OpenRaiser/Intern-Atlas huggingface dataset:
FreeGraftor: Training-Free Cross-Image Feature Grafting for Subject-Driven Text-to-Image Generation
Venue: arXiv cs.CV 2026
Year: 2026

Subject-driven image generation aims to synthesize novel scenes that faithfully preserve subject identity from reference images while adhering to textual guidance. However, existing methods struggle with a critical trade-off between fidelity and efficiency. Tuning-based approaches rely on time-consuming and resource-intensive, subject-specific optimization, while zero-shot methods often fail to maintain adequate subject consistency. In this work, we propose FreeGraftor, a training-free framework that addresses these limitations through cross-image feature grafting. Specifically, FreeGraftor leverages semantic matching and position-constrained attention fusion to transfer visual details from reference subjects to the generated images. Additionally, our framework introduces a novel noise initialization strategy to preserve the geometry priors of reference subjects, facilitating robust feature matching. Extensive qualitative and quantitative experiments demonstrate that our method enables precise subject identity transfer while maintaining text-aligned scene synthesis. Without requiring model fine-tuning or additional training, FreeGraftor significantly outperforms existing zero-shot and training-free approaches in both subject fidelity and text alignment. Furthermore, our framework can seamlessly extend to multi-subject generation, making it practical for real-world deployment. Our code is available at https://github.com/Nihukat/FreeGraftor.
A Systematic Literature Review of Software Engineering Research on Jupyter Notebook
Venue: arXiv cs.SE 2026
Year: 2026

Context: Jupyter Notebook has emerged as a versatile tool that transforms how researchers, developers, and data scientists conduct and communicate their work. As the adoption of Jupyter notebooks continues to rise, so does the interest from the software engineering research community in improving the software engineering practices for Jupyter notebooks. Objective: The purpose of this study is to analyze trends, gaps, and methodologies used in software engineering research on Jupyter notebooks. Method: We selected 146 relevant publications from the DBLP Computer Science Bibliography up to the end of 2024, following established systematic literature review guidelines. We explored publication trends, categorized them based on software engineering topics, and reported findings based on those topics. Results: The most popular venues for publishing software engineering research on Jupyter notebooks are related to human-computer interaction instead of traditional software engineering venues. Researchers have addressed a wide range of software engineering topics on notebooks, such as code reuse, readability, and execution environment. Although reusability is one of the research topics for Jupyter notebooks, only 64 of the 146 studies can be reused based on their provided URLs. Additionally, most replication packages are not hosted on permanent repositories for long-term availability and adherence to open science principles. Conclusion: Solutions specific to notebooks for software engineering issues, including testing, refactoring, and documentation, are underexplored. Future research opportunities exist in automatic testing frameworks, refactoring clones between notebooks, and generating group documentation for coherent code cells.
Hexcute: A Compiler Framework for Automating Layout Synthesis in GPU Programs
Venue: arXiv cs.LG 2026
Year: 2026

Efficient GPU programming is crucial for achieving high performance in deep learning (DL) applications. The performance of GPU programs depends on how data is parallelized across threads and arranged within memory subsystems. The mapping functions describing tensors on GPUs are known as \emph{tensor layouts}. Low-level programming frameworks, such as CUTLASS and Hidet, provide expressive layout abstractions but often require \emph{considerable programming effort} to manually specify optimal layouts. High-level GPU programming languages, such as Triton, rely on compiler heuristics to generate dataflow, layouts, and pipelining strategies in GPU programs. However, the heuristics for dataflow and pipelining strategies are not generalizable to complex operators. To balance expressiveness and programmability, we propose Hexcute, a compiler framework that automates layout synthesis while providing explicit control over dataflow and pipelining. Hexcute formalizes layout synthesis as a constraint programming problem and solves it with a type-inference-based algorithm. This approach enables systematic exploration of optimal layouts and instructions. Our evaluation shows that Hexcute matches the performance of libraries like cuBLAS and FlashAttention on GEMM, Attention, and their variants, while reducing the amount of code by 1.27$\times$-7.94$\times$ compared to CUTLASS. For mixed-type mixture-of-experts (MoE) operators, Hexcute achieves an average speedup of 6.46$\times$ over Triton. In the end-to-end evaluations of vLLM, Hexcute delivers up to 2.60$\times$ speedup on DeepSeek-R1-AWQ and 2.04$\times$ on a Mamba-based model.
What Sensors See, What People Feel: An Exploratory Study of Subjective Collaboration Perception in Mixed Reality
Venue: arXiv cs.HC 2026
Year: 2026

Mixed Reality (MR) enables rich, embodied collaboration; however, it is uncertain whether sensor- and system-logged behavioral signals capture how users experience that collaboration. This disconnect stems from a fundamental gap. Behavioral signals are observable and continuous, while collaboration is interpreted subjectively and shaped by internal states like presence, cognitive availability, and social awareness. Our core insight is that sensor signals serve as observable manifestations of subjective experiences in MR collaboration, and they can be captured through sensor data such as shared gaze, speech, spatial movement, and other system-logged performance metrics. We propose the Sensor-to-Subjective (S2S) Mapping Framework, a conceptual model that links observable interaction patterns to users' subjective perceptions of collaboration and internal cognitive states through sensor-based indicators and task performance metrics. To evaluate this model, we conducted an exploratory study with 48 participants across 12 MR groups engaged in a collaborative image-sorting task. Our findings show a correlation between sensed behavior and perceived collaboration, particularly through shared attention and proximity.
Uncertainty-Aware Robotic World Model Makes Offline Model-Based Reinforcement Learning Work on Real Robots
Venue: arXiv cs.RO 2026
Year: 2026

Reinforcement Learning (RL) has achieved impressive results in robotics, yet high-performing pipelines remain highly task-specific, with little reuse of prior data. Offline Model-based RL (MBRL) offers greater data efficiency by training policies entirely from existing datasets, but suffers from compounding errors and distribution shift in long-horizon rollouts. Although existing methods have shown success in controlled simulation benchmarks, robustly applying them to the noisy, biased, and partially observed datasets typical of real-world robotics remains challenging. We present a principled pipeline for making offline MBRL effective on physical robots. Our RWM-U extends autoregressive world models with epistemic uncertainty estimation, enabling temporally consistent multi-step rollouts with uncertainty effectively propagated over long horizons. We combine RWM-U with MOPO-PPO, which adapts uncertainty-penalized policy optimization to the stable, on-policy PPO framework for real-world control. We evaluate our approach on diverse manipulation and locomotion tasks in simulation and on real quadruped and humanoid, training policies entirely from offline datasets. The resulting policies consistently outperform model-free and uncertainty-unaware model-based baselines, and fusing real-world data in model learning further yields robust policies that surpass online model-free baselines trained solely in simulation.
Evaluating Autoencoders for Parametric and Invertible Multidimensional Projections
Venue: arXiv cs.LG 2026
Year: 2026

Recently, neural networks have gained attention for creating parametric and invertible multidimensional data projections. Parametric projections allow for embedding previously unseen data without recomputing the projection as a whole, while invertible projections enable the generation of new data points. However, these properties have never been explored simultaneously for arbitrary projection methods. We evaluate three autoencoder (AE) architectures for creating parametric and invertible projections. Based on a given projection, we train AEs to learn a mapping into 2D space and an inverse mapping into the original space. We perform a quantitative and qualitative comparison on four datasets of varying dimensionality and pattern complexity using t-SNE. Our results indicate that AEs with a customized loss function can create smoother parametric and inverse projections than feed-forward neural networks while giving users control over the strength of the smoothing effect.
OptimAI: Optimization from Natural Language Using LLM-Powered AI Agents
Venue: arXiv cs.CL 2026
Year: 2026

Optimization plays a vital role in scientific research and practical applications. However, formulating a concrete optimization problem described in natural language into a mathematical form and selecting a suitable solver to solve the problem requires substantial domain expertise. We introduce OptimAI, a framework for solving Optimization problems described in natural language by leveraging LLM-powered AI agents, and achieve superior performance over current state-of-the-art methods. Our framework is built upon the following key roles: (1) a formulator that translates natural language problem descriptions into precise mathematical formulations; (2) a planner that constructs a high-level solution strategy prior to execution; and (3) a coder and a code critic capable of interacting with the environment and reflecting on outcomes to refine future actions. Ablation studies confirm that all roles are essential; removing the planner or code critic results in $5.8\times$ and $3.1\times$ drops in productivity, respectively. Furthermore, we introduce UCB-based debug scheduling to dynamically switch between alternative plans, yielding an additional $3.3\times$ productivity gain. Our design emphasizes multi-agent collaboration, and our experiments confirm that combining diverse models leads to performance gains. Our approach attains 88.1% accuracy on the NLP4LP dataset and 82.3% on the Optibench dataset, reducing error rates by 58% and 52%, respectively, over prior best results.
S2Vec: Self-Supervised Geospatial Embeddings for the Built Environment
Venue: arXiv cs.SI 2026
Year: 2026

Scalable general-purpose representations of the built environment are crucial for geospatial artificial intelligence applications. This paper introduces S2Vec, a novel self-supervised framework for learning such geospatial embeddings. S2Vec uses the S2 Geometry library to partition large areas into discrete S2 cells, rasterizes built environment feature vectors within cells as images, and applies masked autoencoding on these rasterized images to encode the feature vectors. This approach yields task-agnostic embeddings that capture local feature characteristics and broader spatial relationships. We evaluate S2Vec on several large-scale geospatial prediction tasks, both random train/test splits (interpolation) and zero-shot geographic adaptation (extrapolation). Our experiments show S2Vec's competitive performance against several baselines on socioeconomic tasks, especially the geographic adaptation variant, with room for improvement on environmental tasks. We also explore combining S2Vec embeddings with image-based embeddings downstream, showing that such multimodal fusion can often improve performance. Our findings highlight how S2Vec can learn effective general-purpose geospatial representations of the built environment features it is provided, and how it can complement other data modalities in geospatial artificial intelligence.
Range Image-Based Implicit Neural Compression for LiDAR Point Clouds
Venue: arXiv cs.CV 2026
Year: 2026

This paper presents a novel scheme to efficiently compress Light Detection and Ranging~(LiDAR) point clouds, enabling high-precision 3D scene archives, and such archives pave the way for a detailed understanding of the corresponding 3D scenes. We focus on 2D range images~(RIs) as a lightweight format for representing 3D LiDAR observations. Although conventional image compression techniques can be adapted to improve compression efficiency for RIs, their practical performance is expected to be limited due to differences in bit precision and the distinct pixel value distribution characteristics between natural images and RIs. We propose a novel implicit neural representation~(INR)--based RI compression method that effectively handles floating-point valued pixels. The proposed method divides RIs into depth and mask images and compresses them using patch-wise and pixel-wise INR architectures with model pruning and quantization, respectively. Experiments on the KITTI dataset show that the proposed method outperforms existing image, point cloud, RI, and INR-based compression methods in terms of 3D reconstruction and detection quality at low bitrates and decoding latency.
Pushing the frontiers of subexponential FPT time for Feedback Vertex Set
Venue: arXiv cs.DS 2026
Year: 2026

The paper deals with the Feedback Vertex Set problem parameterized by the solution size. Given a graph $G$ and a parameter $k$, one has to decide if there is a set $S$ of at most $k$ vertices such that $G-S$ is acyclic. Assuming the Exponential Time Hypothesis, it is known that FVS cannot be solved in time $2^{o(k)}n^{\mathcal{O}(1)}$ in general graphs. To overcome this, many recent results considered FVS restricted to particular intersection graph classes and provided such $2^{o(k)}n^{\mathcal{O}(1)}$ algorithms. In this paper we provide generic conditions on a graph class for the existence of an algorithm solving FVS in subexponential FPT time, i.e. time $2^{k^\varepsilon} \mathop{\rm poly}(n)$, for some $\varepsilon<1$, where $n$ denotes the number of vertices of the instance and $k$ the parameter. On the one hand this result unifies algorithms that have been proposed over the years for several graph classes such as planar graphs, map graphs, unit-disk graphs, pseudo-disk graphs, and string graphs of bounded edge-degree. On the other hand it extends the tractability horizon of FVS to new classes that are not amenable to previously used techniques, in particular intersection graphs of ``thin'' objects like segment graphs or more generally $s$-string graphs.
CLOC: Contrastive Learning for Ordinal Classification with Multi-Margin N-pair Loss
Venue: arXiv cs.CV 2026
Year: 2026

In ordinal classification, misclassifying neighboring ranks is common, yet the consequences of these errors are not the same. For example, misclassifying benign tumor categories is less consequential, compared to an error at the pre-cancerous to cancerous threshold, which could profoundly influence treatment choices. Despite this, existing ordinal classification methods do not account for the varying importance of these margins, treating all neighboring classes as equally significant. To address this limitation, we propose CLOC, a new margin-based contrastive learning method for ordinal classification that learns an ordered representation based on the optimization of multiple margins with a novel multi-margin n-pair loss (MMNP). CLOC enables flexible decision boundaries across key adjacent categories, facilitating smooth transitions between classes and reducing the risk of overfitting to biases present in the training data. We provide empirical discussion regarding the properties of MMNP and show experimental results on five real-world image datasets (Adience, Historical Colour Image Dating, Knee Osteoarthritis, Indian Diabetic Retinopathy Image, and Breast Carcinoma Subtyping) and one synthetic dataset simulating clinical decision bias. Our results demonstrate that CLOC outperforms existing ordinal classification methods and show the interpretability and controllability of CLOC in learning meaningful, ordered representations that align with clinical and practical needs.
Crypto-ncRNA: a bio-inspired post-quantum cryptographic primitive exploiting RNA folding complexity
Venue: arXiv cs.CR 2026
Year: 2026

The imminent realization of fault-tolerant quantum computing precipitates a systemic collapse of classical public-key infrastructure and necessitates an urgent transition to post-quantum cryptography. However, current standardization efforts predominantly rely on structured mathematical problems that may remain vulnerable to unforeseen algorithmic breakthroughs, highlighting a critical need for fundamentally orthogonal security paradigms. Here, we introduce \emph{Crypto-ncRNA} as a biophysically inspired cryptographic primitive that exploits the thermodynamic complexity of non-coding RNA folding as a computational work-factor amplifier. By leveraging the rugged energy landscape inherent to RNA secondary structure prediction, a problem intractable to rapid inversion, we establish a security foundation independent of conventional number-theoretic assumptions. We validate this approach by mapping the folding problem to a Quadratic Unconstrained Binary Optimization model and demonstrate theoretical resilience against quantum optimization attacks including the Quantum Approximate Optimization Algorithm. Functioning as a symmetric key encapsulation and derivation primitive dependent on pre-shared seeds, Crypto-ncRNA achieves throughputs competitive with software-based Advanced Encryption Standard implementations. By utilizing the generated high-entropy keys within a standard stream cipher framework, it exhibits ciphertext entropy that satisfies rigorous NIST SP 800-22 statistical standards. These findings not only articulate a novel bio-computational pathway for cryptographic defense but also provide a rigorous algorithmic blueprint for future physical realization, demonstrating that the thermodynamic complexity of biological systems offers a robust and physically grounded frontier for securing digital infrastructure in the post-quantum era.
Beyond Task and Motion Planning: Hierarchical Robot Planning with General-Purpose Skills
Venue: arXiv cs.RO 2026
Year: 2026

Task and motion planning is a well-established approach for solving long-horizon robot planning problems. However, traditional methods assume that each task-level robot action, or skill, can be reduced to kinematic motion planning. We address the challenge of combining motion planning with closed-loop motor controllers that go beyond mere kinematic considerations. We propose a novel framework that integrates these policies into motion planning using Composable Interaction Primitives (CIPs), enabling the use of diverse, non-composable pre-learned skills in hierarchical robot planning. We validate our Task and Skill Planning (TASP) approach through real-world experiments on a bimanual manipulator and a mobile manipulator, demonstrating that CIPs allow diverse robots to combine motion planning with general-purpose skills to solve complex, long-horizon tasks.
Cluster-Aware Attacks on Graph Watermarks
Venue: arXiv cs.CR 2026
Year: 2026

Graph-structured datasets are increasingly central to sensitive applications spanning social networks, biomedical research, and cryptographic systems. As organizations share these datasets with trusted parties for collaborative analysis, protecting against unauthorized redistribution becomes critical. Graph watermarking addresses this challenge by embedding detectable signatures that enable ownership verification and attribution of leaked data. However, despite advances in watermarking techniques, existing robustness evaluations remain limited to random edge perturbation attacks, overlooking more sophisticated adversaries who exploit community structure present in real-world graphs. We introduce the first systematic evaluation of cluster-aware attacks on graph watermarking schemes. We present a threat model in which adversaries leverage community detection algorithms to guide strategic edge modifications, targeting either intra-cluster densification with inter-cluster boundary removal, or intra-cluster sparsification with inter-cluster noise injection. Evaluating against the most comprehensively tested watermarking scheme, we demonstrate that cluster-aware attacks outperform random perturbations across real-world datasets and clustering algorithms. Our findings reveal that cluster-aware attacks reduce attribution accuracy while introducing comparable structural distortion to random attacks, demonstrating superior attack efficiency. These results establish that current watermarking schemes, evaluated solely against random perturbations, remain vulnerable to structure-aware adversarial behavior, highlighting the need for robust defenses that account for community-exploiting adversaries in graph-based privacy protection systems.
Spatiotemporal Analysis of Parallelized Computing at the Extreme Edge
Venue: arXiv cs.PF 2026
Year: 2026

Extreme Edge Computing (EEC) pushes computing even closer to end users than traditional Multi-access Edge Computing (MEC), harnessing the idle resources of Extreme Edge Devices (EEDs) to enable low-latency, distributed processing. However, EEC faces key challenges, including spatial randomness in device distribution, limited EED computational power necessitating parallel task execution, vulnerability to failure, and temporal randomness due to variability in wireless communication and execution times. These challenges highlight the need for a rigorous analytical framework to evaluate EEC performance. We present the first spatiotemporal mathematical model for EEC over large-scale millimeter-wave networks. Utilizing stochastic geometry and an Absorbing Continuous-Time Markov Chain (ACTMC), the framework captures the complex interaction between communication and computation performance, including their temporal overlap during parallel execution. We evaluate two key metrics: average task response delay and task completion probability. Together, they provide a holistic view of latency and reliability. The analysis considers fundamental offloading strategies, including randomized and location-aware schemes, while accounting for EED failures. Results show that there exists an optimal task segmentation that minimizes delay. Under limited EED availability, we investigate a bias-based EEC and MEC collaboration that offloads excess demand to MEC resources, effectively reducing congestion and improving system responsiveness.
Efficient Learning on Large Graphs using a Densifying Regularity Lemma
Venue: arXiv cs.SI 2026
Year: 2026

Learning on large graphs presents significant challenges, with traditional Message Passing Neural Networks suffering from computational and memory costs scaling linearly with the number of edges. We introduce the Intersecting Block Graph (IBG), a low-rank factorization of large directed graphs based on combinations of intersecting bipartite components, each consisting of a pair of communities, for source and target nodes. By giving less weight to non-edges, we show how to efficiently approximate any graph, sparse or dense, by a dense IBG. Specifically, we prove a constructive version of the weak regularity lemma, showing that for any chosen accuracy, every graph, regardless of its size or sparsity, can be approximated by a dense IBG whose rank depends only on the accuracy. This dependence of the rank solely on the accuracy, and not on the sparsity level, is in contrast to previous forms of the weak regularity lemma. We present a graph neural network architecture operating on the IBG representation of the graph and demonstrating competitive performance on node classification, spatio-temporal graph analysis, and knowledge graph completion, while having memory and computational complexity linear in the number of nodes rather than edges.