OpenRaiser/Intern-Atlas huggingface dataset:
SimMLM: A Simple Framework for Multi-modal Learning with Missing Modality
Venue: Conference ICCV 2025
Year: 2025

In this paper, we propose SimMLM, a simple yet powerful framework for multimodal learning with missing modalities. Unlike existing approaches that rely on sophisticated network architectures or complex data imputation techniques, SimMLM provides a generic and effective solution that can adapt to various missing modality scenarios with improved accuracy and robustness. Specifically, SimMLM consists of a generic Dynamic Mixture of Modality Experts (DMoME) architecture, featuring a dynamic, learnable gating mechanism that automatically adjusts each modality's contribution in both full and partial modality settings. A key innovation of SimMLM is the proposed More vs. Fewer (MoFe) ranking loss, which ensures that task accuracy improves or remains stable as more modalities are made available. This aligns the model with an intuitive principle: removing one or more modalities should not increase accuracy. We validate SimMLM on multimodal medical image segmentation (BraTS 2018) and multimodal classification (UPMC Food-101, avMNIST) tasks, where it consistently surpasses competitive methods, demonstrating superior accuracy, interpretability, robustness, and reliability across both complete and missing modality scenarios at test time.
InteractAvatar: Modeling Hand-Face Interaction in Photorealistic Avatars with Deformable Gaussians
Venue: Conference ICCV 2025
Year: 2025

With the rising interest from the community in digital avatars coupled with the importance of expressions and gestures in communication, modeling natural avatar behavior remains an important challenge across many industries such as teleconferencing, gaming, and AR/VR. Human hands are the primary tool for interacting with the environment and essential for realistic human behavior modeling, yet existing 3D hand and head avatar models often overlook the crucial aspect of hand-body interactions, such as between hand and face. We present InteracttAvatar, the first model to faithfully capture the photorealistic appearance of dynamic hand and non-rigid hand-face interactions. Our novel Dynamic Gaussian Hand model, combining template model and 3D Gaussian Splatting as well as a dynamic refinement module, captures pose-dependent change, e.g. the fine wrinkles and complex shadows that occur during articulation. Importantly, our hand-face interaction module models the subtle geometry and appearance dynamics that underlie common gestures. Through experiments of novel view synthesis, self reenactment and cross-identity reenactment, we demonstrate that InteracttAvatar can reconstruct hand and hand-face interactions from monocular or multiview videos with high-fidelity details and be animated with novel poses.
LINR-PCGC: Lossless Implicit Neural Representations for Point Cloud Geometry Compression
Venue: Conference ICCV 2025
Year: 2025

Existing AI-based point cloud compression methods struggle with dependence on specific training data distributions, which limits their real-world deployment. Implicit Neural Representation (INR) methods solve the above problem by encoding overfitted network parameters to the bitstream, resulting in more distribution-agnostic results. However, due to the limitation of encoding time and decoder size, current INR based methods only consider lossy geometry compression. In this paper, we propose the first INR based lossless point cloud geometry compression method called Lossless Implicit Neural Representations for Point Cloud Geometry Compression (LINR-PCGC). To accelerate encoding speed, we design a group of point clouds level coding framework with an effective network initialization strategy, which can reduce around 60% encoding time. A lightweight coding network based on multiscale SparseConv, consisting of scale context extraction, child node prediction, and model compression modules, is proposed to realize fast inference and compact decoder size. Experimental results show that our method consistently outperforms traditional and AI-based methods: for example, with the convergence time in the MVUB dataset, our method reduces the bitstream by approximately 21.21% compared to G-PCC TMC13v23 and 21.95% compared to SparsePCGC. Our project can be seen on https://huangwenjie2023.github.io/LINR-PCGC/.
RoCo-Sim: Enhancing Roadside Collaborative Perception through Foreground Simulation
Venue: Conference ICCV 2025
Year: 2025

Roadside Collaborative Perception refers to a system where multiple roadside units collaborate to pool their perceptual data, assisting vehicles in enhancing their environmental awareness. Existing roadside perception methods concentrate on model design but overlook data issues like calibration errors, sparse information, and multi-view consistency, leading to poor performance on recent published datasets. To significantly enhance roadside collaborative perception and address critical data issues, we present the first simulation framework RoCo-Sim for road-side collaborative perception. RoCo-Sim is capable of generating diverse, multi-view consistent simulated roadside data through dynamic foreground editing and full-scene style transfer of a single image. RoCo-Sim consists of four components: (1) Camera Extrinsic Optimization ensures accurate 3D to 2D projection for roadside cameras; (2) A novel Multi-View Occlusion-Aware Sampler (MOAS) determines the placement of diverse digital assets within 3D space; (3) DepthSAM innovatively models foreground-background relationships from single-frame fixed-view images, ensuring multi-view consistency of foreground; and (4) Scalable Post-Processing Toolkit generates more realistic and enriched scenes through style transfer and other enhancements. RoCo-Sim significantly improves roadside 3D object detection, outperforming SOTA methods by 83.74 on Rcooper-Intersection and 83.12 on TUMTraf-V2X for AP70. RoCo-Sim fills a critical gap in roadside perception simulation. Code and pre-trained models will be released soon: https://github.com/duyuwen-duen/RoCo-Sim
UKBOB: One Billion MRI Labeled Masks for Generalizable 3D Medical Image Segmentation
Venue: Conference ICCV 2025
Year: 2025

In medical imaging, the primary challenge is collecting large-scale labeled data due to privacy concerns, logistics, and high labeling costs. In this work, we present the UK Biobank Organs and Bones (UKBOB), the largest labeled dataset of body organs, comprising 51,761 MRI 3D samples (equivalent to 17.9 million 2D images) and more than 1.37 billion 2D segmentation masks of 72 organs, all based on the UK Biobank MRI dataset. We utilize automatic labeling, introduce an automated label cleaning pipeline with organ-specific filters, and manually annotate a subset of 300 MRIs with 11 abdominal classes to validate the quality (referred to as UKBOB-manual). This approach allows for scaling up the dataset collection while maintaining confidence in the labels. We further confirm the validity of the labels by demonstrating zero-shot generalization of trained models on the filtered UKBOB to other small labeled datasets from similar domains (e.g., abdominal MRI). To further mitigate the effect of noisy labels, we propose a novel method called Entropy Test-time Adaptation (ETTA) to refine the segmentation output. We use UKBOB to train a foundation model, Swin-BOB, for 3D medical image segmentation based on the Swin-UNetr architecture, achieving state-of-the-art results in several benchmarks in 3D medical imaging, including the BRATS brain MRI tumor challenge (with a 0.4% improvement) and the BTCV abdominal CT scan benchmark (with a 1.3% improvement). The pre-trained models and the code are available at https://emmanuelleb985.github.io/ukbob , and the filtered labels will be made available with the UK Biobank.
To Label or Not to Label: PALM - A Predictive Model for Evaluating Sample Efficiency in Active Learning Models
Venue: Conference ICCV 2025
Year: 2025

Active learning (AL) seeks to reduce annotation costs by selecting the most informative samples for labeling, making it particularly valuable in resource-constrained settings. However, traditional evaluation methods, which focus solely on final accuracy, fail to capture the full dynamics of the learning process. To address this gap, we propose PALM (Performance Analysis of Active Learning Models), a unified and interpretable mathematical model that characterizes AL trajectories through four key parameters: achievable accuracy, coverage efficiency, early-stage performance, and scalability. PALM provides a predictive description of AL behavior from partial observations, enabling the estimation of future performance and facilitating principled comparisons across different strategies. We validate PALM through extensive experiments on CIFAR-10/100 and ImageNet-50/100/200, covering a wide range of AL methods and self-supervised embeddings. Our results demonstrate that PALM generalizes effectively across datasets, budgets, and strategies, accurately predicting full learning curves from limited labeled data. Importantly, PALM reveals crucial insights into learning efficiency, data space coverage, and the scalability of AL methods. By enabling the selection of cost-effective strategies and predicting performance under tight budget constraints, PALM lays the basis for more systematic, reproducible, and data-efficient evaluation of AL in both research and real-world applications. The code is available at: https://github.com/juliamachnio/PALM.
GaussianOcc: Fully Self-supervised and Efficient 3D Occupancy Estimation with Gaussian Splatting
Venue: Conference ICCV 2025
Year: 2025

We introduce GaussianOcc, a systematic method that investigates the two usages of Gaussian splatting for fully self-supervised and efficient 3D occupancy estimation in surround views. First, traditional methods for self-supervised 3D occupancy estimation still require ground truth 6D poses from sensors during training. To address this limitation, we propose Gaussian Splatting for Projection (GSP) module to provide accurate scale information for fully self-supervised training from adjacent view projection. Additionally, existing methods rely on volume rendering for final 3D voxel representation learning using 2D signals (depth maps, semantic maps), which is both time-consuming and less effective. We propose Gaussian Splatting from Voxel space (GSV) to leverage the fast rendering properties of Gaussian splatting. As a result, the proposed GaussianOcc method enables fully self-supervised (no ground truth pose) 3D occupancy estimation in competitive performance with low computational cost (2.7 times faster in training and 5 times faster in rendering). The relevant code is available in https://github.com/GANWANSHUI/GaussianOcc.git.
Free-MoRef: Instantly Multiplexing Context Perception Capabilities of Video-MLLMs within Single Inference
Venue: Conference ICCV 2025
Year: 2025

Video Multimodal Large Language Models~(Video-MLLM) have achieved remarkable advancements in video understanding tasks. However, constrained by the context length limitation in the underlying LLMs, existing Video-MLLMs typically exhibit suboptimal performance on long video scenarios. To understand extended input frames, common solutions span token compression and streaming inference techniques, which sacrifice feature granularity or inference efficiency. Differently, to efficiently achieve comprehensive understanding of longer frame inputs, we draw ideas from MoE and propose a training-free approach \textbf{Free-MoRef}, which instantly multiplexes the context perception capabilities of Video-MLLMs within one inference pass. Specifically, Free-MoRef reconstructs the vision tokens into several short sequences as multi-references. Subsequently, we introduce MoRef-attention, which gathers clues from the multi-reference chunks in parallel to summarize unified query activations. After the shadow layers in LLMs, a reference fusion step is derived to compose a final mixed reasoning sequence with key tokens from parallel chunks, which compensates the cross-reference vision interactions that are neglected in MoRef-attention. By splitting and fusing the long vision token sequences, Free-MoRef achieves improved performance under much lower computing costs in reasoning multiplexed context length, demonstrating strong efficiency and effectiveness. Experiments on VideoMME, MLVU, LongVideoBench show that Free-MoRef achieves full perception of 2$\times$ to 8$\times$ longer input frames without compression on a single A100 GPU while keeping instant responses, thereby bringing significant performance gains, even surpassing dedicatedly trained long-video-MLLMs. Codes are available at https://github.com/wkfdb/Free-MoRef
DC-ControlNet: Decoupling Inter- and Intra-Element Conditions in Image Generation with Diffusion Models
Venue: Conference ICCV 2025
Year: 2025

In this paper, we introduce DC (Decouple)-ControlNet, a highly flexible and precisely controllable framework for multi-condition image generation. The core idea behind DC-ControlNet is to decouple control conditions, transforming global control into a hierarchical system that integrates distinct elements, contents, and layouts. This enables users to mix these individual conditions with greater flexibility, leading to more efficient and accurate image generation control. Previous ControlNet-based models rely solely on global conditions, which affect the entire image and lack the ability of element- or region-specific control. This limitation reduces flexibility and can cause condition misunderstandings in multi-conditional image generation. To address these challenges, we propose both intra-element and Inter-element Controllers in DC-ControlNet. The Intra-Element Controller handles different types of control signals within individual elements, accurately describing the content and layout characteristics of the object. For interactions between elements, we introduce the Inter-Element Controller, which accurately handles multi-element interactions and occlusion based on user-defined relationships. Extensive evaluations show that DC-ControlNet significantly outperforms existing ControlNet models and Layout-to-Image generative models in terms of control flexibility and precision in multi-condition control. Our project website is available at: https://um-lab.github.io/DC-ControlNet/
EfficientMT: Efficient Temporal Adaptation for Motion Transfer in Text-to-Video Diffusion Models
Venue: Conference ICCV 2025
Year: 2025

The progress on generative models has led to significant advances on text-to-video (T2V) generation, yet the motion controllability of generated videos remains limited. Existing motion transfer methods explored the motion representations of reference videos to guide generation. Nevertheless, these methods typically rely on sample-specific optimization strategy, resulting in high computational burdens. In this paper, we propose EfficientMT, a novel and efficient end-to-end framework for video motion transfer. By leveraging a small set of synthetic paired motion transfer samples, EfficientMT effectively adapts a pretrained T2V model into a general motion transfer framework that can accurately capture and reproduce diverse motion patterns. Specifically, we repurpose the backbone of the T2V model to extract temporal information from reference videos, and further propose a scaler module to distill motion-related information. Subsequently, we introduce a temporal integration mechanism that seamlessly incorporates reference motion features into the video generation process. After training on our self-collected synthetic paired samples, EfficientMT enables general video motion transfer without requiring test-time optimization. Extensive experiments demonstrate that our EfficientMT outperforms existing methods in efficiency while maintaining flexible motion controllability. Our code will be available https://github.com/PrototypeNx/EfficientMT.
Dynamic Multimodal Prototype Learning in Vision-Language Models
Venue: Conference ICCV 2025
Year: 2025

With the increasing attention to pre-trained vision-language models (VLMs), \eg, CLIP, substantial efforts have been devoted to many downstream tasks, especially in test-time adaptation (TTA). However, previous works focus on learning prototypes only in the textual modality while overlooking the ambiguous semantics in class names. These ambiguities lead to textual prototypes that are insufficient to capture visual concepts, resulting in limited performance. To address this issue, we introduce \textbf{ProtoMM}, a training-free framework that constructs multimodal prototypes to adapt VLMs during the test time. By viewing the prototype as a discrete distribution over the textual descriptions and visual particles, ProtoMM has the ability to combine the multimodal features for comprehensive prototype learning. More importantly, the visual particles are dynamically updated as the testing stream flows. This allows our multimodal prototypes to continually learn from the data, enhancing their generalizability in unseen scenarios. In addition, we quantify the importance of the prototypes and test images by formulating their semantic distance as an optimal transport problem. Extensive experiments on 15 zero-shot benchmarks demonstrate the effectiveness of our method, achieving a 1.03\% average accuracy improvement over state-of-the-art methods on ImageNet and its variant datasets.
Loss Functions for Predictor-based Neural Architecture Search
Venue: Conference ICCV 2025
Year: 2025

Evaluation is a critical but costly procedure in neural architecture search (NAS). Performance predictors have been widely adopted to reduce evaluation costs by directly estimating architecture performance. The effectiveness of predictors is heavily influenced by the choice of loss functions. While traditional predictors employ regression loss functions to evaluate the absolute accuracy of architectures, recent approaches have explored various ranking-based loss functions, such as pairwise and listwise ranking losses, to focus on the ranking of architecture performance. Despite their success in NAS, the effectiveness and characteristics of these loss functions have not been thoroughly investigated. In this paper, we conduct the first comprehensive study on loss functions in performance predictors, categorizing them into three main types: regression, ranking, and weighted loss functions. Specifically, we assess eight loss functions using a range of NAS-relevant metrics on 13 tasks across five search spaces. Our results reveal that specific categories of loss functions can be effectively combined to enhance predictor-based NAS. Furthermore, our findings could provide practical guidance for selecting appropriate loss functions for various tasks. We hope this work provides meaningful insights to guide the development of loss functions for predictor-based methods in the NAS community.
Learning to Generalize without Bias for Open-Vocabulary Action Recognition
Venue: Conference ICCV 2025
Year: 2025

Leveraging the effective visual-text alignment and static generalizability from CLIP, recent video learners adopt CLIP initialization with further regularization or recombination for generalization in open-vocabulary action recognition in-context. However, due to the static bias of CLIP, such video learners tend to overfit on shortcut static features, thereby compromising their generalizability, especially to novel out-of-context actions. To address this issue, we introduce Open-MeDe, a novel Meta-optimization framework with static Debiasing for Open-vocabulary action recognition. From a fresh perspective of generalization, Open-MeDe adopts a meta-learning approach to improve known-to-open generalizing and image-to-video debiasing in a cost-effective manner. Specifically, Open-MeDe introduces a cross-batch meta-optimization scheme that explicitly encourages video learners to quickly generalize to arbitrary subsequent data via virtual evaluation, steering a smoother optimization landscape. In effect, the free of CLIP regularization during optimization implicitly mitigates the inherent static bias of the video meta-learner. We further apply self-ensemble over the optimization trajectory to obtain generic optimal parameters that can achieve robust generalization to both in-context and out-of-context novel data. Extensive evaluations show that Open-MeDe not only surpasses state-of-the-art regularization methods tailored for in-context open-vocabulary action recognition but also substantially excels in out-of-context scenarios.Code is released at https://github.com/Mia-YatingYu/Open-MeDe.
Metric Convolutions: A Unifying Theory to Adaptive Image Convolutions
Venue: Conference ICCV 2025
Year: 2025

Standard convolutions are prevalent in image processing and deep learning, but their fixed kernels limits adaptability. Several deformation strategies of the reference kernel grid have been proposed. Yet, they lack a unified theoretical framework. By returning to a metric perspective for images, now seen as two-dimensional manifolds equipped with notions of local and geodesic distances, either symmetric (Riemannian) or not (Finsler), we provide a unifying principle: the kernel positions are samples of unit balls of implicit metrics. With this new perspective, we also propose metric convolutions, a novel approach that samples unit balls from explicit signal-dependent metrics, providing interpretable operators with geometric regularisation. This framework, compatible with gradient-based optimisation, can directly replace existing convolutions applied to either input images or deep features of neural networks. Metric convolutions typically require fewer parameters and provide better generalisation. Our approach shows competitive performance in standard denoising and classification tasks.
SDMatte: Grafting Diffusion Models for Interactive Matting
Venue: Conference ICCV 2025
Year: 2025

Recent interactive matting methods have shown satisfactory performance in capturing the primary regions of objects, but they fall short in extracting fine-grained details in edge regions. Diffusion models trained on billions of image-text pairs, demonstrate exceptional capability in modeling highly complex data distributions and synthesizing realistic texture details, while exhibiting robust text-driven interaction capabilities, making them an attractive solution for interactive matting. To this end, we propose SDMatte, a diffusion-driven interactive matting model, with three key contributions. First, we exploit the powerful priors of diffusion models and transform the text-driven interaction capability into visual prompt-driven interaction capability to enable interactive matting. Second, we integrate coordinate embeddings of visual prompts and opacity embeddings of target objects into U-Net, enhancing SDMatte's sensitivity to spatial position information and opacity information. Third, we propose a masked self-attention mechanism that enables the model to focus on areas specified by visual prompts, leading to better performance. Extensive experiments on multiple datasets demonstrate the superior performance of our method, validating its effectiveness in interactive matting. Our code and model are available at https://github.com/vivoCameraResearch/SDMatte.