OpenRaiser/Intern-Atlas huggingface dataset:
SmallBigNet: Integrating Core and Contextual Views for Video Classification
Venue: Conference CVPR 2020
Year: 2020

Temporal convolution has been widely used for video classification. However, it is performed on spatio-temporal contexts in a limited view, which often weakens its capacity of learning video representation. To alleviate this problem, we propose a concise and novel SmallBig network, with the cooperation of small and big views. For the current time step, the small view branch is used to learn the core semantics, while the big view branch is used to capture the contextual semantics. Unlike traditional temporal convolution, the big view branch can provide the small view branch with the most activated video features from a broader 3D receptive field. Via aggregating such big-view contexts, the small view branch can learn more robust and discriminative spatio-temporal representations for video classification. Furthermore, we propose to share convolution in the small and big view branch, which improves model compactness as well as alleviates overfitting. As a result, our SmallBigNet achieves a comparable model size like 2D CNNs, while boosting accuracy like 3D CNNs. We conduct extensive experiments on the large-scale video benchmarks, e.g., Kinetics400, Something-Something V1 and V2. Our SmallBig network outperforms a number of recent state-of-the-art approaches, in terms of accuracy and/or efficiency. The codes and models will be available on https://github.com/xhl-video/SmallBigNet.
From Two Rolling Shutters to One Global Shutter
Venue: Conference CVPR 2020
Year: 2020

Most consumer cameras are equipped with electronic rolling shutter, leading to image distortions when the camera moves during image capture. We explore a surprisingly simple camera configuration that makes it possible to undo the rolling shutter distortion: two cameras mounted to have different rolling shutter directions. Such a setup is easy and cheap to build and it possesses the geometric constraints needed to correct rolling shutter distortion using only a sparse set of point correspondences between the two images. We derive equations that describe the underlying geometry for general and special motions and present an efficient method for finding their solutions. Our synthetic and real experiments demonstrate that our approach is able to remove large rolling shutter distortions of all types without relying on any specific scene structure.
CvxNet: Learnable Convex Decomposition
Venue: Conference CVPR 2020
Year: 2020

Any solid object can be decomposed into a collection of convex polytopes (in short, convexes). When a small number of convexes are used, such a decomposition can be thought of as a piece-wise approximation of the geometry. This decomposition is fundamental in computer graphics, where it provides one of the most common ways to approximate geometry, for example, in real-time physics simulation. A convex object also has the property of being simultaneously an explicit and implicit representation: one can interpret it explicitly as a mesh derived by computing the vertices of a convex hull, or implicitly as the collection of half-space constraints or support functions. Their implicit representation makes them particularly well suited for neural network training, as they abstract away from the topology of the geometry they need to represent. However, at testing time, convexes can also generate explicit representations -- polygonal meshes -- which can then be used in any downstream application. We introduce a network architecture to represent a low dimensional family of convexes. This family is automatically derived via an auto-encoding process. We investigate the applications of this architecture including automatic convex decomposition, image to 3D reconstruction, and part-based shape retrieval.
RoboTHOR: An Open Simulation-to-Real Embodied AI Platform
Venue: Conference CVPR 2020
Year: 2020

Visual recognition ecosystems (e.g. ImageNet, Pascal, COCO) have undeniably played a prevailing role in the evolution of modern computer vision. We argue that interactive and embodied visual AI has reached a stage of development similar to visual recognition prior to the advent of these ecosystems. Recently, various synthetic environments have been introduced to facilitate research in embodied AI. Notwithstanding this progress, the crucial question of how well models trained in simulation generalize to reality has remained largely unanswered. The creation of a comparable ecosystem for simulation-to-real embodied AI presents many challenges: (1) the inherently interactive nature of the problem, (2) the need for tight alignments between real and simulated worlds, (3) the difficulty of replicating physical conditions for repeatable experiments, (4) and the associated cost. In this paper, we introduce RoboTHOR to democratize research in interactive and embodied visual AI. RoboTHOR offers a framework of simulated environments paired with physical counterparts to systematically explore and overcome the challenges of simulation-to-real transfer, and a platform where researchers across the globe can remotely test their embodied models in the physical world. As a first benchmark, our experiments show there exists a significant gap between the performance of models trained in simulation when they are tested in both simulations and their carefully constructed physical analogs. We hope that RoboTHOR will spur the next stage of evolution in embodied computer vision. RoboTHOR can be accessed at the following link: https://ai2thor.allenai.org/robothor
Style Normalization and Restitution for Generalizable Person Re-Identification
Venue: Conference CVPR 2020
Year: 2020

Existing fully-supervised person re-identification (ReID) methods usually suffer from poor generalization capability caused by domain gaps. The key to solving this problem lies in filtering out identity-irrelevant interference and learning domain-invariant person representations. In this paper, we aim to design a generalizable person ReID framework which trains a model on source domains yet is able to generalize/perform well on target domains. To achieve this goal, we propose a simple yet effective Style Normalization and Restitution (SNR) module. Specifically, we filter out style variations (e.g., illumination, color contrast) by Instance Normalization (IN). However, such a process inevitably removes discriminative information. We propose to distill identity-relevant feature from the removed information and restitute it to the network to ensure high discrimination. For better disentanglement, we enforce a dual causal loss constraint in SNR to encourage the separation of identity-relevant features and identity-irrelevant features. Extensive experiments demonstrate the strong generalization capability of our framework. Our models empowered by the SNR modules significantly outperform the state-of-the-art domain generalization approaches on multiple widely-used person ReID benchmarks, and also show superiority on unsupervised domain adaptation.
HUMBI: A Large Multiview Dataset of Human Body Expressions
Venue: Conference CVPR 2020
Year: 2020

This paper presents a new large multiview dataset called HUMBI for human body expressions with natural clothing. The goal of HUMBI is to facilitate modeling view-specific appearance and geometry of gaze, face, hand, body, and garment from assorted people. 107 synchronized HD cameras are used to capture 772 distinctive subjects across gender, ethnicity, age, and physical condition. With the multiview image streams, we reconstruct high fidelity body expressions using 3D mesh models, which allows representing view-specific appearance using their canonical atlas. We demonstrate that HUMBI is highly effective in learning and reconstructing a complete human model and is complementary to the existing datasets of human body expressions with limited views and subjects such as MPII-Gaze, Multi-PIE, Human3.6M, and Panoptic Studio datasets.
FDA: Fourier Domain Adaptation for Semantic Segmentation
Venue: Conference CVPR 2020
Year: 2020

We describe a simple method for unsupervised domain adaptation, whereby the discrepancy between the source and target distributions is reduced by swapping the low-frequency spectrum of one with the other. We illustrate the method in semantic segmentation, where densely annotated images are aplenty in one domain (synthetic data), but difficult to obtain in another (real images). Current state-of-the-art methods are complex, some requiring adversarial optimization to render the backbone of a neural network invariant to the discrete domain selection variable. Our method does not require any training to perform the domain alignment, just a simple Fourier Transform and its inverse. Despite its simplicity, it achieves state-of-the-art performance in the current benchmarks, when integrated into a relatively standard semantic segmentation model. Our results indicate that even simple procedures can discount nuisance variability in the data that more sophisticated methods struggle to learn away.
SGAS: Sequential Greedy Architecture Search
Venue: Conference CVPR 2020
Year: 2020

Architecture design has become a crucial component of successful deep learning. Recent progress in automatic neural architecture search (NAS) shows a lot of promise. However, discovered architectures often fail to generalize in the final evaluation. Architectures with a higher validation accuracy during the search phase may perform worse in the evaluation. Aiming to alleviate this common issue, we introduce sequential greedy architecture search (SGAS), an efficient method for neural architecture search. By dividing the search procedure into sub-problems, SGAS chooses and prunes candidate operations in a greedy fashion. We apply SGAS to search architectures for Convolutional Neural Networks (CNN) and Graph Convolutional Networks (GCN). Extensive experiments show that SGAS is able to find state-of-the-art architectures for tasks such as image classification, point cloud classification and node classification in protein-protein interaction graphs with minimal computational cost. Please visit https://www.deepgcns.org/auto/sgas for more information about SGAS.
Instance Segmentation of Biological Images Using Harmonic Embeddings
Venue: Conference CVPR 2020
Year: 2020

We present a new instance segmentation approach tailored to biological images, where instances may correspond to individual cells, organisms or plant parts. Unlike instance segmentation for user photographs or road scenes, in biological data object instances may be particularly densely packed, the appearance variation may be particularly low, the processing power may be restricted, while, on the other hand, the variability of sizes of individual instances may be limited. The proposed approach successfully addresses these peculiarities. Our approach describes each object instance using an expectation of a limited number of sine waves with frequencies and phases adjusted to particular object sizes and densities. At train time, a fully-convolutional network is learned to predict the object embeddings at each pixel using a simple pixelwise regression loss, while at test time the instances are recovered using clustering in the embedding space. In the experiments, we show that our approach outperforms previous embedding-based instance segmentation approaches on a number of biological datasets, achieving state-of-the-art on a popular CVPPP benchmark. This excellent performance is combined with computational efficiency that is needed for deployment to domain specialists. The source code of the approach is available at https://github.com/kulikovv/harmonic
Rethinking Zero-Shot Video Classification: End-to-End Training for Realistic Applications
Venue: Conference CVPR 2020
Year: 2020

Trained on large datasets, deep learning (DL) can accurately classify videos into hundreds of diverse classes. However, video data is expensive to annotate. Zero-shot learning (ZSL) proposes one solution to this problem. ZSL trains a model once, and generalizes to new tasks whose classes are not present in the training dataset. We propose the first end-to-end algorithm for ZSL in video classification. Our training procedure builds on insights from recent video classification literature and uses a trainable 3D CNN to learn the visual features. This is in contrast to previous video ZSL methods, which use pretrained feature extractors. We also extend the current benchmarking paradigm: Previous techniques aim to make the test task unknown at training time but fall short of this goal. We encourage domain shift across training and test data and disallow tailoring a ZSL model to a specific test dataset. We outperform the state-of-the-art by a wide margin. Our code, evaluation procedure and model weights are available at github.com/bbrattoli/ZeroShotVideoClassification.
A Multigrid Method for Efficiently Training Video Models
Venue: Conference CVPR 2020
Year: 2020

Training competitive deep video models is an order of magnitude slower than training their counterpart image models. Slow training causes long research cycles, which hinders progress in video understanding research. Following standard practice for training image models, video model training assumes a fixed mini-batch shape: a specific number of clips, frames, and spatial size. However, what is the optimal shape? High resolution models perform well, but train slowly. Low resolution models train faster, but they are inaccurate. Inspired by multigrid methods in numerical optimization, we propose to use variable mini-batch shapes with different spatial-temporal resolutions that are varied according to a schedule. The different shapes arise from resampling the training data on multiple sampling grids. Training is accelerated by scaling up the mini-batch size and learning rate when shrinking the other dimensions. We empirically demonstrate a general and robust grid schedule that yields a significant out-of-the-box training speedup without a loss in accuracy for different models (I3D, non-local, SlowFast), datasets (Kinetics, Something-Something, Charades), and training settings (with and without pre-training, 128 GPUs or 1 GPU). As an illustrative example, the proposed multigrid method trains a ResNet-50 SlowFast network 4.5x faster (wall-clock time, same hardware) while also improving accuracy (+0.8% absolute) on Kinetics-400 compared to the baseline training method. Code is available online.
PPDM: Parallel Point Detection and Matching for Real-Time Human-Object Interaction Detection
Venue: Conference CVPR 2020
Year: 2020

We propose a single-stage Human-Object Interaction (HOI) detection method that has outperformed all existing methods on HICO-DET dataset at 37 fps on a single Titan XP GPU. It is the first real-time HOI detection method. Conventional HOI detection methods are composed of two stages, i.e., human-object proposals generation, and proposals classification. Their effectiveness and efficiency are limited by the sequential and separate architecture. In this paper, we propose a Parallel Point Detection and Matching (PPDM) HOI detection framework. In PPDM, an HOI is defined as a point triplet < human point, interaction point, object point>. Human and object points are the center of the detection boxes, and the interaction point is the midpoint of the human and object points. PPDM contains two parallel branches, namely point detection branch and point matching branch. The point detection branch predicts three points. Simultaneously, the point matching branch predicts two displacements from the interaction point to its corresponding human and object points. The human point and the object point originated from the same interaction point are considered as matched pairs. In our novel parallel architecture, the interaction points implicitly provide context and regularization for human and object detection. The isolated detection boxes are unlikely to form meaning HOI triplets are suppressed, which increases the precision of HOI detection. Moreover, the matching between human and object detection boxes is only applied around limited numbers of filtered candidate interaction points, which saves much computational cost. Additionally, we build a new application-oriented database named HOI-A, which severs as a good supplement to the existing datasets. The source code and the dataset will be made publicly available to facilitate the development of HOI detection.
PULSE: Self-Supervised Photo Upsampling via Latent Space Exploration of Generative Models
Venue: Conference CVPR 2020
Year: 2020

The primary aim of single-image super-resolution is to construct high-resolution (HR) images from corresponding low-resolution (LR) inputs. In previous approaches, which have generally been supervised, the training objective typically measures a pixel-wise average distance between the super-resolved (SR) and HR images. Optimizing such metrics often leads to blurring, especially in high variance (detailed) regions. We propose an alternative formulation of the super-resolution problem based on creating realistic SR images that downscale correctly. We present an algorithm addressing this problem, PULSE (Photo Upsampling via Latent Space Exploration), which generates high-resolution, realistic images at resolutions previously unseen in the literature. It accomplishes this in an entirely self-supervised fashion and is not confined to a specific degradation operator used during training, unlike previous methods (which require supervised training on databases of LR-HR image pairs). Instead of starting with the LR image and slowly adding detail, PULSE traverses the high-resolution natural image manifold, searching for images that downscale to the original LR image. This is formalized through the "downscaling loss," which guides exploration through the latent space of a generative model. By leveraging properties of high-dimensional Gaussians, we restrict the search space to guarantee realistic outputs. PULSE thereby generates super-resolved images that both are realistic and downscale correctly. We show proof of concept of our approach in the domain of face super-resolution (i.e., face hallucination). We also present a discussion of the limitations and biases of the method as currently implemented with an accompanying model card with relevant metrics. Our method outperforms state-of-the-art methods in perceptual quality at higher resolutions and scale factors than previously possible.
GhostNet: More Features From Cheap Operations
Venue: Conference CVPR 2020
Year: 2020

Deploying convolutional neural networks (CNNs) on embedded devices is difficult due to the limited memory and computation resources. The redundancy in feature maps is an important characteristic of those successful CNNs, but has rarely been investigated in neural architecture design. This paper proposes a novel Ghost module to generate more feature maps from cheap operations. Based on a set of intrinsic feature maps, we apply a series of linear transformations with cheap cost to generate many ghost feature maps that could fully reveal information underlying intrinsic features. The proposed Ghost module can be taken as a plug-and-play component to upgrade existing convolutional neural networks. Ghost bottlenecks are designed to stack Ghost modules, and then the lightweight GhostNet can be easily established. Experiments conducted on benchmarks demonstrate that the proposed Ghost module is an impressive alternative of convolution layers in baseline models, and our GhostNet can achieve higher recognition performance (e.g. $75.7\%$ top-1 accuracy) than MobileNetV3 with similar computational cost on the ImageNet ILSVRC-2012 classification dataset. Code is available at https://github.com/huawei-noah/ghostnet
A Spatiotemporal Volumetric Interpolation Network for 4D Dynamic Medical Image
Venue: Conference CVPR 2020
Year: 2020

Dynamic medical imaging is usually limited in application due to the large radiation doses and longer image scanning and reconstruction times. Existing methods attempt to reduce the dynamic sequence by interpolating the volumes between the acquired image volumes. However, these methods are limited to either 2D images and/or are unable to support large variations in the motion between the image volume sequences. In this paper, we present a spatiotemporal volumetric interpolation network (SVIN) designed for 4D dynamic medical images. SVIN introduces dual networks: first is the spatiotemporal motion network that leverages the 3D convolutional neural network (CNN) for unsupervised parametric volumetric registration to derive spatiotemporal motion field from two-image volumes; the second is the sequential volumetric interpolation network, which uses the derived motion field to interpolate image volumes, together with a new regression-based module to characterize the periodic motion cycles in functional organ structures. We also introduce an adaptive multi-scale architecture to capture the volumetric large anatomy motions. Experimental results demonstrated that our SVIN outperformed state-of-the-art temporal medical interpolation methods and natural video interpolation methods that have been extended to support volumetric images. Our ablation study further exemplified that our motion network was able to better represent the large functional motion compared with the state-of-the-art unsupervised medical registration methods.
Where Am I Looking At? Joint Location and Orientation Estimation by Cross-View Matching
Venue: Conference CVPR 2020
Year: 2020

Cross-view geo-localization is the problem of estimating the position and orientation (latitude, longitude and azimuth angle) of a camera at ground level given a large-scale database of geo-tagged aerial (e.g., satellite) images. Existing approaches treat the task as a pure location estimation problem by learning discriminative feature descriptors, but neglect orientation alignment. It is well-recognized that knowing the orientation between ground and aerial images can significantly reduce matching ambiguity between these two views, especially when the ground-level images have a limited Field of View (FoV) instead of a full field-of-view panorama. Therefore, we design a Dynamic Similarity Matching network to estimate cross-view orientation alignment during localization. In particular, we address the cross-view domain gap by applying a polar transform to the aerial images to approximately align the images up to an unknown azimuth angle. Then, a two-stream convolutional network is used to learn deep features from the ground and polar-transformed aerial images. Finally, we obtain the orientation by computing the correlation between cross-view features, which also provides a more accurate measure of feature similarity, improving location recall. Experiments on standard datasets demonstrate that our method significantly improves state-of-the-art performance. Remarkably, we improve the top-1 location recall rate on the CVUSA dataset by a factor of 1.5x for panoramas with known orientation, by a factor of 3.3x for panoramas with unknown orientation, and by a factor of 6x for 180-degree FoV images with unknown orientation.