OpenRaiser/Intern-Atlas huggingface dataset:
Learning a Single Neuron Robustly to Distributional Shifts and Adversarial Label Noise
Venue: Conference NeurIPS 2024
Year: 2024

We study the problem of learning a single neuron with respect to the $L_2^2$-loss in the presence of adversarial distribution shifts, where the labels can be arbitrary, and the goal is to find a ``best-fit'' function. More precisely, given training samples from a reference distribution $\mathcal{p}_0$, the goal is to approximate the vector $\mathbf{w}^*$ which minimizes the squared loss with respect to the worst-case distribution that is close in $χ^2$-divergence to $\mathcal{p}_{0}$. We design a computationally efficient algorithm that recovers a vector $ \hat{\mathbf{w}}$ satisfying $\mathbb{E}_{\mathcal{p}^*} (σ(\hat{\mathbf{w}} \cdot \mathbf{x}) - y)^2 \leq C \, \mathbb{E}_{\mathcal{p}^*} (σ(\mathbf{w}^* \cdot \mathbf{x}) - y)^2 + ε$, where $C>1$ is a dimension-independent constant and $(\mathbf{w}^*, \mathcal{p}^*)$ is the witness attaining the min-max risk $\min_{\mathbf{w}~:~\|\mathbf{w}\| \leq W} \max_{\mathcal{p}} \mathbb{E}_{(\mathbf{x}, y) \sim \mathcal{p}} (σ(\mathbf{w} \cdot \mathbf{x}) - y)^2 - νχ^2(\mathcal{p}, \mathcal{p}_0)$. Our algorithm follows a primal-dual framework and is designed by directly bounding the risk with respect to the original, nonconvex $L_2^2$ loss. From an optimization standpoint, our work opens new avenues for the design of primal-dual algorithms under structured nonconvexity.
Deep Correlated Prompting for Visual Recognition with Missing Modalities
Venue: Conference NeurIPS 2024
Year: 2024

Large-scale multimodal models have shown excellent performance over a series of tasks powered by the large corpus of paired multimodal training data. Generally, they are always assumed to receive modality-complete inputs. However, this simple assumption may not always hold in the real world due to privacy constraints or collection difficulty, where models pretrained on modality-complete data easily demonstrate degraded performance on missing-modality cases. To handle this issue, we refer to prompt learning to adapt large pretrained multimodal models to handle missing-modality scenarios by regarding different missing cases as different types of input. Instead of only prepending independent prompts to the intermediate layers, we present to leverage the correlations between prompts and input features and excavate the relationships between different layers of prompts to carefully design the instructions. We also incorporate the complementary semantics of different modalities to guide the prompting design for each modality. Extensive experiments on three commonly-used datasets consistently demonstrate the superiority of our method compared to the previous approaches upon different missing scenarios. Plentiful ablations are further given to show the generalizability and reliability of our method upon different modality-missing ratios and types.
PACE: Pacing Operator Learning to Accurate Optical Field Simulation for Complicated Photonic Devices
Venue: Conference NeurIPS 2024
Year: 2024

Electromagnetic field simulation is central to designing, optimizing, and validating photonic devices and circuits. However, costly computation associated with numerical simulation poses a significant bottleneck, hindering scalability and turnaround time in the photonic circuit design process. Neural operators offer a promising alternative, but existing SOTA approaches, NeurOLight, struggle with predicting high-fidelity fields for real-world complicated photonic devices, with the best reported 0.38 normalized mean absolute error in NeurOLight. The inter-plays of highly complex light-matter interaction, e.g., scattering and resonance, sensitivity to local structure details, non-uniform learning complexity for full-domain simulation, and rich frequency information, contribute to the failure of existing neural PDE solvers. In this work, we boost the prediction fidelity to an unprecedented level for simulating complex photonic devices with a novel operator design driven by the above challenges. We propose a novel cross-axis factorized PACE operator with a strong long-distance modeling capacity to connect the full-domain complex field pattern with local device structures. Inspired by human learning, we further divide and conquer the simulation task for extremely hard cases into two progressively easy tasks, with a first-stage model learning an initial solution refined by a second model. On various complicated photonic device benchmarks, we demonstrate one sole PACE model is capable of achieving 73% lower error with 50% fewer parameters compared with various recent ML for PDE solvers. The two-stage setup further advances high-fidelity simulation for even more intricate cases. In terms of runtime, PACE demonstrates 154-577x and 11.8-12x simulation speedup over numerical solver using scipy or highly-optimized pardiso solver, respectively. We open sourced the code and dataset.
Architect: Generating Vivid and Interactive 3D Scenes with Hierarchical 2D Inpainting
Venue: Conference NeurIPS 2024
Year: 2024

Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language model (LLM) guided scene design, are hindered by limitations such as excessive human effort, reliance on predefined rules or training datasets, and limited 3D spatial reasoning ability. Since pre-trained 2D image generative models better capture scene and object configuration than LLMs, we address these challenges by introducing Architect, a generative framework that creates complex and realistic 3D embodied environments leveraging diffusion-based 2D image inpainting. In detail, we utilize foundation visual perception models to obtain each generated object from the image and leverage pre-trained depth estimation models to lift the generated 2D image to 3D space. Our pipeline is further extended to a hierarchical and iterative inpainting process to continuously generate placement of large furniture and small objects to enrich the scene. This iterative structure brings the flexibility for our method to generate or refine scenes from various starting points, such as text, floor plans, or pre-arranged environments.
Zero-Shot Transfer of Neural ODEs
Venue: Conference NeurIPS 2024
Year: 2024

Autonomous systems often encounter environments and scenarios beyond the scope of their training data, which underscores a critical challenge: the need to generalize and adapt to unseen scenarios in real time. This challenge necessitates new mathematical and algorithmic tools that enable adaptation and zero-shot transfer. To this end, we leverage the theory of function encoders, which enables zero-shot transfer by combining the flexibility of neural networks with the mathematical principles of Hilbert spaces. Using this theory, we first present a method for learning a space of dynamics spanned by a set of neural ODE basis functions. After training, the proposed approach can rapidly identify dynamics in the learned space using an efficient inner product calculation. Critically, this calculation requires no gradient calculations or retraining during the online phase. This method enables zero-shot transfer for autonomous systems at runtime and opens the door for a new class of adaptable control algorithms. We demonstrate state-of-the-art system modeling accuracy for two MuJoCo robot environments and show that the learned models can be used for more efficient MPC control of a quadrotor.
Subwords as Skills: Tokenization for Sparse-Reward Reinforcement Learning
Venue: Conference NeurIPS 2024
Year: 2024

Exploration in sparse-reward reinforcement learning is difficult due to the requirement of long, coordinated sequences of actions in order to achieve any reward. Moreover, in continuous action spaces there are an infinite number of possible actions, which only increases the difficulty of exploration. One class of methods designed to address these issues forms temporally extended actions, often called skills, from interaction data collected in the same domain, and optimizes a policy on top of this new action space. Typically such methods require a lengthy pretraining phase, especially in continuous action spaces, in order to form the skills before reinforcement learning can begin. Given prior evidence that the full range of the continuous action space is not required in such tasks, we propose a novel approach to skill-generation with two components. First we discretize the action space through clustering, and second we leverage a tokenization technique borrowed from natural language processing to generate temporally extended actions. Such a method outperforms baselines for skill-generation in several challenging sparse-reward domains, and requires orders-of-magnitude less computation in skill-generation and online rollouts. Our code is available at \url{https://github.com/dyunis/subwords_as_skills}.
Do LLMs dream of elephants (when told not to)? Latent concept association and associative memory in transformers
Venue: Conference NeurIPS 2024
Year: 2024

Large Language Models (LLMs) have the capacity to store and recall facts. Through experimentation with open-source models, we observe that this ability to retrieve facts can be easily manipulated by changing contexts, even without altering their factual meanings. These findings highlight that LLMs might behave like an associative memory model where certain tokens in the contexts serve as clues to retrieving facts. We mathematically explore this property by studying how transformers, the building blocks of LLMs, can complete such memory tasks. We study a simple latent concept association problem with a one-layer transformer and we show theoretically and empirically that the transformer gathers information using self-attention and uses the value matrix for associative memory.
BoostAdapter: Improving Vision-Language Test-Time Adaptation via Regional Bootstrapping
Venue: Conference NeurIPS 2024
Year: 2024

Adaptation of pretrained vision-language models such as CLIP to various downstream tasks have raised great interest in recent researches. Previous works have proposed a variety of test-time adaptation (TTA) methods to achieve strong generalization without any knowledge of the target domain. However, existing training-required TTA approaches like TPT necessitate entropy minimization that involves large computational overhead, while training-free methods like TDA overlook the potential for information mining from the test samples themselves. In this paper, we break down the design of existing popular training-required and training-free TTA methods and bridge the gap between them within our framework. Specifically, we maintain a light-weight key-value memory for feature retrieval from instance-agnostic historical samples and instance-aware boosting samples. The historical samples are filtered from the testing data stream and serve to extract useful information from the target distribution, while the boosting samples are drawn from regional bootstrapping and capture the knowledge of the test sample itself. We theoretically justify the rationality behind our method and empirically verify its effectiveness on both the out-of-distribution and the cross-domain datasets, showcasing its applicability in real-world situations.
SLIM: Style-Linguistics Mismatch Model for Generalized Audio Deepfake Detection
Venue: Conference NeurIPS 2024
Year: 2024

Audio deepfake detection (ADD) is crucial to combat the misuse of speech synthesized from generative AI models. Existing ADD models suffer from generalization issues, with a large performance discrepancy between in-domain and out-of-domain data. Moreover, the black-box nature of existing models limits their use in real-world scenarios, where explanations are required for model decisions. To alleviate these issues, we introduce a new ADD model that explicitly uses the StyleLInguistics Mismatch (SLIM) in fake speech to separate them from real speech. SLIM first employs self-supervised pretraining on only real samples to learn the style-linguistics dependency in the real class. The learned features are then used in complement with standard pretrained acoustic features (e.g., Wav2vec) to learn a classifier on the real and fake classes. When the feature encoders are frozen, SLIM outperforms benchmark methods on out-of-domain datasets while achieving competitive results on in-domain data. The features learned by SLIM allow us to quantify the (mis)match between style and linguistic content in a sample, hence facilitating an explanation of the model decision.
GSGAN: Adversarial Learning for Hierarchical Generation of 3D Gaussian Splats
Venue: Conference NeurIPS 2024
Year: 2024

Most advances in 3D Generative Adversarial Networks (3D GANs) largely depend on ray casting-based volume rendering, which incurs demanding rendering costs. One promising alternative is rasterization-based 3D Gaussian Splatting (3D-GS), providing a much faster rendering speed and explicit 3D representation. In this paper, we exploit Gaussian as a 3D representation for 3D GANs by leveraging its efficient and explicit characteristics. However, in an adversarial framework, we observe that a naïve generator architecture suffers from training instability and lacks the capability to adjust the scale of Gaussians. This leads to model divergence and visual artifacts due to the absence of proper guidance for initialized positions of Gaussians and densification to manage their scales adaptively. To address these issues, we introduce a generator architecture with a hierarchical multi-scale Gaussian representation that effectively regularizes the position and scale of generated Gaussians. Specifically, we design a hierarchy of Gaussians where finer-level Gaussians are parameterized by their coarser-level counterparts; the position of finer-level Gaussians would be located near their coarser-level counterparts, and the scale would monotonically decrease as the level becomes finer, modeling both coarse and fine details of the 3D scene. Experimental results demonstrate that ours achieves a significantly faster rendering speed (x100) compared to state-of-the-art 3D consistent GANs with comparable 3D generation capability. Project page: https://hse1032.github.io/gsgan.
iVideoGPT: Interactive VideoGPTs are Scalable World Models
Venue: Conference NeurIPS 2024
Year: 2024

World models empower model-based agents to interactively explore, reason, and plan within imagined environments for real-world decision-making. However, the high demand for interactivity poses challenges in harnessing recent advancements in video generative models for developing world models at scale. This work introduces Interactive VideoGPT (iVideoGPT), a scalable autoregressive transformer framework that integrates multimodal signals--visual observations, actions, and rewards--into a sequence of tokens, facilitating an interactive experience of agents via next-token prediction. iVideoGPT features a novel compressive tokenization technique that efficiently discretizes high-dimensional visual observations. Leveraging its scalable architecture, we are able to pre-train iVideoGPT on millions of human and robotic manipulation trajectories, establishing a versatile foundation that is adaptable to serve as interactive world models for a wide range of downstream tasks. These include action-conditioned video prediction, visual planning, and model-based reinforcement learning, where iVideoGPT achieves competitive performance compared with state-of-the-art methods. Our work advances the development of interactive general world models, bridging the gap between generative video models and practical model-based reinforcement learning applications. Code and pre-trained models are available at https://thuml.github.io/iVideoGPT.
Smoothed Online Classification can be Harder than Batch Classification
Venue: Conference NeurIPS 2024
Year: 2024

We study online classification under smoothed adversaries. In this setting, at each time point, the adversary draws an example from a distribution that has a bounded density with respect to a fixed base measure, which is known apriori to the learner. For binary classification and scalar-valued regression, previous works \citep{haghtalab2020smoothed, block2022smoothed} have shown that smoothed online learning is as easy as learning in the iid batch setting under PAC model. However, we show that smoothed online classification can be harder than the iid batch classification when the label space is unbounded. In particular, we construct a hypothesis class that is learnable in the iid batch setting under the PAC model but is not learnable under the smoothed online model. Finally, we identify a condition that ensures that the PAC learnability of a hypothesis class is sufficient for its smoothed online learnability.
Optimal Classification under Performative Distribution Shift
Venue: Conference NeurIPS 2024
Year: 2024

Performative learning addresses the increasingly pervasive situations in which algorithmic decisions may induce changes in the data distribution as a consequence of their public deployment. We propose a novel view in which these performative effects are modelled as push-forward measures. This general framework encompasses existing models and enables novel performative gradient estimation methods, leading to more efficient and scalable learning strategies. For distribution shifts, unlike previous models which require full specification of the data distribution, we only assume knowledge of the shift operator that represents the performative changes. This approach can also be integrated into various change-of-variablebased models, such as VAEs or normalizing flows. Focusing on classification with a linear-in-parameters performative effect, we prove the convexity of the performative risk under a new set of assumptions. Notably, we do not limit the strength of performative effects but rather their direction, requiring only that classification becomes harder when deploying more accurate models. In this case, we also establish a connection with adversarially robust classification by reformulating the minimization of the performative risk as a min-max variational problem. Finally, we illustrate our approach on synthetic and real datasets.
IndicVoices-R: Unlocking a Massive Multilingual Multi-speaker Speech Corpus for Scaling Indian TTS
Venue: Conference NeurIPS 2024
Year: 2024

Recent advancements in text-to-speech (TTS) synthesis show that large-scale models trained with extensive web data produce highly natural-sounding output. However, such data is scarce for Indian languages due to the lack of high-quality, manually subtitled data on platforms like LibriVox or YouTube. To address this gap, we enhance existing large-scale ASR datasets containing natural conversations collected in low-quality environments to generate high-quality TTS training data. Our pipeline leverages the cross-lingual generalization of denoising and speech enhancement models trained on English and applied to Indian languages. This results in IndicVoices-R (IV-R), the largest multilingual Indian TTS dataset derived from an ASR dataset, with 1,704 hours of high-quality speech from 10,496 speakers across 22 Indian languages. IV-R matches the quality of gold-standard TTS datasets like LJSpeech, LibriTTS, and IndicTTS. We also introduce the IV-R Benchmark, the first to assess zero-shot, few-shot, and many-shot speaker generalization capabilities of TTS models on Indian voices, ensuring diversity in age, gender, and style. We demonstrate that fine-tuning an English pre-trained model on a combined dataset of high-quality IndicTTS and our IV-R dataset results in better zero-shot speaker generalization compared to fine-tuning on the IndicTTS dataset alone. Further, our evaluation reveals limited zero-shot generalization for Indian voices in TTS models trained on prior datasets, which we improve by fine-tuning the model on our data containing diverse set of speakers across language families. We open-source all data and code, releasing the first TTS model for all 22 official Indian languages.
Inversion-based Latent Bayesian Optimization
Venue: Conference NeurIPS 2024
Year: 2024

Latent Bayesian optimization (LBO) approaches have successfully adopted Bayesian optimization over a continuous latent space by employing an encoder-decoder architecture to address the challenge of optimization in a high dimensional or discrete input space. LBO learns a surrogate model to approximate the black-box objective function in the latent space. However, we observed that most LBO methods suffer from the `misalignment problem`, which is induced by the reconstruction error of the encoder-decoder architecture. It hinders learning an accurate surrogate model and generating high-quality solutions. In addition, several trust region-based LBO methods select the anchor, the center of the trust region, based solely on the objective function value without considering the trust region`s potential to enhance the optimization process. To address these issues, we propose Inversion-based Latent Bayesian Optimization (InvBO), a plug-and-play module for LBO. InvBO consists of two components: an inversion method and a potential-aware trust region anchor selection. The inversion method searches the latent code that completely reconstructs the given target data. The potential-aware trust region anchor selection considers the potential capability of the trust region for better local optimization. Experimental results demonstrate the effectiveness of InvBO on nine real-world benchmarks, such as molecule design and arithmetic expression fitting tasks. Code is available at https://github.com/mlvlab/InvBO.
ZipCache: Accurate and Efficient KV Cache Quantization with Salient Token Identification
Venue: Conference NeurIPS 2024
Year: 2024

KV cache stores key and value states from previous tokens to avoid re-computation, yet it demands substantial storage space, especially for long sequences. Adaptive KV cache compression seeks to discern the saliency of tokens, preserving vital information while aggressively compressing those of less importance. However, previous methods of this approach exhibit significant performance degradation at high compression ratios due to inaccuracies in identifying salient tokens. In this paper, we present ZipCache, an accurate and efficient KV cache quantization method for LLMs. First, we construct a strong baseline for quantizing KV cache. Through the proposed channel-separable tokenwise quantization scheme, the memory overhead of quantization parameters are substantially reduced compared to fine-grained groupwise quantization. To enhance the compression ratio, we propose normalized attention score as an effective metric for identifying salient tokens by considering the lower triangle characteristics of the attention matrix. Moreover, we develop an efficient approximation method that decouples the saliency metric from full attention scores, enabling compatibility with fast attention implementations like FlashAttention. Extensive experiments demonstrate that ZipCache achieves superior compression ratios, fast generation speed and minimal performance losses compared with previous KV cache compression methods. For instance, when evaluating Mistral-7B model on GSM8k dataset, ZipCache is capable of compressing the KV cache by $4.98\times$, with only a $0.38\%$ drop in accuracy. In terms of efficiency, ZipCache also showcases a $37.3\%$ reduction in prefill-phase latency, a $56.9\%$ reduction in decoding-phase latency, and a $19.8\%$ reduction in GPU memory usage when evaluating LLaMA3-8B model with a input length of $4096$.