that can be interpreted but do not capture complex patterns effectively. In this work, we propose a set of requirements for a neural representation of univariate time series to be interpretable. We propose a new unsupervised neural architecture that meets these requirements. The proposed model produces consistent, discrete, interpretable, and visualizable representations. The model is learned independently of any downstream tasks in an unsupervised setting to ensure robustness. As a demonstration of the effectiveness of the proposed model, we propose experiments on classification tasks using UCR archive datasets. The obtained results are extensively compared to other interpretable models and state-of-the-art neural representation learning models. The experiments show that the proposed model yields, on average better results than other interpretable approaches on multiple datasets. We also present qualitative experiments to asses the interpretability of the approach.
Streamlining Knowledge Graph Construction with a façade: The SPARQL Anything project
Venue: arXiv cs.DB 2023
Year: 2023

What should a data integration framework for knowledge engineers look like? Recent research on Knowledge Graph construction proposes the design of a façade, a notion borrowed from object-oriented software engineering. This idea is applied to SPARQL Anything, a system that allows querying heterogeneous resources as-if they were in RDF, in plain SPARQL 1.1, by overloading the SERVICE clause. SPARQL Anything supports a wide variety of file formats, from popular ones (CSV, JSON, XML, Spreadsheets) to others that are not supported by alternative solutions (Markdown, YAML, DOCx, Bibtex). Features include querying Web APIs with high flexibility, parametrised queries, and chaining multiple transformations into complex pipelines. In this paper, we describe the design rationale and software architecture of the SPARQL Anything system. We provide references to an extensive set of reusable, real-world scenarios from various application domains. We report on the value-to-users of the founding assumptions of its design, compared to alternative solutions through a community survey and a field report from the industry.