OpenRaiser/Intern-Atlas huggingface dataset:
MosaicOS: A Simple and Effective Use of Object-Centric Images for Long-Tailed Object Detection
Venue: Conference ICCV 2021
Year: 2021

Many objects do not appear frequently enough in complex scenes (e.g., certain handbags in living rooms) for training an accurate object detector, but are often found frequently by themselves (e.g., in product images). Yet, these object-centric images are not effectively leveraged for improving object detection in scene-centric images. In this paper, we propose Mosaic of Object-centric images as Scene-centric images (MosaicOS), a simple and novel framework that is surprisingly effective at tackling the challenges of long-tailed object detection. Keys to our approach are three-fold: (i) pseudo scene-centric image construction from object-centric images for mitigating domain differences, (ii) high-quality bounding box imputation using the object-centric images' class labels, and (iii) a multi-stage training procedure. On LVIS object detection (and instance segmentation), MosaicOS leads to a massive 60% (and 23%) relative improvement in average precision for rare object categories. We also show that our framework can be compatibly used with other existing approaches to achieve even further gains. Our pre-trained models are publicly available at https://github.com/czhang0528/MosaicOS/.
Weakly Supervised Human-Object Interaction Detection in Video via Contrastive Spatiotemporal Regions
Venue: Conference ICCV 2021
Year: 2021

We introduce the task of weakly supervised learning for detecting human and object interactions in videos. Our task poses unique challenges as a system does not know what types of human-object interactions are present in a video or the actual spatiotemporal location of the human and the object. To address these challenges, we introduce a contrastive weakly supervised training loss that aims to jointly associate spatiotemporal regions in a video with an action and object vocabulary and encourage temporal continuity of the visual appearance of moving objects as a form of self-supervision. To train our model, we introduce a dataset comprising over 6.5k videos with human-object interaction annotations that have been semi-automatically curated from sentence captions associated with the videos. We demonstrate improved performance over weakly supervised baselines adapted to our task on our video dataset.
ZFlow: Gated Appearance Flow-Based Virtual Try-On With 3D Priors
Venue: Conference ICCV 2021
Year: 2021

Image-based virtual try-on involves synthesizing perceptually convincing images of a model wearing a particular garment and has garnered significant research interest due to its immense practical applicability. Recent methods involve a two stage process: i) warping of the garment to align with the model ii) texture fusion of the warped garment and target model to generate the try-on output. Issues arise due to the non-rigid nature of garments and the lack of geometric information about the model or the garment. It often results in improper rendering of granular details. We propose ZFlow, an end-to-end framework, which seeks to alleviate these concerns regarding geometric and textural integrity (such as pose, depth-ordering, skin and neckline reproduction) through a combination of gated aggregation of hierarchical flow estimates termed Gated Appearance Flow, and dense structural priors at various stage of the network. ZFlow achieves state-of-the-art results as observed qualitatively, and on quantitative benchmarks of image quality (PSNR, SSIM, and FID). The paper presents extensive comparisons with other existing solutions including a detailed user study and ablation studies to gauge the effect of each of our contributions on multiple datasets.
Weakly Supervised Relative Spatial Reasoning for Visual Question Answering
Venue: Conference ICCV 2021
Year: 2021

Vision-and-language (V\&L) reasoning necessitates perception of visual concepts such as objects and actions, understanding semantics and language grounding, and reasoning about the interplay between the two modalities. One crucial aspect of visual reasoning is spatial understanding, which involves understanding relative locations of objects, i.e.\ implicitly learning the geometry of the scene. In this work, we evaluate the faithfulness of V\&L models to such geometric understanding, by formulating the prediction of pair-wise relative locations of objects as a classification as well as a regression task. Our findings suggest that state-of-the-art transformer-based V\&L models lack sufficient abilities to excel at this task. Motivated by this, we design two objectives as proxies for 3D spatial reasoning (SR) -- object centroid estimation, and relative position estimation, and train V\&L with weak supervision from off-the-shelf depth estimators. This leads to considerable improvements in accuracy for the "GQA" visual question answering challenge (in fully supervised, few-shot, and O.O.D settings) as well as improvements in relative spatial reasoning. Code and data will be released \href{https://github.com/pratyay-banerjee/weak_sup_vqa}{here}.
Cascade Image Matting With Deformable Graph Refinement
Venue: Conference ICCV 2021
Year: 2021

Image matting refers to the estimation of the opacity of foreground objects. It requires correct contours and fine details of foreground objects for the matting results. To better accomplish human image matting tasks, we propose the Cascade Image Matting Network with Deformable Graph Refinement, which can automatically predict precise alpha mattes from single human images without any additional inputs. We adopt a network cascade architecture to perform matting from low-to-high resolution, which corresponds to coarse-to-fine optimization. We also introduce the Deformable Graph Refinement (DGR) module based on graph neural networks (GNNs) to overcome the limitations of convolutional neural networks (CNNs). The DGR module can effectively capture long-range relations and obtain more global and local information to help produce finer alpha mattes. We also reduce the computation complexity of the DGR module by dynamically predicting the neighbors and apply DGR module to higher--resolution features. Experimental results demonstrate the ability of our CasDGR to achieve state-of-the-art performance on synthetic datasets and produce good results on real human images.
Rethinking Counting and Localization in Crowds: A Purely Point-Based Framework
Venue: Conference ICCV 2021
Year: 2021

Localizing individuals in crowds is more in accordance with the practical demands of subsequent high-level crowd analysis tasks than simply counting. However, existing localization based methods relying on intermediate representations (\textit{i.e.}, density maps or pseudo boxes) serving as learning targets are counter-intuitive and error-prone. In this paper, we propose a purely point-based framework for joint crowd counting and individual localization. For this framework, instead of merely reporting the absolute counting error at image level, we propose a new metric, called density Normalized Average Precision (nAP), to provide more comprehensive and more precise performance evaluation. Moreover, we design an intuitive solution under this framework, which is called Point to Point Network (P2PNet). P2PNet discards superfluous steps and directly predicts a set of point proposals to represent heads in an image, being consistent with the human annotation results. By thorough analysis, we reveal the key step towards implementing such a novel idea is to assign optimal learning targets for these proposals. Therefore, we propose to conduct this crucial association in an one-to-one matching manner using the Hungarian algorithm. The P2PNet not only significantly surpasses state-of-the-art methods on popular counting benchmarks, but also achieves promising localization accuracy. The codes will be available at: https://github.com/TencentYoutuResearch/CrowdCounting-P2PNet.
The Right To Talk: An Audio-Visual Transformer Approach
Venue: Conference ICCV 2021
Year: 2021

Turn-taking has played an essential role in structuring the regulation of a conversation. The task of identifying the main speaker (who is properly taking his/her turn of speaking) and the interrupters (who are interrupting or reacting to the main speaker's utterances) remains a challenging task. Although some prior methods have partially addressed this task, there still remain some limitations. Firstly, a direct association of Audio and Visual features may limit the correlations to be extracted due to different modalities. Secondly, the relationship across temporal segments helping to maintain the consistency of localization, separation, and conversation contexts is not effectively exploited. Finally, the interactions between speakers that usually contain the tracking and anticipatory decisions about the transition to a new speaker are usually ignored. Therefore, this work introduces a new Audio-Visual Transformer approach to the problem of localization and highlighting the main speaker in both audio and visual channels of a multi-speaker conversation video in the wild. The proposed method exploits different types of correlations presented in both visual and audio signals. The temporal audio-visual relationships across spatial-temporal space are anticipated and optimized via the self-attention mechanism in a Transformerstructure. Moreover, a newly collected dataset is introduced for the main speaker detection. To the best of our knowledge, it is one of the first studies that is able to automatically localize and highlight the main speaker in both visual and audio channels in multi-speaker conversation videos.
Vision Transformer With Progressive Sampling
Venue: Conference ICCV 2021
Year: 2021

Transformers with powerful global relation modeling abilities have been introduced to fundamental computer vision tasks recently. As a typical example, the Vision Transformer (ViT) directly applies a pure transformer architecture on image classification, by simply splitting images into tokens with a fixed length, and employing transformers to learn relations between these tokens. However, such naive tokenization could destruct object structures, assign grids to uninterested regions such as background, and introduce interference signals. To mitigate the above issues, in this paper, we propose an iterative and progressive sampling strategy to locate discriminative regions. At each iteration, embeddings of the current sampling step are fed into a transformer encoder layer, and a group of sampling offsets is predicted to update the sampling locations for the next step. The progressive sampling is differentiable. When combined with the Vision Transformer, the obtained PS-ViT network can adaptively learn where to look. The proposed PS-ViT is both effective and efficient. When trained from scratch on ImageNet, PS-ViT performs 3.8% higher than the vanilla ViT in terms of top-1 accuracy with about $4\times$ fewer parameters and $10\times$ fewer FLOPs. Code is available at https://github.com/yuexy/PS-ViT.
ICON: Learning Regular Maps Through Inverse Consistency
Venue: Conference ICCV 2021
Year: 2021

Learning maps between data samples is fundamental. Applications range from representation learning, image translation and generative modeling, to the estimation of spatial deformations. Such maps relate feature vectors, or map between feature spaces. Well-behaved maps should be regular, which can be imposed explicitly or may emanate from the data itself. We explore what induces regularity for spatial transformations, e.g., when computing image registrations. Classical optimization-based models compute maps between pairs of samples and rely on an appropriate regularizer for well-posedness. Recent deep learning approaches have attempted to avoid using such regularizers altogether by relying on the sample population instead. We explore if it is possible to obtain spatial regularity using an inverse consistency loss only and elucidate what explains map regularity in such a context. We find that deep networks combined with an inverse consistency loss and randomized off-grid interpolation yield well behaved, approximately diffeomorphic, spatial transformations. Despite the simplicity of this approach, our experiments present compelling evidence, on both synthetic and real data, that regular maps can be obtained without carefully tuned explicit regularizers, while achieving competitive registration performance.
Structure-Preserving Deraining With Residue Channel Prior Guidance
Venue: Conference ICCV 2021
Year: 2021

Single image deraining is important for many high-level computer vision tasks since the rain streaks can severely degrade the visibility of images, thereby affecting the recognition and analysis of the image. Recently, many CNN-based methods have been proposed for rain removal. Although these methods can remove part of the rain streaks, it is difficult for them to adapt to real-world scenarios and restore high-quality rain-free images with clear and accurate structures. To solve this problem, we propose a Structure-Preserving Deraining Network (SPDNet) with RCP guidance. SPDNet directly generates high-quality rain-free images with clear and accurate structures under the guidance of RCP but does not rely on any rain-generating assumptions. Specifically, we found that the RCP of images contains more accurate structural information than rainy images. Therefore, we introduced it to our deraining network to protect structure information of the rain-free image. Meanwhile, a Wavelet-based Multi-Level Module (WMLM) is proposed as the backbone for learning the background information of rainy images and an Interactive Fusion Module (IFM) is designed to make full use of RCP information. In addition, an iterative guidance strategy is proposed to gradually improve the accuracy of RCP, refining the result in a progressive path. Extensive experimental results on both synthetic and real-world datasets demonstrate that the proposed model achieves new state-of-the-art results. Code: https://github.com/Joyies/SPDNet
A Weakly Supervised Amodal Segmenter With Boundary Uncertainty Estimation
Venue: Conference ICCV 2021
Year: 2021

This paper addresses weakly supervised amodal instance segmentation, where the goal is to segment both visible and occluded (amodal) object parts, while training provides only ground-truth visible (modal) segmentations. Following prior work, we use data manipulation to generate occlusions in training images and thus train a segmenter to predict amodal segmentations of the manipulated data. The resulting predictions on training images are taken as the pseudo-ground truth for the standard training of Mask-RCNN, which we use for amodal instance segmentation of test images. For generating the pseudo-ground truth, we specify a new Amodal Segmenter based on Boundary Uncertainty estimation (ASBU) and make two contributions. First, while prior work uses the occluder's mask, our ASBU uses the occlusion boundary as input. Second, ASBU estimates an uncertainty map of the prediction. The estimated uncertainty regularizes learning such that lower segmentation loss is incurred on regions with high uncertainty. ASBU achieves significant performance improvement relative to the state of the art on the COCOA and KINS datasets in three tasks: amodal instance segmentation, amodal completion, and ordering recovery.
Who's Waldo? Linking People Across Text and Images
Venue: Conference ICCV 2021
Year: 2021

We present a task and benchmark dataset for person-centric visual grounding, the problem of linking between people named in a caption and people pictured in an image. In contrast to prior work in visual grounding, which is predominantly object-based, our new task masks out the names of people in captions in order to encourage methods trained on such image-caption pairs to focus on contextual cues (such as rich interactions between multiple people), rather than learning associations between names and appearances. To facilitate this task, we introduce a new dataset, Who's Waldo, mined automatically from image-caption data on Wikimedia Commons. We propose a Transformer-based method that outperforms several strong baselines on this task, and are releasing our data to the research community to spur work on contextual models that consider both vision and language.
VLGrammar: Grounded Grammar Induction of Vision and Language
Venue: Conference ICCV 2021
Year: 2021

Cognitive grammar suggests that the acquisition of language grammar is grounded within visual structures. While grammar is an essential representation of natural language, it also exists ubiquitously in vision to represent the hierarchical part-whole structure. In this work, we study grounded grammar induction of vision and language in a joint learning framework. Specifically, we present VLGrammar, a method that uses compound probabilistic context-free grammars (compound PCFGs) to induce the language grammar and the image grammar simultaneously. We propose a novel contrastive learning framework to guide the joint learning of both modules. To provide a benchmark for the grounded grammar induction task, we collect a large-scale dataset, \textsc{PartIt}, which contains human-written sentences that describe part-level semantics for 3D objects. Experiments on the \textsc{PartIt} dataset show that VLGrammar outperforms all baselines in image grammar induction and language grammar induction. The learned VLGrammar naturally benefits related downstream tasks. Specifically, it improves the image unsupervised clustering accuracy by 30\%, and performs well in image retrieval and text retrieval. Notably, the induced grammar shows superior generalizability by easily generalizing to unseen categories.
CPFN: Cascaded Primitive Fitting Networks for High-Resolution Point Clouds
Venue: Conference ICCV 2021
Year: 2021

Representing human-made objects as a collection of base primitives has a long history in computer vision and reverse engineering. In the case of high-resolution point cloud scans, the challenge is to be able to detect both large primitives as well as those explaining the detailed parts. While the classical RANSAC approach requires case-specific parameter tuning, state-of-the-art networks are limited by memory consumption of their backbone modules such as PointNet++, and hence fail to detect the fine-scale primitives. We present Cascaded Primitive Fitting Networks (CPFN) that relies on an adaptive patch sampling network to assemble detection results of global and local primitive detection networks. As a key enabler, we present a merging formulation that dynamically aggregates the primitives across global and local scales. Our evaluation demonstrates that CPFN improves the state-of-the-art SPFN performance by 13-14% on high-resolution point cloud datasets and specifically improves the detection of fine-scale primitives by 20-22%.
Learning Signed Distance Field for Multi-View Surface Reconstruction
Venue: Conference ICCV 2021
Year: 2021

Recent works on implicit neural representations have shown promising results for multi-view surface reconstruction. However, most approaches are limited to relatively simple geometries and usually require clean object masks for reconstructing complex and concave objects. In this work, we introduce a novel neural surface reconstruction framework that leverages the knowledge of stereo matching and feature consistency to optimize the implicit surface representation. More specifically, we apply a signed distance field (SDF) and a surface light field to represent the scene geometry and appearance respectively. The SDF is directly supervised by geometry from stereo matching, and is refined by optimizing the multi-view feature consistency and the fidelity of rendered images. Our method is able to improve the robustness of geometry estimation and support reconstruction of complex scene topologies. Extensive experiments have been conducted on DTU, EPFL and Tanks and Temples datasets. Compared to previous state-of-the-art methods, our method achieves better mesh reconstruction in wide open scenes without masks as input.
Neural Articulated Radiance Field
Venue: Conference ICCV 2021
Year: 2021

We present Neural Articulated Radiance Field (NARF), a novel deformable 3D representation for articulated objects learned from images. While recent advances in 3D implicit representation have made it possible to learn models of complex objects, learning pose-controllable representations of articulated objects remains a challenge, as current methods require 3D shape supervision and are unable to render appearance. In formulating an implicit representation of 3D articulated objects, our method considers only the rigid transformation of the most relevant object part in solving for the radiance field at each 3D location. In this way, the proposed method represents pose-dependent changes without significantly increasing the computational complexity. NARF is fully differentiable and can be trained from images with pose annotations. Moreover, through the use of an autoencoder, it can learn appearance variations over multiple instances of an object class. Experiments show that the proposed method is efficient and can generalize well to novel poses. The code is available for research purposes at https://github.com/nogu-atsu/NARF
ASCNet: Self-Supervised Video Representation Learning With Appearance-Speed Consistency
Venue: Conference ICCV 2021
Year: 2021

We study self-supervised video representation learning, which is a challenging task due to 1) lack of labels for explicit supervision; 2) unstructured and noisy visual information. Existing methods mainly use contrastive loss with video clips as the instances and learn visual representation by discriminating instances from each other, but they need a careful treatment of negative pairs by either relying on large batch sizes, memory banks, extra modalities or customized mining strategies, which inevitably includes noisy data. In this paper, we observe that the consistency between positive samples is the key to learn robust video representation. Specifically, we propose two tasks to learn the appearance and speed consistency, respectively. The appearance consistency task aims to maximize the similarity between two clips of the same video with different playback speeds. The speed consistency task aims to maximize the similarity between two clips with the same playback speed but different appearance information. We show that optimizing the two tasks jointly consistently improves the performance on downstream tasks, e.g., action recognition and video retrieval. Remarkably, for action recognition on the UCF-101 dataset, we achieve 90.8\% accuracy without using any extra modalities or negative pairs for unsupervised pretraining, which outperforms the ImageNet supervised pretrained model. Codes and models will be available.