OpenRaiser/Intern-Atlas huggingface dataset:
Towards Hyperparameter-free Policy Selection for Offline Reinforcement Learning
Venue: Conference NeurIPS 2021
Year: 2021

How to select between policies and value functions produced by different training algorithms in offline reinforcement learning (RL) -- which is crucial for hyperpa-rameter tuning -- is an important open question. Existing approaches based on off-policy evaluation (OPE) often require additional function approximation and hence hyperparameters, creating a chicken-and-egg situation. In this paper, we design hyperparameter-free algorithms for policy selection based on BVFT [XJ21], a recent theoretical advance in value-function selection, and demonstrate their effectiveness in discrete-action benchmarks such as Atari. To address performance degradation due to poor critics in continuous-action domains, we further combine BVFT with OPE to get the best of both worlds, and obtain a hyperparameter-tuning method for Q-function based OPE with theoretical guarantees as a side product.
Optimal Uniform OPE and Model-based Offline Reinforcement Learning in Time-Homogeneous, Reward-Free and Task-Agnostic Settings
Venue: Conference NeurIPS 2021
Year: 2021

This work studies the statistical limits of uniform convergence for offline policy evaluation (OPE) problems with model-based methods (for episodic MDP) and provides a unified framework towards optimal learning for several well-motivated offline tasks. Uniform OPE $\sup_Π|Q^π-\hat{Q}^π|<ε$ is a stronger measure than the point-wise OPE and ensures offline learning when $Π$ contains all policies (the global class). In this paper, we establish an $Ω(H^2 S/d_mε^2)$ lower bound (over model-based family) for the global uniform OPE and our main result establishes an upper bound of $\tilde{O}(H^2/d_mε^2)$ for the \emph{local} uniform convergence that applies to all \emph{near-empirically optimal} policies for the MDPs with \emph{stationary} transition. Here $d_m$ is the minimal marginal state-action probability. Critically, the highlight in achieving the optimal rate $\tilde{O}(H^2/d_mε^2)$ is our design of \emph{singleton absorbing MDP}, which is a new sharp analysis tool that works with the model-based approach. We generalize such a model-based framework to the new settings: offline task-agnostic and the offline reward-free with optimal complexity $\tilde{O}(H^2\log(K)/d_mε^2)$ ($K$ is the number of tasks) and $\tilde{O}(H^2S/d_mε^2)$ respectively. These results provide a unified solution for simultaneously solving different offline RL problems.
MixSeq: Connecting Macroscopic Time Series Forecasting with Microscopic Time Series Data
Venue: Conference NeurIPS 2021
Year: 2021

Time series forecasting is widely used in business intelligence, e.g., forecast stock market price, sales, and help the analysis of data trend. Most time series of interest are macroscopic time series that are aggregated from microscopic data. However, instead of directly modeling the macroscopic time series, rare literature studied the forecasting of macroscopic time series by leveraging data on the microscopic level. In this paper, we assume that the microscopic time series follow some unknown mixture probabilistic distributions. We theoretically show that as we identify the ground truth latent mixture components, the estimation of time series from each component could be improved because of lower variance, thus benefitting the estimation of macroscopic time series as well. Inspired by the power of Seq2seq and its variants on the modeling of time series data, we propose Mixture of Seq2seq (MixSeq), an end2end mixture model to cluster microscopic time series, where all the components come from a family of Seq2seq models parameterized by different parameters. Extensive experiments on both synthetic and real-world data show the superiority of our approach.
Interactive Label Cleaning with Example-based Explanations
Venue: Conference NeurIPS 2021
Year: 2021

We tackle sequential learning under label noise in applications where a human supervisor can be queried to relabel suspicious examples. Existing approaches are flawed, in that they only relabel incoming examples that look "suspicious" to the model. As a consequence, those mislabeled examples that elude (or don't undergo) this cleaning step end up tainting the training data and the model with no further chance of being cleaned. We propose Cincer, a novel approach that cleans both new and past data by identifying pairs of mutually incompatible examples. Whenever it detects a suspicious example, Cincer identifies a counter-example in the training set that -- according to the model -- is maximally incompatible with the suspicious example, and asks the annotator to relabel either or both examples, resolving this possible inconsistency. The counter-examples are chosen to be maximally incompatible, so to serve as explanations of the model's suspicion, and highly influential, so to convey as much information as possible if relabeled. Cincer achieves this by leveraging an efficient and robust approximation of influence functions based on the Fisher information matrix (FIM). Our extensive empirical evaluation shows that clarifying the reasons behind the model's suspicions by cleaning the counter-examples helps in acquiring substantially better data and models, especially when paired with our FIM approximation.
Gradient Descent on Two-layer Nets: Margin Maximization and Simplicity Bias
Venue: Conference NeurIPS 2021
Year: 2021

The generalization mystery of overparametrized deep nets has motivated efforts to understand how gradient descent (GD) converges to low-loss solutions that generalize well. Real-life neural networks are initialized from small random values and trained with cross-entropy loss for classification (unlike the "lazy" or "NTK" regime of training where analysis was more successful), and a recent sequence of results (Lyu and Li, 2020; Chizat and Bach, 2020; Ji and Telgarsky, 2020) provide theoretical evidence that GD may converge to the "max-margin" solution with zero loss, which presumably generalizes well. However, the global optimality of margin is proved only in some settings where neural nets are infinitely or exponentially wide. The current paper is able to establish this global optimality for two-layer Leaky ReLU nets trained with gradient flow on linearly separable and symmetric data, regardless of the width. The analysis also gives some theoretical justification for recent empirical findings (Kalimeris et al., 2019) on the so-called simplicity bias of GD towards linear or other "simple" classes of solutions, especially early in training. On the pessimistic side, the paper suggests that such results are fragile. A simple data manipulation can make gradient flow converge to a linear classifier with suboptimal margin.
Glance-and-Gaze Vision Transformer
Venue: Conference NeurIPS 2021
Year: 2021

Recently, there emerges a series of vision Transformers, which show superior performance with a more compact model size than conventional convolutional neural networks, thanks to the strong ability of Transformers to model long-range dependencies. However, the advantages of vision Transformers also come with a price: Self-attention, the core part of Transformer, has a quadratic complexity to the input sequence length. This leads to a dramatic increase of computation and memory cost with the increase of sequence length, thus introducing difficulties when applying Transformers to the vision tasks that require dense predictions based on high-resolution feature maps. In this paper, we propose a new vision Transformer, named Glance-and-Gaze Transformer (GG-Transformer), to address the aforementioned issues. It is motivated by the Glance and Gaze behavior of human beings when recognizing objects in natural scenes, with the ability to efficiently model both long-range dependencies and local context. In GG-Transformer, the Glance and Gaze behavior is realized by two parallel branches: The Glance branch is achieved by performing self-attention on the adaptively-dilated partitions of the input, which leads to a linear complexity while still enjoying a global receptive field; The Gaze branch is implemented by a simple depth-wise convolutional layer, which compensates local image context to the features obtained by the Glance mechanism. We empirically demonstrate our method achieves consistently superior performance over previous state-of-the-art Transformers on various vision tasks and benchmarks. The codes and models will be made available at https://github.com/yucornetto/GG-Transformer.
Shape As Points: A Differentiable Poisson Solver
Venue: Conference NeurIPS 2021
Year: 2021

In recent years, neural implicit representations gained popularity in 3D reconstruction due to their expressiveness and flexibility. However, the implicit nature of neural implicit representations results in slow inference time and requires careful initialization. In this paper, we revisit the classic yet ubiquitous point cloud representation and introduce a differentiable point-to-mesh layer using a differentiable formulation of Poisson Surface Reconstruction (PSR) that allows for a GPU-accelerated fast solution of the indicator function given an oriented point cloud. The differentiable PSR layer allows us to efficiently and differentiably bridge the explicit 3D point representation with the 3D mesh via the implicit indicator field, enabling end-to-end optimization of surface reconstruction metrics such as Chamfer distance. This duality between points and meshes hence allows us to represent shapes as oriented point clouds, which are explicit, lightweight and expressive. Compared to neural implicit representations, our Shape-As-Points (SAP) model is more interpretable, lightweight, and accelerates inference time by one order of magnitude. Compared to other explicit representations such as points, patches, and meshes, SAP produces topology-agnostic, watertight manifold surfaces. We demonstrate the effectiveness of SAP on the task of surface reconstruction from unoriented point clouds and learning-based reconstruction.
SEAL: Self-supervised Embodied Active Learning using Exploration and 3D Consistency
Venue: Conference NeurIPS 2021
Year: 2021

In this paper, we explore how we can build upon the data and models of Internet images and use them to adapt to robot vision without requiring any extra labels. We present a framework called Self-supervised Embodied Active Learning (SEAL). It utilizes perception models trained on internet images to learn an active exploration policy. The observations gathered by this exploration policy are labelled using 3D consistency and used to improve the perception model. We build and utilize 3D semantic maps to learn both action and perception in a completely self-supervised manner. The semantic map is used to compute an intrinsic motivation reward for training the exploration policy and for labelling the agent observations using spatio-temporal 3D consistency and label propagation. We demonstrate that the SEAL framework can be used to close the action-perception loop: it improves object detection and instance segmentation performance of a pretrained perception model by just moving around in training environments and the improved perception model can be used to improve Object Goal Navigation.
Accommodating Picky Customers: Regret Bound and Exploration Complexity for Multi-Objective Reinforcement Learning
Venue: Conference NeurIPS 2021
Year: 2021

In this paper we consider multi-objective reinforcement learning where the objectives are balanced using preferences. In practice, the preferences are often given in an adversarial manner, e.g., customers can be picky in many applications. We formalize this problem as an episodic learning problem on a Markov decision process, where transitions are unknown and a reward function is the inner product of a preference vector with pre-specified multi-objective reward functions. We consider two settings. In the online setting, the agent receives a (adversarial) preference every episode and proposes policies to interact with the environment. We provide a model-based algorithm that achieves a nearly minimax optimal regret bound $\widetilde{\mathcal{O}}\bigl(\sqrt{\min\{d,S\}\cdot H^2 SAK}\bigr)$, where $d$ is the number of objectives, $S$ is the number of states, $A$ is the number of actions, $H$ is the length of the horizon, and $K$ is the number of episodes. Furthermore, we consider preference-free exploration, i.e., the agent first interacts with the environment without specifying any preference and then is able to accommodate arbitrary preference vector up to $ε$ error. Our proposed algorithm is provably efficient with a nearly optimal trajectory complexity $\widetilde{\mathcal{O}}\bigl({\min\{d,S\}\cdot H^3 SA}/{ε^2}\bigr)$. This result partly resolves an open problem raised by \citet{jin2020reward}.
The Emergence of Objectness: Learning Zero-shot Segmentation from Videos
Venue: Conference NeurIPS 2021
Year: 2021

Humans can easily segment moving objects without knowing what they are. That objectness could emerge from continuous visual observations motivates us to model grouping and movement concurrently from unlabeled videos. Our premise is that a video has different views of the same scene related by moving components, and the right region segmentation and region flow would allow mutual view synthesis which can be checked from the data itself without any external supervision. Our model starts with two separate pathways: an appearance pathway that outputs feature-based region segmentation for a single image, and a motion pathway that outputs motion features for a pair of images. It then binds them in a conjoint representation called segment flow that pools flow offsets over each region and provides a gross characterization of moving regions for the entire scene. By training the model to minimize view synthesis errors based on segment flow, our appearance and motion pathways learn region segmentation and flow estimation automatically without building them up from low-level edges or optical flows respectively. Our model demonstrates the surprising emergence of objectness in the appearance pathway, surpassing prior works on zero-shot object segmentation from an image, moving object segmentation from a video with unsupervised test-time adaptation, and semantic image segmentation by supervised fine-tuning. Our work is the first truly end-to-end zero-shot object segmentation from videos. It not only develops generic objectness for segmentation and tracking, but also outperforms prevalent image-based contrastive learning methods without augmentation engineering.
Direct Multi-view Multi-person 3D  Pose Estimation
Venue: Conference NeurIPS 2021
Year: 2021

We present Multi-view Pose transformer (MvP) for estimating multi-person 3D poses from multi-view images. Instead of estimating 3D joint locations from costly volumetric representation or reconstructing the per-person 3D pose from multiple detected 2D poses as in previous methods, MvP directly regresses the multi-person 3D poses in a clean and efficient way, without relying on intermediate tasks. Specifically, MvP represents skeleton joints as learnable query embeddings and let them progressively attend to and reason over the multi-view information from the input images to directly regress the actual 3D joint locations. To improve the accuracy of such a simple pipeline, MvP presents a hierarchical scheme to concisely represent query embeddings of multi-person skeleton joints and introduces an input-dependent query adaptation approach. Further, MvP designs a novel geometrically guided attention mechanism, called projective attention, to more precisely fuse the cross-view information for each joint. MvP also introduces a RayConv operation to integrate the view-dependent camera geometry into the feature representations for augmenting the projective attention. We show experimentally that our MvP model outperforms the state-of-the-art methods on several benchmarks while being much more efficient. Notably, it achieves 92.3% AP25 on the challenging Panoptic dataset, improving upon the previous best approach [36] by 9.8%. MvP is general and also extendable to recovering human mesh represented by the SMPL model, thus useful for modeling multi-person body shapes. Code and models are available at https://github.com/sail-sg/mvp.
MST: Masked Self-Supervised Transformer for Visual Representation
Venue: Conference NeurIPS 2021
Year: 2021

Transformer has been widely used for self-supervised pre-training in Natural Language Processing (NLP) and achieved great success. However, it has not been fully explored in visual self-supervised learning. Meanwhile, previous methods only consider the high-level feature and learning representation from a global perspective, which may fail to transfer to the downstream dense prediction tasks focusing on local features. In this paper, we present a novel Masked Self-supervised Transformer approach named MST, which can explicitly capture the local context of an image while preserving the global semantic information. Specifically, inspired by the Masked Language Modeling (MLM) in NLP, we propose a masked token strategy based on the multi-head self-attention map, which dynamically masks some tokens of local patches without damaging the crucial structure for self-supervised learning. More importantly, the masked tokens together with the remaining tokens are further recovered by a global image decoder, which preserves the spatial information of the image and is more friendly to the downstream dense prediction tasks. The experiments on multiple datasets demonstrate the effectiveness and generality of the proposed method. For instance, MST achieves Top-1 accuracy of 76.9% with DeiT-S only using 300-epoch pre-training by linear evaluation, which outperforms supervised methods with the same epoch by 0.4% and its comparable variant DINO by 1.0\%. For dense prediction tasks, MST also achieves 42.7% mAP on MS COCO object detection and 74.04% mIoU on Cityscapes segmentation only with 100-epoch pre-training.
Demystifying and Generalizing BinaryConnect
Venue: Conference NeurIPS 2021
Year: 2021

BinaryConnect (BC) and its many variations have become the de facto standard for neural network quantization. However, our understanding of the inner workings of BC is still quite limited. We attempt to close this gap in four different aspects: (a) we show that existing quantization algorithms, including post-training quantization, are surprisingly similar to each other; (b) we argue for proximal maps as a natural family of quantizers that is both easy to design and analyze; (c) we refine the observation that BC is a special case of dual averaging, which itself is a special case of the generalized conditional gradient algorithm; (d) consequently, we propose ProxConnect (PC) as a generalization of BC and we prove its convergence properties by exploiting the established connections. We conduct experiments on CIFAR-10 and ImageNet, and verify that PC achieves competitive performance.
CARMS: Categorical-Antithetic-REINFORCE Multi-Sample Gradient Estimator
Venue: Conference NeurIPS 2021
Year: 2021

Accurately backpropagating the gradient through categorical variables is a challenging task that arises in various domains, such as training discrete latent variable models. To this end, we propose CARMS, an unbiased estimator for categorical random variables based on multiple mutually negatively correlated (jointly antithetic) samples. CARMS combines REINFORCE with copula based sampling to avoid duplicate samples and reduce its variance, while keeping the estimator unbiased using importance sampling. It generalizes both the ARMS antithetic estimator for binary variables, which is CARMS for two categories, as well as LOORF/VarGrad, the leave-one-out REINFORCE estimator, which is CARMS with independent samples. We evaluate CARMS on several benchmark datasets on a generative modeling task, as well as a structured output prediction task, and find it to outperform competing methods including a strong self-control baseline. The code is publicly available.
Beyond Bandit Feedback in Online Multiclass Classification
Venue: Conference NeurIPS 2021
Year: 2021

We study the problem of online multiclass classification in a setting where the learner's feedback is determined by an arbitrary directed graph. While including bandit feedback as a special case, feedback graphs allow a much richer set of applications, including filtering and label efficient classification. We introduce Gappletron, the first online multiclass algorithm that works with arbitrary feedback graphs. For this new algorithm, we prove surrogate regret bounds that hold, both in expectation and with high probability, for a large class of surrogate losses. Our bounds are of order $B\sqrt{ρKT}$, where $B$ is the diameter of the prediction space, $K$ is the number of classes, $T$ is the time horizon, and $ρ$ is the domination number (a graph-theoretic parameter affecting the amount of exploration). In the full information case, we show that Gappletron achieves a constant surrogate regret of order $B^2K$. We also prove a general lower bound of order $\max\big\{B^2K,\sqrt{T}\big\}$ showing that our upper bounds are not significantly improvable. Experiments on synthetic data show that for various feedback graphs, our algorithm is competitive against known baselines.
Implicit Transformer Network for Screen Content Image Continuous Super-Resolution
Venue: Conference NeurIPS 2021
Year: 2021

Nowadays, there is an explosive growth of screen contents due to the wide application of screen sharing, remote cooperation, and online education. To match the limited terminal bandwidth, high-resolution (HR) screen contents may be downsampled and compressed. At the receiver side, the super-resolution (SR) of low-resolution (LR) screen content images (SCIs) is highly demanded by the HR display or by the users to zoom in for detail observation. However, image SR methods mostly designed for natural images do not generalize well for SCIs due to the very different image characteristics as well as the requirement of SCI browsing at arbitrary scales. To this end, we propose a novel Implicit Transformer Super-Resolution Network (ITSRN) for SCISR. For high-quality continuous SR at arbitrary ratios, pixel values at query coordinates are inferred from image features at key coordinates by the proposed implicit transformer and an implicit position encoding scheme is proposed to aggregate similar neighboring pixel values to the query one. We construct benchmark SCI1K and SCI1K-compression datasets with LR and HR SCI pairs. Extensive experiments show that the proposed ITSRN significantly outperforms several competitive continuous and discrete SR methods for both compressed and uncompressed SCIs.
Curriculum Learning for Vision-and-Language Navigation
Venue: Conference NeurIPS 2021
Year: 2021

Vision-and-Language Navigation (VLN) is a task where an agent navigates in an embodied indoor environment under human instructions. Previous works ignore the distribution of sample difficulty and we argue that this potentially degrade their agent performance. To tackle this issue, we propose a novel curriculum-based training paradigm for VLN tasks that can balance human prior knowledge and agent learning progress about training samples. We develop the principle of curriculum design and re-arrange the benchmark Room-to-Room (R2R) dataset to make it suitable for curriculum training. Experiments show that our method is model-agnostic and can significantly improve the performance, the generalizability, and the training efficiency of current state-of-the-art navigation agents without increasing model complexity.