OpenRaiser/Intern-Atlas huggingface dataset:
Recurrent Slice Networks for 3D Segmentation of Point Clouds
Venue: Conference CVPR 2018
Year: 2018

Point clouds are an efficient data format for 3D data. However, existing 3D segmentation methods for point clouds either do not model local dependencies \cite{pointnet} or require added computations \cite{kd-net,pointnet2}. This work presents a novel 3D segmentation framework, RSNet\footnote{Codes are released here https://github.com/qianguih/RSNet}, to efficiently model local structures in point clouds. The key component of the RSNet is a lightweight local dependency module. It is a combination of a novel slice pooling layer, Recurrent Neural Network (RNN) layers, and a slice unpooling layer. The slice pooling layer is designed to project features of unordered points onto an ordered sequence of feature vectors so that traditional end-to-end learning algorithms (RNNs) can be applied. The performance of RSNet is validated by comprehensive experiments on the S3DIS\cite{stanford}, ScanNet\cite{scannet}, and ShapeNet \cite{shapenet} datasets. In its simplest form, RSNets surpass all previous state-of-the-art methods on these benchmarks. And comparisons against previous state-of-the-art methods \cite{pointnet, pointnet2} demonstrate the efficiency of RSNets.
Depth-Based 3D Hand Pose Estimation: From Current Achievements to Future Goals
Venue: Conference CVPR 2018
Year: 2018

In this paper, we strive to answer two questions: What is the current state of 3D hand pose estimation from depth images? And, what are the next challenges that need to be tackled? Following the successful Hands In the Million Challenge (HIM2017), we investigate the top 10 state-of-the-art methods on three tasks: single frame 3D pose estimation, 3D hand tracking, and hand pose estimation during object interaction. We analyze the performance of different CNN structures with regard to hand shape, joint visibility, view point and articulation distributions. Our findings include: (1) isolated 3D hand pose estimation achieves low mean errors (10 mm) in the view point range of [70, 120] degrees, but it is far from being solved for extreme view points; (2) 3D volumetric representations outperform 2D CNNs, better capturing the spatial structure of the depth data; (3) Discriminative methods still generalize poorly to unseen hand shapes; (4) While joint occlusions pose a challenge for most methods, explicit modeling of structure constraints can significantly narrow the gap between errors on visible and occluded joints.
AdaDepth: Unsupervised Content Congruent Adaptation for Depth Estimation
Venue: Conference CVPR 2018
Year: 2018

Supervised deep learning methods have shown promising results for the task of monocular depth estimation; but acquiring ground truth is costly, and prone to noise as well as inaccuracies. While synthetic datasets have been used to circumvent above problems, the resultant models do not generalize well to natural scenes due to the inherent domain shift. Recent adversarial approaches for domain adaption have performed well in mitigating the differences between the source and target domains. But these methods are mostly limited to a classification setup and do not scale well for fully-convolutional architectures. In this work, we propose AdaDepth - an unsupervised domain adaptation strategy for the pixel-wise regression task of monocular depth estimation. The proposed approach is devoid of above limitations through a) adversarial learning and b) explicit imposition of content consistency on the adapted target representation. Our unsupervised approach performs competitively with other established approaches on depth estimation tasks and achieves state-of-the-art results in a semi-supervised setting.
Learning to Find Good Correspondences
Venue: Conference CVPR 2018
Year: 2018

We develop a deep architecture to learn to find good correspondences for wide-baseline stereo. Given a set of putative sparse matches and the camera intrinsics, we train our network in an end-to-end fashion to label the correspondences as inliers or outliers, while simultaneously using them to recover the relative pose, as encoded by the essential matrix. Our architecture is based on a multi-layer perceptron operating on pixel coordinates rather than directly on the image, and is thus simple and small. We introduce a novel normalization technique, called Context Normalization, which allows us to process each data point separately while imbuing it with global information, and also makes the network invariant to the order of the correspondences. Our experiments on multiple challenging datasets demonstrate that our method is able to drastically improve the state of the art with little training data.
OATM: Occlusion Aware Template Matching by Consensus Set Maximization
Venue: Conference CVPR 2018
Year: 2018

We present a novel approach to template matching that is efficient, can handle partial occlusions, and comes with provable performance guarantees. A key component of the method is a reduction that transforms the problem of searching a nearest neighbor among $N$ high-dimensional vectors, to searching neighbors among two sets of order $\sqrt{N}$ vectors, which can be found efficiently using range search techniques. This allows for a quadratic improvement in search complexity, and makes the method scalable in handling large search spaces. The second contribution is a hashing scheme based on consensus set maximization, which allows us to handle occlusions. The resulting scheme can be seen as a randomized hypothesize-and-test algorithm, which is equipped with guarantees regarding the number of iterations required for obtaining an optimal solution with high probability. The predicted matching rates are validated empirically and the algorithm shows a significant improvement over the state-of-the-art in both speed and robustness to occlusions.
Unsupervised Discovery of Object Landmarks as Structural Representations
Venue: Conference CVPR 2018
Year: 2018

Deep neural networks can model images with rich latent representations, but they cannot naturally conceptualize structures of object categories in a human-perceptible way. This paper addresses the problem of learning object structures in an image modeling process without supervision. We propose an autoencoding formulation to discover landmarks as explicit structural representations. The encoding module outputs landmark coordinates, whose validity is ensured by constraints that reflect the necessary properties for landmarks. The decoding module takes the landmarks as a part of the learnable input representations in an end-to-end differentiable framework. Our discovered landmarks are semantically meaningful and more predictive of manually annotated landmarks than those discovered by previous methods. The coordinates of our landmarks are also complementary features to pretrained deep-neural-network representations in recognizing visual attributes. In addition, the proposed method naturally creates an unsupervised, perceptible interface to manipulate object shapes and decode images with controllable structures. The project webpage is at http://ytzhang.net/projects/lmdis-rep
Self-Supervised Feature Learning by Learning to Spot Artifacts
Venue: Conference CVPR 2018
Year: 2018

We introduce a novel self-supervised learning method based on adversarial training. Our objective is to train a discriminator network to distinguish real images from images with synthetic artifacts, and then to extract features from its intermediate layers that can be transferred to other data domains and tasks. To generate images with artifacts, we pre-train a high-capacity autoencoder and then we use a damage and repair strategy: First, we freeze the autoencoder and damage the output of the encoder by randomly dropping its entries. Second, we augment the decoder with a repair network, and train it in an adversarial manner against the discriminator. The repair network helps generate more realistic images by inpainting the dropped feature entries. To make the discriminator focus on the artifacts, we also make it predict what entries in the feature were dropped. We demonstrate experimentally that features learned by creating and spotting artifacts achieve state of the art performance in several benchmarks.
CondenseNet: An Efficient DenseNet Using Learned Group Convolutions
Venue: Conference CVPR 2018
Year: 2018

Deep neural networks are increasingly used on mobile devices, where computational resources are limited. In this paper we develop CondenseNet, a novel network architecture with unprecedented efficiency. It combines dense connectivity with a novel module called learned group convolution. The dense connectivity facilitates feature re-use in the network, whereas learned group convolutions remove connections between layers for which this feature re-use is superfluous. At test time, our model can be implemented using standard group convolutions, allowing for efficient computation in practice. Our experiments show that CondenseNets are far more efficient than state-of-the-art compact convolutional networks such as MobileNets and ShuffleNets.
PU-Net: Point Cloud Upsampling Network
Venue: Conference CVPR 2018
Year: 2018

Learning and analyzing 3D point clouds with deep networks is challenging due to the sparseness and irregularity of the data. In this paper, we present a data-driven point cloud upsampling technique. The key idea is to learn multi-level features per point and expand the point set via a multi-branch convolution unit implicitly in feature space. The expanded feature is then split to a multitude of features, which are then reconstructed to an upsampled point set. Our network is applied at a patch-level, with a joint loss function that encourages the upsampled points to remain on the underlying surface with a uniform distribution. We conduct various experiments using synthesis and scan data to evaluate our method and demonstrate its superiority over some baseline methods and an optimization-based method. Results show that our upsampled points have better uniformity and are located closer to the underlying surfaces.
Learning for Disparity Estimation Through Feature Constancy
Venue: Conference CVPR 2018
Year: 2018

Stereo matching algorithms usually consist of four steps, including matching cost calculation, matching cost aggregation, disparity calculation, and disparity refinement. Existing CNN-based methods only adopt CNN to solve parts of the four steps, or use different networks to deal with different steps, making them difficult to obtain the overall optimal solution. In this paper, we propose a network architecture to incorporate all steps of stereo matching. The network consists of three parts. The first part calculates the multi-scale shared features. The second part performs matching cost calculation, matching cost aggregation and disparity calculation to estimate the initial disparity using shared features. The initial disparity and the shared features are used to calculate the feature constancy that measures correctness of the correspondence between two input images. The initial disparity and the feature constancy are then fed to a sub-network to refine the initial disparity. The proposed method has been evaluated on the Scene Flow and KITTI datasets. It achieves the state-of-the-art performance on the KITTI 2012 and KITTI 2015 benchmarks while maintaining a very fast running time.
DeepMVS: Learning Multi-View Stereopsis
Venue: Conference CVPR 2018
Year: 2018

We present DeepMVS, a deep convolutional neural network (ConvNet) for multi-view stereo reconstruction. Taking an arbitrary number of posed images as input, we first produce a set of plane-sweep volumes and use the proposed DeepMVS network to predict high-quality disparity maps. The key contributions that enable these results are (1) supervised pretraining on a photorealistic synthetic dataset, (2) an effective method for aggregating information across a set of unordered images, and (3) integrating multi-layer feature activations from the pre-trained VGG-19 network. We validate the efficacy of DeepMVS using the ETH3D Benchmark. Our results show that DeepMVS compares favorably against state-of-the-art conventional MVS algorithms and other ConvNet based methods, particularly for near-textureless regions and thin structures.
Motion Segmentation by Exploiting Complementary Geometric Models
Venue: Conference CVPR 2018
Year: 2018

Many real-world sequences cannot be conveniently categorized as general or degenerate; in such cases, imposing a false dichotomy in using the fundamental matrix or homography model for motion segmentation would lead to difficulty. Even when we are confronted with a general scene-motion, the fundamental matrix approach as a model for motion segmentation still suffers from several defects, which we discuss in this paper. The full potential of the fundamental matrix approach could only be realized if we judiciously harness information from the simpler homography model. From these considerations, we propose a multi-view spectral clustering framework that synergistically combines multiple models together. We show that the performance can be substantially improved in this way. We perform extensive testing on existing motion segmentation datasets, achieving state-of-the-art performance on all of them; we also put forth a more realistic and challenging dataset adapted from the KITTI benchmark, containing real-world effects such as strong perspectives and strong forward translations not seen in the traditional datasets.
Estimation of Camera Locations in Highly Corrupted Scenarios: All About That Base, No Shape Trouble
Venue: Conference CVPR 2018
Year: 2018

We propose a strategy for improving camera location estimation in structure from motion. Our setting assumes highly corrupted pairwise directions (i.e., normalized relative location vectors), so there is a clear room for improving current state-of-the-art solutions for this problem. Our strategy identifies severely corrupted pairwise directions by using a geometric consistency condition. It then selects a cleaner set of pairwise directions as a preprocessing step for common solvers. We theoretically guarantee the successful performance of a basic version of our strategy under a synthetic corruption model. Numerical results on artificial and real data demonstrate the significant improvement obtained by our strategy.
4D Human Body Correspondences From Panoramic Depth Maps
Venue: Conference CVPR 2018
Year: 2018

The availability of affordable 3D full body reconstruction systems has given rise to free-viewpoint video (FVV) of human shapes. Most existing solutions produce temporally uncorrelated point clouds or meshes with unknown point/vertex correspondences. Individually compressing each frame is ineffective and still yields to ultra-large data sizes. We present an end-to-end deep learning scheme to establish dense shape correspondences and subsequently compress the data. Our approach uses sparse set of "panoramic" depth maps or PDMs, each emulating an inward-viewing concentric mosaics. We then develop a learning-based technique to learn pixel-wise feature descriptors on PDMs. The results are fed into an autoencoder-based network for compression. Comprehensive experiments demonstrate our solution is robust and effective on both public and our newly captured datasets.
Multi-View Consistency as Supervisory Signal for Learning Shape and Pose Prediction
Venue: Conference CVPR 2018
Year: 2018

We present a framework for learning single-view shape and pose prediction without using direct supervision for either. Our approach allows leveraging multi-view observations from unknown poses as supervisory signal during training. Our proposed training setup enforces geometric consistency between the independently predicted shape and pose from two views of the same instance. We consequently learn to predict shape in an emergent canonical (view-agnostic) frame along with a corresponding pose predictor. We show empirical and qualitative results using the ShapeNet dataset and observe encouragingly competitive performance to previous techniques which rely on stronger forms of supervision. We also demonstrate the applicability of our framework in a realistic setting which is beyond the scope of existing techniques: using a training dataset comprised of online product images where the underlying shape and pose are unknown.
Probabilistic Plant Modeling via Multi-View Image-to-Image Translation
Venue: Conference CVPR 2018
Year: 2018

This paper describes a method for inferring three-dimensional (3D) plant branch structures that are hidden under leaves from multi-view observations. Unlike previous geometric approaches that heavily rely on the visibility of the branches or use parametric branching models, our method makes statistical inferences of branch structures in a probabilistic framework. By inferring the probability of branch existence using a Bayesian extension of image-to-image translation applied to each of multi-view images, our method generates a probabilistic plant 3D model, which represents the 3D branching pattern that cannot be directly observed. Experiments demonstrate the usefulness of the proposed approach in generating convincing branch structures in comparison to prior approaches.
Tags2Parts: Discovering Semantic Regions From Shape Tags
Venue: Conference CVPR 2018
Year: 2018

We propose a novel method for discovering shape regions that strongly correlate with user-prescribed tags. For example, given a collection of chairs tagged as either "has armrest" or "lacks armrest", our system correctly highlights the armrest regions as the main distinctive parts between the two chair types. To obtain point-wise predictions from shape-wise tags we develop a novel neural network architecture that is trained with tag classification loss, but is designed to rely on segmentation to predict the tag. Our network is inspired by U-Net, but we replicate shallow U structures several times with new skip connections and pooling layers, and call the resulting architecture "WU-Net". We test our method on segmentation benchmarks and show that even with weak supervision of whole shape tags, our method can infer meaningful semantic regions, without ever observing shape segmentations. Further, once trained, the model can process shapes for which the tag is entirely unknown. As a bonus, our architecture is directly operational under full supervision and performs strongly on standard benchmarks. We validate our method through experiments with many variant architectures and prior baselines, and demonstrate several applications.
Robust Depth Estimation From Auto Bracketed Images
Venue: Conference CVPR 2018
Year: 2018

As demand for advanced photographic applications on hand-held devices grows, these electronics require the capture of high quality depth. However, under low-light conditions, most devices still suffer from low imaging quality and inaccurate depth acquisition. To address the problem, we present a robust depth estimation method from a short burst shot with varied intensity (i.e., Auto Bracketing) or strong noise (i.e., High ISO). We introduce a geometric transformation between flow and depth tailored for burst images, enabling our learning-based multi-view stereo matching to be performed effectively. We then describe our depth estimation pipeline that incorporates the geometric transformation into our residual-flow network. It allows our framework to produce an accurate depth map even with a bracketed image sequence. We demonstrate that our method outperforms state-of-the-art methods for various datasets captured by a smartphone and a DSLR camera. Moreover, we show that the estimated depth is applicable for image quality enhancement and photographic editing.
Pix3D: Dataset and Methods for Single-Image 3D Shape Modeling
Venue: Conference CVPR 2018
Year: 2018

We study 3D shape modeling from a single image and make contributions to it in three aspects. First, we present Pix3D, a large-scale benchmark of diverse image-shape pairs with pixel-level 2D-3D alignment. Pix3D has wide applications in shape-related tasks including reconstruction, retrieval, viewpoint estimation, etc. Building such a large-scale dataset, however, is highly challenging; existing datasets either contain only synthetic data, or lack precise alignment between 2D images and 3D shapes, or only have a small number of images. Second, we calibrate the evaluation criteria for 3D shape reconstruction through behavioral studies, and use them to objectively and systematically benchmark cutting-edge reconstruction algorithms on Pix3D. Third, we design a novel model that simultaneously performs 3D reconstruction and pose estimation; our multi-task learning approach achieves state-of-the-art performance on both tasks.
SurfConv: Bridging 3D and 2D Convolution for RGBD Images
Venue: Conference CVPR 2018
Year: 2018

We tackle the problem of using 3D information in convolutional neural networks for down-stream recognition tasks. Using depth as an additional channel alongside the RGB input has the scale variance problem present in image convolution based approaches. On the other hand, 3D convolution wastes a large amount of memory on mostly unoccupied 3D space, which consists of only the surface visible to the sensor. Instead, we propose SurfConv, which "slides" compact 2D filters along the visible 3D surface. SurfConv is formulated as a simple depth-aware multi-scale 2D convolution, through a new Data-Driven Depth Discretization (D4) scheme. We demonstrate the effectiveness of our method on indoor and outdoor 3D semantic segmentation datasets. Our method achieves state-of-the-art performance with less than 30% parameters used by the 3D convolution-based approaches.
3D Pose Estimation and 3D Model Retrieval for Objects in the Wild
Venue: Conference CVPR 2018
Year: 2018

We propose a scalable, efficient and accurate approach to retrieve 3D models for objects in the wild. Our contribution is twofold. We first present a 3D pose estimation approach for object categories which significantly outperforms the state-of-the-art on Pascal3D+. Second, we use the estimated pose as a prior to retrieve 3D models which accurately represent the geometry of objects in RGB images. For this purpose, we render depth images from 3D models under our predicted pose and match learned image descriptors of RGB images against those of rendered depth images using a CNN-based multi-view metric learning approach. In this way, we are the first to report quantitative results for 3D model retrieval on Pascal3D+, where our method chooses the same models as human annotators for 50% of the validation images on average. In addition, we show that our method, which was trained purely on Pascal3D+, retrieves rich and accurate 3D models from ShapeNet given RGB images of objects in the wild.
Structure From Recurrent Motion: From Rigidity to Recurrency
Venue: Conference CVPR 2018
Year: 2018

This paper proposes a new method for Non-Rigid Structure-from-Motion (NRSfM) from a long monocular video sequence observing a non-rigid object performing recurrent and possibly repetitive dynamic action. Departing from the traditional idea of using linear low-order or lowrank shape model for the task of NRSfM, our method exploits the property of shape recurrency (i.e., many deforming shapes tend to repeat themselves in time). We show that recurrency is in fact a generalized rigidity. Based on this, we reduce NRSfM problems to rigid ones provided that certain recurrency condition is satisfied. Given such a reduction, standard rigid-SfM techniques are directly applicable (without any change) to the reconstruction of non-rigid dynamic shapes. To implement this idea as a practical approach, this paper develops efficient algorithms for automatic recurrency detection, as well as camera view clustering via a rigidity-check. Experiments on both simulated sequences and real data demonstrate the effectiveness of the method. Since this paper offers a novel perspective on rethinking structure-from-motion, we hope it will inspire other new problems in the field.