OpenRaiser/Intern-Atlas huggingface dataset:
Adaptive Gradient Clipping for Robust Federated Learning
Venue: Conference ICLR 2025
Year: 2025

Robust federated learning aims to maintain reliable performance despite the presence of adversarial or misbehaving workers. While state-of-the-art (SOTA) robust distributed gradient descent (Robust-DGD) methods were proven theoretically optimal, their empirical success has often relied on pre-aggregation gradient clipping. However, existing static clipping strategies yield inconsistent results: enhancing robustness against some attacks while being ineffective or even detrimental against others. To address this limitation, we propose a principled adaptive clipping strategy, Adaptive Robust Clipping (ARC), which dynamically adjusts clipping thresholds based on the input gradients. We prove that ARC not only preserves the theoretical robustness guarantees of SOTA Robust-DGD methods but also provably improves asymptotic convergence when the model is well-initialized. Extensive experiments on benchmark image classification tasks confirm these theoretical insights, demonstrating that ARC significantly enhances robustness, particularly in highly heterogeneous and adversarial settings.
Collapsed Language Models Promote Fairness
Venue: Conference ICLR 2025
Year: 2025

To mitigate societal biases implicitly encoded in recent successful pretrained language models, a diverse array of approaches have been proposed to encourage model fairness, focusing on prompting, data augmentation, regularized fine-tuning, and more. Despite the development, it is nontrivial to reach a principled understanding of fairness and an effective algorithm that can consistently debias language models. In this work, by rigorous evaluations of Neural Collapse -- a learning phenomenon happen in last-layer representations and classifiers in deep networks -- on fairness-related words, we find that debiased language models exhibit collapsed alignment between token representations and word embeddings. More importantly, this observation inspires us to design a principled fine-tuning method that can effectively improve fairness in a wide range of debiasing methods, while still preserving the performance of language models on standard natural language understanding tasks. We attach our code at https://github.com/Xujxyang/Fairness-NC-main.
EgoExo-Gen: Ego-centric Video Prediction by Watching Exo-centric Videos
Venue: Conference ICLR 2025
Year: 2025

Generating videos in the first-person perspective has broad application prospects in the field of augmented reality and embodied intelligence. In this work, we explore the cross-view video prediction task, where given an exo-centric video, the first frame of the corresponding ego-centric video, and textual instructions, the goal is to generate futur frames of the ego-centric video. Inspired by the notion that hand-object interactions (HOI) in ego-centric videos represent the primary intentions and actions of the current actor, we present EgoExo-Gen that explicitly models the hand-object dynamics for cross-view video prediction. EgoExo-Gen consists of two stages. First, we design a cross-view HOI mask prediction model that anticipates the HOI masks in future ego-frames by modeling the spatio-temporal ego-exo correspondence. Next, we employ a video diffusion model to predict future ego-frames using the first ego-frame and textual instructions, while incorporating the HOI masks as structural guidance to enhance prediction quality. To facilitate training, we develop an automated pipeline to generate pseudo HOI masks for both ego- and exo-videos by exploiting vision foundation models. Extensive experiments demonstrate that our proposed EgoExo-Gen achieves better prediction performance compared to previous video prediction models on the Ego-Exo4D and H2O benchmark datasets, with the HOI masks significantly improving the generation of hands and interactive objects in the ego-centric videos.
Standard Gaussian Process is All You Need for High-Dimensional Bayesian Optimization
Venue: Conference ICLR 2025
Year: 2025

A long-standing belief holds that Bayesian Optimization (BO) with standard Gaussian processes (GP) -- referred to as standard BO -- underperforms in high-dimensional optimization problems. While this belief seems plausible, it lacks both robust empirical evidence and theoretical justification. To address this gap, we present a systematic investigation. First, through a comprehensive evaluation across twelve benchmarks, we found that while the popular Square Exponential (SE) kernel often leads to poor performance, using Matérn kernels enables standard BO to consistently achieve top-tier results, frequently surpassing methods specifically designed for high-dimensional optimization. Second, our theoretical analysis reveals that the SE kernel's failure primarily stems from improper initialization of the length-scale parameters, which are commonly used in practice but can cause gradient vanishing in training. We provide a probabilistic bound to characterize this issue, showing that Matérn kernels are less susceptible and can robustly handle much higher dimensions. Third, we propose a simple robust initialization strategy that dramatically improves the performance of the SE kernel, bringing it close to state-of-the-art methods, without requiring additional priors or regularization. We prove another probabilistic bound that demonstrates how the gradient vanishing issue can be effectively mitigated with our method. Our findings advocate for a re-evaluation of standard BO's potential in high-dimensional settings.
3D StreetUnveiler with Semantic-aware 2DGS - a simple baseline
Venue: Conference ICLR 2025
Year: 2025

Unveiling an empty street from crowded observations captured by in-car cameras is crucial for autonomous driving. However, removing all temporarily static objects, such as stopped vehicles and standing pedestrians, presents a significant challenge. Unlike object-centric 3D inpainting, which relies on thorough observation in a small scene, street scene cases involve long trajectories that differ from previous 3D inpainting tasks. The camera-centric moving environment of captured videos further complicates the task due to the limited degree and time duration of object observation. To address these obstacles, we introduce StreetUnveiler to reconstruct an empty street. StreetUnveiler learns a 3D representation of the empty street from crowded observations. Our representation is based on the hard-label semantic 2D Gaussian Splatting (2DGS) for its scalability and ability to identify Gaussians to be removed. We inpaint rendered image after removing unwanted Gaussians to provide pseudo-labels and subsequently re-optimize the 2DGS. Given its temporal continuous movement, we divide the empty street scene into observed, partial-observed, and unobserved regions, which we propose to locate through a rendered alpha map. This decomposition helps us to minimize the regions that need to be inpainted. To enhance the temporal consistency of the inpainting, we introduce a novel time-reversal framework to inpaint frames in reverse order and use later frames as references for earlier frames to fully utilize the long-trajectory observations. Our experiments conducted on the street scene dataset successfully reconstructed a 3D representation of the empty street. The mesh representation of the empty street can be extracted for further applications. The project page and more visualizations can be found at: https://streetunveiler.github.io
Scalable Benchmarking and Robust Learning for Noise-Free Ego-Motion and 3D Reconstruction from Noisy Video
Venue: Conference ICLR 2025
Year: 2025

We aim to redefine robust ego-motion estimation and photorealistic 3D reconstruction by addressing a critical limitation: the reliance on noise-free data in existing models. While such sanitized conditions simplify evaluation, they fail to capture the unpredictable, noisy complexities of real-world environments. Dynamic motion, sensor imperfections, and synchronization perturbations lead to sharp performance declines when these models are deployed in practice, revealing an urgent need for frameworks that embrace and excel under real-world noise. To bridge this gap, we tackle three core challenges: scalable data generation, comprehensive benchmarking, and model robustness enhancement. First, we introduce a scalable noisy data synthesis pipeline that generates diverse datasets simulating complex motion, sensor imperfections, and synchronization errors. Second, we leverage this pipeline to create Robust-Ego3D, a benchmark rigorously designed to expose noise-induced performance degradation, highlighting the limitations of current learning-based methods in ego-motion accuracy and 3D reconstruction quality. Third, we propose Correspondence-guided Gaussian Splatting (CorrGS), a novel test-time adaptation method that progressively refines an internal clean 3D representation by aligning noisy observations with rendered RGB-D frames from clean 3D map, enhancing geometric alignment and appearance restoration through visual correspondence. Extensive experiments on synthetic and real-world data demonstrate that CorrGS consistently outperforms prior state-of-the-art methods, particularly in scenarios involving rapid motion and dynamic illumination.
HAINAN: Fast and Accurate Transducer for Hybrid-Autoregressive ASR
Venue: Conference ICLR 2025
Year: 2025

We present Hybrid-Autoregressive INference TrANsducers (HAINAN), a novel architecture for speech recognition that extends the Token-and-Duration Transducer (TDT) model. Trained with randomly masked predictor network outputs, HAINAN supports both autoregressive inference with all network components and non-autoregressive inference without the predictor. Additionally, we propose a novel semi-autoregressive inference paradigm that first generates an initial hypothesis using non-autoregressive inference, followed by refinement steps where each token prediction is regenerated using parallelized autoregression on the initial hypothesis. Experiments on multiple datasets across different languages demonstrate that HAINAN achieves efficiency parity with CTC in non-autoregressive mode and with TDT in autoregressive mode. In terms of accuracy, autoregressive HAINAN outperforms TDT and RNN-T, while non-autoregressive HAINAN significantly outperforms CTC. Semi-autoregressive inference further enhances the model's accuracy with minimal computational overhead, and even outperforms TDT results in some cases. These results highlight HAINAN's flexibility in balancing accuracy and speed, positioning it as a strong candidate for real-world speech recognition applications.
Support is All You Need for Certified VAE Training
Venue: Conference ICLR 2025
Year: 2025

Variational Autoencoders (VAEs) have become increasingly popular and deployed in safety-critical applications. In such applications, we want to give certified probabilistic guarantees on performance under adversarial attacks. We propose a novel method, CIVET, for certified training of VAEs. CIVET depends on the key insight that we can bound worst-case VAE error by bounding the error on carefully chosen support sets at the latent layer. We show this point mathematically and present a novel training algorithm utilizing this insight. We show in an extensive evaluation across different datasets (in both the wireless and vision application areas), architectures, and perturbation magnitudes that our method outperforms SOTA methods achieving good standard performance with strong robustness guarantees.
The Utility and Complexity of In- and Out-of-Distribution Machine Unlearning
Venue: Conference ICLR 2025
Year: 2025

Machine unlearning, the process of selectively removing data from trained models, is increasingly crucial for addressing privacy concerns and knowledge gaps post-deployment. Despite this importance, existing approaches are often heuristic and lack formal guarantees. In this paper, we analyze the fundamental utility, time, and space complexity trade-offs of approximate unlearning, providing rigorous certification analogous to differential privacy. For in-distribution forget data -- data similar to the retain set -- we show that a surprisingly simple and general procedure, empirical risk minimization with output perturbation, achieves tight unlearning-utility-complexity trade-offs, addressing a previous theoretical gap on the separation from unlearning "for free" via differential privacy, which inherently facilitates the removal of such data. However, such techniques fail with out-of-distribution forget data -- data significantly different from the retain set -- where unlearning time complexity can exceed that of retraining, even for a single sample. To address this, we propose a new robust and noisy gradient descent variant that provably amortizes unlearning time complexity without compromising utility.
BrainOOD: Out-of-distribution Generalizable Brain Network Analysis
Venue: Conference ICLR 2025
Year: 2025

In neuroscience, identifying distinct patterns linked to neurological disorders, such as Alzheimer's and Autism, is critical for early diagnosis and effective intervention. Graph Neural Networks (GNNs) have shown promising in analyzing brain networks, but there are two major challenges in using GNNs: (1) distribution shifts in multi-site brain network data, leading to poor Out-of-Distribution (OOD) generalization, and (2) limited interpretability in identifying key brain regions critical to neurological disorders. Existing graph OOD methods, while effective in other domains, struggle with the unique characteristics of brain networks. To bridge these gaps, we introduce BrainOOD, a novel framework tailored for brain networks that enhances GNNs' OOD generalization and interpretability. BrainOOD framework consists of a feature selector and a structure extractor, which incorporates various auxiliary losses including an improved Graph Information Bottleneck (GIB) objective to recover causal subgraphs. By aligning structure selection across brain networks and filtering noisy features, BrainOOD offers reliable interpretations of critical brain regions. Our approach outperforms 16 existing methods and improves generalization to OOD subjects by up to 8.5%. Case studies highlight the scientific validity of the patterns extracted, which aligns with the findings in known neuroscience literature. We also propose the first OOD brain network benchmark, which provides a foundation for future research in this field. Our code is available at https://github.com/AngusMonroe/BrainOOD.
Wasserstein-Regularized Conformal Prediction under General Distribution Shift
Venue: Conference ICLR 2025
Year: 2025

Conformal prediction yields a prediction set with guaranteed $1-α$ coverage of the true target under the i.i.d. assumption, which may not hold and lead to a gap between $1-α$ and the actual coverage. Prior studies bound the gap using total variation distance, which cannot identify the gap changes under distribution shift at a given $α$. Besides, existing methods are mostly limited to covariate shift,while general joint distribution shifts are more common in practice but less researched.In response, we first propose a Wasserstein distance-based upper bound of the coverage gap and analyze the bound using probability measure pushforwards between the shifted joint data and conformal score distributions, enabling a separation of the effect of covariate and concept shifts over the coverage gap. We exploit the separation to design an algorithm based on importance weighting and regularized representation learning (WR-CP) to reduce the Wasserstein bound with a finite-sample error bound.WR-CP achieves a controllable balance between conformal prediction accuracy and efficiency. Experiments on six datasets prove that WR-CP can reduce coverage gaps to $3.2\%$ across different confidence levels and outputs prediction sets 37$\%$ smaller than the worst-case approach on average.
Rethinking Diffusion Posterior Sampling: From Conditional Score Estimator to Maximizing a Posterior
Venue: Conference ICLR 2025
Year: 2025

Recent advancements in diffusion models have been leveraged to address inverse problems without additional training, and Diffusion Posterior Sampling (DPS) (Chung et al., 2022a) is among the most popular approaches. Previous analyses suggest that DPS accomplishes posterior sampling by approximating the conditional score. While in this paper, we demonstrate that the conditional score approximation employed by DPS is not as effective as previously assumed, but rather aligns more closely with the principle of maximizing a posterior (MAP). This assertion is substantiated through an examination of DPS on 512x512 ImageNet images, revealing that: 1) DPS's conditional score estimation significantly diverges from the score of a well-trained conditional diffusion model and is even inferior to the unconditional score; 2) The mean of DPS's conditional score estimation deviates significantly from zero, rendering it an invalid score estimation; 3) DPS generates high-quality samples with significantly lower diversity. In light of the above findings, we posit that DPS more closely resembles MAP than a conditional score estimator, and accordingly propose the following enhancements to DPS: 1) we explicitly maximize the posterior through multi-step gradient ascent and projection; 2) we utilize a light-weighted conditional score estimator trained with only 100 images and 8 GPU hours. Extensive experimental results indicate that these proposed improvements significantly enhance DPS's performance. The source code for these improvements is provided in https://github.com/tongdaxu/Rethinking-Diffusion-Posterior-Sampling-From-Conditional-Score-Estimator-to-Maximizing-a-Posterior.
EmbodiedSAM: Online Segment Any 3D Thing in Real Time
Venue: Conference ICLR 2025
Year: 2025

Embodied tasks require the agent to fully understand 3D scenes simultaneously with its exploration, so an online, real-time, fine-grained and highly-generalized 3D perception model is desperately needed. Since high-quality 3D data is limited, directly training such a model in 3D is almost infeasible. Meanwhile, vision foundation models (VFM) has revolutionized the field of 2D computer vision with superior performance, which makes the use of VFM to assist embodied 3D perception a promising direction. However, most existing VFM-assisted 3D perception methods are either offline or too slow that cannot be applied in practical embodied tasks. In this paper, we aim to leverage Segment Anything Model (SAM) for real-time 3D instance segmentation in an online setting. This is a challenging problem since future frames are not available in the input streaming RGB-D video, and an instance may be observed in several frames so object matching between frames is required. To address these challenges, we first propose a geometric-aware query lifting module to represent the 2D masks generated by SAM by 3D-aware queries, which is then iteratively refined by a dual-level query decoder. In this way, the 2D masks are transferred to fine-grained shapes on 3D point clouds. Benefit from the query representation for 3D masks, we can compute the similarity matrix between the 3D masks from different views by efficient matrix operation, which enables real-time inference. Experiments on ScanNet, ScanNet200, SceneNN and 3RScan show our method achieves leading performance even compared with offline methods. Our method also demonstrates great generalization ability in several zero-shot dataset transferring experiments and show great potential in open-vocabulary and data-efficient setting. Code and demo are available at https://xuxw98.github.io/ESAM/, with only one RTX 3090 GPU required for training and evaluation.
Sports-Traj: A Unified Trajectory Generation Model for Multi-Agent Movement in Sports
Venue: Conference ICLR 2025
Year: 2025

Understanding multi-agent movement is critical across various fields. The conventional approaches typically focus on separate tasks such as trajectory prediction, imputation, or spatial-temporal recovery. Considering the unique formulation and constraint of each task, most existing methods are tailored for only one, limiting the ability to handle multiple tasks simultaneously, which is a common requirement in real-world scenarios. Another limitation is that widely used public datasets mainly focus on pedestrian movements with casual, loosely connected patterns, where interactions between individuals are not always present, especially at a long distance, making them less representative of more structured environments. To overcome these limitations, we propose a Unified Trajectory Generation model, UniTraj, that processes arbitrary trajectories as masked inputs, adaptable to diverse scenarios in the domain of sports games. Specifically, we introduce a Ghost Spatial Masking (GSM) module, embedded within a Transformer encoder, for spatial feature extraction. We further extend recent State Space Models (SSMs), known as the Mamba model, into a Bidirectional Temporal Mamba (BTM) to better capture temporal dependencies. Additionally, we incorporate a Bidirectional Temporal Scaled (BTS) module to thoroughly scan trajectories while preserving temporal missing relationships. Furthermore, we curate and benchmark three practical sports datasets, Basketball-U, Football-U, and Soccer-U, for evaluation. Extensive experiments demonstrate the superior performance of our model. We hope that our work can advance the understanding of human movement in real-world applications, particularly in sports. Our datasets, code, and model weights are available here https://github.com/colorfulfuture/UniTraj-pytorch.
Specialized Foundation Models Struggle to Beat Supervised Baselines
Venue: Conference ICLR 2025
Year: 2025

Following its success for vision and text, the "foundation model" (FM) paradigm -- pretraining large models on massive data, then fine-tuning on target tasks -- has rapidly expanded to domains in the sciences, engineering, healthcare, and beyond. Has this achieved what the original FMs accomplished, i.e. the supplanting of traditional supervised learning in their domains? To answer we look at three modalities -- genomics, satellite imaging, and time series -- with multiple recent FMs and compare them to a standard supervised learning workflow: model development, hyperparameter tuning, and training, all using only data from the target task. Across these three specialized domains, we find that it is consistently possible to train simple supervised models -- no more complicated than a lightly modified wide ResNet or UNet -- that match or even outperform the latest foundation models. Our work demonstrates that the benefits of large-scale pretraining have yet to be realized in many specialized areas, reinforces the need to compare new FMs to strong, well-tuned baselines, and introduces two new, easy-to-use, open-source, and automated workflows for doing so.
Regret Bounds for Episodic Risk-Sensitive Linear Quadratic Regulator
Venue: Conference ICLR 2025
Year: 2025

Risk-sensitive linear quadratic regulator is one of the most fundamental problems in risk-sensitive optimal control. In this paper, we study online adaptive control of risk-sensitive linear quadratic regulator in the finite horizon episodic setting. We propose a simple least-squares greedy algorithm and show that it achieves $\widetilde{\mathcal{O}}(\log N)$ regret under a specific identifiability assumption, where $N$ is the total number of episodes. If the identifiability assumption is not satisfied, we propose incorporating exploration noise into the least-squares-based algorithm, resulting in an algorithm with $\widetilde{\mathcal{O}}(\sqrt{N})$ regret. To our best knowledge, this is the first set of regret bounds for episodic risk-sensitive linear quadratic regulator. Our proof relies on perturbation analysis of less-standard Riccati equations for risk-sensitive linear quadratic control, and a delicate analysis of the loss in the risk-sensitive performance criterion due to applying the suboptimal controller in the online learning process.