OpenRaiser/Intern-Atlas huggingface dataset:
Dita: Scaling Diffusion Transformer for Generalist Vision-Language-Action Policy
Venue: Conference ICCV 2025
Year: 2025

While recent vision-language-action models trained on diverse robot datasets exhibit promising generalization capabilities with limited in-domain data, their reliance on compact action heads to predict discretized or continuous actions constrains adaptability to heterogeneous action spaces. We present Dita, a scalable framework that leverages Transformer architectures to directly denoise continuous action sequences through a unified multimodal diffusion process. Departing from prior methods that condition denoising on fused embeddings via shallow networks, Dita employs in-context conditioning -- enabling fine-grained alignment between denoised actions and raw visual tokens from historical observations. This design explicitly models action deltas and environmental nuances. By scaling the diffusion action denoiser alongside the Transformer's scalability, Dita effectively integrates cross-embodiment datasets across diverse camera perspectives, observation scenes, tasks, and action spaces. Such synergy enhances robustness against various variances and facilitates the successful execution of long-horizon tasks. Evaluations across extensive benchmarks demonstrate state-of-the-art or comparative performance in simulation. Notably, Dita achieves robust real-world adaptation to environmental variances and complex long-horizon tasks through 10-shot finetuning, using only third-person camera inputs. The architecture establishes a versatile, lightweight and open-source baseline for generalist robot policy learning. Project Page: https://robodita.github.io.
UniMLVG: Unified Framework for Multi-view Long Video Generation with Comprehensive Control Capabilities for Autonomous Driving
Venue: Conference ICCV 2025
Year: 2025

The creation of diverse and realistic driving scenarios has become essential to enhance perception and planning capabilities of the autonomous driving system. However, generating long-duration, surround-view consistent driving videos remains a significant challenge. To address this, we present UniMLVG, a unified framework designed to generate extended street multi-perspective videos under precise control. By integrating single- and multi-view driving videos into the training data, our approach updates a DiT-based diffusion model equipped with cross-frame and cross-view modules across three stages with multi training objectives, substantially boosting the diversity and quality of generated visual content. Importantly, we propose an innovative explicit viewpoint modeling approach for multi-view video generation to effectively improve motion transition consistency. Capable of handling various input reference formats (e.g., text, images, or video), our UniMLVG generates high-quality multi-view videos according to the corresponding condition constraints such as 3D bounding boxes or frame-level text descriptions. Compared to the best models with similar capabilities, our framework achieves improvements of 48.2% in FID and 35.2% in FVD.
CaliMatch: Adaptive Calibration for Improving Safe Semi-supervised Learning
Venue: Conference ICCV 2025
Year: 2025

Semi-supervised learning (SSL) uses unlabeled data to improve the performance of machine learning models when labeled data is scarce. However, its real-world applications often face the label distribution mismatch problem, in which the unlabeled dataset includes instances whose ground-truth labels are absent from the labeled training dataset. Recent studies, referred to as safe SSL, have addressed this issue by using both classification and out-of-distribution (OOD) detection. However, the existing methods may suffer from overconfidence in deep neural networks, leading to increased SSL errors because of high confidence in incorrect pseudo-labels or OOD detection. To address this, we propose a novel method, CaliMatch, which calibrates both the classifier and the OOD detector to foster safe SSL. CaliMatch presents adaptive label smoothing and temperature scaling, which eliminates the need to manually tune the smoothing degree for effective calibration. We give a theoretical justification for why improving the calibration of both the classifier and the OOD detector is crucial in safe SSL. Extensive evaluations on CIFAR-10, CIFAR-100, SVHN, TinyImageNet, and ImageNet demonstrate that CaliMatch outperforms the existing methods in safe SSL tasks.
Aligning Vision to Language: Annotation-Free Multimodal Knowledge Graph Construction for Enhanced LLMs Reasoning
Venue: Conference ICCV 2025
Year: 2025

Multimodal reasoning in Large Language Models (LLMs) struggles with incomplete knowledge and hallucination artifacts, challenges that textual Knowledge Graphs (KGs) only partially mitigate due to their modality isolation. While Multimodal Knowledge Graphs (MMKGs) promise enhanced cross-modal understanding, their practical construction is impeded by semantic narrowness of manual text annotations and inherent noise in visual-semantic entity linkages. In this paper, we propose Vision-align-to-Language integrated Knowledge Graph (VaLiK), a novel approach for constructing MMKGs that enhances LLMs reasoning through cross-modal information supplementation. Specifically, we cascade pre-trained Vision-Language Models (VLMs) to align image features with text, transforming them into descriptions that encapsulate image-specific information. Furthermore, we developed a cross-modal similarity verification mechanism to quantify semantic consistency, effectively filtering out noise introduced during feature alignment. Even without manually annotated image captions, the refined descriptions alone suffice to construct the MMKG. Compared to conventional MMKGs construction paradigms, our approach achieves substantial storage efficiency gains while maintaining direct entity-to-image linkage capability. Experimental results on multimodal reasoning tasks demonstrate that LLMs augmented with VaLiK outperform previous state-of-the-art models. Our code is published at https://github.com/Wings-Of-Disaster/VaLiK.
QR-LoRA: Efficient and Disentangled Fine-tuning via QR Decomposition for Customized Generation
Venue: Conference ICCV 2025
Year: 2025

Existing text-to-image models often rely on parameter fine-tuning techniques such as Low-Rank Adaptation (LoRA) to customize visual attributes. However, when combining multiple LoRA models for content-style fusion tasks, unstructured modifications of weight matrices often lead to undesired feature entanglement between content and style attributes. We propose QR-LoRA, a novel fine-tuning framework leveraging QR decomposition for structured parameter updates that effectively separate visual attributes. Our key insight is that the orthogonal Q matrix naturally minimizes interference between different visual features, while the upper triangular R matrix efficiently encodes attribute-specific transformations. Our approach fixes both Q and R matrices while only training an additional task-specific $ΔR$ matrix. This structured design reduces trainable parameters to half of conventional LoRA methods and supports effective merging of multiple adaptations without cross-contamination due to the strong disentanglement properties between $ΔR$ matrices. Experiments demonstrate that QR-LoRA achieves superior disentanglement in content-style fusion tasks, establishing a new paradigm for parameter-efficient, disentangled fine-tuning in generative models. The project page is available at: https://luna-ai-lab.github.io/QR-LoRA/.
Uncertainty-Aware Diffusion-Guided Refinement of 3D Scenes
Venue: Conference ICCV 2025
Year: 2025

Reconstructing 3D scenes from a single image is a fundamentally ill-posed task due to the severely under-constrained nature of the problem. Consequently, when the scene is rendered from novel camera views, existing single image to 3D reconstruction methods render incoherent and blurry views. This problem is exacerbated when the unseen regions are far away from the input camera. In this work, we address these inherent limitations in existing single image-to-3D scene feedforward networks. To alleviate the poor performance due to insufficient information beyond the input image's view, we leverage a strong generative prior in the form of a pre-trained latent video diffusion model, for iterative refinement of a coarse scene represented by optimizable Gaussian parameters. To ensure that the style and texture of the generated images align with that of the input image, we incorporate on-the-fly Fourier-style transfer between the generated images and the input image. Additionally, we design a semantic uncertainty quantification module that calculates the per-pixel entropy and yields uncertainty maps used to guide the refinement process from the most confident pixels while discarding the remaining highly uncertain ones. We conduct extensive experiments on real-world scene datasets, including in-domain RealEstate-10K and out-of-domain KITTI-v2, showing that our approach can provide more realistic and high-fidelity novel view synthesis results compared to existing state-of-the-art methods.
GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modeling
Venue: Conference ICCV 2025
Year: 2025

Generating full-body human gestures based on speech signals remains challenges on quality and speed. Existing approaches model different body regions such as body, legs and hands separately, which fail to capture the spatial interactions between them and result in unnatural and disjointed movements. Additionally, their autoregressive/diffusion-based pipelines show slow generation speed due to dozens of inference steps. To address these two challenges, we propose GestureLSM, a flow-matching-based approach for Co-Speech Gesture Generation with spatial-temporal modeling. Our method i) explicitly model the interaction of tokenized body regions through spatial and temporal attention, for generating coherent full-body gestures. ii) introduce the flow matching to enable more efficient sampling by explicitly modeling the latent velocity space. To overcome the suboptimal performance of flow matching baseline, we propose latent shortcut learning and beta distribution time stamp sampling during training to enhance gesture synthesis quality and accelerate inference. Combining the spatial-temporal modeling and improved flow matching-based framework, GestureLSM achieves state-of-the-art performance on BEAT2 while significantly reducing inference time compared to existing methods, highlighting its potential for enhancing digital humans and embodied agents in real-world applications. Project Page: https://andypinxinliu.github.io/GestureLSM
LLaFEA: Frame-Event Complementary Fusion for Fine-Grained Spatiotemporal Understanding in LMMs
Venue: Conference ICCV 2025
Year: 2025

Large multimodal models (LMMs) excel in scene understanding but struggle with fine-grained spatiotemporal reasoning due to weak alignment between linguistic and visual representations. Existing methods map textual positions and durations into the visual space encoded from frame-based videos, but suffer from temporal sparsity that limits language-vision temporal coordination. To address this issue, we introduce LLaFEA (Large Language and Frame-Event Assistant) to leverage event cameras for temporally dense perception and frame-event fusion. Our approach employs a cross-attention mechanism to integrate complementary spatial and temporal features, followed by self-attention matching for global spatio-temporal associations. We further embed textual position and duration tokens into the fused visual space to enhance fine-grained alignment. This unified framework ensures robust spatio-temporal coordinate alignment, enabling LMMs to interpret scenes at any position and any time. In addition, we construct a dataset of real-world frames-events with coordinate instructions and conduct extensive experiments to validate the effectiveness of the proposed method.
When Lighting Deceives: Exposing Vision-Language Models' Illumination Vulnerability Through Illumination Transformation Attack
Venue: Conference ICCV 2025
Year: 2025

Vision-Language Models (VLMs) have achieved remarkable success in various tasks, yet their robustness to real-world illumination variations remains largely unexplored. To bridge this gap, we propose \textbf{I}llumination \textbf{T}ransformation \textbf{A}ttack (\textbf{ITA}), the first framework to systematically assess VLMs' robustness against illumination changes. However, there still exist two key challenges: (1) how to model global illumination with fine-grained control to achieve diverse lighting conditions and (2) how to ensure adversarial effectiveness while maintaining naturalness. To address the first challenge, we innovatively decompose global illumination into multiple parameterized point light sources based on the illumination rendering equation. This design enables us to model more diverse lighting variations that previous methods could not capture. Then, by integrating these parameterized lighting variations with physics-based lighting reconstruction techniques, we could precisely render such light interactions in the original scenes, finally meeting the goal of fine-grained lighting control. For the second challenge, by controlling illumination through the lighting reconstrution model's latent space rather than direct pixel manipulation, we inherently preserve physical lighting priors. Furthermore, to prevent potential reconstruction artifacts, we design additional perceptual constraints for maintaining visual consistency with original images and diversity constraints for avoiding light source convergence. Extensive experiments demonstrate that our ITA could significantly reduce the performance of advanced VLMs, e.g., LLaVA-1.6, while possessing competitive naturalness, exposing VLMS' critical illuminiation vulnerabilities.
GCAV: A Global Concept Activation Vector Framework for Cross-Layer Consistency in Interpretability
Venue: Conference ICCV 2025
Year: 2025

Concept Activation Vectors (CAVs) provide a powerful approach for interpreting deep neural networks by quantifying their sensitivity to human-defined concepts. However, when computed independently at different layers, CAVs often exhibit inconsistencies, making cross-layer comparisons unreliable. To address this issue, we propose the Global Concept Activation Vector (GCAV), a novel framework that unifies CAVs into a single, semantically consistent representation. Our method leverages contrastive learning to align concept representations across layers and employs an attention-based fusion mechanism to construct a globally integrated CAV. By doing so, our method significantly reduces the variance in TCAV scores while preserving concept relevance, ensuring more stable and reliable concept attributions. To evaluate the effectiveness of GCAV, we introduce Testing with Global Concept Activation Vectors (TGCAV) as a method to apply TCAV to GCAV-based representations. We conduct extensive experiments on multiple deep neural networks, demonstrating that our method effectively mitigates concept inconsistency across layers, enhances concept localization, and improves robustness against adversarial perturbations. By integrating cross-layer information into a coherent framework, our method offers a more comprehensive and interpretable understanding of how deep learning models encode human-defined concepts. Code and models are available at https://github.com/Zhenghao-He/GCAV.
FastPoint: Accelerating 3D Point Cloud Model Inference via Sample Point Distance Prediction
Venue: Conference ICCV 2025
Year: 2025

Deep neural networks have revolutionized 3D point cloud processing, yet efficiently handling large and irregular point clouds remains challenging. To tackle this problem, we introduce FastPoint, a novel software-based acceleration technique that leverages the predictable distance trend between sampled points during farthest point sampling. By predicting the distance curve, we can efficiently identify subsequent sample points without exhaustively computing all pairwise distances. Our proposal substantially accelerates farthest point sampling and neighbor search operations while preserving sampling quality and model performance. By integrating FastPoint into state-of-the-art 3D point cloud models, we achieve 2.55x end-to-end speedup on NVIDIA RTX 3090 GPU without sacrificing accuracy.
WAVE: Warp-Based View Guidance for Consistent Novel View Synthesis Using a Single Image
Venue: Conference ICCV 2025
Year: 2025

Generating high-quality novel views of a scene from a single image requires maintaining structural coherence across different views, referred to as view consistency. While diffusion models have driven advancements in novel view synthesis, they still struggle to preserve spatial continuity across views. Diffusion models have been combined with 3D models to address the issue, but such approaches lack efficiency due to their complex multi-step pipelines. This paper proposes a novel view-consistent image generation method which utilizes diffusion models without additional modules. Our key idea is to enhance diffusion models with a training-free method that enables adaptive attention manipulation and noise reinitialization by leveraging view-guided warping to ensure view consistency. Through our comprehensive metric framework suitable for novel-view datasets, we show that our method improves view consistency across various diffusion models, demonstrating its broader applicability.
Blended Point Cloud Diffusion for Localized Text-guided Shape Editing
Venue: Conference ICCV 2025
Year: 2025

Natural language offers a highly intuitive interface for enabling localized fine-grained edits of 3D shapes. However, prior works face challenges in preserving global coherence while locally modifying the input 3D shape. In this work, we introduce an inpainting-based framework for editing shapes represented as point clouds. Our approach leverages foundation 3D diffusion models for achieving localized shape edits, adding structural guidance in the form of a partial conditional shape, ensuring that other regions correctly preserve the shape's identity. Furthermore, to encourage identity preservation also within the local edited region, we propose an inference-time coordinate blending algorithm which balances reconstruction of the full shape with inpainting at a progression of noise levels during the inference process. Our coordinate blending algorithm seamlessly blends the original shape with its edited version, enabling a fine-grained editing of 3D shapes, all while circumventing the need for computationally expensive and often inaccurate inversion. Extensive experiments show that our method outperforms alternative techniques across a wide range of metrics that evaluate both fidelity to the original shape and also adherence to the textual description.
AnimateAnyMesh: A Feed-Forward 4D Foundation Model for Text-Driven Universal Mesh Animation
Venue: Conference ICCV 2025
Year: 2025

Recent advances in 4D content generation have attracted increasing attention, yet creating high-quality animated 3D models remains challenging due to the complexity of modeling spatio-temporal distributions and the scarcity of 4D training data. In this paper, we present AnimateAnyMesh, the first feed-forward framework that enables efficient text-driven animation of arbitrary 3D meshes. Our approach leverages a novel DyMeshVAE architecture that effectively compresses and reconstructs dynamic mesh sequences by disentangling spatial and temporal features while preserving local topological structures. To enable high-quality text-conditional generation, we employ a Rectified Flow-based training strategy in the compressed latent space. Additionally, we contribute the DyMesh Dataset, containing over 4M diverse dynamic mesh sequences with text annotations. Experimental results demonstrate that our method generates semantically accurate and temporally coherent mesh animations in a few seconds, significantly outperforming existing approaches in both quality and efficiency. Our work marks a substantial step forward in making 4D content creation more accessible and practical. All the data, code, and models will be open-released.
PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling
Venue: Conference ICCV 2025
Year: 2025

Skinning and rigging are fundamental components in animation, articulated object reconstruction, motion transfer, and 4D generation. Existing approaches predominantly rely on Linear Blend Skinning (LBS), due to its simplicity and differentiability. However, LBS introduces artifacts such as volume loss and unnatural deformations, and it fails to model elastic materials like soft tissues, fur, and flexible appendages (e.g., elephant trunks, ears, and fatty tissues). In this work, we propose PhysRig: a differentiable physics-based skinning and rigging framework that overcomes these limitations by embedding the rigid skeleton into a volumetric representation (e.g., a tetrahedral mesh), which is simulated as a deformable soft-body structure driven by the animated skeleton. Our method leverages continuum mechanics and discretizes the object as particles embedded in an Eulerian background grid to ensure differentiability with respect to both material properties and skeletal motion. Additionally, we introduce material prototypes, significantly reducing the learning space while maintaining high expressiveness. To evaluate our framework, we construct a comprehensive synthetic dataset using meshes from Objaverse, The Amazing Animals Zoo, and MixaMo, covering diverse object categories and motion patterns. Our method consistently outperforms traditional LBS-based approaches, generating more realistic and physically plausible results. Furthermore, we demonstrate the applicability of our framework in the pose transfer task highlighting its versatility for articulated object modeling.
SpikePack: Enhanced Information Flow in Spiking Neural Networks with High Hardware Compatibility
Venue: Conference ICCV 2025
Year: 2025

Spiking Neural Networks (SNNs) hold promise for energy-efficient, biologically inspired computing. We identify substantial informatio loss during spike transmission, linked to temporal dependencies in traditional Leaky Integrate-and-Fire (LIF) neuron-a key factor potentially limiting SNN performance. Existing SNN architectures also underutilize modern GPUs, constrained by single-bit spike storage and isolated weight-spike operations that restrict computational efficiency. We introduce ${SpikePack}$, a neuron model designed to reduce transmission loss while preserving essential features like membrane potential reset and leaky integration. ${SpikePack}$ achieves constant $\mathcal{O}(1)$ time and space complexity, enabling efficient parallel processing on GPUs and also supporting serial inference on existing SNN hardware accelerators. Compatible with standard Artificial Neural Network (ANN) architectures, ${SpikePack}$ facilitates near-lossless ANN-to-SNN conversion across various networks. Experimental results on tasks such as image classification, detection, and segmentation show ${SpikePack}$ achieves significant gains in accuracy and efficiency for both directly trained and converted SNNs over state-of-the-art models. Tests on FPGA-based platforms further confirm cross-platform flexibility, delivering high performance and enhanced sparsity. By enhancing information flow and rethinking SNN-ANN integration, ${SpikePack}$ advances efficient SNN deployment across diverse hardware platforms.