OpenRaiser/Intern-Atlas huggingface dataset:
Scaling Spoken Language Models with Syllabic Speech Tokenization
Venue: arXiv cs.CL 2026
Year: 2026

Spoken language models (SLMs) typically discretize speech into high-frame-rate tokens extracted from SSL speech models. As the most successful LMs are based on the Transformer architecture, processing these long token streams with self-attention is expensive, as attention scales quadratically with sequence length. A recent SSL work introduces acoustic tokenization of speech at the syllable level, which is more interpretable and potentially more scalable with significant compression in token lengths (4-5 Hz). Yet, their value for spoken language modeling is not yet fully explored. We present the first systematic study of syllabic tokenization for spoken language modeling, evaluating models on a suite of SLU benchmarks while varying training data scale. Syllabic tokens can match or surpass the previous high-frame rate tokens while significantly cutting training and inference costs, achieving more than a 2x reduction in training time and a 5x reduction in FLOPs. Our findings highlight syllable-level language modeling as a promising path to efficient long-context spoken language models.
FTSCommDetector: Discovering Behavioral Communities through Temporal Synchronization
Venue: arXiv cs.SI 2026
Year: 2026

Why do trillion-dollar tech giants AAPL and MSFT diverge into different response patterns during market disruptions despite identical sector classifications? This paradox reveals a fundamental limitation: traditional community detection methods fail to capture synchronization-desynchronization patterns where entities move independently yet align during critical moments. To this end, we introduce FTSCommDetector, implementing our Temporal Coherence Architecture (TCA) to discover similar and dissimilar communities in continuous multivariate time series. Unlike existing methods that process each timestamp independently, causing unstable community assignments and missing evolving relationships, our approach maintains coherence through dual-scale encoding and static topology with dynamic attention. Furthermore, we establish information-theoretic foundations demonstrating how scale separation maximizes complementary information and introduce Normalized Temporal Profiles (NTP) for scale-invariant evaluation. As a result, FTSCommDetector achieves consistent improvements across four diverse financial markets (SP100, SP500, SP1000, Nikkei 225), with gains ranging from 3.5% to 11.1% over the strongest baselines. The method demonstrates remarkable robustness with only 2% performance variation across window sizes from 60 to 120 days, making dataset-specific tuning unnecessary, providing practical insights for portfolio construction and risk management.
ToolBrain: A Flexible Reinforcement Learning Framework for Agentic Tools
Venue: arXiv cs.AI 2026
Year: 2026

Effective tool use is essential for agentic AI, yet training agents to utilize tools remains challenging due to manually designed rewards, limited training data, and poor multi-tool selection, resulting in slow adaptation, wasted computational resources, and suboptimal performance. We introduce ToolBrain, a lightweight and user-friendly framework for training tool use in agentic models with flexible reinforcement learning, thereby easing the barriers for researchers and practitioners to adapt LLM-based agents to specific domains. It supports a wide range of training strategies, including reinforcement learning algorithms such as GRPO and DPO, as well as supervised learning. ToolBrain enables custom reward callables directly on an agent's execution traces or simply utilizes an automated LLM-as-a-judge system for reward generation. It is packed with useful capabilities, including knowledge distillation from large to small models, automatic task generation from tool descriptions, seamless tool retrieval, efficient fine-tuning pipelines with QLoRA through Unsloth, and quantized inference via bitsandbytes. We demonstrate ToolBrain through an Email Search Agent case study, showing measurable improvements in tool-use skills under a realistic workflow, while keeping the codebase simple and extensible. Our framework is publicly available at https://toolbrain.org/.
VibeCodeHPC: An Agent-Based Iterative Prompting Auto-Tuner for HPC Code Generation Using LLMs
Venue: arXiv cs.SE 2026
Year: 2026

In this study, we propose VibeCodeHPC, a multi-agent system based on large language models (LLMs) for the automatic tuning of high-performance computing (HPC) programs on supercomputers. VibeCodeHPC adopts Claude Code as its backend and provides an integrated environment that facilitates program development in supercomputer settings. The system not only brings the Vibe Coding paradigm -- program development through natural language interaction with users -- to HPC programming, but also enables autonomous performance optimization with minimal user intervention through a sophisticated multi-agent design. To achieve these objectives, VibeCodeHPC implements three core functionalities: (1) configuration capabilities tailored to the unique development environments of supercomputers, (2) collaborative operation among multiple LLM agents with distinct roles -- Project Manager (PM), System Engineer (SE), Programmer (PG), and Continuous Deliverer (CD), and (3) long-term autonomous operation through agent activity monitoring and dynamic deployment mechanisms. This paper highlights one of the most powerful features of VibeCodeHPC: fully automated code optimization through autonomous operation without user intervention. Specifically, it demonstrates the performance optimization of CPU-based codes on GPU-equipped systems for matrix multiplication and a Poisson equation solver using Jacobi's iterative method. The results show that the multi-agent configuration employed in VibeCodeHPC enables faster and more reliable development of higher-performance code compared to a single-agent setup.
Per-example gradients: a new frontier for understanding and improving optimizers
Venue: arXiv cs.LG 2026
Year: 2026

Training algorithms in deep learning usually treat a mini-batch of samples as a single object; they average gradients over the mini-batch, and then process the average in various ways. Computing other statistics beyond the average may have been seen as prohibitively resource intensive in automatic differentiation (AD) frameworks. We show that this is not the case. Generally, gradient statistics can be implemented through a surgery of the AD graph, which, in some cases, incur almost no computational and memory overheads compared to the mini-batch gradient computation. Additionally, we show that in certain classes of models, including transformers, JAX's vectorization transformation offers a viable implementation for prototyping and experimentation. We then revise our understanding of two nonlinear operations in optimization through the lens of per-example gradient transformations. We first study signSGD and show that the optimal placement of the sign operation in the gradient processing chain is crucial to success and can be predicted with a simple signal-to-noise ratio argument. Next we study per-example variations of the Adam preconditioner, and show that optimization is best served when the preconditioner is dominated by the mean rather than the variance of the gradient distribution - in contrast to conventional wisdom. Overall we demonstrate that per-example gradient information enables new analyses and possibilities for algorithm design.
One-Sided Local Crossing Minimization
Venue: arXiv cs.DS 2026
Year: 2026

Drawing graphs with the minimum number of crossings is a classical problem that has been studied extensively. Many restricted versions of the problem have been considered. For example, bipartite graphs can be drawn such that the two sets in the bipartition of the vertex set are mapped to two parallel lines, and the edges are drawn as straight-line segments. In this setting, the number of crossings depends only on the ordering of the vertices on the two lines. Two natural variants of the problem have been studied. In the one-sided case, the order of the vertices on one of the two lines is given and fixed; in the two-sided case, no order is given. Both cases are important subproblems in the so-called Sugiyama framework for drawing layered graphs with few crossings, and both turned out to be NP-hard. For the one-sided case, Eades and Wormald [Algorithmica 1994] introduced the median heuristic and showed that it has an approximation ratio of 3. In recent years, researchers have focused on a local version of crossing minimization where the aim is not to minimize the total number of crossings but the maximum number of crossings per edge. Kobayashi, Okada, and Wolff [SoCG 2025] investigated the complexity of local crossing minimization parameterized by the natural parameter. They showed that the weighted one-sided problem is NP-hard and conjectured that the unweighted one-sided case remains NP-hard. In this work, we confirm their conjecture. We also prove that the median heuristic with a specific tie-breaking scheme has an approximation ratio of 3.
VIRTUE: Visual-Interactive Text-Image Universal Embedder
Venue: arXiv cs.AI 2026
Year: 2026

Multimodal representation learning models have demonstrated successful operation across complex tasks, and the integration of vision-language models (VLMs) has further enabled embedding models with instruction-following capabilities. However, existing embedding models lack visual-interactive capabilities to specify regions of interest from users (e.g., point, bounding box, mask), which have been explored in generative models to broaden their human-interactive applicability. Equipping embedding models with visual interactions not only would unlock new applications with localized grounding of user intent, which remains unexplored, but also enable the models to learn entity-level information within images to complement their global representations for conventional embedding tasks. In this paper, we propose a novel Visual-InteRactive Text-Image Universal Embedder (VIRTUE) that extends the capabilities of the segmentation model and the vision-language model to the realm of representation learning. In VIRTUE, the segmentation model can process visual prompts that pinpoint specific regions within an image, thereby enabling the embedder to handle complex and ambiguous scenarios more precisely. To evaluate the visual-interaction ability of VIRTUE, we introduce a large-scale Segmentation-and-Scene Caption Retrieval (SCaR) benchmark comprising 1M samples that aims to retrieve the text caption by jointly considering the entity with a specific object and image scene. VIRTUE consistently achieves a state-of-the-art performance with significant improvements across 36 universal MMEB (3.1%-8.5%) and five visual-interactive SCaR (15.2%-20.3%) tasks.
Planning-Augmented Sampling with Early Guidance for High-Reward Discovery
Venue: arXiv cs.LG 2026
Year: 2026

Generative Flow Networks (GFlowNets) enable structured generation with inherent diversity, but existing sampling strategies often rely on weak guided exploration, slowing early discovery of high-reward candidates. In tasks such as molecular design, rapid and consistent generation of high-reward solutions can outweigh faithful distribution matching. We propose a planning-augmented framework in which Monte Carlo Tree Search using polynomial upper confidence bounds provides online value estimates, and a controllable soft-greedy mechanism integrates these planning signals into the GFlowNets forward policy. This design fosters early exploration of high-reward trajectories and gradually shifts to policy-driven exploitation as experience accumulates. Empirical results show that our method accelerates early high-reward discovery, sustains top-quality sample generation, and preserves diversity across representative tasks. All implementations are available at https://github.com/ZRNB/PLUS.
ManagerBench: Evaluating the Safety-Pragmatism Trade-off in Autonomous LLMs
Venue: arXiv cs.CL 2026
Year: 2026

As large language models (LLMs) evolve from conversational assistants into autonomous agents, evaluating the safety of their actions becomes critical. Prior safety benchmarks have primarily focused on preventing generation of harmful content, such as toxic text. However, they overlook the challenge of agents taking harmful actions when the most effective path to an operational goal conflicts with human safety. To address this gap, we introduce ManagerBench, a benchmark that evaluates LLM decision-making in realistic, human-validated managerial scenarios. Each scenario forces a choice between a pragmatic but harmful action that achieves an operational goal, and a safe action that leads to worse operational performance. A parallel control set, where potential harm is directed only at inanimate objects, measures a model's pragmatism and identifies its tendency to be overly safe. Our findings indicate that the frontier LLMs perform poorly when navigating this safety-pragmatism trade-off. Many consistently choose harmful options to advance their operational goals, while others avoid harm only to become overly safe and ineffective. Critically, we find this misalignment does not stem from an inability to perceive harm, as models' harm assessments align with human judgments, but from flawed prioritization. ManagerBench is a challenging benchmark for a core component of agentic behavior: making safe choices when operational goals and alignment values incentivize conflicting actions. Benchmark & code available at https://technion-cs-nlp.github.io/ManagerBench-website/.
HVAC-EAR: Eavesdropping Human Speech Using HVAC Systems
Venue: arXiv cs.SD 2026
Year: 2026

Pressure sensors are widely integrated into modern Heating, Ventilation and Air Conditioning (HVAC) systems. As they are sensitive to acoustic pressure, they can be a source of eavesdropping. We introduce HVAC-EAR, which reconstructs intelligible speech from low-resolution, noisy pressure data with two key contributions: (i) We achieve intelligible reconstruction from as low as 0.5 kHz sampling rate, surpassing prior work limited to hot word detection, by employing a complex-valued conformer with a Complex Unifed Attention Block to capture phoneme dependencies; (ii) We mitigate transient HVAC noise by reconstructing both magnitude and phase of missing frequencies. For the first time, evaluations on real-world HVAC deployments show significant intelligibility up to 1.2 m distance, raising novel privacy concerns.
Energy-Regularized Sequential Model Editing on Hyperspheres
Venue: arXiv cs.CL 2026
Year: 2026

Large language models (LLMs) require constant updates to remain aligned with evolving real-world knowledge. Model editing offers a lightweight alternative to retraining, but sequential editing often destabilizes representations and induces catastrophic forgetting. In this work, we seek to better understand and mitigate performance degradation caused by sequential editing. We hypothesize that hyperspherical uniformity, a property that maintains uniform distribution of neuron weights on a hypersphere, helps the model remain stable, retain prior knowledge, while still accommodate new updates. We use Hyperspherical Energy (HE) to quantify neuron uniformity during editing, and examine its correlation with editing performance. Empirical studies across widely used editing methods reveals a strong correlation between HE dynamics and editing performance, with editing failures consistently coinciding with high HE fluctuations. We further theoretically prove that HE dynamics impose a lower bound on the degradation of pretrained knowledge, highlighting why HE stability is crucial for knowledge retention. Motivated by these insights, we propose SPHERE (Sparse Projection for Hyperspherical Energy-Regularized Editing), an HE-driven regularization strategy that stabilizes neuron weight distributions, ultimately preserving prior knowledge while enabling reliable sequential updates. Specifically, SPHERE identifies a sparse space complementary to the principal hyperspherical directions of the pretrained weight matrices and projects new knowledge onto it, attenuating perturbations on the principal directions. Extensive experiments on LLaMA3 (8B) and Qwen2.5 (7B) show that SPHERE outperforms the best baseline in editing capability by an average of 16.41%, while most faithfully preserving general model performance, thereby offering a principled path toward reliable large-scale knowledge editing.
An Optical Measurement System for Open-Source Tracking of Jaw Motions
Venue: arXiv cs.HC 2026
Year: 2026

Precise tracking of the jaw kinematics is crucial for diagnosing various musculoskeletal and neuromuscular diseases affecting the masticatory system and for advancing rehabilitative devices such as jaw exoskeletons, a hardly explored research field, to treat these disorders. We introduce an open-source, low-cost, precise, non-invasive, and biocompatible jaw tracking system based on optical motion capture technology to address the need for accessible and adaptable research tools. The system encompasses a complete pipeline from data acquisition, processing, and kinematic analysis to filtering, visualization, and data storage. We evaluated its performance and feasibility in experiments with four participants executing various jaw movements. The system demonstrated reliable kinematic tracking with an estimated precision of $(182 \pm 47) μm$ and $(0.126 \pm 0.034) °$. Therefore, the open-source nature of the system and its utility comparable to commercial systems make it suitable for many research and development contexts, especially for applications such as the integration and design of jaw exoskeletons and customized diagnostic protocols. The complete system is available at GitHub with the aim of promoting innovation in temporomandibular disorders research and jaw assistive technology.
RLP: Reinforcement as a Pretraining Objective
Venue: arXiv cs.LG 2026
Year: 2026

The dominant paradigm for training large reasoning models starts with pre-training using next-token prediction loss on vast amounts of data. Reinforcement learning, while powerful in scaling reasoning, is introduced only as the very last phase of post-training, preceded by supervised fine-tuning. While dominant, is this an optimal way of training? In this paper, we present RLP, an information-driven reinforcement pretraining objective, that brings the core spirit of reinforcement learning -- exploration -- to the last phase of pretraining. The key idea is to treat chain-of-thought as an exploratory action, with rewards computed based on the information gain it provides for predicting future tokens. This training objective essentially encourages the model to think for itself before predicting what comes next, thus teaching an independent thinking behavior earlier in the pretraining. More concretely, the reward signal measures the increase in log-likelihood of the next token when conditioning on both context and a sampled reasoning chain, compared to conditioning on context alone. This approach yields a verifier-free dense reward signal, allowing for efficient training for the full document stream during pretraining. Specifically, RLP reframes reinforcement learning for reasoning as a pretraining objective on ordinary text, bridging the gap between next-token prediction and the emergence of useful chain-of-thought reasoning. Pretraining with RLP on Qwen3-1.7B-Base lifts the overall average across an eight-benchmark math-and-science suite by 19%. With identical post-training, the gains compound, with the largest improvements on reasoning-heavy tasks such as AIME25 and MMLU-Pro. Applying RLP to the Nemotron-Nano-12B-v2 increases the overall average from 42.81% to 61.32% and raises the average on scientific reasoning by 23%, demonstrating scalability across architectures and model sizes.
How Well Can Preference Optimization Generalize Under Noisy Feedback?
Venue: arXiv cs.LG 2026
Year: 2026

As large language models (LLMs) advance their capabilities, aligning these models with human preferences has become crucial. Preference optimization, which trains models to distinguish between preferred and non-preferred responses based on human feedback, has become a crucial component for aligning LLMs. However, most existing works assume noise-free feedback, which is unrealistic due to the inherent errors and inconsistencies in human judgments. This paper addresses the impact of noisy feedback on preference optimization, providing generalization guarantees under these conditions. In particular, we consider noise models that correspond to common real-world sources of noise, such as mislabeling and uncertainty. Unlike traditional analyses that assume convergence, our work focuses on finite-step preference optimization, offering new insights that are more aligned with practical LLM training. We describe how generalization decays with different types of noise across levels of noise rates based on the preference data distribution and number of samples. Our analysis for noisy preference learning applies to a broad family of preference optimization losses such as DPO, IPO, SLiC, etc. Empirical validation on contemporary LLMs confirms the practical relevance of our findings, offering valuable insights for developing AI systems that align with human preferences.
Flock: A Knowledge Graph Foundation Model via Learning on Random Walks
Venue: arXiv cs.LG 2026
Year: 2026

We study the problem of zero-shot link prediction on knowledge graphs (KGs), which requires models to generalize to novel entities and novel relations. Knowledge graph foundation models (KGFMs) address this task by enforcing equivariance over both nodes and relations, which enables them to learn structural properties of nodes and relations that transfer to novel KGs with similar structure. However, the conventional notion of deterministic equivariance inherently limits the expressive power of KGFMs, as it prevents them from distinguishing relations that are structurally similar but semantically distinct. To overcome this limitation, we propose to leverage probabilistic node-relation equivariance, which preserves equivariance in distribution while using structured randomness to break symmetries at inference time. Building on this principle, we present Flock, a KGFM that iteratively samples random walks, encodes them into sequences, embeds them with a sequence model, and aggregates node and relation representations through learned pooling. Flock respects probabilistic node-relation equivariance and, crucially, is a universal approximator for isomorphism-invariant link-level functions over KGs. Empirically, Flock perfectly solves our new diagnostic dataset Petals on which current KGFMs fail, and achieves state-of-the-art performance on entity and relation prediction tasks across 54 KGs from diverse domains. Code is available at https://github.com/jw9730/flock.