OpenRaiser/Intern-Atlas huggingface dataset:
Event-Based Synthetic Aperture Imaging With a Hybrid Network
Venue: Conference CVPR 2021
Year: 2021

Synthetic aperture imaging (SAI) is able to achieve the see through effect by blurring out the off-focus foreground occlusions and reconstructing the in-focus occluded targets from multi-view images. However, very dense occlusions and extreme lighting conditions may bring significant disturbances to the SAI based on conventional frame-based cameras, leading to performance degeneration. To address these problems, we propose a novel SAI system based on the event camera which can produce asynchronous events with extremely low latency and high dynamic range. Thus, it can eliminate the interference of dense occlusions by measuring with almost continuous views, and simultaneously tackle the over/under exposure problems. To reconstruct the occluded targets, we propose a hybrid encoder-decoder network composed of spiking neural networks (SNNs) and convolutional neural networks (CNNs). In the hybrid network, the spatio-temporal information of the collected events is first encoded by SNN layers, and then transformed to the visual image of the occluded targets by a style-transfer CNN decoder. Through experiments, the proposed method shows remarkable performance in dealing with very dense occlusions and extreme lighting conditions, and high quality visual images can be reconstructed using pure event data.
Learning Statistical Texture for Semantic Segmentation
Venue: Conference CVPR 2021
Year: 2021

Existing semantic segmentation works mainly focus on learning the contextual information in high-level semantic features with CNNs. In order to maintain a precise boundary, low-level texture features are directly skip-connected into the deeper layers. Nevertheless, texture features are not only about local structure, but also include global statistical knowledge of the input image. In this paper, we fully take advantages of the low-level texture features and propose a novel Statistical Texture Learning Network (STLNet) for semantic segmentation. For the first time, STLNet analyzes the distribution of low level information and efficiently utilizes them for the task. Specifically, a novel Quantization and Counting Operator (QCO) is designed to describe the texture information in a statistical manner. Based on QCO, two modules are introduced: (1) Texture Enhance Module (TEM), to capture texture-related information and enhance the texture details; (2) Pyramid Texture Feature Extraction Module (PTFEM), to effectively extract the statistical texture features from multiple scales. Through extensive experiments, we show that the proposed STLNet achieves state-of-the-art performance on three semantic segmentation benchmarks: Cityscapes, PASCAL Context and ADE20K.
FP-NAS: Fast Probabilistic Neural Architecture Search
Venue: Conference CVPR 2021
Year: 2021

Differential Neural Architecture Search (NAS) requires all layer choices to be held in memory simultaneously; this limits the size of both search space and final architecture. In contrast, Probabilistic NAS, such as PARSEC, learns a distribution over high-performing architectures, and uses only as much memory as needed to train a single model. Nevertheless, it needs to sample many architectures, making it computationally expensive for searching in an extensive space. To solve these problems, we propose a sampling method adaptive to the distribution entropy, drawing more samples to encourage explorations at the beginning, and reducing samples as learning proceeds. Furthermore, to search fast in the multi-variate space, we propose a coarse-to-fine strategy by using a factorized distribution at the beginning which can reduce the number of architecture parameters by over an order of magnitude. We call this method Fast Probabilistic NAS (FP-NAS). Compared with PARSEC, it can sample 64% fewer architectures and search 2.1x faster. Compared with FBNetV2, FP-NAS is 1.9x - 3.5x faster, and the searched models outperform FBNetV2 models on ImageNet. FP-NAS allows us to expand the giant FBNetV2 space to be wider (i.e. larger channel choices) and deeper (i.e. more blocks), while adding Split-Attention block and enabling the search over the number of splits. When searching a model of size 0.4G FLOPS, FP-NAS is 132x faster than EfficientNet, and the searched FP-NAS-L0 model outperforms EfficientNet-B0 by 0.7% accuracy. Without using any architecture surrogate or scaling tricks, we directly search large models up to 1.0G FLOPS. Our FP-NAS-L2 model with simple distillation outperforms BigNAS-XL with advanced in-place distillation by 0.7% accuracy using similar FLOPS.
Adaptive Methods for Real-World Domain Generalization
Venue: Conference CVPR 2021
Year: 2021

Invariant approaches have been remarkably successful in tackling the problem of domain generalization, where the objective is to perform inference on data distributions different from those used in training. In our work, we investigate whether it is possible to leverage domain information from the unseen test samples themselves. We propose a domain-adaptive approach consisting of two steps: a) we first learn a discriminative domain embedding from unsupervised training examples, and b) use this domain embedding as supplementary information to build a domain-adaptive model, that takes both the input as well as its domain into account while making predictions. For unseen domains, our method simply uses few unlabelled test examples to construct the domain embedding. This enables adaptive classification on any unseen domain. Our approach achieves state-of-the-art performance on various domain generalization benchmarks. In addition, we introduce the first real-world, large-scale domain generalization benchmark, Geo-YFCC, containing 1.1M samples over 40 training, 7 validation, and 15 test domains, orders of magnitude larger than prior work. We show that the existing approaches either do not scale to this dataset or underperform compared to the simple baseline of training a model on the union of data from all training domains. In contrast, our approach achieves a significant improvement.
Few-Shot Human Motion Transfer by Personalized Geometry and Texture Modeling
Venue: Conference CVPR 2021
Year: 2021

We present a new method for few-shot human motion transfer that achieves realistic human image generation with only a small number of appearance inputs. Despite recent advances in single person motion transfer, prior methods often require a large number of training images and take long training time. One promising direction is to perform few-shot human motion transfer, which only needs a few of source images for appearance transfer. However, it is particularly challenging to obtain satisfactory transfer results. In this paper, we address this issue by rendering a human texture map to a surface geometry (represented as a UV map), which is personalized to the source person. Our geometry generator combines the shape information from source images, and the pose information from 2D keypoints to synthesize the personalized UV map. A texture generator then generates the texture map conditioned on the texture of source images to fill out invisible parts. Furthermore, we may fine-tune the texture map on the manifold of the texture generator from a few source images at the test time, which improves the quality of the texture map without over-fitting or artifacts. Extensive experiments show the proposed method outperforms state-of-the-art methods both qualitatively and quantitatively. Our code is available at https://github.com/HuangZhiChao95/FewShotMotionTransfer.
How Robust Are Randomized Smoothing Based Defenses to Data Poisoning?
Venue: Conference CVPR 2021
Year: 2021

Predictions of certifiably robust classifiers remain constant in a neighborhood of a point, making them resilient to test-time attacks with a guarantee. In this work, we present a previously unrecognized threat to robust machine learning models that highlights the importance of training-data quality in achieving high certified adversarial robustness. Specifically, we propose a novel bilevel optimization-based data poisoning attack that degrades the robustness guarantees of certifiably robust classifiers. Unlike other poisoning attacks that reduce the accuracy of the poisoned models on a small set of target points, our attack reduces the average certified radius (ACR) of an entire target class in the dataset. Moreover, our attack is effective even when the victim trains the models from scratch using state-of-the-art robust training methods such as Gaussian data augmentation\cite{cohen2019certified}, MACER\cite{zhai2020macer}, and SmoothAdv\cite{salman2019provably} that achieve high certified adversarial robustness. To make the attack harder to detect, we use clean-label poisoning points with imperceptible distortions. The effectiveness of the proposed method is evaluated by poisoning MNIST and CIFAR10 datasets and training deep neural networks using previously mentioned training methods and certifying the robustness with randomized smoothing. The ACR of the target class, for models trained on generated poison data, can be reduced by more than 30\%. Moreover, the poisoned data is transferable to models trained with different training methods and models with different architectures.
Lipstick Ain't Enough: Beyond Color Matching for In-the-Wild Makeup Transfer
Venue: Conference CVPR 2021
Year: 2021

Makeup transfer is the task of applying on a source face the makeup style from a reference image. Real-life makeups are diverse and wild, which cover not only color-changing but also patterns, such as stickers, blushes, and jewelries. However, existing works overlooked the latter components and confined makeup transfer to color manipulation, focusing only on light makeup styles. In this work, we propose a holistic makeup transfer framework that can handle all the mentioned makeup components. It consists of an improved color transfer branch and a novel pattern transfer branch to learn all makeup properties, including color, shape, texture, and location. To train and evaluate such a system, we also introduce new makeup datasets for real and synthetic extreme makeup. Experimental results show that our framework achieves the state of the art performance on both light and extreme makeup styles. Code is available at https://github.com/VinAIResearch/CPM.
Neural Descent for Visual 3D Human Pose and Shape
Venue: Conference CVPR 2021
Year: 2021

We present deep neural network methodology to reconstruct the 3d pose and shape of people, given an input RGB image. We rely on a recently introduced, expressivefull body statistical 3d human model, GHUM, trained end-to-end, and learn to reconstruct its pose and shape state in a self-supervised regime. Central to our methodology, is a learning to learn and optimize approach, referred to as HUmanNeural Descent (HUND), which avoids both second-order differentiation when training the model parameters,and expensive state gradient descent in order to accurately minimize a semantic differentiable rendering loss at test time. Instead, we rely on novel recurrent stages to update the pose and shape parameters such that not only losses are minimized effectively, but the process is meta-regularized in order to ensure end-progress. HUND's symmetry between training and testing makes it the first 3d human sensing architecture to natively support different operating regimes including self-supervised ones. In diverse tests, we show that HUND achieves very competitive results in datasets like H3.6M and 3DPW, aswell as good quality 3d reconstructions for complex imagery collected in-the-wild.
Normalized Avatar Synthesis Using StyleGAN and Perceptual Refinement
Venue: Conference CVPR 2021
Year: 2021

We introduce a highly robust GAN-based framework for digitizing a normalized 3D avatar of a person from a single unconstrained photo. While the input image can be of a smiling person or taken in extreme lighting conditions, our method can reliably produce a high-quality textured model of a person's face in neutral expression and skin textures under diffuse lighting condition. Cutting-edge 3D face reconstruction methods use non-linear morphable face models combined with GAN-based decoders to capture the likeness and details of a person but fail to produce neutral head models with unshaded albedo textures which is critical for creating relightable and animation-friendly avatars for integration in virtual environments. The key challenges for existing methods to work is the lack of training and ground truth data containing normalized 3D faces. We propose a two-stage approach to address this problem. First, we adopt a highly robust normalized 3D face generator by embedding a non-linear morphable face model into a StyleGAN2 network. This allows us to generate detailed but normalized facial assets. This inference is then followed by a perceptual refinement step that uses the generated assets as regularization to cope with the limited available training samples of normalized faces. We further introduce a Normalized Face Dataset, which consists of a combination photogrammetry scans, carefully selected photographs, and generated fake people with neutral expressions in diffuse lighting conditions. While our prepared dataset contains two orders of magnitude less subjects than cutting edge GAN-based 3D facial reconstruction methods, we show that it is possible to produce high-quality normalized face models for very challenging unconstrained input images, and demonstrate superior performance to the current state-of-the-art.
Multi-Stage Progressive Image Restoration
Venue: Conference CVPR 2021
Year: 2021

Image restoration tasks demand a complex balance between spatial details and high-level contextualized information while recovering images. In this paper, we propose a novel synergistic design that can optimally balance these competing goals. Our main proposal is a multi-stage architecture, that progressively learns restoration functions for the degraded inputs, thereby breaking down the overall recovery process into more manageable steps. Specifically, our model first learns the contextualized features using encoder-decoder architectures and later combines them with a high-resolution branch that retains local information. At each stage, we introduce a novel per-pixel adaptive design that leverages in-situ supervised attention to reweight the local features. A key ingredient in such a multi-stage architecture is the information exchange between different stages. To this end, we propose a two-faceted approach where the information is not only exchanged sequentially from early to late stages, but lateral connections between feature processing blocks also exist to avoid any loss of information. The resulting tightly interlinked multi-stage architecture, named as MPRNet, delivers strong performance gains on ten datasets across a range of tasks including image deraining, deblurring, and denoising. The source code and pre-trained models are available at https://github.com/swz30/MPRNet.
Seeing Out of the Box: End-to-End Pre-Training for Vision-Language Representation Learning
Venue: Conference CVPR 2021
Year: 2021

We study joint learning of Convolutional Neural Network (CNN) and Transformer for vision-language pre-training (VLPT) which aims to learn cross-modal alignments from millions of image-text pairs. State-of-the-art approaches extract salient image regions and align regions with words step-by-step. As region-based visual features usually represent parts of an image, it is challenging for existing vision-language models to fully understand the semantics from paired natural languages. In this paper, we propose SOHO to "See Out of tHe bOx" that takes a whole image as input, and learns vision-language representation in an end-to-end manner. SOHO does not require bounding box annotations which enables inference 10 times faster than region-based approaches. In particular, SOHO learns to extract comprehensive yet compact image features through a visual dictionary (VD) that facilitates cross-modal understanding. VD is designed to represent consistent visual abstractions of similar semantics. It is updated on-the-fly and utilized in our proposed pre-training task Masked Visual Modeling (MVM). We conduct experiments on four well-established vision-language tasks by following standard VLPT settings. In particular, SOHO achieves absolute gains of 2.0% R@1 score on MSCOCO text retrieval 5k test split, 1.5% accuracy on NLVR$^2$ test-P split, 6.7% accuracy on SNLI-VE test split, respectively.
Differentiable SLAM-Net: Learning Particle SLAM for Visual Navigation
Venue: Conference CVPR 2021
Year: 2021

Simultaneous localization and mapping (SLAM) remains challenging for a number of downstream applications, such as visual robot navigation, because of rapid turns, featureless walls, and poor camera quality. We introduce the Differentiable SLAM Network (SLAM-net) along with a navigation architecture to enable planar robot navigation in previously unseen indoor environments. SLAM-net encodes a particle filter based SLAM algorithm in a differentiable computation graph, and learns task-oriented neural network components by backpropagating through the SLAM algorithm. Because it can optimize all model components jointly for the end-objective, SLAM-net learns to be robust in challenging conditions. We run experiments in the Habitat platform with different real-world RGB and RGB-D datasets. SLAM-net significantly outperforms the widely adapted ORB-SLAM in noisy conditions. Our navigation architecture with SLAM-net improves the state-of-the-art for the Habitat Challenge 2020 PointNav task by a large margin (37% to 64% success). Project website: http://sites.google.com/view/slamnet
MP3: A Unified Model To Map, Perceive, Predict and Plan
Venue: Conference CVPR 2021
Year: 2021

High-definition maps (HD maps) are a key component of most modern self-driving systems due to their valuable semantic and geometric information. Unfortunately, building HD maps has proven hard to scale due to their cost as well as the requirements they impose in the localization system that has to work everywhere with centimeter-level accuracy. Being able to drive without an HD map would be very beneficial to scale self-driving solutions as well as to increase the failure tolerance of existing ones (e.g., if localization fails or the map is not up-to-date). Towards this goal, we propose MP3, an end-to-end approach to mapless driving where the input is raw sensor data and a high-level command (e.g., turn left at the intersection). MP3 predicts intermediate representations in the form of an online map and the current and future state of dynamic agents, and exploits them in a novel neural motion planner to make interpretable decisions taking into account uncertainty. We show that our approach is significantly safer, more comfortable, and can follow commands better than the baselines in challenging long-term closed-loop simulations, as well as when compared to an expert driver in a large-scale real-world dataset.
Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-On
Venue: Conference CVPR 2021
Year: 2021

We propose a new generative model for 3D garment deformations that enables us to learn, for the first time, a data-driven method for virtual try-on that effectively addresses garment-body collisions. In contrast to existing methods that require an undesirable postprocessing step to fix garment-body interpenetrations at test time, our approach directly outputs 3D garment configurations that do not collide with the underlying body. Key to our success is a new canonical space for garments that removes pose-and-shape deformations already captured by a new diffused human body model, which extrapolates body surface properties such as skinning weights and blendshapes to any 3D point. We leverage this representation to train a generative model with a novel self-supervised collision term that learns to reliably solve garment-body interpenetrations. We extensively evaluate and compare our results with recently proposed data-driven methods, and show that our method is the first to successfully address garment-body contact in unseen body shapes and motions, without compromising realism and detail.
Improving Weakly Supervised Visual Grounding by Contrastive Knowledge Distillation
Venue: Conference CVPR 2021
Year: 2021

Weakly supervised phrase grounding aims at learning region-phrase correspondences using only image-sentence pairs. A major challenge thus lies in the missing links between image regions and sentence phrases during training. To address this challenge, we leverage a generic object detector at training time, and propose a contrastive learning framework that accounts for both region-phrase and image-sentence matching. Our core innovation is the learning of a region-phrase score function, based on which an image-sentence score function is further constructed. Importantly, our region-phrase score function is learned by distilling from soft matching scores between the detected object names and candidate phrases within an image-sentence pair, while the image-sentence score function is supervised by ground-truth image-sentence pairs. The design of such score functions removes the need of object detection at test time, thereby significantly reducing the inference cost. Without bells and whistles, our approach achieves state-of-the-art results on visual phrase grounding, surpassing previous methods that require expensive object detectors at test time.
Radar-Camera Pixel Depth Association for Depth Completion
Venue: Conference CVPR 2021
Year: 2021

While radar and video data can be readily fused at the detection level, fusing them at the pixel level is potentially more beneficial. This is also more challenging in part due to the sparsity of radar, but also because automotive radar beams are much wider than a typical pixel combined with a large baseline between camera and radar, which results in poor association between radar pixels and color pixel. A consequence is that depth completion methods designed for LiDAR and video fare poorly for radar and video. Here we propose a radar-to-pixel association stage which learns a mapping from radar returns to pixels. This mapping also serves to densify radar returns. Using this as a first stage, followed by a more traditional depth completion method, we are able to achieve image-guided depth completion with radar and video. We demonstrate performance superior to camera and radar alone on the nuScenes dataset. Our source code is available at https://github.com/longyunf/rc-pda.
Improved Image Matting via Real-Time User Clicks and Uncertainty Estimation
Venue: Conference CVPR 2021
Year: 2021

Image matting is a fundamental and challenging problem in computer vision and graphics. Most existing matting methods leverage a user-supplied trimap as an auxiliary input to produce good alpha matte. However, obtaining high-quality trimap itself is arduous, thus restricting the application of these methods. Recently, some trimap-free methods have emerged, however, the matting quality is still far behind the trimap-based methods. The main reason is that, without the trimap guidance in some cases, the target network is ambiguous about which is the foreground target. In fact, choosing the foreground is a subjective procedure and depends on the user's intention. To this end, this paper proposes an improved deep image matting framework which is trimap-free and only needs several user click interactions to eliminate the ambiguity. Moreover, we introduce a new uncertainty estimation module that can predict which parts need polishing and a following local refinement module. Based on the computation budget, users can choose how many local parts to improve with the uncertainty guidance. Quantitative and qualitative results show that our method performs better than existing trimap-free methods and comparably to state-of-the-art trimap-based methods with minimal user effort.