OpenRaiser/Intern-Atlas huggingface dataset:
FuseFormer: Fusing Fine-Grained Information in Transformers for Video Inpainting
Venue: Conference ICCV 2021
Year: 2021

Transformer, as a strong and flexible architecture for modelling long-range relations, has been widely explored in vision tasks. However, when used in video inpainting that requires fine-grained representation, existed method still suffers from yielding blurry edges in detail due to the hard patch splitting. Here we aim to tackle this problem by proposing FuseFormer, a Transformer model designed for video inpainting via fine-grained feature fusion based on novel Soft Split and Soft Composition operations. The soft split divides feature map into many patches with given overlapping interval. On the contrary, the soft composition operates by stitching different patches into a whole feature map where pixels in overlapping regions are summed up. These two modules are first used in tokenization before Transformer layers and de-tokenization after Transformer layers, for effective mapping between tokens and features. Therefore, sub-patch level information interaction is enabled for more effective feature propagation between neighboring patches, resulting in synthesizing vivid content for hole regions in videos. Moreover, in FuseFormer, we elaborately insert the soft composition and soft split into the feed-forward network, enabling the 1D linear layers to have the capability of modelling 2D structure. And, the sub-patch level feature fusion ability is further enhanced. In both quantitative and qualitative evaluations, our proposed FuseFormer surpasses state-of-the-art methods. We also conduct detailed analysis to examine its superiority.
Unconstrained Scene Generation With Locally Conditioned Radiance Fields
Venue: Conference ICCV 2021
Year: 2021

We tackle the challenge of learning a distribution over complex, realistic, indoor scenes. In this paper, we introduce Generative Scene Networks (GSN), which learns to decompose scenes into a collection of many local radiance fields that can be rendered from a free moving camera. Our model can be used as a prior to generate new scenes, or to complete a scene given only sparse 2D observations. Recent work has shown that generative models of radiance fields can capture properties such as multi-view consistency and view-dependent lighting. However, these models are specialized for constrained viewing of single objects, such as cars or faces. Due to the size and complexity of realistic indoor environments, existing models lack the representational capacity to adequately capture them. Our decomposition scheme scales to larger and more complex scenes while preserving details and diversity, and the learned prior enables high-quality rendering from viewpoints that are significantly different from observed viewpoints. When compared to existing models, GSN produces quantitatively higher-quality scene renderings across several different scene datasets.
3D Human Pose Estimation With Spatial and Temporal Transformers
Venue: Conference ICCV 2021
Year: 2021

Transformer architectures have become the model of choice in natural language processing and are now being introduced into computer vision tasks such as image classification, object detection, and semantic segmentation. However, in the field of human pose estimation, convolutional architectures still remain dominant. In this work, we present PoseFormer, a purely transformer-based approach for 3D human pose estimation in videos without convolutional architectures involved. Inspired by recent developments in vision transformers, we design a spatial-temporal transformer structure to comprehensively model the human joint relations within each frame as well as the temporal correlations across frames, then output an accurate 3D human pose of the center frame. We quantitatively and qualitatively evaluate our method on two popular and standard benchmark datasets: Human3.6M and MPI-INF-3DHP. Extensive experiments show that PoseFormer achieves state-of-the-art performance on both datasets. Code is available at \url{https://github.com/zczcwh/PoseFormer}
Self-Supervised Representation Learning From Flow Equivariance
Venue: Conference ICCV 2021
Year: 2021

Self-supervised representation learning is able to learn semantically meaningful features; however, much of its recent success relies on multiple crops of an image with very few objects. Instead of learning view-invariant representation from simple images, humans learn representations in a complex world with changing scenes by observing object movement, deformation, pose variation, and ego motion. Motivated by this ability, we present a new self-supervised learning representation framework that can be directly deployed on a video stream of complex scenes with many moving objects. Our framework features a simple flow equivariance objective that encourages the network to predict the features of another frame by applying a flow transformation to the features of the current frame. Our representations, learned from high-resolution raw video, can be readily used for downstream tasks on static images. Readout experiments on challenging semantic segmentation, instance segmentation, and object detection benchmarks show that we are able to outperform representations obtained from previous state-of-the-art methods including SimCLR and BYOL.
Homogeneous Architecture Augmentation for Neural Predictor
Venue: Conference ICCV 2021
Year: 2021

Neural Architecture Search (NAS) can automatically design well-performed architectures of Deep Neural Networks (DNNs) for the tasks at hand. However, one bottleneck of NAS is the prohibitively computational cost largely due to the expensive performance evaluation. The neural predictors can directly estimate the performance without any training of the DNNs to be evaluated, thus have drawn increasing attention from researchers. Despite their popularity, they also suffer a severe limitation: the shortage of annotated DNN architectures for effectively training the neural predictors. In this paper, we proposed Homogeneous Architecture Augmentation for Neural Predictor (HAAP) of DNN architectures to address the issue aforementioned. Specifically, a homogeneous architecture augmentation algorithm is proposed in HAAP to generate sufficient training data taking the use of homogeneous representation. Furthermore, the one-hot encoding strategy is introduced into HAAP to make the representation of DNN architectures more effective. The experiments have been conducted on both NAS-Benchmark-101 and NAS-Bench-201 dataset. The experimental results demonstrate that the proposed HAAP algorithm outperforms the state of the arts compared, yet with much less training data. In addition, the ablation studies on both benchmark datasets have also shown the universality of the homogeneous architecture augmentation.
Co-Scale Conv-Attentional Image Transformers
Venue: Conference ICCV 2021
Year: 2021

In this paper, we present Co-scale conv-attentional image Transformers (CoaT), a Transformer-based image classifier equipped with co-scale and conv-attentional mechanisms. First, the co-scale mechanism maintains the integrity of Transformers' encoder branches at individual scales, while allowing representations learned at different scales to effectively communicate with each other; we design a series of serial and parallel blocks to realize the co-scale mechanism. Second, we devise a conv-attentional mechanism by realizing a relative position embedding formulation in the factorized attention module with an efficient convolution-like implementation. CoaT empowers image Transformers with enriched multi-scale and contextual modeling capabilities. On ImageNet, relatively small CoaT models attain superior classification results compared with similar-sized convolutional neural networks and image/vision Transformers. The effectiveness of CoaT's backbone is also illustrated on object detection and instance segmentation, demonstrating its applicability to downstream computer vision tasks.
Impact of Aliasing on Generalization in Deep Convolutional Networks
Venue: Conference ICCV 2021
Year: 2021

We investigate the impact of aliasing on generalization in Deep Convolutional Networks and show that data augmentation schemes alone are unable to prevent it due to structural limitations in widely used architectures. Drawing insights from frequency analysis theory, we take a closer look at ResNet and EfficientNet architectures and review the trade-off between aliasing and information loss in each of their major components. We show how to mitigate aliasing by inserting non-trainable low-pass filters at key locations, particularly where networks lack the capacity to learn them. These simple architectural changes lead to substantial improvements in generalization on i.i.d. and even more on out-of-distribution conditions, such as image classification under natural corruptions on ImageNet-C [11] and few-shot learning on Meta-Dataset [26]. State-of-the art results are achieved on both datasets without introducing additional trainable parameters and using the default hyper-parameters of open source codebases.
PARE: Part Attention Regressor for 3D Human Body Estimation
Venue: Conference ICCV 2021
Year: 2021

Despite significant progress, we show that state of the art 3D human pose and shape estimation methods remain sensitive to partial occlusion and can produce dramatically wrong predictions although much of the body is observable. To address this, we introduce a soft attention mechanism, called the Part Attention REgressor (PARE), that learns to predict body-part-guided attention masks. We observe that state-of-the-art methods rely on global feature representations, making them sensitive to even small occlusions. In contrast, PARE's part-guided attention mechanism overcomes these issues by exploiting information about the visibility of individual body parts while leveraging information from neighboring body-parts to predict occluded parts. We show qualitatively that PARE learns sensible attention masks, and quantitative evaluation confirms that PARE achieves more accurate and robust reconstruction results than existing approaches on both occlusion-specific and standard benchmarks. The code and data are available for research purposes at {\small \url{https://pare.is.tue.mpg.de/}}
CSG-Stump: A Learning Friendly CSG-Like Representation for Interpretable Shape Parsing
Venue: Conference ICCV 2021
Year: 2021

Generating an interpretable and compact representation of 3D shapes from point clouds is an important and challenging problem. This paper presents CSG-Stump Net, an unsupervised end-to-end network for learning shapes from point clouds and discovering the underlying constituent modeling primitives and operations as well. At the core is a three-level structure called {\em CSG-Stump}, consisting of a complement layer at the bottom, an intersection layer in the middle, and a union layer at the top. CSG-Stump is proven to be equivalent to CSG in terms of representation, therefore inheriting the interpretable, compact and editable nature of CSG while freeing from CSG's complex tree structures. Particularly, the CSG-Stump has a simple and regular structure, allowing neural networks to give outputs of a constant dimensionality, which makes itself deep-learning friendly. Due to these characteristics of CSG-Stump, CSG-Stump Net achieves superior results compared to previous CSG-based methods and generates much more appealing shapes, as confirmed by extensive experiments. Project page: https://kimren227.github.io/projects/CSGStump/
Semi-Supervised Learning of Visual Features by Non-Parametrically Predicting View Assignments With Support Samples
Venue: Conference ICCV 2021
Year: 2021

This paper proposes a novel method of learning by predicting view assignments with support samples (PAWS). The method trains a model to minimize a consistency loss, which ensures that different views of the same unlabeled instance are assigned similar pseudo-labels. The pseudo-labels are generated non-parametrically, by comparing the representations of the image views to those of a set of randomly sampled labeled images. The distance between the view representations and labeled representations is used to provide a weighting over class labels, which we interpret as a soft pseudo-label. By non-parametrically incorporating labeled samples in this way, PAWS extends the distance-metric loss used in self-supervised methods such as BYOL and SwAV to the semi-supervised setting. Despite the simplicity of the approach, PAWS outperforms other semi-supervised methods across architectures, setting a new state-of-the-art for a ResNet-50 on ImageNet trained with either 10% or 1% of the labels, reaching 75.5% and 66.5% top-1 respectively. PAWS requires 4x to 12x less training than the previous best methods.
Stochastic Transformer Networks With Linear Competing Units: Application To End-to-End SL Translation
Venue: Conference ICCV 2021
Year: 2021

Automating sign language translation (SLT) is a challenging real world application. Despite its societal importance, though, research progress in the field remains rather poor. Crucially, existing methods that yield viable performance necessitate the availability of laborious to obtain gloss sequence groundtruth. In this paper, we attenuate this need, by introducing an end-to-end SLT model that does not entail explicit use of glosses; the model only needs text groundtruth. This is in stark contrast to existing end-to-end models that use gloss sequence groundtruth, either in the form of a modality that is recognized at an intermediate model stage, or in the form of a parallel output process, jointly trained with the SLT model. Our approach constitutes a Transformer network with a novel type of layers that combines: (i) local winner-takes-all (LWTA) layers with stochastic winner sampling, instead of conventional ReLU layers, (ii) stochastic weights with posterior distributions estimated via variational inference, and (iii) a weight compression technique at inference time that exploits estimated posterior variance to perform massive, almost lossless compression. We demonstrate that our approach can reach the currently best reported BLEU-4 score on the PHOENIX 2014T benchmark, but without making use of glosses for model training, and with a memory footprint reduced by more than 70%.
Telling the What While Pointing to the Where: Multimodal Queries for Image Retrieval
Venue: Conference ICCV 2021
Year: 2021

Most existing image retrieval systems use text queries as a way for the user to express what they are looking for. However, fine-grained image retrieval often requires the ability to also express where in the image the content they are looking for is. The text modality can only cumbersomely express such localization preferences, whereas pointing is a more natural fit. In this paper, we propose an image retrieval setup with a new form of multimodal queries, where the user simultaneously uses both spoken natural language (the what) and mouse traces over an empty canvas (the where) to express the characteristics of the desired target image. We then describe simple modifications to an existing image retrieval model, enabling it to operate in this setup. Qualitative and quantitative experiments show that our model effectively takes this spatial guidance into account, and provides significantly more accurate retrieval results compared to text-only equivalent systems.
Social NCE: Contrastive Learning of Socially-Aware Motion Representations
Venue: Conference ICCV 2021
Year: 2021

Learning socially-aware motion representations is at the core of recent advances in multi-agent problems, such as human motion forecasting and robot navigation in crowds. Despite promising progress, existing representations learned with neural networks still struggle to generalize in closed-loop predictions (e.g., output colliding trajectories). This issue largely arises from the non-i.i.d. nature of sequential prediction in conjunction with ill-distributed training data. Intuitively, if the training data only comes from human behaviors in safe spaces, i.e., from "positive" examples, it is difficult for learning algorithms to capture the notion of "negative" examples like collisions. In this work, we aim to address this issue by explicitly modeling negative examples through self-supervision: (i) we introduce a social contrastive loss that regularizes the extracted motion representation by discerning the ground-truth positive events from synthetic negative ones; (ii) we construct informative negative samples based on our prior knowledge of rare but dangerous circumstances. Our method substantially reduces the collision rates of recent trajectory forecasting, behavioral cloning and reinforcement learning algorithms, outperforming state-of-the-art methods on several benchmarks. Our code is available at https://github.com/vita-epfl/social-nce.
The Center of Attention: Center-Keypoint Grouping via Attention for Multi-Person Pose Estimation
Venue: Conference ICCV 2021
Year: 2021

We introduce CenterGroup, an attention-based framework to estimate human poses from a set of identity-agnostic keypoints and person center predictions in an image. Our approach uses a transformer to obtain context-aware embeddings for all detected keypoints and centers and then applies multi-head attention to directly group joints into their corresponding person centers. While most bottom-up methods rely on non-learnable clustering at inference, CenterGroup uses a fully differentiable attention mechanism that we train end-to-end together with our keypoint detector. As a result, our method obtains state-of-the-art performance with up to 2.5x faster inference time than competing bottom-up methods. Our code is available at https://github.com/dvl-tum/center-group .
Channel-Wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition
Venue: Conference ICCV 2021
Year: 2021

Graph convolutional networks (GCNs) have been widely used and achieved remarkable results in skeleton-based action recognition. In GCNs, graph topology dominates feature aggregation and therefore is the key to extracting representative features. In this work, we propose a novel Channel-wise Topology Refinement Graph Convolution (CTR-GC) to dynamically learn different topologies and effectively aggregate joint features in different channels for skeleton-based action recognition. The proposed CTR-GC models channel-wise topologies through learning a shared topology as a generic prior for all channels and refining it with channel-specific correlations for each channel. Our refinement method introduces few extra parameters and significantly reduces the difficulty of modeling channel-wise topologies. Furthermore, via reformulating graph convolutions into a unified form, we find that CTR-GC relaxes strict constraints of graph convolutions, leading to stronger representation capability. Combining CTR-GC with temporal modeling modules, we develop a powerful graph convolutional network named CTR-GCN which notably outperforms state-of-the-art methods on the NTU RGB+D, NTU RGB+D 120, and NW-UCLA datasets.
VSAC: Efficient and Accurate Estimator for H and F
Venue: Conference ICCV 2021
Year: 2021

We present VSAC, a RANSAC-type robust estimator with a number of novelties. It benefits from the introduction of the concept of independent inliers that improves significantly the efficacy of the dominant plane handling and, also, allows near error-free rejection of incorrect models, without false positives. The local optimization process and its application is improved so that it is run on average only once. Further technical improvements include adaptive sequential hypothesis verification and efficient model estimation via Gaussian elimination. Experiments on four standard datasets show that VSAC is significantly faster than all its predecessors and runs on average in 1-2 ms, on a CPU. It is two orders of magnitude faster and yet as precise as MAGSAC++, the currently most accurate estimator of two-view geometry. In the repeated runs on EVD, HPatches, PhotoTourism, and Kusvod2 datasets, it never failed.
Universal-Prototype Enhancing for Few-Shot Object Detection
Venue: Conference ICCV 2021
Year: 2021

Few-shot object detection (FSOD) aims to strengthen the performance of novel object detection with few labeled samples. To alleviate the constraint of few samples, enhancing the generalization ability of learned features for novel objects plays a key role. Thus, the feature learning process of FSOD should focus more on intrinsical object characteristics, which are invariant under different visual changes and therefore are helpful for feature generalization. Unlike previous attempts of the meta-learning paradigm, in this paper, we explore how to enhance object features with intrinsical characteristics that are universal across different object categories. We propose a new prototype, namely universal prototype, that is learned from all object categories. Besides the advantage of characterizing invariant characteristics, the universal prototypes alleviate the impact of unbalanced object categories. After enhancing object features with the universal prototypes, we impose a consistency loss to maximize the agreement between the enhanced features and the original ones, which is beneficial for learning invariant object characteristics. Thus, we develop a new framework of few-shot object detection with universal prototypes ({FSOD}^{up}) that owns the merit of feature generalization towards novel objects. Experimental results on PASCAL VOC and MS COCO show the effectiveness of {FSOD}^{up}. Particularly, for the 1-shot case of VOC Split2, {FSOD}^{up} outperforms the baseline by 6.8% in terms of mAP.
I2UV-HandNet: Image-to-UV Prediction Network for Accurate and High-Fidelity 3D Hand Mesh Modeling
Venue: Conference ICCV 2021
Year: 2021

Reconstructing a high-precision and high-fidelity 3D human hand from a color image plays a central role in replicating a realistic virtual hand in human-computer interaction and virtual reality applications. The results of current methods are lacking in accuracy and fidelity due to various hand poses and severe occlusions. In this study, we propose an I2UV-HandNet model for accurate hand pose and shape estimation as well as 3D hand super-resolution reconstruction. Specifically, we present the first UV-based 3D hand shape representation. To recover a 3D hand mesh from an RGB image, we design an AffineNet to predict a UV position map from the input in an image-to-image translation fashion. To obtain a higher fidelity shape, we exploit an additional SRNet to transform the low-resolution UV map outputted by AffineNet into a high-resolution one. For the first time, we demonstrate the characterization capability of the UV-based hand shape representation. Our experiments show that the proposed method achieves state-of-the-art performance on several challenging benchmarks.