OpenRaiser/Intern-Atlas huggingface dataset:
LLM Collaboration With Multi-Agent Reinforcement Learning
Venue: arXiv cs.AI 2025
Year: 2025

A large amount of work has been done in Multi-Agent Systems (MAS) for modeling and solving problems with multiple interacting agents. However, most LLMs are pretrained independently and not specifically optimized for coordination. Existing LLM fine-tuning frameworks rely on individual rewards, which require complex reward designs for each agent to encourage collaboration. To address these challenges, we model LLM collaboration as a cooperative Multi-Agent Reinforcement Learning (MARL) problem. We develop a multi-agent, multi-turn algorithm, Multi-Agent Group Relative Policy Optimization (MAGRPO), to solve it, building on current RL approaches for LLMs as well as MARL techniques. Our experiments on LLM writing and coding collaboration demonstrate that fine-tuning MAS with MAGRPO enables agents to generate high-quality responses efficiently through effective cooperation. Our approach opens the door to using other MARL methods for LLMs and highlights the associated challenges. Our code is available at https://github.com/OpenMLRL/CoMLRL.
Open Scene Graphs for Open-World Object-Goal Navigation
Venue: arXiv cs.RO 2025
Year: 2025

How can we build general-purpose robot systems for open-world semantic navigation, e.g., searching a novel environment for a target object specified in natural language? To tackle this challenge, we introduce OSG Navigator, a modular system composed of foundation models, for open-world Object-Goal Navigation (ObjectNav). Foundation models provide enormous semantic knowledge about the world, but struggle to organise and maintain spatial information effectively at scale. Key to OSG Navigator is the Open Scene Graph representation, which acts as spatial memory for OSG Navigator. It organises spatial information hierarchically using OSG schemas, which are templates, each describing the common structure of a class of environments. OSG schemas can be automatically generated from simple semantic labels of a given environment, e.g., "home" or "supermarket". They enable OSG Navigator to adapt zero-shot to new environment types. We conducted experiments using both Fetch and Spot robots in simulation and in the real world, showing that OSG Navigator achieves state-of-the-art performance on ObjectNav benchmarks and generalises zero-shot over diverse goals, environments, and robot embodiments.
GeoFlow: Agentic Workflow Automation for Geospatial Tasks
Venue: arXiv cs.AI 2025
Year: 2025

We present GeoFlow, a method that automatically generates agentic workflows for geospatial tasks. Unlike prior work that focuses on reasoning decomposition and leaves API selection implicit, our method provides each agent with detailed tool-calling objectives to guide geospatial API invocation at runtime. GeoFlow increases agentic success by 6.8% and reduces token usage by up to fourfold across major LLM families compared to state-of-the-art approaches.
Who is a Better Player: LLM against LLM
Venue: arXiv cs.AI 2025
Year: 2025

Adversarial board games, as a paradigmatic domain of strategic reasoning and intelligence, have long served as both a popular competitive activity and a benchmark for evaluating artificial intelligence (AI) systems. Building on this foundation, we propose an adversarial benchmarking framework to assess the comprehensive performance of Large Language Models (LLMs) through board games competition, compensating the limitation of data dependency of the mainstream Question-and-Answer (Q&A) based benchmark method. We introduce Qi Town, a specialized evaluation platform that supports 5 widely played games and involves 20 LLM-driven players. The platform employs both the Elo rating system and a novel Performance Loop Graph (PLG) to quantitatively evaluate the technical capabilities of LLMs, while also capturing Positive Sentiment Score (PSS) throughout gameplay to assess mental fitness. The evaluation is structured as a round-robin tournament, enabling systematic comparison across players. Experimental results indicate that, despite technical differences, most LLMs remain optimistic about winning and losing, demonstrating greater adaptability to high-stress adversarial environments than humans. On the other hand, the complex relationship between cyclic wins and losses in PLGs exposes the instability of LLMs' skill play during games, warranting further explanation and exploration.
Toward Low-Latency End-to-End Voice Agents for Telecommunications Using Streaming ASR, Quantized LLMs, and Real-Time TTS
Venue: arXiv cs.SD 2025
Year: 2025

We introduce a low-latency telecom AI voice agent pipeline for real-time, interactive telecommunications use, enabling advanced voice AI for call center automation, intelligent IVR (Interactive Voice Response), and AI-driven customer support. The solution is built for telecom, combining four specialized models by NetoAI: TSLAM, a 4-bit quantized Telecom-Specific Large Language Model (LLM); T-VEC, a Telecom-Specific Embedding Model; TTE, a Telecom-Specific Automatic Speech Recognition (ASR) model; and T-Synth, a Telecom-Specific Text-to-Speech (TTS) model. These models enable highly responsive, domain-adapted voice AI agents supporting knowledge-grounded spoken interactions with low latency. The pipeline integrates streaming ASR (TTE), conversational intelligence (TSLAM), retrieval augmented generation (RAG) over telecom documents, and real-time TTS (T-Synth), setting a new benchmark for telecom voice assistants. To evaluate the system, we built a dataset of 500 human-recorded telecom questions from RFCs, simulating real telecom agent queries. This framework allows analysis of latency, domain relevance, and real-time performance across the stack. Results show that TSLAM, TTE, and T-Synth deliver real-time factors (RTF) below 1.0, supporting enterprise, low-latency telecom deployments. These AI agents -- powered by TSLAM, TTE, and T-Synth -- provide a foundation for next-generation telecom AI, enabling automated customer support, diagnostics, and more.
Wearable Music2Emotion : Assessing Emotions Induced by AI-Generated Music through Portable EEG-fNIRS Fusion
Venue: arXiv cs.SD 2025
Year: 2025

Emotions critically influence mental health, driving interest in music-based affective computing via neurophysiological signals with Brain-computer Interface techniques. While prior studies leverage music's accessibility for emotion induction, three key limitations persist: \textbf{(1) Stimulus Constraints}: Music stimuli are confined to small corpora due to copyright and curation costs, with selection biases from heuristic emotion-music mappings that ignore individual affective profiles. \textbf{(2) Modality Specificity}: Overreliance on unimodal neural data (e.g., EEG) ignores complementary insights from cross-modal signal fusion.\textbf{ (3) Portability Limitation}: Cumbersome setups (e.g., 64+ channel gel-based EEG caps) hinder real-world applicability due to procedural complexity and portability barriers. To address these limitations, we propose MEEtBrain, a portable and multimodal framework for emotion analysis (valence/arousal), integrating AI-generated music stimuli with synchronized EEG-fNIRS acquisition via a wireless headband. By MEEtBrain, the music stimuli can be automatically generated by AI on a large scale, eliminating subjective selection biases while ensuring music diversity. We use our developed portable device that is designed in a lightweight headband-style and uses dry electrodes, to simultaneously collect EEG and fNIRS recordings. A 14-hour dataset from 20 participants was collected in the first recruitment to validate the framework's efficacy, with AI-generated music eliciting target emotions (valence/arousal). We are actively expanding our multimodal dataset (44 participants in the latest dataset) and make it publicly available to promote further research and practical applications. \textbf{The dataset is available at https://zju-bmi-lab.github.io/ZBra.
LumiGen: An LVLM-Enhanced Iterative Framework for Fine-Grained Text-to-Image Generation
Venue: arXiv cs.LG 2025
Year: 2025

Text-to-Image (T2I) generation has made significant advancements with diffusion models, yet challenges persist in handling complex instructions, ensuring fine-grained content control, and maintaining deep semantic consistency. Existing T2I models often struggle with tasks like accurate text rendering, precise pose generation, or intricate compositional coherence. Concurrently, Vision-Language Models (LVLMs) have demonstrated powerful capabilities in cross-modal understanding and instruction following. We propose LumiGen, a novel LVLM-enhanced iterative framework designed to elevate T2I model performance, particularly in areas requiring fine-grained control, through a closed-loop, LVLM-driven feedback mechanism. LumiGen comprises an Intelligent Prompt Parsing & Augmentation (IPPA) module for proactive prompt enhancement and an Iterative Visual Feedback & Refinement (IVFR) module, which acts as a "visual critic" to iteratively correct and optimize generated images. Evaluated on the challenging LongBench-T2I Benchmark, LumiGen achieves a superior average score of 3.08, outperforming state-of-the-art baselines. Notably, our framework demonstrates significant improvements in critical dimensions such as text rendering and pose expression, validating the effectiveness of LVLM integration for more controllable and higher-quality image generation.
On the causality between affective impact and coordinated human-robot reactions
Venue: arXiv cs.RO 2025
Year: 2025

In an effort to improve how robots function in social contexts, this paper investigates if a robot that actively shares a reaction to an event with a human alters how the human perceives the robot's affective impact. To verify this, we created two different test setups. One to highlight and isolate the reaction element of affective robot expressions, and one to investigate the effects of applying specific timing delays to a robot reacting to a physical encounter with a human. The first test was conducted with two different groups (n=84) of human observers, a test group and a control group both interacting with the robot. The second test was performed with 110 participants using increasingly longer reaction delays for the robot with every ten participants. The results show a statistically significant change (p$<$.05) in perceived affective impact for the robots when they react to an event shared with a human observer rather than reacting at random. The result also shows for shared physical interaction, the near-human reaction times from the robot are most appropriate for the scenario. The paper concludes that a delay time around 200ms may render the biggest impact on human observers for small-sized non-humanoid robots. It further concludes that a slightly shorter reaction time around 100ms is most effective when the goal is to make the human observers feel they made the biggest impact on the robot.
Injection Locking and Coupling Dynamics in Superconducting Nanowire based Cryogenic Oscillators
Venue: arXiv cs.ET 2025
Year: 2025

Oscillators designed to function at cryogenic temperatures play a critical role in superconducting electronics and quantum computing by providing stable, low noise signals with minimal energy loss.Here we present a comprehensive numerical study of injection locking and mutual coupling dynamics in superconducting nanowire based cryogenic oscillators.Using the design space of standalone ScNW based oscillator, we investigate two critical mechanisms that govern frequency synchronization and signal coordination in cryogenic computing architectures.First, an injection locking induced by an external AC signal with a frequency near the oscillators natural frequency, and second, the mutual coupling dynamics between two ScNW oscillators under varying coupling strengths.We identify key design parameters such as shunt resistance, nanowire inductance, and coupling strength that govern the locking range.Additionally, we examine how the amplitude of the injected signal affects the amplitude of the locked oscillation, offering valuable insights for power aware oscillator synchronization.Furthermore, we analyze mutual synchronization between coupled ScNW oscillators using capacitive and resistive coupling elements.Our results reveal that the phase difference between oscillators can be precisely controlled by tuning the coupling strength, enabling programmable phase encoded information processing.These findings could enable building ScNW based oscillatory neural networks, synchronized cryogenic logic blocks, and on chip cryogenic resonator arrays.
ALScope: A Unified Toolkit for Deep Active Learning
Venue: arXiv cs.LG 2025
Year: 2025

Deep Active Learning (DAL) reduces annotation costs by selecting the most informative unlabeled samples during training. As real-world applications become more complex, challenges stemming from distribution shifts (e.g., open-set recognition) and data imbalance have gained increasing attention, prompting the development of numerous DAL algorithms. However, the lack of a unified platform has hindered fair and systematic evaluation under diverse conditions. Therefore, we present a new DAL platform ALScope for classification tasks, integrating 10 datasets from computer vision (CV) and natural language processing (NLP), and 21 representative DAL algorithms, including both classical baselines and recent approaches designed to handle challenges such as distribution shifts and data imbalance. This platform supports flexible configuration of key experimental factors, ranging from algorithm and dataset choices to task-specific factors like out-of-distribution (OOD) sample ratio, and class imbalance ratio, enabling comprehensive and realistic evaluation. We conduct extensive experiments on this platform under various settings. Our findings show that: (1) DAL algorithms' performance varies significantly across domains and task settings; (2) in non-standard scenarios such as imbalanced and open-set settings, DAL algorithms show room for improvement and require further investigation; and (3) some algorithms achieve good performance, but require significantly longer selection time.
REINA: Regularized Entropy Information-Based Loss for Efficient Simultaneous Speech Translation
Venue: arXiv cs.LG 2025
Year: 2025

Simultaneous Speech Translation (SimulST) systems stream in audio while simultaneously emitting translated text or speech. Such systems face the significant challenge of balancing translation quality and latency. We introduce a strategy to optimize this tradeoff: wait for more input only if you gain information by doing so. Based on this strategy, we present Regularized Entropy INformation Adaptation (REINA), a novel loss to train an adaptive policy using an existing non-streaming translation model. We derive REINA from information theory principles and show that REINA helps push the reported Pareto frontier of the latency/quality tradeoff over prior works. Utilizing REINA, we train a SimulST model on French, Spanish and German, both from and into English. Training on only open source or synthetically generated data, we achieve state-of-the-art (SOTA) streaming results for models of comparable size. We also introduce a metric for streaming efficiency, quantitatively showing REINA improves the latency/quality trade-off by as much as 21% compared to prior approaches, normalized against non-streaming baseline BLEU scores.
AdvDINO: Domain-Adversarial Self-Supervised Representation Learning for Spatial Proteomics
Venue: arXiv cs.CV 2025
Year: 2025

Self-supervised learning (SSL) has emerged as a powerful approach for learning visual representations without manual annotations. However, the robustness of standard SSL methods to domain shift -- systematic differences across data sources -- remains uncertain, posing an especially critical challenge in biomedical imaging where batch effects can obscure true biological signals. We present AdvDINO, a domain-adversarial self-supervised learning framework that integrates a gradient reversal layer into the DINOv2 architecture to promote domain-invariant feature learning. Applied to a real-world cohort of six-channel multiplex immunofluorescence (mIF) whole slide images from non-small cell lung cancer patients, AdvDINO mitigates slide-specific biases to learn more robust and biologically meaningful representations than non-adversarial baselines. Across $>5.46$ million mIF image tiles, the model uncovers phenotype clusters with distinct proteomic profiles and prognostic significance, and improves survival prediction in attention-based multiple instance learning. While demonstrated on mIF data, AdvDINO is broadly applicable to other imaging domains -- including radiology, remote sensing, and autonomous driving -- where domain shift and limited annotated data hinder model generalization and interpretability.
MENDR: Manifold Explainable Neural Data Representations
Venue: arXiv cs.LG 2025
Year: 2025

Foundation models for electroencephalography (EEG) signals have recently demonstrated success in learning generalized representations of EEGs, outperforming specialized models in various downstream tasks. However, many of these models lack transparency in their pretraining dynamics and offer limited insight into how well EEG information is preserved within their embeddings. For successful clinical integration, EEG foundation models must ensure transparency in pretraining, downstream fine-tuning, and the interpretability of learned representations. Current approaches primarily operate in the temporal domain, overlooking advancements in digital signal processing that enable the extraction of deterministic and traceable features, such as wavelet-based representations. We propose MENDR (Manifold Explainable Neural Data Representations), a filter bank-based EEG foundation model built on a novel Riemannian Manifold Transformer architecture to resolve these issues. MENDR learns symmetric positive definite matrix embeddings of EEG signals and is pretrained on a large corpus comprising over 4,000 hours of EEG data, decomposed via discrete wavelet packet transforms into multi-resolution coefficients. MENDR significantly enhances interpretability by visualizing symmetric positive definite embeddings as geometric ellipsoids and supports accurate reconstruction of EEG signals from learned embeddings. Evaluations across multiple clinical EEG tasks demonstrate that MENDR achieves near state-of-the-art performance with substantially fewer parameters, underscoring its potential for efficient, interpretable, and clinically applicable EEG analysis.
UGOD: Uncertainty-Guided Differentiable Opacity and Soft Dropout for Enhanced Sparse-View 3DGS
Venue: arXiv cs.CV 2025
Year: 2025

3D Gaussian Splatting (3DGS) has become a competitive approach for novel view synthesis (NVS) due to its advanced rendering efficiency through 3D Gaussian projection and blending. However, Gaussians are treated equally weighted for rendering in most 3DGS methods, making them prone to overfitting, which is particularly the case in sparse-view scenarios. To address this, we investigate how adaptive weighting of Gaussians affects rendering quality, which is characterised by learned uncertainties proposed. This learned uncertainty serves two key purposes: first, it guides the differentiable update of Gaussian opacity while preserving the 3DGS pipeline integrity; second, the uncertainty undergoes soft differentiable dropout regularisation, which strategically transforms the original uncertainty into continuous drop probabilities that govern the final Gaussian projection and blending process for rendering. Extensive experimental results over widely adopted datasets demonstrate that our method outperforms rivals in sparse-view 3D synthesis, achieving higher quality reconstruction with fewer Gaussians in most datasets compared to existing sparse-view approaches, e.g., compared to DropGaussian, our method achieves 3.27\% PSNR improvements on the MipNeRF 360 dataset.
AgenticData: An Agentic Data Analytics System for Heterogeneous Data
Venue: arXiv cs.DB 2025
Year: 2025

Existing unstructured data analytics systems rely on experts to write code and manage complex analysis workflows, making them both expensive and time-consuming. To address these challenges, we introduce AgenticData, an innovative agentic data analytics system that allows users to simply pose natural language (NL) questions while autonomously analyzing data sources across multiple domains, including both unstructured and structured data. First, AgenticData employs a feedback-driven planning technique that automatically converts an NL query into a semantic plan composed of relational and semantic operators. We propose a multi-agent collaboration strategy by utilizing a data profiling agent for discovering relevant data, a semantic cross-validation agent for iterative optimization based on feedback, and a smart memory agent for maintaining short-term context and long-term knowledge. Second, we propose a semantic optimization model to refine and execute semantic plans effectively. Our system, AgenticData, has been tested using three benchmarks. Experimental results showed that AgenticData achieved superior accuracy on both easy and difficult tasks, significantly outperforming state-of-the-art methods.
Generative AI for Object-Oriented Programming: Writing the Right Code and Reasoning the Right Logic
Venue: arXiv cs.SE 2025
Year: 2025

We find ourselves in the midst of an explosion in artificial intelligence research, particularly with large language models (LLMs). These models have diverse applications spanning finance, commonsense knowledge graphs, medicine, and visual analysis. In the world of Object-Oriented Programming(OOP), a robust body of knowledge and methods has been developed for managing complex tasks through object-oriented thinking. However, the intersection of LLMs with OOP remains an underexplored territory. Empirically, we currently possess limited understanding of how LLMs can enhance the effectiveness of OOP learning and code writing, as well as how we can evaluate such AI-powered tools. Our work aims to address this gap by presenting a vision from the perspectives of key stakeholders involved in an OOP task: programmers, mariners, and experienced programmers. We identify critical junctures within typical coding workflows where the integration of LLMs can offer significant benefits. Furthermore, we propose ways to augment existing logical reasoning and code writing, ultimately enhancing the programming experience.
Multimodal Causal-Driven Representation Learning for Generalizable Medical Image Segmentation
Venue: arXiv cs.CV 2025
Year: 2025

Vision-Language Models (VLMs), such as CLIP, have demonstrated remarkable zero-shot capabilities in various computer vision tasks. However, their application to medical imaging remains challenging due to the high variability and complexity of medical data. Specifically, medical images often exhibit significant domain shifts caused by various confounders, including equipment differences, procedure artifacts, and imaging modes, which can lead to poor generalization when models are applied to unseen domains. To address this limitation, we propose Multimodal Causal-Driven Representation Learning (MCDRL), a novel framework that integrates causal inference with the VLM to tackle domain generalization in medical image segmentation. MCDRL is implemented in two steps: first, it leverages CLIP's cross-modal capabilities to identify candidate lesion regions and construct a confounder dictionary through text prompts, specifically designed to represent domain-specific variations; second, it trains a causal intervention network that utilizes this dictionary to identify and eliminate the influence of these domain-specific variations while preserving the anatomical structural information critical for segmentation tasks. Extensive experiments demonstrate that MCDRL consistently outperforms competing methods, yielding superior segmentation accuracy and exhibiting robust generalizability.