OpenRaiser/Intern-Atlas huggingface dataset:
Social Distancing Equilibria in Games under Conventional SI Dynamics
Venue: arXiv cs.GT 2026
Year: 2026

The mathematical characterization of social-distancing games in classical epidemic theory remains an important question, for their applications to both infectious-disease theory and memetic theory. We consider a special case of the dynamic finite-duration SI social-distancing game where payoffs are accounted using Markov decision theory with zero-discounting, while distancing is constrained by threshold-linear running-costs, and the running-cost of perfect-distancing is finite. In this special case, we are able construct strategic equilibria satisfying the Nash best-response condition explicitly by integration. Our constructions are obtained using a new change of variables which simplifies the geometry and analysis. As it turns out, there are no singular solutions, and a time-dependent bang-bang strategy consisting of a wait-and-see phase followed by a lock-down phase is always the unique strategic equilibrium. We also show that in a restricted strategy space the bang-bang Nash equilibrium is an ESS, and that the optimal public policy exactly corresponds with the equilibrium strategy.
EvoTok: A Unified Image Tokenizer via Residual Latent Evolution for Visual Understanding and Generation
Venue: arXiv cs.CV 2026
Year: 2026

The development of unified multimodal large language models (MLLMs) is fundamentally challenged by the granularity gap between visual understanding and generation: understanding requires high-level semantic abstractions, while image generation demands fine-grained pixel-level representations. Existing approaches usually enforce the two supervision on the same set of representation or decouple these two supervision on separate feature spaces, leading to interference and inconsistency, respectively. In this work, we propose EvoTok, a unified image tokenizer that reconciles these requirements through a residual evolution process within a shared latent space. Instead of maintaining separate token spaces for pixels and semantics, EvoTok encodes an image into a cascaded sequence of residual tokens via residual vector quantization. This residual sequence forms an evolution trajectory where earlier stages capture low-level details and deeper stages progressively transition toward high-level semantic representations. Despite being trained on a relatively modest dataset of 13M images, far smaller than the billion-scale datasets used by many previous unified tokenizers, EvoTok achieves a strong reconstruction quality of 0.43 rFID on ImageNet-1K at 256x256 resolution. When integrated with a large language model, EvoTok shows promising performance across 7 out of 9 visual understanding benchmarks, and remarkable results on image generation benchmarks such as GenEval and GenAI-Bench. These results demonstrate that modeling visual representations as an evolving trajectory provides an effective and principled solution for unifying visual understanding and generation.
Structure Selection for Fairness-Constrained Differentially Private Data Synthesis
Venue: arXiv cs.DB 2026
Year: 2026

Differential privacy (DP) enables safe data release, with synthetic data generation emerging as a common approach in recent years. Yet standard synthesizers preserve all dependencies in the data, including spurious correlations between sensitive attributes and outcomes. In fairness-critical settings, this reproduces unwanted bias. A principled remedy is to enforce conditional independence (CI) constraints, which encode domain knowledge or legal requirements that outcomes be independent of sensitive attributes once admissible factors are accounted for. DP synthesis typically proceeds in two phases: (i) a measure- ment step that privatizes selected marginals, often structured via minimum spanning trees (MSTs), and (ii) a reconstruction step that fits a probabilistic model consistent with the noisy marginals. We propose PrivCI, which enforces CI during the measurement step via a CI-aware greedy MST algorithm that integrates feasibility checks into Kruskal's construction under the exponential mechanism, improving accuracy over competing methods. Experiments on standard fairness benchmarks show that PrivCI achieves stronger fidelity and predictive accuracy than prior baselines while satisfying the specified CI constraints.
CRAFT: A Tendon-Driven Hand with Hybrid Hard-Soft Compliance
Venue: arXiv cs.RO 2026
Year: 2026

We introduce CRAFT hand, a tendon-driven anthropomorphic hand with hybrid hard-soft compliance for contact-rich manipulation. The design is based on a simple idea: contact is not uniform across the hand. Impacts concentrate at joints, while links carry most of the load. CRAFT places soft material at joints and keeps links rigid, and uses rollingcontact joint surfaces to keep flexion on repeatable motion paths. Fifteen motors mounted on the fingers drive the hand through tendons, keeping the form factor compact and the fingers light. In structural tests, CRAFT improves strength and endurance while maintaining comparable repeatability. In teleoperation, CRAFT improves handling of fragile and low-friction items, and the hand covers 33/33 grasps in the Feix taxonomy. The full design costs under $600 and will be released open-source with visionbased teleoperation and simulation integration. Project page: http://craft-hand.github.io/
O3N: Omnidirectional Open-Vocabulary Occupancy Prediction
Venue: arXiv cs.CV 2026
Year: 2026

Understanding and reconstructing the 3D world through omnidirectional perception is an inevitable trend in the development of autonomous agents and embodied intelligence. However, existing 3D occupancy prediction methods are constrained by limited perspective inputs and predefined training distribution, making them difficult to apply to embodied agents that require comprehensive and safe perception of scenes in open world exploration. To address this, we present O3N, the first purely visual, end-to-end Omnidirectional Open-vocabulary Occupancy predictioN framework. O3N embeds omnidirectional voxels in a polar-spiral topology via the Polar-spiral Mamba (PsM) module, enabling continuous spatial representation and long-range context modeling across 360°. The Occupancy Cost Aggregation (OCA) module introduces a principled mechanism for unifying geometric and semantic supervision within the voxel space, ensuring consistency between the reconstructed geometry and the underlying semantic structure. Moreover, Natural Modality Alignment (NMA) establishes a gradient-free alignment pathway that harmonizes visual features, voxel embeddings, and text semantics, forming a consistent "pixel-voxel-text" representation triad. Extensive experiments on multiple models demonstrate that our method not only achieves state-of-the-art performance on QuadOcc and Human360Occ benchmarks but also exhibits remarkable cross-scene generalization and semantic scalability, paving the way toward universal 3D world modeling. The source code will be made publicly available at https://github.com/MengfeiD/O3N.
FlashMotion: Few-Step Controllable Video Generation with Trajectory Guidance
Venue: arXiv cs.CV 2026
Year: 2026

Recent advances in trajectory-controllable video generation have achieved remarkable progress. Previous methods mainly use adapter-based architectures for precise motion control along predefined trajectories. However, all these methods rely on a multi-step denoising process, leading to substantial time redundancy and computational overhead. While existing video distillation methods successfully distill multi-step generators into few-step, directly applying these approaches to trajectory-controllable video generation results in noticeable degradation in both video quality and trajectory accuracy. To bridge this gap, we introduce FlashMotion, a novel training framework designed for few-step trajectory-controllable video generation. We first train a trajectory adapter on a multi-step video generator for precise trajectory control. Then, we distill the generator into a few-step version to accelerate video generation. Finally, we finetune the adapter using a hybrid strategy that combines diffusion and adversarial objectives, aligning it with the few-step generator to produce high-quality, trajectory-accurate videos. For evaluation, we introduce FlashBench, a benchmark for long-sequence trajectory-controllable video generation that measures both video quality and trajectory accuracy across varying numbers of foreground objects. Experiments on two adapter architectures show that FlashMotion surpasses existing video distillation methods and previous multi-step models in both visual quality and trajectory consistency.
EgoIntent: An Egocentric Step-level Benchmark for Understanding What, Why, and Next
Venue: arXiv cs.CV 2026
Year: 2026

Multimodal Large Language Models (MLLMs) have demonstrated remarkable video reasoning capabilities across diverse tasks. However, their ability to understand human intent at a fine-grained level in egocentric videos remains largely unexplored. Existing benchmarks focus primarily on episode-level intent reasoning, overlooking the finer granularity of step-level intent understanding. Yet applications such as intelligent assistants, robotic imitation learning, and augmented reality guidance require understanding not only what a person is doing at each step, but also why and what comes next, in order to provide timely and context-aware support. To this end, we introduce EgoIntent, a step-level intent understanding benchmark for egocentric videos. It comprises 3,014 steps spanning 15 diverse indoor and outdoor daily-life scenarios, and evaluates models on three complementary dimensions: local intent (What), global intent (Why), and next-step plan (Next). Crucially, each clip is truncated immediately before the key outcome of the queried step (e.g., contact or grasp) occurs and contains no frames from subsequent steps, preventing future-frame leakage and enabling a clean evaluation of anticipatory step understanding and next-step planning. We evaluate 15 MLLMs, including both state-of-the-art closed-source and open-source models. Even the best-performing model achieves an average score of only 33.31 across the three intent dimensions, underscoring that step-level intent understanding in egocentric videos remains a highly challenging problem that calls for further investigation.
Linking Perception, Confidence and Accuracy in MLLMs
Venue: arXiv cs.CV 2026
Year: 2026

Recent advances in Multi-modal Large Language Models (MLLMs) have predominantly focused on enhancing visual perception to improve accuracy. However, a critical question remains unexplored: Do models know when they do not know? Through a probing experiment, we reveal a severe confidence miscalibration problem in MLLMs. To address this, we propose Confidence-Driven Reinforcement Learning (CDRL), which uses original-noise image pairs and a novel confidence-based reward to enhance perceptual sensitivity and robustly calibrate the model's confidence. Beyond training benefits, calibrated confidence enables more effective test-time scaling as a free lunch. We further propose Confidence-Aware Test-Time Scaling (CA-TTS), which dynamically coordinates Self-Consistency, Self-Reflection, and Visual Self-Check modules guided by confidence signals. An Expert Model acts in multiple roles (e.g., Planner, Critic, Voter) to schedule these modules and provide external verification. Our integrated framework establishes new state-of-the-art results with consistent 8.8% gains across four benchmarks. More ablation studies demonstrate the effectiveness of each module and scaling superiority.
GlyphBanana: Advancing Precise Text Rendering Through Agentic Workflows
Venue: arXiv cs.CV 2026
Year: 2026

Despite recent advances in generative models driving significant progress in text rendering, accurately generating complex text and mathematical formulas remains a formidable challenge. This difficulty primarily stems from the limited instruction-following capabilities of current models when encountering out-of-distribution prompts. To address this, we introduce GlyphBanana, alongside a corresponding benchmark specifically designed for rendering complex characters and formulas. GlyphBanana employs an agentic workflow that integrates auxiliary tools to inject glyph templates into both the latent space and attention maps, facilitating the iterative refinement of generated images. Notably, our training-free approach can be seamlessly applied to various Text-to-Image (T2I) models, achieving superior precision compared to existing baselines. Extensive experiments demonstrate the effectiveness of our proposed workflow. Associated code is publicly available at https://github.com/yuriYanZeXuan/GlyphBanana.
Time, Message and Memory-Optimal Distributed Minimum Spanning Tree and Partwise Aggregation
Venue: arXiv cs.DS 2026
Year: 2026

Memory-(in)efficiency is a crucial consideration that oftentimes prevents deployment of state-of-the-art distributed algorithms in real-life modern networks. In the context of the MST problem, roughly speaking, there are three types of algorithms. The algorithm of Gallager-Humblet-Spira and its versions are memory- and message- efficient, but their running time is at least linear in the number of vertices $n$, even when the unweighted diameter $D$ is much smaller than $n$. The algorithm of Garay-Kutten-Peleg and its versions are time-efficient, but not message- or memory-efficient. The more recent algorithms of are time- and message-efficient, but are not memory-efficient. As a result, GHS-type algorithms are much more prominent in real-life applications than time-efficient ones. In this paper we develop a deterministic time-, message- and memory-efficient algorithm for the MST problem. It is also applicable to the more general partwise aggregation problem. We believe that our techniques will be useful for devising memory-efficient versions for many other distributed problems.
Coalgebraic Path Constraints
Venue: arXiv cs.LO 2026
Year: 2026

Axiomatizing covarieties of coalgebras for an endofunctor is less intuitive than axiomatizing varieties of algebras via equations (Dahlqvist and Schmid, 2022). Existing techniques come from coalgebraic modal logic, pattern avoidance specifications, and hidden algebra. We introduce equational path constraints, a well-behaved and relatively easy to describe class of finitary behavioural properties that provide an algebra-flavoured alternative to coequations. The basic idea is to assign a pair of values to each path through a coalgebra and posit that the two values coincide. We show that equational path constraints define covarieties and construct final coalgebras relative to equational path constraints in some concrete cases. We connect equational path constraints to coequations when values computed from paths live in a monad, and we compute an upper bound on the number of colours needed to express the coequation. One of our constructions is reminiscent of the initial/terminal sequences of (Adámek, 1974) and (Barr, 1993). Motivating examples include commutativity conditions in automata theory, differential equations, bi-infinite streams, and frame conditions.
One Model, Many Budgets: Elastic Latent Interfaces for Diffusion Transformers
Venue: arXiv cs.CV 2026
Year: 2026

Diffusion transformers (DiTs) achieve high generative quality but lock FLOPs to image resolution, limiting principled latency-quality trade-offs, and allocate computation uniformly across input spatial tokens, wasting resource allocation to unimportant regions. We introduce Elastic Latent Interface Transformer (ELIT), a drop-in, DiT-compatible mechanism that decouples input image size from compute. Our approach inserts a latent interface, a learnable variable-length token sequence on which standard transformer blocks can operate. Lightweight Read and Write cross-attention layers move information between spatial tokens and latents and prioritize important input regions. By training with random dropping of tail latents, ELIT learns to produce importance-ordered representations with earlier latents capturing global structure while later ones contain information to refine details. At inference, the number of latents can be dynamically adjusted to match compute constraints. ELIT is deliberately minimal, adding two cross-attention layers while leaving the rectified flow objective and the DiT stack unchanged. Across datasets and architectures (DiT, U-ViT, HDiT, MM-DiT), ELIT delivers consistent gains. On ImageNet-1K 512px, ELIT delivers an average gain of $35.3\%$ and $39.6\%$ in FID and FDD scores. Project page: https://snap-research.github.io/elit/
Trust Your Critic: Robust Reward Modeling and Reinforcement Learning for Faithful Image Editing and Generation
Venue: arXiv cs.CV 2026
Year: 2026

Reinforcement learning (RL) has emerged as a promising paradigm for enhancing image editing and text-to-image (T2I) generation. However, current reward models, which act as critics during RL, often suffer from hallucinations and assign noisy scores, inherently misguiding the optimization process. In this paper, we present FIRM (Faithful Image Reward Modeling), a comprehensive framework that develops robust reward models to provide accurate and reliable guidance for faithful image generation and editing. First, we design tailored data curation pipelines to construct high-quality scoring datasets. Specifically, we evaluate editing using both execution and consistency, while generation is primarily assessed via instruction following. Using these pipelines, we collect the FIRM-Edit-370K and FIRM-Gen-293K datasets, and train specialized reward models (FIRM-Edit-8B and FIRM-Gen-8B) that accurately reflect these criteria. Second, we introduce FIRM-Bench, a comprehensive benchmark specifically designed for editing and generation critics. Evaluations demonstrate that our models achieve superior alignment with human judgment compared to existing metrics. Furthermore, to seamlessly integrate these critics into the RL pipeline, we formulate a novel "Base-and-Bonus" reward strategy that balances competing objectives: Consistency-Modulated Execution (CME) for editing and Quality-Modulated Alignment (QMA) for generation. Empowered by this framework, our resulting models FIRM-Qwen-Edit and FIRM-SD3.5 achieve substantial performance breakthroughs. Comprehensive experiments demonstrate that FIRM mitigates hallucinations, establishing a new standard for fidelity and instruction adherence over existing general models. All of our datasets, models, and code have been publicly available at https://firm-reward.github.io.
Attend Before Attention: Efficient and Scalable Video Understanding via Autoregressive Gazing
Venue: arXiv cs.CV 2026
Year: 2026

Multi-modal large language models (MLLMs) have advanced general-purpose video understanding but struggle with long, high-resolution videos -- they process every pixel equally in their vision transformers (ViTs) or LLMs despite significant spatiotemporal redundancy. We introduce AutoGaze, a lightweight module that removes redundant patches before processed by a ViT or an MLLM. Trained with next-token prediction and reinforcement learning, AutoGaze autoregressively selects a minimal set of multi-scale patches that can reconstruct the video within a user-specified error threshold, eliminating redundancy while preserving information. Empirically, AutoGaze reduces visual tokens by 4x-100x and accelerates ViTs and MLLMs by up to 19x, enabling scaling MLLMs to 1K-frame 4K-resolution videos and achieving superior results on video benchmarks (e.g., 67.0% on VideoMME). Furthermore, we introduce HLVid: the first high-resolution, long-form video QA benchmark with 5-minute 4K-resolution videos, where an MLLM scaled with AutoGaze improves over the baseline by 10.1% and outperforms the previous best MLLM by 4.5%. Project page: https://autogaze.github.io/.
The Latent Color Subspace: Emergent Order in High-Dimensional Chaos
Venue: arXiv cs.LG 2026
Year: 2026

Text-to-image generation models have advanced rapidly, yet achieving fine-grained control over generated images remains difficult, largely due to limited understanding of how semantic information is encoded. We develop an interpretation of the color representation in the Variational Autoencoder latent space of FLUX.1 [Dev], revealing a structure reflecting Hue, Saturation, and Lightness. We verify our Latent Color Subspace (LCS) interpretation by demonstrating that it can both predict and explicitly control color, introducing a fully training-free method in FLUX based solely on closed-form latent-space manipulation. Code is available at https://github.com/ExplainableML/LCS.
$Ψ_0$: An Open Foundation Model Towards Universal Humanoid Loco-Manipulation
Venue: arXiv cs.RO 2026
Year: 2026

We introduce $Ψ_0$ (Psi-Zero), an open foundation model to address challenging humanoid loco-manipulation tasks. While existing approaches often attempt to address this fundamental problem by co-training on large and diverse human and humanoid data, we argue that this strategy is suboptimal due to the fundamental kinematic and motion disparities between humans and humanoid robots. Therefore, data efficiency and model performance remain unsatisfactory despite the considerable data volume. To address this challenge, \ours\;decouples the learning process to maximize the utility of heterogeneous data sources. Specifically, we propose a staged training paradigm with different learning objectives: First, we autoregressively pre-train a VLM backbone on large-scale egocentric human videos to acquire generalizable visual-action representations. Then, we post-train a flow-based action expert on high-quality humanoid robot data to learn precise robot joint control. Our research further identifies a critical yet often overlooked data recipe: in contrast to approaches that scale with noisy Internet clips or heterogeneous cross-embodiment robot datasets, we demonstrate that pre-training on high-quality egocentric human manipulation data followed by post-training on domain-specific real-world humanoid trajectories yields superior performance. Extensive real-world experiments demonstrate that \ours\ achieves the best performance using only about 800 hours of human video data and 30 hours of real-world robot data, outperforming baselines pre-trained on more than 10$\times$ as much data by over 40\% in overall success rate across multiple tasks. We will open-source the entire ecosystem to the community, including a data processing and training pipeline, a humanoid foundation model, and a real-time action inference engine.
A Holistic Framework for Automated Configuration Recommendation for Cloud Service Monitoring
Venue: arXiv cs.DC 2026
Year: 2026

Reliability of large-scale cloud services is critical for user satisfaction and business continuity. Despite significant investments in reliability engineering, production incidents remain inevitable, often leading to customer impact and operational overhead. In large cloud companies, multiple services are deployed across regions necessitating robust health monitoring systems. However, the current monitor configuration process is manual, largely reactive and ad hoc, resulting in gaps in coverage and redundant alerts. In this paper, we present a comprehensive study of monitor creation in Microsoft, identifying key components in the existing process. We further design a modular recommendation framework that processes the graph structured service entities to suggest optimal monitor configurations. Through extensive experimentation on historical data and user study of recommendations for production services at Microsoft, we demonstrate the efficacy of our approach in providing relevant recommendations for monitor configurations.