OpenRaiser/Intern-Atlas huggingface dataset:
Interspecies Knowledge Transfer for Facial Keypoint Detection
Venue: Conference CVPR 2017
Year: 2017

We present a method for localizing facial keypoints on animals by transferring knowledge gained from human faces. Instead of directly finetuning a network trained to detect keypoints on human faces to animal faces (which is sub-optimal since human and animal faces can look quite different), we propose to first adapt the animal images to the pre-trained human detection network by correcting for the differences in animal and human face shape. We first find the nearest human neighbors for each animal image using an unsupervised shape matching method. We use these matches to train a thin plate spline warping network to warp each animal face to look more human-like. The warping network is then jointly finetuned with a pre-trained human facial keypoint detection network using an animal dataset. We demonstrate state-of-the-art results on both horse and sheep facial keypoint detection, and significant improvement over simple finetuning, especially when training data is scarce. Additionally, we present a new dataset with 3717 images with horse face and facial keypoint annotations.
Making the v in VQA Matter: Elevating the Role of Image Understanding in Visual Question Answering
Venue: Conference CVPR 2017
Year: 2017

Problems at the intersection of vision and language are of significant importance both as challenging research questions and for the rich set of applications they enable. However, inherent structure in our world and bias in our language tend to be a simpler signal for learning than visual modalities, resulting in models that ignore visual information, leading to an inflated sense of their capability. We propose to counter these language priors for the task of Visual Question Answering (VQA) and make vision (the V in VQA) matter! Specifically, we balance the popular VQA dataset by collecting complementary images such that every question in our balanced dataset is associated with not just a single image, but rather a pair of similar images that result in two different answers to the question. Our dataset is by construction more balanced than the original VQA dataset and has approximately twice the number of image-question pairs. Our complete balanced dataset is publicly available at www.visualqa.org as part of the 2nd iteration of the Visual Question Answering Dataset and Challenge (VQA v2.0). We further benchmark a number of state-of-art VQA models on our balanced dataset. All models perform significantly worse on our balanced dataset, suggesting that these models have indeed learned to exploit language priors. This finding provides the first concrete empirical evidence for what seems to be a qualitative sense among practitioners. Finally, our data collection protocol for identifying complementary images enables us to develop a novel interpretable model, which in addition to providing an answer to the given (image, question) pair, also provides a counter-example based explanation. Specifically, it identifies an image that is similar to the original image, but it believes has a different answer to the same question. This can help in building trust for machines among their users.
Improved Texture Networks: Maximizing Quality and Diversity in Feed-Forward Stylization and Texture Synthesis
Venue: Conference CVPR 2017
Year: 2017

The recent work of Gatys et al., who characterized the style of an image by the statistics of convolutional neural network filters, ignited a renewed interest in the texture generation and image stylization problems. While their image generation technique uses a slow optimization process, recently several authors have proposed to learn generator neural networks that can produce similar outputs in one quick forward pass. While generator networks are promising, they are still inferior in visual quality and diversity compared to generation-by-optimization. In this work, we advance them in two significant ways. First, we introduce an instance normalization module to replace batch normalization with significant improvements to the quality of image stylization. Second, we improve diversity by introducing a new learning formulation that encourages generators to sample unbiasedly from the Julesz texture ensemble, which is the equivalence class of all images characterized by certain filter responses. Together, these two improvements take feed forward texture synthesis and image stylization much closer to the quality of generation-via-optimization, while retaining the speed advantage.
Improving Facial Attribute Prediction Using Semantic Segmentation
Venue: Conference CVPR 2017
Year: 2017

Attributes are semantically meaningful characteristics whose applicability widely crosses category boundaries. They are particularly important in describing and recognizing concepts where no explicit training example is given, \textit{e.g., zero-shot learning}. Additionally, since attributes are human describable, they can be used for efficient human-computer interaction. In this paper, we propose to employ semantic segmentation to improve facial attribute prediction. The core idea lies in the fact that many facial attributes describe local properties. In other words, the probability of an attribute to appear in a face image is far from being uniform in the spatial domain. We build our facial attribute prediction model jointly with a deep semantic segmentation network. This harnesses the localization cues learned by the semantic segmentation to guide the attention of the attribute prediction to the regions where different attributes naturally show up. As a result of this approach, in addition to recognition, we are able to localize the attributes, despite merely having access to image level labels (weak supervision) during training. We evaluate our proposed method on CelebA and LFWA datasets and achieve superior results to the prior arts. Furthermore, we show that in the reverse problem, semantic face parsing improves when facial attributes are available. That reaffirms the need to jointly model these two interconnected tasks.
Deep Network Flow for Multi-Object Tracking
Venue: Conference CVPR 2017
Year: 2017

Data association problems are an important component of many computer vision applications, with multi-object tracking being one of the most prominent examples. A typical approach to data association involves finding a graph matching or network flow that minimizes a sum of pairwise association costs, which are often either hand-crafted or learned as linear functions of fixed features. In this work, we demonstrate that it is possible to learn features for network-flow-based data association via backpropagation, by expressing the optimum of a smoothed network flow problem as a differentiable function of the pairwise association costs. We apply this approach to multi-object tracking with a network flow formulation. Our experiments demonstrate that we are able to successfully learn all cost functions for the association problem in an end-to-end fashion, which outperform hand-crafted costs in all settings. The integration and combination of various sources of inputs becomes easy and the cost functions can be learned entirely from data, alleviating tedious hand-designing of costs.
Bidirectional Beam Search: Forward-Backward Inference in Neural Sequence Models for Fill-In-The-Blank Image Captioning
Venue: Conference CVPR 2017
Year: 2017

We develop the first approximate inference algorithm for 1-Best (and M-Best) decoding in bidirectional neural sequence models by extending Beam Search (BS) to reason about both forward and backward time dependencies. Beam Search (BS) is a widely used approximate inference algorithm for decoding sequences from unidirectional neural sequence models. Interestingly, approximate inference in bidirectional models remains an open problem, despite their significant advantage in modeling information from both the past and future. To enable the use of bidirectional models, we present Bidirectional Beam Search (BiBS), an efficient algorithm for approximate bidirectional inference.To evaluate our method and as an interesting problem in its own right, we introduce a novel Fill-in-the-Blank Image Captioning task which requires reasoning about both past and future sentence structure to reconstruct sensible image descriptions. We use this task as well as the Visual Madlibs dataset to demonstrate the effectiveness of our approach, consistently outperforming all baseline methods.
Harvesting Multiple Views for Marker-Less 3D Human Pose Annotations
Venue: Conference CVPR 2017
Year: 2017

Recent advances with Convolutional Networks (ConvNets) have shifted the bottleneck for many computer vision tasks to annotated data collection. In this paper, we present a geometry-driven approach to automatically collect annotations for human pose prediction tasks. Starting from a generic ConvNet for 2D human pose, and assuming a multi-view setup, we describe an automatic way to collect accurate 3D human pose annotations. We capitalize on constraints offered by the 3D geometry of the camera setup and the 3D structure of the human body to probabilistically combine per view 2D ConvNet predictions into a globally optimal 3D pose. This 3D pose is used as the basis for harvesting annotations. The benefit of the annotations produced automatically with our approach is demonstrated in two challenging settings: (i) fine-tuning a generic ConvNet-based 2D pose predictor to capture the discriminative aspects of a subject's appearance (i.e.,"personalization"), and (ii) training a ConvNet from scratch for single view 3D human pose prediction without leveraging 3D pose groundtruth. The proposed multi-view pose estimator achieves state-of-the-art results on standard benchmarks, demonstrating the effectiveness of our method in exploiting the available multi-view information.
Shading Annotations in the Wild
Venue: Conference CVPR 2017
Year: 2017

Understanding shading effects in images is critical for a variety of vision and graphics problems, including intrinsic image decomposition, shadow removal, image relighting, and inverse rendering. As is the case with other vision tasks, machine learning is a promising approach to understanding shading - but there is little ground truth shading data available for real-world images. We introduce Shading Annotations in the Wild (SAW), a new large-scale, public dataset of shading annotations in indoor scenes, comprised of multiple forms of shading judgments obtained via crowdsourcing, along with shading annotations automatically generated from RGB-D imagery. We use this data to train a convolutional neural network to predict per-pixel shading information in an image. We demonstrate the value of our data and network in an application to intrinsic images, where we can reduce decomposition artifacts produced by existing algorithms. Our database is available at http://opensurfaces.cs.cornell.edu/saw/.
Self-Critical Sequence Training for Image Captioning
Venue: Conference CVPR 2017
Year: 2017

Recently it has been shown that policy-gradient methods for reinforcement learning can be utilized to train deep end-to-end systems directly on non-differentiable metrics for the task at hand. In this paper we consider the problem of optimizing image captioning systems using reinforcement learning, and show that by carefully optimizing our systems using the test metrics of the MSCOCO task, significant gains in performance can be realized. Our systems are built using a new optimization approach that we call self-critical sequence training (SCST). SCST is a form of the popular REINFORCE algorithm that, rather than estimating a "baseline" to normalize the rewards and reduce variance, utilizes the output of its own test-time inference algorithm to normalize the rewards it experiences. Using this approach, estimating the reward signal (as actor-critic methods must do) and estimating normalization (as REINFORCE algorithms typically do) is avoided, while at the same time harmonizing the model with respect to its test-time inference procedure. Empirically we find that directly optimizing the CIDEr metric with SCST and greedy decoding at test-time is highly effective. Our results on the MSCOCO evaluation sever establish a new state-of-the-art on the task, improving the best result in terms of CIDEr from 104.9 to 114.7.
Coarse-To-Fine Volumetric Prediction for Single-Image 3D Human Pose
Venue: Conference CVPR 2017
Year: 2017

This paper addresses the challenge of 3D human pose estimation from a single color image. Despite the general success of the end-to-end learning paradigm, top performing approaches employ a two-step solution consisting of a Convolutional Network (ConvNet) for 2D joint localization and a subsequent optimization step to recover 3D pose. In this paper, we identify the representation of 3D pose as a critical issue with current ConvNet approaches and make two important contributions towards validating the value of end-to-end learning for this task. First, we propose a fine discretization of the 3D space around the subject and train a ConvNet to predict per voxel likelihoods for each joint. This creates a natural representation for 3D pose and greatly improves performance over the direct regression of joint coordinates. Second, to further improve upon initial estimates, we employ a coarse-to-fine prediction scheme. This step addresses the large dimensionality increase and enables iterative refinement and repeated processing of the image features. The proposed approach outperforms all state-of-the-art methods on standard benchmarks achieving a relative error reduction greater than 30% on average. Additionally, we investigate using our volumetric representation in a related architecture which is suboptimal compared to our end-to-end approach, but is of practical interest, since it enables training when no image with corresponding 3D groundtruth is available, and allows us to present compelling results for in-the-wild images.
3D Human Pose Estimation = 2D Pose Estimation + Matching
Venue: Conference CVPR 2017
Year: 2017

We explore 3D human pose estimation from a single RGB image. While many approaches try to directly predict 3D pose from image measurements, we explore a simple architecture that reasons through intermediate 2D pose predictions. Our approach is based on two key observations (1) Deep neural nets have revolutionized 2D pose estimation, producing accurate 2D predictions even for poses with self occlusions. (2) Big-data sets of 3D mocap data are now readily available, making it tempting to lift predicted 2D poses to 3D through simple memorization (e.g., nearest neighbors). The resulting architecture is trivial to implement with off-the-shelf 2D pose estimation systems and 3D mocap libraries. Importantly, we demonstrate that such methods outperform almost all state-of-the-art 3D pose estimation systems, most of which directly try to regress 3D pose from 2D measurements.
Level Playing Field for Million Scale Face Recognition
Venue: Conference CVPR 2017
Year: 2017

Face recognition has the perception of a solved problem, however when tested at the million-scale exhibits dramatic variation in accuracies across the different algorithms. Are the algorithms very different? Is access to good/big training data their secret weapon? Where should face recognition improve? To address those questions, we created a benchmark, MF2, that requires all algorithms to be trained on same data, and tested at the million scale. MF2 is a public large-scale set with 672K identities and 4.7M photos created with the goal to level playing field for large scale face recognition. We contrast our results with findings from the other two large-scale benchmarks MegaFace Challenge and MS-Celebs-1M where groups were allowed to train on any private/public/big/small set. Some key discoveries: 1) algorithms, trained on MF2, were able to achieve state of the art and comparable results to algorithms trained on massive private sets, 2) some outperformed themselves once trained on MF2, 3) invariance to aging suffers from low accuracies as in MegaFace, identifying the need for larger age variations possibly within identities or adjustment of algorithms in future testings.
Unsupervised Adaptive Re-Identification in Open World Dynamic Camera Networks
Venue: Conference CVPR 2017
Year: 2017

Person re-identification is an open and challenging problem in computer vision. Existing approaches have concentrated on either designing the best feature representation or learning optimal matching metrics in a static setting where the number of cameras are fixed in a network. Most approaches have neglected the dynamic and open world nature of the re-identification problem, where a new camera may be temporarily inserted into an existing system to get additional information. To address such a novel and very practical problem, we propose an unsupervised adaptation scheme for re-identification models in a dynamic camera network. First, we formulate a domain perceptive re-identification method based on geodesic flow kernel that can effectively find the best source camera (already installed) to adapt with a newly introduced target camera, without requiring a very expensive training phase. Second, we introduce a transitive inference algorithm for re-identification that can exploit the information from best source camera to improve the accuracy across other camera pairs in a network of multiple cameras. Extensive experiments on four benchmark datasets demonstrate that the proposed approach significantly outperforms the state-of-the-art unsupervised learning based alternatives whilst being extremely efficient to compute.
Deep Feature Interpolation for Image Content Changes
Venue: Conference CVPR 2017
Year: 2017

We propose Deep Feature Interpolation (DFI), a new data-driven baseline for automatic high-resolution image transformation. As the name suggests, it relies only on simple linear interpolation of deep convolutional features from pre-trained convnets. We show that despite its simplicity, DFI can perform high-level semantic transformations like "make older/younger", "make bespectacled", "add smile", among others, surprisingly well - sometimes even matching or outperforming the state-of-the-art. This is particularly unexpected as DFI requires no specialized network architecture or even any deep network to be trained for these tasks. DFI therefore can be used as a new baseline to evaluate more complex algorithms and provides a practical answer to the question of which image transformation tasks are still challenging in the rise of deep learning.
3D Bounding Box Estimation Using Deep Learning and Geometry
Venue: Conference CVPR 2017
Year: 2017

We present a method for 3D object detection and pose estimation from a single image. In contrast to current techniques that only regress the 3D orientation of an object, our method first regresses relatively stable 3D object properties using a deep convolutional neural network and then combines these estimates with geometric constraints provided by a 2D object bounding box to produce a complete 3D bounding box. The first network output estimates the 3D object orientation using a novel hybrid discrete-continuous loss, which significantly outperforms the L2 loss. The second output regresses the 3D object dimensions, which have relatively little variance compared to alternatives and can often be predicted for many object types. These estimates, combined with the geometric constraints on translation imposed by the 2D bounding box, enable us to recover a stable and accurate 3D object pose. We evaluate our method on the challenging KITTI object detection benchmark both on the official metric of 3D orientation estimation and also on the accuracy of the obtained 3D bounding boxes. Although conceptually simple, our method outperforms more complex and computationally expensive approaches that leverage semantic segmentation, instance level segmentation and flat ground priors and sub-category detection. Our discrete-continuous loss also produces state of the art results for 3D viewpoint estimation on the Pascal 3D+ dataset.
Collaborative Summarization of Topic-Related Videos
Venue: Conference CVPR 2017
Year: 2017

Large collections of videos are grouped into clusters by a topic keyword, such as Eiffel Tower or Surfing, with many important visual concepts repeating across them. Such a topically close set of videos have mutual influence on each other, which could be used to summarize one of them by exploiting information from others in the set. We build on this intuition to develop a novel approach to extract a summary that simultaneously captures both important particularities arising in the given video, as well as, generalities identified from the set of videos. The topic-related videos provide visual context to identify the important parts of the video being summarized. We achieve this by developing a collaborative sparse optimization method which can be efficiently solved by a half-quadratic minimization algorithm. Our work builds upon the idea of collaborative techniques from information retrieval and natural language processing, which typically use the attributes of other similar objects to predict the attribute of a given object. Experiments on two challenging and diverse datasets well demonstrate the efficacy of our approach over state-of-the-art methods.
Comprehension-Guided Referring Expressions
Venue: Conference CVPR 2017
Year: 2017

We consider generation and comprehension of natural language referring expression for objects in an image. Unlike generic "image captioning" which lacks natural standard evaluation criteria, quality of a referring expression may be measured by the receiver's ability to correctly infer which object is being described. Following this intuition, we propose two approaches to utilize models trained for comprehension task to generate better expressions. First, we use a comprehension module trained on human-generated expressions, as a "critic" of referring expression generator. The comprehension module serves as a differentiable proxy of human evaluation, providing training signal to the generation module. Second, we use the comprehension module in a generate-and-rerank pipeline, which chooses from candidate expressions generated by a model according to their performance on the comprehension task. We show that both approaches lead to improved referring expression generation on multiple benchmark datasets.
LCNN: Lookup-Based Convolutional Neural Network
Venue: Conference CVPR 2017
Year: 2017

Porting state of the art deep learning algorithms to resource constrained compute platforms (e.g. VR, AR, wearables) is extremely challenging. We propose a fast, compact, and accurate model for convolutional neural networks that enables efficient learning and inference. We introduce LCNN, a lookup-based convolutional neural network that encodes convolutions by few lookups to a dictionary that is trained to cover the space of weights in CNNs. Training LCNN involves jointly learning a dictionary and a small set of linear combinations. The size of the dictionary naturally traces a spectrum of trade-offs between efficiency and accuracy. Our experimental results on ImageNet challenge show that LCNN can offer 3.2x speedup while achieving 55.1% top-1 accuracy using AlexNet architecture. Our fastest LCNN offers 37.6x speed up over AlexNet while maintaining 44.3% top-1 accuracy. LCNN not only offers dramatic speed ups at inference, but it also enables efficient training. In this paper, we show the benefits of LCNN in few-shot learning and few-iteration learning, two crucial aspects of on-device training of deep learning models.