OpenRaiser/Intern-Atlas huggingface dataset:
RAUCA: A Novel Physical Adversarial Attack on Vehicle Detectors via Robust and Accurate Camouflage Generation
Venue: Conference ICML 2024
Year: 2024

Adversarial camouflage is a widely used physical attack against vehicle detectors for its superiority in multi-view attack performance. One promising approach involves using differentiable neural renderers to facilitate adversarial camouflage optimization through gradient back-propagation. However, existing methods often struggle to capture environmental characteristics during the rendering process or produce adversarial textures that can precisely map to the target vehicle, resulting in suboptimal attack performance. Moreover, these approaches neglect diverse weather conditions, reducing the efficacy of generated camouflage across varying weather scenarios. To tackle these challenges, we propose a robust and accurate camouflage generation method, namely RAUCA. The core of RAUCA is a novel neural rendering component, Neural Renderer Plus (NRP), which can accurately project vehicle textures and render images with environmental characteristics such as lighting and weather. In addition, we integrate a multi-weather dataset for camouflage generation, leveraging the NRP to enhance the attack robustness. Experimental results on six popular object detectors show that RAUCA consistently outperforms existing methods in both simulation and real-world settings.
GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting
Venue: Conference ICML 2024
Year: 2024

We present GALA3D, generative 3D GAussians with LAyout-guided control, for effective compositional text-to-3D generation. We first utilize large language models (LLMs) to generate the initial layout and introduce a layout-guided 3D Gaussian representation for 3D content generation with adaptive geometric constraints. We then propose an instance-scene compositional optimization mechanism with conditioned diffusion to collaboratively generate realistic 3D scenes with consistent geometry, texture, scale, and accurate interactions among multiple objects while simultaneously adjusting the coarse layout priors extracted from the LLMs to align with the generated scene. Experiments show that GALA3D is a user-friendly, end-to-end framework for state-of-the-art scene-level 3D content generation and controllable editing while ensuring the high fidelity of object-level entities within the scene. The source codes and models will be available at gala3d.github.io.
Language Agent Tree Search Unifies Reasoning, Acting, and Planning in Language Models
Venue: Conference ICML 2024
Year: 2024

While language models (LMs) have shown potential across a range of decision-making tasks, their reliance on simple acting processes limits their broad deployment as autonomous agents. In this paper, we introduce Language Agent Tree Search (LATS) -- the first general framework that synergizes the capabilities of LMs in reasoning, acting, and planning. By leveraging the in-context learning ability of LMs, we integrate Monte Carlo Tree Search into LATS to enable LMs as agents, along with LM-powered value functions and self-reflections for proficient exploration and enhanced decision-making. A key feature of our approach is the incorporation of an environment for external feedback, which offers a more deliberate and adaptive problem-solving mechanism that surpasses the constraints of existing techniques. Our experimental evaluation across diverse domains, including programming, interactive question-answering (QA), web navigation, and math, validates the effectiveness and generality of LATS in decision-making while maintaining competitive or improved reasoning performance. Notably, LATS achieves state-of-the-art pass@1 accuracy (92.7%) for programming on HumanEval with GPT-4 and demonstrates gradient-free performance (average score of 75.9) comparable to gradient-based fine-tuning for web navigation on WebShop with GPT-3.5. Code can be found at https://github.com/lapisrocks/LanguageAgentTreeSearch
Exploring Training on Heterogeneous Data with Mixture of Low-rank Adapters
Venue: Conference ICML 2024
Year: 2024

Training a unified model to take multiple targets into account is a trend towards artificial general intelligence. However, how to efficiently mitigate the training conflicts among heterogeneous data collected from different domains or tasks remains under-explored. In this study, we explore to leverage Mixture of Low-rank Adapters (MoLA) to mitigate conflicts in heterogeneous data training, which requires to jointly train the multiple low-rank adapters and their shared backbone. Specifically, we introduce two variants of MoLA, namely, MoLA-Grad and MoLA-Router, to respectively handle the target-aware and target-agnostic scenarios during inference. The former uses task identifiers to assign personalized low-rank adapters to each task, disentangling task-specific knowledge towards their adapters, thereby mitigating heterogeneity conflicts. The latter uses a novel Task-wise Decorrelation (TwD) loss to intervene the router to learn oriented weight combinations of adapters to homogeneous tasks, achieving similar effects. We conduct comprehensive experiments to verify the superiority of MoLA over previous state-of-the-art methods and present in-depth analysis on its working mechanism. Source code is available at: https://github.com/MediaBrain-SJTU/MoLA
ArCHer: Training Language Model Agents via Hierarchical Multi-Turn RL
Venue: Conference ICML 2024
Year: 2024

A broad use case of large language models (LLMs) is in goal-directed decision-making tasks (or "agent" tasks), where an LLM needs to not just generate completions for a given prompt, but rather make intelligent decisions over a multi-turn interaction to accomplish a task (e.g., when interacting with the web, using tools, or providing customer support). Reinforcement learning (RL) provides a general paradigm to address such agent tasks, but current RL methods for LLMs largely focus on optimizing single-turn rewards. By construction, most single-turn RL methods cannot endow LLMs with the ability to intelligently seek information over multiple turns, perform credit assignment, or reason about their past actions -- all of which are critical in agent tasks. This raises the question: how can we design effective and efficient multi-turn RL algorithms for LLMs? In this paper, we develop a framework for building multi-turn RL algorithms for fine-tuning LLMs, that preserves the flexibility of existing single-turn RL methods for LLMs (e.g., proximal policy optimization), while accommodating multiple turns, long horizons, and delayed rewards effectively. To do this, our framework adopts a hierarchical RL approach and runs two RL algorithms in parallel: a high-level off-policy value-based RL algorithm to aggregate reward over utterances, and a low-level RL algorithm that utilizes this high-level value function to train a token policy within each utterance or turn. Our hierarchical framework, Actor-Critic Framework with a Hierarchical Structure (ArCHer), can also give rise to other RL methods. Empirically, we find that ArCHer significantly improves efficiency and performance on agent tasks, attaining a sample efficiency of about 100x over existing methods, while also improving with larger model capacity (upto the 7 billion scale that we tested on).
Score identity Distillation: Exponentially Fast Distillation of Pretrained Diffusion Models for One-Step Generation
Venue: Conference ICML 2024
Year: 2024

We introduce Score identity Distillation (SiD), an innovative data-free method that distills the generative capabilities of pretrained diffusion models into a single-step generator. SiD not only facilitates an exponentially fast reduction in Fréchet inception distance (FID) during distillation but also approaches or even exceeds the FID performance of the original teacher diffusion models. By reformulating forward diffusion processes as semi-implicit distributions, we leverage three score-related identities to create an innovative loss mechanism. This mechanism achieves rapid FID reduction by training the generator using its own synthesized images, eliminating the need for real data or reverse-diffusion-based generation, all accomplished within significantly shortened generation time. Upon evaluation across four benchmark datasets, the SiD algorithm demonstrates high iteration efficiency during distillation and surpasses competing distillation approaches, whether they are one-step or few-step, data-free, or dependent on training data, in terms of generation quality. This achievement not only redefines the benchmarks for efficiency and effectiveness in diffusion distillation but also in the broader field of diffusion-based generation. The PyTorch implementation is available at https://github.com/mingyuanzhou/SiD
Model Tailor: Mitigating Catastrophic Forgetting in Multi-modal Large Language Models
Venue: Conference ICML 2024
Year: 2024

Catastrophic forgetting emerges as a critical challenge when fine-tuning multi-modal large language models (MLLMs), where improving performance on unseen tasks often leads to a significant performance drop on the original tasks. This paper presents a comprehensive analysis of catastrophic forgetting in MLLMs and introduces a post-training adjustment method called Model Tailor. Our method primarily preserves the pre-trained parameters while replacing a small number ($\leq$ 10\%) of fine-tuned parameters, maintaining $\sim$ 99\% effectiveness on original tasks versus pre-training, and achieving $\sim$ 97\% on new tasks compared to standard fine-tuning. Specifically, we derive a sparse mask to identify the "model patch", based on a fusion strategy that integrates salience and sensitivity analysis. Subsequently, a compensation mechanism is introduced to "decorate the patch", enhancing the model's performance on both target and original tasks. Additionally, our method is adaptable to multi-task scenarios. Through extensive experiments on InstructBLIP and LLaVA-1.5 in both image captioning and visual question answering tasks, our approach demonstrates significant task adaptability while preserving inherent pre-trained capabilities.
Switched Flow Matching: Eliminating Singularities via Switching ODEs
Venue: Conference ICML 2024
Year: 2024

Continuous-time generative models, such as Flow Matching (FM), construct probability paths to transport between one distribution and another through the simulation-free learning of the neural ordinary differential equations (ODEs). During inference, however, the learned model often requires multiple neural network evaluations to accurately integrate the flow, resulting in a slow sampling speed. We attribute the reason to the inherent (joint) heterogeneity of source and/or target distributions, namely the singularity problem, which poses challenges for training the neural ODEs effectively. To address this issue, we propose a more general framework, termed Switched FM (SFM), that eliminates singularities via switching ODEs, as opposed to using a uniform ODE in FM. Importantly, we theoretically show that FM cannot transport between two simple distributions due to the existence and uniqueness of initial value problems of ODEs, while these limitations can be well tackled by SFM. From an orthogonal perspective, our framework can seamlessly integrate with the existing advanced techniques, such as minibatch optimal transport, to further enhance the straightness of the flow, yielding a more efficient sampling process with reduced costs. We demonstrate the effectiveness of the newly proposed SFM through several numerical examples.
Catapults in SGD: spikes in the training loss and their impact on generalization through feature learning
Venue: Conference ICML 2024
Year: 2024

In this paper, we first present an explanation regarding the common occurrence of spikes in the training loss when neural networks are trained with stochastic gradient descent (SGD). We provide evidence that the spikes in the training loss of SGD are "catapults", an optimization phenomenon originally observed in GD with large learning rates in [Lewkowycz et al. 2020]. We empirically show that these catapults occur in a low-dimensional subspace spanned by the top eigenvectors of the tangent kernel, for both GD and SGD. Second, we posit an explanation for how catapults lead to better generalization by demonstrating that catapults promote feature learning by increasing alignment with the Average Gradient Outer Product (AGOP) of the true predictor. Furthermore, we demonstrate that a smaller batch size in SGD induces a larger number of catapults, thereby improving AGOP alignment and test performance.
Dynamic Evaluation of Large Language Models by Meta Probing Agents
Venue: Conference ICML 2024
Year: 2024

Evaluation of large language models (LLMs) has raised great concerns in the community due to the issue of data contamination. Existing work designed evaluation protocols using well-defined algorithms for specific tasks, which cannot be easily extended to diverse scenarios. Moreover, current evaluation benchmarks can only provide the overall benchmark results and cannot support a fine-grained and multifaceted analysis of LLMs' abilities. In this paper, we propose meta probing agents (MPA), a general dynamic evaluation protocol inspired by psychometrics to evaluate LLMs. MPA is the key component of DyVal 2, which naturally extends the previous DyVal~\citep{zhu2023dyval}. MPA designs the probing and judging agents to automatically transform an original evaluation problem into a new one following psychometric theory on three basic cognitive abilities: language understanding, problem solving, and domain knowledge. These basic abilities are also dynamically configurable, allowing multifaceted analysis. We conducted extensive evaluations using MPA and found that most LLMs achieve poorer performance, indicating room for improvement. Our multifaceted analysis demonstrated the strong correlation between the basic abilities and an implicit Matthew effect on model size, i.e., larger models possess stronger correlations of the abilities. MPA can also be used as a data augmentation approach to enhance LLMs. Code is available at: https://github.com/microsoft/promptbench.
Generative Active Learning for Long-tailed Instance Segmentation
Venue: Conference ICML 2024
Year: 2024

Recently, large-scale language-image generative models have gained widespread attention and many works have utilized generated data from these models to further enhance the performance of perception tasks. However, not all generated data can positively impact downstream models, and these methods do not thoroughly explore how to better select and utilize generated data. On the other hand, there is still a lack of research oriented towards active learning on generated data. In this paper, we explore how to perform active learning specifically for generated data in the long-tailed instance segmentation task. Subsequently, we propose BSGAL, a new algorithm that online estimates the contribution of the generated data based on gradient cache. BSGAL can handle unlimited generated data and complex downstream segmentation tasks effectively. Experiments show that BSGAL outperforms the baseline approach and effectually improves the performance of long-tailed segmentation. Our code can be found at https://github.com/aim-uofa/DiverGen.
Asymmetry in Low-Rank Adapters of Foundation Models
Venue: Conference ICML 2024
Year: 2024

Parameter-efficient fine-tuning optimizes large, pre-trained foundation models by updating a subset of parameters; in this class, Low-Rank Adaptation (LoRA) is particularly effective. Inspired by an effort to investigate the different roles of LoRA matrices during fine-tuning, this paper characterizes and leverages unexpected asymmetry in the importance of low-rank adapter matrices. Specifically, when updating the parameter matrices of a neural network by adding a product $BA$, we observe that the $B$ and $A$ matrices have distinct functions: $A$ extracts features from the input, while $B$ uses these features to create the desired output. Based on this observation, we demonstrate that fine-tuning $B$ is inherently more effective than fine-tuning $A$, and that a random untrained $A$ should perform nearly as well as a fine-tuned one. Using an information-theoretic lens, we also bound the generalization of low-rank adapters, showing that the parameter savings of exclusively training $B$ improves the bound. We support our conclusions with experiments on RoBERTa, BART-Large, LLaMA-2, and ViTs.
Improving Open-Ended Text Generation via Adaptive Decoding
Venue: Conference ICML 2024
Year: 2024

Current language models decode text token by token according to probabilistic distribution, and determining the appropriate candidates for the next token is crucial to ensure generation quality. This study introduces adaptive decoding, a mechanism that dynamically empowers language models to ascertain a sensible candidate set during generation. Specifically, we introduce an entropy-based metric called confidence and conceptualize determining the optimal candidate set as a confidence-increasing process. The rationality of including a token in the candidate set is assessed by leveraging the increment of confidence. Experimental results reveal that our method balances diversity and coherence well. The human evaluation shows that our method can generate human-preferred text. Additionally, our method can potentially improve the reasoning ability of language models.
Iterative Data Smoothing: Mitigating Reward Overfitting and Overoptimization in RLHF
Venue: Conference ICML 2024
Year: 2024

Reinforcement Learning from Human Feedback (RLHF) is a pivotal technique that aligns language models closely with human-centric values. The initial phase of RLHF involves learning human values using a reward model from ranking data. It is observed that the performance of the reward model degrades after one epoch of training, and optimizing too much against the learned reward model eventually hinders the true objective. This paper delves into these issues, leveraging the theoretical insights to design improved reward learning algorithm termed 'Iterative Data Smoothing' (IDS). The core idea is that during each training epoch, we not only update the model with the data, but also update the date using the model, replacing hard labels with soft labels. Our empirical findings highlight the superior performance of this approach over the traditional methods.
Vision Mamba: Efficient Visual Representation Learning with Bidirectional State Space Model
Venue: Conference ICML 2024
Year: 2024

Recently the state space models (SSMs) with efficient hardware-aware designs, i.e., the Mamba deep learning model, have shown great potential for long sequence modeling. Meanwhile building efficient and generic vision backbones purely upon SSMs is an appealing direction. However, representing visual data is challenging for SSMs due to the position-sensitivity of visual data and the requirement of global context for visual understanding. In this paper, we show that the reliance on self-attention for visual representation learning is not necessary and propose a new generic vision backbone with bidirectional Mamba blocks (Vim), which marks the image sequences with position embeddings and compresses the visual representation with bidirectional state space models. On ImageNet classification, COCO object detection, and ADE20k semantic segmentation tasks, Vim achieves higher performance compared to well-established vision transformers like DeiT, while also demonstrating significantly improved computation & memory efficiency. For example, Vim is 2.8$\times$ faster than DeiT and saves 86.8% GPU memory when performing batch inference to extract features on images with a resolution of 1248$\times$1248. The results demonstrate that Vim is capable of overcoming the computation & memory constraints on performing Transformer-style understanding for high-resolution images and it has great potential to be the next-generation backbone for vision foundation models. Code is available at https://github.com/hustvl/Vim.
Toward Availability Attacks in 3D Point Clouds
Venue: Conference ICML 2024
Year: 2024

Despite the great progress of 3D vision, data privacy and security issues in 3D deep learning are not explored systematically. In the domain of 2D images, many availability attacks have been proposed to prevent data from being illicitly learned by unauthorized deep models. However, unlike images represented on a fixed dimensional grid, point clouds are characterized as unordered and unstructured sets, posing a significant challenge in designing an effective availability attack for 3D deep learning. In this paper, we theoretically show that extending 2D availability attacks directly to 3D point clouds under distance regularization is susceptible to the degeneracy, rendering the generated poisons weaker or even ineffective. This is because in bi-level optimization, introducing regularization term can result in update directions out of control. To address this issue, we propose a novel Feature Collision Error-Minimization (FC-EM) method, which creates additional shortcuts in the feature space, inducing different update directions to prevent the degeneracy of bi-level optimization. Moreover, we provide a theoretical analysis that demonstrates the effectiveness of the FC-EM attack. Extensive experiments on typical point cloud datasets, 3D intracranial aneurysm medical dataset, and 3D face dataset verify the superiority and practicality of our approach. Code is available at https://github.com/hala64/fc-em.
Online Learning in Betting Markets: Profit versus Prediction
Venue: Conference ICML 2024
Year: 2024

We examine two types of binary betting markets, whose primary goal is for profit (such as sports gambling) or to gain information (such as prediction markets). We articulate the interplay between belief and price-setting to analyse both types of markets, and show that the goals of maximising bookmaker profit and eliciting information are fundamentally incompatible. A key insight is that profit hinges on the deviation between (the distribution of) bettor and true beliefs, and that heavier tails in bettor belief distribution imply higher profit. Our algorithmic contribution is to introduce online learning methods for price-setting. Traditionally bookmakers update their prices rather infrequently, we present two algorithms that guide price updates upon seeing each bet, assuming very little of bettor belief distributions. The online pricing algorithm achieves stochastic regret of $\mathcal{O}(\sqrt{T})$ against the worst local maximum, or $ \mathcal{O}(\sqrt{T \log T}) $ with high probability against the global maximum under fair odds. More broadly, the inherent trade-off between profit and information-seeking in binary betting may inspire new understandings of large-scale multi-agent behaviour.