OpenRaiser/Intern-Atlas huggingface dataset:
Sampling-Based Grasp and Collision Prediction for Assisted Teleoperation
Venue: Conference ICRA 2025
Year: 2025

Shared autonomy allows for combining the global planning capabilities of a human operator with the strengths of a robot such as repeatability and accurate control. In a real-time teleoperation setting, one possibility for shared autonomy is to let the human operator decide for the rough movement and to let the robot do fine adjustments, e.g., when the view of the operator is occluded. We present a learning-based concept for shared autonomy that aims at supporting the human operator in a real-time teleoperation setting. At every step, our system tracks the target pose set by the human operator as accurately as possible while at the same time satisfying a set of constraints which influence the robot's behavior. An important characteristic is that the constraints can be dynamically activated and deactivated which allows the system to provide task-specific assistance. Since the system must generate robot commands in real-time, solving an optimization problem in every iteration is not feasible. Instead, we sample potential target configurations and use Neural Networks for predicting the constraint costs for each configuration. By evaluating each configuration in parallel, our system is able to select the target configuration which satisfies the constraints and has the minimum distance to the operator's target pose with minimal delay. We evaluate the framework with a pick and place task on a bi-manual setup with two Franka Emika Panda robot arms with Robotiq grippers.
DreamDrive: Generative 4D Scene Modeling from Street View Images
Venue: Conference ICRA 2025
Year: 2025

Synthesizing photo-realistic visual observations from an ego vehicle's driving trajectory is a critical step towards scalable training of self-driving models. Reconstruction-based methods create 3D scenes from driving logs and synthesize geometry-consistent driving videos through neural rendering, but their dependence on costly object annotations limits their ability to generalize to in-the-wild driving scenarios. On the other hand, generative models can synthesize action-conditioned driving videos in a more generalizable way but often struggle with maintaining 3D visual consistency. In this paper, we present DreamDrive, a 4D spatial-temporal scene generation approach that combines the merits of generation and reconstruction, to synthesize generalizable 4D driving scenes and dynamic driving videos with 3D consistency. Specifically, we leverage the generative power of video diffusion models to synthesize a sequence of visual references and further elevate them to 4D with a novel hybrid Gaussian representation. Given a driving trajectory, we then render 3D-consistent driving videos via Gaussian splatting. The use of generative priors allows our method to produce high-quality 4D scenes from in-the-wild driving data, while neural rendering ensures 3D-consistent video generation from the 4D scenes. Extensive experiments on nuScenes and street view images demonstrate that DreamDrive can generate controllable and generalizable 4D driving scenes, synthesize novel views of driving videos with high fidelity and 3D consistency, decompose static and dynamic elements in a self-supervised manner, and enhance perception and planning tasks for autonomous driving.
Deep Reinforcement Learning-Based Semi-Autonomous Control for Magnetic Micro-Robot Navigation with Immersive Manipulation
Venue: Conference ICRA 2025
Year: 2025

Magnetic micro-robots have demonstrated immense potential in biomedical applications, such as in vivo drug delivery, non-invasive diagnostics, and cell-based therapies, owing to their precise maneuverability and small size. However, current micromanipulation techniques often rely solely on a two-dimensional (2D) microscopic view as sensory feedback, while traditional control interfaces do not provide an intuitive manner for operators to manipulate micro-robots. These limitations increase the cognitive load on operators, who must interpret limited feedback and translate it into effective control actions. To address these challenges, we propose a Deep Reinforcement Learning-Based Semi-Autonomous Control (DRL-SC) framework for magnetic micro-robot navigation in a simulated microvascular system. Our framework integrates Mixed Reality (MR) to facilitate immersive manipulation of micro-robots, thereby enhancing situational awareness and control precision. Simulation and experimental results demonstrate that our approach significantly improves navigation efficiency, reduces control errors, and enhances the overall robustness of the system in simulated microvascular environments.
REACT: Multi Robot Energy-Aware Orchestrator for Indoor Search and Rescue Critical Tasks
Venue: Conference ICRA 2025
Year: 2025

Smart factories enhance production efficiency and sustainability, but emergencies like human errors, machinery failures and natural disasters pose significant risks. In critical situations, such as fires or earthquakes, collaborative robots can assist first-responders by entering damaged buildings and locating missing persons, mitigating potential losses. Unlike previous solutions that overlook the critical aspect of energy management, in this paper we propose REACT, a smart energy-aware orchestrator that optimizes the exploration phase, ensuring prolonged operational time and effective area coverage. Our solution leverages a fleet of collaborative robots equipped with advanced sensors and communication capabilities to explore and navigate unknown indoor environments, such as smart factories affected by fires or earthquakes, with high density of obstacles. By leveraging real-time data exchange and cooperative algorithms, the robots dynamically adjust their paths, minimize redundant movements and reduce energy consumption. Extensive simulations confirm that our approach significantly improves the efficiency and reliability of search and rescue missions in complex indoor environments, improving the exploration rate by 10% over existing methods and reaching a map coverage of 97% under time critical operations, up to nearly 100% under relaxed time constraint.
Integrating Model-Based Control and RL for Sim2Real Transfer of Tight Insertion Policies
Venue: Conference ICRA 2025
Year: 2025

Object insertion under tight tolerances ($< \hspace{-.02in} 1mm$) is an important but challenging assembly task as even small errors can result in undesirable contacts. Recent efforts focused on Reinforcement Learning (RL), which often depends on careful definition of dense reward functions. This work proposes an effective strategy for such tasks that integrates traditional model-based control with RL to achieve improved insertion accuracy. The policy is trained exclusively in simulation and is zero-shot transferred to the real system. It employs a potential field-based controller to acquire a model-based policy for inserting a plug into a socket given full observability in simulation. This policy is then integrated with residual RL, which is trained in simulation given only a sparse, goal-reaching reward. A curriculum scheme over observation noise and action magnitude is used for training the residual RL policy. Both policy components use as input the SE(3) poses of both the plug and the socket and return the plug's SE(3) pose transform, which is executed by a robotic arm using a controller. The integrated policy is deployed on the real system without further training or fine-tuning, given a visual SE(3) object tracker. The proposed solution and alternatives are evaluated across a variety of objects and conditions in simulation and reality. The proposed approach outperforms recent RL-based methods in this domain and prior efforts with hybrid policies. Ablations highlight the impact of each component of the approach.
Force Myography Based Torque Estimation in Human Knee and Ankle Joints
Venue: Conference ICRA 2025
Year: 2025

The online adaptation of exoskeleton control based on muscle activity sensing offers a promising approach to personalizing exoskeleton behavior based on the user's biosignals. While electromyography (EMG)-based methods have demonstrated improvements in joint torque estimation, EMG sensors require direct skin contact and extensive post-processing. In contrast, force myography (FMG) measures normal forces resulting from changes in muscle volume due to muscle activity. We propose an FMG-based method to estimate knee and ankle joint torques by integrating joint angles and velocities with muscle activity data. We learn a model for joint torque estimation using Gaussian process regression (GPR). The effectiveness of the proposed FMG-based method is validated on isokinetic motions performed by ten participants. The model is compared to a baseline model that uses only joint angle and velocity, as well as a model augmented by EMG data. The results indicate that incorporating FMG into exoskeleton control can improve the estimation of joint torque for the ankle and knee joints in novel task characteristics within a single participant. Although the findings suggest that this approach may not improve the generalizability of estimates between multiple participants, they highlight the need for further research into its potential applications in exoskeleton control.
Flora: Sample-Efficient Preference-Based Rl Via Low-Rank Style Adaptation of Reward Functions
Venue: Conference ICRA 2025
Year: 2025

Preference-based reinforcement learning (PbRL) is a suitable approach for style adaptation of pre-trained robotic behavior: adapting the robot's policy to follow human user preferences while still being able to perform the original task. However, collecting preferences for the adaptation process in robotics is often challenging and time-consuming. In this work we explore the adaptation of pre-trained robots in the low-preference-data regime. We show that, in this regime, recent adaptation approaches suffer from catastrophic reward forgetting (CRF), where the updated reward model overfits to the new preferences, leading the agent to become unable to perform the original task. To mitigate CRF, we propose to enhance the original reward model with a small number of parameters (low-rank matrices) responsible for modeling the preference adaptation. Our evaluation shows that our method can efficiently and effectively adjust robotic behavior to human preferences across simulation benchmark tasks and multiple real-world robotic tasks.
Reinforcement Learning on Reconfigurable Hardware: Overcoming Material Variability in Laser Material Processing
Venue: Conference ICRA 2025
Year: 2025

Ensuring consistent processing quality is challenging in laser processes due to varying material properties and surface conditions. Although some approaches have shown promise in solving this problem via automation, they often rely on predetermined targets or are limited to simulated environments. To address these shortcomings, we propose a novel real-time reinforcement learning approach for laser process control, implemented on a Field Programmable Gate Array to achieve real-time execution. Our experimental results from laser welding tests on stainless steel samples with a range of surface roughnesses validated the method's ability to adapt autonomously, without relying on reward engineering or prior setup information. Specifically, the algorithm learned the correct power profile for each unique surface characteristic, demonstrating significant improvements over hand-engineered optimal constant power strategies -- up to 23% better performance on rougher surfaces and 7% on mixed surfaces. This approach represents a significant advancement in automating and optimizing laser processes, with potential applications across multiple industries.
Discovering Object Attributes by Prompting Large Language Models With Perception-Action Apis
Venue: Conference ICRA 2025
Year: 2025

There has been a lot of interest in grounding natural language to physical entities through visual context. While Vision Language Models (VLMs) can ground linguistic instructions to visual sensory information, they struggle with grounding non-visual attributes, like the weight of an object. Our key insight is that non-visual attribute detection can be effectively achieved by active perception guided by visual reasoning. To this end, we present a perception-action API that consists of VLMs and Large Language Models (LLMs) as backbones, together with a set of robot control functions. When prompted with this API and a natural language query, an LLM generates a program to actively identify attributes given an input image. Offline testing on the Odd-One-Out dataset demonstrates that our framework outperforms vanilla VLMs in detecting attributes like relative object location, size, and weight. Online testing in realistic household scenes on AI2-THOR and a real robot demonstration on a DJI RoboMaster EP robot highlight the efficacy of our approach.
Neural Lyapunov Function Approximation with Self-Supervised Reinforcement Learning
Venue: Conference ICRA 2025
Year: 2025

Control Lyapunov functions are traditionally used to design a controller which ensures convergence to a desired state, yet deriving these functions for nonlinear systems remains a complex challenge. This paper presents a novel, sample-efficient method for neural approximation of nonlinear Lyapunov functions, leveraging self-supervised Reinforcement Learning (RL) to enhance training data generation, particularly for inaccurately represented regions of the state space. The proposed approach employs a data-driven World Model to train Lyapunov functions from off-policy trajectories. The method is validated on both standard and goal-conditioned robotic tasks, demonstrating faster convergence and higher approximation accuracy compared to the state-of-the-art neural Lyapunov approximation baseline. The code is available at: https://github.com/CAV-Research-Lab/SACLA.git
MonoCT: Overcoming Monocular 3D Detection Domain Shift with Consistent Teacher Models
Venue: Conference ICRA 2025
Year: 2025

We tackle the problem of monocular 3D object detection across different sensors, environments, and camera setups. In this paper, we introduce a novel unsupervised domain adaptation approach, MonoCT, that generates highly accurate pseudo labels for self-supervision. Inspired by our observation that accurate depth estimation is critical to mitigating domain shifts, MonoCT introduces a novel Generalized Depth Enhancement (GDE) module with an ensemble concept to improve depth estimation accuracy. Moreover, we introduce a novel Pseudo Label Scoring (PLS) module by exploring inner-model consistency measurement and a Diversity Maximization (DM) strategy to further generate high-quality pseudo labels for self-training. Extensive experiments on six benchmarks show that MonoCT outperforms existing SOTA domain adaptation methods by large margins (~21% minimum for AP Mod.) and generalizes well to car, traffic camera and drone views.
RaccoonBot: An Autonomous Wire-Traversing Solar-Tracking Robot for Persistent Environmental Monitoring
Venue: Conference ICRA 2025
Year: 2025

Environmental monitoring is used to characterize the health and relationship between organisms and their environments. In forest ecosystems, robots can serve as platforms to acquire such data, even in hard-to-reach places where wire-traversing platforms are particularly promising due to their efficient displacement. This paper presents the RaccoonBot, which is a novel autonomous wire-traversing robot for persistent environmental monitoring, featuring a fail-safe mechanical design with a self-locking mechanism in case of electrical shortage. The robot also features energy-aware mobility through a novel Solar tracking algorithm, that allows the robot to find a position on the wire to have direct contact with solar power to increase the energy harvested. Experimental results validate the electro-mechanical features of the RaccoonBot, showing that it is able to handle wire perturbations, different inclinations, and achieving energy autonomy.
Reliable and Efficient Multi-Agent Coordination via Graph Neural Network Variational Autoencoders
Venue: Conference ICRA 2025
Year: 2025

Multi-agent coordination is crucial for reliable multi-robot navigation in shared spaces such as automated warehouses. In regions of dense robot traffic, local coordination methods may fail to find a deadlock-free solution. In these scenarios, it is appropriate to let a central unit generate a global schedule that decides the passing order of robots. However, the runtime of such centralized coordination methods increases significantly with the problem scale. In this paper, we propose to leverage Graph Neural Network Variational Autoencoders (GNN-VAE) to solve the multi-agent coordination problem at scale faster than through centralized optimization. We formulate the coordination problem as a graph problem and collect ground truth data using a Mixed-Integer Linear Program (MILP) solver. During training, our learning framework encodes good quality solutions of the graph problem into a latent space. At inference time, solution samples are decoded from the sampled latent variables, and the lowest-cost sample is selected for coordination. Finally, the feasible proposal with the highest performance index is selected for the deployment. By construction, our GNN-VAE framework returns solutions that always respect the constraints of the considered coordination problem. Numerical results show that our approach trained on small-scale problems can achieve high-quality solutions even for large-scale problems with 250 robots, being much faster than other baselines. Project page: https://mengyuest.github.io/gnn-vae-coord
No Plan but Everything Under Control: Robustly Solving Sequential Tasks with Dynamically Composed Gradient Descent
Venue: Conference ICRA 2025
Year: 2025

We introduce a novel gradient-based approach for solving sequential tasks by dynamically adjusting the underlying myopic potential field in response to feedback and the world's regularities. This adjustment implicitly considers subgoals encoded in these regularities, enabling the solution of long sequential tasks, as demonstrated by solving the traditional planning domain of Blocks World - without any planning. Unlike conventional planning methods, our feedback-driven approach adapts to uncertain and dynamic environments, as demonstrated by one hundred real-world trials involving drawer manipulation. These experiments highlight the robustness of our method compared to planning and show how interactive perception and error recovery naturally emerge from gradient descent without explicitly implementing them. This offers a computationally efficient alternative to planning for a variety of sequential tasks, while aligning with observations on biological problem-solving strategies.
High-Performance Reinforcement Learning on Spot: Optimizing Simulation Parameters with Distributional Measures
Venue: Conference ICRA 2025
Year: 2025

This work presents an overview of the technical details behind a high performance reinforcement learning policy deployment with the Spot RL Researcher Development Kit for low level motor access on Boston Dynamics Spot. This represents the first public demonstration of an end to end end reinforcement learning policy deployed on Spot hardware with training code publicly available through Nvidia IsaacLab and deployment code available through Boston Dynamics. We utilize Wasserstein Distance and Maximum Mean Discrepancy to quantify the distributional dissimilarity of data collected on hardware and in simulation to measure our sim2real gap. We use these measures as a scoring function for the Covariance Matrix Adaptation Evolution Strategy to optimize simulated parameters that are unknown or difficult to measure from Spot. Our procedure for modeling and training produces high quality reinforcement learning policies capable of multiple gaits, including a flight phase. We deploy policies capable of over 5.2ms locomotion, more than triple Spots default controller maximum speed, robustness to slippery surfaces, disturbance rejection, and overall agility previously unseen on Spot. We detail our method and release our code to support future work on Spot with the low level API.
RoboCrowd: Scaling Robot Data Collection Through Crowdsourcing
Venue: Conference ICRA 2025
Year: 2025

In recent years, imitation learning from large-scale human demonstrations has emerged as a promising paradigm for training robot policies. However, the burden of collecting large quantities of human demonstrations is significant in terms of collection time and the need for access to expert operators. We introduce a new data collection paradigm, RoboCrowd, which distributes the workload by utilizing crowdsourcing principles and incentive design. RoboCrowd helps enable scalable data collection and facilitates more efficient learning of robot policies. We build RoboCrowd on top of ALOHA (Zhao et al. 2023) -- a bimanual platform that supports data collection via puppeteering -- to explore the design space for crowdsourcing in-person demonstrations in a public environment. We propose three classes of incentive mechanisms to appeal to users' varying sources of motivation for interacting with the system: material rewards, intrinsic interest, and social comparison. We instantiate these incentives through tasks that include physical rewards, engaging or challenging manipulations, as well as gamification elements such as a leaderboard. We conduct a large-scale, two-week field experiment in which the platform is situated in a university cafe. We observe significant engagement with the system -- over 200 individuals independently volunteered to provide a total of over 800 interaction episodes. Our findings validate the proposed incentives as mechanisms for shaping users' data quantity and quality. Further, we demonstrate that the crowdsourced data can serve as useful pre-training data for policies fine-tuned on expert demonstrations -- boosting performance up to 20% compared to when this data is not available. These results suggest the potential for RoboCrowd to reduce the burden of robot data collection by carefully implementing crowdsourcing and incentive design principles.
SuFIA-BC: Generating High Quality Demonstration Data for Visuomotor Policy Learning in Surgical Subtasks
Venue: Conference ICRA 2025
Year: 2025

Behavior cloning facilitates the learning of dexterous manipulation skills, yet the complexity of surgical environments, the difficulty and expense of obtaining patient data, and robot calibration errors present unique challenges for surgical robot learning. We provide an enhanced surgical digital twin with photorealistic human anatomical organs, integrated into a comprehensive simulator designed to generate high-quality synthetic data to solve fundamental tasks in surgical autonomy. We present SuFIA-BC: visual Behavior Cloning policies for Surgical First Interactive Autonomy Assistants. We investigate visual observation spaces including multi-view cameras and 3D visual representations extracted from a single endoscopic camera view. Through systematic evaluation, we find that the diverse set of photorealistic surgical tasks introduced in this work enables a comprehensive evaluation of prospective behavior cloning models for the unique challenges posed by surgical environments. We observe that current state-of-the-art behavior cloning techniques struggle to solve the contact-rich and complex tasks evaluated in this work, regardless of their underlying perception or control architectures. These findings highlight the importance of customizing perception pipelines and control architectures, as well as curating larger-scale synthetic datasets that meet the specific demands of surgical tasks. Project website: https://orbit-surgical.github.io/sufia-bc/