OpenRaiser/Intern-Atlas huggingface dataset:
The First to Know: How Token Distributions Reveal Hidden Knowledge in Large Vision-Language Models?
Venue: Conference ECCV 2024
Year: 2024

Large vision-language models (LVLMs), designed to interpret and respond to human instructions, occasionally generate hallucinated or harmful content due to inappropriate instructions. This study uses linear probing to shed light on the hidden knowledge at the output layers of LVLMs. We demonstrate that the logit distributions of the first tokens contain sufficient information to determine whether to respond to the instructions, including recognizing unanswerable visual questions, defending against jailbreaking attacks, and identifying deceptive questions. Such hidden knowledge is gradually lost in logits of subsequent tokens during response generation. Then, we illustrate a simple decoding strategy at the generation of the first token, effectively improving the generated content. In experiments, we find a few interesting insights: First, the CLIP model already contains a strong signal for solving these tasks, which indicates potential bias in the existing datasets. Second, we observe performance improvement by utilizing the first logit distributions on three additional tasks, including indicating uncertainty in math solving, mitigating hallucination, and image classification. Last, with the same training data, simply finetuning LVLMs improves models' performance but is still inferior to linear probing on these tasks.
LightenDiffusion: Unsupervised Low-Light Image Enhancement with Latent-Retinex Diffusion Models
Venue: Conference ECCV 2024
Year: 2024

In this paper, we propose a diffusion-based unsupervised framework that incorporates physically explainable Retinex theory with diffusion models for low-light image enhancement, named LightenDiffusion. Specifically, we present a content-transfer decomposition network that performs Retinex decomposition within the latent space instead of image space as in previous approaches, enabling the encoded features of unpaired low-light and normal-light images to be decomposed into content-rich reflectance maps and content-free illumination maps. Subsequently, the reflectance map of the low-light image and the illumination map of the normal-light image are taken as input to the diffusion model for unsupervised restoration with the guidance of the low-light feature, where a self-constrained consistency loss is further proposed to eliminate the interference of normal-light content on the restored results to improve overall visual quality. Extensive experiments on publicly available real-world benchmarks show that the proposed LightenDiffusion outperforms state-of-the-art unsupervised competitors and is comparable to supervised methods while being more generalizable to various scenes. Our code is available at https://github.com/JianghaiSCU/LightenDiffusion.
DNI: Dilutional Noise Initialization for Diffusion Video Editing
Venue: Conference ECCV 2024
Year: 2024

Text-based diffusion video editing systems have been successful in performing edits with high fidelity and textual alignment. However, this success is limited to rigid-type editing such as style transfer and object overlay, while preserving the original structure of the input video. This limitation stems from an initial latent noise employed in diffusion video editing systems. The diffusion video editing systems prepare initial latent noise to edit by gradually infusing Gaussian noise onto the input video. However, we observed that the visual structure of the input video still persists within this initial latent noise, thereby restricting non-rigid editing such as motion change necessitating structural modifications. To this end, this paper proposes Dilutional Noise Initialization (DNI) framework which enables editing systems to perform precise and dynamic modification including non-rigid editing. DNI introduces a concept of `noise dilution' which adds further noise to the latent noise in the region to be edited to soften the structural rigidity imposed by input video, resulting in more effective edits closer to the target prompt. Extensive experiments demonstrate the effectiveness of the DNI framework.
Towards Physical World Backdoor Attacks against Skeleton Action Recognition
Venue: Conference ECCV 2024
Year: 2024

Skeleton Action Recognition (SAR) has attracted significant interest for its efficient representation of the human skeletal structure. Despite its advancements, recent studies have raised security concerns in SAR models, particularly their vulnerability to adversarial attacks. However, such strategies are limited to digital scenarios and ineffective in physical attacks, limiting their real-world applicability. To investigate the vulnerabilities of SAR in the physical world, we introduce the Physical Skeleton Backdoor Attacks (PSBA), the first exploration of physical backdoor attacks against SAR. Considering the practicalities of physical execution, we introduce a novel trigger implantation method that integrates infrequent and imperceivable actions as triggers into the original skeleton data. By incorporating a minimal amount of this manipulated data into the training set, PSBA enables the system misclassify any skeleton sequences into the target class when the trigger action is present. We examine the resilience of PSBA in both poisoned and clean-label scenarios, demonstrating its efficacy across a range of datasets, poisoning ratios, and model architectures. Additionally, we introduce a trigger-enhancing strategy to strengthen attack performance in the clean label setting. The robustness of PSBA is tested against three distinct backdoor defenses, and the stealthiness of PSBA is evaluated using two quantitative metrics. Furthermore, by employing a Kinect V2 camera, we compile a dataset of human actions from the real world to mimic physical attack situations, with our findings confirming the effectiveness of our proposed attacks. Our project website can be found at https://qichenzheng.github.io/psba-website.
SAM-guided Graph Cut for 3D Instance Segmentation
Venue: Conference ECCV 2024
Year: 2024

This paper addresses the challenge of 3D instance segmentation by simultaneously leveraging 3D geometric and multi-view image information. Many previous works have applied deep learning techniques to 3D point clouds for instance segmentation. However, these methods often failed to generalize to various types of scenes due to the scarcity and low-diversity of labeled 3D point cloud data. Some recent works have attempted to lift 2D instance segmentations to 3D within a bottom-up framework. The inconsistency in 2D instance segmentations among views can substantially degrade the performance of 3D segmentation. In this work, we introduce a novel 3D-to-2D query framework to effectively exploit 2D segmentation models for 3D instance segmentation. Specifically, we pre-segment the scene into several superpoints in 3D, formulating the task into a graph cut problem. The superpoint graph is constructed based on 2D segmentation models, where node features are obtained from multi-view image features and edge weights are computed based on multi-view segmentation results, enabling the better generalization ability. To process the graph, we train a graph neural network using pseudo 3D labels from 2D segmentation models. Experimental results on the ScanNet, ScanNet++ and KITTI-360 datasets demonstrate that our method achieves robust segmentation performance and can generalize across different types of scenes. Our project page is available at https://zju3dv.github.io/sam_graph.
Fully Authentic Visual Question Answering Dataset from Online Communities
Venue: Conference ECCV 2024
Year: 2024

Visual Question Answering (VQA) entails answering questions about images. We introduce the first VQA dataset in which all contents originate from an authentic use case. Sourced from online question answering community forums, we call it VQAonline. We characterize this dataset and how it relates to eight mainstream VQA datasets. Observing that answers in our dataset tend to be much longer (i.e., a mean of 173 words) and so incompatible with standard VQA evaluation metrics, we instead utilize popular metrics for longer text evaluation for evaluating six state-of-the-art VQA models on VQAonline and report where they struggle most. Finally, we analyze which evaluation metrics align best with human judgments. To facilitate future extensions, we publicly-share the dataset at: https://vqaonline.github.io/.
Active Generation for Image Classification
Venue: Conference ECCV 2024
Year: 2024

Recently, the growing capabilities of deep generative models have underscored their potential in enhancing image classification accuracy. However, existing methods often demand the generation of a disproportionately large number of images compared to the original dataset, while having only marginal improvements in accuracy. This computationally expensive and time-consuming process hampers the practicality of such approaches. In this paper, we propose to address the efficiency of image generation by focusing on the specific needs and characteristics of the model. With a central tenet of active learning, our method, named ActGen, takes a training-aware approach to image generation. It aims to create images akin to the challenging or misclassified samples encountered by the current model and incorporates these generated images into the training set to augment model performance. ActGen introduces an attentive image guidance technique, using real images as guides during the denoising process of a diffusion model. The model's attention on class prompt is leveraged to ensure the preservation of similar foreground object while diversifying the background. Furthermore, we introduce a gradient-based generation guidance method, which employs two losses to generate more challenging samples and prevent the generated images from being too similar to previously generated ones. Experimental results on the CIFAR and ImageNet datasets demonstrate that our method achieves better performance with a significantly reduced number of generated images. Code is available at https://github.com/hunto/ActGen.
Learning Local Pattern Modularization for Point Cloud Reconstruction from Unseen Classes
Venue: Conference ECCV 2024
Year: 2024

It is challenging to reconstruct 3D point clouds in unseen classes from single 2D images. Instead of object-centered coordinate system, current methods generalized global priors learned in seen classes to reconstruct 3D shapes from unseen classes in viewer-centered coordinate system. However, the reconstruction accuracy and interpretability are still eager to get improved. To resolve this issue, we introduce to learn local pattern modularization for reconstructing 3D shapes in unseen classes, which achieves both good generalization ability and high reconstruction accuracy. Our insight is to learn a local prior which is class-agnostic and easy to generalize in object-centered coordinate system. Specifically, the local prior is learned via a process of learning and customizing local pattern modularization in seen classes. During this process, we first learn a set of patterns in local regions, which is the basis in the object-centered coordinate system to represent an arbitrary region on shapes across different classes. Then, we modularize each region on an initially reconstructed shape using the learned local patterns. Based on that, we customize the local pattern modularization using the input image by refining the reconstruction with more details. Our method enables to reconstruct high fidelity point clouds from unseen classes in object-centered coordinate system without requiring a large number of patterns or any additional information, such as segmentation supervision or camera poses. Our experimental results under widely used benchmarks show that our method achieves the state-of-the-art reconstruction accuracy for shapes from unseen classes. The code is available at https://github.com/chenchao15/Unseen.
FedRA: A Random Allocation Strategy for Federated Tuning to Unleash the Power of Heterogeneous Clients
Venue: Conference ECCV 2024
Year: 2024

With the increasing availability of Foundation Models, federated tuning has garnered attention in the field of federated learning, utilizing data and computation resources from multiple clients to collaboratively fine-tune foundation models. However, in real-world federated scenarios, there often exist a multitude of heterogeneous clients with varying computation and communication resources, rendering them incapable of supporting the entire model fine-tuning process. In response to this challenge, we propose a novel federated tuning algorithm, FedRA. The implementation of FedRA is straightforward and can be seamlessly integrated into any transformer-based model without the need for further modification to the original model. Specifically, in each communication round, FedRA randomly generates an allocation matrix. For resource-constrained clients, it reorganizes a small number of layers from the original model based on the allocation matrix and fine-tunes using adapters. Subsequently, the server aggregates the updated adapter parameters from the clients according to the current allocation matrix into the corresponding layers of the original model. It is worth noting that FedRA also supports scenarios where none of the clients can support the entire global model, which is an impressive advantage. We conduct experiments on two large-scale image datasets, DomainNet and NICO++, under various non-iid settings. The results demonstrate that FedRA outperforms the compared methods significantly. The source code is available at \url{https://github.com/leondada/FedRA}.
Unlocking Textual and Visual Wisdom: Open-Vocabulary 3D Object Detection Enhanced by Comprehensive Guidance from Text and Image
Venue: Conference ECCV 2024
Year: 2024

Open-vocabulary 3D object detection (OV-3DDet) aims to localize and recognize both seen and previously unseen object categories within any new 3D scene. While language and vision foundation models have achieved success in handling various open-vocabulary tasks with abundant training data, OV-3DDet faces a significant challenge due to the limited availability of training data. Although some pioneering efforts have integrated vision-language models (VLM) knowledge into OV-3DDet learning, the full potential of these foundational models has yet to be fully exploited. In this paper, we unlock the textual and visual wisdom to tackle the open-vocabulary 3D detection task by leveraging the language and vision foundation models. We leverage a vision foundation model to provide image-wise guidance for discovering novel classes in 3D scenes. Specifically, we utilize a object detection vision foundation model to enable the zero-shot discovery of objects in images, which serves as the initial seeds and filtering guidance to identify novel 3D objects. Additionally, to align the 3D space with the powerful vision-language space, we introduce a hierarchical alignment approach, where the 3D feature space is aligned with the vision-language feature space using a pre-trained VLM at the instance, category, and scene levels. Through extensive experimentation, we demonstrate significant improvements in accuracy and generalization, highlighting the potential of foundation models in advancing open-vocabulary 3D object detection in real-world scenarios.
When Pedestrian Detection Meets Multi-Modal Learning: Generalist Model and Benchmark Dataset
Venue: Conference ECCV 2024
Year: 2024

Recent years have witnessed increasing research attention towards pedestrian detection by taking the advantages of different sensor modalities (e.g. RGB, IR, Depth, LiDAR and Event). However, designing a unified generalist model that can effectively process diverse sensor modalities remains a challenge. This paper introduces MMPedestron, a novel generalist model for multimodal perception. Unlike previous specialist models that only process one or a pair of specific modality inputs, MMPedestron is able to process multiple modal inputs and their dynamic combinations. The proposed approach comprises a unified encoder for modal representation and fusion and a general head for pedestrian detection. We introduce two extra learnable tokens, i.e. MAA and MAF, for adaptive multi-modal feature fusion. In addition, we construct the MMPD dataset, the first large-scale benchmark for multi-modal pedestrian detection. This benchmark incorporates existing public datasets and a newly collected dataset called EventPed, covering a wide range of sensor modalities including RGB, IR, Depth, LiDAR, and Event data. With multi-modal joint training, our model achieves state-of-the-art performance on a wide range of pedestrian detection benchmarks, surpassing leading models tailored for specific sensor modality. For example, it achieves 71.1 AP on COCO-Persons and 72.6 AP on LLVIP. Notably, our model achieves comparable performance to the InternImage-H model on CrowdHuman with 30x smaller parameters. Codes and data are available at https://github.com/BubblyYi/MMPedestron.
NVS-Adapter: Plug-and-Play Novel View Synthesis from a Single Image
Venue: Conference ECCV 2024
Year: 2024

Transfer learning of large-scale Text-to-Image (T2I) models has recently shown impressive potential for Novel View Synthesis (NVS) of diverse objects from a single image. While previous methods typically train large models on multi-view datasets for NVS, fine-tuning the whole parameters of T2I models not only demands a high cost but also reduces the generalization capacity of T2I models in generating diverse images in a new domain. In this study, we propose an effective method, dubbed NVS-Adapter, which is a plug-and-play module for a T2I model, to synthesize novel multi-views of visual objects while fully exploiting the generalization capacity of T2I models. NVS-Adapter consists of two main components; view-consistency cross-attention learns the visual correspondences to align the local details of view features, and global semantic conditioning aligns the semantic structure of generated views with the reference view. Experimental results demonstrate that the NVS-Adapter can effectively synthesize geometrically consistent multi-views and also achieve high performance on benchmarks without full fine-tuning of T2I models. The code and data are publicly available in ~\href{https://postech-cvlab.github.io/nvsadapter/}{https://postech-cvlab.github.io/nvsadapter/}.
Real-time Holistic Robot Pose Estimation with Unknown States
Venue: Conference ECCV 2024
Year: 2024

Estimating robot pose from RGB images is a crucial problem in computer vision and robotics. While previous methods have achieved promising performance, most of them presume full knowledge of robot internal states, e.g. ground-truth robot joint angles. However, this assumption is not always valid in practical situations. In real-world applications such as multi-robot collaboration or human-robot interaction, the robot joint states might not be shared or could be unreliable. On the other hand, existing approaches that estimate robot pose without joint state priors suffer from heavy computation burdens and thus cannot support real-time applications. This work introduces an efficient framework for real-time robot pose estimation from RGB images without requiring known robot states. Our method estimates camera-to-robot rotation, robot state parameters, keypoint locations, and root depth, employing a neural network module for each task to facilitate learning and sim-to-real transfer. Notably, it achieves inference in a single feed-forward pass without iterative optimization. Our approach offers a 12-time speed increase with state-of-the-art accuracy, enabling real-time holistic robot pose estimation for the first time. Code and models are available at https://github.com/Oliverbansk/Holistic-Robot-Pose-Estimation.
CLOSER: Towards Better Representation Learning for Few-Shot Class-Incremental Learning
Venue: Conference ECCV 2024
Year: 2024

Aiming to incrementally learn new classes with only few samples while preserving the knowledge of base (old) classes, few-shot class-incremental learning (FSCIL) faces several challenges, such as overfitting and catastrophic forgetting. Such a challenging problem is often tackled by fixing a feature extractor trained on base classes to reduce the adverse effects of overfitting and forgetting. Under such formulation, our primary focus is representation learning on base classes to tackle the unique challenge of FSCIL: simultaneously achieving the transferability and the discriminability of the learned representation. Building upon the recent efforts for enhancing transferability, such as promoting the spread of features, we find that trying to secure the spread of features within a more confined feature space enables the learned representation to strike a better balance between transferability and discriminability. Thus, in stark contrast to prior beliefs that the inter-class distance should be maximized, we claim that the closer different classes are, the better for FSCIL. The empirical results and analysis from the perspective of information bottleneck theory justify our simple yet seemingly counter-intuitive representation learning method, raising research questions and suggesting alternative research directions. The code is available at https://github.com/JungHunOh/CLOSER_ECCV2024.
A Simple Baseline for Spoken Language to Sign Language Translation with 3D Avatars
Venue: Conference ECCV 2024
Year: 2024

The objective of this paper is to develop a functional system for translating spoken languages into sign languages, referred to as Spoken2Sign translation. The Spoken2Sign task is orthogonal and complementary to traditional sign language to spoken language (Sign2Spoken) translation. To enable Spoken2Sign translation, we present a simple baseline consisting of three steps: 1) creating a gloss-video dictionary using existing Sign2Spoken benchmarks; 2) estimating a 3D sign for each sign video in the dictionary; 3) training a Spoken2Sign model, which is composed of a Text2Gloss translator, a sign connector, and a rendering module, with the aid of the yielded gloss-3D sign dictionary. The translation results are then displayed through a sign avatar. As far as we know, we are the first to present the Spoken2Sign task in an output format of 3D signs. In addition to its capability of Spoken2Sign translation, we also demonstrate that two by-products of our approach-3D keypoint augmentation and multi-view understanding-can assist in keypoint-based sign language understanding. Code and models are available at https://github.com/FangyunWei/SLRT.
An accurate detection is not all you need to combat label noise in web-noisy datasets
Venue: Conference ECCV 2024
Year: 2024

Training a classifier on web-crawled data demands learning algorithms that are robust to annotation errors and irrelevant examples. This paper builds upon the recent empirical observation that applying unsupervised contrastive learning to noisy, web-crawled datasets yields a feature representation under which the in-distribution (ID) and out-of-distribution (OOD) samples are linearly separable. We show that direct estimation of the separating hyperplane can indeed offer an accurate detection of OOD samples, and yet, surprisingly, this detection does not translate into gains in classification accuracy. Digging deeper into this phenomenon, we discover that the near-perfect detection misses a type of clean examples that are valuable for supervised learning. These examples often represent visually simple images, which are relatively easy to identify as clean examples using standard loss- or distance-based methods despite being poorly separated from the OOD distribution using unsupervised learning. Because we further observe a low correlation with SOTA metrics, this urges us to propose a hybrid solution that alternates between noise detection using linear separation and a state-of-the-art (SOTA) small-loss approach. When combined with the SOTA algorithm PLS, we substantially improve SOTA results for real-world image classification in the presence of web noise github.com/PaulAlbert31/LSA