OpenRaiser/Intern-Atlas huggingface dataset:
Leveraging Public Data for Practical Private Query Release
Venue: Conference ICML 2021
Year: 2021

In many statistical problems, incorporating priors can significantly improve performance. However, the use of prior knowledge in differentially private query release has remained underexplored, despite such priors commonly being available in the form of public datasets, such as previous US Census releases. With the goal of releasing statistics about a private dataset, we present PMW^Pub, which -- unlike existing baselines -- leverages public data drawn from a related distribution as prior information. We provide a theoretical analysis and an empirical evaluation on the American Community Survey (ACS) and ADULT datasets, which shows that our method outperforms state-of-the-art methods. Furthermore, PMW^Pub scales well to high-dimensional data domains, where running many existing methods would be computationally infeasible.
A Sharp Analysis of Model-based Reinforcement Learning with Self-Play
Venue: Conference ICML 2021
Year: 2021

Model-based algorithms -- algorithms that explore the environment through building and utilizing an estimated model -- are widely used in reinforcement learning practice and theoretically shown to achieve optimal sample efficiency for single-agent reinforcement learning in Markov Decision Processes (MDPs). However, for multi-agent reinforcement learning in Markov games, the current best known sample complexity for model-based algorithms is rather suboptimal and compares unfavorably against recent model-free approaches. In this paper, we present a sharp analysis of model-based self-play algorithms for multi-agent Markov games. We design an algorithm -- Optimistic Nash Value Iteration (Nash-VI) for two-player zero-sum Markov games that is able to output an $ε$-approximate Nash policy in $\tilde{\mathcal{O}}(H^3SAB/ε^2)$ episodes of game playing, where $S$ is the number of states, $A,B$ are the number of actions for the two players respectively, and $H$ is the horizon length. This significantly improves over the best known model-based guarantee of $\tilde{\mathcal{O}}(H^4S^2AB/ε^2)$, and is the first that matches the information-theoretic lower bound $Ω(H^3S(A+B)/ε^2)$ except for a $\min\{A,B\}$ factor. In addition, our guarantee compares favorably against the best known model-free algorithm if $\min \{A,B\}=o(H^3)$, and outputs a single Markov policy while existing sample-efficient model-free algorithms output a nested mixture of Markov policies that is in general non-Markov and rather inconvenient to store and execute. We further adapt our analysis to designing a provably efficient task-agnostic algorithm for zero-sum Markov games, and designing the first line of provably sample-efficient algorithms for multi-player general-sum Markov games.
Do We Actually Need Dense Over-Parameterization? In-Time Over-Parameterization in Sparse Training
Venue: Conference ICML 2021
Year: 2021

In this paper, we introduce a new perspective on training deep neural networks capable of state-of-the-art performance without the need for the expensive over-parameterization by proposing the concept of In-Time Over-Parameterization (ITOP) in sparse training. By starting from a random sparse network and continuously exploring sparse connectivities during training, we can perform an Over-Parameterization in the space-time manifold, closing the gap in the expressibility between sparse training and dense training. We further use ITOP to understand the underlying mechanism of Dynamic Sparse Training (DST) and indicate that the benefits of DST come from its ability to consider across time all possible parameters when searching for the optimal sparse connectivity. As long as there are sufficient parameters that have been reliably explored during training, DST can outperform the dense neural network by a large margin. We present a series of experiments to support our conjecture and achieve the state-of-the-art sparse training performance with ResNet-50 on ImageNet. More impressively, our method achieves dominant performance over the overparameterization-based sparse methods at extreme sparsity levels. When trained on CIFAR-100, our method can match the performance of the dense model even at an extreme sparsity (98%). Code can be found https://github.com/Shiweiliuiiiiiii/In-Time-Over-Parameterization.
Group Fisher Pruning for Practical Network Compression
Venue: Conference ICML 2021
Year: 2021

Network compression has been widely studied since it is able to reduce the memory and computation cost during inference. However, previous methods seldom deal with complicated structures like residual connections, group/depth-wise convolution and feature pyramid network, where channels of multiple layers are coupled and need to be pruned simultaneously. In this paper, we present a general channel pruning approach that can be applied to various complicated structures. Particularly, we propose a layer grouping algorithm to find coupled channels automatically. Then we derive a unified metric based on Fisher information to evaluate the importance of a single channel and coupled channels. Moreover, we find that inference speedup on GPUs is more correlated with the reduction of memory rather than FLOPs, and thus we employ the memory reduction of each channel to normalize the importance. Our method can be used to prune any structures including those with coupled channels. We conduct extensive experiments on various backbones, including the classic ResNet and ResNeXt, mobile-friendly MobileNetV2, and the NAS-based RegNet, both on image classification and object detection which is under-explored. Experimental results validate that our method can effectively prune sophisticated networks, boosting inference speed without sacrificing accuracy.
Relative Positional Encoding for Transformers with Linear Complexity
Venue: Conference ICML 2021
Year: 2021

Recent advances in Transformer models allow for unprecedented sequence lengths, due to linear space and time complexity. In the meantime, relative positional encoding (RPE) was proposed as beneficial for classical Transformers and consists in exploiting lags instead of absolute positions for inference. Still, RPE is not available for the recent linear-variants of the Transformer, because it requires the explicit computation of the attention matrix, which is precisely what is avoided by such methods. In this paper, we bridge this gap and present Stochastic Positional Encoding as a way to generate PE that can be used as a replacement to the classical additive (sinusoidal) PE and provably behaves like RPE. The main theoretical contribution is to make a connection between positional encoding and cross-covariance structures of correlated Gaussian processes. We illustrate the performance of our approach on the Long-Range Arena benchmark and on music generation.
Joint Online Learning and Decision-making via Dual Mirror Descent
Venue: Conference ICML 2021
Year: 2021

We consider an online revenue maximization problem over a finite time horizon subject to lower and upper bounds on cost. At each period, an agent receives a context vector sampled i.i.d. from an unknown distribution and needs to make a decision adaptively. The revenue and cost functions depend on the context vector as well as some fixed but possibly unknown parameter vector to be learned. We propose a novel offline benchmark and a new algorithm that mixes an online dual mirror descent scheme with a generic parameter learning process. When the parameter vector is known, we demonstrate an $O(\sqrt{T})$ regret result as well an $O(\sqrt{T})$ bound on the possible constraint violations. When the parameter is not known and must be learned, we demonstrate that the regret and constraint violations are the sums of the previous $O(\sqrt{T})$ terms plus terms that directly depend on the convergence of the learning process.
Symmetric Spaces for Graph Embeddings: A Finsler-Riemannian Approach
Venue: Conference ICML 2021
Year: 2021

Learning faithful graph representations as sets of vertex embeddings has become a fundamental intermediary step in a wide range of machine learning applications. We propose the systematic use of symmetric spaces in representation learning, a class encompassing many of the previously used embedding targets. This enables us to introduce a new method, the use of Finsler metrics integrated in a Riemannian optimization scheme, that better adapts to dissimilar structures in the graph. We develop a tool to analyze the embeddings and infer structural properties of the data sets. For implementation, we choose Siegel spaces, a versatile family of symmetric spaces. Our approach outperforms competitive baselines for graph reconstruction tasks on various synthetic and real-world datasets. We further demonstrate its applicability on two downstream tasks, recommender systems and node classification.
HEMET: A Homomorphic-Encryption-Friendly Privacy-Preserving Mobile Neural Network Architecture
Venue: Conference ICML 2021
Year: 2021

Recently Homomorphic Encryption (HE) is used to implement Privacy-Preserving Neural Networks (PPNNs) that perform inferences directly on encrypted data without decryption. Prior PPNNs adopt mobile network architectures such as SqueezeNet for smaller computing overhead, but we find naïvely using mobile network architectures for a PPNN does not necessarily achieve shorter inference latency. Despite having less parameters, a mobile network architecture typically introduces more layers and increases the HE multiplicative depth of a PPNN, thereby prolonging its inference latency. In this paper, we propose a \textbf{HE}-friendly privacy-preserving \textbf{M}obile neural n\textbf{ET}work architecture, \textbf{HEMET}. Experimental results show that, compared to state-of-the-art (SOTA) PPNNs, HEMET reduces the inference latency by $59.3\%\sim 61.2\%$, and improves the inference accuracy by $0.4 \% \sim 0.5\%$.
DANCE: Enhancing saliency maps using decoys
Venue: Conference ICML 2021
Year: 2021

Saliency methods can make deep neural network predictions more interpretable by identifying a set of critical features in an input sample, such as pixels that contribute most strongly to a prediction made by an image classifier. Unfortunately, recent evidence suggests that many saliency methods poorly perform, especially in situations where gradients are saturated, inputs contain adversarial perturbations, or predictions rely upon inter-feature dependence. To address these issues, we propose a framework that improves the robustness of saliency methods by following a two-step procedure. First, we introduce a perturbation mechanism that subtly varies the input sample without changing its intermediate representations. Using this approach, we can gather a corpus of perturbed data samples while ensuring that the perturbed and original input samples follow the same distribution. Second, we compute saliency maps for the perturbed samples and propose a new method to aggregate saliency maps. With this design, we offset the gradient saturation influence upon interpretation. From a theoretical perspective, we show the aggregated saliency map could not only capture inter-feature dependence but, more importantly, robustify interpretation against previously described adversarial perturbation methods. Following our theoretical analysis, we present experimental results suggesting that, both qualitatively and quantitatively, our saliency method outperforms existing methods.
Binary Classification from Multiple Unlabeled Datasets via Surrogate Set Classification
Venue: Conference ICML 2021
Year: 2021

To cope with high annotation costs, training a classifier only from weakly supervised data has attracted a great deal of attention these days. Among various approaches, strengthening supervision from completely unsupervised classification is a promising direction, which typically employs class priors as the only supervision and trains a binary classifier from unlabeled (U) datasets. While existing risk-consistent methods are theoretically grounded with high flexibility, they can learn only from two U sets. In this paper, we propose a new approach for binary classification from $m$ U-sets for $m\ge2$. Our key idea is to consider an auxiliary classification task called surrogate set classification (SSC), which is aimed at predicting from which U set each observed data is drawn. SSC can be solved by a standard (multi-class) classification method, and we use the SSC solution to obtain the final binary classifier through a certain linear-fractional transformation. We built our method in a flexible and efficient end-to-end deep learning framework and prove it to be classifier-consistent. Through experiments, we demonstrate the superiority of our proposed method over state-of-the-art methods.
Variance Reduced Training with Stratified Sampling for Forecasting Models
Venue: Conference ICML 2021
Year: 2021

In large-scale time series forecasting, one often encounters the situation where the temporal patterns of time series, while drifting over time, differ from one another in the same dataset. In this paper, we provably show under such heterogeneity, training a forecasting model with commonly used stochastic optimizers (e.g. SGD) potentially suffers large variance on gradient estimation, and thus incurs long-time training. We show that this issue can be efficiently alleviated via stratification, which allows the optimizer to sample from pre-grouped time series strata. For better trading-off gradient variance and computation complexity, we further propose SCott (Stochastic Stratified Control Variate Gradient Descent), a variance reduced SGD-style optimizer that utilizes stratified sampling via control variate. In theory, we provide the convergence guarantee of SCott on smooth non-convex objectives. Empirically, we evaluate SCott and other baseline optimizers on both synthetic and real-world time series forecasting problems, and demonstrate SCott converges faster with respect to both iterations and wall clock time.
GraphDF: A Discrete Flow Model for Molecular Graph Generation
Venue: Conference ICML 2021
Year: 2021

We consider the problem of molecular graph generation using deep models. While graphs are discrete, most existing methods use continuous latent variables, resulting in inaccurate modeling of discrete graph structures. In this work, we propose GraphDF, a novel discrete latent variable model for molecular graph generation based on normalizing flow methods. GraphDF uses invertible modulo shift transforms to map discrete latent variables to graph nodes and edges. We show that the use of discrete latent variables reduces computational costs and eliminates the negative effect of dequantization. Comprehensive experimental results show that GraphDF outperforms prior methods on random generation, property optimization, and constrained optimization tasks.
Value Iteration in Continuous Actions, States and Time
Venue: Conference ICML 2021
Year: 2021

Classical value iteration approaches are not applicable to environments with continuous states and actions. For such environments, the states and actions are usually discretized, which leads to an exponential increase in computational complexity. In this paper, we propose continuous fitted value iteration (cFVI). This algorithm enables dynamic programming for continuous states and actions with a known dynamics model. Leveraging the continuous-time formulation, the optimal policy can be derived for non-linear control-affine dynamics. This closed-form solution enables the efficient extension of value iteration to continuous environments. We show in non-linear control experiments that the dynamic programming solution obtains the same quantitative performance as deep reinforcement learning methods in simulation but excels when transferred to the physical system. The policy obtained by cFVI is more robust to changes in the dynamics despite using only a deterministic model and without explicitly incorporating robustness in the optimization. Videos of the physical system are available at \url{https://sites.google.com/view/value-iteration}.
Learning Stochastic Behaviour from Aggregate Data
Venue: Conference ICML 2021
Year: 2021

Learning nonlinear dynamics from aggregate data is a challenging problem because the full trajectory of each individual is not available, namely, the individual observed at one time may not be observed at the next time point, or the identity of individual is unavailable. This is in sharp contrast to learning dynamics with full trajectory data, on which the majority of existing methods are based. We propose a novel method using the weak form of Fokker Planck Equation (FPE) -- a partial differential equation -- to describe the density evolution of data in a sampled form, which is then combined with Wasserstein generative adversarial network (WGAN) in the training process. In such a sample-based framework we are able to learn the nonlinear dynamics from aggregate data without explicitly solving the partial differential equation (PDE) FPE. We demonstrate our approach in the context of a series of synthetic and real-world data sets.
Local Algorithms for Finding Densely Connected Clusters
Venue: Conference ICML 2021
Year: 2021

Local graph clustering is an important algorithmic technique for analysing massive graphs, and has been widely applied in many research fields of data science. While the objective of most (local) graph clustering algorithms is to find a vertex set of low conductance, there has been a sequence of recent studies that highlight the importance of the inter-connection between clusters when analysing real-world datasets. Following this line of research, in this work we study local algorithms for finding a pair of vertex sets defined with respect to their inter-connection and their relationship with the rest of the graph. The key to our analysis is a new reduction technique that relates the structure of multiple sets to a single vertex set in the reduced graph. Among many potential applications, we show that our algorithms successfully recover densely connected clusters in the Interstate Disputes Dataset and the US Migration Dataset.
Learning to Generate Noise for Multi-Attack Robustness
Venue: Conference ICML 2021
Year: 2021

Adversarial learning has emerged as one of the successful techniques to circumvent the susceptibility of existing methods against adversarial perturbations. However, the majority of existing defense methods are tailored to defend against a single category of adversarial perturbation (e.g. $\ell_\infty$-attack). In safety-critical applications, this makes these methods extraneous as the attacker can adopt diverse adversaries to deceive the system. Moreover, training on multiple perturbations simultaneously significantly increases the computational overhead during training. To address these challenges, we propose a novel meta-learning framework that explicitly learns to generate noise to improve the model's robustness against multiple types of attacks. Its key component is Meta Noise Generator (MNG) that outputs optimal noise to stochastically perturb a given sample, such that it helps lower the error on diverse adversarial perturbations. By utilizing samples generated by MNG, we train a model by enforcing the label consistency across multiple perturbations. We validate the robustness of models trained by our scheme on various datasets and against a wide variety of perturbations, demonstrating that it significantly outperforms the baselines across multiple perturbations with a marginal computational cost.
Learning Interaction Kernels for Agent Systems on Riemannian Manifolds
Venue: Conference ICML 2021
Year: 2021

Interacting agent and particle systems are extensively used to model complex phenomena in science and engineering. We consider the problem of learning interaction kernels in these dynamical systems constrained to evolve on Riemannian manifolds from given trajectory data. The models we consider are based on interaction kernels depending on pairwise Riemannian distances between agents, with agents interacting locally along the direction of the shortest geodesic connecting them. We show that our estimators converge at a rate that is independent of the dimension of the state space, and derive bounds on the trajectory estimation error, on the manifold, between the observed and estimated dynamics. We demonstrate the performance of our estimator on two classical first order interacting systems: Opinion Dynamics and a Predator-Swarm system, with each system constrained on two prototypical manifolds, the $2$-dimensional sphere and the Poincaré disk model of hyperbolic space.
Tesseract: Tensorised Actors for Multi-Agent Reinforcement Learning
Venue: Conference ICML 2021
Year: 2021

Reinforcement Learning in large action spaces is a challenging problem. Cooperative multi-agent reinforcement learning (MARL) exacerbates matters by imposing various constraints on communication and observability. In this work, we consider the fundamental hurdle affecting both value-based and policy-gradient approaches: an exponential blowup of the action space with the number of agents. For value-based methods, it poses challenges in accurately representing the optimal value function. For policy gradient methods, it makes training the critic difficult and exacerbates the problem of the lagging critic. We show that from a learning theory perspective, both problems can be addressed by accurately representing the associated action-value function with a low-complexity hypothesis class. This requires accurately modelling the agent interactions in a sample efficient way. To this end, we propose a novel tensorised formulation of the Bellman equation. This gives rise to our method Tesseract, which views the Q-function as a tensor whose modes correspond to the action spaces of different agents. Algorithms derived from Tesseract decompose the Q-tensor across agents and utilise low-rank tensor approximations to model agent interactions relevant to the task. We provide PAC analysis for Tesseract-based algorithms and highlight their relevance to the class of rich observation MDPs. Empirical results in different domains confirm Tesseract's gains in sample efficiency predicted by the theory.
Domain Generalization using Causal Matching
Venue: Conference ICML 2021
Year: 2021

In the domain generalization literature, a common objective is to learn representations independent of the domain after conditioning on the class label. We show that this objective is not sufficient: there exist counter-examples where a model fails to generalize to unseen domains even after satisfying class-conditional domain invariance. We formalize this observation through a structural causal model and show the importance of modeling within-class variations for generalization. Specifically, classes contain objects that characterize specific causal features, and domains can be interpreted as interventions on these objects that change non-causal features. We highlight an alternative condition: inputs across domains should have the same representation if they are derived from the same object. Based on this objective, we propose matching-based algorithms when base objects are observed (e.g., through data augmentation) and approximate the objective when objects are not observed (MatchDG). Our simple matching-based algorithms are competitive to prior work on out-of-domain accuracy for rotated MNIST, Fashion-MNIST, PACS, and Chest-Xray datasets. Our method MatchDG also recovers ground-truth object matches: on MNIST and Fashion-MNIST, top-10 matches from MatchDG have over 50% overlap with ground-truth matches.