OpenRaiser/Intern-Atlas huggingface dataset:
Deep Self-Learning From Noisy Labels
Venue: Conference ICCV 2019
Year: 2019

ConvNets achieve good results when training from clean data, but learning from noisy labels significantly degrades performances and remains challenging. Unlike previous works constrained by many conditions, making them infeasible to real noisy cases, this work presents a novel deep self-learning framework to train a robust network on the real noisy datasets without extra supervision. The proposed approach has several appealing benefits. (1) Different from most existing work, it does not rely on any assumption on the distribution of the noisy labels, making it robust to real noises. (2) It does not need extra clean supervision or accessorial network to help training. (3) A self-learning framework is proposed to train the network in an iterative end-to-end manner, which is effective and efficient. Extensive experiments in challenging benchmarks such as Clothing1M and Food101-N show that our approach outperforms its counterparts in all empirical settings.
DSConv: Efficient Convolution Operator
Venue: Conference ICCV 2019
Year: 2019

Quantization is a popular way of increasing the speed and lowering the memory usage of Convolution Neural Networks (CNNs). When labelled training data is available, network weights and activations have successfully been quantized down to 1-bit. The same cannot be said about the scenario when labelled training data is not available, e.g. when quantizing a pre-trained model, where current approaches show, at best, no loss of accuracy at 8-bit quantizations. We introduce DSConv, a flexible quantized convolution operator that replaces single-precision operations with their far less expensive integer counterparts, while maintaining the probability distributions over both the kernel weights and the outputs. We test our model as a plug-and-play replacement for standard convolution on most popular neural network architectures, ResNet, DenseNet, GoogLeNet, AlexNet and VGG-Net and demonstrate state-of-the-art results, with less than 1% loss of accuracy, without retraining, using only 4-bit quantization. We also show how a distillation-based adaptation stage with unlabelled data can improve results even further.
Explicit Shape Encoding for Real-Time Instance Segmentation
Venue: Conference ICCV 2019
Year: 2019

In this paper, we propose a novel top-down instance segmentation framework based on explicit shape encoding, named \textbf{ESE-Seg}. It largely reduces the computational consumption of the instance segmentation by explicitly decoding the multiple object shapes with tensor operations, thus performs the instance segmentation at almost the same speed as the object detection. ESE-Seg is based on a novel shape signature Inner-center Radius (IR), Chebyshev polynomial fitting and the strong modern object detectors. ESE-Seg with YOLOv3 outperforms the Mask R-CNN on Pascal VOC 2012 at mAP$^r$@0.5 while 7 times faster.
IMP: Instance Mask Projection for High Accuracy Semantic Segmentation of Things
Venue: Conference ICCV 2019
Year: 2019

In this work, we present a new operator, called Instance Mask Projection (IMP), which projects a predicted Instance Segmentation as a new feature for semantic segmentation. It also supports back propagation so is trainable end-to-end. Our experiments show the effectiveness of IMP on both Clothing Parsing (with complex layering, large deformations, and non-convex objects), and on Street Scene Segmentation (with many overlapping instances and small objects). On the Varied Clothing Parsing dataset (VCP), we show instance mask projection can improve 3 points on mIOU from a state-of-the-art Panoptic FPN segmentation approach. On the ModaNet clothing parsing dataset, we show a dramatic improvement of 20.4% absolutely compared to existing baseline semantic segmentation results. In addition, the instance mask projection operator works well on other (non-clothing) datasets, providing an improvement of 3 points in mIOU on Thing classes of Cityscapes, a self-driving dataset, on top of a state-of-the-art approach.
Self-Supervised Difference Detection for Weakly-Supervised Semantic Segmentation
Venue: Conference ICCV 2019
Year: 2019

To minimize the annotation costs associated with the training of semantic segmentation models, researchers have extensively investigated weakly-supervised segmentation approaches. In the current weakly-supervised segmentation methods, the most widely adopted approach is based on visualization. However, the visualization results are not generally equal to semantic segmentation. Therefore, to perform accurate semantic segmentation under the weakly supervised condition, it is necessary to consider the mapping functions that convert the visualization results into semantic segmentation. For such mapping functions, the conditional random field and iterative re-training using the outputs of a segmentation model are usually used. However, these methods do not always guarantee improvements in accuracy; therefore, if we apply these mapping functions iteratively multiple times, eventually the accuracy will not improve or will decrease. In this paper, to make the most of such mapping functions, we assume that the results of the mapping function include noise, and we improve the accuracy by removing noise. To achieve our aim, we propose the self-supervised difference detection module, which estimates noise from the results of the mapping functions by predicting the difference between the segmentation masks before and after the mapping. We verified the effectiveness of the proposed method by performing experiments on the PASCAL Visual Object Classes 2012 dataset, and we achieved 64.9\% in the val set and 65.5\% in the test set. Both of the results become new state-of-the-art under the same setting of weakly supervised semantic segmentation.
SPGNet: Semantic Prediction Guidance for Scene Parsing
Venue: Conference ICCV 2019
Year: 2019

Multi-scale context module and single-stage encoder-decoder structure are commonly employed for semantic segmentation. The multi-scale context module refers to the operations to aggregate feature responses from a large spatial extent, while the single-stage encoder-decoder structure encodes the high-level semantic information in the encoder path and recovers the boundary information in the decoder path. In contrast, multi-stage encoder-decoder networks have been widely used in human pose estimation and show superior performance than their single-stage counterpart. However, few efforts have been attempted to bring this effective design to semantic segmentation. In this work, we propose a Semantic Prediction Guidance (SPG) module which learns to re-weight the local features through the guidance from pixel-wise semantic prediction. We find that by carefully re-weighting features across stages, a two-stage encoder-decoder network coupled with our proposed SPG module can significantly outperform its one-stage counterpart with similar parameters and computations. Finally, we report experimental results on the semantic segmentation benchmark Cityscapes, in which our SPGNet attains 81.1% on the test set using only 'fine' annotations.
Gated-SCNN: Gated Shape CNNs for Semantic Segmentation
Venue: Conference ICCV 2019
Year: 2019

Current state-of-the-art methods for image segmentation form a dense image representation where the color, shape and texture information are all processed together inside a deep CNN. This however may not be ideal as they contain very different type of information relevant for recognition. Here, we propose a new two-stream CNN architecture for semantic segmentation that explicitly wires shape information as a separate processing branch, i.e. shape stream, that processes information in parallel to the classical stream. Key to this architecture is a new type of gates that connect the intermediate layers of the two streams. Specifically, we use the higher-level activations in the classical stream to gate the lower-level activations in the shape stream, effectively removing noise and helping the shape stream to only focus on processing the relevant boundary-related information. This enables us to use a very shallow architecture for the shape stream that operates on the image-level resolution. Our experiments show that this leads to a highly effective architecture that produces sharper predictions around object boundaries and significantly boosts performance on thinner and smaller objects. Our method achieves state-of-the-art performance on the Cityscapes benchmark, in terms of both mask (mIoU) and boundary (F-score) quality, improving by 2% and 4% over strong baselines.
DensePoint: Learning Densely Contextual Representation for Efficient Point Cloud Processing
Venue: Conference ICCV 2019
Year: 2019

Point cloud processing is very challenging, as the diverse shapes formed by irregular points are often indistinguishable. A thorough grasp of the elusive shape requires sufficiently contextual semantic information, yet few works devote to this. Here we propose DensePoint, a general architecture to learn densely contextual representation for point cloud processing. Technically, it extends regular grid CNN to irregular point configuration by generalizing a convolution operator, which holds the permutation invariance of points, and achieves efficient inductive learning of local patterns. Architecturally, it finds inspiration from dense connection mode, to repeatedly aggregate multi-level and multi-scale semantics in a deep hierarchy. As a result, densely contextual information along with rich semantics, can be acquired by DensePoint in an organic manner, making it highly effective. Extensive experiments on challenging benchmarks across four tasks, as well as thorough model analysis, verify DensePoint achieves the state of the arts.
Universal Semi-Supervised Semantic Segmentation
Venue: Conference ICCV 2019
Year: 2019

In recent years, the need for semantic segmentation has arisen across several different applications and environments. However, the expense and redundancy of annotation often limits the quantity of labels available for training in any domain, while deployment is easier if a single model works well across domains. In this paper, we pose the novel problem of universal semi-supervised semantic segmentation and propose a solution framework, to meet the dual needs of lower annotation and deployment costs. In contrast to counterpoints such as fine tuning, joint training or unsupervised domain adaptation, universal semi-supervised segmentation ensures that across all domains: (i) a single model is deployed, (ii) unlabeled data is used, (iii) performance is improved, (iv) only a few labels are needed and (v) label spaces may differ. To address this, we minimize supervised as well as within and cross-domain unsupervised losses, introducing a novel feature alignment objective based on pixel-aware entropy regularization for the latter. We demonstrate quantitative advantages over other approaches on several combinations of segmentation datasets across different geographies (Germany, England, India) and environments (outdoors, indoors), as well as qualitative insights on the aligned representations.
Balanced Datasets Are Not Enough: Estimating and Mitigating Gender Bias in Deep Image Representations
Venue: Conference ICCV 2019
Year: 2019

In this work, we present a framework to measure and mitigate intrinsic biases with respect to protected variables --such as gender-- in visual recognition tasks. We show that trained models significantly amplify the association of target labels with gender beyond what one would expect from biased datasets. Surprisingly, we show that even when datasets are balanced such that each label co-occurs equally with each gender, learned models amplify the association between labels and gender, as much as if data had not been balanced! To mitigate this, we adopt an adversarial approach to remove unwanted features corresponding to protected variables from intermediate representations in a deep neural network -- and provide a detailed analysis of its effectiveness. Experiments on two datasets: the COCO dataset (objects), and the imSitu dataset (actions), show reductions in gender bias amplification while maintaining most of the accuracy of the original models.
Teacher Guided Architecture Search
Venue: Conference ICCV 2019
Year: 2019

Much of the recent improvement in neural networks for computer vision has resulted from discovery of new networks architectures. Most prior work has used the performance of candidate models following limited training to automatically guide the search in a feasible way. Could further gains in computational efficiency be achieved by guiding the search via measurements of a high performing network with unknown detailed architecture (e.g. the primate visual system)? As one step toward this goal, we use representational similarity analysis to evaluate the similarity of internal activations of candidate networks with those of a (fixed, high performing) teacher network. We show that adopting this evaluation metric could produce up to an order of magnitude in search efficiency over performance-guided methods. Our approach finds a convolutional cell structure with similar performance as was previously found using other methods but at a total computational cost that is two orders of magnitude lower than Neural Architecture Search (NAS) and more than four times lower than progressive neural architecture search (PNAS). We further show that measurements from only ~300 neurons from primate visual system provides enough signal to find a network with an Imagenet top-1 error that is significantly lower than that achieved by performance-guided architecture search alone. These results suggest that representational matching can be used to accelerate network architecture search in cases where one has access to some or all of the internal representations of a teacher network of interest, such as the brain's sensory processing networks.
FACSIMILE: Fast and Accurate Scans From an Image in Less Than a Second
Venue: Conference ICCV 2019
Year: 2019

Current methods for body shape estimation either lack detail or require many images. They are usually architecturally complex and computationally expensive. We propose FACSIMILE (FAX), a method that estimates a detailed body from a single photo, lowering the bar for creating virtual representations of humans. Our approach is easy to implement and fast to execute, making it easily deployable. FAX uses an image-translation network which recovers geometry at the original resolution of the image. Counterintuitively, the main loss which drives FAX is on per-pixel surface normals instead of per-pixel depth, making it possible to estimate detailed body geometry without any depth supervision. We evaluate our approach both qualitatively and quantitatively, and compare with a state-of-the-art method.
Delving Deep Into Hybrid Annotations for 3D Human Recovery in the Wild
Venue: Conference ICCV 2019
Year: 2019

Though much progress has been achieved in single-image 3D human recovery, estimating 3D model for in-the-wild images remains a formidable challenge. The reason lies in the fact that obtaining high-quality 3D annotations for in-the-wild images is an extremely hard task that consumes enormous amount of resources and manpower. To tackle this problem, previous methods adopt a hybrid training strategy that exploits multiple heterogeneous types of annotations including 3D and 2D while leaving the efficacy of each annotation not thoroughly investigated. In this work, we aim to perform a comprehensive study on cost and effectiveness trade-off between different annotations. Specifically, we focus on the challenging task of in-the-wild 3D human recovery from single images when paired 3D annotations are not fully available. Through extensive experiments, we obtain several observations: 1) 3D annotations are efficient, whereas traditional 2D annotations such as 2D keypoints and body part segmentation are less competent in guiding 3D human recovery. 2) Dense Correspondence such as DensePose is effective. When there are no paired in-the-wild 3D annotations available, the model exploiting dense correspondence can achieve 92% of the performance compared to a model trained with paired 3D data. We show that incorporating dense correspondence into in-the-wild 3D human recovery is promising and competitive due to its high efficiency and relatively low annotating cost. Our model trained with dense correspondence can serve as a strong reference for future research.
Human Mesh Recovery From Monocular Images via a Skeleton-Disentangled Representation
Venue: Conference ICCV 2019
Year: 2019

We describe an end-to-end method for recovering 3D human body mesh from single images and monocular videos. Different from the existing methods try to obtain all the complex 3D pose, shape, and camera parameters from one coupling feature, we propose a skeleton-disentangling based framework, which divides this task into multi-level spatial and temporal granularity in a decoupling manner. In spatial, we propose an effective and pluggable "disentangling the skeleton from the details" (DSD) module. It reduces the complexity and decouples the skeleton, which lays a good foundation for temporal modeling. In temporal, the self-attention based temporal convolution network is proposed to efficiently exploit the short and long-term temporal cues. Furthermore, an unsupervised adversarial training strategy, temporal shuffles and order recovery, is designed to promote the learning of motion dynamics. The proposed method outperforms the state-of-the-art 3D human mesh recovery methods by 15.4% MPJPE and 23.8% PA-MPJPE on Human3.6M. State-of-the-art results are also achieved on the 3D pose in the wild (3DPW) dataset without any fine-tuning. Especially, ablation studies demonstrate that skeleton-disentangled representation is crucial for better temporal modeling and generalization.
Three-D Safari: Learning to Estimate Zebra Pose, Shape, and Texture From Images "In the Wild"
Venue: Conference ICCV 2019
Year: 2019

We present the first method to perform automatic 3D pose, shape and texture capture of animals from images acquired in-the-wild. In particular, we focus on the problem of capturing 3D information about Grevy's zebras from a collection of images. The Grevy's zebra is one of the most endangered species in Africa, with only a few thousand individuals left. Capturing the shape and pose of these animals can provide biologists and conservationists with information about animal health and behavior. In contrast to research on human pose, shape and texture estimation, training data for endangered species is limited, the animals are in complex natural scenes with occlusion, they are naturally camouflaged, travel in herds, and look similar to each other. To overcome these challenges, we integrate the recent SMAL animal model into a network-based regression pipeline, which we train end-to-end on synthetically generated images with pose, shape, and background variation. Going beyond state-of-the-art methods for human shape and pose estimation, our method learns a shape space for zebras during training. Learning such a shape space from images using only a photometric loss is novel, and the approach can be used to learn shape in other settings with limited 3D supervision. Moreover, we couple 3D pose and shape prediction with the task of texture synthesis, obtaining a full texture map of the animal from a single image. We show that the predicted texture map allows a novel per-instance unsupervised optimization over the network features. This method, SMALST (SMAL with learned Shape and Texture) goes beyond previous work, which assumed manual keypoints and/or segmentation, to regress directly from pixels to 3D animal shape, pose and texture. Code and data are available at https://github.com/silviazuffi/smalst.
Object-Driven Multi-Layer Scene Decomposition From a Single Image
Venue: Conference ICCV 2019
Year: 2019

We present a method that tackles the challenge of predicting color and depth behind the visible content of an image. Our approach aims at building up a Layered Depth Image (LDI) from a single RGB input, which is an efficient representation that arranges the scene in layers, including originally occluded regions. Unlike previous work, we enable an adaptive scheme for the number of layers and incorporate semantic encoding for better hallucination of partly occluded objects. Additionally, our approach is object-driven, which especially boosts the accuracy for the occluded intermediate objects. The framework consists of two steps. First, we individually complete each object in terms of color and depth, while estimating the scene layout. Second, we rebuild the scene based on the regressed layers and enforce the recomposed image to resemble the structure of the original input. The learned representation enables various applications, such as 3D photography and diminished reality, all from a single RGB image.
Joint Monocular 3D Vehicle Detection and Tracking
Venue: Conference ICCV 2019
Year: 2019

Vehicle 3D extents and trajectories are critical cues for predicting the future location of vehicles and planning future agent ego-motion based on those predictions. In this paper, we propose a novel online framework for 3D vehicle detection and tracking from monocular videos. The framework can not only associate detections of vehicles in motion over time, but also estimate their complete 3D bounding box information from a sequence of 2D images captured on a moving platform. Our method leverages 3D box depth-ordering matching for robust instance association and utilizes 3D trajectory prediction for re-identification of occluded vehicles. We also design a motion learning module based on an LSTM for more accurate long-term motion extrapolation. Our experiments on simulation, KITTI, and Argoverse datasets show that our 3D tracking pipeline offers robust data association and tracking. On Argoverse, our image-based method is significantly better for tracking 3D vehicles within 30 meters than the LiDAR-centric baseline methods.
Fingerspelling Recognition in the Wild With Iterative Visual Attention
Venue: Conference ICCV 2019
Year: 2019

Sign language recognition is a challenging gesture sequence recognition problem, characterized by quick and highly coarticulated motion. In this paper we focus on recognition of fingerspelling sequences in American Sign Language (ASL) videos collected in the wild, mainly from YouTube and Deaf social media. Most previous work on sign language recognition has focused on controlled settings where the data is recorded in a studio environment and the number of signers is limited. Our work aims to address the challenges of real-life data, reducing the need for detection or segmentation modules commonly used in this domain. We propose an end-to-end model based on an iterative attention mechanism, without explicit hand detection or segmentation. Our approach dynamically focuses on increasingly high-resolution regions of interest. It outperforms prior work by a large margin. We also introduce a newly collected data set of crowdsourced annotations of fingerspelling in the wild, and show that performance can be further improved with this additional data set.
Multi-Garment Net: Learning to Dress 3D People From Images
Venue: Conference ICCV 2019
Year: 2019

We present Multi-Garment Network (MGN), a method to predict body shape and clothing, layered on top of the SMPL model from a few frames (1-8) of a video. Several experiments demonstrate that this representation allows higher level of control when compared to single mesh or voxel representations of shape. Our model allows to predict garment geometry, relate it to the body shape, and transfer it to new body shapes and poses. To train MGN, we leverage a digital wardrobe containing 712 digital garments in correspondence, obtained with a novel method to register a set of clothing templates to a dataset of real 3D scans of people in different clothing and poses. Garments from the digital wardrobe, or predicted by MGN, can be used to dress any body shape in arbitrary poses. We will make publicly available the digital wardrobe, the MGN model, and code to dress SMPL with the garments.