OpenRaiser/Intern-Atlas huggingface dataset:
Unified Multisensory Perception: Weakly-Supervised Audio-Visual Video Parsing
Venue: Conference ECCV 2020
Year: 2020

In this paper, we introduce a new problem, named audio-visual video parsing, which aims to parse a video into temporal event segments and label them as either audible, visible, or both. Such a problem is essential for a complete understanding of the scene depicted inside a video. To facilitate exploration, we collect a Look, Listen, and Parse (LLP) dataset to investigate audio-visual video parsing in a weakly-supervised manner. This task can be naturally formulated as a Multimodal Multiple Instance Learning (MMIL) problem. Concretely, we propose a novel hybrid attention network to explore unimodal and cross-modal temporal contexts simultaneously. We develop an attentive MMIL pooling method to adaptively explore useful audio and visual content from different temporal extent and modalities. Furthermore, we discover and mitigate modality bias and noisy label issues with an individual-guided learning mechanism and label smoothing technique, respectively. Experimental results show that the challenging audio-visual video parsing can be achieved even with only video-level weak labels. Our proposed framework can effectively leverage unimodal and cross-modal temporal contexts and alleviate modality bias and noisy labels problems.
Learning Delicate Local Representations for Multi-Person Pose Estimation
Venue: Conference ECCV 2020
Year: 2020

In this paper, we propose a novel method called Residual Steps Network (RSN). RSN aggregates features with the same spatial size (Intra-level features) efficiently to obtain delicate local representations, which retain rich low-level spatial information and result in precise keypoint localization. Additionally, we observe the output features contribute differently to final performance. To tackle this problem, we propose an efficient attention mechanism - Pose Refine Machine (PRM) to make a trade-off between local and global representations in output features and further refine the keypoint locations. Our approach won the 1st place of COCO Keypoint Challenge 2019 and achieves state-of-the-art results on both COCO and MPII benchmarks, without using extra training data and pretrained model. Our single model achieves 78.6 on COCO test-dev, 93.0 on MPII test dataset. Ensembled models achieve 79.2 on COCO test-dev, 77.1 on COCO test-challenge dataset. The source code is publicly available for further research at https://github.com/caiyuanhao1998/RSN/
Learning to Plan with Uncertain Topological Maps
Venue: Conference ECCV 2020
Year: 2020

We train an agent to navigate in 3D environments using a hierarchical strategy including a high-level graph based planner and a local policy. Our main contribution is a data driven learning based approach for planning under uncertainty in topological maps, requiring an estimate of shortest paths in valued graphs with a probabilistic structure. Whereas classical symbolic algorithms achieve optimal results on noise-less topologies, or optimal results in a probabilistic sense on graphs with probabilistic structure, we aim to show that machine learning can overcome missing information in the graph by taking into account rich high-dimensional node features, for instance visual information available at each location of the map. Compared to purely learned neural white box algorithms, we structure our neural model with an inductive bias for dynamic programming based shortest path algorithms, and we show that a particular parameterization of our neural model corresponds to the Bellman-Ford algorithm. By performing an empirical analysis of our method in simulated photo-realistic 3D environments, we demonstrate that the inclusion of visual features in the learned neural planner outperforms classical symbolic solutions for graph based planning.
Neural Design Network: Graphic Layout Generation with Constraints
Venue: Conference ECCV 2020
Year: 2020

Graphic design is essential for visual communication with layouts being fundamental to composing attractive designs. Layout generation differs from pixel-level image synthesis and is unique in terms of the requirement of mutual relations among the desired components. We propose a method for design layout generation that can satisfy user-specified constraints. The proposed neural design network (NDN) consists of three modules. The first module predicts a graph with complete relations from a graph with user-specified relations. The second module generates a layout from the predicted graph. Finally, the third module fine-tunes the predicted layout. Quantitative and qualitative experiments demonstrate that the generated layouts are visually similar to real design layouts. We also construct real designs based on predicted layouts for a better understanding of the visual quality. Finally, we demonstrate a practical application on layout recommendation.
Learning Open Set Network with Discriminative Reciprocal Points
Venue: Conference ECCV 2020
Year: 2020

Open set recognition is an emerging research area that aims to simultaneously classify samples from predefined classes and identify the rest as 'unknown'. In this process, one of the key challenges is to reduce the risk of generalizing the inherent characteristics of numerous unknown samples learned from a small amount of known data. In this paper, we propose a new concept, Reciprocal Point, which is the potential representation of the extra-class space corresponding to each known category. The sample can be classified to known or unknown by the otherness with reciprocal points. To tackle the open set problem, we offer a novel open space risk regularization term. Based on the bounded space constructed by reciprocal points, the risk of unknown is reduced through multi-category interaction. The novel learning framework called Reciprocal Point Learning (RPL), which can indirectly introduce the unknown information into the learner with only known classes, so as to learn more compact and discriminative representations. Moreover, we further construct a new large-scale challenging aircraft dataset for open set recognition: Aircraft 300 (Air-300). Extensive experiments on multiple benchmark datasets indicate that our framework is significantly superior to other existing approaches and achieves state-of-the-art performance on standard open set benchmarks.
Multi-person 3D Pose Estimation in Crowded Scenes Based on Multi-View Geometry
Venue: Conference ECCV 2020
Year: 2020

Epipolar constraints are at the core of feature matching and depth estimation in current multi-person multi-camera 3D human pose estimation methods. Despite the satisfactory performance of this formulation in sparser crowd scenes, its effectiveness is frequently challenged under denser crowd circumstances mainly due to two sources of ambiguity. The first is the mismatch of human joints resulting from the simple cues provided by the Euclidean distances between joints and epipolar lines. The second is the lack of robustness from the naive formulation of the problem as a least squares minimization. In this paper, we depart from the multi-person 3D pose estimation formulation, and instead reformulate it as crowd pose estimation. Our method consists of two key components: a graph model for fast cross-view matching, and a maximum a posteriori (MAP) estimator for the reconstruction of the 3D human poses. We demonstrate the effectiveness and superiority of our proposed method on four benchmark datasets.
TIDE: A General Toolbox for Identifying Object Detection Errors
Venue: Conference ECCV 2020
Year: 2020

We introduce TIDE, a framework and associated toolbox for analyzing the sources of error in object detection and instance segmentation algorithms. Importantly, our framework is applicable across datasets and can be applied directly to output prediction files without required knowledge of the underlying prediction system. Thus, our framework can be used as a drop-in replacement for the standard mAP computation while providing a comprehensive analysis of each model's strengths and weaknesses. We segment errors into six types and, crucially, are the first to introduce a technique for measuring the contribution of each error in a way that isolates its effect on overall performance. We show that such a representation is critical for drawing accurate, comprehensive conclusions through in-depth analysis across 4 datasets and 7 recognition models. Available at https://dbolya.github.io/tide/
PointContrast: Unsupervised Pre-training for 3D Point Cloud Understanding
Venue: Conference ECCV 2020
Year: 2020

Arguably one of the top success stories of deep learning is transfer learning. The finding that pre-training a network on a rich source set (eg., ImageNet) can help boost performance once fine-tuned on a usually much smaller target set, has been instrumental to many applications in language and vision. Yet, very little is known about its usefulness in 3D point cloud understanding. We see this as an opportunity considering the effort required for annotating data in 3D. In this work, we aim at facilitating research on 3D representation learning. Different from previous works, we focus on high-level scene understanding tasks. To this end, we select a suite of diverse datasets and tasks to measure the effect of unsupervised pre-training on a large source set of 3D scenes. Our findings are extremely encouraging: using a unified triplet of architecture, source dataset, and contrastive loss for pre-training, we achieve improvement over recent best results in segmentation and detection across 6 different benchmarks for indoor and outdoor, real and synthetic datasets -- demonstrating that the learned representation can generalize across domains. Furthermore, the improvement was similar to supervised pre-training, suggesting that future efforts should favor scaling data collection over more detailed annotation. We hope these findings will encourage more research on unsupervised pretext task design for 3D deep learning.
DSA: More Efficient Budgeted Pruning via Differentiable Sparsity Allocation
Venue: Conference ECCV 2020
Year: 2020

Budgeted pruning is the problem of pruning under resource constraints. In budgeted pruning, how to distribute the resources across layers (i.e., sparsity allocation) is the key problem. Traditional methods solve it by discretely searching for the layer-wise pruning ratios, which lacks efficiency. In this paper, we propose Differentiable Sparsity Allocation (DSA), an efficient end-to-end budgeted pruning flow. Utilizing a novel differentiable pruning process, DSA finds the layer-wise pruning ratios with gradient-based optimization. It allocates sparsity in continuous space, which is more efficient than methods based on discrete evaluation and search. Furthermore, DSA could work in a pruning-from-scratch manner, whereas traditional budgeted pruning methods are applied to pre-trained models. Experimental results on CIFAR-10 and ImageNet show that DSA could achieve superior performance than current iterative budgeted pruning methods, and shorten the time cost of the overall pruning process by at least 1.5x in the meantime.
Circumventing Outliers of AutoAugment with Knowledge Distillation
Venue: Conference ECCV 2020
Year: 2020

AutoAugment has been a powerful algorithm that improves the accuracy of many vision tasks, yet it is sensitive to the operator space as well as hyper-parameters, and an improper setting may degenerate network optimization. This paper delves deep into the working mechanism, and reveals that AutoAugment may remove part of discriminative information from the training image and so insisting on the ground-truth label is no longer the best option. To relieve the inaccuracy of supervision, we make use of knowledge distillation that refers to the output of a teacher model to guide network training. Experiments are performed in standard image classification benchmarks, and demonstrate the effectiveness of our approach in suppressing noise of data augmentation and stabilizing training. Upon the cooperation of knowledge distillation and AutoAugment, we claim the new state-of-the-art on ImageNet classification with a top-1 accuracy of 85.8%.
RTM3D: Real-time Monocular 3D Detection from Object Keypoints for Autonomous Driving
Venue: Conference ECCV 2020
Year: 2020

In this work, we propose an efficient and accurate monocular 3D detection framework in single shot. Most successful 3D detectors take the projection constraint from the 3D bounding box to the 2D box as an important component. Four edges of a 2D box provide only four constraints and the performance deteriorates dramatically with the small error of the 2D detector. Different from these approaches, our method predicts the nine perspective keypoints of a 3D bounding box in image space, and then utilize the geometric relationship of 3D and 2D perspectives to recover the dimension, location, and orientation in 3D space. In this method, the properties of the object can be predicted stably even when the estimation of keypoints is very noisy, which enables us to obtain fast detection speed with a small architecture. Training our method only uses the 3D properties of the object without the need for external networks or supervision data. Our method is the first real-time system for monocular image 3D detection while achieves state-of-the-art performance on the KITTI benchmark. Code will be released at https://github.com/Banconxuan/RTM3D.
Video Object Segmentation with Episodic Graph Memory Networks
Venue: Conference ECCV 2020
Year: 2020

How to make a segmentation model efficiently adapt to a specific video and to online target appearance variations are fundamentally crucial issues in the field of video object segmentation. In this work, a graph memory network is developed to address the novel idea of "learning to update the segmentation model". Specifically, we exploit an episodic memory network, organized as a fully connected graph, to store frames as nodes and capture cross-frame correlations by edges. Further, learnable controllers are embedded to ease memory reading and writing, as well as maintain a fixed memory scale. The structured, external memory design enables our model to comprehensively mine and quickly store new knowledge, even with limited visual information, and the differentiable memory controllers slowly learn an abstract method for storing useful representations in the memory and how to later use these representations for prediction, via gradient descent. In addition, the proposed graph memory network yields a neat yet principled framework, which can generalize well both one-shot and zero-shot video object segmentation tasks. Extensive experiments on four challenging benchmark datasets verify that our graph memory network is able to facilitate the adaptation of the segmentation network for case-by-case video object segmentation.
Rethinking Bottleneck Structure for Efficient Mobile Network Design
Venue: Conference ECCV 2020
Year: 2020

The inverted residual block is dominating architecture design for mobile networks recently. It changes the classic residual bottleneck by introducing two design rules: learning inverted residuals and using linear bottlenecks. In this paper, we rethink the necessity of such design changes and find it may bring risks of information loss and gradient confusion. We thus propose to flip the structure and present a novel bottleneck design, called the sandglass block, that performs identity mapping and spatial transformation at higher dimensions and thus alleviates information loss and gradient confusion effectively. Extensive experiments demonstrate that, different from the common belief, such bottleneck structure is more beneficial than the inverted ones for mobile networks. In ImageNet classification, by simply replacing the inverted residual block with our sandglass block without increasing parameters and computation, the classification accuracy can be improved by more than 1.7% over MobileNetV2. On Pascal VOC 2007 test set, we observe that there is also 0.9% mAP improvement in object detection. We further verify the effectiveness of the sandglass block by adding it into the search space of neural architecture search method DARTS. With 25% parameter reduction, the classification accuracy is improved by 0.13% over previous DARTS models. Code can be found at: https://github.com/zhoudaquan/rethinking_bottleneck_design.
Side-Tuning: A Baseline for Network Adaptation via Additive Side Networks
Venue: Conference ECCV 2020
Year: 2020

When training a neural network for a desired task, one may prefer to adapt a pre-trained network rather than starting from randomly initialized weights. Adaptation can be useful in cases when training data is scarce, when a single learner needs to perform multiple tasks, or when one wishes to encode priors in the network. The most commonly employed approaches for network adaptation are fine-tuning and using the pre-trained network as a fixed feature extractor, among others. In this paper, we propose a straightforward alternative: side-tuning. Side-tuning adapts a pre-trained network by training a lightweight "side" network that is fused with the (unchanged) pre-trained network via summation. This simple method works as well as or better than existing solutions and it resolves some of the basic issues with fine-tuning, fixed features, and other common approaches. In particular, side-tuning is less prone to overfitting, is asymptotically consistent, and does not suffer from catastrophic forgetting in incremental learning. We demonstrate the performance of side-tuning under a diverse set of scenarios, including incremental learning (iCIFAR, iTaskonomy), reinforcement learning, imitation learning (visual navigation in Habitat), NLP question-answering (SQuAD v2), and single-task transfer learning (Taskonomy), with consistently promising results.
Contrastive Learning for Weakly Supervised Phrase Grounding
Venue: Conference ECCV 2020
Year: 2020

Phrase grounding, the problem of associating image regions to caption words, is a crucial component of vision-language tasks. We show that phrase grounding can be learned by optimizing word-region attention to maximize a lower bound on mutual information between images and caption words. Given pairs of images and captions, we maximize compatibility of the attention-weighted regions and the words in the corresponding caption, compared to non-corresponding pairs of images and captions. A key idea is to construct effective negative captions for learning through language model guided word substitutions. Training with our negatives yields a $\sim10\%$ absolute gain in accuracy over randomly-sampled negatives from the training data. Our weakly supervised phrase grounding model trained on COCO-Captions shows a healthy gain of $5.7\%$ to achieve $76.7\%$ accuracy on Flickr30K Entities benchmark.
Making an Invisibility Cloak: Real World Adversarial Attacks on Object Detectors
Venue: Conference ECCV 2020
Year: 2020

We present a systematic study of adversarial attacks on state-of-the-art object detection frameworks. Using standard detection datasets, we train patterns that suppress the objectness scores produced by a range of commonly used detectors, and ensembles of detectors. Through extensive experiments, we benchmark the effectiveness of adversarially trained patches under both white-box and black-box settings, and quantify transferability of attacks between datasets, object classes, and detector models. Finally, we present a detailed study of physical world attacks using printed posters and wearable clothes, and rigorously quantify the performance of such attacks with different metrics.
TuiGAN: Learning Versatile Image-to-Image Translation with Two Unpaired Images
Venue: Conference ECCV 2020
Year: 2020

An unsupervised image-to-image translation (UI2I) task deals with learning a mapping between two domains without paired images. While existing UI2I methods usually require numerous unpaired images from different domains for training, there are many scenarios where training data is quite limited. In this paper, we argue that even if each domain contains a single image, UI2I can still be achieved. To this end, we propose TuiGAN, a generative model that is trained on only two unpaired images and amounts to one-shot unsupervised learning. With TuiGAN, an image is translated in a coarse-to-fine manner where the generated image is gradually refined from global structures to local details. We conduct extensive experiments to verify that our versatile method can outperform strong baselines on a wide variety of UI2I tasks. Moreover, TuiGAN is capable of achieving comparable performance with the state-of-the-art UI2I models trained with sufficient data.
Semi-Siamese Training for Shallow Face Learning
Venue: Conference ECCV 2020
Year: 2020

Most existing public face datasets, such as MS-Celeb-1M and VGGFace2, provide abundant information in both breadth (large number of IDs) and depth (sufficient number of samples) for training. However, in many real-world scenarios of face recognition, the training dataset is limited in depth, i.e. only two face images are available for each ID. $\textit{We define this situation as Shallow Face Learning, and find it problematic with existing training methods.}$ Unlike deep face data, the shallow face data lacks intra-class diversity. As such, it can lead to collapse of feature dimension and consequently the learned network can easily suffer from degeneration and over-fitting in the collapsed dimension. In this paper, we aim to address the problem by introducing a novel training method named Semi-Siamese Training (SST). A pair of Semi-Siamese networks constitute the forward propagation structure, and the training loss is computed with an updating gallery queue, conducting effective optimization on shallow training data. Our method is developed without extra-dependency, thus can be flexibly integrated with the existing loss functions and network architectures. Extensive experiments on various benchmarks of face recognition show the proposed method significantly improves the training, not only in shallow face learning, but also for conventional deep face data.
GAN Slimming: All-in-One GAN Compression by A Unified Optimization Framework
Venue: Conference ECCV 2020
Year: 2020

Generative adversarial networks (GANs) have gained increasing popularity in various computer vision applications, and recently start to be deployed to resource-constrained mobile devices. Similar to other deep models, state-of-the-art GANs suffer from high parameter complexities. That has recently motivated the exploration of compressing GANs (usually generators). Compared to the vast literature and prevailing success in compressing deep classifiers, the study of GAN compression remains in its infancy, so far leveraging individual compression techniques instead of more sophisticated combinations. We observe that due to the notorious instability of training GANs, heuristically stacking different compression techniques will result in unsatisfactory results. To this end, we propose the first unified optimization framework combining multiple compression means for GAN compression, dubbed GAN Slimming (GS). GS seamlessly integrates three mainstream compression techniques: model distillation, channel pruning and quantization, together with the GAN minimax objective, into one unified optimization form, that can be efficiently optimized from end to end. Without bells and whistles, GS largely outperforms existing options in compressing image-to-image translation GANs. Specifically, we apply GS to compress CartoonGAN, a state-of-the-art style transfer network, by up to 47 times, with minimal visual quality degradation. Codes and pre-trained models can be found at https://github.com/TAMU-VITA/GAN-Slimming.