OpenRaiser/Intern-Atlas huggingface dataset:
Transferable 3D Adversarial Shape Completion using Diffusion Models
Venue: Conference ECCV 2024
Year: 2024

Recent studies that incorporate geometric features and transformers into 3D point cloud feature learning have significantly improved the performance of 3D deep-learning models. However, their robustness against adversarial attacks has not been thoroughly explored. Existing attack methods primarily focus on white-box scenarios and struggle to transfer to recently proposed 3D deep-learning models. Even worse, these attacks introduce perturbations to 3D coordinates, generating unrealistic adversarial examples and resulting in poor performance against 3D adversarial defenses. In this paper, we generate high-quality adversarial point clouds using diffusion models. By using partial points as prior knowledge, we generate realistic adversarial examples through shape completion with adversarial guidance. The proposed adversarial shape completion allows for a more reliable generation of adversarial point clouds. To enhance attack transferability, we delve into the characteristics of 3D point clouds and employ model uncertainty for better inference of model classification through random down-sampling of point clouds. We adopt ensemble adversarial guidance for improved transferability across different network architectures. To maintain the generation quality, we limit our adversarial guidance solely to the critical points of the point clouds by calculating saliency scores. Extensive experiments demonstrate that our proposed attacks outperform state-of-the-art adversarial attack methods against both black-box models and defenses. Our black-box attack establishes a new baseline for evaluating the robustness of various 3D point cloud classification models.
OmniSat: Self-Supervised Modality Fusion for Earth Observation
Venue: Conference ECCV 2024
Year: 2024

The diversity and complementarity of sensors available for Earth Observations (EO) calls for developing bespoke self-supervised multimodal learning approaches. However, current multimodal EO datasets and models typically focus on a single data type, either mono-date images or time series, which limits their impact. To address this issue, we introduce OmniSat, a novel architecture able to merge diverse EO modalities into expressive features without labels by exploiting their alignment. To demonstrate the advantages of our approach, we create two new multimodal datasets by augmenting existing ones with new modalities. As demonstrated for three downstream tasks -- forestry, land cover classification, and crop mapping -- OmniSat can learn rich representations without supervision, leading to state-of-the-art performances in semi- and fully supervised settings. Furthermore, our multimodal pretraining scheme improves performance even when only one modality is available for inference. The code and dataset are available at https://github.com/gastruc/OmniSat.
Distilling Diffusion Models into Conditional GANs
Venue: Conference ECCV 2024
Year: 2024

We propose a method to distill a complex multistep diffusion model into a single-step conditional GAN student model, dramatically accelerating inference, while preserving image quality. Our approach interprets diffusion distillation as a paired image-to-image translation task, using noise-to-image pairs of the diffusion model's ODE trajectory. For efficient regression loss computation, we propose E-LatentLPIPS, a perceptual loss operating directly in diffusion model's latent space, utilizing an ensemble of augmentations. Furthermore, we adapt a diffusion model to construct a multi-scale discriminator with a text alignment loss to build an effective conditional GAN-based formulation. E-LatentLPIPS converges more efficiently than many existing distillation methods, even accounting for dataset construction costs. We demonstrate that our one-step generator outperforms cutting-edge one-step diffusion distillation models -- DMD, SDXL-Turbo, and SDXL-Lightning -- on the zero-shot COCO benchmark.
Semantically Guided Representation Learning For Action Anticipation
Venue: Conference ECCV 2024
Year: 2024

Action anticipation is the task of forecasting future activity from a partially observed sequence of events. However, this task is exposed to intrinsic future uncertainty and the difficulty of reasoning upon interconnected actions. Unlike previous works that focus on extrapolating better visual and temporal information, we concentrate on learning action representations that are aware of their semantic interconnectivity based on prototypical action patterns and contextual co-occurrences. To this end, we propose the novel Semantically Guided Representation Learning (S-GEAR) framework. S-GEAR learns visual action prototypes and leverages language models to structure their relationship, inducing semanticity. To gather insights on S-GEAR's effectiveness, we test it on four action anticipation benchmarks, obtaining improved results compared to previous works: +3.5, +2.7, and +3.5 absolute points on Top-1 Accuracy on Epic-Kitchen 55, EGTEA Gaze+ and 50 Salads, respectively, and +0.8 on Top-5 Recall on Epic-Kitchens 100. We further observe that S-GEAR effectively transfers the geometric associations between actions from language to visual prototypes. Finally, S-GEAR opens new research frontiers in anticipation tasks by demonstrating the intricate impact of action semantic interconnectivity.
FREST: Feature RESToration for Semantic Segmentation under Multiple Adverse Conditions
Venue: Conference ECCV 2024
Year: 2024

Robust semantic segmentation under adverse conditions is crucial in real-world applications. To address this challenging task in practical scenarios where labeled normal condition images are not accessible in training, we propose FREST, a novel feature restoration framework for source-free domain adaptation (SFDA) of semantic segmentation to adverse conditions. FREST alternates two steps: (1) learning the condition embedding space that only separates the condition information from the features and (2) restoring features of adverse condition images on the learned condition embedding space. By alternating these two steps, FREST gradually restores features where the effect of adverse conditions is reduced. FREST achieved a state of the art on two public benchmarks (i.e., ACDC and RobotCar) for SFDA to adverse conditions. Moreover, it shows superior generalization ability on unseen datasets.
ScanTalk: 3D Talking Heads from Unregistered Scans
Venue: Conference ECCV 2024
Year: 2024

Speech-driven 3D talking heads generation has emerged as a significant area of interest among researchers, presenting numerous challenges. Existing methods are constrained by animating faces with fixed topologies, wherein point-wise correspondence is established, and the number and order of points remains consistent across all identities the model can animate. In this work, we present \textbf{ScanTalk}, a novel framework capable of animating 3D faces in arbitrary topologies including scanned data. Our approach relies on the DiffusionNet architecture to overcome the fixed topology constraint, offering promising avenues for more flexible and realistic 3D animations. By leveraging the power of DiffusionNet, ScanTalk not only adapts to diverse facial structures but also maintains fidelity when dealing with scanned data, thereby enhancing the authenticity and versatility of generated 3D talking heads. Through comprehensive comparisons with state-of-the-art methods, we validate the efficacy of our approach, demonstrating its capacity to generate realistic talking heads comparable to existing techniques. While our primary objective is to develop a generic method free from topological constraints, all state-of-the-art methodologies are bound by such limitations. Code for reproducing our results, and the pre-trained model are available at https://github.com/miccunifi/ScanTalk .
Controllable Navigation Instruction Generation with Chain of Thought Prompting
Venue: Conference ECCV 2024
Year: 2024

Instruction generation is a vital and multidisciplinary research area with broad applications. Existing instruction generation models are limited to generating instructions in a single style from a particular dataset, and the style and content of generated instructions cannot be controlled. Moreover, most existing instruction generation methods also disregard the spatial modeling of the navigation environment. Leveraging the capabilities of Large Language Models (LLMs), we propose C-Instructor, which utilizes the chain-of-thought-style prompt for style-controllable and content-controllable instruction generation. Firstly, we propose a Chain of Thought with Landmarks (CoTL) mechanism, which guides the LLM to identify key landmarks and then generate complete instructions. CoTL renders generated instructions more accessible to follow and offers greater controllability over the manipulation of landmark objects. Furthermore, we present a Spatial Topology Modeling Task to facilitate the understanding of the spatial structure of the environment. Finally, we introduce a Style-Mixed Training policy, harnessing the prior knowledge of LLMs to enable style control for instruction generation based on different prompts within a single model instance. Extensive experiments demonstrate that instructions generated by C-Instructor outperform those generated by previous methods in text metrics, navigation guidance evaluation, and user studies.
GiT: Towards Generalist Vision Transformer through Universal Language Interface
Venue: Conference ECCV 2024
Year: 2024

This paper proposes a simple, yet effective framework, called GiT, simultaneously applicable for various vision tasks only with a vanilla ViT. Motivated by the universality of the Multi-layer Transformer architecture (e.g, GPT) widely used in large language models (LLMs), we seek to broaden its scope to serve as a powerful vision foundation model (VFM). However, unlike language modeling, visual tasks typically require specific modules, such as bounding box heads for detection and pixel decoders for segmentation, greatly hindering the application of powerful multi-layer transformers in the vision domain. To solve this, we design a universal language interface that empowers the successful auto-regressive decoding to adeptly unify various visual tasks, from image-level understanding (e.g., captioning), over sparse perception (e.g., detection), to dense prediction (e.g., segmentation). Based on the above designs, the entire model is composed solely of a ViT, without any specific additions, offering a remarkable architectural simplification. GiT is a multi-task visual model, jointly trained across five representative benchmarks without task-specific fine-tuning. Interestingly, our GiT builds a new benchmark in generalist performance, and fosters mutual enhancement across tasks, leading to significant improvements compared to isolated training. This reflects a similar impact observed in LLMs. Further enriching training with 27 datasets, GiT achieves strong zero-shot results over various tasks. Due to its simple design, this paradigm holds promise for narrowing the architectural gap between vision and language. Code and models will be available at \url{https://github.com/Haiyang-W/GiT}.
ScatterFormer: Efficient Voxel Transformer with Scattered Linear Attention
Venue: Conference ECCV 2024
Year: 2024

Window-based transformers excel in large-scale point cloud understanding by capturing context-aware representations with affordable attention computation in a more localized manner. However, the sparse nature of point clouds leads to a significant variance in the number of voxels per window. Existing methods group the voxels in each window into fixed-length sequences through extensive sorting and padding operations, resulting in a non-negligible computational and memory overhead. In this paper, we introduce ScatterFormer, which to the best of our knowledge, is the first to directly apply attention to voxels across different windows as a single sequence. The key of ScatterFormer is a Scattered Linear Attention (SLA) module, which leverages the pre-computation of key-value pairs in linear attention to enable parallel computation on the variable-length voxel sequences divided by windows. Leveraging the hierarchical structure of GPUs and shared memory, we propose a chunk-wise algorithm that reduces the SLA module's latency to less than 1 millisecond on moderate GPUs. Furthermore, we develop a cross-window interaction module that improves the locality and connectivity of voxel features across different windows, eliminating the need for extensive window shifting. Our proposed ScatterFormer demonstrates 73.8 mAP (L2) on the Waymo Open Dataset and 72.4 NDS on the NuScenes dataset, running at an outstanding detection rate of 23 FPS.The code is available at \href{https://github.com/skyhehe123/ScatterFormer}{https://github.com/skyhehe123/ScatterFormer}.
LiveHPS++: Robust and Coherent Motion Capture in Dynamic Free Environment
Venue: Conference ECCV 2024
Year: 2024

LiDAR-based human motion capture has garnered significant interest in recent years for its practicability in large-scale and unconstrained environments. However, most methods rely on cleanly segmented human point clouds as input, the accuracy and smoothness of their motion results are compromised when faced with noisy data, rendering them unsuitable for practical applications. To address these limitations and enhance the robustness and precision of motion capture with noise interference, we introduce LiveHPS++, an innovative and effective solution based on a single LiDAR system. Benefiting from three meticulously designed modules, our method can learn dynamic and kinematic features from human movements, and further enable the precise capture of coherent human motions in open settings, making it highly applicable to real-world scenarios. Through extensive experiments, LiveHPS++ has proven to significantly surpass existing state-of-the-art methods across various datasets, establishing a new benchmark in the field.
You Only Need One Step: Fast Super-Resolution with Stable Diffusion via Scale Distillation
Venue: Conference ECCV 2024
Year: 2024

In this paper, we introduce YONOS-SR, a novel stable diffusion-based approach for image super-resolution that yields state-of-the-art results using only a single DDIM step. We propose a novel scale distillation approach to train our SR model. Instead of directly training our SR model on the scale factor of interest, we start by training a teacher model on a smaller magnification scale, thereby making the SR problem simpler for the teacher. We then train a student model for a higher magnification scale, using the predictions of the teacher as a target during the training. This process is repeated iteratively until we reach the target scale factor of the final model. The rationale behind our scale distillation is that the teacher aids the student diffusion model training by i) providing a target adapted to the current noise level rather than using the same target coming from ground truth data for all noise levels and ii) providing an accurate target as the teacher has a simpler task to solve. We empirically show that the distilled model significantly outperforms the model trained for high scales directly, specifically with few steps during inference. Having a strong diffusion model that requires only one step allows us to freeze the U-Net and fine-tune the decoder on top of it. We show that the combination of spatially distilled U-Net and fine-tuned decoder outperforms state-of-the-art methods requiring 200 steps with only one single step.
Gaussian Grouping: Segment and Edit Anything in 3D Scenes
Venue: Conference ECCV 2024
Year: 2024

The recent Gaussian Splatting achieves high-quality and real-time novel-view synthesis of the 3D scenes. However, it is solely concentrated on the appearance and geometry modeling, while lacking in fine-grained object-level scene understanding. To address this issue, we propose Gaussian Grouping, which extends Gaussian Splatting to jointly reconstruct and segment anything in open-world 3D scenes. We augment each Gaussian with a compact Identity Encoding, allowing the Gaussians to be grouped according to their object instance or stuff membership in the 3D scene. Instead of resorting to expensive 3D labels, we supervise the Identity Encodings during the differentiable rendering by leveraging the 2D mask predictions by Segment Anything Model (SAM), along with introduced 3D spatial consistency regularization. Compared to the implicit NeRF representation, we show that the discrete and grouped 3D Gaussians can reconstruct, segment and edit anything in 3D with high visual quality, fine granularity and efficiency. Based on Gaussian Grouping, we further propose a local Gaussian Editing scheme, which shows efficacy in versatile scene editing applications, including 3D object removal, inpainting, colorization, style transfer and scene recomposition. Our code and models are at https://github.com/lkeab/gaussian-grouping.
CoMo: Controllable Motion Generation through Language Guided Pose Code Editing
Venue: Conference ECCV 2024
Year: 2024

Text-to-motion models excel at efficient human motion generation, but existing approaches lack fine-grained controllability over the generation process. Consequently, modifying subtle postures within a motion or inserting new actions at specific moments remains a challenge, limiting the applicability of these methods in diverse scenarios. In light of these challenges, we introduce CoMo, a Controllable Motion generation model, adept at accurately generating and editing motions by leveraging the knowledge priors of large language models (LLMs). Specifically, CoMo decomposes motions into discrete and semantically meaningful pose codes, with each code encapsulating the semantics of a body part, representing elementary information such as "left knee slightly bent". Given textual inputs, CoMo autoregressively generates sequences of pose codes, which are then decoded into 3D motions. Leveraging pose codes as interpretable representations, an LLM can directly intervene in motion editing by adjusting the pose codes according to editing instructions. Experiments demonstrate that CoMo achieves competitive performance in motion generation compared to state-of-the-art models while, in human studies, CoMo substantially surpasses previous work in motion editing abilities.
MegaScenes: Scene-Level View Synthesis at Scale
Venue: Conference ECCV 2024
Year: 2024

Scene-level novel view synthesis (NVS) is fundamental to many vision and graphics applications. Recently, pose-conditioned diffusion models have led to significant progress by extracting 3D information from 2D foundation models, but these methods are limited by the lack of scene-level training data. Common dataset choices either consist of isolated objects (Objaverse), or of object-centric scenes with limited pose distributions (DTU, CO3D). In this paper, we create a large-scale scene-level dataset from Internet photo collections, called MegaScenes, which contains over 100K structure from motion (SfM) reconstructions from around the world. Internet photos represent a scalable data source but come with challenges such as lighting and transient objects. We address these issues to further create a subset suitable for the task of NVS. Additionally, we analyze failure cases of state-of-the-art NVS methods and significantly improve generation consistency. Through extensive experiments, we validate the effectiveness of both our dataset and method on generating in-the-wild scenes. For details on the dataset and code, see our project page at https://megascenes.github.io.
SuperGaussian: Repurposing Video Models for 3D Super Resolution
Venue: Conference ECCV 2024
Year: 2024

We present a simple, modular, and generic method that upsamples coarse 3D models by adding geometric and appearance details. While generative 3D models now exist, they do not yet match the quality of their counterparts in image and video domains. We demonstrate that it is possible to directly repurpose existing (pretrained) video models for 3D super-resolution and thus sidestep the problem of the shortage of large repositories of high-quality 3D training models. We describe how to repurpose video upsampling models, which are not 3D consistent, and combine them with 3D consolidation to produce 3D-consistent results. As output, we produce high quality Gaussian Splat models, which are object centric and effective. Our method is category agnostic and can be easily incorporated into existing 3D workflows. We evaluate our proposed SuperGaussian on a variety of 3D inputs, which are diverse both in terms of complexity and representation (e.g., Gaussian Splats or NeRFs), and demonstrate that our simple method significantly improves the fidelity of the final 3D models. Check our project website for details: supergaussian.github.io
Towards Model-Agnostic Dataset Condensation by Heterogeneous Models
Venue: Conference ECCV 2024
Year: 2024

Abstract. The advancement of deep learning has coincided with the proliferation of both models and available data. The surge in dataset sizes and the subsequent surge in computational requirements have led to the development of the Dataset Condensation (DC). While prior studies have delved into generating synthetic images through methods like distribution alignment and training trajectory tracking for more efficient model training, a significant challenge arises when employing these condensed images practically. Notably, these condensed images tend to be specific to particular models, constraining their versatility and practicality. In response to this limitation, we introduce a novel method, Heterogeneous Model Dataset Condensation (HMDC), designed to produce universally applicable condensed images through cross-model interactions. To address the issues of gradient magnitude difference and semantic distance in models when utilizing heterogeneous models, we propose the Gradient Balance Module (GBM) and Mutual Distillation (MD) with the SpatialSemantic Decomposition method. By balancing the contribution of each model and maintaining their semantic meaning closely, our approach overcomes the limitations associated with model-specific condensed images and enhances the broader utility. The source code is available in https://github.com/KHU-AGI/HMDC.