OpenRaiser/Intern-Atlas huggingface dataset:
Disentangling Factors of Variation by Mixing Them
Venue: Conference CVPR 2018
Year: 2018

We propose an approach to learn image representations that consist of disentangled factors of variation without exploiting any manual labeling or data domain knowledge. A factor of variation corresponds to an image attribute that can be discerned consistently across a set of images, such as the pose or color of objects. Our disentangled representation consists of a concatenation of feature chunks, each chunk representing a factor of variation. It supports applications such as transferring attributes from one image to another, by simply mixing and unmixing feature chunks, and classification or retrieval based on one or several attributes, by considering a user-specified subset of feature chunks. We learn our representation without any labeling or knowledge of the data domain, using an autoencoder architecture with two novel training objectives: first, we propose an invariance objective to encourage that encoding of each attribute, and decoding of each chunk, are invariant to changes in other attributes and chunks, respectively; second, we include a classification objective, which ensures that each chunk corresponds to a consistently discernible attribute in the represented image, hence avoiding degenerate feature mappings where some chunks are completely ignored. We demonstrate the effectiveness of our approach on the MNIST, Sprites, and CelebA datasets.
Deformable GANs for Pose-Based Human Image Generation
Venue: Conference CVPR 2018
Year: 2018

In this paper we address the problem of generating person images conditioned on a given pose. Specifically, given an image of a person and a target pose, we synthesize a new image of that person in the novel pose. In order to deal with pixel-to-pixel misalignments caused by the pose differences, we introduce deformable skip connections in the generator of our Generative Adversarial Network. Moreover, a nearest-neighbour loss is proposed instead of the common L1 and L2 losses in order to match the details of the generated image with the target image. We test our approach using photos of persons in different poses and we compare our method with previous work in this area showing state-of-the-art results in two benchmarks. Our method can be applied to the wider field of deformable object generation, provided that the pose of the articulated object can be extracted using a keypoint detector.
Robust Classification With Convolutional Prototype Learning
Venue: Conference CVPR 2018
Year: 2018

Convolutional neural networks (CNNs) have been widely used for image classification. Despite its high accuracies, CNN has been shown to be easily fooled by some adversarial examples, indicating that CNN is not robust enough for pattern classification. In this paper, we argue that the lack of robustness for CNN is caused by the softmax layer, which is a totally discriminative model and based on the assumption of closed world (i.e., with a fixed number of categories). To improve the robustness, we propose a novel learning framework called convolutional prototype learning (CPL). The advantage of using prototypes is that it can well handle the open world recognition problem and therefore improve the robustness. Under the framework of CPL, we design multiple classification criteria to train the network. Moreover, a prototype loss (PL) is proposed as a regularization to improve the intra-class compactness of the feature representation, which can be viewed as a generative model based on the Gaussian assumption of different classes. Experiments on several datasets demonstrate that CPL can achieve comparable or even better results than traditional CNN, and from the robustness perspective, CPL shows great advantages for both the rejection and incremental category learning tasks.
Generative Modeling Using the Sliced Wasserstein Distance
Venue: Conference CVPR 2018
Year: 2018

Generative Adversarial Nets (GANs) are very successful at modeling distributions from given samples, even in the high-dimensional case. However, their formulation is also known to be hard to optimize and often not stable. While this is particularly true for early GAN formulations, there has been significant empirically motivated and theoretically founded progress to improve stability, for instance, by using the Wasserstein distance rather than the Jenson-Shannon divergence. Here, we consider an alternative formulation for generative modeling based on random projections which, in its simplest form, results in a single objective rather than a saddle-point formulation. By augmenting this approach with a discriminator we improve its accuracy. We found our approach to be significantly more stable compared to even the improved Wasserstein GAN. Further, unlike the traditional GAN loss, the loss formulated in our method is a good measure of the actual distance between the distributions and, for the first time for GAN training, we are able to show estimates for the same.
Learning Time/Memory-Efficient Deep Architectures With Budgeted Super Networks
Venue: Conference CVPR 2018
Year: 2018

We propose to focus on the problem of discovering neural network architectures efficient in terms of both prediction quality and cost. For instance, our approach is able to solve the following tasks: learn a neural network able to predict well in less than 100 milliseconds or learn an efficient model that fits in a 50 Mb memory. Our contribution is a novel family of models called Budgeted Super Networks (BSN). They are learned using gradient descent techniques applied on a budgeted learning objective function which integrates a maximum authorized cost, while making no assumption on the nature of this cost. We present a set of experiments on computer vision problems and analyze the ability of our technique to deal with three different costs: the computation cost, the memory consumption cost and a distributed computation cost. We particularly show that our model can discover neural network architectures that have a better accuracy than the ResNet and Convolutional Neural Fabrics architectures on CIFAR-10 and CIFAR-100, at a lower cost.
Cross-View Image Synthesis Using Conditional GANs
Venue: Conference CVPR 2018
Year: 2018

Learning to generate natural scenes has always been a challenging task in computer vision. It is even more painstaking when the generation is conditioned on images with drastically different views. This is mainly because understanding, corresponding, and transforming appearance and semantic information across the views is not trivial. In this paper, we attempt to solve the novel problem of cross-view image synthesis, aerial to street-view and vice versa, using conditional generative adversarial networks (cGAN). Two new architectures called Crossview Fork (X-Fork) and Crossview Sequential (X-Seq) are proposed to generate scenes with resolutions of 64x64 and 256x256 pixels. X-Fork architecture has a single discriminator and a single generator. The generator hallucinates both the image and its semantic segmentation in the target view. X-Seq architecture utilizes two cGANs. The first one generates the target image which is subsequently fed to the second cGAN for generating its corresponding semantic segmentation map. The feedback from the second cGAN helps the first cGAN generate sharper images. Both of our proposed architectures learn to generate natural images as well as their semantic segmentation maps. The proposed methods show that they are able to capture and maintain the true semantics of objects in source and target views better than the traditional image-to-image translation method which considers only the visual appearance of the scene. Extensive qualitative and quantitative evaluations support the effectiveness of our frameworks, compared to two state of the art methods, for natural scene generation across drastically different views.
Anticipating Traffic Accidents With Adaptive Loss and Large-Scale Incident DB
Venue: Conference CVPR 2018
Year: 2018

In this paper, we propose a novel approach for traffic accident anticipation through (i) Adaptive Loss for Early Anticipation (AdaLEA) and (ii) a large-scale self-annotated incident database for anticipation. The proposed AdaLEA allows a model to gradually learn an earlier anticipation as training progresses. The loss function adaptively assigns penalty weights depending on how early the model can an- ticipate a traffic accident at each epoch. Additionally, we construct a Near-miss Incident DataBase for anticipation. This database contains an enormous number of traffic near- miss incident videos and annotations for detail evaluation of two tasks, risk anticipation and risk-factor anticipation. In our experimental results, we found our proposal achieved the highest scores for risk anticipation (+6.6% better on mean average precision (mAP) and 2.36 sec earlier than previous work on the average time-to-collision (ATTC)) and risk-factor anticipation (+4.3% better on mAP and 0.70 sec earlier than previous work on ATTC).
A Minimalist Approach to Type-Agnostic Detection of Quadrics in Point Clouds
Venue: Conference CVPR 2018
Year: 2018

This paper proposes a segmentation-free, automatic and efficient procedure to detect general geometric quadric forms in point clouds, where clutter and occlusions are inevitable. Our everyday world is dominated by man-made objects which are designed using 3D primitives (such as planes, cones, spheres, cylinders, etc.). These objects are also omnipresent in industrial environments. This gives rise to the possibility of abstracting 3D scenes through primitives, thereby positions these geometric forms as an integral part of perception and high level 3D scene understanding. As opposed to state-of-the-art, where a tailored algorithm treats each primitive type separately, we propose to encapsulate all types in a single robust detection procedure. At the center of our approach lies a closed form 3D quadric fit, operating in both primal & dual spaces and requiring as low as 4 oriented-points. Around this fit, we design a novel, local null-space voting strategy to reduce the 4-point case to 3. Voting is coupled with the famous RANSAC and makes our algorithm orders of magnitude faster than its conventional counterparts. This is the first method capable of performing a generic cross-type multi-object primitive detection in difficult scenes. Results on synthetic and real datasets support the validity of our method.
Facelet-Bank for Fast Portrait Manipulation
Venue: Conference CVPR 2018
Year: 2018

Digital face manipulation has become a popular and fascinating way to touch images with the prevalence of smartphones and social networks. With a wide variety of user preferences, facial expressions, and accessories, a general and flexible model is necessary to accommodate different types of facial editing. In this paper, we propose a model to achieve this goal based on an end-to-end convolutional neural network that supports fast inference, edit-effect control, and quick partial-model update. In addition, this model learns from unpaired image sets with different attributes. Experimental results show that our framework can handle a wide range of expressions, accessories, and makeup effects. It produces high-resolution and high-quality results in fast speed.
Visual to Sound: Generating Natural Sound for Videos in the Wild
Venue: Conference CVPR 2018
Year: 2018

As two of the five traditional human senses (sight, hearing, taste, smell, and touch), vision and sound are basic sources through which humans understand the world. Often correlated during natural events, these two modalities combine to jointly affect human perception. In this paper, we pose the task of generating sound given visual input. Such capabilities could help enable applications in virtual reality (generating sound for virtual scenes automatically) or provide additional accessibility to images or videos for people with visual impairments. As a first step in this direction, we apply learning-based methods to generate raw waveform samples given input video frames. We evaluate our models on a dataset of videos containing a variety of sounds (such as ambient sounds and sounds from people/animals). Our experiments show that the generated sounds are fairly realistic and have good temporal synchronization with the visual inputs.
An Analysis of Scale Invariance in Object Detection ­ SNIP
Venue: Conference CVPR 2018
Year: 2018

An analysis of different techniques for recognizing and detecting objects under extreme scale variation is presented. Scale specific and scale invariant design of detectors are compared by training them with different configurations of input data. By evaluating the performance of different network architectures for classifying small objects on ImageNet, we show that CNNs are not robust to changes in scale. Based on this analysis, we propose to train and test detectors on the same scales of an image-pyramid. Since small and large objects are difficult to recognize at smaller and larger scales respectively, we present a novel training scheme called Scale Normalization for Image Pyramids (SNIP) which selectively back-propagates the gradients of object instances of different sizes as a function of the image scale. On the COCO dataset, our single model performance is 45.7% and an ensemble of 3 networks obtains an mAP of 48.3%. We use off-the-shelf ImageNet-1000 pre-trained models and only train with bounding box supervision. Our submission won the Best Student Entry in the COCO 2017 challenge. Code will be made available at \url{http://bit.ly/2yXVg4c}.
Relation Networks for Object Detection
Venue: Conference CVPR 2018
Year: 2018

Although it is well believed for years that modeling relations between objects would help object recognition, there has not been evidence that the idea is working in the deep learning era. All state-of-the-art object detection systems still rely on recognizing object instances individually, without exploiting their relations during learning. This work proposes an object relation module. It processes a set of objects simultaneously through interaction between their appearance feature and geometry, thus allowing modeling of their relations. It is lightweight and in-place. It does not require additional supervision and is easy to embed in existing networks. It is shown effective on improving object recognition and duplicate removal steps in the modern object detection pipeline. It verifies the efficacy of modeling object relations in CNN based detection. It gives rise to the first fully end-to-end object detector.
Zero-Shot Sketch-Image Hashing
Venue: Conference CVPR 2018
Year: 2018

Recent studies show that large-scale sketch-based image retrieval (SBIR) can be efficiently tackled by cross-modal binary representation learning methods, where Hamming distance matching significantly speeds up the process of similarity search. Providing training and test data subjected to a fixed set of pre-defined categories, the cutting-edge SBIR and cross-modal hashing works obtain acceptable retrieval performance. However, most of the existing methods fail when the categories of query sketches have never been seen during training. In this paper, the above problem is briefed as a novel but realistic zero-shot SBIR hashing task. We elaborate the challenges of this special task and accordingly propose a zero-shot sketch-image hashing (ZSIH) model. An end-to-end three-network architecture is built, two of which are treated as the binary encoders. The third network mitigates the sketch-image heterogeneity and enhances the semantic relations among data by utilizing the Kronecker fusion layer and graph convolution, respectively. As an important part of ZSIH, we formulate a generative hashing scheme in reconstructing semantic knowledge representations for zero-shot retrieval. To the best of our knowledge, ZSIH is the first zero-shot hashing work suitable for SBIR and cross-modal search. Comprehensive experiments are conducted on two extended datasets, i.e., Sketchy and TU-Berlin with a novel zero-shot train-test split. The proposed model remarkably outperforms related works.
VizWiz Grand Challenge: Answering Visual Questions From Blind People
Venue: Conference CVPR 2018
Year: 2018

The study of algorithms to automatically answer visual questions currently is motivated by visual question answering (VQA) datasets constructed in artificial VQA settings. We propose VizWiz, the first goal-oriented VQA dataset arising from a natural VQA setting. VizWiz consists of over 31,000 visual questions originating from blind people who each took a picture using a mobile phone and recorded a spoken question about it, together with 10 crowdsourced answers per visual question. VizWiz differs from the many existing VQA datasets because (1) images are captured by blind photographers and so are often poor quality, (2) questions are spoken and so are more conversational, and (3) often visual questions cannot be answered. Evaluation of modern algorithms for answering visual questions and deciding if a visual question is answerable reveals that VizWiz is a challenging dataset. We introduce this dataset to encourage a larger community to develop more generalized algorithms that can assist blind people.
Divide and Grow: Capturing Huge Diversity in Crowd Images With Incrementally Growing CNN
Venue: Conference CVPR 2018
Year: 2018

Automated counting of people in crowd images is a challenging task. The major difficulty stems from the large diversity in the way people appear in crowds. In fact, features available for crowd discrimination largely depend on the crowd density to the extent that people are only seen as blobs in a highly dense scene. We tackle this problem with a growing CNN which can progressively increase its capacity to account for the wide variability seen in crowd scenes. Our model starts from a base CNN density regressor, which is trained in equivalence on all types of crowd images. In order to adapt with the huge diversity, we create two child regressors which are exact copies of the base CNN. A differential training procedure divides the dataset into two clusters and fine-tunes the child networks on their respective specialties. Consequently, without any hand-crafted criteria for forming specialties, the child regressors become experts on certain types of crowds. The child networks are again split recursively, creating two experts at every division. This hierarchical training leads to a CNN tree, where the child regressors are more fine experts than any of their parents. The leaf nodes are taken as the final experts and a classifier network is then trained to predict the correct specialty for a given test image patch. The proposed model achieves higher count accuracy on major crowd datasets. Further, we analyse the characteristics of specialties mined automatically by our method.
Structured Set Matching Networks for One-Shot Part Labeling
Venue: Conference CVPR 2018
Year: 2018

Diagrams often depict complex phenomena and serve as a good test bed for visual and textual reasoning. However, understanding diagrams using natural image understanding approaches requires large training datasets of diagrams, which are very hard to obtain. Instead, this can be addressed as a matching problem either between labeled diagrams, images or both. This problem is very challenging since the absence of significant color and texture renders local cues ambiguous and requires global reasoning. We consider the problem of one-shot part labeling: labeling multiple parts of an object in a target image given only a single source image of that category. For this set-to-set matching problem, we introduce the Structured Set Matching Network (SSMN), a structured prediction model that incorporates convolutional neural networks. The SSMN is trained using global normalization to maximize local match scores between corresponding elements and a global consistency score among all matched elements, while also enforcing a matching constraint between the two sets. The SSMN significantly outperforms several strong baselines on three label transfer scenarios: diagram-to-diagram, evaluated on a new diagram dataset of over 200 categories; image-to-image, evaluated on a dataset built on top of the Pascal Part Dataset; and image-to-diagram, evaluated on transferring labels across these datasets.
Self-Supervised Learning of Geometrically Stable Features Through Probabilistic Introspection
Venue: Conference CVPR 2018
Year: 2018

Self-supervision can dramatically cut back the amount of manually-labelled data required to train deep neural networks. While self-supervision has usually been considered for tasks such as image classification, in this paper we aim at extending it to geometry-oriented tasks such as semantic matching and part detection. We do so by building on several recent ideas in unsupervised landmark detection. Our approach learns dense distinctive visual descriptors from an unlabelled dataset of images using synthetic image transformations. It does so by means of a robust probabilistic formulation that can introspectively determine which image regions are likely to result in stable image matching. We show empirically that a network pre-trained in this manner requires significantly less supervision to learn semantic object parts compared to numerous pre-training alternatives. We also show that the pre-trained representation is excellent for semantic object matching.
Link and Code: Fast Indexing With Graphs and Compact Regression Codes
Venue: Conference CVPR 2018
Year: 2018

Similarity search approaches based on graph walks have recently attained outstanding speed-accuracy trade-offs, taking aside the memory requirements. In this paper, we revisit these approaches by considering, additionally, the memory constraint required to index billions of images on a single server. This leads us to propose a method based both on graph traversal and compact representations. We encode the indexed vectors using quantization and exploit the graph structure to refine the similarity estimation. In essence, our method takes the best of these two worlds: the search strategy is based on nested graphs, thereby providing high precision with a relatively small set of comparisons. At the same time it offers a significant memory compression. As a result, our approach outperforms the state of the art on operating points considering 64-128 bytes per vector, as demonstrated by our results on two billion-scale public benchmarks.
Vision-and-Language Navigation: Interpreting Visually-Grounded Navigation Instructions in Real Environments
Venue: Conference CVPR 2018
Year: 2018

A robot that can carry out a natural-language instruction has been a dream since before the Jetsons cartoon series imagined a life of leisure mediated by a fleet of attentive robot helpers. It is a dream that remains stubbornly distant. However, recent advances in vision and language methods have made incredible progress in closely related areas. This is significant because a robot interpreting a natural-language navigation instruction on the basis of what it sees is carrying out a vision and language process that is similar to Visual Question Answering. Both tasks can be interpreted as visually grounded sequence-to-sequence translation problems, and many of the same methods are applicable. To enable and encourage the application of vision and language methods to the problem of interpreting visually-grounded navigation instructions, we present the Matterport3D Simulator -- a large-scale reinforcement learning environment based on real imagery. Using this simulator, which can in future support a range of embodied vision and language tasks, we provide the first benchmark dataset for visually-grounded natural language navigation in real buildings -- the Room-to-Room (R2R) dataset.