OpenRaiser/Intern-Atlas huggingface dataset:
Multiple Heads Are Better Than One: Few-Shot Font Generation With Multiple Localized Experts
Venue: Conference ICCV 2021
Year: 2021

A few-shot font generation (FFG) method has to satisfy two objectives: the generated images should preserve the underlying global structure of the target character and present the diverse local reference style. Existing FFG methods aim to disentangle content and style either by extracting a universal representation style or extracting multiple component-wise style representations. However, previous methods either fail to capture diverse local styles or cannot be generalized to a character with unseen components, e.g., unseen language systems. To mitigate the issues, we propose a novel FFG method, named Multiple Localized Experts Few-shot Font Generation Network (MX-Font). MX-Font extracts multiple style features not explicitly conditioned on component labels, but automatically by multiple experts to represent different local concepts, e.g., left-side sub-glyph. Owing to the multiple experts, MX-Font can capture diverse local concepts and show the generalizability to unseen languages. During training, we utilize component labels as weak supervision to guide each expert to be specialized for different local concepts. We formulate the component assign problem to each expert as the graph matching problem, and solve it by the Hungarian algorithm. We also employ the independence loss and the content-style adversarial loss to impose the content-style disentanglement. In our experiments, MX-Font outperforms previous state-of-the-art FFG methods in the Chinese generation and cross-lingual, e.g., Chinese to Korean, generation. Source code is available at https://github.com/clovaai/mxfont.
mDALU: Multi-Source Domain Adaptation and Label Unification With Partial Datasets
Venue: Conference ICCV 2021
Year: 2021

One challenge of object recognition is to generalize to new domains, to more classes and/or to new modalities. This necessitates methods to combine and reuse existing datasets that may belong to different domains, have partial annotations, and/or have different data modalities. This paper formulates this as a multi-source domain adaptation and label unification problem, and proposes a novel method for it. Our method consists of a partially-supervised adaptation stage and a fully-supervised adaptation stage. In the former, partial knowledge is transferred from multiple source domains to the target domain and fused therein. Negative transfer between unmatching label spaces is mitigated via three new modules: domain attention, uncertainty maximization and attention-guided adversarial alignment. In the latter, knowledge is transferred in the unified label space after a label completion process with pseudo-labels. Extensive experiments on three different tasks - image classification, 2D semantic image segmentation, and joint 2D-3D semantic segmentation - show that our method outperforms all competing methods significantly.
Collaging Class-Specific GANs for Semantic Image Synthesis
Venue: Conference ICCV 2021
Year: 2021

We propose a new approach for high resolution semantic image synthesis. It consists of one base image generator and multiple class-specific generators. The base generator generates high quality images based on a segmentation map. To further improve the quality of different objects, we create a bank of Generative Adversarial Networks (GANs) by separately training class-specific models. This has several benefits including -- dedicated weights for each class; centrally aligned data for each model; additional training data from other sources, potential of higher resolution and quality; and easy manipulation of a specific object in the scene. Experiments show that our approach can generate high quality images in high resolution while having flexibility of object-level control by using class-specific generators.
Meta Navigator: Search for a Good Adaptation Policy for Few-Shot Learning
Venue: Conference ICCV 2021
Year: 2021

Few-shot learning aims to adapt knowledge learned from previous tasks to novel tasks with only a limited amount of labeled data. Research literature on few-shot learning exhibits great diversity, while different algorithms often excel at different few-shot learning scenarios. It is therefore tricky to decide which learning strategies to use under different task conditions. Inspired by the recent success in Automated Machine Learning literature (AutoML), in this paper, we present Meta Navigator, a framework that attempts to solve the aforementioned limitation in few-shot learning by seeking a higher-level strategy and proffer to automate the selection from various few-shot learning designs. The goal of our work is to search for good parameter adaptation policies that are applied to different stages in the network for few-shot classification. We present a search space that covers many popular few-shot learning algorithms in the literature and develop a differentiable searching and decoding algorithm based on meta-learning that supports gradient-based optimization. We demonstrate the effectiveness of our searching-based method on multiple benchmark datasets. Extensive experiments show that our approach significantly outperforms baselines and demonstrates performance advantages over many state-of-the-art methods. Code and models will be made publicly available.
Occlusion-Aware Video Object Inpainting
Venue: Conference ICCV 2021
Year: 2021

Conventional video inpainting is neither object-oriented nor occlusion-aware, making it liable to obvious artifacts when large occluded object regions are inpainted. This paper presents occlusion-aware video object inpainting, which recovers both the complete shape and appearance for occluded objects in videos given their visible mask segmentation. To facilitate this new research, we construct the first large-scale video object inpainting benchmark YouTube-VOI to provide realistic occlusion scenarios with both occluded and visible object masks available. Our technical contribution VOIN jointly performs video object shape completion and occluded texture generation. In particular, the shape completion module models long-range object coherence while the flow completion module recovers accurate flow with sharp motion boundary, for propagating temporally-consistent texture to the same moving object across frames. For more realistic results, VOIN is optimized using both T-PatchGAN and a new spatio-temporal attention-based multi-class discriminator. Finally, we compare VOIN and strong baselines on YouTube-VOI. Experimental results clearly demonstrate the efficacy of our method including inpainting complex and dynamic objects. VOIN degrades gracefully with inaccurate input visible mask.
Bayesian Triplet Loss: Uncertainty Quantification in Image Retrieval
Venue: Conference ICCV 2021
Year: 2021

Uncertainty quantification in image retrieval is crucial for downstream decisions, yet it remains a challenging and largely unexplored problem. Current methods for estimating uncertainties are poorly calibrated, computationally expensive, or based on heuristics. We present a new method that views image embeddings as stochastic features rather than deterministic features. Our two main contributions are (1) a likelihood that matches the triplet constraint and that evaluates the probability of an anchor being closer to a positive than a negative; and (2) a prior over the feature space that justifies the conventional l2 normalization. To ensure computational efficiency, we derive a variational approximation of the posterior, called the Bayesian triplet loss, that produces state-of-the-art uncertainty estimates and matches the predictive performance of current state-of-the-art methods.
AutoFormer: Searching Transformers for Visual Recognition
Venue: Conference ICCV 2021
Year: 2021

Recently, pure transformer-based models have shown great potentials for vision tasks such as image classification and detection. However, the design of transformer networks is challenging. It has been observed that the depth, embedding dimension, and number of heads can largely affect the performance of vision transformers. Previous models configure these dimensions based upon manual crafting. In this work, we propose a new one-shot architecture search framework, namely AutoFormer, dedicated to vision transformer search. AutoFormer entangles the weights of different blocks in the same layers during supernet training. Benefiting from the strategy, the trained supernet allows thousands of subnets to be very well-trained. Specifically, the performance of these subnets with weights inherited from the supernet is comparable to those retrained from scratch. Besides, the searched models, which we refer to AutoFormers, surpass the recent state-of-the-arts such as ViT and DeiT. In particular, AutoFormer-tiny/small/base achieve 74.7%/81.7%/82.4% top-1 accuracy on ImageNet with 5.7M/22.9M/53.7M parameters, respectively. Lastly, we verify the transferability of AutoFormer by providing the performance on downstream benchmarks and distillation experiments. Code and models are available at https://github.com/microsoft/AutoML.
Mining Latent Classes for Few-Shot Segmentation
Venue: Conference ICCV 2021
Year: 2021

Few-shot segmentation (FSS) aims to segment unseen classes given only a few annotated samples. Existing methods suffer the problem of feature undermining, i.e. potential novel classes are treated as background during training phase. Our method aims to alleviate this problem and enhance the feature embedding on latent novel classes. In our work, we propose a novel joint-training framework. Based on conventional episodic training on support-query pairs, we add an additional mining branch that exploits latent novel classes via transferable sub-clusters, and a new rectification technique on both background and foreground categories to enforce more stable prototypes. Over and above that, our transferable sub-cluster has the ability to leverage extra unlabeled data for further feature enhancement. Extensive experiments on two FSS benchmarks demonstrate that our method outperforms previous state-of-the-art by a large margin of 3.7% mIOU on PASCAL-5i and 7.0% mIOU on COCO-20i at the cost of 74% fewer parameters and 2.5x faster inference speed. The source code is available at https://github.com/LiheYoung/MiningFSS.
Active Learning for Deep Object Detection via Probabilistic Modeling
Venue: Conference ICCV 2021
Year: 2021

Active learning aims to reduce labeling costs by selecting only the most informative samples on a dataset. Few existing works have addressed active learning for object detection. Most of these methods are based on multiple models or are straightforward extensions of classification methods, hence estimate an image's informativeness using only the classification head. In this paper, we propose a novel deep active learning approach for object detection. Our approach relies on mixture density networks that estimate a probabilistic distribution for each localization and classification head's output. We explicitly estimate the aleatoric and epistemic uncertainty in a single forward pass of a single model. Our method uses a scoring function that aggregates these two types of uncertainties for both heads to obtain every image's informativeness score. We demonstrate the efficacy of our approach in PASCAL VOC and MS-COCO datasets. Our approach outperforms single-model based methods and performs on par with multi-model based methods at a fraction of the computing cost.
Towards Accurate Alignment in Real-Time 3D Hand-Mesh Reconstruction
Venue: Conference ICCV 2021
Year: 2021

3D hand-mesh reconstruction from RGB images facilitates many applications, including augmented reality (AR). However, this requires not only real-time speed and accurate hand pose and shape but also plausible mesh-image alignment. While existing works already achieve promising results, meeting all three requirements is very challenging. This paper presents a novel pipeline by decoupling the hand-mesh reconstruction task into three stages: a joint stage to predict hand joints and segmentation; a mesh stage to predict a rough hand mesh; and a refine stage to fine-tune it with an offset mesh for mesh-image alignment. With careful design in the network structure and in the loss functions, we can promote high-quality finger-level mesh-image alignment and drive the models together to deliver real-time predictions. Extensive quantitative and qualitative results on benchmark datasets demonstrate that the quality of our results outperforms the state-of-the-art methods on hand-mesh/pose precision and hand-image alignment. In the end, we also showcase several real-time AR scenarios.
AdvRush: Searching for Adversarially Robust Neural Architectures
Venue: Conference ICCV 2021
Year: 2021

Deep neural networks continue to awe the world with their remarkable performance. Their predictions, however, are prone to be corrupted by adversarial examples that are imperceptible to humans. Current efforts to improve the robustness of neural networks against adversarial examples are focused on developing robust training methods, which update the weights of a neural network in a more robust direction. In this work, we take a step beyond training of the weight parameters and consider the problem of designing an adversarially robust neural architecture with high intrinsic robustness. We propose AdvRush, a novel adversarial robustness-aware neural architecture search algorithm, based upon a finding that independent of the training method, the intrinsic robustness of a neural network can be represented with the smoothness of its input loss landscape. Through a regularizer that favors a candidate architecture with a smoother input loss landscape, AdvRush successfully discovers an adversarially robust neural architecture. Along with a comprehensive theoretical motivation for AdvRush, we conduct an extensive amount of experiments to demonstrate the efficacy of AdvRush on various benchmark datasets. Notably, on CIFAR-10, AdvRush achieves 55.91% robust accuracy under FGSM attack after standard training and 50.04% robust accuracy under AutoAttack after 7-step PGD adversarial training.
MBA-VO: Motion Blur Aware Visual Odometry
Venue: Conference ICCV 2021
Year: 2021

Motion blur is one of the major challenges remaining for visual odometry methods. In low-light conditions where longer exposure times are necessary, motion blur can appear even for relatively slow camera motions. In this paper we present a novel hybrid visual odometry pipeline with direct approach that explicitly models and estimates the camera's local trajectory within the exposure time. This allows us to actively compensate for any motion blur that occurs due to the camera motion. In addition, we also contribute a novel benchmarking dataset for motion blur aware visual odometry. In experiments we show that by directly modeling the image formation process, we are able to improve robustness of the visual odometry, while keeping comparable accuracy as that for images without motion blur.
Mean Shift for Self-Supervised Learning
Venue: Conference ICCV 2021
Year: 2021

Most recent self-supervised learning (SSL) algorithms learn features by contrasting between instances of images or by clustering the images and then contrasting between the image clusters. We introduce a simple mean-shift algorithm that learns representations by grouping images together without contrasting between them or adopting much of prior on the structure of the clusters. We simply "shift" the embedding of each image to be close to the "mean" of its neighbors. Since in our setting, the closest neighbor is always another augmentation of the same image, our model will be identical to BYOL when using only one nearest neighbor instead of 5 as used in our experiments. Our model achieves 72.4% on ImageNet linear evaluation with ResNet50 at 200 epochs outperforming BYOL. Our code is available here: https://github.com/UMBCvision/MSF
Speech Drives Templates: Co-Speech Gesture Synthesis With Learned Templates
Venue: Conference ICCV 2021
Year: 2021

Co-speech gesture generation is to synthesize a gesture sequence that not only looks real but also matches with the input speech audio. Our method generates the movements of a complete upper body, including arms, hands, and the head. Although recent data-driven methods achieve great success, challenges still exist, such as limited variety, poor fidelity, and lack of objective metrics. Motivated by the fact that the speech cannot fully determine the gesture, we design a method that learns a set of gesture template vectors to model the latent conditions, which relieve the ambiguity. For our method, the template vector determines the general appearance of a generated gesture sequence, while the speech audio drives subtle movements of the body, both indispensable for synthesizing a realistic gesture sequence. Due to the intractability of an objective metric for gesture-speech synchronization, we adopt the lip-sync error as a proxy metric to tune and evaluate the synchronization ability of our model. Extensive experiments show the superiority of our method in both objective and subjective evaluations on fidelity and synchronization.
Improving Robustness Against Common Corruptions With Frequency Biased Models
Venue: Conference ICCV 2021
Year: 2021

CNNs perform remarkably well when the training and test distributions are i.i.d, but unseen image corruptions can cause a surprisingly large drop in performance. In various real scenarios, unexpected distortions, such as random noise, compression artefacts, or weather distortions are common phenomena. Improving performance on corrupted images must not result in degraded i.i.d performance - a challenge faced by many state-of-the-art robust approaches. Image corruption types have different characteristics in the frequency spectrum and would benefit from a targeted type of data augmentation, which, however, is often unknown during training. In this paper, we introduce a mixture of two expert models specializing in high and low-frequency robustness, respectively. Moreover, we propose a new regularization scheme that minimizes the total variation (TV) of convolution feature-maps to increase high-frequency robustness. The approach improves on corrupted images without degrading in-distribution performance. We demonstrate this on ImageNet-C and also for real-world corruptions on an automotive dataset, both for object classification and object detection.
HuMoR: 3D Human Motion Model for Robust Pose Estimation
Venue: Conference ICCV 2021
Year: 2021

We introduce HuMoR: a 3D Human Motion Model for Robust Estimation of temporal pose and shape. Though substantial progress has been made in estimating 3D human motion and shape from dynamic observations, recovering plausible pose sequences in the presence of noise and occlusions remains a challenge. For this purpose, we propose an expressive generative model in the form of a conditional variational autoencoder, which learns a distribution of the change in pose at each step of a motion sequence. Furthermore, we introduce a flexible optimization-based approach that leverages HuMoR as a motion prior to robustly estimate plausible pose and shape from ambiguous observations. Through extensive evaluations, we demonstrate that our model generalizes to diverse motions and body shapes after training on a large motion capture dataset, and enables motion reconstruction from multiple input modalities including 3D keypoints and RGB(-D) videos.
Class Semantics-Based Attention for Action Detection
Venue: Conference ICCV 2021
Year: 2021

Action localization networks are often structured as a feature encoder sub-network and a localization sub-network, where the feature encoder learns to transform an input video to features that are useful for the localization sub-network to generate reliable action proposals. While some of the encoded features may be more useful for generating action proposals, prior action localization approaches do not include any attention mechanism that enables the localization sub-network to attend more to the more important features. In this paper, we propose a novel attention mechanism, the Class Semantics-based Attention (CSA), that learns from the temporal distribution of semantics of action classes present in an input video to find the importance scores of the encoded features, which are used to provide attention to the more useful encoded features. We demonstrate on two popular action detection datasets that incorporating our novel attention mechanism provides considerable performance gains on competitive action detection models (e.g., around 6.2% improvement over BMN action detection baseline to obtain 47.5% mAP on the THUMOS-14 dataset), and a new state-of-the-art of 36.25% mAP on the ActivityNet v1.3 dataset. Further, the CSA localization model family which includes BMN-CSA, was part of the second-placed submission at the 2021 ActivityNet action localization challenge. Our attention mechanism outperforms prior self-attention modules such as the squeeze-and-excitation in action detection task. We also observe that our attention mechanism is complementary to such self-attention modules in that performance improvements are seen when both are used together.
MultiSports: A Multi-Person Video Dataset of Spatio-Temporally Localized Sports Actions
Venue: Conference ICCV 2021
Year: 2021

Spatio-temporal action detection is an important and challenging problem in video understanding. The existing action detection benchmarks are limited in aspects of small numbers of instances in a trimmed video or low-level atomic actions. This paper aims to present a new multi-person dataset of spatio-temporal localized sports actions, coined as MultiSports. We first analyze the important ingredients of constructing a realistic and challenging dataset for spatio-temporal action detection by proposing three criteria: (1) multi-person scenes and motion dependent identification, (2) with well-defined boundaries, (3) relatively fine-grained classes of high complexity. Based on these guide-lines, we build the dataset of MultiSports v1.0 by selecting 4 sports classes, collecting 3200 video clips, and annotating 37701 action instances with 902k bounding boxes. Our datasets are characterized with important properties of high diversity, dense annotation, and high quality. Our Multi-Sports, with its realistic setting and detailed annotations, exposes the intrinsic challenges of spatio-temporal action detection. To benchmark this, we adapt several baseline methods to our dataset and give an in-depth analysis on the action detection results in our dataset. We hope our MultiSports can serve as a standard benchmark for spatio-temporal action detection in the future. Our dataset website is at https://deeperaction.github.io/multisports/.
Triggering Failures: Out-of-Distribution Detection by Learning From Local Adversarial Attacks in Semantic Segmentation
Venue: Conference ICCV 2021
Year: 2021

In this paper, we tackle the detection of out-of-distribution (OOD) objects in semantic segmentation. By analyzing the literature, we found that current methods are either accurate or fast but not both which limits their usability in real world applications. To get the best of both aspects, we propose to mitigate the common shortcomings by following four design principles: decoupling the OOD detection from the segmentation task, observing the entire segmentation network instead of just its output, generating training data for the OOD detector by leveraging blind spots in the segmentation network and focusing the generated data on localized regions in the image to simulate OOD objects. Our main contribution is a new OOD detection architecture called ObsNet associated with a dedicated training scheme based on Local Adversarial Attacks (LAA). We validate the soundness of our approach across numerous ablation studies. We also show it obtains top performances both in speed and accuracy when compared to ten recent methods of the literature on three different datasets.