OpenRaiser/Intern-Atlas huggingface dataset:
Regret and Cumulative Constraint Violation Analysis for Online Convex Optimization with Long Term Constraints
Venue: Conference ICML 2021
Year: 2021

This paper considers online convex optimization with long term constraints, where constraints can be violated in intermediate rounds, but need to be satisfied in the long run. The cumulative constraint violation is used as the metric to measure constraint violations, which excludes the situation that strictly feasible constraints can compensate the effects of violated constraints. A novel algorithm is first proposed and it achieves an $\mathcal{O}(T^{\max\{c,1-c\}})$ bound for static regret and an $\mathcal{O}(T^{(1-c)/2})$ bound for cumulative constraint violation, where $c\in(0,1)$ is a user-defined trade-off parameter, and thus has improved performance compared with existing results. Both static regret and cumulative constraint violation bounds are reduced to $\mathcal{O}(\log(T))$ when the loss functions are strongly convex, which also improves existing results. %In order to bound the regret with respect to any comparator sequence, In order to achieve the optimal regret with respect to any comparator sequence, another algorithm is then proposed and it achieves the optimal $\mathcal{O}(\sqrt{T(1+P_T)})$ regret and an $\mathcal{O}(\sqrt{T})$ cumulative constraint violation, where $P_T$ is the path-length of the comparator sequence. Finally, numerical simulations are provided to illustrate the effectiveness of the theoretical results.
Continuous-time Model-based Reinforcement Learning
Venue: Conference ICML 2021
Year: 2021

Model-based reinforcement learning (MBRL) approaches rely on discrete-time state transition models whereas physical systems and the vast majority of control tasks operate in continuous-time. To avoid time-discretization approximation of the underlying process, we propose a continuous-time MBRL framework based on a novel actor-critic method. Our approach also infers the unknown state evolution differentials with Bayesian neural ordinary differential equations (ODE) to account for epistemic uncertainty. We implement and test our method on a new ODE-RL suite that explicitly solves continuous-time control systems. Our experiments illustrate that the model is robust against irregular and noisy data, is sample-efficient, and can solve control problems which pose challenges to discrete-time MBRL methods.
Path Planning using Neural A* Search
Venue: Conference ICML 2021
Year: 2021

We present Neural A*, a novel data-driven search method for path planning problems. Despite the recent increasing attention to data-driven path planning, machine learning approaches to search-based planning are still challenging due to the discrete nature of search algorithms. In this work, we reformulate a canonical A* search algorithm to be differentiable and couple it with a convolutional encoder to form an end-to-end trainable neural network planner. Neural A* solves a path planning problem by encoding a problem instance to a guidance map and then performing the differentiable A* search with the guidance map. By learning to match the search results with ground-truth paths provided by experts, Neural A* can produce a path consistent with the ground truth accurately and efficiently. Our extensive experiments confirmed that Neural A* outperformed state-of-the-art data-driven planners in terms of the search optimality and efficiency trade-off. Furthermore, Neural A* successfully predicted realistic human trajectories by directly performing search-based planning on natural image inputs. Project page: https://omron-sinicx.github.io/neural-astar/
SinIR: Efficient General Image Manipulation with Single Image Reconstruction
Venue: Conference ICML 2021
Year: 2021

We propose SinIR, an efficient reconstruction-based framework trained on a single natural image for general image manipulation, including super-resolution, editing, harmonization, paint-to-image, photo-realistic style transfer, and artistic style transfer. We train our model on a single image with cascaded multi-scale learning, where each network at each scale is responsible for image reconstruction. This reconstruction objective greatly reduces the complexity and running time of training, compared to the GAN objective. However, the reconstruction objective also exacerbates the output quality. Therefore, to solve this problem, we further utilize simple random pixel shuffling, which also gives control over manipulation, inspired by the Denoising Autoencoder. With quantitative evaluation, we show that SinIR has competitive performance on various image manipulation tasks. Moreover, with a much simpler training objective (i.e., reconstruction), SinIR is trained 33.5 times faster than SinGAN (for 500 X 500 images) that solves similar tasks. Our code is publicly available at github.com/YooJiHyeong/SinIR.
Adversarial Purification with Score-based Generative Models
Venue: Conference ICML 2021
Year: 2021

While adversarial training is considered as a standard defense method against adversarial attacks for image classifiers, adversarial purification, which purifies attacked images into clean images with a standalone purification model, has shown promises as an alternative defense method. Recently, an Energy-Based Model (EBM) trained with Markov-Chain Monte-Carlo (MCMC) has been highlighted as a purification model, where an attacked image is purified by running a long Markov-chain using the gradients of the EBM. Yet, the practicality of the adversarial purification using an EBM remains questionable because the number of MCMC steps required for such purification is too large. In this paper, we propose a novel adversarial purification method based on an EBM trained with Denoising Score-Matching (DSM). We show that an EBM trained with DSM can quickly purify attacked images within a few steps. We further introduce a simple yet effective randomized purification scheme that injects random noises into images before purification. This process screens the adversarial perturbations imposed on images by the random noises and brings the images to the regime where the EBM can denoise well. We show that our purification method is robust against various attacks and demonstrate its state-of-the-art performances.
Federated Continual Learning with Weighted Inter-client Transfer
Venue: Conference ICML 2021
Year: 2021

There has been a surge of interest in continual learning and federated learning, both of which are important in deep neural networks in real-world scenarios. Yet little research has been done regarding the scenario where each client learns on a sequence of tasks from a private local data stream. This problem of federated continual learning poses new challenges to continual learning, such as utilizing knowledge from other clients, while preventing interference from irrelevant knowledge. To resolve these issues, we propose a novel federated continual learning framework, Federated Weighted Inter-client Transfer (FedWeIT), which decomposes the network weights into global federated parameters and sparse task-specific parameters, and each client receives selective knowledge from other clients by taking a weighted combination of their task-specific parameters. FedWeIT minimizes interference between incompatible tasks, and also allows positive knowledge transfer across clients during learning. We validate our FedWeIT against existing federated learning and continual learning methods under varying degrees of task similarity across clients, and our model significantly outperforms them with a large reduction in the communication cost. Code is available at https://github.com/wyjeong/FedWeIT
Graph Contrastive Learning Automated
Venue: Conference ICML 2021
Year: 2021

Self-supervised learning on graph-structured data has drawn recent interest for learning generalizable, transferable and robust representations from unlabeled graphs. Among many, graph contrastive learning (GraphCL) has emerged with promising representation learning performance. Unfortunately, unlike its counterpart on image data, the effectiveness of GraphCL hinges on ad-hoc data augmentations, which have to be manually picked per dataset, by either rules of thumb or trial-and-errors, owing to the diverse nature of graph data. That significantly limits the more general applicability of GraphCL. Aiming to fill in this crucial gap, this paper proposes a unified bi-level optimization framework to automatically, adaptively and dynamically select data augmentations when performing GraphCL on specific graph data. The general framework, dubbed JOint Augmentation Optimization (JOAO), is instantiated as min-max optimization. The selections of augmentations made by JOAO are shown to be in general aligned with previous "best practices" observed from handcrafted tuning: yet now being automated, more flexible and versatile. Moreover, we propose a new augmentation-aware projection head mechanism, which will route output features through different projection heads corresponding to different augmentations chosen at each training step. Extensive experiments demonstrate that JOAO performs on par with or sometimes better than the state-of-the-art competitors including GraphCL, on multiple graph datasets of various scales and types, yet without resorting to any laborious dataset-specific tuning on augmentation selection. We release the code at https://github.com/Shen-Lab/GraphCL_Automated.
LogME: Practical Assessment of Pre-trained Models for Transfer Learning
Venue: Conference ICML 2021
Year: 2021

This paper studies task adaptive pre-trained model selection, an underexplored problem of assessing pre-trained models for the target task and select best ones from the model zoo \emph{without fine-tuning}. A few pilot works addressed the problem in transferring supervised pre-trained models to classification tasks, but they cannot handle emerging unsupervised pre-trained models or regression tasks. In pursuit of a practical assessment method, we propose to estimate the maximum value of label evidence given features extracted by pre-trained models. Unlike the maximum likelihood, the maximum evidence is \emph{immune to over-fitting}, while its expensive computation can be dramatically reduced by our carefully designed algorithm. The Logarithm of Maximum Evidence (LogME) can be used to assess pre-trained models for transfer learning: a pre-trained model with a high LogME value is likely to have good transfer performance. LogME is \emph{fast, accurate, and general}, characterizing itself as the first practical method for assessing pre-trained models. Compared with brute-force fine-tuning, LogME brings at most $3000\times$ speedup in wall-clock time and requires only $1\%$ memory footprint. It outperforms prior methods by a large margin in their setting and is applicable to new settings. It is general enough for diverse pre-trained models (supervised pre-trained and unsupervised pre-trained), downstream tasks (classification and regression), and modalities (vision and language). Code is available at this repository: \href{https://github.com/thuml/LogME}{https://github.com/thuml/LogME}.
DAGs with No Curl: An Efficient DAG Structure Learning Approach
Venue: Conference ICML 2021
Year: 2021

Recently directed acyclic graph (DAG) structure learning is formulated as a constrained continuous optimization problem with continuous acyclicity constraints and was solved iteratively through subproblem optimization. To further improve efficiency, we propose a novel learning framework to model and learn the weighted adjacency matrices in the DAG space directly. Specifically, we first show that the set of weighted adjacency matrices of DAGs are equivalent to the set of weighted gradients of graph potential functions, and one may perform structure learning by searching in this equivalent set of DAGs. To instantiate this idea, we propose a new algorithm, DAG-NoCurl, which solves the optimization problem efficiently with a two-step procedure: 1) first we find an initial cyclic solution to the optimization problem, and 2) then we employ the Hodge decomposition of graphs and learn an acyclic graph by projecting the cyclic graph to the gradient of a potential function. Experimental studies on benchmark datasets demonstrate that our method provides comparable accuracy but better efficiency than baseline DAG structure learning methods on both linear and generalized structural equation models, often by more than one order of magnitude.
Provably Efficient Algorithms for Multi-Objective Competitive RL
Venue: Conference ICML 2021
Year: 2021

We study multi-objective reinforcement learning (RL) where an agent's reward is represented as a vector. In settings where an agent competes against opponents, its performance is measured by the distance of its average return vector to a target set. We develop statistically and computationally efficient algorithms to approach the associated target set. Our results extend Blackwell's approachability theorem (Blackwell, 1956) to tabular RL, where strategic exploration becomes essential. The algorithms presented are adaptive; their guarantees hold even without Blackwell's approachability condition. If the opponents use fixed policies, we give an improved rate of approaching the target set while also tackling the more ambitious goal of simultaneously minimizing a scalar cost function. We discuss our analysis for this special case by relating our results to previous works on constrained RL. To our knowledge, this work provides the first provably efficient algorithms for vector-valued Markov games and our theoretical guarantees are near-optimal.
Large Scale Private Learning via Low-rank Reparametrization
Venue: Conference ICML 2021
Year: 2021

We propose a reparametrization scheme to address the challenges of applying differentially private SGD on large neural networks, which are 1) the huge memory cost of storing individual gradients, 2) the added noise suffering notorious dimensional dependence. Specifically, we reparametrize each weight matrix with two \emph{gradient-carrier} matrices of small dimension and a \emph{residual weight} matrix. We argue that such reparametrization keeps the forward/backward process unchanged while enabling us to compute the projected gradient without computing the gradient itself. To learn with differential privacy, we design \emph{reparametrized gradient perturbation (RGP)} that perturbs the gradients on gradient-carrier matrices and reconstructs an update for the original weight from the noisy gradients. Importantly, we use historical updates to find the gradient-carrier matrices, whose optimality is rigorously justified under linear regression and empirically verified with deep learning tasks. RGP significantly reduces the memory cost and improves the utility. For example, we are the first able to apply differential privacy on the BERT model and achieve an average accuracy of $83.9\%$ on four downstream tasks with $ε=8$, which is within $5\%$ loss compared to the non-private baseline but enjoys much lower privacy leakage risk.
On Explainability of Graph Neural Networks via Subgraph Explorations
Venue: Conference ICML 2021
Year: 2021

We consider the problem of explaining the predictions of graph neural networks (GNNs), which otherwise are considered as black boxes. Existing methods invariably focus on explaining the importance of graph nodes or edges but ignore the substructures of graphs, which are more intuitive and human-intelligible. In this work, we propose a novel method, known as SubgraphX, to explain GNNs by identifying important subgraphs. Given a trained GNN model and an input graph, our SubgraphX explains its predictions by efficiently exploring different subgraphs with Monte Carlo tree search. To make the tree search more effective, we propose to use Shapley values as a measure of subgraph importance, which can also capture the interactions among different subgraphs. To expedite computations, we propose efficient approximation schemes to compute Shapley values for graph data. Our work represents the first attempt to explain GNNs via identifying subgraphs explicitly and directly. Experimental results show that our SubgraphX achieves significantly improved explanations, while keeping computations at a reasonable level.
Exponential Lower Bounds for Batch Reinforcement Learning: Batch RL can be Exponentially Harder than Online RL
Venue: Conference ICML 2021
Year: 2021

Several practical applications of reinforcement learning involve an agent learning from past data without the possibility of further exploration. Often these applications require us to 1) identify a near optimal policy or to 2) estimate the value of a target policy. For both tasks we derive \emph{exponential} information-theoretic lower bounds in discounted infinite horizon MDPs with a linear function representation for the action value function even if 1) \emph{realizability} holds, 2) the batch algorithm observes the exact reward and transition \emph{functions}, and 3) the batch algorithm is given the \emph{best} a priori data distribution for the problem class. Our work introduces a new `oracle + batch algorithm' framework to prove lower bounds that hold for every distribution. The work shows an exponential separation between batch and online reinforcement learning.
Learning Binary Decision Trees by Argmin Differentiation
Venue: Conference ICML 2021
Year: 2021

We address the problem of learning binary decision trees that partition data for some downstream task. We propose to learn discrete parameters (i.e., for tree traversals and node pruning) and continuous parameters (i.e., for tree split functions and prediction functions) simultaneously using argmin differentiation. We do so by sparsely relaxing a mixed-integer program for the discrete parameters, to allow gradients to pass through the program to continuous parameters. We derive customized algorithms to efficiently compute the forward and backward passes. This means that our tree learning procedure can be used as an (implicit) layer in arbitrary deep networks, and can be optimized with arbitrary loss functions. We demonstrate that our approach produces binary trees that are competitive with existing single tree and ensemble approaches, in both supervised and unsupervised settings. Further, apart from greedy approaches (which do not have competitive accuracies), our method is faster to train than all other tree-learning baselines we compare with. The code for reproducing the results is available at https://github.com/vzantedeschi/LatentTrees.
Barlow Twins: Self-Supervised Learning via Redundancy Reduction
Venue: Conference ICML 2021
Year: 2021

Self-supervised learning (SSL) is rapidly closing the gap with supervised methods on large computer vision benchmarks. A successful approach to SSL is to learn embeddings which are invariant to distortions of the input sample. However, a recurring issue with this approach is the existence of trivial constant solutions. Most current methods avoid such solutions by careful implementation details. We propose an objective function that naturally avoids collapse by measuring the cross-correlation matrix between the outputs of two identical networks fed with distorted versions of a sample, and making it as close to the identity matrix as possible. This causes the embedding vectors of distorted versions of a sample to be similar, while minimizing the redundancy between the components of these vectors. The method is called Barlow Twins, owing to neuroscientist H. Barlow's redundancy-reduction principle applied to a pair of identical networks. Barlow Twins does not require large batches nor asymmetry between the network twins such as a predictor network, gradient stopping, or a moving average on the weight updates. Intriguingly it benefits from very high-dimensional output vectors. Barlow Twins outperforms previous methods on ImageNet for semi-supervised classification in the low-data regime, and is on par with current state of the art for ImageNet classification with a linear classifier head, and for transfer tasks of classification and object detection.
You Only Sample (Almost) Once: Linear Cost Self-Attention Via Bernoulli Sampling
Venue: Conference ICML 2021
Year: 2021

Transformer-based models are widely used in natural language processing (NLP). Central to the transformer model is the self-attention mechanism, which captures the interactions of token pairs in the input sequences and depends quadratically on the sequence length. Training such models on longer sequences is expensive. In this paper, we show that a Bernoulli sampling attention mechanism based on Locality Sensitive Hashing (LSH), decreases the quadratic complexity of such models to linear. We bypass the quadratic cost by considering self-attention as a sum of individual tokens associated with Bernoulli random variables that can, in principle, be sampled at once by a single hash (although in practice, this number may be a small constant). This leads to an efficient sampling scheme to estimate self-attention which relies on specific modifications of LSH (to enable deployment on GPU architectures). We evaluate our algorithm on the GLUE benchmark with standard 512 sequence length where we see favorable performance relative to a standard pretrained Transformer. On the Long Range Arena (LRA) benchmark, for evaluating performance on long sequences, our method achieves results consistent with softmax self-attention but with sizable speed-ups and memory savings and often outperforms other efficient self-attention methods. Our code is available at https://github.com/mlpen/YOSO
Loss Surface Simplexes for Mode Connecting Volumes and Fast Ensembling
Venue: Conference ICML 2021
Year: 2021

With a better understanding of the loss surfaces for multilayer networks, we can build more robust and accurate training procedures. Recently it was discovered that independently trained SGD solutions can be connected along one-dimensional paths of near-constant training loss. In this paper, we show that there are mode-connecting simplicial complexes that form multi-dimensional manifolds of low loss, connecting many independently trained models. Inspired by this discovery, we show how to efficiently build simplicial complexes for fast ensembling, outperforming independently trained deep ensembles in accuracy, calibration, and robustness to dataset shift. Notably, our approach only requires a few training epochs to discover a low-loss simplex, starting from a pre-trained solution. Code is available at https://github.com/g-benton/loss-surface-simplexes.
DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning
Venue: Conference ICML 2021
Year: 2021

Games are abstractions of the real world, where artificial agents learn to compete and cooperate with other agents. While significant achievements have been made in various perfect- and imperfect-information games, DouDizhu (a.k.a. Fighting the Landlord), a three-player card game, is still unsolved. DouDizhu is a very challenging domain with competition, collaboration, imperfect information, large state space, and particularly a massive set of possible actions where the legal actions vary significantly from turn to turn. Unfortunately, modern reinforcement learning algorithms mainly focus on simple and small action spaces, and not surprisingly, are shown not to make satisfactory progress in DouDizhu. In this work, we propose a conceptually simple yet effective DouDizhu AI system, namely DouZero, which enhances traditional Monte-Carlo methods with deep neural networks, action encoding, and parallel actors. Starting from scratch in a single server with four GPUs, DouZero outperformed all the existing DouDizhu AI programs in days of training and was ranked the first in the Botzone leaderboard among 344 AI agents. Through building DouZero, we show that classic Monte-Carlo methods can be made to deliver strong results in a hard domain with a complex action space. The code and an online demo are released at https://github.com/kwai/DouZero with the hope that this insight could motivate future work.