OpenRaiser/Intern-Atlas huggingface dataset:
A Biomimetic Tactile Fingerprint Induces Incipient Slip
Venue: Conference IROS 2020
Year: 2020

We present a modified TacTip biomimetic optical tactile sensor design which demonstrates the ability to induce and detect incipient slip, as confirmed by recording the movement of markers on the sensor's external surface. Incipient slip is defined as slippage of part, but not all, of the contact surface between the sensor and object. The addition of ridges - which mimic the friction ridges in the human fingertip - in a concentric ring pattern allowed for localised shear deformation to occur on the sensor surface for a significant duration prior to the onset of gross slip. By detecting incipient slip we were able to predict when several differently shaped objects were at risk of falling and prevent them from doing so. Detecting incipient slip is useful because a corrective action can be taken before slippage occurs across the entire contact area thus minimising the risk of objects been dropped.
ETRI-Activity3D: A Large-Scale RGB-D Dataset for Robots to Recognize Daily Activities of the Elderly
Venue: Conference IROS 2020
Year: 2020

Deep learning, based on which many modern algorithms operate, is well known to be data-hungry. In particular, the datasets appropriate for the intended application are difficult to obtain. To cope with this situation, we introduce a new dataset called ETRI-Activity3D, focusing on the daily activities of the elderly in robot-view. The major characteristics of the new dataset are as follows: 1) practical action categories that are selected from the close observation of the daily lives of the elderly; 2) realistic data collection, which reflects the robot's working environment and service situations; and 3) a large-scale dataset that overcomes the limitations of the current 3D activity analysis benchmark datasets. The proposed dataset contains 112,620 samples including RGB videos, depth maps, and skeleton sequences. During the data acquisition, 100 subjects were asked to perform 55 daily activities. Additionally, we propose a novel network called four-stream adaptive CNN (FSA-CNN). The proposed FSA-CNN has three main properties: robustness to spatio-temporal variations, input-adaptive activation function, and extension of the conventional two-stream approach. In the experiment section, we confirmed the superiority of the proposed FSA-CNN using NTU RGB+D and ETRI-Activity3D. Further, the domain difference between both groups of age was verified experimentally. Finally, the extension of FSA-CNN to deal with the multimodal data was investigated.
Analysis and Transfer of Human Movement Manipulability in Industry-like Activities
Venue: Conference IROS 2020
Year: 2020

Humans exhibit outstanding learning, planning and adaptation capabilities while performing different types of industrial tasks. Given some knowledge about the task requirements, humans are able to plan their limbs motion in anticipation of the execution of specific skills. For example, when an operator needs to drill a hole on a surface, the posture of her limbs varies to guarantee a stable configuration that is compatible with the drilling task specifications, e.g. exerting a force orthogonal to the surface. Therefore, we are interested in analyzing the human arms motion patterns in industrial activities. To do so, we build our analysis on the so-called manipulability ellipsoid, which captures a posture-dependent ability to perform motion and exert forces along different task directions. Through thorough analysis of the human movement manipulability, we found that the ellipsoid shape is task dependent and often provides more information about the human motion than classical manipulability indices. Moreover, we show how manipulability patterns can be transferred to robots by learning a probabilistic model and employing a manipulability tracking controller that acts on the task planning and execution according to predefined control hierarchies.
Robust, Perception Based Control with Quadrotors
Venue: Conference IROS 2020
Year: 2020

Traditionally, controllers and state estimators in robotic systems are designed independently. Controllers are often designed assuming perfect state estimation. However, state estimation methods such as Visual Inertial Odometry (VIO) drift over time and can cause the system to misbehave. While state estimation error can be corrected with the aid of GPS or motion capture, these complementary sensors are not always available or reliable. Recent work has shown that this issue can be dealt with by synthesizing robust controllers using a data-driven characterization of the perception error, and can bound the system's response to state estimation error using a robustness constraint. We investigate the application of this robust perception-based approach to a quadrotor model using VIO for state estimation and demonstrate the benefits and drawbacks of using this technique in simulation and hardware. Additionally, to make tuning easier, we introduce a new cost function to use in the control synthesis which allows one to take an existing controller and "robustify" it. To the best of our knowledge, this is the first robust perception-based controller implemented in real hardware, as well as one utilizing a data-driven perception model. We believe this as an important step towards safe, robust robots that explicitly account for the inherent dependence between perception and control.
Deep Keypoint-Based Camera Pose Estimation with Geometric Constraints
Venue: Conference IROS 2020
Year: 2020

Estimating relative camera poses from consecutive frames is a fundamental problem in visual odometry (VO) and simultaneous localization and mapping (SLAM), where classic methods consisting of hand-crafted features and sampling-based outlier rejection have been a dominant choice for over a decade. Although multiple works propose to replace these modules with learning-based counterparts, most have not yet been as accurate, robust and generalizable as conventional methods. In this paper, we design an end-to-end trainable framework consisting of learnable modules for detection, feature extraction, matching and outlier rejection, while directly optimizing for the geometric pose objective. We show both quantitatively and qualitatively that pose estimation performance may be achieved on par with the classic pipeline. Moreover, we are able to show by end-to-end training, the key components of the pipeline could be significantly improved, which leads to better generalizability to unseen datasets compared to existing learning-based methods.
Adversarial Generation of Informative Trajectories for Dynamics System Identification
Venue: Conference IROS 2020
Year: 2020

Dynamic System Identification approaches usually heavily rely on the evolutionary and gradient-based optimisation techniques to produce optimal excitation trajectories for determining the physical parameters of robot platforms. Current optimisation techniques tend to generate single trajectories. This is expensive, and intractable for longer trajectories, thus limiting their efficacy for system identification. We propose to tackle this issue by using multiple shorter cyclic trajectories, which can be generated in parallel, and subsequently combined together to achieve the same effect as a longer trajectory. Crucially, we show how to scale this approach even further by increasing the generation speed and quality of the dataset through the use of generative adversarial network (GAN) based architectures to produce a large databases of valid and diverse excitation trajectories. To the best of our knowledge, this is the first robotics work to explore system identification with multiple cyclic trajectories and to develop GAN-based techniques for scaleably producing excitation trajectories that are diverse in both control parameter and inertial parameter spaces. We show that our approach dramatically accelerates trajectory optimisation, while simultaneously providing more accurate system identification than the conventional approach.
SCALE-Net: Scalable Vehicle Trajectory Prediction Network under Random Number of Interacting Vehicles via Edge-enhanced Graph Convolutional Neural Network
Venue: Conference IROS 2020
Year: 2020

Predicting the future trajectory of surrounding vehicles in a randomly varying traffic level is one of the most challenging problems in developing an autonomous vehicle. Since there is no pre-defined number of interacting vehicles participate in, the prediction network has to be scalable with respect to the vehicle number in order to guarantee the consistency in terms of both accuracy and computational load. In this paper, the first fully scalable trajectory prediction network, SCALE-Net, is proposed that can ensure both higher prediction performance and consistent computational load regardless of the number of surrounding vehicles. The SCALE-Net employs the Edge-enhance Graph Convolutional Neural Network (EGCN) for the inter-vehicular interaction embedding network. Since the proposed EGCN is inherently scalable with respect to the graph node (an agent in this study), the model can be operated independently from the total number of vehicles considered. We evaluated the scalability of the SCALE-Net on the publically available NGSIM datasets by comparing variations on computation time and prediction accuracy per single driving scene with respect to the varying vehicle number. The experimental test shows that both computation time and prediction performance of the SCALE-Net consistently outperform those of previous models regardless of the level of traffic complexities.
Detection-Aware Trajectory Generation for a Drone Cinematographer
Venue: Conference IROS 2020
Year: 2020

This work investigates an efficient trajectory generation for chasing a dynamic target, which incorporates the detectability objective. The proposed method actively guides the motion of a cinematographer drone so that the color of a target is well-distinguished against the colors of the background in the view of the drone. For the objective, we define a measure of color detectability given a chasing path. After computing a discrete path optimized for the metric, we generate a dynamically feasible trajectory. The whole pipeline can be updated on-the-fly to respond to the motion of the target. For the efficient discrete path generation, we construct a directed acyclic graph (DAG) for which a topological sorting can be determined analytically without the depth-first search. The smooth path is obtained in quadratic programming (QP) framework. We validate the enhanced performance of state-of-the-art object detection and tracking algorithms when the camera drone executes the trajectory obtained from the proposed method.
A Tip Mount for Transporting Sensors and Tools using Soft Growing Robots
Venue: Conference IROS 2020
Year: 2020

Pneumatically operated soft growing robots that extend via tip eversion are well-suited for navigation in confined spaces. Adding the ability to interact with the environment using sensors and tools attached to the robot tip would greatly enhance the usefulness of these robots for exploration in the field. However, because the material at the tip of the robot body continually changes as the robot grows and retracts, it is challenging to keep sensors and tools attached to the robot tip during actuation and environment interaction. In this paper, we analyze previous designs for mounting to the tip of soft growing robots, and we present a novel device that successfully remains attached to the robot tip while providing a mounting point for sensors and tools. Our tip mount incorporates and builds on our previous work on a device to retract the robot without undesired buckling of its body. Using our tip mount, we demonstrate two new soft growing robot capabilities: (1) pulling on the environment while retracting, and (2) retrieving and delivering objects. Finally, we discuss the limitations of our design and opportunities for improvement in future soft growing robot tip mounts.
DR-SPAAM: A Spatial-Attention and Auto-regressive Model for Person Detection in 2D Range Data
Venue: Conference IROS 2020
Year: 2020

Detecting persons using a 2D LiDAR is a challenging task due to the low information content of 2D range data. To alleviate the problem caused by the sparsity of the LiDAR points, current state-of-the-art methods fuse multiple previous scans and perform detection using the combined scans. The downside of such a backward looking fusion is that all the scans need to be aligned explicitly, and the necessary alignment operation makes the whole pipeline more expensive -- often too expensive for real-world applications. In this paper, we propose a person detection network which uses an alternative strategy to combine scans obtained at different times. Our method, Distance Robust SPatial Attention and Auto-regressive Model (DR-SPAAM), follows a forward looking paradigm. It keeps the intermediate features from the backbone network as a template and recurrently updates the template when a new scan becomes available. The updated feature template is in turn used for detecting persons currently in the scene. On the DROW dataset, our method outperforms the existing state-of-the-art, while being approximately four times faster, running at 87.2 FPS on a laptop with a dedicated GPU and at 22.6 FPS on an NVIDIA Jetson AGX embedded GPU. We release our code in PyTorch and a ROS node including pre-trained models.
DiPE: Deeper into Photometric Errors for Unsupervised Learning of Depth and Ego-motion from Monocular Videos
Venue: Conference IROS 2020
Year: 2020

Unsupervised learning of depth and ego-motion from unlabelled monocular videos has recently drawn great attention, which avoids the use of expensive ground truth in the supervised one. It achieves this by using the photometric errors between the target view and the synthesized views from its adjacent source views as the loss. Despite significant progress, the learning still suffers from occlusion and scene dynamics. This paper shows that carefully manipulating photometric errors can tackle these difficulties better. The primary improvement is achieved by a statistical technique that can mask out the invisible or nonstationary pixels in the photometric error map and thus prevents misleading the networks. With this outlier masking approach, the depth of objects moving in the opposite direction to the camera can be estimated more accurately. To the best of our knowledge, such scenarios have not been seriously considered in the previous works, even though they pose a higher risk in applications like autonomous driving. We also propose an efficient weighted multi-scale scheme to reduce the artifacts in the predicted depth maps. Extensive experiments on the KITTI dataset show the effectiveness of the proposed approaches. The overall system achieves state-of-theart performance on both depth and ego-motion estimation.
Globally optimal consensus maximization for robust visual inertial localization in point and line map
Venue: Conference IROS 2020
Year: 2020

Map based visual inertial localization is a crucial step to reduce the drift in state estimation of mobile robots. The underlying problem for localization is to estimate the pose from a set of 3D-2D feature correspondences, of which the main challenge is the presence of outliers, especially in changing environment. In this paper, we propose a robust solution based on efficient global optimization of the consensus maximization problem, which is insensitive to high percentage of outliers. We first introduce translation invariant measurements (TIMs) for both points and lines to decouple the consensus maximization problem into rotation and translation subproblems, allowing for a two-stage solver with reduced solution dimensions. Then we show that (i) the rotation can be calculated by minimizing TIMs using only 1-dimensional branch-and-bound (BnB), (ii) the translation can be found by running 1-dimensional search for three times with prioritized progressive voting. Compared with the popular randomized solver, our solver achieves deterministic global convergence without depending on an initial value. While compared with existing BnB based methods, ours is exponentially faster. Finally, by evaluating the performance on both simulation and real-world datasets, our approach gives accurate pose even when there are 90\% outliers (only 2 inliers).
MLOD: Awareness of Extrinsic Perturbation in Multi-LiDAR 3D Object Detection for Autonomous Driving
Venue: Conference IROS 2020
Year: 2020

Extrinsic perturbation always exists in multiple sensors. In this paper, we focus on the extrinsic uncertainty in multi-LiDAR systems for 3D object detection. We first analyze the influence of extrinsic perturbation on geometric tasks with two basic examples. To minimize the detrimental effect of extrinsic perturbation, we propagate an uncertainty prior on each point of input point clouds, and use this information to boost an approach for 3D geometric tasks. Then we extend our findings to propose a multi-LiDAR 3D object detector called MLOD. MLOD is a two-stage network where the multi-LiDAR information is fused through various schemes in stage one, and the extrinsic perturbation is handled in stage two. We conduct extensive experiments on a real-world dataset, and demonstrate both the accuracy and robustness improvement of MLOD. The code, data and supplementary materials are available at: https://ram-lab.com/file/site/mlod
A Geometric Perspective on Visual Imitation Learning
Venue: Conference IROS 2020
Year: 2020

We consider the problem of visual imitation learning without human supervision (e.g. kinesthetic teaching or teleoperation), nor access to an interactive reinforcement learning (RL) training environment. We present a geometric perspective to derive solutions to this problem. Specifically, we propose VGS-IL (Visual Geometric Skill Imitation Learning), an end-to-end geometry-parameterized task concept inference method, to infer globally consistent geometric feature association rules from human demonstration video frames. We show that, instead of learning actions from image pixels, learning a geometry-parameterized task concept provides an explainable and invariant representation across demonstrator to imitator under various environmental settings. Moreover, such a task concept representation provides a direct link with geometric vision based controllers (e.g. visual servoing), allowing for efficient mapping of high-level task concepts to low-level robot actions.
Multi-UAV Coverage Path Planning for the Inspection of Large and Complex Structures
Venue: Conference IROS 2020
Year: 2020

We present a multi-UAV Coverage Path Planning (CPP) framework for the inspection of large-scale, complex 3D structures. In the proposed sampling-based coverage path planning method, we formulate the multi-UAV inspection applications as a multi-agent coverage path planning problem. By combining two NP-hard problems: Set Covering Problem (SCP) and Vehicle Routing Problem (VRP), a Set-Covering Vehicle Routing Problem (SC-VRP) is formulated and subsequently solved by a modified Biased Random Key Genetic Algorithm (BRKGA) with novel, efficient encoding strategies and local improvement heuristics. We test our proposed method for several complex 3D structures with the 3D model extracted from OpenStreetMap. The proposed method outperforms previous methods, by reducing the length of the planned inspection path by up to 48%
Dynamically Constrained Motion Planning Networks for Non-Holonomic Robots
Venue: Conference IROS 2020
Year: 2020

Reliable real-time planning for robots is essential in today's rapidly expanding automated ecosystem. In such environments, traditional methods that plan by relaxing constraints become unreliable or slow-down for kinematically constrained robots. This paper describes the algorithm Dynamic Motion Planning Networks (Dynamic MPNet), an extension to Motion Planning Networks, for non-holonomic robots that address the challenge of real-time motion planning using a neural planning approach. We propose modifications to the training and planning networks that make it possible for real-time planning while improving the data efficiency of training and trained models' generalizability. We evaluate our model in simulation for planning tasks for a non-holonomic robot. We also demonstrate experimental results for an indoor navigation task using a Dubins car.
TORM: Fast and Accurate Trajectory Optimization of Redundant Manipulator given an End-Effector Path
Venue: Conference IROS 2020
Year: 2020

A redundant manipulator has multiple inverse kinematics solutions per end-effector pose. Accordingly, there can be many trajectories for joints that follow a given endeffector path in the Cartesian space. In this paper, we present a trajectory optimization of a redundant manipulator (TORM) to synthesize a trajectory that follows a given end-effector path accurately, while achieving smoothness and collisionfree manipulation. Our method holistically incorporates three desired properties into the trajectory optimization process by integrating the Jacobian-based inverse kinematics solving method and an optimization-based motion planning approach. Specifically, we optimize a trajectory using two-stage gradient descent to reduce potential competition between different properties during the update. To avoid falling into local minima, we iteratively explore different candidate trajectories with our local update. We compare our method with state-of-the-art methods in test scenes including external obstacles and two non-obstacle problems. Our method robustly minimizes the pose error in a progressive manner while satisfying various desirable properties.
Material Mapping in Unknown Environments using Tapping Sound
Venue: Conference IROS 2020
Year: 2020

In this paper, we propose an autonomous exploration and a tapping mechanism-based material mapping system for a mobile robot in unknown environments. The goal of the proposed system is to integrate simultaneous localization and mapping (SLAM) modules and sound-based material classification to enable a mobile robot to explore an unknown environment autonomously and at the same time identify the various objects and materials in the environment. This creates a material map that localizes the various materials in the environment which has potential applications for search and rescue scenarios. A tapping mechanism and tapping audio signal processing based on machine learning techniques are exploited for a robot to identify the objects and materials. We demonstrate the proposed system through experiments using a mobile robot platform installed with Velodyne LiDAR, a linear solenoid, and microphones in an exploration-like scenario with various materials. Experiment results demonstrate that the proposed system can create useful material maps in unknown environments.
Reinforced Grounded Action Transformation for Sim-to-Real Transfer
Venue: Conference IROS 2020
Year: 2020

Robots can learn to do complex tasks in simulation, but often, learned behaviors fail to transfer well to the real world due to simulator imperfections (the reality gap). Some existing solutions to this sim-to-real problem, such as Grounded Action Transformation (GAT), use a small amount of real-world experience to minimize the reality gap by grounding the simulator. While very effective in certain scenarios, GAT is not robust on problems that use complex function approximation techniques to model a policy. In this paper, we introduce Reinforced Grounded Action Transformation(RGAT), a new sim-to-real technique that uses Reinforcement Learning (RL) not only to update the target policy in simulation, but also to perform the grounding step itself. This novel formulation allows for end-to-end training during the grounding step, which, compared to GAT, produces a better grounded simulator. Moreover, we show experimentally in several MuJoCo domains that our approach leads to successful transfer for policies modeled using neural networks.