OpenRaiser/Intern-Atlas huggingface dataset:
Phrase Table as Recommendation Memory for Neural Machine Translation
Venue: Conference IJCAI 2018
Year: 2018

Neural Machine Translation (NMT) has drawn much attention due to its promising translation performance recently. However, several studies indicate that NMT often generates fluent but unfaithful translations. In this paper, we propose a method to alleviate this problem by using a phrase table as recommendation memory. The main idea is to add bonus to words worthy of recommendation, so that NMT can make correct predictions. Specifically, we first derive a prefix tree to accommodate all the candidate target phrases by searching the phrase translation table according to the source sentence. Then, we construct a recommendation word set by matching between candidate target phrases and previously translated target words by NMT. After that, we determine the specific bonus value for each recommendable word by using the attention vector and phrase translation probability. Finally, we integrate this bonus value into NMT to improve the translation results. The extensive experiments demonstrate that the proposed methods obtain remarkable improvements over the strong attentionbased NMT.
Same Representation, Different Attentions: Shareable Sentence Representation Learning from Multiple Tasks
Venue: Conference IJCAI 2018
Year: 2018

Distributed representation plays an important role in deep learning based natural language processing. However, the representation of a sentence often varies in different tasks, which is usually learned from scratch and suffers from the limited amounts of training data. In this paper, we claim that a good sentence representation should be invariant and can benefit the various subsequent tasks. To achieve this purpose, we propose a new scheme of information sharing for multi-task learning. More specifically, all tasks share the same sentence representation and each task can select the task-specific information from the shared sentence representation with attention mechanism. The query vector of each task's attention could be either static parameters or generated dynamically. We conduct extensive experiments on 16 different text classification tasks, which demonstrate the benefits of our architecture.
Features, Projections, and Representation Change for Generalized Planning
Venue: Conference IJCAI 2018
Year: 2018

Generalized planning is concerned with the characterization and computation of plans that solve many instances at once. In the standard formulation, a generalized plan is a mapping from feature or observation histories into actions, assuming that the instances share a common pool of features and actions. This assumption, however, excludes the standard relational planning domains where actions and objects change across instances. In this work, we extend the standard formulation of generalized planning to such domains. This is achieved by projecting the actions over the features, resulting in a common set of abstract actions which can be tested for soundness and completeness, and which can be used for generating general policies such as "if the gripper is empty, pick the clear block above x and place it on the table" that achieve the goal clear(x) in any Blocksworld instance. In this policy, "pick the clear block above x" is an abstract action that may represent the action Unstack(a, b) in one situation and the action Unstack(b, c) in another. Transformations are also introduced for computing such policies by means of fully observable non-deterministic (FOND) planners. The value of generalized representations for learning general policies is also discussed.
Expectation Optimization with Probabilistic Guarantees in POMDPs with Discounted-Sum Objectives
Venue: Conference IJCAI 2018
Year: 2018

Partially-observable Markov decision processes (POMDPs) with discounted-sum payoff are a standard framework to model a wide range of problems related to decision making under uncertainty. Traditionally, the goal has been to obtain policies that optimize the expectation of the discounted-sum payoff. A key drawback of the expectation measure is that even low probability events with extreme payoff can significantly affect the expectation, and thus the obtained policies are not necessarily risk-averse. An alternate approach is to optimize the probability that the payoff is above a certain threshold, which allows obtaining risk-averse policies, but ignores optimization of the expectation. We consider the expectation optimization with probabilistic guarantee (EOPG) problem, where the goal is to optimize the expectation ensuring that the payoff is above a given threshold with at least a specified probability. We present several results on the EOPG problem, including the first algorithm to solve it.
Computational Approaches for Stochastic Shortest Path on Succinct MDPs
Venue: Conference IJCAI 2018
Year: 2018

We consider the stochastic shortest path (SSP) problem for succinct Markov decision processes (MDPs), where the MDP consists of a set of variables, and a set of nondeterministic rules that update the variables. First, we show that several examples from the AI literature can be modeled as succinct MDPs. Then we present computational approaches for upper and lower bounds for the SSP problem: (a)~for computing upper bounds, our method is polynomial-time in the implicit description of the MDP; (b)~for lower bounds, we present a polynomial-time (in the size of the implicit description) reduction to quadratic programming. Our approach is applicable even to infinite-state MDPs. Finally, we present experimental results to demonstrate the effectiveness of our approach on several classical examples from the AI literature.
Organizing Experience: a Deeper Look at Replay Mechanisms for Sample-Based Planning in Continuous State Domains
Venue: Conference IJCAI 2018
Year: 2018

Model-based strategies for control are critical to obtain sample efficient learning. Dyna is a planning paradigm that naturally interleaves learning and planning, by simulating one-step experience to update the action-value function. This elegant planning strategy has been mostly explored in the tabular setting. The aim of this paper is to revisit sample-based planning, in stochastic and continuous domains with learned models. We first highlight the flexibility afforded by a model over Experience Replay (ER). Replay-based methods can be seen as stochastic planning methods that repeatedly sample from a buffer of recent agent-environment interactions and perform updates to improve data efficiency. We show that a model, as opposed to a replay buffer, is particularly useful for specifying which states to sample from during planning, such as predecessor states that propagate information in reverse from a state more quickly. We introduce a semi-parametric model learning approach, called Reweighted Experience Models (REMs), that makes it simple to sample next states or predecessors. We demonstrate that REM-Dyna exhibits similar advantages over replay-based methods in learning in continuous state problems, and that the performance gap grows when moving to stochastic domains, of increasing size.
Admissible Abstractions for Near-optimal Task and Motion Planning
Venue: Conference IJCAI 2018
Year: 2018

We define an admissibility condition for abstractions expressed using angelic semantics and show that these conditions allow us to accelerate planning while preserving the ability to find the optimal motion plan. We then derive admissible abstractions for two motion planning domains with continuous state. We extract upper and lower bounds on the cost of concrete motion plans using local metric and topological properties of the problem domain. These bounds guide the search for a plan while maintaining performance guarantees. We show that abstraction can dramatically reduce the complexity of search relative to a direct motion planner. Using our abstractions, we find near-optimal motion plans in planning problems involving $10^{13}$ states without using a separate task planner.
PEORL: Integrating Symbolic Planning and Hierarchical Reinforcement Learning for Robust Decision-Making
Venue: Conference IJCAI 2018
Year: 2018

Reinforcement learning and symbolic planning have both been used to build intelligent autonomous agents. Reinforcement learning relies on learning from interactions with real world, which often requires an unfeasibly large amount of experience. Symbolic planning relies on manually crafted symbolic knowledge, which may not be robust to domain uncertainties and changes. In this paper we present a unified framework {\em PEORL} that integrates symbolic planning with hierarchical reinforcement learning (HRL) to cope with decision-making in a dynamic environment with uncertainties. Symbolic plans are used to guide the agent's task execution and learning, and the learned experience is fed back to symbolic knowledge to improve planning. This method leads to rapid policy search and robust symbolic plans in complex domains. The framework is tested on benchmark domains of HRL.
Learning Transferable UAV for Forest Visual Perception
Venue: Conference IJCAI 2018
Year: 2018

In this paper, we propose a new pipeline of training a monocular UAV to fly a collision-free trajectory along the dense forest trail. As gathering high-precision images in the real world is expensive and the off-the-shelf dataset has some deficiencies, we collect a new dense forest trail dataset in a variety of simulated environment in Unreal Engine. Then we formulate visual perception of forests as a classification problem. A ResNet-18 model is trained to decide the moving direction frame by frame. To transfer the learned strategy to the real world, we construct a ResNet-18 adaptation model via multi-kernel maximum mean discrepancies to leverage the relevant labelled data and alleviate the discrepancy between simulated and real environment. Simulation and real-world flight with a variety of appearance and environment changes are both tested. The ResNet-18 adaptation and its variant model achieve the best result of 84.08% accuracy in reality.
Interactive Robot Transition Repair With SMT
Venue: Conference IJCAI 2018
Year: 2018

Complex robot behaviors are often structured as state machines, where states encapsulate actions and a transition function switches between states. Since transitions depend on physical parameters, when the environment changes, a roboticist has to painstakingly readjust the parameters to work in the new environment. We present interactive SMT-based Robot Transition Repair (SRTR): instead of manually adjusting parameters, we ask the roboticist to identify a few instances where the robot is in a wrong state and what the right state should be. A lightweight automated analysis of the transition function's source code then 1) identifies adjustable parameters, 2) converts the transition function into a system of logical constraints, and 3) formulates the constraints and user-supplied corrections as MaxSMT problem that yields new parameter values. Our evaluation shows that SRTR is effective on real robots and in simulation. We show that SRTR finds new parameters 1) quickly, 2) with only a few corrections, and 3) that the parameters generalize to new scenarios. We also show that a simple state machine corrected by SRTR can out-perform a more complex, expert-tuned state machine in the real world.
Virtual-to-Real: Learning to Control in Visual Semantic Segmentation
Venue: Conference IJCAI 2018
Year: 2018

Collecting training data from the physical world is usually time-consuming and even dangerous for fragile robots, and thus, recent advances in robot learning advocate the use of simulators as the training platform. Unfortunately, the reality gap between synthetic and real visual data prohibits direct migration of the models trained in virtual worlds to the real world. This paper proposes a modular architecture for tackling the virtual-to-real problem. The proposed architecture separates the learning model into a perception module and a control policy module, and uses semantic image segmentation as the meta representation for relating these two modules. The perception module translates the perceived RGB image to semantic image segmentation. The control policy module is implemented as a deep reinforcement learning agent, which performs actions based on the translated image segmentation. Our architecture is evaluated in an obstacle avoidance task and a target following task. Experimental results show that our architecture significantly outperforms all of the baseline methods in both virtual and real environments, and demonstrates a faster learning curve than them. We also present a detailed analysis for a variety of variant configurations, and validate the transferability of our modular architecture.
Online, Interactive User Guidance for High-dimensional, Constrained Motion Planning
Venue: Conference IJCAI 2018
Year: 2018

We consider the problem of planning a collision-free path for a high-dimensional robot. Specifically, we suggest a planning framework where a motion-planning algorithm can obtain guidance from a user. In contrast to existing approaches that try to speed up planning by incorporating experiences or demonstrations ahead of planning, we suggest to seek user guidance only when the planner identifies that it ceases to make significant progress towards the goal. Guidance is provided in the form of an intermediate configuration $\hat{q}$, which is used to bias the planner to go through $\hat{q}$. We demonstrate our approach for the case where the planning algorithm is Multi-Heuristic A* (MHA*) and the robot is a 34-DOF humanoid. We show that our approach allows to compute highly-constrained paths with little domain knowledge. Without our approach, solving such problems requires carefully-crafting domain-dependent heuristics.
Behavioral Cloning from Observation
Venue: Conference IJCAI 2018
Year: 2018

Humans often learn how to perform tasks via imitation: they observe others perform a task, and then very quickly infer the appropriate actions to take based on their observations. While extending this paradigm to autonomous agents is a well-studied problem in general, there are two particular aspects that have largely been overlooked: (1) that the learning is done from observation only (i.e., without explicit action information), and (2) that the learning is typically done very quickly. In this work, we propose a two-phase, autonomous imitation learning technique called behavioral cloning from observation (BCO), that aims to provide improved performance with respect to both of these aspects. First, we allow the agent to acquire experience in a self-supervised fashion. This experience is used to develop a model which is then utilized to learn a particular task by observing an expert perform that task without the knowledge of the specific actions taken. We experimentally compare BCO to imitation learning methods, including the state-of-the-art, generative adversarial imitation learning (GAIL) technique, and we show comparable task performance in several different simulation domains while exhibiting increased learning speed after expert trajectories become available.
3D-PhysNet: Learning the Intuitive Physics of Non-Rigid Object Deformations
Venue: Conference IJCAI 2018
Year: 2018

The ability to interact and understand the environment is a fundamental prerequisite for a wide range of applications from robotics to augmented reality. In particular, predicting how deformable objects will react to applied forces in real time is a significant challenge. This is further confounded by the fact that shape information about encountered objects in the real world is often impaired by occlusions, noise and missing regions e.g. a robot manipulating an object will only be able to observe a partial view of the entire solid. In this work we present a framework, 3D-PhysNet, which is able to predict how a three-dimensional solid will deform under an applied force using intuitive physics modelling. In particular, we propose a new method to encode the physical properties of the material and the applied force, enabling generalisation over materials. The key is to combine deep variational autoencoders with adversarial training, conditioned on the applied force and the material properties. We further propose a cascaded architecture that takes a single 2.5D depth view of the object and predicts its deformation. Training data is provided by a physics simulator. The network is fast enough to be used in real-time applications from partial views. Experimental results show the viability and the generalisation properties of the proposed architecture.
Active Object Reconstruction Using a Guided View Planner
Venue: Conference IJCAI 2018
Year: 2018

Inspired by the recent advance of image-based object reconstruction using deep learning, we present an active reconstruction model using a guided view planner. We aim to reconstruct a 3D model using images observed from a planned sequence of informative and discriminative views. But where are such informative and discriminative views around an object? To address this we propose a unified model for view planning and object reconstruction, which is utilized to learn a guided information acquisition model and to aggregate information from a sequence of images for reconstruction. Experiments show that our model (1) increases our reconstruction accuracy with an increasing number of views (2) and generally predicts a more informative sequence of views for object reconstruction compared to other alternative methods.
On Robust Trimming of Bayesian Network Classifiers
Venue: Conference IJCAI 2018
Year: 2018

This paper considers the problem of removing costly features from a Bayesian network classifier. We want the classifier to be robust to these changes, and maintain its classification behavior. To this end, we propose a closeness metric between Bayesian classifiers, called the expected classification agreement (ECA). Our corresponding trimming algorithm finds an optimal subset of features and a new classification threshold that maximize the expected agreement, subject to a budgetary constraint. It utilizes new theoretical insights to perform branch-and-bound search in the space of feature sets, while computing bounds on the ECA. Our experiments investigate both the runtime cost of trimming and its effect on the robustness and accuracy of the final classifier.
Building Sparse Deep Feedforward Networks using Tree Receptive Fields
Venue: Conference IJCAI 2018
Year: 2018

Sparse connectivity is an important factor behind the success of convolutional neural networks and recurrent neural networks. In this paper, we consider the problem of learning sparse connectivity for feedforward neural networks (FNNs). The key idea is that a unit should be connected to a small number of units at the next level below that are strongly correlated. We use Chow-Liu's algorithm to learn a tree-structured probabilistic model for the units at the current level, use the tree to identify subsets of units that are strongly correlated, and introduce a new unit with receptive field over the subsets. The procedure is repeated on the new units to build multiple layers of hidden units. The resulting model is called a TRF-net. Empirical results show that, when compared to dense FNNs, TRF-net achieves better or comparable classification performance with much fewer parameters and sparser structures. They are also more interpretable.
Lifted Filtering via Exchangeable Decomposition
Venue: Conference IJCAI 2018
Year: 2018

We present a model for exact recursive Bayesian filtering based on lifted multiset states. Combining multisets with lifting makes it possible to simultaneously exploit multiple strategies for reducing inference complexity when compared to list-based grounded state representations. The core idea is to borrow the concept of Maximally Parallel Multiset Rewriting Systems and to enhance it by concepts from Rao-Blackwellization and Lifted Inference, giving a representation of state distributions that enables efficient inference. In worlds where the random variables that define the system state are exchangeable -- where the identity of entities does not matter -- it automatically uses a representation that abstracts from ordering (achieving an exponential reduction in complexity) -- and it automatically adapts when observations or system dynamics destroy exchangeability by breaking symmetry.
A Symbolic Approach to Explaining Bayesian Network Classifiers
Venue: Conference IJCAI 2018
Year: 2018

We propose an approach for explaining Bayesian network classifiers, which is based on compiling such classifiers into decision functions that have a tractable and symbolic form. We introduce two types of explanations for why a classifier may have classified an instance positively or negatively and suggest algorithms for computing these explanations. The first type of explanation identifies a minimal set of the currently active features that is responsible for the current classification, while the second type of explanation identifies a minimal set of features whose current state (active or not) is sufficient for the classification. We consider in particular the compilation of Naive and Latent-Tree Bayesian network classifiers into Ordered Decision Diagrams (ODDs), providing a context for evaluating our proposal using case studies and experiments based on classifiers from the literature.
Improving Information Extraction from Images with Learned Semantic Models
Venue: Conference IJCAI 2018
Year: 2018

Many applications require an understanding of an image that goes beyond the simple detection and classification of its objects. In particular, a great deal of semantic information is carried in the relationships between objects. We have previously shown that the combination of a visual model and a statistical semantic prior model can improve on the task of mapping images to their associated scene description. In this paper, we review the model and compare it to a novel conditional multi-way model for visual relationship detection, which does not include an explicitly trained visual prior model. We also discuss potential relationships between the proposed methods and memory models of the human brain.
Reducing Controversy by Connecting Opposing Views
Venue: Conference IJCAI 2018
Year: 2018

Society is often polarized by controversial issues, that split the population into groups of opposing views. When such issues emerge on social media, we often observe the creation of 'echo chambers', i.e., situations where like-minded people reinforce each other's opinion, but do not get exposed to the views of the opposing side. In this paper we study algorithmic techniques for bridging these chambers, and thus, reducing controversy. Specifically, we represent the discussion on a controversial issue with an endorsement graph, and cast our problem as an edge-recommendation problem on this graph. The goal of the recommendation is to reduce the controversy score of the graph, which is measured by a recently-developed metric based on random walks. At the same time, we take into account the acceptance probability of the recommended edge, which represents how likely the edge is to materialize in the endorsement graph. We propose a simple model based on a recently-developed user-level controversy score, that is competitive with state-of- the-art link-prediction algorithms. We thus aim at finding the edges that produce the largest reduction in the controversy score, in expectation. To solve this problem, we propose an efficient algorithm, which considers only a fraction of all the combinations of possible edges. Experimental results show that our algorithm is more efficient than a simple greedy heuristic, while producing comparable score reduction. Finally, a comparison with other state-of-the-art edge-addition algorithms shows that this problem is fundamentally different from what has been studied in the literature.