OpenRaiser/Intern-Atlas huggingface dataset:
Plug-and-Play Diffusion Distillation
Venue: Conference CVPR 2024
Year: 2024

Diffusion models have shown tremendous results in image generation. However, due to the iterative nature of the diffusion process and its reliance on classifier-free guidance, inference times are slow. In this paper, we propose a new distillation approach for guided diffusion models in which an external lightweight guide model is trained while the original text-to-image model remains frozen. We show that our method reduces the inference computation of classifier-free guided latent-space diffusion models by almost half, and only requires 1\% trainable parameters of the base model. Furthermore, once trained, our guide model can be applied to various fine-tuned, domain-specific versions of the base diffusion model without the need for additional training: this "plug-and-play" functionality drastically improves inference computation while maintaining the visual fidelity of generated images. Empirically, we show that our approach is able to produce visually appealing results and achieve a comparable FID score to the teacher with as few as 8 to 16 steps.
MindBridge: A Cross-Subject Brain Decoding Framework
Venue: Conference CVPR 2024
Year: 2024

Brain decoding, a pivotal field in neuroscience, aims to reconstruct stimuli from acquired brain signals, primarily utilizing functional magnetic resonance imaging (fMRI). Currently, brain decoding is confined to a per-subject-per-model paradigm, limiting its applicability to the same individual for whom the decoding model is trained. This constraint stems from three key challenges: 1) the inherent variability in input dimensions across subjects due to differences in brain size; 2) the unique intrinsic neural patterns, influencing how different individuals perceive and process sensory information; 3) limited data availability for new subjects in real-world scenarios hampers the performance of decoding models. In this paper, we present a novel approach, MindBridge, that achieves cross-subject brain decoding by employing only one model. Our proposed framework establishes a generic paradigm capable of addressing these challenges by introducing biological-inspired aggregation function and novel cyclic fMRI reconstruction mechanism for subject-invariant representation learning. Notably, by cycle reconstruction of fMRI, MindBridge can enable novel fMRI synthesis, which also can serve as pseudo data augmentation. Within the framework, we also devise a novel reset-tuning method for adapting a pretrained model to a new subject. Experimental results demonstrate MindBridge's ability to reconstruct images for multiple subjects, which is competitive with dedicated subject-specific models. Furthermore, with limited data for a new subject, we achieve a high level of decoding accuracy, surpassing that of subject-specific models. This advancement in cross-subject brain decoding suggests promising directions for wider applications in neuroscience and indicates potential for more efficient utilization of limited fMRI data in real-world scenarios. Project page: https://littlepure2333.github.io/MindBridge
Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation
Venue: Conference CVPR 2024
Year: 2024

Recent advances in generative diffusion models have enabled the previously unfeasible capability of generating 3D assets from a single input image or a text prompt. In this work, we aim to enhance the quality and functionality of these models for the task of creating controllable, photorealistic human avatars. We achieve this by integrating a 3D morphable model into the state-of-the-art multi-view-consistent diffusion approach. We demonstrate that accurate conditioning of a generative pipeline on the articulated 3D model enhances the baseline model performance on the task of novel view synthesis from a single image. More importantly, this integration facilitates a seamless and accurate incorporation of facial expression and body pose control into the generation process. To the best of our knowledge, our proposed framework is the first diffusion model to enable the creation of fully 3D-consistent, animatable, and photorealistic human avatars from a single image of an unseen subject; extensive quantitative and qualitative evaluations demonstrate the advantages of our approach over existing state-of-the-art avatar creation models on both novel view and novel expression synthesis tasks. The code for our project is publicly available.
Enhance Image Classification via Inter-Class Image Mixup with Diffusion Model
Venue: Conference CVPR 2024
Year: 2024

Text-to-image (T2I) generative models have recently emerged as a powerful tool, enabling the creation of photo-realistic images and giving rise to a multitude of applications. However, the effective integration of T2I models into fundamental image classification tasks remains an open question. A prevalent strategy to bolster image classification performance is through augmenting the training set with synthetic images generated by T2I models. In this study, we scrutinize the shortcomings of both current generative and conventional data augmentation techniques. Our analysis reveals that these methods struggle to produce images that are both faithful (in terms of foreground objects) and diverse (in terms of background contexts) for domain-specific concepts. To tackle this challenge, we introduce an innovative inter-class data augmentation method known as Diff-Mix (https://github.com/Zhicaiwww/Diff-Mix), which enriches the dataset by performing image translations between classes. Our empirical results demonstrate that Diff-Mix achieves a better balance between faithfulness and diversity, leading to a marked improvement in performance across diverse image classification scenarios, including few-shot, conventional, and long-tail classifications for domain-specific datasets.
Towards Source-Free Machine Unlearning
Venue: Conference CVPR 2025
Year: 2025

As machine learning becomes more pervasive and data privacy regulations evolve, the ability to remove private or copyrighted information from trained models is becoming an increasingly critical requirement. Existing unlearning methods often rely on the assumption of having access to the entire training dataset during the forgetting process. However, this assumption may not hold true in practical scenarios where the original training data may not be accessible, i.e., the source-free setting. To address this challenge, we focus on the source-free unlearning scenario, where an unlearning algorithm must be capable of removing specific data from a trained model without requiring access to the original training dataset. Building on recent work, we present a method that can estimate the Hessian of the unknown remaining training data, a crucial component required for efficient unlearning. Leveraging this estimation technique, our method enables efficient zero-shot unlearning while providing robust theoretical guarantees on the unlearning performance, while maintaining performance on the remaining data. Extensive experiments over a wide range of datasets verify the efficacy of our method.
Uni4D: Unifying Visual Foundation Models for 4D Modeling from a Single Video
Venue: Conference CVPR 2025
Year: 2025

This paper presents a unified approach to understanding dynamic scenes from casual videos. Large pretrained vision foundation models, such as vision-language, video depth prediction, motion tracking, and segmentation models, offer promising capabilities. However, training a single model for comprehensive 4D understanding remains challenging. We introduce Uni4D, a multi-stage optimization framework that harnesses multiple pretrained models to advance dynamic 3D modeling, including static/dynamic reconstruction, camera pose estimation, and dense 3D motion tracking. Our results show state-of-the-art performance in dynamic 4D modeling with superior visual quality. Notably, Uni4D requires no retraining or fine-tuning, highlighting the effectiveness of repurposing visual foundation models for 4D understanding.
CALICO: Part-Focused Semantic Co-Segmentation with Large Vision-Language Models
Venue: Conference CVPR 2025
Year: 2025

Recent advances in Large Vision-Language Models (LVLMs) have enabled general-purpose vision tasks through visual instruction tuning. While existing LVLMs can generate segmentation masks from text prompts for single images, they struggle with segmentation-grounded reasoning across images, especially at finer granularities such as object parts. In this paper, we introduce the new task of part-focused semantic co-segmentation, which involves identifying and segmenting common objects, as well as common and unique object parts across images. To address this task, we present CALICO, the first LVLM designed for multi-image part-level reasoning segmentation. CALICO features two key components, a novel Correspondence Extraction Module that identifies semantic part-level correspondences, and Correspondence Adaptation Modules that embed this information into the LVLM to facilitate multi-image understanding in a parameter-efficient manner. To support training and evaluation, we curate MixedParts, a large-scale multi-image segmentation dataset containing $\sim$2.4M samples across $\sim$44K images spanning diverse object and part categories. Experimental results demonstrate that CALICO, with just 0.3% of its parameters finetuned, achieves strong performance on this challenging task.
Words or Vision: Do Vision-Language Models Have Blind Faith in Text?
Venue: Conference CVPR 2025
Year: 2025

Vision-Language Models (VLMs) excel in integrating visual and textual information for vision-centric tasks, but their handling of inconsistencies between modalities is underexplored. We investigate VLMs' modality preferences when faced with visual data and varied textual inputs in vision-centered settings. By introducing textual variations to four vision-centric tasks and evaluating ten Vision-Language Models (VLMs), we discover a \emph{``blind faith in text''} phenomenon: VLMs disproportionately trust textual data over visual data when inconsistencies arise, leading to significant performance drops under corrupted text and raising safety concerns. We analyze factors influencing this text bias, including instruction prompts, language model size, text relevance, token order, and the interplay between visual and textual certainty. While certain factors, such as scaling up the language model size, slightly mitigate text bias, others like token order can exacerbate it due to positional biases inherited from language models. To address this issue, we explore supervised fine-tuning with text augmentation and demonstrate its effectiveness in reducing text bias. Additionally, we provide a theoretical analysis suggesting that the blind faith in text phenomenon may stem from an imbalance of pure text and multi-modal data during training. Our findings highlight the need for balanced training and careful consideration of modality interactions in VLMs to enhance their robustness and reliability in handling multi-modal data inconsistencies.
Learning to Detect Objects from  Multi-Agent LiDAR Scans without Manual Labels
Venue: Conference CVPR 2025
Year: 2025

Unsupervised 3D object detection serves as an important solution for offline 3D object annotation. However, due to the data sparsity and limited views, the clustering-based label fitting in unsupervised object detection often generates low-quality pseudo-labels. Multi-agent collaborative dataset, which involves the sharing of complementary observations among agents, holds the potential to break through this bottleneck. In this paper, we introduce a novel unsupervised method that learns to Detect Objects from Multi-Agent LiDAR scans, termed DOtA, without using labels from external. DOtA first uses the internally shared ego-pose and ego-shape of collaborative agents to initialize the detector, leveraging the generalization performance of neural networks to infer preliminary labels. Subsequently,DOtA uses the complementary observations between agents to perform multi-scale encoding on preliminary labels, then decodes high-quality and low-quality labels. These labels are further used as prompts to guide a correct feature learning process, thereby enhancing the performance of the unsupervised object detection task. Extensive experiments on the V2V4Real and OPV2V datasets show that our DOtA outperforms state-of-the-art unsupervised 3D object detection methods. Additionally, we also validate the effectiveness of the DOtA labels under various collaborative perception frameworks.The code is available at https://github.com/xmuqimingxia/DOtA.
Multi-Layer Visual Feature Fusion in Multimodal LLMs: Methods, Analysis, and Best Practices
Venue: Conference CVPR 2025
Year: 2025

Multimodal Large Language Models (MLLMs) have made significant advancements in recent years, with visual features playing an increasingly critical role in enhancing model performance. However, the integration of multi-layer visual features in MLLMs remains underexplored, particularly with regard to optimal layer selection and fusion strategies. Existing methods often rely on arbitrary design choices, leading to suboptimal outcomes. In this paper, we systematically investigate two core aspects of multi-layer visual feature fusion: (1) selecting the most effective visual layers and (2) identifying the best fusion approach with the language model. Our experiments reveal that while combining visual features from multiple stages improves generalization, incorporating additional features from the same stage typically leads to diminished performance. Furthermore, we find that direct fusion of multi-layer visual features at the input stage consistently yields superior and more stable performance across various configurations. We make all our code publicly available: https://github.com/EIT-NLP/Layer_Select_Fuse_for_MLLM.
APHQ-ViT: Post-Training Quantization with Average Perturbation Hessian Based Reconstruction for Vision Transformers
Venue: Conference CVPR 2025
Year: 2025

Vision Transformers (ViTs) have become one of the most commonly used backbones for vision tasks. Despite their remarkable performance, they often suffer significant accuracy drops when quantized for practical deployment, particularly by post-training quantization (PTQ) under ultra-low bits. Recently, reconstruction-based PTQ methods have shown promising performance in quantizing Convolutional Neural Networks (CNNs). However, they fail when applied to ViTs, primarily due to the inaccurate estimation of output importance and the substantial accuracy degradation in quantizing post-GELU activations. To address these issues, we propose \textbf{APHQ-ViT}, a novel PTQ approach based on importance estimation with Average Perturbation Hessian (APH). Specifically, we first thoroughly analyze the current approximation approaches with Hessian loss, and propose an improved average perturbation Hessian loss. To deal with the quantization of the post-GELU activations, we design an MLP Reconstruction (MR) method by replacing the GELU function in MLP with ReLU and reconstructing it by the APH loss on a small unlabeled calibration set. Extensive experiments demonstrate that APHQ-ViT using linear quantizers outperforms existing PTQ methods by substantial margins in 3-bit and 4-bit across different vision tasks. The source code is available at https://github.com/GoatWu/APHQ-ViT.
UA-Pose: Uncertainty-Aware 6D Object Pose Estimation and Online Object Completion with Partial References
Venue: Conference CVPR 2025
Year: 2025

6D object pose estimation has shown strong generalizability to novel objects. However, existing methods often require either a complete, well-reconstructed 3D model or numerous reference images that fully cover the object. Estimating 6D poses from partial references, which capture only fragments of an object's appearance and geometry, remains challenging. To address this, we propose UA-Pose, an uncertainty-aware approach for 6D object pose estimation and online object completion specifically designed for partial references. We assume access to either (1) a limited set of RGBD images with known poses or (2) a single 2D image. For the first case, we initialize a partial object 3D model based on the provided images and poses, while for the second, we use image-to-3D techniques to generate an initial object 3D model. Our method integrates uncertainty into the incomplete 3D model, distinguishing between seen and unseen regions. This uncertainty enables confidence assessment in pose estimation and guides an uncertainty-aware sampling strategy for online object completion, enhancing robustness in pose estimation accuracy and improving object completeness. We evaluate our method on the YCB-Video, YCBInEOAT, and HO3D datasets, including RGBD sequences of YCB objects manipulated by robots and human hands. Experimental results demonstrate significant performance improvements over existing methods, particularly when object observations are incomplete or partially captured. Project page: https://minfenli.github.io/UA-Pose/
Binarized Mamba-Transformer for Lightweight Quad Bayer HybridEVS Demosaicing
Venue: Conference CVPR 2025
Year: 2025

Quad Bayer demosaicing is the central challenge for enabling the widespread application of Hybrid Event-based Vision Sensors (HybridEVS). Although existing learning-based methods that leverage long-range dependency modeling have achieved promising results, their complexity severely limits deployment on mobile devices for real-world applications. To address these limitations, we propose a lightweight Mamba-based binary neural network designed for efficient and high-performing demosaicing of HybridEVS RAW images. First, to effectively capture both global and local dependencies, we introduce a hybrid Binarized Mamba-Transformer architecture that combines the strengths of the Mamba and Swin Transformer architectures. Next, to significantly reduce computational complexity, we propose a binarized Mamba (Bi-Mamba), which binarizes all projections while retaining the core Selective Scan in full precision. Bi-Mamba also incorporates additional global visual information to enhance global context and mitigate precision loss. We conduct quantitative and qualitative experiments to demonstrate the effectiveness of BMTNet in both performance and computational efficiency, providing a lightweight demosaicing solution suited for real-world edge devices. Our codes and models are available at https://github.com/Clausy9/BMTNet.
Interpretable Image Classification via Non-parametric Part Prototype Learning
Venue: Conference CVPR 2025
Year: 2025

Classifying images with an interpretable decision-making process is a long-standing problem in computer vision. In recent years, Prototypical Part Networks has gained traction as an approach for self-explainable neural networks, due to their ability to mimic human visual reasoning by providing explanations based on prototypical object parts. However, the quality of the explanations generated by these methods leaves room for improvement, as the prototypes usually focus on repetitive and redundant concepts. Leveraging recent advances in prototype learning, we present a framework for part-based interpretable image classification that learns a set of semantically distinctive object parts for each class, and provides diverse and comprehensive explanations. The core of our method is to learn the part-prototypes in a non-parametric fashion, through clustering deep features extracted from foundation vision models that encode robust semantic information. To quantitatively evaluate the quality of explanations provided by ProtoPNets, we introduce Distinctiveness Score and Comprehensiveness Score. Through evaluation on CUB-200-2011, Stanford Cars and Stanford Dogs datasets, we show that our framework compares favourably against existing ProtoPNets while achieving better interpretability. Code is available at: https://github.com/zijizhu/proto-non-param.
DAGSM: Disentangled Avatar Generation with GS-enhanced Mesh
Venue: Conference CVPR 2025
Year: 2025

Text-driven avatar generation has gained significant attention owing to its convenience. However, existing methods typically model the human body with all garments as a single 3D model, limiting its usability, such as clothing replacement, and reducing user control over the generation process. To overcome the limitations above, we propose DAGSM, a novel pipeline that generates disentangled human bodies and garments from the given text prompts. Specifically, we model each part (e.g., body, upper/lower clothes) of the clothed human as one GS-enhanced mesh (GSM), which is a traditional mesh attached with 2D Gaussians to better handle complicated textures (e.g., woolen, translucent clothes) and produce realistic cloth animations. During the generation, we first create the unclothed body, followed by a sequence of individual cloth generation based on the body, where we introduce a semantic-based algorithm to achieve better human-cloth and garment-garment separation. To improve texture quality, we propose a view-consistent texture refinement module, including a cross-view attention mechanism for texture style consistency and an incident-angle-weighted denoising (IAW-DE) strategy to update the appearance. Extensive experiments have demonstrated that DAGSM generates high-quality disentangled avatars, supports clothing replacement and realistic animation, and outperforms the baselines in visual quality.
Evaluating Vision-Language Models as Evaluators in Path Planning
Venue: Conference CVPR 2025
Year: 2025

Despite their promise to perform complex reasoning, large language models (LLMs) have been shown to have limited effectiveness in end-to-end planning. This has inspired an intriguing question: if these models cannot plan well, can they still contribute to the planning framework as a helpful plan evaluator? In this work, we generalize this question to consider LLMs augmented with visual understanding, i.e., Vision-Language Models (VLMs). We introduce PathEval, a novel benchmark evaluating VLMs as plan evaluators in complex path-planning scenarios. Succeeding in the benchmark requires a VLM to be able to abstract traits of optimal paths from the scenario description, demonstrate precise low-level perception on each path, and integrate this information to decide the better path. Our analysis of state-of-the-art VLMs reveals that these models face significant challenges on the benchmark. We observe that the VLMs can precisely abstract given scenarios to identify the desired traits and exhibit mixed performance in integrating the provided information. Yet, their vision component presents a critical bottleneck, with models struggling to perceive low-level details about a path. Our experimental results show that this issue cannot be trivially addressed via end-to-end fine-tuning; rather, task-specific discriminative adaptation of these vision encoders is needed for these VLMs to become effective path evaluators.