OpenRaiser/Intern-Atlas huggingface dataset:
Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigation
Venue: Conference CVPR 2025
Year: 2025

Sim-to-real gap has long posed a significant challenge for robot learning in simulation, preventing the deployment of learned models in the real world. Previous work has primarily focused on domain randomization and system identification to mitigate this gap. However, these methods are often limited by the inherent constraints of the simulation and graphics engines. In this work, we propose Vid2Sim, a novel framework that effectively bridges the sim2real gap through a scalable and cost-efficient real2sim pipeline for neural 3D scene reconstruction and simulation. Given a monocular video as input, Vid2Sim can generate photorealistic and physically interactable 3D simulation environments to enable the reinforcement learning of visual navigation agents in complex urban environments. Extensive experiments demonstrate that Vid2Sim significantly improves the performance of urban navigation in the digital twins and real world by 31.2% and 68.3% in success rate compared with agents trained with prior simulation methods.
Type-R: Automatically Retouching Typos for Text-to-Image Generation
Venue: Conference CVPR 2025
Year: 2025

While recent text-to-image models can generate photorealistic images from text prompts that reflect detailed instructions, they still face significant challenges in accurately rendering words in the image. In this paper, we propose to retouch erroneous text renderings in the post-processing pipeline. Our approach, called Type-R, identifies typographical errors in the generated image, erases the erroneous text, regenerates text boxes for missing words, and finally corrects typos in the rendered words. Through extensive experiments, we show that Type-R, in combination with the latest text-to-image models such as Stable Diffusion or Flux, achieves the highest text rendering accuracy while maintaining image quality and also outperforms text-focused generation baselines in terms of balancing text accuracy and image quality.
Video-3D LLM: Learning Position-Aware Video Representation for 3D Scene Understanding
Venue: Conference CVPR 2025
Year: 2025

The rapid advancement of Multimodal Large Language Models (MLLMs) has significantly impacted various multimodal tasks. However, these models face challenges in tasks that require spatial understanding within 3D environments. Efforts to enhance MLLMs, such as incorporating point cloud features, have been made, yet a considerable gap remains between the models' learned representations and the inherent complexity of 3D scenes. This discrepancy largely stems from the training of MLLMs on predominantly 2D data, which restricts their effectiveness in comprehending 3D spaces. To address this issue, in this paper, we propose a novel generalist model, i.e., Video-3D LLM, for 3D scene understanding. By treating 3D scenes as dynamic videos and incorporating 3D position encoding into these representations, our Video-3D LLM aligns video representations with real-world spatial contexts more accurately. In addition, we have implemented a maximum coverage sampling technique to optimize the trade-off between computational cost and performance. Extensive experiments demonstrate that our model achieves state-of-the-art performance on several 3D scene understanding benchmarks, including ScanRefer, Multi3DRefer, Scan2Cap, ScanQA, and SQA3D.
Single Domain Generalization for Few-Shot Counting via Universal Representation Matching
Venue: Conference CVPR 2025
Year: 2025

Few-shot counting estimates the number of target objects in an image using only a few annotated exemplars. However, domain shift severely hinders existing methods to generalize to unseen scenarios. This falls into the realm of single domain generalization that remains unexplored in few-shot counting. To solve this problem, we begin by analyzing the main limitations of current methods, which typically follow a standard pipeline that extract the object prototypes from exemplars and then match them with image feature to construct the correlation map. We argue that existing methods overlook the significance of learning highly generalized prototypes. Building on this insight, we propose the first single domain generalization few-shot counting model, Universal Representation Matching, termed URM. Our primary contribution is the discovery that incorporating universal vision-language representations distilled from a large scale pretrained vision-language model into the correlation construction process substantially improves robustness to domain shifts without compromising in domain performance. As a result, URM achieves state-of-the-art performance on both in domain and the newly introduced domain generalization setting.
Discovering Hidden Visual Concepts Beyond Linguistic Input in Infant Learning
Venue: Conference CVPR 2025
Year: 2025

Infants develop complex visual understanding rapidly, even preceding the acquisition of linguistic skills. As computer vision seeks to replicate the human vision system, understanding infant visual development may offer valuable insights. In this paper, we present an interdisciplinary study exploring this question: can a computational model that imitates the infant learning process develop broader visual concepts that extend beyond the vocabulary it has heard, similar to how infants naturally learn? To investigate this, we analyze a recently published model in Science by Vong et al., which is trained on longitudinal, egocentric images of a single child paired with transcribed parental speech. We perform neuron labeling to identify visual concept neurons hidden in the model's internal representations. We then demonstrate that these neurons can recognize objects beyond the model's original vocabulary. Furthermore, we compare the differences in representation between infant models and those in modern computer vision models, such as CLIP and ImageNet pre-trained model. Ultimately, our work bridges cognitive science and computer vision by analyzing the internal representations of a computational model trained on an infant visual and linguistic inputs. Project page is available at https://kexueyi.github.io/webpage-discover-hidden-visual-concepts.
Do We Always Need the Simplicity Bias? Looking for Optimal Inductive Biases in the Wild
Venue: Conference CVPR 2025
Year: 2025

Neural architectures tend to fit their data with relatively simple functions. This "simplicity bias" is widely regarded as key to their success. This paper explores the limits of this principle. Building on recent findings that the simplicity bias stems from ReLU activations [96], we introduce a method to meta-learn new activation functions and inductive biases better suited to specific tasks. Findings: We identify multiple tasks where the simplicity bias is inadequate and ReLUs suboptimal. In these cases, we learn new activation functions that perform better by inducing a prior of higher complexity. Interestingly, these cases correspond to domains where neural networks have historically struggled: tabular data, regression tasks, cases of shortcut learning, and algorithmic grokking tasks. In comparison, the simplicity bias induced by ReLUs proves adequate on image tasks where the best learned activations are nearly identical to ReLUs and GeLUs. Implications: Contrary to popular belief, the simplicity bias of ReLU networks is not universally useful. It is near-optimal for image classification, but other inductive biases are sometimes preferable. We showed that activation functions can control these inductive biases, but future tailored architectures might provide further benefits. Advances are still needed to characterize a model's inductive biases beyond "complexity", and their adequacy with the data.
A General Adaptive Dual-level Weighting Mechanism for Remote Sensing Pansharpening
Venue: Conference CVPR 2025
Year: 2025

Currently, deep learning-based methods for remote sensing pansharpening have advanced rapidly. However, many existing methods struggle to fully leverage feature heterogeneity and redundancy, thereby limiting their effectiveness. We use the covariance matrix to model the feature heterogeneity and redundancy and propose Correlation-Aware Covariance Weighting (CACW) to adjust them. CACW captures these correlations through the covariance matrix, which is then processed by a nonlinear function to generate weights for adjustment. Building upon CACW, we introduce a general adaptive dual-level weighting mechanism (ADWM) to address these challenges from two key perspectives, enhancing a wide range of existing deep-learning methods. First, Intra-Feature Weighting (IFW) evaluates correlations among channels within each feature to reduce redundancy and enhance unique information. Second, Cross-Feature Weighting (CFW) adjusts contributions across layers based on inter-layer correlations, refining the final output. Extensive experiments demonstrate the superior performance of ADWM compared to recent state-of-the-art (SOTA) methods. Furthermore, we validate the effectiveness of our approach through generality experiments, redundancy visualization, comparison experiments, key variables and complexity analysis, and ablation studies. Our code is available at https://github.com/Jie-1203/ADWM.
RASP: Revisiting 3D Anamorphic Art for Shadow-Guided Packing of Irregular Objects
Venue: Conference CVPR 2025
Year: 2025

Recent advancements in learning-based methods have opened new avenues for exploring and interpreting art forms, such as shadow art, origami, and sketch art, through computational models. One notable visual art form is 3D Anamorphic Art in which an ensemble of arbitrarily shaped 3D objects creates a realistic and meaningful expression when observed from a particular viewpoint and loses its coherence over the other viewpoints. In this work, we build on insights from 3D Anamorphic Art to perform 3D object arrangement. We introduce RASP, a differentiable-rendering-based framework to arrange arbitrarily shaped 3D objects within a bounded volume via shadow (or silhouette)-guided optimization with an aim of minimal inter-object spacing and near-maximal occupancy. Furthermore, we propose a novel SDF-based formulation to handle inter-object intersection and container extrusion. We demonstrate that RASP can be extended to part assembly alongside object packing considering 3D objects to be "parts" of another 3D object. Finally, we present artistic illustrations of multi-view anamorphic art, achieving meaningful expressions from multiple viewpoints within a single ensemble.
Towards Universal Soccer Video Understanding
Venue: Conference CVPR 2025
Year: 2025

As a globally celebrated sport, soccer has attracted widespread interest from fans all over the world. This paper aims to develop a comprehensive multi-modal framework for soccer video understanding. Specifically, we make the following contributions in this paper: (i) we introduce SoccerReplay-1988, the largest multi-modal soccer dataset to date, featuring videos and detailed annotations from 1,988 complete matches, with an automated annotation pipeline; (ii) we present an advanced soccer-specific visual encoder, MatchVision, which leverages spatiotemporal information across soccer videos and excels in various downstream tasks; (iii) we conduct extensive experiments and ablation studies on event classification, commentary generation, and multi-view foul recognition. MatchVision demonstrates state-of-the-art performance on all of them, substantially outperforming existing models, which highlights the superiority of our proposed data and model. We believe that this work will offer a standard paradigm for sports understanding research.
Enhancing Privacy-Utility Trade-offs to Mitigate Memorization in Diffusion Models
Venue: Conference CVPR 2025
Year: 2025

Text-to-image diffusion models have demonstrated remarkable capabilities in creating images highly aligned with user prompts, yet their proclivity for memorizing training set images has sparked concerns about the originality of the generated images and privacy issues, potentially leading to legal complications for both model owners and users, particularly when the memorized images contain proprietary content. Although methods to mitigate these issues have been suggested, enhancing privacy often results in a significant decrease in the utility of the outputs, as indicated by text-alignment scores. To bridge the research gap, we introduce a novel method, PRSS, which refines the classifier-free guidance approach in diffusion models by integrating prompt re-anchoring (PR) to improve privacy and incorporating semantic prompt search (SS) to enhance utility. Extensive experiments across various privacy levels demonstrate that our approach consistently improves the privacy-utility trade-off, establishing a new state-of-the-art.
Efficient Personalization of Quantized Diffusion Model without Backpropagation
Venue: Conference CVPR 2025
Year: 2025

Diffusion models have shown remarkable performance in image synthesis, but they demand extensive computational and memory resources for training, fine-tuning and inference. Although advanced quantization techniques have successfully minimized memory usage for inference, training and fine-tuning these quantized models still require large memory possibly due to dequantization for accurate computation of gradients and/or backpropagation for gradient-based algorithms. However, memory-efficient fine-tuning is particularly desirable for applications such as personalization that often must be run on edge devices like mobile phones with private data. In this work, we address this challenge by quantizing a diffusion model with personalization via Textual Inversion and by leveraging a zeroth-order optimization on personalization tokens without dequantization so that it does not require gradient and activation storage for backpropagation that consumes considerable memory. Since a gradient estimation using zeroth-order optimization is quite noisy for a single or a few images in personalization, we propose to denoise the estimated gradient by projecting it onto a subspace that is constructed with the past history of the tokens, dubbed Subspace Gradient. In addition, we investigated the influence of text embedding in image generation, leading to our proposed time steps sampling, dubbed Partial Uniform Timestep Sampling for sampling with effective diffusion timesteps. Our method achieves comparable performance to prior methods in image and text alignment scores for personalizing Stable Diffusion with only forward passes while reducing training memory demand up to $8.2\times$.
Alias-Free Latent Diffusion Models: Improving Fractional Shift Equivariance of Diffusion Latent Space
Venue: Conference CVPR 2025
Year: 2025

Latent Diffusion Models (LDMs) are known to have an unstable generation process, where even small perturbations or shifts in the input noise can lead to significantly different outputs. This hinders their applicability in applications requiring consistent results. In this work, we redesign LDMs to enhance consistency by making them shift-equivariant. While introducing anti-aliasing operations can partially improve shift-equivariance, significant aliasing and inconsistency persist due to the unique challenges in LDMs, including 1) aliasing amplification during VAE training and multiple U-Net inferences, and 2) self-attention modules that inherently lack shift-equivariance. To address these issues, we redesign the attention modules to be shift-equivariant and propose an equivariance loss that effectively suppresses the frequency bandwidth of the features in the continuous domain. The resulting alias-free LDM (AF-LDM) achieves strong shift-equivariance and is also robust to irregular warping. Extensive experiments demonstrate that AF-LDM produces significantly more consistent results than vanilla LDM across various applications, including video editing and image-to-image translation.
KVQ: Boosting Video Quality Assessment via Saliency-guided Local Perception
Venue: Conference CVPR 2025
Year: 2025

Video Quality Assessment (VQA), which intends to predict the perceptual quality of videos, has attracted increasing attention. Due to factors like motion blur or specific distortions, the quality of different regions in a video varies. Recognizing the region-wise local quality within a video is beneficial for assessing global quality and can guide us in adopting fine-grained enhancement or transcoding strategies. Due to the heavy cost of annotating region-wise quality, the lack of ground truth constraints from relevant datasets further complicates the utilization of local perception. Inspired by the Human Visual System (HVS) that links global quality to the local texture of different regions and their visual saliency, we propose a Kaleidoscope Video Quality Assessment (KVQ) framework, which aims to effectively assess both saliency and local texture, thereby facilitating the assessment of global quality. Our framework extracts visual saliency and allocates attention using Fusion-Window Attention (FWA) while incorporating a Local Perception Constraint (LPC) to mitigate the reliance of regional texture perception on neighboring areas. KVQ obtains significant improvements across multiple scenarios on five VQA benchmarks compared to SOTA methods. Furthermore, to assess local perception, we establish a new Local Perception Visual Quality (LPVQ) dataset with region-wise annotations. Experimental results demonstrate the capability of KVQ in perceiving local distortions. KVQ models and the LPVQ dataset will be available at https://github.com/qyp2000/KVQ.
Early-Bird Diffusion: Investigating and Leveraging Timestep-Aware Early-Bird Tickets in Diffusion Models for Efficient Training
Venue: Conference CVPR 2025
Year: 2025

Training diffusion models (DMs) requires substantial computational resources due to multiple forward and backward passes across numerous timesteps, motivating research into efficient training techniques. In this paper, we propose EB-Diff-Train, a new efficient DM training approach that is orthogonal to other methods of accelerating DM training, by investigating and leveraging Early-Bird (EB) tickets -- sparse subnetworks that manifest early in the training process and maintain high generation quality. We first investigate the existence of traditional EB tickets in DMs, enabling competitive generation quality without fully training a dense model. Then, we delve into the concept of diffusion-dedicated EB tickets, drawing on insights from varying importance of different timestep regions. These tickets adapt their sparsity levels according to the importance of corresponding timestep regions, allowing for aggressive sparsity during non-critical regions while conserving computational resources for crucial timestep regions. Building on this, we develop an efficient DM training technique that derives timestep-aware EB tickets, trains them in parallel, and combines them during inference for image generation. Extensive experiments validate the existence of both traditional and timestep-aware EB tickets, as well as the effectiveness of our proposed EB-Diff-Train method. This approach can significantly reduce training time both spatially and temporally -- achieving 2.9$\times$ to 5.8$\times$ speedups over training unpruned dense models, and up to 10.3$\times$ faster training compared to standard train-prune-finetune pipelines -- without compromising generative quality. Our code is available at https://github.com/GATECH-EIC/Early-Bird-Diffusion.
DIV-FF: Dynamic Image-Video Feature Fields For Environment Understanding in Egocentric Videos
Venue: Conference CVPR 2025
Year: 2025

Environment understanding in egocentric videos is an important step for applications like robotics, augmented reality and assistive technologies. These videos are characterized by dynamic interactions and a strong dependence on the wearer engagement with the environment. Traditional approaches often focus on isolated clips or fail to integrate rich semantic and geometric information, limiting scene comprehension. We introduce Dynamic Image-Video Feature Fields (DIV FF), a framework that decomposes the egocentric scene into persistent, dynamic, and actor based components while integrating both image and video language features. Our model enables detailed segmentation, captures affordances, understands the surroundings and maintains consistent understanding over time. DIV-FF outperforms state-of-the-art methods, particularly in dynamically evolving scenarios, demonstrating its potential to advance long term, spatio temporal scene understanding.
EfficientLLaVA: Generalizable Auto-Pruning for Large Vision-language Models
Venue: Conference CVPR 2025
Year: 2025

While multimodal large language models demonstrate strong performance in complex reasoning tasks, they pose significant challenges related to model complexity during deployment, especially for resource-limited devices. In this paper, we propose an automatic pruning method for large vision-language models to enhance the efficiency of multimodal reasoning. Conventional methods rely on the training data of the original model to select the proper pruning ratio for different network components. However, these methods are impractical for large vision-language models due to the unaffordable search costs caused by web-scale training corpus. In contrast, our approach only leverages a small number of samples to search for the desired pruning policy by maximizing its generalization ability on unknown training data while maintaining the model accuracy, which enables the achievement of an optimal trade-off between accuracy and efficiency for large visual language models. Specifically, we formulate the generalization gap of the pruning strategy using the structural risk minimization principle. Based on both task performance and generalization capability, we iteratively search for the optimal pruning policy within a given search space and optimize the vision projector to evolve the search space with higher upper bound of performance. We conduct extensive experiments on the ScienceQA, Vizwiz, MM-vet, and LLaVA-Bench datasets for the task of visual question answering. Using only 64 samples for pruning policy search, EfficientLLaVA achieves an accuracy of 83.05% on ScienceQA, along with a $\times$ 1.8 speedup compared to the dense LLaVA-v1.5-7B model.
OnlineAnySeg: Online Zero-Shot 3D Segmentation by Visual Foundation Model Guided 2D Mask Merging
Venue: Conference CVPR 2025
Year: 2025

Online zero-shot 3D instance segmentation of a progressively reconstructed scene is both a critical and challenging task for embodied applications. With the success of visual foundation models (VFMs) in the image domain, leveraging 2D priors to address 3D online segmentation has become a prominent research focus. Since segmentation results provided by 2D priors often require spatial consistency to be lifted into final 3D segmentation, an efficient method for identifying spatial overlap among 2D masks is essential - yet existing methods rarely achieve this in real time, mainly limiting its use to offline approaches. To address this, we propose an efficient method that lifts 2D masks generated by VFMs into a unified 3D instance using a hashing technique. By employing voxel hashing for efficient 3D scene querying, our approach reduces the time complexity of costly spatial overlap queries from $O(n^2)$ to $O(n)$. Accurate spatial associations further enable 3D merging of 2D masks through simple similarity-based filtering in a zero-shot manner, making our approach more robust to incomplete and noisy data. Evaluated on the ScanNet and SceneNN benchmarks, our approach achieves state-of-the-art performance in online, zero-shot 3D instance segmentation with leading efficiency.