OpenRaiser/Intern-Atlas huggingface dataset:
Density estimation with LLMs: a geometric investigation of in-context learning trajectories
Venue: Conference ICLR 2025
Year: 2025

Large language models (LLMs) demonstrate remarkable emergent abilities to perform in-context learning across various tasks, including time series forecasting. This work investigates LLMs' ability to estimate probability density functions (PDFs) from data observed in-context; such density estimation (DE) is a fundamental task underlying many probabilistic modeling problems. We leverage the Intensive Principal Component Analysis (InPCA) to visualize and analyze the in-context learning dynamics of LLaMA-2 models. Our main finding is that these LLMs all follow similar learning trajectories in a low-dimensional InPCA space, which are distinct from those of traditional density estimation methods like histograms and Gaussian kernel density estimation (KDE). We interpret the LLaMA in-context DE process as a KDE with an adaptive kernel width and shape. This custom kernel model captures a significant portion of LLaMA's behavior despite having only two parameters. We further speculate on why LLaMA's kernel width and shape differs from classical algorithms, providing insights into the mechanism of in-context probabilistic reasoning in LLMs. Our codebase, along with a 3D visualization of an LLM's in-context learning trajectory, is publicly available at https://github.com/AntonioLiu97/LLMICL_inPCA
Neuroplastic Expansion in Deep Reinforcement Learning
Venue: Conference ICLR 2025
Year: 2025

The loss of plasticity in learning agents, analogous to the solidification of neural pathways in biological brains, significantly impedes learning and adaptation in reinforcement learning due to its non-stationary nature. To address this fundamental challenge, we propose a novel approach, {\it Neuroplastic Expansion} (NE), inspired by cortical expansion in cognitive science. NE maintains learnability and adaptability throughout the entire training process by dynamically growing the network from a smaller initial size to its full dimension. Our method is designed with three key components: (\textit{1}) elastic topology generation based on potential gradients, (\textit{2}) dormant neuron pruning to optimize network expressivity, and (\textit{3}) neuron consolidation via experience review to strike a balance in the plasticity-stability dilemma. Extensive experiments demonstrate that NE effectively mitigates plasticity loss and outperforms state-of-the-art methods across various tasks in MuJoCo and DeepMind Control Suite environments. NE enables more adaptive learning in complex, dynamic environments, which represents a crucial step towards transitioning deep reinforcement learning from static, one-time training paradigms to more flexible, continually adapting models.
Multi-level Certified Defense Against Poisoning Attacks in Offline Reinforcement Learning
Venue: Conference ICLR 2025
Year: 2025

Similar to other machine learning frameworks, Offline Reinforcement Learning (RL) is shown to be vulnerable to poisoning attacks, due to its reliance on externally sourced datasets, a vulnerability that is exacerbated by its sequential nature. To mitigate the risks posed by RL poisoning, we extend certified defenses to provide larger guarantees against adversarial manipulation, ensuring robustness for both per-state actions, and the overall expected cumulative reward. Our approach leverages properties of Differential Privacy, in a manner that allows this work to span both continuous and discrete spaces, as well as stochastic and deterministic environments -- significantly expanding the scope and applicability of achievable guarantees. Empirical evaluations demonstrate that our approach ensures the performance drops to no more than $50\%$ with up to $7\%$ of the training data poisoned, significantly improving over the $0.008\%$ in prior work~\citep{wu_copa_2022}, while producing certified radii that is $5$ times larger as well. This highlights the potential of our framework to enhance safety and reliability in offline RL.
ConFIG: Towards Conflict-free Training of Physics Informed Neural Networks
Venue: Conference ICLR 2025
Year: 2025

The loss functions of many learning problems contain multiple additive terms that can disagree and yield conflicting update directions. For Physics-Informed Neural Networks (PINNs), loss terms on initial/boundary conditions and physics equations are particularly interesting as they are well-established as highly difficult tasks. To improve learning the challenging multi-objective task posed by PINNs, we propose the ConFIG method, which provides conflict-free updates by ensuring a positive dot product between the final update and each loss-specific gradient. It also maintains consistent optimization rates for all loss terms and dynamically adjusts gradient magnitudes based on conflict levels. We additionally leverage momentum to accelerate optimizations by alternating the back-propagation of different loss terms. We provide a mathematical proof showing the convergence of the ConFIG method, and it is evaluated across a range of challenging PINN scenarios. ConFIG consistently shows superior performance and runtime compared to baseline methods. We also test the proposed method in a classic multi-task benchmark, where the ConFIG method likewise exhibits a highly promising performance. Source code is available at https://tum-pbs.github.io/ConFIG
Doubly Optimal Policy Evaluation for Reinforcement Learning
Venue: Conference ICLR 2025
Year: 2025

Policy evaluation estimates the performance of a policy by (1) collecting data from the environment and (2) processing raw data into a meaningful estimate. Due to the sequential nature of reinforcement learning, any improper data-collecting policy or data-processing method substantially deteriorates the variance of evaluation results over long time steps. Thus, policy evaluation often suffers from large variance and requires massive data to achieve the desired accuracy. In this work, we design an optimal combination of data-collecting policy and data-processing baseline. Theoretically, we prove our doubly optimal policy evaluation method is unbiased and guaranteed to have lower variance than previously best-performing methods. Empirically, compared with previous works, we show our method reduces variance substantially and achieves superior empirical performance.
Oryx MLLM: On-Demand Spatial-Temporal Understanding at Arbitrary Resolution
Venue: Conference ICLR 2025
Year: 2025

Visual data comes in various forms, ranging from small icons of just a few pixels to long videos spanning hours. Existing multi-modal LLMs usually standardize these diverse visual inputs to a fixed resolution for visual encoders and yield similar numbers of tokens for LLMs. This approach is non-optimal for multimodal understanding and inefficient for processing inputs with long and short visual contents. To solve the problem, we propose Oryx, a unified multimodal architecture for the spatial-temporal understanding of images, videos, and multi-view 3D scenes. Oryx offers an on-demand solution to seamlessly and efficiently process visual inputs with arbitrary spatial sizes and temporal lengths through two core innovations: 1) a pre-trained OryxViT model that can encode images at any resolution into LLM-friendly visual representations; 2) a dynamic compressor module that supports 1x to 16x compression on visual tokens by request. These design features enable Oryx to accommodate extremely long visual contexts, such as videos, with lower resolution and high compression while maintaining high recognition precision for tasks like document understanding with native resolution and no compression. Beyond the architectural improvements, enhanced data curation and specialized training on long-context retrieval and spatial-aware data help Oryx achieve strong capabilities in image, video, and 3D multimodal understanding simultaneously. Our work is open-sourced at https://github.com/Oryx-mllm/Oryx.
Breaking Free from MMI: A New Frontier in Rationalization by Probing Input Utilization
Venue: Conference ICLR 2025
Year: 2025

Extracting a small subset of crucial rationales from the full input is a key problem in explainability research. The most widely used fundamental criterion for rationale extraction is the maximum mutual information (MMI) criterion. In this paper, we first demonstrate that MMI suffers from diminishing marginal returns. Once part of the rationale has been identified, finding the remaining portions contributes only marginally to increasing the mutual information, making it difficult to use MMI to locate the rest. In contrast to MMI that aims to reproduce the prediction, we seek to identify the parts of the input that the network can actually utilize. This is achieved by comparing how different rationale candidates match the capability space of the weight matrix. The weight matrix of a neural network is typically low-rank, meaning that the linear combinations of its column vectors can only cover part of the directions in a high-dimensional space (high-dimension: the dimensions of an input vector). If an input is fully utilized by the network, {it generally matches these directions (e.g., a portion of a hypersphere), resulting in a representation with a high norm. Conversely, if an input primarily falls outside (orthogonal to) these directions}, its representation norm will approach zero, behaving like noise that the network cannot effectively utilize. Building on this, we propose using the norms of rationale candidates as an alternative objective to MMI. Through experiments on four text classification datasets and one graph classification dataset using three network architectures (GRUs, BERT, and GCN), we show that our method outperforms MMI and its improved variants in identifying better rationales. We also compare our method with a representative LLM (llama-3.1-8b-instruct) and find that our simple method gets comparable results to it and can sometimes even outperform it.
Improving Long-Text Alignment for Text-to-Image Diffusion Models
Venue: Conference ICLR 2025
Year: 2025

The rapid advancement of text-to-image (T2I) diffusion models has enabled them to generate unprecedented results from given texts. However, as text inputs become longer, existing encoding methods like CLIP face limitations, and aligning the generated images with long texts becomes challenging. To tackle these issues, we propose LongAlign, which includes a segment-level encoding method for processing long texts and a decomposed preference optimization method for effective alignment training. For segment-level encoding, long texts are divided into multiple segments and processed separately. This method overcomes the maximum input length limits of pretrained encoding models. For preference optimization, we provide decomposed CLIP-based preference models to fine-tune diffusion models. Specifically, to utilize CLIP-based preference models for T2I alignment, we delve into their scoring mechanisms and find that the preference scores can be decomposed into two components: a text-relevant part that measures T2I alignment and a text-irrelevant part that assesses other visual aspects of human preference. Additionally, we find that the text-irrelevant part contributes to a common overfitting problem during fine-tuning. To address this, we propose a reweighting strategy that assigns different weights to these two components, thereby reducing overfitting and enhancing alignment. After fine-tuning $512 \times 512$ Stable Diffusion (SD) v1.5 for about 20 hours using our method, the fine-tuned SD outperforms stronger foundation models in T2I alignment, such as PixArt-$α$ and Kandinsky v2.2. The code is available at https://github.com/luping-liu/LongAlign.
A Policy-Gradient Approach to Solving Imperfect-Information Games with Best-Iterate Convergence
Venue: Conference ICLR 2025
Year: 2025

Policy gradient methods have become a staple of any single-agent reinforcement learning toolbox, due to their combination of desirable properties: iterate convergence, efficient use of stochastic trajectory feedback, and theoretically-sound avoidance of importance sampling corrections. In multi-agent imperfect-information settings (extensive-form games), however, it is still unknown whether the same desiderata can be guaranteed while retaining theoretical guarantees. Instead, sound methods for extensive-form games rely on approximating \emph{counterfactual} values (as opposed to Q values), which are incompatible with policy gradient methodologies. In this paper, we investigate whether policy gradient can be safely used in two-player zero-sum imperfect-information extensive-form games (EFGs). We establish positive results, showing for the first time that a policy gradient method leads to provable best-iterate convergence to a regularized Nash equilibrium in self-play.
Towards Learning High-Precision Least Squares Algorithms with Sequence Models
Venue: Conference ICLR 2025
Year: 2025

This paper investigates whether sequence models can learn to perform numerical algorithms, e.g. gradient descent, on the fundamental problem of least squares. Our goal is to inherit two properties of standard algorithms from numerical analysis: (1) machine precision, i.e. we want to obtain solutions that are accurate to near floating point error, and (2) numerical generality, i.e. we want them to apply broadly across problem instances. We find that prior approaches using Transformers fail to meet these criteria, and identify limitations present in existing architectures and training procedures. First, we show that softmax Transformers struggle to perform high-precision multiplications, which prevents them from precisely learning numerical algorithms. Second, we identify an alternate class of architectures, comprised entirely of polynomials, that can efficiently represent high-precision gradient descent iterates. Finally, we investigate precision bottlenecks during training and address them via a high-precision training recipe that reduces stochastic gradient noise. Our recipe enables us to train two polynomial architectures, gated convolutions and linear attention, to perform gradient descent iterates on least squares problems. For the first time, we demonstrate the ability to train to near machine precision. Applied iteratively, our models obtain 100,000x lower MSE than standard Transformers trained end-to-end and they incur a 10,000x smaller generalization gap on out-of-distribution problems. We make progress towards end-to-end learning of numerical algorithms for least squares.
Regulatory DNA Sequence Design with Reinforcement Learning
Venue: Conference ICLR 2025
Year: 2025

Cis-regulatory elements (CREs), such as promoters and enhancers, are relatively short DNA sequences that directly regulate gene expression. The fitness of CREs, measured by their ability to modulate gene expression, highly depends on the nucleotide sequences, especially specific motifs known as transcription factor binding sites (TFBSs). Designing high-fitness CREs is crucial for therapeutic and bioengineering applications. Current CRE design methods are limited by two major drawbacks: (1) they typically rely on iterative optimization strategies that modify existing sequences and are prone to local optima, and (2) they lack the guidance of biological prior knowledge in sequence optimization. In this paper, we address these limitations by proposing a generative approach that leverages reinforcement learning (RL) to fine-tune a pre-trained autoregressive (AR) model. Our method incorporates data-driven biological priors by deriving computational inference-based rewards that simulate the addition of activator TFBSs and removal of repressor TFBSs, which are then integrated into the RL process. We evaluate our method on promoter design tasks in two yeast media conditions and enhancer design tasks for three human cell types, demonstrating its ability to generate high-fitness CREs while maintaining sequence diversity. The code is available at https://github.com/yangzhao1230/TACO.
Can Watermarked LLMs be Identified by Users via Crafted Prompts?
Venue: Conference ICLR 2025
Year: 2025

Text watermarking for Large Language Models (LLMs) has made significant progress in detecting LLM outputs and preventing misuse. Current watermarking techniques offer high detectability, minimal impact on text quality, and robustness to text editing. However, current researches lack investigation into the imperceptibility of watermarking techniques in LLM services. This is crucial as LLM providers may not want to disclose the presence of watermarks in real-world scenarios, as it could reduce user willingness to use the service and make watermarks more vulnerable to attacks. This work is the first to investigate the imperceptibility of watermarked LLMs. We design an identification algorithm called Water-Probe that detects watermarks through well-designed prompts to the LLM. Our key motivation is that current watermarked LLMs expose consistent biases under the same watermark key, resulting in similar differences across prompts under different watermark keys. Experiments show that almost all mainstream watermarking algorithms are easily identified with our well-designed prompts, while Water-Probe demonstrates a minimal false positive rate for non-watermarked LLMs. Finally, we propose that the key to enhancing the imperceptibility of watermarked LLMs is to increase the randomness of watermark key selection. Based on this, we introduce the Water-Bag strategy, which significantly improves watermark imperceptibility by merging multiple watermark keys.
Large Language Models Assume People are More Rational than We Really are
Venue: Conference ICLR 2025
Year: 2025

In order for AI systems to communicate effectively with people, they must understand how we make decisions. However, people's decisions are not always rational, so the implicit internal models of human decision-making in Large Language Models (LLMs) must account for this. Previous empirical evidence seems to suggest that these implicit models are accurate -- LLMs offer believable proxies of human behavior, acting how we expect humans would in everyday interactions. However, by comparing LLM behavior and predictions to a large dataset of human decisions, we find that this is actually not the case: when both simulating and predicting people's choices, a suite of cutting-edge LLMs (GPT-4o & 4-Turbo, Llama-3-8B & 70B, Claude 3 Opus) assume that people are more rational than we really are. Specifically, these models deviate from human behavior and align more closely with a classic model of rational choice -- expected value theory. Interestingly, people also tend to assume that other people are rational when interpreting their behavior. As a consequence, when we compare the inferences that LLMs and people draw from the decisions of others using another psychological dataset, we find that these inferences are highly correlated. Thus, the implicit decision-making models of LLMs appear to be aligned with the human expectation that other people will act rationally, rather than with how people actually act.
Decision Tree Induction Through LLMs via Semantically-Aware Evolution
Venue: Conference ICLR 2025
Year: 2025

Decision trees are a crucial class of models offering robust predictive performance and inherent interpretability across various domains, including healthcare, finance, and logistics. However, current tree induction methods often face limitations such as suboptimal solutions from greedy methods or prohibitive computational costs and limited applicability of exact optimization approaches. To address these challenges, we propose an evolutionary optimization method for decision tree induction based on genetic programming (GP). Our key innovation is the integration of semantic priors and domain-specific knowledge about the search space into the optimization algorithm. To this end, we introduce $\texttt{LLEGO}$, a framework that incorporates semantic priors into genetic search operators through the use of Large Language Models (LLMs), thereby enhancing search efficiency and targeting regions of the search space that yield decision trees with superior generalization performance. This is operationalized through novel genetic operators that work with structured natural language prompts, effectively utilizing LLMs as conditional generative models and sources of semantic knowledge. Specifically, we introduce $\textit{fitness-guided}$ crossover to exploit high-performing regions, and $\textit{diversity-guided}$ mutation for efficient global exploration of the search space. These operators are controlled by corresponding hyperparameters that enable a more nuanced balance between exploration and exploitation across the search space. Empirically, we demonstrate across various benchmarks that $\texttt{LLEGO}$ evolves superior-performing trees compared to existing tree induction methods, and exhibits significantly more efficient search performance compared to conventional GP approaches.
Bidirectional Decoding: Improving Action Chunking via Guided Test-Time Sampling
Venue: Conference ICLR 2025
Year: 2025

Predicting and executing a sequence of actions without intermediate replanning, known as action chunking, is increasingly used in robot learning from human demonstrations. Yet, its effects on the learned policy remain inconsistent: some studies find it crucial for achieving strong results, while others observe decreased performance. In this paper, we first dissect how action chunking impacts the divergence between a learner and a demonstrator. We find that action chunking allows the learner to better capture the temporal dependencies in demonstrations but at the cost of reduced reactivity to unexpected states. To address this tradeoff, we propose Bidirectional Decoding (BID), a test-time inference algorithm that bridges action chunking with closed-loop adaptation. At each timestep, BID samples multiple candidate predictions and searches for the optimal one based on two criteria: (i) backward coherence, which favors samples that align with previous decisions; (ii) forward contrast, which seeks samples of high likelihood for future plans. By coupling decisions within and across action chunks, BID promotes both long-term consistency and short-term reactivity. Experimental results show that our method boosts the performance of two state-of-the-art generative policies across seven simulation benchmarks and two real-world tasks. Code and videos are available at https://bid-robot.github.io.
SINGAPO: Single Image Controlled Generation of Articulated Parts in Objects
Venue: Conference ICLR 2025
Year: 2025

We address the challenge of creating 3D assets for household articulated objects from a single image. Prior work on articulated object creation either requires multi-view multi-state input, or only allows coarse control over the generation process. These limitations hinder the scalability and practicality for articulated object modeling. In this work, we propose a method to generate articulated objects from a single image. Observing the object in resting state from an arbitrary view, our method generates an articulated object that is visually consistent with the input image. To capture the ambiguity in part shape and motion posed by a single view of the object, we design a diffusion model that learns the plausible variations of objects in terms of geometry and kinematics. To tackle the complexity of generating structured data with attributes in multiple domains, we design a pipeline that produces articulated objects from high-level structure to geometric details in a coarse-to-fine manner, where we use a part connectivity graph and part abstraction as proxies. Our experiments show that our method outperforms the state-of-the-art in articulated object creation by a large margin in terms of the generated object realism, resemblance to the input image, and reconstruction quality.