OpenRaiser/Intern-Atlas huggingface dataset:
SRSR: Enhancing Semantic Accuracy in Real-World Image Super-Resolution with Spatially Re-Focused Text-Conditioning
Venue: Conference NeurIPS 2025
Year: 2025

Existing diffusion-based super-resolution approaches often exhibit semantic ambiguities due to inaccuracies and incompleteness in their text conditioning, coupled with the inherent tendency for cross-attention to divert towards irrelevant pixels. These limitations can lead to semantic misalignment and hallucinated details in the generated high-resolution outputs. To address these, we propose a novel, plug-and-play spatially re-focused super-resolution (SRSR) framework that consists of two core components: first, we introduce Spatially Re-focused Cross-Attention (SRCA), which refines text conditioning at inference time by applying visually-grounded segmentation masks to guide cross-attention. Second, we introduce a Spatially Targeted Classifier-Free Guidance (STCFG) mechanism that selectively bypasses text influences on ungrounded pixels to prevent hallucinations. Extensive experiments on both synthetic and real-world datasets demonstrate that SRSR consistently outperforms seven state-of-the-art baselines in standard fidelity metrics (PSNR and SSIM) across all datasets, and in perceptual quality measures (LPIPS and DISTS) on two real-world benchmarks, underscoring its effectiveness in achieving both high semantic fidelity and perceptual quality in super-resolution.
Understanding and Improving Adversarial Robustness of Neural Probabilistic Circuits
Venue: Conference NeurIPS 2025
Year: 2025

Neural Probabilistic Circuits (NPCs), a new class of concept bottleneck models, comprise an attribute recognition model and a probabilistic circuit for reasoning. By integrating the outputs from these two modules, NPCs produce compositional and interpretable predictions. While offering enhanced interpretability and high performance on downstream tasks, the neural-network-based attribute recognition model remains a black box. This vulnerability allows adversarial attacks to manipulate attribute predictions by introducing carefully crafted subtle perturbations to input images, potentially compromising the final predictions. In this paper, we theoretically analyze the adversarial robustness of NPC and demonstrate that it only depends on the robustness of the attribute recognition model and is independent of the robustness of the probabilistic circuit. Moreover, we propose RNPC, the first robust neural probabilistic circuit against adversarial attacks on the recognition module. RNPC introduces a novel class-wise integration for inference, ensuring a robust combination of outputs from the two modules. Our theoretical analysis demonstrates that RNPC exhibits provably improved adversarial robustness compared to NPC. Empirical results on image classification tasks show that RNPC achieves superior adversarial robustness compared to existing concept bottleneck models while maintaining high accuracy on benign inputs.
UniTok: a Unified Tokenizer for Visual Generation and Understanding
Venue: Conference NeurIPS 2025
Year: 2025

Visual generative and understanding models typically rely on distinct tokenizers to process images, presenting a key challenge for unifying them within a single framework. Recent studies attempt to address this by connecting the training of VQVAE (for autoregressive generation) and CLIP (for understanding) to build a unified tokenizer. However, directly combining these training objectives has been observed to cause severe loss conflicts. In this paper, we show that reconstruction and semantic supervision do not inherently conflict. Instead, the underlying bottleneck stems from limited representational capacity of discrete token space. Building on these insights, we introduce UniTok, a unified tokenizer featuring a novel multi-codebook quantization mechanism that effectively scales up the vocabulary size and bottleneck dimension. In terms of final performance, UniTok sets a new record of 0.38 rFID and 78.6% zero-shot accuracy on ImageNet. Besides, UniTok can be seamlessly integrated into MLLMs to unlock native visual generation capability, without compromising the understanding performance. Additionally, we show that UniTok favors cfg-free generation, reducing gFID from 14.6 to 2.5 on ImageNet 256$\times$256 benchmark. GitHub: https://github.com/FoundationVision/UniTok.
VLA-Cache: Efficient Vision-Language-Action Manipulation via Adaptive Token Caching
Venue: Conference NeurIPS 2025
Year: 2025

Vision-Language-Action (VLA) models have demonstrated strong multi-modal reasoning capabilities, enabling direct action generation from visual perception and language instructions in an end-to-end manner. However, their substantial computational cost poses a challenge for real-time robotic control, where rapid decision-making is essential. This paper introduces VLA-Cache, a training-free inference acceleration method that reduces computational overhead by adaptively caching and reusing static visual tokens across frames. Exploiting the temporal continuity in robotic manipulation, VLA-Cache identifies minimally changed tokens between adjacent frames and reuses their cached key-value representations, thereby circumventing redundant computations. Additionally, to maintain action precision, VLA-Cache selectively re-computes task-relevant tokens that are environmentally sensitive, ensuring the fidelity of critical visual information. To further optimize efficiency, we introduce a layer adaptive token reusing strategy that dynamically adjusts the reuse ratio based on attention concentration across decoder layers, prioritizing critical tokens for recomputation. Extensive experiments on two simulation platforms (LIBERO and SIMPLER) and a real-world robotic system demonstrate that VLA-Cache achieves up to 1.7x speedup in CUDA latency and a 15% increase in control frequency, with negligible loss on task success rate. The code and videos can be found at our project page: https://vla-cache.github.io.
DIPO: Dual-State Images Controlled Articulated Object Generation Powered by Diverse Data
Venue: Conference NeurIPS 2025
Year: 2025

We present DIPO, a novel framework for the controllable generation of articulated 3D objects from a pair of images: one depicting the object in a resting state and the other in an articulated state. Compared to the single-image approach, our dual-image input imposes only a modest overhead for data collection, but at the same time provides important motion information, which is a reliable guide for predicting kinematic relationships between parts. Specifically, we propose a dual-image diffusion model that captures relationships between the image pair to generate part layouts and joint parameters. In addition, we introduce a Chain-of-Thought (CoT) based graph reasoner that explicitly infers part connectivity relationships. To further improve robustness and generalization on complex articulated objects, we develop a fully automated dataset expansion pipeline, name LEGO-Art, that enriches the diversity and complexity of PartNet-Mobility dataset. We propose PM-X, a large-scale dataset of complex articulated 3D objects, accompanied by rendered images, URDF annotations, and textual descriptions. Extensive experiments demonstrate that DIPO significantly outperforms existing baselines in both the resting state and the articulated state, while the proposed PM-X dataset further enhances generalization to diverse and structurally complex articulated objects. Our code and dataset will be released to the community upon publication.
Sample-Efficient Tabular Self-Play for Offline Robust Reinforcement Learning
Venue: Conference NeurIPS 2025
Year: 2025

Multi-agent reinforcement learning (MARL), as a thriving field, explores how multiple agents independently make decisions in a shared dynamic environment. Due to environmental uncertainties, policies in MARL must remain robust to tackle the sim-to-real gap. We focus on robust two-player zero-sum Markov games (TZMGs) in offline settings, specifically on tabular robust TZMGs (RTZMGs). We propose a model-based algorithm (\textit{RTZ-VI-LCB}) for offline RTZMGs, which is optimistic robust value iteration combined with a data-driven Bernstein-style penalty term for robust value estimation. By accounting for distribution shifts in the historical dataset, the proposed algorithm establishes near-optimal sample complexity guarantees under partial coverage and environmental uncertainty. An information-theoretic lower bound is developed to confirm the tightness of our algorithm's sample complexity, which is optimal regarding both state and action spaces. To the best of our knowledge, RTZ-VI-LCB is the first to attain this optimality, sets a new benchmark for offline RTZMGs, and is validated experimentally.
Mitigating Sexual Content Generation via Embedding Distortion in Text-conditioned Diffusion Models
Venue: Conference NeurIPS 2025
Year: 2025

Diffusion models show remarkable image generation performance following text prompts, but risk generating sexual contents. Existing approaches, such as prompt filtering, concept removal, and even sexual contents mitigation methods, struggle to defend against adversarial attacks while maintaining benign image quality. In this paper, we propose a novel approach called Distorting Embedding Space (DES), a text encoder-based defense mechanism that effectively tackles these issues through innovative embedding space control. DES transforms unsafe embeddings, extracted from a text encoder using unsafe prompts, toward carefully calculated safe embedding regions to prevent unsafe contents generation, while reproducing the original safe embeddings. DES also neutralizes the ``nudity'' embedding, by aligning it with neutral embedding to enhance robustness against adversarial attacks. As a result, extensive experiments on explicit content mitigation and adaptive attack defense show that DES achieves state-of-the-art (SOTA) defense, with attack success rate (ASR) of 9.47% on FLUX.1, a recent popular model, and 0.52% on the widely adopted Stable Diffusion v1.5. These correspond to ASR reductions of 76.5% and 63.9% compared to previous SOTA methods, EraseAnything and AdvUnlearn, respectively. Furthermore, DES maintains benign image quality, achieving Frechet Inception Distance and CLIP score comparable to those of the original FLUX.1 and Stable Diffusion v1.5.
StableGuard: Towards Unified Copyright Protection and Tamper Localization in Latent Diffusion Models
Venue: Conference NeurIPS 2025
Year: 2025

The advancement of diffusion models has enhanced the realism of AI-generated content but also raised concerns about misuse, necessitating robust copyright protection and tampering localization. Although recent methods have made progress toward unified solutions, their reliance on post hoc processing introduces considerable application inconvenience and compromises forensic reliability. We propose StableGuard, a novel framework that seamlessly integrates a binary watermark into the diffusion generation process, ensuring copyright protection and tampering localization in Latent Diffusion Models through an end-to-end design. We develop a Multiplexing Watermark VAE (MPW-VAE) by equipping a pretrained Variational Autoencoder (VAE) with a lightweight latent residual-based adapter, enabling the generation of paired watermarked and watermark-free images. These pairs, fused via random masks, create a diverse dataset for training a tampering-agnostic forensic network. To further enhance forensic synergy, we introduce a Mixture-of-Experts Guided Forensic Network (MoE-GFN) that dynamically integrates holistic watermark patterns, local tampering traces, and frequency-domain cues for precise watermark verification and tampered region detection. The MPW-VAE and MoE-GFN are jointly optimized in a self-supervised, end-to-end manner, fostering a reciprocal training between watermark embedding and forensic accuracy. Extensive experiments demonstrate that StableGuard consistently outperforms state-of-the-art methods in image fidelity, watermark verification, and tampering localization.
PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers
Venue: Conference NeurIPS 2025
Year: 2025

We introduce PartCrafter, the first structured 3D generative model that jointly synthesizes multiple semantically meaningful and geometrically distinct 3D meshes from a single RGB image. Unlike existing methods that either produce monolithic 3D shapes or follow two-stage pipelines, i.e., first segmenting an image and then reconstructing each segment, PartCrafter adopts a unified, compositional generation architecture that does not rely on pre-segmented inputs. Conditioned on a single image, it simultaneously denoises multiple 3D parts, enabling end-to-end part-aware generation of both individual objects and complex multi-object scenes. PartCrafter builds upon a pretrained 3D mesh diffusion transformer (DiT) trained on whole objects, inheriting the pretrained weights, encoder, and decoder, and introduces two key innovations: (1) A compositional latent space, where each 3D part is represented by a set of disentangled latent tokens; (2) A hierarchical attention mechanism that enables structured information flow both within individual parts and across all parts, ensuring global coherence while preserving part-level detail during generation. To support part-level supervision, we curate a new dataset by mining part-level annotations from large-scale 3D object datasets. Experiments show that PartCrafter outperforms existing approaches in generating decomposable 3D meshes, including parts that are not directly visible in input images, demonstrating the strength of part-aware generative priors for 3D understanding and synthesis. Code and training data will be released.
Stepsize anything: A unified learning rate schedule for budgeted-iteration training
Venue: Conference NeurIPS 2025
Year: 2025

The expanding computational costs and limited resources underscore the critical need for budgeted-iteration training, which aims to achieve optimal learning within predetermined iteration budgets. While learning rate schedules fundamentally govern the performance of different networks and tasks, particularly in budgeted-iteration scenarios, their design remains largely heuristic, lacking theoretical foundations. In addition, the optimal learning rate schedule requires extensive trial-and-error selection, making the training process inefficient. In this work, we propose the Unified Budget-Aware (UBA) schedule, a theoretically grounded learning rate schedule that consistently outperforms commonly-used schedules among diverse architectures and tasks under different constrained training budgets. First, we bridge the gap by constructing a novel training budget-aware optimization framework, which explicitly accounts for the robustness to landscape curvature variations. From this framework, we derive the UBA schedule, controlled by a single hyper-parameter φthat provides a trade-off between flexibility and simplicity, eliminating the need for per-network numerical optimization. Moreover, we establish a theoretical connection between φand the condition number, adding interpretation and justification to our approach. Besides, we prove the convergence for different values of φ. We offer practical guidelines for its selection via theoretical analysis and empirical results. Extensive experimental results show that UBA consistently surpasses the commonly-used schedules across diverse vision and language tasks, spanning network architectures (e.g., ResNet, OLMo) and scales, under different training-iteration budgets.
A multiscale analysis of mean-field transformers in the moderate interaction regime
Venue: Conference NeurIPS 2025
Year: 2025

In this paper, we study the evolution of tokens through the depth of encoder-only transformer models at inference time by modeling them as a system of particles interacting in a mean-field way and studying the corresponding dynamics. More specifically, we consider this problem in the moderate interaction regime, where the number $N$ of tokens is large and the inverse temperature parameter $β$ of the model scales together with $N$. In this regime, the dynamics of the system displays a multiscale behavior: a fast phase, where the token empirical measure collapses on a low-dimensional space, an intermediate phase, where the measure further collapses into clusters, and a slow one, where such clusters sequentially merge into a single one. We provide a rigorous characterization of the limiting dynamics in each of these phases and prove convergence in the above mentioned limit, exemplifying our results with some simulations.
CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objects
Venue: Conference NeurIPS 2025
Year: 2025

Synthesizing whole-body manipulation of articulated objects, including body motion, hand motion, and object motion, is a critical yet challenging task with broad applications in virtual humans and robotics. The core challenges are twofold. First, achieving realistic whole-body motion requires tight coordination between the hands and the rest of the body, as their movements are interdependent during manipulation. Second, articulated object manipulation typically involves high degrees of freedom and demands higher precision, often requiring the fingers to be placed at specific regions to actuate movable parts. To address these challenges, we propose a novel coordinated diffusion noise optimization framework. Specifically, we perform noise-space optimization over three specialized diffusion models for the body, left hand, and right hand, each trained on its own motion dataset to improve generalization. Coordination naturally emerges through gradient flow along the human kinematic chain, allowing the global body posture to adapt in response to hand motion objectives with high fidelity. To further enhance precision in hand-object interaction, we adopt a unified representation based on basis point sets (BPS), where end-effector positions are encoded as distances to the same BPS used for object geometry. This unified representation captures fine-grained spatial relationships between the hand and articulated object parts, and the resulting trajectories serve as targets to guide the optimization of diffusion noise, producing highly accurate interaction motion. We conduct extensive experiments demonstrating that our method outperforms existing approaches in motion quality and physical plausibility, and enables various capabilities such as object pose control, simultaneous walking and manipulation, and whole-body generation from hand-only data.
PocketSR: The Super-Resolution Expert in Your Pocket Mobiles
Venue: Conference NeurIPS 2025
Year: 2025

Real-world image super-resolution (RealSR) aims to enhance the visual quality of in-the-wild images, such as those captured by mobile phones. While existing methods leveraging large generative models demonstrate impressive results, the high computational cost and latency make them impractical for edge deployment. In this paper, we introduce PocketSR, an ultra-lightweight, single-step model that brings generative modeling capabilities to RealSR while maintaining high fidelity. To achieve this, we design LiteED, a highly efficient alternative to the original computationally intensive VAE in SD, reducing parameters by 97.5% while preserving high-quality encoding and decoding. Additionally, we propose online annealing pruning for the U-Net, which progressively shifts generative priors from heavy modules to lightweight counterparts, ensuring effective knowledge transfer and further optimizing efficiency. To mitigate the loss of prior knowledge during pruning, we incorporate a multi-layer feature distillation loss. Through an in-depth analysis of each design component, we provide valuable insights for future research. PocketSR, with a model size of 146M parameters, processes 4K images in just 0.8 seconds, achieving a remarkable speedup over previous methods. Notably, it delivers performance on par with state-of-the-art single-step and even multi-step RealSR models, making it a highly practical solution for edge-device applications.
DualFocus: Depth from Focus with Spatio-Focal Dual Variational Constraints
Venue: Conference NeurIPS 2025
Year: 2025

Depth-from-Focus (DFF) enables precise depth estimation by analyzing focus cues across a stack of images captured at varying focal lengths. While recent learning-based approaches have advanced this field, they often struggle in complex scenes with fine textures or abrupt depth changes, where focus cues may become ambiguous or misleading. We present DualFocus, a novel DFF framework that leverages the focal stack's unique gradient patterns induced by focus variation, jointly modeling focus changes over spatial and focal dimensions. Our approach introduces a variational formulation with dual constraints tailored to DFF: spatial constraints exploit gradient pattern changes across focus levels to distinguish true depth edges from texture artifacts, while focal constraints enforce unimodal, monotonic focus probabilities aligned with physical focus behavior. These inductive biases improve robustness and accuracy in challenging regions. Comprehensive experiments on four public datasets demonstrate that DualFocus consistently outperforms state-of-the-art methods in both depth accuracy and perceptual quality.
TrackingWorld: World-centric Monocular 3D Tracking of Almost All Pixels
Venue: Conference NeurIPS 2025
Year: 2025

Monocular 3D tracking aims to capture the long-term motion of pixels in 3D space from a single monocular video and has witnessed rapid progress in recent years. However, we argue that the existing monocular 3D tracking methods still fall short in separating the camera motion from foreground dynamic motion and cannot densely track newly emerging dynamic subjects in the videos. To address these two limitations, we propose TrackingWorld, a novel pipeline for dense 3D tracking of almost all pixels within a world-centric 3D coordinate system. First, we introduce a tracking upsampler that efficiently lifts the arbitrary sparse 2D tracks into dense 2D tracks. Then, to generalize the current tracking methods to newly emerging objects, we apply the upsampler to all frames and reduce the redundancy of 2D tracks by eliminating the tracks in overlapped regions. Finally, we present an efficient optimization-based framework to back-project dense 2D tracks into world-centric 3D trajectories by estimating the camera poses and the 3D coordinates of these 2D tracks. Extensive evaluations on both synthetic and real-world datasets demonstrate that our system achieves accurate and dense 3D tracking in a world-centric coordinate frame.
EA3D: Online Open-World 3D Object Extraction from Streaming Videos
Venue: Conference NeurIPS 2025
Year: 2025

Current 3D scene understanding methods are limited by offline-collected multi-view data or pre-constructed 3D geometry. In this paper, we present ExtractAnything3D (EA3D), a unified online framework for open-world 3D object extraction that enables simultaneous geometric reconstruction and holistic scene understanding. Given a streaming video, EA3D dynamically interprets each frame using vision-language and 2D vision foundation encoders to extract object-level knowledge. This knowledge is integrated and embedded into a Gaussian feature map via a feed-forward online update strategy. We then iteratively estimate visual odometry from historical frames and incrementally update online Gaussian features with new observations. A recurrent joint optimization module directs the model's attention to regions of interest, simultaneously enhancing both geometric reconstruction and semantic understanding. Extensive experiments across diverse benchmarks and tasks, including photo-realistic rendering, semantic and instance segmentation, 3D bounding box and semantic occupancy estimation, and 3D mesh generation, demonstrate the effectiveness of EA3D. Our method establishes a unified and efficient framework for joint online 3D reconstruction and holistic scene understanding, enabling a broad range of downstream tasks.