OpenRaiser/Intern-Atlas huggingface dataset:
On the Duality Between Retinex and Image Dehazing
Venue: Conference CVPR 2018
Year: 2018

Image dehazing deals with the removal of undesired loss of visibility in outdoor images due to the presence of fog. Retinex is a color vision model mimicking the ability of the Human Visual System to robustly discount varying illuminations when observing a scene under different spectral lighting conditions. Retinex has been widely explored in the computer vision literature for image enhancement and other related tasks. While these two problems are apparently unrelated, the goal of this work is to show that they can be connected by a simple linear relationship. Specifically, most Retinex-based algorithms have the characteristic feature of always increasing image brightness, which turns them into ideal candidates for effective image dehazing by directly applying Retinex to a hazy image whose intensities have been inverted. In this paper, we give theoretical proof that Retinex on inverted intensities is a solution to the image dehazing problem. Comprehensive qualitative and quantitative results indicate that several classical and modern implementations of Retinex can be transformed into competing image dehazing algorithms performing on pair with more complex fog removal methods, and can overcome some of the main challenges associated with this problem.
Arbitrary Style Transfer With Deep Feature Reshuffle
Venue: Conference CVPR 2018
Year: 2018

This paper introduces a novel method by reshuffling deep features (i.e., permuting the spacial locations of a feature map) of the style image for arbitrary style transfer. We theoretically prove that our new style loss based on reshuffle connects both global and local style losses respectively used by most parametric and non-parametric neural style transfer methods. This simple idea can effectively address the challenging issues in existing style transfer methods. On one hand, it can avoid distortions in local style patterns, and allow semantic-level transfer, compared with neural parametric methods. On the other hand, it can preserve globally similar appearance to the style image, and avoid wash-out artifacts, compared with neural non-parametric methods. Based on the proposed loss, we also present a progressive feature-domain optimization approach. The experiments show that our method is widely applicable to various styles, and produces better quality than existing methods.
Nonlocal Low-Rank Tensor Factor Analysis for Image Restoration
Venue: Conference CVPR 2018
Year: 2018

Low-rank signal modeling has been widely leveraged to capture non-local correlation in image processing applications. We propose a new method that employs low-rank tensor factor analysis for tensors generated by grouped image patches. The low-rank tensors are fed into the alternative direction multiplier method (ADMM) to further improve image reconstruction. The motivating application is compressive sensing (CS), and a deep convolutional architecture is adopted to approximate the expensive matrix inversion in CS applications. An iterative algorithm based on this low-rank tensor factorization strategy, called NLR-TFA, is presented in detail. Experimental results on noiseless and noisy CS measurements demonstrate the superiority of the proposed approach, especially at low CS sampling rates.
Avatar-Net: Multi-Scale Zero-Shot Style Transfer by Feature Decoration
Venue: Conference CVPR 2018
Year: 2018

Zero-shot artistic style transfer is an important image synthesis problem aiming at transferring arbitrary style into content images. However, the trade-off between the generalization and efficiency in existing methods impedes a high quality zero-shot style transfer in real-time. In this paper, we resolve this dilemma and propose an efficient yet effective Avatar-Net that enables visually plausible multi-scale transfer for arbitrary style. The key ingredient of our method is a style decorator that makes up the content features by semantically aligned style features from an arbitrary style image, which does not only holistically match their feature distributions but also preserve detailed style patterns in the decorated features. By embedding this module into an image reconstruction network that fuses multi-scale style abstractions, the Avatar-Net renders multi-scale stylization for any style image in one feed-forward pass. We demonstrate the state-of-the-art effectiveness and efficiency of the proposed method in generating high-quality stylized images, with a series of applications include multiple style integration, video stylization and etc.
Missing Slice Recovery for Tensors Using a Low-Rank Model in Embedded Space
Venue: Conference CVPR 2018
Year: 2018

Let us consider a case where all of the elements in some continuous slices are missing in tensor data. In this case, the nuclear-norm and total variation regularization methods usually fail to recover the missing elements. The key problem is capturing some delay/shift-invariant structure. In this study, we consider a low-rank model in an embedded space of a tensor. For this purpose, we extend a delay embedding for a time series to a "multi-way delay-embedding transform" for a tensor, which takes a given incomplete tensor as the input and outputs a higher-order incomplete Hankel tensor. The higher-order tensor is then recovered by Tucker-based low-rank tensor factorization. Finally, an estimated tensor can be obtained by using the inverse multi-way delay embedding transform of the recovered higher-order tensor. Our experiments showed that the proposed method successfully recovered missing slices for some color images and functional magnetic resonance images.
Deep Semantic Face Deblurring
Venue: Conference CVPR 2018
Year: 2018

In this paper, we present an effective and efficient face deblurring algorithm by exploiting semantic cues via deep convolutional neural networks (CNNs). As face images are highly structured and share several key semantic components (e.g., eyes and mouths), the semantic information of a face provides a strong prior for restoration. As such, we propose to incorporate global semantic priors as input and impose local structure losses to regularize the output within a multi-scale deep CNN. We train the network with perceptual and adversarial losses to generate photo-realistic results and develop an incremental training strategy to handle random blur kernels in the wild. Quantitative and qualitative evaluations demonstrate that the proposed face deblurring algorithm restores sharp images with more facial details and performs favorably against state-of-the-art methods in terms of restoration quality, face recognition and execution speed.
Recurrent Saliency Transformation Network: Incorporating Multi-Stage Visual Cues for Small Organ Segmentation
Venue: Conference CVPR 2018
Year: 2018

We aim at segmenting small organs (e.g., the pancreas) from abdominal CT scans. As the target often occupies a relatively small region in the input image, deep neural networks can be easily confused by the complex and variable background. To alleviate this, researchers proposed a coarse-to-fine approach, which used prediction from the first (coarse) stage to indicate a smaller input region for the second (fine) stage. Despite its effectiveness, this algorithm dealt with two stages individually, which lacked optimizing a global energy function, and limited its ability to incorporate multi-stage visual cues. Missing contextual information led to unsatisfying convergence in iterations, and that the fine stage sometimes produced even lower segmentation accuracy than the coarse stage. This paper presents a Recurrent Saliency Transformation Network. The key innovation is a saliency transformation module, which repeatedly converts the segmentation probability map from the previous iteration as spatial weights and applies these weights to the current iteration. This brings us two-fold benefits. In training, it allows joint optimization over the deep networks dealing with different input scales. In testing, it propagates multi-stage visual information throughout iterations to improve segmentation accuracy. Experiments in the NIH pancreas segmentation dataset demonstrate the state-of-the-art accuracy, which outperforms the previous best by an average of over 2%. Much higher accuracies are also reported on several small organs in a larger dataset collected by ourselves. In addition, our approach enjoys better convergence properties, making it more efficient and reliable in practice.
Thoracic Disease Identification and Localization With Limited Supervision
Venue: Conference CVPR 2018
Year: 2018

Accurate identification and localization of abnormalities from radiology images play an integral part in clinical diagnosis and treatment planning. Building a highly accurate prediction model for these tasks usually requires a large number of images manually annotated with labels and finding sites of abnormalities. In reality, however, such annotated data are expensive to acquire, especially the ones with location annotations. We need methods that can work well with only a small amount of location annotations. To address this challenge, we present a unified approach that simultaneously performs disease identification and localization through the same underlying model for all images. We demonstrate that our approach can effectively leverage both class information as well as limited location annotation, and significantly outperforms the comparative reference baseline in both classification and localization tasks.
Quantization of Fully Convolutional Networks for Accurate Biomedical Image Segmentation
Venue: Conference CVPR 2018
Year: 2018

With pervasive applications of medical imaging in health-care, biomedical image segmentation plays a central role in quantitative analysis, clinical diagno- sis, and medical intervention. Since manual anno- tation su ers limited reproducibility, arduous e orts, and excessive time, automatic segmentation is desired to process increasingly larger scale histopathological data. Recently, deep neural networks (DNNs), par- ticularly fully convolutional networks (FCNs), have been widely applied to biomedical image segmenta- tion, attaining much improved performance. At the same time, quantization of DNNs has become an ac- tive research topic, which aims to represent weights with less memory (precision) to considerably reduce memory and computation requirements of DNNs while maintaining acceptable accuracy. In this paper, we apply quantization techniques to FCNs for accurate biomedical image segmentation. Unlike existing litera- ture on quantization which primarily targets memory and computation complexity reduction, we apply quan- tization as a method to reduce over tting in FCNs for better accuracy. Speci cally, we focus on a state-of- the-art segmentation framework, suggestive annotation [22], which judiciously extracts representative annota- tion samples from the original training dataset, obtain- ing an e ective small-sized balanced training dataset. We develop two new quantization processes for this framework: (1) suggestive annotation with quantiza- tion for highly representative training samples, and (2) network training with quantization for high accuracy. Extensive experiments on the MICCAI Gland dataset show that both quantization processes can improve the segmentation performance, and our proposed method exceeds the current state-of-the-art performance by up to 1%. In addition, our method has a reduction of up to 6.4x on memory usage.
Visual Feature Attribution Using Wasserstein GANs
Venue: Conference CVPR 2018
Year: 2018

Attributing the pixels of an input image to a certain category is an important and well-studied problem in computer vision, with applications ranging from weakly supervised localisation to understanding hidden effects in the data. In recent years, approaches based on interpreting a previously trained neural network classifier have become the de facto state-of-the-art and are commonly used on medical as well as natural image datasets. In this paper, we discuss a limitation of these approaches which may lead to only a subset of the category specific features being detected. To address this problem we develop a novel feature attribution technique based on Wasserstein Generative Adversarial Networks (WGAN), which does not suffer from this limitation. We show that our proposed method performs substantially better than the state-of-the-art for visual attribution on a synthetic dataset and on real 3D neuroimaging data from patients with mild cognitive impairment (MCI) and Alzheimer's disease (AD). For AD patients the method produces compellingly realistic disease effect maps which are very close to the observed effects.
Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies
Venue: Conference CVPR 2018
Year: 2018

We present a unified deformation model for the markerless capture of multiple scales of human movement, including facial expressions, body motion, and hand gestures. An initial model is generated by locally stitching together models of the individual parts of the human body, which we refer to as the "Frankenstein" model. This model enables the full expression of part movements, including face and hands by a single seamless model. Using a large-scale capture of people wearing everyday clothes, we optimize the Frankenstein model to create "Adam". Adam is a calibrated model that shares the same skeleton hierarchy as the initial model but can express hair and clothing geometry, making it directly usable for fitting people as they normally appear in everyday life. Finally, we demonstrate the use of these models for total motion tracking, simultaneously capturing the large-scale body movements and the subtle face and hand motion of a social group of people.
Augmented Skeleton Space Transfer for Depth-Based Hand Pose Estimation
Venue: Conference CVPR 2018
Year: 2018

Crucial to the success of training a depth-based 3D hand pose estimator (HPE) is the availability of comprehensive datasets covering diverse camera perspectives, shapes, and pose variations. However, collecting such annotated datasets is challenging. We propose to complete existing databases by generating new database entries. The key idea is to synthesize data in the skeleton space (instead of doing so in the depth-map space) which enables an easy and intuitive way of manipulating data entries. Since the skeleton entries generated in this way do not have the corresponding depth map entries, we exploit them by training a separate hand pose generator (HPG) which synthesizes the depth map from the skeleton entries. By training the HPG and HPE in a single unified optimization framework enforcing that 1) the HPE agrees with the paired depth and skeleton entries; and 2) the HPG-HPE combination satisfies the cyclic consistency (both the input and the output of HPG-HPE are skeletons) observed via the newly generated unpaired skeletons, our algorithm constructs a HPE which is robust to variations that go beyond the coverage of the existing database. Our training algorithm adopts the generative adversarial networks (GAN) training process. As a by-product, we obtain a hand pose discriminator (HPD) that is capable of picking out realistic hand poses. Our algorithm exploits this capability to refine the initial skeleton estimates in testing, further improving the accuracy. We test our algorithm on four challenging benchmark datasets (ICVL, MSRA, NYU and Big Hand 2.2M datasets) and demonstrate that our approach outperforms or is on par with state-of-the-art methods quantitatively and qualitatively.
Synthesizing Images of Humans in Unseen Poses
Venue: Conference CVPR 2018
Year: 2018

We address the computational problem of novel human pose synthesis. Given an image of a person and a desired pose, we produce a depiction of that person in that pose, retaining the appearance of both the person and background. We present a modular generative neural network that synthesizes unseen poses using training pairs of images and poses taken from human action videos. Our network separates a scene into different body part and background layers, moves body parts to new locations and refines their appearances, and composites the new foreground with a hole-filled background. These subtasks, implemented with separate modules, are trained jointly using only a single target image as a supervised label. We use an adversarial discriminator to force our network to synthesize realistic details conditioned on pose. We demonstrate image synthesis results on three action classes: golf, yoga/workouts and tennis, and show that our method produces accurate results within action classes as well as across action classes. Given a sequence of desired poses, we also produce coherent videos of actions.
Detecting and Recognizing Human-Object Interactions
Venue: Conference CVPR 2018
Year: 2018

To understand the visual world, a machine must not only recognize individual object instances but also how they interact. Humans are often at the center of such interactions and detecting human-object interactions is an important practical and scientific problem. In this paper, we address the task of detecting <human, verb, object> triplets in challenging everyday photos. We propose a novel model that is driven by a human-centric approach. Our hypothesis is that the appearance of a person -- their pose, clothing, action -- is a powerful cue for localizing the objects they are interacting with. To exploit this cue, our model learns to predict an action-specific density over target object locations based on the appearance of a detected person. Our model also jointly learns to detect people and objects, and by fusing these predictions it efficiently infers interaction triplets in a clean, jointly trained end-to-end system we call InteractNet. We validate our approach on the recently introduced Verbs in COCO (V-COCO) and HICO-DET datasets, where we show quantitatively compelling results.
Unsupervised Learning and Segmentation of Complex Activities From Video
Venue: Conference CVPR 2018
Year: 2018

This paper presents a new method for unsupervised segmentation of complex activities from video into multiple steps, or sub-activities, without any textual input. We propose an iterative discriminative-generative approach which alternates between discriminatively learning the appearance of sub-activities from the videos' visual features to sub-activity labels and generatively modelling the temporal structure of sub-activities using a Generalized Mallows Model. In addition, we introduce a model for background to account for frames unrelated to the actual activities. Our approach is validated on the challenging Breakfast Actions and Inria Instructional Videos datasets and outperforms both unsupervised and weakly-supervised state of the art.
Unsupervised Training for 3D Morphable Model Regression
Venue: Conference CVPR 2018
Year: 2018

We present a method for training a regression network from image pixels to 3D morphable model coordinates using only unlabeled photographs. The training loss is based on features from a facial recognition network, computed on-the-fly by rendering the predicted faces with a differentiable renderer. To make training from features feasible and avoid network fooling effects, we introduce three objectives: a batch distribution loss that encourages the output distribution to match the distribution of the morphable model, a loopback loss that ensures the network can correctly reinterpret its own output, and a multi-view identity loss that compares the features of the predicted 3D face and the input photograph from multiple viewing angles. We train a regression network using these objectives, a set of unlabeled photographs, and the morphable model itself, and demonstrate state-of-the-art results.
Video Based Reconstruction of 3D People Models
Venue: Conference CVPR 2018
Year: 2018

This paper describes how to obtain accurate 3D body models and texture of arbitrary people from a single, monocular video in which a person is moving. Based on a parametric body model, we present a robust processing pipeline achieving 3D model fits with 5mm accuracy also for clothed people. Our main contribution is a method to nonrigidly deform the silhouette cones corresponding to the dynamic human silhouettes, resulting in a visual hull in a common reference frame that enables surface reconstruction. This enables efficient estimation of a consensus 3D shape, texture and implanted animation skeleton based on a large number of frames. We present evaluation results for a number of test subjects and analyze overall performance. Requiring only a smartphone or webcam, our method enables everyone to create their own fully animatable digital double, e.g., for social VR applications or virtual try-on for online fashion shopping.
Seeing Voices and Hearing Faces: Cross-Modal Biometric Matching
Venue: Conference CVPR 2018
Year: 2018

We introduce a seemingly impossible task: given only an audio clip of someone speaking, decide which of two face images is the speaker. In this paper we study this, and a number of related cross-modal tasks, aimed at answering the question: how much can we infer from the voice about the face and vice versa? We study this task "in the wild", employing the datasets that are now publicly available for face recognition from static images (VGGFace) and speaker identification from audio (VoxCeleb). These provide training and testing scenarios for both static and dynamic testing of cross-modal matching. We make the following contributions: (i) we introduce CNN architectures for both binary and multi-way cross-modal face and audio matching, (ii) we compare dynamic testing (where video information is available, but the audio is not from the same video) with static testing (where only a single still image is available), and (iii) we use human testing as a baseline to calibrate the difficulty of the task. We show that a CNN can indeed be trained to solve this task in both the static and dynamic scenarios, and is even well above chance on 10-way classification of the face given the voice. The CNN matches human performance on easy examples (e.g. different gender across faces) but exceeds human performance on more challenging examples (e.g. faces with the same gender, age and nationality).
Learning Monocular 3D Human Pose Estimation From Multi-View Images
Venue: Conference CVPR 2018
Year: 2018

Accurate 3D human pose estimation from single images is possible with sophisticated deep-net architectures that have been trained on very large datasets. However, this still leaves open the problem of capturing motions for which no such database exists. Manual annotation is tedious, slow, and error-prone. In this paper, we propose to replace most of the annotations by the use of multiple views, at training time only. Specifically, we train the system to predict the same pose in all views. Such a consistency constraint is necessary but not sufficient to predict accurate poses. We therefore complement it with a supervised loss aiming to predict the correct pose in a small set of labeled images, and with a regularization term that penalizes drift from initial predictions. Furthermore, we propose a method to estimate camera pose jointly with human pose, which lets us utilize multi-view footage where calibration is difficult, e.g., for pan-tilt or moving handheld cameras. We demonstrate the effectiveness of our approach on established benchmarks, as well as on a new Ski dataset with rotating cameras and expert ski motion, for which annotations are truly hard to obtain.