OpenRaiser/Intern-Atlas huggingface dataset:
Focal Length and Object Pose Estimation via Render and Compare
Venue: Conference CVPR 2022
Year: 2022

We introduce FocalPose, a neural render-and-compare method for jointly estimating the camera-object 6D pose and camera focal length given a single RGB input image depicting a known object. The contributions of this work are twofold. First, we derive a focal length update rule that extends an existing state-of-the-art render-and-compare 6D pose estimator to address the joint estimation task. Second, we investigate several different loss functions for jointly estimating the object pose and focal length. We find that a combination of direct focal length regression with a reprojection loss disentangling the contribution of translation, rotation, and focal length leads to improved results. We show results on three challenging benchmark datasets that depict known 3D models in uncontrolled settings. We demonstrate that our focal length and 6D pose estimates have lower error than the existing state-of-the-art methods.
Learning Motion-Dependent Appearance for High-Fidelity Rendering of Dynamic Humans From a Single Camera
Venue: Conference CVPR 2022
Year: 2022

Appearance of dressed humans undergoes a complex geometric transformation induced not only by the static pose but also by its dynamics, i.e., there exists a number of cloth geometric configurations given a pose depending on the way it has moved. Such appearance modeling conditioned on motion has been largely neglected in existing human rendering methods, resulting in rendering of physically implausible motion. A key challenge of learning the dynamics of the appearance lies in the requirement of a prohibitively large amount of observations. In this paper, we present a compact motion representation by enforcing equivariance -- a representation is expected to be transformed in the way that the pose is transformed. We model an equivariant encoder that can generate the generalizable representation from the spatial and temporal derivatives of the 3D body surface. This learned representation is decoded by a compositional multi-task decoder that renders high fidelity time-varying appearance. Our experiments show that our method can generate a temporally coherent video of dynamic humans for unseen body poses and novel views given a single view video.
Perturbed and Strict Mean Teachers for Semi-Supervised Semantic Segmentation
Venue: Conference CVPR 2022
Year: 2022

Consistency learning using input image, feature, or network perturbations has shown remarkable results in semi-supervised semantic segmentation, but this approach can be seriously affected by inaccurate predictions of unlabelled training images. There are two consequences of these inaccurate predictions: 1) the training based on the "strict" cross-entropy (CE) loss can easily overfit prediction mistakes, leading to confirmation bias; and 2) the perturbations applied to these inaccurate predictions will use potentially erroneous predictions as training signals, degrading consistency learning. In this paper, we address the prediction accuracy problem of consistency learning methods with novel extensions of the mean-teacher (MT) model, which include a new auxiliary teacher, and the replacement of MT's mean square error (MSE) by a stricter confidence-weighted cross-entropy (Conf-CE) loss. The accurate prediction by this model allows us to use a challenging combination of network, input data and feature perturbations to improve the consistency learning generalisation, where the feature perturbations consist of a new adversarial perturbation. Results on public benchmarks show that our approach achieves remarkable improvements over the previous SOTA methods in the field. Our code is available at https://github.com/yyliu01/PS-MT.
IFRNet: Intermediate Feature Refine Network for Efficient Frame Interpolation
Venue: Conference CVPR 2022
Year: 2022

Prevailing video frame interpolation algorithms, that generate the intermediate frames from consecutive inputs, typically rely on complex model architectures with heavy parameters or large delay, hindering them from diverse real-time applications. In this work, we devise an efficient encoder-decoder based network, termed IFRNet, for fast intermediate frame synthesizing. It first extracts pyramid features from given inputs, and then refines the bilateral intermediate flow fields together with a powerful intermediate feature until generating the desired output. The gradually refined intermediate feature can not only facilitate intermediate flow estimation, but also compensate for contextual details, making IFRNet do not need additional synthesis or refinement module. To fully release its potential, we further propose a novel task-oriented optical flow distillation loss to focus on learning the useful teacher knowledge towards frame synthesizing. Meanwhile, a new geometry consistency regularization term is imposed on the gradually refined intermediate features to keep better structure layout. Experiments on various benchmarks demonstrate the excellent performance and fast inference speed of proposed approaches. Code is available at https://github.com/ltkong218/IFRNet.
Toward Practical Monocular Indoor Depth Estimation
Venue: Conference CVPR 2022
Year: 2022

The majority of prior monocular depth estimation methods without groundtruth depth guidance focus on driving scenarios. We show that such methods generalize poorly to unseen complex indoor scenes, where objects are cluttered and arbitrarily arranged in the near field. To obtain more robustness, we propose a structure distillation approach to learn knacks from an off-the-shelf relative depth estimator that produces structured but metric-agnostic depth. By combining structure distillation with a branch that learns metrics from left-right consistency, we attain structured and metric depth for generic indoor scenes and make inferences in real-time. To facilitate learning and evaluation, we collect SimSIN, a dataset from simulation with thousands of environments, and UniSIN, a dataset that contains about 500 real scan sequences of generic indoor environments. We experiment in both sim-to-real and real-to-real settings, and show improvements, as well as in downstream applications using our depth maps. This work provides a full study, covering methods, data, and applications aspects.
HODOR: High-Level Object Descriptors for Object Re-Segmentation in Video Learned From Static Images
Venue: Conference CVPR 2022
Year: 2022

Existing state-of-the-art methods for Video Object Segmentation (VOS) learn low-level pixel-to-pixel correspondences between frames to propagate object masks across video. This requires a large amount of densely annotated video data, which is costly to annotate, and largely redundant since frames within a video are highly correlated. In light of this, we propose HODOR: a novel method that tackles VOS by effectively leveraging annotated static images for understanding object appearance and scene context. We encode object instances and scene information from an image frame into robust high-level descriptors which can then be used to re-segment those objects in different frames. As a result, HODOR achieves state-of-the-art performance on the DAVIS and YouTube-VOS benchmarks compared to existing methods trained without video annotations. Without any architectural modification, HODOR can also learn from video context around single annotated video frames by utilizing cyclic consistency, whereas other methods rely on dense, temporally consistent annotations. Source code is available at: https://github.com/Ali2500/HODOR
Contrastive Test-Time Adaptation
Venue: Conference CVPR 2022
Year: 2022

Test-time adaptation is a special setting of unsupervised domain adaptation where a trained model on the source domain has to adapt to the target domain without accessing source data. We propose a novel way to leverage self-supervised contrastive learning to facilitate target feature learning, along with an online pseudo labeling scheme with refinement that significantly denoises pseudo labels. The contrastive learning task is applied jointly with pseudo labeling, contrasting positive and negative pairs constructed similarly as MoCo but with source-initialized encoder, and excluding same-class negative pairs indicated by pseudo labels. Meanwhile, we produce pseudo labels online and refine them via soft voting among their nearest neighbors in the target feature space, enabled by maintaining a memory queue. Our method, AdaContrast, achieves state-of-the-art performance on major benchmarks while having several desirable properties compared to existing works, including memory efficiency, insensitivity to hyper-parameters, and better model calibration. Project page: sites.google.com/view/adacontrast.
Collaborative Learning for Hand and Object Reconstruction With Attention-Guided Graph Convolution
Venue: Conference CVPR 2022
Year: 2022

Estimating the pose and shape of hands and objects under interaction finds numerous applications including augmented and virtual reality. Existing approaches for hand and object reconstruction require explicitly defined physical constraints and known objects, which limits its application domains. Our algorithm is agnostic to object models, and it learns the physical rules governing hand-object interaction. This requires automatically inferring the shapes and physical interaction of hands and (potentially unknown) objects. We seek to approach this challenging problem by proposing a collaborative learning strategy where two-branches of deep networks are learning from each other. Specifically, we transfer hand mesh information to the object branch and vice versa for the hand branch. The resulting optimisation (training) problem can be unstable, and we address this via two strategies: (i) attention-guided graph convolution which helps identify and focus on mutual occlusion and (ii) unsupervised associative loss which facilitates the transfer of information between the branches. Experiments using four widely-used benchmarks show that our framework achieves beyond state-of-the-art accuracy in 3D pose estimation, as well as recovers dense 3D hand and object shapes. Each technical component above contributes meaningfully in the ablation study.
Regional Semantic Contrast and Aggregation for Weakly Supervised Semantic Segmentation
Venue: Conference CVPR 2022
Year: 2022

Learning semantic segmentation from weakly-labeled (e.g., image tags only) data is challenging since it is hard to infer dense object regions from sparse semantic tags. Despite being broadly studied, most current efforts directly learn from limited semantic annotations carried by individual image or image pairs, and struggle to obtain integral localization maps. Our work alleviates this from a novel perspective, by exploring rich semantic contexts synergistically among abundant weakly-labeled training data for network learning and inference. In particular, we propose regional semantic contrast and aggregation (RCA) . RCA is equipped with a regional memory bank to store massive, diverse object patterns appearing in training data, which acts as strong support for exploration of dataset-level semantic structure. Particularly, we propose i) semantic contrast to drive network learning by contrasting massive categorical object regions, leading to a more holistic object pattern understanding, and ii) semantic aggregation to gather diverse relational contexts in the memory to enrich semantic representations. In this manner, RCA earns a strong capability of fine-grained semantic understanding, and eventually establishes new state-of-the-art results on two popular benchmarks, i.e., PASCAL VOC 2012 and COCO 2014.
Class Re-Activation Maps for Weakly-Supervised Semantic Segmentation
Venue: Conference CVPR 2022
Year: 2022

Extracting class activation maps (CAM) is arguably the most standard step of generating pseudo masks for weakly-supervised semantic segmentation (WSSS). Yet, we find that the crux of the unsatisfactory pseudo masks is the binary cross-entropy loss (BCE) widely used in CAM. Specifically, due to the sum-over-class pooling nature of BCE, each pixel in CAM may be responsive to multiple classes co-occurring in the same receptive field. As a result, given a class, its hot CAM pixels may wrongly invade the area belonging to other classes, or the non-hot ones may be actually a part of the class. To this end, we introduce an embarrassingly simple yet surprisingly effective method: Reactivating the converged CAM with BCE by using softmax cross-entropy loss (SCE), dubbed \textbf{ReCAM}. Given an image, we use CAM to extract the feature pixels of each single class, and use them with the class label to learn another fully-connected layer (after the backbone) with SCE. Once converged, we extract ReCAM in the same way as in CAM. Thanks to the contrastive nature of SCE, the pixel response is disentangled into different classes and hence less mask ambiguity is expected. The evaluation on both PASCAL VOC and MS~COCO shows that ReCAM not only generates high-quality masks, but also supports plug-and-play in any CAM variant with little overhead.
TransWeather: Transformer-Based Restoration of Images Degraded by Adverse Weather Conditions
Venue: Conference CVPR 2022
Year: 2022

Removing adverse weather conditions like rain, fog, and snow from images is an important problem in many applications. Most methods proposed in the literature have been designed to deal with just removing one type of degradation. Recently, a CNN-based method using neural architecture search (All-in-One) was proposed to remove all the weather conditions at once. However, it has a large number of parameters as it uses multiple encoders to cater to each weather removal task and still has scope for improvement in its performance. In this work, we focus on developing an efficient solution for the all adverse weather removal problem. To this end, we propose TransWeather, a transformer-based end-to-end model with just a single encoder and a decoder that can restore an image degraded by any weather condition. Specifically, we utilize a novel transformer encoder using intra-patch transformer blocks to enhance attention inside the patches to effectively remove smaller weather degradations. We also introduce a transformer decoder with learnable weather type embeddings to adjust to the weather degradation at hand. TransWeather achieves improvements across multiple test datasets over both All-in-One network as well as methods fine-tuned for specific tasks. TransWeather is also validated on real world test images and found to be more effective than previous methods. Implementation code can be accessed at https://github.com/jeya-maria-jose/TransWeather .
P3Depth: Monocular Depth Estimation With a Piecewise Planarity Prior
Venue: Conference CVPR 2022
Year: 2022

Monocular depth estimation is vital for scene understanding and downstream tasks. We focus on the supervised setup, in which ground-truth depth is available only at training time. Based on knowledge about the high regularity of real 3D scenes, we propose a method that learns to selectively leverage information from coplanar pixels to improve the predicted depth. In particular, we introduce a piecewise planarity prior which states that for each pixel, there is a seed pixel which shares the same planar 3D surface with the former. Motivated by this prior, we design a network with two heads. The first head outputs pixel-level plane coefficients, while the second one outputs a dense offset vector field that identifies the positions of seed pixels. The plane coefficients of seed pixels are then used to predict depth at each position. The resulting prediction is adaptively fused with the initial prediction from the first head via a learned confidence to account for potential deviations from precise local planarity. The entire architecture is trained end-to-end thanks to the differentiability of the proposed modules and it learns to predict regular depth maps, with sharp edges at occlusion boundaries. An extensive evaluation of our method shows that we set the new state of the art in supervised monocular depth estimation, surpassing prior methods on NYU Depth-v2 and on the Garg split of KITTI. Our method delivers depth maps that yield plausible 3D reconstructions of the input scenes. Code is available at: https://github.com/SysCV/P3Depth
MLP-3D: A MLP-Like 3D Architecture With Grouped Time Mixing
Venue: Conference CVPR 2022
Year: 2022

Convolutional Neural Networks (CNNs) have been regarded as the go-to models for visual recognition. More recently, convolution-free networks, based on multi-head self-attention (MSA) or multi-layer perceptrons (MLPs), become more and more popular. Nevertheless, it is not trivial when utilizing these newly-minted networks for video recognition due to the large variations and complexities in video data. In this paper, we present MLP-3D networks, a novel MLP-like 3D architecture for video recognition. Specifically, the architecture consists of MLP-3D blocks, where each block contains one MLP applied across tokens (i.e., token-mixing MLP) and one MLP applied independently to each token (i.e., channel MLP). By deriving the novel grouped time mixing (GTM) operations, we equip the basic token-mixing MLP with the ability of temporal modeling. GTM divides the input tokens into several temporal groups and linearly maps the tokens in each group with the shared projection matrix. Furthermore, we devise several variants of GTM with different grouping strategies, and compose each variant in different blocks of MLP-3D network by greedy architecture search. Without the dependence on convolutions or attention mechanisms, our MLP-3D networks achieves 68.5\%/81.4\% top-1 accuracy on Something-Something V2 and Kinetics-400 datasets, respectively. Despite with fewer computations, the results are comparable to state-of-the-art widely-used 3D CNNs and video transformers. Source code is available at https://github.com/ZhaofanQiu/MLP-3D.
Language As Queries for Referring Video Object Segmentation
Venue: Conference CVPR 2022
Year: 2022

Referring video object segmentation (R-VOS) is an emerging cross-modal task that aims to segment the target object referred by a language expression in all video frames. In this work, we propose a simple and unified framework built upon Transformer, termed ReferFormer. It views the language as queries and directly attends to the most relevant regions in the video frames. Concretely, we introduce a small set of object queries conditioned on the language as the input to the Transformer. In this manner, all the queries are obligated to find the referred objects only. They are eventually transformed into dynamic kernels which capture the crucial object-level information, and play the role of convolution filters to generate the segmentation masks from feature maps. The object tracking is achieved naturally by linking the corresponding queries across frames. This mechanism greatly simplifies the pipeline and the end-to-end framework is significantly different from the previous methods. Extensive experiments on Ref-Youtube-VOS, Ref-DAVIS17, A2D-Sentences and JHMDB-Sentences show the effectiveness of ReferFormer. On Ref-Youtube-VOS, Refer-Former achieves 55.6J&F with a ResNet-50 backbone without bells and whistles, which exceeds the previous state-of-the-art performance by 8.4 points. In addition, with the strong Swin-Large backbone, ReferFormer achieves the best J&F of 64.2 among all existing methods. Moreover, we show the impressive results of 55.0 mAP and 43.7 mAP on A2D-Sentences andJHMDB-Sentences respectively, which significantly outperforms the previous methods by a large margin. Code is publicly available at https://github.com/wjn922/ReferFormer.
Investigating the Impact of Multi-LiDAR Placement on Object Detection for Autonomous Driving
Venue: Conference CVPR 2022
Year: 2022

The past few years have witnessed an increasing interest in improving the perception performance of LiDARs on autonomous vehicles. While most of the existing works focus on developing new deep learning algorithms or model architectures, we study the problem from the physical design perspective, i.e., how different placements of multiple LiDARs influence the learning-based perception. To this end, we introduce an easy-to-compute information-theoretic surrogate metric to quantitatively and fast evaluate LiDAR placement for 3D detection of different types of objects. We also present a new data collection, detection model training and evaluation framework in the realistic CARLA simulator to evaluate disparate multi-LiDAR configurations. Using several prevalent placements inspired by the designs of self-driving companies, we show the correlation between our surrogate metric and object detection performance of different representative algorithms on KITTI through extensive experiments, validating the effectiveness of our LiDAR placement evaluation approach. Our results show that sensor placement is non-negligible in 3D point cloud-based object detection, which will contribute up to 10% performance discrepancy in terms of average precision in challenging 3D object detection settings. We believe that this is one of the first studies to quantitatively investigate the influence of LiDAR placement on perception performance. The code is available on https://github.com/HanjiangHu/Multi-LiDAR-Placement-for-3D-Detection.
MViTv2: Improved Multiscale Vision Transformers for Classification and Detection
Venue: Conference CVPR 2022
Year: 2022

In this paper, we study Multiscale Vision Transformers (MViTv2) as a unified architecture for image and video classification, as well as object detection. We present an improved version of MViT that incorporates decomposed relative positional embeddings and residual pooling connections. We instantiate this architecture in five sizes and evaluate it for ImageNet classification, COCO detection and Kinetics video recognition where it outperforms prior work. We further compare MViTv2s' pooling attention to window attention mechanisms where it outperforms the latter in accuracy/compute. Without bells-and-whistles, MViTv2 has state-of-the-art performance in 3 domains: 88.8% accuracy on ImageNet classification, 58.7 boxAP on COCO object detection as well as 86.1% on Kinetics-400 video classification. Code and models are available at https://github.com/facebookresearch/mvit.
Self-Supervised Arbitrary-Scale Point Clouds Upsampling via Implicit Neural Representation
Venue: Conference CVPR 2022
Year: 2022

Point clouds upsampling is a challenging issue to generate dense and uniform point clouds from the given sparse input. Most existing methods either take the end-to-end supervised learning based manner, where large amounts of pairs of sparse input and dense ground-truth are exploited as supervision information; or treat up-scaling of different scale factors as independent tasks, and have to build multiple networks to handle upsampling with varying factors. In this paper, we propose a novel approach that achieves self-supervised and magnification-flexible point clouds upsampling simultaneously. We formulate point clouds upsampling as the task of seeking nearest projection points on the implicit surface for seed points. To this end, we define two implicit neural functions to estimate projection direction and distance respectively, which can be trained by two pretext learning tasks. Experimental results demonstrate that our self-supervised learning based scheme achieves competitive or even better performance than supervised learning based state-of-the-art methods. The source code is publicly available at https://github.com/xnowbzhao/sapcu.