OpenRaiser/Intern-Atlas huggingface dataset:
Electt: running auditable and verifiable elections in untrusted environments
Venue: arXiv cs.CR 2020
Year: 2020

We present a system for running auditable and verifiable elections in untrusted environments. Votes are anonymous since the order of candidates on a ballot sheet is random. Tellers see only the position of the candidate. Voters can check their vote. An election is auditable using blockchain log. Threshold-encryption, which is used to implement the quorum, prevents a deadlock from occurring if a minority of candidates or observers tries to sabotage the election. Candidates and observers can indicate that the election was free and fair by exposing their keys, which are used by the system to decrypt each vote. Ballot sheets are encrypted by onion-routing, which has a layer with the key of the election instance, so it's impossible for a quorum to decode the results before they have announced their decision by exposing their keys. A register of voters ensures that only verified voters can vote without compromising their identity. If there any doubts about the identity of a voter, their vote can be excluded from the election, if a quorum agrees. This system is designed to scale from one instance to a distributed system that runs over an unlimited number of instances, which can be achieved using cloud instances or smartphones belonging to voters or tellers.
Video SemNet: Memory-Augmented Video Semantic Network
Venue: arXiv cs.CV 2020
Year: 2020

Stories are a very compelling medium to convey ideas, experiences, social and cultural values. Narrative is a specific manifestation of the story that turns it into knowledge for the audience. In this paper, we propose a machine learning approach to capture the narrative elements in movies by bridging the gap between the low-level data representations and semantic aspects of the visual medium. We present a Memory-Augmented Video Semantic Network, called Video SemNet, to encode the semantic descriptors and learn an embedding for the video. The model employs two main components: (i) a neural semantic learner that learns latent embeddings of semantic descriptors and (ii) a memory module that retains and memorizes specific semantic patterns from the video. We evaluate the video representations obtained from variants of our model on two tasks: (a) genre prediction and (b) IMDB Rating prediction. We demonstrate that our model is able to predict genres and IMDB ratings with a weighted F-1 score of 0.72 and 0.63 respectively. The results are indicative of the representational power of our model and the ability of such representations to measure audience engagement.
Third ArchEdge Workshop: Exploring the Design Space of Efficient Deep Neural Networks
Venue: arXiv cs.AR 2020
Year: 2020

This paper gives an overview of our ongoing work on the design space exploration of efficient deep neural networks (DNNs). Specifically, we cover two aspects: (1) static architecture design efficiency and (2) dynamic model execution efficiency. For static architecture design, different from existing end-to-end hardware modeling assumptions, we conduct full-stack profiling at the GPU core level to identify better accuracy-latency trade-offs for DNN designs. For dynamic model execution, different from prior work that tackles model redundancy at the DNN-channels level, we explore a new dimension of DNN feature map redundancy to be dynamically traversed at runtime. Last, we highlight several open questions that are poised to draw research attention in the next few years.
Language-guided Navigation via Cross-Modal Grounding and Alternate Adversarial Learning
Venue: arXiv cs.CV 2020
Year: 2020

The emerging vision-and-language navigation (VLN) problem aims at learning to navigate an agent to the target location in unseen photo-realistic environments according to the given language instruction. The main challenges of VLN arise mainly from two aspects: first, the agent needs to attend to the meaningful paragraphs of the language instruction corresponding to the dynamically-varying visual environments; second, during the training process, the agent usually imitate the shortest-path to the target location. Due to the discrepancy of action selection between training and inference, the agent solely on the basis of imitation learning does not perform well. Sampling the next action from its predicted probability distribution during the training process allows the agent to explore diverse routes from the environments, yielding higher success rates. Nevertheless, without being presented with the shortest navigation paths during the training process, the agent may arrive at the target location through an unexpected longer route. To overcome these challenges, we design a cross-modal grounding module, which is composed of two complementary attention mechanisms, to equip the agent with a better ability to track the correspondence between the textual and visual modalities. We then propose to recursively alternate the learning schemes of imitation and exploration to narrow the discrepancy between training and inference. We further exploit the advantages of both these two learning schemes via adversarial learning. Extensive experimental results on the Room-to-Room (R2R) benchmark dataset demonstrate that the proposed learning scheme is generalized and complementary to prior arts. Our method performs well against state-of-the-art approaches in terms of effectiveness and efficiency.
Learnable Sampling 3D Convolution for Video Enhancement and Action Recognition
Venue: arXiv cs.CV 2020
Year: 2020

A key challenge in video enhancement and action recognition is to fuse useful information from neighboring frames. Recent works suggest establishing accurate correspondences between neighboring frames before fusing temporal information. However, the generated results heavily depend on the quality of correspondence estimation. In this paper, we propose a more robust solution: \emph{sampling and fusing multi-level features} across neighborhood frames to generate the results. Based on this idea, we introduce a new module to improve the capability of 3D convolution, namely, learnable sampling 3D convolution (\emph{LS3D-Conv}). We add learnable 2D offsets to 3D convolution which aims to sample locations on spatial feature maps across frames. The offsets can be learned for specific tasks. The \emph{LS3D-Conv} can flexibly replace 3D convolution layers in existing 3D networks and get new architectures, which learns the sampling at multiple feature levels. The experiments on video interpolation, video super-resolution, video denoising, and action recognition demonstrate the effectiveness of our approach.
Efficient embedding network for 3D brain tumor segmentation
Venue: arXiv cs.CV 2020
Year: 2020

3D medical image processing with deep learning greatly suffers from a lack of data. Thus, studies carried out in this field are limited compared to works related to 2D natural image analysis, where very large datasets exist. As a result, powerful and efficient 2D convolutional neural networks have been developed and trained. In this paper, we investigate a way to transfer the performance of a two-dimensional classiffication network for the purpose of three-dimensional semantic segmentation of brain tumors. We propose an asymmetric U-Net network by incorporating the EfficientNet model as part of the encoding branch. As the input data is in 3D, the first layers of the encoder are devoted to the reduction of the third dimension in order to fit the input of the EfficientNet network. Experimental results on validation and test data from the BraTS 2020 challenge demonstrate that the proposed method achieve promising performance.
Investigating Emotion-Color Association in Deep Neural Networks
Venue: arXiv cs.NE 2020
Year: 2020

It has been found that representations learned by Deep Neural Networks (DNNs) correlate very well to neural responses measured in primates' brains and psychological representations exhibited by human similarity judgment. On another hand, past studies have shown that particular colors can be associated with specific emotion arousal in humans. Do deep neural networks also learn this behavior? In this study, we investigate if DNNs can learn implicit associations in stimuli, particularly, an emotion-color association between image stimuli. Our study was conducted in two parts. First, we collected human responses on a forced-choice decision task in which subjects were asked to select a color for a specified emotion-inducing image. Next, we modeled this decision task on neural networks using the similarity between deep representation (extracted using DNNs trained on object classification tasks) of the images and images of colors used in the task. We found that our model showed a fuzzy linear relationship between the two decision probabilities. This results in two interesting findings, 1. The representations learned by deep neural networks can indeed show an emotion-color association 2. The emotion-color association is not just random but involves some cognitive phenomena. Finally, we also show that this method can help us in the emotion classification task, specifically when there are very few examples to train the model. This analysis can be relevant to psychologists studying emotion-color associations and artificial intelligence researchers modeling emotional intelligence in machines or studying representations learned by deep neural networks.
A Population-based Hybrid Approach to Hyperparameter Optimization for Neural Networks
Venue: arXiv cs.LG 2020
Year: 2020

In recent years, large amounts of data have been generated, and computer power has kept growing. This scenario has led to a resurgence in the interest in artificial neural networks. One of the main challenges in training effective neural network models is finding the right combination of hyperparameters to be used. Indeed, the choice of an adequate approach to search the hyperparameter space directly influences the accuracy of the resulting neural network model. Common approaches for hyperparameter optimization are Grid Search, Random Search, and Bayesian Optimization. There are also population-based methods such as CMA-ES. In this paper, we present HBRKGA, a new population-based approach for hyperparameter optimization. HBRKGA is a hybrid approach that combines the Biased Random Key Genetic Algorithm with a Random Walk technique to search the hyperparameter space efficiently. Several computational experiments on eight different datasets were performed to assess the effectiveness of the proposed approach. Results showed that HBRKGA could find hyperparameter configurations that outperformed (in terms of predictive quality) the baseline methods in six out of eight datasets while showing a reasonable execution time.
Learning a Deep Generative Model like a Program: the Free Category Prior
Venue: arXiv cs.LG 2020
Year: 2020

Humans surpass the cognitive abilities of most other animals in our ability to "chunk" concepts into words, and then combine the words to combine the concepts. In this process, we make "infinite use of finite means", enabling us to learn new concepts quickly and nest concepts within each-other. While program induction and synthesis remain at the heart of foundational theories of artificial intelligence, only recently has the community moved forward in attempting to use program learning as a benchmark task itself. The cognitive science community has thus often assumed that if the brain has simulation and reasoning capabilities equivalent to a universal computer, then it must employ a serialized, symbolic representation. Here we confront that assumption, and provide a counterexample in which compositionality is expressed via network structure: the free category prior over programs. We show how our formalism allows neural networks to serve as primitives in probabilistic programs. We learn both program structure and model parameters end-to-end.
Deep learning model trained on mobile phone-acquired frozen section images effectively detects basal cell carcinoma
Venue: arXiv cs.CV 2020
Year: 2020

Background: Margin assessment of basal cell carcinoma using the frozen section is a common task of pathology intraoperative consultation. Although frequently straight-forward, the determination of the presence or absence of basal cell carcinoma on the tissue sections can sometimes be challenging. We explore if a deep learning model trained on mobile phone-acquired frozen section images can have adequate performance for future deployment. Materials and Methods: One thousand two hundred and forty-one (1241) images of frozen sections performed for basal cell carcinoma margin status were acquired using mobile phones. The photos were taken at 100x magnification (10x objective). The images were downscaled from a 4032 x 3024 pixel resolution to 576 x 432 pixel resolution. Semantic segmentation algorithm Deeplab V3 with Xception backbone was used for model training. Results: The model uses an image as input and produces a 2-dimensional black and white output of prediction of the same dimension; the areas determined to be basal cell carcinoma were displayed with white color, in a black background. Any output with the number of white pixels exceeding 0.5% of the total number of pixels is deemed positive for basal cell carcinoma. On the test set, the model achieves area under curve of 0.99 for receiver operator curve and 0.97 for precision-recall curve at the pixel level. The accuracy of classification at the slide level is 96%. Conclusions: The deep learning model trained with mobile phone images shows satisfactory performance characteristics, and thus demonstrates the potential for deploying as a mobile phone app to assist in frozen section interpretation in real time.
How will AI and automation transform society and cities?
Venue: arXiv cs.CY 2020
Year: 2020

Against the backdrop of rising anxiety and discussions on the impact of AI on society, I explore in this article the structural possibilities of AI and automation triggering a new social conflict between the current capitalist elites and the emerging "creative class" (R&D scientists, engineers, business developers, etc.), and how this conflict can produce social tensions and transform urban space. By drawing insights from a structurally similar conflict in 17-18th century Europe between the aristocracy and the emerging bourgeoisie, the impact of this conflict on the social, spatial, and power landscapes in cities of that time, as well as current trends in urban geography, this article outlines the prospects of urban transformations under changing production and consumption economies.
MAC for Machine Type Communications in Industrial IoT -- Part I: Protocol Design and Analysis
Venue: arXiv cs.NI 2020
Year: 2020

In this two-part paper, we propose a novel medium access control (MAC) protocol for machine-type communications in the industrial internet of things. The considered use case features a limited geographical area and a massive number of devices with sporadic data traffic and different priority types. We target at supporting the devices while satisfying their quality of service (QoS) requirements with a single access point and a single channel, which necessitates a customized design that can significantly improve the MAC performance. In Part I of this paper, we present the MAC protocol that comprises a new slot structure, corresponding channel access procedure, and mechanisms for supporting high device density and providing differentiated QoS. A key idea behind this protocol is sensing-based distributed coordination for significantly improving channel utilization. To characterize the proposed protocol, we analyze its delay performance based on the packet arrival rates of devices. The analytical results provide insights and lay the groundwork for the fine-grained scheduling with QoS guarantee as presented in Part II.
MAC for Machine Type Communications in Industrial IoT -- Part II: Scheduling and Numerical Results
Venue: arXiv cs.NI 2020
Year: 2020

In the second part of this paper, we develop a centralized packet transmission scheduling scheme to pair with the protocol designed in Part I and complete our medium access control (MAC) design for machine-type communications in the industrial internet of things. For the networking scenario, fine-grained scheduling that attends to each device becomes necessary, given stringent quality of service (QoS) requirements and diversified service types, but prohibitively complex for a large number of devices. To address this challenge, we propose a scheduling solution in two steps. First, we develop algorithms for device assignment based on the analytical results from Part I, when parameters of the proposed protocol are given. Then, we train a deep neural network for assisting in the determination of the protocol parameters. The two-step approach ensures the accuracy and granularity necessary for satisfying the QoS requirements and avoids excessive complexity from handling a large number of devices. Integrating the distributed coordination in the protocol design from Part I and the centralized scheduling from this part, the proposed MAC protocol achieves high performance, demonstrated through extensive simulations. For example, the results show that the proposed MAC can support 1000 devices under an aggregated traffic load of 3000 packets per second with a single channel and achieve <0.5ms average delay and <1% average collision probability among 50 high priority devices.
Federated learning with class imbalance reduction
Venue: arXiv cs.LG 2020
Year: 2020

Federated learning (FL) is a promising technique that enables a large amount of edge computing devices to collaboratively train a global learning model. Due to privacy concerns, the raw data on devices could not be available for centralized server. Constrained by the spectrum limitation and computation capacity, only a subset of devices can be engaged to train and transmit the trained model to centralized server for aggregation. Since the local data distribution varies among all devices, class imbalance problem arises along with the unfavorable client selection, resulting in a slow converge rate of the global model. In this paper, an estimation scheme is designed to reveal the class distribution without the awareness of raw data. Based on the scheme, a device selection algorithm towards minimal class imbalance is proposed, thus can improve the convergence performance of the global model. Simulation results demonstrate the effectiveness of the proposed algorithm.
IC Neuron: An Efficient Unit to Construct Neural Networks
Venue: arXiv cs.LG 2020
Year: 2020

As a popular machine learning method, neural networks can be used to solve many complex tasks. Their strong generalization ability comes from the representation ability of the basic neuron model. The most popular neuron is the MP neuron, which uses a linear transformation and a non-linear activation function to process the input successively. Inspired by the elastic collision model in physics, we propose a new neuron model that can represent more complex distributions. We term it Inter-layer collision (IC) neuron. The IC neuron divides the input space into multiple subspaces used to represent different linear transformations. This operation enhanced non-linear representation ability and emphasizes some useful input features for the given task. We build the IC networks by integrating the IC neurons into the fully-connected (FC), convolutional, and recurrent structures. The IC networks outperform the traditional networks in a wide range of experiments. We believe that the IC neuron can be a basic unit to build network structures.
AutoGraph: Automated Graph Neural Network
Venue: arXiv cs.LG 2020
Year: 2020

Graphs play an important role in many applications. Recently, Graph Neural Networks (GNNs) have achieved promising results in graph analysis tasks. Some state-of-the-art GNN models have been proposed, e.g., Graph Convolutional Networks (GCNs), Graph Attention Networks (GATs), etc. Despite these successes, most of the GNNs only have shallow structure. This causes the low expressive power of the GNNs. To fully utilize the power of the deep neural network, some deep GNNs have been proposed recently. However, the design of deep GNNs requires significant architecture engineering. In this work, we propose a method to automate the deep GNNs design. In our proposed method, we add a new type of skip connection to the GNNs search space to encourage feature reuse and alleviate the vanishing gradient problem. We also allow our evolutionary algorithm to increase the layers of GNNs during the evolution to generate deeper networks. We evaluate our method in the graph node classification task. The experiments show that the GNNs generated by our method can obtain state-of-the-art results in Cora, Citeseer, Pubmed and PPI datasets.
Industrial object, machine part and defect recognition towards fully automated industrial monitoring employing deep learning. The case of multilevel VGG19
Venue: arXiv cs.CV 2020
Year: 2020

Modern industry requires modern solutions for monitoring the automatic production of goods. Smart monitoring of the functionality of the mechanical parts of technology systems or machines is mandatory for a fully automatic production process. Although Deep Learning has been advancing, allowing for real-time object detection and other tasks, little has been investigated about the effectiveness of specially designed Convolutional Neural Networks for defect detection and industrial object recognition. In the particular study, we employed six publically available industrial-related datasets containing defect materials and industrial tools or engine parts, aiming to develop a specialized model for pattern recognition. Motivated by the recent success of the Virtual Geometry Group (VGG) network, we propose a modified version of it, called Multipath VGG19, which allows for more local and global feature extraction, while the extra features are fused via concatenation. The experiments verified the effectiveness of MVGG19 over the traditional VGG19. Specifically, top classification performance was achieved in five of the six image datasets, while the average classification improvement was 6.95%.
Time Series Data Imputation: A Survey on Deep Learning Approaches
Venue: arXiv cs.LG 2020
Year: 2020

Time series are all around in real-world applications. However, unexpected accidents for example broken sensors or missing of the signals will cause missing values in time series, making the data hard to be utilized. It then does harm to the downstream applications such as traditional classification or regression, sequential data integration and forecasting tasks, thus raising the demand for data imputation. Currently, time series data imputation is a well-studied problem with different categories of methods. However, these works rarely take the temporal relations among the observations and treat the time series as normal structured data, losing the information from the time data. In recent, deep learning models have raised great attention. Time series methods based on deep learning have made progress with the usage of models like RNN, since it captures time information from data. In this paper, we mainly focus on time series imputation technique with deep learning methods, which recently made progress in this field. We will review and discuss their model architectures, their pros and cons as well as their effects to show the development of the time series imputation methods.