OpenRaiser/Intern-Atlas huggingface dataset:
Class-Incremental Learning with Cross-Space Clustering and Controlled Transfer
Venue: Conference ECCV 2022
Year: 2022

In class-incremental learning, the model is expected to learn new classes continually while maintaining knowledge on previous classes. The challenge here lies in preserving the model's ability to effectively represent prior classes in the feature space, while adapting it to represent incoming new classes. We propose two distillation-based objectives for class incremental learning that leverage the structure of the feature space to maintain accuracy on previous classes, as well as enable learning the new classes. In our first objective, termed cross-space clustering (CSC), we propose to use the feature space structure of the previous model to characterize directions of optimization that maximally preserve the class: directions that all instances of a specific class should collectively optimize towards, and those that they should collectively optimize away from. Apart from minimizing forgetting, this indirectly encourages the model to cluster all instances of a class in the current feature space, and gives rise to a sense of herd-immunity, allowing all samples of a class to jointly combat the model from forgetting the class. Our second objective termed controlled transfer (CT) tackles incremental learning from an understudied perspective of inter-class transfer. CT explicitly approximates and conditions the current model on the semantic similarities between incrementally arriving classes and prior classes. This allows the model to learn classes in such a way that it maximizes positive forward transfer from similar prior classes, thus increasing plasticity, and minimizes negative backward transfer on dissimilar prior classes, whereby strengthening stability. We perform extensive experiments on two benchmark datasets, adding our method (CSCCT) on top of three prominent class-incremental learning methods. We observe consistent performance improvement on a variety of experimental settings.
Object Discovery and Representation Networks
Venue: Conference ECCV 2022
Year: 2022

The promise of self-supervised learning (SSL) is to leverage large amounts of unlabeled data to solve complex tasks. While there has been excellent progress with simple, image-level learning, recent methods have shown the advantage of including knowledge of image structure. However, by introducing hand-crafted image segmentations to define regions of interest, or specialized augmentation strategies, these methods sacrifice the simplicity and generality that makes SSL so powerful. Instead, we propose a self-supervised learning paradigm that discovers this image structure by itself. Our method, Odin, couples object discovery and representation networks to discover meaningful image segmentations without any supervision. The resulting learning paradigm is simpler, less brittle, and more general, and achieves state-of-the-art transfer learning results for object detection and instance segmentation on COCO, and semantic segmentation on PASCAL and Cityscapes, while strongly surpassing supervised pre-training for video segmentation on DAVIS.
MVDG: A Unified Multi-View Framework for Domain Generalization
Venue: Conference ECCV 2022
Year: 2022

To generalize the model trained in source domains to unseen target domains, domain generalization (DG) has recently attracted lots of attention. Since target domains can not be involved in training, overfitting source domains is inevitable. As a popular regularization technique, the meta-learning training scheme has shown its ability to resist overfitting. However, in the training stage, current meta-learning-based methods utilize only one task along a single optimization trajectory, which might produce a biased and noisy optimization direction. Beyond the training stage, overfitting could also cause unstable prediction in the test stage. In this paper, we propose a novel multi-view DG framework to effectively reduce the overfitting in both the training and test stage. Specifically, in the training stage, we develop a multi-view regularized meta-learning algorithm that employs multiple optimization trajectories to produce a suitable optimization direction for model updating. We also theoretically show that the generalization bound could be reduced by increasing the number of tasks in each trajectory. In the test stage, we utilize multiple augmented images to yield a multi-view prediction to alleviate unstable prediction, which significantly promotes model reliability. Extensive experiments on three benchmark datasets validate that our method can find a flat minimum to enhance generalization and outperform several state-of-the-art approaches.
Panoptic Scene Graph Generation
Venue: Conference ECCV 2022
Year: 2022

Existing research addresses scene graph generation (SGG) -- a critical technology for scene understanding in images -- from a detection perspective, i.e., objects are detected using bounding boxes followed by prediction of their pairwise relationships. We argue that such a paradigm causes several problems that impede the progress of the field. For instance, bounding box-based labels in current datasets usually contain redundant classes like hairs, and leave out background information that is crucial to the understanding of context. In this work, we introduce panoptic scene graph generation (PSG), a new problem task that requires the model to generate a more comprehensive scene graph representation based on panoptic segmentations rather than rigid bounding boxes. A high-quality PSG dataset, which contains 49k well-annotated overlapping images from COCO and Visual Genome, is created for the community to keep track of its progress. For benchmarking, we build four two-stage baselines, which are modified from classic methods in SGG, and two one-stage baselines called PSGTR and PSGFormer, which are based on the efficient Transformer-based detector, i.e., DETR. While PSGTR uses a set of queries to directly learn triplets, PSGFormer separately models the objects and relations in the form of queries from two Transformer decoders, followed by a prompting-like relation-object matching mechanism. In the end, we share insights on open challenges and future directions.
Object-Compositional Neural Implicit Surfaces
Venue: Conference ECCV 2022
Year: 2022

The neural implicit representation has shown its effectiveness in novel view synthesis and high-quality 3D reconstruction from multi-view images. However, most approaches focus on holistic scene representation yet ignore individual objects inside it, thus limiting potential downstream applications. In order to learn object-compositional representation, a few works incorporate the 2D semantic map as a cue in training to grasp the difference between objects. But they neglect the strong connections between object geometry and instance semantic information, which leads to inaccurate modeling of individual instance. This paper proposes a novel framework, ObjectSDF, to build an object-compositional neural implicit representation with high fidelity in 3D reconstruction and object representation. Observing the ambiguity of conventional volume rendering pipelines, we model the scene by combining the Signed Distance Functions (SDF) of individual object to exert explicit surface constraint. The key in distinguishing different instances is to revisit the strong association between an individual object's SDF and semantic label. Particularly, we convert the semantic information to a function of object SDF and develop a unified and compact representation for scene and objects. Experimental results show the superiority of ObjectSDF framework in representing both the holistic object-compositional scene and the individual instances. Code can be found at https://qianyiwu.github.io/objectsdf/
RigNet: Repetitive Image Guided Network for Depth Completion
Venue: Conference ECCV 2022
Year: 2022

Depth completion deals with the problem of recovering dense depth maps from sparse ones, where color images are often used to facilitate this task. Recent approaches mainly focus on image guided learning frameworks to predict dense depth. However, blurry guidance in the image and unclear structure in the depth still impede the performance of the image guided frameworks. To tackle these problems, we explore a repetitive design in our image guided network to gradually and sufficiently recover depth values. Specifically, the repetition is embodied in both the image guidance branch and depth generation branch. In the former branch, we design a repetitive hourglass network to extract discriminative image features of complex environments, which can provide powerful contextual instruction for depth prediction. In the latter branch, we introduce a repetitive guidance module based on dynamic convolution, in which an efficient convolution factorization is proposed to simultaneously reduce its complexity and progressively model high-frequency structures. Extensive experiments show that our method achieves superior or competitive results on KITTI benchmark and NYUv2 dataset.
FADE: Fusing the Assets of Decoder and Encoder for Task-Agnostic Upsampling
Venue: Conference ECCV 2022
Year: 2022

We consider the problem of task-agnostic feature upsampling in dense prediction where an upsampling operator is required to facilitate both region-sensitive tasks like semantic segmentation and detail-sensitive tasks such as image matting. Existing upsampling operators often can work well in either type of the tasks, but not both. In this work, we present FADE, a novel, plug-and-play, and task-agnostic upsampling operator. FADE benefits from three design choices: i) considering encoder and decoder features jointly in upsampling kernel generation; ii) an efficient semi-shift convolutional operator that enables granular control over how each feature point contributes to upsampling kernels; iii) a decoder-dependent gating mechanism for enhanced detail delineation. We first study the upsampling properties of FADE on toy data and then evaluate it on large-scale semantic segmentation and image matting. In particular, FADE reveals its effectiveness and task-agnostic characteristic by consistently outperforming recent dynamic upsampling operators in different tasks. It also generalizes well across convolutional and transformer architectures with little computational overhead. Our work additionally provides thoughtful insights on what makes for task-agnostic upsampling. Code is available at: http://lnkiy.in/fade_in
LiDAL: Inter-Frame Uncertainty Based Active Learning for 3D LiDAR Semantic Segmentation
Venue: Conference ECCV 2022
Year: 2022

We propose LiDAL, a novel active learning method for 3D LiDAR semantic segmentation by exploiting inter-frame uncertainty among LiDAR frames. Our core idea is that a well-trained model should generate robust results irrespective of viewpoints for scene scanning and thus the inconsistencies in model predictions across frames provide a very reliable measure of uncertainty for active sample selection. To implement this uncertainty measure, we introduce new inter-frame divergence and entropy formulations, which serve as the metrics for active selection. Moreover, we demonstrate additional performance gains by predicting and incorporating pseudo-labels, which are also selected using the proposed inter-frame uncertainty measure. Experimental results validate the effectiveness of LiDAL: we achieve 95% of the performance of fully supervised learning with less than 5% of annotations on the SemanticKITTI and nuScenes datasets, outperforming state-of-the-art active learning methods. Code release: https://github.com/hzykent/LiDAL.
DODA: Data-Oriented Sim-to-Real Domain Adaptation for 3D Semantic Segmentation
Venue: Conference ECCV 2022
Year: 2022

Deep learning approaches achieve prominent success in 3D semantic segmentation. However, collecting densely annotated real-world 3D datasets is extremely time-consuming and expensive. Training models on synthetic data and generalizing on real-world scenarios becomes an appealing alternative, but unfortunately suffers from notorious domain shifts. In this work, we propose a Data-Oriented Domain Adaptation (DODA) framework to mitigate pattern and context gaps caused by different sensing mechanisms and layout placements across domains. Our DODA encompasses virtual scan simulation to imitate real-world point cloud patterns and tail-aware cuboid mixing to alleviate the interior context gap with a cuboid-based intermediate domain. The first unsupervised sim-to-real adaptation benchmark on 3D indoor semantic segmentation is also built on 3D-FRONT, ScanNet and S3DIS along with 7 popular Unsupervised Domain Adaptation (UDA) methods. Our DODA surpasses existing UDA approaches by over 13% on both 3D-FRONT -> ScanNet and 3D-FRONT -> S3DIS. Code is available at https://github.com/CVMI-Lab/DODA.
TO-Scene: A Large-Scale Dataset for Understanding 3D Tabletop Scenes
Venue: Conference ECCV 2022
Year: 2022

Many basic indoor activities such as eating or writing are always conducted upon different tabletops (e.g., coffee tables, writing desks). It is indispensable to understanding tabletop scenes in 3D indoor scene parsing applications. Unfortunately, it is hard to meet this demand by directly deploying data-driven algorithms, since 3D tabletop scenes are rarely available in current datasets. To remedy this defect, we introduce TO-Scene, a large-scale dataset focusing on tabletop scenes, which contains 20,740 scenes with three variants. To acquire the data, we design an efficient and scalable framework, where a crowdsourcing UI is developed to transfer CAD objects from ModelNet and ShapeNet onto tables from ScanNet, then the output tabletop scenes are simulated into real scans and annotated automatically. Further, a tabletop-aware learning strategy is proposed for better perceiving the small-sized tabletop instances. Notably, we also provide a real scanned test set TO-Real to verify the practical value of TO-Scene. Experiments show that the algorithms trained on TO-Scene indeed work on the realistic test data, and our proposed tabletop-aware learning strategy greatly improves the state-of-the-art results on both 3D semantic segmentation and object detection tasks. Dataset and code are available at https://github.com/GAP-LAB-CUHK-SZ/TO-Scene.
Meta Spatio-Temporal Debiasing for Video Scene Graph Generation
Venue: Conference ECCV 2022
Year: 2022

Video scene graph generation (VidSGG) aims to parse the video content into scene graphs, which involves modeling the spatio-temporal contextual information in the video. However, due to the long-tailed training data in datasets, the generalization performance of existing VidSGG models can be affected by the spatio-temporal conditional bias problem. In this work, from the perspective of meta-learning, we propose a novel Meta Video Scene Graph Generation (MVSGG) framework to address such a bias problem. Specifically, to handle various types of spatio-temporal conditional biases, our framework first constructs a support set and a group of query sets from the training data, where the data distribution of each query set is different from that of the support set w.r.t. a type of conditional bias. Then, by performing a novel meta training and testing process to optimize the model to obtain good testing performance on these query sets after training on the support set, our framework can effectively guide the model to learn to well generalize against biases. Extensive experiments demonstrate the efficacy of our proposed framework.
Improving the Reliability for Confidence Estimation
Venue: Conference ECCV 2022
Year: 2022

Confidence estimation, a task that aims to evaluate the trustworthiness of the model's prediction output during deployment, has received lots of research attention recently, due to its importance for the safe deployment of deep models. Previous works have outlined two important qualities that a reliable confidence estimation model should possess, i.e., the ability to perform well under label imbalance and the ability to handle various out-of-distribution data inputs. In this work, we propose a meta-learning framework that can simultaneously improve upon both qualities in a confidence estimation model. Specifically, we first construct virtual training and testing sets with some intentionally designed distribution differences between them. Our framework then uses the constructed sets to train the confidence estimation model through a virtual training and testing scheme leading it to learn knowledge that generalizes to diverse distributions. We show the effectiveness of our framework on both monocular depth estimation and image classification.
Fine-Grained Scene Graph Generation with Data Transfer
Venue: Conference ECCV 2022
Year: 2022

Scene graph generation (SGG) is designed to extract (subject, predicate, object) triplets in images. Recent works have made a steady progress on SGG, and provide useful tools for high-level vision and language understanding. However, due to the data distribution problems including long-tail distribution and semantic ambiguity, the predictions of current SGG models tend to collapse to several frequent but uninformative predicates (e.g., on, at), which limits practical application of these models in downstream tasks. To deal with the problems above, we propose a novel Internal and External Data Transfer (IETrans) method, which can be applied in a plug-and-play fashion and expanded to large SGG with 1,807 predicate classes. Our IETrans tries to relieve the data distribution problem by automatically creating an enhanced dataset that provides more sufficient and coherent annotations for all predicates. By training on the enhanced dataset, a Neural Motif model doubles the macro performance while maintaining competitive micro performance. The code and data are publicly available at https://github.com/waxnkw/IETrans-SGG.pytorch.
Pose2Room: Understanding 3D Scenes from Human Activities
Venue: Conference ECCV 2022
Year: 2022

With wearable IMU sensors, one can estimate human poses from wearable devices without requiring visual input~\cite{von2017sparse}. In this work, we pose the question: Can we reason about object structure in real-world environments solely from human trajectory information? Crucially, we observe that human motion and interactions tend to give strong information about the objects in a scene -- for instance a person sitting indicates the likely presence of a chair or sofa. To this end, we propose P2R-Net to learn a probabilistic 3D model of the objects in a scene characterized by their class categories and oriented 3D bounding boxes, based on an input observed human trajectory in the environment. P2R-Net models the probability distribution of object class as well as a deep Gaussian mixture model for object boxes, enabling sampling of multiple, diverse, likely modes of object configurations from an observed human trajectory. In our experiments we show that P2R-Net can effectively learn multi-modal distributions of likely objects for human motions, and produce a variety of plausible object structures of the environment, even without any visual information. The results demonstrate that P2R-Net consistently outperforms the baselines on the PROX dataset and the VirtualHome platform.
Towards Hard-Positive Query Mining for DETR-Based Human-Object Interaction Detection
Venue: Conference ECCV 2022
Year: 2022

Human-Object Interaction (HOI) detection is a core task for high-level image understanding. Recently, Detection Transformer (DETR)-based HOI detectors have become popular due to their superior performance and efficient structure. However, these approaches typically adopt fixed HOI queries for all testing images, which is vulnerable to the location change of objects in one specific image. Accordingly, in this paper, we propose to enhance DETR's robustness by mining hard-positive queries, which are forced to make correct predictions using partial visual cues. First, we explicitly compose hard-positive queries according to the ground-truth (GT) position of labeled human-object pairs for each training image. Specifically, we shift the GT bounding boxes of each labeled human-object pair so that the shifted boxes cover only a certain portion of the GT ones. We encode the coordinates of the shifted boxes for each labeled human-object pair into an HOI query. Second, we implicitly construct another set of hard-positive queries by masking the top scores in cross-attention maps of the decoder layers. The masked attention maps then only cover partial important cues for HOI predictions. Finally, an alternate strategy is proposed that efficiently combines both types of hard queries. In each iteration, both DETR's learnable queries and one selected type of hard-positive queries are adopted for loss computation. Experimental results show that our proposed approach can be widely applied to existing DETR-based HOI detectors. Moreover, we consistently achieve state-of-the-art performance on three benchmarks: HICO-DET, V-COCO, and HOI-A. Code is available at https://github.com/MuchHair/HQM.
Discovering Human-Object Interaction Concepts via Self-Compositional Learning
Venue: Conference ECCV 2022
Year: 2022

A comprehensive understanding of human-object interaction (HOI) requires detecting not only a small portion of predefined HOI concepts (or categories) but also other reasonable HOI concepts, while current approaches usually fail to explore a huge portion of unknown HOI concepts (i.e., unknown but reasonable combinations of verbs and objects). In this paper, 1) we introduce a novel and challenging task for a comprehensive HOI understanding, which is termed as HOI Concept Discovery; and 2) we devise a self-compositional learning framework (or SCL) for HOI concept discovery. Specifically, we maintain an online updated concept confidence matrix during training: 1) we assign pseudo-labels for all composite HOI instances according to the concept confidence matrix for self-training; and 2) we update the concept confidence matrix using the predictions of all composite HOI instances. Therefore, the proposed method enables the learning on both known and unknown HOI concepts. We perform extensive experiments on several popular HOI datasets to demonstrate the effectiveness of the proposed method for HOI concept discovery, object affordance recognition and HOI detection. For example, the proposed self-compositional learning framework significantly improves the performance of 1) HOI concept discovery by over 10% on HICO-DET and over 3% on V-COCO, respectively; 2) object affordance recognition by over 9% mAP on MS-COCO and HICO-DET; and 3) rare-first and non-rare-first unknown HOI detection relatively over 30% and 20%, respectively. Code is publicly available at https://github.com/zhihou7/HOI-CL.
Primitive-Based Shape Abstraction via Nonparametric Bayesian Inference
Venue: Conference ECCV 2022
Year: 2022

3D shape abstraction has drawn great interest over the years. Apart from low-level representations such as meshes and voxels, researchers also seek to semantically abstract complex objects with basic geometric primitives. Recent deep learning methods rely heavily on datasets, with limited generality to unseen categories. Furthermore, abstracting an object accurately yet with a small number of primitives still remains a challenge. In this paper, we propose a novel non-parametric Bayesian statistical method to infer an abstraction, consisting of an unknown number of geometric primitives, from a point cloud. We model the generation of points as observations sampled from an infinite mixture of Gaussian Superquadric Taper Models (GSTM). Our approach formulates the abstraction as a clustering problem, in which: 1) each point is assigned to a cluster via the Chinese Restaurant Process (CRP); 2) a primitive representation is optimized for each cluster, and 3) a merging post-process is incorporated to provide a concise representation. We conduct extensive experiments on two datasets. The results indicate that our method outperforms the state-of-the-art in terms of accuracy and is generalizable to various types of objects.