OpenRaiser/Intern-Atlas huggingface dataset:
PropVG: End-to-End Proposal-Driven Visual Grounding with Multi-Granularity Discrimination
Venue: Conference ICCV 2025
Year: 2025

Recent advances in visual grounding have largely shifted away from traditional proposal-based two-stage frameworks due to their inefficiency and high computational complexity, favoring end-to-end direct reference paradigms. However, these methods rely exclusively on the referred target for supervision, overlooking the potential benefits of prominent prospective targets. Moreover, existing approaches often fail to incorporate multi-granularity discrimination, which is crucial for robust object identification in complex scenarios. To address these limitations, we propose PropVG, an end-to-end proposal-based framework that, to the best of our knowledge, is the first to seamlessly integrate foreground object proposal generation with referential object comprehension without requiring additional detectors. Furthermore, we introduce a Contrastive-based Refer Scoring (CRS) module, which employs contrastive learning at both sentence and word levels to enhance the capability in understanding and distinguishing referred objects. Additionally, we design a Multi-granularity Target Discrimination (MTD) module that fuses object- and semantic-level information to improve the recognition of absent targets. Extensive experiments on gRefCOCO (GREC/GRES), Ref-ZOM, R-RefCOCO, and RefCOCO (REC/RES) benchmarks demonstrate the effectiveness of PropVG. The codes and models are available at https://github.com/Dmmm1997/PropVG.
DeSPITE: Exploring Contrastive Deep Skeleton-Pointcloud-IMU-Text Embeddings for Advanced Point Cloud Human Activity Understanding
Venue: Conference ICCV 2025
Year: 2025

Despite LiDAR (Light Detection and Ranging) being an effective privacy-preserving alternative to RGB cameras to perceive human activities, it remains largely underexplored in the context of multi-modal contrastive pre-training for human activity understanding (e.g., human activity recognition (HAR), retrieval, or person re-identification (RE-ID)). To close this gap, our work explores learning the correspondence between LiDAR point clouds, human skeleton poses, IMU data, and text in a joint embedding space. More specifically, we present DeSPITE, a Deep Skeleton-Pointcloud-IMU-Text Embedding model, which effectively learns a joint embedding space across these four modalities. At the heart of our empirical exploration, we have combined the existing LIPD and Babel datasets, which enabled us to synchronize data of all four modalities, allowing us to explore the learning of a new joint embedding space. Our experiments demonstrate novel human activity understanding tasks for point cloud sequences enabled through DeSPITE, including Skeleton<->Pointcloud<->IMU matching, retrieval, and temporal moment retrieval. Furthermore, we show that DeSPITE is an effective pre-training strategy for point cloud HAR through experiments in MSR-Action3D and HMPEAR.
Noise2Score3D: Tweedie's Approach for Unsupervised Point Cloud Denoising
Venue: Conference ICCV 2025
Year: 2025

Building on recent advances in Bayesian statistics and image denoising, we propose Noise2Score3D, a fully unsupervised framework for point cloud denoising. Noise2Score3D learns the score function of the underlying point cloud distribution directly from noisy data, eliminating the need for clean data during training. Using Tweedie's formula, our method performs denoising in a single step, avoiding the iterative processes used in existing unsupervised methods, thus improving both accuracy and efficiency. Additionally, we introduce Total Variation for Point Clouds as a denoising quality metric, which allows for the estimation of unknown noise parameters. Experimental results demonstrate that Noise2Score3D achieves state-of-the-art performance on standard benchmarks among unsupervised learning methods in Chamfer distance and point-to-mesh metrics. Noise2Score3D also demonstrates strong generalization ability beyond training datasets. Our method, by addressing the generalization issue and challenge of the absence of clean data in learning-based methods, paves the way for learning-based point cloud denoising methods in real-world applications.
Meta-Unlearning on Diffusion Models: Preventing Relearning Unlearned Concepts
Venue: Conference ICCV 2025
Year: 2025

With the rapid progress of diffusion-based content generation, significant efforts are being made to unlearn harmful or copyrighted concepts from pretrained diffusion models (DMs) to prevent potential model misuse. However, it is observed that even when DMs are properly unlearned before release, malicious finetuning can compromise this process, causing DMs to relearn the unlearned concepts. This occurs partly because certain benign concepts (e.g., "skin") retained in DMs are related to the unlearned ones (e.g., "nudity"), facilitating their relearning via finetuning. To address this, we propose meta-unlearning on DMs. Intuitively, a meta-unlearned DM should behave like an unlearned DM when used as is; moreover, if the meta-unlearned DM undergoes malicious finetuning on unlearned concepts, the related benign concepts retained within it will be triggered to self-destruct, hindering the relearning of unlearned concepts. Our meta-unlearning framework is compatible with most existing unlearning methods, requiring only the addition of an easy-to-implement meta objective. We validate our approach through empirical experiments on meta-unlearning concepts from Stable Diffusion models (SD-v1-4 and SDXL), supported by extensive ablation studies. Our code is available at https://github.com/sail-sg/Meta-Unlearning.
Auto-Vocabulary Semantic Segmentation
Venue: Conference ICCV 2025
Year: 2025

Open-Vocabulary Segmentation (OVS) methods are capable of performing semantic segmentation without relying on a fixed vocabulary, and in some cases, without training or fine-tuning. However, OVS methods typically require a human in the loop to specify the vocabulary based on the task or dataset at hand. In this paper, we introduce Auto-Vocabulary Semantic Segmentation (AVS), advancing open-ended image understanding by eliminating the necessity to predefine object categories for segmentation. Our approach, AutoSeg, presents a framework that autonomously identifies relevant class names using semantically enhanced BLIP embeddings and segments them afterwards. Given that open-ended object category predictions cannot be directly compared with a fixed ground truth, we develop a Large Language Model-based Auto-Vocabulary Evaluator (LAVE) to efficiently evaluate the automatically generated classes and their corresponding segments. With AVS, our method sets new benchmarks on datasets PASCAL VOC, Context, ADE20K, and Cityscapes, while showing competitive performance to OVS methods that require specified class names.
SpinMeRound: Consistent Multi-View Identity Generation Using Diffusion Models
Venue: Conference ICCV 2025
Year: 2025

Despite recent progress in diffusion models, generating realistic head portraits from novel viewpoints remains a significant challenge. Most current approaches are constrained to limited angular ranges, predominantly focusing on frontal or near-frontal views. Moreover, although the recent emerging large-scale diffusion models have been proven robust in handling 3D scenes, they underperform on facial data, given their complex structure and the uncanny valley pitfalls. In this paper, we propose SpinMeRound, a diffusion-based approach designed to generate consistent and accurate head portraits from novel viewpoints. By leveraging a number of input views alongside an identity embedding, our method effectively synthesizes diverse viewpoints of a subject whilst robustly maintaining its unique identity features. Through experimentation, we showcase our model's generation capabilities in 360 head synthesis, while beating current state-of-the-art multiview diffusion models.
IGL-Nav: Incremental 3D Gaussian Localization for Image-goal Navigation
Venue: Conference ICCV 2025
Year: 2025

Visual navigation with an image as goal is a fundamental and challenging problem. Conventional methods either rely on end-to-end RL learning or modular-based policy with topological graph or BEV map as memory, which cannot fully model the geometric relationship between the explored 3D environment and the goal image. In order to efficiently and accurately localize the goal image in 3D space, we build our navigation system upon the renderable 3D gaussian (3DGS) representation. However, due to the computational intensity of 3DGS optimization and the large search space of 6-DoF camera pose, directly leveraging 3DGS for image localization during agent exploration process is prohibitively inefficient. To this end, we propose IGL-Nav, an Incremental 3D Gaussian Localization framework for efficient and 3D-aware image-goal navigation. Specifically, we incrementally update the scene representation as new images arrive with feed-forward monocular prediction. Then we coarsely localize the goal by leveraging the geometric information for discrete space matching, which can be equivalent to efficient 3D convolution. When the agent is close to the goal, we finally solve the fine target pose with optimization via differentiable rendering. The proposed IGL-Nav outperforms existing state-of-the-art methods by a large margin across diverse experimental configurations. It can also handle the more challenging free-view image-goal setting and be deployed on real-world robotic platform using a cellphone to capture goal image at arbitrary pose. Project page: https://gwxuan.github.io/IGL-Nav/.
PCR-GS: COLMAP-Free 3D Gaussian Splatting via Pose Co-Regularizations
Venue: Conference ICCV 2025
Year: 2025

COLMAP-free 3D Gaussian Splatting (3D-GS) has recently attracted increasing attention due to its remarkable performance in reconstructing high-quality 3D scenes from unposed images or videos. However, it often struggles to handle scenes with complex camera trajectories as featured by drastic rotation and translation across adjacent camera views, leading to degraded estimation of camera poses and further local minima in joint optimization of camera poses and 3D-GS. We propose PCR-GS, an innovative COLMAP-free 3DGS technique that achieves superior 3D scene modeling and camera pose estimation via camera pose co-regularization. PCR-GS achieves regularization from two perspectives. The first is feature reprojection regularization which extracts view-robust DINO features from adjacent camera views and aligns their semantic information for camera pose regularization. The second is wavelet-based frequency regularization which exploits discrepancy in high-frequency details to further optimize the rotation matrix in camera poses. Extensive experiments over multiple real-world scenes show that the proposed PCR-GS achieves superior pose-free 3D-GS scene modeling under dramatic changes of camera trajectories.
EA-KD: Entropy-based Adaptive Knowledge Distillation
Venue: Conference ICCV 2025
Year: 2025

Knowledge distillation (KD) enables a smaller "student" model to mimic a larger "teacher" model by transferring knowledge from the teacher's output or features. However, most KD methods treat all samples uniformly, overlooking the varying learning value of each sample and thereby limiting their effectiveness. In this paper, we propose Entropy-based Adaptive Knowledge Distillation (EA-KD), a simple yet effective plug-and-play KD method that prioritizes learning from valuable samples. EA-KD quantifies each sample's learning value by strategically combining the entropy of the teacher and student output, then dynamically reweights the distillation loss to place greater emphasis on high-entropy samples. Extensive experiments across diverse KD frameworks and tasks -- including image classification, object detection, and large language model (LLM) distillation -- demonstrate that EA-KD consistently enhances performance, achieving state-of-the-art results with negligible computational cost. Code is available at: https://github.com/cpsu00/EA-KD
D3: Training-Free AI-Generated Video Detection Using Second-Order Features
Venue: Conference ICCV 2025
Year: 2025

The evolution of video generation techniques, such as Sora, has made it increasingly easy to produce high-fidelity AI-generated videos, raising public concern over the dissemination of synthetic content. However, existing detection methodologies remain limited by their insufficient exploration of temporal artifacts in synthetic videos. To bridge this gap, we establish a theoretical framework through second-order dynamical analysis under Newtonian mechanics, subsequently extending the Second-order Central Difference features tailored for temporal artifact detection. Building on this theoretical foundation, we reveal a fundamental divergence in second-order feature distributions between real and AI-generated videos. Concretely, we propose Detection by Difference of Differences (D3), a novel training-free detection method that leverages the above second-order temporal discrepancies. We validate the superiority of our D3 on 4 open-source datasets (Gen-Video, VideoPhy, EvalCrafter, VidProM), 40 subsets in total. For example, on GenVideo, D3 outperforms the previous best method by 10.39% (absolute) mean Average Precision. Additional experiments on time cost and post-processing operations demonstrate D3's exceptional computational efficiency and strong robust performance. Our code is available at https://github.com/Zig-HS/D3.
Resolving Token-Space Gradient Conflicts: Token Space Manipulation for Transformer-Based Multi-Task Learning
Venue: Conference ICCV 2025
Year: 2025

Multi-Task Learning (MTL) enables multiple tasks to be learned within a shared network, but differences in objectives across tasks can cause negative transfer, where the learning of one task degrades another task's performance. While pre-trained transformers significantly improve MTL performance, their fixed network capacity and rigid structure limit adaptability. Previous dynamic network architectures attempt to address this but are inefficient as they directly convert shared parameters into task-specific ones. We propose Dynamic Token Modulation and Expansion (DTME-MTL), a framework applicable to any transformer-based MTL architecture. DTME-MTL enhances adaptability and reduces overfitting by identifying gradient conflicts in token space and applying adaptive solutions based on conflict type. Unlike prior methods that mitigate negative transfer by duplicating network parameters, DTME-MTL operates entirely in token space, enabling efficient adaptation without excessive parameter growth. Extensive experiments demonstrate that DTME-MTL consistently improves multi-task performance with minimal computational overhead, offering a scalable and effective solution for enhancing transformer-based MTL models.
ViT-Split: Unleashing the Power of Vision Foundation Models via Efficient Splitting Heads
Venue: Conference ICCV 2025
Year: 2025

Vision foundation models (VFMs) have demonstrated remarkable performance across a wide range of downstream tasks. While several VFM adapters have shown promising results by leveraging the prior knowledge of VFMs, we identify two inefficiencies in these approaches. First, the interaction between convolutional neural network (CNN) and VFM backbone triggers early layer gradient backpropagation. Second, existing methods require tuning all components, adding complexity. Besides, these adapters alter VFM features, underutilizing the prior knowledge. To tackle these challenges, we propose a new approach called ViT-Split, based on a key observation: the layers of several VFMs, like DINOv2, can be divided into two distinct components: an extractor for learning low-level features and an adapter for learning task-specific features. Leveraging this insight, we eliminate the CNN branch and introduce two heads, task head and prior head, to the frozen VFM. The task head is designed to learn task-specific features, mitigating the early gradient propagation issue. The prior head is used to leverage the multi-scale prior features from the frozen VFM, reducing tuning parameters and overfitting. Extensive experiments on various tasks (e.g., segmentation, detection, depth estimation, and visual question answering) validate the effectiveness and efficiency of ViT-Split. Specifically, ViT-Split reduces training time up to $4\times$ while achieving comparable or even better results on ADE20K, compared to other VFM adapters.
Fusion Meets Diverse Conditions: A High-diversity Benchmark and Baseline for UAV-based Multimodal Object Detection with Condition Cues
Venue: Conference ICCV 2025
Year: 2025

Unmanned aerial vehicles (UAV)-based object detection with visible (RGB) and infrared (IR) images facilitates robust around-the-clock detection, driven by advancements in deep learning techniques and the availability of high-quality dataset. However, the existing dataset struggles to fully capture real-world complexity for limited imaging conditions. To this end, we introduce a high-diversity dataset ATR-UMOD covering varying scenarios, spanning altitudes from 80m to 300m, angles from 0° to 75°, and all-day, all-year time variations in rich weather and illumination conditions. Moreover, each RGB-IR image pair is annotated with 6 condition attributes, offering valuable high-level contextual information. To meet the challenge raised by such diverse conditions, we propose a novel prompt-guided condition-aware dynamic fusion (PCDF) to adaptively reassign multimodal contributions by leveraging annotated condition cues. By encoding imaging conditions as text prompts, PCDF effectively models the relationship between conditions and multimodal contributions through a task-specific soft-gating transformation. A prompt-guided condition-decoupling module further ensures the availability in practice without condition annotations. Experiments on ATR-UMOD dataset reveal the effectiveness of PCDF.
BUFFER-X: Towards Zero-Shot Point Cloud Registration in Diverse Scenes
Venue: Conference ICCV 2025
Year: 2025

Recent advances in deep learning-based point cloud registration have improved generalization, yet most methods still require retraining or manual parameter tuning for each new environment. In this paper, we identify three key factors limiting generalization: (a) reliance on environment-specific voxel size and search radius, (b) poor out-of-domain robustness of learning-based keypoint detectors, and (c) raw coordinate usage, which exacerbates scale discrepancies. To address these issues, we present a zero-shot registration pipeline called BUFFER-X by (a) adaptively determining voxel size/search radii, (b) using farthest point sampling to bypass learned detectors, and (c) leveraging patch-wise scale normalization for consistent coordinate bounds. In particular, we present a multi-scale patch-based descriptor generation and a hierarchical inlier search across scales to improve robustness in diverse scenes. We also propose a novel generalizability benchmark using 11 datasets that cover various indoor/outdoor scenarios and sensor modalities, demonstrating that BUFFER-X achieves substantial generalization without prior information or manual parameter tuning for the test datasets. Our code is available at https://github.com/MIT-SPARK/BUFFER-X.
SpatialSplat: Efficient Semantic 3D from Sparse Unposed Images
Venue: Conference ICCV 2025
Year: 2025

A major breakthrough in 3D reconstruction is the feedforward paradigm to generate pixel-wise 3D points or Gaussian primitives from sparse, unposed images. To further incorporate semantics while avoiding the significant memory and storage costs of high-dimensional semantic features, existing methods extend this paradigm by associating each primitive with a compressed semantic feature vector. However, these methods have two major limitations: (a) the naively compressed feature compromises expressiveness, affecting the model's ability to capture fine-grained semantics, and (b) the pixel-wise primitive prediction introduces redundancy in overlapping areas, causing unnecessary memory overhead. To this end, we introduce \textbf{SpatialSplat}, a feedforward framework that produces redundancy-aware Gaussians and capitalizes on a dual-field semantic representation. Particularly, with the insight that primitives within the same instance exhibit high semantic consistency, we decompose the semantic representation into a coarse feature field that encodes uncompressed semantics with minimal primitives, and a fine-grained yet low-dimensional feature field that captures detailed inter-instance relationships. Moreover, we propose a selective Gaussian mechanism, which retains only essential Gaussians in the scene, effectively eliminating redundant primitives. Our proposed Spatialsplat learns accurate semantic information and detailed instances prior with more compact 3D Gaussians, making semantic 3D reconstruction more applicable. We conduct extensive experiments to evaluate our method, demonstrating a remarkable 60\% reduction in scene representation parameters while achieving superior performance over state-of-the-art methods. The code is available at https://github.com/shengyuuu/SpatialSplat.git
EC-Flow: Enabling Versatile Robotic Manipulation from Action-Unlabeled Videos via Embodiment-Centric Flow
Venue: Conference ICCV 2025
Year: 2025

Current language-guided robotic manipulation systems often require low-level action-labeled datasets for imitation learning. While object-centric flow prediction methods mitigate this issue, they remain limited to scenarios involving rigid objects with clear displacement and minimal occlusion. In this work, we present Embodiment-Centric Flow (EC-Flow), a framework that directly learns manipulation from action-unlabeled videos by predicting embodiment-centric flow. Our key insight is that incorporating the embodiment's inherent kinematics significantly enhances generalization to versatile manipulation scenarios, including deformable object handling, occlusions, and non-object-displacement tasks. To connect the EC-Flow with language instructions and object interactions, we further introduce a goal-alignment module by jointly optimizing movement consistency and goal-image prediction. Moreover, translating EC-Flow to executable robot actions only requires a standard robot URDF (Unified Robot Description Format) file to specify kinematic constraints across joints, which makes it easy to use in practice. We validate EC-Flow on both simulation (Meta-World) and real-world tasks, demonstrating its state-of-the-art performance in occluded object handling (62% improvement), deformable object manipulation (45% improvement), and non-object-displacement tasks (80% improvement) than prior state-of-the-art object-centric flow methods. For more information, see our project website at https://ec-flow1.github.io .