OpenRaiser/Intern-Atlas huggingface dataset:
Hallucinated-IQA: No-Reference Image Quality Assessment via Adversarial Learning
Venue: Conference CVPR 2018
Year: 2018

No-reference image quality assessment (NR-IQA) is a fundamental yet challenging task in low-level computer vision community. The difficulty is particularly pronounced for the limited information, for which the corresponding reference for comparison is typically absent. Although various feature extraction mechanisms have been leveraged from natural scene statistics to deep neural networks in previous methods, the performance bottleneck still exists. In this work, we propose a hallucination-guided quality regression network to address the issue. We firstly generate a hallucinated reference constrained on the distorted image, to compensate the absence of the true reference. Then, we pair the information of hallucinated reference with the distorted image, and forward them to the regressor to learn the perceptual discrepancy with the guidance of an implicit ranking relationship within the generator, and therefore produce the precise quality prediction. To demonstrate the effectiveness of our approach, comprehensive experiments are evaluated on four popular image quality assessment benchmarks. Our method significantly outperforms all the previous state-of-the-art methods by large margins. The code and model will be publicly available on the project page https://kwanyeelin.github.io/projects/HIQA/HIQA.html.
NAG: Network for Adversary Generation
Venue: Conference CVPR 2018
Year: 2018

Adversarial perturbations can pose a serious threat for deploying machine learning systems. Recent works have shown existence of image-agnostic perturbations that can fool classifiers over most natural images. Existing methods present optimization approaches that solve for a fooling objective with an imperceptibility constraint to craft the perturbations. However, for a given classifier, they generate one perturbation at a time, which is a single instance from the manifold of adversarial perturbations. Also, in order to build robust models, it is essential to explore the manifold of adversarial perturbations. In this paper, we propose for the first time, a generative approach to model the distribution of adversarial perturbations. The architecture of the proposed model is inspired from that of GANs and is trained using fooling and diversity objectives. Our trained generator network attempts to capture the distribution of adversarial perturbations for a given classifier and readily generates a wide variety of such perturbations. Our experimental evaluation demonstrates that perturbations crafted by our model (i) achieve state-of-the-art fooling rates, (ii) exhibit wide variety and (iii) deliver excellent cross model generalizability. Our work can be deemed as an important step in the process of inferring about the complex manifolds of adversarial perturbations.
Dynamic-Structured Semantic Propagation Network
Venue: Conference CVPR 2018
Year: 2018

Semantic concept hierarchy is still under-explored for semantic segmentation due to the inefficiency and complicated optimization of incorporating structural inference into dense prediction. This lack of modeling semantic correlations also makes prior works must tune highly-specified models for each task due to the label discrepancy across datasets. It severely limits the generalization capability of segmentation models for open set concept vocabulary and annotation utilization. In this paper, we propose a Dynamic-Structured Semantic Propagation Network (DSSPN) that builds a semantic neuron graph by explicitly incorporating the semantic concept hierarchy into network construction. Each neuron represents the instantiated module for recognizing a specific type of entity such as a super-class (e.g. food) or a specific concept (e.g. pizza). During training, DSSPN performs the dynamic-structured neuron computation graph by only activating a sub-graph of neurons for each image in a principled way. A dense semantic-enhanced neural block is proposed to propagate the learned knowledge of all ancestor neurons into each fine-grained child neuron for feature evolving. Another merit of such semantic explainable structure is the ability of learning a unified model concurrently on diverse datasets by selectively activating different neuron sub-graphs for each annotation at each step. Extensive experiments on four public semantic segmentation datasets (i.e. ADE20K, COCO-Stuff, Cityscape and Mapillary) demonstrate the superiority of our DSSPN over state-of-the-art segmentation models. Moreoever, we demonstrate a universal segmentation model that is jointly trained on diverse datasets can surpass the performance of the common fine-tuning scheme for exploiting multiple domain knowledge.
Learning to Sketch With Shortcut Cycle Consistency
Venue: Conference CVPR 2018
Year: 2018

To see is to sketch -- free-hand sketching naturally builds ties between human and machine vision. In this paper, we present a novel approach for translating an object photo to a sketch, mimicking the human sketching process. This is an extremely challenging task because the photo and sketch domains differ significantly. Furthermore, human sketches exhibit various levels of sophistication and abstraction even when depicting the same object instance in a reference photo. This means that even if photo-sketch pairs are available, they only provide weak supervision signal to learn a translation model. Compared with existing supervised approaches that solve the problem of D(E(photo)) -> sketch, where E($\cdot$) and D($\cdot$) denote encoder and decoder respectively, we take advantage of the inverse problem (e.g., D(E(sketch)) -> photo), and combine with the unsupervised learning tasks of within-domain reconstruction, all within a multi-task learning framework. Compared with existing unsupervised approaches based on cycle consistency (i.e., D(E(D(E(photo)))) -> photo), we introduce a shortcut consistency enforced at the encoder bottleneck (e.g., D(E(photo)) -> photo) to exploit the additional self-supervision. Both qualitative and quantitative results show that the proposed model is superior to a number of state-of-the-art alternatives. We also show that the synthetic sketches can be used to train a better fine-grained sketch-based image retrieval (FG-SBIR) model, effectively alleviating the problem of sketch data scarcity.
Learning Steerable Filters for Rotation Equivariant CNNs
Venue: Conference CVPR 2018
Year: 2018

In many machine learning tasks it is desirable that a model's prediction transforms in an equivariant way under transformations of its input. Convolutional neural networks (CNNs) implement translational equivariance by construction; for other transformations, however, they are compelled to learn the proper mapping. In this work, we develop Steerable Filter CNNs (SFCNNs) which achieve joint equivariance under translations and rotations by design. The proposed architecture employs steerable filters to efficiently compute orientation dependent responses for many orientations without suffering interpolation artifacts from filter rotation. We utilize group convolutions which guarantee an equivariant mapping. In addition, we generalize He's weight initialization scheme to filters which are defined as a linear combination of a system of atomic filters. Numerical experiments show a substantial enhancement of the sample complexity with a growing number of sampled filter orientations and confirm that the network generalizes learned patterns over orientations. The proposed approach achieves state-of-the-art on the rotated MNIST benchmark and on the ISBI 2012 2D EM segmentation challenge.
Efficient Interactive Annotation of Segmentation Datasets With Polygon-RNN++
Venue: Conference CVPR 2018
Year: 2018

Manually labeling datasets with object masks is extremely time consuming. In this work, we follow the idea of Polygon-RNN to produce polygonal annotations of objects interactively using humans-in-the-loop. We introduce several important improvements to the model: 1) we design a new CNN encoder architecture, 2) show how to effectively train the model with Reinforcement Learning, and 3) significantly increase the output resolution using a Graph Neural Network, allowing the model to accurately annotate high-resolution objects in images. Extensive evaluation on the Cityscapes dataset shows that our model, which we refer to as Polygon-RNN++, significantly outperforms the original model in both automatic (10% absolute and 16% relative improvement in mean IoU) and interactive modes (requiring 50% fewer clicks by annotators). We further analyze the cross-domain scenario in which our model is trained on one dataset, and used out of the box on datasets from varying domains. The results show that Polygon-RNN++ exhibits powerful generalization capabilities, achieving significant improvements over existing pixel-wise methods. Using simple online fine-tuning we further achieve a high reduction in annotation time for new datasets, moving a step closer towards an interactive annotation tool to be used in practice.
SplineCNN: Fast Geometric Deep Learning With Continuous B-Spline Kernels
Venue: Conference CVPR 2018
Year: 2018

We present Spline-based Convolutional Neural Networks (SplineCNNs), a variant of deep neural networks for irregular structured and geometric input, e.g., graphs or meshes. Our main contribution is a novel convolution operator based on B-splines, that makes the computation time independent from the kernel size due to the local support property of the B-spline basis functions. As a result, we obtain a generalization of the traditional CNN convolution operator by using continuous kernel functions parametrized by a fixed number of trainable weights. In contrast to related approaches that filter in the spectral domain, the proposed method aggregates features purely in the spatial domain. In addition, SplineCNN allows entire end-to-end training of deep architectures, using only the geometric structure as input, instead of handcrafted feature descriptors. For validation, we apply our method on tasks from the fields of image graph classification, shape correspondence and graph node classification, and show that it outperforms or pars state-of-the-art approaches while being significantly faster and having favorable properties like domain-independence.
GAGAN: Geometry-Aware Generative Adversarial Networks
Venue: Conference CVPR 2018
Year: 2018

Deep generative models learned through adversarial training have become increasingly popular for their ability to generate naturalistic image textures. However, aside from their texture, the visual appearance of objects is significantly influenced by their shape geometry; information which is not taken into account by existing generative models. This paper introduces the Geometry-Aware Generative Adversarial Networks (GAGAN) for incorporating geometric information into the image generation process. Specifically, in GAGAN the generator samples latent variables from the probability space of a statistical shape model. By mapping the output of the generator to a canonical coordinate frame through a differentiable geometric transformation, we enforce the geometry of the objects and add an implicit connection from the prior to the generated object. Experimental results on face generation indicate that the GAGAN can generate realistic images of faces with arbitrary facial attributes such as facial expression, pose, and morphology, that are of better quality than current GAN-based methods. Our method can be used to augment any existing GAN architecture and improve the quality of the images generated.
On the Robustness of Semantic Segmentation Models to Adversarial Attacks
Venue: Conference CVPR 2018
Year: 2018

Deep Neural Networks (DNNs) have demonstrated exceptional performance on most recognition tasks such as image classification and segmentation. However, they have also been shown to be vulnerable to adversarial examples. This phenomenon has recently attracted a lot of attention but it has not been extensively studied on multiple, large-scale datasets and structured prediction tasks such as semantic segmentation which often require more specialised networks with additional components such as CRFs, dilated convolutions, skip-connections and multiscale processing. In this paper, we present what to our knowledge is the first rigorous evaluation of adversarial attacks on modern semantic segmentation models, using two large-scale datasets. We analyse the effect of different network architectures, model capacity and multiscale processing, and show that many observations made on the task of classification do not always transfer to this more complex task. Furthermore, we show how mean-field inference in deep structured models, multiscale processing (and more generally, input transformations) naturally implement recently proposed adversarial defenses. Our observations will aid future efforts in understanding and defending against adversarial examples. Moreover, in the shorter term, we show how to effectively benchmark robustness and show which segmentation models should currently be preferred in safety-critical applications due to their inherent robustness.
Feedback-Prop: Convolutional Neural Network Inference Under Partial Evidence
Venue: Conference CVPR 2018
Year: 2018

We propose an inference procedure for deep convolutional neural networks (CNNs) when partial evidence is available. Our method consists of a general feedback-based propagation approach (feedback-prop) that boosts the prediction accuracy for an arbitrary set of unknown target labels when the values for a non-overlapping arbitrary set of target labels are known. We show that existing models trained in a multi-label or multi-task setting can readily take advantage of feedback-prop without any retraining or fine-tuning. Our feedback-prop inference procedure is general, simple, reliable, and works on different challenging visual recognition tasks. We present two variants of feedback-prop based on layer-wise and residual iterative updates. We experiment using several multi-task models and show that feedback-prop is effective in all of them. Our results unveil a previously unreported but interesting dynamic property of deep CNNs. We also present an associated technical approach that takes advantage of this property for inference under partial evidence in general visual recognition tasks.
Frustum PointNets for 3D Object Detection From RGB-D Data
Venue: Conference CVPR 2018
Year: 2018

In this work, we study 3D object detection from RGB-D data in both indoor and outdoor scenes. While previous methods focus on images or 3D voxels, often obscuring natural 3D patterns and invariances of 3D data, we directly operate on raw point clouds by popping up RGB-D scans. However, a key challenge of this approach is how to efficiently localize objects in point clouds of large-scale scenes (region proposal). Instead of solely relying on 3D proposals, our method leverages both mature 2D object detectors and advanced 3D deep learning for object localization, achieving efficiency as well as high recall for even small objects. Benefited from learning directly in raw point clouds, our method is also able to precisely estimate 3D bounding boxes even under strong occlusion or with very sparse points. Evaluated on KITTI and SUN RGB-D 3D detection benchmarks, our method outperforms the state of the art by remarkable margins while having real-time capability.
Towards Faster Training of Global Covariance Pooling Networks by Iterative Matrix Square Root Normalization
Venue: Conference CVPR 2018
Year: 2018

Global covariance pooling in convolutional neural networks has achieved impressive improvement over the classical first-order pooling. Recent works have shown matrix square root normalization plays a central role in achieving state-of-the-art performance. However, existing methods depend heavily on eigendecomposition (EIG) or singular value decomposition (SVD), suffering from inefficient training due to limited support of EIG and SVD on GPU. Towards addressing this problem, we propose an iterative matrix square root normalization method for fast end-to-end training of global covariance pooling networks. At the core of our method is a meta-layer designed with loop-embedded directed graph structure. The meta-layer consists of three consecutive nonlinear structured layers, which perform pre-normalization, coupled matrix iteration and post-compensation, respectively. Our method is much faster than EIG or SVD based ones, since it involves only matrix multiplications, suitable for parallel implementation on GPU. Moreover, the proposed network with ResNet architecture can converge in much less epochs, further accelerating network training. On large-scale ImageNet, we achieve competitive performance superior to existing counterparts. By finetuning our models pre-trained on ImageNet, we establish state-of-the-art results on three challenging fine-grained benchmarks. The source code and network models will be available at http://www.peihuali.org/iSQRT-COV
Learning to Act Properly: Predicting and Explaining Affordances From Images
Venue: Conference CVPR 2018
Year: 2018

We address the problem of affordance reasoning in diverse scenes that appear in the real world. Affordances relate the agent's actions to their effects when taken on the surrounding objects. In our work, we take the egocentric view of the scene, and aim to reason about action-object affordances that respect both the physical world as well as the social norms imposed by the society. We also aim to teach artificial agents why some actions should not be taken in certain situations, and what would likely happen if these actions would be taken. We collect a new dataset that builds upon ADE20k, referred to as ADE-Affordance, which contains annotations enabling such rich visual reasoning. We propose a model that exploits Graph Neural Networks to propagate contextual information from the scene in order to perform detailed affordance reasoning about each object. Our model is showcased through various ablation studies, pointing to successes and challenges in this complex task.
Pointwise Convolutional Neural Networks
Venue: Conference CVPR 2018
Year: 2018

Deep learning with 3D data such as reconstructed point clouds and CAD models has received great research interests recently. However, the capability of using point clouds with convolutional neural network has been so far not fully explored. In this paper, we present a convolutional neural network for semantic segmentation and object recognition with 3D point clouds. At the core of our network is pointwise convolution, a new convolution operator that can be applied at each point of a point cloud. Our fully convolutional network design, while being surprisingly simple to implement, can yield competitive accuracy in both semantic segmentation and object recognition task.
Image-Image Domain Adaptation With Preserved Self-Similarity and Domain-Dissimilarity for Person Re-Identification
Venue: Conference CVPR 2018
Year: 2018

Person re-identification (re-ID) models trained on one domain often fail to generalize well to another. In our attempt, we present a "learning via translation" framework. In the baseline, we translate the labeled images from source to target domain in an unsupervised manner. We then train re-ID models with the translated images by supervised methods. Yet, being an essential part of this framework, unsupervised image-image translation suffers from the information loss of source-domain labels during translation. Our motivation is two-fold. First, for each image, the discriminative cues contained in its ID label should be maintained after translation. Second, given the fact that two domains have entirely different persons, a translated image should be dissimilar to any of the target IDs. To this end, we propose to preserve two types of unsupervised similarities, 1) self-similarity of an image before and after translation, and 2) domain-dissimilarity of a translated source image and a target image. Both constraints are implemented in the similarity preserving generative adversarial network (SPGAN) which consists of an Siamese network and a CycleGAN. Through domain adaptation experiment, we show that images generated by SPGAN are more suitable for domain adaptation and yield consistent and competitive re-ID accuracy on two large-scale datasets.
A Generative Adversarial Approach for Zero-Shot Learning From Noisy Texts
Venue: Conference CVPR 2018
Year: 2018

Most existing zero-shot learning methods consider the problem as a visual semantic embedding one. Given the demonstrated capability of Generative Adversarial Networks(GANs) to generate images, we instead leverage GANs to imagine unseen categories from text descriptions and hence recognize novel classes with no examples being seen. Specifically, we propose a simple yet effective generative model that takes as input noisy text descriptions about an unseen class (e.g.Wikipedia articles) and generates synthesized visual features for this class. With added pseudo data, zero-shot learning is naturally converted to a traditional classification problem. Additionally, to preserve the inter-class discrimination of the generated features, a visual pivot regularization is proposed as an explicit supervision. Unlike previous methods using complex engineered regularizers, our approach can suppress the noise well without additional regularization. Empirically, we show that our method consistently outperforms the state of the art on the largest available benchmarks on Text-based Zero-shot Learning.
Transductive Unbiased Embedding for Zero-Shot Learning
Venue: Conference CVPR 2018
Year: 2018

Most existing Zero-Shot Learning (ZSL) methods have the strong bias problem, in which instances of unseen (target) classes tend to be categorized as one of the seen (source) classes. So they yield poor performance after being deployed in the generalized ZSL settings. In this paper, we propose a straightforward yet effective method named Quasi-Fully Supervised Learning (QFSL) to alleviate the bias problem. Our method follows the way of transductive learning, which assumes that both the labeled source images and unlabeled target images are available for training. In the semantic embedding space, the labeled source images are mapped to several fixed points specified by the source categories, and the unlabeled target images are forced to be mapped to other points specified by the target categories. Experiments conducted on AwA2, CUB and SUN datasets demonstrate that our method outperforms existing state-of-the-art approaches by a huge margin of 9.3~24.5% following generalized ZSL settings, and by a large margin of 0.2~16.2% following conventional ZSL settings.
Hierarchical Novelty Detection for Visual Object Recognition
Venue: Conference CVPR 2018
Year: 2018

Deep neural networks have achieved impressive success in large-scale visual object recognition tasks with a predefined set of classes. However, recognizing objects of novel classes unseen during training still remains challenging. The problem of detecting such novel classes has been addressed in the literature, but most prior works have focused on providing simple binary or regressive decisions, e.g., the output would be "known," "novel," or corresponding confidence intervals. In this paper, we study more informative novelty detection schemes based on a hierarchical classification framework. For an object of a novel class, we aim for finding its closest super class in the hierarchical taxonomy of known classes. To this end, we propose two different approaches termed top-down and flatten methods, and their combination as well. The essential ingredients of our methods are confidence-calibrated classifiers, data relabeling, and the leave-one-out strategy for modeling novel classes under the hierarchical taxonomy. Furthermore, our method can generate a hierarchical embedding that leads to improved generalized zero-shot learning performance in combination with other commonly-used semantic embeddings.