OpenRaiser/Intern-Atlas huggingface dataset:
3D Scene Inference from Transient Histograms
Venue: Conference ECCV 2022
Year: 2022

Time-resolved image sensors that capture light at pico-to-nanosecond timescales were once limited to niche applications but are now rapidly becoming mainstream in consumer devices. We propose low-cost and low-power imaging modalities that capture scene information from minimal time-resolved image sensors with as few as one pixel. The key idea is to flood illuminate large scene patches (or the entire scene) with a pulsed light source and measure the time-resolved reflected light by integrating over the entire illuminated area. The one-dimensional measured temporal waveform, called \emph{transient}, encodes both distances and albedoes at all visible scene points and as such is an aggregate proxy for the scene's 3D geometry. We explore the viability and limitations of the transient waveforms by themselves for recovering scene information, and also when combined with traditional RGB cameras. We show that plane estimation can be performed from a single transient and that using only a few more it is possible to recover a depth map of the whole scene. We also show two proof-of-concept hardware prototypes that demonstrate the feasibility of our approach for compact, mobile, and budget-limited applications.
Neural Space-Filling Curves
Venue: Conference ECCV 2022
Year: 2022

We present Neural Space-filling Curves (SFCs), a data-driven approach to infer a context-based scan order for a set of images. Linear ordering of pixels forms the basis for many applications such as video scrambling, compression, and auto-regressive models that are used in generative modeling for images. Existing algorithms resort to a fixed scanning algorithm such as Raster scan or Hilbert scan. Instead, our work learns a spatially coherent linear ordering of pixels from the dataset of images using a graph-based neural network. The resulting Neural SFC is optimized for an objective suitable for the downstream task when the image is traversed along with the scan line order. We show the advantage of using Neural SFCs in downstream applications such as image compression. Code and additional results will be made available at https://hywang66.github.io/publication/neuralsfc.
Realistic Blur Synthesis for Learning Image Deblurring
Venue: Conference ECCV 2022
Year: 2022

Training learning-based deblurring methods demands a tremendous amount of blurred and sharp image pairs. Unfortunately, existing synthetic datasets are not realistic enough, and deblurring models trained on them cannot handle real blurred images effectively. While real datasets have recently been proposed, they provide limited diversity of scenes and camera settings, and capturing real datasets for diverse settings is still challenging. To resolve this, this paper analyzes various factors that introduce differences between real and synthetic blurred images. To this end, we present RSBlur, a novel dataset with real blurred images and the corresponding sharp image sequences to enable a detailed analysis of the difference between real and synthetic blur. With the dataset, we reveal the effects of different factors in the blur generation process. Based on the analysis, we also present a novel blur synthesis pipeline to synthesize more realistic blur. We show that our synthesis pipeline can improve the deblurring performance on real blurred images.
LWGNet – Learned Wirtinger Gradients for Fourier Ptychographic Phase Retrieval
Venue: Conference ECCV 2022
Year: 2022

Fourier Ptychographic Microscopy (FPM) is an imaging procedure that overcomes the traditional limit on Space-Bandwidth Product (SBP) of conventional microscopes through computational means. It utilizes multiple images captured using a low numerical aperture (NA) objective and enables high-resolution phase imaging through frequency domain stitching. Existing FPM reconstruction methods can be broadly categorized into two approaches: iterative optimization based methods, which are based on the physics of the forward imaging model, and data-driven methods which commonly employ a feed-forward deep learning framework. We propose a hybrid model-driven residual network that combines the knowledge of the forward imaging system with a deep data-driven network. Our proposed architecture, LWGNet, unrolls traditional Wirtinger flow optimization algorithm into a novel neural network design that enhances the gradient images through complex convolutional blocks. Unlike other conventional unrolling techniques, LWGNet uses fewer stages while performing at par or even better than existing traditional and deep learning techniques, particularly, for low-cost and low dynamic range CMOS sensors. This improvement in performance for low-bit depth and low-cost sensors has the potential to bring down the cost of FPM imaging setup significantly. Finally, we show consistently improved performance on our collected real data.
PANDORA: Polarization-Aided Neural Decomposition of Radiance
Venue: Conference ECCV 2022
Year: 2022

Reconstructing an object's geometry and appearance from multiple images, also known as inverse rendering, is a fundamental problem in computer graphics and vision. Inverse rendering is inherently ill-posed because the captured image is an intricate function of unknown lighting conditions, material properties and scene geometry. Recent progress in representing scene properties as coordinate-based neural networks have facilitated neural inverse rendering resulting in impressive geometry reconstruction and novel-view synthesis. Our key insight is that polarization is a useful cue for neural inverse rendering as polarization strongly depends on surface normals and is distinct for diffuse and specular reflectance. With the advent of commodity, on-chip, polarization sensors, capturing polarization has become practical. Thus, we propose PANDORA, a polarimetric inverse rendering approach based on implicit neural representations. From multi-view polarization images of an object, PANDORA jointly extracts the object's 3D geometry, separates the outgoing radiance into diffuse and specular and estimates the illumination incident on the object. We show that PANDORA outperforms state-of-the-art radiance decomposition techniques. PANDORA outputs clean surface reconstructions free from texture artefacts, models strong specularities accurately and estimates illumination under practical unstructured scenarios.
Benchmarking Omni-Vision Representation through the Lens of Visual Realms
Venue: Conference ECCV 2022
Year: 2022

Though impressive performance has been achieved in specific visual realms (e.g. faces, dogs, and places), an omni-vision representation generalizing to many natural visual domains is highly desirable. But, existing benchmarks are biased and inefficient to evaluate the omni-vision representation -- these benchmarks either only include several specific realms, or cover most realms at the expense of subsuming numerous datasets that have extensive realm overlapping. In this paper, we propose Omni-Realm Benchmark (OmniBenchmark). It includes 21 realm-wise datasets with 7,372 concepts and 1,074,346 images. Without semantic overlapping, these datasets cover most visual realms comprehensively and meanwhile efficiently. In addition, we propose a new supervised contrastive learning framework, namely Relational Contrastive learning (ReCo), for a better omni-vision representation. Beyond pulling two instances from the same concept closer -- the typical supervised contrastive learning framework -- ReCo also pulls two instances from the same semantic realm closer, encoding the semantic relation between concepts, and facilitating omni-vision representation learning. We benchmark ReCo and other advances in omni-vision representation studies that are different in architectures (from CNNs to transformers) and in learning paradigms (from supervised learning to self-supervised learning) on OmniBenchmark. We illustrate the superior of ReCo to other supervised contrastive learning methods and reveal multiple practical observations to facilitate future research.
BEAT: A Large-Scale Semantic and Emotional Multi-modal Dataset for Conversational Gestures Synthesis
Venue: Conference ECCV 2022
Year: 2022

Achieving realistic, vivid, and human-like synthesized conversational gestures conditioned on multi-modal data is still an unsolved problem due to the lack of available datasets, models and standard evaluation metrics. To address this, we build Body-Expression-Audio-Text dataset, BEAT, which has i) 76 hours, high-quality, multi-modal data captured from 30 speakers talking with eight different emotions and in four different languages, ii) 32 millions frame-level emotion and semantic relevance annotations. Our statistical analysis on BEAT demonstrates the correlation of conversational gestures with facial expressions, emotions, and semantics, in addition to the known correlation with audio, text, and speaker identity. Based on this observation, we propose a baseline model, Cascaded Motion Network (CaMN), which consists of above six modalities modeled in a cascaded architecture for gesture synthesis. To evaluate the semantic relevancy, we introduce a metric, Semantic Relevance Gesture Recall (SRGR). Qualitative and quantitative experiments demonstrate metrics' validness, ground truth data quality, and baseline's state-of-the-art performance. To the best of our knowledge, BEAT is the largest motion capture dataset for investigating human gestures, which may contribute to a number of different research fields, including controllable gesture synthesis, cross-modality analysis, and emotional gesture recognition. The data, code and model are available on https://pantomatrix.github.io/BEAT/.
Neuromorphic Data Augmentation for Training Spiking Neural Networks
Venue: Conference ECCV 2022
Year: 2022

Developing neuromorphic intelligence on event-based datasets with Spiking Neural Networks (SNNs) has recently attracted much research attention. However, the limited size of event-based datasets makes SNNs prone to overfitting and unstable convergence. This issue remains unexplored by previous academic works. In an effort to minimize this generalization gap, we propose Neuromorphic Data Augmentation (NDA), a family of geometric augmentations specifically designed for event-based datasets with the goal of significantly stabilizing the SNN training and reducing the generalization gap between training and test performance. The proposed method is simple and compatible with existing SNN training pipelines. Using the proposed augmentation, for the first time, we demonstrate the feasibility of unsupervised contrastive learning for SNNs. We conduct comprehensive experiments on prevailing neuromorphic vision benchmarks and show that NDA yields substantial improvements over previous state-of-the-art results. For example, the NDA-based SNN achieves accuracy gain on CIFAR10-DVS and N-Caltech 101 by 10.1% and 13.7%, respectively. Code is available on GitHub https://github.com/Intelligent-Computing-Lab-Yale/NDA_SNN
CelebV-HQ: A Large-Scale Video Facial Attributes Dataset
Venue: Conference ECCV 2022
Year: 2022

Large-scale datasets have played indispensable roles in the recent success of face generation/editing and significantly facilitated the advances of emerging research fields. However, the academic community still lacks a video dataset with diverse facial attribute annotations, which is crucial for the research on face-related videos. In this work, we propose a large-scale, high-quality, and diverse video dataset with rich facial attribute annotations, named the High-Quality Celebrity Video Dataset (CelebV-HQ). CelebV-HQ contains 35,666 video clips with the resolution of 512x512 at least, involving 15,653 identities. All clips are labeled manually with 83 facial attributes, covering appearance, action, and emotion. We conduct a comprehensive analysis in terms of age, ethnicity, brightness stability, motion smoothness, head pose diversity, and data quality to demonstrate the diversity and temporal coherence of CelebV-HQ. Besides, its versatility and potential are validated on two representative tasks, i.e., unconditional video generation and video facial attribute editing. Furthermore, we envision the future potential of CelebV-HQ, as well as the new opportunities and challenges it would bring to related research directions. Data, code, and models are publicly available. Project page: https://celebv-hq.github.io.
MovieCuts: A New Dataset and Benchmark for Cut Type Recognition
Venue: Conference ECCV 2022
Year: 2022

Understanding movies and their structural patterns is a crucial task in decoding the craft of video editing. While previous works have developed tools for general analysis, such as detecting characters or recognizing cinematography properties at the shot level, less effort has been devoted to understanding the most basic video edit, the Cut. This paper introduces the Cut type recognition task, which requires modeling multi-modal information. To ignite research in this new task, we construct a large-scale dataset called MovieCuts, which contains 173,967 video clips labeled with ten cut types defined by professionals in the movie industry. We benchmark a set of audio-visual approaches, including some dealing with the problem's multi-modal nature. Our best model achieves 47.7% mAP, which suggests that the task is challenging and that attaining highly accurate Cut type recognition is an open research problem. Advances in automatic Cut-type recognition can unleash new experiences in the video editing industry, such as movie analysis for education, video re-editing, virtual cinematography, machine-assisted trailer generation, machine-assisted video editing, among others. Our data and code are publicly available: https://github.com/PardoAlejo/MovieCuts}{https://github.com/PardoAlejo/MovieCuts.
LaMAR: Benchmarking Localization and Mapping for Augmented Reality
Venue: Conference ECCV 2022
Year: 2022

Localization and mapping is the foundational technology for augmented reality (AR) that enables sharing and persistence of digital content in the real world. While significant progress has been made, researchers are still mostly driven by unrealistic benchmarks not representative of real-world AR scenarios. These benchmarks are often based on small-scale datasets with low scene diversity, captured from stationary cameras, and lack other sensor inputs like inertial, radio, or depth data. Furthermore, their ground-truth (GT) accuracy is mostly insufficient to satisfy AR requirements. To close this gap, we introduce LaMAR, a new benchmark with a comprehensive capture and GT pipeline that co-registers realistic trajectories and sensor streams captured by heterogeneous AR devices in large, unconstrained scenes. To establish an accurate GT, our pipeline robustly aligns the trajectories against laser scans in a fully automated manner. As a result, we publish a benchmark dataset of diverse and large-scale scenes recorded with head-mounted and hand-held AR devices. We extend several state-of-the-art methods to take advantage of the AR-specific setup and evaluate them on our benchmark. The results offer new insights on current research and reveal promising avenues for future work in the field of localization and mapping for AR.
"Unitail: Detecting, Reading, and Matching in Retail Scene"
Venue: Conference ECCV 2022
Year: 2022

To make full use of computer vision technology in stores, it is required to consider the actual needs that fit the characteristics of the retail scene. Pursuing this goal, we introduce the United Retail Datasets (Unitail), a large-scale benchmark of basic visual tasks on products that challenges algorithms for detecting, reading, and matching. With 1.8M quadrilateral-shaped instances annotated, the Unitail offers a detection dataset to align product appearance better. Furthermore, it provides a gallery-style OCR dataset containing 1454 product categories, 30k text regions, and 21k transcriptions to enable robust reading on products and motivate enhanced product matching. Besides benchmarking the datasets using various state-of-the-arts, we customize a new detector for product detection and provide a simple OCR-based matching solution that verifies its effectiveness.
MOTCOM: The Multi-Object Tracking Dataset Complexity Metric
Venue: Conference ECCV 2022
Year: 2022

There exists no comprehensive metric for describing the complexity of Multi-Object Tracking (MOT) sequences. This lack of metrics decreases explainability, complicates comparison of datasets, and reduces the conversation on tracker performance to a matter of leader board position. As a remedy, we present the novel MOT dataset complexity metric (MOTCOM), which is a combination of three sub-metrics inspired by key problems in MOT: occlusion, erratic motion, and visual similarity. The insights of MOTCOM can open nuanced discussions on tracker performance and may lead to a wider acknowledgement of novel contributions developed for either less known datasets or those aimed at solving sub-problems. We evaluate MOTCOM on the comprehensive MOT17, MOT20, and MOTSynth datasets and show that MOTCOM is far better at describing the complexity of MOT sequences compared to the conventional density and number of tracks. Project page at https://vap.aau.dk/motcom
How to Synthesize a Large-Scale and Trainable Micro-Expression Dataset?
Venue: Conference ECCV 2022
Year: 2022

This paper does not contain technical novelty but introduces our key discoveries in a data generation protocol, a database and insights. We aim to address the lack of large-scale datasets in micro-expression (MiE) recognition due to the prohibitive cost of data collection, which renders large-scale training less feasible. To this end, we develop a protocol to automatically synthesize large scale MiE training data that allow us to train improved recognition models for real-world test data. Specifically, we discover three types of Action Units (AUs) that can constitute trainable MiEs. These AUs come from real-world MiEs, early frames of macro-expression videos, and the relationship between AUs and expression categories defined by human expert knowledge. With these AUs, our protocol then employs large numbers of face images of various identities and an off-the-shelf face generator for MiE synthesis, yielding the MiE-X dataset. MiE recognition models are trained or pre-trained on MiE-X and evaluated on real-world test sets, where very competitive accuracy is obtained. Experimental results not only validate the effectiveness of the discovered AUs and MiE-X dataset but also reveal some interesting properties of MiEs: they generalize across faces, are close to early-stage macro-expressions, and can be manually defined.
A Real World Dataset for Multi-View 3D Reconstruction
Venue: Conference ECCV 2022
Year: 2022

We present a dataset of 998 3D models of everyday tabletop objects along with their 847,000 real world RGB and depth images. Accurate annotations of camera poses and object poses for each image are performed in a semi-automated fashion to facilitate the use of the dataset for myriad 3D applications like shape reconstruction, object pose estimation, shape retrieval etc. We primarily focus on learned multi-view 3D reconstruction due to the lack of appropriate real world benchmark for the task and demonstrate that our dataset can fill that gap. The entire annotated dataset along with the source code for the annotation tools and evaluation baselines is available at http://www.ocrtoc.org/3d-reconstruction.html.
REALY: Rethinking the Evaluation of 3D Face Reconstruction
Venue: Conference ECCV 2022
Year: 2022

The evaluation of 3D face reconstruction results typically relies on a rigid shape alignment between the estimated 3D model and the ground-truth scan. We observe that aligning two shapes with different reference points can largely affect the evaluation results. This poses difficulties for precisely diagnosing and improving a 3D face reconstruction method. In this paper, we propose a novel evaluation approach with a new benchmark REALY, consists of 100 globally aligned face scans with accurate facial keypoints, high-quality region masks, and topology-consistent meshes. Our approach performs region-wise shape alignment and leads to more accurate, bidirectional correspondences during computing the shape errors. The fine-grained, region-wise evaluation results provide us detailed understandings about the performance of state-of-the-art 3D face reconstruction methods. For example, our experiments on single-image based reconstruction methods reveal that DECA performs the best on nose regions, while GANFit performs better on cheek regions. Besides, a new and high-quality 3DMM basis, HIFI3D++, is further derived using the same procedure as we construct REALY to align and retopologize several 3D face datasets. We will release REALY, HIFI3D++, and our new evaluation pipeline at https://realy3dface.com.
"Capturing, Reconstructing, and Simulating: The UrbanScene3D Dataset"
Venue: Conference ECCV 2022
Year: 2022

We present UrbanScene3D, a large-scale data platform for research of urban scene perception and reconstruction. UrbanScene3D contains over 128k high-resolution images covering 16 scenes including large-scale real urban regions and synthetic cities with 136 km^2 area in total. The dataset also contains high-precision LiDAR scans and hundreds of image sets with different observation patterns, which provide a comprehensive benchmark to design and evaluate aerial path planning and 3D reconstruction algorithms. In addition, the dataset, which is built on Unreal Engine and Airsim simulator together with the manually annotated unique instance label for each building in the dataset, enables the generation of all kinds of data, e.g., 2D depth maps, 2D/3D bounding boxes, and 3D point cloud/mesh segmentations, etc. The simulator with physical engine and lighting system not only produce variety of data but also enable users to simulate cars or drones in the proposed urban environment for future research.
"PartImageNet: A Large, High-Quality Dataset of Parts"
Venue: Conference ECCV 2022
Year: 2022

It is natural to represent objects in terms of their parts. This has the potential to improve the performance of algorithms for object recognition and segmentation but can also help for downstream tasks like activity recognition. Research on part-based models, however, is hindered by the lack of datasets with per-pixel part annotations. This is partly due to the difficulty and high cost of annotating object parts so it has rarely been done except for humans (where there exists a big literature on part-based models). To help address this problem, we propose PartImageNet, a large, high-quality dataset with part segmentation annotations. It consists of $158$ classes from ImageNet with approximately $24,000$ images. PartImageNet is unique because it offers part-level annotations on a general set of classes including non-rigid, articulated objects, while having an order of magnitude larger size compared to existing part datasets (excluding datasets of humans). It can be utilized for many vision tasks including Object Segmentation, Semantic Part Segmentation, Few-shot Learning and Part Discovery. We conduct comprehensive experiments which study these tasks and set up a set of baselines. The dataset and scripts are released at https://github.com/TACJu/PartImageNet.