OpenRaiser/Intern-Atlas huggingface dataset:
A General Framework for Off-Policy Learning with Partially-Observed Reward
Venue: Conference ICLR 2025
Year: 2025

Off-policy learning (OPL) in contextual bandits aims to learn a decision-making policy that maximizes the target rewards by using only historical interaction data collected under previously developed policies. Unfortunately, when rewards are only partially observed, the effectiveness of OPL degrades severely. Well-known examples of such partial rewards include explicit ratings in content recommendations, conversion signals on e-commerce platforms that are partial due to delay, and the issue of censoring in medical problems. One possible solution to deal with such partial rewards is to use secondary rewards, such as dwelling time, clicks, and medical indicators, which are more densely observed. However, relying solely on such secondary rewards can also lead to poor policy learning since they may not align with the target reward. Thus, this work studies a new and general problem of OPL where the goal is to learn a policy that maximizes the expected target reward by leveraging densely observed secondary rewards as supplemental data. We then propose a new method called Hybrid Policy Optimization for Partially-Observed Reward (HyPeR), which effectively uses the secondary rewards in addition to the partially-observed target reward to achieve effective OPL despite the challenging scenario. We also discuss a case where we aim to optimize not only the expected target reward but also the expected secondary rewards to some extent; counter-intuitively, we will show that leveraging the two objectives is in fact advantageous also for the optimization of only the target reward. Along with statistical analysis of our proposed methods, empirical evaluations on both synthetic and real-world data show that HyPeR outperforms existing methods in various scenarios.
LocoVR: Multiuser Indoor Locomotion Dataset in Virtual Reality
Venue: Conference ICLR 2025
Year: 2025

Understanding human locomotion is crucial for AI agents such as robots, particularly in complex indoor home environments. Modeling human trajectories in these spaces requires insight into how individuals maneuver around physical obstacles and manage social navigation dynamics. These dynamics include subtle behaviors influenced by proxemics - the social use of space, such as stepping aside to allow others to pass or choosing longer routes to avoid collisions. Previous research has developed datasets of human motion in indoor scenes, but these are often limited in scale and lack the nuanced social navigation dynamics common in home environments. To address this, we present LocoVR, a dataset of 7000+ two-person trajectories captured in virtual reality from over 130 different indoor home environments. LocoVR provides accurate trajectory data and precise spatial information, along with rich examples of socially-motivated movement behaviors. For example, the dataset captures instances of individuals navigating around each other in narrow spaces, adjusting paths to respect personal boundaries in living areas, and coordinating movements in high-traffic zones like entryways and kitchens. Our evaluation shows that LocoVR significantly enhances model performance in three practical indoor tasks utilizing human trajectories, and demonstrates predicting socially-aware navigation patterns in home environments.
Scalable Decentralized Learning with Teleportation
Venue: Conference ICLR 2025
Year: 2025

Decentralized SGD can run with low communication costs, but its sparse communication characteristics deteriorate the convergence rate, especially when the number of nodes is large. In decentralized learning settings, communication is assumed to occur on only a given topology, while in many practical cases, the topology merely represents a preferred communication pattern, and connecting to arbitrary nodes is still possible. Previous studies have tried to alleviate the convergence rate degradation in these cases by designing topologies with large spectral gaps. However, the degradation is still significant when the number of nodes is substantial. In this work, we propose TELEPORTATION. TELEPORTATION activates only a subset of nodes, and the active nodes fetch the parameters from previous active nodes. Then, the active nodes update their parameters by SGD and perform gossip averaging on a relatively small topology comprising only the active nodes. We show that by activating only a proper number of nodes, TELEPORTATION can completely alleviate the convergence rate degradation. Furthermore, we propose an efficient hyperparameter-tuning method to search for the appropriate number of nodes to be activated. Experimentally, we showed that TELEPORTATION can train neural networks more stably and achieve higher accuracy than Decentralized SGD.
L-WISE: Boosting Human Visual Category Learning Through Model-Based Image Selection and Enhancement
Venue: Conference ICLR 2025
Year: 2025

The currently leading artificial neural network models of the visual ventral stream - which are derived from a combination of performance optimization and robustification methods - have demonstrated a remarkable degree of behavioral alignment with humans on visual categorization tasks. We show that image perturbations generated by these models can enhance the ability of humans to accurately report the ground truth class. Furthermore, we find that the same models can also be used out-of-the-box to predict the proportion of correct human responses to individual images, providing a simple, human-aligned estimator of the relative difficulty of each image. Motivated by these observations, we propose to augment visual learning in humans in a way that improves human categorization accuracy at test time. Our learning augmentation approach consists of (i) selecting images based on their model-estimated recognition difficulty, and (ii) applying image perturbations that aid recognition for novice learners. We find that combining these model-based strategies leads to categorization accuracy gains of 33-72% relative to control subjects without these interventions, on unmodified, randomly selected held-out test images. Beyond the accuracy gain, the training time for the augmented learning group was also shortened by 20-23%, despite both groups completing the same number of training trials. We demonstrate the efficacy of our approach in a fine-grained categorization task with natural images, as well as two tasks in clinically relevant image domains - histology and dermoscopy - where visual learning is notoriously challenging. To the best of our knowledge, our work is the first application of artificial neural networks to increase visual learning performance in humans by enhancing category-specific image features.
Tamper-Resistant Safeguards for Open-Weight LLMs
Venue: Conference ICLR 2025
Year: 2025

Rapid advances in the capabilities of large language models (LLMs) have raised widespread concerns regarding their potential for malicious use. Open-weight LLMs present unique challenges, as existing safeguards lack robustness to tampering attacks that modify model weights. For example, recent works have demonstrated that refusal and unlearning safeguards can be trivially removed with a few steps of fine-tuning. These vulnerabilities necessitate new approaches for enabling the safe release of open-weight LLMs. We develop a method, called TAR, for building tamper-resistant safeguards into open-weight LLMs such that adversaries cannot remove the safeguards even after hundreds of steps of fine-tuning. In extensive evaluations and red teaming analyses, we find that our method greatly improves tamper-resistance while preserving benign capabilities. Our results demonstrate that progress on tamper-resistance is possible, opening up a promising new avenue to improve the safety and security of open-weight LLMs.
Offline Model-Based Optimization by Learning to Rank
Venue: Conference ICLR 2025
Year: 2025

Offline model-based optimization (MBO) aims to identify a design that maximizes a black-box function using only a fixed, pre-collected dataset of designs and their corresponding scores. A common approach in offline MBO is to train a regression-based surrogate model by minimizing mean squared error (MSE) and then find the best design within this surrogate model by different optimizers (e.g., gradient ascent). However, a critical challenge is the risk of out-of-distribution errors, i.e., the surrogate model may typically overestimate the scores and mislead the optimizers into suboptimal regions. Prior works have attempted to address this issue in various ways, such as using regularization techniques and ensemble learning to enhance the robustness of the model, but it still remains. In this paper, we argue that regression models trained with MSE are not well-aligned with the primary goal of offline MBO, which is to select promising designs rather than to predict their scores precisely. Notably, if a surrogate model can maintain the order of candidate designs based on their relative score relationships, it can produce the best designs even without precise predictions. To validate it, we conduct experiments to compare the relationship between the quality of the final designs and MSE, finding that the correlation is really very weak. In contrast, a metric that measures order-maintaining quality shows a significantly stronger correlation. Based on this observation, we propose learning a ranking-based model that leverages learning to rank techniques to prioritize promising designs based on their relative scores. We show that the generalization error on ranking loss can be well bounded. Empirical results across diverse tasks demonstrate the superior performance of our proposed ranking-based models than twenty existing methods.
MaxCutPool: differentiable feature-aware Maxcut for pooling in graph neural networks
Venue: Conference ICLR 2025
Year: 2025

We propose a novel approach to compute the MAXCUT in attributed graphs, i.e., graphs with features associated with nodes and edges. Our approach works well on any kind of graph topology and can find solutions that jointly optimize the MAXCUT along with other objectives. Based on the obtained MAXCUT partition, we implement a hierarchical graph pooling layer for Graph Neural Networks, which is sparse, trainable end-to-end, and particularly suitable for downstream tasks on heterophilic graphs.
Fast Direct: Query-Efficient Online Black-box Guidance for Diffusion-model Target Generation
Venue: Conference ICLR 2025
Year: 2025

Guided diffusion-model generation is a promising direction for customizing the generation process of a pre-trained diffusion model to address specific downstream tasks. Existing guided diffusion models either rely on training the guidance model with pre-collected datasets or require the objective functions to be differentiable. However, for most real-world tasks, offline datasets are often unavailable, and their objective functions are often not differentiable, such as image generation with human preferences, molecular generation for drug discovery, and material design. Thus, we need an $\textbf{online}$ algorithm capable of collecting data during runtime and supporting a $\textbf{black-box}$ objective function. Moreover, the $\textbf{query efficiency}$ of the algorithm is also critical because the objective evaluation of the query is often expensive in real-world scenarios. In this work, we propose a novel and simple algorithm, $\textbf{Fast Direct}$, for query-efficient online black-box target generation. Our Fast Direct builds a pseudo-target on the data manifold to update the noise sequence of the diffusion model with a universal direction, which is promising to perform query-efficient guided generation. Extensive experiments on twelve high-resolution ($\small {1024 \times 1024}$) image target generation tasks and six 3D-molecule target generation tasks show $\textbf{6}\times$ up to $\textbf{10}\times$ query efficiency improvement and $\textbf{11}\times$ up to $\textbf{44}\times$ query efficiency improvement, respectively. Our implementation is publicly available at: https://github.com/kimyong95/guide-stable-diffusion/tree/fast-direct
Data Pruning by Information Maximization
Venue: Conference ICLR 2025
Year: 2025

In this paper, we present InfoMax, a novel data pruning method, also known as coreset selection, designed to maximize the information content of selected samples while minimizing redundancy. By doing so, InfoMax enhances the overall informativeness of the coreset. The information of individual samples is measured by importance scores, which capture their influence or difficulty in model learning. To quantify redundancy, we use pairwise sample similarities, based on the premise that similar samples contribute similarly to the learning process. We formalize the coreset selection problem as a discrete quadratic programming (DQP) task, with the objective of maximizing the total information content, represented as the sum of individual sample contributions minus the redundancies introduced by similar samples within the coreset. To ensure practical scalability, we introduce an efficient gradient-based solver, complemented by sparsification techniques applied to the similarity matrix and dataset partitioning strategies. This enables InfoMax to seamlessly scale to datasets with millions of samples. Extensive experiments demonstrate the superior performance of InfoMax in various data pruning tasks, including image classification, vision-language pre-training, and instruction tuning for large language models. Code is available at https://github.com/hrtan/InfoMax.
Scaling Stick-Breaking Attention: An Efficient Implementation and In-depth Study
Venue: Conference ICLR 2025
Year: 2025

The self-attention mechanism traditionally relies on the softmax operator, necessitating positional embeddings like RoPE, or position biases to account for token order. But current methods using still face length generalisation challenges. We investigate an alternative attention mechanism based on the stick-breaking process in larger scale settings. The method works as follows: For each token before the current, we determine a break point, which represents the proportion of the stick, the weight of the attention, to allocate to the current token. We repeat this on the remaining stick, until all tokens are allocated a weight, resulting in a sequence of attention weights. This process naturally incorporates recency bias, which has linguistic motivations for grammar parsing. We study the implications of replacing the conventional softmax-based attention mechanism with stick-breaking attention. We then discuss implementation of numerically stable stick-breaking attention and adapt Flash Attention to accommodate this mechanism. When used as a drop-in replacement for current softmax+RoPE attention systems, we find that stick-breaking attention performs competitively with current methods on length generalisation and downstream tasks. Stick-breaking also performs well at length generalisation, allowing a model trained with $2^{11}$ context window to perform well at $2^{14}$ with perplexity improvements.
JudgeBench: A Benchmark for Evaluating LLM-Based Judges
Venue: Conference ICLR 2025
Year: 2025

LLM-based judges have emerged as a scalable alternative to human evaluation and are increasingly used to assess, compare, and improve models. However, the reliability of LLM-based judges themselves is rarely scrutinized. As LLMs become more advanced, their responses grow more sophisticated, requiring stronger judges to evaluate them. Existing benchmarks primarily focus on a judge's alignment with human preferences, but often fail to account for more challenging tasks where crowdsourced human preference is a poor indicator of factual and logical correctness. To address this, we propose a novel evaluation framework to objectively evaluate LLM-based judges. Based on this framework, we propose JudgeBench, a benchmark for evaluating LLM-based judges on challenging response pairs spanning knowledge, reasoning, math, and coding. JudgeBench leverages a novel pipeline for converting existing difficult datasets into challenging response pairs with preference labels reflecting objective correctness. Our comprehensive evaluation on a collection of prompted judges, fine-tuned judges, multi-agent judges, and reward models shows that JudgeBench poses a significantly greater challenge than previous benchmarks, with many strong models (e.g., GPT-4o) performing just slightly better than random guessing. Overall, JudgeBench offers a reliable platform for assessing increasingly advanced LLM-based judges. Data and code are available at https://github.com/ScalerLab/JudgeBench.
ADePT: Adaptive Decomposed Prompt Tuning for Parameter-Efficient Fine-tuning
Venue: Conference ICLR 2025
Year: 2025

Prompt Tuning (PT) enables the adaptation of Pre-trained Large Language Models (PLMs) to downstream tasks by optimizing a small amount of soft virtual tokens, which are prepended to the input token embeddings. Recently, Decomposed Prompt Tuning (DePT) has demonstrated superior adaptation capabilities by decomposing the soft prompt into a shorter soft prompt and a pair of low-rank matrices. The product of the pair of low-rank matrices is added to the input token embeddings to offset them. Additionally, DePT achieves faster inference compared to PT due to the shorter soft prompt. However, in this paper, we find that the position-based token embedding offsets of DePT restrict its ability to generalize across diverse model inputs, and that the shared embedding offsets across many token embeddings result in sub-optimization. To tackle these issues, we introduce Adaptive Decomposed Prompt Tuning (ADePT), which is composed of a short soft prompt and a shallow token-shared feed-forward neural network. ADePT utilizes the token-shared feed-forward neural network to learn the embedding offsets for each token, enabling adaptive embedding offsets that vary according to the model input and better optimization of token embedding offsets. This enables ADePT to achieve superior adaptation performance without requiring more inference time or additional trainable parameters compared to vanilla PT and its variants. In comprehensive experiments across 23 natural language processing tasks and 4 typical PLMs of different scales, ADePT consistently surpasses the other leading parameter-efficient fine-tuning methods, and even outperforms the full fine-tuning in certain scenarios. We also provide a theoretical analysis towards ADePT. Code is available at https://github.com/HungerPWAY/ADePT.
Learning High-Degree Parities: The Crucial Role of the Initialization
Venue: Conference ICLR 2025
Year: 2025

Parities have become a standard benchmark for evaluating learning algorithms. Recent works show that regular neural networks trained by gradient descent can efficiently learn degree $k$ parities on uniform inputs for constant $k$, but fail to do so when $k$ and $d-k$ grow with $d$ (here $d$ is the ambient dimension). However, the case where $k=d-O_d(1)$ (almost-full parities), including the degree $d$ parity (the full parity), has remained unsettled. This paper shows that for gradient descent on regular neural networks, learnability depends on the initial weight distribution. On one hand, the discrete Rademacher initialization enables efficient learning of almost-full parities, while on the other hand, its Gaussian perturbation with large enough constant standard deviation $σ$ prevents it. The positive result for almost-full parities is shown to hold up to $σ=O(d^{-1})$, pointing to questions about a sharper threshold phenomenon. Unlike statistical query (SQ) learning, where a singleton function class like the full parity is trivially learnable, our negative result applies to a fixed function and relies on an initial gradient alignment measure of potential broader relevance to neural networks learning.
Training-Free Message Passing for Learning on Hypergraphs
Venue: Conference ICLR 2025
Year: 2025

Hypergraphs are crucial for modelling higher-order interactions in real-world data. Hypergraph neural networks (HNNs) effectively utilise these structures by message passing to generate informative node features for various downstream tasks like node classification. However, the message passing module in existing HNNs typically requires a computationally intensive training process, which limits their practical use. To tackle this challenge, we propose an alternative approach by decoupling the usage of hypergraph structural information from the model learning stage. This leads to a novel training-free message passing module, named TF-MP-Module, which can be precomputed in the data preprocessing stage, thereby reducing the computational burden. We refer to the hypergraph neural network equipped with our TF-MP-Module as TF-HNN. We theoretically support the efficiency and effectiveness of TF-HNN by showing that: 1) It is more training-efficient compared to existing HNNs; 2) It utilises as much information as existing HNNs for node feature generation; and 3) It is robust against the oversmoothing issue while using long-range interactions. Experiments based on seven real-world hypergraph benchmarks in node classification and hyperlink prediction show that, compared to state-of-the-art HNNs, TF-HNN exhibits both competitive performance and superior training efficiency. Specifically, on the large-scale benchmark, Trivago, TF-HNN outperforms the node classification accuracy of the best baseline by 10% with just 1% of the training time of that baseline.
ND-SDF: Learning Normal Deflection Fields for High-Fidelity Indoor Reconstruction
Venue: Conference ICLR 2025
Year: 2025

Neural implicit reconstruction via volume rendering has demonstrated its effectiveness in recovering dense 3D surfaces. However, it is non-trivial to simultaneously recover meticulous geometry and preserve smoothness across regions with differing characteristics. To address this issue, previous methods typically employ geometric priors, which are often constrained by the performance of the prior models. In this paper, we propose ND-SDF, which learns a Normal Deflection field to represent the angular deviation between the scene normal and the prior normal. Unlike previous methods that uniformly apply geometric priors on all samples, introducing significant bias in accuracy, our proposed normal deflection field dynamically learns and adapts the utilization of samples based on their specific characteristics, thereby improving both the accuracy and effectiveness of the model. Our method not only obtains smooth weakly textured regions such as walls and floors but also preserves the geometric details of complex structures. In addition, we introduce a novel ray sampling strategy based on the deflection angle to facilitate the unbiased rendering process, which significantly improves the quality and accuracy of intricate surfaces, especially on thin structures. Consistent improvements on various challenging datasets demonstrate the superiority of our method.