OpenRaiser/Intern-Atlas huggingface dataset:
CREME: Robustness Enhancement of Code LLMs via Layer-Aware Model Editing
Venue: arXiv cs.SE 2025
Year: 2025

Large language models (LLMs) have demonstrated impressive capabilities in code generation, where the natural language prompt plays a crucial role in conveying user intent to the model. However, prior studies have shown that LLMs are highly sensitive to prompt perturbations. Minor modifications in wording, syntax, or formatting can significantly reduce the functional correctness of generated code. As perturbations frequently occur in real-world scenarios, improving the robustness of LLMs to prompt perturbations is essential for ensuring reliable performance in practical code generation. In this paper, we introduce CREME (Code Robustness Enhancement via Model Editing), a novel approach that enhances LLM robustness through targeted parameter updates. CREME first identifies robustness-sensitive layers by comparing hidden states between an original prompt and its perturbed variant. Then, it performs lightweight parameter editing at the identified layer to reduce performance degradation. We evaluate CREME on two widely used code generation benchmarks (HumanEval and MBPP) along with their perturbed counterparts. Experimental results show that CREME improves Pass@1 accuracy by 63% on perturbed prompts while maintaining stable performance on clean inputs, with accuracy deviations within 1%. Further analysis reveals that robustness-sensitive layers are primarily concentrated in the middle and deeper layers of the network, and their locations vary across different model architectures. These insights provide a valuable foundation for developing future robustness-oriented editing strategies.
Improving Predictions on Highly Unbalanced Data Using Open Source Synthetic Data Upsampling
Venue: arXiv cs.LG 2025
Year: 2025

Unbalanced tabular data sets present significant challenges for predictive modeling and data analysis across a wide range of applications. In many real-world scenarios, such as fraud detection, medical diagnosis, and rare event prediction, minority classes are vastly underrepresented, making it difficult for traditional machine learning algorithms to achieve high accuracy. These algorithms tend to favor the majority class, leading to biased models that struggle to accurately represent minority classes. Synthetic data holds promise for addressing the under-representation of minority classes by providing new, diverse, and highly realistic samples. This paper presents a benchmark study on the use of AI-generated synthetic data for upsampling highly unbalanced tabular data sets. We evaluate the effectiveness of an open-source solution, the Synthetic Data SDK by MOSTLY AI, which provides a flexible and user-friendly approach to synthetic upsampling for mixed-type data. We compare predictive models trained on data sets upsampled with synthetic records to those using standard methods, such as naive oversampling and SMOTE-NC. Our results demonstrate that synthetic data can improve predictive accuracy for minority groups by generating diverse data points that fill gaps in sparse regions of the feature space. We show that upsampled synthetic training data consistently results in top-performing predictive models, particularly for mixed-type data sets containing very few minority samples.
PromptAL: Sample-Aware Dynamic Soft Prompts for Few-Shot Active Learning
Venue: arXiv cs.CL 2025
Year: 2025

Active learning (AL) aims to optimize model training and reduce annotation costs by selecting the most informative samples for labeling. Typically, AL methods rely on the empirical distribution of labeled data to define the decision boundary and perform uncertainty or diversity estimation, subsequently identifying potential high-quality samples. In few-shot scenarios, the empirical distribution often diverges significantly from the target distribution, causing the decision boundary to shift away from its optimal position. However, existing methods overlook the role of unlabeled samples in enhancing the empirical distribution to better align with the target distribution, resulting in a suboptimal decision boundary and the selection of samples that inadequately represent the target distribution. To address this, we propose a hybrid AL framework, termed \textbf{PromptAL} (Sample-Aware Dynamic Soft \textbf{Prompts} for Few-Shot \textbf{A}ctive \textbf{L}earning). This framework accounts for the contribution of each unlabeled data point in aligning the current empirical distribution with the target distribution, thereby optimizing the decision boundary. Specifically, PromptAL first leverages unlabeled data to construct sample-aware dynamic soft prompts that adjust the model's predictive distribution and decision boundary. Subsequently, based on the adjusted decision boundary, it integrates uncertainty estimation with both global and local diversity to select high-quality samples that more accurately represent the target distribution. Experimental results on six in-domain and three out-of-domain datasets show that PromptAL achieves superior performance over nine baselines. Our codebase is openly accessible.
EarthCrafter: Scalable 3D Earth Generation via Dual-Sparse Latent Diffusion
Venue: arXiv cs.CV 2025
Year: 2025

Despite the remarkable developments achieved by recent 3D generation works, scaling these methods to geographic extents, such as modeling thousands of square kilometers of Earth's surface, remains an open challenge. We address this through a dual innovation in data infrastructure and model architecture. First, we introduce Aerial-Earth3D, the largest 3D aerial dataset to date, consisting of 50k curated scenes (each measuring 600m x 600m) captured across the U.S. mainland, comprising 45M multi-view Google Earth frames. Each scene provides pose-annotated multi-view images, depth maps, normals, semantic segmentation, and camera poses, with explicit quality control to ensure terrain diversity. Building on this foundation, we propose EarthCrafter, a tailored framework for large-scale 3D Earth generation via sparse-decoupled latent diffusion. Our architecture separates structural and textural generation: 1) Dual sparse 3D-VAEs compress high-resolution geometric voxels and textural 2D Gaussian Splats (2DGS) into compact latent spaces, largely alleviating the costly computation suffering from vast geographic scales while preserving critical information. 2) We propose condition-aware flow matching models trained on mixed inputs (semantics, images, or neither) to flexibly model latent geometry and texture features independently. Extensive experiments demonstrate that EarthCrafter performs substantially better in extremely large-scale generation. The framework further supports versatile applications, from semantic-guided urban layout generation to unconditional terrain synthesis, while maintaining geographic plausibility through our rich data priors from Aerial-Earth3D. Our project page is available at https://whiteinblue.github.io/earthcrafter/
Explainable Vulnerability Detection in C/C++ Using Edge-Aware Graph Attention Networks
Venue: arXiv cs.CR 2025
Year: 2025

Detecting security vulnerabilities in source code remains challenging, particularly due to class imbalance in real-world datasets where vulnerable functions are under-represented. Existing learning-based methods often optimise for recall, leading to high false positive rates and reduced usability in development workflows. Furthermore, many approaches lack explainability, limiting their integration into security workflows. This paper presents ExplainVulD, a graph-based framework for vulnerability detection in C/C++ code. The method constructs Code Property Graphs and represents nodes using dual-channel embeddings that capture both semantic and structural information. These are processed by an edge-aware attention mechanism that incorporates edge-type embeddings to distinguish among program relations. To address class imbalance, the model is trained using class-weighted cross-entropy loss. ExplainVulD achieves a mean accuracy of 88.25 percent and an F1 score of 48.23 percent across 30 independent runs on the ReVeal dataset. These results represent relative improvements of 4.6 percent in accuracy and 16.9 percent in F1 score compared to the ReVeal model, a prior learning-based method. The framework also outperforms static analysis tools, with relative gains of 14.0 to 14.1 percent in accuracy and 132.2 to 201.2 percent in F1 score. Beyond improved detection performance, ExplainVulD produces explainable outputs by identifying the most influential code regions within each function, supporting transparency and trust in security triage.
Animated Transition between Node-Link and Parallel Coordinates Visualizations
Venue: arXiv cs.HC 2025
Year: 2025

Multi-faceted data visualization typically involves several dedicated views. To create a comprehensive understanding of the data, users have to mentally integrate the information from the different views. This integration is hindered by context switches between views and usually requires interactive methods such as brushing and linking. Animated transitions have also been shown to be able to mediate context switches and improve understanding. Yet, most existing animated transitions consider only basic views showing the same data facet. In this work, we study how the gap between node-link diagrams, showing graph structure, and parallel coordinates plots, showing multivariate attributes, can be narrowed via smooth animated transitions. Based on two design goals (traceability and swiftness), we outline a partial design space including several design options. These inform the implementation of two alternative transition variants: a basic variant with plain interpolation and an advanced variant that uses our design space and accepted animation techniques, including staging and staggering. In a preliminary study, we asked seven participants for qualitative feedback. We found that the swiftness of the basic variant is preferred, while the traceability of data items is better with the slower advanced variant.
SASH: Decoding Community Structure in Graphs
Venue: arXiv cs.SI 2025
Year: 2025

Detection of communities in a graph entails identifying clusters of densely connected vertices; the area has a variety of important applications and a rich literature. The problem has previously been situated in the realm of error correcting codes by viewing a graph as a noisy version of the assumed underlying communities. In this paper, we introduce an encoding of community structure along with the resulting code's parameters. We then present a novel algorithm, SASH, to decode to estimated communities given an observed dataset. We demonstrate the performance of SASH via simulations on an assortative planted partition model and on the Zachary's Karate Club dataset.
AI for Better UX in Computer-Aided Engineering: Is Academia Catching Up with Industry Demands? A Multivocal Literature Review
Venue: arXiv cs.HC 2025
Year: 2025

Computer-Aided Engineering (CAE) enables simulation experts to optimize complex models, but faces challenges in user experience (UX) that limit efficiency and accessibility. While artificial intelligence (AI) has demonstrated potential to enhance CAE processes, research integrating these fields with a focus on UX remains fragmented. This paper presents a multivocal literature review (MLR) examining how AI enhances UX in CAE software across both academic research and industry implementations. Our analysis reveals significant gaps between academic explorations and industry applications, with companies actively implementing LLMs, adaptive UIs, and recommender systems while academic research focuses primarily on technical capabilities without UX validation. Key findings demonstrate opportunities in AI-powered guidance, adaptive interfaces, and workflow automation that remain underexplored in current research. By mapping the intersection of these domains, this study provides a foundation for future work to address the identified research gaps and advance the integration of AI to improve CAE user experience.
On the Effectiveness of LLM-as-a-judge for Code Generation and Summarization
Venue: arXiv cs.SE 2025
Year: 2025

Large Language Models have been recently exploited as judges for complex natural language processing tasks, such as Q&A. The basic idea is to delegate to an LLM the assessment of the "quality" of the output provided by an automated technique for tasks for which: (i) quantitative metrics would only tell part of the story, and; (ii) a large-scale human-based evaluation would be too expensive. LLMs-as-a-judge, if proven effective for a specific task, can also unlock new possibilities for automation, with several LLMs proposing a solution for a given instance of the task and others judging and deciding what is the best output to show the user. We study the effectiveness of LLMs-as-a-judge for two code-related tasks, namely code generation and code summarization. The rationale for choosing these tasks is two-fold. First, quantitative metrics are usually not enough for the assessment of code summarizers/generators. For example, it is well documented that metrics such as BLEU are quite weak proxies for the quality of the generated summaries. Second, even state-of-the-art techniques still struggle with handling complex instances of these tasks, making them good candidates for benefiting from more advanced solutions envisioning collaboration among LLMs. For code generation, we check whether eight LLMs are able to judge the correctness of 1,405 Java methods and 1,281 Python functions generated by the same LLMs or implemented by humans. For code summarization, we compare the judgment of five LLMs to those provided by nine humans for ~1.2k summaries, related to both Java and Python functions. Our findings show that GPT-4-turbo is the best LLM in terms of judging capabilities for both tasks, with "smaller" LLMs featuring tens of billions parameters not being able to cope with judging tasks. However, even the best-performing LLM frequently misjudges the correctness of the code and summary quality.
A2Mamba: Attention-augmented State Space Models for Visual Recognition
Venue: arXiv cs.CV 2025
Year: 2025

Transformers and Mamba, initially invented for natural language processing, have inspired backbone architectures for visual recognition. Recent studies integrated Local Attention Transformers with Mamba to capture both local details and global contexts. Despite competitive performance, these methods are limited to simple stacking of Transformer and Mamba layers without any interaction mechanism between them. Thus, deep integration between Transformer and Mamba layers remains an open problem. We address this problem by proposing A2Mamba, a powerful Transformer-Mamba hybrid network architecture, featuring a new token mixer termed Multi-scale Attention-augmented State Space Model (MASS), where multi-scale attention maps are integrated into an attention-augmented SSM (A2SSM). A key step of A2SSM performs a variant of cross-attention by spatially aggregating the SSM's hidden states using the multi-scale attention maps, which enhances spatial dependencies pertaining to a two-dimensional space while improving the dynamic modeling capabilities of SSMs. Our A2Mamba outperforms all previous ConvNet-, Transformer-, and Mamba-based architectures in visual recognition tasks. For instance, A2Mamba-L achieves an impressive 86.1% top-1 accuracy on ImageNet-1K. In semantic segmentation, A2Mamba-B exceeds CAFormer-S36 by 2.5% in mIoU, while exhibiting higher efficiency. In object detection and instance segmentation with Cascade Mask R-CNN, A2Mamba-S surpasses MambaVision-B by 1.2%/0.9% in AP^b/AP^m, while having 40% less parameters. Code is publicly available at https://github.com/LMMMEng/A2Mamba.
Novel Multi-Agent Action Masked Deep Reinforcement Learning for General Industrial Assembly Lines Balancing Problems
Venue: arXiv cs.AI 2025
Year: 2025

Efficient planning of activities is essential for modern industrial assembly lines to uphold manufacturing standards, prevent project constraint violations, and achieve cost-effective operations. While exact solutions to such challenges can be obtained through Integer Programming (IP), the dependence of the search space on input parameters often makes IP computationally infeasible for large-scale scenarios. Heuristic methods, such as Genetic Algorithms, can also be applied, but they frequently produce suboptimal solutions in extensive cases. This paper introduces a novel mathematical model of a generic industrial assembly line formulated as a Markov Decision Process (MDP), without imposing assumptions on the type of assembly line a notable distinction from most existing models. The proposed model is employed to create a virtual environment for training Deep Reinforcement Learning (DRL) agents to optimize task and resource scheduling. To enhance the efficiency of agent training, the paper proposes two innovative tools. The first is an action-masking technique, which ensures the agent selects only feasible actions, thereby reducing training time. The second is a multi-agent approach, where each workstation is managed by an individual agent, as a result, the state and action spaces were reduced. A centralized training framework with decentralized execution is adopted, offering a scalable learning architecture for optimizing industrial assembly lines. This framework allows the agents to learn offline and subsequently provide real-time solutions during operations by leveraging a neural network that maps the current factory state to the optimal action. The effectiveness of the proposed scheme is validated through numerical simulations, demonstrating significantly faster convergence to the optimal solution compared to a comparable model-based approach.
GASPnet: Global Agreement to Synchronize Phases
Venue: arXiv cs.LG 2025
Year: 2025

In recent years, Transformer architectures have revolutionized most fields of artificial intelligence, relying on an attentional mechanism based on the agreement between keys and queries to select and route information in the network. In previous work, we introduced a novel, brain-inspired architecture that leverages a similar implementation to achieve a global 'routing by agreement' mechanism. Such a system modulates the network's activity by matching each neuron's key with a single global query, pooled across the entire network. Acting as a global attentional system, this mechanism improves noise robustness over baseline levels but is insufficient for multi-classification tasks. Here, we improve on this work by proposing a novel mechanism that combines aspects of the Transformer attentional operations with a compelling neuroscience theory, namely, binding by synchrony. This theory proposes that the brain binds together features by synchronizing the temporal activity of neurons encoding those features. This allows the binding of features from the same object while efficiently disentangling those from distinct objects. We drew inspiration from this theory and incorporated angular phases into all layers of a convolutional network. After achieving phase alignment via Kuramoto dynamics, we use this approach to enhance operations between neurons with similar phases and suppresses those with opposite phases. We test the benefits of this mechanism on two datasets: one composed of pairs of digits and one composed of a combination of an MNIST item superimposed on a CIFAR-10 image. Our results reveal better accuracy than CNN networks, proving more robust to noise and with better generalization abilities. Overall, we propose a novel mechanism that addresses the visual binding problem in neural networks by leveraging the synergy between neuroscience and machine learning.
Error Detection Based on Generalized Successive Cancellation List Decoding for Polar Codes
Venue: arXiv cs.IT 2025
Year: 2025

Successive cancellation list (SCL) decoding has been widely adopted for polar codes, which allows near maximum likelihood performance with sufficiently large list size. In this work, we show that, if the list size is $2^γ$, where $γ$ is the fundamental quantity called mixing factor, then a modification to SCL decoding can implement Forney's generalized decoding rule. Hence, it provides an efficient means to discard unreliable decisions. The performance achieved by short polar codes under the proposed generalized SCL decoding is analyzed via Monte Carlo simulations.
Screen2AX: Vision-Based Approach for Automatic macOS Accessibility Generation
Venue: arXiv cs.LG 2025
Year: 2025

Desktop accessibility metadata enables AI agents to interpret screens and supports users who depend on tools like screen readers. Yet, many applications remain largely inaccessible due to incomplete or missing metadata provided by developers - our investigation shows that only 33% of applications on macOS offer full accessibility support. While recent work on structured screen representation has primarily addressed specific challenges, such as UI element detection or captioning, none has attempted to capture the full complexity of desktop interfaces by replicating their entire hierarchical structure. To bridge this gap, we introduce Screen2AX, the first framework to automatically create real-time, tree-structured accessibility metadata from a single screenshot. Our method uses vision-language and object detection models to detect, describe, and organize UI elements hierarchically, mirroring macOS's system-level accessibility structure. To tackle the limited availability of data for macOS desktop applications, we compiled and publicly released three datasets encompassing 112 macOS applications, each annotated for UI element detection, grouping, and hierarchical accessibility metadata alongside corresponding screenshots. Screen2AX accurately infers hierarchy trees, achieving a 77% F1 score in reconstructing a complete accessibility tree. Crucially, these hierarchy trees improve the ability of autonomous agents to interpret and interact with complex desktop interfaces. We introduce Screen2AX-Task, a benchmark specifically designed for evaluating autonomous agent task execution in macOS desktop environments. Using this benchmark, we demonstrate that Screen2AX delivers a 2.2x performance improvement over native accessibility representations and surpasses the state-of-the-art OmniParser V2 system on the ScreenSpot benchmark.
Biases in LLM-Generated Musical Taste Profiles for Recommendation
Venue: arXiv cs.IR 2025
Year: 2025

One particularly promising use case of Large Language Models (LLMs) for recommendation is the automatic generation of Natural Language (NL) user taste profiles from consumption data. These profiles offer interpretable and editable alternatives to opaque collaborative filtering representations, enabling greater transparency and user control. However, it remains unclear whether users consider these profiles to be an accurate representation of their taste, which is crucial for trust and usability. Moreover, because LLMs inherit societal and data-driven biases, profile quality may systematically vary across user and item characteristics. In this paper, we study this issue in the context of music streaming, where personalization is challenged by a large and culturally diverse catalog. We conduct a user study in which participants rate NL profiles generated from their own listening histories. We analyze whether identification with the profiles is biased by user attributes (e.g., mainstreamness, taste diversity) and item features (e.g., genre, country of origin). We also compare these patterns to those observed when using the profiles in a downstream recommendation task. Our findings highlight both the potential and limitations of scrutable, LLM-based profiling in personalized systems.