OpenRaiser/Intern-Atlas huggingface dataset:
Explainable Gait Abnormality Detection Using Dual-Dataset CNN-LSTM Models
Venue: arXiv cs.CV 2025
Year: 2025

Gait is a key indicator in diagnosing movement disorders, but most models lack interpretability and rely on single datasets. We propose a dual-branch CNN-LSTM framework a 1D branch on joint-based features from GAVD and a 3D branch on silhouettes from OU-MVLP. Interpretability is provided by SHAP (temporal attributions) and Grad-CAM (spatial localization).On held-out sets, the system achieves 98.6% accuracy with strong recall and F1. This approach advances explainable gait analysis across both clinical and biometric domains.
Spatial Encoding of Flow Spaces for Intelligent SDN Applications
Venue: arXiv cs.NI 2025
Year: 2025

Efficient encoding of network flow spaces while preserving spatial locality is essential for intelligent Software-Defined Networking (SDN) applications, particularly those employing reinforcement learning (RL) methods in a reactive manner. In this work, we introduce a spatially aware Bloom Filter-based approach to encode IP flow pairs, leveraging their inherent geographical locality. Through controlled experiments using IoT traffic data, we demonstrate that Bloom Filters effectively preserve spatial relationships among flows. Our findings show that Bloom Filters degrade gracefully, maintaining predictable spatial correlations critical for RL state representation. We integrate this encoding into a DQN-based eviction strategy for reactive SDN forwarding. Experiments show that Bloom Filter-encoded, spatially aware flow representation enables up to 7% and 8% reduction in normalized miss rate over LRU and LFU, respectively, across 10 hours of traffic, demonstrating potential for low-latency applications. This experiment justifies the usefulness of preserving spatial correlation by encoding the flow space into a manageable size, opening a novel research direction for RL-based SDN applications.
End-to-End Co-Simulation Testbed for Cybersecurity Research and Development in Intelligent Transportation Systems
Venue: arXiv cs.CR 2025
Year: 2025

Intelligent Transportation Systems (ITS) have been widely deployed across major metropolitan regions worldwide to improve roadway safety, optimize traffic flow, and reduce environmental impacts. These systems integrate advanced sensors, communication networks, and data analytics to enable real-time traffic monitoring, adaptive signal control, and predictive maintenance. However, such integration significantly broadens the ITS attack surface, exposing critical infrastructures to cyber threats that jeopardize safety, data integrity, and operational resilience. Ensuring robust cybersecurity is therefore essential, yet comprehensive vulnerability assessments, threat modeling, and mitigation validations are often cost-prohibitive and time-intensive when applied to large-scale, heterogeneous transportation systems. Simulation platforms offer a cost-effective and repeatable means for cybersecurity evaluation, and the simulation platform should encompass the full range of ITS dimensions - mobility, sensing, networking, and applications. This chapter discusses an integrated co-simulation testbed that links CARLA for 3D environment and sensor modeling, SUMO for microscopic traffic simulation and control, and OMNeT++ for V2X communication simulation. The co-simulation testbed enables end-to-end experimentation, vulnerability identification, and mitigation benchmarking, providing practical insights for developing secure, efficient, and resilient ITS infrastructures. To illustrate its capabilities, the chapter incorporates a case study on a C-V2X proactive safety alert system enhanced with post-quantum cryptography, highlighting the role of the testbed in advancing secure and resilient ITS infrastructures.
OS-DiffVSR: Towards One-step Latent Diffusion Model for High-detailed Real-world Video Super-Resolution
Venue: arXiv cs.CV 2025
Year: 2025

Recently, latent diffusion models has demonstrated promising performance in real-world video super-resolution (VSR) task, which can reconstruct high-quality videos from distorted low-resolution input through multiple diffusion steps. Compared to image super-resolution (ISR), VSR methods needs to process each frame in a video, which poses challenges to its inference efficiency. However, video quality and inference efficiency have always been a trade-off for the diffusion-based VSR methods. In this work, we propose One-Step Diffusion model for real-world Video Super-Resolution, namely OS-DiffVSR. Specifically, we devise a novel adjacent frame adversarial training paradigm, which can significantly improve the quality of synthetic videos. Besides, we devise a multi-frame fusion mechanism to maintain inter-frame temporal consistency and reduce the flicker in video. Extensive experiments on several popular VSR benchmarks demonstrate that OS-DiffVSR can even achieve better quality than existing diffusion-based VSR methods that require dozens of sampling steps.
FG-Attn: Leveraging Fine-Grained Sparsity In Diffusion Transformers
Venue: arXiv cs.CV 2025
Year: 2025

Generating realistic videos with diffusion transformers demands significant computation, with attention layers the central bottleneck; even producing a short clip requires running a transformer over a very long sequence of embeddings, e.g., more than 30K embeddings for a 5-second video, incurring significant latency. Prior work aims to mitigate this bottleneck by exploiting sparsity in the attention layers to reduce computation. However, these works typically rely on block-sparse attention, which skips score computation only when all entries in a block of attention scores (corresponding to M queries and M keys, with M = 64 typically) are zero. This coarse-granular skipping of attention scores does not fully exploit sparsity in the attention map and leaves room for improvement. In this work, we propose FG-Attn, a sparse attention mechanism for long-context diffusion transformers that leverages sparsity at a fine granularity. Unlike block-sparse attention, which skips entire MxM blocks, our approach skips computations at the granularity of Mx1 slices of the attention map. Each slice is produced by query-key dot products between a block of query vectors and a single key. To implement our proposed sparse attention mechanism, we develop a new efficient bulk-load operation called asynchronous-gather load. This load operation gathers a sparse set of relevant key-value vectors from memory and arranges them into packed tiles in the GPU's shared memory. Only a sparse set of keys relevant to those queries are loaded into shared memory when computing attention for a block of queries, in contrast to loading full blocks of key tokens in block-sparse attention. Our fine-grained sparse attention, applied to video diffusion models, achieves an average 1.55X (up to 1.65X) speedup for 5 second, 480p videos, and an average 1.41X (up to 1.49X) for 5 second, 720p videos on a single H100 GPU.
No Need for Real 3D: Fusing 2D Vision with Pseudo 3D Representations for Robotic Manipulation Learning
Venue: arXiv cs.RO 2025
Year: 2025

Recently,vision-based robotic manipulation has garnered significant attention and witnessed substantial advancements. 2D image-based and 3D point cloud-based policy learning represent two predominant paradigms in the field, with recent studies showing that the latter consistently outperforms the former in terms of both policy performance and generalization, thereby underscoring the value and significance of 3D information. However, 3D point cloud-based approaches face the significant challenge of high data acquisition costs, limiting their scalability and real-world deployment. To address this issue, we propose a novel framework NoReal3D: which introduces the 3DStructureFormer, a learnable 3D perception module capable of transforming monocular images into geometrically meaningful pseudo-point cloud features, effectively fused with the 2D encoder output features. Specially, the generated pseudo-point clouds retain geometric and topological structures so we design a pseudo-point cloud encoder to preserve these properties, making it well-suited for our framework. We also investigate the effectiveness of different feature fusion strategies.Our framework enhances the robot's understanding of 3D spatial structures while completely eliminating the substantial costs associated with 3D point cloud acquisition.Extensive experiments across various tasks validate that our framework can achieve performance comparable to 3D point cloud-based methods, without the actual point cloud data.
Long document summarization using page specific target text alignment and distilling page importance
Venue: arXiv cs.IR 2025
Year: 2025

The rapid growth of textual data across news, legal, medical, and scientific domains is becoming a challenge for efficiently accessing and understanding large volumes of content. It is increasingly complex for users to consume and extract meaningful information efficiently. Thus, raising the need for summarization. Unlike short document summarization, long document abstractive summarization is resource-intensive, and very little literature is present in this direction. BART is a widely used efficient sequence-to-sequence (seq-to-seq) model. However, when it comes to summarizing long documents, the length of the context window limits its capabilities. We proposed a model called PTS (Page-specific Target-text alignment Summarization) that extends the seq-to-seq method for abstractive summarization by dividing the source document into several pages. PTS aligns each page with the relevant part of the target summary for better supervision. Partial summaries are generated for each page of the document. We proposed another model called PTSPI (Page-specific Target-text alignment Summarization with Page Importance), an extension to PTS where an additional layer is placed before merging the partial summaries into the final summary. This layer provides dynamic page weightage and explicit supervision to focus on the most informative pages. We performed experiments on the benchmark dataset and found that PTSPI outperformed the SOTA by 6.32\% in ROUGE-1 and 8.08\% in ROUGE-2 scores.
TranTac: Leveraging Transient Tactile Signals for Contact-Rich Robotic Manipulation
Venue: arXiv cs.RO 2025
Year: 2025

Robotic manipulation tasks such as inserting a key into a lock or plugging a USB device into a port can fail when visual perception is insufficient to detect misalignment. In these situations, touch sensing is crucial for the robot to monitor the task's states and make precise, timely adjustments. Current touch sensing solutions are either insensitive to detect subtle changes or demand excessive sensor data. Here, we introduce TranTac, a data-efficient and low-cost tactile sensing and control framework that integrates a single contact-sensitive 6-axis inertial measurement unit within the elastomeric tips of a robotic gripper for completing fine insertion tasks. Our customized sensing system can detect dynamic translational and torsional deformations at the micrometer scale, enabling the tracking of visually imperceptible pose changes of the grasped object. By leveraging transformer-based encoders and diffusion policy, TranTac can imitate human insertion behaviors using transient tactile cues detected at the gripper's tip during insertion processes. These cues enable the robot to dynamically control and correct the 6-DoF pose of the grasped object. When combined with vision, TranTac achieves an average success rate of 79% on object grasping and insertion tasks, outperforming both vision-only policy and the one augmented with end-effector 6D force/torque sensing. Contact localization performance is also validated through tactile-only misaligned insertion tasks, achieving an average success rate of 88%. We assess the generalizability by training TranTac on a single prism-slot pair and testing it on unseen data, including a USB plug and a metal key, and find that the insertion tasks can still be completed with an average success rate of nearly 70%. The proposed framework may inspire new robotic tactile sensing systems for delicate manipulation tasks.
Rethinking the Role of Text Complexity in Language Model Pretraining
Venue: arXiv cs.CL 2025
Year: 2025

Improving pretraining data quality and size is known to boost downstream performance, but the role of text complexity--how hard a text is to read--remains less explored. We reduce surface-level complexity (shorter sentences, simpler words, simpler structure) while keeping core content approximately constant and ask: (i) How does complexity affect language modeling across model sizes? (ii) Can useful representations be learned from simpler text alone? (iii) How does pretraining text complexity influence downstream language understanding? We simplify human-written texts using a large language model, pretrain causal models (28M-500M) from scratch on original vs. simplified data, and evaluate them in fine-tuning and zero-shot setups. We find that perplexity is sensitive to the interaction between model capacity and text complexity--smaller models degrade far less on simpler texts--while text complexity has little impact on fine-tuning evaluations, with zero-shot evaluations indicating that simpler texts benefit performance on linguistic knowledge tasks, whereas more complex texts favor tasks requiring world knowledge and entity tracking. Our findings suggest that different types of data diversity affect transfer and zero-shot performance differently, providing insight into tailoring data curation to specific goals.
Is Measurement Enough? Rethinking Output Validation in Quantum Program Testing
Venue: arXiv cs.SE 2025
Year: 2025

As quantum computing continues to emerge, ensuring the quality of quantum programs has become increasingly critical. Quantum program testing has emerged as a prominent research area within the scope of quantum software engineering. While numerous approaches have been proposed to address quantum program quality assurance, our analysis reveals that most existing methods rely on measurement-based validation in practice. However, due to the inherently probabilistic nature of quantum programs, measurement-based validation methods face significant limitations. To investigate these limitations, we conducted an empirical study of recent research on quantum program testing, analyzing measurement-based validation methods in the literature. Our analysis categorizes existing measurement-based validation methods into two groups: distribution-level validation and output-value-level validation. We then compare measurement-based validation with statevector-based validation methods to evaluate their pros and cons. Our findings demonstrate that measurement-based validation is suitable for straightforward assessments, such as verifying the existence of specific output values, while statevector-based validation proves more effective for complicated tasks such as assessing the program behaviors.
LLMsPark: A Benchmark for Evaluating Large Language Models in Strategic Gaming Contexts
Venue: arXiv cs.CL 2025
Year: 2025

As large language models (LLMs) advance across diverse tasks, the need for comprehensive evaluation beyond single metrics becomes increasingly important. To fully assess LLM intelligence, it is crucial to examine their interactive dynamics and strategic behaviors. We present LLMsPark, a game theory-based evaluation platform that measures LLMs' decision-making strategies and social behaviors in classic game-theoretic settings, providing a multi-agent environment to explore strategic depth. Our system cross-evaluates 15 leading LLMs (both commercial and open-source) using leaderboard rankings and scoring mechanisms. Higher scores reflect stronger reasoning and strategic capabilities, revealing distinct behavioral patterns and performance differences across models. This work introduces a novel perspective for evaluating LLMs' strategic intelligence, enriching existing benchmarks and broadening their assessment in interactive, game-theoretic scenarios. The benchmark and rankings are publicly available at https://llmsparks.github.io/.
CGTGait: Collaborative Graph and Transformer for Gait Emotion Recognition
Venue: arXiv cs.CV 2025
Year: 2025

Skeleton-based gait emotion recognition has received significant attention due to its wide-ranging applications. However, existing methods primarily focus on extracting spatial and local temporal motion information, failing to capture long-range temporal representations. In this paper, we propose \textbf{CGTGait}, a novel framework that collaboratively integrates graph convolution and transformers to extract discriminative spatiotemporal features for gait emotion recognition. Specifically, CGTGait consists of multiple CGT blocks, where each block employs graph convolution to capture frame-level spatial topology and the transformer to model global temporal dependencies. Additionally, we introduce a Bidirectional Cross-Stream Fusion (BCSF) module to effectively aggregate posture and motion spatiotemporal features, facilitating the exchange of complementary information between the two streams. We evaluate our method on two widely used datasets, Emotion-Gait and ELMD, demonstrating that our CGTGait achieves state-of-the-art or at least competitive performance while reducing computational complexity by approximately \textbf{82.2\%} (only requiring 0.34G FLOPs) during testing. Code is available at \small{https://github.com/githubzjj1/CGTGait.}
DA-Font: Few-Shot Font Generation via Dual-Attention Hybrid Integration
Venue: arXiv cs.CV 2025
Year: 2025

Few-shot font generation aims to create new fonts with a limited number of glyph references. It can be used to significantly reduce the labor cost of manual font design. However, due to the variety and complexity of font styles, the results generated by existing methods often suffer from visible defects, such as stroke errors, artifacts and blurriness. To address these issues, we propose DA-Font, a novel framework which integrates a Dual-Attention Hybrid Module (DAHM). Specifically, we introduce two synergistic attention blocks: the component attention block that leverages component information from content images to guide the style transfer process, and the relation attention block that further refines spatial relationships through interacting the content feature with both original and stylized component-wise representations. These two blocks collaborate to preserve accurate character shapes and stylistic textures. Moreover, we also design a corner consistency loss and an elastic mesh feature loss to better improve geometric alignment. Extensive experiments show that our DA-Font outperforms the state-of-the-art methods across diverse font styles and characters, demonstrating its effectiveness in enhancing structural integrity and local fidelity. The source code can be found at \href{https://github.com/wrchen2001/DA-Font}{\textit{https://github.com/wrchen2001/DA-Font}}.
Incentives and Outcomes in Bug Bounties
Venue: arXiv cs.SE 2025
Year: 2025

Bug bounty programs have contributed significantly to security in technology firms in the last decade, but little is known about the role of reward incentives in producing useful outcomes. We analyze incentives and outcomes in Google's Vulnerability Rewards Program (VRP), one of the world's largest bug bounty programs. We analyze the responsiveness of the quality and quantity of bugs received to changes in payments, focusing on a change in Google's reward amounts posted in July, 2024, in which reward amounts increased by up to 200% for the highest impact tier. Our empirical results show an increase in the volume of high-value bugs received after the reward increase, for which we also compute elasticities. We further break down the sources of this increase between veteran researchers and new researchers, showing that the reward increase both redirected the attention of veteran researchers and attracted new top security researchers into the program.
OPEN-THEATRE: An Open-Source Toolkit for LLM-based Interactive Drama
Venue: arXiv cs.CL 2025
Year: 2025

LLM-based Interactive Drama introduces a novel dialogue scenario in which the player immerses into a character and engages in a dramatic story by interacting with LLM agents. Despite the fact that this emerging area holds significant promise, it remains largely underexplored due to the lack of a well-designed playground to develop a complete drama. This makes a significant barrier for researchers to replicate, extend, and study such systems. Hence, we present Open-Theatre, the first open-source toolkit for experiencing and customizing LLM-based interactive drama. It refines prior work with an efficient multi-agent architecture and a hierarchical retrieval-based memory system, designed to enhance narrative coherence and realistic long-term behavior in complex interactions. In addition, we provide a highly configurable pipeline, making it easy for researchers to develop and optimize new approaches.
Semi-Supervised Synthetic Data Generation with Fine-Grained Relevance Control for Short Video Search Relevance Modeling
Venue: arXiv cs.CL 2025
Year: 2025

Synthetic data is widely adopted in embedding models to ensure diversity in training data distributions across dimensions such as difficulty, length, and language. However, existing prompt-based synthesis methods struggle to capture domain-specific data distributions, particularly in data-scarce domains, and often overlook fine-grained relevance diversity. In this paper, we present a Chinese short video dataset with 4-level relevance annotations, filling a critical resource void. Further, we propose a semi-supervised synthetic data pipeline where two collaboratively trained models generate domain-adaptive short video data with controllable relevance labels. Our method enhances relevance-level diversity by synthesizing samples for underrepresented intermediate relevance labels, resulting in a more balanced and semantically rich training data set. Extensive offline experiments show that the embedding model trained on our synthesized data outperforms those using data generated based on prompting or vanilla supervised fine-tuning(SFT). Moreover, we demonstrate that incorporating more diverse fine-grained relevance levels in training data enhances the model's sensitivity to subtle semantic distinctions, highlighting the value of fine-grained relevance supervision in embedding learning. In the search enhanced recommendation pipeline of Douyin's dual-column scenario, through online A/B testing, the proposed model increased click-through rate(CTR) by 1.45%, raised the proportion of Strong Relevance Ratio (SRR) by 4.9%, and improved the Image User Penetration Rate (IUPR) by 0.1054%.