OpenRaiser/Intern-Atlas huggingface dataset:
Crowdsampling the Plenoptic Function
Venue: Conference ECCV 2020
Year: 2020

Many popular tourist landmarks are captured in a multitude of online, public photos. These photos represent a sparse and unstructured sampling of the plenoptic function for a particular scene. In this paper,we present a new approach to novel view synthesis under time-varying illumination from such data. Our approach builds on the recent multi-plane image (MPI) format for representing local light fields under fixed viewing conditions. We introduce a new DeepMPI representation, motivated by observations on the sparsity structure of the plenoptic function, that allows for real-time synthesis of photorealistic views that are continuous in both space and across changes in lighting. Our method can synthesize the same compelling parallax and view-dependent effects as previous MPI methods, while simultaneously interpolating along changes in reflectance and illumination with time. We show how to learn a model of these effects in an unsupervised way from an unstructured collection of photos without temporal registration, demonstrating significant improvements over recent work in neural rendering. More information can be found crowdsampling.io.
VoxelPose: Towards Multi-Camera 3D Human Pose Estimation in Wild Environment
Venue: Conference ECCV 2020
Year: 2020

We present an approach to estimate 3D poses of multiple people from multiple camera views. In contrast to the previous efforts which require to establish cross-view correspondence based on noisy and incomplete 2D pose estimations, we present an end-to-end solution which directly operates in the $3$D space, therefore avoids making incorrect decisions in the 2D space. To achieve this goal, the features in all camera views are warped and aggregated in a common 3D space, and fed into Cuboid Proposal Network (CPN) to coarsely localize all people. Then we propose Pose Regression Network (PRN) to estimate a detailed 3D pose for each proposal. The approach is robust to occlusion which occurs frequently in practice. Without bells and whistles, it outperforms the state-of-the-arts on the public datasets. Code will be released at https://github.com/microsoft/multiperson-pose-estimation-pytorch.
End-to-End Object Detection with Transformers
Venue: Conference ECCV 2020
Year: 2020

We present a new method that views object detection as a direct set prediction problem. Our approach streamlines the detection pipeline, effectively removing the need for many hand-designed components like a non-maximum suppression procedure or anchor generation that explicitly encode our prior knowledge about the task. The main ingredients of the new framework, called DEtection TRansformer or DETR, are a set-based global loss that forces unique predictions via bipartite matching, and a transformer encoder-decoder architecture. Given a fixed small set of learned object queries, DETR reasons about the relations of the objects and the global image context to directly output the final set of predictions in parallel. The new model is conceptually simple and does not require a specialized library, unlike many other modern detectors. DETR demonstrates accuracy and run-time performance on par with the well-established and highly-optimized Faster RCNN baseline on the challenging COCO object detection dataset. Moreover, DETR can be easily generalized to produce panoptic segmentation in a unified manner. We show that it significantly outperforms competitive baselines. Training code and pretrained models are available at https://github.com/facebookresearch/detr.
DeepSFM: Structure From Motion Via Deep Bundle Adjustment
Venue: Conference ECCV 2020
Year: 2020

Structure from motion (SfM) is an essential computer vision problem which has not been well handled by deep learning. One of the promising trends is to apply explicit structural constraint, e.g. 3D cost volume, into the network. However, existing methods usually assume accurate camera poses either from GT or other methods, which is unrealistic in practice. In this work, we design a physical driven architecture, namely DeepSFM, inspired by traditional Bundle Adjustment (BA), which consists of two cost volume based architectures for depth and pose estimation respectively, iteratively running to improve both. The explicit constraints on both depth (structure) and pose (motion), when combined with the learning components, bring the merit from both traditional BA and emerging deep learning technology. Extensive experiments on various datasets show that our model achieves the state-of-the-art performance on both depth and pose estimation with superior robustness against less number of inputs and the noise in initialization.
Ladybird: Quasi-Monte Carlo Sampling for Deep Implicit Field Based 3D Reconstruction with Symmetry
Venue: Conference ECCV 2020
Year: 2020

Deep implicit field regression methods are effective for 3D reconstruction from single-view images. However, the impact of different sampling patterns on the reconstruction quality is not well-understood. In this work, we first study the effect of point set discrepancy on the network training. Based on Farthest Point Sampling algorithm, we propose a sampling scheme that theoretically encourages better generalization performance, and results in fast convergence for SGD-based optimization algorithms. Secondly, based on the reflective symmetry of an object, we propose a feature fusion method that alleviates issues due to self-occlusions which makes it difficult to utilize local image features. Our proposed system Ladybird is able to create high quality 3D object reconstructions from a single input image. We evaluate Ladybird on a large scale 3D dataset (ShapeNet) demonstrating highly competitive results in terms of Chamfer distance, Earth Mover's distance and Intersection Over Union (IoU).
Segment as Points for Efficient Online Multi-Object Tracking and Segmentation
Venue: Conference ECCV 2020
Year: 2020

Current multi-object tracking and segmentation (MOTS) methods follow the tracking-by-detection paradigm and adopt convolutions for feature extraction. However, as affected by the inherent receptive field, convolution based feature extraction inevitably mixes up the foreground features and the background features, resulting in ambiguities in the subsequent instance association. In this paper, we propose a highly effective method for learning instance embeddings based on segments by converting the compact image representation to un-ordered 2D point cloud representation. Our method generates a new tracking-by-points paradigm where discriminative instance embeddings are learned from randomly selected points rather than images. Furthermore, multiple informative data modalities are converted into point-wise representations to enrich point-wise features. The resulting online MOTS framework, named PointTrack, surpasses all the state-of-the-art methods including 3D tracking methods by large margins (5.4% higher MOTSA and 18 times faster over MOTSFusion) with the near real-time speed (22 FPS). Evaluations across three datasets demonstrate both the effectiveness and efficiency of our method. Moreover, based on the observation that current MOTS datasets lack crowded scenes, we build a more challenging MOTS dataset named APOLLO MOTS with higher instance density. Both APOLLO MOTS and our codes are publicly available at https://github.com/detectRecog/PointTrack.
Conditional Convolutions for Instance Segmentation
Venue: Conference ECCV 2020
Year: 2020

We propose a simple yet effective instance segmentation framework, termed CondInst (conditional convolutions for instance segmentation). Top-performing instance segmentation methods such as Mask R-CNN rely on ROI operations (typically ROIPool or ROIAlign) to obtain the final instance masks. In contrast, we propose to solve instance segmentation from a new perspective. Instead of using instance-wise ROIs as inputs to a network of fixed weights, we employ dynamic instance-aware networks, conditioned on instances. CondInst enjoys two advantages: 1) Instance segmentation is solved by a fully convolutional network, eliminating the need for ROI cropping and feature alignment. 2) Due to the much improved capacity of dynamically-generated conditional convolutions, the mask head can be very compact (e.g., 3 conv. layers, each having only 8 channels), leading to significantly faster inference. We demonstrate a simpler instance segmentation method that can achieve improved performance in both accuracy and inference speed. On the COCO dataset, we outperform a few recent methods including well-tuned Mask RCNN baselines, without longer training schedules needed. Code is available: https://github.com/aim-uofa/adet
MutualNet: Adaptive ConvNet via Mutual Learning from Network Width and Resolution
Venue: Conference ECCV 2020
Year: 2020

We propose the width-resolution mutual learning method (MutualNet) to train a network that is executable at dynamic resource constraints to achieve adaptive accuracy-efficiency trade-offs at runtime. Our method trains a cohort of sub-networks with different widths using different input resolutions to mutually learn multi-scale representations for each sub-network. It achieves consistently better ImageNet top-1 accuracy over the state-of-the-art adaptive network US-Net under different computation constraints, and outperforms the best compound scaled MobileNet in EfficientNet by 1.5%. The superiority of our method is also validated on COCO object detection and instance segmentation as well as transfer learning. Surprisingly, the training strategy of MutualNet can also boost the performance of a single network, which substantially outperforms the powerful AutoAugmentation in both efficiency (GPU search hours: 15000 vs. 0) and accuracy (ImageNet: 77.6% vs. 78.6%). Code is available at \url{https://github.com/taoyang1122/MutualNet}.
Fashionpedia: Ontology, Segmentation, and an Attribute Localization Dataset
Venue: Conference ECCV 2020
Year: 2020

In this work we explore the task of instance segmentation with attribute localization, which unifies instance segmentation (detect and segment each object instance) and fine-grained visual attribute categorization (recognize one or multiple attributes). The proposed task requires both localizing an object and describing its properties. To illustrate the various aspects of this task, we focus on the domain of fashion and introduce Fashionpedia as a step toward mapping out the visual aspects of the fashion world. Fashionpedia consists of two parts: (1) an ontology built by fashion experts containing 27 main apparel categories, 19 apparel parts, 294 fine-grained attributes and their relationships; (2) a dataset with everyday and celebrity event fashion images annotated with segmentation masks and their associated per-mask fine-grained attributes, built upon the Fashionpedia ontology. In order to solve this challenging task, we propose a novel Attribute-Mask RCNN model to jointly perform instance segmentation and localized attribute recognition, and provide a novel evaluation metric for the task. We also demonstrate instance segmentation models pre-trained on Fashionpedia achieve better transfer learning performance on other fashion datasets than ImageNet pre-training. Fashionpedia is available at: https://fashionpedia.github.io/home/index.html.
Rewriting a Deep Generative Model
Venue: Conference ECCV 2020
Year: 2020

A deep generative model such as a GAN learns to model a rich set of semantic and physical rules about the target distribution, but up to now, it has been obscure how such rules are encoded in the network, or how a rule could be changed. In this paper, we introduce a new problem setting: manipulation of specific rules encoded by a deep generative model. To address the problem, we propose a formulation in which the desired rule is changed by manipulating a layer of a deep network as a linear associative memory. We derive an algorithm for modifying one entry of the associative memory, and we demonstrate that several interesting structural rules can be located and modified within the layers of state-of-the-art generative models. We present a user interface to enable users to interactively change the rules of a generative model to achieve desired effects, and we show several proof-of-concept applications. Finally, results on multiple datasets demonstrate the advantage of our method against standard fine-tuning methods and edit transfer algorithms.
Compare and Reweight: Distinctive Image Captioning Using Similar Images Sets
Venue: Conference ECCV 2020
Year: 2020

A wide range of image captioning models has been developed, achieving significant improvement based on popular metrics, such as BLEU, CIDEr, and SPICE. However, although the generated captions can accurately describe the image, they are generic for similar images and lack distinctiveness, i.e., cannot properly describe the uniqueness of each image. In this paper, we aim to improve the distinctiveness of image captions through training with sets of similar images. First, we propose a distinctiveness metric -- between-set CIDEr (CIDErBtw) to evaluate the distinctiveness of a caption with respect to those of similar images. Our metric shows that the human annotations of each image are not equivalent based on distinctiveness. Thus we propose several new training strategies to encourage the distinctiveness of the generated caption for each image, which are based on using CIDErBtw in a weighted loss function or as a reinforcement learning reward. Finally, extensive experiments are conducted, showing that our proposed approach significantly improves both distinctiveness (as measured by CIDErBtw and retrieval metrics) and accuracy (e.g., as measured by CIDEr) for a wide variety of image captioning baselines. These results are further confirmed through a user study.
Long-term Human Motion Prediction with Scene Context
Venue: Conference ECCV 2020
Year: 2020

Human movement is goal-directed and influenced by the spatial layout of the objects in the scene. To plan future human motion, it is crucial to perceive the environment -- imagine how hard it is to navigate a new room with lights off. Existing works on predicting human motion do not pay attention to the scene context and thus struggle in long-term prediction. In this work, we propose a novel three-stage framework that exploits scene context to tackle this task. Given a single scene image and 2D pose histories, our method first samples multiple human motion goals, then plans 3D human paths towards each goal, and finally predicts 3D human pose sequences following each path. For stable training and rigorous evaluation, we contribute a diverse synthetic dataset with clean annotations. In both synthetic and real datasets, our method shows consistent quantitative and qualitative improvements over existing methods.
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
Venue: Conference ECCV 2020
Year: 2020

We present a method that achieves state-of-the-art results for synthesizing novel views of complex scenes by optimizing an underlying continuous volumetric scene function using a sparse set of input views. Our algorithm represents a scene using a fully-connected (non-convolutional) deep network, whose input is a single continuous 5D coordinate (spatial location $(x,y,z)$ and viewing direction $(θ, ϕ)$) and whose output is the volume density and view-dependent emitted radiance at that spatial location. We synthesize views by querying 5D coordinates along camera rays and use classic volume rendering techniques to project the output colors and densities into an image. Because volume rendering is naturally differentiable, the only input required to optimize our representation is a set of images with known camera poses. We describe how to effectively optimize neural radiance fields to render photorealistic novel views of scenes with complicated geometry and appearance, and demonstrate results that outperform prior work on neural rendering and view synthesis. View synthesis results are best viewed as videos, so we urge readers to view our supplementary video for convincing comparisons.
MatryODShka: Real-time 6DoF Video View Synthesis using Multi-Sphere Images
Venue: Conference ECCV 2020
Year: 2020

We introduce a method to convert stereo 360° (omnidirectional stereo) imagery into a layered, multi-sphere image representation for six degree-of-freedom (6DoF) rendering. Stereo 360° imagery can be captured from multi-camera systems for virtual reality (VR), but lacks motion parallax and correct-in-all-directions disparity cues. Together, these can quickly lead to VR sickness when viewing content. One solution is to try and generate a format suitable for 6DoF rendering, such as by estimating depth. However, this raises questions as to how to handle disoccluded regions in dynamic scenes. Our approach is to simultaneously learn depth and disocclusions via a multi-sphere image representation, which can be rendered with correct 6DoF disparity and motion parallax in VR. This significantly improves comfort for the viewer, and can be inferred and rendered in real time on modern GPU hardware. Together, these move towards making VR video a more comfortable immersive medium.
Learning and Aggregating Deep Local Descriptors for Instance-level Recognition
Venue: Conference ECCV 2020
Year: 2020

We propose an efficient method to learn deep local descriptors for instance-level recognition. The training only requires examples of positive and negative image pairs and is performed as metric learning of sum-pooled global image descriptors. At inference, the local descriptors are provided by the activations of internal components of the network. We demonstrate why such an approach learns local descriptors that work well for image similarity estimation with classical efficient match kernel methods. The experimental validation studies the trade-off between performance and memory requirements of the state-of-the-art image search approach based on match kernels. Compared to existing local descriptors, the proposed ones perform better in two instance-level recognition tasks and keep memory requirements lower. We experimentally show that global descriptors are not effective enough at large scale and that local descriptors are essential. We achieve state-of-the-art performance, in some cases even with a backbone network as small as ResNet18.
Deep Fashion3D: A Dataset and Benchmark for 3D Garment Reconstruction from Single Images
Venue: Conference ECCV 2020
Year: 2020

High-fidelity clothing reconstruction is the key to achieving photorealism in a wide range of applications including human digitization, virtual try-on, etc. Recent advances in learning-based approaches have accomplished unprecedented accuracy in recovering unclothed human shape and pose from single images, thanks to the availability of powerful statistical models, e.g. SMPL, learned from a large number of body scans. In contrast, modeling and recovering clothed human and 3D garments remains notoriously difficult, mostly due to the lack of large-scale clothing models available for the research community. We propose to fill this gap by introducing Deep Fashion3D, the largest collection to date of 3D garment models, with the goal of establishing a novel benchmark and dataset for the evaluation of image-based garment reconstruction systems. Deep Fashion3D contains 2078 models reconstructed from real garments, which covers 10 different categories and 563 garment instances. It provides rich annotations including 3D feature lines, 3D body pose and the corresponded multi-view real images. In addition, each garment is randomly posed to enhance the variety of real clothing deformations. To demonstrate the advantage of Deep Fashion3D, we propose a novel baseline approach for single-view garment reconstruction, which leverages the merits of both mesh and implicit representations. A novel adaptable template is proposed to enable the learning of all types of clothing in a single network. Extensive experiments have been conducted on the proposed dataset to verify its significance and usefulness. We will make Deep Fashion3D publicly available upon publication.
Spatially Adaptive Inference with Stochastic Feature Sampling and Interpolation
Venue: Conference ECCV 2020
Year: 2020

In the feature maps of CNNs, there commonly exists considerable spatial redundancy that leads to much repetitive processing. Towards reducing this superfluous computation, we propose to compute features only at sparsely sampled locations, which are probabilistically chosen according to activation responses, and then densely reconstruct the feature map with an efficient interpolation procedure. With this sampling-interpolation scheme, our network avoids expending computation on spatial locations that can be effectively interpolated, while being robust to activation prediction errors through broadly distributed sampling. A technical challenge of this sampling-based approach is that the binary decision variables for representing discrete sampling locations are non-differentiable, making them incompatible with backpropagation. To circumvent this issue, we make use of a reparameterization trick based on the Gumbel-Softmax distribution, with which backpropagation can iterate these variables towards binary values. The presented network is experimentally shown to save substantial computation while maintaining accuracy over a variety of computer vision tasks.
Targeted Attack for Deep Hashing based Retrieval
Venue: Conference ECCV 2020
Year: 2020

The deep hashing based retrieval method is widely adopted in large-scale image and video retrieval. However, there is little investigation on its security. In this paper, we propose a novel method, dubbed deep hashing targeted attack (DHTA), to study the targeted attack on such retrieval. Specifically, we first formulate the targeted attack as a point-to-set optimization, which minimizes the average distance between the hash code of an adversarial example and those of a set of objects with the target label. Then we design a novel component-voting scheme to obtain an anchor code as the representative of the set of hash codes of objects with the target label, whose optimality guarantee is also theoretically derived. To balance the performance and perceptibility, we propose to minimize the Hamming distance between the hash code of the adversarial example and the anchor code under the $\ell^\infty$ restriction on the perturbation. Extensive experiments verify that DHTA is effective in attacking both deep hashing based image retrieval and video retrieval.
Gradient Centralization: A New Optimization Technique for Deep Neural Networks
Venue: Conference ECCV 2020
Year: 2020

Optimization techniques are of great importance to effectively and efficiently train a deep neural network (DNN). It has been shown that using the first and second order statistics (e.g., mean and variance) to perform Z-score standardization on network activations or weight vectors, such as batch normalization (BN) and weight standardization (WS), can improve the training performance. Different from these existing methods that mostly operate on activations or weights, we present a new optimization technique, namely gradient centralization (GC), which operates directly on gradients by centralizing the gradient vectors to have zero mean. GC can be viewed as a projected gradient descent method with a constrained loss function. We show that GC can regularize both the weight space and output feature space so that it can boost the generalization performance of DNNs. Moreover, GC improves the Lipschitzness of the loss function and its gradient so that the training process becomes more efficient and stable. GC is very simple to implement and can be easily embedded into existing gradient based DNN optimizers with only one line of code. It can also be directly used to fine-tune the pre-trained DNNs. Our experiments on various applications, including general image classification, fine-grained image classification, detection and segmentation, demonstrate that GC can consistently improve the performance of DNN learning. The code of GC can be found at https://github.com/Yonghongwei/Gradient-Centralization.