OpenRaiser/Intern-Atlas huggingface dataset:
A Lightweight UDF Learning Framework for 3D Reconstruction Based on Local Shape Functions
Venue: Conference CVPR 2025
Year: 2025

Unsigned distance fields (UDFs) provide a versatile framework for representing a diverse array of 3D shapes, encompassing both watertight and non-watertight geometries. Traditional UDF learning methods typically require extensive training on large 3D shape datasets, which is costly and necessitates re-training for new datasets. This paper presents a novel neural framework, LoSF-UDF, for reconstructing surfaces from 3D point clouds by leveraging local shape functions to learn UDFs. We observe that 3D shapes manifest simple patterns in localized regions, prompting us to develop a training dataset of point cloud patches characterized by mathematical functions that represent a continuum from smooth surfaces to sharp edges and corners. Our approach learns features within a specific radius around each query point and utilizes an attention mechanism to focus on the crucial features for UDF estimation. Despite being highly lightweight, with only 653 KB of trainable parameters and a modest-sized training dataset with 0.5 GB storage, our method enables efficient and robust surface reconstruction from point clouds without requiring for shape-specific training. Furthermore, our method exhibits enhanced resilience to noise and outliers in point clouds compared to existing methods. We conduct comprehensive experiments and comparisons across various datasets, including synthetic and real-scanned point clouds, to validate our method's efficacy. Notably, our lightweight framework offers rapid and reliable initialization for other unsupervised iterative approaches, improving both the efficiency and accuracy of their reconstructions. Our project and code are available at https://jbhu67.github.io/LoSF-UDF.github.io.
From Sparse Signal to Smooth Motion: Real-Time Motion Generation with Rolling Prediction Models
Venue: Conference CVPR 2025
Year: 2025

In extended reality (XR), generating full-body motion of the users is important to understand their actions, drive their virtual avatars for social interaction, and convey a realistic sense of presence. While prior works focused on spatially sparse and always-on input signals from motion controllers, many XR applications opt for vision-based hand tracking for reduced user friction and better immersion. Compared to controllers, hand tracking signals are less accurate and can even be missing for an extended period of time. To handle such unreliable inputs, we present Rolling Prediction Model (RPM), an online and real-time approach that generates smooth full-body motion from temporally and spatially sparse input signals. Our model generates 1) accurate motion that matches the inputs (i.e., tracking mode) and 2) plausible motion when inputs are missing (i.e., synthesis mode). More importantly, RPM generates seamless transitions from tracking to synthesis, and vice versa. To demonstrate the practical importance of handling noisy and missing inputs, we present GORP, the first dataset of realistic sparse inputs from a commercial virtual reality (VR) headset with paired high quality body motion ground truth. GORP provides >14 hours of VR gameplay data from 28 people using motion controllers (spatially sparse) and hand tracking (spatially and temporally sparse). We benchmark RPM against the state of the art on both synthetic data and GORP to highlight how we can bridge the gap for real-world applications with a realistic dataset and by handling unreliable input signals. Our code, pretrained models, and GORP dataset are available in the project webpage.
EMOVA: Empowering Language Models to See, Hear and Speak with Vivid Emotions
Venue: Conference CVPR 2025
Year: 2025

GPT-4o, an omni-modal model that enables vocal conversations with diverse emotions and tones, marks a milestone for omni-modal foundation models. However, empowering Large Language Models to perceive and generate images, texts, and speeches end-to-end with publicly available data remains challenging for the open-source community. Existing vision-language models rely on external tools for speech processing, while speech-language models still suffer from limited or totally without vision-understanding capabilities. To address this gap, we propose the EMOVA (EMotionally Omni-present Voice Assistant), to enable Large Language Models with end-to-end speech abilities while maintaining the leading vision-language performance. With a semantic-acoustic disentangled speech tokenizer, we surprisingly notice that omni-modal alignment can further enhance vision-language and speech abilities compared with the bi-modal aligned counterparts. Moreover, a lightweight style module is introduced for the flexible speech style controls including emotions and pitches. For the first time, EMOVA achieves state-of-the-art performance on both the vision-language and speech benchmarks, and meanwhile, supporting omni-modal spoken dialogue with vivid emotions.
Reversing Flow for Image Restoration
Venue: Conference CVPR 2025
Year: 2025

Image restoration aims to recover high-quality (HQ) images from degraded low-quality (LQ) ones by reversing the effects of degradation. Existing generative models for image restoration, including diffusion and score-based models, often treat the degradation process as a stochastic transformation, which introduces inefficiency and complexity. In this work, we propose ResFlow, a novel image restoration framework that models the degradation process as a deterministic path using continuous normalizing flows. ResFlow augments the degradation process with an auxiliary process that disambiguates the uncertainty in HQ prediction to enable reversible modeling of the degradation process. ResFlow adopts entropy-preserving flow paths and learns the augmented degradation flow by matching the velocity field. ResFlow significantly improves the performance and speed of image restoration, completing the task in fewer than four sampling steps. Extensive experiments demonstrate that ResFlow achieves state-of-the-art results across various image restoration benchmarks, offering a practical and efficient solution for real-world applications.
Rethinking Epistemic and Aleatoric Uncertainty for Active Open-Set Annotation: An Energy-Based Approach
Venue: Conference CVPR 2025
Year: 2025

Active learning (AL), which iteratively queries the most informative examples from a large pool of unlabeled candidates for model training, faces significant challenges in the presence of open-set classes. Existing methods either prioritize query examples likely to belong to known classes, indicating low epistemic uncertainty (EU), or focus on querying those with highly uncertain predictions, reflecting high aleatoric uncertainty (AU). However, they both yield suboptimal performance, as low EU corresponds to limited useful information, and closed-set AU metrics for unknown class examples are less meaningful. In this paper, we propose an Energy-based Active Open-set Annotation (EAOA) framework, which effectively integrates EU and AU to achieve superior performance. EAOA features a $(C+1)$-class detector and a target classifier, incorporating an energy-based EU measure and a margin-based energy loss designed for the detector, alongside an energy-based AU measure for the target classifier. Another crucial component is the target-driven adaptive sampling strategy. It first forms a smaller candidate set with low EU scores to ensure closed-set properties, making AU metrics meaningful. Subsequently, examples with high AU scores are queried to form the final query set, with the candidate set size adjusted adaptively. Extensive experiments show that EAOA achieves state-of-the-art performance while maintaining high query precision and low training overhead. The code is available at https://github.com/chenchenzong/EAOA.
FDS: Frequency-Aware Denoising Score for Text-Guided Latent Diffusion Image Editing
Venue: Conference CVPR 2025
Year: 2025

Text-guided image editing using Text-to-Image (T2I) models often fails to yield satisfactory results, frequently introducing unintended modifications, such as the loss of local detail and color changes. In this paper, we analyze these failure cases and attribute them to the indiscriminate optimization across all frequency bands, even though only specific frequencies may require adjustment. To address this, we introduce a simple yet effective approach that enables the selective optimization of specific frequency bands within localized spatial regions for precise edits. Our method leverages wavelets to decompose images into different spatial resolutions across multiple frequency bands, enabling precise modifications at various levels of detail. To extend the applicability of our approach, we provide a comparative analysis of different frequency-domain techniques. Additionally, we extend our method to 3D texture editing by performing frequency decomposition on the triplane representation, enabling frequency-aware adjustments for 3D textures. Quantitative evaluations and user studies demonstrate the effectiveness of our method in producing high-quality and precise edits.
MMAR: Towards Lossless Multi-Modal Auto-Regressive Probabilistic Modeling
Venue: Conference CVPR 2025
Year: 2025

Recent advancements in multi-modal large language models have propelled the development of joint probabilistic models capable of both image understanding and generation. However, we have identified that recent methods suffer from loss of image information during understanding task, due to either image discretization or diffusion denoising steps. To address this issue, we propose a novel Multi-Modal Auto-Regressive (MMAR) probabilistic modeling framework. Unlike discretization line of method, MMAR takes in continuous-valued image tokens to avoid information loss in an efficient way. Differing from diffusion-based approaches, we disentangle the diffusion process from auto-regressive backbone model by employing a light-weight diffusion head on top each auto-regressed image patch embedding. In this way, when the model transits from image generation to understanding through text generation, the backbone model's hidden representation of the image is not limited to the last denoising step. To successfully train our method, we also propose a theoretically proven technique that addresses the numerical stability issue and a training strategy that balances the generation and understanding task goals. Extensive evaluations on 18 image understanding benchmarks show that MMAR significantly outperforms most of the existing joint multi-modal models, surpassing the method that employs pre-trained CLIP vision encoder. Meanwhile, MMAR is able to generate high quality images. We also show that our method is scalable with larger data and model size.
ROS-SAM: High-Quality Interactive Segmentation for Remote Sensing Moving Object
Venue: Conference CVPR 2025
Year: 2025

The availability of large-scale remote sensing video data underscores the importance of high-quality interactive segmentation. However, challenges such as small object sizes, ambiguous features, and limited generalization make it difficult for current methods to achieve this goal. In this work, we propose ROS-SAM, a method designed to achieve high-quality interactive segmentation while preserving generalization across diverse remote sensing data. The ROS-SAM is built upon three key innovations: 1) LoRA-based fine-tuning, which enables efficient domain adaptation while maintaining SAM's generalization ability, 2) Enhancement of deep network layers to improve the discriminability of extracted features, thereby reducing misclassifications, and 3) Integration of global context with local boundary details in the mask decoder to generate high-quality segmentation masks. Additionally, we design the data pipeline to ensure the model learns to better handle objects at varying scales during training while focusing on high-quality predictions during inference. Experiments on remote sensing video datasets show that the redesigned data pipeline boosts the IoU by 6%, while ROS-SAM increases the IoU by 13%. Finally, when evaluated on existing remote sensing object tracking datasets, ROS-SAM demonstrates impressive zero-shot capabilities, generating masks that closely resemble manual annotations. These results confirm ROS-SAM as a powerful tool for fine-grained segmentation in remote sensing applications. Code is available at https://github.com/ShanZard/ROS-SAM.
MI-DETR: An Object Detection Model with Multi-time Inquiries Mechanism
Venue: Conference CVPR 2025
Year: 2025

Based on analyzing the character of cascaded decoder architecture commonly adopted in existing DETR-like models, this paper proposes a new decoder architecture. The cascaded decoder architecture constrains object queries to update in the cascaded direction, only enabling object queries to learn relatively-limited information from image features. However, the challenges for object detection in natural scenes (e.g., extremely-small, heavily-occluded, and confusingly mixed with the background) require an object detection model to fully utilize image features, which motivates us to propose a new decoder architecture with the parallel Multi-time Inquiries (MI) mechanism. MI enables object queries to learn more comprehensive information, and our MI based model, MI-DETR, outperforms all existing DETR-like models on COCO benchmark under different backbones and training epochs, achieving +2.3 AP and +0.6 AP improvements compared to the most representative model DINO and SOTA model Relation-DETR under ResNet-50 backbone. In addition, a series of diagnostic and visualization experiments demonstrate the effectiveness, rationality, and interpretability of MI.
Stop Learning it all to Mitigate Visual Hallucination, Focus on the Hallucination Target.
Venue: Conference CVPR 2025
Year: 2025

Multimodal Large Language Models (MLLMs) frequently suffer from hallucination issues, generating information about objects that are not present in input images during vision-language tasks. These hallucinations particularly undermine model reliability in practical applications requiring accurate object identification. To address this challenge, we propose \mymethod,\ a preference learning approach that mitigates hallucinations by focusing on targeted areas where they occur. To implement this, we build a dataset containing hallucinated responses, correct responses, and target information (i.e., objects present in the images and the corresponding chunk positions in responses affected by hallucinations). By applying a preference learning method restricted to these specific targets, the model can filter out irrelevant signals and focus on correcting hallucinations. This allows the model to produce more factual responses by concentrating solely on relevant information. Experimental results demonstrate that \mymethod\ effectively reduces hallucinations across multiple vision hallucination tasks, improving the reliability and performance of MLLMs without diminishing overall performance.
Seeing the Abstract: Translating the Abstract Language for Vision Language Models
Venue: Conference CVPR 2025
Year: 2025

Natural language goes beyond dryly describing visual content. It contains rich abstract concepts to express feeling, creativity and properties that cannot be directly perceived. Yet, current research in Vision Language Models (VLMs) has not shed light on abstract-oriented language. Our research breaks new ground by uncovering its wide presence and under-estimated value, with extensive analysis. Particularly, we focus our investigation on the fashion domain, a highly-representative field with abstract expressions. By analyzing recent large-scale multimodal fashion datasets, we find that abstract terms have a dominant presence, rivaling the concrete ones, providing novel information, and being useful in the retrieval task. However, a critical challenge emerges: current general-purpose or fashion-specific VLMs are pre-trained with databases that lack sufficient abstract words in their text corpora, thus hindering their ability to effectively represent abstract-oriented language. We propose a training-free and model-agnostic method, Abstract-to-Concrete Translator (ACT), to shift abstract representations towards well-represented concrete ones in the VLM latent space, using pre-trained models and existing multimodal databases. On the text-to-image retrieval task, despite being training-free, ACT outperforms the fine-tuned VLMs in both same- and cross-dataset settings, exhibiting its effectiveness with a strong generalization capability. Moreover, the improvement introduced by ACT is consistent with various VLMs, making it a plug-and-play solution.
One-Step Event-Driven High-Speed Autofocus
Venue: Conference CVPR 2025
Year: 2025

High-speed autofocus in extreme scenes remains a significant challenge. Traditional methods rely on repeated sampling around the focus position, resulting in ``focus hunting''. Event-driven methods have advanced focusing speed and improved performance in low-light conditions; however, current approaches still require at least one lengthy round of ``focus hunting'', involving the collection of a complete focus stack. We introduce the Event Laplacian Product (ELP) focus detection function, which combines event data with grayscale Laplacian information, redefining focus search as a detection task. This innovation enables the first one-step event-driven autofocus, cutting focusing time by up to two-thirds and reducing focusing error by 24 times on the DAVIS346 dataset and 22 times on the EVK4 dataset. Additionally, we present an autofocus pipeline tailored for event-only cameras, achieving accurate results across a range of challenging motion and lighting conditions. All datasets and code will be made publicly available.
PanDA: Towards Panoramic Depth Anything with Unlabeled Panoramas and Mobius Spatial Augmentation
Venue: Conference CVPR 2025
Year: 2025

Recently, Depth Anything Models (DAMs) - a type of depth foundation models - have demonstrated impressive zero-shot capabilities across diverse perspective images. Despite its success, it remains an open question regarding DAMs' performance on panorama images that enjoy a large field-of-view (180x360) but suffer from spherical distortions. To address this gap, we conduct an empirical analysis to evaluate the performance of DAMs on panoramic images and identify their limitations. For this, we undertake comprehensive experiments to assess the performance of DAMs from three key factors: panoramic representations, 360 camera positions for capturing scenarios, and spherical spatial transformations. This way, we reveal some key findings, e.g., DAMs are sensitive to spatial transformations. We then propose a semi-supervised learning (SSL) framework to learn a panoramic DAM, dubbed PanDA. Under the umbrella of SSL, PanDA first learns a teacher model by fine-tuning DAM through joint training on synthetic indoor and outdoor panoramic datasets. Then, a student model is trained using large-scale unlabeled data, leveraging pseudo-labels generated by the teacher model. To enhance PanDA's generalization capability, M"obius transformation-based spatial augmentation (MTSA) is proposed to impose consistency regularization between the predicted depth maps from the original and spatially transformed ones. This subtly improves the student model's robustness to various spatial transformations, even under severe distortions. Extensive experiments demonstrate that PanDA exhibits remarkable zero-shot capability across diverse scenes, and outperforms the data-specific panoramic depth estimation methods on two popular real-world benchmarks.
Towards High-fidelity 3D Talking Avatar with Personalized Dynamic Texture
Venue: Conference CVPR 2025
Year: 2025

Significant progress has been made for speech-driven 3D face animation, but most works focus on learning the motion of mesh/geometry, ignoring the impact of dynamic texture. In this work, we reveal that dynamic texture plays a key role in rendering high-fidelity talking avatars, and introduce a high-resolution 4D dataset \textbf{TexTalk4D}, consisting of 100 minutes of audio-synced scan-level meshes with detailed 8K dynamic textures from 100 subjects. Based on the dataset, we explore the inherent correlation between motion and texture, and propose a diffusion-based framework \textbf{TexTalker} to simultaneously generate facial motions and dynamic textures from speech. Furthermore, we propose a novel pivot-based style injection strategy to capture the complicity of different texture and motion styles, which allows disentangled control. TexTalker, as the first method to generate audio-synced facial motion with dynamic texture, not only outperforms the prior arts in synthesising facial motions, but also produces realistic textures that are consistent with the underlying facial movements. Project page: https://xuanchenli.github.io/TexTalk/.
Scene Splatter: Momentum 3D Scene Generation from Single Image with Video Diffusion Model
Venue: Conference CVPR 2025
Year: 2025

In this paper, we propose Scene Splatter, a momentum-based paradigm for video diffusion to generate generic scenes from single image. Existing methods, which employ video generation models to synthesize novel views, suffer from limited video length and scene inconsistency, leading to artifacts and distortions during further reconstruction. To address this issue, we construct noisy samples from original features as momentum to enhance video details and maintain scene consistency. However, for latent features with the perception field that spans both known and unknown regions, such latent-level momentum restricts the generative ability of video diffusion in unknown regions. Therefore, we further introduce the aforementioned consistent video as a pixel-level momentum to a directly generated video without momentum for better recovery of unseen regions. Our cascaded momentum enables video diffusion models to generate both high-fidelity and consistent novel views. We further finetune the global Gaussian representations with enhanced frames and render new frames for momentum update in the next step. In this manner, we can iteratively recover a 3D scene, avoiding the limitation of video length. Extensive experiments demonstrate the generalization capability and superior performance of our method in high-fidelity and consistent scene generation.
RandAR: Decoder-only Autoregressive Visual Generation in Random Orders
Venue: Conference CVPR 2025
Year: 2025

We introduce RandAR, a decoder-only visual autoregressive (AR) model capable of generating images in arbitrary token orders. Unlike previous decoder-only AR models that rely on a predefined generation order, RandAR removes this inductive bias, unlocking new capabilities in decoder-only generation. Our essential design enables random order by inserting a "position instruction token" before each image token to be predicted, representing the spatial location of the next image token. Trained on randomly permuted token sequences -- a more challenging task than fixed-order generation, RandAR achieves comparable performance to its conventional raster-order counterpart. More importantly, decoder-only transformers trained from random orders acquire new capabilities. For the efficiency bottleneck of AR models, RandAR adopts parallel decoding with KV-Cache at inference time, enjoying 2.5x acceleration without sacrificing generation quality. Additionally, RandAR supports inpainting, outpainting and resolution extrapolation in a zero-shot manner. We hope RandAR inspires new directions for decoder-only visual generation models and broadens their applications across diverse scenarios. Our project page is at https://rand-ar.github.io/.