OpenRaiser/Intern-Atlas huggingface dataset:
TexMesh: Reconstructing Detailed Human Texture and Geometry from RGB-D Video
Venue: Conference ECCV 2020
Year: 2020

We present TexMesh, a novel approach to reconstruct detailed human meshes with high-resolution full-body texture from RGB-D video. TexMesh enables high quality free-viewpoint rendering of humans. Given the RGB frames, the captured environment map, and the coarse per-frame human mesh from RGB-D tracking, our method reconstructs spatiotemporally consistent and detailed per-frame meshes along with a high-resolution albedo texture. By using the incident illumination we are able to accurately estimate local surface geometry and albedo, which allows us to further use photometric constraints to adapt a synthetically trained model to real-world sequences in a self-supervised manner for detailed surface geometry and high-resolution texture estimation. In practice, we train our models on a short example sequence for self-adaptation and the model runs at interactive framerate afterwards. We validate TexMesh on synthetic and real-world data, and show it outperforms the state of art quantitatively and qualitatively.
Consistency-based Semi-supervised Active Learning: Towards Minimizing Labeling Cost
Venue: Conference ECCV 2020
Year: 2020

Active learning (AL) combines data labeling and model training to minimize the labeling cost by prioritizing the selection of high value data that can best improve model performance. In pool-based active learning, accessible unlabeled data are not used for model training in most conventional methods. Here, we propose to unify unlabeled sample selection and model training towards minimizing labeling cost, and make two contributions towards that end. First, we exploit both labeled and unlabeled data using semi-supervised learning (SSL) to distill information from unlabeled data during the training stage. Second, we propose a consistency-based sample selection metric that is coherent with the training objective such that the selected samples are effective at improving model performance. We conduct extensive experiments on image classification tasks. The experimental results on CIFAR-10, CIFAR-100 and ImageNet demonstrate the superior performance of our proposed method with limited labeled data, compared to the existing methods and the alternative AL and SSL combinations. Additionally, we study an important yet under-explored problem -- "When can we start learning-based AL selection?". We propose a measure that is empirically correlated with the AL target loss and is potentially useful for determining the proper starting point of learning-based AL methods.
Point-Set Anchors for Object Detection, Instance Segmentation and Pose Estimation
Venue: Conference ECCV 2020
Year: 2020

A recent approach for object detection and human pose estimation is to regress bounding boxes or human keypoints from a central point on the object or person. While this center-point regression is simple and efficient, we argue that the image features extracted at a central point contain limited information for predicting distant keypoints or bounding box boundaries, due to object deformation and scale/orientation variation. To facilitate inference, we propose to instead perform regression from a set of points placed at more advantageous positions. This point set is arranged to reflect a good initialization for the given task, such as modes in the training data for pose estimation, which lie closer to the ground truth than the central point and provide more informative features for regression. As the utility of a point set depends on how well its scale, aspect ratio and rotation matches the target, we adopt the anchor box technique of sampling these transformations to generate additional point-set candidates. We apply this proposed framework, called Point-Set Anchors, to object detection, instance segmentation, and human pose estimation. Our results show that this general-purpose approach can achieve performance competitive with state-of-the-art methods for each of these tasks. Code is available at \url{https://github.com/FangyunWei/PointSetAnchor}
Modeling 3D Shapes by Reinforcement Learning
Venue: Conference ECCV 2020
Year: 2020

We explore how to enable machines to model 3D shapes like human modelers using deep reinforcement learning (RL). In 3D modeling software like Maya, a modeler usually creates a mesh model in two steps: (1) approximating the shape using a set of primitives; (2) editing the meshes of the primitives to create detailed geometry. Inspired by such artist-based modeling, we propose a two-step neural framework based on RL to learn 3D modeling policies. By taking actions and collecting rewards in an interactive environment, the agents first learn to parse a target shape into primitives and then to edit the geometry. To effectively train the modeling agents, we introduce a novel training algorithm that combines heuristic policy, imitation learning and reinforcement learning. Our experiments show that the agents can learn good policies to produce regular and structure-aware mesh models, which demonstrates the feasibility and effectiveness of the proposed RL framework.
Learning What Makes a Difference from Counterfactual Examples and Gradient Supervision
Venue: Conference ECCV 2020
Year: 2020

One of the primary challenges limiting the applicability of deep learning is its susceptibility to learning spurious correlations rather than the underlying mechanisms of the task of interest. The resulting failure to generalise cannot be addressed by simply using more data from the same distribution. We propose an auxiliary training objective that improves the generalization capabilities of neural networks by leveraging an overlooked supervisory signal found in existing datasets. We use pairs of minimally-different examples with different labels, a.k.a counterfactual or contrasting examples, which provide a signal indicative of the underlying causal structure of the task. We show that such pairs can be identified in a number of existing datasets in computer vision (visual question answering, multi-label image classification) and natural language processing (sentiment analysis, natural language inference). The new training objective orients the gradient of a model's decision function with pairs of counterfactual examples. Models trained with this technique demonstrate improved performance on out-of-distribution test sets.
Scene Text Image Super-resolution in the wild
Venue: Conference ECCV 2020
Year: 2020

Low-resolution text images are often seen in natural scenes such as documents captured by mobile phones. Recognizing low-resolution text images is challenging because they lose detailed content information, leading to poor recognition accuracy. An intuitive solution is to introduce super-resolution (SR) techniques as pre-processing. However, previous single image super-resolution (SISR) methods are trained on synthetic low-resolution images (e.g.Bicubic down-sampling), which is simple and not suitable for real low-resolution text recognition. To this end, we pro-pose a real scene text SR dataset, termed TextZoom. It contains paired real low-resolution and high-resolution images which are captured by cameras with different focal length in the wild. It is more authentic and challenging than synthetic data, as shown in Fig. 1. We argue improv-ing the recognition accuracy is the ultimate goal for Scene Text SR. In this purpose, a new Text Super-Resolution Network termed TSRN, with three novel modules is developed. (1) A sequential residual block is proposed to extract the sequential information of the text images. (2) A boundary-aware loss is designed to sharpen the character boundaries. (3) A central alignment module is proposed to relieve the misalignment problem in TextZoom. Extensive experiments on TextZoom demonstrate that our TSRN largely improves the recognition accuracy by over 13%of CRNN, and by nearly 9.0% of ASTER and MORAN compared to synthetic SR data. Furthermore, our TSRN clearly outperforms 7 state-of-the-art SR methods in boosting the recognition accuracy of LR images in TextZoom. For example, it outperforms LapSRN by over 5% and 8%on the recognition accuracy of ASTER and CRNN. Our results suggest that low-resolution text recognition in the wild is far from being solved, thus more research effort is needed.
Coupling Explicit and Implicit Surface Representations for Generative 3D Modeling
Venue: Conference ECCV 2020
Year: 2020

We propose a novel neural architecture for representing 3D surfaces, which harnesses two complementary shape representations: (i) an explicit representation via an atlas, i.e., embeddings of 2D domains into 3D; (ii) an implicit-function representation, i.e., a scalar function over the 3D volume, with its levels denoting surfaces. We make these two representations synergistic by introducing novel consistency losses that ensure that the surface created from the atlas aligns with the level-set of the implicit function. Our hybrid architecture outputs results which are superior to the output of the two equivalent single-representation networks, yielding smoother explicit surfaces with more accurate normals, and a more accurate implicit occupancy function. Additionally, our surface reconstruction step can directly leverage the explicit atlas-based representation. This process is computationally efficient, and can be directly used by differentiable rasterizers, enabling training our hybrid representation with image-based losses.
Learning Disentangled Representations with Latent Variation Predictability
Venue: Conference ECCV 2020
Year: 2020

Latent traversal is a popular approach to visualize the disentangled latent representations. Given a bunch of variations in a single unit of the latent representation, it is expected that there is a change in a single factor of variation of the data while others are fixed. However, this impressive experimental observation is rarely explicitly encoded in the objective function of learning disentangled representations. This paper defines the variation predictability of latent disentangled representations. Given image pairs generated by latent codes varying in a single dimension, this varied dimension could be closely correlated with these image pairs if the representation is well disentangled. Within an adversarial generation process, we encourage variation predictability by maximizing the mutual information between latent variations and corresponding image pairs. We further develop an evaluation metric that does not rely on the ground-truth generative factors to measure the disentanglement of latent representations. The proposed variation predictability is a general constraint that is applicable to the VAE and GAN frameworks for boosting disentanglement of latent representations. Experiments show that the proposed variation predictability correlates well with existing ground-truth-required metrics and the proposed algorithm is effective for disentanglement learning.
Deep Space-Time Video Upsampling Networks
Venue: Conference ECCV 2020
Year: 2020

Video super-resolution (VSR) and frame interpolation (FI) are traditional computer vision problems, and the performance have been improving by incorporating deep learning recently. In this paper, we investigate the problem of jointly upsampling videos both in space and time, which is becoming more important with advances in display systems. One solution for this is to run VSR and FI, one by one, independently. This is highly inefficient as heavy deep neural networks (DNN) are involved in each solution. To this end, we propose an end-to-end DNN framework for the space-time video upsampling by efficiently merging VSR and FI into a joint framework. In our framework, a novel weighting scheme is proposed to fuse input frames effectively without explicit motion compensation for efficient processing of videos. The results show better results both quantitatively and qualitatively, while reducing the computation time (x7 faster) and the number of parameters (30%) compared to baselines.
Fast Video Object Segmentation using the Global Context Module
Venue: Conference ECCV 2020
Year: 2020

We developed a real-time, high-quality semi-supervised video object segmentation algorithm. Its accuracy is on par with the most accurate, time-consuming online-learning model, while its speed is similar to the fastest template-matching method with sub-optimal accuracy. The core component of the model is a novel global context module that effectively summarizes and propagates information through the entire video. Compared to previous approaches that only use one frame or a few frames to guide the segmentation of the current frame, the global context module uses all past frames. Unlike the previous state-of-the-art space-time memory network that caches a memory at each spatio-temporal position, the global context module uses a fixed-size feature representation. Therefore, it uses constant memory regardless of the video length and costs substantially less memory and computation. With the novel module, our model achieves top performance on standard benchmarks at a real-time speed.
Uncertainty-Aware Weakly Supervised Action Detection from Untrimmed Videos
Venue: Conference ECCV 2020
Year: 2020

Despite the recent advances in video classification, progress in spatio-temporal action recognition has lagged behind. A major contributing factor has been the prohibitive cost of annotating videos frame-by-frame. In this paper, we present a spatio-temporal action recognition model that is trained with only video-level labels, which are significantly easier to annotate. Our method leverages per-frame person detectors which have been trained on large image datasets within a Multiple Instance Learning framework. We show how we can apply our method in cases where the standard Multiple Instance Learning assumption, that each bag contains at least one instance with the specified label, is invalid using a novel probabilistic variant of MIL where we estimate the uncertainty of each prediction. Furthermore, we report the first weakly-supervised results on the AVA dataset and state-of-the-art results among weakly-supervised methods on UCF101-24.
Selecting Relevant Features from a Multi-domain Representation for Few-shot Classification
Venue: Conference ECCV 2020
Year: 2020

Popular approaches for few-shot classification consist of first learning a generic data representation based on a large annotated dataset, before adapting the representation to new classes given only a few labeled samples. In this work, we propose a new strategy based on feature selection, which is both simpler and more effective than previous feature adaptation approaches. First, we obtain a multi-domain representation by training a set of semantically different feature extractors. Then, given a few-shot learning task, we use our multi-domain feature bank to automatically select the most relevant representations. We show that a simple non-parametric classifier built on top of such features produces high accuracy and generalizes to domains never seen during training, which leads to state-of-the-art results on MetaDataset and improved accuracy on mini-ImageNet.
MessyTable: Instance Association in Multiple Camera Views
Venue: Conference ECCV 2020
Year: 2020

We present an interesting and challenging dataset that features a large number of scenes with messy tables captured from multiple camera views. Each scene in this dataset is highly complex, containing multiple object instances that could be identical, stacked and occluded by other instances. The key challenge is to associate all instances given the RGB image of all views. The seemingly simple task surprisingly fails many popular methods or heuristics that we assume good performance in object association. The dataset challenges existing methods in mining subtle appearance differences, reasoning based on contexts, and fusing appearance with geometric cues for establishing an association. We report interesting findings with some popular baselines, and discuss how this dataset could help inspire new problems and catalyse more robust formulations to tackle real-world instance association problems. Project page: $\href{https://caizhongang.github.io/projects/MessyTable/}{\text{MessyTable}}$
A Unified Framework for Shot Type Classification Based on Subject Centric Lens
Venue: Conference ECCV 2020
Year: 2020

Shots are key narrative elements of various videos, e.g. movies, TV series, and user-generated videos that are thriving over the Internet. The types of shots greatly influence how the underlying ideas, emotions, and messages are expressed. The technique to analyze shot types is important to the understanding of videos, which has seen increasing demand in real-world applications in this era. Classifying shot type is challenging due to the additional information required beyond the video content, such as the spatial composition of a frame and camera movement. To address these issues, we propose a learning framework Subject Guidance Network (SGNet) for shot type recognition. SGNet separates the subject and background of a shot into two streams, serving as separate guidance maps for scale and movement type classification respectively. To facilitate shot type analysis and model evaluations, we build a large-scale dataset MovieShots, which contains 46K shots from 7K movie trailers with annotations of their scale and movement types. Experiments show that our framework is able to recognize these two attributes of shot accurately, outperforming all the previous methods.
CycAs: Self-supervised Cycle Association for Learning Re-identifiable Descriptions
Venue: Conference ECCV 2020
Year: 2020

This paper proposes a self-supervised learning method for the person re-identification (re-ID) problem, where existing unsupervised methods usually rely on pseudo labels, such as those from video tracklets or clustering. A potential drawback of using pseudo labels is that errors may accumulate and it is challenging to estimate the number of pseudo IDs. We introduce a different unsupervised method that allows us to learn pedestrian embeddings from raw videos, without resorting to pseudo labels. The goal is to construct a self-supervised pretext task that matches the person re-ID objective. Inspired by the \emph{data association} concept in multi-object tracking, we propose the \textbf{Cyc}le \textbf{As}sociation (\textbf{CycAs}) task: after performing data association between a pair of video frames forward and then backward, a pedestrian instance is supposed to be associated to itself. To fulfill this goal, the model must learn a meaningful representation that can well describe correspondences between instances in frame pairs. We adapt the discrete association process to a differentiable form, such that end-to-end training becomes feasible. Experiments are conducted in two aspects: We first compare our method with existing unsupervised re-ID methods on seven benchmarks and demonstrate CycAs' superiority. Then, to further validate the practical value of CycAs in real-world applications, we perform training on self-collected videos and report promising performance on standard test sets.
Towards Real-Time Multi-Object Tracking
Venue: Conference ECCV 2020
Year: 2020

Modern multiple object tracking (MOT) systems usually follow the \emph{tracking-by-detection} paradigm. It has 1) a detection model for target localization and 2) an appearance embedding model for data association. Having the two models separately executed might lead to efficiency problems, as the running time is simply a sum of the two steps without investigating potential structures that can be shared between them. Existing research efforts on real-time MOT usually focus on the association step, so they are essentially real-time association methods but not real-time MOT system. In this paper, we propose an MOT system that allows target detection and appearance embedding to be learned in a shared model. Specifically, we incorporate the appearance embedding model into a single-shot detector, such that the model can simultaneously output detections and the corresponding embeddings. We further propose a simple and fast association method that works in conjunction with the joint model. In both components the computation cost is significantly reduced compared with former MOT systems, resulting in a neat and fast baseline for future follow-ups on real-time MOT algorithm design. To our knowledge, this work reports the first (near) real-time MOT system, with a running speed of 22 to 40 FPS depending on the input resolution. Meanwhile, its tracking accuracy is comparable to the state-of-the-art trackers embodying separate detection and embedding (SDE) learning ($64.4\%$ MOTA \vs $66.1\%$ MOTA on MOT-16 challenge). Code and models are available at \url{https://github.com/Zhongdao/Towards-Realtime-MOT}.
A Balanced and Uncertainty-aware Approach for Partial Domain Adaptation
Venue: Conference ECCV 2020
Year: 2020

This work addresses the unsupervised domain adaptation problem, especially in the case of class labels in the target domain being only a subset of those in the source domain. Such a partial transfer setting is realistic but challenging and existing methods always suffer from two key problems, negative transfer and uncertainty propagation. In this paper, we build on domain adversarial learning and propose a novel domain adaptation method BA$^3$US with two new techniques termed Balanced Adversarial Alignment (BAA) and Adaptive Uncertainty Suppression (AUS), respectively. On one hand, negative transfer results in misclassification of target samples to the classes only present in the source domain. To address this issue, BAA pursues the balance between label distributions across domains in a fairly simple manner. Specifically, it randomly leverages a few source samples to augment the smaller target domain during domain alignment so that classes in different domains are symmetric. On the other hand, a source sample would be denoted as uncertain if there is an incorrect class that has a relatively high prediction score, and such uncertainty easily propagates to unlabeled target data around it during alignment, which severely deteriorates adaptation performance. Thus we present AUS that emphasizes uncertain samples and exploits an adaptive weighted complement entropy objective to encourage incorrect classes to have uniform and low prediction scores. Experimental results on multiple benchmarks demonstrate our BA$^3$US surpasses state-of-the-arts for partial domain adaptation tasks. Code is available at \url{https://github.com/tim-learn/BA3US}.