OpenRaiser/Intern-Atlas huggingface dataset:
Separating Style and Content for Generalized Style Transfer
Venue: Conference CVPR 2018
Year: 2018

Neural style transfer has drawn broad attention in recent years. However, most existing methods aim to explicitly model the transformation between different styles, and the learned model is thus not generalizable to new styles. We here attempt to separate the representations for styles and contents, and propose a generalized style transfer network consisting of style encoder, content encoder, mixer and decoder. The style encoder and content encoder are used to extract the style and content factors from the style reference images and content reference images, respectively. The mixer employs a bilinear model to integrate the above two factors and finally feeds it into a decoder to generate images with target style and content. To separate the style features and content features, we leverage the conditional dependence of styles and contents given an image. During training, the encoder network learns to extract styles and contents from two sets of reference images in limited size, one with shared style and the other with shared content. This learning framework allows simultaneous style transfer among multiple styles and can be deemed as a special `multi-task' learning scenario. The encoders are expected to capture the underlying features for different styles and contents which is generalizable to new styles and contents. For validation, we applied the proposed algorithm to the Chinese Typeface transfer problem. Extensive experiment results on character generation have demonstrated the effectiveness and robustness of our method.
TextureGAN: Controlling Deep Image Synthesis With Texture Patches
Venue: Conference CVPR 2018
Year: 2018

In this paper, we investigate deep image synthesis guided by sketch, color, and texture. Previous image synthesis methods can be controlled by sketch and color strokes but we are the first to examine texture control. We allow a user to place a texture patch on a sketch at arbitrary locations and scales to control the desired output texture. Our generative network learns to synthesize objects consistent with these texture suggestions. To achieve this, we develop a local texture loss in addition to adversarial and content loss to train the generative network. We conduct experiments using sketches generated from real images and textures sampled from a separate texture database and results show that our proposed algorithm is able to generate plausible images that are faithful to user controls. Ablation studies show that our proposed pipeline can generate more realistic images than adapting existing methods directly.
Accurate and Diverse Sampling of Sequences Based on a “Best of Many” Sample Objective
Venue: Conference CVPR 2018
Year: 2018

For autonomous agents to successfully operate in the real world, anticipation of future events and states of their environment is a key competence. This problem has been formalized as a sequence extrapolation problem, where a number of observations are used to predict the sequence into the future. Real-world scenarios demand a model of uncertainty of such predictions, as predictions become increasingly uncertain -- in particular on long time horizons. While impressive results have been shown on point estimates, scenarios that induce multi-modal distributions over future sequences remain challenging. Our work addresses these challenges in a Gaussian Latent Variable model for sequence prediction. Our core contribution is a "Best of Many" sample objective that leads to more accurate and more diverse predictions that better capture the true variations in real-world sequence data. Beyond our analysis of improved model fit, our models also empirically outperform prior work on three diverse tasks ranging from traffic scenes to weather data.
VirtualHome: Simulating Household Activities via Programs
Venue: Conference CVPR 2018
Year: 2018

In this paper, we are interested in modeling complex activities that occur in a typical household. We propose to use programs, i.e., sequences of atomic actions and interactions, as a high level representation of complex tasks. Programs are interesting because they provide a non-ambiguous representation of a task, and allow agents to execute them. However, nowadays, there is no database providing this type of information. Towards this goal, we first crowd-source programs for a variety of activities that happen in people's homes, via a game-like interface used for teaching kids how to code. Using the collected dataset, we show how we can learn to extract programs directly from natural language descriptions or from videos. We then implement the most common atomic (inter)actions in the Unity3D game engine, and use our programs to "drive" an artificial agent to execute tasks in a simulated household environment. Our VirtualHome simulator allows us to create a large activity video dataset with rich ground-truth, enabling training and testing of video understanding models. We further showcase examples of our agent performing tasks in our VirtualHome based on language descriptions.
Generate to Adapt: Aligning Domains Using Generative Adversarial Networks
Venue: Conference CVPR 2018
Year: 2018

Domain Adaptation is an actively researched problem in Computer Vision. In this work, we propose an approach that leverages unsupervised data to bring the source and target distributions closer in a learned joint feature space. We accomplish this by inducing a symbiotic relationship between the learned embedding and a generative adversarial network. This is in contrast to methods which use the adversarial framework for realistic data generation and retraining deep models with such data. We demonstrate the strength and generality of our approach by performing experiments on three different tasks with varying levels of difficulty: (1) Digit classification (MNIST, SVHN and USPS datasets) (2) Object recognition using OFFICE dataset and (3) Domain adaptation from synthetic to real data. Our method achieves state-of-the art performance in most experimental settings and by far the only GAN-based method that has been shown to work well across different datasets such as OFFICE and DIGITS.
Multi-Agent Diverse Generative Adversarial Networks
Venue: Conference CVPR 2018
Year: 2018

We propose MAD-GAN, an intuitive generalization to the Generative Adversarial Networks (GANs) and its conditional variants to address the well known problem of mode collapse. First, MAD-GAN is a multi-agent GAN architecture incorporating multiple generators and one discriminator. Second, to enforce that different generators capture diverse high probability modes, the discriminator of MAD-GAN is designed such that along with finding the real and fake samples, it is also required to identify the generator that generated the given fake sample. Intuitively, to succeed in this task, the discriminator must learn to push different generators towards different identifiable modes. We perform extensive experiments on synthetic and real datasets and compare MAD-GAN with different variants of GAN. We show high quality diverse sample generations for challenging tasks such as image-to-image translation and face generation. In addition, we also show that MAD-GAN is able to disentangle different modalities when trained using highly challenging diverse-class dataset (e.g. dataset with images of forests, icebergs, and bedrooms). In the end, we show its efficacy on the unsupervised feature representation task. In Appendix, we introduce a similarity based competing objective (MAD-GAN-Sim) which encourages different generators to generate diverse samples based on a user defined similarity metric. We show its performance on the image-to-image translation, and also show its effectiveness on the unsupervised feature representation task.
Large-Scale Distance Metric Learning With Uncertainty
Venue: Conference CVPR 2018
Year: 2018

Distance metric learning (DML) has been studied extensively in the past decades for its superior performance with distance-based algorithms. Most of the existing methods propose to learn a distance metric with pairwise or triplet constraints. However, the number of constraints is quadratic or even cubic in the number of the original examples, which makes it challenging for DML to handle the large-scale data set. Besides, the real-world data may contain various uncertainty, especially for the image data. The uncertainty can mislead the learning procedure and cause the performance degradation. By investigating the image data, we find that the original data can be observed from a small set of clean latent examples with different distortions. In this work, we propose the margin preserving metric learning framework to learn the distance metric and latent examples simultaneously. By leveraging the ideal properties of latent examples, the training efficiency can be improved significantly while the learned metric also becomes robust to the uncertainty in the original data. Furthermore, we can show that the metric is learned from latent examples only, but it can preserve the large margin property even for the original data. The empirical study on the benchmark image data sets demonstrates the efficacy and efficiency of the proposed method.
Guide Me: Interacting With Deep Networks
Venue: Conference CVPR 2018
Year: 2018

Interaction and collaboration between humans and intelligent machines has become increasingly important as machine learning methods move into real-world applications that involve end users. While much prior work lies at the intersection of natural language and vision, such as image captioning or image generation from text descriptions, less focus has been placed on the use of language to guide or improve the performance of a learned visual processing algorithm. In this paper, we explore methods to flexibly guide a trained convolutional neural network through user input to improve its performance during inference. We do so by inserting a layer that acts as a spatio-semantic guide into the network. This guide is trained to modify the network's activations, either directly via an energy minimization scheme or indirectly through a recurrent model that translates human language queries to interaction weights. Learning the verbal interaction is fully automatic and does not require manual text annotations. We evaluate the method on two datasets, showing that guiding a pre-trained network can improve performance, and provide extensive insights into the interaction between the guide and the CNN.
Deflecting Adversarial Attacks With Pixel Deflection
Venue: Conference CVPR 2018
Year: 2018

CNNs are poised to become integral parts of many critical systems. Despite their robustness to natural variations, image pixel values can be manipulated, via small, carefully crafted, imperceptible perturbations, to cause a model to misclassify images. We present an algorithm to process an image so that classification accuracy is significantly preserved in the presence of such adversarial manipulations. Image classifiers tend to be robust to natural noise, and adversarial attacks tend to be agnostic to object location. These observations motivate our strategy, which leverages model robustness to defend against adversarial perturbations by forcing the image to match natural image statistics. Our algorithm locally corrupts the image by redistributing pixel values via a process we term pixel deflection. A subsequent wavelet-based denoising operation softens this corruption, as well as some of the adversarial changes. We demonstrate experimentally that the combination of these techniques enables the effective recovery of the true class, against a variety of robust attacks. Our results compare favorably with current state-of-the-art defenses, without requiring retraining or modifying the CNN.
MovieGraphs: Towards Understanding Human-Centric Situations From Videos
Venue: Conference CVPR 2018
Year: 2018

There is growing interest in artificial intelligence to build socially intelligent robots. This requires machines to have the ability to "read" people's emotions, motivations, and other factors that affect behavior. Towards this goal, we introduce a novel dataset called MovieGraphs which provides detailed, graph-based annotations of social situations depicted in movie clips. Each graph consists of several types of nodes, to capture who is present in the clip, their emotional and physical attributes, their relationships (i.e., parent/child), and the interactions between them. Most interactions are associated with topics that provide additional details, and reasons that give motivations for actions. In addition, most interactions and many attributes are grounded in the video with time stamps. We provide a thorough analysis of our dataset, showing interesting common-sense correlations between different social aspects of scenes, as well as across scenes over time. We propose a method for querying videos and text with graphs, and show that: 1) our graphs contain rich and sufficient information to summarize and localize each scene; and 2) subgraphs allow us to describe situations at an abstract level and retrieve multiple semantically relevant situations. We also propose methods for interaction understanding via ordering, and reason understanding. MovieGraphs is the first benchmark to focus on inferred properties of human-centric situations, and opens up an exciting avenue towards socially-intelligent AI agents.
SemStyle: Learning to Generate Stylised Image Captions Using Unaligned Text
Venue: Conference CVPR 2018
Year: 2018

Linguistic style is an essential part of written communication, with the power to affect both clarity and attractiveness. With recent advances in vision and language, we can start to tackle the problem of generating image captions that are both visually grounded and appropriately styled. Existing approaches either require styled training captions aligned to images or generate captions with low relevance. We develop a model that learns to generate visually relevant styled captions from a large corpus of styled text without aligned images. The core idea of this model, called SemStyle, is to separate semantics and style. One key component is a novel and concise semantic term representation generated using natural language processing techniques and frame semantics. In addition, we develop a unified language model that decodes sentences with diverse word choices and syntax for different styles. Evaluations, both automatic and manual, show captions from SemStyle preserve image semantics, are descriptive, and are style shifted. More broadly, this work provides possibilities to learn richer image descriptions from the plethora of linguistic data available on the web.
Benchmarking 6DOF Outdoor Visual Localization in Changing Conditions
Venue: Conference CVPR 2018
Year: 2018

Visual localization enables autonomous vehicles to navigate in their surroundings and augmented reality applications to link virtual to real worlds. Practical visual localization approaches need to be robust to a wide variety of viewing condition, including day-night changes, as well as weather and seasonal variations, while providing highly accurate 6 degree-of-freedom (6DOF) camera pose estimates. In this paper, we introduce the first benchmark datasets specifically designed for analyzing the impact of such factors on visual localization. Using carefully created ground truth poses for query images taken under a wide variety of conditions, we evaluate the impact of various factors on 6DOF camera pose estimation accuracy through extensive experiments with state-of-the-art localization approaches. Based on our results, we draw conclusions about the difficulty of different conditions, showing that long-term localization is far from solved, and propose promising avenues for future work, including sequence-based localization approaches and the need for better local features. Our benchmark is available at visuallocalization.net.
IVQA: Inverse Visual Question Answering
Venue: Conference CVPR 2018
Year: 2018

We propose the inverse problem of Visual question answering (iVQA), and explore its suitability as a benchmark for visuo-linguistic understanding. The iVQA task is to generate a question that corresponds to a given image and answer pair. Since the answers are less informative than the questions, and the questions have less learnable bias, an iVQA model needs to better understand the image to be successful than a VQA model. We pose question generation as a multi-modal dynamic inference process and propose an iVQA model that can gradually adjust its focus of attention guided by both a partially generated question and the answer. For evaluation, apart from existing linguistic metrics, we propose a new ranking metric. This metric compares the ground truth question's rank among a list of distractors, which allows the drawbacks of different algorithms and sources of error to be studied. Experimental results show that our model can generate diverse, grammatically correct and content correlated questions that match the given answer.
Unsupervised Person Image Synthesis in Arbitrary Poses
Venue: Conference CVPR 2018
Year: 2018

We present a novel approach for synthesizing photo-realistic images of people in arbitrary poses using generative adversarial learning. Given an input image of a person and a desired pose represented by a 2D skeleton, our model renders the image of the same person under the new pose, synthesizing novel views of the parts visible in the input image and hallucinating those that are not seen. This problem has recently been addressed in a supervised manner, i.e., during training the ground truth images under the new poses are given to the network. We go beyond these approaches by proposing a fully unsupervised strategy. We tackle this challenging scenario by splitting the problem into two principal subtasks. First, we consider a pose conditioned bidirectional generator that maps back the initially rendered image to the original pose, hence being directly comparable to the input image without the need to resort to any training image. Second, we devise a novel loss function that incorporates content and style terms, and aims at producing images of high perceptual quality. Extensive experiments conducted on the DeepFashion dataset demonstrate that the images rendered by our model are very close in appearance to those obtained by fully supervised approaches.
Learning Descriptor Networks for 3D Shape Synthesis and Analysis
Venue: Conference CVPR 2018
Year: 2018

This paper proposes a 3D shape descriptor network, which is a deep convolutional energy-based model, for modeling volumetric shape patterns. The maximum likelihood training of the model follows an "analysis by synthesis" scheme and can be interpreted as a mode seeking and mode shifting process. The model can synthesize 3D shape patterns by sampling from the probability distribution via MCMC such as Langevin dynamics. The model can be used to train a 3D generator network via MCMC teaching. The conditional version of the 3D shape descriptor net can be used for 3D object recovery and 3D object super-resolution. Experiments demonstrate that the proposed model can generate realistic 3D shape patterns and can be useful for 3D shape analysis.
Neural Kinematic Networks for Unsupervised Motion Retargetting
Venue: Conference CVPR 2018
Year: 2018

We propose a recurrent neural network architecture with a Forward Kinematics layer and cycle consistency based adversarial training objective for unsupervised motion retargetting. Our network captures the high-level properties of an input motion by the forward kinematics layer, and adapts them to a target character with different skeleton bone lengths (e.g., shorter, longer arms etc.). Collecting paired motion training sequences from different characters is expensive. Instead, our network utilizes cycle consistency to learn to solve the Inverse Kinematics problem in an unsupervised manner. Our method works online, i.e., it adapts the motion sequence on-the-fly as new frames are received. In our experiments, we use the Mixamo animation data to test our method for a variety of motions and characters and achieve state-of-the-art results. We also demonstrate motion retargetting from monocular human videos to 3D characters using an off-the-shelf 3D pose estimator.
Learning Compositional Visual Concepts With Mutual Consistency
Venue: Conference CVPR 2018
Year: 2018

Compositionality of semantic concepts in image synthesis and analysis is appealing as it can help in decomposing known and generatively recomposing unknown data. For instance, we may learn concepts of changing illumination, geometry or albedo of a scene, and try to recombine them to generate physically meaningful, but unseen data for training and testing. In practice however we often do not have samples from the joint concept space available: We may have data on illumination change in one data set and on geometric change in another one without complete overlap. We pose the following question: How can we learn two or more concepts jointly from different data sets with mutual consistency where we do not have samples from the full joint space? We present a novel answer in this paper based on cyclic consistency over multiple concepts, represented individually by generative adversarial networks (GANs). Our method, ConceptGAN, can be understood as a drop in for data augmentation to improve resilience for real world applications. Qualitative and quantitative evaluations demonstrate its efficacy in generating semantically meaningful images, as well as one shot face verification as an example application.
NestedNet: Learning Nested Sparse Structures in Deep Neural Networks
Venue: Conference CVPR 2018
Year: 2018

Recently, there have been increasing demands to construct compact deep architectures to remove unnecessary redundancy and to improve the inference speed. While many recent works focus on reducing the redundancy by eliminating unneeded weight parameters, it is not possible to apply a single deep architecture for multiple devices with different resources. When a new device or circumstantial condition requires a new deep architecture, it is necessary to construct and train a new network from scratch. In this work, we propose a novel deep learning framework, called a nested sparse network, which exploits an n-in-1-type nested structure in a neural network. A nested sparse network consists of multiple levels of networks with a different sparsity ratio associated with each level, and higher level networks share parameters with lower level networks to enable stable nested learning. The proposed framework realizes a resource-aware versatile architecture as the same network can meet diverse resource requirements. Moreover, the proposed nested network can learn different forms of knowledge in its internal networks at different levels, enabling multiple tasks using a single network, such as coarse-to-fine hierarchical classification. In order to train the proposed nested sparse network, we propose efficient weight connection learning and channel and layer scheduling strategies. We evaluate our network in multiple tasks, including adaptive deep compression, knowledge distillation, and learning class hierarchy, and demonstrate that nested sparse networks perform competitively, but more efficiently, compared to existing methods.