OpenRaiser/Intern-Atlas huggingface dataset:
Vision Aided Channel Prediction for Vehicular Communications: A Case Study of Received Power Prediction Using RGB Images
Venue: arXiv cs.CV 2025
Year: 2025

The communication scenarios and channel characteristics of 6G will be more complex and difficult to characterize. Conventional methods for channel prediction face challenges in achieving an optimal balance between accuracy, practicality, and generalizability. Additionally, they often fail to effectively leverage environmental features. Within the framework of integration communication and artificial intelligence as a pivotal development vision for 6G, it is imperative to achieve intelligent prediction of channel characteristics. Vision-aided methods have been employed in various wireless communication tasks, excluding channel prediction, and have demonstrated enhanced efficiency and performance. In this paper, we propose a vision-aided two-stage model for channel prediction in millimeter wave vehicular communication scenarios, realizing accurate received power prediction utilizing solely RGB images. Firstly, we obtain original images of propagation environment through an RGB camera. Secondly, three typical computer vision methods including object detection, instance segmentation and binary mask are employed for environmental information extraction from original images in stage 1, and prediction of received power based on processed images is implemented in stage 2. Pre-trained YOLOv8 and ResNets are used in stages 1 and 2, respectively, and fine-tuned on datasets. Finally, we conduct five experiments to evaluate the performance of proposed model, demonstrating its feasibility, accuracy and generalization capabilities. The model proposed in this paper offers novel solutions for achieving intelligent channel prediction in vehicular communications.
FAAGC: Feature Augmentation on Adaptive Geodesic Curve Based on the shape space theory
Venue: arXiv cs.CV 2025
Year: 2025

Deep learning models have been widely applied across various domains and industries. However, many fields still face challenges due to limited and insufficient data. This paper proposes a Feature Augmentation on Adaptive Geodesic Curve (FAAGC) method in the pre-shape space to increase data. In the pre-shape space, objects with identical shapes lie on a great circle. Thus, we project deep model representations into the pre-shape space and construct a geodesic curve, i.e., an arc of a great circle, for each class. Feature augmentation is then performed by sampling along these geodesic paths. Extensive experiments demonstrate that FAAGC improves classification accuracy under data-scarce conditions and generalizes well across various feature types.
Towards Understanding Depth Perception in Foveated Rendering
Venue: arXiv cs.CV 2025
Year: 2025

The true vision for real-time virtual and augmented reality is reproducing our visual reality in its entirety on immersive displays. To this end, foveated rendering leverages the limitations of spatial acuity in human peripheral vision to allocate computational resources to the fovea while reducing quality in the periphery. Such methods are often derived from studies on the spatial resolution of the human visual system and its ability to perceive blur in the periphery, enabling the potential for high spatial quality in real-time. However, the effects of blur on other visual cues that depend on luminance contrast, such as depth, remain largely unexplored. It is critical to understand this interplay, as accurate depth representation is a fundamental aspect of visual realism. In this paper, we present the first evaluation exploring the effects of foveated rendering on stereoscopic depth perception. We design a psychovisual experiment to quantitatively study the effects of peripheral blur on depth perception. Our analysis demonstrates that stereoscopic acuity remains unaffected (or even improves) by high levels of peripheral blur. Based on our studies, we derive a simple perceptual model that determines the amount of foveation that does not affect stereoacuity. Furthermore, we analyze the model in the context of common foveation practices reported in literature. The findings indicate that foveated rendering does not impact stereoscopic depth perception, and stereoacuity remains unaffected with up to 2x stronger foveation than commonly used. Finally, we conduct a validation experiment and show that our findings hold for complex natural stimuli.
Simulation Streams: A Programming Paradigm for Controlling Large Language Models and Building Complex Systems with Generative AI
Venue: arXiv cs.AI 2025
Year: 2025

We introduce Simulation Streams, a programming paradigm designed to efficiently control and leverage Large Language Models (LLMs) for complex, dynamic simulations and agentic workflows. Our primary goal is to create a minimally interfering framework that harnesses the agentic abilities of LLMs while addressing their limitations in maintaining consistency, selectively ignoring/including information, and enforcing strict world rules. Simulation Streams achieves this through a state-based approach where variables are modified in sequential steps by "operators," producing output on a recurring format and adhering to consistent rules for state variables. This approach focus the LLMs on defined tasks, while aiming to have the context stream remain "in-distribution". The approach incorporates an Entity-Component-System (ECS) architecture to write programs in a more intuitive manner, facilitating reuse of workflows across different components and entities. This ECS approach enhances the modularity of the output stream, allowing for complex, multi-entity simulations while maintaining format consistency, information control, and rule enforcement. It is supported by a custom editor that aids in creating, running, and analyzing simulations. We demonstrate the versatility of simulation streams through an illustrative example of an ongoing market economy simulation, a social simulation of three characters playing a game of catch in a park and a suite of classical reinforcement learning benchmark tasks. These examples showcase Simulation Streams' ability to handle complex, evolving scenarios over 100s-1000s of iterations, facilitate comparisons between different agent workflows and models, and maintain consistency and continued interesting developments in LLM-driven simulations.
Machine Learning Strategies for Parkinson Tremor Classification Using Wearable Sensor Data
Venue: arXiv cs.LG 2025
Year: 2025

Parkinson's disease (PD) is a neurological disorder requiring early and accurate diagnosis for effective management. Machine learning (ML) has emerged as a powerful tool to enhance PD classification and diagnostic accuracy, particularly by leveraging wearable sensor data. This survey comprehensively reviews current ML methodologies used in classifying Parkinsonian tremors, evaluating various tremor data acquisition methodologies, signal preprocessing techniques, and feature selection methods across time and frequency domains, highlighting practical approaches for tremor classification. The survey explores ML models utilized in existing studies, ranging from traditional methods such as Support Vector Machines (SVM) and Random Forests to advanced deep learning architectures like Convolutional Neural Networks (CNN) and Long Short-Term Memory networks (LSTM). We assess the efficacy of these models in classifying tremor patterns associated with PD, considering their strengths and limitations. Furthermore, we discuss challenges and discrepancies in current research and broader challenges in applying ML to PD diagnosis using wearable sensor data. We also outline future research directions to advance ML applications in PD diagnostics, providing insights for researchers and practitioners.
Scaling Policy Gradient Quality-Diversity with Massive Parallelization via Behavioral Variations
Venue: arXiv cs.NE 2025
Year: 2025

Quality-Diversity optimization comprises a family of evolutionary algorithms aimed at generating a collection of diverse and high-performing solutions. MAP-Elites (ME), a notable example, is used effectively in fields like evolutionary robotics. However, the reliance of ME on random mutations from Genetic Algorithms limits its ability to evolve high-dimensional solutions. Methods proposed to overcome this include using gradient-based operators like policy gradients or natural evolution strategies. While successful at scaling ME for neuroevolution, these methods often suffer from slow training speeds, or difficulties in scaling with massive parallelization due to high computational demands or reliance on centralized actor-critic training. In this work, we introduce a fast, sample-efficient ME based algorithm capable of scaling up with massive parallelization, significantly reducing runtimes without compromising performance. Our method, ASCII-ME, unlike existing policy gradient quality-diversity methods, does not rely on centralized actor-critic training. It performs behavioral variations based on time step performance metrics and maps these variations to solutions using policy gradients. Our experiments show that ASCII-ME can generate a diverse collection of high-performing deep neural network policies in less than 250 seconds on a single GPU. Additionally, it operates on average, five times faster than state-of-the-art algorithms while still maintaining competitive sample efficiency.
Exploring Audio Editing Features as User-Centric Privacy Defenses Against Large Language Model(LLM) Based Emotion Inference Attacks
Venue: arXiv cs.CR 2025
Year: 2025

The rapid proliferation of speech-enabled technologies, including virtual assistants, video conferencing platforms, and wearable devices, has raised significant privacy concerns, particularly regarding the inference of sensitive emotional information from audio data. Existing privacy-preserving methods often compromise usability and security, limiting their adoption in practical scenarios. This paper introduces a novel, user-centric approach that leverages familiar audio editing techniques, specifically pitch and tempo manipulation, to protect emotional privacy without sacrificing usability. By analyzing popular audio editing applications on Android and iOS platforms, we identified these features as both widely available and usable. We rigorously evaluated their effectiveness against a threat model, considering adversarial attacks from diverse sources, including Deep Neural Networks (DNNs), Large Language Models (LLMs), and and reversibility testing. Our experiments, conducted on three distinct datasets, demonstrate that pitch and tempo manipulation effectively obfuscates emotional data. Additionally, we explore the design principles for lightweight, on-device implementation to ensure broad applicability across various devices and platforms.
Vibr-eau: Emulating Fluid Behavior in Vessel Handling through Vibrotactile Actuators
Venue: arXiv cs.HC 2025
Year: 2025

Existing methods of haptic feedback for virtual fluids are challenging to scale, lack durability for long-term rough use, and fail to fully capture the expressive haptic qualities of fluids. To overcome these limitations, we present Vibr-eau, a physical system designed to emulate the sensation of virtual fluids in vessels using vibrotactile actuators. Vibr-eau uses spatial and temporal vibrotactile feedback to create realistic haptic sensations within a 3D-printed vessel. When the users are in the virtual environment and interact with the physical vessel, vibration impulses are triggered and the user will feel like there is fluid in the vessel. We explore the impact of motor density, direct touch, and vibration strength on users' perception of virtual fluid sensations. User studies reveal that Vibr-eau effectively simulates dynamic weight shifts and fluid-like sensations, with participants reporting experiences closely resembling real-world interactions with fluids. Our findings contribute to the development of adaptable and scalable haptic applications for virtual fluids, providing insights into optimizing parameters for realistic and perceptually faithful simulated fluid experiences in VR environments.
Probabilistic Joint Recovery Method for CO$_2$ Plume Monitoring
Venue: arXiv cs.LG 2025
Year: 2025

Reducing CO$_2$ emissions is crucial to mitigating climate change. Carbon Capture and Storage (CCS) is one of the few technologies capable of achieving net-negative CO$_2$ emissions. However, predicting fluid flow patterns in CCS remains challenging due to uncertainties in CO$_2$ plume dynamics and reservoir properties. Building on existing seismic imaging methods like the Joint Recovery Method (JRM), which lacks uncertainty quantification, we propose the Probabilistic Joint Recovery Method (pJRM). By estimating posterior distributions across surveys using a shared generative model, pJRM provides uncertainty information to improve risk assessment in CCS projects.
Pneutouch: Exploring the affordances and interactions of haptic inflatables through a wrist-worn interface
Venue: arXiv cs.HC 2025
Year: 2025

Haptic sensations that align with virtual reality (VR) experiences have a profound impact on presence and enjoyment. There is potential to explore the dynamic capabilities of pneumatic inflatables to offer immersive sensations in virtual environments, including variations in shape, size, and stiffness. We introduce Pneutouch, an ungrounded and untethered wrist-worn device designed as a pneumatic haptic interface for VR interactions. Pneutouch's dynamic inflation ability enables programmable stiffness and shape change of haptic proxies. Additionally, multiple haptic proxies can be delivered into and out of the user's hand grasp. We describe the implementation of the Pneutouch device. We conducted user studies to demonstrate the affordances of pneumatic inflatables and assessed the device's efficacy in providing haptic feedback. With Pneutouch, our goal is to expand what can be touched in the virtual space and bring more immersion into virtual reality.
Equivariant Hypergraph Diffusion for Crystal Structure Prediction
Venue: arXiv cs.CE 2025
Year: 2025

Crystal Structure Prediction (CSP) remains a fundamental challenge with significant implications for the development of new materials and the advancement of various scientific disciplines. Recent developments have shown that generative models, particularly diffusion models, hold great promise for CSP. However, traditional graph-based representations, where atomic bonds are modeled as pairwise graph edges, fail to fully capture the intricate high-order interactions essential for accurately representing crystal structures. In this work, we propose a novel approach that utilizes hypergraphs to represent crystal structures, providing a more expressive abstraction for modeling multi-way atomic interactions. By adopting hypergraphs, we can effectively capture complex high-order relationships and symmetries, such as permutation and periodic translation invariance, which are crucial for characterizing crystal structures. In this work, we propose the \textbf{E}quivariant \textbf{H}ypergraph \textbf{Diff}usion Model (\textbf{EH-Diff}), a generative model designed to take advantage of the symmetry-preserving properties of hypergraphs. EH-Diff exploits these features to offer an efficient and accurate method for predicting crystal structures with a strong theoretical justification to preserve invariance properties. Empirically, we conduct extensive experiments on four benchmark datasets, and the results demonstrate that EH-Diff outperforms state-of-the-art CSP methods with only one sample.
Continuous-Time Analysis of Federated Averaging
Venue: arXiv cs.LG 2025
Year: 2025

Federated averaging (FedAvg) is a popular algorithm for horizontal federated learning (FL), where samples are gathered across different clients and are not shared with each other or a central server. Extensive convergence analysis of FedAvg exists for the discrete iteration setting, guaranteeing convergence for a range of loss functions and varying levels of data heterogeneity. We extend this analysis to the continuous-time setting where the global weights evolve according to a multivariate stochastic differential equation (SDE), which is the first time FedAvg has been studied from the continuous-time perspective. We use techniques from stochastic processes to establish convergence guarantees under different loss functions, some of which are more general than existing work in the discrete setting. We also provide conditions for which FedAvg updates to the server weights can be approximated as normal random variables. Finally, we use the continuous-time formulation to reveal generalization properties of FedAvg.
Enforcing MAVLink Safety & Security Properties Via Refined Multiparty Session Types
Venue: arXiv cs.CR 2025
Year: 2025

A compromised system component can issue message sequences that are legal while also leading the overall system into unsafe states. Such stealthy attacks are challenging to characterize, because message interfaces in standard languages specify each individual message separately but do not specify safe sequences of messages. We present initial results from ongoing work applying refined multiparty session types as a mechanism for expressing and enforcing proper message usage to exclude unsafe sequences. We illustrate our approach by using refined multiparty session types to mitigate safety and security issues in the MAVLink protocol commonly used in UAVs.
Predictive Prompt Analysis
Venue: arXiv cs.SE 2025
Year: 2025

Large Language Models (LLMs) are machine learning models that have seen widespread adoption due to their capability of handling previously difficult tasks. LLMs, due to their training, are sensitive to how exactly a question is presented, also known as prompting. However, prompting well is challenging, as it has been difficult to uncover principles behind prompting -- generally, trial-and-error is the most common way of improving prompts, despite its significant computational cost. In this context, we argue it would be useful to perform `predictive prompt analysis', in which an automated technique would perform a quick analysis of a prompt and predict how the LLM would react to it, relative to a goal provided by the user. As a demonstration of the concept, we present Syntactic Prevalence Analyzer (SPA), a predictive prompt analysis approach based on sparse autoencoders (SAEs). SPA accurately predicted how often an LLM would generate target syntactic structures during code synthesis, with up to 0.994 Pearson correlation between the predicted and actual prevalence of the target structure. At the same time, SPA requires only 0.4\% of the time it takes to run the LLM on a benchmark. As LLMs are increasingly used during and integrated into modern software development, our proposed predictive prompt analysis concept has the potential to significantly ease the use of LLMs for both practitioners and researchers.
Minimum Time Strategies for a Differential Drive Robot Escaping from a Circular Detection Region
Venue: arXiv cs.RO 2025
Year: 2025

A Differential Drive Robot (DDR) located inside a circular detection region in the plane wants to escape from it in minimum time. Various robotics applications can be modeled like the previous problem, such as a DDR escaping as soon as possible from a forbidden/dangerous region in the plane or running out from the sensor footprint of an unmanned vehicle flying at a constant altitude. In this paper, we find the motion strategies to accomplish its goal under two scenarios. In one, the detection region moves slower than the DDR and seeks to prevent escape; in another, its position is fixed. We formulate the problem as a zero-sum pursuit-evasion game, and using differential games theory, we compute the players' time-optimal motion strategies. Given the DDR's speed advantage, it can always escape by translating away from the center of the detection region at maximum speed. In this work, we show that the previous strategy could be optimal in some cases; however, other motion strategies emerge based on the player's speed ratio and the players' initial configurations.
Streamlining Security Vulnerability Triage with Large Language Models
Venue: arXiv cs.SE 2025
Year: 2025

Bug triaging for security vulnerabilities is a critical part of software maintenance, ensuring that the most pressing vulnerabilities are addressed promptly to safeguard system integrity and user data. However, the process is resource-intensive and comes with challenges, including classifying software vulnerabilities, assessing their severity, and managing a high volume of bug reports. In this paper, we present CASEY, a novel approach that leverages Large Language Models (in our case, the GPT model) that automates the identification of Common Weakness Enumerations (CWEs) of security bugs and assesses their severity. CASEY employs prompt engineering techniques and incorporates contextual information at varying levels of granularity to assist in the bug triaging process. We evaluated CASEY using an augmented version of the National Vulnerability Database (NVD), employing quantitative and qualitative metrics to measure its performance across CWE identification, severity assessment, and their combined analysis. CASEY achieved a CWE identification accuracy of 68%, a severity identification accuracy of 73.6%, and a combined accuracy of 51.2% for identifying both. These results demonstrate the potential of LLMs in identifying CWEs and severity levels, streamlining software vulnerability management, and improving the efficiency of security vulnerability triaging workflows.
Algebra Unveils Deep Learning -- An Invitation to Neuroalgebraic Geometry
Venue: arXiv cs.LG 2025
Year: 2025

In this position paper, we promote the study of function spaces parameterized by machine learning models through the lens of algebraic geometry. To this end, we focus on algebraic models, such as neural networks with polynomial activations, whose associated function spaces are semi-algebraic varieties. We outline a dictionary between algebro-geometric invariants of these varieties, such as dimension, degree, and singularities, and fundamental aspects of machine learning, such as sample complexity, expressivity, training dynamics, and implicit bias. Along the way, we review the literature and discuss ideas beyond the algebraic domain. This work lays the foundations of a research direction bridging algebraic geometry and deep learning, that we refer to as neuroalgebraic geometry.
Meta-learning of shared linear representations beyond well-specified linear regression
Venue: arXiv cs.LG 2025
Year: 2025

Motivated by multi-task and meta-learning approaches, we consider the problem of learning structure shared by tasks or users, such as shared low-rank representations or clustered structures. While all previous works focus on well-specified linear regression, we consider more general convex objectives, where the structural low-rank and cluster assumptions are expressed on the optima of each function. We show that under mild assumptions such as \textit{Hessian concentration} and \textit{noise concentration at the optimum}, rank and clustered regularized estimators recover such structure, provided the number of samples per task and the number of tasks are large enough. We then study the problem of recovering the subspace in which all the solutions lie, in the setting where there is only a single sample per task: we show that in that case, the rank-constrained estimator can recover the subspace, but that the number of tasks needs to scale exponentially large with the dimension of the subspace. Finally, we provide a polynomial-time algorithm via nuclear norm constraints for learning a shared linear representation in the context of convex learning objectives.