OpenRaiser/Intern-Atlas huggingface dataset:
Online 3D Gaussian Splatting Modeling with Novel View Selection
Venue: Conference IJCAI 2025
Year: 2025

This study addresses the challenge of generating online 3D Gaussian Splatting (3DGS) models from RGB-only frames. Previous studies have employed dense SLAM techniques to estimate 3D scenes from keyframes for 3DGS model construction. However, these methods are limited by their reliance solely on keyframes, which are insufficient to capture an entire scene, resulting in incomplete reconstructions. Moreover, building a generalizable model requires incorporating frames from diverse viewpoints to achieve broader scene coverage. However, online processing restricts the use of many frames or extensive training iterations. Therefore, we propose a novel method for high-quality 3DGS modeling that improves model completeness through adaptive view selection. By analyzing reconstruction quality online, our approach selects optimal non-keyframes for additional training. By integrating both keyframes and selected non-keyframes, the method refines incomplete regions from diverse viewpoints, significantly enhancing completeness. We also present a framework that incorporates an online multi-view stereo approach, ensuring consistency in 3D information throughout the 3DGS modeling process. Experimental results demonstrate that our method outperforms state-of-the-art methods, delivering exceptional performance in complex outdoor scenes.
Multi-Sourced Compositional Generalization in Visual Question Answering
Venue: Conference IJCAI 2025
Year: 2025

Compositional generalization is the ability of generalizing novel compositions from seen primitives, and has received much attention in vision-and-language (V\&L) recently. Due to the multi-modal nature of V\&L tasks, the primitives composing compositions source from different modalities, resulting in multi-sourced novel compositions. However, the generalization ability over multi-sourced novel compositions, \textit{i.e.}, multi-sourced compositional generalization (MSCG) remains unexplored. In this paper, we explore MSCG in the context of visual question answering (VQA), and propose a retrieval-augmented training framework to enhance the MSCG ability of VQA models by learning unified representations for primitives from different modalities. Specifically, semantically equivalent primitives are retrieved for each primitive in the training samples, and the retrieved features are aggregated with the original primitive to refine the model. This process helps the model learn consistent representations for the same semantic primitives across different modalities. To evaluate the MSCG ability of VQA models, we construct a new GQA-MSCG dataset based on the GQA dataset, in which samples include three types of novel compositions composed of primitives from different modalities. Experimental results demonstrate the effectiveness of the proposed framework. We release GQA-MSCG at https://github.com/NeverMoreLCH/MSCG.
Few-shot Novel Category Discovery
Venue: Conference IJCAI 2025
Year: 2025

The recently proposed Novel Category Discovery (NCD) adapt paradigm of transductive learning hinders its application in more real-world scenarios. In fact, few labeled data in part of new categories can well alleviate this burden, which coincides with the ease that people can label few of new category data. Therefore, this paper presents a new setting in which a trained agent is able to flexibly switch between the tasks of identifying examples of known (labelled) classes and clustering novel (completely unlabeled) classes as the number of query examples increases by leveraging knowledge learned from only a few (handful) support examples. Drawing inspiration from the discovery of novel categories using prior-based clustering algorithms, we introduce a novel framework that further relaxes its assumptions to the real-world open set level by unifying the concept of model adaptability in few-shot learning. We refer to this setting as Few-Shot Novel Category Discovery (FSNCD) and propose Semi-supervised Hierarchical Clustering (SHC) and Uncertainty-aware K-means Clustering (UKC) to examine the model's reasoning capabilities. Extensive experiments and detailed analysis on five commonly used datasets demonstrate that our methods can achieve leading performance levels across different task settings and scenarios.
Temporal Consistency Constrained Transferable Adversarial Attacks with Background Mixup for Action Recognition
Venue: Conference IJCAI 2025
Year: 2025

Action recognition models using deep learning are vulnerable to adversarial examples, which are transferable across other models trained on the same data modality. Existing transferable attack methods face two major challenges: 1) they heavily rely on the assumption that the decision boundaries of the surrogate (a.k.a., source) model and the target model are similar, which limits the adversarial transferability; and 2) their decision boundary difference makes the attack direction uncertain, which may result in the gradient oscillation, weakening the adversarial attack. This motivates us to propose a Background Mixup-induced Temporal Consistency (BMTC) attack method for action recognition. From the input transformation perspective, we design a model-agnostic background adversarial mixup module to reduce the surrogate-target model dependency. In particular, we randomly sample one video from each category and make its background frame, while selecting the background frame with the top attack ability for mixup with the clean frame by reinforcement learning. Moreover, to ensure an explicit attack direction, we leverage the background category as guidance for updating the gradient of adversarial example, and design a temporal gradient consistency loss, which strengthens the stability of the attack direction on subsequent frames. Empirical studies on two video datasets, i.e., UCF101 and Kinetics-400, and one image dataset, i.e., ImageNet, demonstrate that our method significantly boosts the transferability of adversarial examples across several action/image recognition models. Our code is available at https://github.com/mlvccn/BMTC_TransferAttackVid.
Modality-Guided Dynamic Graph Fusion and Temporal Diffusion for Self-Supervised RGB-T Tracking
Venue: Conference IJCAI 2025
Year: 2025

To reduce the reliance on large-scale annotations, self-supervised RGB-T tracking approaches have garnered significant attention. However, the omission of the object region by erroneous pseudo-label or the introduction of background noise affects the efficiency of modality fusion, while pseudo-label noise triggered by similar object noise can further affect the tracking performance. In this paper, we propose GDSTrack, a novel approach that introduces dynamic graph fusion and temporal diffusion to address the above challenges in self-supervised RGB-T tracking. GDSTrack dynamically fuses the modalities of neighboring frames, treats them as distractor noise, and leverages the denoising capability of a generative model. Specifically, by constructing an adjacency matrix via an Adjacency Matrix Generator (AMG), the proposed Modality-guided Dynamic Graph Fusion (MDGF) module uses a dynamic adjacency matrix to guide graph attention, focusing on and fusing the object's coherent regions. Temporal Graph-Informed Diffusion (TGID) models MDGF features from neighboring frames as interference, and thus improving robustness against similar-object noise. Extensive experiments conducted on four public RGB-T tracking datasets demonstrate that GDSTrack outperforms the existing state-of-the-art methods. The source code is available at https://github.com/LiShenglana/GDSTrack.
The Role of Video Generation in Enhancing Data-Limited Action Understanding
Venue: Conference IJCAI 2025
Year: 2025

Video action understanding tasks in real-world scenarios always suffer data limitations. In this paper, we address the data-limited action understanding problem by bridging data scarcity. We propose a novel method that employs a text-to-video diffusion transformer to generate annotated data for model training. This paradigm enables the generation of realistic annotated data on an infinite scale without human intervention. We proposed the information enhancement strategy and the uncertainty-based label smoothing tailored to generate sample training. Through quantitative and qualitative analysis, we observed that real samples generally contain a richer level of information than generated samples. Based on this observation, the information enhancement strategy is proposed to enhance the informative content of the generated samples from two aspects: the environments and the characters. Furthermore, we observed that some low-quality generated samples might negatively affect model training. To address this, we devised the uncertainty-based label smoothing strategy to increase the smoothing of these samples, thus reducing their impact. We demonstrate the effectiveness of the proposed method on four datasets across five tasks and achieve state-of-the-art performance for zero-shot action recognition.
GarmentDiffusion: 3D Garment Sewing Pattern Generation with Multimodal Diffusion Transformers
Venue: Conference IJCAI 2025
Year: 2025

Garment sewing patterns are fundamental design elements that bridge the gap between design concepts and practical manufacturing. The generative modeling of sewing patterns is crucial for creating diversified garments. However, existing approaches are limited either by reliance on a single input modality or by suboptimal generation efficiency. In this work, we present GarmentDiffusion, a new generative model capable of producing centimeter-precise, vectorized 3D sewing patterns from multimodal inputs (text, image, and incomplete sewing pattern). Our method efficiently encodes 3D sewing pattern parameters into compact edge token representations, achieving a sequence length that is 10 times shorter than that of the autoregressive SewingGPT in DressCode. By employing a diffusion transformer, we simultaneously denoise all edge tokens along the temporal axis, while maintaining a constant number of denoising steps regardless of dataset-specific edge and panel statistics. With all combination of designs of our model, the sewing pattern generation speed is accelerated by 100 times compared to SewingGPT. We achieve new state-of-the-art results on DressCodeData, as well as on the largest sewing pattern dataset, namely GarmentCodeData. The project website is available at https://shenfu-research.github.io/Garment-Diffusion/.
Towards Anytime Retrieval: A Benchmark for Anytime Person Re-Identification
Venue: Conference IJCAI 2025
Year: 2025

In real applications, person re-identification (ReID) is expected to retrieve the target person at any time, including both daytime and nighttime, ranging from short-term to long-term. However, existing ReID tasks and datasets can not meet this requirement, as they are constrained by available time and only provide training and evaluation for specific scenarios. Therefore, we investigate a new task called Anytime Person Re-identification (AT-ReID), which aims to achieve effective retrieval in multiple scenarios based on variations in time. To address the AT-ReID problem, we collect the first large-scale dataset, AT-USTC, which contains 403k images of individuals wearing multiple clothes captured by RGB and IR cameras. Our data collection spans 21 months, and 270 volunteers were photographed on average 29.1 times across different dates or scenes, 4-15 times more than current datasets, providing conditions for follow-up investigations in AT-ReID. Further, to tackle the new challenge of multi-scenario retrieval, we propose a unified model named Uni-AT, which comprises a multi-scenario ReID (MS-ReID) framework for scenario-specific features learning, a Mixture-of-Attribute-Experts (MoAE) module to alleviate inter-scenario interference, and a Hierarchical Dynamic Weighting (HDW) strategy to ensure balanced training across all scenarios. Extensive experiments show that our model leads to satisfactory results and exhibits excellent generalization to all scenarios.
Semantic-Space-Intervened Diffusive Alignment for Visual Classification
Venue: Conference IJCAI 2025
Year: 2025

Cross-modal alignment is an effective approach to improving visual classification. Existing studies typically enforce a one-step mapping that uses deep neural networks to project the visual features to mimic the distribution of textual features. However, they typically face difficulties in finding such a projection due to the two modalities in both the distribution of class-wise samples and the range of their feature values. To address this issue, this paper proposes a novel Semantic-Space-Intervened Diffusive Alignment method, termed SeDA, models a semantic space as a bridge in the visual-to-textual projection, considering both types of features share the same class-level information in classification. More importantly, a bi-stage diffusion framework is developed to enable the progressive alignment between the two modalities. Specifically, SeDA first employs a Diffusion-Controlled Semantic Learner to model the semantic features space of visual features by constraining the interactive features of the diffusion model and the category centers of visual features. In the later stage of SeDA, the Diffusion-Controlled Semantic Translator focuses on learning the distribution of textual features from the semantic space. Meanwhile, the Progressive Feature Interaction Network introduces stepwise feature interactions at each alignment step, progressively integrating textual information into mapped features. Experimental results show that SeDA achieves stronger cross-modal feature alignment, leading to superior performance over existing methods across multiple scenarios.
Physical Adversarial Camouflage Through Gradient Calibration and Regularization
Venue: Conference IJCAI 2025
Year: 2025

The advancement of deep object detectors has greatly affected safety-critical fields like autonomous driving. However, physical adversarial camouflage poses a significant security risk by altering object textures to deceive detectors. Existing techniques struggle with variable physical environments, facing two main challenges: 1) inconsistent sampling point densities across distances hinder the gradient optimization from ensuring local continuity, and 2) updating texture gradients from multiple angles causes conflicts, reducing optimization stability and attack effectiveness. To address these issues, we propose a novel adversarial camouflage framework based on gradient optimization. First, we introduce a gradient calibration strategy, which ensures consistent gradient updates across distances by propagating gradients from sparsely to unsampled texture points. Additionally, we develop a gradient decorrelation method, which prioritizes and orthogonalizes gradients based on loss values, enhancing stability and effectiveness in multi-angle optimization by eliminating redundant or conflicting updates. Extensive experimental results on various detection models, angles and distances show that our method significantly exceeds the state of the art, with an average increase in attack success rate (ASR) of 13.46% across distances and 11.03% across angles. Furthermore, empirical evaluation in real-world scenarios highlights the need for more robust system design.
MGCA-Net: Multi-Graph Contextual Attention Network for Two-View Correspondence Learning
Venue: Conference IJCAI 2025
Year: 2025

Two-view correspondence learning is a key task in computer vision, which aims to establish reliable matching relationships for applications such as camera pose estimation and 3D reconstruction. However, existing methods have limitations in local geometric modeling and cross-stage information optimization, which make it difficult to accurately capture the geometric constraints of matched pairs and thus reduce the robustness of the model. To address these challenges, we propose a Multi-Graph Contextual Attention Network (MGCA-Net), which consists of a Contextual Geometric Attention (CGA) module and a Cross-Stage Multi-Graph Consensus (CSMGC) module. Specifically, CGA dynamically integrates spatial position and feature information via an adaptive attention mechanism and enhances the capability to capture both local and global geometric relationships. Meanwhile, CSMGC establishes geometric consensus via a cross-stage sparse graph network, ensuring the consistency of geometric information across different stages. Experimental results on two representative YFCC100M and SUN3D datasets show that MGCA-Net significantly outperforms existing SOTA methods in the outlier rejection and camera pose estimation tasks. Source code is available at http://www.linshuyuan.com.
Learning Real Facial Concepts for Independent Deepfake Detection
Venue: Conference IJCAI 2025
Year: 2025

Deepfake detection models often struggle with generalization to unseen datasets, manifesting as misclassifying real instances as fake in target domains. This is primarily due to an overreliance on forgery artifacts and a limited understanding of real faces. To address this challenge, we propose a novel approach RealID to enhance generalization by learning a comprehensive concept of real faces while assessing the probabilities of belonging to the real and fake classes independently. RealID comprises two key modules: the Real Concept Capture Module (RealC2) and the Independent Dual-Decision Classifier (IDC). With the assistance of a MultiReal Memory, RealC2 maintains various prototypes for real faces, allowing the model to capture a comprehensive concept of real class. Meanwhile, IDC redefines the classification strategy by making independent decisions based on the concept of the real class and the presence of forgery artifacts. Through the combined effect of the above modules, the influence of forgery-irrelevant patterns is alleviated, and extensive experiments on five widely used datasets demonstrate that RealID significantly outperforms existing state-of-the-art methods, achieving a 1.74% improvement in average accuracy.
Denoise-then-Retrieve: Text-Conditioned Video Denoising for Video Moment Retrieval
Venue: Conference IJCAI 2025
Year: 2025

Current text-driven Video Moment Retrieval (VMR) methods encode all video clips, including irrelevant ones, disrupting multimodal alignment and hindering optimization. To this end, we propose a denoise-then-retrieve paradigm that explicitly filters text-irrelevant clips from videos and then retrieves the target moment using purified multimodal representations. Following this paradigm, we introduce the Denoise-then-Retrieve Network (DRNet), comprising Text-Conditioned Denoising (TCD) and Text-Reconstruction Feedback (TRF) modules. TCD integrates cross-attention and structured state space blocks to dynamically identify noisy clips and produce a noise mask to purify multimodal video representations. TRF further distills a single query embedding from purified video representations and aligns it with the text embedding, serving as auxiliary supervision for denoising during training. Finally, we perform conditional retrieval using text embeddings on purified video representations for accurate VMR. Experiments on Charades-STA and QVHighlights demonstrate that our approach surpasses state-of-the-art methods on all metrics. Furthermore, our denoise-then-retrieve paradigm is adaptable and can be seamlessly integrated into advanced VMR models to boost performance.
SOTA: Spike-Navigated Optimal TrAnsport Saliency Region Detection in Composite-bias Videos
Venue: Conference IJCAI 2025
Year: 2025

Existing saliency detection methods struggle in real-world scenarios due to motion blur and occlusions. In contrast, spike cameras, with their high temporal resolution, significantly enhance visual saliency maps. However, the composite noise inherent to spike camera imaging introduces discontinuities in saliency detection. Low-quality samples further distort model predictions, leading to saliency bias. To address these challenges, we propose Spike-navigated Optimal TrAnsport Saliency Region Detection (SOTA), a framework that leverages the strengths of spike cameras while mitigating biases in both spatial and temporal dimensions. Our method introduces Spike-based Micro-debias (SM) to capture subtle frame-to-frame variations and preserve critical details, even under minimal scene or lighting changes. Additionally, Spike-based Global-debias (SG) refines predictions by reducing inconsistencies across diverse conditions. Extensive experiments on real and synthetic datasets demonstrate that SOTA outperforms existing methods by eliminating composite noise bias. Our code and dataset will be released at https://github.com/lwxfight/sota.
OT-DETECTOR: Delving into Optimal Transport for Zero-shot Out-of-Distribution Detection
Venue: Conference IJCAI 2025
Year: 2025

Out-of-distribution (OOD) detection is crucial for ensuring the reliability and safety of machine learning models in real-world applications. While zero-shot OOD detection, which requires no training on in-distribution (ID) data, has become feasible with the emergence of vision-language models like CLIP, existing methods primarily focus on semantic matching and fail to fully capture distributional discrepancies. To address these limitations, we propose OT-DETECTOR, a novel framework that employs Optimal Transport (OT) to quantify both semantic and distributional discrepancies between test samples and ID labels. Specifically, we introduce cross-modal transport mass and transport cost as semantic-wise and distribution-wise OOD scores, respectively, enabling more robust detection of OOD samples. Additionally, we present a semantic-aware content refinement (SaCR) module, which utilizes semantic cues from ID labels to amplify the distributional discrepancy between ID and hard OOD samples. Extensive experiments on several benchmarks demonstrate that OT-DETECTOR achieves state-of-the-art performance across various OOD detection tasks, particularly in challenging hard-OOD scenarios.
SyncAnimation: A Real-Time End-to-End Framework for Audio-Driven Human Pose and Talking Head Animation
Venue: Conference IJCAI 2025
Year: 2025

Generating talking avatar driven by audio remains a significant challenge. Existing methods typically require high computational costs and often lack sufficient facial detail and realism, making them unsuitable for applications that demand high real-time performance and visual quality. Additionally, while some methods can synchronize lip movement, they still face issues with consistency between facial expressions and upper body movement, particularly during silent periods. In this paper, we introduce SyncAnimation, the first NeRF-based method that achieves audio-driven, stable, and real-time generation of speaking avatar by combining generalized audio-to-pose matching and audio-to-expression synchronization. By integrating AudioPose Syncer and AudioEmotion Syncer, SyncAnimation achieves high-precision poses and expression generation, progressively producing audio-synchronized upper body, head, and lip shapes. Furthermore, the High-Synchronization Human Renderer ensures seamless integration of the head and upper body, and achieves audio-sync lip. The project page can be found at https://syncanimation.github.io