OpenRaiser/Intern-Atlas huggingface dataset:
Learning to Visually Localize Sound Sources from Mixtures without Prior Source Knowledge
Venue: Conference CVPR 2024
Year: 2024

The goal of the multi-sound source localization task is to localize sound sources from the mixture individually. While recent multi-sound source localization methods have shown improved performance, they face challenges due to their reliance on prior information about the number of objects to be separated. In this paper, to overcome this limitation, we present a novel multi-sound source localization method that can perform localization without prior knowledge of the number of sound sources. To achieve this goal, we propose an iterative object identification (IOI) module, which can recognize sound-making objects in an iterative manner. After finding the regions of sound-making objects, we devise object similarity-aware clustering (OSC) loss to guide the IOI module to effectively combine regions of the same object but also distinguish between different objects and backgrounds. It enables our method to perform accurate localization of sound-making objects without any prior knowledge. Extensive experimental results on the MUSIC and VGGSound benchmarks show the significant performance improvements of the proposed method over the existing methods for both single and multi-source. Our code is available at: https://github.com/VisualAIKHU/NoPrior_MultiSSL
Regressor-Segmenter Mutual Prompt Learning for Crowd Counting
Venue: Conference CVPR 2024
Year: 2024

Crowd counting has achieved significant progress by training regressors to predict instance positions. In heavily crowded scenarios, however, regressors are challenged by uncontrollable annotation variance, which causes density map bias and context information inaccuracy. In this study, we propose mutual prompt learning (mPrompt), which leverages a regressor and a segmenter as guidance for each other, solving bias and inaccuracy caused by annotation variance while distinguishing foreground from background. In specific, mPrompt leverages point annotations to tune the segmenter and predict pseudo head masks in a way of point prompt learning. It then uses the predicted segmentation masks, which serve as spatial constraint, to rectify biased point annotations as context prompt learning. mPrompt defines a way of mutual information maximization from prompt learning, mitigating the impact of annotation variance while improving model accuracy. Experiments show that mPrompt significantly reduces the Mean Average Error (MAE), demonstrating the potential to be general framework for down-stream vision tasks.
Instantaneous Perception of Moving Objects in 3D
Venue: Conference CVPR 2024
Year: 2024

The perception of 3D motion of surrounding traffic participants is crucial for driving safety. While existing works primarily focus on general large motions, we contend that the instantaneous detection and quantification of subtle motions is equally important as they indicate the nuances in driving behavior that may be safety critical, such as behaviors near a stop sign of parking positions. We delve into this under-explored task, examining its unique challenges and developing our solution, accompanied by a carefully designed benchmark. Specifically, due to the lack of correspondences between consecutive frames of sparse Lidar point clouds, static objects might appear to be moving - the so-called swimming effect. This intertwines with the true object motion, thereby posing ambiguity in accurate estimation, especially for subtle motions. To address this, we propose to leverage local occupancy completion of object point clouds to densify the shape cue, and mitigate the impact of swimming artifacts. The occupancy completion is learned in an end-to-end fashion together with the detection of moving objects and the estimation of their motion, instantaneously as soon as objects start to move. Extensive experiments demonstrate superior performance compared to standard 3D motion estimation approaches, particularly highlighting our method's specialized treatment of subtle motions.
Backpropagation-free Network for 3D Test-time Adaptation
Venue: Conference CVPR 2024
Year: 2024

Real-world systems often encounter new data over time, which leads to experiencing target domain shifts. Existing Test-Time Adaptation (TTA) methods tend to apply computationally heavy and memory-intensive backpropagation-based approaches to handle this. Here, we propose a novel method that uses a backpropagation-free approach for TTA for the specific case of 3D data. Our model uses a two-stream architecture to maintain knowledge about the source domain as well as complementary target-domain-specific information. The backpropagation-free property of our model helps address the well-known forgetting problem and mitigates the error accumulation issue. The proposed method also eliminates the need for the usually noisy process of pseudo-labeling and reliance on costly self-supervised training. Moreover, our method leverages subspace learning, effectively reducing the distribution variance between the two domains. Furthermore, the source-domain-specific and the target-domain-specific streams are aligned using a novel entropy-based adaptive fusion strategy. Extensive experiments on popular benchmarks demonstrate the effectiveness of our method. The code will be available at \url{https://github.com/abie-e/BFTT3D}.
Perturbing Attention Gives You More Bang for the Buck: Subtle Imaging Perturbations That Efficiently Fool Customized Diffusion Models
Venue: Conference CVPR 2024
Year: 2024

Diffusion models (DMs) embark a new era of generative modeling and offer more opportunities for efficient generating high-quality and realistic data samples. However, their widespread use has also brought forth new challenges in model security, which motivates the creation of more effective adversarial attackers on DMs to understand its vulnerability. We propose CAAT, a simple but generic and efficient approach that does not require costly training to effectively fool latent diffusion models (LDMs). The approach is based on the observation that cross-attention layers exhibits higher sensitivity to gradient change, allowing for leveraging subtle perturbations on published images to significantly corrupt the generated images. We show that a subtle perturbation on an image can significantly impact the cross-attention layers, thus changing the mapping between text and image during the fine-tuning of customized diffusion models. Extensive experiments demonstrate that CAAT is compatible with diverse diffusion models and outperforms baseline attack methods in a more effective (more noise) and efficient (twice as fast as Anti-DreamBooth and Mist) manner.
SeNM-VAE: Semi-Supervised Noise Modeling with Hierarchical Variational Autoencoder
Venue: Conference CVPR 2024
Year: 2024

The data bottleneck has emerged as a fundamental challenge in learning based image restoration methods. Researchers have attempted to generate synthesized training data using paired or unpaired samples to address this challenge. This study proposes SeNM-VAE, a semi-supervised noise modeling method that leverages both paired and unpaired datasets to generate realistic degraded data. Our approach is based on modeling the conditional distribution of degraded and clean images with a specially designed graphical model. Under the variational inference framework, we develop an objective function for handling both paired and unpaired data. We employ our method to generate paired training samples for real-world image denoising and super-resolution tasks. Our approach excels in the quality of synthetic degraded images compared to other unpaired and paired noise modeling methods. Furthermore, our approach demonstrates remarkable performance in downstream image restoration tasks, even with limited paired data. With more paired data, our method achieves the best performance on the SIDD dataset.
Anchor-based Robust Finetuning of Vision-Language Models
Venue: Conference CVPR 2024
Year: 2024

We aim at finetuning a vision-language model without hurting its out-of-distribution (OOD) generalization. We address two types of OOD generalization, i.e., i) domain shift such as natural to sketch images, and ii) zero-shot capability to recognize the category that was not contained in the finetune data. Arguably, the diminished OOD generalization after finetuning stems from the excessively simplified finetuning target, which only provides the class information, such as ``a photo of a [CLASS]''. This is distinct from the process in that CLIP was pretrained, where there is abundant text supervision with rich semantic information. Therefore, we propose to compensate for the finetune process using auxiliary supervision with rich semantic information, which acts as anchors to preserve the OOD generalization. Specifically, two types of anchors are elaborated in our method, including i) text-compensated anchor which uses the images from the finetune set but enriches the text supervision from a pretrained captioner, ii) image-text-pair anchor which is retrieved from the dataset similar to pretraining data of CLIP according to the downstream task, associating with the original CLIP text with rich semantics. Those anchors are utilized as auxiliary semantic information to maintain the original feature space of CLIP, thereby preserving the OOD generalization capabilities. Comprehensive experiments demonstrate that our method achieves in-distribution performance akin to conventional finetuning while attaining new state-of-the-art results on domain shift and zero-shot learning benchmarks.
DiSR-NeRF: Diffusion-Guided View-Consistent Super-Resolution NeRF
Venue: Conference CVPR 2024
Year: 2024

We present DiSR-NeRF, a diffusion-guided framework for view-consistent super-resolution (SR) NeRF. Unlike prior works, we circumvent the requirement for high-resolution (HR) reference images by leveraging existing powerful 2D super-resolution models. Nonetheless, independent SR 2D images are often inconsistent across different views. We thus propose Iterative 3D Synchronization (I3DS) to mitigate the inconsistency problem via the inherent multi-view consistency property of NeRF. Specifically, our I3DS alternates between upscaling low-resolution (LR) rendered images with diffusion models, and updating the underlying 3D representation with standard NeRF training. We further introduce Renoised Score Distillation (RSD), a novel score-distillation objective for 2D image resolution. Our RSD combines features from ancestral sampling and Score Distillation Sampling (SDS) to generate sharp images that are also LR-consistent. Qualitative and quantitative results on both synthetic and real-world datasets demonstrate that our DiSR-NeRF can achieve better results on NeRF super-resolution compared with existing works. Code and video results available at the project website.
GLID: Pre-training a Generalist Encoder-Decoder Vision Model
Venue: Conference CVPR 2024
Year: 2024

This paper proposes a GeneraLIst encoder-Decoder (GLID) pre-training method for better handling various downstream computer vision tasks. While self-supervised pre-training approaches, e.g., Masked Autoencoder, have shown success in transfer learning, task-specific sub-architectures are still required to be appended for different downstream tasks, which cannot enjoy the benefits of large-scale pre-training. GLID overcomes this challenge by allowing the pre-trained generalist encoder-decoder to be fine-tuned on various vision tasks with minimal task-specific architecture modifications. In the GLID training scheme, pre-training pretext task and other downstream tasks are modeled as "query-to-answer" problems, including the pre-training pretext task and other downstream tasks. We pre-train a task-agnostic encoder-decoder with query-mask pairs. During fine-tuning, GLID maintains the pre-trained encoder-decoder and queries, only replacing the topmost linear transformation layer with task-specific linear heads. This minimizes the pretrain-finetune architecture inconsistency and enables the pre-trained model to better adapt to downstream tasks. GLID achieves competitive performance on various vision tasks, including object detection, image segmentation, pose estimation, and depth estimation, outperforming or matching specialist models such as Mask2Former, DETR, ViTPose, and BinsFormer.
PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling
Venue: Conference CVPR 2024
Year: 2024

High-quality human reconstruction and photo-realistic rendering of a dynamic scene is a long-standing problem in computer vision and graphics. Despite considerable efforts invested in developing various capture systems and reconstruction algorithms, recent advancements still struggle with loose or oversized clothing and overly complex poses. In part, this is due to the challenges of acquiring high-quality human datasets. To facilitate the development of these fields, in this paper, we present PKU-DyMVHumans, a versatile human-centric dataset for high-fidelity reconstruction and rendering of dynamic human scenarios from dense multi-view videos. It comprises 8.2 million frames captured by more than 56 synchronized cameras across diverse scenarios. These sequences comprise 32 human subjects across 45 different scenarios, each with a high-detailed appearance and realistic human motion. Inspired by recent advancements in neural radiance field (NeRF)-based scene representations, we carefully set up an off-the-shelf framework that is easy to provide those state-of-the-art NeRF-based implementations and benchmark on PKU-DyMVHumans dataset. It is paving the way for various applications like fine-grained foreground/background decomposition, high-quality human reconstruction and photo-realistic novel view synthesis of a dynamic scene. Extensive studies are performed on the benchmark, demonstrating new observations and challenges that emerge from using such high-fidelity dynamic data.
MeLFusion: Synthesizing Music from Image and Language Cues using Diffusion Models
Venue: Conference CVPR 2024
Year: 2024

Music is a universal language that can communicate emotions and feelings. It forms an essential part of the whole spectrum of creative media, ranging from movies to social media posts. Machine learning models that can synthesize music are predominantly conditioned on textual descriptions of it. Inspired by how musicians compose music not just from a movie script, but also through visualizations, we propose MeLFusion, a model that can effectively use cues from a textual description and the corresponding image to synthesize music. MeLFusion is a text-to-music diffusion model with a novel "visual synapse", which effectively infuses the semantics from the visual modality into the generated music. To facilitate research in this area, we introduce a new dataset MeLBench, and propose a new evaluation metric IMSM. Our exhaustive experimental evaluation suggests that adding visual information to the music synthesis pipeline significantly improves the quality of generated music, measured both objectively and subjectively, with a relative gain of up to 67.98% on the FAD score. We hope that our work will gather attention to this pragmatic, yet relatively under-explored research area.
Noisy-Correspondence Learning for Text-to-Image Person Re-identification
Venue: Conference CVPR 2024
Year: 2024

Text-to-image person re-identification (TIReID) is a compelling topic in the cross-modal community, which aims to retrieve the target person based on a textual query. Although numerous TIReID methods have been proposed and achieved promising performance, they implicitly assume the training image-text pairs are correctly aligned, which is not always the case in real-world scenarios. In practice, the image-text pairs inevitably exist under-correlated or even false-correlated, a.k.a noisy correspondence (NC), due to the low quality of the images and annotation errors. To address this problem, we propose a novel Robust Dual Embedding method (RDE) that can learn robust visual-semantic associations even with NC. Specifically, RDE consists of two main components: 1) A Confident Consensus Division (CCD) module that leverages the dual-grained decisions of dual embedding modules to obtain a consensus set of clean training data, which enables the model to learn correct and reliable visual-semantic associations. 2) A Triplet Alignment Loss (TAL) relaxes the conventional Triplet Ranking loss with the hardest negative samples to a log-exponential upper bound over all negative ones, thus preventing the model collapse under NC and can also focus on hard-negative samples for promising performance. We conduct extensive experiments on three public benchmarks, namely CUHK-PEDES, ICFG-PEDES, and RSTPReID, to evaluate the performance and robustness of our RDE. Our method achieves state-of-the-art results both with and without synthetic noisy correspondences on all three datasets. Code is available at https://github.com/QinYang79/RDE.
Readout Guidance: Learning Control from Diffusion Features
Venue: Conference CVPR 2024
Year: 2024

We present Readout Guidance, a method for controlling text-to-image diffusion models with learned signals. Readout Guidance uses readout heads, lightweight networks trained to extract signals from the features of a pre-trained, frozen diffusion model at every timestep. These readouts can encode single-image properties, such as pose, depth, and edges; or higher-order properties that relate multiple images, such as correspondence and appearance similarity. Furthermore, by comparing the readout estimates to a user-defined target, and back-propagating the gradient through the readout head, these estimates can be used to guide the sampling process. Compared to prior methods for conditional generation, Readout Guidance requires significantly fewer added parameters and training samples, and offers a convenient and simple recipe for reproducing different forms of conditional control under a single framework, with a single architecture and sampling procedure. We showcase these benefits in the applications of drag-based manipulation, identity-consistent generation, and spatially aligned control. Project page: https://readout-guidance.github.io.
Towards Transferable Targeted 3D Adversarial Attack in the Physical World
Venue: Conference CVPR 2024
Year: 2024

Compared with transferable untargeted attacks, transferable targeted adversarial attacks could specify the misclassification categories of adversarial samples, posing a greater threat to security-critical tasks. In the meanwhile, 3D adversarial samples, due to their potential of multi-view robustness, can more comprehensively identify weaknesses in existing deep learning systems, possessing great application value. However, the field of transferable targeted 3D adversarial attacks remains vacant. The goal of this work is to develop a more effective technique that could generate transferable targeted 3D adversarial examples, filling the gap in this field. To achieve this goal, we design a novel framework named TT3D that could rapidly reconstruct from few multi-view images into Transferable Targeted 3D textured meshes. While existing mesh-based texture optimization methods compute gradients in the high-dimensional mesh space and easily fall into local optima, leading to unsatisfactory transferability and distinct distortions, TT3D innovatively performs dual optimization towards both feature grid and Multi-layer Perceptron (MLP) parameters in the grid-based NeRF space, which significantly enhances black-box transferability while enjoying naturalness. Experimental results show that TT3D not only exhibits superior cross-model transferability but also maintains considerable adaptability across different renders and vision tasks. More importantly, we produce 3D adversarial examples with 3D printing techniques in the real world and verify their robust performance under various scenarios.
SwitchLight: Co-design of Physics-driven Architecture and Pre-training Framework for Human Portrait Relighting
Venue: Conference CVPR 2024
Year: 2024

We introduce a co-designed approach for human portrait relighting that combines a physics-guided architecture with a pre-training framework. Drawing on the Cook-Torrance reflectance model, we have meticulously configured the architecture design to precisely simulate light-surface interactions. Furthermore, to overcome the limitation of scarce high-quality lightstage data, we have developed a self-supervised pre-training strategy. This novel combination of accurate physical modeling and expanded training dataset establishes a new benchmark in relighting realism.
StraightPCF: Straight Point Cloud Filtering
Venue: Conference CVPR 2024
Year: 2024

Point cloud filtering is a fundamental 3D vision task, which aims to remove noise while recovering the underlying clean surfaces. State-of-the-art methods remove noise by moving noisy points along stochastic trajectories to the clean surfaces. These methods often require regularization within the training objective and/or during post-processing, to ensure fidelity. In this paper, we introduce StraightPCF, a new deep learning based method for point cloud filtering. It works by moving noisy points along straight paths, thus reducing discretization errors while ensuring faster convergence to the clean surfaces. We model noisy patches as intermediate states between high noise patch variants and their clean counterparts, and design the VelocityModule to infer a constant flow velocity from the former to the latter. This constant flow leads to straight filtering trajectories. In addition, we introduce a DistanceModule that scales the straight trajectory using an estimated distance scalar to attain convergence near the clean surface. Our network is lightweight and only has $\sim530K$ parameters, being 17% of IterativePFN (a most recent point cloud filtering network). Extensive experiments on both synthetic and real-world data show our method achieves state-of-the-art results. Our method also demonstrates nice distributions of filtered points without the need for regularization. The implementation code can be found at: https://github.com/ddsediri/StraightPCF.
Mirasol3B: A Multimodal Autoregressive Model for Time-Aligned and Contextual Modalities
Venue: Conference CVPR 2024
Year: 2024

One of the main challenges of multimodal learning is the need to combine heterogeneous modalities (e.g., video, audio, text). For example, video and audio are obtained at much higher rates than text and are roughly aligned in time. They are often not synchronized with text, which comes as a global context, e.g., a title, or a description. Furthermore, video and audio inputs are of much larger volumes, and grow as the video length increases, which naturally requires more compute dedicated to these modalities and makes modeling of long-range dependencies harder. We here decouple the multimodal modeling, dividing it into separate, focused autoregressive models, processing the inputs according to the characteristics of the modalities. We propose a multimodal model, called Mirasol3B, consisting of an autoregressive component for the time-synchronized modalities (audio and video), and an autoregressive component for the context modalities which are not necessarily aligned in time but are still sequential. To address the long-sequences of the video-audio inputs, we propose to further partition the video and audio sequences in consecutive snippets and autoregressively process their representations. To that end, we propose a Combiner mechanism, which models the audio-video information jointly within a timeframe. The Combiner learns to extract audio and video features from raw spatio-temporal signals, and then learns to fuse these features producing compact but expressive representations per snippet. Our approach achieves the state-of-the-art on well established multimodal benchmarks, outperforming much larger models. It effectively addresses the high computational demand of media inputs by both learning compact representations, controlling the sequence length of the audio-video feature representations, and modeling their dependencies in time.