OpenRaiser/Intern-Atlas huggingface dataset:
Can't Slow Me Down: Learning Robust and Hardware-Adaptive Object Detectors against Latency Attacks for Edge Devices
Venue: Conference CVPR 2025
Year: 2025

Object detection is a fundamental enabler for many real-time downstream applications such as autonomous driving, augmented reality and supply chain management. However, the algorithmic backbone of neural networks is brittle to imperceptible perturbations in the system inputs, which were generally known as misclassifying attacks. By targeting the real-time processing capability, a new class of latency attacks are reported recently. They exploit new attack surfaces in object detectors by creating a computational bottleneck in the post-processing module, that leads to cascading failure and puts the real-time downstream tasks at risks. In this work, we take an initial attempt to defend against this attack via background-attentive adversarial training that is also cognizant of the underlying hardware capabilities. We first draw system-level connections between latency attack and hardware capacity across heterogeneous GPU devices. Based on the particular adversarial behaviors, we utilize objectness loss as a proxy and build background attention into the adversarial training pipeline, and achieve a reasonable balance between clean and robust accuracy. The extensive experiments demonstrate the defense effectiveness of restoring real-time processing capability from $13$ FPS to $43$ FPS on Jetson Orin NX, with a better trade-off between the clean and robust accuracy.
CDI: Copyrighted Data Identification in Diffusion Models
Venue: Conference CVPR 2025
Year: 2025

Diffusion Models (DMs) benefit from large and diverse datasets for their training. Since this data is often scraped from the Internet without permission from the data owners, this raises concerns about copyright and intellectual property protections. While (illicit) use of data is easily detected for training samples perfectly re-created by a DM at inference time, it is much harder for data owners to verify if their data was used for training when the outputs from the suspect DM are not close replicas. Conceptually, membership inference attacks (MIAs), which detect if a given data point was used during training, present themselves as a suitable tool to address this challenge. However, we demonstrate that existing MIAs are not strong enough to reliably determine the membership of individual images in large, state-of-the-art DMs. To overcome this limitation, we propose CDI, a framework for data owners to identify whether their dataset was used to train a given DM. CDI relies on dataset inference techniques, i.e., instead of using the membership signal from a single data point, CDI leverages the fact that most data owners, such as providers of stock photography, visual media companies, or even individual artists, own datasets with multiple publicly exposed data points which might all be included in the training of a given DM. By selectively aggregating signals from existing MIAs and using new handcrafted methods to extract features for these datasets, feeding them to a scoring model, and applying rigorous statistical testing, CDI allows data owners with as little as 70 data points to identify with a confidence of more than 99% whether their data was used to train a given DM. Thereby, CDI represents a valuable tool for data owners to claim illegitimate use of their copyrighted data. We make the code available at https://github.com/sprintml/copyrighted_data_identification
AnomalyNCD: Towards Novel Anomaly Class Discovery in Industrial Scenarios
Venue: Conference CVPR 2025
Year: 2025

Recently, multi-class anomaly classification has garnered increasing attention. Previous methods directly cluster anomalies but often struggle due to the lack of anomaly-prior knowledge. Acquiring this knowledge faces two issues: the non-prominent and weak-semantics anomalies. In this paper, we propose AnomalyNCD, a multi-class anomaly classification network compatible with different anomaly detection methods. To address the non-prominence of anomalies, we design main element binarization (MEBin) to obtain anomaly-centered images, ensuring anomalies are learned while avoiding the impact of incorrect detections. Next, to learn anomalies with weak semantics, we design mask-guided representation learning, which focuses on isolated anomalies guided by masks and reduces confusion from erroneous inputs through corrected pseudo labels. Finally, to enable flexible classification at both region and image levels, we develop a region merging strategy that determines the overall image category based on the classified anomaly regions. Our method outperforms the state-of-the-art works on the MVTec AD and MTD datasets. Compared with the current methods, AnomalyNCD combined with zero-shot anomaly detection method achieves a 10.8% $F_1$ gain, 8.8% NMI gain, and 9.5% ARI gain on MVTec AD, and 12.8% $F_1$ gain, 5.7% NMI gain, and 10.8% ARI gain on MTD. Code is available at https://github.com/HUST-SLOW/AnomalyNCD.
Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting
Venue: Conference CVPR 2025
Year: 2025

Personalized 3D avatar editing holds significant promise due to its user-friendliness and availability to applications such as AR/VR and virtual try-ons. Previous studies have explored the feasibility of 3D editing, but often struggle to generate visually pleasing results, possibly due to the unstable representation learning under mixed optimization of geometry and texture in complicated reconstructed scenarios. In this paper, we aim to provide an accessible solution for ordinary users to create their editable 3D avatars with precise region localization, geometric adaptability, and photorealistic renderings. To tackle this challenge, we introduce a meticulously designed framework that decouples the editing process into local spatial adaptation and realistic appearance learning, utilizing a hybrid Tetrahedron-constrained Gaussian Splatting (TetGS) as the underlying representation. TetGS combines the controllable explicit structure of tetrahedral grids with the high-precision rendering capabilities of 3D Gaussian Splatting and is optimized in a progressive manner comprising three stages: 3D avatar instantiation from real-world monocular videos to provide accurate priors for TetGS initialization; localized spatial adaptation with explicitly partitioned tetrahedrons to guide the redistribution of Gaussian kernels; and geometry-based appearance generation with a coarse-to-fine activation strategy. Both qualitative and quantitative experiments demonstrate the effectiveness and superiority of our approach in generating photorealistic 3D editable avatars.
Sim-to-Real Causal Transfer: A Metric Learning Approach to Causally-Aware Interaction Representations
Venue: Conference CVPR 2025
Year: 2025

Modeling spatial-temporal interactions among neighboring agents is at the heart of multi-agent problems such as motion forecasting and crowd navigation. Despite notable progress, it remains unclear to which extent modern representations can capture the causal relationships behind agent interactions. In this work, we take an in-depth look at the causal awareness of these representations, from computational formalism to real-world practice. First, we cast doubt on the notion of non-causal robustness studied in the recent CausalAgents benchmark. We show that recent representations are already partially resilient to perturbations of non-causal agents, and yet modeling indirect causal effects involving mediator agents remains challenging. To address this challenge, we introduce a metric learning approach that regularizes latent representations with causal annotations. Our controlled experiments show that this approach not only leads to higher degrees of causal awareness but also yields stronger out-of-distribution robustness. To further operationalize it in practice, we propose a sim-to-real causal transfer method via cross-domain multi-task learning. Experiments on pedestrian datasets show that our method can substantially boost generalization, even in the absence of real-world causal annotations. We hope our work provides a new perspective on the challenges and pathways towards causally-aware representations of multi-agent interactions. Our code is available at https://github.com/vita-epfl/CausalSim2Real.
Tripartite Weight-Space Ensemble for Few-Shot Class-Incremental Learning
Venue: Conference CVPR 2025
Year: 2025

Few-shot class incremental learning (FSCIL) enables the continual learning of new concepts with only a few training examples. In FSCIL, the model undergoes substantial updates, making it prone to forgetting previous concepts and overfitting to the limited new examples. Most recent trend is typically to disentangle the learning of the representation from the classification head of the model. A well-generalized feature extractor on the base classes (many examples and many classes) is learned, and then fixed during incremental learning. Arguing that the fixed feature extractor restricts the model's adaptability to new classes, we introduce a novel FSCIL method to effectively address catastrophic forgetting and overfitting issues. Our method enables to seamlessly update the entire model with a few examples. We mainly propose a tripartite weight-space ensemble (Tri-WE). Tri-WE interpolates the base, immediately previous, and current models in weight-space, especially for the classification heads of the models. Then, it collaboratively maintains knowledge from the base and previous models. In addition, we recognize the challenges of distilling generalized representations from the previous model from scarce data. Hence, we suggest a regularization loss term using amplified data knowledge distillation. Simply intermixing the few-shot data, we can produce richer data enabling the distillation of critical knowledge from the previous model. Consequently, we attain state-of-the-art results on the miniImageNet, CUB200, and CIFAR100 datasets.
PerLA: Perceptive 3D Language Assistant
Venue: Conference CVPR 2025
Year: 2025

Enabling Large Language Models (LLMs) to understand the 3D physical world is an emerging yet challenging research direction. Current strategies for processing point clouds typically downsample the scene or divide it into smaller parts for separate analysis. However, both approaches risk losing key local details or global contextual information. In this paper, we introduce PerLA, a 3D language assistant designed to be more perceptive to both details and context, making visual representations more informative for the LLM. PerLA captures high-resolution (local) details in parallel from different point cloud areas and integrates them with (global) context obtained from a lower-resolution whole point cloud. We present a novel algorithm that preserves point cloud locality through the Hilbert curve and effectively aggregates local-to-global information via cross-attention and a graph neural network. Lastly, we introduce a novel loss for local representation consensus to promote training stability. PerLA outperforms state-of-the-art 3D language assistants, with gains of up to +1.34 CiDEr on ScanQA for question answering, and +4.22 on ScanRefer and +3.88 on Nr3D for dense captioning. https://gfmei.github.io/PerLA/
PhyT2V: LLM-Guided Iterative Self-Refinement for Physics-Grounded Text-to-Video Generation
Venue: Conference CVPR 2025
Year: 2025

Text-to-video (T2V) generation has been recently enabled by transformer-based diffusion models, but current T2V models lack capabilities in adhering to the real-world common knowledge and physical rules, due to their limited understanding of physical realism and deficiency in temporal modeling. Existing solutions are either data-driven or require extra model inputs, but cannot be generalizable to out-of-distribution domains. In this paper, we present PhyT2V, a new data-independent T2V technique that expands the current T2V model's capability of video generation to out-of-distribution domains, by enabling chain-of-thought and step-back reasoning in T2V prompting. Our experiments show that PhyT2V improves existing T2V models' adherence to real-world physical rules by 2.3x, and achieves 35% improvement compared to T2V prompt enhancers. The source codes are available at: https://github.com/pittisl/PhyT2V.
JamMa: Ultra-lightweight Local Feature Matching with Joint Mamba
Venue: Conference CVPR 2025
Year: 2025

Existing state-of-the-art feature matchers capture long-range dependencies with Transformers but are hindered by high spatial complexity, leading to demanding training and highlatency inference. Striking a better balance between performance and efficiency remains a challenge in feature matching. Inspired by the linear complexity O(N) of Mamba, we propose an ultra-lightweight Mamba-based matcher, named JamMa, which converges on a single GPU and achieves an impressive performance-efficiency balance in inference. To unlock the potential of Mamba for feature matching, we propose Joint Mamba with a scan-merge strategy named JEGO, which enables: (1) Joint scan of two images to achieve high-frequency mutual interaction, (2) Efficient scan with skip steps to reduce sequence length, (3) Global receptive field, and (4) Omnidirectional feature representation. With the above properties, the JEGO strategy significantly outperforms the scan-merge strategies proposed in VMamba and EVMamba in the feature matching task. Compared to attention-based sparse and semi-dense matchers, JamMa demonstrates a superior balance between performance and efficiency, delivering better performance with less than 50% of the parameters and FLOPs.
DyCoke: Dynamic Compression of Tokens for Fast Video Large Language Models
Venue: Conference CVPR 2025
Year: 2025

Video large language models (VLLMs) have significantly advanced recently in processing complex video content, yet their inference efficiency remains constrained because of the high computational cost stemming from the thousands of visual tokens generated from the video inputs. We empirically observe that, unlike single image inputs, VLLMs typically attend visual tokens from different frames at different decoding iterations, making a one-shot pruning strategy prone to removing important tokens by mistake. Motivated by this, we present DyCoke, a training-free token compression method to optimize token representation and accelerate VLLMs. DyCoke incorporates a plug-and-play temporal compression module to minimize temporal redundancy by merging redundant tokens across frames, and applies dynamic KV cache reduction to prune spatially redundant tokens selectively. It ensures high-quality inference by dynamically retaining the critical tokens at each decoding step. Extensive experimental results demonstrate that DyCoke can outperform the prior SoTA counterparts, achieving 1.5X inference speedup, 1.4X memory reduction against the baseline VLLM, while still improving the performance, with no training.
MammAlps: A Multi-view Video Behavior Monitoring Dataset of Wild Mammals in the Swiss Alps
Venue: Conference CVPR 2025
Year: 2025

Monitoring wildlife is essential for ecology and ethology, especially in light of the increasing human impact on ecosystems. Camera traps have emerged as habitat-centric sensors enabling the study of wildlife populations at scale with minimal disturbance. However, the lack of annotated video datasets limits the development of powerful video understanding models needed to process the vast amount of fieldwork data collected. To advance research in wild animal behavior monitoring we present MammAlps, a multimodal and multi-view dataset of wildlife behavior monitoring from 9 camera-traps in the Swiss National Park. MammAlps contains over 14 hours of video with audio, 2D segmentation maps and 8.5 hours of individual tracks densely labeled for species and behavior. Based on 6135 single animal clips, we propose the first hierarchical and multimodal animal behavior recognition benchmark using audio, video and reference scene segmentation maps as inputs. Furthermore, we also propose a second ecology-oriented benchmark aiming at identifying activities, species, number of individuals and meteorological conditions from 397 multi-view and long-term ecological events, including false positive triggers. We advocate that both tasks are complementary and contribute to bridging the gap between machine learning and ecology. Code and data are available at: https://github.com/eceo-epfl/MammAlps
Your Large Vision-Language Model Only Needs A Few Attention Heads For Visual Grounding
Venue: Conference CVPR 2025
Year: 2025

Visual grounding seeks to localize the image region corresponding to a free-form text description. Recently, the strong multimodal capabilities of Large Vision-Language Models (LVLMs) have driven substantial improvements in visual grounding, though they inevitably require fine-tuning and additional model components to explicitly generate bounding boxes or segmentation masks. However, we discover that a few attention heads in frozen LVLMs demonstrate strong visual grounding capabilities. We refer to these heads, which consistently capture object locations related to text semantics, as localization heads. Using localization heads, we introduce a straightforward and effective training-free visual grounding framework that utilizes text-to-image attention maps from localization heads to identify the target objects. Surprisingly, only three out of thousands of attention heads are sufficient to achieve competitive localization performance compared to existing LVLM-based visual grounding methods that require fine-tuning. Our findings suggest that LVLMs can innately ground objects based on a deep comprehension of the text-image relationship, as they implicitly focus on relevant image regions to generate informative text outputs. All the source codes will be made available to the public.
SAT-HMR: Real-Time Multi-Person 3D Mesh Estimation via Scale-Adaptive Tokens
Venue: Conference CVPR 2025
Year: 2025

We propose a one-stage framework for real-time multi-person 3D human mesh estimation from a single RGB image. While current one-stage methods, which follow a DETR-style pipeline, achieve state-of-the-art (SOTA) performance with high-resolution inputs, we observe that this particularly benefits the estimation of individuals in smaller scales of the image (e.g., those far from the camera), but at the cost of significantly increased computation overhead. To address this, we introduce scale-adaptive tokens that are dynamically adjusted based on the relative scale of each individual in the image within the DETR framework. Specifically, individuals in smaller scales are processed at higher resolutions, larger ones at lower resolutions, and background regions are further distilled. These scale-adaptive tokens more efficiently encode the image features, facilitating subsequent decoding to regress the human mesh, while allowing the model to allocate computational resources more effectively and focus on more challenging cases. Experiments show that our method preserves the accuracy benefits of high-resolution processing while substantially reducing computational cost, achieving real-time inference with performance comparable to SOTA methods.
UniScene: Unified Occupancy-centric Driving Scene Generation
Venue: Conference CVPR 2025
Year: 2025

Generating high-fidelity, controllable, and annotated training data is critical for autonomous driving. Existing methods typically generate a single data form directly from a coarse scene layout, which not only fails to output rich data forms required for diverse downstream tasks but also struggles to model the direct layout-to-data distribution. In this paper, we introduce UniScene, the first unified framework for generating three key data forms - semantic occupancy, video, and LiDAR - in driving scenes. UniScene employs a progressive generation process that decomposes the complex task of scene generation into two hierarchical steps: (a) first generating semantic occupancy from a customized scene layout as a meta scene representation rich in both semantic and geometric information, and then (b) conditioned on occupancy, generating video and LiDAR data, respectively, with two novel transfer strategies of Gaussian-based Joint Rendering and Prior-guided Sparse Modeling. This occupancy-centric approach reduces the generation burden, especially for intricate scenes, while providing detailed intermediate representations for the subsequent generation stages. Extensive experiments demonstrate that UniScene outperforms previous SOTAs in the occupancy, video, and LiDAR generation, which also indeed benefits downstream driving tasks. Project page: https://arlo0o.github.io/uniscene/
Learning from Streaming Video with Orthogonal Gradients
Venue: Conference CVPR 2025
Year: 2025

We address the challenge of representation learning from a continuous stream of video as input, in a self-supervised manner. This differs from the standard approaches to video learning where videos are chopped and shuffled during training in order to create a non-redundant batch that satisfies the independently and identically distributed (IID) sample assumption expected by conventional training paradigms. When videos are only available as a continuous stream of input, the IID assumption is evidently broken, leading to poor performance. We demonstrate the drop in performance when moving from shuffled to sequential learning on three tasks: the one-video representation learning method DoRA, standard VideoMAE on multi-video datasets, and the task of future video prediction. To address this drop, we propose a geometric modification to standard optimizers, to decorrelate batches by utilising orthogonal gradients during training. The proposed modification can be applied to any optimizer -- we demonstrate it with Stochastic Gradient Descent (SGD) and AdamW. Our proposed orthogonal optimizer allows models trained from streaming videos to alleviate the drop in representation learning performance, as evaluated on downstream tasks. On three scenarios (DoRA, VideoMAE, future prediction), we show our orthogonal optimizer outperforms the strong AdamW in all three scenarios.
Classifier-to-Bias: Toward Unsupervised Automatic Bias Detection for Visual Classifiers
Venue: Conference CVPR 2025
Year: 2025

A person downloading a pre-trained model from the web should be aware of its biases. Existing approaches for bias identification rely on datasets containing labels for the task of interest, something that a non-expert may not have access to, or may not have the necessary resources to collect: this greatly limits the number of tasks where model biases can be identified. In this work, we present Classifier-to-Bias (C2B), the first bias discovery framework that works without access to any labeled data: it only relies on a textual description of the classification task to identify biases in the target classification model. This description is fed to a large language model to generate bias proposals and corresponding captions depicting biases together with task-specific target labels. A retrieval model collects images for those captions, which are then used to assess the accuracy of the model w.r.t. the given biases. C2B is training-free, does not require any annotations, has no constraints on the list of biases, and can be applied to any pre-trained model on any classification task. Experiments on two publicly available datasets show that C2B discovers biases beyond those of the original datasets and outperforms a recent state-of-the-art bias detection baseline that relies on task-specific annotations, being a promising first step toward addressing task-agnostic unsupervised bias detection.