OpenRaiser/Intern-Atlas huggingface dataset:
Phase Transition Analysis for Covariance Based Massive Random Access with Massive MIMO
Venue: arXiv cs.IT 2021
Year: 2021

This paper considers a massive random access problem in which a large number of sporadically active devices wish to communicate with a base station (BS) equipped with massive multiple-input multiple-output (MIMO) antennas. Each device is preassigned a unique signature sequence, and the BS identifies the active devices by detecting which sequences are transmitted. This device activity detection problem can be formulated as a maximum likelihood estimation (MLE) problem for which the sample covariance matrix of the received signal is a sufficient statistic. The goal of this paper is to characterize the feasible set of problem parameters under which this covariance based approach is able to successfully recover the device activities in the massive MIMO regime. Through an analysis of the asymptotic behaviors of MLE via its associated Fisher information matrix, this paper derives a necessary and sufficient condition on the Fisher information matrix to ensure a vanishing probability of detection error as the number of antennas goes to infinity, based on which a numerical phase transition analysis is obtained. This condition is also examined from a perspective of covariance matching, which relates the phase transition analysis to a recently derived scaling law. Further, we provide a characterization of the distribution of the estimation error in MLE, based on which the error probabilities in device activity detection can be accurately predicted. Finally, this paper studies a random access scheme with joint device activity and data detection and analyzes its performance in a similar way.
Unsupervised Graph Embedding via Adaptive Graph Learning
Venue: arXiv cs.LG 2021
Year: 2021

Graph autoencoders (GAEs) are powerful tools in representation learning for graph embedding. However, the performance of GAEs is very dependent on the quality of the graph structure, i.e., of the adjacency matrix. In other words, GAEs would perform poorly when the adjacency matrix is incomplete or be disturbed. In this paper, two novel unsupervised graph embedding methods, unsupervised graph embedding via adaptive graph learning (BAGE) and unsupervised graph embedding via variational adaptive graph learning (VBAGE) are proposed. The proposed methods expand the application range of GAEs on graph embedding, i.e, on the general datasets without graph structure. Meanwhile, the adaptive learning mechanism can initialize the adjacency matrix without be affected by the parameter. Besides that, the latent representations are embedded in the laplacian graph structure to preserve the topology structure of the graph in the vector space. Moreover, the adjacency matrix can be self-learned for better embedding performance when the original graph structure is incomplete. With adaptive learning, the proposed method is much more robust to the graph structure. Experimental studies on several datasets validate our design and demonstrate that our methods outperform baselines by a wide margin in node clustering, node classification, and graph visualization tasks.
Slice Tuner: A Selective Data Acquisition Framework for Accurate and Fair Machine Learning Models
Venue: arXiv cs.LG 2021
Year: 2021

As machine learning becomes democratized in the era of Software 2.0, a serious bottleneck is acquiring enough data to ensure accurate and fair models. Recent techniques including crowdsourcing provide cost-effective ways to gather such data. However, simply acquiring data as much as possible is not necessarily an effective strategy for optimizing accuracy and fairness. For example, if an online app store has enough training data for certain slices of data (say American customers), but not for others, obtaining more American customer data will only bias the model training. Instead, we contend that one needs to selectively acquire data and propose Slice Tuner, which acquires possibly-different amounts of data per slice such that the model accuracy and fairness on all slices are optimized. This problem is different than labeling existing data (as in active learning or weak supervision) because the goal is obtaining the right amounts of new data. At its core, Slice Tuner maintains learning curves of slices that estimate the model accuracies given more data and uses convex optimization to find the best data acquisition strategy. The key challenges of estimating learning curves are that they may be inaccurate if there is not enough data, and there may be dependencies among slices where acquiring data for one slice influences the learning curves of others. We solve these issues by iteratively and efficiently updating the learning curves as more data is acquired. We evaluate Slice Tuner on real datasets using crowdsourcing for data acquisition and show that Slice Tuner significantly outperforms baselines in terms of model accuracy and fairness, even when the learning curves cannot be reliably estimated.
Towards Interpretable ANNs: An Exact Transformation to Multi-Class Multivariate Decision Trees
Venue: arXiv cs.LG 2021
Year: 2021

On the one hand, artificial neural networks (ANNs) are commonly labelled as black-boxes, lacking interpretability; an issue that hinders human understanding of ANNs' behaviors. A need exists to generate a meaningful sequential logic of the ANN for interpreting a production process of a specific output. On the other hand, decision trees exhibit better interpretability and expressive power due to their representation language and the existence of efficient algorithms to transform the trees into rules. However, growing a decision tree based on the available data could produce larger than necessary trees or trees that do not generalise well. In this paper, we introduce two novel multivariate decision tree (MDT) algorithms for rule extraction from ANNs: an Exact-Convertible Decision Tree (EC-DT) and an Extended C-Net algorithm. They both transform a neural network with Rectified Linear Unit activation functions into a representative tree, which can further be used to extract multivariate rules for reasoning. While the EC-DT translates an ANN in a layer-wise manner to represent exactly the decision boundaries implicitly learned by the hidden layers of the network, the Extended C-Net combines the decompositional approach from EC-DT with a C5 tree learning algorithm to form decision rules. The results suggest that while EC-DT is superior in preserving the structure and the fidelity of ANN, Extended C-Net generates the most compact and highly effective trees from ANN. Both proposed MDT algorithms generate rules including combinations of multiple attributes for precise interpretations for decision-making.
Metafeatures-based Rule-Extraction for Classifiers on Behavioral and Textual Data
Venue: arXiv cs.AI 2021
Year: 2021

Machine learning models on behavioral and textual data can result in highly accurate prediction models, but are often very difficult to interpret. Rule-extraction techniques have been proposed to combine the desired predictive accuracy of complex "black-box" models with global explainability. However, rule-extraction in the context of high-dimensional, sparse data, where many features are relevant to the predictions, can be challenging, as replacing the black-box model by many rules leaves the user again with an incomprehensible explanation. To address this problem, we develop and test a rule-extraction methodology based on higher-level, less-sparse metafeatures. A key finding of our analysis is that metafeatures-based explanations are better at mimicking the behavior of the black-box prediction model, as measured by the fidelity of explanations.
xCos: An Explainable Cosine Metric for Face Verification Task
Venue: arXiv cs.CV 2021
Year: 2021

We study the XAI (explainable AI) on the face recognition task, particularly the face verification here. Face verification is a crucial task in recent days and it has been deployed to plenty of applications, such as access control, surveillance, and automatic personal log-on for mobile devices. With the increasing amount of data, deep convolutional neural networks can achieve very high accuracy for the face verification task. Beyond exceptional performances, deep face verification models need more interpretability so that we can trust the results they generate. In this paper, we propose a novel similarity metric, called explainable cosine ($xCos$), that comes with a learnable module that can be plugged into most of the verification models to provide meaningful explanations. With the help of $xCos$, we can see which parts of the two input faces are similar, where the model pays its attention to, and how the local similarities are weighted to form the output $xCos$ score. We demonstrate the effectiveness of our proposed method on LFW and various competitive benchmarks, resulting in not only providing novel and desiring model interpretability for face verification but also ensuring the accuracy as plugging into existing face recognition models.
Dynamic transformation of prior knowledge into Bayesian models for data streams
Venue: arXiv cs.LG 2021
Year: 2021

We consider how to effectively use prior knowledge when learning a Bayesian model from streaming environments where the data come infinitely and sequentially. This problem is highly important in the era of data explosion and rich sources of precious external knowledge such as pre-trained models, ontologies, Wikipedia, etc. We show that some existing approaches can forget any knowledge very fast. We then propose a novel framework that enables to incorporate the prior knowledge of different forms into a base Bayesian model for data streams. Our framework subsumes some existing popular models for time-series/dynamic data. Extensive experiments show that our framework outperforms existing methods with a large margin. In particular, our framework can help Bayesian models generalize well on extremely short text while other methods overfit. The implementation of our framework is available at https://github.com/bachtranxuan/TPS.git.
PointINS: Point-based Instance Segmentation
Venue: arXiv cs.CV 2021
Year: 2021

In this paper, we explore the mask representation in instance segmentation with Point-of-Interest (PoI) features. Differentiating multiple potential instances within a single PoI feature is challenging because learning a high-dimensional mask feature for each instance using vanilla convolution demands a heavy computing burden. To address this challenge, we propose an instance-aware convolution. It decomposes this mask representation learning task into two tractable modules as instance-aware weights and instance-agnostic features. The former is to parametrize convolution for producing mask features corresponding to different instances, improving mask learning efficiency by avoiding employing several independent convolutions. Meanwhile, the latter serves as mask templates in a single point. Together, instance-aware mask features are computed by convolving the template with dynamic weights, used for the mask prediction. Along with instance-aware convolution, we propose PointINS, a simple and practical instance segmentation approach, building upon dense one-stage detectors. Through extensive experiments, we evaluated the effectiveness of our framework built upon RetinaNet and FCOS. PointINS in ResNet101 backbone achieves a 38.3 mask mean average precision (mAP) on COCO dataset, outperforming existing point-based methods by a large margin. It gives a comparable performance to the region-based Mask R-CNN with faster inference.
Optimal Change-Point Detection with Training Sequences in the Large and Moderate Deviations Regimes
Venue: arXiv cs.IT 2021
Year: 2021

This paper investigates a novel offline change-point detection problem from an information-theoretic perspective. In contrast to most related works, we assume that the knowledge of the underlying pre- and post-change distributions are not known and can only be learned from the training sequences which are available. We further require the probability of the \emph{estimation error} to decay either exponentially or sub-exponentially fast (corresponding respectively to the large and moderate deviations regimes in information theory parlance). Based on the training sequences as well as the test sequence consisting of a single change-point, we design a change-point estimator and further show that this estimator is optimal by establishing matching (strong) converses. This leads to a full characterization of the optimal confidence width (i.e., half the width of the confidence interval within which the true change-point is located at with high probability) as a function of the undetected error, under both the large and moderate deviations regimes.
GraphTCN: Spatio-Temporal Interaction Modeling for Human Trajectory Prediction
Venue: arXiv cs.CV 2021
Year: 2021

Predicting the future paths of an agent's neighbors accurately and in a timely manner is central to the autonomous applications for collision avoidance. Conventional approaches, e.g., LSTM-based models, take considerable computational costs in the prediction, especially for the long sequence prediction. To support more efficient and accurate trajectory predictions, we propose a novel CNN-based spatial-temporal graph framework GraphTCN, which models the spatial interactions as social graphs and captures the spatio-temporal interactions with a modified temporal convolutional network. In contrast to conventional models, both the spatial and temporal modeling of our model are computed within each local time window. Therefore, it can be executed in parallel for much higher efficiency, and meanwhile with accuracy comparable to best-performing approaches. Experimental results confirm that our model achieves better performance in terms of both efficiency and accuracy as compared with state-of-the-art models on various trajectory prediction benchmark datasets.
Ground Truth Evaluation of Neural Network Explanations with CLEVR-XAI
Venue: arXiv cs.CV 2021
Year: 2021

The rise of deep learning in today's applications entailed an increasing need in explaining the model's decisions beyond prediction performances in order to foster trust and accountability. Recently, the field of explainable AI (XAI) has developed methods that provide such explanations for already trained neural networks. In computer vision tasks such explanations, termed heatmaps, visualize the contributions of individual pixels to the prediction. So far XAI methods along with their heatmaps were mainly validated qualitatively via human-based assessment, or evaluated through auxiliary proxy tasks such as pixel perturbation, weak object localization or randomization tests. Due to the lack of an objective and commonly accepted quality measure for heatmaps, it was debatable which XAI method performs best and whether explanations can be trusted at all. In the present work, we tackle the problem by proposing a ground truth based evaluation framework for XAI methods based on the CLEVR visual question answering task. Our framework provides a (1) selective, (2) controlled and (3) realistic testbed for the evaluation of neural network explanations. We compare ten different explanation methods, resulting in new insights about the quality and properties of XAI methods, sometimes contradicting with conclusions from previous comparative studies. The CLEVR-XAI dataset and the benchmarking code can be found at https://github.com/ahmedmagdiosman/clevr-xai.
Efficient Two-Sided Markets with Limited Information
Venue: arXiv cs.GT 2021
Year: 2021

A celebrated impossibility result by Myerson and Satterthwaite (1983) shows that any truthful mechanism for two-sided markets that maximizes social welfare must run a deficit, resulting in a necessity to relax welfare efficiency and the use of approximation mechanisms. Such mechanisms in general make extensive use of the Bayesian priors. In this work, we investigate a question of increasing theoretical and practical importance: how much prior information is required to design mechanisms with near-optimal approximations? Our first contribution is a more general impossibility result stating that no meaningful approximation is possible without any prior information, expanding the famous impossibility result of Myerson and Satterthwaite. Our second contribution is that one {\em single sample} (one number per item), arguably a minimum-possible amount of prior information, from each seller distribution is sufficient for a large class of two-sided markets. We prove matching upper and lower bounds on the best approximation that can be obtained with one single sample for subadditive buyers and additive sellers, regardless of computational considerations. Our third contribution is the design of computationally efficient blackbox reductions that turn any one-sided mechanism into a two-sided mechanism with a small loss in the approximation, while using only one single sample from each seller. On the way, our blackbox-type mechanisms deliver several interesting positive results in their own right, often beating even the state of the art that uses full prior information.
CinemAirSim: A Camera-Realistic Robotics Simulator for Cinematographic Purposes
Venue: arXiv cs.RO 2021
Year: 2021

Drones and Unmanned Aerial Vehicles (UAV's) are becoming increasingly popular in the film and entertainment industries in part because of their maneuverability and the dynamic shots and perspectives they enable. While there exists methods for controlling the position and orientation of the drones for visibility, other artistic elements of the filming process, such as focal blur and light control, remain unexplored in the robotics community. The lack of cinemetographic robotics solutions is partly due to the cost associated with the cameras and devices used in the filming industry, but also because state-of-the-art photo-realistic robotics simulators only utilize a full in-focus pinhole camera model which does incorporate these desired artistic attributes. To overcome this, the main contribution of this work is to endow the well-known drone simulator, AirSim, with a cinematic camera as well as extended its API to control all of its parameters in real time, including various filming lenses and common cinematographic properties. In this paper, we detail the implementation of our AirSim modification, CinemAirSim, present examples that illustrate the potential of the new tool, and highlight the new research opportunities that the use of cinematic cameras can bring to research in robotics and control. https://github.com/ppueyor/CinematicAirSim
Online Assortment and Market Segmentation under Bertrand Competition with Set-Dependent Revenues
Venue: arXiv cs.GT 2021
Year: 2021

We consider an online assortment problem with $[n]:=\{1,2,\ldots,n\}$ sellers, each holding exactly one item $i\in[n]$ with initial inventory $c_i\in \mathbb{Z}_+$, and a sequence of homogeneous buyers arriving over a finite time horizon $t=1,2,\ldots,m$. There is an online platform whose goal is to offer a subset $S_t\subseteq [n]$ of sellers to the arriving buyer at time $t$ to maximize the expected revenue derived over the entire horizon while respecting the inventory constraints. Given an assortment $S_t$ at time $t$, it is assumed that the buyer will select an item from $S_t$ based on the well-known multinomial logit model, a well-justified choice model from the economic literature. In this model, the revenue obtained from selling an item $i$ at a given time $t$ critically depends on the assortment $S_t$ offered at that time and is given by the Nash equilibrium of a Bertrand game among the sellers in $S_t$. This imposes a strong dependence/externality among the offered assortments, sellers' revenues, and inventory levels. Despite that challenge, we devise a constant competitive algorithm for the online assortment problem with homogeneous buyers. We also show that the online assortment problem with heterogeneous buyers does not admit a constant competitive algorithm. To compensate for that issue, we then consider the assortment problem under an offline setting with heterogeneous buyers. Under a mild market consistency assumption, we show that the generalized Bertrand game admits a pure Nash equilibrium over general buyer-seller bipartite graphs. Finally, we develop an $O(\ln m)$-approximation algorithm for optimal market segmentation of the generalized Bertrand game which allows the platform to derive higher revenues by partitioning the market into smaller pools.
Scaling Strongly Consistent Replication
Venue: arXiv cs.DC 2021
Year: 2021

Strong consistency replication helps keep application logic simple and provides significant benefits for correctness and manageability. Unfortunately, the adoption of strongly-consistent replication protocols has been curbed due to their limited scalability and performance. To alleviate the leader bottleneck in strongly-consistent replication protocols, we introduce Pig, an in-protocol communication aggregation and piggybacking technique. Pig employs randomly selected nodes from follower subgroups to relay the leader's message to the rest of the followers in the subgroup, and to perform in-network aggregation of acknowledgments back from these followers. By randomly alternating the relay nodes across replication operations, Pig shields the relay nodes as well as the leader from becoming hotspots and improves throughput scalability. We showcase Pig in the context of classical Paxos protocols employed for strongly consistent replication by many cloud computing services and databases. We implement and evaluate PigPaxos, in comparison to Paxos and EPaxos protocols under various workloads over clusters of size 5 to 25 nodes. We show that the aggregation at the relay has little latency overhead, and PigPaxos can provide more than 3 folds improved throughput over Paxos and EPaxos with little latency deterioration. We support our experimental observations with the analytical modeling of the bottlenecks and show that the rotating of the relay nodes provides the most benefit for reducing the bottlenecks and that the throughput is maximized when employing only 1 randomly rotating relay node.
Learning to Structure an Image with Few Colors
Venue: arXiv cs.CV 2021
Year: 2021

Color and structure are the two pillars that construct an image. Usually, the structure is well expressed through a rich spectrum of colors, allowing objects in an image to be recognized by neural networks. However, under extreme limitations of color space, the structure tends to vanish, and thus a neural network might fail to understand the image. Interested in exploring this interplay between color and structure, we study the scientific problem of identifying and preserving the most informative image structures while constraining the color space to just a few bits, such that the resulting image can be recognized with possibly high accuracy. To this end, we propose a color quantization network, ColorCNN, which learns to structure the images from the classification loss in an end-to-end manner. Given a color space size, ColorCNN quantizes colors in the original image by generating a color index map and an RGB color palette. Then, this color-quantized image is fed to a pre-trained task network to evaluate its performance. In our experiment, with only a 1-bit color space (i.e., two colors), the proposed network achieves 82.1% top-1 accuracy on the CIFAR10 dataset, outperforming traditional color quantization methods by a large margin. For applications, when encoded with PNG, the proposed color quantization shows superiority over other image compression methods in the extremely low bit-rate regime. The code is available at: https://github.com/hou-yz/color_distillation.