OpenRaiser/Intern-Atlas huggingface dataset:
Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis
Venue: Conference CVPR 2025
Year: 2025

In the quest for artificial general intelligence, Multi-modal Large Language Models (MLLMs) have emerged as a focal point in recent advancements. However, the predominant focus remains on developing their capabilities in static image understanding. The potential of MLLMs in processing sequential visual data is still insufficiently explored, highlighting the absence of a comprehensive, high-quality assessment of their performance. In this paper, we introduce Video-MME, the first-ever full-spectrum, Multi-Modal Evaluation benchmark of MLLMs in Video analysis. Our work distinguishes from existing benchmarks through four key features: 1) Diversity in video types, spanning 6 primary visual domains with 30 subfields to ensure broad scenario generalizability; 2) Duration in temporal dimension, encompassing both short-, medium-, and long-term videos, ranging from 11 seconds to 1 hour, for robust contextual dynamics; 3) Breadth in data modalities, integrating multi-modal inputs besides video frames, including subtitles and audios, to unveil the all-round capabilities of MLLMs; 4) Quality in annotations, utilizing rigorous manual labeling by expert annotators to facilitate precise and reliable model assessment. 900 videos with a total of 254 hours are manually selected and annotated by repeatedly viewing all the video content, resulting in 2,700 question-answer pairs. With Video-MME, we extensively evaluate various state-of-the-art MLLMs, including GPT-4 series and Gemini 1.5 Pro, as well as open-source image models like InternVL-Chat-V1.5 and video models like LLaVA-NeXT-Video. Our experiments reveal that Gemini 1.5 Pro is the best-performing commercial model, significantly outperforming the open-source models. Our dataset along with these findings underscores the need for further improvements in handling longer sequences and multi-modal data. Project Page: https://video-mme.github.io
Are Images Indistinguishable to Humans Also Indistinguishable to Classifiers?
Venue: Conference CVPR 2025
Year: 2025

The ultimate goal of generative models is to perfectly capture the data distribution. For image generation, common metrics of visual quality (e.g., FID) and the perceived truthfulness of generated images seem to suggest that we are nearing this goal. However, through distribution classification tasks, we reveal that, from the perspective of neural network-based classifiers, even advanced diffusion models are still far from this goal. Specifically, classifiers are able to consistently and effortlessly distinguish real images from generated ones across various settings. Moreover, we uncover an intriguing discrepancy: classifiers can easily differentiate between diffusion models with comparable performance (e.g., U-ViT-H vs. DiT-XL), but struggle to distinguish between models within the same family but of different scales (e.g., EDM2-XS vs. EDM2-XXL). Our methodology carries several important implications. First, it naturally serves as a diagnostic tool for diffusion models by analyzing specific features of generated data. Second, it sheds light on the model autophagy disorder and offers insights into the use of generated data: augmenting real data with generated data is more effective than replacing it. Third, classifier guidance can significantly enhance the realism of generated images.
dFLMoE: Decentralized Federated Learning via Mixture of Experts for Medical Data Analysis
Venue: Conference CVPR 2025
Year: 2025

Federated learning has wide applications in the medical field. It enables knowledge sharing among different healthcare institutes while protecting patients' privacy. However, existing federated learning systems are typically centralized, requiring clients to upload client-specific knowledge to a central server for aggregation. This centralized approach would integrate the knowledge from each client into a centralized server, and the knowledge would be already undermined during the centralized integration before it reaches back to each client. Besides, the centralized approach also creates a dependency on the central server, which may affect training stability if the server malfunctions or connections are unstable. To address these issues, we propose a decentralized federated learning framework named dFLMoE. In our framework, clients directly exchange lightweight head models with each other. After exchanging, each client treats both local and received head models as individual experts, and utilizes a client-specific Mixture of Experts (MoE) approach to make collective decisions. This design not only reduces the knowledge damage with client-specific aggregations but also removes the dependency on the central server to enhance the robustness of the framework. We validate our framework on multiple medical tasks, demonstrating that our method evidently outperforms state-of-the-art approaches under both model homogeneity and heterogeneity settings.
AnyMoLe: Any Character Motion In-betweening Leveraging Video Diffusion Models
Venue: Conference CVPR 2025
Year: 2025

Despite recent advancements in learning-based motion in-betweening, a key limitation has been overlooked: the requirement for character-specific datasets. In this work, we introduce AnyMoLe, a novel method that addresses this limitation by leveraging video diffusion models to generate motion in-between frames for arbitrary characters without external data. Our approach employs a two-stage frame generation process to enhance contextual understanding. Furthermore, to bridge the domain gap between real-world and rendered character animations, we introduce ICAdapt, a fine-tuning technique for video diffusion models. Additionally, we propose a ``motion-video mimicking'' optimization technique, enabling seamless motion generation for characters with arbitrary joint structures using 2D and 3D-aware features. AnyMoLe significantly reduces data dependency while generating smooth and realistic transitions, making it applicable to a wide range of motion in-betweening tasks.
DTGBrepGen: A Novel B-rep Generative Model through Decoupling Topology and Geometry
Venue: Conference CVPR 2025
Year: 2025

Boundary representation (B-rep) of geometric models is a fundamental format in Computer-Aided Design (CAD). However, automatically generating valid and high-quality B-rep models remains challenging due to the complex interdependence between the topology and geometry of the models. Existing methods tend to prioritize geometric representation while giving insufficient attention to topological constraints, making it difficult to maintain structural validity and geometric accuracy. In this paper, we propose DTGBrepGen, a novel topology-geometry decoupled framework for B-rep generation that explicitly addresses both aspects. Our approach first generates valid topological structures through a two-stage process that independently models edge-face and edge-vertex adjacency relationships. Subsequently, we employ Transformer-based diffusion models for sequential geometry generation, progressively generating vertex coordinates, followed by edge geometries and face geometries which are represented as B-splines. Extensive experiments on diverse CAD datasets show that DTGBrepGen significantly outperforms existing methods in both topological validity and geometric accuracy, achieving higher validity rates and producing more diverse and realistic B-reps. Our code is publicly available at https://github.com/jinli99/DTGBrepGen.
Schedule On the Fly: Diffusion Time Prediction for Faster and Better Image Generation
Venue: Conference CVPR 2025
Year: 2025

Diffusion and flow matching models have achieved remarkable success in text-to-image generation. However, these models typically rely on the predetermined denoising schedules for all prompts. The multi-step reverse diffusion process can be regarded as a kind of chain-of-thought for generating high-quality images step by step. Therefore, diffusion models should reason for each instance to adaptively determine the optimal noise schedule, achieving high generation quality with sampling efficiency. In this paper, we introduce the Time Prediction Diffusion Model (TPDM) for this. TPDM employs a plug-and-play Time Prediction Module (TPM) that predicts the next noise level based on current latent features at each denoising step. We train the TPM using reinforcement learning to maximize a reward that encourages high final image quality while penalizing excessive denoising steps. With such an adaptive scheduler, TPDM not only generates high-quality images that are aligned closely with human preferences but also adjusts diffusion time and the number of denoising steps on the fly, enhancing both performance and efficiency. With Stable Diffusion 3 Medium architecture, TPDM achieves an aesthetic score of 5.44 and a human preference score (HPS) of 29.59, while using around 50% fewer denoising steps to achieve better performance.
Learning Audio-guided Video Representation with Gated Attention for Video-Text Retrieval
Venue: Conference CVPR 2025
Year: 2025

Video-text retrieval, the task of retrieving videos based on a textual query or vice versa, is of paramount importance for video understanding and multimodal information retrieval. Recent methods in this area rely primarily on visual and textual features and often ignore audio, although it helps enhance overall comprehension of video content. Moreover, traditional models that incorporate audio blindly utilize the audio input regardless of whether it is useful or not, resulting in suboptimal video representation. To address these limitations, we propose a novel video-text retrieval framework, Audio-guided VIdeo representation learning with GATEd attention (AVIGATE), that effectively leverages audio cues through a gated attention mechanism that selectively filters out uninformative audio signals. In addition, we propose an adaptive margin-based contrastive loss to deal with the inherently unclear positive-negative relationship between video and text, which facilitates learning better video-text alignment. Our extensive experiments demonstrate that AVIGATE achieves state-of-the-art performance on all the public benchmarks.
TASTE-Rob: Advancing Video Generation of Task-Oriented Hand-Object Interaction for Generalizable Robotic Manipulation
Venue: Conference CVPR 2025
Year: 2025

We address key limitations in existing datasets and models for task-oriented hand-object interaction video generation, a critical approach of generating video demonstrations for robotic imitation learning. Current datasets, such as Ego4D, often suffer from inconsistent view perspectives and misaligned interactions, leading to reduced video quality and limiting their applicability for precise imitation learning tasks. Towards this end, we introduce TASTE-Rob -- a pioneering large-scale dataset of 100,856 ego-centric hand-object interaction videos. Each video is meticulously aligned with language instructions and recorded from a consistent camera viewpoint to ensure interaction clarity. By fine-tuning a Video Diffusion Model (VDM) on TASTE-Rob, we achieve realistic object interactions, though we observed occasional inconsistencies in hand grasping postures. To enhance realism, we introduce a three-stage pose-refinement pipeline that improves hand posture accuracy in generated videos. Our curated dataset, coupled with the specialized pose-refinement framework, provides notable performance gains in generating high-quality, task-oriented hand-object interaction videos, resulting in achieving superior generalizable robotic manipulation. The TASTE-Rob dataset is publicly available to foster further advancements in the field, TASTE-Rob dataset and source code will be made publicly available on our website https://taste-rob.github.io.
NoT: Federated Unlearning via Weight Negation
Venue: Conference CVPR 2025
Year: 2025

Federated unlearning (FU) aims to remove a participant's data contributions from a trained federated learning (FL) model, ensuring privacy and regulatory compliance. Traditional FU methods often depend on auxiliary storage on either the client or server side or require direct access to the data targeted for removal-a dependency that may not be feasible if the data is no longer available. To overcome these limitations, we propose NoT, a novel and efficient FU algorithm based on weight negation (multiplying by -1), which circumvents the need for additional storage and access to the target data. We argue that effective and efficient unlearning can be achieved by perturbing model parameters away from the set of optimal parameters, yet being well-positioned for quick re-optimization. This technique, though seemingly contradictory, is theoretically grounded: we prove that the weight negation perturbation effectively disrupts inter-layer co-adaptation, inducing unlearning while preserving an approximate optimality property, thereby enabling rapid recovery. Experimental results across three datasets and three model architectures demonstrate that NoT significantly outperforms existing baselines in unlearning efficacy as well as in communication and computational efficiency.
RANGE: Retrieval Augmented Neural Fields for Multi-Resolution Geo-Embeddings
Venue: Conference CVPR 2025
Year: 2025

The choice of representation for geographic location significantly impacts the accuracy of models for a broad range of geospatial tasks, including fine-grained species classification, population density estimation, and biome classification. Recent works like SatCLIP and GeoCLIP learn such representations by contrastively aligning geolocation with co-located images. While these methods work exceptionally well, in this paper, we posit that the current training strategies fail to fully capture the important visual features. We provide an information-theoretic perspective on why the resulting embeddings from these methods discard crucial visual information that is important for many downstream tasks. To solve this problem, we propose a novel retrieval-augmented strategy called RANGE. We build our method on the intuition that the visual features of a location can be estimated by combining the visual features from multiple similar-looking locations. We evaluate our method across a wide variety of tasks. Our results show that RANGE outperforms the existing state-of-the-art models with significant margins in most tasks. We show gains of up to 13.1% on classification tasks and 0.145 $R^2$ on regression tasks. All our code and models will be made available at: https://github.com/mvrl/RANGE.
Reconstructing Humans with a Biomechanically Accurate Skeleton
Venue: Conference CVPR 2025
Year: 2025

In this paper, we introduce a method for reconstructing 3D humans from a single image using a biomechanically accurate skeleton model. To achieve this, we train a transformer that takes an image as input and estimates the parameters of the model. Due to the lack of training data for this task, we build a pipeline to produce pseudo ground truth model parameters for single images and implement a training procedure that iteratively refines these pseudo labels. Compared to state-of-the-art methods for 3D human mesh recovery, our model achieves competitive performance on standard benchmarks, while it significantly outperforms them in settings with extreme 3D poses and viewpoints. Additionally, we show that previous reconstruction methods frequently violate joint angle limits, leading to unnatural rotations. In contrast, our approach leverages the biomechanically plausible degrees of freedom making more realistic joint rotation estimates. We validate our approach across multiple human pose estimation benchmarks. We make the code, models and data available at: https://isshikihugh.github.io/HSMR/
SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Prediction
Venue: Conference CVPR 2025
Year: 2025

Text-based 3D human motion editing is a critical yet challenging task in computer vision and graphics. While training-free approaches have been explored, the recent release of the MotionFix dataset, which includes source-text-motion triplets, has opened new avenues for training, yielding promising results. However, existing methods struggle with precise control, often leading to misalignment between motion semantics and language instructions. In this paper, we introduce a related task, motion similarity prediction, and propose a multi-task training paradigm, where we train the model jointly on motion editing and motion similarity prediction to foster the learning of semantically meaningful representations. To complement this task, we design an advanced Diffusion-Transformer-based architecture that separately handles motion similarity prediction and motion editing. Extensive experiments demonstrate the state-of-the-art performance of our approach in both editing alignment and fidelity.
From Head to Tail: Efficient Black-box Model Inversion Attack via Long-tailed Learning
Venue: Conference CVPR 2025
Year: 2025

Model Inversion Attacks (MIAs) aim to reconstruct private training data from models, leading to privacy leakage, particularly in facial recognition systems. Although many studies have enhanced the effectiveness of white-box MIAs, less attention has been paid to improving efficiency and utility under limited attacker capabilities. Existing black-box MIAs necessitate an impractical number of queries, incurring significant overhead. Therefore, we analyze the limitations of existing MIAs and introduce Surrogate Model-based Inversion with Long-tailed Enhancement (SMILE), a high-resolution oriented and query-efficient MIA for the black-box setting. We begin by analyzing the initialization of MIAs from a data distribution perspective and propose a long-tailed surrogate training method to obtain high-quality initial points. We then enhance the attack's effectiveness by employing the gradient-free black-box optimization algorithm selected by NGOpt. Our experiments show that SMILE outperforms existing state-of-the-art black-box MIAs while requiring only about 5% of the query overhead.
SIDA: Social Media Image Deepfake Detection, Localization and Explanation with Large Multimodal Model
Venue: Conference CVPR 2025
Year: 2025

The rapid advancement of generative models in creating highly realistic images poses substantial risks for misinformation dissemination. For instance, a synthetic image, when shared on social media, can mislead extensive audiences and erode trust in digital content, resulting in severe repercussions. Despite some progress, academia has not yet created a large and diversified deepfake detection dataset for social media, nor has it devised an effective solution to address this issue. In this paper, we introduce the Social media Image Detection dataSet (SID-Set), which offers three key advantages: (1) extensive volume, featuring 300K AI-generated/tampered and authentic images with comprehensive annotations, (2) broad diversity, encompassing fully synthetic and tampered images across various classes, and (3) elevated realism, with images that are predominantly indistinguishable from genuine ones through mere visual inspection. Furthermore, leveraging the exceptional capabilities of large multimodal models, we propose a new image deepfake detection, localization, and explanation framework, named SIDA (Social media Image Detection, localization, and explanation Assistant). SIDA not only discerns the authenticity of images, but also delineates tampered regions through mask prediction and provides textual explanations of the model's judgment criteria. Compared with state-of-the-art deepfake detection models on SID-Set and other benchmarks, extensive experiments demonstrate that SIDA achieves superior performance among diversified settings. The code, model, and dataset will be released.
Depth Any Camera: Zero-Shot Metric Depth Estimation from Any Camera
Venue: Conference CVPR 2025
Year: 2025

While recent depth foundation models exhibit strong zero-shot generalization, achieving accurate metric depth across diverse camera types-particularly those with large fields of view (FoV) such as fisheye and 360-degree cameras-remains a significant challenge. This paper presents Depth Any Camera (DAC), a powerful zero-shot metric depth estimation framework that extends a perspective-trained model to effectively handle cameras with varying FoVs. The framework is designed to ensure that all existing 3D data can be leveraged, regardless of the specific camera types used in new applications. Remarkably, DAC is trained exclusively on perspective images but generalizes seamlessly to fisheye and 360-degree cameras without the need for specialized training data. DAC employs Equi-Rectangular Projection (ERP) as a unified image representation, enabling consistent processing of images with diverse FoVs. Its core components include pitch-aware Image-to-ERP conversion with efficient online augmentation to simulate distorted ERP patches from undistorted inputs, FoV alignment operations to enable effective training across a wide range of FoVs, and multi-resolution data augmentation to further address resolution disparities between training and testing. DAC achieves state-of-the-art zero-shot metric depth estimation, improving $δ_1$ accuracy by up to 50% on multiple fisheye and 360-degree datasets compared to prior metric depth foundation models, demonstrating robust generalization across camera types.
ShotAdapter: Text-to-Multi-Shot Video Generation with Diffusion Models
Venue: Conference CVPR 2025
Year: 2025

Current diffusion-based text-to-video methods are limited to producing short video clips of a single shot and lack the capability to generate multi-shot videos with discrete transitions where the same character performs distinct activities across the same or different backgrounds. To address this limitation we propose a framework that includes a dataset collection pipeline and architectural extensions to video diffusion models to enable text-to-multi-shot video generation. Our approach enables generation of multi-shot videos as a single video with full attention across all frames of all shots, ensuring character and background consistency, and allows users to control the number, duration, and content of shots through shot-specific conditioning. This is achieved by incorporating a transition token into the text-to-video model to control at which frames a new shot begins and a local attention masking strategy which controls the transition token's effect and allows shot-specific prompting. To obtain training data we propose a novel data collection pipeline to construct a multi-shot video dataset from existing single-shot video datasets. Extensive experiments demonstrate that fine-tuning a pre-trained text-to-video model for a few thousand iterations is enough for the model to subsequently be able to generate multi-shot videos with shot-specific control, outperforming the baselines. You can find more details in https://shotadapter.github.io/