OpenRaiser/Intern-Atlas huggingface dataset:
Creating Capsule Wardrobes From Fashion Images
Venue: Conference CVPR 2018
Year: 2018

We propose to automatically create capsule wardrobes. Given an inventory of candidate garments and accessories, the algorithm must assemble a minimal set of items that provides maximal mix-and-match outfits. We pose the task as a subset selection problem. To permit efficient subset selection over the space of all outfit combinations, we develop submodular objective functions capturing the key ingredients of visual compatibility, versatility, and user-specific preference. Since adding garments to a capsule only expands its possible outfits, we devise an iterative approach to allow near-optimal submodular function maximization. Finally, we present an unsupervised approach to learn visual compatibility from "in the wild" full body outfit photos; the compatibility metric translates well to cleaner catalog photos and improves over existing methods. Our results on thousands of pieces from popular fashion websites show that automatic capsule creation has potential to mimic skilled fashionistas in assembling flexible wardrobes, while being significantly more scalable.
Look, Imagine and Match: Improving Textual-Visual Cross-Modal Retrieval With Generative Models
Venue: Conference CVPR 2018
Year: 2018

Textual-visual cross-modal retrieval has been a hot research topic in both computer vision and natural language processing communities. Learning appropriate representations for multi-modal data is crucial for the cross-modal retrieval performance. Unlike existing image-text retrieval approaches that embed image-text pairs as single feature vectors in a common representational space, we propose to incorporate generative processes into the cross-modal feature embedding, through which we are able to learn not only the global abstract features but also the local grounded features. Extensive experiments show that our framework can well match images and sentences with complex content, and achieve the state-of-the-art cross-modal retrieval results on MSCOCO dataset.
Bidirectional Attentive Fusion With Context Gating for Dense Video Captioning
Venue: Conference CVPR 2018
Year: 2018

Dense video captioning is a newly emerging task that aims at both localizing and describing all events in a video. We identify and tackle two challenges on this task, namely, (1) how to utilize both past and future contexts for accurate event proposal predictions, and (2) how to construct informative input to the decoder for generating natural event descriptions. First, previous works predominantly generate temporal event proposals in the forward direction, which neglects future video context. We propose a bidirectional proposal method that effectively exploits both past and future contexts to make proposal predictions. Second, different events ending at (nearly) the same time are indistinguishable in the previous works, resulting in the same captions. We solve this problem by representing each event with an attentive fusion of hidden states from the proposal module and video contents (e.g., C3D features). We further propose a novel context gating mechanism to balance the contributions from the current event and its surrounding contexts dynamically. We empirically show that our attentively fused event representation is superior to the proposal hidden states or video contents alone. By coupling proposal and captioning modules into one unified framework, our model outperforms the state-of-the-arts on the ActivityNet Captions dataset with a relative gain of over 100% (Meteor score increases from 4.82 to 9.65).
InLoc: Indoor Visual Localization With Dense Matching and View Synthesis
Venue: Conference CVPR 2018
Year: 2018

We seek to predict the 6 degree-of-freedom (6DoF) pose of a query photograph with respect to a large indoor 3D map. The contributions of this work are three-fold. First, we develop a new large-scale visual localization method targeted for indoor environments. The method proceeds along three steps: (i) efficient retrieval of candidate poses that ensures scalability to large-scale environments, (ii) pose estimation using dense matching rather than local features to deal with textureless indoor scenes, and (iii) pose verification by virtual view synthesis to cope with significant changes in viewpoint, scene layout, and occluders. Second, we collect a new dataset with reference 6DoF poses for large-scale indoor localization. Query photographs are captured by mobile phones at a different time than the reference 3D map, thus presenting a realistic indoor localization scenario. Third, we demonstrate that our method significantly outperforms current state-of-the-art indoor localization approaches on this new challenging data.
Iterative Visual Reasoning Beyond Convolutions
Venue: Conference CVPR 2018
Year: 2018

We present a novel framework for iterative visual reasoning. Our framework goes beyond current recognition systems that lack the capability to reason beyond stack of convolutions. The framework consists of two core modules: a local module that uses spatial memory to store previous beliefs with parallel updates; and a global graph-reasoning module. Our graph module has three components: a) a knowledge graph where we represent classes as nodes and build edges to encode different types of semantic relationships between them; b) a region graph of the current image where regions in the image are nodes and spatial relationships between these regions are edges; c) an assignment graph that assigns regions to classes. Both the local module and the global module roll-out iteratively and cross-feed predictions to each other to refine estimates. The final predictions are made by combining the best of both modules with an attention mechanism. We show strong performance over plain ConvNets, \eg achieving an $8.4\%$ absolute improvement on ADE measured by per-class average precision. Analysis also shows that the framework is resilient to missing regions for reasoning.
Visual Question Reasoning on General Dependency Tree
Venue: Conference CVPR 2018
Year: 2018

The collaborative reasoning for understanding each image-question pair is very critical but under-explored for an interpretable Visual Question Answering (VQA) system. Although very recent works also tried the explicit compositional processes to assemble multiple sub-tasks embedded in the questions, their models heavily rely on the annotations or hand-crafted rules to obtain valid reasoning layout, leading to either heavy labor or poor performance on composition reasoning. In this paper, to enable global context reasoning for better aligning image and language domains in diverse and unrestricted cases, we propose a novel reasoning network called Adversarial Composition Modular Network (ACMN). This network comprises of two collaborative modules: i) an adversarial attention module to exploit the local visual evidence for each word parsed from the question; ii) a residual composition module to compose the previously mined evidence. Given a dependency parse tree for each question, the adversarial attention module progressively discovers salient regions of one word by densely combining regions of child word nodes in an adversarial manner. Then residual composition module merges the hidden representations of an arbitrary number of children through sum pooling and residual connection. Our ACMN is thus capable of building an interpretable VQA system that gradually dives the image cues following a question-driven reasoning route and makes global reasoning by incorporating the learned knowledge of all attention modules in a principled manner. Experiments on relational datasets demonstrate the superiority of our ACMN and visualization results show the explainable capability of our reasoning system.
Revisiting Dilated Convolution: A Simple Approach for Weakly- and Semi-Supervised Semantic Segmentation
Venue: Conference CVPR 2018
Year: 2018

Despite the remarkable progress, weakly supervised segmentation approaches are still inferior to their fully supervised counterparts. We obverse the performance gap mainly comes from their limitation on learning to produce high-quality dense object localization maps from image-level supervision. To mitigate such a gap, we revisit the dilated convolution [1] and reveal how it can be utilized in a novel way to effectively overcome this critical limitation of weakly supervised segmentation approaches. Specifically, we find that varying dilation rates can effectively enlarge the receptive fields of convolutional kernels and more importantly transfer the surrounding discriminative information to non-discriminative object regions, promoting the emergence of these regions in the object localization maps. Then, we design a generic classification network equipped with convolutional blocks of different dilated rates. It can produce dense and reliable object localization maps and effectively benefit both weakly- and semi- supervised semantic segmentation. Despite the apparent simplicity, our proposed approach obtains superior performance over state-of-the-arts. In particular, it achieves 60.8% and 67.6% mIoU scores on Pascal VOC 2012 test set in weakly- (only image-level labels are available) and semi- (1,464 segmentation masks are available) supervised settings, which are the new state-of-the-arts.
Low-Shot Learning From Imaginary Data
Venue: Conference CVPR 2018
Year: 2018

Humans can quickly learn new visual concepts, perhaps because they can easily visualize or imagine what novel objects look like from different views. Incorporating this ability to hallucinate novel instances of new concepts might help machine vision systems perform better low-shot learning, i.e., learning concepts from few examples. We present a novel approach to low-shot learning that uses this idea. Our approach builds on recent progress in meta-learning ("learning to learn") by combining a meta-learner with a "hallucinator" that produces additional training examples, and optimizing both models jointly. Our hallucinator can be incorporated into a variety of meta-learners and provides significant gains: up to a 6 point boost in classification accuracy when only a single training example is available, yielding state-of-the-art performance on the challenging ImageNet low-shot classification benchmark.
DoubleFusion: Real-Time Capture of Human Performances With Inner Body Shapes From a Single Depth Sensor
Venue: Conference CVPR 2018
Year: 2018

We propose DoubleFusion, a new real-time system that combines volumetric dynamic reconstruction with data-driven template fitting to simultaneously reconstruct detailed geometry, non-rigid motion and the inner human body shape from a single depth camera. One of the key contributions of this method is a double layer representation consisting of a complete parametric body shape inside, and a gradually fused outer surface layer. A pre-defined node graph on the body surface parameterizes the non-rigid deformations near the body, and a free-form dynamically changing graph parameterizes the outer surface layer far from the body, which allows more general reconstruction. We further propose a joint motion tracking method based on the double layer representation to enable robust and fast motion tracking performance. Moreover, the inner body shape is optimized online and forced to fit inside the outer surface layer. Overall, our method enables increasingly denoised, detailed and complete surface reconstructions, fast motion tracking performance and plausible inner body shape reconstruction in real-time. In particular, experiments show improved fast motion tracking and loop closure performance on more challenging scenarios.
DensePose: Dense Human Pose Estimation in the Wild
Venue: Conference CVPR 2018
Year: 2018

In this work, we establish dense correspondences between RGB image and a surface-based representation of the human body, a task we refer to as dense human pose estimation. We first gather dense correspondences for 50K persons appearing in the COCO dataset by introducing an efficient annotation pipeline. We then use our dataset to train CNN-based systems that deliver dense correspondence 'in the wild', namely in the presence of background, occlusions and scale variations. We improve our training set's effectiveness by training an 'inpainting' network that can fill in missing groundtruth values and report clear improvements with respect to the best results that would be achievable in the past. We experiment with fully-convolutional networks and region-based models and observe a superiority of the latter; we further improve accuracy through cascading, obtaining a system that delivers highly0accurate results in real time. Supplementary materials and videos are provided on the project page http://densepose.org
Ordinal Depth Supervision for 3D Human Pose Estimation
Venue: Conference CVPR 2018
Year: 2018

Our ability to train end-to-end systems for 3D human pose estimation from single images is currently constrained by the limited availability of 3D annotations for natural images. Most datasets are captured using Motion Capture (MoCap) systems in a studio setting and it is difficult to reach the variability of 2D human pose datasets, like MPII or LSP. To alleviate the need for accurate 3D ground truth, we propose to use a weaker supervision signal provided by the ordinal depths of human joints. This information can be acquired by human annotators for a wide range of images and poses. We showcase the effectiveness and flexibility of training Convolutional Networks (ConvNets) with these ordinal relations in different settings, always achieving competitive performance with ConvNets trained with accurate 3D joint coordinates. Additionally, to demonstrate the potential of the approach, we augment the popular LSP and MPII datasets with ordinal depth annotations. This extension allows us to present quantitative and qualitative evaluation in non-studio conditions. Simultaneously, these ordinal annotations can be easily incorporated in the training procedure of typical ConvNets for 3D human pose. Through this inclusion we achieve new state-of-the-art performance for the relevant benchmarks and validate the effectiveness of ordinal depth supervision for 3D human pose.
Alive Caricature From 2D to 3D
Venue: Conference CVPR 2018
Year: 2018

Caricature is an art form that expresses subjects in abstract, simple and exaggerated view. While many caricatures are 2D images, this paper presents an algorithm for creating expressive 3D caricatures from 2D caricature images with a minimum of user interaction. The key idea of our approach is to introduce an intrinsic deformation representation that has a capacity of extrapolation enabling us to create a deformation space from standard face dataset, which maintains face constraints and meanwhile is sufficiently large for producing exaggerated face models. Built upon the proposed deformation representation, an optimization model is formulated to find the 3D caricature that captures the style of the 2D caricature image automatically. The experiments show that our approach has better capability in expressing caricatures than those fitting approaches directly using classical parametric face models such as 3DMM and FaceWareHouse. Moreover, our approach is based on standard face datasets and avoids constructing complicated 3D caricature training set, which provides great flexibility in real applications.
Nonlinear 3D Face Morphable Model
Venue: Conference CVPR 2018
Year: 2018

As a classic statistical model of 3D facial shape and texture, 3D Morphable Model (3DMM) is widely used in facial analysis, e.g., model fitting, image synthesis. Conventional 3DMM is learned from a set of well-controlled 2D face images with associated 3D face scans, and represented by two sets of PCA basis functions. Due to the type and amount of training data, as well as the linear bases, the representation power of 3DMM can be limited. To address these problems, this paper proposes an innovative framework to learn a nonlinear 3DMM model from a large set of unconstrained face images, without collecting 3D face scans. Specifically, given a face image as input, a network encoder estimates the projection, shape and texture parameters. Two decoders serve as the nonlinear 3DMM to map from the shape and texture parameters to the 3D shape and texture, respectively. With the projection parameter, 3D shape, and texture, a novel analytically-differentiable rendering layer is designed to reconstruct the original input face. The entire network is end-to-end trainable with only weak supervision. We demonstrate the superior representation power of our nonlinear 3DMM over its linear counterpart, and its contribution to face alignment and 3D reconstruction.
NeuralNetwork-Viterbi: A Framework for Weakly Supervised Video Learning
Venue: Conference CVPR 2018
Year: 2018

Video learning is an important task in computer vision and has experienced increasing interest over the recent years. Since even a small amount of videos easily comprises several million frames, methods that do not rely on a frame-level annotation are of special importance. In this work, we propose a novel learning algorithm with a Viterbi-based loss that allows for online and incremental learning of weakly annotated video data. We moreover show that explicit context and length modeling leads to huge improvements in video segmentation and labeling tasks andinclude these models into our framework. On several action segmentation benchmarks, we obtain an improvement of up to 10% compared to current state-of-the-art methods.
Actor and Observer: Joint Modeling of First and Third-Person Videos
Venue: Conference CVPR 2018
Year: 2018

Several theories in cognitive neuroscience suggest that when people interact with the world, or simulate interactions, they do so from a first-person egocentric perspective, and seamlessly transfer knowledge between third-person (observer) and first-person (actor). Despite this, learning such models for human action recognition has not been achievable due to the lack of data. This paper takes a step in this direction, with the introduction of Charades-Ego, a large-scale dataset of paired first-person and third-person videos, involving 112 people, with 4000 paired videos. This enables learning the link between the two, actor and observer perspectives. Thereby, we address one of the biggest bottlenecks facing egocentric vision research, providing a link from first-person to the abundant third-person data on the web. We use this data to learn a joint representation of first and third-person videos, with only weak supervision, and show its effectiveness for transferring knowledge from the third-person to the first-person domain.
Fast and Accurate Online Video Object Segmentation via Tracking Parts
Venue: Conference CVPR 2018
Year: 2018

Online video object segmentation is a challenging task as it entails to process the image sequence timely and accurately. To segment a target object through the video, numerous CNN-based methods have been developed by heavily finetuning on the object mask in the first frame, which is time-consuming for online applications. In this paper, we propose a fast and accurate video object segmentation algorithm that can immediately start the segmentation process once receiving the images. We first utilize a part-based tracking method to deal with challenging factors such as large deformation, occlusion, and cluttered background. Based on the tracked bounding boxes of parts, we construct a region-of-interest segmentation network to generate part masks. Finally, a similarity-based scoring function is adopted to refine these object parts by comparing them to the visual information in the first frame. Our method performs favorably against state-of-the-art algorithms in accuracy on the DAVIS benchmark dataset, while achieving much faster runtime performance.
Viewpoint-Aware Video Summarization
Venue: Conference CVPR 2018
Year: 2018

This paper introduces a novel variant of video summarization, namely building a summary that depends on the particular aspect of a video the viewer focuses on. We refer to this as $\textit{viewpoint}$. To infer what the desired $\textit{viewpoint}$ may be, we assume that several other videos are available, especially groups of videos, e.g., as folders on a person's phone or laptop. The semantic similarity between videos in a group vs. the dissimilarity between groups is used to produce $\textit{viewpoint}$-specific summaries. For considering similarity as well as avoiding redundancy, output summary should be (A) diverse, (B) representative of videos in the same group, and (C) discriminative against videos in the different groups. To satisfy these requirements (A)-(C) simultaneously, we proposed a novel video summarization method from multiple groups of videos. Inspired by Fisher's discriminant criteria, it selects summary by optimizing the combination of three terms (a) inner-summary, (b) inner-group, and (c) between-group variances defined on the feature representation of summary, which can simply represent (A)-(C). Moreover, we developed a novel dataset to investigate how well the generated summary reflects the underlying $\textit{viewpoint}$. Quantitative and qualitative experiments conducted on the dataset demonstrate the effectiveness of proposed method.
Photometric Stereo in Participating Media Considering Shape-Dependent Forward Scatter
Venue: Conference CVPR 2018
Year: 2018

Images captured in participating media such as murky water, fog, or smoke are degraded by scattered light. Thus, the use of traditional three-dimensional (3D) reconstruction techniques in such environments is difficult. In this paper, we propose a photometric stereo method for participating media. The proposed method differs from previous studies with respect to modeling shape-dependent forward scatter. In the proposed model, forward scatter is described as an analytical form using lookup tables and is represented by spatially-variant kernels. We also propose an approximation of a large-scale dense matrix as a sparse matrix, which enables the removal of forward scatter. Experiments with real and synthesized data demonstrate that the proposed method improves 3D reconstruction in participating media.
Direction-Aware Spatial Context Features for Shadow Detection
Venue: Conference CVPR 2018
Year: 2018

Shadow detection is a fundamental and challenging task, since it requires an understanding of global image semantics and there are various backgrounds around shadows. This paper presents a novel network for shadow detection by analyzing image context in a direction-aware manner. To achieve this, we first formulate the direction-aware attention mechanism in a spatial recurrent neural network (RNN) by introducing attention weights when aggregating spatial context features in the RNN. By learning these weights through training, we can recover direction-aware spatial context (DSC) for detecting shadows. This design is developed into the DSC module and embedded in a CNN to learn DSC features at different levels. Moreover, a weighted cross entropy loss is designed to make the training more effective. We employ two common shadow detection benchmark datasets and perform various experiments to evaluate our network. Experimental results show that our network outperforms state-of-the-art methods and achieves 97% accuracy and 38% reduction on balance error rate.