OpenRaiser/Intern-Atlas huggingface dataset:
Friendly Sharpness-Aware Minimization
Venue: Conference CVPR 2024
Year: 2024

Sharpness-Aware Minimization (SAM) has been instrumental in improving deep neural network training by minimizing both training loss and loss sharpness. Despite the practical success, the mechanisms behind SAM's generalization enhancements remain elusive, limiting its progress in deep learning optimization. In this work, we investigate SAM's core components for generalization improvement and introduce "Friendly-SAM" (F-SAM) to further enhance SAM's generalization. Our investigation reveals the key role of batch-specific stochastic gradient noise within the adversarial perturbation, i.e., the current minibatch gradient, which significantly influences SAM's generalization performance. By decomposing the adversarial perturbation in SAM into full gradient and stochastic gradient noise components, we discover that relying solely on the full gradient component degrades generalization while excluding it leads to improved performance. The possible reason lies in the full gradient component's increase in sharpness loss for the entire dataset, creating inconsistencies with the subsequent sharpness minimization step solely on the current minibatch data. Inspired by these insights, F-SAM aims to mitigate the negative effects of the full gradient component. It removes the full gradient estimated by an exponentially moving average (EMA) of historical stochastic gradients, and then leverages stochastic gradient noise for improved generalization. Moreover, we provide theoretical validation for the EMA approximation and prove the convergence of F-SAM on non-convex problems. Extensive experiments demonstrate the superior generalization performance and robustness of F-SAM over vanilla SAM. Code is available at https://github.com/nblt/F-SAM.
Continual-MAE: Adaptive Distribution Masked Autoencoders for Continual Test-Time Adaptation
Venue: Conference CVPR 2024
Year: 2024

Continual Test-Time Adaptation (CTTA) is proposed to migrate a source pre-trained model to continually changing target distributions, addressing real-world dynamism. Existing CTTA methods mainly rely on entropy minimization or teacher-student pseudo-labeling schemes for knowledge extraction in unlabeled target domains. However, dynamic data distributions cause miscalibrated predictions and noisy pseudo-labels in existing self-supervised learning methods, hindering the effective mitigation of error accumulation and catastrophic forgetting problems during the continual adaptation process. To tackle these issues, we propose a continual self-supervised method, Adaptive Distribution Masked Autoencoders (ADMA), which enhances the extraction of target domain knowledge while mitigating the accumulation of distribution shifts. Specifically, we propose a Distribution-aware Masking (DaM) mechanism to adaptively sample masked positions, followed by establishing consistency constraints between the masked target samples and the original target samples. Additionally, for masked tokens, we utilize an efficient decoder to reconstruct a hand-crafted feature descriptor (e.g., Histograms of Oriented Gradients), leveraging its invariant properties to boost task-relevant representations. Through conducting extensive experiments on four widely recognized benchmarks, our proposed method attains state-of-the-art performance in both classification and segmentation CTTA tasks. Our project page: https://sites.google.com/view/continual-mae/home.
Learning Instance-Aware Correspondences for Robust Multi-Instance Point Cloud Registration in Cluttered Scenes
Venue: Conference CVPR 2024
Year: 2024

Multi-instance point cloud registration estimates the poses of multiple instances of a model point cloud in a scene point cloud. Extracting accurate point correspondence is to the center of the problem. Existing approaches usually treat the scene point cloud as a whole, overlooking the separation of instances. Therefore, point features could be easily polluted by other points from the background or different instances, leading to inaccurate correspondences oblivious to separate instances, especially in cluttered scenes. In this work, we propose MIRETR, Multi-Instance REgistration TRansformer, a coarse-to-fine approach to the extraction of instance-aware correspondences. At the coarse level, it jointly learns instance-aware superpoint features and predicts per-instance masks. With instance masks, the influence from outside of the instance being concerned is minimized, such that highly reliable superpoint correspondences can be extracted. The superpoint correspondences are then extended to instance candidates at the fine level according to the instance masks. At last, an efficient candidate selection and refinement algorithm is devised to obtain the final registrations. Extensive experiments on three public benchmarks demonstrate the efficacy of our approach. In particular, MIRETR outperforms the state of the arts by 16.6 points on F1 score on the challenging ROBI benchmark. Code and models are available at https://github.com/zhiyuanYU134/MIRETR.
COCONut: Modernizing COCO Segmentation
Venue: Conference CVPR 2024
Year: 2024

In recent decades, the vision community has witnessed remarkable progress in visual recognition, partially owing to advancements in dataset benchmarks. Notably, the established COCO benchmark has propelled the development of modern detection and segmentation systems. However, the COCO segmentation benchmark has seen comparatively slow improvement over the last decade. Originally equipped with coarse polygon annotations for thing instances, it gradually incorporated coarse superpixel annotations for stuff regions, which were subsequently heuristically amalgamated to yield panoptic segmentation annotations. These annotations, executed by different groups of raters, have resulted not only in coarse segmentation masks but also in inconsistencies between segmentation types. In this study, we undertake a comprehensive reevaluation of the COCO segmentation annotations. By enhancing the annotation quality and expanding the dataset to encompass 383K images with more than 5.18M panoptic masks, we introduce COCONut, the COCO Next Universal segmenTation dataset. COCONut harmonizes segmentation annotations across semantic, instance, and panoptic segmentation with meticulously crafted high-quality masks, and establishes a robust benchmark for all segmentation tasks. To our knowledge, COCONut stands as the inaugural large-scale universal segmentation dataset, verified by human raters. We anticipate that the release of COCONut will significantly contribute to the community's ability to assess the progress of novel neural networks.
Semantic Line Combination Detector
Venue: Conference CVPR 2024
Year: 2024

A novel algorithm, called semantic line combination detector (SLCD), to find an optimal combination of semantic lines is proposed in this paper. It processes all lines in each line combination at once to assess the overall harmony of the lines. First, we generate various line combinations from reliable lines. Second, we estimate the score of each line combination and determine the best one. Experimental results demonstrate that the proposed SLCD outperforms existing semantic line detectors on various datasets. Moreover, it is shown that SLCD can be applied effectively to three vision tasks of vanishing point detection, symmetry axis detection, and composition-based image retrieval. Our codes are available at https://github.com/Jinwon-Ko/SLCD.
InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks
Venue: Conference CVPR 2024
Year: 2024

The exponential growth of large language models (LLMs) has opened up numerous possibilities for multimodal AGI systems. However, the progress in vision and vision-language foundation models, which are also critical elements of multi-modal AGI, has not kept pace with LLMs. In this work, we design a large-scale vision-language foundation model (InternVL), which scales up the vision foundation model to 6 billion parameters and progressively aligns it with the LLM, using web-scale image-text data from various sources. This model can be broadly applied to and achieve state-of-the-art performance on 32 generic visual-linguistic benchmarks including visual perception tasks such as image-level or pixel-level recognition, vision-language tasks such as zero-shot image/video classification, zero-shot image/video-text retrieval, and link with LLMs to create multi-modal dialogue systems. It has powerful visual capabilities and can be a good alternative to the ViT-22B. We hope that our research could contribute to the development of multi-modal large models. Code and models are available at https://github.com/OpenGVLab/InternVL.
PI3D: Efficient Text-to-3D Generation with Pseudo-Image Diffusion
Venue: Conference CVPR 2024
Year: 2024

Diffusion models trained on large-scale text-image datasets have demonstrated a strong capability of controllable high-quality image generation from arbitrary text prompts. However, the generation quality and generalization ability of 3D diffusion models is hindered by the scarcity of high-quality and large-scale 3D datasets. In this paper, we present PI3D, a framework that fully leverages the pre-trained text-to-image diffusion models' ability to generate high-quality 3D shapes from text prompts in minutes. The core idea is to connect the 2D and 3D domains by representing a 3D shape as a set of Pseudo RGB Images. We fine-tune an existing text-to-image diffusion model to produce such pseudo-images using a small number of text-3D pairs. Surprisingly, we find that it can already generate meaningful and consistent 3D shapes given complex text descriptions. We further take the generated shapes as the starting point for a lightweight iterative refinement using score distillation sampling to achieve high-quality generation under a low budget. PI3D generates a single 3D shape from text in only 3 minutes and the quality is validated to outperform existing 3D generative models by a large margin.
pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction
Venue: Conference CVPR 2024
Year: 2024

We introduce pixelSplat, a feed-forward model that learns to reconstruct 3D radiance fields parameterized by 3D Gaussian primitives from pairs of images. Our model features real-time and memory-efficient rendering for scalable training as well as fast 3D reconstruction at inference time. To overcome local minima inherent to sparse and locally supported representations, we predict a dense probability distribution over 3D and sample Gaussian means from that probability distribution. We make this sampling operation differentiable via a reparameterization trick, allowing us to back-propagate gradients through the Gaussian splatting representation. We benchmark our method on wide-baseline novel view synthesis on the real-world RealEstate10k and ACID datasets, where we outperform state-of-the-art light field transformers and accelerate rendering by 2.5 orders of magnitude while reconstructing an interpretable and editable 3D radiance field.
BIVDiff: A Training-Free Framework for General-Purpose Video Synthesis via Bridging Image and Video Diffusion Models
Venue: Conference CVPR 2024
Year: 2024

Diffusion models have made tremendous progress in text-driven image and video generation. Now text-to-image foundation models are widely applied to various downstream image synthesis tasks, such as controllable image generation and image editing, while downstream video synthesis tasks are less explored for several reasons. First, it requires huge memory and computation overhead to train a video generation foundation model. Even with video foundation models, additional costly training is still required for downstream video synthesis tasks. Second, although some works extend image diffusion models into videos in a training-free manner, temporal consistency cannot be well preserved. Finally, these adaption methods are specifically designed for one task and fail to generalize to different tasks. To mitigate these issues, we propose a training-free general-purpose video synthesis framework, coined as {\bf BIVDiff}, via bridging specific image diffusion models and general text-to-video foundation diffusion models. Specifically, we first use a specific image diffusion model (e.g., ControlNet and Instruct Pix2Pix) for frame-wise video generation, then perform Mixed Inversion on the generated video, and finally input the inverted latents into the video diffusion models (e.g., VidRD and ZeroScope) for temporal smoothing. This decoupled framework enables flexible image model selection for different purposes with strong task generalization and high efficiency. To validate the effectiveness and general use of BIVDiff, we perform a wide range of video synthesis tasks, including controllable video generation, video editing, video inpainting, and outpainting.
MAP: MAsk-Pruning for Source-Free Model Intellectual Property Protection
Venue: Conference CVPR 2024
Year: 2024

Deep learning has achieved remarkable progress in various applications, heightening the importance of safeguarding the intellectual property (IP) of well-trained models. It entails not only authorizing usage but also ensuring the deployment of models in authorized data domains, i.e., making models exclusive to certain target domains. Previous methods necessitate concurrent access to source training data and target unauthorized data when performing IP protection, making them risky and inefficient for decentralized private data. In this paper, we target a practical setting where only a well-trained source model is available and investigate how we can realize IP protection. To achieve this, we propose a novel MAsk Pruning (MAP) framework. MAP stems from an intuitive hypothesis, i.e., there are target-related parameters in a well-trained model, locating and pruning them is the key to IP protection. Technically, MAP freezes the source model and learns a target-specific binary mask to prevent unauthorized data usage while minimizing performance degradation on authorized data. Moreover, we introduce a new metric aimed at achieving a better balance between source and target performance degradation. To verify the effectiveness and versatility, we have evaluated MAP in a variety of scenarios, including vanilla source-available, practical source-free, and challenging data-free. Extensive experiments indicate that MAP yields new state-of-the-art performance.
Visual Prompting for Generalized Few-shot Segmentation: A Multi-scale Approach
Venue: Conference CVPR 2024
Year: 2024

The emergence of attention-based transformer models has led to their extensive use in various tasks, due to their superior generalization and transfer properties. Recent research has demonstrated that such models, when prompted appropriately, are excellent for few-shot inference. However, such techniques are under-explored for dense prediction tasks like semantic segmentation. In this work, we examine the effectiveness of prompting a transformer-decoder with learned visual prompts for the generalized few-shot segmentation (GFSS) task. Our goal is to achieve strong performance not only on novel categories with limited examples, but also to retain performance on base categories. We propose an approach to learn visual prompts with limited examples. These learned visual prompts are used to prompt a multiscale transformer decoder to facilitate accurate dense predictions. Additionally, we introduce a unidirectional causal attention mechanism between the novel prompts, learned with limited examples, and the base prompts, learned with abundant data. This mechanism enriches the novel prompts without deteriorating the base class performance. Overall, this form of prompting helps us achieve state-of-the-art performance for GFSS on two different benchmark datasets: COCO-$20^i$ and Pascal-$5^i$, without the need for test-time optimization (or transduction). Furthermore, test-time optimization leveraging unlabelled test data can be used to improve the prompts, which we refer to as transductive prompt tuning.
Memory-based Adapters for Online 3D Scene Perception
Venue: Conference CVPR 2024
Year: 2024

In this paper, we propose a new framework for online 3D scene perception. Conventional 3D scene perception methods are offline, i.e., take an already reconstructed 3D scene geometry as input, which is not applicable in robotic applications where the input data is streaming RGB-D videos rather than a complete 3D scene reconstructed from pre-collected RGB-D videos. To deal with online 3D scene perception tasks where data collection and perception should be performed simultaneously, the model should be able to process 3D scenes frame by frame and make use of the temporal information. To this end, we propose an adapter-based plug-and-play module for the backbone of 3D scene perception model, which constructs memory to cache and aggregate the extracted RGB-D features to empower offline models with temporal learning ability. Specifically, we propose a queued memory mechanism to cache the supporting point cloud and image features. Then we devise aggregation modules which directly perform on the memory and pass temporal information to current frame. We further propose 3D-to-2D adapter to enhance image features with strong global context. Our adapters can be easily inserted into mainstream offline architectures of different tasks and significantly boost their performance on online tasks. Extensive experiments on ScanNet and SceneNN datasets demonstrate our approach achieves leading performance on three 3D scene perception tasks compared with state-of-the-art online methods by simply finetuning existing offline models, without any model and task-specific designs. \href{https://xuxw98.github.io/Online3D/}{Project page}.
A Study of Dropout-Induced Modality Bias on Robustness to Missing Video Frames for Audio-Visual Speech Recognition
Venue: Conference CVPR 2024
Year: 2024

Advanced Audio-Visual Speech Recognition (AVSR) systems have been observed to be sensitive to missing video frames, performing even worse than single-modality models. While applying the dropout technique to the video modality enhances robustness to missing frames, it simultaneously results in a performance loss when dealing with complete data input. In this paper, we investigate this contrasting phenomenon from the perspective of modality bias and reveal that an excessive modality bias on the audio caused by dropout is the underlying reason. Moreover, we present the Modality Bias Hypothesis (MBH) to systematically describe the relationship between modality bias and robustness against missing modality in multimodal systems. Building on these findings, we propose a novel Multimodal Distribution Approximation with Knowledge Distillation (MDA-KD) framework to reduce over-reliance on the audio modality and to maintain performance and robustness simultaneously. Finally, to address an entirely missing modality, we adopt adapters to dynamically switch decision strategies. The effectiveness of our proposed approach is evaluated and validated through a series of comprehensive experiments using the MISP2021 and MISP2022 datasets. Our code is available at https://github.com/dalision/ModalBiasAVSR
GAFusion: Adaptive Fusing LiDAR and Camera with Multiple Guidance for 3D Object Detection
Venue: Conference CVPR 2024
Year: 2024

Recent years have witnessed the remarkable progress of 3D multi-modality object detection methods based on the Bird's-Eye-View (BEV) perspective. However, most of them overlook the complementary interaction and guidance between LiDAR and camera. In this work, we propose a novel multi-modality 3D objection detection method, named GAFusion, with LiDAR-guided global interaction and adaptive fusion. Specifically, we introduce sparse depth guidance (SDG) and LiDAR occupancy guidance (LOG) to generate 3D features with sufficient depth information. In the following, LiDAR-guided adaptive fusion transformer (LGAFT) is developed to adaptively enhance the interaction of different modal BEV features from a global perspective. Meanwhile, additional downsampling with sparse height compression and multi-scale dual-path transformer (MSDPT) are designed to enlarge the receptive fields of different modal features. Finally, a temporal fusion module is introduced to aggregate features from previous frames. GAFusion achieves state-of-the-art 3D object detection results with 73.6$\%$ mAP and 74.9$\%$ NDS on the nuScenes test set.
ECoDepth: Effective Conditioning of Diffusion Models for Monocular Depth Estimation
Venue: Conference CVPR 2024
Year: 2024

In the absence of parallax cues, a learning-based single image depth estimation (SIDE) model relies heavily on shading and contextual cues in the image. While this simplicity is attractive, it is necessary to train such models on large and varied datasets, which are difficult to capture. It has been shown that using embeddings from pre-trained foundational models, such as CLIP, improves zero shot transfer in several applications. Taking inspiration from this, in our paper we explore the use of global image priors generated from a pre-trained ViT model to provide more detailed contextual information. We argue that the embedding vector from a ViT model, pre-trained on a large dataset, captures greater relevant information for SIDE than the usual route of generating pseudo image captions, followed by CLIP based text embeddings. Based on this idea, we propose a new SIDE model using a diffusion backbone which is conditioned on ViT embeddings. Our proposed design establishes a new state-of-the-art (SOTA) for SIDE on NYUv2 dataset, achieving Abs Rel error of 0.059 (14% improvement) compared to 0.069 by the current SOTA (VPD). And on KITTI dataset, achieving Sq Rel error of 0.139 (2% improvement) compared to 0.142 by the current SOTA (GEDepth). For zero-shot transfer with a model trained on NYUv2, we report mean relative improvement of (20%, 23%, 81%, 25%) over NeWCRFs on (Sun-RGBD, iBims1, DIODE, HyperSim) datasets, compared to (16%, 18%, 45%, 9%) by ZoeDepth. The project page is available at https://ecodepth-iitd.github.io
SG-PGM: Partial Graph Matching Network with Semantic Geometric Fusion for 3D Scene Graph Alignment and Its Downstream Tasks
Venue: Conference CVPR 2024
Year: 2024

Scene graphs have been recently introduced into 3D spatial understanding as a comprehensive representation of the scene. The alignment between 3D scene graphs is the first step of many downstream tasks such as scene graph aided point cloud registration, mosaicking, overlap checking, and robot navigation. In this work, we treat 3D scene graph alignment as a partial graph-matching problem and propose to solve it with a graph neural network. We reuse the geometric features learned by a point cloud registration method and associate the clustered point-level geometric features with the node-level semantic feature via our designed feature fusion module. Partial matching is enabled by using a learnable method to select the top-k similar node pairs. Subsequent downstream tasks such as point cloud registration are achieved by running a pre-trained registration network within the matched regions. We further propose a point-matching rescoring method, that uses the node-wise alignment of the 3D scene graph to reweight the matching candidates from a pre-trained point cloud registration method. It reduces the false point correspondences estimated especially in low-overlapping cases. Experiments show that our method improves the alignment accuracy by 10~20% in low-overlap and random transformation scenarios and outperforms the existing work in multiple downstream tasks.