OpenRaiser/Intern-Atlas huggingface dataset:
Predicting cell phone adoption metrics using satellite imagery
Venue: arXiv cs.CY 2021
Year: 2021

Approximately half of the global population does not have access to the internet, even though digital connectivity can reduce poverty by revolutionizing economic development opportunities. Due to a lack of data, Mobile Network Operators and governments struggle to effectively determine if infrastructure investments are viable, especially in greenfield areas where demand is unknown. This leads to a lack of investment in network infrastructure, resulting in a phenomenon commonly referred to as the `digital divide`. In this paper we present a machine learning method that uses publicly available satellite imagery to predict telecoms demand metrics, including cell phone adoption and spending on mobile services, and apply the method to Malawi and Ethiopia. Our predictive machine learning approach consistently outperforms baseline models which use population density or nightlight luminosity, with an improvement in data variance prediction of at least 40%. The method is a starting point for developing more sophisticated predictive models of infrastructure demand using machine learning and publicly available satellite imagery. The evidence produced can help to better inform infrastructure investment and policy decisions.
Efficient Approximate Minimum Entropy Coupling of Multiple Probability Distributions
Venue: arXiv cs.IT 2021
Year: 2021

Given a collection of probability distributions $p_{1},\ldots,p_{m}$, the minimum entropy coupling is the coupling $X_{1},\ldots,X_{m}$ ($X_{i}\sim p_{i}$) with the smallest entropy $H(X_{1},\ldots,X_{m})$. While this problem is known to be NP-hard, we present an efficient algorithm for computing a coupling with entropy within 2 bits from the optimal value. More precisely, we construct a coupling with entropy within 2 bits from the entropy of the greatest lower bound of $p_{1},\ldots,p_{m}$ with respect to majorization. This construction is also valid when the collection of distributions is infinite, and when the supports of the distributions are infinite. Potential applications of our results include random number generation, entropic causal inference, and functional representation of random variables.
Non-Stationary Off-Policy Optimization
Venue: arXiv cs.LG 2021
Year: 2021

Off-policy learning is a framework for evaluating and optimizing policies without deploying them, from data collected by another policy. Real-world environments are typically non-stationary and the offline learned policies should adapt to these changes. To address this challenge, we study the novel problem of off-policy optimization in piecewise-stationary contextual bandits. Our proposed solution has two phases. In the offline learning phase, we partition logged data into categorical latent states and learn a near-optimal sub-policy for each state. In the online deployment phase, we adaptively switch between the learned sub-policies based on their performance. This approach is practical and analyzable, and we provide guarantees on both the quality of off-policy optimization and the regret during online deployment. To show the effectiveness of our approach, we compare it to state-of-the-art baselines on both synthetic and real-world datasets. Our approach outperforms methods that act only on observed context.
Multi-fidelity Neural Architecture Search with Knowledge Distillation
Venue: arXiv cs.LG 2021
Year: 2021

Neural architecture search (NAS) targets at finding the optimal architecture of a neural network for a problem or a family of problems. Evaluations of neural architectures are very time-consuming. One of the possible ways to mitigate this issue is to use low-fidelity evaluations, namely training on a part of a dataset, fewer epochs, with fewer channels, etc. In this paper, we propose a bayesian multi-fidelity method for neural architecture search: MF-KD. The method relies on a new approach to low-fidelity evaluations of neural architectures by training for a few epochs using a knowledge distillation. Knowledge distillation adds to a loss function a term forcing a network to mimic some teacher network. We carry out experiments on CIFAR-10, CIFAR-100, and ImageNet-16-120. We show that training for a few epochs with such a modified loss function leads to a better selection of neural architectures than training for a few epochs with a logistic loss. The proposed method outperforms several state-of-the-art baselines.
Globally Injective ReLU Networks
Venue: arXiv cs.LG 2021
Year: 2021

Injectivity plays an important role in generative models where it enables inference; in inverse problems and compressed sensing with generative priors it is a precursor to well posedness. We establish sharp characterizations of injectivity of fully-connected and convolutional ReLU layers and networks. First, through a layerwise analysis, we show that an expansivity factor of two is necessary and sufficient for injectivity by constructing appropriate weight matrices. We show that global injectivity with iid Gaussian matrices, a commonly used tractable model, requires larger expansivity between 3.4 and 10.5. We also characterize the stability of inverting an injective network via worst-case Lipschitz constants of the inverse. We then use arguments from differential topology to study injectivity of deep networks and prove that any Lipschitz map can be approximated by an injective ReLU network. Finally, using an argument based on random projections, we show that an end-to-end -- rather than layerwise -- doubling of the dimension suffices for injectivity. Our results establish a theoretical basis for the study of nonlinear inverse and inference problems using neural networks.
Comparing Alternative Route Planning Techniques: A Comparative User Study on Melbourne, Dhaka and Copenhagen Road Networks
Venue: arXiv cs.DB 2021
Year: 2021

Many modern navigation systems and map-based services do not only provide the fastest route from a source location s to a target location t but also provide a few alternative routes to the users as more options to choose from. Consequently, computing alternative paths has received significant research attention. However, it is unclear which of the existing approaches generates alternative routes of better quality because the quality of these alternatives is mostly subjective. Motivated by this, in this paper, we present a user study conducted on the road networks of Melbourne, Dhaka and Copenhagen that compares the quality (as perceived by the users) of the alternative routes generated by four of the most popular existing approaches including the routes provided by Google Maps. We also present a web-based demo system that can be accessed using any internet-enabled device and allows users to see the alternative routes generated by the four approaches for any pair of selected source and target. We report the average ratings received by the four approaches and our statistical analysis shows that there is no credible evidence that the four approaches receive different ratings on average. We also discuss the limitations of this user study and recommend the readers to interpret these results with caution because certain factors may have affected the participants' ratings.
Domain Adaptation with Joint Learning for Generic, Optical Car Part Recognition and Detection Systems (Go-CaRD)
Venue: arXiv cs.CV 2021
Year: 2021

Systems for the automatic recognition and detection of automotive parts are crucial in several emerging research areas in the development of intelligent vehicles. They enable, for example, the detection and modelling of interactions between human and the vehicle. In this paper, we quantitatively and qualitatively explore the efficacy of deep learning architectures for the classification and localisation of 29 interior and exterior vehicle regions on three novel datasets. Furthermore, we experiment with joint and transfer learning approaches across datasets and point out potential applications of our systems. Our best network architecture achieves an F1 score of 93.67 % for recognition, while our best localisation approach utilising state-of-the-art backbone networks achieve a mAP of 63.01 % for detection. The MuSe-CAR-Part dataset, which is based on a large variety of human-car interactions in videos, the weights of the best models, and the code is publicly available to academic parties for benchmarking and future research.
Boosting Black-Box Attack with Partially Transferred Conditional Adversarial Distribution
Venue: arXiv cs.CR 2021
Year: 2021

This work studies black-box adversarial attacks against deep neural networks (DNNs), where the attacker can only access the query feedback returned by the attacked DNN model, while other information such as model parameters or the training datasets are unknown. One promising approach to improve attack performance is utilizing the adversarial transferability between some white-box surrogate models and the target model (i.e., the attacked model). However, due to the possible differences on model architectures and training datasets between surrogate and target models, dubbed "surrogate biases", the contribution of adversarial transferability to improving the attack performance may be weakened. To tackle this issue, we innovatively propose a black-box attack method by developing a novel mechanism of adversarial transferability, which is robust to the surrogate biases. The general idea is transferring partial parameters of the conditional adversarial distribution (CAD) of surrogate models, while learning the untransferred parameters based on queries to the target model, to keep the flexibility to adjust the CAD of the target model on any new benign sample. Extensive experiments on benchmark datasets and attacking against real-world API demonstrate the superior attack performance of the proposed method.
Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games
Venue: arXiv cs.GT 2021
Year: 2021

Finding approximate Nash equilibria in zero-sum imperfect-information games is challenging when the number of information states is large. Policy Space Response Oracles (PSRO) is a deep reinforcement learning algorithm grounded in game theory that is guaranteed to converge to an approximate Nash equilibrium. However, PSRO requires training a reinforcement learning policy at each iteration, making it too slow for large games. We show through counterexamples and experiments that DCH and Rectified PSRO, two existing approaches to scaling up PSRO, fail to converge even in small games. We introduce Pipeline PSRO (P2SRO), the first scalable general method for finding approximate Nash equilibria in large zero-sum imperfect-information games. P2SRO is able to parallelize PSRO with convergence guarantees by maintaining a hierarchical pipeline of reinforcement learning workers, each training against the policies generated by lower levels in the hierarchy. We show that unlike existing methods, P2SRO converges to an approximate Nash equilibrium, and does so faster as the number of parallel workers increases, across a variety of imperfect information games. We also introduce an open-source environment for Barrage Stratego, a variant of Stratego with an approximate game tree complexity of $10^{50}$. P2SRO is able to achieve state-of-the-art performance on Barrage Stratego and beats all existing bots. Experiment code is available athttps://github.com/JBLanier/pipeline-psro.
Sound Algorithms in Imperfect Information Games
Venue: arXiv cs.GT 2021
Year: 2021

Search has played a fundamental role in computer game research since the very beginning. And while online search has been commonly used in perfect information games such as Chess and Go, online search methods for imperfect information games have only been introduced relatively recently. This paper addresses the question of what is a sound online algorithm in an imperfect information setting of two-player zero-sum games. We argue that the~fixed-strategy~definitions of exploitability and $ε$-Nash equilibria are ill-suited to measure an online algorithm's worst-case performance. We thus formalize $ε$-soundness, a concept that connects the worst-case performance of an online algorithm to the performance of an $ε$-Nash equilibrium. As $ε$-soundness can be difficult to compute in general, we introduce a consistency framework -- a hierarchy that connects an online algorithm's behavior to a Nash equilibrium. These multiple levels of consistency describe in what sense an online algorithm plays "just like a fixed Nash equilibrium". These notions further illustrate the difference between perfect and imperfect information settings, as the same consistency guarantees have different worst-case online performance in perfect and imperfect information games. The definitions of soundness and the consistency hierarchy finally provide appropriate tools to analyze online algorithms in repeated imperfect information games. We thus inspect some of the previous online algorithms in a new light, bringing new insights into their worst-case performance guarantees.
Examining the Global Spread of COVID-19 Misinformation
Venue: arXiv cs.SI 2021
Year: 2021

The global COVID-19 pandemic has led to the online proliferation of health-, political-, and conspiratorial-based misinformation. Understanding the reach and belief in this misinformation is vital to managing this crisis, as well as future crises. The results from our global survey finds a troubling reach of and belief in COVID-related misinformation, as well as a correlation with those that primarily consume news from social media, and, in the United States, a strong correlation with political leaning.
Model-based Adversarial Meta-Reinforcement Learning
Venue: arXiv cs.LG 2021
Year: 2021

Meta-reinforcement learning (meta-RL) aims to learn from multiple training tasks the ability to adapt efficiently to unseen test tasks. Despite the success, existing meta-RL algorithms are known to be sensitive to the task distribution shift. When the test task distribution is different from the training task distribution, the performance may degrade significantly. To address this issue, this paper proposes Model-based Adversarial Meta-Reinforcement Learning (AdMRL), where we aim to minimize the worst-case sub-optimality gap -- the difference between the optimal return and the return that the algorithm achieves after adaptation -- across all tasks in a family of tasks, with a model-based approach. We propose a minimax objective and optimize it by alternating between learning the dynamics model on a fixed task and finding the adversarial task for the current model -- the task for which the policy induced by the model is maximally suboptimal. Assuming the family of tasks is parameterized, we derive a formula for the gradient of the suboptimality with respect to the task parameters via the implicit function theorem, and show how the gradient estimator can be efficiently implemented by the conjugate gradient method and a novel use of the REINFORCE estimator. We evaluate our approach on several continuous control benchmarks and demonstrate its efficacy in the worst-case performance over all tasks, the generalization power to out-of-distribution tasks, and in training and test time sample efficiency, over existing state-of-the-art meta-RL algorithms.
Unified SVM Algorithm Based on LS-DC Loss
Venue: arXiv cs.LG 2021
Year: 2021

Over the past two decades, support vector machine (SVM) has become a popular supervised machine learning model, and plenty of distinct algorithms are designed separately based on different KKT conditions of the SVM model for classification/regression with different losses, including the convex loss or nonconvex loss. In this paper, we propose an algorithm that can train different SVM models in a \emph{unified} scheme. First, we introduce a definition of the \emph{LS-DC} (\textbf{l}east \textbf{s}quares type of \textbf{d}ifference of \textbf{c}onvex) loss and show that the most commonly used losses in the SVM community are LS-DC loss or can be approximated by LS-DC loss. Based on DCA (difference of convex algorithm), we then propose a unified algorithm, called \emph{UniSVM}, which can solve the SVM model with any convex or nonconvex LS-DC loss, in which only a vector is computed, especially by the specifically chosen loss. Particularly, for training robust SVM models with nonconvex losses, UniSVM has a dominant advantage over all existing algorithms because it has a closed-form solution per iteration, while the existing algorithms always need to solve an L1SVM/L2SVM per iteration. Furthermore, by the low-rank approximation of the kernel matrix, UniSVM can solve the large-scale nonlinear problems with efficiency. To verify the efficacy and feasibility of the proposed algorithm, we perform many experiments on some small artificial problems and some large benchmark tasks with/without outliers for classification and regression for comparison with state-of-the-art algorithms. The experimental results demonstrate that UniSVM can achieve comparable performance in less training time. The foremost advantage of UniSVM is that its core code in Matlab is less than 10 lines; hence, it can be easily grasped by users or researchers.
Corralling Stochastic Bandit Algorithms
Venue: arXiv cs.LG 2021
Year: 2021

We study the problem of corralling stochastic bandit algorithms, that is combining multiple bandit algorithms designed for a stochastic environment, with the goal of devising a corralling algorithm that performs almost as well as the best base algorithm. We give two general algorithms for this setting, which we show benefit from favorable regret guarantees. We show that the regret of the corralling algorithms is no worse than that of the best algorithm containing the arm with the highest reward, and depends on the gap between the highest reward and other rewards.
Bonsai-Net: One-Shot Neural Architecture Search via Differentiable Pruners
Venue: arXiv cs.LG 2021
Year: 2021

One-shot Neural Architecture Search (NAS) aims to minimize the computational expense of discovering state-of-the-art models. However, in the past year attention has been drawn to the comparable performance of naive random search across the same search spaces used by leading NAS algorithms. To address this, we explore the effects of drastically relaxing the NAS search space, and we present Bonsai-Net, an efficient one-shot NAS method to explore our relaxed search space. Bonsai-Net is built around a modified differential pruner and can consistently discover state-of-the-art architectures that are significantly better than random search with fewer parameters than other state-of-the-art methods. Additionally, Bonsai-Net performs simultaneous model search and training, dramatically reducing the total time it takes to generate fully-trained models from scratch.
AWAC: Accelerating Online Reinforcement Learning with Offline Datasets
Venue: arXiv cs.LG 2021
Year: 2021

Reinforcement learning (RL) provides an appealing formalism for learning control policies from experience. However, the classic active formulation of RL necessitates a lengthy active exploration process for each behavior, making it difficult to apply in real-world settings such as robotic control. If we can instead allow RL algorithms to effectively use previously collected data to aid the online learning process, such applications could be made substantially more practical: the prior data would provide a starting point that mitigates challenges due to exploration and sample complexity, while the online training enables the agent to perfect the desired skill. Such prior data could either constitute expert demonstrations or sub-optimal prior data that illustrates potentially useful transitions. While a number of prior methods have either used optimal demonstrations to bootstrap RL, or have used sub-optimal data to train purely offline, it remains exceptionally difficult to train a policy with offline data and actually continue to improve it further with online RL. In this paper we analyze why this problem is so challenging, and propose an algorithm that combines sample efficient dynamic programming with maximum likelihood policy updates, providing a simple and effective framework that is able to leverage large amounts of offline data and then quickly perform online fine-tuning of RL policies. We show that our method, advantage weighted actor critic (AWAC), enables rapid learning of skills with a combination of prior demonstration data and online experience. We demonstrate these benefits on simulated and real-world robotics domains, including dexterous manipulation with a real multi-fingered hand, drawer opening with a robotic arm, and rotating a valve. Our results show that incorporating prior data can reduce the time required to learn a range of robotic skills to practical time-scales.
Gradient Free Minimax Optimization: Variance Reduction and Faster Convergence
Venue: arXiv cs.LG 2021
Year: 2021

Many important machine learning applications amount to solving minimax optimization problems, and in many cases there is no access to the gradient information, but only the function values. In this paper, we focus on such a gradient-free setting, and consider the nonconvex-strongly-concave minimax stochastic optimization problem. In the literature, various zeroth-order (i.e., gradient-free) minimax methods have been proposed, but none of them achieve the potentially feasible computational complexity of $\mathcal{O}(ε^{-3})$ suggested by the stochastic nonconvex minimization theorem. In this paper, we adopt the variance reduction technique to design a novel zeroth-order variance reduced gradient descent ascent (ZO-VRGDA) algorithm. We show that the ZO-VRGDA algorithm achieves the best known query complexity of $\mathcal{O}(κ(d_1 + d_2)ε^{-3})$, which outperforms all previous complexity bound by orders of magnitude, where $d_1$ and $d_2$ denote the dimensions of the optimization variables and $κ$ denotes the condition number. In particular, with a new analysis technique that we develop, our result does not rely on a diminishing or accuracy-dependent stepsize usually required in the existing methods. To our best knowledge, this is the first study of zeroth-order minimax optimization with variance reduction. Experimental results on the black-box distributional robust optimization problem demonstrates the advantageous performance of our new algorithm.
Scalable Learning and MAP Inference for Nonsymmetric Determinantal Point Processes
Venue: arXiv cs.LG 2021
Year: 2021

Determinantal point processes (DPPs) have attracted significant attention in machine learning for their ability to model subsets drawn from a large item collection. Recent work shows that nonsymmetric DPP (NDPP) kernels have significant advantages over symmetric kernels in terms of modeling power and predictive performance. However, for an item collection of size $M$, existing NDPP learning and inference algorithms require memory quadratic in $M$ and runtime cubic (for learning) or quadratic (for inference) in $M$, making them impractical for many typical subset selection tasks. In this work, we develop a learning algorithm with space and time requirements linear in $M$ by introducing a new NDPP kernel decomposition. We also derive a linear-complexity NDPP maximum a posteriori (MAP) inference algorithm that applies not only to our new kernel but also to that of prior work. Through evaluation on real-world datasets, we show that our algorithms scale significantly better, and can match the predictive performance of prior work.