OpenRaiser/Intern-Atlas huggingface dataset:
LLM3: Large Language Model-based Task and Motion Planning with Motion Failure Reasoning
Venue: Conference IROS 2024
Year: 2024

Conventional Task and Motion Planning (TAMP) approaches rely on manually crafted interfaces connecting symbolic task planning with continuous motion generation. These domain-specific and labor-intensive modules are limited in addressing emerging tasks in real-world settings. Here, we present LLM^3, a novel Large Language Model (LLM)-based TAMP framework featuring a domain-independent interface. Specifically, we leverage the powerful reasoning and planning capabilities of pre-trained LLMs to propose symbolic action sequences and select continuous action parameters for motion planning. Crucially, LLM^3 incorporates motion planning feedback through prompting, allowing the LLM to iteratively refine its proposals by reasoning about motion failure. Consequently, LLM^3 interfaces between task planning and motion planning, alleviating the intricate design process of handling domain-specific messages between them. Through a series of simulations in a box-packing domain, we quantitatively demonstrate the effectiveness of LLM^3 in solving TAMP problems and the efficiency in selecting action parameters. Ablation studies underscore the significant contribution of motion failure reasoning to the success of LLM^3. Furthermore, we conduct qualitative experiments on a physical manipulator, demonstrating the practical applicability of our approach in real-world settings.
Large-scale Deployment of Vision-based Tactile Sensors on Multi-fingered Grippers
Venue: Conference IROS 2024
Year: 2024

Vision-based Tactile Sensors (VBTSs) show significant promise in that they can leverage image measurements to provide high-spatial-resolution human-like performance. However, current VBTS designs, typically confined to the fingertips of robotic grippers, prove somewhat inadequate, as many grasping and manipulation tasks require multiple contact points with the object. With an end goal of enabling large-scale, multi-surface tactile sensing via VBTSs, our research (i) develops a synchronized image acquisition system with minimal latency,(ii) proposes a modularized VBTS design for easy integration into finger phalanges, and (iii) devises a zero-shot calibration approach to improve data efficiency in the simultaneous calibration of multiple VBTSs. In validating the system within a miniature 3-fingered robotic gripper equipped with 7 VBTSs we demonstrate improved tactile perception performance by covering the contact surfaces of both gripper fingers and palm. Additionally, we show that our VBTS design can be seamlessly integrated into various end-effector morphologies significantly reducing the data requirements for calibration.
Synergistic Reinforcement and Imitation Learning for Vision-driven Autonomous Flight of UAV Along River
Venue: Conference IROS 2024
Year: 2024

Vision-driven autonomous flight and obstacle avoidance of Unmanned Aerial Vehicles (UAVs) along complex riverine environments for tasks like rescue and surveillance requires a robust control policy, which is yet difficult to obtain due to the shortage of trainable riverine environment simulators. To easily verify the vision-based navigation controller performance for the river following task before real-world deployment, we developed a trainable photo-realistic dynamics-free riverine simulation environment using Unity. In this paper, we address the shortcomings that vanilla Reinforcement Learning (RL) algorithm encounters in learning a navigation policy within this partially observable, non-Markovian environment. We propose a synergistic approach that integrates RL and Imitation Learning (IL). Initially, an IL expert is trained on manually collected demonstrations, which then guides the RL policy training process. Concurrently, experiences generated by the RL agent are utilized to re-train the IL expert, enhancing its ability to generalize to unseen data. By leveraging the strengths of both RL and IL, this framework achieves a faster convergence rate and higher performance compared to pure RL, pure IL, and RL combined with static IL algorithms. The results validate the efficacy of the proposed method in terms of both task completion and efficiency. The code and trainable environments are available.
ContactHandover: Contact-Guided Robot-to-Human Object Handover
Venue: Conference IROS 2024
Year: 2024

Robot-to-human object handover is an important step in many human robot collaboration tasks. A successful handover requires the robot to maintain a stable grasp on the object while making sure the human receives the object in a natural and easy-to-use manner. We propose ContactHandover, a robot to human handover system that consists of two phases: a contact-guided grasping phase and an object delivery phase. During the grasping phase, ContactHandover predicts both 6-DoF robot grasp poses and a 3D affordance map of human contact points on the object. The robot grasp poses are re-ranked by penalizing those that block human contact points, and the robot executes the highest ranking grasp. During the delivery phase, the robot end effector pose is computed by maximizing human contact points close to the human while minimizing the human arm joint torques and displacements. We evaluate our system on 27 diverse household objects and show that our system achieves better visibility and reachability of human contacts to the receiver compared to several baselines. More results can be found on https://clairezixiwang.github.io/ContactHandover.github.io
Autonomous Behavior Planning For Humanoid Loco-manipulation Through Grounded Language Model
Venue: Conference IROS 2024
Year: 2024

Enabling humanoid robots to perform autonomously loco-manipulation in unstructured environments is crucial and highly challenging for achieving embodied intelligence. This involves robots being able to plan their actions and behaviors in long-horizon tasks while using multi-modality to perceive deviations between task execution and high-level planning. Recently, large language models (LLMs) have demonstrated powerful planning and reasoning capabilities for comprehension and processing of semantic information through robot control tasks, as well as the usability of analytical judgment and decision-making for multi-modal inputs. To leverage the power of LLMs towards humanoid loco-manipulation, we propose a novel language-model based framework that enables robots to autonomously plan behaviors and low-level execution under given textual instructions, while observing and correcting failures that may occur during task execution. To systematically evaluate this framework in grounding LLMs, we created the robot 'action' and 'sensing' behavior library for task planning, and conducted mobile manipulation tasks and experiments in both simulated and real environments using the CENTAURO robot, and verified the effectiveness and application of this approach in robotic tasks with autonomous behavioral planning.
AirShot: Efficient Few-Shot Detection for Autonomous Exploration
Venue: Conference IROS 2024
Year: 2024

Few-shot object detection has drawn increasing attention in the field of robotic exploration, where robots are required to find unseen objects with a few online provided examples. Despite recent efforts have been made to yield online processing capabilities, slow inference speeds of low-powered robots fail to meet the demands of real-time detection-making them impractical for autonomous exploration. Existing methods still face performance and efficiency challenges, mainly due to unreliable features and exhaustive class loops. In this work, we propose a new paradigm AirShot, and discover that, by fully exploiting the valuable correlation map, AirShot can result in a more robust and faster few-shot object detection system, which is more applicable to robotics community. The core module Top Prediction Filter (TPF) can operate on multi-scale correlation maps in both the training and inference stages. During training, TPF supervises the generation of a more representative correlation map, while during inference, it reduces looping iterations by selecting top-ranked classes, thus cutting down on computational costs with better performance. Surprisingly, this dual functionality exhibits general effectiveness and efficiency on various off-the-shelf models. Exhaustive experiments on COCO2017, VOC2014, and SubT datasets demonstrate that TPF can significantly boost the efficacy and efficiency of most off-the-shelf models, achieving up to 36.4% precision improvements along with 56.3% faster inference speed. Code and Data are at: https://github.com/ImNotPrepared/AirShot.
Polaris: Open-ended Interactive Robotic Manipulation via Syn2Real Visual Grounding and Large Language Models
Venue: Conference IROS 2024
Year: 2024

This paper investigates the task of the open-ended interactive robotic manipulation on table-top scenarios. While recent Large Language Models (LLMs) enhance robots' comprehension of user instructions, their lack of visual grounding constrains their ability to physically interact with the environment. This is because the robot needs to locate the target object for manipulation within the physical workspace. To this end, we introduce an interactive robotic manipulation framework called Polaris, which integrates perception and interaction by utilizing GPT-4 alongside grounded vision models. For precise manipulation, it is essential that such grounded vision models produce detailed object pose for the target object, rather than merely identifying pixels belonging to them in the image. Consequently, we propose a novel Synthetic-to-Real (Syn2Real) pose estimation pipeline. This pipeline utilizes rendered synthetic data for training and is then transferred to real-world manipulation tasks. The real-world performance demonstrates the efficacy of our proposed pipeline and underscores its potential for extension to more general categories. Moreover, real-robot experiments have showcased the impressive performance of our framework in grasping and executing multiple manipulation tasks. This indicates its potential to generalize to scenarios beyond the tabletop. More information and video results are available here: https://star-uu-wang.github.io/Polaris/
A Direct Algorithm for Multi-Gyroscope Infield Calibration
Venue: Conference IROS 2024
Year: 2024

In this paper, we address the problem of estimating the rotational extrinsics, as well as the scale factors of two gyroscopes rigidly mounted on the same device. In particular, we formulate the problem as a least-squares minimization and introduce a direct algorithm that computes the estimated quantities without any iterations, hence avoiding local minima and improving efficiency. Furthermore, we show that the rotational extrinsics are observable while the scale factors can be determined up to global scale for general configurations of the gyroscopes. To this end, we also study special placements of the gyroscopes where a pair, or all, of their axes are parallel and analyze their impact on the scale factors' observability. Lastly, we evaluate our algorithm in simulations and real-world experiments to assess its performance as a function of key motion and sensor characteristics.
UNO Push: Unified Nonprehensile Object Pushing via Non-Parametric Estimation and Model Predictive Control
Venue: Conference IROS 2024
Year: 2024

Nonprehensile manipulation through precise pushing is an essential skill that has been commonly challenged by perception and physical uncertainties, such as those associated with contacts, object geometries, and physical properties. For this, we propose a unified framework that jointly addresses system modeling, action generation, and control. While most existing approaches either heavily rely on a priori system information for analytic modeling, or leverage a large dataset to learn dynamic models, our framework approximates a system transition function via non-parametric learning only using a small number of exploratory actions (ca. 10). The approximated function is then integrated with model predictive control to provide precise pushing manipulation. Furthermore, we show that the approximated system transition functions can be robustly transferred across novel objects while being online updated to continuously improve the manipulation accuracy. Through extensive experiments on a real robot platform with a set of novel objects and comparing against a state-of-the-art baseline, we show that the proposed unified framework is a light-weight and highly effective approach to enable precise pushing manipulation all by itself. Our evaluation results illustrate that the system can robustly ensure millimeter-level precision and can straightforwardly work on any novel object.
DragTraffic: Interactive and Controllable Traffic Scene Generation for Autonomous Driving
Venue: Conference IROS 2024
Year: 2024

Evaluating and training autonomous driving systems require diverse and scalable corner cases. However, most existing scene generation methods lack controllability, accuracy, and versatility, resulting in unsatisfactory generation results. Inspired by DragGAN in image generation, we propose DragTraffic, a generalized, interactive, and controllable traffic scene generation framework based on conditional diffusion. DragTraffic enables non-experts to generate a variety of realistic driving scenarios for different types of traffic agents through an adaptive mixture expert architecture. We employ a regression model to provide a general initial solution and a refinement process based on the conditional diffusion model to ensure diversity. User-customized context is introduced through cross-attention to ensure high controllability. Experiments on a real-world driving dataset show that DragTraffic outperforms existing methods in terms of authenticity, diversity, and freedom. Demo videos and code are available at https://chantsss.github.io/Dragtraffic/.
Toward Understanding Key Estimation in Learning Robust Humanoid Locomotion
Venue: Conference IROS 2024
Year: 2024

Accurate state estimation plays a critical role in ensuring the robust control of humanoid robots, particularly in the context of learning-based control policies for legged robots. However, there is a notable gap in analytical research concerning estimations. Therefore, we endeavor to further understand how various types of estimations influence the decision-making processes of policies. In this paper, we provide quantitative insight into the effectiveness of learned state estimations, employing saliency analysis to identify key estimation variables and optimize their combination for humanoid locomotion tasks. Evaluations assessing tracking precision and robustness are conducted on comparative groups of policies with varying estimation combinations in both simulated and real-world environments. Results validated that the proposed policy is capable of crossing the sim-to-real gap and demonstrating superior performance relative to alternative policy configurations.
ToolEENet: Tool Affordance 6D Pose Estimation
Venue: Conference IROS 2024
Year: 2024

The exploration of robotic dexterous hands utilizing tools has recently attracted considerable attention. A significant challenge in this field is the precise awareness of a tool's pose when grasped, as occlusion by the hand often degrades the quality of the estimation. Additionally, the tool's overall pose often fails to accurately represent the contact interaction, thereby limiting the effectiveness of vision-guided, contact-dependent activities. To overcome this limitation, we present the innovative TOOLEE dataset, which, to the best of our knowledge, is the first to feature affordance segmentation of a tool's end-effector (EE) along with its defined 6D pose based on its usage. Furthermore, we propose the ToolEENet framework for accurate 6D pose estimation of the tool's EE. This framework begins by segmenting the tool's EE from raw RGBD data, then uses a diffusion model-based pose estimator for 6D pose estimation at a category-specific level. Addressing the issue of symmetry in pose estimation, we introduce a symmetry-aware pose representation that enhances the consistency of pose estimation. Our approach excels in this field, demonstrating high levels of precision and generalization. Furthermore, it shows great promise for application in contact-based manipulation scenarios. All data and codes are available on the project website: https://tooleenet-iros2024.github.io/
6-DoF Grasp Detection in Clutter with Enhanced Receptive Field and Graspable Balance Sampling
Venue: Conference IROS 2024
Year: 2024

6-DoF grasp detection of small-scale grasps is crucial for robots to perform specific tasks. This paper focuses on enhancing the recognition capability of small-scale grasping, aiming to improve the overall accuracy of grasping prediction results and the generalization ability of the network. We propose an enhanced receptive field method that includes a multi-radii cylinder grouping module and a passive attention module. This method enhances the receptive field area within the graspable space and strengthens the learning of graspable features. Additionally, we design a graspable balance sampling module based on a segmentation network, which enables the network to focus on features of small objects, thereby improving the recognition capability of small-scale grasping. Our network achieves state-of-the-art performance on the GraspNet-1Billion dataset, with an overall improvement of approximately 10% in average precision@k (AP). Furthermore, we deployed our grasp detection model in pybullet grasping platform, which validates the effectiveness of our method.
Learning dynamics models for velocity estimation in autonomous racing
Venue: Conference IROS 2024
Year: 2024

Velocity estimation is of great importance in autonomous racing. Still, existing solutions are characterized by limited accuracy, especially in the case of aggressive driving or poor generalization to unseen road conditions. To address these issues, we propose to utilize Unscented Kalman Filter (UKF) with a learned dynamics model that is optimized directly for the state estimation task. Moreover, we propose to aid this model with the online-estimated friction coefficient, which increases the estimation accuracy and enables zero-shot adaptation to the new road conditions. To evaluate the UKF-based velocity estimator with the proposed dynamics model, we introduced a publicly available dataset of aggressive manoeuvres performed by an F1TENTH car, with sideslip angles reaching 40°. Using this dataset, we show that learning the dynamics model through UKF leads to improved estimation performance and that the proposed solution outperforms state-of-the-art learning-based state estimators by 17% in the nominal scenario. Moreover, we present unseen zero-shot adaptation abilities of the proposed method to the new road surface thanks to the use of the proposed learning-based tire dynamics model with online friction estimation.
Coarse-to-Fine Detection of Multiple Seams for Robotic Welding
Venue: Conference IROS 2024
Year: 2024

Efficiently detecting target weld seams while ensuring sub-millimeter accuracy has always been an important challenge in autonomous welding, which has significant application in industrial practice. Previous works mostly focused on recognizing and localizing welding seams one by one, leading to inferior efficiency in modeling the workpiece. This paper proposes a novel framework capable of multiple weld seams extraction using both RGB images and 3D point clouds. The RGB image is used to obtain the region of interest by approximately localizing the weld seams, and the point cloud is used to achieve the fine-edge extraction of the weld seams within the region of interest using region growth. Our method is further accelerated by using a pre-trained deep learning model to ensure both efficiency and generalization ability. The performance of the proposed method has been comprehensively tested on various workpieces featuring both linear and curved weld seams and in physical experiment systems. The results showcase considerable potential for real-world industrial applications, emphasizing the method's efficiency and effectiveness. Videos of the real-world experiments can be found at https://youtu.be/pq162HSP2D4.
BEV-ODOM: Reducing Scale Drift in Monocular Visual Odometry with BEV Representation
Venue: Conference IROS 2024
Year: 2024

Monocular visual odometry (MVO) is vital in autonomous navigation and robotics, providing a cost-effective and flexible motion tracking solution, but the inherent scale ambiguity in monocular setups often leads to cumulative errors over time. In this paper, we present BEV-ODOM, a novel MVO framework leveraging the Bird's Eye View (BEV) Representation to address scale drift. Unlike existing approaches, BEV-ODOM integrates a depth-based perspective-view (PV) to BEV encoder, a correlation feature extraction neck, and a CNN-MLP-based decoder, enabling it to estimate motion across three degrees of freedom without the need for depth supervision or complex optimization techniques. Our framework reduces scale drift in long-term sequences and achieves accurate motion estimation across various datasets, including NCLT, Oxford, and KITTI. The results indicate that BEV-ODOM outperforms current MVO methods, demonstrating reduced scale drift and higher accuracy.
Collision-Free Robot Navigation in Crowded Environments using Learning based Convex Model Predictive Control
Venue: Conference IROS 2024
Year: 2024

Navigating robots safely and efficiently in crowded and complex environments remains a significant challenge. However, due to the dynamic and intricate nature of these settings, planning efficient and collision-free paths for robots to track is particularly difficult. In this paper, we uniquely bridge the robot's perception, decision-making and control processes by utilizing the convex obstacle-free region computed from 2D LiDAR data. The overall pipeline is threefold: (1) We proposes a robot navigation framework that utilizes deep reinforcement learning (DRL), conceptualizing the observation as the convex obstacle-free region, a departure from general reliance on raw sensor inputs. (2) We design the action space, derived from the intersection of the robot's kinematic limits and the convex region, to enable efficient sampling of inherently collision-free reference points. These actions assists in guiding the robot to move towards the goal and interact with other obstacles during navigation. (3) We employ model predictive control (MPC) to track the trajectory formed by the reference points while satisfying constraints imposed by the convex obstacle-free region and the robot's kinodynamic limits. The effectiveness of proposed improvements has been validated through two sets of ablation studies and a comparative experiment against the Timed Elastic Band (TEB), demonstrating improved navigation performance in crowded and complex environments.
Dynamic Throwing with Robotic Material Handling Machines
Venue: Conference IROS 2024
Year: 2024

Automation of hydraulic material handling machinery is currently limited to semi-static pick-and-place cycles. Dynamic throwing motions which utilize the passive joints, can greatly improve time efficiency as well as increase the dumping workspace. In this work, we use Reinforcement Learning (RL) to design dynamic controllers for material handlers with underactuated arms as commonly used in logistics. The controllers are tested both in simulation and in real-world experiments on a 12-ton test platform. The method is able to exploit the passive joints of the gripper to perform dynamic throwing motions. With the proposed controllers, the machine is able to throw individual objects to targets outside the static reachability zone with good accuracy for its practical applications. The work demonstrates the possibility of using RL to perform highly dynamic tasks with heavy machinery, suggesting a potential for improving the efficiency and precision of autonomous material handling tasks.