OpenRaiser/Intern-Atlas huggingface dataset:
DuPL: Dual Student with Trustworthy Progressive Learning for Robust Weakly Supervised Semantic Segmentation
Venue: Conference CVPR 2024
Year: 2024

Recently, One-stage Weakly Supervised Semantic Segmentation (WSSS) with image-level labels has gained increasing interest due to simplification over its cumbersome multi-stage counterpart. Limited by the inherent ambiguity of Class Activation Map (CAM), we observe that one-stage pipelines often encounter confirmation bias caused by incorrect CAM pseudo-labels, impairing their final segmentation performance. Although recent works discard many unreliable pseudo-labels to implicitly alleviate this issue, they fail to exploit sufficient supervision for their models. To this end, we propose a dual student framework with trustworthy progressive learning (DuPL). Specifically, we propose a dual student network with a discrepancy loss to yield diverse CAMs for each sub-net. The two sub-nets generate supervision for each other, mitigating the confirmation bias caused by learning their own incorrect pseudo-labels. In this process, we progressively introduce more trustworthy pseudo-labels to be involved in the supervision through dynamic threshold adjustment with an adaptive noise filtering strategy. Moreover, we believe that every pixel, even discarded from supervision due to its unreliability, is important for WSSS. Thus, we develop consistency regularization on these discarded regions, providing supervision of every pixel. Experiment results demonstrate the superiority of the proposed DuPL over the recent state-of-the-art alternatives on PASCAL VOC 2012 and MS COCO datasets. Code is available at https://github.com/Wu0409/DuPL.
MonoNPHM: Dynamic Head Reconstruction from Monocular Videos
Venue: Conference CVPR 2024
Year: 2024

We present Monocular Neural Parametric Head Models (MonoNPHM) for dynamic 3D head reconstructions from monocular RGB videos. To this end, we propose a latent appearance space that parameterizes a texture field on top of a neural parametric model. We constrain predicted color values to be correlated with the underlying geometry such that gradients from RGB effectively influence latent geometry codes during inverse rendering. To increase the representational capacity of our expression space, we augment our backward deformation field with hyper-dimensions, thus improving color and geometry representation in topologically challenging expressions. Using MonoNPHM as a learned prior, we approach the task of 3D head reconstruction using signed distance field based volumetric rendering. By numerically inverting our backward deformation field, we incorporated a landmark loss using facial anchor points that are closely tied to our canonical geometry representation. To evaluate the task of dynamic face reconstruction from monocular RGB videos we record 20 challenging Kinect sequences under casual conditions. MonoNPHM outperforms all baselines with a significant margin, and makes an important step towards easily accessible neural parametric face models through RGB tracking.
Theoretically Achieving Continuous Representation of Oriented Bounding Boxes
Venue: Conference CVPR 2024
Year: 2024

Considerable efforts have been devoted to Oriented Object Detection (OOD). However, one lasting issue regarding the discontinuity in Oriented Bounding Box (OBB) representation remains unresolved, which is an inherent bottleneck for extant OOD methods. This paper endeavors to completely solve this issue in a theoretically guaranteed manner and puts an end to the ad-hoc efforts in this direction. Prior studies typically can only address one of the two cases of discontinuity: rotation and aspect ratio, and often inadvertently introduce decoding discontinuity, e.g. Decoding Incompleteness (DI) and Decoding Ambiguity (DA) as discussed in literature. Specifically, we propose a novel representation method called Continuous OBB (COBB), which can be readily integrated into existing detectors e.g. Faster-RCNN as a plugin. It can theoretically ensure continuity in bounding box regression which to our best knowledge, has not been achieved in literature for rectangle-based object representation. For fairness and transparency of experiments, we have developed a modularized benchmark based on the open-source deep learning framework Jittor's detection toolbox JDet for OOD evaluation. On the popular DOTA dataset, by integrating Faster-RCNN as the same baseline model, our new method outperforms the peer method Gliding Vertex by 1.13% mAP50 (relative improvement 1.54%), and 2.46% mAP75 (relative improvement 5.91%), without any tricks.
Adaptive Fusion of Single-View and Multi-View Depth for Autonomous Driving
Venue: Conference CVPR 2024
Year: 2024

Multi-view depth estimation has achieved impressive performance over various benchmarks. However, almost all current multi-view systems rely on given ideal camera poses, which are unavailable in many real-world scenarios, such as autonomous driving. In this work, we propose a new robustness benchmark to evaluate the depth estimation system under various noisy pose settings. Surprisingly, we find current multi-view depth estimation methods or single-view and multi-view fusion methods will fail when given noisy pose settings. To address this challenge, we propose a single-view and multi-view fused depth estimation system, which adaptively integrates high-confident multi-view and single-view results for both robust and accurate depth estimations. The adaptive fusion module performs fusion by dynamically selecting high-confidence regions between two branches based on a wrapping confidence map. Thus, the system tends to choose the more reliable branch when facing textureless scenes, inaccurate calibration, dynamic objects, and other degradation or challenging conditions. Our method outperforms state-of-the-art multi-view and fusion methods under robustness testing. Furthermore, we achieve state-of-the-art performance on challenging benchmarks (KITTI and DDAD) when given accurate pose estimations. Project website: https://github.com/Junda24/AFNet/.
Towards Efficient Replay in Federated Incremental Learning
Venue: Conference CVPR 2024
Year: 2024

In Federated Learning (FL), the data in each client is typically assumed fixed or static. However, data often comes in an incremental manner in real-world applications, where the data domain may increase dynamically. In this work, we study catastrophic forgetting with data heterogeneity in Federated Incremental Learning (FIL) scenarios where edge clients may lack enough storage space to retain full data. We propose to employ a simple, generic framework for FIL named Re-Fed, which can coordinate each client to cache important samples for replay. More specifically, when a new task arrives, each client first caches selected previous samples based on their global and local importance. Then, the client trains the local model with both the cached samples and the samples from the new task. Theoretically, we analyze the ability of Re-Fed to discover important samples for replay thus alleviating the catastrophic forgetting problem. Moreover, we empirically show that Re-Fed achieves competitive performance compared to state-of-the-art methods.
SimAC: A Simple Anti-Customization Method for Protecting Face Privacy against Text-to-Image Synthesis of Diffusion Models
Venue: Conference CVPR 2024
Year: 2024

Despite the success of diffusion-based customization methods on visual content creation, increasing concerns have been raised about such techniques from both privacy and political perspectives. To tackle this issue, several anti-customization methods have been proposed in very recent months, predominantly grounded in adversarial attacks. Unfortunately, most of these methods adopt straightforward designs, such as end-to-end optimization with a focus on adversarially maximizing the original training loss, thereby neglecting nuanced internal properties intrinsic to the diffusion model, and even leading to ineffective optimization in some diffusion time steps.In this paper, we strive to bridge this gap by undertaking a comprehensive exploration of these inherent properties, to boost the performance of current anti-customization approaches. Two aspects of properties are investigated: 1) We examine the relationship between time step selection and the model's perception in the frequency domain of images and find that lower time steps can give much more contributions to adversarial noises. This inspires us to propose an adaptive greedy search for optimal time steps that seamlessly integrates with existing anti-customization methods. 2) We scrutinize the roles of features at different layers during denoising and devise a sophisticated feature-based optimization framework for anti-customization.Experiments on facial benchmarks demonstrate that our approach significantly increases identity disruption, thereby protecting user privacy and copyright. Our code is available at: https://github.com/somuchtome/SimAC.
SurMo: Surface-based 4D Motion Modeling for Dynamic Human Rendering
Venue: Conference CVPR 2024
Year: 2024

Dynamic human rendering from video sequences has achieved remarkable progress by formulating the rendering as a mapping from static poses to human images. However, existing methods focus on the human appearance reconstruction of every single frame while the temporal motion relations are not fully explored. In this paper, we propose a new 4D motion modeling paradigm, SurMo, that jointly models the temporal dynamics and human appearances in a unified framework with three key designs: 1) Surface-based motion encoding that models 4D human motions with an efficient compact surface-based triplane. It encodes both spatial and temporal motion relations on the dense surface manifold of a statistical body template, which inherits body topology priors for generalizable novel view synthesis with sparse training observations. 2) Physical motion decoding that is designed to encourage physical motion learning by decoding the motion triplane features at timestep t to predict both spatial derivatives and temporal derivatives at the next timestep t+1 in the training stage. 3) 4D appearance decoding that renders the motion triplanes into images by an efficient volumetric surface-conditioned renderer that focuses on the rendering of body surfaces with motion learning conditioning. Extensive experiments validate the state-of-the-art performance of our new paradigm and illustrate the expressiveness of surface-based motion triplanes for rendering high-fidelity view-consistent humans with fast motions and even motion-dependent shadows. Our project page is at: https://taohuumd.github.io/projects/SurMo/
Object Pose Estimation via the Aggregation of Diffusion Features
Venue: Conference CVPR 2024
Year: 2024

Estimating the pose of objects from images is a crucial task of 3D scene understanding, and recent approaches have shown promising results on very large benchmarks. However, these methods experience a significant performance drop when dealing with unseen objects. We believe that it results from the limited generalizability of image features. To address this problem, we have an in-depth analysis on the features of diffusion models, e.g. Stable Diffusion, which hold substantial potential for modeling unseen objects. Based on this analysis, we then innovatively introduce these diffusion features for object pose estimation. To achieve this, we propose three distinct architectures that can effectively capture and aggregate diffusion features of different granularity, greatly improving the generalizability of object pose estimation. Our approach outperforms the state-of-the-art methods by a considerable margin on three popular benchmark datasets, LM, O-LM, and T-LESS. In particular, our method achieves higher accuracy than the previous best arts on unseen objects: 97.9% vs. 93.5% on Unseen LM, 85.9% vs. 76.3% on Unseen O-LM, showing the strong generalizability of our method. Our code is released at https://github.com/Tianfu18/diff-feats-pose.
Panda-70M: Captioning 70M Videos with Multiple Cross-Modality Teachers
Venue: Conference CVPR 2024
Year: 2024

The quality of the data and annotation upper-bounds the quality of a downstream model. While there exist large text corpora and image-text pairs, high-quality video-text data is much harder to collect. First of all, manual labeling is more time-consuming, as it requires an annotator to watch an entire video. Second, videos have a temporal dimension, consisting of several scenes stacked together, and showing multiple actions. Accordingly, to establish a video dataset with high-quality captions, we propose an automatic approach leveraging multimodal inputs, such as textual video description, subtitles, and individual video frames. Specifically, we curate 3.8M high-resolution videos from the publicly available HD-VILA-100M dataset. We then split them into semantically consistent video clips, and apply multiple cross-modality teacher models to obtain captions for each video. Next, we finetune a retrieval model on a small subset where the best caption of each video is manually selected and then employ the model in the whole dataset to select the best caption as the annotation. In this way, we get 70M videos paired with high-quality text captions. We dub the dataset as Panda-70M. We show the value of the proposed dataset on three downstream tasks: video captioning, video and text retrieval, and text-driven video generation. The models trained on the proposed data score substantially better on the majority of metrics across all the tasks.
Infrared Small Target Detection with Scale and Location Sensitivity
Venue: Conference CVPR 2024
Year: 2024

Recently, infrared small target detection (IRSTD) has been dominated by deep-learning-based methods. However, these methods mainly focus on the design of complex model structures to extract discriminative features, leaving the loss functions for IRSTD under-explored. For example, the widely used Intersection over Union (IoU) and Dice losses lack sensitivity to the scales and locations of targets, limiting the detection performance of detectors. In this paper, we focus on boosting detection performance with a more effective loss but a simpler model structure. Specifically, we first propose a novel Scale and Location Sensitive (SLS) loss to handle the limitations of existing losses: 1) for scale sensitivity, we compute a weight for the IoU loss based on target scales to help the detector distinguish targets with different scales: 2) for location sensitivity, we introduce a penalty term based on the center points of targets to help the detector localize targets more precisely. Then, we design a simple Multi-Scale Head to the plain U-Net (MSHNet). By applying SLS loss to each scale of the predictions, our MSHNet outperforms existing state-of-the-art methods by a large margin. In addition, the detection performance of existing detectors can be further improved when trained with our SLS loss, demonstrating the effectiveness and generalization of our SLS loss. The code is available at https://github.com/ying-fu/MSHNet.
Finding Lottery Tickets in Vision Models via Data-driven Spectral Foresight Pruning
Venue: Conference CVPR 2024
Year: 2024

Recent advances in neural network pruning have shown how it is possible to reduce the computational costs and memory demands of deep learning models before training. We focus on this framework and propose a new pruning at initialization algorithm that leverages the Neural Tangent Kernel (NTK) theory to align the training dynamics of the sparse network with that of the dense one. Specifically, we show how the usually neglected data-dependent component in the NTK's spectrum can be taken into account by providing an analytical upper bound to the NTK's trace obtained by decomposing neural networks into individual paths. This leads to our Path eXclusion (PX), a foresight pruning method designed to preserve the parameters that mostly influence the NTK's trace. PX is able to find lottery tickets (i.e. good paths) even at high sparsity levels and largely reduces the need for additional training. When applied to pre-trained models it extracts subnetworks directly usable for several downstream tasks, resulting in performance comparable to those of the dense counterpart but with substantial cost and computational savings. Code available at: https://github.com/iurada/px-ntk-pruning
InNeRF360: Text-Guided 3D-Consistent Object Inpainting on 360-degree Neural Radiance Fields
Venue: Conference CVPR 2024
Year: 2024

We propose InNeRF360, an automatic system that accurately removes text-specified objects from 360-degree Neural Radiance Fields (NeRF). The challenge is to effectively remove objects while inpainting perceptually consistent content for the missing regions, which is particularly demanding for existing NeRF models due to their implicit volumetric representation. Moreover, unbounded scenes are more prone to floater artifacts in the inpainted region than frontal-facing scenes, as the change of object appearance and background across views is more sensitive to inaccurate segmentations and inconsistent inpainting. With a trained NeRF and a text description, our method efficiently removes specified objects and inpaints visually consistent content without artifacts. We apply depth-space warping to enforce consistency across multiview text-encoded segmentations, and then refine the inpainted NeRF model using perceptual priors and 3D diffusion-based geometric priors to ensure visual plausibility. Through extensive experiments in segmentation and inpainting on 360-degree and frontal-facing NeRFs, we show that our approach is effective and enhances NeRF's editability. Project page: https://ivrl.github.io/InNeRF360.
IS-Fusion: Instance-Scene Collaborative Fusion for Multimodal 3D Object Detection
Venue: Conference CVPR 2024
Year: 2024

Bird's eye view (BEV) representation has emerged as a dominant solution for describing 3D space in autonomous driving scenarios. However, objects in the BEV representation typically exhibit small sizes, and the associated point cloud context is inherently sparse, which leads to great challenges for reliable 3D perception. In this paper, we propose IS-Fusion, an innovative multimodal fusion framework that jointly captures the Instance- and Scene-level contextual information. IS-Fusion essentially differs from existing approaches that only focus on the BEV scene-level fusion by explicitly incorporating instance-level multimodal information, thus facilitating the instance-centric tasks like 3D object detection. It comprises a Hierarchical Scene Fusion (HSF) module and an Instance-Guided Fusion (IGF) module. HSF applies Point-to-Grid and Grid-to-Region transformers to capture the multimodal scene context at different granularities. IGF mines instance candidates, explores their relationships, and aggregates the local multimodal context for each instance. These instances then serve as guidance to enhance the scene feature and yield an instance-aware BEV representation. On the challenging nuScenes benchmark, IS-Fusion outperforms all the published multimodal works to date. Code is available at: https://github.com/yinjunbo/IS-Fusion.
Enhancing Intrinsic Features for Debiasing via Investigating Class-Discerning Common Attributes in Bias-Contrastive Pair
Venue: Conference CVPR 2024
Year: 2024

In the image classification task, deep neural networks frequently rely on bias attributes that are spuriously correlated with a target class in the presence of dataset bias, resulting in degraded performance when applied to data without bias attributes. The task of debiasing aims to compel classifiers to learn intrinsic attributes that inherently define a target class rather than focusing on bias attributes. While recent approaches mainly focus on emphasizing the learning of data samples without bias attributes (i.e., bias-conflicting samples) compared to samples with bias attributes (i.e., bias-aligned samples), they fall short of directly guiding models where to focus for learning intrinsic features. To address this limitation, this paper proposes a method that provides the model with explicit spatial guidance that indicates the region of intrinsic features. We first identify the intrinsic features by investigating the class-discerning common features between a bias-aligned (BA) sample and a bias-conflicting (BC) sample (i.e., bias-contrastive pair). Next, we enhance the intrinsic features in the BA sample that are relatively under-exploited for prediction compared to the BC sample. To construct the bias-contrastive pair without using bias information, we introduce a bias-negative score that distinguishes BC samples from BA samples employing a biased model. The experiments demonstrate that our method achieves state-of-the-art performance on synthetic and real-world datasets with various levels of bias severity.
Compositional Chain-of-Thought Prompting for Large Multimodal Models
Venue: Conference CVPR 2024
Year: 2024

The combination of strong visual backbones and Large Language Model (LLM) reasoning has led to Large Multimodal Models (LMMs) becoming the current standard for a wide range of vision and language (VL) tasks. However, recent research has shown that even the most advanced LMMs still struggle to capture aspects of compositional visual reasoning, such as attributes and relationships between objects. One solution is to utilize scene graphs (SGs)--a formalization of objects and their relations and attributes that has been extensively used as a bridge between the visual and textual domains. Yet, scene graph data requires scene graph annotations, which are expensive to collect and thus not easily scalable. Moreover, finetuning an LMM based on SG data can lead to catastrophic forgetting of the pretraining objective. To overcome this, inspired by chain-of-thought methods, we propose Compositional Chain-of-Thought (CCoT), a novel zero-shot Chain-of-Thought prompting method that utilizes SG representations in order to extract compositional knowledge from an LMM. Specifically, we first generate an SG using the LMM, and then use that SG in the prompt to produce a response. Through extensive experiments, we find that the proposed CCoT approach not only improves LMM performance on several vision and language VL compositional benchmarks but also improves the performance of several popular LMMs on general multimodal benchmarks, without the need for fine-tuning or annotated ground-truth SGs. Code: https://github.com/chancharikmitra/CCoT
Diffusion Time-step Curriculum for One Image to 3D Generation
Venue: Conference CVPR 2024
Year: 2024

Score distillation sampling~(SDS) has been widely adopted to overcome the absence of unseen views in reconstructing 3D objects from a \textbf{single} image. It leverages pre-trained 2D diffusion models as teacher to guide the reconstruction of student 3D models. Despite their remarkable success, SDS-based methods often encounter geometric artifacts and texture saturation. We find out the crux is the overlooked indiscriminate treatment of diffusion time-steps during optimization: it unreasonably treats the student-teacher knowledge distillation to be equal at all time-steps and thus entangles coarse-grained and fine-grained modeling. Therefore, we propose the Diffusion Time-step Curriculum one-image-to-3D pipeline (DTC123), which involves both the teacher and student models collaborating with the time-step curriculum in a coarse-to-fine manner. Extensive experiments on NeRF4, RealFusion15, GSO and Level50 benchmark demonstrate that DTC123 can produce multi-view consistent, high-quality, and diverse 3D assets. Codes and more generation demos will be released in https://github.com/yxymessi/DTC123.