OpenRaiser/Intern-Atlas huggingface dataset:
American Stories: A Large-Scale Structured Text Dataset of Historical U.S. Newspapers
Venue: Conference NeurIPS 2023
Year: 2023

Existing full text datasets of U.S. public domain newspapers do not recognize the often complex layouts of newspaper scans, and as a result the digitized content scrambles texts from articles, headlines, captions, advertisements, and other layout regions. OCR quality can also be low. This study develops a novel, deep learning pipeline for extracting full article texts from newspaper images and applies it to the nearly 20 million scans in Library of Congress's public domain Chronicling America collection. The pipeline includes layout detection, legibility classification, custom OCR, and association of article texts spanning multiple bounding boxes. To achieve high scalability, it is built with efficient architectures designed for mobile phones. The resulting American Stories dataset provides high quality data that could be used for pre-training a large language model to achieve better understanding of historical English and historical world knowledge. The dataset could also be added to the external database of a retrieval-augmented language model to make historical information - ranging from interpretations of political events to minutiae about the lives of people's ancestors - more widely accessible. Furthermore, structured article texts facilitate using transformer-based methods for popular social science applications like topic classification, detection of reproduced content, and news story clustering. Finally, American Stories provides a massive silver quality dataset for innovating multimodal layout analysis models and other multimodal applications.
MicroAdam: Accurate Adaptive Optimization with Low Space Overhead and Provable Convergence
Venue: Conference NeurIPS 2024
Year: 2024

We propose a new variant of the Adam optimizer called MicroAdam that specifically minimizes memory overheads, while maintaining theoretical convergence guarantees. We achieve this by compressing the gradient information before it is fed into the optimizer state, thereby reducing its memory footprint significantly. We control the resulting compression error via a novel instance of the classical \emph{error feedback} mechanism from distributed optimization in which *the error correction information is itself compressed* to allow for practical memory gains. We prove that the resulting approach maintains theoretical convergence guarantees competitive to those of AMSGrad, while providing good practical performance. Specifically, we show that MicroAdam can be implemented efficiently on GPUs: on both million-scale (BERT) and billion-scale (LLaMA) models, MicroAdam provides practical convergence competitive to that of the uncompressed Adam baseline, with lower memory usage and similar running time. Our code is available at https://github.com/IST-DASLab/MicroAdam.
GITA: Graph to Visual and Textual Integration for Vision-Language Graph Reasoning
Venue: Conference NeurIPS 2024
Year: 2024

Large Language Models (LLMs) are increasingly used for various tasks with graph structures. Though LLMs can process graph information in a textual format, they overlook the rich vision modality, which is an intuitive way for humans to comprehend structural information and conduct general graph reasoning. The potential benefits and capabilities of representing graph structures as visual images (i.e., $\textit{visual graph}$) are still unexplored. To fill the gap, we innovatively propose an end-to-end framework, called $\textbf{G}$raph to v$\textbf{I}$sual and $\textbf{T}$extual Integr$\textbf{A}$tion (GITA), which firstly incorporates visual graphs into general graph reasoning. Besides, we establish $\textbf{G}$raph-based $\textbf{V}$ision-$\textbf{L}$anguage $\textbf{Q}$uestion $\textbf{A}$nswering (GVLQA) dataset from existing graph data, which is the first vision-language dataset for general graph reasoning purposes. Extensive experiments on the GVLQA dataset and five real-world datasets show that GITA outperforms mainstream LLMs in terms of general graph reasoning capabilities. Moreover, We highlight the effectiveness of the layout augmentation on visual graphs and pretraining on the GVLQA dataset.
Improved Regret for Bandit Convex Optimization with Delayed Feedback
Venue: Conference NeurIPS 2024
Year: 2024

We investigate bandit convex optimization (BCO) with delayed feedback, where only the loss value of the action is revealed under an arbitrary delay. Let $n,T,\bar{d}$ denote the dimensionality, time horizon, and average delay, respectively. Previous studies have achieved an $O(\sqrt{n}T^{3/4}+(n\bar{d})^{1/3}T^{2/3})$ regret bound for this problem, whose delay-independent part matches the regret of the classical non-delayed bandit gradient descent algorithm. However, there is a large gap between its delay-dependent part, i.e., $O((n\bar{d})^{1/3}T^{2/3})$, and an existing $Ω(\sqrt{\bar{d}T})$ lower bound. In this paper, we illustrate that this gap can be filled in the worst case, where $\bar{d}$ is very close to the maximum delay $d$. Specifically, we first develop a novel algorithm, and prove that it enjoys a regret bound of $O(\sqrt{n}T^{3/4}+\sqrt{dT})$ in general. Compared with the previous result, our regret bound is better for $d=O((n\bar{d})^{2/3}T^{1/3})$, and the delay-dependent part is tight in the worst case. The primary idea is to decouple the joint effect of the delays and the bandit feedback on the regret by carefully incorporating the delayed bandit feedback with a blocking update mechanism. Furthermore, we show that the proposed algorithm can improve the regret bound to $O((nT)^{2/3}\log^{1/3}T+d\log T)$ for strongly convex functions. Finally, if the action sets are unconstrained, we demonstrate that it can be simply extended to achieve an $O(n\sqrt{T\log T}+d\log T)$ regret bound for strongly convex and smooth functions.
Enhancing Chess Reinforcement Learning with Graph Representation
Venue: Conference NeurIPS 2024
Year: 2024

Mastering games is a hard task, as games can be extremely complex, and still fundamentally different in structure from one another. While the AlphaZero algorithm has demonstrated an impressive ability to learn the rules and strategy of a large variety of games, ranging from Go and Chess, to Atari games, its reliance on extensive computational resources and rigid Convolutional Neural Network (CNN) architecture limits its adaptability and scalability. A model trained to play on a $19\times 19$ Go board cannot be used to play on a smaller $13\times 13$ board, despite the similarity between the two Go variants. In this paper, we focus on Chess, and explore using a more generic Graph-based Representation of a game state, rather than a grid-based one, to introduce a more general architecture based on Graph Neural Networks (GNN). We also expand the classical Graph Attention Network (GAT) layer to incorporate edge-features, to naturally provide a generic policy output format. Our experiments, performed on smaller networks than the initial AlphaZero paper, show that this new architecture outperforms previous architectures with a similar number of parameters, being able to increase playing strength an order of magnitude faster. We also show that the model, when trained on a smaller $5\times 5$ variant of chess, is able to be quickly fine-tuned to play on regular $8\times 8$ chess, suggesting that this approach yields promising generalization abilities. Our code is available at https://github.com/akulen/AlphaGateau.
Robust Sparse Regression with Non-Isotropic Designs
Venue: Conference NeurIPS 2024
Year: 2024

We develop a technique to design efficiently computable estimators for sparse linear regression in the simultaneous presence of two adversaries: oblivious and adaptive. We design several robust algorithms that outperform the state of the art even in the special case when oblivious adversary simply adds Gaussian noise. In particular, we provide a polynomial-time algorithm that with high probability recovers the signal up to error $O(\sqrt{\varepsilon})$ as long as the number of samples $n \ge \tilde{O}(k^2/\varepsilon)$, only assuming some bounds on the third and the fourth moments of the distribution ${D}$ of the design. In addition, prior to this work, even in the special case of Gaussian design and noise, no polynomial time algorithm was known to achieve error $o(\sqrt{\varepsilon})$ in the sparse setting $n < d^2$. We show that under some assumptions on the fourth and the eighth moments of ${D}$, there is a polynomial-time algorithm that achieves error $o(\sqrt{\varepsilon})$ as long as $n \ge \tilde{O}(k^4 / \varepsilon^3)$. For Gaussian distribution, this algorithm achieves error $O(\varepsilon^{3/4})$. Moreover, our algorithm achieves error $o(\sqrt{\varepsilon})$ for all log-concave distributions if $\varepsilon \le 1/\text{polylog(d)}$. Our algorithms are based on the filtering of the covariates that uses sum-of-squares relaxations, and weighted Huber loss minimization with $\ell_1$ regularizer. We provide a novel analysis of weighted penalized Huber loss that is suitable for heavy-tailed designs in the presence of two adversaries. Furthermore, we complement our algorithmic results with Statistical Query lower bounds, providing evidence that our estimators are likely to have nearly optimal sample complexity.
Training-Free Adaptive Diffusion with Bounded Difference Approximation Strategy
Venue: Conference NeurIPS 2024
Year: 2024

Diffusion models have recently achieved great success in the synthesis of high-quality images and videos. However, the existing denoising techniques in diffusion models are commonly based on step-by-step noise predictions, which suffers from high computation cost, resulting in a prohibitive latency for interactive applications. In this paper, we propose AdaptiveDiffusion to relieve this bottleneck by adaptively reducing the noise prediction steps during the denoising process. Our method considers the potential of skipping as many noise prediction steps as possible while keeping the final denoised results identical to the original full-step ones. Specifically, the skipping strategy is guided by the third-order latent difference that indicates the stability between timesteps during the denoising process, which benefits the reusing of previous noise prediction results. Extensive experiments on image and video diffusion models demonstrate that our method can significantly speed up the denoising process while generating identical results to the original process, achieving up to an average 2~5x speedup without quality degradation.
Chain of Preference Optimization: Improving Chain-of-Thought Reasoning in LLMs
Venue: Conference NeurIPS 2024
Year: 2024

The recent development of chain-of-thought (CoT) decoding has enabled large language models (LLMs) to generate explicit logical reasoning paths for complex problem-solving. However, research indicates that these paths are not always deliberate and optimal. The tree-of-thought (ToT) method employs tree-searching to extensively explore the reasoning space and find better reasoning paths that CoT decoding might overlook. This deliberation, however, comes at the cost of significantly increased inference complexity. In this work, we demonstrate that fine-tuning LLMs leveraging the search tree constructed by ToT allows CoT to achieve similar or better performance, thereby avoiding the substantial inference burden. This is achieved through Chain of Preference Optimization (CPO), where LLMs are fine-tuned to align each step of the CoT reasoning paths with those of ToT using the inherent preference information in the tree-search process. Extensive experimental results show that CPO significantly improves LLM performance in solving a variety of complex problems, including question answering, fact verification, and arithmetic reasoning, demonstrating its effectiveness. Our code is available at https://github.com/sail-sg/CPO.
TimeXer: Empowering Transformers for Time Series Forecasting with Exogenous Variables
Venue: Conference NeurIPS 2024
Year: 2024

Deep models have demonstrated remarkable performance in time series forecasting. However, due to the partially-observed nature of real-world applications, solely focusing on the target of interest, so-called endogenous variables, is usually insufficient to guarantee accurate forecasting. Notably, a system is often recorded into multiple variables, where the exogenous variables can provide valuable external information for endogenous variables. Thus, unlike well-established multivariate or univariate forecasting paradigms that either treat all the variables equally or ignore exogenous information, this paper focuses on a more practical setting: time series forecasting with exogenous variables. We propose a novel approach, TimeXer, to ingest external information to enhance the forecasting of endogenous variables. With deftly designed embedding layers, TimeXer empowers the canonical Transformer with the ability to reconcile endogenous and exogenous information, where patch-wise self-attention and variate-wise cross-attention are used simultaneously. Moreover, global endogenous tokens are learned to effectively bridge the causal information underlying exogenous series into endogenous temporal patches. Experimentally, TimeXer achieves consistent state-of-the-art performance on twelve real-world forecasting benchmarks and exhibits notable generality and scalability. Code is available at this repository: https://github.com/thuml/TimeXer.
DomainGallery: Few-shot Domain-driven Image Generation by Attribute-centric Finetuning
Venue: Conference NeurIPS 2024
Year: 2024

The recent progress in text-to-image models pretrained on large-scale datasets has enabled us to generate various images as long as we provide a text prompt describing what we want. Nevertheless, the availability of these models is still limited when we expect to generate images that fall into a specific domain either hard to describe or just unseen to the models. In this work, we propose DomainGallery, a few-shot domain-driven image generation method which aims at finetuning pretrained Stable Diffusion on few-shot target datasets in an attribute-centric manner. Specifically, DomainGallery features prior attribute erasure, attribute disentanglement, regularization and enhancement. These techniques are tailored to few-shot domain-driven generation in order to solve key issues that previous works have failed to settle. Extensive experiments are given to validate the superior performance of DomainGallery on a variety of domain-driven generation scenarios. Codes are available at https://github.com/Ldhlwh/DomainGallery.
Collaborative Cognitive Diagnosis with Disentangled Representation Learning for Learner Modeling
Venue: Conference NeurIPS 2024
Year: 2024

Learners sharing similar implicit cognitive states often display comparable observable problem-solving performances. Leveraging collaborative connections among such similar learners proves valuable in comprehending human learning. Motivated by the success of collaborative modeling in various domains, such as recommender systems, we aim to investigate how collaborative signals among learners contribute to the diagnosis of human cognitive states (i.e., knowledge proficiency) in the context of intelligent education. The primary challenges lie in identifying implicit collaborative connections and disentangling the entangled cognitive factors of learners for improved explainability and controllability in learner Cognitive Diagnosis (CD). However, there has been no work on CD capable of simultaneously modeling collaborative and disentangled cognitive states. To address this gap, we present Coral, a Collaborative cognitive diagnosis model with disentangled representation learning. Specifically, Coral first introduces a disentangled state encoder to achieve the initial disentanglement of learners' states. Subsequently, a meticulously designed collaborative representation learning procedure captures collaborative signals. It dynamically constructs a collaborative graph of learners by iteratively searching for optimal neighbors in a context-aware manner. Using the constructed graph, collaborative information is extracted through node representation learning. Finally, a decoding process aligns the initial cognitive states and collaborative states, achieving co-disentanglement with practice performance reconstructions. Extensive experiments demonstrate the superior performance of Coral, showcasing significant improvements over state-of-the-art methods across several real-world datasets. Our code is available at https://github.com/bigdata-ustc/Coral.
AutoManual: Constructing Instruction Manuals by LLM Agents via Interactive Environmental Learning
Venue: Conference NeurIPS 2024
Year: 2024

Large Language Models (LLM) based agents have shown promise in autonomously completing tasks across various domains, e.g., robotics, games, and web navigation. However, these agents typically require elaborate design and expert prompts to solve tasks in specific domains, which limits their adaptability. We introduce AutoManual, a framework enabling LLM agents to autonomously build their understanding through interaction and adapt to new environments. AutoManual categorizes environmental knowledge into diverse rules and optimizes them in an online fashion by two agents: 1) The Planner codes actionable plans based on current rules for interacting with the environment. 2) The Builder updates the rules through a well-structured rule system that facilitates online rule management and essential detail retention. To mitigate hallucinations in managing rules, we introduce a *case-conditioned prompting* strategy for the Builder. Finally, the Formulator agent compiles these rules into a comprehensive manual. The self-generated manual can not only improve the adaptability but also guide the planning of smaller LLMs while being human-readable. Given only one simple demonstration, AutoManual significantly improves task success rates, achieving 97.4\% with GPT-4-turbo and 86.2\% with GPT-3.5-turbo on ALFWorld benchmark tasks. The code is available at https://github.com/minghchen/automanual.
VASA-1: Lifelike Audio-Driven Talking Faces Generated in Real Time
Venue: Conference NeurIPS 2024
Year: 2024

We introduce VASA, a framework for generating lifelike talking faces with appealing visual affective skills (VAS) given a single static image and a speech audio clip. Our premiere model, VASA-1, is capable of not only generating lip movements that are exquisitely synchronized with the audio, but also producing a large spectrum of facial nuances and natural head motions that contribute to the perception of authenticity and liveliness. The core innovations include a holistic facial dynamics and head movement generation model that works in a face latent space, and the development of such an expressive and disentangled face latent space using videos. Through extensive experiments including evaluation on a set of new metrics, we show that our method significantly outperforms previous methods along various dimensions comprehensively. Our method not only delivers high video quality with realistic facial and head dynamics but also supports the online generation of 512x512 videos at up to 40 FPS with negligible starting latency. It paves the way for real-time engagements with lifelike avatars that emulate human conversational behaviors.
Physics-Informed Regularization for Domain-Agnostic Dynamical System Modeling
Venue: Conference NeurIPS 2024
Year: 2024

Learning complex physical dynamics purely from data is challenging due to the intrinsic properties of systems to be satisfied. Incorporating physics-informed priors, such as in Hamiltonian Neural Networks (HNNs), achieves high-precision modeling for energy-conservative systems. However, real-world systems often deviate from strict energy conservation and follow different physical priors. To address this, we present a framework that achieves high-precision modeling for a wide range of dynamical systems from the numerical aspect, by enforcing Time-Reversal Symmetry (TRS) via a novel regularization term. It helps preserve energies for conservative systems while serving as a strong inductive bias for non-conservative, reversible systems. While TRS is a domain-specific physical prior, we present the first theoretical proof that TRS loss can universally improve modeling accuracy by minimizing higher-order Taylor terms in ODE integration, which is numerically beneficial to various systems regardless of their properties, even for irreversible systems. By integrating the TRS loss within neural ordinary differential equation models, the proposed model TREAT demonstrates superior performance on diverse physical systems. It achieves a significant 11.5% MSE improvement in a challenging chaotic triple-pendulum scenario, underscoring TREAT's broad applicability and effectiveness.
Bench2Drive: Towards Multi-Ability Benchmarking of Closed-Loop End-To-End Autonomous Driving
Venue: Conference NeurIPS 2024
Year: 2024

In an era marked by the rapid scaling of foundation models, autonomous driving technologies are approaching a transformative threshold where end-to-end autonomous driving (E2E-AD) emerges due to its potential of scaling up in the data-driven manner. However, existing E2E-AD methods are mostly evaluated under the open-loop log-replay manner with L2 errors and collision rate as metrics (e.g., in nuScenes), which could not fully reflect the driving performance of algorithms as recently acknowledged in the community. For those E2E-AD methods evaluated under the closed-loop protocol, they are tested in fixed routes (e.g., Town05Long and Longest6 in CARLA) with the driving score as metrics, which is known for high variance due to the unsmoothed metric function and large randomness in the long route. Besides, these methods usually collect their own data for training, which makes algorithm-level fair comparison infeasible. To fulfill the paramount need of comprehensive, realistic, and fair testing environments for Full Self-Driving (FSD), we present Bench2Drive, the first benchmark for evaluating E2E-AD systems' multiple abilities in a closed-loop manner. Bench2Drive's official training data consists of 2 million fully annotated frames, collected from 13638 short clips uniformly distributed under 44 interactive scenarios (cut-in, overtaking, detour, etc), 23 weathers (sunny, foggy, rainy, etc), and 12 towns (urban, village, university, etc) in CARLA v2. Its evaluation protocol requires E2E-AD models to pass 44 interactive scenarios under different locations and weathers which sums up to 220 routes and thus provides a comprehensive and disentangled assessment about their driving capability under different situations. We implement state-of-the-art E2E-AD models and evaluate them in Bench2Drive, providing insights regarding current status and future directions.