OpenRaiser/Intern-Atlas huggingface dataset:
Hand-Object Contact Consistency Reasoning for Human Grasps Generation
Venue: Conference ICCV 2021
Year: 2021

While predicting robot grasps with parallel jaw grippers have been well studied and widely applied in robot manipulation tasks, the study on natural human grasp generation with a multi-finger hand remains a very challenging problem. In this paper, we propose to generate human grasps given a 3D object in the world. Our key observation is that it is crucial to model the consistency between the hand contact points and object contact regions. That is, we encourage the prior hand contact points to be close to the object surface and the object common contact regions to be touched by the hand at the same time. Based on the hand-object contact consistency, we design novel objectives in training the human grasp generation model and also a new self-supervised task which allows the grasp generation network to be adjusted even during test time. Our experiments show significant improvement in human grasp generation over state-of-the-art approaches by a large margin. More interestingly, by optimizing the model during test time with the self-supervised task, it helps achieve larger gain on unseen and out-of-domain objects. Project page: https://hwjiang1510.github.io/GraspTTA/
Confidence Calibration for Domain Generalization Under Covariate Shift
Venue: Conference ICCV 2021
Year: 2021

Existing calibration algorithms address the problem of covariate shift via unsupervised domain adaptation. However, these methods suffer from the following limitations: 1) they require unlabeled data from the target domain, which may not be available at the stage of calibration in real-world applications and 2) their performance depends heavily on the disparity between the distributions of the source and target domains. To address these two limitations, we present novel calibration solutions via domain generalization. Our core idea is to leverage multiple calibration domains to reduce the effective distribution disparity between the target and calibration domains for improved calibration transfer without needing any data from the target domain. We provide theoretical justification and empirical experimental results to demonstrate the effectiveness of our proposed algorithms. Compared against state-of-the-art calibration methods designed for domain adaptation, we observe a decrease of 8.86 percentage points in expected calibration error or, equivalently, an increase of 35 percentage points in improvement ratio for multi-class classification on the Office-Home dataset.
Self-Supervised Video Representation Learning With Meta-Contrastive Network
Venue: Conference ICCV 2021
Year: 2021

Self-supervised learning has been successfully applied to pre-train video representations, which aims at efficient adaptation from pre-training domain to downstream tasks. Existing approaches merely leverage contrastive loss to learn instance-level discrimination. However, lack of category information will lead to hard-positive problem that constrains the generalization ability of this kind of methods. We find that the multi-task process of meta learning can provide a solution to this problem. In this paper, we propose a Meta-Contrastive Network (MCN), which combines the contrastive learning and meta learning, to enhance the learning ability of existing self-supervised approaches. Our method contains two training stages based on model-agnostic meta learning (MAML), each of which consists of a contrastive branch and a meta branch. Extensive evaluations demonstrate the effectiveness of our method. For two downstream tasks, i.e., video action recognition and video retrieval, MCN outperforms state-of-the-art approaches on UCF101 and HMDB51 datasets. To be more specific, with R(2+1)D backbone, MCN achieves Top-1 accuracies of 84.8% and 54.5% for video action recognition, as well as 52.5% and 23.7% for video retrieval.
Unsupervised Depth Completion With Calibrated Backprojection Layers
Venue: Conference ICCV 2021
Year: 2021

We propose a deep neural network architecture to infer dense depth from an image and a sparse point cloud. It is trained using a video stream and corresponding synchronized sparse point cloud, as obtained from a LIDAR or other range sensor, along with the intrinsic calibration parameters of the camera. At inference time, the calibration of the camera, which can be different than the one used for training, is fed as an input to the network along with the sparse point cloud and a single image. A Calibrated Backprojection Layer backprojects each pixel in the image to three-dimensional space using the calibration matrix and a depth feature descriptor. The resulting 3D positional encoding is concatenated with the image descriptor and the previous layer output to yield the input to the next layer of the encoder. A decoder, exploiting skip-connections, produces a dense depth map. The resulting Calibrated Backprojection Network, or KBNet, is trained without supervision by minimizing the photometric reprojection error. KBNet imputes missing depth value based on the training set, rather than on generic regularization. We test KBNet on public depth completion benchmarks, where it outperforms the state of the art by 30.5% indoor and 8.8% outdoor when the same camera is used for training and testing. When the test camera is different, the improvement reaches 62%. Code available at: https://github.com/alexklwong/calibrated-backprojection-network.
DnD: Dense Depth Estimation in Crowded Dynamic Indoor Scenes
Venue: Conference ICCV 2021
Year: 2021

We present a novel approach for estimating depth from a monocular camera as it moves through complex and crowded indoor environments, e.g., a department store or a metro station. Our approach predicts absolute scale depth maps over the entire scene consisting of a static background and multiple moving people, by training on dynamic scenes. Since it is difficult to collect dense depth maps from crowded indoor environments, we design our training framework without requiring depths produced from depth sensing devices. Our network leverages RGB images and sparse depth maps generated from traditional 3D reconstruction methods to estimate dense depth maps. We use two constraints to handle depth for non-rigidly moving people without tracking their motion explicitly. We demonstrate that our approach offers consistent improvements over recent depth estimation methods on the NAVERLABS dataset, which includes complex and crowded scenes.
Click To Move: Controlling Video Generation With Sparse Motion
Venue: Conference ICCV 2021
Year: 2021

This paper introduces Click to Move (C2M), a novel framework for video generation where the user can control the motion of the synthesized video through mouse clicks specifying simple object trajectories of the key objects in the scene. Our model receives as input an initial frame, its corresponding segmentation map and the sparse motion vectors encoding the input provided by the user. It outputs a plausible video sequence starting from the given frame and with a motion that is consistent with user input. Notably, our proposed deep architecture incorporates a Graph Convolution Network (GCN) modelling the movements of all the objects in the scene in a holistic manner and effectively combining the sparse user motion information and image features. Experimental results show that C2M outperforms existing methods on two publicly available datasets, thus demonstrating the effectiveness of our GCN framework at modelling object interactions. The source code is publicly available at https://github.com/PierfrancescoArdino/C2M.
Towards Memory-Efficient Neural Networks via Multi-Level In Situ Generation
Venue: Conference ICCV 2021
Year: 2021

Deep neural networks (DNN) have shown superior performance in a variety of tasks. As they rapidly evolve, their escalating computation and memory demands make it challenging to deploy them on resource-constrained edge devices. Though extensive efficient accelerator designs, from traditional electronics to emerging photonics, have been successfully demonstrated, they are still bottlenecked by expensive memory accesses due to tremendous gaps between the bandwidth/power/latency of electrical memory and computing cores. Previous solutions fail to fully-leverage the ultra-fast computational speed of emerging DNN accelerators to break through the critical memory bound. In this work, we propose a general and unified framework to trade expensive memory transactions with ultra-fast on-chip computations, directly translating to performance improvement. We are the first to jointly explore the intrinsic correlations and bit-level redundancy within DNN kernels and propose a multi-level in situ generation mechanism with mixed-precision bases to achieve on-the-fly recovery of high-resolution parameters with minimum hardware overhead. Extensive experiments demonstrate that our proposed joint method can boost the memory efficiency by 10-20x with comparable accuracy over four state-of-the-art designs, when benchmarked on ResNet-18/DenseNet-121/MobileNetV2/V3 with various tasks.
From Continuity to Editability: Inverting GANs With Consecutive Images
Venue: Conference ICCV 2021
Year: 2021

Existing GAN inversion methods are stuck in a paradox that the inverted codes can either achieve high-fidelity reconstruction, or retain the editing capability. Having only one of them clearly cannot realize real image editing. In this paper, we resolve this paradox by introducing consecutive images (\eg, video frames or the same person with different poses) into the inversion process. The rationale behind our solution is that the continuity of consecutive images leads to inherent editable directions. This inborn property is used for two unique purposes: 1) regularizing the joint inversion process, such that each of the inverted code is semantically accessible from one of the other and fastened in a editable domain; 2) enforcing inter-image coherence, such that the fidelity of each inverted code can be maximized with the complement of other images. Extensive experiments demonstrate that our alternative significantly outperforms state-of-the-art methods in terms of reconstruction fidelity and editability on both the real image dataset and synthesis dataset. Furthermore, our method provides the first support of video-based GAN inversion, and an interesting application of unsupervised semantic transfer from consecutive images. Source code can be found at: \url{https://github.com/cnnlstm/InvertingGANs_with_ConsecutiveImgs}.
GyroFlow: Gyroscope-Guided Unsupervised Optical Flow Learning
Venue: Conference ICCV 2021
Year: 2021

Existing optical flow methods are erroneous in challenging scenes, such as fog, rain, and night because the basic optical flow assumptions such as brightness and gradient constancy are broken. To address this problem, we present an unsupervised learning approach that fuses gyroscope into optical flow learning. Specifically, we first convert gyroscope readings into motion fields named gyro field. Second, we design a self-guided fusion module to fuse the background motion extracted from the gyro field with the optical flow and guide the network to focus on motion details. To the best of our knowledge, this is the first deep learning-based framework that fuses gyroscope data and image content for optical flow learning. To validate our method, we propose a new dataset that covers regular and challenging scenes. Experiments show that our method outperforms the state-of-art methods in both regular and challenging scenes. Code and dataset are available at https://github.com/megvii-research/GyroFlow.
Towards Discovery and Attribution of Open-World GAN Generated Images
Venue: Conference ICCV 2021
Year: 2021

With the recent progress in Generative Adversarial Networks (GANs), it is imperative for media and visual forensics to develop detectors which can identify and attribute images to the model generating them. Existing works have shown to attribute images to their corresponding GAN sources with high accuracy. However, these works are limited to a closed set scenario, failing to generalize to GANs unseen during train time and are therefore, not scalable with a steady influx of new GANs. We present an iterative algorithm for discovering images generated from previously unseen GANs by exploiting the fact that all GANs leave distinct fingerprints on their generated images. Our algorithm consists of multiple components including network training, out-of-distribution detection, clustering, merge and refine steps. Through extensive experiments, we show that our algorithm discovers unseen GANs with high accuracy and also generalizes to GANs trained on unseen real datasets. We additionally apply our algorithm to attribution and discovery of GANs in an online fashion as well as to the more standard task of real/fake detection. Our experiments demonstrate the effectiveness of our approach to discover new GANs and can be used in an open-world setup.
Vector Neurons: A General Framework for SO(3)-Equivariant Networks
Venue: Conference ICCV 2021
Year: 2021

Invariance and equivariance to the rotation group have been widely discussed in the 3D deep learning community for pointclouds. Yet most proposed methods either use complex mathematical tools that may limit their accessibility, or are tied to specific input data types and network architectures. In this paper, we introduce a general framework built on top of what we call Vector Neuron representations for creating SO(3)-equivariant neural networks for pointcloud processing. Extending neurons from 1D scalars to 3D vectors, our vector neurons enable a simple mapping of SO(3) actions to latent spaces thereby providing a framework for building equivariance in common neural operations -- including linear layers, non-linearities, pooling, and normalizations. Due to their simplicity, vector neurons are versatile and, as we demonstrate, can be incorporated into diverse network architecture backbones, allowing them to process geometry inputs in arbitrary poses. Despite its simplicity, our method performs comparably well in accuracy and generalization with other more complex and specialized state-of-the-art methods on classification and segmentation tasks. We also show for the first time a rotation equivariant reconstruction network.
Video-Based Person Re-Identification With Spatial and Temporal Memory Networks
Venue: Conference ICCV 2021
Year: 2021

Video-based person re-identification (reID) aims to retrieve person videos with the same identity as a query person across multiple cameras. Spatial and temporal distractors in person videos, such as background clutter and partial occlusions over frames, respectively, make this task much more challenging than image-based person reID. We observe that spatial distractors appear consistently in a particular location, and temporal distractors show several patterns, e.g., partial occlusions occur in the first few frames, where such patterns provide informative cues for predicting which frames to focus on (i.e., temporal attentions). Based on this, we introduce a novel Spatial and Temporal Memory Networks (STMN). The spatial memory stores features for spatial distractors that frequently emerge across video frames, while the temporal memory saves attentions which are optimized for typical temporal patterns in person videos. We leverage the spatial and temporal memories to refine frame-level person representations and to aggregate the refined frame-level features into a sequence-level person representation, respectively, effectively handling spatial and temporal distractors in person videos. We also introduce a memory spread loss preventing our model from addressing particular items only in the memories. Experimental results on standard benchmarks, including MARS, DukeMTMC-VideoReID, and LS-VID, demonstrate the effectiveness of our method.
ECACL: A Holistic Framework for Semi-Supervised Domain Adaptation
Venue: Conference ICCV 2021
Year: 2021

This paper studies Semi-Supervised Domain Adaptation (SSDA), a practical yet under-investigated research topic that aims to learn a model of good performance using unlabeled samples and a few labeled samples in the target domain, with the help of labeled samples from a source domain. Several SSDA methods have been proposed recently, which however fail to fully exploit the value of the few labeled target samples. In this paper, we propose Enhanced Categorical Alignment and Consistency Learning (ECACL), a holistic SSDA framework that incorporates multiple mutually complementary domain alignment techniques. ECACL includes two categorical domain alignment techniques that achieve class-level alignment, a strong data augmentation based technique that enhances the model's generalizability and a consistency learning based technique that forces the model to be robust with image perturbations. These techniques are applied on one or multiple of the three inputs (labeled source, unlabeled target, and labeled target) and align the domains from different perspectives. ECACL unifies them together and achieves fairly comprehensive domain alignments that are much better than the existing methods: For example, ECACL raises the state-of-the-art accuracy from 68.4 to 81.1 on VisDA2017 and from 45.5 to 53.4 on DomainNet for the 1-shot setting. Our code is available at \url{https://github.com/kailigo/pacl}.
WaveFill: A Wavelet-Based Generation Network for Image Inpainting
Venue: Conference ICCV 2021
Year: 2021

Image inpainting aims to complete the missing or corrupted regions of images with realistic contents. The prevalent approaches adopt a hybrid objective of reconstruction and perceptual quality by using generative adversarial networks. However, the reconstruction loss and adversarial loss focus on synthesizing contents of different frequencies and simply applying them together often leads to inter-frequency conflicts and compromised inpainting. This paper presents WaveFill, a wavelet-based inpainting network that decomposes images into multiple frequency bands and fills the missing regions in each frequency band separately and explicitly. WaveFill decomposes images by using discrete wavelet transform (DWT) that preserves spatial information naturally. It applies L1 reconstruction loss to the decomposed low-frequency bands and adversarial loss to high-frequency bands, hence effectively mitigate inter-frequency conflicts while completing images in spatial domain. To address the inpainting inconsistency in different frequency bands and fuse features with distinct statistics, we design a novel normalization scheme that aligns and fuses the multi-frequency features effectively. Extensive experiments over multiple datasets show that WaveFill achieves superior image inpainting qualitatively and quantitatively.
Egocentric Pose Estimation From Human Vision Span
Venue: Conference ICCV 2021
Year: 2021

Estimating camera wearer's body pose from an egocentric view (egopose) is a vital task in augmented and virtual reality. Existing approaches either use a narrow field of view front facing camera that barely captures the wearer, or an extruded head-mounted top-down camera for maximal wearer visibility. In this paper, we tackle the egopose estimation from a more natural human vision span, where camera wearer can be seen in the peripheral view and depending on the head pose the wearer may become invisible or has a limited partial view. This is a realistic visual field for user-centric wearable devices like glasses which have front facing wide angle cameras. Existing solutions are not appropriate for this setting, and so, we propose a novel deep learning system taking advantage of both the dynamic features from camera SLAM and the body shape imagery. We compute 3D head pose, 3D body pose, the figure/ground separation, all at the same time while explicitly enforcing a certain geometric consistency across pose attributes. We further show that this system can be trained robustly with lots of existing mocap data so we do not have to collect and annotate large new datasets. Lastly, our system estimates egopose in real time and on the fly while maintaining high accuracy.
Greedy Gradient Ensemble for Robust Visual Question Answering
Venue: Conference ICCV 2021
Year: 2021

Language bias is a critical issue in Visual Question Answering (VQA), where models often exploit dataset biases for the final decision without considering the image information. As a result, they suffer from performance drop on out-of-distribution data and inadequate visual explanation. Based on experimental analysis for existing robust VQA methods, we stress the language bias in VQA that comes from two aspects, i.e., distribution bias and shortcut bias. We further propose a new de-bias framework, Greedy Gradient Ensemble (GGE), which combines multiple biased models for unbiased base model learning. With the greedy strategy, GGE forces the biased models to over-fit the biased data distribution in priority, thus makes the base model pay more attention to examples that are hard to solve by biased models. The experiments demonstrate that our method makes better use of visual information and achieves state-of-the-art performance on diagnosing dataset VQA-CP without using extra annotations.
Monocular, One-Stage, Regression of Multiple 3D People
Venue: Conference ICCV 2021
Year: 2021

This paper focuses on the regression of multiple 3D people from a single RGB image. Existing approaches predominantly follow a multi-stage pipeline that first detects people in bounding boxes and then independently regresses their 3D body meshes. In contrast, we propose to Regress all meshes in a One-stage fashion for Multiple 3D People (termed ROMP). The approach is conceptually simple, bounding box-free, and able to learn a per-pixel representation in an end-to-end manner. Our method simultaneously predicts a Body Center heatmap and a Mesh Parameter map, which can jointly describe the 3D body mesh on the pixel level. Through a body-center-guided sampling process, the body mesh parameters of all people in the image are easily extracted from the Mesh Parameter map. Equipped with such a fine-grained representation, our one-stage framework is free of the complex multi-stage process and more robust to occlusion. Compared with state-of-the-art methods, ROMP achieves superior performance on the challenging multi-person benchmarks, including 3DPW and CMU Panoptic. Experiments on crowded/occluded datasets demonstrate the robustness under various types of occlusion. The released code is the first real-time implementation of monocular multi-person 3D mesh regression.
PIT: Position-Invariant Transform for Cross-FoV Domain Adaptation
Venue: Conference ICCV 2021
Year: 2021

Cross-domain object detection and semantic segmentation have witnessed impressive progress recently. Existing approaches mainly consider the domain shift resulting from external environments including the changes of background, illumination or weather, while distinct camera intrinsic parameters appear commonly in different domains, and their influence for domain adaptation has been very rarely explored. In this paper, we observe that the Field of View (FoV) gap induces noticeable instance appearance differences between the source and target domains. We further discover that the FoV gap between two domains impairs domain adaptation performance under both the FoV-increasing (source FoV < target FoV) and FoV-decreasing cases. Motivated by the observations, we propose the \textbf{Position-Invariant Transform} (PIT) to better align images in different domains. We also introduce a reverse PIT for mapping the transformed/aligned images back to the original image space and design a loss re-weighting strategy to accelerate the training process. Our method can be easily plugged into existing cross-domain detection/segmentation frameworks while bringing about negligible computational overhead. Extensive experiments demonstrate that our method can soundly boost the performance on both cross-domain object detection and segmentation for state-of-the-art techniques. Our code is available at https://github.com/sheepooo/PIT-Position-Invariant-Transform.