OpenRaiser/Intern-Atlas huggingface dataset:
Hierarchical Optimization via LLM-Guided Objective Evolution for Mobility-on-Demand Systems
Venue: Conference NeurIPS 2025
Year: 2025

Online ride-hailing platforms aim to deliver efficient mobility-on-demand services, often facing challenges in balancing dynamic and spatially heterogeneous supply and demand. Existing methods typically fall into two categories: reinforcement learning (RL) approaches, which suffer from data inefficiency, oversimplified modeling of real-world dynamics, and difficulty enforcing operational constraints; or decomposed online optimization methods, which rely on manually designed high-level objectives that lack awareness of low-level routing dynamics. To address this issue, we propose a novel hybrid framework that integrates large language model (LLM) with mathematical optimization in a dynamic hierarchical system: (1) it is training-free, removing the need for large-scale interaction data as in RL, and (2) it leverages LLM to bridge cognitive limitations caused by problem decomposition by adaptively generating high-level objectives. Within this framework, LLM serves as a meta-optimizer, producing semantic heuristics that guide a low-level optimizer responsible for constraint enforcement and real-time decision execution. These heuristics are refined through a closed-loop evolutionary process, driven by harmony search, which iteratively adapts the LLM prompts based on feasibility and performance feedback from the optimization layer. Extensive experiments based on scenarios derived from both the New York and Chicago taxi datasets demonstrate the effectiveness of our approach, achieving an average improvement of 16% compared to state-of-the-art baselines.
ORIGEN: Zero-Shot 3D Orientation Grounding in Text-to-Image Generation
Venue: Conference NeurIPS 2025
Year: 2025

We introduce ORIGEN, the first zero-shot method for 3D orientation grounding in text-to-image generation across multiple objects and diverse categories. While previous work on spatial grounding in image generation has mainly focused on 2D positioning, it lacks control over 3D orientation. To address this, we propose a reward-guided sampling approach using a pretrained discriminative model for 3D orientation estimation and a one-step text-to-image generative flow model. While gradient-ascent-based optimization is a natural choice for reward-based guidance, it struggles to maintain image realism. Instead, we adopt a sampling-based approach using Langevin dynamics, which extends gradient ascent by simply injecting random noise--requiring just a single additional line of code. Additionally, we introduce adaptive time rescaling based on the reward function to accelerate convergence. Our experiments show that ORIGEN outperforms both training-based and test-time guidance methods across quantitative metrics and user studies.
DISC: Dynamic Decomposition Improves LLM Inference Scaling
Venue: Conference NeurIPS 2025
Year: 2025

Inference scaling methods for LLMs often rely on decomposing problems into steps (or groups of tokens), followed by sampling and selecting the best next steps. However, these steps and their sizes are often predetermined or manually designed based on domain knowledge. We propose dynamic decomposition, a method that adaptively and automatically partitions solution and reasoning traces into manageable steps during inference. By more effectively allocating compute -- particularly through subdividing challenging steps and prioritizing their sampling -- dynamic decomposition significantly improves inference efficiency. Experiments on benchmarks such as APPS, MATH, and LiveCodeBench demonstrate that dynamic decomposition outperforms static approaches, including token-level, sentence-level, and single-step decompositions, reducing the pass@10 error rate by 5.0%, 6.7%, and 10.5% respectively. These findings highlight the potential of dynamic decomposition to improve a wide range of inference scaling techniques.
No-Regret Learning Under Adversarial Resource Constraints: A Spending Plan Is All You Need!
Venue: Conference NeurIPS 2025
Year: 2025

We study online decision making problems under resource constraints, where both reward and cost functions are drawn from distributions that may change adversarially over time. We focus on two canonical settings: $(i)$ online resource allocation where rewards and costs are observed before action selection, and $(ii)$ online learning with resource constraints where they are observed after action selection, under full feedback or bandit feedback. It is well known that achieving sublinear regret in these settings is impossible when reward and cost distributions may change arbitrarily over time. To address this challenge, we analyze a framework in which the learner is guided by a spending plan--a sequence prescribing expected resource usage across rounds. We design general (primal-)dual methods that achieve sublinear regret with respect to baselines that follow the spending plan. Crucially, the performance of our algorithms improves when the spending plan ensures a well-balanced distribution of the budget across rounds. We additionally provide a robust variant of our methods to handle worst-case scenarios where the spending plan is highly imbalanced. To conclude, we study the regret of our algorithms when competing against benchmarks that deviate from the prescribed spending plan.
ZeCO: Zero-Communication Overhead Sequence Parallelism for Linear Attention
Venue: Conference NeurIPS 2025
Year: 2025

Linear attention mechanisms deliver significant advantages for Large Language Models (LLMs) by providing linear computational complexity, enabling efficient processing of ultra-long sequences (e.g., 1M context). However, existing Sequence Parallelism (SP) methods, essential for distributing these workloads across devices, become the primary bottleneck due to substantial communication overhead. In this paper, we introduce ZeCO (Zero Communication Overhead) sequence parallelism for linear attention models, a new SP method designed to overcome these limitations and achieve end-to-end near-linear scalability for long sequence training. For example, training a model with a 1M sequence length across 64 devices using ZeCO takes roughly the same time as training with an 16k sequence on a single device. At the heart of ZeCO lies All-Scan, a new collective communication primitive. All-Scan provides each SP rank with precisely the initial operator state it requires while maintaining a minimal communication footprint, effectively eliminating communication overhead. Theoretically, we prove the optimaity of ZeCO, showing that it introduces only negligible time and space overhead. Empirically, we compare the communication costs of different sequence parallelism strategies and demonstrate that All-Scan achieves the fastest communication in SP scenarios. Specifically, on 256 GPUs with an 8M sequence length, ZeCO achieves a 60\% speedup compared to the current state-of-the-art (SOTA) SP method. We believe ZeCO establishes a clear path toward efficiently training next-generation LLMs on previously intractable sequence lengths.
WarpGAN: Warping-Guided 3D GAN Inversion with Style-Based Novel View Inpainting
Venue: Conference NeurIPS 2025
Year: 2025

3D GAN inversion projects a single image into the latent space of a pre-trained 3D GAN to achieve single-shot novel view synthesis, which requires visible regions with high fidelity and occluded regions with realism and multi-view consistency. However, existing methods focus on the reconstruction of visible regions, while the generation of occluded regions relies only on the generative prior of 3D GAN. As a result, the generated occluded regions often exhibit poor quality due to the information loss caused by the low bit-rate latent code. To address this, we introduce the warping-and-inpainting strategy to incorporate image inpainting into 3D GAN inversion and propose a novel 3D GAN inversion method, WarpGAN. Specifically, we first employ a 3D GAN inversion encoder to project the single-view image into a latent code that serves as the input to 3D GAN. Then, we perform warping to a novel view using the depth map generated by 3D GAN. Finally, we develop a novel SVINet, which leverages the symmetry prior and multi-view image correspondence w.r.t. the same latent code to perform inpainting of occluded regions in the warped image. Quantitative and qualitative experiments demonstrate that our method consistently outperforms several state-of-the-art methods.
SPARTAN: A Sparse Transformer World Model Attending to What Matters
Venue: Conference NeurIPS 2025
Year: 2025

Capturing the interactions between entities in a structured way plays a central role in world models that flexibly adapt to changes in the environment. Recent works motivate the benefits of models that explicitly represent the structure of interactions and formulate the problem as discovering local causal structures. In this work, we demonstrate that reliably capturing these relationships in complex settings remains challenging. To remedy this shortcoming, we postulate that sparsity is a critical ingredient for the discovery of such local structures. To this end, we present the SPARse TrANsformer World model (SPARTAN), a Transformer-based world model that learns context-dependent interaction structures between entities in a scene. By applying sparsity regularisation on the attention patterns between object-factored tokens, SPARTAN learns sparse, context-dependent interaction graphs that accurately predict future object states. We further extend our model to adapt to sparse interventions with unknown targets in the dynamics of the environment. This results in a highly interpretable world model that can efficiently adapt to changes. Empirically, we evaluate SPARTAN against the current state-of-the-art in object-centric world models in observation-based environments and demonstrate that our model can learn local causal graphs that accurately reflect the underlying interactions between objects, achieving significantly improved few-shot adaptation to dynamics changes, as well as robustness against distractors.
RoME: Domain-Robust Mixture-of-Experts for MILP Solution Prediction across Domains
Venue: Conference NeurIPS 2025
Year: 2025

Mixed-Integer Linear Programming (MILP) is a fundamental and powerful framework for modeling complex optimization problems across diverse domains. Recently, learning-based methods have shown great promise in accelerating MILP solvers by predicting high-quality solutions. However, most existing approaches are developed and evaluated in single-domain settings, limiting their ability to generalize to unseen problem distributions. This limitation poses a major obstacle to building scalable and general-purpose learning-based solvers. To address this challenge, we introduce RoME, a domain-Robust Mixture-of-Experts framework for predicting MILP solutions across domains. RoME dynamically routes problem instances to specialized experts based on learned task embeddings. The model is trained using a two-level distributionally robust optimization strategy: inter-domain to mitigate global shifts across domains, and intra-domain to enhance local robustness by introducing perturbations on task embeddings. We reveal that cross-domain training not only enhances the model's generalization capability to unseen domains but also improves performance within each individual domain by encouraging the model to capture more general intrinsic combinatorial patterns. Specifically, a single RoME model trained on three domains achieves an average improvement of 67.7% then evaluated on five diverse domains. We further test the pretrained model on MIPLIB in a zero-shot setting, demonstrating its ability to deliver measurable performance gains on challenging real-world instances where existing learning-based approaches often struggle to generalize.
Generalized Top-k Mallows Model for Ranked Choices
Venue: Conference NeurIPS 2025
Year: 2025

The classic Mallows model is a foundational tool for modeling user preferences. However, it has limitations in capturing real-world scenarios, where users often focus only on a limited set of preferred items and are indifferent to the rest. To address this, extensions such as the top-k Mallows model have been proposed, aligning better with practical applications. In this paper, we address several challenges related to the generalized top-k Mallows model, with a focus on analyzing buyer choices. Our key contributions are: (1) a novel sampling scheme tailored to generalized top-k Mallows models, (2) an efficient algorithm for computing choice probabilities under this model, and (3) an active learning algorithm for estimating the model parameters from observed choice data. These contributions provide new tools for analysis and prediction in critical decision-making scenarios. We present a rigorous mathematical analysis for the performance of our algorithms. Furthermore, through extensive experiments on synthetic data and real-world data, we demonstrate the scalability and accuracy of our proposed methods, and we compare the predictive power of Mallows model for top-k lists compared to the simpler Multinomial Logit model.
Variational Task Vector Composition
Venue: Conference NeurIPS 2025
Year: 2025

Task vectors capture how a model changes during fine-tuning by recording the difference between pre-trained and task-specific weights. The composition of task vectors, a key operator in task arithmetic, enables models to integrate knowledge from multiple tasks without incurring additional inference costs. In this paper, we propose variational task vector composition, where composition coefficients are taken as latent variables and estimated in a Bayesian inference framework. Unlike previous methods that operate at the task level, our framework focuses on sample-specific composition. Motivated by the observation of structural redundancy in task vectors, we introduce a Spike-and-Slab prior that promotes sparsity and preserves only the most informative components. To further address the high variance and sampling inefficiency in sparse, high-dimensional spaces, we develop a gated sampling mechanism that constructs a controllable posterior by filtering the composition coefficients based on both uncertainty and importance. This yields a more stable and interpretable variational framework by deterministically selecting reliable task components, reducing sampling variance while improving transparency and generalization. Experimental results demonstrate that our method consistently outperforms existing approaches across all datasets by selectively leveraging the most reliable and informative components in task vectors. These findings highlight the practical value of our approach, establishing a new standard for efficient and effective task vector composition.
Graph Few-Shot Learning via Adaptive Spectrum Experts and Cross-Set Distribution Calibration
Venue: Conference NeurIPS 2025
Year: 2025

Graph few-shot learning has attracted increasing attention due to its ability to rapidly adapt models to new tasks with only limited labeled nodes. Despite the remarkable progress made by existing graph few-shot learning methods, several key limitations remain. First, most current approaches rely on predefined and unified graph filters (e.g., low-pass or high-pass filters) to globally enhance or suppress node frequency signals. Such fixed spectral operations fail to account for the heterogeneity of local topological structures inherent in real-world graphs. Moreover, these methods often assume that the support and query sets are drawn from the same distribution. However, under few-shot conditions, the limited labeled data in the support set may not sufficiently capture the complex distribution of the query set, leading to suboptimal generalization. To address these challenges, we propose GRACE, a novel Graph few-shot leaRning framework that integrates Adaptive spectrum experts with Cross-sEt distribution calibration techniques. Theoretically, the proposed approach enhances model generalization by adapting to both local structural variations and cross-set distribution calibration. Empirically, GRACE consistently outperforms state-of-the-art baselines across a wide range of experimental settings. Our code can be found here.
Spatial-MLLM: Boosting MLLM Capabilities in Visual-based Spatial Intelligence
Venue: Conference NeurIPS 2025
Year: 2025

Recent advancements in Multimodal Large Language Models (MLLMs) have significantly enhanced performance on 2D visual tasks. However, improving their spatial intelligence remains a challenge. Existing 3D MLLMs always rely on additional 3D or 2.5D data to incorporate spatial awareness, restricting their utility in scenarios with only 2D inputs, such as images or videos. In this paper, we present Spatial-MLLM, a novel framework for visual-based spatial reasoning from purely 2D observations. Unlike conventional video MLLMs which rely on CLIP-based visual encoders optimized for semantic understanding, our key insight is to unleash the strong structure prior from the feed-forward visual geometry foundation model. Specifically, we propose a dual-encoder architecture: a pretrained 2D visual encoder to extract semantic features, and a spatial encoder-initialized from the backbone of the visual geometry model-to extract 3D structure features. A connector then integrates both features into unified visual tokens for enhanced spatial understanding. Furthermore, we propose a space-aware frame sampling strategy at inference time, which selects the spatially informative frames of a video sequence, ensuring that even under limited token length, the model focuses on frames critical for spatial reasoning. Beyond architecture improvements, we construct the Spatial-MLLM-120k dataset and train the model on it using supervised fine-tuning and GRPO. Extensive experiments on various real-world datasets demonstrate that our spatial-MLLM achieves state-of-the-art performance in a wide range of visual-based spatial understanding and reasoning tasks. Project page: https://diankun-wu.github.io/Spatial-MLLM/.
SANSA: Unleashing the Hidden Semantics in SAM2 for Few-Shot Segmentation
Venue: Conference NeurIPS 2025
Year: 2025

Few-shot segmentation aims to segment unseen object categories from just a handful of annotated examples. This requires mechanisms that can both identify semantically related objects across images and accurately produce segmentation masks. We note that Segment Anything 2 (SAM2), with its prompt-and-propagate mechanism, offers both strong segmentation capabilities and a built-in feature matching process. However, we show that its representations are entangled with task-specific cues optimized for object tracking, which impairs its use for tasks requiring higher level semantic understanding. Our key insight is that, despite its class-agnostic pretraining, SAM2 already encodes rich semantic structure in its features. We propose SANSA (Semantically AligNed Segment Anything 2), a framework that makes this latent structure explicit, and repurposes SAM2 for few-shot segmentation through minimal task-specific modifications. SANSA achieves state-of-the-art performance on few-shot segmentation benchmarks specifically designed to assess generalization, outperforms generalist methods in the popular in-context setting, supports various prompts flexible interaction via points, boxes, or scribbles, and remains significantly faster and more compact than prior approaches. Code is available at https://github.com/ClaudiaCuttano/SANSA.
ConfTuner: Training Large Language Models to Express Their Confidence Verbally
Venue: Conference NeurIPS 2025
Year: 2025

Large Language Models (LLMs) are increasingly deployed in high-stakes domains such as science, law, and healthcare, where accurate expressions of uncertainty are essential for reliability and trust. However, current LLMs are often observed to generate incorrect answers with high confidence, a phenomenon known as "overconfidence". Recent efforts have focused on calibrating LLMs' verbalized confidence: i.e., their expressions of confidence in text form, such as "I am 80% confident that...". Existing approaches either rely on prompt engineering or fine-tuning with heuristically generated uncertainty estimates, both of which have limited effectiveness and generalizability. Motivated by the notion of proper scoring rules for calibration in classical machine learning models, we introduce ConfTuner, a simple and efficient fine-tuning method that introduces minimal overhead and does not require ground-truth confidence scores or proxy confidence estimates. ConfTuner relies on a new loss function, tokenized Brier score, which we theoretically prove to be a proper scoring rule, intuitively meaning that it "correctly incentivizes the model to report its true probability of being correct". ConfTuner improves calibration across diverse reasoning tasks and generalizes to black-box models such as GPT-4o. Our results further show that better-calibrated confidence enables downstream gains in self-correction and model cascade, advancing the development of trustworthy LLM systems. The code is available at https://github.com/liushiliushi/ConfTuner.
Distributed Multi-Agent Bandits Over Erdős-Rényi Random Networks
Venue: Conference NeurIPS 2025
Year: 2025

We study the distributed multi-agent multi-armed bandit problem with heterogeneous rewards over random communication graphs. Uniquely, at each time step $t$ agents communicate over a time-varying random graph $G_t$ generated by applying the Erdős-Rényi model to a fixed connected base graph $G$ (for classical Erdős-Rényi graphs, $G$ is a complete graph), where each potential edge in $G$ is randomly and independently present with the link probability $p$. Notably, the resulting random graph is not necessarily connected at each time step. Each agent's arm rewards follow time-invariant distributions, and the reward distribution for the same arm may differ across agents. The goal is to minimize the cumulative expected regret relative to the global mean reward of each arm, defined as the average of that arm's mean rewards across all agents. To this end, we propose a fully distributed algorithm that integrates the arm elimination strategy with the random gossip algorithm. We theoretically show that the regret upper bound is of order $\log T$ and is highly interpretable, where $T$ is the time horizon. It includes the optimal centralized regret $O\left(\sum_{k: Δ_k>0} \frac{\log T}{Δ_k}\right)$ and an additional term $O\left(\frac{N^2 \log T}{p λ_{N-1}(Lap(G))} + \frac{KN^2 \log T}{p}\right)$ where $N$ and $K$ denote the total number of agents and arms, respectively. This term reflects the impact of $G$'s algebraic connectivity $λ_{N-1}(Lap(G))$ and the link probability $p$, and thus highlights a fundamental trade-off between communication efficiency and regret. As a by-product, we show a nearly optimal regret lower bound. Finally, our numerical experiments not only show the superiority of our algorithm over existing benchmarks, but also validate the theoretical regret scaling with problem complexity.
Cost-Aware Contrastive Routing for LLMs
Venue: Conference NeurIPS 2025
Year: 2025

We study cost-aware routing for large language models across diverse and dynamic pools of models. Existing approaches often overlook prompt-specific context, rely on expensive model profiling, assume a fixed set of experts, or use inefficient trial-and-error strategies. We introduce Cost-Spectrum Contrastive Routing (CSCR), a lightweight framework that maps both prompts and models into a shared embedding space to enable fast, cost-sensitive selection. CSCR uses compact, fast-to-compute logit footprints for open-source models and perplexity fingerprints for black-box APIs. A contrastive encoder is trained to favor the cheapest accurate expert within adaptive cost bands. At inference time, routing reduces to a single k-NN lookup via a FAISS index, requiring no retraining when the expert pool changes and enabling microsecond latency. Across multiple benchmarks, CSCR consistently outperforms baselines, improving the accuracy-cost tradeoff by up to 25%, while generalizing robustly to unseen LLMs and out-of-distribution prompts.