OpenRaiser/Intern-Atlas huggingface dataset:
Youtu-Agent: Scaling Agent Productivity with Automated Generation and Hybrid Policy Optimization
Venue: arXiv cs.AI 2025
Year: 2025

Existing Large Language Model (LLM) agent frameworks face two significant challenges: high configuration costs and static capabilities. Building a high-quality agent often requires extensive manual effort in tool integration and prompt engineering, while deployed agents struggle to adapt to dynamic environments without expensive fine-tuning. To address these issues, we propose \textbf{Youtu-Agent}, a modular framework designed for the automated generation and continuous evolution of LLM agents. Youtu-Agent features a structured configuration system that decouples execution environments, toolkits, and context management, enabling flexible reuse and automated synthesis. We introduce two generation paradigms: a \textbf{Workflow} mode for standard tasks and a \textbf{Meta-Agent} mode for complex, non-standard requirements, capable of automatically generating tool code, prompts, and configurations. Furthermore, Youtu-Agent establishes a hybrid policy optimization system: (1) an \textbf{Agent Practice} module that enables agents to accumulate experience and improve performance through in-context optimization without parameter updates; and (2) an \textbf{Agent RL} module that integrates with distributed training frameworks to enable scalable and stable reinforcement learning of any Youtu-Agents in an end-to-end, large-scale manner. Experiments demonstrate that Youtu-Agent achieves state-of-the-art performance on WebWalkerQA (71.47\%) and GAIA (72.8\%) using open-weight models. Our automated generation pipeline achieves over 81\% tool synthesis success rate, while the Practice module improves performance on AIME 2024/2025 by +2.7\% and +5.4\% respectively. Moreover, our Agent RL training achieves 40\% speedup with steady performance improvement on 7B LLMs, enhancing coding/reasoning and searching capabilities respectively up to 35\% and 21\% on Maths and general/multi-hop QA benchmarks.
AI-Driven Acoustic Voice Biomarker-Based Hierarchical Classification of Benign Laryngeal Voice Disorders from Sustained Vowels
Venue: arXiv cs.SD 2025
Year: 2025

Benign laryngeal voice disorders affect nearly one in five individuals and often manifest as dysphonia, while also serving as non-invasive indicators of broader physiological dysfunction. We introduce a clinically inspired hierarchical machine learning framework for automated classification of eight benign voice disorders alongside healthy controls, using acoustic features extracted from short, sustained vowel phonations. Experiments utilized 15,132 recordings from 1,261 speakers in the Saarbruecken Voice Database, covering vowels /a/, /i/, and /u/ at neutral, high, low, and gliding pitches. Mirroring clinical triage workflows, the framework operates in three sequential stages: Stage 1 performs binary screening of pathological versus non-pathological voices by integrating convolutional neural network-derived mel-spectrogram features with 21 interpretable acoustic biomarkers; Stage 2 stratifies voices into Healthy, Functional or Psychogenic, and Structural or Inflammatory groups using a cubic support vector machine; Stage 3 achieves fine-grained classification by incorporating probabilistic outputs from prior stages, improving discrimination of structural and inflammatory disorders relative to functional conditions. The proposed system consistently outperformed flat multi-class classifiers and pre-trained self-supervised models, including META HuBERT and Google HeAR, whose generic objectives are not optimized for sustained clinical phonation. By combining deep spectral representations with interpretable acoustic features, the framework enhances transparency and clinical alignment. These results highlight the potential of quantitative voice biomarkers as scalable, non-invasive tools for early screening, diagnostic triage, and longitudinal monitoring of vocal health.
ReflecToMeet: An AI-Assisted Reflection Based System to Enhance Collaborative Preparedness
Venue: arXiv cs.HC 2025
Year: 2025

In collaborative settings, difficulties in sustaining a consistent pace and engagement often lead to task drift, reducing preparedness and overall effectiveness between meetings. To address this challenge, we conducted a formative study and developed ReflecToMeet, an AI assisted system that integrates theory driven reflective prompts with mechanisms for sharing teammates reflections. Informed by ten formative interviews, the system was evaluated in a mixed method study across three conditions: deeper reflection, regular reflection, and a control condition with unstructured reflection. Participants in the control condition demonstrated less deliberate thought and weaker collaboration, which led to stress and misalignment during team meetings. In contrast, structured reflection supported greater organization and steadier progress. The deeper reflection condition further facilitated confidence, teamwork, and idea generation, although it imposed a higher cognitive load. We conclude by discussing design implications for AI agents that facilitate reflection to enhance collaboration and broader considerations for AI assisted systems aimed at sustaining collaborative goals.
Hybrid Motion Planning with Deep Reinforcement Learning for Mobile Robot Navigation
Venue: arXiv cs.RO 2025
Year: 2025

Autonomous mobile robots operating in complex, dynamic environments face the dual challenge of navigating large-scale, structurally diverse spaces with static obstacles while safely interacting with various moving agents. Traditional graph-based planners excel at long-range pathfinding but lack reactivity, while Deep Reinforcement Learning (DRL) methods demonstrate strong collision avoidance but often fail to reach distant goals due to a lack of global context. We propose Hybrid Motion Planning with Deep Reinforcement Learning (HMP-DRL), a hybrid framework that bridges this gap. Our approach utilizes a graph-based global planner to generate a path, which is integrated into a local DRL policy via a sequence of checkpoints encoded in both the state space and reward function. To ensure social compliance, the local planner employs an entity-aware reward structure that dynamically adjusts safety margins and penalties based on the semantic type of surrounding agents. We validate the proposed method through extensive testing in a realistic simulation environment derived from real-world map data. Comprehensive experiments demonstrate that HMP-DRL consistently outperforms other methods, including state-of-the-art approaches, in terms of key metrics of robot navigation: success rate, collision rate, and time to reach the goal. Overall, these findings confirm that integrating long-term path guidance with semantically-aware local control significantly enhances both the safety and reliability of autonomous navigation in complex human-centric settings.
VLA-RAIL: A Real-Time Asynchronous Inference Linker for VLA Models and Robots
Venue: arXiv cs.RO 2025
Year: 2025

Vision-Language-Action (VLA) models have achieved remarkable breakthroughs in robotics, with the action chunk playing a dominant role in these advances. Given the real-time and continuous nature of robotic motion control, the strategies for fusing a queue of successive action chunks have a profound impact on the overall performance of VLA models. Existing methods suffer from jitter, stalling, or even pauses in robotic action execution, which not only limits the achievable execution speed but also reduces the overall success rate of task completion. This paper introduces VLA-RAIL (A Real-Time Asynchronous Inference Linker), a novel framework designed to address these issues by conducting model inference and robot motion control asynchronously and guaranteeing smooth, continuous, and high-speed action execution. The core contributions of the paper are two fold: a Trajectory Smoother that effectively filters out the noise and jitter in the trajectory of one action chunk using polynomial fitting and a Chunk Fuser that seamlessly align the current executing trajectory and the newly arrived chunk, ensuring position, velocity, and acceleration continuity between two successive action chunks. We validate the effectiveness of VLA-RAIL on a benchmark of dynamic simulation tasks and several real-world manipulation tasks. Experimental results demonstrate that VLA-RAIL significantly reduces motion jitter, enhances execution speed, and improves task success rates, which will become a key infrastructure for the large-scale deployment of VLA models.
Multi-modal cross-domain mixed fusion model with dual disentanglement for fault diagnosis under unseen working conditions
Venue: arXiv cs.AI 2025
Year: 2025

Intelligent fault diagnosis has become an indispensable technique for ensuring machinery reliability. However, existing methods suffer significant performance decline in real-world scenarios where models are tested under unseen working conditions, while domain adaptation approaches are limited to their reliance on target domain samples. Moreover, most existing studies rely on single-modal sensing signals, overlooking the complementary nature of multi-modal information for improving model generalization. To address these limitations, this paper proposes a multi-modal cross-domain mixed fusion model with dual disentanglement for fault diagnosis. A dual disentanglement framework is developed to decouple modality-invariant and modality-specific features, as well as domain-invariant and domain-specific representations, enabling both comprehensive multi-modal representation learning and robust domain generalization. A cross-domain mixed fusion strategy is designed to randomly mix modality information across domains for modality and domain diversity augmentation. Furthermore, a triple-modal fusion mechanism is introduced to adaptively integrate multi-modal heterogeneous information. Extensive experiments are conducted on induction motor fault diagnosis under both unseen constant and time-varying working conditions. The results demonstrate that the proposed method consistently outperforms advanced methods and comprehensive ablation studies further verify the effectiveness of each proposed component and multi-modal fusion. The code is available at: https://github.com/xiapc1996/MMDG.
Control of Microrobots with Reinforcement Learning under On-Device Compute Constraints
Venue: arXiv cs.RO 2025
Year: 2025

An important function of autonomous microrobots is the ability to perform robust movement over terrain. This paper explores an edge ML approach to microrobot locomotion, allowing for on-device, lower latency control under compute, memory, and power constraints. This paper explores the locomotion of a sub-centimeter quadrupedal microrobot via reinforcement learning (RL) and deploys the resulting controller on an ultra-small system-on-chip (SoC), SC$μ$M-3C, featuring an ARM Cortex-M0 microcontroller running at 5 MHz. We train a compact FP32 multilayer perceptron (MLP) policy with two hidden layers ($[128, 64]$) in a massively parallel GPU simulation and enhance robustness by utilizing domain randomization over simulation parameters. We then study integer (Int8) quantization (per-tensor and per-feature) to allow for higher inference update rates on our resource-limited hardware, and we connect hardware power budgets to achievable update frequency via a cycles-per-update model for inference on our Cortex-M0. We propose a resource-aware gait scheduling viewpoint: given a device power budget, we can select the gait mode (trot/intermediate/gallop) that maximizes expected RL reward at a corresponding feasible update frequency. Finally, we deploy our MLP policy on a real-world large-scale robot on uneven terrain, qualitatively noting that domain-randomized training can improve out-of-distribution stability. We do not claim real-world large-robot empirical zero-shot transfer in this work.
Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compression
Venue: arXiv cs.CV 2025
Year: 2025

The recent advent of 3D Gaussian Splatting (3DGS) has marked a significant breakthrough in real-time novel view synthesis. However, the rapid proliferation of 3DGS-based algorithms has created a pressing need for standardized and comprehensive evaluation tools, especially for compression task. Existing benchmarks often lack the specific metrics necessary to holistically assess the unique characteristics of different methods, such as rendering speed, rate distortion trade-offs memory efficiency, and geometric accuracy. To address this gap, we introduce Splatwizard, a unified benchmark toolkit designed specifically for benchmarking 3DGS compression models. Splatwizard provides an easy-to-use framework to implement new 3DGS compression model and utilize state-of-the-art techniques proposed by previous work. Besides, an integrated pipeline that automates the calculation of key performance indicators, including image-based quality metrics, chamfer distance of reconstruct mesh, rendering frame rates, and computational resource consumption is included in the framework as well. Code is available at https://github.com/splatwizard/splatwizard
Nonlinear Noise2Noise for Efficient Monte Carlo Denoiser Training
Venue: arXiv cs.CV 2025
Year: 2025

The Noise2Noise method allows for training machine learning-based denoisers with pairs of input and target images where both the input and target can be noisy. This removes the need for training with clean target images, which can be difficult to obtain. However, Noise2Noise training has a major limitation: nonlinear functions applied to the noisy targets will skew the results. This bias occurs because the nonlinearity makes the expected value of the noisy targets different from the clean target image. Since nonlinear functions are common in image processing, avoiding them limits the types of preprocessing that can be performed on the noisy targets. Our main insight is that certain nonlinear functions can be applied to the noisy targets without adding significant bias to the results. We develop a theoretical framework for analyzing the effects of these nonlinearities, and describe a class of nonlinear functions with minimal bias. We demonstrate our method on the denoising of high dynamic range (HDR) images produced by Monte Carlo rendering. Noise2Noise training can have trouble with HDR images, where the training process is overwhelmed by outliers and performs poorly. We consider a commonly used method of addressing these training issues: applying a nonlinear tone mapping function to the model output and target images to reduce their dynamic range. This method was previously thought to be incompatible with Noise2Noise training because of the nonlinearities involved. We show that certain combinations of loss functions and tone mapping functions can reduce the effect of outliers while introducing minimal bias. We apply our method to an existing machine learning-based Monte Carlo denoiser, where the original implementation was trained with high-sample count reference images. Our results approach those of the original implementation, but are produced using only noisy training data.
Explaining Why Things Go Where They Go: Interpretable Constructs of Human Organizational Preferences
Venue: arXiv cs.AI 2025
Year: 2025

Robotic systems for household object rearrangement often rely on latent preference models inferred from human demonstrations. While effective at prediction, these models offer limited insight into the interpretable factors that guide human decisions. We introduce an explicit formulation of object arrangement preferences along four interpretable constructs: spatial practicality (putting items where they naturally fit best in the space), habitual convenience (making frequently used items easy to reach), semantic coherence (placing items together if they are used for the same task or are contextually related), and commonsense appropriateness (putting things where people would usually expect to find them). To capture these constructs, we designed and validated a self-report questionnaire through a 63-participant online study. Results confirm the psychological distinctiveness of these constructs and their explanatory power across two scenarios (kitchen and living room). We demonstrate the utility of these constructs by integrating them into a Monte Carlo Tree Search (MCTS) planner and show that when guided by participant-derived preferences, our planner can generate reasonable arrangements that closely align with those generated by participants. This work contributes a compact, interpretable formulation of object arrangement preferences and a demonstration of how it can be operationalized for robot planning.
On an Erdős--Lov'asz problem: 3-critical 3-graphs of minimum degree 7
Venue: arXiv cs.DM 2025
Year: 2025

Erdős and Lov'asz asked whether there exists a "3-critical" 3-uniform hypergraph in which every vertex has degree at least 7. The original formulation does not specify what 3-critical means, and two non-equivalent notions have appeared in the literature and in later discussions of the problem. In this paper we resolve the question under both interpretations. For the transversal interpretation (criticality with respect to the transversal number), we prove that a 3-uniform hypergraph $H$ with $τ(H)=3$ and $τ(H-e)=2$ for every edge $e$ has at most 10 edges; in particular, $δ(H)\le 6$, and this bound is sharp, witnessed by the complete 3-graph $K^{(3)}_5$. For the chromatic interpretation (criticality with respect to weak vertex-colourings), we give an explicit 3-uniform hypergraph on 9 vertices with $χ(H)=3$ and minimum degree $δ(H)=7$ such that deleting any single edge or any single vertex makes it 2-colourable. The criticality of the example is certified by explicit witness 2-colourings listed in the appendices, together with a short verification script.
MTSP-LDP: A Framework for Multi-Task Streaming Data Publication under Local Differential Privacy
Venue: arXiv cs.CR 2025
Year: 2025

The proliferation of streaming data analytics in data-driven applications raises critical privacy concerns, as directly collecting user data may compromise personal privacy. Although existing $w$-event local differential privacy (LDP) mechanisms provide formal guarantees without relying on trusted third parties, their practical deployment is hindered by two key limitations. First, these methods are designed primarily for publishing simple statistics at each timestamp, making them inherently unsuitable for complex queries. Second, they handle data at each timestamp independently, failing to capture temporal correlations and consequently degrading the overall utility. To address these issues, we propose MTSP-LDP, a novel framework for \textbf{M}ulti-\textbf{T}ask \textbf{S}treaming data \textbf{P}ublication under $w$-event LDP. MTSP-LDP adopts an \emph{Optimal Privacy Budget Allocation} algorithm to dynamically allocate privacy budgets by analyzing temporal correlations within each window. It then constructs a \emph{data-adaptive private binary tree structure} to support complex queries, which is further refined by cross-timestamp grouping and smoothing operations to enhance estimation accuracy. Furthermore, a unified \emph{Budget-Free Multi-Task Processing} mechanism is introduced to support a variety of streaming queries without consuming additional privacy budget. Extensive experiments on real-world datasets demonstrate that MTSP-LDP consistently achieves high utility across various streaming tasks, significantly outperforming existing methods.
Adaptive Dependency-aware Prompt Optimization Framework for Multi-Step LLM Pipeline
Venue: arXiv cs.CL 2025
Year: 2025

Multi-step LLM pipelines invoke large language models multiple times in a structured sequence and can effectively solve complex tasks, but their performance heavily depends on the prompts used at each step. Jointly optimizing these prompts is difficult due to missing step-level supervision and inter-step dependencies. Existing end-to-end prompt optimization methods struggle under these conditions and often yield suboptimal or unstable updates. We propose ADOPT, an Adaptive Dependency-aware Prompt Optimization framework for multi-step LLM pipelines. ADOPT explicitly models the dependency between each LLM step and the final task outcome, enabling precise text-gradient estimation analogous to computing analytical derivatives. It decouples textual gradient estimation from gradient updates, reducing multi-prompt optimization to flexible single-prompt optimization steps, and employs a Shapley-based mechanism to adaptively allocate optimization resources. Experiments on real-world datasets and diverse pipeline structures show that ADOPT is effective and robust, consistently outperforming state-of-the-art prompt optimization baselines.
Classifying long legal documents using short random chunks
Venue: arXiv cs.CL 2025
Year: 2025

Classifying legal documents is a challenge, besides their specialized vocabulary, sometimes they can be very long. This means that feeding full documents to a Transformers-based models for classification might be impossible, expensive or slow. Thus, we present a legal document classifier based on DeBERTa V3 and a LSTM, that uses as input a collection of 48 randomly-selected short chunks (max 128 tokens). Besides, we present its deployment pipeline using Temporal, a durable execution solution, which allow us to have a reliable and robust processing workflow. The best model had a weighted F-score of 0.898, while the pipeline running on CPU had a processing median time of 498 seconds per 100 files.
Approximations for the Weighted Reversal, Transposition, and Indel Distance Problem with Intergenic Region Information
Venue: arXiv cs.DS 2025
Year: 2025

Genome rearrangement distances are an established method in genome comparison. Works in this area may include various rearrangement operations representing large-scale mutations, gene orientation information, the number of nucleotides in intergenic regions, and weights reflecting the expected frequency of each operation. In this article, we model genomes containing at most one copy of each gene by considering gene sequences, with orientations, and representing intergenic regions according to their nucleotide lengths. We looked at a problem called Weighted Reversal, Transposition, and Indel Distance, which seeks the minimal cost sequence composed by the rearrangement operations of reversals, transposition, and indels, capable of transforming one genome into another. We leverage a structure called Labeled Intergenic Breakpoint Graph to show an algorithm for that problem with guaranteed approximations considering some sets of weights for the operations.
On the geometry and topology of representations: the manifolds of modular addition
Venue: arXiv cs.LG 2025
Year: 2025

The Clock and Pizza interpretations, associated with architectures differing in either uniform or learnable attention, were introduced to argue that different architectural designs can yield distinct circuits for modular addition. In this work, we show that this is not the case, and that both uniform attention and trainable attention architectures implement the same algorithm via topologically and geometrically equivalent representations. Our methodology goes beyond the interpretation of individual neurons and weights. Instead, we identify all of the neurons corresponding to each learned representation and then study the collective group of neurons as one entity. This method reveals that each learned representation is a manifold that we can study utilizing tools from topology. Based on this insight, we can statistically analyze the learned representations across hundreds of circuits to demonstrate the similarity between learned modular addition circuits that arise naturally from common deep learning paradigms.