OpenRaiser/Intern-Atlas huggingface dataset:
ZeroStereo: Zero-shot Stereo Matching from Single Images
Venue: Conference ICCV 2025
Year: 2025

State-of-the-art supervised stereo matching methods have achieved remarkable performance on various benchmarks. However, their generalization to real-world scenarios remains challenging due to the scarcity of annotated real-world stereo data. In this paper, we propose ZeroStereo, a novel stereo image generation pipeline for zero-shot stereo matching. Our approach synthesizes high-quality right images from arbitrary single images by leveraging pseudo disparities generated by a monocular depth estimation model. Unlike previous methods that address occluded regions by filling missing areas with neighboring pixels or random backgrounds, we fine-tune a diffusion inpainting model to recover missing details while preserving semantic structure. Additionally, we propose Training-Free Confidence Generation, which mitigates the impact of unreliable pseudo labels without additional training, and Adaptive Disparity Selection, which ensures a diverse and realistic disparity distribution while preventing excessive occlusion and foreground distortion. Experiments demonstrate that models trained with our pipeline achieve state-of-the-art zero-shot generalization across multiple datasets with only a dataset volume comparable to Scene Flow. Code: https://github.com/Windsrain/ZeroStereo.
SEREP: Semantic Facial Expression Representation for Robust In-the-Wild Capture and Retargeting
Venue: Conference ICCV 2025
Year: 2025

Monocular facial performance capture in-the-wild is challenging due to varied capture conditions, face shapes, and expressions. Most current methods rely on linear 3D Morphable Models, which represent facial expressions independently of identity at the vertex displacement level. We propose SEREP (Semantic Expression Representation), a model that disentangles expression from identity at the semantic level. We start by learning an expression representation from high-quality 3D data of unpaired facial expressions. Then, we train a model to predict expression from monocular images relying on a novel semi-supervised scheme using low quality synthetic data. In addition, we introduce MultiREX, a benchmark addressing the lack of evaluation resources for the expression capture task. Our experiments show that SEREP outperforms state-of-the-art methods, capturing challenging expressions and transferring them to new identities.
Visual Modality Prompt for Adapting Vision-Language Object Detectors
Venue: Conference ICCV 2025
Year: 2025

The zero-shot performance of object detectors degrades when tested on different modalities, such as infrared and depth. While recent work has explored image translation techniques to adapt detectors to new modalities, these methods are limited to a single modality and apply only to traditional detectors. Recently, vision-language detectors, such as YOLO-World and Grounding DINO, have shown promising zero-shot capabilities, however, they have not yet been adapted for other visual modalities. Traditional fine-tuning approaches compromise the zero-shot capabilities of the detectors. The visual prompt strategies commonly used for classification with vision-language models apply the same linear prompt translation to each image, making them less effective. To address these limitations, we propose ModPrompt, a visual prompt strategy to adapt vision-language detectors to new modalities without degrading zero-shot performance. In particular, an encoder-decoder visual prompt strategy is proposed, further enhanced by the integration of inference-friendly modality prompt decoupled residual, facilitating a more robust adaptation. Empirical benchmarking results show our method for modality adaptation on two vision-language detectors, YOLO-World and Grounding DINO, and on challenging infrared (LLVIP, FLIR) and depth (NYUv2) datasets, achieving performance comparable to full fine-tuning while preserving the model's zero-shot capability. Code available at: https://github.com/heitorrapela/ModPrompt.
The Silent Assistant: NoiseQuery as Implicit Guidance for Goal-Driven Image Generation
Venue: Conference ICCV 2025
Year: 2025

In this work, we introduce NoiseQuery as a novel method for enhanced noise initialization in versatile goal-driven text-to-image (T2I) generation. Specifically, we propose to leverage an aligned Gaussian noise as implicit guidance to complement explicit user-defined inputs, such as text prompts, for better generation quality and controllability. Unlike existing noise optimization methods designed for specific models, our approach is grounded in a fundamental examination of the generic finite-step noise scheduler design in diffusion formulation, allowing better generalization across different diffusion-based architectures in a tuning-free manner. This model-agnostic nature allows us to construct a reusable noise library compatible with multiple T2I models and enhancement techniques, serving as a foundational layer for more effective generation. Extensive experiments demonstrate that NoiseQuery enables fine-grained control and yields significant performance boosts not only over high-level semantics but also over low-level visual attributes, which are typically difficult to specify through text alone, with seamless integration into current workflows with minimal computational overhead.
AnyBimanual: Transferring Unimanual Policy for General Bimanual Manipulation
Venue: Conference ICCV 2025
Year: 2025

Performing general language-conditioned bimanual manipulation tasks is of great importance for many applications ranging from household service to industrial assembly. However, collecting bimanual manipulation data is expensive due to the high-dimensional action space, which poses challenges for conventional methods to handle general bimanual manipulation tasks. In contrast, unimanual policy has recently demonstrated impressive generalizability across a wide range of tasks because of scaled model parameters and training data, which can provide sharable manipulation knowledge for bimanual systems. To this end, we propose a plug-and-play method named AnyBimanual, which transfers pre-trained unimanual policy to general bimanual manipulation policy with few bimanual demonstrations. Specifically, we first introduce a skill manager to dynamically schedule the skill representations discovered from pre-trained unimanual policy for bimanual manipulation tasks, which linearly combines skill primitives with task-oriented compensation to represent the bimanual manipulation instruction. To mitigate the observation discrepancy between unimanual and bimanual systems, we present a visual aligner to generate soft masks for visual embedding of the workspace, which aims to align visual input of unimanual policy model for each arm with those during pretraining stage. AnyBimanual shows superiority on 12 simulated tasks from RLBench2 with a sizable 12.67% improvement in success rate over previous methods. Experiments on 9 real-world tasks further verify its practicality with an average success rate of 84.62%.
Hierarchical Event Memory for Accurate and Low-latency Online Video Temporal Grounding
Venue: Conference ICCV 2025
Year: 2025

In this paper, we tackle the task of online video temporal grounding (OnVTG), which requires the model to locate events related to a given text query within a video stream. Unlike regular video temporal grounding, OnVTG requires the model to make predictions without observing future frames. As online videos are streaming inputs and can go on indefinitely, it is impractical and inefficient to store all historical inputs. The existing OnVTG models employ memory to store recent historical video frame features and predict scores indicating whether the current frame corresponds to the start or end time of the target event. However, these methods lack effective event modeling and cannot retain long-term historical information, leading to low performance. To tackle these challenges, we propose a hierarchical event memory for OnVTG. We propose an event-based OnVTG framework that makes predictions based on event proposals that model event-level information with various durations. To preserve historically valuable event information, we introduce a hierarchical event memory that retains historical events, allowing the model to access both recent and long-term information. To enable the real-time prediction, we further propose a future prediction branch that predicts whether the target event will occur shortly and further regresses the start time of the event. We achieve state-of-the-art performance on the TACoS, ActivityNet Captions, and MAD datasets. Code is available at https://github.com/minghangz/OnVTG.
Spatial Preference Rewarding for MLLMs Spatial Understanding
Venue: Conference ICCV 2025
Year: 2025

Multimodal large language models~(MLLMs) have demonstrated promising spatial understanding capabilities, such as referencing and grounding object descriptions. Despite their successes, MLLMs still fall short in fine-grained spatial perception abilities, such as generating detailed region descriptions or accurately localizing objects. Additionally, they often fail to respond to the user's requirements for desired fine-grained spatial understanding. This issue might arise because existing approaches primarily focus on tuning MLLMs to model pre-annotated instruction data to inject spatial knowledge, without direct supervision of MLLMs' actual responses. We address this issue by SPR, a Spatial Preference Rewarding~(SPR) approach that enhances MLLMs' spatial capabilities by rewarding MLLMs' detailed responses with precise object localization over vague or inaccurate responses. With randomly selected image regions and region descriptions from MLLMs, SPR introduces semantic and localization scores to comprehensively evaluate the text quality and localization quality in MLLM-generated descriptions. We also refine the MLLM descriptions with better localization accuracy and pair the best-scored refinement with the initial descriptions of the lowest score for direct preference optimization, thereby enhancing fine-grained alignment with visual input. Extensive experiments over standard referring and grounding benchmarks show that SPR improves MLLM spatial understanding capabilities effectively with minimal overhead in training. Data and code will be released at https://github.com/hanqiu-hq/SPR
Correspondence as Video: Test-Time Adaption on SAM2 for Reference Segmentation in the Wild
Venue: Conference ICCV 2025
Year: 2025

Large vision models like the Segment Anything Model (SAM) exhibit significant limitations when applied to downstream tasks in the wild. Consequently, reference segmentation, which leverages reference images and their corresponding masks to impart novel knowledge to the model, emerges as a promising new direction for adapting vision models. However, existing reference segmentation approaches predominantly rely on meta-learning, which still necessitates an extensive meta-training process and brings massive data and computational cost. In this study, we propose a novel approach by representing the inherent correspondence between reference-target image pairs as a pseudo video. This perspective allows the latest version of SAM, known as SAM2, which is equipped with interactive video object segmentation (iVOS) capabilities, to be adapted to downstream tasks in a lightweight manner. We term this approach Correspondence As Video for SAM (CAV-SAM). CAV-SAM comprises two key modules: the Diffusion-Based Semantic Transition (DBST) module employs a diffusion model to construct a semantic transformation sequence, while the Test-Time Geometric Alignment (TTGA) module aligns the geometric changes within this sequence through test-time fine-tuning. We evaluated CAVSAM on widely-used datasets, achieving segmentation performance improvements exceeding 5% over SOTA methods. Implementation is provided in the supplementary materials.
Interaction-Merged Motion Planning: Effectively Leveraging Diverse Motion Datasets for Robust Planning
Venue: Conference ICCV 2025
Year: 2025

Motion planning is a crucial component of autonomous robot driving. While various trajectory datasets exist, effectively utilizing them for a target domain remains challenging due to differences in agent interactions and environmental characteristics. Conventional approaches, such as domain adaptation or ensemble learning, leverage multiple source datasets but suffer from domain imbalance, catastrophic forgetting, and high computational costs. To address these challenges, we propose Interaction-Merged Motion Planning (IMMP), a novel approach that leverages parameter checkpoints trained on different domains during adaptation to the target domain. IMMP follows a two-step process: pre-merging to capture agent behaviors and interactions, sufficiently extracting diverse information from the source domain, followed by merging to construct an adaptable model that efficiently transfers diverse interactions to the target domain. Our method is evaluated on various planning benchmarks and models, demonstrating superior performance compared to conventional approaches.
FreeFlux: Understanding and Exploiting Layer-Specific Roles in RoPE-Based MMDiT for Versatile Image Editing
Venue: Conference ICCV 2025
Year: 2025

The integration of Rotary Position Embedding (RoPE) in Multimodal Diffusion Transformer (MMDiT) has significantly enhanced text-to-image generation quality. However, the fundamental reliance of self-attention layers on positional embedding versus query-key similarity during generation remains an intriguing question. We present the first mechanistic analysis of RoPE-based MMDiT models (e.g., FLUX), introducing an automated probing strategy that disentangles positional information versus content dependencies by strategically manipulating RoPE during generation. Our analysis reveals distinct dependency patterns that do not straightforwardly correlate with depth, offering new insights into the layer-specific roles in RoPE-based MMDiT. Based on these findings, we propose a training-free, task-specific image editing framework that categorizes editing tasks into three types: position-dependent editing (e.g., object addition), content similarity-dependent editing (e.g., non-rigid editing), and region-preserved editing (e.g., background replacement). For each type, we design tailored key-value injection strategies based on the characteristics of the editing task. Extensive qualitative and quantitative evaluations demonstrate that our method outperforms state-of-the-art approaches, particularly in preserving original semantic content and achieving seamless modifications.
WalkVLM: Aid Visually Impaired People Walking by Vision Language Model
Venue: Conference ICCV 2025
Year: 2025

Approximately 200 million individuals around the world suffer from varying degrees of visual impairment, making it crucial to leverage AI technology to offer walking assistance for these people. With the recent progress of vision-language models (VLMs), applying VLMs to offer walking guidance has become popular. However, the existing methods of walking guidance are mainly based on self-curated question-answering datasets that are not publicly accessible, without a standardized benchmark for training or evaluation. Moreover, walking assistance often requires real-time streaming video analysis and the generation of concise yet informative reminders, making VLMs struggle due to excessive responses and low efficiency in inferences. In this paper, we introduce the first large-scale dataset dedicated to walking assistance, comprising 12,000 video-annotation pairs, to provide a unified benchmark for training and evaluating systems to help visually-impaired individuals walk. Furthermore, a WalkVLM model is proposed, which employs chain of thought for hierarchical planning to generate concise but informative reminders and utilizes temporal-aware adaptive prediction to reduce the temporal redundancy of reminders. Finally, we have established a solid benchmark for blind walking task and verified the advantages of WalkVLM in stream video processing for this task compared to other VLMs. Our dataset and code are available at https://walkvlm2024.github.io.
WildSeg3D: Segment Any 3D Objects in the Wild from 2D Images
Venue: Conference ICCV 2025
Year: 2025

Recent advances in interactive 3D segmentation from 2D images have demonstrated impressive performance. However, current models typically require extensive scene-specific training to accurately reconstruct and segment objects, which limits their applicability in real-time scenarios. In this paper, we introduce WildSeg3D, an efficient approach that enables the segmentation of arbitrary 3D objects across diverse environments using a feed-forward mechanism. A key challenge of this feed-forward approach lies in the accumulation of 3D alignment errors across multiple 2D views, which can lead to inaccurate 3D segmentation results. To address this issue, we propose Dynamic Global Aligning (DGA), a technique that improves the accuracy of global multi-view alignment by focusing on difficult-to-match 3D points across images, using a dynamic adjustment function. Additionally, for real-time interactive segmentation, we introduce Multi-view Group Mapping (MGM), a method that utilizes an object mask cache to integrate multi-view segmentations and respond rapidly to user prompts. WildSeg3D demonstrates robust generalization across arbitrary scenes, thereby eliminating the need for scene-specific training. Specifically, WildSeg3D not only attains the accuracy of state-of-the-art (SOTA) methods but also achieves a $40\times$ speedup compared to existing SOTA models. Our code will be publicly available.
CAPTURE: Evaluating Spatial Reasoning in Vision Language Models via Occluded Object Counting
Venue: Conference ICCV 2025
Year: 2025

Recognizing and reasoning about occluded (partially or fully hidden) objects is vital to understanding visual scenes, as occlusions frequently occur in real-world environments and act as obstacles for spatial comprehension. To test models' ability to reason about multiple occluded objects, we introduce a novel task, Counting Amodally for Patterns Through Unseen REgions (CAPTURe), which requires a model to count objects arranged in a pattern by inferring how the pattern continues behind an occluder (an object which blocks parts of the scene). CAPTURe requires both recognizing visual patterns and reasoning, making it a useful testbed for evaluating vision-language models (VLMs) on whether they understand occluded patterns and possess spatial understanding skills. By requiring models to reason about occluded objects, CAPTURe also tests VLMs' ability to form world models that would allow them to fill in missing information. CAPTURe consists of two parts: (1) CAPTURe-real, with manually filtered images of real objects in patterns and (2) CAPTURe-synthetic, a controlled diagnostic with generated patterned images. We evaluate four strong VLMs (GPT-4o, Intern-VL2, Molmo, and Qwen2-VL) on CAPTURe, finding that models struggle to count on both occluded and unoccluded patterns. Crucially, we find that models perform worse with occlusion, suggesting that VLMs are also deficient in inferring unseen spatial relationships: even the strongest VLMs like GPT-4o fail to count with occlusion. In contrast, we find that humans achieve very little error on CAPTURe. We also find that providing auxiliary information of occluded object locations increases performance, underscoring that the model error comes both from an inability to handle occlusion as well as difficulty in counting in images. Code and data: https://github.com/atinpothiraj/CAPTURe
DeRIS: Decoupling Perception and Cognition for Enhanced Referring Image Segmentation through Loopback Synergy
Venue: Conference ICCV 2025
Year: 2025

Referring Image Segmentation (RIS) is a challenging task that aims to segment objects in an image based on natural language expressions. While prior studies have predominantly concentrated on improving vision-language interactions and achieving fine-grained localization, a systematic analysis of the fundamental bottlenecks in existing RIS frameworks remains underexplored. To bridge this gap, we propose DeRIS, a novel framework that decomposes RIS into two key components: perception and cognition. This modular decomposition facilitates a systematic analysis of the primary bottlenecks impeding RIS performance. Our findings reveal that the predominant limitation lies not in perceptual deficiencies, but in the insufficient multi-modal cognitive capacity of current models. To mitigate this, we propose a Loopback Synergy mechanism, which enhances the synergy between the perception and cognition modules, thereby enabling precise segmentation while simultaneously improving robust image-text comprehension. Additionally, we analyze and introduce a simple non-referent sample conversion data augmentation to address the long-tail distribution issue related to target existence judgement in general scenarios. Notably, DeRIS demonstrates inherent adaptability to both non- and multi-referents scenarios without requiring specialized architectural modifications, enhancing its general applicability. The codes and models are available at https://github.com/Dmmm1997/DeRIS.
PersPose: 3D Human Pose Estimation with Perspective Encoding and Perspective Rotation
Venue: Conference ICCV 2025
Year: 2025

Monocular 3D human pose estimation (HPE) methods estimate the 3D positions of joints from individual images. Existing 3D HPE approaches often use the cropped image alone as input for their models. However, the relative depths of joints cannot be accurately estimated from cropped images without the corresponding camera intrinsics, which determine the perspective relationship between 3D objects and the cropped images. In this work, we introduce Perspective Encoding (PE) to encode the camera intrinsics of the cropped images. Moreover, since the human subject can appear anywhere within the original image, the perspective relationship between the 3D scene and the cropped image differs significantly, which complicates model fitting. Additionally, the further the human subject deviates from the image center, the greater the perspective distortions in the cropped image. To address these issues, we propose Perspective Rotation (PR), a transformation applied to the original image that centers the human subject, thereby reducing perspective distortions and alleviating the difficulty of model fitting. By incorporating PE and PR, we propose a novel 3D HPE framework, PersPose. Experimental results demonstrate that PersPose achieves state-of-the-art (SOTA) performance on the 3DPW, MPI-INF-3DHP, and Human3.6M datasets. For example, on the in-the-wild dataset 3DPW, PersPose achieves an MPJPE of 60.1 mm, 7.54% lower than the previous SOTA approach. Code is available at: https://github.com/KenAdamsJoseph/PersPose.