OpenRaiser/Intern-Atlas huggingface dataset:
Search What You Want: Barrier Panelty NAS for Mixed Precision Quantization
Venue: Conference ECCV 2020
Year: 2020

Emergent hardwares can support mixed precision CNN models inference that assign different bitwidths for different layers. Learning to find an optimal mixed precision model that can preserve accuracy and satisfy the specific constraints on model size and computation is extremely challenge due to the difficult in training a mixed precision model and the huge space of all possible bit quantizations. In this paper, we propose a novel soft Barrier Penalty based NAS (BP-NAS) for mixed precision quantization, which ensures all the searched models are inside the valid domain defined by the complexity constraint, thus could return an optimal model under the given constraint by conducting search only one time. The proposed soft Barrier Penalty is differentiable and can impose very large losses to those models outside the valid domain while almost no punishment for models inside the valid domain, thus constraining the search only in the feasible domain. In addition, a differentiable Prob-1 regularizer is proposed to ensure learning with NAS is reasonable. A distribution reshaping training strategy is also used to make training more stable. BP-NAS sets new state of the arts on both classification (Cifar-10, ImageNet) and detection (COCO), surpassing all the efficient mixed precision methods designed manually and automatically. Particularly, BP-NAS achieves higher mAP (up to 2.7\% mAP improvement) together with lower bit computation cost compared with the existing best mixed precision model on COCO detection.
Talking-head Generation with Rhythmic Head Motion
Venue: Conference ECCV 2020
Year: 2020

When people deliver a speech, they naturally move heads, and this rhythmic head motion conveys prosodic information. However, generating a lip-synced video while moving head naturally is challenging. While remarkably successful, existing works either generate still talkingface videos or rely on landmark/video frames as sparse/dense mapping guidance to generate head movements, which leads to unrealistic or uncontrollable video synthesis. To overcome the limitations, we propose a 3D-aware generative network along with a hybrid embedding module and a non-linear composition module. Through modeling the head motion and facial expressions1 explicitly, manipulating 3D animation carefully, and embedding reference images dynamically, our approach achieves controllable, photo-realistic, and temporally coherent talking-head videos with natural head movements. Thoughtful experiments on several standard benchmarks demonstrate that our method achieves significantly better results than the state-of-the-art methods in both quantitative and qualitative comparisons. The code is available on https://github.com/ lelechen63/Talking-head-Generation-with-Rhythmic-Head-Motion.
AUTO3D: Novel view synthesis through unsupervisely learned variational viewpoint and global 3D representation
Venue: Conference ECCV 2020
Year: 2020

This paper targets on learning-based novel view synthesis from a single or limited 2D images without the pose supervision. In the viewer-centered coordinates, we construct an end-to-end trainable conditional variational framework to disentangle the unsupervisely learned relative-pose/rotation and implicit global 3D representation (shape, texture and the origin of viewer-centered coordinates, etc.). The global appearance of the 3D object is given by several appearance-describing images taken from any number of viewpoints. Our spatial correlation module extracts a global 3D representation from the appearance-describing images in a permutation invariant manner. Our system can achieve implicitly 3D understanding without explicitly 3D reconstruction. With an unsupervisely learned viewer-centered relative-pose/rotation code, the decoder can hallucinate the novel view continuously by sampling the relative-pose in a prior distribution. In various applications, we demonstrate that our model can achieve comparable or even better results than pose/3D model-supervised learning-based novel view synthesis (NVS) methods with any number of input views.
VPN: Learning Video-Pose Embedding for Activities of Daily Living
Venue: Conference ECCV 2020
Year: 2020

In this paper, we focus on the spatio-temporal aspect of recognizing Activities of Daily Living (ADL). ADL have two specific properties (i) subtle spatio-temporal patterns and (ii) similar visual patterns varying with time. Therefore, ADL may look very similar and often necessitate to look at their fine-grained details to distinguish them. Because the recent spatio-temporal 3D ConvNets are too rigid to capture the subtle visual patterns across an action, we propose a novel Video-Pose Network: VPN. The 2 key components of this VPN are a spatial embedding and an attention network. The spatial embedding projects the 3D poses and RGB cues in a common semantic space. This enables the action recognition framework to learn better spatio-temporal features exploiting both modalities. In order to discriminate similar actions, the attention network provides two functionalities - (i) an end-to-end learnable pose backbone exploiting the topology of human body, and (ii) a coupler to provide joint spatio-temporal attention weights across a video. Experiments show that VPN outperforms the state-of-the-art results for action classification on a large scale human activity dataset: NTU-RGB+D 120, its subset NTU-RGB+D 60, a real-world challenging human activity dataset: Toyota Smarthome and a small scale human-object interaction dataset Northwestern UCLA.
Soft Anchor-Point Object Detection
Venue: Conference ECCV 2020
Year: 2020

Recently, anchor-free detection methods have been through great progress. The major two families, anchor-point detection and key-point detection, are at opposite edges of the speed-accuracy trade-off, with anchor-point detectors having the speed advantage. In this work, we boost the performance of the anchor-point detector over the key-point counterparts while maintaining the speed advantage. To achieve this, we formulate the detection problem from the anchor point's perspective and identify ineffective training as the main problem. Our key insight is that anchor points should be optimized jointly as a group both within and across feature pyramid levels. We propose a simple yet effective training strategy with soft-weighted anchor points and soft-selected pyramid levels to address the false attention issue within each pyramid level and the feature selection issue across all the pyramid levels, respectively. To evaluate the effectiveness, we train a single-stage anchor-free detector called Soft Anchor-Point Detector (SAPD). Experiments show that our concise SAPD pushes the envelope of speed/accuracy trade-off to a new level, outperforming recent state-of-the-art anchor-free and anchor-based detectors. Without bells and whistles, our best model can achieve a single-model single-scale AP of 47.4% on COCO.
Soft Expert Reward Learning for Vision-and-Language Navigation
Venue: Conference ECCV 2020
Year: 2020

Vision-and-Language Navigation (VLN) requires an agent to find a specified spot in an unseen environment by following natural language instructions. Dominant methods based on supervised learning clone expert's behaviours and thus perform better on seen environments, while showing restricted performance on unseen ones. Reinforcement Learning (RL) based models show better generalisation ability but have issues as well, requiring large amount of manual reward engineering is one of which. In this paper, we introduce a Soft Expert Reward Learning (SERL) model to overcome the reward engineering designing and generalisation problems of the VLN task. Our proposed method consists of two complementary components: Soft Expert Distillation (SED) module encourages agents to behave like an expert as much as possible, but in a soft fashion; Self Perceiving (SP) module targets at pushing the agent towards the final destination as fast as possible. Empirically, we evaluate our model on the VLN seen, unseen and test splits and the model outperforms the state-of-the-art methods on most of the evaluation metrics.
Learning from Extrinsic and Intrinsic Supervisions for Domain Generalization
Venue: Conference ECCV 2020
Year: 2020

The generalization capability of neural networks across domains is crucial for real-world applications. We argue that a generalized object recognition system should well understand the relationships among different images and also the images themselves at the same time. To this end, we present a new domain generalization framework that learns how to generalize across domains simultaneously from extrinsic relationship supervision and intrinsic self-supervision for images from multi-source domains. To be specific, we formulate our framework with feature embedding using a multi-task learning paradigm. Besides conducting the common supervised recognition task, we seamlessly integrate a momentum metric learning task and a self-supervised auxiliary task to collectively utilize the extrinsic supervision and intrinsic supervision. Also, we develop an effective momentum metric learning scheme with K-hard negative mining to boost the network to capture image relationship for domain generalization. We demonstrate the effectiveness of our approach on two standard object recognition benchmarks VLCS and PACS, and show that our methods achieve state-of-the-art performance.
Joint Learning of Social Groups, Individuals Action and Sub-group Activities in Videos
Venue: Conference ECCV 2020
Year: 2020

The state-of-the art solutions for human activity understanding from a video stream formulate the task as a spatio-temporal problem which requires joint localization of all individuals in the scene and classification of their actions or group activity over time. Who is interacting with whom, e.g. not everyone in a queue is interacting with each other, is often not predicted. There are scenarios where people are best to be split into sub-groups, which we call social groups, and each social group may be engaged in a different social activity. In this paper, we solve the problem of simultaneously grouping people by their social interactions, predicting their individual actions and the social activity of each social group, which we call the social task. Our main contributions are: i) we propose an end-to-end trainable framework for the social task; ii) our proposed method also sets the state-of-the-art results on two widely adopted benchmarks for the traditional group activity recognition task (assuming individuals of the scene form a single group and predicting a single group activity label for the scene); iii) we introduce new annotations on an existing group activity dataset, re-purposing it for the social task.
Whole-Body Human Pose Estimation in the Wild
Venue: Conference ECCV 2020
Year: 2020

This paper investigates the task of 2D human whole-body pose estimation, which aims to localize dense landmarks on the entire human body including face, hands, body, and feet. As existing datasets do not have whole-body annotations, previous methods have to assemble different deep models trained independently on different datasets of the human face, hand, and body, struggling with dataset biases and large model complexity. To fill in this blank, we introduce COCO-WholeBody which extends COCO dataset with whole-body annotations. To our best knowledge, it is the first benchmark that has manual annotations on the entire human body, including 133 dense landmarks with 68 on the face, 42 on hands and 23 on the body and feet. A single-network model, named ZoomNet, is devised to take into account the hierarchical structure of the full human body to solve the scale variation of different body parts of the same person. ZoomNet is able to significantly outperform existing methods on the proposed COCO-WholeBody dataset. Extensive experiments show that COCO-WholeBody not only can be used to train deep models from scratch for whole-body pose estimation but also can serve as a powerful pre-training dataset for many different tasks such as facial landmark detection and hand keypoint estimation. The dataset is publicly available at https://github.com/jin-s13/COCO-WholeBody.
Structured Landmark Detection via Topology-Adapting Deep Graph Learning
Venue: Conference ECCV 2020
Year: 2020

Image landmark detection aims to automatically identify the locations of predefined fiducial points. Despite recent success in this field, higher-ordered structural modeling to capture implicit or explicit relationships among anatomical landmarks has not been adequately exploited. In this work, we present a new topology-adapting deep graph learning approach for accurate anatomical facial and medical (e.g., hand, pelvis) landmark detection. The proposed method constructs graph signals leveraging both local image features and global shape features. The adaptive graph topology naturally explores and lands on task-specific structures which are learned end-to-end with two Graph Convolutional Networks (GCNs). Extensive experiments are conducted on three public facial image datasets (WFLW, 300W, and COFW-68) as well as three real-world X-ray medical datasets (Cephalometric (public), Hand and Pelvis). Quantitative results comparing with the previous state-of-the-art approaches across all studied datasets indicating the superior performance in both robustness and accuracy. Qualitative visualizations of the learned graph topologies demonstrate a physically plausible connectivity laying behind the landmarks.
3D Human Shape and Pose from a Single Low-Resolution Image with Self-Supervised Learning
Venue: Conference ECCV 2020
Year: 2020

3D human shape and pose estimation from monocular images has been an active area of research in computer vision, having a substantial impact on the development of new applications, from activity recognition to creating virtual avatars. Existing deep learning methods for 3D human shape and pose estimation rely on relatively high-resolution input images; however, high-resolution visual content is not always available in several practical scenarios such as video surveillance and sports broadcasting. Low-resolution images in real scenarios can vary in a wide range of sizes, and a model trained in one resolution does not typically degrade gracefully across resolutions. Two common approaches to solve the problem of low-resolution input are applying super-resolution techniques to the input images which may result in visual artifacts, or simply training one model for each resolution, which is impractical in many realistic applications. To address the above issues, this paper proposes a novel algorithm called RSC-Net, which consists of a Resolution-aware network, a Self-supervision loss, and a Contrastive learning scheme. The proposed network is able to learn the 3D body shape and pose across different resolutions with a single model. The self-supervision loss encourages scale-consistency of the output, and the contrastive learning scheme enforces scale-consistency of the deep features. We show that both these new training losses provide robustness when learning 3D shape and pose in a weakly-supervised manner. Extensive experiments demonstrate that the RSC-Net can achieve consistently better results than the state-of-the-art methods for challenging low-resolution images.
Learning to Balance Specificity and Invariance for In and Out of Domain Generalization
Venue: Conference ECCV 2020
Year: 2020

We introduce Domain-specific Masks for Generalization, a model for improving both in-domain and out-of-domain generalization performance. For domain generalization, the goal is to learn from a set of source domains to produce a single model that will best generalize to an unseen target domain. As such, many prior approaches focus on learning representations which persist across all source domains with the assumption that these domain agnostic representations will generalize well. However, often individual domains contain characteristics which are unique and when leveraged can significantly aid in-domain recognition performance. To produce a model which best generalizes to both seen and unseen domains, we propose learning domain specific masks. The masks are encouraged to learn a balance of domain-invariant and domain-specific features, thus enabling a model which can benefit from the predictive power of specialized features while retaining the universal applicability of domain-invariant features. We demonstrate competitive performance compared to naive baselines and state-of-the-art methods on both PACS and DomainNet.
Contrastive Learning for Unpaired Image-to-Image Translation
Venue: Conference ECCV 2020
Year: 2020

In image-to-image translation, each patch in the output should reflect the content of the corresponding patch in the input, independent of domain. We propose a straightforward method for doing so -- maximizing mutual information between the two, using a framework based on contrastive learning. The method encourages two elements (corresponding patches) to map to a similar point in a learned feature space, relative to other elements (other patches) in the dataset, referred to as negatives. We explore several critical design choices for making contrastive learning effective in the image synthesis setting. Notably, we use a multilayer, patch-based approach, rather than operate on entire images. Furthermore, we draw negatives from within the input image itself, rather than from the rest of the dataset. We demonstrate that our framework enables one-sided translation in the unpaired image-to-image translation setting, while improving quality and reducing training time. In addition, our method can even be extended to the training setting where each "domain" is only a single image.
DLow: Diversifying Latent Flows for Diverse Human Motion Prediction
Venue: Conference ECCV 2020
Year: 2020

Deep generative models are often used for human motion prediction as they are able to model multi-modal data distributions and characterize diverse human behavior. While much care has been taken into designing and learning deep generative models, how to efficiently produce diverse samples from a deep generative model after it has been trained is still an under-explored problem. To obtain samples from a pretrained generative model, most existing generative human motion prediction methods draw a set of independent Gaussian latent codes and convert them to motion samples. Clearly, this random sampling strategy is not guaranteed to produce diverse samples for two reasons: (1) The independent sampling cannot force the samples to be diverse; (2) The sampling is based solely on likelihood which may only produce samples that correspond to the major modes of the data distribution. To address these problems, we propose a novel sampling method, Diversifying Latent Flows (DLow), to produce a diverse set of samples from a pretrained deep generative model. Unlike random (independent) sampling, the proposed DLow sampling method samples a single random variable and then maps it with a set of learnable mapping functions to a set of correlated latent codes. The correlated latent codes are then decoded into a set of correlated samples. During training, DLow uses a diversity-promoting prior over samples as an objective to optimize the latent mappings to improve sample diversity. The design of the prior is highly flexible and can be customized to generate diverse motions with common features (e.g., similar leg motion but diverse upper-body motion). Our experiments demonstrate that DLow outperforms state-of-the-art baseline methods in terms of sample diversity and accuracy. Our code is released on the project page: https://www.ye-yuan.com/dlow.
GRNet: Gridding Residual Network for Dense Point Cloud Completion
Venue: Conference ECCV 2020
Year: 2020

Estimating the complete 3D point cloud from an incomplete one is a key problem in many vision and robotics applications. Mainstream methods (e.g., PCN and TopNet) use Multi-layer Perceptrons (MLPs) to directly process point clouds, which may cause the loss of details because the structural and context of point clouds are not fully considered. To solve this problem, we introduce 3D grids as intermediate representations to regularize unordered point clouds. We therefore propose a novel Gridding Residual Network (GRNet) for point cloud completion. In particular, we devise two novel differentiable layers, named Gridding and Gridding Reverse, to convert between point clouds and 3D grids without losing structural information. We also present the differentiable Cubic Feature Sampling layer to extract features of neighboring points, which preserves context information. In addition, we design a new loss function, namely Gridding Loss, to calculate the L1 distance between the 3D grids of the predicted and ground truth point clouds, which is helpful to recover details. Experimental results indicate that the proposed GRNet performs favorably against state-of-the-art methods on the ShapeNet, Completion3D, and KITTI benchmarks.
Blind Face Restoration via Deep Multi-scale Component Dictionaries
Venue: Conference ECCV 2020
Year: 2020

Recent reference-based face restoration methods have received considerable attention due to their great capability in recovering high-frequency details on real low-quality images. However, most of these methods require a high-quality reference image of the same identity, making them only applicable in limited scenes. To address this issue, this paper suggests a deep face dictionary network (termed as DFDNet) to guide the restoration process of degraded observations. To begin with, we use K-means to generate deep dictionaries for perceptually significant face components (\ie, left/right eyes, nose and mouth) from high-quality images. Next, with the degraded input, we match and select the most similar component features from their corresponding dictionaries and transfer the high-quality details to the input via the proposed dictionary feature transfer (DFT) block. In particular, component AdaIN is leveraged to eliminate the style diversity between the input and dictionary features (\eg, illumination), and a confidence score is proposed to adaptively fuse the dictionary feature to the input. Finally, multi-scale dictionaries are adopted in a progressive manner to enable the coarse-to-fine restoration. Experiments show that our proposed method can achieve plausible performance in both quantitative and qualitative evaluation, and more importantly, can generate realistic and promising results on real degraded images without requiring an identity-belonging reference. The source code and models are available at \url{https://github.com/csxmli2016/DFDNet}.
Robust Neural Networks inspired by Strong Stability Preserving Runge-Kutta methods
Venue: Conference ECCV 2020
Year: 2020

Deep neural networks have achieved state-of-the-art performance in a variety of fields. Recent works observe that a class of widely used neural networks can be viewed as the Euler method of numerical discretization. From the numerical discretization perspective, Strong Stability Preserving (SSP) methods are more advanced techniques than the explicit Euler method that produce both accurate and stable solutions. Motivated by the SSP property and a generalized Runge-Kutta method, we propose Strong Stability Preserving networks (SSP networks) which improve robustness against adversarial attacks. We empirically demonstrate that the proposed networks improve the robustness against adversarial examples without any defensive methods. Further, the SSP networks are complementary with a state-of-the-art adversarial training scheme. Lastly, our experiments show that SSP networks suppress the blow-up of adversarial perturbations. Our results open up a way to study robust architectures of neural networks leveraging rich knowledge from numerical discretization literature.