OpenRaiser/Intern-Atlas huggingface dataset:
3D Neural Edge Reconstruction
Venue: Conference CVPR 2024
Year: 2024

Real-world objects and environments are predominantly composed of edge features, including straight lines and curves. Such edges are crucial elements for various applications, such as CAD modeling, surface meshing, lane mapping, etc. However, existing traditional methods only prioritize lines over curves for simplicity in geometric modeling. To this end, we introduce EMAP, a new method for learning 3D edge representations with a focus on both lines and curves. Our method implicitly encodes 3D edge distance and direction in Unsigned Distance Functions (UDF) from multi-view edge maps. On top of this neural representation, we propose an edge extraction algorithm that robustly abstracts parametric 3D edges from the inferred edge points and their directions. Comprehensive evaluations demonstrate that our method achieves better 3D edge reconstruction on multiple challenging datasets. We further show that our learned UDF field enhances neural surface reconstruction by capturing more details.
DGC-GNN: Leveraging Geometry and Color Cues for Visual Descriptor-Free 2D-3D Matching
Venue: Conference CVPR 2024
Year: 2024

Matching 2D keypoints in an image to a sparse 3D point cloud of the scene without requiring visual descriptors has garnered increased interest due to its low memory requirements, inherent privacy preservation, and reduced need for expensive 3D model maintenance compared to visual descriptor-based methods. However, existing algorithms often compromise on performance, resulting in a significant deterioration compared to their descriptor-based counterparts. In this paper, we introduce DGC-GNN, a novel algorithm that employs a global-to-local Graph Neural Network (GNN) that progressively exploits geometric and color cues to represent keypoints, thereby improving matching accuracy. Our procedure encodes both Euclidean and angular relations at a coarse level, forming the geometric embedding to guide the point matching. We evaluate DGC-GNN on both indoor and outdoor datasets, demonstrating that it not only doubles the accuracy of the state-of-the-art visual descriptor-free algorithm but also substantially narrows the performance gap between descriptor-based and descriptor-free methods.
CuVLER: Enhanced Unsupervised Object Discoveries through Exhaustive Self-Supervised Transformers
Venue: Conference CVPR 2024
Year: 2024

In this paper, we introduce VoteCut, an innovative method for unsupervised object discovery that leverages feature representations from multiple self-supervised models. VoteCut employs normalized-cut based graph partitioning, clustering and a pixel voting approach. Additionally, We present CuVLER (Cut-Vote-and-LEaRn), a zero-shot model, trained using pseudo-labels, generated by VoteCut, and a novel soft target loss to refine segmentation accuracy. Through rigorous evaluations across multiple datasets and several unsupervised setups, our methods demonstrate significant improvements in comparison to previous state-of-the-art models. Our ablation studies further highlight the contributions of each component, revealing the robustness and efficacy of our approach. Collectively, VoteCut and CuVLER pave the way for future advancements in image segmentation.
Entity-NeRF: Detecting and Removing Moving Entities in Urban Scenes
Venue: Conference CVPR 2024
Year: 2024

Recent advancements in the study of Neural Radiance Fields (NeRF) for dynamic scenes often involve explicit modeling of scene dynamics. However, this approach faces challenges in modeling scene dynamics in urban environments, where moving objects of various categories and scales are present. In such settings, it becomes crucial to effectively eliminate moving objects to accurately reconstruct static backgrounds. Our research introduces an innovative method, termed here as Entity-NeRF, which combines the strengths of knowledge-based and statistical strategies. This approach utilizes entity-wise statistics, leveraging entity segmentation and stationary entity classification through thing/stuff segmentation. To assess our methodology, we created an urban scene dataset masked with moving objects. Our comprehensive experiments demonstrate that Entity-NeRF notably outperforms existing techniques in removing moving objects and reconstructing static urban backgrounds, both quantitatively and qualitatively.
TAMM: TriAdapter Multi-Modal Learning for 3D Shape Understanding
Venue: Conference CVPR 2024
Year: 2024

The limited scale of current 3D shape datasets hinders the advancements in 3D shape understanding, and motivates multi-modal learning approaches which transfer learned knowledge from data-abundant 2D image and language modalities to 3D shapes. However, even though the image and language representations have been aligned by cross-modal models like CLIP, we find that the image modality fails to contribute as much as the language in existing multi-modal 3D representation learning methods. This is attributed to the domain shift in the 2D images and the distinct focus of each modality. To more effectively leverage both modalities in the pre-training, we introduce TriAdapter Multi-Modal Learning (TAMM) -- a novel two-stage learning approach based on three synergistic adapters. First, our CLIP Image Adapter mitigates the domain gap between 3D-rendered images and natural images, by adapting the visual representations of CLIP for synthetic image-text pairs. Subsequently, our Dual Adapters decouple the 3D shape representation space into two complementary sub-spaces: one focusing on visual attributes and the other for semantic understanding, which ensure a more comprehensive and effective multi-modal pre-training. Extensive experiments demonstrate that TAMM consistently enhances 3D representations for a wide range of 3D encoder architectures, pre-training datasets, and downstream tasks. Notably, we boost the zero-shot classification accuracy on Objaverse-LVIS from 46.8\% to 50.7\%, and improve the 5-way 10-shot linear probing classification accuracy on ModelNet40 from 96.1\% to 99.0\%. Project page: https://alanzhangcs.github.io/tamm-page.
EGTR: Extracting Graph from Transformer for Scene Graph Generation
Venue: Conference CVPR 2024
Year: 2024

Scene Graph Generation (SGG) is a challenging task of detecting objects and predicting relationships between objects. After DETR was developed, one-stage SGG models based on a one-stage object detector have been actively studied. However, complex modeling is used to predict the relationship between objects, and the inherent relationship between object queries learned in the multi-head self-attention of the object detector has been neglected. We propose a lightweight one-stage SGG model that extracts the relation graph from the various relationships learned in the multi-head self-attention layers of the DETR decoder. By fully utilizing the self-attention by-products, the relation graph can be extracted effectively with a shallow relation extraction head. Considering the dependency of the relation extraction task on the object detection task, we propose a novel relation smoothing technique that adjusts the relation label adaptively according to the quality of the detected objects. By the relation smoothing, the model is trained according to the continuous curriculum that focuses on object detection task at the beginning of training and performs multi-task learning as the object detection performance gradually improves. Furthermore, we propose a connectivity prediction task that predicts whether a relation exists between object pairs as an auxiliary task of the relation extraction. We demonstrate the effectiveness and efficiency of our method for the Visual Genome and Open Image V6 datasets. Our code is publicly available at https://github.com/naver-ai/egtr.
Rethinking Multi-domain Generalization with A General Learning Objective
Venue: Conference CVPR 2024
Year: 2024

Multi-domain generalization (mDG) is universally aimed to minimize the discrepancy between training and testing distributions to enhance marginal-to-label distribution mapping. However, existing mDG literature lacks a general learning objective paradigm and often imposes constraints on static target marginal distributions. In this paper, we propose to leverage a $Y$-mapping to relax the constraint. We rethink the learning objective for mDG and design a new \textbf{general learning objective} to interpret and analyze most existing mDG wisdom. This general objective is bifurcated into two synergistic amis: learning domain-independent conditional features and maximizing a posterior. Explorations also extend to two effective regularization terms that incorporate prior information and suppress invalid causality, alleviating the issues that come with relaxed constraints. We theoretically contribute an upper bound for the domain alignment of domain-independent conditional features, disclosing that many previous mDG endeavors actually \textbf{optimize partially the objective} and thus lead to limited performance. As such, our study distills a general learning objective into four practical components, providing a general, robust, and flexible mechanism to handle complex domain shifts. Extensive empirical results indicate that the proposed objective with $Y$-mapping leads to substantially better mDG performance in various downstream tasks, including regression, segmentation, and classification.
Universal Novelty Detection Through Adaptive Contrastive Learning
Venue: Conference CVPR 2024
Year: 2024

Novelty detection is a critical task for deploying machine learning models in the open world. A crucial property of novelty detection methods is universality, which can be interpreted as generalization across various distributions of training or test data. More precisely, for novelty detection, distribution shifts may occur in the training set or the test set. Shifts in the training set refer to cases where we train a novelty detector on a new dataset and expect strong transferability. Conversely, distribution shifts in the test set indicate the methods' performance when the trained model encounters a shifted test sample. We experimentally show that existing methods falter in maintaining universality, which stems from their rigid inductive biases. Motivated by this, we aim for more generalized techniques that have more adaptable inductive biases. In this context, we leverage the fact that contrastive learning provides an efficient framework to easily switch and adapt to new inductive biases through the proper choice of augmentations in forming the negative pairs. We propose a novel probabilistic auto-negative pair generation method AutoAugOOD, along with contrastive learning, to yield a universal novelty detector method. Our experiments demonstrate the superiority of our method under different distribution shifts in various image benchmark datasets. Notably, our method emerges universality in the lens of adaptability to different setups of novelty detection, including one-class, unlabeled multi-class, and labeled multi-class settings. Code: https://github.com/mojtaba-nafez/UNODE
Resurrecting Old Classes with New Data for Exemplar-Free Continual Learning
Venue: Conference CVPR 2024
Year: 2024

Continual learning methods are known to suffer from catastrophic forgetting, a phenomenon that is particularly hard to counter for methods that do not store exemplars of previous tasks. Therefore, to reduce potential drift in the feature extractor, existing exemplar-free methods are typically evaluated in settings where the first task is significantly larger than subsequent tasks. Their performance drops drastically in more challenging settings starting with a smaller first task. To address this problem of feature drift estimation for exemplar-free methods, we propose to adversarially perturb the current samples such that their embeddings are close to the old class prototypes in the old model embedding space. We then estimate the drift in the embedding space from the old to the new model using the perturbed images and compensate the prototypes accordingly. We exploit the fact that adversarial samples are transferable from the old to the new feature space in a continual learning setting. The generation of these images is simple and computationally cheap. We demonstrate in our experiments that the proposed approach better tracks the movement of prototypes in embedding space and outperforms existing methods on several standard continual learning benchmarks as well as on fine-grained datasets. Code is available at https://github.com/dipamgoswami/ADC.
Poly Kernel Inception Network for Remote Sensing Detection
Venue: Conference CVPR 2024
Year: 2024

Object detection in remote sensing images (RSIs) often suffers from several increasing challenges, including the large variation in object scales and the diverse-ranging context. Prior methods tried to address these challenges by expanding the spatial receptive field of the backbone, either through large-kernel convolution or dilated convolution. However, the former typically introduces considerable background noise, while the latter risks generating overly sparse feature representations. In this paper, we introduce the Poly Kernel Inception Network (PKINet) to handle the above challenges. PKINet employs multi-scale convolution kernels without dilation to extract object features of varying scales and capture local context. In addition, a Context Anchor Attention (CAA) module is introduced in parallel to capture long-range contextual information. These two components work jointly to advance the performance of PKINet on four challenging remote sensing detection benchmarks, namely DOTA-v1.0, DOTA-v1.5, HRSC2016, and DIOR-R.
USE: Universal Segment Embeddings for Open-Vocabulary Image Segmentation
Venue: Conference CVPR 2024
Year: 2024

The open-vocabulary image segmentation task involves partitioning images into semantically meaningful segments and classifying them with flexible text-defined categories. The recent vision-based foundation models such as the Segment Anything Model (SAM) have shown superior performance in generating class-agnostic image segments. The main challenge in open-vocabulary image segmentation now lies in accurately classifying these segments into text-defined categories. In this paper, we introduce the Universal Segment Embedding (USE) framework to address this challenge. This framework is comprised of two key components: 1) a data pipeline designed to efficiently curate a large amount of segment-text pairs at various granularities, and 2) a universal segment embedding model that enables precise segment classification into a vast range of text-defined categories. The USE model can not only help open-vocabulary image segmentation but also facilitate other downstream tasks (e.g., querying and ranking). Through comprehensive experimental studies on semantic segmentation and part segmentation benchmarks, we demonstrate that the USE framework outperforms state-of-the-art open-vocabulary segmentation methods.
COLMAP-Free 3D Gaussian Splatting
Venue: Conference CVPR 2024
Year: 2024

While neural rendering has led to impressive advances in scene reconstruction and novel view synthesis, it relies heavily on accurately pre-computed camera poses. To relax this constraint, multiple efforts have been made to train Neural Radiance Fields (NeRFs) without pre-processed camera poses. However, the implicit representations of NeRFs provide extra challenges to optimize the 3D structure and camera poses at the same time. On the other hand, the recently proposed 3D Gaussian Splatting provides new opportunities given its explicit point cloud representations. This paper leverages both the explicit geometric representation and the continuity of the input video stream to perform novel view synthesis without any SfM preprocessing. We process the input frames in a sequential manner and progressively grow the 3D Gaussians set by taking one input frame at a time, without the need to pre-compute the camera poses. Our method significantly improves over previous approaches in view synthesis and camera pose estimation under large motion changes. Our project page is https://oasisyang.github.io/colmap-free-3dgs
BadCLIP: Dual-Embedding Guided Backdoor Attack on Multimodal Contrastive Learning
Venue: Conference CVPR 2024
Year: 2024

Studying backdoor attacks is valuable for model copyright protection and enhancing defenses. While existing backdoor attacks have successfully infected multimodal contrastive learning models such as CLIP, they can be easily countered by specialized backdoor defenses for MCL models. This paper reveals the threats in this practical scenario that backdoor attacks can remain effective even after defenses and introduces the \emph{\toolns} attack, which is resistant to backdoor detection and model fine-tuning defenses. To achieve this, we draw motivations from the perspective of the Bayesian rule and propose a dual-embedding guided framework for backdoor attacks. Specifically, we ensure that visual trigger patterns approximate the textual target semantics in the embedding space, making it challenging to detect the subtle parameter variations induced by backdoor learning on such natural trigger patterns. Additionally, we optimize the visual trigger patterns to align the poisoned samples with target vision features in order to hinder the backdoor unlearning through clean fine-tuning. Extensive experiments demonstrate that our attack significantly outperforms state-of-the-art baselines (+45.3% ASR) in the presence of SoTA backdoor defenses, rendering these mitigation and detection strategies virtually ineffective. Furthermore, our approach effectively attacks some more rigorous scenarios like downstream tasks. We believe that this paper raises awareness regarding the potential threats associated with the practical application of multimodal contrastive learning and encourages the development of more robust defense mechanisms.
Efficient Vision-Language Pre-training by Cluster Masking
Venue: Conference CVPR 2024
Year: 2024

We propose a simple strategy for masking image patches during visual-language contrastive learning that improves the quality of the learned representations and the training speed. During each iteration of training, we randomly mask clusters of visually similar image patches, as measured by their raw pixel intensities. This provides an extra learning signal, beyond the contrastive training itself, since it forces a model to predict words for masked visual structures solely from context. It also speeds up training by reducing the amount of data used in each image. We evaluate the effectiveness of our model by pre-training on a number of benchmarks, finding that it outperforms other masking strategies, such as FLIP, on the quality of the learned representation.
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
Venue: Conference CVPR 2024
Year: 2024

We present a new approach, termed GPS-Gaussian, for synthesizing novel views of a character in a real-time manner. The proposed method enables 2K-resolution rendering under a sparse-view camera setting. Unlike the original Gaussian Splatting or neural implicit rendering methods that necessitate per-subject optimizations, we introduce Gaussian parameter maps defined on the source views and regress directly Gaussian Splatting properties for instant novel view synthesis without any fine-tuning or optimization. To this end, we train our Gaussian parameter regression module on a large amount of human scan data, jointly with a depth estimation module to lift 2D parameter maps to 3D space. The proposed framework is fully differentiable and experiments on several datasets demonstrate that our method outperforms state-of-the-art methods while achieving an exceeding rendering speed.
Video Super-Resolution Transformer with Masked Inter&Intra-Frame Attention
Venue: Conference CVPR 2024
Year: 2024

Recently, Vision Transformer has achieved great success in recovering missing details in low-resolution sequences, i.e., the video super-resolution (VSR) task. Despite its superiority in VSR accuracy, the heavy computational burden as well as the large memory footprint hinder the deployment of Transformer-based VSR models on constrained devices. In this paper, we address the above issue by proposing a novel feature-level masked processing framework: VSR with Masked Intra and inter frame Attention (MIA-VSR). The core of MIA-VSR is leveraging feature-level temporal continuity between adjacent frames to reduce redundant computations and make more rational use of previously enhanced SR features. Concretely, we propose an intra-frame and inter-frame attention block which takes the respective roles of past features and input features into consideration and only exploits previously enhanced features to provide supplementary information. In addition, an adaptive block-wise mask prediction module is developed to skip unimportant computations according to feature similarity between adjacent frames. We conduct detailed ablation studies to validate our contributions and compare the proposed method with recent state-of-the-art VSR approaches. The experimental results demonstrate that MIA-VSR improves the memory and computation efficiency over state-of-the-art methods, without trading off PSNR accuracy. The code is available at https://github.com/LabShuHangGU/MIA-VSR.
SurroundSDF: Implicit 3D Scene Understanding Based on Signed Distance Field
Venue: Conference CVPR 2024
Year: 2024

Vision-centric 3D environment understanding is both vital and challenging for autonomous driving systems. Recently, object-free methods have attracted considerable attention. Such methods perceive the world by predicting the semantics of discrete voxel grids but fail to construct continuous and accurate obstacle surfaces. To this end, in this paper, we propose SurroundSDF to implicitly predict the signed distance field (SDF) and semantic field for the continuous perception from surround images. Specifically, we introduce a query-based approach and utilize SDF constrained by the Eikonal formulation to accurately describe the surfaces of obstacles. Furthermore, considering the absence of precise SDF ground truth, we propose a novel weakly supervised paradigm for SDF, referred to as the Sandwich Eikonal formulation, which emphasizes applying correct and dense constraints on both sides of the surface, thereby enhancing the perceptual accuracy of the surface. Experiments suggest that our method achieves SOTA for both occupancy prediction and 3D scene reconstruction tasks on the nuScenes dataset.
Outdoor Scene Extrapolation with Hierarchical Generative Cellular Automata
Venue: Conference CVPR 2024
Year: 2024

We aim to generate fine-grained 3D geometry from large-scale sparse LiDAR scans, abundantly captured by autonomous vehicles (AV). Contrary to prior work on AV scene completion, we aim to extrapolate fine geometry from unlabeled and beyond spatial limits of LiDAR scans, taking a step towards generating realistic, high-resolution simulation-ready 3D street environments. We propose hierarchical Generative Cellular Automata (hGCA), a spatially scalable conditional 3D generative model, which grows geometry recursively with local kernels following, in a coarse-to-fine manner, equipped with a light-weight planner to induce global consistency. Experiments on synthetic scenes show that hGCA generates plausible scene geometry with higher fidelity and completeness compared to state-of-the-art baselines. Our model generalizes strongly from sim-to-real, qualitatively outperforming baselines on the Waymo-open dataset. We also show anecdotal evidence of the ability to create novel objects from real-world geometric cues even when trained on limited synthetic content. More results and details can be found on https://research.nvidia.com/labs/toronto-ai/hGCA/.