OpenRaiser/Intern-Atlas huggingface dataset:
TTML: tensor trains for general supervised machine learning
Venue: arXiv cs.LG 2022
Year: 2022

This work proposes a novel general-purpose estimator for supervised machine learning (ML) based on tensor trains (TT). The estimator uses TTs to parametrize discretized functions, which are then optimized using Riemannian gradient descent under the form of a tensor completion problem. Since this optimization is sensitive to initialization, it turns out that the use of other ML estimators for initialization is crucial. This results in a competitive, fast ML estimator with lower memory usage than many other ML estimators, like the ones used for the initialization.
Unrolled Primal-Dual Networks for Lensless Cameras
Venue: arXiv cs.CV 2022
Year: 2022

Conventional image reconstruction models for lensless cameras often assume that each measurement results from convolving a given scene with a single experimentally measured point-spread function. These image reconstruction models fall short in simulating lensless cameras truthfully as these models are not sophisticated enough to account for optical aberrations or scenes with depth variations. Our work shows that learning a supervised primal-dual reconstruction method results in image quality matching state of the art in the literature without demanding a large network capacity. This improvement stems from our primary finding that embedding learnable forward and adjoint models in a learned primal-dual optimization framework can even improve the quality of reconstructed images (+5dB PSNR) compared to works that do not correct for the model error. In addition, we built a proof-of-concept lensless camera prototype that uses a pseudo-random phase mask to demonstrate our point. Finally, we share the extensive evaluation of our learned model based on an open dataset and a dataset from our proof-of-concept lensless camera prototype.
ARcall: Real-Time AR Communication using Smartphones and Smartglasses
Venue: arXiv cs.HC 2022
Year: 2022

Augmented Reality (AR) smartglasses are increasingly regarded as the next generation personal computing platform. However, there is a lack of understanding about how to design communication systems using them. We present ARcall, a novel Augmented Reality-based real-time communication system that enables an immersive, delightful, and privacy-preserving experience between a smartphone user and a smartglasses wearer. ARcall allows a remote friend (Friend) to send and project AR content to a smartglasses wearer (Wearer). The ARcall system was designed with the practical limits of existing AR glasses in mind, including shorter battery life and a reduced field of view. We conduct a qualitative evaluation of the three main components of ARcall: Drop-In, ARaction, and Micro-Chat. Our results provide novel insights for building future AR-based communication methods, including, the importance of context priming, user control over AR content placement, and the feeling of co-presence while conversing.
Art-Attack: Black-Box Adversarial Attack via Evolutionary Art
Venue: arXiv cs.CR 2022
Year: 2022

Deep neural networks (DNNs) have achieved state-of-the-art performance in many tasks but have shown extreme vulnerabilities to attacks generated by adversarial examples. Many works go with a white-box attack that assumes total access to the targeted model including its architecture and gradients. A more realistic assumption is the black-box scenario where an attacker only has access to the targeted model by querying some input and observing its predicted class probabilities. Different from most prevalent black-box attacks that make use of substitute models or gradient estimation, this paper proposes a gradient-free attack by using a concept of evolutionary art to generate adversarial examples that iteratively evolves a set of overlapping transparent shapes. To evaluate the effectiveness of our proposed method, we attack three state-of-the-art image classification models trained on the CIFAR-10 dataset in a targeted manner. We conduct a parameter study outlining the impact the number and type of shapes have on the proposed attack's performance. In comparison to state-of-the-art black-box attacks, our attack is more effective at generating adversarial examples and achieves a higher attack success rate on all three baseline models.
Estimating the Uncertainty in Emotion Class Labels with Utterance-Specific Dirichlet Priors
Venue: arXiv cs.CL 2022
Year: 2022

Emotion recognition is a key attribute for artificial intelligence systems that need to naturally interact with humans. However, the task definition is still an open problem due to the inherent ambiguity of emotions. In this paper, a novel Bayesian training loss based on per-utterance Dirichlet prior distributions is proposed for verbal emotion recognition, which models the uncertainty in one-hot labels created when human annotators assign the same utterance to different emotion classes. An additional metric is used to evaluate the performance by detection test utterances with high labelling uncertainty. This removes a major limitation that emotion classification systems only consider utterances with labels where the majority of annotators agree on the emotion class. Furthermore, a frequentist approach is studied to leverage the continuous-valued "soft" labels obtained by averaging the one-hot labels. We propose a two-branch model structure for emotion classification on a per-utterance basis, which achieves state-of-the-art classification results on the widely used IEMOCAP dataset. Based on this, uncertainty estimation experiments were performed. The best performance in terms of the area under the precision-recall curve when detecting utterances with high uncertainty was achieved by interpolating the Bayesian training loss with the Kullback-Leibler divergence training loss for the soft labels. The generality of the proposed approach was verified using the MSP-Podcast dataset which yielded the same pattern of results.
Transitions between peace and systemic war as bifurcations in a signed network dynamical system
Venue: arXiv cs.SI 2022
Year: 2022

We investigate structural features and processes associated with the onset of systemic conflict using an approach which integrates complex systems theory with network modeling and analysis. We present a signed network model of cooperation and conflict dynamics in the context of international relations between states. The model evolves ties between nodes under the influence of a structural balance force and a dyad-specific force. Model simulations exhibit a sharp bifurcation from peace to systemic war as structural balance pressures increase, a bistable regime in which both peace and war stable equilibria exist, and a hysteretic reverse bifurcation from war to peace. We show how the analytical expression we derive for the peace-to-war bifurcation condition implies that polarized network structure increases susceptibility to systemic war. We develop a framework for identifying patterns of relationship perturbations that are most destabilizing and apply it to the network of European great powers before World War I. We also show that the model exhibits critical slowing down, in which perturbations to the peace equilibrium take longer to decay as the system draws closer to the bifurcation. We discuss how our results relate to international relations theories on the causes and catalysts of systemic war.
Downstream Fairness Caveats with Synthetic Healthcare Data
Venue: arXiv cs.LG 2022
Year: 2022

This paper evaluates synthetically generated healthcare data for biases and investigates the effect of fairness mitigation techniques on utility-fairness. Privacy laws limit access to health data such as Electronic Medical Records (EMRs) to preserve patient privacy. Albeit essential, these laws hinder research reproducibility. Synthetic data is a viable solution that can enable access to data similar to real healthcare data without privacy risks. Healthcare datasets may have biases in which certain protected groups might experience worse outcomes than others. With the real data having biases, the fairness of synthetically generated health data comes into question. In this paper, we evaluate the fairness of models generated on two healthcare datasets for gender and race biases. We generate synthetic versions of the dataset using a Generative Adversarial Network called HealthGAN, and compare the real and synthetic model's balanced accuracy and fairness scores. We find that synthetic data has different fairness properties compared to real data and fairness mitigation techniques perform differently, highlighting that synthetic data is not bias free.
Part-level Action Parsing via a Pose-guided Coarse-to-Fine Framework
Venue: arXiv cs.CV 2022
Year: 2022

Action recognition from videos, i.e., classifying a video into one of the pre-defined action types, has been a popular topic in the communities of artificial intelligence, multimedia, and signal processing. However, existing methods usually consider an input video as a whole and learn models, e.g., Convolutional Neural Networks (CNNs), with coarse video-level class labels. These methods can only output an action class for the video, but cannot provide fine-grained and explainable cues to answer why the video shows a specific action. Therefore, researchers start to focus on a new task, Part-level Action Parsing (PAP), which aims to not only predict the video-level action but also recognize the frame-level fine-grained actions or interactions of body parts for each person in the video. To this end, we propose a coarse-to-fine framework for this challenging task. In particular, our framework first predicts the video-level class of the input video, then localizes the body parts and predicts the part-level action. Moreover, to balance the accuracy and computation in part-level action parsing, we propose to recognize the part-level actions by segment-level features. Furthermore, to overcome the ambiguity of body parts, we propose a pose-guided positional embedding method to accurately localize body parts. Through comprehensive experiments on a large-scale dataset, i.e., Kinetics-TPS, our framework achieves state-of-the-art performance and outperforms existing methods over a 31.10% ROC score.
An Energy Sharing Mechanism Considering Network Constraints and Market Power Limitation
Venue: arXiv cs.GT 2022
Year: 2022

As the number of prosumers with distributed energy resources (DERs) grows, the conventional centralized operation scheme may suffer from conflicting interests, privacy concerns, and incentive inadequacy. In this paper, we propose an energy sharing mechanism to address the above challenges. It takes into account network constraints and fairness among prosumers. In the proposed energy sharing market, all prosumers play a generalized Nash game. The market equilibrium is proved to have nice features in a large market or when it is a variational equilibrium. To deal with the possible market failure, inefficiency, or instability in general cases, we introduce a price regulation policy to avoid market power exploitation. The improved energy sharing mechanism with price regulation can guarantee existence and uniqueness of a socially near-optimal market equilibrium. Some advantageous properties are proved, such as prosumer's individual rationality, a sharing price structure similar to the locational marginal price, and the tendency towards social optimum with an increasing number of prosumers. For implementation, a practical bidding algorithm is developed with convergence condition. Experimental results validate the theoretical outcomes and show the practicability of our model and method.
Update Compression for Deep Neural Networks on the Edge
Venue: arXiv cs.CV 2022
Year: 2022

An increasing number of artificial intelligence (AI) applications involve the execution of deep neural networks (DNNs) on edge devices. Many practical reasons motivate the need to update the DNN model on the edge device post-deployment, such as refining the model, concept drift, or outright change in the learning task. In this paper, we consider the scenario where retraining can be done on the server side based on a copy of the DNN model, with only the necessary data transmitted to the edge to update the deployed model. However, due to bandwidth constraints, we want to minimise the transmission required to achieve the update. We develop a simple approach based on matrix factorisation to compress the model update -- this differs from compressing the model itself. The key idea is to preserve existing knowledge in the current model and optimise only small additional parameters for the update which can be used to reconstitute the model on the edge. We compared our method to similar techniques used in federated learning; our method usually requires less than half of the update size of existing methods to achieve the same accuracy.
Domain Generalization using Pretrained Models without Fine-tuning
Venue: arXiv cs.CV 2022
Year: 2022

Fine-tuning pretrained models is a common practice in domain generalization (DG) tasks. However, fine-tuning is usually computationally expensive due to the ever-growing size of pretrained models. More importantly, it may cause over-fitting on source domain and compromise their generalization ability as shown in recent works. Generally, pretrained models possess some level of generalization ability and can achieve decent performance regarding specific domains and samples. However, the generalization performance of pretrained models could vary significantly over different test domains even samples, which raises challenges for us to best leverage pretrained models in DG tasks. In this paper, we propose a novel domain generalization paradigm to better leverage various pretrained models, named specialized ensemble learning for domain generalization (SEDGE). It first trains a linear label space adapter upon fixed pretrained models, which transforms the outputs of the pretrained model to the label space of the target domain. Then, an ensemble network aware of model specialty is proposed to dynamically dispatch proper pretrained models to predict each test sample. Experimental studies on several benchmarks show that SEDGE achieves significant performance improvements comparing to strong baselines including state-of-the-art method in DG tasks and reduces the trainable parameters by ~99% and the training time by ~99.5%.
Object-Based Visual Camera Pose Estimation From Ellipsoidal Model and 3D-Aware Ellipse Prediction
Venue: arXiv cs.CV 2022
Year: 2022

In this paper, we propose a method for initial camera pose estimation from just a single image which is robust to viewing conditions and does not require a detailed model of the scene. This method meets the growing need of easy deployment of robotics or augmented reality applications in any environments, especially those for which no accurate 3D model nor huge amount of ground truth data are available. It exploits the ability of deep learning techniques to reliably detect objects regardless of viewing conditions. Previous works have also shown that abstracting the geometry of a scene of objects by an ellipsoid cloud allows to compute the camera pose accurately enough for various application needs. Though promising, these approaches use the ellipses fitted to the detection bounding boxes as an approximation of the imaged objects. In this paper, we go one step further and propose a learning-based method which detects improved elliptic approximations of objects which are coherent with the 3D ellipsoids in terms of perspective projection. Experiments prove that the accuracy of the computed pose significantly increases thanks to our method. This is achieved with very little effort in terms of training data acquisition - a few hundred calibrated images of which only three need manual object annotation. Code and models are released at https://gitlab.inria.fr/tangram/3d-aware-ellipses-for-visual-localization
3D Dense Face Alignment with Fused Features by Aggregating CNNs and GCNs
Venue: arXiv cs.CV 2022
Year: 2022

In this paper, we propose a novel multi-level aggregation network to regress the coordinates of the vertices of a 3D face from a single 2D image in an end-to-end manner. This is achieved by seamlessly combining standard convolutional neural networks (CNNs) with Graph Convolution Networks (GCNs). By iteratively and hierarchically fusing the features across different layers and stages of the CNNs and GCNs, our approach can provide a dense face alignment and 3D face reconstruction simultaneously for the benefit of direct feature learning of 3D face mesh. Experiments on several challenging datasets demonstrate that our method outperforms state-of-the-art approaches on both 2D and 3D face alignment tasks.
ArithsGen: Arithmetic Circuit Generator for Hardware Accelerators
Venue: arXiv cs.AR 2022
Year: 2022

Generators of arithmetic circuits can automatically deliver various implementations of arithmetic circuits that show different tradeoffs between the key circuit parameters (delay, area, power consumption). However, existing (freely-)available generators are limited if more complex circuits with a hierarchical structure and additional architecture optimization are requested. Furthermore, they support only a few output formats. In order to overcome the above-mentioned limitations, we developed a new generator of arithmetic circuits called ArithsGen. ArithsGen can generate specific architectures of signed and unsigned adders and multipliers using basic building elements such as wires and gates. Compared to existing generators, the user can, for example, specify the type of adders used in multipliers. The tool supports various outputs formats (Verilog, BLIF, C/C++, or integer netlists). ArithsGen was evaluated in the synthesis and optimization of generic customizable accurate and approximate adders and multipliers. Furthermore, we used the circuits generated by ArithsGen as seeds for a tool developed to automatically create approximate implementations of arithmetic circuits. We show that different initial circuits (generated by ArithsGen) significantly impact the properties of these approximate implementations. The tool is available online at https://github.com/ehw-fit/ariths-gen.
ASET: Ad-hoc Structured Exploration of Text Collections [Extended Abstract]
Venue: arXiv cs.CL 2022
Year: 2022

In this paper, we propose a new system called ASET that allows users to perform structured explorations of text collections in an ad-hoc manner. The main idea of ASET is to use a new two-phase approach that first extracts a superset of information nuggets from the texts using existing extractors such as named entity recognizers and then matches the extractions to a structured table definition as requested by the user based on embeddings. In our evaluation, we show that ASET is thus able to extract structured data from real-world text collections in high quality without the need to design extraction pipelines upfront.
Score-Based Generative Models for Molecule Generation
Venue: arXiv cs.LG 2022
Year: 2022

Recent advances in generative models have made exploring design spaces easier for de novo molecule generation. However, popular generative models like GANs and normalizing flows face challenges such as training instabilities due to adversarial training and architectural constraints, respectively. Score-based generative models sidestep these challenges by modelling the gradient of the log probability density using a score function approximation, as opposed to modelling the density function directly, and sampling from it using annealed Langevin Dynamics. We believe that score-based generative models could open up new opportunities in molecule generation due to their architectural flexibility, such as replacing the score function with an SE(3) equivariant model. In this work, we lay the foundations by testing the efficacy of score-based models for molecule generation. We train a Transformer-based score function on Self-Referencing Embedded Strings (SELFIES) representations of 1.5 million samples from the ZINC dataset and use the Moses benchmarking framework to evaluate the generated samples on a suite of metrics.
Gym-saturation: an OpenAI Gym environment for saturation provers
Venue: arXiv cs.AI 2022
Year: 2022

`gym-saturation` is an OpenAI Gym environment for reinforcement learning (RL) agents capable of proving theorems. Currently, only theorems written in a formal language of the Thousands of Problems for Theorem Provers (TPTP) library in clausal normal form (CNF) are supported. `gym-saturation` implements the 'given clause' algorithm (similar to the one used in Vampire and E Prover). Being written in Python, `gym-saturation` was inspired by PyRes. In contrast to the monolithic architecture of a typical Automated Theorem Prover (ATP), `gym-saturation` gives different agents opportunities to select clauses themselves and train from their experience. Combined with a particular agent, `gym-saturation` can work as an ATP. Even with a non trained agent based on heuristics, `gym-saturation` can find refutations for 688 (of 8257) CNF problems from TPTP v7.5.0.
Trust levels in social networks
Venue: arXiv cs.SI 2022
Year: 2022

In this paper, we study trust levels in social networks from the perspective of Dunbar's number.
Kids Computer Interaction with a Focus on Story Telling and Educational Robotics
Venue: arXiv cs.RO 2022
Year: 2022

In the invited talk at KDAH 2018 workshop (CIKM 2018 conference) I have presented two projects carried out in our HCI lab and target to child: the first one is related to the evaluation in the wild of of a storytelling app for kids based on the swipe story approach, the second one is related to Wolly, an educational robot co-designed with children.
Bilateral Deep Reinforcement Learning Approach for Better-than-human Car Following Model
Venue: arXiv cs.RO 2022
Year: 2022

In the coming years and decades, autonomous vehicles (AVs) will become increasingly prevalent, offering new opportunities for safer and more convenient travel and potentially smarter traffic control methods exploiting automation and connectivity. Car following is a prime function in autonomous driving. Car following based on reinforcement learning has received attention in recent years with the goal of learning and achieving performance levels comparable to humans. However, most existing RL methods model car following as a unilateral problem, sensing only the vehicle ahead. Recent literature, however, Wang and Horn [16] has shown that bilateral car following that considers the vehicle ahead and the vehicle behind exhibits better system stability. In this paper we hypothesize that this bilateral car following can be learned using RL, while learning other goals such as efficiency maximisation, jerk minimization, and safety rewards leading to a learned model that outperforms human driving. We propose and introduce a Deep Reinforcement Learning (DRL) framework for car following control by integrating bilateral information into both state and reward function based on the bilateral control model (BCM) for car following control. Furthermore, we use a decentralized multi-agent reinforcement learning framework to generate the corresponding control action for each agent. Our simulation results demonstrate that our learned policy is better than the human driving policy in terms of (a) inter-vehicle headways, (b) average speed, (c) jerk, (d) Time to Collision (TTC) and (e) string stability.