OpenRaiser/Intern-Atlas huggingface dataset:
Learning Efficient Convolutional Networks Through Network Slimming
Venue: Conference ICCV 2017
Year: 2017

The deployment of deep convolutional neural networks (CNNs) in many real world applications is largely hindered by their high computational cost. In this paper, we propose a novel learning scheme for CNNs to simultaneously 1) reduce the model size; 2) decrease the run-time memory footprint; and 3) lower the number of computing operations, without compromising accuracy. This is achieved by enforcing channel-level sparsity in the network in a simple but effective way. Different from many existing approaches, the proposed method directly applies to modern CNN architectures, introduces minimum overhead to the training process, and requires no special software/hardware accelerators for the resulting models. We call our approach network slimming, which takes wide and large networks as input models, but during training insignificant channels are automatically identified and pruned afterwards, yielding thin and compact models with comparable accuracy. We empirically demonstrate the effectiveness of our approach with several state-of-the-art CNN models, including VGGNet, ResNet and DenseNet, on various image classification datasets. For VGGNet, a multi-pass version of network slimming gives a 20x reduction in model size and a 5x reduction in computing operations.
CVAE-GAN: Fine-Grained Image Generation Through Asymmetric Training
Venue: Conference ICCV 2017
Year: 2017

We present variational generative adversarial networks, a general learning framework that combines a variational auto-encoder with a generative adversarial network, for synthesizing images in fine-grained categories, such as faces of a specific person or objects in a category. Our approach models an image as a composition of label and latent attributes in a probabilistic model. By varying the fine-grained category label fed into the resulting generative model, we can generate images in a specific category with randomly drawn values on a latent attribute vector. Our approach has two novel aspects. First, we adopt a cross entropy loss for the discriminative and classifier network, but a mean discrepancy objective for the generative network. This kind of asymmetric loss function makes the GAN training more stable. Second, we adopt an encoder network to learn the relationship between the latent space and the real image space, and use pairwise feature matching to keep the structure of generated images. We experiment with natural images of faces, flowers, and birds, and demonstrate that the proposed models are capable of generating realistic and diverse samples with fine-grained category labels. We further show that our models can be applied to other tasks, such as image inpainting, super-resolution, and data augmentation for training better face recognition models.
Least Squares Generative Adversarial Networks
Venue: Conference ICCV 2017
Year: 2017

Unsupervised learning with generative adversarial networks (GANs) has proven hugely successful. Regular GANs hypothesize the discriminator as a classifier with the sigmoid cross entropy loss function. However, we found that this loss function may lead to the vanishing gradients problem during the learning process. To overcome such a problem, we propose in this paper the Least Squares Generative Adversarial Networks (LSGANs) which adopt the least squares loss function for the discriminator. We show that minimizing the objective function of LSGAN yields minimizing the Pearson $χ^2$ divergence. There are two benefits of LSGANs over regular GANs. First, LSGANs are able to generate higher quality images than regular GANs. Second, LSGANs perform more stable during the learning process. We evaluate LSGANs on five scene datasets and the experimental results show that the images generated by LSGANs are of better quality than the ones generated by regular GANs. We also conduct two comparison experiments between LSGANs and regular GANs to illustrate the stability of LSGANs.
Smart Mining for Deep Metric Learning
Venue: Conference ICCV 2017
Year: 2017

To solve deep metric learning problems and producing feature embeddings, current methodologies will commonly use a triplet model to minimise the relative distance between samples from the same class and maximise the relative distance between samples from different classes. Though successful, the training convergence of this triplet model can be compromised by the fact that the vast majority of the training samples will produce gradients with magnitudes that are close to zero. This issue has motivated the development of methods that explore the global structure of the embedding and other methods that explore hard negative/positive mining. The effectiveness of such mining methods is often associated with intractable computational requirements. In this paper, we propose a novel deep metric learning method that combines the triplet model and the global structure of the embedding space. We rely on a smart mining procedure that produces effective training samples for a low computational cost. In addition, we propose an adaptive controller that automatically adjusts the smart mining hyper-parameters and speeds up the convergence of the training process. We show empirically that our proposed method allows for fast and more accurate training of triplet ConvNets than other competing mining methods. Additionally, we show that our method achieves new state-of-the-art embedding results for CUB-200-2011 and Cars196 datasets.
Temporal Generative Adversarial Nets With Singular Value Clipping
Venue: Conference ICCV 2017
Year: 2017

In this paper, we propose a generative model, Temporal Generative Adversarial Nets (TGAN), which can learn a semantic representation of unlabeled videos, and is capable of generating videos. Unlike existing Generative Adversarial Nets (GAN)-based methods that generate videos with a single generator consisting of 3D deconvolutional layers, our model exploits two different types of generators: a temporal generator and an image generator. The temporal generator takes a single latent variable as input and outputs a set of latent variables, each of which corresponds to an image frame in a video. The image generator transforms a set of such latent variables into a video. To deal with instability in training of GAN with such advanced networks, we adopt a recently proposed model, Wasserstein GAN, and propose a novel method to train it stably in an end-to-end manner. The experimental results demonstrate the effectiveness of our methods.
MarioQA: Answering Questions by Watching Gameplay Videos
Venue: Conference ICCV 2017
Year: 2017

We present a framework to analyze various aspects of models for video question answering (VideoQA) using customizable synthetic datasets, which are constructed automatically from gameplay videos. Our work is motivated by the fact that existing models are often tested only on datasets that require excessively high-level reasoning or mostly contain instances accessible through single frame inferences. Hence, it is difficult to measure capacity and flexibility of trained models, and existing techniques often rely on ad-hoc implementations of deep neural networks without clear insight into datasets and models. We are particularly interested in understanding temporal relationships between video events to solve VideoQA problems; this is because reasoning temporal dependency is one of the most distinct components in videos from images. To address this objective, we automatically generate a customized synthetic VideoQA dataset using {\em Super Mario Bros.} gameplay videos so that it contains events with different levels of reasoning complexity. Using the dataset, we show that properly constructed datasets with events in various complexity levels are critical to learn effective models and improve overall performance.
Trespassing the Boundaries: Labeling Temporal Bounds for Object Interactions in Egocentric Video
Venue: Conference ICCV 2017
Year: 2017

Manual annotations of temporal bounds for object interactions (i.e. start and end times) are typical training input to recognition, localization and detection algorithms. For three publicly available egocentric datasets, we uncover inconsistencies in ground truth temporal bounds within and across annotators and datasets. We systematically assess the robustness of state-of-the-art approaches to changes in labeled temporal bounds, for object interaction recognition. As boundaries are trespassed, a drop of up to 10% is observed for both Improved Dense Trajectories and Two-Stream Convolutional Neural Network. We demonstrate that such disagreement stems from a limited understanding of the distinct phases of an action, and propose annotating based on the Rubicon Boundaries, inspired by a similarly named cognitive model, for consistent temporal bounds of object interactions. Evaluated on a public dataset, we report a 4% increase in overall accuracy, and an increase in accuracy for 55% of classes when Rubicon Boundaries are used for temporal annotations.
Unmasking the Abnormal Events in Video
Venue: Conference ICCV 2017
Year: 2017

We propose a novel framework for abnormal event detection in video that requires no training sequences. Our framework is based on unmasking, a technique previously used for authorship verification in text documents, which we adapt to our task. We iteratively train a binary classifier to distinguish between two consecutive video sequences while removing at each step the most discriminant features. Higher training accuracy rates of the intermediately obtained classifiers represent abnormal events. To the best of our knowledge, this is the first work to apply unmasking for a computer vision task. We compare our method with several state-of-the-art supervised and unsupervised methods on four benchmark data sets. The empirical results indicate that our abnormal event detection framework can achieve state-of-the-art results, while running in real-time at 20 frames per second.
Chained Multi-Stream Networks Exploiting Pose, Motion, and Appearance for Action Classification and Detection
Venue: Conference ICCV 2017
Year: 2017

General human action recognition requires understanding of various visual cues. In this paper, we propose a network architecture that computes and integrates the most important visual cues for action recognition: pose, motion, and the raw images. For the integration, we introduce a Markov chain model which adds cues successively. The resulting approach is efficient and applicable to action classification as well as to spatial and temporal action localization. The two contributions clearly improve the performance over respective baselines. The overall approach achieves state-of-the-art action classification performance on HMDB51, J-HMDB and NTU RGB+D datasets. Moreover, it yields state-of-the-art spatio-temporal action localization results on UCF101 and J-HMDB.
Temporal Action Detection With Structured Segment Networks
Venue: Conference ICCV 2017
Year: 2017

Detecting actions in untrimmed videos is an important yet challenging task. In this paper, we present the structured segment network (SSN), a novel framework which models the temporal structure of each action instance via a structured temporal pyramid. On top of the pyramid, we further introduce a decomposed discriminative model comprising two classifiers, respectively for classifying actions and determining completeness. This allows the framework to effectively distinguish positive proposals from background or incomplete ones, thus leading to both accurate recognition and localization. These components are integrated into a unified network that can be efficiently trained in an end-to-end fashion. Additionally, a simple yet effective temporal action proposal scheme, dubbed temporal actionness grouping (TAG) is devised to generate high quality action proposals. On two challenging benchmarks, THUMOS14 and ActivityNet, our method remarkably outperforms previous state-of-the-art methods, demonstrating superior accuracy and strong adaptivity in handling actions with various temporal structures.
Interpretable Learning for Self-Driving Cars by Visualizing Causal Attention
Venue: Conference ICCV 2017
Year: 2017

Deep neural perception and control networks are likely to be a key component of self-driving vehicles. These models need to be explainable - they should provide easy-to-interpret rationales for their behavior - so that passengers, insurance companies, law enforcement, developers etc., can understand what triggered a particular behavior. Here we explore the use of visual explanations. These explanations take the form of real-time highlighted regions of an image that causally influence the network's output (steering control). Our approach is two-stage. In the first stage, we use a visual attention model to train a convolution network end-to-end from images to steering angle. The attention model highlights image regions that potentially influence the network's output. Some of these are true influences, but some are spurious. We then apply a causal filtering step to determine which input regions actually influence the output. This produces more succinct visual explanations and more accurately exposes the network's behavior. We demonstrate the effectiveness of our model on three datasets totaling 16 hours of driving. We first show that training with attention does not degrade the performance of the end-to-end network. Then we show that the network causally cues on a variety of features that are used by humans while driving.
Learning Cooperative Visual Dialog Agents With Deep Reinforcement Learning
Venue: Conference ICCV 2017
Year: 2017

We introduce the first goal-driven training for visual question answering and dialog agents. Specifically, we pose a cooperative 'image guessing' game between two agents -- Qbot and Abot -- who communicate in natural language dialog so that Qbot can select an unseen image from a lineup of images. We use deep reinforcement learning (RL) to learn the policies of these agents end-to-end -- from pixels to multi-agent multi-round dialog to game reward. We demonstrate two experimental results. First, as a 'sanity check' demonstration of pure RL (from scratch), we show results on a synthetic world, where the agents communicate in ungrounded vocabulary, i.e., symbols with no pre-specified meanings (X, Y, Z). We find that two bots invent their own communication protocol and start using certain symbols to ask/answer about certain visual attributes (shape/color/style). Thus, we demonstrate the emergence of grounded language and communication among 'visual' dialog agents with no human supervision. Second, we conduct large-scale real-image experiments on the VisDial dataset, where we pretrain with supervised dialog data and show that the RL 'fine-tuned' agents significantly outperform SL agents. Interestingly, the RL Qbot learns to ask questions that Abot is good at, ultimately resulting in more informative dialog and a better team.
Towards Diverse and Natural Image Descriptions via a Conditional GAN
Venue: Conference ICCV 2017
Year: 2017

Despite the substantial progress in recent years, the image captioning techniques are still far from being perfect.Sentences produced by existing methods, e.g. those based on RNNs, are often overly rigid and lacking in variability. This issue is related to a learning principle widely used in practice, that is, to maximize the likelihood of training samples. This principle encourages high resemblance to the "ground-truth" captions while suppressing other reasonable descriptions. Conventional evaluation metrics, e.g. BLEU and METEOR, also favor such restrictive methods. In this paper, we explore an alternative approach, with the aim to improve the naturalness and diversity -- two essential properties of human expression. Specifically, we propose a new framework based on Conditional Generative Adversarial Networks (CGAN), which jointly learns a generator to produce descriptions conditioned on images and an evaluator to assess how well a description fits the visual content. It is noteworthy that training a sequence generator is nontrivial. We overcome the difficulty by Policy Gradient, a strategy stemming from Reinforcement Learning, which allows the generator to receive early feedback along the way. We tested our method on two large datasets, where it performed competitively against real people in our user study and outperformed other methods on various tasks.
Inferring and Executing Programs for Visual Reasoning
Venue: Conference ICCV 2017
Year: 2017

Existing methods for visual reasoning attempt to directly map inputs to outputs using black-box architectures without explicitly modeling the underlying reasoning processes. As a result, these black-box models often learn to exploit biases in the data rather than learning to perform visual reasoning. Inspired by module networks, this paper proposes a model for visual reasoning that consists of a program generator that constructs an explicit representation of the reasoning process to be performed, and an execution engine that executes the resulting program to produce an answer. Both the program generator and the execution engine are implemented by neural networks, and are trained using a combination of backpropagation and REINFORCE. Using the CLEVR benchmark for visual reasoning, we show that our model significantly outperforms strong baselines and generalizes better in a variety of settings.
Visual Forecasting by Imitating Dynamics in Natural Sequences
Venue: Conference ICCV 2017
Year: 2017

We introduce a general framework for visual forecasting, which directly imitates visual sequences without additional supervision. As a result, our model can be applied at several semantic levels and does not require any domain knowledge or handcrafted features. We achieve this by formulating visual forecasting as an inverse reinforcement learning (IRL) problem, and directly imitate the dynamics in natural sequences from their raw pixel values. The key challenge is the high-dimensional and continuous state-action space that prohibits the application of previous IRL algorithms. We address this computational bottleneck by extending recent progress in model-free imitation with trainable deep feature representations, which (1) bypasses the exhaustive state-action pair visits in dynamic programming by using a dual formulation and (2) avoids explicit state sampling at gradient computation using a deep feature reparametrization. This allows us to apply IRL at scale and directly imitate the dynamics in high-dimensional continuous visual sequences from the raw pixel values. We evaluate our approach at three different level-of-abstraction, from low level pixels to higher level semantics: future frame generation, action anticipation, visual story forecasting. At all levels, our approach outperforms existing methods.
Low-Shot Visual Recognition by Shrinking and Hallucinating Features
Venue: Conference ICCV 2017
Year: 2017

Low-shot visual learning---the ability to recognize novel object categories from very few examples---is a hallmark of human visual intelligence. Existing machine learning approaches fail to generalize in the same way. To make progress on this foundational problem, we present a low-shot learning benchmark on complex images that mimics challenges faced by recognition systems in the wild. We then propose a) representation regularization techniques, and b) techniques to hallucinate additional training examples for data-starved classes. Together, our methods improve the effectiveness of convolutional networks in low-shot learning, improving the one-shot accuracy on novel classes by 2.3x on the challenging ImageNet dataset.
Single Shot Text Detector With Regional Attention
Venue: Conference ICCV 2017
Year: 2017

We present a novel single-shot text detector that directly outputs word-level bounding boxes in a natural image. We propose an attention mechanism which roughly identifies text regions via an automatically learned attentional map. This substantially suppresses background interference in the convolutional features, which is the key to producing accurate inference of words, particularly at extremely small sizes. This results in a single model that essentially works in a coarse-to-fine manner. It departs from recent FCN- based text detectors which cascade multiple FCN models to achieve an accurate prediction. Furthermore, we develop a hierarchical inception module which efficiently aggregates multi-scale inception features. This enhances local details, and also encodes strong context information, allow- ing the detector to work reliably on multi-scale and multi- orientation text with single-scale images. Our text detector achieves an F-measure of 77% on the ICDAR 2015 bench- mark, advancing the state-of-the-art results in [18, 28]. Demo is available at: http://sstd.whuang.org/.
A Spatiotemporal Oriented Energy Network for Dynamic Texture Recognition
Venue: Conference ICCV 2017
Year: 2017

This paper presents a novel hierarchical spatiotemporal orientation representation for spacetime image analysis. It is designed to combine the benefits of the multilayer architecture of ConvNets and a more controlled approach to spacetime analysis. A distinguishing aspect of the approach is that unlike most contemporary convolutional networks no learning is involved; rather, all design decisions are specified analytically with theoretical motivations. This approach makes it possible to understand what information is being extracted at each stage and layer of processing as well as to minimize heuristic choices in design. Another key aspect of the network is its recurrent nature, whereby the output of each layer of processing feeds back to the input. To keep the network size manageable across layers, a novel cross-channel feature pooling is proposed. The multilayer architecture that results systematically reveals hierarchical image structure in terms of multiscale, multiorientation properties of visual spacetime. To illustrate its utility, the network has been applied to the task of dynamic texture recognition. Empirical evaluation on multiple standard datasets shows that it sets a new state-of-the-art.
Intrinsic3D: High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization With Spatially-Varying Lighting
Venue: Conference ICCV 2017
Year: 2017

We introduce a novel method to obtain high-quality 3D reconstructions from consumer RGB-D sensors. Our core idea is to simultaneously optimize for geometry encoded in a signed distance field (SDF), textures from automatically-selected keyframes, and their camera poses along with material and scene lighting. To this end, we propose a joint surface reconstruction approach that is based on Shape-from-Shading (SfS) techniques and utilizes the estimation of spatially-varying spherical harmonics (SVSH) from subvolumes of the reconstructed scene. Through extensive examples and evaluations, we demonstrate that our method dramatically increases the level of detail in the reconstructed scene geometry and contributes highly to consistent surface texture recovery.