OpenRaiser/Intern-Atlas huggingface dataset:
UEval: A Benchmark for Unified Multimodal Generation
Venue: arXiv cs.CV 2026
Year: 2026

We introduce UEval, a benchmark to evaluate unified models, i.e., models capable of generating both images and text. UEval comprises 1,000 expert-curated questions that require both images and text in the model output, sourced from 8 real-world tasks. Our curated questions cover a wide range of reasoning types, from step-by-step guides to textbook explanations. Evaluating open-ended multimodal generation is non-trivial, as simple LLM-as-a-judge methods can miss the subtleties. Different from previous works that rely on multimodal Large Language Models (MLLMs) to rate image quality or text accuracy, we design a rubric-based scoring system in UEval. For each question, reference images and text answers are provided to a MLLM to generate an initial rubric, consisting of multiple evaluation criteria, and human experts then refine and validate these rubrics. In total, UEval contains 10,417 validated rubric criteria, enabling scalable and fine-grained automatic scoring. UEval is challenging for current unified models: GPT-5-Thinking scores only 66.4 out of 100, while the best open-source model reaches merely 49.1. We observe that reasoning models often outperform non-reasoning ones, and transferring reasoning traces from a reasoning model to a non-reasoning model significantly narrows the gap. This suggests that reasoning may be important for tasks requiring complex multimodal understanding and generation.
Hybrid Linear Attention Done Right: Efficient Distillation and Effective Architectures for Extremely Long Contexts
Venue: arXiv cs.CL 2026
Year: 2026

Hybrid Transformer architectures, which combine softmax attention blocks and recurrent neural networks (RNNs), have shown a desirable performance-throughput tradeoff for long-context modeling, but their adoption and studies are hindered by the prohibitive cost of large-scale pre-training from scratch. Some recent studies have shown that pre-trained softmax attention blocks can be converted into RNN blocks through parameter transfer and knowledge distillation. However, these transfer methods require substantial amounts of training data (more than 10B tokens), and the resulting hybrid models also exhibit poor long-context performance, which is the scenario where hybrid models enjoy significant inference speedups over Transformer-based models. In this paper, we present HALO (Hybrid Attention via Layer Optimization), a pipeline for distilling Transformer models into RNN-attention hybrid models. We then present HypeNet, a hybrid architecture with superior length generalization enabled by a novel position encoding scheme (named HyPE) and various architectural modifications. We convert the Qwen3 series into HypeNet using HALO, achieving performance comparable to the original Transformer models while enjoying superior long-context performance and efficiency. The conversion requires just 2.3B tokens, less than 0.01% of their pre-training data
RedSage: A Cybersecurity Generalist LLM
Venue: arXiv cs.CR 2026
Year: 2026

Cybersecurity operations demand assistant LLMs that support diverse workflows without exposing sensitive data. Existing solutions either rely on proprietary APIs with privacy risks or on open models lacking domain adaptation. To bridge this gap, we curate 11.8B tokens of cybersecurity-focused continual pretraining data via large-scale web filtering and manual collection of high-quality resources, spanning 28.6K documents across frameworks, offensive techniques, and security tools. Building on this, we design an agentic augmentation pipeline that simulates expert workflows to generate 266K multi-turn cybersecurity samples for supervised fine-tuning. Combined with general open-source LLM data, these resources enable the training of RedSage, an open-source, locally deployable cybersecurity assistant with domain-aware pretraining and post-training. To rigorously evaluate the models, we introduce RedSage-Bench, a benchmark with 30K multiple-choice and 240 open-ended Q&A items covering cybersecurity knowledge, skills, and tool expertise. RedSage is further evaluated on established cybersecurity benchmarks (e.g., CTI-Bench, CyberMetric, SECURE) and general LLM benchmarks to assess broader generalization. At the 8B scale, RedSage achieves consistently better results, surpassing the baseline models by up to +5.59 points on cybersecurity benchmarks and +5.05 points on Open LLM Leaderboard tasks. These findings demonstrate that domain-aware agentic augmentation and pre/post-training can not only enhance cybersecurity-specific expertise but also help to improve general reasoning and instruction-following. All models, datasets, and code are publicly available.
An innovating approach to teaching applied to database design. Improvement of Action Learning in Lifelong Learning
Venue: arXiv cs.DB 2026
Year: 2026

For now 10 years, the Action Learning has allowed employees of University of Angers, private and public Companies to be initiated with the design of database, on projects financed by professional structures. These innovating training periods are carried out within the framework of the University College of Further Education of the University of Angers. Database design is a process initially reserved to the professional data processing specialists, coming from French Level-2 technological courses (2-year degrees) or Engineer Schools (Master). The pedagogical model of technological courses has integrated for more than 20 years transverse semester projects, in order to give the students the opportunity to apply newly acquired knowledge, coordinated by teachers. Action Learning requires teachers to assume the role of supervisors for the project management. The objective of Action Learning is to transmit not only knowledge from teachers, but also the experience of consultants to trainees having no competence in data processing, but who have the knowledge of their business process. The present paper shows that Action Learning puts together the factors for success of French technological courses, the adaptability of pedagogy provided to the vocational training, and finally the competence of service provider, Keeping the best parts of those three complementary approaches makes it possible for this kind of formation to achieve teaching and professional, assessable and long lasting goals. Action Learning belongs to the French policy that aims to improve the volume and the quality of the contracts between Universities and companies.
Tacit Coordination of Large Language Models
Venue: arXiv cs.GT 2026
Year: 2026

In tacit coordination games with multiple outcomes, purely rational solution concepts, such as Nash equilibria, provide no guidance for which equilibrium to choose. Shelling's theory explains how, in these settings, humans coordinate by relying on focal points: solutions or outcomes that naturally arise because they stand out in some way as salient or prominent to all players. This work studies Large Language Models (LLMs) as players in tacit coordination games, and addresses how, when, and why focal points emerge. We compare and quantify the coordination capabilities of LLMs in cooperative and competitive games for which human experiments are available. We also introduce several learning-free strategies to improve the coordination of LLMs, with themselves and with humans. On a selection of heterogeneous open-source models, including Llama, Qwen, and GPT-oss, we discover that LLMs have a remarkable capability to coordinate and often outperform humans, yet fail on common-sense coordination that involves numbers or nuanced cultural archetypes. This paper constitutes the first large-scale assessment of LLMs' tacit coordination within the theoretical and psychological framework of focal points.
FedAdaVR: Adaptive Variance Reduction for Robust Federated Learning under Limited Client Participation
Venue: arXiv cs.LG 2026
Year: 2026

Federated learning (FL) encounters substantial challenges due to heterogeneity, leading to gradient noise, client drift, and partial client participation errors, the last of which is the most pervasive but remains insufficiently addressed in current literature. In this paper, we propose FedAdaVR, a novel FL algorithm aimed at solving heterogeneity issues caused by sporadic client participation by incorporating an adaptive optimiser with a variance reduction technique. This method takes advantage of the most recent stored updates from clients, even when they are absent from the current training round, thereby emulating their presence. Furthermore, we propose FedAdaVR-Quant, which stores client updates in quantised form, significantly reducing the memory requirements (by 50%, 75%, and 87.5%) of FedAdaVR while maintaining equivalent model performance. We analyse the convergence behaviour of FedAdaVR under general nonconvex conditions and prove that our proposed algorithm can eliminate partial client participation error. Extensive experiments conducted on multiple datasets, under both independent and identically distributed (IID) and non-IID settings, demonstrate that FedAdaVR consistently outperforms state-of-the-art baseline methods.
Lost in Space? Vision-Language Models Struggle with Relative Camera Pose Estimation
Venue: arXiv cs.CV 2026
Year: 2026

Vision-Language Models (VLMs) perform well in 2D perception and semantic reasoning compared to their limited understanding of 3D spatial structure. We investigate this gap using relative camera pose estimation (RCPE), a fundamental vision task that requires inferring relative camera translation and rotation from a pair of images. We introduce VRRPI-Bench, a benchmark derived from unlabeled egocentric videos with verbalized annotations of relative camera motion, reflecting realistic scenarios with simultaneous translation and rotation around a shared object. We further propose VRRPI-Diag, a diagnostic benchmark that isolates individual motion degrees of freedom. Despite the simplicity of RCPE, most VLMs fail to generalize beyond shallow 2D heuristics, particularly for depth changes and roll transformations along the optical axis. Even state-of-the-art models such as GPT-5 ($0.64$) fall short of classic geometric baselines ($0.97$) and human performance ($0.92$). Moreover, VLMs exhibit difficulty in multi-image reasoning, with inconsistent performance (best $59.7\%$) when integrating spatial cues across frames. Our findings reveal limitations in grounding VLMs in 3D and multi-view spatial reasoning.
Geometry without Position? When Positional Embeddings Help and Hurt Spatial Reasoning
Venue: arXiv cs.CV 2026
Year: 2026

This paper revisits the role of positional embeddings (PEs) within vision transformers (ViTs) from a geometric perspective. We show that PEs are not mere token indices but effectively function as geometric priors that shape the spatial structure of the representation. We introduce token-level diagnostics that measure how multi-view geometric consistency in ViT representation depends on consitent PEs. Through extensive experiments on 14 foundation ViT models, we reveal how PEs influence multi-view geometry and spatial reasoning. Our findings clarify the role of PEs as a causal mechanism that governs spatial structure in ViT representations. Our code is provided in https://github.com/shijianjian/vit-geometry-probes
Symmetry Breaking in Transformers for Efficient and Interpretable Training
Venue: arXiv cs.LG 2026
Year: 2026

The attention mechanism in its standard implementation contains extraneous rotational degrees of freedom that are carried through computation but do not affect model activations or outputs. We introduce a simple symmetry-breaking protocol that inserts a preferred direction into this rotational space through batchwise-sampled, unlearned query and value biases. This modification has two theoretically motivated and empirically validated consequences. First, it can substantially improve the performance of simple, memory-efficient optimizers, narrowing -- and in some cases closing -- the gap to successful but more complex memory-intensive adaptive methods. We demonstrate this by pretraining 124M parameter transformer models with four optimization algorithms (AdamW, SOAP, SGDM, and Energy Conserving Descent(ECD)) and evaluating both validation loss and downstream logical reasoning. Second, it enables an interpretable use of otherwise redundant rotational degrees of freedom, selectively amplifying semantically meaningful token classes within individual attention heads. Overall, our results show that minimal, principled architectural changes can simultaneously improve performance and interpretability.
The Six Sigma Agent: Achieving Enterprise-Grade Reliability in LLM Systems Through Consensus-Driven Decomposed Execution
Venue: arXiv cs.AI 2026
Year: 2026

Large Language Models demonstrate remarkable capabilities yet remain fundamentally probabilistic, presenting critical reliability challenges for enterprise deployment. We introduce the Six Sigma Agent, a novel architecture that achieves enterprise-grade reliability through three synergistic components: (1) task decomposition into a dependency tree of atomic actions; (2) micro-agent sampling where each task is executed n times in parallel across diverse LLMs to generate independent outputs; and (3) consensus voting with dynamic scaling, clustering outputs and selecting the answer from the winning cluster with maximum votes. We prove that sampling n independent outputs with error rate p achieves system error O(p^{ceil(n/2)}), enabling exponential reliability gains. Even using cheaper models with 5% per-action error, consensus voting with 5 agents reduces error to 0.11%; dynamic scaling to 13 agents achieves 3.4 DPMO (Defects Per Million Opportunities), the Six Sigma standard. Evaluation across three enterprise use cases demonstrates a 14,700x reliability improvement over single-agent execution while reducing costs by 80%. Our work establishes that reliability in AI systems emerges from principled redundancy and consensus rather than model scaling alone.
Prepare Reasoning Language Models for Multi-Agent Debate with Self-Debate Reinforcement Learning
Venue: arXiv cs.CL 2026
Year: 2026

The reasoning abilities of large language models (LLMs) have been substantially improved by reinforcement learning with verifiable rewards (RLVR). At test time, collaborative reasoning through Multi-Agent Debate (MAD) has emerged as a promising approach for enhancing LLM performance. However, current RLVR methods typically train LLMs to solve problems in isolation, without explicitly preparing them to synthesize and benefit from different rationales that arise during debate. In this work, we propose Self-Debate Reinforcement Learning (SDRL), a training framework that equips a single LLM with strong standalone problem-solving ability and the capability to learn from diverse reasoning trajectories in MAD. Given a prompt, SDRL first samples multiple candidate solutions, then constructs a debate context with diverse reasoning paths and generates second-turn responses conditioned on this context. Finally, SDRL jointly optimizes both the initial and debate-conditioned responses, yielding a model that is effective as both a standalone solver and a debate participant. Experiments across multiple base models and reasoning benchmarks show that SDRL improves overall MAD performance while simultaneously strengthening single model reasoning.
Coarse-to-Real: Generative Rendering for Populated Dynamic Scenes
Venue: arXiv cs.CV 2026
Year: 2026

Traditional rendering pipelines rely on complex assets, accurate materials and lighting, and substantial computational resources to produce realistic imagery, yet they still face challenges in scalability and realism for populated dynamic scenes. We present C2R (Coarse-to-Real), a generative rendering framework that synthesizes real-style urban crowd videos from coarse 3D simulations. Our approach uses coarse 3D renderings to explicitly control scene layout, camera motion, and human trajectories, while a learned neural renderer generates realistic appearance, lighting, and fine-scale dynamics guided by text prompts. To overcome the lack of paired training data between coarse simulations and real videos, we adopt a two-phase mixed CG-real training strategy that learns a strong generative prior from large-scale real footage and introduces controllability through shared implicit spatio-temporal features across domains. The resulting system supports coarse-to-fine control, generalizes across diverse CG and game inputs, and produces temporally consistent, controllable, and realistic urban scene videos from minimal 3D input. We will release the model and project webpage at https://gonzalognogales.github.io/coarse2real/.
BayesFlow: A Probability Inference Framework for Meta-Agent Assisted Workflow Generation
Venue: arXiv cs.LG 2026
Year: 2026

Automatic workflow generation is the process of automatically synthesizing sequences of LLM calls, tool invocations, and post-processing steps for complex end-to-end tasks. Most prior methods cast this task as an optimization problem with limited theoretical grounding. We propose to cast workflow generation as Bayesian inference over a posterior distribution on workflows, and introduce \textbf{Bayesian Workflow Generation (BWG)}, a sampling framework that builds workflows step-by-step using parallel look-ahead rollouts for importance weighting and a sequential in-loop refiner for pool-wide improvements. We prove that, without the refiner, the weighted empirical distribution converges to the target posterior. We instantiate BWG as \textbf{BayesFlow}, a training-free algorithm for workflow construction. Across six benchmark datasets, BayesFlow improves accuracy by up to 9 percentage points over SOTA workflow generation baselines and by up to 65 percentage points over zero-shot prompting, establishing BWG as a principled upgrade to search-based workflow design. Code will be available on https://github.com/BoYuanVisionary/BayesFlow.
Exact closed-form Gaussian moments of residual layers
Venue: arXiv cs.LG 2026
Year: 2026

We study the problem of propagating the mean and covariance of a general multivariate Gaussian distribution through a deep (residual) neural network using layer-by-layer moment matching. We close a longstanding gap by deriving exact moment matching for the probit, GeLU, ReLU (as a limit of GeLU), Heaviside (as a limit of probit), and sine activation functions; for both feedforward and generalized residual layers. On random networks, we find orders-of-magnitude improvements in the KL divergence error metric, up to a millionfold, over popular alternatives. On real data, we find competitive statistical calibration for inference under epistemic uncertainty in the input. On a variational Bayes network, we show that our method attains hundredfold improvements in KL divergence from Monte Carlo ground truth over a state-of-the-art deterministic inference method. We also give an a priori error bound and a preliminary analysis of stochastic feedforward neurons, which have recently attracted general interest.
Stealthy Poisoning Attacks Bypass Defenses in Regression Settings
Venue: arXiv cs.LG 2026
Year: 2026

Regression models are widely used in industrial processes, engineering, and in natural and physical sciences, yet their robustness to poisoning has received less attention. When it has, studies often assume unrealistic threat models and are thus less useful in practice. In this paper, we propose a novel optimal stealthy attack formulation that considers different degrees of detectability and show that it bypasses state-of-the-art defenses. We further propose a new methodology based on normalization of objectives to evaluate different trade-offs between effectiveness and detectability. Finally, we develop a novel defense (BayesClean) against stealthy attacks. BayesClean improves on previous defenses when attacks are stealthy and the number of poisoning points is significant.
DP-$λ$CGD: Efficient Noise Correlation for Differentially Private Model Training
Venue: arXiv cs.LG 2026
Year: 2026

Differentially private stochastic gradient descent (DP-SGD) is the gold standard for training machine learning models with formal differential privacy guarantees. Several recent extensions improve its accuracy by introducing correlated noise across training iterations. Matrix factorization mechanisms are a prominent example, but they correlate noise across many iterations and require storing previously added noise vectors, leading to substantial memory overhead in some settings. In this work, we propose a new noise correlation strategy that correlates noise only with the immediately preceding iteration and cancels a controlled portion of it. Our method relies on noise regeneration using a pseudorandom noise generator, eliminating the need to store past noise. As a result, it requires no additional memory beyond standard DP-SGD. We show that the computational overhead is minimal and empirically demonstrate improved accuracy over DP-SGD.
From Retrieving Information to Reasoning with AI: Exploring Different Interaction Modalities to Support Human-AI Coordination in Clinical Decision-Making
Venue: arXiv cs.HC 2026
Year: 2026

LLMs are popular among clinicians for decision-support because of simple text-based interaction. However, their impact on clinicians' performance is ambiguous. Not knowing how clinicians use this new technology and how they compare it to traditional clinical decision-support systems (CDSS) restricts designing novel mechanisms that overcome existing tool limitations and enhance performance and experience. This qualitative study examines how clinicians (n=12) perceive different interaction modalities (text-based conversation with LLMs, interactive and static UI, and voice) for decision-support. In open-ended use of LLM-based tools, our participants took a tool-centric approach using them for information retrieval and confirmation with simple prompts instead of use as active deliberation partners that can handle complex questions. Critical engagement emerged with changes to the interaction setup. Engagement also differed with individual cognitive styles. Lastly, benefits and drawbacks of interaction with text, voice and traditional UIs for clinical decision-support show the lack of a one-size-fits-all interaction modality.
Recoverability Has a Law: The ERR Measure for Tool-Augmented Agents
Venue: arXiv cs.LG 2026
Year: 2026

Language model agents often appear capable of self-recovery after failing tool call executions, yet this behavior lacks a formal explanation. We present a predictive theory that resolves this gap by showing that recoverability follows a measurable law. To elaborate, we formalize recoverability through Expected Recovery Regret (ERR), which quantifies the deviation of a recovery policy from the optimal one under stochastic execution noise, and derive a first-order relationship between ERR and an empirical observable quantity, the Efficiency Score (ES). This yields a falsifiable first-order quantitative law of recovery dynamics in tool-using agents. We empirically validate the law across five tool-use benchmarks spanning controlled perturbations, diagnostic reasoning, and real-world APIs. Across model scales, perturbation regimes, and recovery horizons, predicted regret under the ERR-ES law closely matched observed post-failure regret measured from Monte Carlo rollouts, within delta less than or equal to 0.05. Our results reveal that recoverability is not an artifact of model scale or architecture, but a governed property of interaction dynamics, providing a theoretical foundation for execution-level robustness in language agents.