OpenRaiser/Intern-Atlas huggingface dataset:
Proactive Scene Decomposition and Reconstruction
Venue: Conference ICCV 2025
Year: 2025

Human behaviors are the major causes of scene dynamics and inherently contain rich cues regarding the dynamics. This paper formalizes a new task of proactive scene decomposition and reconstruction, an online approach that leverages human-object interactions to iteratively disassemble and reconstruct the environment. By observing these intentional interactions, we can dynamically refine the decomposition and reconstruction process, addressing inherent ambiguities in static object-level reconstruction. The proposed system effectively integrates multiple tasks in dynamic environments such as accurate camera and object pose estimation, instance decomposition, and online map updating, capitalizing on cues from human-object interactions in egocentric live streams for a flexible, progressive alternative to conventional object-level reconstruction methods. Aided by the Gaussian splatting technique, accurate and consistent dynamic scene modeling is achieved with photorealistic and efficient rendering. The efficacy is validated in multiple real-world scenarios with promising advantages.
Estimating 2D Camera Motion with Hybrid Motion Basis
Venue: Conference ICCV 2025
Year: 2025

Estimating 2D camera motion is a fundamental computer vision task that models the projection of 3D camera movements onto the 2D image plane. Current methods rely on either homography-based approaches, limited to planar scenes, or meshflow techniques that use grid-based local homographies but struggle with complex non-linear transformations. A key insight of our work is that combining flow fields from different homographies creates motion patterns that cannot be represented by any single homography. We introduce CamFlow, a novel framework that represents camera motion using hybrid motion bases: physical bases derived from camera geometry and stochastic bases for complex scenarios. Our approach includes a hybrid probabilistic loss function based on the Laplace distribution that enhances training robustness. For evaluation, we create a new benchmark by masking dynamic objects in existing optical flow datasets to isolate pure camera motion. Experiments show CamFlow outperforms state-of-the-art methods across diverse scenarios, demonstrating superior robustness and generalization in zero-shot settings. Code and datasets are available at our project page: https://lhaippp.github.io/CamFlow/.
Adaptive Articulated Object Manipulation On The Fly with Foundation Model Reasoning and Part Grounding
Venue: Conference ICCV 2025
Year: 2025

Articulated objects pose diverse manipulation challenges for robots. Since their internal structures are not directly observable, robots must adaptively explore and refine actions to generate successful manipulation trajectories. While existing works have attempted cross-category generalization in adaptive articulated object manipulation, two major challenges persist: (1) the geometric diversity of real-world articulated objects complicates visual perception and understanding, and (2) variations in object functions and mechanisms hinder the development of a unified adaptive manipulation strategy. To address these challenges, we propose AdaRPG, a novel framework that leverages foundation models to extract object parts, which exhibit greater local geometric similarity than entire objects, thereby enhancing visual affordance generalization for functional primitive skills. To support this, we construct a part-level affordance annotation dataset to train the affordance model. Additionally, AdaRPG utilizes the common knowledge embedded in foundation models to reason about complex mechanisms and generate high-level control codes that invoke primitive skill functions based on part affordance inference. Simulation and real-world experiments demonstrate AdaRPG's strong generalization ability across novel articulated object categories.
Predict-Optimize-Distill: A Self-Improving Cycle for 4D Object Understanding
Venue: Conference ICCV 2025
Year: 2025

Humans can resort to long-form inspection to build intuition on predicting the 3D configurations of unseen objects. The more we observe the object motion, the better we get at predicting its 3D state immediately. Existing systems either optimize underlying representations from multi-view observations or train a feed-forward predictor from supervised datasets. We introduce Predict-Optimize-Distill (POD), a self-improving framework that interleaves prediction and optimization in a mutually reinforcing cycle to achieve better 4D object understanding with increasing observation time. Given a multi-view object scan and a long-form monocular video of human-object interaction, POD iteratively trains a neural network to predict local part poses from RGB frames, uses this predictor to initialize a global optimization which refines output poses through inverse rendering, then finally distills the results of optimization back into the model by generating synthetic self-labeled training data from novel viewpoints. Each iteration improves both the predictive model and the optimized motion trajectory, creating a virtuous cycle that bootstraps its own training data to learn about the pose configurations of an object. We also introduce a quasi-multiview mining strategy for reducing depth ambiguity by leveraging long video. We evaluate POD on 14 real-world and 5 synthetic objects with various joint types, including revolute and prismatic joints as well as multi-body configurations where parts detach or reattach independently. POD demonstrates significant improvement over a pure optimization baseline which gets stuck in local minima, particularly for longer videos. We also find that POD's performance improves with both video length and successive iterations of the self-improving cycle, highlighting its ability to scale performance with additional observations and looped refinement.
Fine-grained Spatiotemporal Grounding on Egocentric Videos
Venue: Conference ICCV 2025
Year: 2025

Spatiotemporal video grounding aims to localize target entities in videos based on textual queries. While existing research has made significant progress in exocentric videos, the egocentric setting remains relatively underexplored, despite its growing importance in applications such as augmented reality and robotics. In this work, we conduct a systematic analysis of the discrepancies between egocentric and exocentric videos, revealing key challenges such as shorter object durations, sparser trajectories, smaller object sizes, and larger positional shifts. To address these challenges, we introduce EgoMask, the first pixel-level benchmark for fine-grained spatiotemporal grounding in egocentric videos. It is constructed by our proposed automatic annotation pipeline, which annotates referring expressions and object masks across short-, medium-, and long-term videos. Additionally, we create EgoMask-Train, a large-scale training dataset to facilitate model development. Experiments demonstrate that the state-of-the-art spatiotemporal grounding models perform poorly on our benchmark EgoMask, but fine-tuning on EgoMask-Train yields significant improvements, while preserving performance on exocentric datasets. Our work thus provides essential resources and insights for advancing egocentric video understanding. Our code is available at https://github.com/LaVi-Lab/EgoMask .
3D Test-time Adaptation via Graph Spectral Driven Point Shift
Venue: Conference ICCV 2025
Year: 2025

While test-time adaptation (TTA) methods effectively address domain shifts by dynamically adapting pre-trained models to target domain data during online inference, their application to 3D point clouds is hindered by their irregular and unordered structure. Current 3D TTA methods often rely on computationally expensive spatial-domain optimizations and may require additional training data. In contrast, we propose Graph Spectral Domain Test-Time Adaptation (GSDTTA), a novel approach for 3D point cloud classification that shifts adaptation to the graph spectral domain, enabling more efficient adaptation by capturing global structural properties with fewer parameters. Point clouds in target domain are represented as outlier-aware graphs and transformed into graph spectral domain by Graph Fourier Transform (GFT). For efficiency, adaptation is performed by optimizing only the lowest 10% of frequency components, which capture the majority of the point cloud's energy. An inverse GFT (IGFT) is then applied to reconstruct the adapted point cloud with the graph spectral-driven point shift. This process is enhanced by an eigenmap-guided self-training strategy that iteratively refines both the spectral adjustments and the model parameters. Experimental results and ablation studies on benchmark datasets demonstrate the effectiveness of GSDTTA, outperforming existing TTA methods for 3D point cloud classification.
An Empirical Study of Autoregressive Pre-training from Videos
Venue: Conference ICCV 2025
Year: 2025

We empirically study autoregressive pre-training from videos. To perform our study, we construct a series of autoregressive video models, called Toto. We treat videos as sequences of visual tokens and train transformer models to autoregressively predict future tokens. Our models are pre-trained on a diverse dataset of videos and images comprising over 1 trillion visual tokens. We explore different architectural, training, and inference design choices. We evaluate the learned visual representations on a range of downstream tasks including image recognition, video classification, object tracking, and robotics. Our results demonstrate that, despite minimal inductive biases, autoregressive pre-training leads to competitive performance across all benchmarks. Finally, we find that scaling our video models results in similar scaling curves to those seen in language models, albeit with a different rate. More details at https://brjathu.github.io/toto/
Latent Diffusion Models with Masked AutoEncoders
Venue: Conference ICCV 2025
Year: 2025

In spite of the remarkable potential of Latent Diffusion Models (LDMs) in image generation, the desired properties and optimal design of the autoencoders have been underexplored. In this work, we analyze the role of autoencoders in LDMs and identify three key properties: latent smoothness, perceptual compression quality, and reconstruction quality. We demonstrate that existing autoencoders fail to simultaneously satisfy all three properties, and propose Variational Masked AutoEncoders (VMAEs), taking advantage of the hierarchical features maintained by Masked AutoEncoders. We integrate VMAEs into the LDM framework, introducing Latent Diffusion Models with Masked AutoEncoders (LDMAEs). Our code is available at https://github.com/isno0907/ldmae.
PlaceIt3D: Language-Guided Object Placement in Real 3D Scenes
Venue: Conference ICCV 2025
Year: 2025

We introduce the novel task of Language-Guided Object Placement in Real 3D Scenes. Our model is given a 3D scene's point cloud, a 3D asset, and a textual prompt broadly describing where the 3D asset should be placed. The task here is to find a valid placement for the 3D asset that respects the prompt. Compared with other language-guided localization tasks in 3D scenes such as grounding, this task has specific challenges: it is ambiguous because it has multiple valid solutions, and it requires reasoning about 3D geometric relationships and free space. We inaugurate this task by proposing a new benchmark and evaluation protocol. We also introduce a new dataset for training 3D LLMs on this task, as well as the first method to serve as a non-trivial baseline. We believe that this challenging task and our new benchmark could become part of the suite of benchmarks used to evaluate and compare generalist 3D LLM models.
TR-PTS: Task-Relevant Parameter and Token Selection for Efficient Tuning
Venue: Conference ICCV 2025
Year: 2025

Large pre-trained models achieve remarkable performance in vision tasks but are impractical for fine-tuning due to high computational and storage costs. Parameter-Efficient Fine-Tuning (PEFT) methods mitigate this issue by updating only a subset of parameters; however, most existing approaches are task-agnostic, failing to fully exploit task-specific adaptations, which leads to suboptimal efficiency and performance. To address this limitation, we propose Task-Relevant Parameter and Token Selection (TR-PTS), a task-driven framework that enhances both computational efficiency and accuracy. Specifically, we introduce Task-Relevant Parameter Selection, which utilizes the Fisher Information Matrix (FIM) to identify and fine-tune only the most informative parameters in a layer-wise manner, while keeping the remaining parameters frozen. Simultaneously, Task-Relevant Token Selection dynamically preserves the most informative tokens and merges redundant ones, reducing computational overhead. By jointly optimizing parameters and tokens, TR-PTS enables the model to concentrate on task-discriminative information. We evaluate TR-PTS on benchmark, including FGVC and VTAB-1k, where it achieves state-of-the-art performance, surpassing full fine-tuning by 3.40% and 10.35%, respectively. The code are available at https://github.com/synbol/TR-PTS.
StruMamba3D: Exploring Structural Mamba for Self-supervised Point Cloud Representation Learning
Venue: Conference ICCV 2025
Year: 2025

Recently, Mamba-based methods have demonstrated impressive performance in point cloud representation learning by leveraging State Space Model (SSM) with the efficient context modeling ability and linear complexity. However, these methods still face two key issues that limit the potential of SSM: Destroying the adjacency of 3D points during SSM processing and failing to retain long-sequence memory as the input length increases in downstream tasks. To address these issues, we propose StruMamba3D, a novel paradigm for self-supervised point cloud representation learning. It enjoys several merits. First, we design spatial states and use them as proxies to preserve spatial dependencies among points. Second, we enhance the SSM with a state-wise update strategy and incorporate a lightweight convolution to facilitate interactions between spatial states for efficient structure modeling. Third, our method reduces the sensitivity of pre-trained Mamba-based models to varying input lengths by introducing a sequence length-adaptive strategy. Experimental results across four downstream tasks showcase the superior performance of our method. In addition, our method attains the SOTA 95.1% accuracy on ModelNet40 and 92.75% accuracy on the most challenging split of ScanObjectNN without voting strategy.
Staining and Locking Computer Vision Models Without Retraining
Venue: Conference ICCV 2025
Year: 2025

We introduce new methods of staining and locking computer vision models, to protect their owners' intellectual property. Staining, also known as watermarking, embeds secret behaviour into a model which can later be used to identify it, while locking aims to make a model unusable unless a secret trigger is inserted into input images. Unlike existing methods, our algorithms can be used to stain and lock pre-trained models without requiring fine-tuning or retraining, and come with provable, computable guarantees bounding their worst-case false positive rates. The stain and lock are implemented by directly modifying a small number of the model's weights and have minimal impact on the (unlocked) model's performance. Locked models are unlocked by inserting a small `trigger patch' into the corner of the input image. We present experimental results showing the efficacy of our methods and demonstrating their practical performance on a variety of computer vision models.
Consistent Time-of-Flight Depth Denoising via Graph-Informed Geometric Attention
Venue: Conference ICCV 2025
Year: 2025

Depth images captured by Time-of-Flight (ToF) sensors are prone to noise, requiring denoising for reliable downstream applications. Previous works either focus on single-frame processing, or perform multi-frame processing without considering depth variations at corresponding pixels across frames, leading to undesirable temporal inconsistency and spatial ambiguity. In this paper, we propose a novel ToF depth denoising network leveraging motion-invariant graph fusion to simultaneously enhance temporal stability and spatial sharpness. Specifically, despite depth shifts across frames, graph structures exhibit temporal self-similarity, enabling cross-frame geometric attention for graph fusion. Then, by incorporating an image smoothness prior on the fused graph and data fidelity term derived from ToF noise distribution, we formulate a maximum a posterior problem for ToF denoising. Finally, the solution is unrolled into iterative filters whose weights are adaptively learned from the graph-informed geometric attention, producing a high-performance yet interpretable network. Experimental results demonstrate that the proposed scheme achieves state-of-the-art performance in terms of accuracy and consistency on synthetic DVToF dataset and exhibits robust generalization on the real Kinectv2 dataset. Source code will be released at \href{https://github.com/davidweidawang/GIGA-ToF}{https://github.com/davidweidawang/GIGA-ToF}.
Can Generative Geospatial Diffusion Models Excel as Discriminative Geospatial Foundation Models?
Venue: Conference ICCV 2025
Year: 2025

Self-supervised learning (SSL) has revolutionized representation learning in Remote Sensing (RS), advancing Geospatial Foundation Models (GFMs) to leverage vast unlabeled satellite imagery for diverse downstream tasks. Currently, GFMs primarily employ objectives like contrastive learning or masked image modeling, owing to their proven success in learning transferable representations. However, generative diffusion models, which demonstrate the potential to capture multi-grained semantics essential for RS tasks during image generation, remain underexplored for discriminative applications. This prompts the question: can generative diffusion models also excel and serve as GFMs with sufficient discriminative power? In this work, we answer this question with SatDiFuser, a framework that transforms a diffusion-based generative geospatial foundation model into a powerful pretraining tool for discriminative RS. By systematically analyzing multi-stage, noise-dependent diffusion features, we develop three fusion strategies to effectively leverage these diverse representations. Extensive experiments on remote sensing benchmarks show that SatDiFuser outperforms state-of-the-art GFMs, achieving gains of up to +5.7% mIoU in semantic segmentation and +7.9% F1-score in classification, demonstrating the capacity of diffusion-based generative foundation models to rival or exceed discriminative GFMs. The source code is available at: https://github.com/yurujaja/SatDiFuser.
AJAHR: Amputated Joint Aware 3D Human Mesh Recovery
Venue: Conference ICCV 2025
Year: 2025

Existing human mesh recovery methods assume a standard human body structure, overlooking diverse anatomical conditions such as limb loss. This assumption introduces bias when applied to individuals with amputations - a limitation further exacerbated by the scarcity of suitable datasets. To address this gap, we propose Amputated Joint Aware 3D Human Mesh Recovery (AJAHR), which is an adaptive pose estimation framework that improves mesh reconstruction for individuals with limb loss. Our model integrates a body-part amputation classifier, jointly trained with the mesh recovery network, to detect potential amputations. We also introduce Amputee 3D (A3D), which is a synthetic dataset offering a wide range of amputee poses for robust training. While maintaining competitive performance on non-amputees, our approach achieves state-of-the-art results for amputated individuals. Additional materials can be found at the project webpage.
Bridging the Skeleton-Text Modality Gap: Diffusion-Powered Modality Alignment for Zero-shot Skeleton-based Action Recognition
Venue: Conference ICCV 2025
Year: 2025

In zero-shot skeleton-based action recognition (ZSAR), aligning skeleton features with the text features of action labels is essential for accurately predicting unseen actions. ZSAR faces a fundamental challenge in bridging the modality gap between the two-kind features, which severely limits generalization to unseen actions. Previous methods focus on direct alignment between skeleton and text latent spaces, but the modality gaps between these spaces hinder robust generalization learning. Motivated by the success of diffusion models in multi-modal alignment (e.g., text-to-image, text-to-video), we firstly present a diffusion-based skeleton-text alignment framework for ZSAR. Our approach, Triplet Diffusion for Skeleton-Text Matching (TDSM), focuses on cross-alignment power of diffusion models rather than their generative capability. Specifically, TDSM aligns skeleton features with text prompts by incorporating text features into the reverse diffusion process, where skeleton features are denoised under text guidance, forming a unified skeleton-text latent space for robust matching. To enhance discriminative power, we introduce a triplet diffusion (TD) loss that encourages our TDSM to correct skeleton-text matches while pushing them apart for different action classes. Our TDSM significantly outperforms very recent state-of-the-art methods with significantly large margins of 2.36%-point to 13.05%-point, demonstrating superior accuracy and scalability in zero-shot settings through effective skeleton-text matching.
Fish2Mesh Transformer: 3D Human Mesh Recovery from Egocentric Vision
Venue: Conference ICCV 2025
Year: 2025

Egocentric human body estimation allows for the inference of user body pose and shape from a wearable camera's first-person perspective. Although research has used pose estimation techniques to overcome self-occlusions and image distortions caused by head-mounted fisheye images, similar advances in 3D human mesh recovery (HMR) techniques have been limited. We introduce Fish2Mesh, a fisheye-aware transformer-based model designed for 3D egocentric human mesh recovery. We propose an egocentric position embedding block to generate an ego-specific position table for the Swin Transformer to reduce fisheye image distortion. Our model utilizes multi-task heads for SMPL parametric regression and camera translations, estimating 3D and 2D joints as auxiliary loss to support model training. To address the scarcity of egocentric camera data, we create a training dataset by employing the pre-trained 4D-Human model and third-person cameras for weak supervision. Our experiments demonstrate that Fish2Mesh outperforms previous state-of-the-art 3D HMR models.
Easy3D: A Simple Yet Effective Method for 3D Interactive Segmentation
Venue: Conference ICCV 2025
Year: 2025

The increasing availability of digital 3D environments, whether through image-based 3D reconstruction, generation, or scans obtained by robots, is driving innovation across various applications. These come with a significant demand for 3D interaction, such as 3D Interactive Segmentation, which is useful for tasks like object selection and manipulation. Additionally, there is a persistent need for solutions that are efficient, precise, and performing well across diverse settings, particularly in unseen environments and with unfamiliar objects. In this work, we introduce a 3D interactive segmentation method that consistently surpasses previous state-of-the-art techniques on both in-domain and out-of-domain datasets. Our simple approach integrates a voxel-based sparse encoder with a lightweight transformer-based decoder that implements implicit click fusion, achieving superior performance and maximizing efficiency. Our method demonstrates substantial improvements on benchmark datasets, including ScanNet, ScanNet++, S3DIS, and KITTI-360, and also on unseen geometric distributions such as the ones obtained by Gaussian Splatting. The project web-page is available at https://simonelli-andrea.github.io/easy3d.