OpenRaiser/Intern-Atlas huggingface dataset:
Timestep-Aware Diffusion Model for Extreme Image Rescaling
Venue: Conference ICCV 2025
Year: 2025

Image rescaling aims to learn the optimal low-resolution (LR) image that can be accurately reconstructed to its original high-resolution (HR) counterpart, providing an efficient image processing and storage method for ultra-high definition media. However, extreme downscaling factors pose significant challenges to the upscaling process due to its highly ill-posed nature, causing existing image rescaling methods to struggle in generating semantically correct structures and perceptual friendly textures. In this work, we propose a novel framework called Timestep-Aware Diffusion Model (TADM) for extreme image rescaling, which performs rescaling operations in the latent space of a pre-trained autoencoder and effectively leverages powerful natural image priors learned by a pre-trained text-to-image diffusion model. Specifically, TADM adopts a pseudo-invertible module to establish the bidirectional mapping between the latent features of the HR image and the target-sized LR image. Then, the rescaled latent features are enhanced by a pre-trained diffusion model to generate more faithful details. Considering the spatially non-uniform degradation caused by the rescaling operation, we propose a novel time-step alignment strategy, which can adaptively allocate the generative capacity of the diffusion model based on the quality of the reconstructed latent features. Extensive experiments demonstrate the superiority of TADM over previous methods in both quantitative and qualitative evaluations.
Referring Expression Comprehension for Small Objects
Venue: Conference ICCV 2025
Year: 2025

Referring expression comprehension (REC) aims to localize the target object described by a natural language expression. Recent advances in vision-language learning have led to significant performance improvements in REC tasks. However, localizing extremely small objects remains a considerable challenge despite its importance in real-world applications such as autonomous driving. To address this issue, we introduce a novel dataset and method for REC targeting small objects. First, we present the small object REC (SOREC) dataset, which consists of 100,000 pairs of referring expressions and corresponding bounding boxes for small objects in driving scenarios. Second, we propose the progressive-iterative zooming adapter (PIZA), an adapter module for parameter-efficient fine-tuning that enables models to progressively zoom in and localize small objects. In a series of experiments, we apply PIZA to GroundingDINO and demonstrate a significant improvement in accuracy on the SOREC dataset. Our dataset, codes and pre-trained models are publicly available on the project page.
Robust 3D-Masked Part-level Editing in 3D Gaussian Splatting with Regularized Score Distillation Sampling
Venue: Conference ICCV 2025
Year: 2025

Recent advances in 3D neural representations and instance-level editing models have enabled the efficient creation of high-quality 3D content. However, achieving precise local 3D edits remains challenging, especially for Gaussian Splatting, due to inconsistent multi-view 2D part segmentations and inherently ambiguous nature of Score Distillation Sampling (SDS) loss. To address these limitations, we propose RoMaP, a novel local 3D Gaussian editing framework that enables precise and drastic part-level modifications. First, we introduce a robust 3D mask generation module with our 3D-Geometry Aware Label Prediction (3D-GALP), which uses spherical harmonics (SH) coefficients to model view-dependent label variations and soft-label property, yielding accurate and consistent part segmentations across viewpoints. Second, we propose a regularized SDS loss that combines the standard SDS loss with additional regularizers. In particular, an L1 anchor loss is introduced via our Scheduled Latent Mixing and Part (SLaMP) editing method, which generates high-quality part-edited 2D images and confines modifications only to the target region while preserving contextual coherence. Additional regularizers, such as Gaussian prior removal, further improve flexibility by allowing changes beyond the existing context, and robust 3D masking prevents unintended edits. Experimental results demonstrate that our RoMaP achieves state-of-the-art local 3D editing on both reconstructed and generated Gaussian scenes and objects qualitatively and quantitatively, making it possible for more robust and flexible part-level 3D Gaussian editing. Code is available at https://janeyeon.github.io/romap.
Effective Training Data Synthesis for Improving MLLM Chart Understanding
Venue: Conference ICCV 2025
Year: 2025

Being able to effectively read scientific plots, or chart understanding, is a central part toward building effective agents for science. However, existing multimodal large language models (MLLMs), especially open-source ones, are still falling behind with a typical success rate of 30%-50% on challenging benchmarks. Previous studies on fine-tuning MLLMs with synthetic charts are often restricted by their inadequate similarity to the real charts, which could compromise model training and performance on complex real-world charts. In this study, we show that modularizing chart generation and diversifying visual details improves chart understanding capabilities. In particular, we design a five-step data synthesis pipeline, where we separate data and function creation for single plot generation, condition the generation of later subplots on earlier ones for multi-subplot figures, visually diversify the generated figures, filter out low quality data, and finally generate the question-answer (QA) pairs with GPT-4o. This approach allows us to streamline the generation of fine-tuning datasets and introduce the effective chart dataset (ECD), which contains 10k+ chart images and 300k+ QA pairs, covering 25 topics and featuring 250+ chart type combinations with high visual complexity. We show that ECD consistently improves the performance of various MLLMs on a range of real-world and synthetic test sets. Code, data and models are available at: https://github.com/yuweiyang-anu/ECD.
DIVE: Taming DINO for Subject-Driven Video Editing
Venue: Conference ICCV 2025
Year: 2025

Building on the success of diffusion models in image generation and editing, video editing has recently gained substantial attention. However, maintaining temporal consistency and motion alignment still remains challenging. To address these issues, this paper proposes DINO-guided Video Editing (DIVE), a framework designed to facilitate subject-driven editing in source videos conditioned on either target text prompts or reference images with specific identities. The core of DIVE lies in leveraging the powerful semantic features extracted from a pretrained DINOv2 model as implicit correspondences to guide the editing process. Specifically, to ensure temporal motion consistency, DIVE employs DINO features to align with the motion trajectory of the source video. For precise subject editing, DIVE incorporates the DINO features of reference images into a pretrained text-to-image model to learn Low-Rank Adaptations (LoRAs), effectively registering the target subject's identity. Extensive experiments on diverse real-world videos demonstrate that our framework can achieve high-quality editing results with robust motion consistency, highlighting the potential of DINO to contribute to video editing. Project page: https://dino-video-editing.github.io
Global-Aware Monocular Semantic Scene Completion with State Space Models
Venue: Conference ICCV 2025
Year: 2025

Monocular Semantic Scene Completion (MonoSSC) reconstructs and interprets 3D environments from a single image, enabling diverse real-world applications. However, existing methods are often constrained by the local receptive field of Convolutional Neural Networks (CNNs), making it challenging to handle the non-uniform distribution of projected points (Fig. \ref{fig:perspective}) and effectively reconstruct missing information caused by the 3D-to-2D projection. In this work, we introduce GA-MonoSSC, a hybrid architecture for MonoSSC that effectively captures global context in both the 2D image domain and 3D space. Specifically, we propose a Dual-Head Multi-Modality Encoder, which leverages a Transformer architecture to capture spatial relationships across all features in the 2D image domain, enabling more comprehensive 2D feature extraction. Additionally, we introduce the Frustum Mamba Decoder, built on the State Space Model (SSM), to efficiently capture long-range dependencies in 3D space. Furthermore, we propose a frustum reordering strategy within the Frustum Mamba Decoder to mitigate feature discontinuities in the reordered voxel sequence, ensuring better alignment with the scan mechanism of the State Space Model (SSM) for improved 3D representation learning. We conduct extensive experiments on the widely used Occ-ScanNet and NYUv2 datasets, demonstrating that our proposed method achieves state-of-the-art performance, validating its effectiveness. The code will be released upon acceptance.
ULTHO: Ultra-Lightweight yet Efficient Hyperparameter Optimization in Deep Reinforcement Learning
Venue: Conference ICCV 2025
Year: 2025

Hyperparameter optimization (HPO) is a billion-dollar problem in machine learning, which significantly impacts the training efficiency and model performance. However, achieving efficient and robust HPO in deep reinforcement learning (RL) is consistently challenging due to its high non-stationarity and computational cost. To tackle this problem, existing approaches attempt to adapt common HPO techniques (e.g., population-based training or Bayesian optimization) to the RL scenario. However, they remain sample-inefficient and computationally expensive, which cannot facilitate a wide range of applications. In this paper, we propose ULTHO, an ultra-lightweight yet powerful framework for fast HPO in deep RL within single runs. Specifically, we formulate the HPO process as a multi-armed bandit with clustered arms (MABC) and link it directly to long-term return optimization. ULTHO also provides a quantified and statistical perspective to filter the HPs efficiently. We test ULTHO on benchmarks including ALE, Procgen, MiniGrid, and PyBullet. Extensive experiments demonstrate that the ULTHO can achieve superior performance with a simple architecture, contributing to the development of advanced and automated RL systems.
CarGait: Cross-Attention based Re-ranking for Gait recognition
Venue: Conference ICCV 2025
Year: 2025

Gait recognition is a computer vision task that identifies individuals based on their walking patterns. Gait recognition performance is commonly evaluated by ranking a gallery of candidates and measuring the accuracy at the top Rank-$K$. Existing models are typically single-staged, i.e. searching for the probe's nearest neighbors in a gallery using a single global feature representation. Although these models typically excel at retrieving the correct identity within the top-$K$ predictions, they struggle when hard negatives appear in the top short-list, leading to relatively low performance at the highest ranks (e.g., Rank-1). In this paper, we introduce CarGait, a Cross-Attention Re-ranking method for gait recognition, that involves re-ordering the top-$K$ list leveraging the fine-grained correlations between pairs of gait sequences through cross-attention between gait strips. This re-ranking scheme can be adapted to existing single-stage models to enhance their final results. We demonstrate the capabilities of CarGait by extensive experiments on three common gait datasets, Gait3D, GREW, and OU-MVLP, and seven different gait models, showing consistent improvements in Rank-1,5 accuracy, superior results over existing re-ranking methods, and strong baselines.
Text2VDM: Text to Vector Displacement Maps for Expressive and Interactive 3D Sculpting
Venue: Conference ICCV 2025
Year: 2025

Professional 3D asset creation often requires diverse sculpting brushes to add surface details and geometric structures. Despite recent progress in 3D generation, producing reusable sculpting brushes compatible with artists' workflows remains an open and challenging problem. These sculpting brushes are typically represented as vector displacement maps (VDMs), which existing models cannot easily generate compared to natural images. This paper presents Text2VDM, a novel framework for text-to-VDM brush generation through the deformation of a dense planar mesh guided by score distillation sampling (SDS). The original SDS loss is designed for generating full objects and struggles with generating desirable sub-object structures from scratch in brush generation. We refer to this issue as semantic coupling, which we address by introducing weighted blending of prompt tokens to SDS, resulting in a more accurate target distribution and semantic guidance. Experiments demonstrate that Text2VDM can generate diverse, high-quality VDM brushes for sculpting surface details and geometric structures. Our generated brushes can be seamlessly integrated into mainstream modeling software, enabling various applications such as mesh stylization and real-time interactive modeling.
DiffVSR: Revealing an Effective Recipe for Taming Robust Video Super-Resolution Against Complex Degradations
Venue: Conference ICCV 2025
Year: 2025

Diffusion models have demonstrated exceptional capabilities in image restoration, yet their application to video super-resolution (VSR) faces significant challenges in balancing fidelity with temporal consistency. Our evaluation reveals a critical gap: existing approaches consistently fail on severely degraded videos--precisely where diffusion models' generative capabilities are most needed. We identify that existing diffusion-based VSR methods struggle primarily because they face an overwhelming learning burden: simultaneously modeling complex degradation distributions, content representations, and temporal relationships with limited high-quality training data. To address this fundamental challenge, we present DiffVSR, featuring a Progressive Learning Strategy (PLS) that systematically decomposes this learning burden through staged training, enabling superior performance on complex degradations. Our framework additionally incorporates an Interweaved Latent Transition (ILT) technique that maintains competitive temporal consistency without additional training overhead. Experiments demonstrate that our approach excels in scenarios where competing methods struggle, particularly on severely degraded videos. Our work reveals that addressing the learning strategy, rather than focusing solely on architectural complexity, is the critical path toward robust real-world video super-resolution with diffusion models.
3D Gaussian Splatting Driven Multi-View Robust Physical Adversarial Camouflage Generation
Venue: Conference ICCV 2025
Year: 2025

Physical adversarial attack methods expose the vulnerabilities of deep neural networks and pose a significant threat to safety-critical scenarios such as autonomous driving. Camouflage-based physical attack is a more promising approach compared to the patch-based attack, offering stronger adversarial effectiveness in complex physical environments. However, most prior work relies on mesh priors of the target object and virtual environments constructed by simulators, which are time-consuming to obtain and inevitably differ from the real world. Moreover, due to the limitations of the backgrounds in training images, previous methods often fail to produce multi-view robust adversarial camouflage and tend to fall into sub-optimal solutions. Due to these reasons, prior work lacks adversarial effectiveness and robustness across diverse viewpoints and physical environments. We propose a physical attack framework based on 3D Gaussian Splatting (3DGS), named PGA, which provides rapid and precise reconstruction with few images, along with photo-realistic rendering capabilities. Our framework further enhances cross-view robustness and adversarial effectiveness by preventing mutual and self-occlusion among Gaussians and employing a min-max optimization approach that adjusts the imaging background of each viewpoint, helping the algorithm filter out non-robust adversarial features. Extensive experiments validate the effectiveness and superiority of PGA. Our code is available at:https://github.com/TRLou/PGA.
GenieBlue: Integrating both Linguistic and Multimodal Capabilities for Large Language Models on Mobile Devices
Venue: Conference ICCV 2025
Year: 2025

Recent advancements in Multimodal Large Language Models (MLLMs) have enabled their deployment on mobile devices. However, challenges persist in maintaining strong language capabilities and ensuring hardware compatibility, both of which are crucial for user experience and practical deployment efficiency. In our deployment process, we observe that existing MLLMs often face performance degradation on pure language tasks, and the current NPU platforms on smartphones do not support the MoE architecture, which is commonly used to preserve pure language capabilities during multimodal training. To address these issues, we systematically analyze methods to maintain pure language capabilities during the training of MLLMs, focusing on both training data and model architecture aspects. Based on these analyses, we propose GenieBlue, an efficient MLLM structural design that integrates both linguistic and multimodal capabilities for LLMs on mobile devices. GenieBlue freezes the original LLM parameters during MLLM training to maintain pure language capabilities. It acquires multimodal capabilities by duplicating specific transformer blocks for full fine-tuning and integrating lightweight LoRA modules. This approach preserves language capabilities while achieving comparable multimodal performance through extensive training. Deployed on smartphone NPUs, GenieBlue demonstrates efficiency and practicality for applications on mobile devices.
HiMTok: Learning Hierarchical Mask Tokens for Image Segmentation with Large Multimodal Model
Venue: Conference ICCV 2025
Year: 2025

The remarkable performance of large multimodal models (LMMs) has attracted significant interest from the image segmentation community. To align with the next-token-prediction paradigm, current LMM-driven segmentation methods either use object boundary points to represent masks or introduce special segmentation tokens, whose hidden states are decoded by a segmentation model requiring the original image as input. However, these approaches often suffer from inadequate mask representation and complex architectures, limiting the potential of LMMs. In this work, we propose the Hierarchical Mask Tokenizer (HiMTok), which represents segmentation masks with up to 32 tokens and eliminates the need for the original image during mask de-tokenization. HiMTok allows for compact and coarse-to-fine mask representations, aligning well with the LLM next-token-prediction paradigm and facilitating the direct acquisition of segmentation capabilities. We develop a 3-stage training recipe for progressive learning of segmentation and visual capabilities, featuring a hierarchical mask loss for effective coarse-to-fine learning. Additionally, we enable bidirectional information flow, allowing conversion between bounding boxes and mask tokens to fully leverage multi-task training potential. Extensive experiments demonstrate that our method achieves state-of-the-art performance across various segmentation tasks,while also enhancing visual grounding and maintaining overall visual understanding.
MixA-Q: Revisiting Activation Sparsity for Vision Transformers from a Mixed-Precision Quantization Perspective
Venue: Conference ICCV 2025
Year: 2025

In this paper, we propose MixA-Q, a mixed-precision activation quantization framework that leverages intra-layer activation sparsity (a concept widely explored in activation pruning methods) for efficient inference of quantized window-based vision transformers. For a given uniform-bit quantization configuration, MixA-Q separates the batched window computations within Swin blocks and assigns a lower bit width to the activations of less important windows, improving the trade-off between model performance and efficiency. We introduce a Two-Branch Swin Block that processes activations separately in high- and low-bit precision, enabling seamless integration of our method with most quantization-aware training (QAT) and post-training quantization (PTQ) methods, or with simple modifications. Our experimental evaluations over the COCO dataset demonstrate that MixA-Q achieves a training-free 1.35x computational speedup without accuracy loss in PTQ configuration. With QAT, MixA-Q achieves a lossless 1.25x speedup and a 1.53x speedup with only a 1% mAP drop by incorporating activation pruning. Notably, by reducing the quantization error in important regions, our sparsity-aware quantization adaptation improves the mAP of the quantized W4A4 model (with both weights and activations in 4-bit precision) by 0.7%, reducing quantization degradation by 24%.
A Quality-Guided Mixture of Score-Fusion Experts Framework for Human Recognition
Venue: Conference ICCV 2025
Year: 2025

Whole-body biometric recognition is a challenging multimodal task that integrates various biometric modalities, including face, gait, and body. This integration is essential for overcoming the limitations of unimodal systems. Traditionally, whole-body recognition involves deploying different models to process multiple modalities, achieving the final outcome by score-fusion (e.g., weighted averaging of similarity matrices from each model). However, these conventional methods may overlook the variations in score distributions of individual modalities, making it challenging to improve final performance. In this work, we present \textbf{Q}uality-guided \textbf{M}ixture of score-fusion \textbf{E}xperts (QME), a novel framework designed for improving whole-body biometric recognition performance through a learnable score-fusion strategy using a Mixture of Experts (MoE). We introduce a novel pseudo-quality loss for quality estimation with a modality-specific Quality Estimator (QE), and a score triplet loss to improve the metric performance. Extensive experiments on multiple whole-body biometric datasets demonstrate the effectiveness of our proposed approach, achieving state-of-the-art results across various metrics compared to baseline methods. Our method is effective for multimodal and multi-model, addressing key challenges such as model misalignment in the similarity score domain and variability in data quality.
EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting
Venue: Conference ICCV 2025
Year: 2025

Photorealistic reconstruction of street scenes is essential for developing real-world simulators in autonomous driving. While recent methods based on 3D/4D Gaussian Splatting (GS) have demonstrated promising results, they still encounter challenges in complex street scenes due to the unpredictable motion of dynamic objects. Current methods typically decompose street scenes into static and dynamic objects, learning the Gaussians in either a supervised manner (e.g., w/ 3D bounding-box) or a self-supervised manner (e.g., w/o 3D bounding-box). However, these approaches do not effectively model the motions of dynamic objects (e.g., the motion speed of pedestrians is clearly different from that of vehicles), resulting in suboptimal scene decomposition. To address this, we propose Explicit Motion Decomposition (EMD), which models the motions of dynamic objects by introducing learnable motion embeddings to the Gaussians, enhancing the decomposition in street scenes. The proposed plug-and-play EMD module compensates for the lack of motion modeling in self-supervised street Gaussian splatting methods. We also introduce tailored training strategies to extend EMD to supervised approaches. Comprehensive experiments demonstrate the effectiveness of our method, achieving state-of-the-art novel view synthesis performance in self-supervised settings. The code is available at: https://qingpowuwu.github.io/emd.