OpenRaiser/Intern-Atlas huggingface dataset:
Deep Partial Multi-View Learning
Venue: Journal TPAMI 2020
Year: 2020

Although multi-view learning has made signifificant progress over the past few decades, it is still challenging due to the diffificulty in modeling complex correlations among different views, especially under the context of view missing. To address the challenge, we propose a novel framework termed Cross Partial Multi-View Networks (CPM-Nets), which aims to fully and flflexibly take advantage of multiple partial views. We fifirst provide a formal defifinition of completeness and versatility for multi-view representation and then theoretically prove the versatility of the learned latent representations. For completeness, the task of learning latent multi-view representation is specififically translated to a degradation process by mimicking data transmission, such that the optimal tradeoff between consistency and complementarity across different views can be implicitly achieved. Equipped with adversarial strategy, our model stably imputes missing views, encoding information from all views for each sample to be encoded into latent representation to further enhance the completeness. Furthermore, a nonparametric classifification loss is introduced to produce structured representations and prevent overfifitting, which endows the algorithm with promising generalization under view-missing cases. Extensive experimental results validate the effectiveness of our algorithm over existing state of the arts for classifification, representation learning and data imputation.
A Survey of Single-Scene Video Anomaly Detection
Venue: Journal TPAMI 2020
Year: 2020

This survey article summarizes research trends on the topic of anomaly detection in video feeds of a single scene. We discuss the various problem formulations, publicly available datasets and evaluation criteria. We categorize and situate past research into an intuitive taxonomy and provide a comprehensive comparison of the accuracy of many algorithms on standard test sets. Finally, we also provide best practices and suggest some possible directions for future research.
Fast Class-wise Updating for Online Hashing
Venue: Journal TPAMI 2020
Year: 2020

Online image hashing has received increasing research attention recently, which processes large-scale data in a streaming fashion to update the hash functions on-the-fly. To this end, most existing works exploit this problem under a supervised setting, i.e., using class labels to boost the hashing performance, which suffers from the defects in both adaptivity and efficiency: First, large amounts of training batches are required to learn up-to-date hash functions, which leads to poor online adaptivity. Second, the training is time-consuming, which contradicts with the core need of online learning. In this paper, a novel supervised online hashing scheme, termed Fast Class-wise Updating for Online Hashing (FCOH), is proposed to address the above two challenges by introducing a novel and efficient inner product operation. To achieve fast online adaptivity, a class-wise updating method is developed to decompose the binary code learning and alternatively renew the hash functions in a class-wise fashion, which well addresses the burden on large amounts of training batches. Quantitatively, such a decomposition further leads to at least 75% storage saving. To further achieve online efficiency, we propose a semi-relaxation optimization, which accelerates the online training by treating different binary constraints independently. Without additional constraints and variables, the time complexity is significantly reduced. Such a scheme is also quantitatively shown to well preserve past information during updating hashing functions. We have quantitatively demonstrated that the collective effort of class-wise updating and semi-relaxation optimization provides a superior performance comparing to various state-of-the-art methods, which is verified through extensive experiments on three widely-used datasets.
Learning 3D Human Shape and Pose from Dense Body Parts
Venue: Journal TPAMI 2020
Year: 2020

Reconstructing 3D human shape and pose from monocular images is challenging despite the promising results achieved by the most recent learning-based methods. The commonly occurred misalignment comes from the facts that the mapping from images to the model space is highly non-linear and the rotation-based pose representation of body models is prone to result in the drift of joint positions. In this work, we investigate learning 3D human shape and pose from dense correspondences of body parts and propose a Decompose-and-aggregate Network (DaNet) to address these issues. DaNet adopts the dense correspondence maps, which densely build a bridge between 2D pixels and 3D vertices, as intermediate representations to facilitate the learning of 2D-to-3D mapping. The prediction modules of DaNet are decomposed into one global stream and multiple local streams to enable global and fine-grained perceptions for the shape and pose predictions, respectively. Messages from local streams are further aggregated to enhance the robust prediction of the rotation-based poses, where a position-aided rotation feature refinement strategy is proposed to exploit spatial relationships between body joints. Moreover, a Part-based Dropout (PartDrop) strategy is introduced to drop out dense information from intermediate representations during training, encouraging the network to focus on more complementary body parts as well as neighboring position features. The efficacy of the proposed method is validated on both indoor and real-world datasets including Human3.6M, UP3D, COCO, and 3DPW, showing that our method could significantly improve the reconstruction performance in comparison with previous state-of-the-art methods. Our code is publicly available at https://hongwenzhang.github.io/dense2mesh .
Generative VoxelNet Learning Energy-Based Models for 3D Shape Synthesis and Analysis
Venue: Journal TPAMI 2020
Year: 2020

3D data that contains rich geometry information of objects and scenes is valuable for understanding 3D physical world. With the recent emergence of large-scale 3D datasets, it becomes increasingly crucial to have a powerful 3D generative model for 3D shape synthesis and analysis. This paper proposes a deep 3D energy-based model to represent volumetric shapes. The maximum likelihood training of the model follows an "analysis by synthesis" scheme. The benefits of the proposed model are six-fold: first, unlike GANs and VAEs, the model training does not rely on any auxiliary models; second, the model can synthesize realistic 3D shapes by Markov chain Monte Carlo (MCMC); third, the conditional model can be applied to 3D object recovery and super resolution; fourth, the model can serve as a building block in a multi-grid modeling and sampling framework for high resolution 3D shape synthesis; fifth, the model can be used to train a 3D generator via MCMC teaching; sixth, the unsupervisedly trained model provides a powerful feature extractor for 3D data, which is useful for 3D object classification. Experiments demonstrate that the proposed model can generate high-quality 3D shape patterns and can be useful for a wide variety of 3D shape analysis.
Image Quality Assessment Unifying Structure and Texture Similarity
Venue: Journal TPAMI 2020
Year: 2020

Objective measures of image quality generally operate by comparing pixels of a "degraded" image to those of the original. Relative to human observers, these measures are overly sensitive to resampling of texture regions (e.g., replacing one patch of grass with another). Here, we develop the first full-reference image quality model with explicit tolerance to texture resampling. Using a convolutional neural network, we construct an injective and differentiable function that transforms images to multi-scale overcomplete representations. We demonstrate empirically that the spatial averages of the feature maps in this representation capture texture appearance, in that they provide a set of sufficient statistical constraints to synthesize a wide variety of texture patterns. We then describe an image quality method that combines correlations of these spatial averages ("texture similarity") with correlations of the feature maps ("structure similarity"). The parameters of the proposed measure are jointly optimized to match human ratings of image quality, while minimizing the reported distances between subimages cropped from the same texture images. Experiments show that the optimized method explains human perceptual scores, both on conventional image quality databases, as well as on texture databases. The measure also offers competitive performance on related tasks such as texture classification and retrieval. Finally, we show that our method is relatively insensitive to geometric transformations (e.g., translation and dilation), without use of any specialized training or data augmentation. Code is available at https://github.com/dingkeyan93/DISTS.
Inferring Latent Domains for Unsupervised Deep Domain Adaptation
Venue: Journal TPAMI 2021
Year: 2021

Unsupervised Domain Adaptation (UDA) refers to the problem of learning a model in a target domain where labeled data are not available by leveraging information from annotated data in a source domain. Most deep UDA approaches operate in a single-source, single-target scenario, i.e. they assume that the source and the target samples arise from a single distribution. However, in practice most datasets can be regarded as mixtures of multiple domains. In these cases, exploiting traditional single-source, single-target methods for learning classification models may lead to poor results. Furthermore, it is often difficult to provide the domain labels for all data points, i.e. latent domains should be automatically discovered. This paper introduces a novel deep architecture which addresses the problem of UDA by automatically discovering latent domains in visual datasets and exploiting this information to learn robust target classifiers. Specifically, our architecture is based on two main components, i.e. a side branch that automatically computes the assignment of each sample to its latent domain and novel layers that exploit domain membership information to appropriately align the distribution of the CNN internal feature representations to a reference distribution. We evaluate our approach on publicly available benchmarks, showing that it outperforms state-of-the-art domain adaptation methods.
Res2Net A New Multi-Scale Backbone Architecture
Venue: Journal TPAMI 2021
Year: 2021

Representing features at multiple scales is of great importance for numerous vision tasks. Recent advances in backbone convolutional neural networks (CNNs) continually demonstrate stronger multi-scale representation ability, leading to consistent performance gains on a wide range of applications. However, most existing methods represent the multi-scale features in a layer-wise manner. In this paper, we propose a novel building block for CNNs, namely Res2Net, by constructing hierarchical residual-like connections within one single residual block. The Res2Net represents multi-scale features at a granular level and increases the range of receptive fields for each network layer. The proposed Res2Net block can be plugged into the state-of-the-art backbone CNN models, e.g., ResNet, ResNeXt, and DLA. We evaluate the Res2Net block on all these models and demonstrate consistent performance gains over baseline models on widely-used datasets, e.g., CIFAR-100 and ImageNet. Further ablation studies and experimental results on representative computer vision tasks, i.e., object detection, class activation mapping, and salient object detection, further verify the superiority of the Res2Net over the state-of-the-art baseline methods. The source code and trained models are available on https://mmcheng.net/res2net/.
The Mutex Watershed and its Objective Efficient Parameter-Free Graph Partitioning
Venue: Journal TPAMI 2021
Year: 2021

Image partitioning, or segmentation without semantics, is the task of decomposing an image into distinct segments, or equivalently to detect closed contours. Most prior work either requires seeds, one per segment; or a threshold; or formulates the task as multicut / correlation clustering, an NP-hard problem. Here, we propose an efficient algorithm for graph partitioning, the "Mutex Watershed''. Unlike seeded watershed, the algorithm can accommodate not only attractive but also repulsive cues, allowing it to find a previously unspecified number of segments without the need for explicit seeds or a tunable threshold. We also prove that this simple algorithm solves to global optimality an objective function that is intimately related to the multicut / correlation clustering integer linear programming formulation. The algorithm is deterministic, very simple to implement, and has empirically linearithmic complexity. When presented with short-range attractive and long-range repulsive cues from a deep neural network, the Mutex Watershed gives the best results currently known for the competitive ISBI 2012 EM segmentation benchmark.
Supervision by Registration and Triangulation for Landmark Detection
Venue: Journal TPAMI 2021
Year: 2021

We present Supervision by Registration and Triangulation (SRT), an unsupervised approach that utilizes unlabeled multi-view video to improve the accuracy and precision of landmark detectors. Being able to utilize unlabeled data enables our detectors to learn from massive amounts of unlabeled data freely available and not be limited by the quality and quantity of manual human annotations. To utilize unlabeled data, there are two key observations: (1) the detections of the same landmark in adjacent frames should be coherent with registration, i.e., optical flow. (2) the detections of the same landmark in multiple synchronized and geometrically calibrated views should correspond to a single 3D point, i.e., multi-view consistency. Registration and multi-view consistency are sources of supervision that do not require manual labeling, thus it can be leveraged to augment existing training data during detector training. End-to-end training is made possible by differentiable registration and 3D triangulation modules. Experiments with 11 datasets and a newly proposed metric to measure precision demonstrate accuracy and precision improvements in landmark detection on both images and video. Code is available at https://github.com/D-X-Y/landmark-detection.
Self-Supervised Discovering of Interpretable Features for Reinforcement Learning
Venue: Journal TPAMI 2021
Year: 2021

Deep reinforcement learning (RL) has recently led to many breakthroughs on a range of complex control tasks. However, the agent's decision-making process is generally not transparent. The lack of interpretability hinders the applicability of RL in safety-critical scenarios. While several methods have attempted to interpret vision-based RL, most come without detailed explanation for the agent's behavior. In this paper, we propose a self-supervised interpretable framework, which can discover interpretable features to enable easy understanding of RL agents even for non-experts. Specifically, a self-supervised interpretable network (SSINet) is employed to produce fine-grained attention masks for highlighting task-relevant information, which constitutes most evidence for the agent's decisions. We verify and evaluate our method on several Atari 2600 games as well as Duckietown, which is a challenging self-driving car simulator environment. The results show that our method renders empirical evidences about how the agent makes decisions and why the agent performs well or badly, especially when transferred to novel scenes. Overall, our method provides valuable insight into the internal decision-making process of vision-based RL. In addition, our method does not use any external labelled data, and thus demonstrates the possibility to learn high-quality mask through a self-supervised manner, which may shed light on new paradigms for label-free vision learning such as self-supervised segmentation and detection.
Regularizing Deep Networks with Semantic Data Augmentation
Venue: Journal TPAMI 2021
Year: 2021

Data augmentation is widely known as a simple yet surprisingly effective technique for regularizing deep networks. Conventional data augmentation schemes, e.g., flipping, translation or rotation, are low-level, data-independent and class-agnostic operations, leading to limited diversity for augmented samples. To this end, we propose a novel semantic data augmentation algorithm to complement traditional approaches. The proposed method is inspired by the intriguing property that deep networks are effective in learning linearized features, i.e., certain directions in the deep feature space correspond to meaningful semantic transformations, e.g., changing the background or view angle of an object. Based on this observation, translating training samples along many such directions in the feature space can effectively augment the dataset for more diversity. To implement this idea, we first introduce a sampling based method to obtain semantically meaningful directions efficiently. Then, an upper bound of the expected cross-entropy (CE) loss on the augmented training set is derived by assuming the number of augmented samples goes to infinity, yielding a highly efficient algorithm. In fact, we show that the proposed implicit semantic data augmentation (ISDA) algorithm amounts to minimizing a novel robust CE loss, which adds minimal extra computational cost to a normal training procedure. In addition to supervised learning, ISDA can be applied to semi-supervised learning tasks under the consistency regularization framework, where ISDA amounts to minimizing the upper bound of the expected KL-divergence between the augmented features and the original features. Although being simple, ISDA consistently improves the generalization performance of popular deep models (e.g., ResNets and DenseNets) on a variety of datasets, i.e., CIFAR-10, CIFAR-100, SVHN, ImageNet, and Cityscapes.
Transferable Interactiveness Knowledge for Human-Object Interaction Detection
Venue: Journal TPAMI 2021
Year: 2021

Human-Object Interaction (HOI) detection is an important problem to understand how humans interact with objects. In this paper, we explore interactiveness knowledge which indicates whether a human and an object interact with each other or not. We found that interactiveness knowledge can be learned across HOI datasets and bridge the gap between diverse HOI category settings. Our core idea is to exploit an interactiveness network to learn the general interactiveness knowledge from multiple HOI datasets and perform Non-Interaction Suppression (NIS) before HOI classification in inference. On account of the generalization ability of interactiveness, interactiveness network is a transferable knowledge learner and can be cooperated with any HOI detection models to achieve desirable results. We utilize the human instance and body part features together to learn the interactiveness in hierarchical paradigm, i.e., instance-level and body part-level interactivenesses. Thereafter, a consistency task is proposed to guide the learning and extract deeper interactive visual clues. We extensively evaluate the proposed method on HICO-DET, V-COCO, and a newly constructed PaStaNet-HOI dataset. With the learned interactiveness, our method outperforms state-of-the-art HOI detection methods, verifying its efficacy and flexibility. Code is available at https://github.com/DirtyHarryLYL/Transferable-Interactiveness-Network.
Referring Segmentation in Images and Videos with Cross-Modal Self-Attention Network
Venue: Journal TPAMI 2021
Year: 2021

We consider the problem of referring segmentation in images and videos with natural language. Given an input image (or video) and a referring expression, the goal is to segment the entity referred by the expression in the image or video. In this paper, we propose a cross-modal self-attention (CMSA) module to utilize fine details of individual words and the input image or video, which effectively captures the long-range dependencies between linguistic and visual features. Our model can adaptively focus on informative words in the referring expression and important regions in the visual input. We further propose a gated multi-level fusion (GMLF) module to selectively integrate self-attentive cross-modal features corresponding to different levels of visual features. This module controls the feature fusion of information flow of features at different levels with high-level and low-level semantic information related to different attentive words. Besides, we introduce cross-frame self-attention (CFSA) module to effectively integrate temporal information in consecutive frames which extends our method in the case of referring segmentation in videos. Experiments on benchmark datasets of four referring image datasets and two actor and action video segmentation datasets consistently demonstrate that our proposed approach outperforms existing state-of-the-art methods.
Convolutional Neural Networks with Gated Recurrent Connections
Venue: Journal TPAMI 2021
Year: 2021

The convolutional neural network (CNN) has become a basic model for solving many computer vision problems. In recent years, a new class of CNNs, recurrent convolution neural network (RCNN), inspired by abundant recurrent connections in the visual systems of animals, was proposed. The critical element of RCNN is the recurrent convolutional layer (RCL), which incorporates recurrent connections between neurons in the standard convolutional layer. With increasing number of recurrent computations, the receptive fields (RFs) of neurons in RCL expand unboundedly, which is inconsistent with biological facts. We propose to modulate the RFs of neurons by introducing gates to the recurrent connections. The gates control the amount of context information inputting to the neurons and the neurons' RFs therefore become adaptive. The resulting layer is called gated recurrent convolution layer (GRCL). Multiple GRCLs constitute a deep model called gated RCNN (GRCNN). The GRCNN was evaluated on several computer vision tasks including object recognition, scene text recognition and object detection, and obtained much better results than the RCNN. In addition, when combined with other adaptive RF techniques, the GRCNN demonstrated competitive performance to the state-of-the-art models on benchmark datasets for these tasks. The codes are released at \href{https://github.com/Jianf-Wang/GRCNN}{https://github.com/Jianf-Wang/GRCNN}.
Multi-Task Learning for Dense Prediction Tasks A Survey
Venue: Journal TPAMI 2021
Year: 2021

With the advent of deep learning, many dense prediction tasks, i.e. tasks that produce pixel-level predictions, have seen significant performance improvements. The typical approach is to learn these tasks in isolation, that is, a separate neural network is trained for each individual task. Yet, recent multi-task learning (MTL) techniques have shown promising results w.r.t. performance, computations and/or memory footprint, by jointly tackling multiple tasks through a learned shared representation. In this survey, we provide a well-rounded view on state-of-the-art deep learning approaches for MTL in computer vision, explicitly emphasizing on dense prediction tasks. Our contributions concern the following. First, we consider MTL from a network architecture point-of-view. We include an extensive overview and discuss the advantages/disadvantages of recent popular MTL models. Second, we examine various optimization methods to tackle the joint learning of multiple tasks. We summarize the qualitative elements of these works and explore their commonalities and differences. Finally, we provide an extensive experimental evaluation across a variety of dense prediction benchmarks to examine the pros and cons of the different methods, including both architectural and optimization based strategies.