OpenRaiser/Intern-Atlas huggingface dataset:
A Conditional Probability Framework for Compositional Zero-shot Learning
Venue: Conference ICCV 2025
Year: 2025

Compositional Zero-Shot Learning (CZSL) aims to recognize unseen combinations of known objects and attributes by leveraging knowledge from previously seen compositions. Traditional approaches primarily focus on disentangling attributes and objects, treating them as independent entities during learning. However, this assumption overlooks the semantic constraints and contextual dependencies inside a composition. For example, certain attributes naturally pair with specific objects (e.g., "striped" applies to "zebra" or "shirts" but not "sky" or "water"), while the same attribute can manifest differently depending on context (e.g., "young" in "young tree" vs. "young dog"). Thus, capturing attribute-object interdependence remains a fundamental yet long-ignored challenge in CZSL. In this paper, we adopt a Conditional Probability Framework (CPF) to explicitly model attribute-object dependencies. We decompose the probability of a composition into two components: the likelihood of an object and the conditional likelihood of its attribute. To enhance object feature learning, we incorporate textual descriptors to highlight semantically relevant image regions. These enhanced object features then guide attribute learning through a cross-attention mechanism, ensuring better contextual alignment. By jointly optimizing object likelihood and conditional attribute likelihood, our method effectively captures compositional dependencies and generalizes well to unseen compositions. Extensive experiments on multiple CZSL benchmarks demonstrate the superiority of our approach. Code is available at here.
IAP: Invisible Adversarial Patch Attack through Perceptibility-Aware Localization and Perturbation Optimization
Venue: Conference ICCV 2025
Year: 2025

Despite modifying only a small localized input region, adversarial patches can drastically change the prediction of computer vision models. However, prior methods either cannot perform satisfactorily under targeted attack scenarios or fail to produce contextually coherent adversarial patches, causing them to be easily noticeable by human examiners and insufficiently stealthy against automatic patch defenses. In this paper, we introduce IAP, a novel attack framework that generates highly invisible adversarial patches based on perceptibility-aware localization and perturbation optimization schemes. Specifically, IAP first searches for a proper location to place the patch by leveraging classwise localization and sensitivity maps, balancing the susceptibility of patch location to both victim model prediction and human visual system, then employs a perceptibility-regularized adversarial loss and a gradient update rule that prioritizes color constancy for optimizing invisible perturbations. Comprehensive experiments across various image benchmarks and model architectures demonstrate that IAP consistently achieves competitive attack success rates in targeted settings with significantly improved patch invisibility compared to existing baselines. In addition to being highly imperceptible to humans, IAP is shown to be stealthy enough to render several state-of-the-art patch defenses ineffective.
VisRL: Intention-Driven Visual Perception via Reinforced Reasoning
Venue: Conference ICCV 2025
Year: 2025

Visual understanding is inherently intention-driven - humans selectively focus on different regions of a scene based on their goals. Recent advances in large multimodal models (LMMs) enable flexible expression of such intentions through natural language, allowing queries to guide visual reasoning processes. Frameworks like Visual Chain-of-Thought have demonstrated the benefit of incorporating explicit reasoning steps, where the model predicts a focus region before answering a query. However, existing approaches rely heavily on supervised training with annotated intermediate bounding boxes, which severely limits scalability due to the combinatorial explosion of intention-region pairs. To overcome this limitation, we propose VisRL, the first framework that applies reinforcement learning (RL) to the problem of intention-driven visual perception. VisRL optimizes the entire visual reasoning process using only reward signals. By treating intermediate focus selection as an internal decision optimized through trial-and-error, our method eliminates the need for costly region annotations while aligning more closely with how humans learn to perceive the world. Extensive experiments across multiple benchmarks show that VisRL consistently outperforms strong baselines, demonstrating both its effectiveness and its strong generalization across different LMMs. Our code is available at https://github.com/zhangquanchen/VisRL.
Advancing Textual Prompt Learning with Anchored Attributes
Venue: Conference ICCV 2025
Year: 2025

Textual-based prompt learning methods primarily employ multiple learnable soft prompts and hard class tokens in a cascading manner as text inputs, aiming to align image and text (category) spaces for downstream tasks. However, current training is restricted to aligning images with predefined known categories and cannot be associated with unknown categories. In this work, we propose utilizing universal attributes as a bridge to enhance the alignment between images and unknown categories. Specifically, we introduce an Attribute-anchored Textual Prompt learning method for vision-language models, named ATPrompt. This approach expands the learning space of soft prompts from the original one-dimensional category level into the multi-dimensional attribute level by incorporating multiple attribute tokens into the learnable soft prompts. Through this modification, we transform the text prompt from a category-centric form to an attribute-category hybrid form. Additionally, we introduce a straightforward differentiable attribute search method to identify representative and suitable attributes for downstream tasks. As an easy-to-use plug-in technique, ATPrompt can seamlessly replace the existing basic prompt format in textual-based methods, providing general improvements at a negligible computational cost. Extensive experiments across 11 datasets validate the effectiveness of our method. Code is publicly available at https://github.com/zhengli97/ATPrompt.
Online Reasoning Video Segmentation with Just-in-Time Digital Twins
Venue: Conference ICCV 2025
Year: 2025

Reasoning segmentation (RS) aims to identify and segment objects of interest based on implicit text queries. As such, RS is a catalyst for embodied AI agents, enabling them to interpret high-level commands without requiring explicit step-by-step guidance. However, current RS approaches rely heavily on the visual perception capabilities of multimodal large language models (LLMs), leading to several major limitations. First, they struggle with queries that require multiple steps of reasoning or those that involve complex spatial/temporal relationships. Second, they necessitate LLM fine-tuning, which may require frequent updates to maintain compatibility with contemporary LLMs and may increase risks of catastrophic forgetting during fine-tuning. Finally, being primarily designed for static images or offline video processing, they scale poorly to online video data. To address these limitations, we propose an agent framework that disentangles perception and reasoning for online video RS without LLM fine-tuning. Our innovation is the introduction of a just-in-time digital twin concept, where -- given an implicit query -- a LLM plans the construction of a low-level scene representation from high-level video using specialist vision models. We refer to this approach to creating a digital twin as "just-in-time" because the LLM planner will anticipate the need for specific information and only request this limited subset instead of always evaluating every specialist model. The LLM then performs reasoning on this digital twin representation to identify target objects. To evaluate our approach, we introduce a new comprehensive video reasoning segmentation benchmark comprising 200 videos with 895 implicit text queries. The benchmark spans three reasoning categories (semantic, spatial, and temporal) with three different reasoning chain complexity.
Robust Multi-View Learning via Representation Fusion of Sample-Level Attention and Alignment of Simulated Perturbation
Venue: Conference ICCV 2025
Year: 2025

Recently, multi-view learning (MVL) has garnered significant attention due to its ability to fuse discriminative information from multiple views. However, real-world multi-view datasets are often heterogeneous and imperfect, which usually causes MVL methods designed for specific combinations of views to lack application potential and limits their effectiveness. To address this issue, we propose a novel robust MVL method (namely RML) with simultaneous representation fusion and alignment. Specifically, we introduce a simple yet effective multi-view transformer fusion network where we transform heterogeneous multi-view data into homogeneous word embeddings, and then integrate multiple views by the sample-level attention mechanism to obtain a fused representation. Furthermore, we propose a simulated perturbation based multi-view contrastive learning framework that dynamically generates the noise and unusable perturbations for simulating imperfect data conditions. The simulated noisy and unusable data obtain two distinct fused representations, and we utilize contrastive learning to align them for learning discriminative and robust representations. Our RML is self-supervised and can also be applied for downstream tasks as a regularization. In experiments, we employ it in multi-view unsupervised clustering, noise-label classification, and as a plug-and-play module for cross-modal hashing retrieval. Extensive comparison experiments and ablation studies validate RML's effectiveness. Code is available at https://github.com/SubmissionsIn/RML.
InterSyn: Interleaved Learning for Dynamic Motion Synthesis in the Wild
Venue: Conference ICCV 2025
Year: 2025

We present Interleaved Learning for Motion Synthesis (InterSyn), a novel framework that targets the generation of realistic interaction motions by learning from integrated motions that consider both solo and multi-person dynamics. Unlike previous methods that treat these components separately, InterSyn employs an interleaved learning strategy to capture the natural, dynamic interactions and nuanced coordination inherent in real-world scenarios. Our framework comprises two key modules: the Interleaved Interaction Synthesis (INS) module, which jointly models solo and interactive behaviors in a unified paradigm from a first-person perspective to support multiple character interactions, and the Relative Coordination Refinement (REC) module, which refines mutual dynamics and ensures synchronized motions among characters. Experimental results show that the motion sequences generated by InterSyn exhibit higher text-to-motion alignment and improved diversity compared with recent methods, setting a new benchmark for robust and natural motion synthesis. Additionally, our code will be open-sourced in the future to promote further research and development in this area.
SegmentDreamer: Towards High-fidelity Text-to-3D Synthesis with Segmented Consistency Trajectory Distillation
Venue: Conference ICCV 2025
Year: 2025

Recent advancements in text-to-3D generation improve the visual quality of Score Distillation Sampling (SDS) and its variants by directly connecting Consistency Distillation (CD) to score distillation. However, due to the imbalance between self-consistency and cross-consistency, these CD-based methods inherently suffer from improper conditional guidance, leading to sub-optimal generation results. To address this issue, we present SegmentDreamer, a novel framework designed to fully unleash the potential of consistency models for high-fidelity text-to-3D generation. Specifically, we reformulate SDS through the proposed Segmented Consistency Trajectory Distillation (SCTD), effectively mitigating the imbalance issues by explicitly defining the relationship between self- and cross-consistency. Moreover, SCTD partitions the Probability Flow Ordinary Differential Equation (PF-ODE) trajectory into multiple sub-trajectories and ensures consistency within each segment, which can theoretically provide a significantly tighter upper bound on distillation error. Additionally, we propose a distillation pipeline for a more swift and stable generation. Extensive experiments demonstrate that our SegmentDreamer outperforms state-of-the-art methods in visual quality, enabling high-fidelity 3D asset creation through 3D Gaussian Splatting (3DGS).
InterGSEdit: Interactive 3D Gaussian Splatting Editing with 3D Geometry-Consistent Attention Prior
Venue: Conference ICCV 2025
Year: 2025

3D Gaussian Splatting based 3D editing has demonstrated impressive performance in recent years. However, the multi-view editing often exhibits significant local inconsistency, especially in areas of non-rigid deformation, which lead to local artifacts, texture blurring, or semantic variations in edited 3D scenes. We also found that the existing editing methods, which rely entirely on text prompts make the editing process a "one-shot deal", making it difficult for users to control the editing degree flexibly. In response to these challenges, we present InterGSEdit, a novel framework for high-quality 3DGS editing via interactively selecting key views with users' preferences. We propose a CLIP-based Semantic Consistency Selection (CSCS) strategy to adaptively screen a group of semantically consistent reference views for each user-selected key view. Then, the cross-attention maps derived from the reference views are used in a weighted Gaussian Splatting unprojection to construct the 3D Geometry-Consistent Attention Prior ($GAP^{3D}$). We project $GAP^{3D}$ to obtain 3D-constrained attention, which are fused with 2D cross-attention via Attention Fusion Network (AFN). AFN employs an adaptive attention strategy that prioritizes 3D-constrained attention for geometric consistency during early inference, and gradually prioritizes 2D cross-attention maps in diffusion for fine-grained features during the later inference. Extensive experiments demonstrate that InterGSEdit achieves state-of-the-art performance, delivering consistent, high-fidelity 3DGS editing with improved user experience.
Fine-Grained Evaluation of Large Vision-Language Models in Autonomous Driving
Venue: Conference ICCV 2025
Year: 2025

Existing benchmarks for Vision-Language Model (VLM) on autonomous driving (AD) primarily assess interpretability through open-form visual question answering (QA) within coarse-grained tasks, which remain insufficient to assess capabilities in complex driving scenarios. To this end, we introduce $\textbf{VLADBench}$, a challenging and fine-grained dataset featuring close-form QAs that progress from static foundational knowledge and elements to advanced reasoning for dynamic on-road situations. The elaborate $\textbf{VLADBench}$ spans 5 key domains: Traffic Knowledge Understanding, General Element Recognition, Traffic Graph Generation, Target Attribute Comprehension, and Ego Decision-Making and Planning. These domains are further broken down into 11 secondary aspects and 29 tertiary tasks for a granular evaluation. A thorough assessment of general and domain-specific (DS) VLMs on this benchmark reveals both their strengths and critical limitations in AD contexts. To further exploit the cognitive and reasoning interactions among the 5 domains for AD understanding, we start from a small-scale VLM and train the DS models on individual domain datasets (collected from 1.4M DS QAs across public sources). The experimental results demonstrate that the proposed benchmark provides a crucial step toward a more comprehensive assessment of VLMs in AD, paving the way for the development of more cognitively sophisticated and reasoning-capable AD systems.
PINO: Person-Interaction Noise Optimization for Long-Duration and Customizable Motion Generation of Arbitrary-Sized Groups
Venue: Conference ICCV 2025
Year: 2025

Generating realistic group interactions involving multiple characters remains challenging due to increasing complexity as group size expands. While existing conditional diffusion models incrementally generate motions by conditioning on previously generated characters, they rely on single shared prompts, limiting nuanced control and leading to overly simplified interactions. In this paper, we introduce Person-Interaction Noise Optimization (PINO), a novel, training-free framework designed for generating realistic and customizable interactions among groups of arbitrary size. PINO decomposes complex group interactions into semantically relevant pairwise interactions, and leverages pretrained two-person interaction diffusion models to incrementally compose group interactions. To ensure physical plausibility and avoid common artifacts such as overlapping or penetration between characters, PINO employs physics-based penalties during noise optimization. This approach allows precise user control over character orientation, speed, and spatial relationships without additional training. Comprehensive evaluations demonstrate that PINO generates visually realistic, physically coherent, and adaptable multi-person interactions suitable for diverse animation, gaming, and robotics applications.
STAR: Spatial-Temporal Augmentation with Text-to-Video Models for Real-World Video Super-Resolution
Venue: Conference ICCV 2025
Year: 2025

Image diffusion models have been adapted for real-world video super-resolution to tackle over-smoothing issues in GAN-based methods. However, these models struggle to maintain temporal consistency, as they are trained on static images, limiting their ability to capture temporal dynamics effectively. Integrating text-to-video (T2V) models into video super-resolution for improved temporal modeling is straightforward. However, two key challenges remain: artifacts introduced by complex degradations in real-world scenarios, and compromised fidelity due to the strong generative capacity of powerful T2V models (\textit{e.g.}, CogVideoX-5B). To enhance the spatio-temporal quality of restored videos, we introduce\textbf{~\name} (\textbf{S}patial-\textbf{T}emporal \textbf{A}ugmentation with T2V models for \textbf{R}eal-world video super-resolution), a novel approach that leverages T2V models for real-world video super-resolution, achieving realistic spatial details and robust temporal consistency. Specifically, we introduce a Local Information Enhancement Module (LIEM) before the global attention block to enrich local details and mitigate degradation artifacts. Moreover, we propose a Dynamic Frequency (DF) Loss to reinforce fidelity, guiding the model to focus on different frequency components across diffusion steps. Extensive experiments demonstrate\textbf{~\name}~outperforms state-of-the-art methods on both synthetic and real-world datasets.
Revisiting Adversarial Patch Defenses on Object Detectors: Unified Evaluation, Large-Scale Dataset, and New Insights
Venue: Conference ICCV 2025
Year: 2025

Developing reliable defenses against patch attacks on object detectors has attracted increasing interest. However, we identify that existing defense evaluations lack a unified and comprehensive framework, resulting in inconsistent and incomplete assessments of current methods. To address this issue, we revisit 11 representative defenses and present the first patch defense benchmark, involving 2 attack goals, 13 patch attacks, 11 object detectors, and 4 diverse metrics. This leads to the large-scale adversarial patch dataset with 94 types of patches and 94,000 images. Our comprehensive analyses reveal new insights: (1) The difficulty in defending against naturalistic patches lies in the data distribution, rather than the commonly believed high frequencies. Our new dataset with diverse patch distributions can be used to improve existing defenses by 15.09% AP@0.5. (2) The average precision of the attacked object, rather than the commonly pursued patch detection accuracy, shows high consistency with defense performance. (3) Adaptive attacks can substantially bypass existing defenses, and defenses with complex/stochastic models or universal patch properties are relatively robust. We hope that our analyses will serve as guidance on properly evaluating patch attacks/defenses and advancing their design. Code and dataset are available at https://github.com/Gandolfczjh/APDE, where we will keep integrating new attacks/defenses.
V.I.P. : Iterative Online Preference Distillation for Efficient Video Diffusion Models
Venue: Conference ICCV 2025
Year: 2025

With growing interest in deploying text-to-video (T2V) models in resource-constrained environments, reducing their high computational cost has become crucial, leading to extensive research on pruning and knowledge distillation methods while maintaining performance. However, existing distillation methods primarily rely on supervised fine-tuning (SFT), which often leads to mode collapse as pruned models with reduced capacity fail to directly match the teacher's outputs, ultimately resulting in degraded quality. To address this challenge, we propose an effective distillation method, ReDPO, that integrates DPO and SFT. Our approach leverages DPO to guide the student model to focus on recovering only the targeted properties, rather than passively imitating the teacher, while also utilizing SFT to enhance overall performance. We additionally propose V.I.P., a novel framework for filtering and curating high-quality pair datasets, along with a step-by-step online approach for calibrated training. We validate our method on two leading T2V models, VideoCrafter2 and AnimateDiff, achieving parameter reduction of 36.2% and 67.5% each, while maintaining or even surpassing the performance of full models. Further experiments demonstrate the effectiveness of both ReDPO and V.I.P. framework in enabling efficient and high-quality video generation. Our code and videos are available at https://jiiiisoo.github.io/VIP.github.io/.
MagicDrive-V2: High-Resolution Long Video Generation for Autonomous Driving with Adaptive Control
Venue: Conference ICCV 2025
Year: 2025

The rapid advancement of diffusion models has greatly improved video synthesis, especially in controllable video generation, which is vital for applications like autonomous driving. Although DiT with 3D VAE has become a standard framework for video generation, it introduces challenges in controllable driving video generation, especially for geometry control, rendering existing control methods ineffective. To address these issues, we propose MagicDrive-V2, a novel approach that integrates the MVDiT block and spatial-temporal conditional encoding to enable multi-view video generation and precise geometric control. Additionally, we introduce an efficient method for obtaining contextual descriptions for videos to support diverse textual control, along with a progressive training strategy using mixed video data to enhance training efficiency and generalizability. Consequently, MagicDrive-V2 enables multi-view driving video synthesis with $3.3\times$ resolution and $4\times$ frame count (compared to current SOTA), rich contextual control, and geometric controls. Extensive experiments demonstrate MagicDrive-V2's ability, unlocking broader applications in autonomous driving.