OpenRaiser/Intern-Atlas huggingface dataset:
The DEVIL Is in the Details: A Diagnostic Evaluation Benchmark for Video Inpainting
Venue: Conference CVPR 2022
Year: 2022

Quantitative evaluation has increased dramatically among recent video inpainting work, but the video and mask content used to gauge performance has received relatively little attention. Although attributes such as camera and background scene motion inherently change the difficulty of the task and affect methods differently, existing evaluation schemes fail to control for them, thereby providing minimal insight into inpainting failure modes. To address this gap, we propose the Diagnostic Evaluation of Video Inpainting on Landscapes (DEVIL) benchmark, which consists of two contributions: (i) a novel dataset of videos and masks labeled according to several key inpainting failure modes, and (ii) an evaluation scheme that samples slices of the dataset characterized by a fixed content attribute, and scores performance on each slice according to reconstruction, realism, and temporal consistency quality. By revealing systematic changes in performance induced by particular characteristics of the input content, our challenging benchmark enables more insightful analysis into video inpainting methods and serves as an invaluable diagnostic tool for the field. Our code and data are available at https://github.com/MichiganCOG/devil .
Generating Useful Accident-Prone Driving Scenarios via a Learned Traffic Prior
Venue: Conference CVPR 2022
Year: 2022

Evaluating and improving planning for autonomous vehicles requires scalable generation of long-tail traffic scenarios. To be useful, these scenarios must be realistic and challenging, but not impossible to drive through safely. In this work, we introduce STRIVE, a method to automatically generate challenging scenarios that cause a given planner to produce undesirable behavior, like collisions. To maintain scenario plausibility, the key idea is to leverage a learned model of traffic motion in the form of a graph-based conditional VAE. Scenario generation is formulated as an optimization in the latent space of this traffic model, perturbing an initial real-world scene to produce trajectories that collide with a given planner. A subsequent optimization is used to find a "solution" to the scenario, ensuring it is useful to improve the given planner. Further analysis clusters generated scenarios based on collision type. We attack two planners and show that STRIVE successfully generates realistic, challenging scenarios in both cases. We additionally "close the loop" and use these scenarios to optimize hyperparameters of a rule-based planner.
Online Convolutional Re-Parameterization
Venue: Conference CVPR 2022
Year: 2022

Structural re-parameterization has drawn increasing attention in various computer vision tasks. It aims at improving the performance of deep models without introducing any inference-time cost. Though efficient during inference, such models rely heavily on the complicated training-time blocks to achieve high accuracy, leading to large extra training cost. In this paper, we present online convolutional re-parameterization (OREPA), a two-stage pipeline, aiming to reduce the huge training overhead by squeezing the complex training-time block into a single convolution. To achieve this goal, we introduce a linear scaling layer for better optimizing the online blocks. Assisted with the reduced training cost, we also explore some more effective re-param components. Compared with the state-of-the-art re-param models, OREPA is able to save the training-time memory cost by about 70% and accelerate the training speed by around 2x. Meanwhile, equipped with OREPA, the models outperform previous methods on ImageNet by up to +0.6%.We also conduct experiments on object detection and semantic segmentation and show consistent improvements on the downstream tasks. Codes are available at https://github.com/JUGGHM/OREPA_CVPR2022 .
Efficient Geometry-Aware 3D Generative Adversarial Networks
Venue: Conference CVPR 2022
Year: 2022

Unsupervised generation of high-quality multi-view-consistent images and 3D shapes using only collections of single-view 2D photographs has been a long-standing challenge. Existing 3D GANs are either compute-intensive or make approximations that are not 3D-consistent; the former limits quality and resolution of the generated images and the latter adversely affects multi-view consistency and shape quality. In this work, we improve the computational efficiency and image quality of 3D GANs without overly relying on these approximations. We introduce an expressive hybrid explicit-implicit network architecture that, together with other design choices, synthesizes not only high-resolution multi-view-consistent images in real time but also produces high-quality 3D geometry. By decoupling feature generation and neural rendering, our framework is able to leverage state-of-the-art 2D CNN generators, such as StyleGAN2, and inherit their efficiency and expressiveness. We demonstrate state-of-the-art 3D-aware synthesis with FFHQ and AFHQ Cats, among other experiments.
Dancing Under the Stars: Video Denoising in Starlight
Venue: Conference CVPR 2022
Year: 2022

Imaging in low light is extremely challenging due to low photon counts. Using sensitive CMOS cameras, it is currently possible to take videos at night under moonlight (0.05-0.3 lux illumination). In this paper, we demonstrate photorealistic video under starlight (no moon present, $<$0.001 lux) for the first time. To enable this, we develop a GAN-tuned physics-based noise model to more accurately represent camera noise at the lowest light levels. Using this noise model, we train a video denoiser using a combination of simulated noisy video clips and real noisy still images. We capture a 5-10 fps video dataset with significant motion at approximately 0.6-0.7 millilux with no active illumination. Comparing against alternative methods, we achieve improved video quality at the lowest light levels, demonstrating photorealistic video denoising in starlight for the first time.
SPAct: Self-Supervised Privacy Preservation for Action Recognition
Venue: Conference CVPR 2022
Year: 2022

Visual private information leakage is an emerging key issue for the fast growing applications of video understanding like activity recognition. Existing approaches for mitigating privacy leakage in action recognition require privacy labels along with the action labels from the video dataset. However, annotating frames of video dataset for privacy labels is not feasible. Recent developments of self-supervised learning (SSL) have unleashed the untapped potential of the unlabeled data. For the first time, we present a novel training framework which removes privacy information from input video in a self-supervised manner without requiring privacy labels. Our training framework consists of three main components: anonymization function, self-supervised privacy removal branch, and action recognition branch. We train our framework using a minimax optimization strategy to minimize the action recognition cost function and maximize the privacy cost function through a contrastive self-supervised loss. Employing existing protocols of known-action and privacy attributes, our framework achieves a competitive action-privacy trade-off to the existing state-of-the-art supervised methods. In addition, we introduce a new protocol to evaluate the generalization of learned the anonymization function to novel-action and privacy attributes and show that our self-supervised framework outperforms existing supervised methods. Code available at: https://github.com/DAVEISHAN/SPAct
De-Rendering 3D Objects in the Wild
Venue: Conference CVPR 2022
Year: 2022

With increasing focus on augmented and virtual reality applications (XR) comes the demand for algorithms that can lift objects from images and videos into representations that are suitable for a wide variety of related 3D tasks. Large-scale deployment of XR devices and applications means that we cannot solely rely on supervised learning, as collecting and annotating data for the unlimited variety of objects in the real world is infeasible. We present a weakly supervised method that is able to decompose a single image of an object into shape (depth and normals), material (albedo, reflectivity and shininess) and global lighting parameters. For training, the method only relies on a rough initial shape estimate of the training objects to bootstrap the learning process. This shape supervision can come for example from a pretrained depth network or - more generically - from a traditional structure-from-motion pipeline. In our experiments, we show that the method can successfully de-render 2D images into a decomposed 3D representation and generalizes to unseen object categories. Since in-the-wild evaluation is difficult due to the lack of ground truth data, we also introduce a photo-realistic synthetic test set that allows for quantitative evaluation.
Learning ABCs: Approximate Bijective Correspondence for Isolating Factors of Variation With Weak Supervision
Venue: Conference CVPR 2022
Year: 2022

Representational learning forms the backbone of most deep learning applications, and the value of a learned representation is intimately tied to its information content regarding different factors of variation. Finding good representations depends on the nature of supervision and the learning algorithm. We propose a novel algorithm that utilizes a weak form of supervision where the data is partitioned into sets according to certain inactive (common) factors of variation which are invariant across elements of each set. Our key insight is that by seeking correspondence between elements of different sets, we learn strong representations that exclude the inactive factors of variation and isolate the active factors that vary within all sets. As a consequence of focusing on the active factors, our method can leverage a mix of set-supervised and wholly unsupervised data, which can even belong to a different domain. We tackle the challenging problem of synthetic-to-real object pose transfer, without pose annotations on anything, by isolating pose information which generalizes to the category level and across the synthetic/real domain gap. The method can also boost performance in supervised settings, by strengthening intermediate representations, as well as operate in practically attainable scenarios with set-supervised natural images, where quantity is limited and nuisance factors of variation are more plentiful.
ABO: Dataset and Benchmarks for Real-World 3D Object Understanding
Venue: Conference CVPR 2022
Year: 2022

We introduce Amazon Berkeley Objects (ABO), a new large-scale dataset designed to help bridge the gap between real and virtual 3D worlds. ABO contains product catalog images, metadata, and artist-created 3D models with complex geometries and physically-based materials that correspond to real, household objects. We derive challenging benchmarks that exploit the unique properties of ABO and measure the current limits of the state-of-the-art on three open problems for real-world 3D object understanding: single-view 3D reconstruction, material estimation, and cross-domain multi-view object retrieval.
MS-TCT: Multi-Scale Temporal ConvTransformer for Action Detection
Venue: Conference CVPR 2022
Year: 2022

Action detection is an essential and challenging task, especially for densely labelled datasets of untrimmed videos. The temporal relation is complex in those datasets, including challenges like composite action, and co-occurring action. For detecting actions in those complex videos, efficiently capturing both short-term and long-term temporal information in the video is critical. To this end, we propose a novel ConvTransformer network for action detection. This network comprises three main components: (1) Temporal Encoder module extensively explores global and local temporal relations at multiple temporal resolutions. (2) Temporal Scale Mixer module effectively fuses the multi-scale features to have a unified feature representation. (3) Classification module is used to learn the instance center-relative position and predict the frame-level classification scores. The extensive experiments on multiple datasets, including Charades, TSU and MultiTHUMOS, confirm the effectiveness of our proposed method. Our network outperforms the state-of-the-art methods on all three datasets.
Make It Move: Controllable Image-to-Video Generation With Text Descriptions
Venue: Conference CVPR 2022
Year: 2022

Generating controllable videos conforming to user intentions is an appealing yet challenging topic in computer vision. To enable maneuverable control in line with user intentions, a novel video generation task, named Text-Image-to-Video generation (TI2V), is proposed. With both controllable appearance and motion, TI2V aims at generating videos from a static image and a text description. The key challenges of TI2V task lie both in aligning appearance and motion from different modalities, and in handling uncertainty in text descriptions. To address these challenges, we propose a Motion Anchor-based video GEnerator (MAGE) with an innovative motion anchor (MA) structure to store appearance-motion aligned representation. To model the uncertainty and increase the diversity, it further allows the injection of explicit condition and implicit randomness. Through three-dimensional axial transformers, MA is interacted with given image to generate next frames recursively with satisfying controllability and diversity. Accompanying the new task, we build two new video-text paired datasets based on MNIST and CATER for evaluation. Experiments conducted on these datasets verify the effectiveness of MAGE and show appealing potentials of TI2V task. Source code for model and datasets will be available soon.
Neural Points: Point Cloud Representation With Neural Fields for Arbitrary Upsampling
Venue: Conference CVPR 2022
Year: 2022

In this paper, we propose Neural Points, a novel point cloud representation and apply it to the arbitrary-factored upsampling task. Different from traditional point cloud representation where each point only represents a position or a local plane in the 3D space, each point in Neural Points represents a local continuous geometric shape via neural fields. Therefore, Neural Points contain more shape information and thus have a stronger representation ability. Neural Points is trained with surface containing rich geometric details, such that the trained model has enough expression ability for various shapes. Specifically, we extract deep local features on the points and construct neural fields through the local isomorphism between the 2D parametric domain and the 3D local patch. In the final, local neural fields are integrated together to form the global surface. Experimental results show that Neural Points has powerful representation ability and demonstrate excellent robustness and generalization ability. With Neural Points, we can resample point cloud with arbitrary resolutions, and it outperforms the state-of-the-art point cloud upsampling methods. Code is available at https://github.com/WanquanF/NeuralPoints.
FIFO: Learning Fog-Invariant Features for Foggy Scene Segmentation
Venue: Conference CVPR 2022
Year: 2022

Robust visual recognition under adverse weather conditions is of great importance in real-world applications. In this context, we propose a new method for learning semantic segmentation models robust against fog. Its key idea is to consider the fog condition of an image as its style and close the gap between images with different fog conditions in neural style spaces of a segmentation model. In particular, since the neural style of an image is in general affected by other factors as well as fog, we introduce a fog-pass filter module that learns to extract a fog-relevant factor from the style. Optimizing the fog-pass filter and the segmentation model alternately gradually closes the style gap between different fog conditions and allows to learn fog-invariant features in consequence. Our method substantially outperforms previous work on three real foggy image datasets. Moreover, it improves performance on both foggy and clear weather images, while existing methods often degrade performance on clear scenes.
Unsupervised Visual Representation Learning by Online Constrained K-Means
Venue: Conference CVPR 2022
Year: 2022

Cluster discrimination is an effective pretext task for unsupervised representation learning, which often consists of two phases: clustering and discrimination. Clustering is to assign each instance a pseudo label that will be used to learn representations in discrimination. The main challenge resides in clustering since prevalent clustering methods (e.g., k-means) have to run in a batch mode. Besides, there can be a trivial solution consisting of a dominating cluster. To address these challenges, we first investigate the objective of clustering-based representation learning. Based on this, we propose a novel clustering-based pretext task with online \textbf{Co}nstrained \textbf{K}-m\textbf{e}ans (\textbf{CoKe}). Compared with the balanced clustering that each cluster has exactly the same size, we only constrain the minimal size of each cluster to flexibly capture the inherent data structure. More importantly, our online assignment method has a theoretical guarantee to approach the global optimum. By decoupling clustering and discrimination, CoKe can achieve competitive performance when optimizing with only a single view from each instance. Extensive experiments on ImageNet and other benchmark data sets verify both the efficacy and efficiency of our proposal. Code is available at \url{https://github.com/idstcv/CoKe}.
Neural Point Light Fields
Venue: Conference CVPR 2022
Year: 2022

We introduce Neural Point Light Fields that represent scenes implicitly with a light field living on a sparse point cloud. Combining differentiable volume rendering with learned implicit density representations has made it possible to synthesize photo-realistic images for novel views of small scenes. As neural volumetric rendering methods require dense sampling of the underlying functional scene representation, at hundreds of samples along a ray cast through the volume, they are fundamentally limited to small scenes with the same objects projected to hundreds of training views. Promoting sparse point clouds to neural implicit light fields allows us to represent large scenes effectively with only a single radiance evaluation per ray. These point light fields are a function of the ray direction, and local point feature neighborhood, allowing us to interpolate the light field conditioned training images without dense object coverage and parallax. We assess the proposed method for novel view synthesis on large driving scenarios, where we synthesize realistic unseen views that existing implicit approaches fail to represent. We validate that Neural Point Light Fields make it possible to predict videos along unseen trajectories previously only feasible to generate by explicitly modeling the scene.
Vehicle Trajectory Prediction Works, but Not Everywhere
Venue: Conference CVPR 2022
Year: 2022

Vehicle trajectory prediction is nowadays a fundamental pillar of self-driving cars. Both the industry and research communities have acknowledged the need for such a pillar by providing public benchmarks. While state-of-the-art methods are impressive, i.e., they have no off-road prediction, their generalization to cities outside of the benchmark remains unexplored. In this work, we show that those methods do not generalize to new scenes. We present a method that automatically generates realistic scenes causing state-of-the-art models to go off-road. We frame the problem through the lens of adversarial scene generation. The method is a simple yet effective generative model based on atomic scene generation functions along with physical constraints. Our experiments show that more than 60% of existing scenes from the current benchmarks can be modified in a way to make prediction methods fail (i.e., predicting off-road). We further show that the generated scenes (i) are realistic since they do exist in the real world, and (ii) can be used to make existing models more robust, yielding 30-40 reductions in the off-road rate. The code is available online: https://s-attack.github.io/.
Instance-Wise Occlusion and Depth Orders in Natural Scenes
Venue: Conference CVPR 2022
Year: 2022

In this paper, we introduce a new dataset, named InstaOrder, that can be used to understand the geometrical relationships of instances in an image. The dataset consists of 2.9M annotations of geometric orderings for class-labeled instances in 101K natural scenes. The scenes were annotated by 3,659 crowd-workers regarding (1) occlusion order that identifies occluder/occludee and (2) depth order that describes ordinal relations that consider relative distance from the camera. The dataset provides joint annotation of two kinds of orderings for the same instances, and we discover that the occlusion order and depth order are complementary. We also introduce a geometric order prediction network called InstaOrderNet, which is superior to state-of-the-art approaches. Moreover, we propose a dense depth prediction network called InstaDepthNet that uses auxiliary geometric order loss to boost the accuracy of the state-of-the-art depth prediction approach, MiDaS [56].
DisARM: Displacement Aware Relation Module for 3D Detection
Venue: Conference CVPR 2022
Year: 2022

We introduce Displacement Aware Relation Module (DisARM), a novel neural network module for enhancing the performance of 3D object detection in point cloud scenes. The core idea of our method is that contextual information is critical to tell the difference when the instance geometry is incomplete or featureless. We find that relations between proposals provide a good representation to describe the context. However, adopting relations between all the object or patch proposals for detection is inefficient, and an imbalanced combination of local and global relations brings extra noise that could mislead the training. Rather than working with all relations, we found that training with relations only between the most representative ones, or anchors, can significantly boost the detection performance. A good anchor should be semantic-aware with no ambiguity and independent with other anchors as well. To find the anchors, we first perform a preliminary relation anchor module with an objectness-aware sampling approach and then devise a displacement-based module for weighing the relation importance for better utilization of contextual information. This lightweight relation module leads to significantly higher accuracy of object instance detection when being plugged into the state-of-the-art detectors. Evaluations on the public benchmarks of real-world scenes show that our method achieves state-of-the-art performance on both SUN RGB-D and ScanNet V2.