OpenRaiser/Intern-Atlas huggingface dataset:
3D Hand Shape and Pose From Images in the Wild
Venue: Conference CVPR 2019
Year: 2019

We present in this work the first end-to-end deep learning based method that predicts both 3D hand shape and pose from RGB images in the wild. Our network consists of the concatenation of a deep convolutional encoder, and a fixed model-based decoder. Given an input image, and optionally 2D joint detections obtained from an independent CNN, the encoder predicts a set of hand and view parameters. The decoder has two components: A pre-computed articulated mesh deformation hand model that generates a 3D mesh from the hand parameters, and a re-projection module controlled by the view parameters that projects the generated hand into the image domain. We show that using the shape and pose prior knowledge encoded in the hand model within a deep learning framework yields state-of-the-art performance in 3D pose prediction from images on standard benchmarks, and produces geometrically valid and plausible 3D reconstructions. Additionally, we show that training with weak supervision in the form of 2D joint annotations on datasets of images in the wild, in conjunction with full supervision in the form of 3D joint annotations on limited available datasets allows for good generalization to 3D shape and pose predictions on images in the wild.
CrowdPose: Efficient Crowded Scenes Pose Estimation and a New Benchmark
Venue: Conference CVPR 2019
Year: 2019

Multi-person pose estimation is fundamental to many computer vision tasks and has made significant progress in recent years. However, few previous methods explored the problem of pose estimation in crowded scenes while it remains challenging and inevitable in many scenarios. Moreover, current benchmarks cannot provide an appropriate evaluation for such cases. In this paper, we propose a novel and efficient method to tackle the problem of pose estimation in the crowd and a new dataset to better evaluate algorithms. Our model consists of two key components: joint-candidate single person pose estimation (SPPE) and global maximum joints association. With multi-peak prediction for each joint and global association using graph model, our method is robust to inevitable interference in crowded scenes and very efficient in inference. The proposed method surpasses the state-of-the-art methods on CrowdPose dataset by 5.2 mAP and results on MSCOCO dataset demonstrate the generalization ability of our method. Source code and dataset will be made publicly available.
Towards Social Artificial Intelligence: Nonverbal Social Signal Prediction in a Triadic Interaction
Venue: Conference CVPR 2019
Year: 2019

We present a new research task and a dataset to understand human social interactions via computational methods, to ultimately endow machines with the ability to encode and decode a broad channel of social signals humans use. This research direction is essential to make a machine that genuinely communicates with humans, which we call Social Artificial Intelligence. We first formulate the "social signal prediction" problem as a way to model the dynamics of social signals exchanged among interacting individuals in a data-driven way. We then present a new 3D motion capture dataset to explore this problem, where the broad spectrum of social signals (3D body, face, and hand motions) are captured in a triadic social interaction scenario. Baseline approaches to predict speaking status, social formation, and body gestures of interacting individuals are presented in the defined social prediction framework.
Weakly-Supervised Discovery of Geometry-Aware Representation for 3D Human Pose Estimation
Venue: Conference CVPR 2019
Year: 2019

Recent studies have shown remarkable advances in 3D human pose estimation from monocular images, with the help of large-scale in-door 3D datasets and sophisticated network architectures. However, the generalizability to different environments remains an elusive goal. In this work, we propose a geometry-aware 3D representation for the human pose to address this limitation by using multiple views in a simple auto-encoder model at the training stage and only 2D keypoint information as supervision. A view synthesis framework is proposed to learn the shared 3D representation between viewpoints with synthesizing the human pose from one viewpoint to the other one. Instead of performing a direct transfer in the raw image-level, we propose a skeleton-based encoder-decoder mechanism to distil only pose-related representation in the latent space. A learning-based representation consistency constraint is further introduced to facilitate the robustness of latent 3D representation. Since the learnt representation encodes 3D geometry information, mapping it to 3D pose will be much easier than conventional frameworks that use an image or 2D coordinates as the input of 3D pose estimator. We demonstrate our approach on the task of 3D human pose estimation. Comprehensive experiments on three popular benchmarks show that our model can significantly improve the performance of state-of-the-art methods with simply injecting the representation as a robust 3D prior.
In the Wild Human Pose Estimation Using Explicit 2D Features and Intermediate 3D Representations
Venue: Conference CVPR 2019
Year: 2019

Convolutional Neural Network based approaches for monocular 3D human pose estimation usually require a large amount of training images with 3D pose annotations. While it is feasible to provide 2D joint annotations for large corpora of in-the-wild images with humans, providing accurate 3D annotations to such in-the-wild corpora is hardly feasible in practice. Most existing 3D labelled data sets are either synthetically created or feature in-studio images. 3D pose estimation algorithms trained on such data often have limited ability to generalize to real world scene diversity. We therefore propose a new deep learning based method for monocular 3D human pose estimation that shows high accuracy and generalizes better to in-the-wild scenes. It has a network architecture that comprises a new disentangled hidden space encoding of explicit 2D and 3D features, and uses supervision by a new learned projection model from predicted 3D pose. Our algorithm can be jointly trained on image data with 3D labels and image data with only 2D labels. It achieves state-of-the-art accuracy on challenging in-the-wild data.
Slim DensePose: Thrifty Learning From Sparse Annotations and Motion Cues
Venue: Conference CVPR 2019
Year: 2019

DensePose supersedes traditional landmark detectors by densely mapping image pixels to body surface coordinates. This power, however, comes at a greatly increased annotation time, as supervising the model requires to manually label hundreds of points per pose instance. In this work, we thus seek methods to significantly slim down the DensePose annotations, proposing more efficient data collection strategies. In particular, we demonstrate that if annotations are collected in video frames, their efficacy can be multiplied for free by using motion cues. To explore this idea, we introduce DensePose-Track, a dataset of videos where selected frames are annotated in the traditional DensePose manner. Then, building on geometric properties of the DensePose mapping, we use the video dynamic to propagate ground-truth annotations in time as well as to learn from Siamese equivariance constraints. Having performed exhaustive empirical evaluation of various data annotation and learning strategies, we demonstrate that doing so can deliver significantly improved pose estimation results over strong baselines. However, despite what is suggested by some recent works, we show that merely synthesizing motion patterns by applying geometric transformations to isolated frames is significantly less effective, and that motion cues help much more when they are extracted from videos.
Dense 3D Face Decoding Over 2500FPS: Joint Texture & Shape Convolutional Mesh Decoders
Venue: Conference CVPR 2019
Year: 2019

3D Morphable Models (3DMMs) are statistical models that represent facial texture and shape variations using a set of linear bases and more particular Principal Component Analysis (PCA). 3DMMs were used as statistical priors for reconstructing 3D faces from images by solving non-linear least square optimization problems. Recently, 3DMMs were used as generative models for training non-linear mappings (\ie, regressors) from image to the parameters of the models via Deep Convolutional Neural Networks (DCNNs). Nevertheless, all of the above methods use either fully connected layers or 2D convolutions on parametric unwrapped UV spaces leading to large networks with many parameters. In this paper, we present the first, to the best of our knowledge, non-linear 3DMMs by learning joint texture and shape auto-encoders using direct mesh convolutions. We demonstrate how these auto-encoders can be used to train very light-weight models that perform Coloured Mesh Decoding (CMD) in-the-wild at a speed of over 2500 FPS.
Combining 3D Morphable Models: A Large Scale Face-And-Head Model
Venue: Conference CVPR 2019
Year: 2019

Three-dimensional Morphable Models (3DMMs) are powerful statistical tools for representing the 3D surfaces of an object class. In this context, we identify an interesting question that has previously not received research attention: is it possible to combine two or more 3DMMs that (a) are built using different templates that perhaps only partly overlap, (b) have different representation capabilities and (c) are built from different datasets that may not be publicly-available? In answering this question, we make two contributions. First, we propose two methods for solving this problem: i. use a regressor to complete missing parts of one model using the other, ii. use the Gaussian Process framework to blend covariance matrices from multiple models. Second, as an example application of our approach, we build a new face-and-head shape model that combines the variability and facial detail of the LSFM with the full head modelling of the LYHM. The resulting combined shape model achieves state-of-the-art performance and outperforms existing head models by a large margin. Finally, as an application experiment, we reconstruct full head representations from single, unconstrained images by utilizing our proposed large-scale model in conjunction with the FaceWarehouse blendshapes for handling expressions.
Unsupervised Part-Based Disentangling of Object Shape and Appearance
Venue: Conference CVPR 2019
Year: 2019

Large intra-class variation is the result of changes in multiple object characteristics. Images, however, only show the superposition of different variable factors such as appearance or shape. Therefore, learning to disentangle and represent these different characteristics poses a great challenge, especially in the unsupervised case. Moreover, large object articulation calls for a flexible part-based model. We present an unsupervised approach for disentangling appearance and shape by learning parts consistently over all instances of a category. Our model for learning an object representation is trained by simultaneously exploiting invariance and equivariance constraints between synthetically transformed images. Since no part annotation or prior information on an object class is required, the approach is applicable to arbitrary classes. We evaluate our approach on a wide range of object categories and diverse tasks including pose prediction, disentangled image synthesis, and video-to-video translation. The approach outperforms the state-of-the-art on unsupervised keypoint prediction and compares favorably even against supervised approaches on the task of shape and appearance transfer.
Expressive Body Capture: 3D Hands, Face, and Body From a Single Image
Venue: Conference CVPR 2019
Year: 2019

To facilitate the analysis of human actions, interactions and emotions, we compute a 3D model of human body pose, hand pose, and facial expression from a single monocular image. To achieve this, we use thousands of 3D scans to train a new, unified, 3D model of the human body, SMPL-X, that extends SMPL with fully articulated hands and an expressive face. Learning to regress the parameters of SMPL-X directly from images is challenging without paired images and 3D ground truth. Consequently, we follow the approach of SMPLify, which estimates 2D features and then optimizes model parameters to fit the features. We improve on SMPLify in several significant ways: (1) we detect 2D features corresponding to the face, hands, and feet and fit the full SMPL-X model to these; (2) we train a new neural network pose prior using a large MoCap dataset; (3) we define a new interpenetration penalty that is both fast and accurate; (4) we automatically detect gender and the appropriate body models (male, female, or neutral); (5) our PyTorch implementation achieves a speedup of more than 8x over Chumpy. We use the new method, SMPLify-X, to fit SMPL-X to both controlled images and images in the wild. We evaluate 3D accuracy on a new curated dataset comprising 100 images with pseudo ground-truth. This is a step towards automatic expressive human capture from monocular RGB data. The models, code, and data are available for research purposes at https://smpl-x.is.tue.mpg.de.
DAVANet: Stereo Deblurring With View Aggregation
Venue: Conference CVPR 2019
Year: 2019

Nowadays stereo cameras are more commonly adopted in emerging devices such as dual-lens smartphones and unmanned aerial vehicles. However, they also suffer from blurry images in dynamic scenes which leads to visual discomfort and hampers further image processing. Previous works have succeeded in monocular deblurring, yet there are few studies on deblurring for stereoscopic images. By exploiting the two-view nature of stereo images, we propose a novel stereo image deblurring network with Depth Awareness and View Aggregation, named DAVANet. In our proposed network, 3D scene cues from the depth and varying information from two views are incorporated, which help to remove complex spatially-varying blur in dynamic scenes. Specifically, with our proposed fusion network, we integrate the bidirectional disparities estimation and deblurring into a unified framework. Moreover, we present a large-scale multi-scene dataset for stereo deblurring, containing 20,637 blurry-sharp stereo image pairs from 135 diverse sequences and their corresponding bidirectional disparities. The experimental results on our dataset demonstrate that DAVANet outperforms state-of-the-art methods in terms of accuracy, speed, and model size.
SOSNet: Second Order Similarity Regularization for Local Descriptor Learning
Venue: Conference CVPR 2019
Year: 2019

Despite the fact that Second Order Similarity (SOS) has been used with significant success in tasks such as graph matching and clustering, it has not been exploited for learning local descriptors. In this work, we explore the potential of SOS in the field of descriptor learning by building upon the intuition that a positive pair of matching points should exhibit similar distances with respect to other points in the embedding space. Thus, we propose a novel regularization term, named Second Order Similarity Regularization (SOSR), that follows this principle. By incorporating SOSR into training, our learned descriptor achieves state-of-the-art performance on several challenging benchmarks containing distinct tasks ranging from local patch retrieval to structure from motion. Furthermore, by designing a von Mises-Fischer distribution based evaluation method, we link the utilization of the descriptor space to the matching performance, thus demonstrating the effectiveness of our proposed SOSR. Extensive experimental results, empirical evidence, and in-depth analysis are provided, indicating that SOSR can significantly boost the matching performance of the learned descriptor.
Modulating Image Restoration With Continual Levels via Adaptive Feature Modification Layers
Venue: Conference CVPR 2019
Year: 2019

In image restoration tasks, like denoising and super resolution, continual modulation of restoration levels is of great importance for real-world applications, but has failed most of existing deep learning based image restoration methods. Learning from discrete and fixed restoration levels, deep models cannot be easily generalized to data of continuous and unseen levels. This topic is rarely touched in literature, due to the difficulty of modulating well-trained models with certain hyper-parameters. We make a step forward by proposing a unified CNN framework that consists of few additional parameters than a single-level model yet could handle arbitrary restoration levels between a start and an end level. The additional module, namely AdaFM layer, performs channel-wise feature modification, and can adapt a model to another restoration level with high accuracy. By simply tweaking an interpolation coefficient, the intermediate model - AdaFM-Net could generate smooth and continuous restoration effects without artifacts. Extensive experiments on three image restoration tasks demonstrate the effectiveness of both model training and modulation testing. Besides, we carefully investigate the properties of AdaFM layers, providing a detailed guidance on the usage of the proposed method.
Devil Is in the Edges: Learning Semantic Boundaries From Noisy Annotations
Venue: Conference CVPR 2019
Year: 2019

We tackle the problem of semantic boundary prediction, which aims to identify pixels that belong to object(class) boundaries. We notice that relevant datasets consist of a significant level of label noise, reflecting the fact that precise annotations are laborious to get and thus annotators trade-off quality with efficiency. We aim to learn sharp and precise semantic boundaries by explicitly reasoning about annotation noise during training. We propose a simple new layer and loss that can be used with existing learning-based boundary detectors. Our layer/loss enforces the detector to predict a maximum response along the normal direction at an edge, while also regularizing its direction. We further reason about true object boundaries during training using a level set formulation, which allows the network to learn from misaligned labels in an end-to-end fashion. Experiments show that we improve over the CASENet backbone network by more than 4% in terms of MF(ODS) and 18.61% in terms of AP, outperforming all current state-of-the-art methods including those that deal with alignment. Furthermore, we show that our learned network can be used to significantly improve coarse segmentation labels, lending itself as an efficient way to label new data.
Path-Invariant Map Networks
Venue: Conference CVPR 2019
Year: 2019

Optimizing a network of maps among a collection of objects/domains (or map synchronization) is a central problem across computer vision and many other relevant fields. Compared to optimizing pairwise maps in isolation, the benefit of map synchronization is that there are natural constraints among a map network that can improve the quality of individual maps. While such self-supervision constraints are well-understood for undirected map networks (e.g., the cycle-consistency constraint), they are under-explored for directed map networks, which naturally arise when maps are given by parametric maps (e.g., a feed-forward neural network). In this paper, we study a natural self-supervision constraint for directed map networks called path-invariance, which enforces that composite maps along different paths between a fixed pair of source and target domains are identical. We introduce path-invariance bases for efficient encoding of the path-invariance constraint and present an algorithm that outputs a path-variance basis with polynomial time and space complexities. We demonstrate the effectiveness of our approach on optimizing object correspondences, estimating dense image maps via neural networks, and semantic segmentation of 3D scenes via map networks of diverse 3D representations. In particular, for 3D semantic segmentation, our approach only requires 8% labeled data from ScanNet to achieve the same performance as training a single 3D segmentation network with 30% to 100% labeled data.
FilterReg: Robust and Efficient Probabilistic Point-Set Registration Using Gaussian Filter and Twist Parameterization
Venue: Conference CVPR 2019
Year: 2019

Probabilistic point-set registration methods have been gaining more attention for their robustness to noise, outliers and occlusions. However, these methods tend to be much slower than the popular iterative closest point (ICP) algorithms, which severely limits their usability. In this paper, we contribute a novel probabilistic registration method that achieves state-of-the-art robustness as well as substantially faster computational performance than modern ICP implementations. This is achieved using a rigorous yet computationally-efficient probabilistic formulation. Point-set registration is cast as a maximum likelihood estimation and solved using the EM algorithm. We show that with a simple augmentation, the E step can be formulated as a filtering problem, allowing us to leverage advances in efficient Gaussian filtering methods. We also propose a customized permutohedral filter for improved efficiency while retaining sufficient accuracy for our task. Additionally, we present a simple and efficient twist parameterization that generalizes our method to the registration of articulated and deformable objects. For articulated objects, the complexity of our method is almost independent of the Degrees Of Freedom (DOFs), which makes it highly efficient even for high DOF systems. The results demonstrate the proposed method consistently outperforms many competitive baselines on a variety of registration tasks.
Probabilistic Permutation Synchronization Using the Riemannian Structure of the Birkhoff Polytope
Venue: Conference CVPR 2019
Year: 2019

We present an entirely new geometric and probabilistic approach to synchronization of correspondences across multiple sets of objects or images. In particular, we present two algorithms: (1) Birkhoff-Riemannian L-BFGS for optimizing the relaxed version of the combinatorially intractable cycle consistency loss in a principled manner, (2) Birkhoff-Riemannian Langevin Monte Carlo for generating samples on the Birkhoff Polytope and estimating the confidence of the found solutions. To this end, we first introduce the very recently developed Riemannian geometry of the Birkhoff Polytope. Next, we introduce a new probabilistic synchronization model in the form of a Markov Random Field (MRF). Finally, based on the first order retraction operators, we formulate our problem as simulating a stochastic differential equation and devise new integrators. We show on both synthetic and real datasets that we achieve high quality multi-graph matching results with faster convergence and reliable confidence/uncertainty estimates.
Lifting Vectorial Variational Problems: A Natural Formulation Based on Geometric Measure Theory and Discrete Exterior Calculus
Venue: Conference CVPR 2019
Year: 2019

Numerous tasks in imaging and vision can be formulated as variational problems over vector-valued maps. We approach the relaxation and convexification of such vectorial variational problems via a lifting to the space of currents. To that end, we recall that functionals with polyconvex Lagrangians can be reparametrized as convex one-homogeneous functionals on the graph of the function. This leads to an equivalent shape optimization problem over oriented surfaces in the product space of domain and codomain. A convex formulation is then obtained by relaxing the search space from oriented surfaces to more general currents. We propose a discretization of the resulting infinite-dimensional optimization problem using Whitney forms, which also generalizes recent "sublabel-accurate" multilabeling approaches.