OpenRaiser/Intern-Atlas huggingface dataset:
Self-Supervised Real-to-Sim Scene Generation
Venue: Conference ICCV 2021
Year: 2021

Synthetic data is emerging as a promising solution to the scalability issue of supervised deep learning, especially when real data are difficult to acquire or hard to annotate. Synthetic data generation, however, can itself be prohibitively expensive when domain experts have to manually and painstakingly oversee the process. Moreover, neural networks trained on synthetic data often do not perform well on real data because of the domain gap. To solve these challenges, we propose Sim2SG, a self-supervised automatic scene generation technique for matching the distribution of real data. Importantly, Sim2SG does not require supervision from the real-world dataset, thus making it applicable in situations for which such annotations are difficult to obtain. Sim2SG is designed to bridge both the content and appearance gaps, by matching the content of real data, and by matching the features in the source and target domains. We select scene graph (SG) generation as the downstream task, due to the limited availability of labeled datasets. Experiments demonstrate significant improvements over leading baselines in reducing the domain gap both qualitatively and quantitatively, on several synthetic datasets as well as the real-world KITTI dataset.
GP-S3Net: Graph-Based Panoptic Sparse Semantic Segmentation Network
Venue: Conference ICCV 2021
Year: 2021

Panoptic segmentation as an integrated task of both static environmental understanding and dynamic object identification, has recently begun to receive broad research interest. In this paper, we propose a new computationally efficient LiDAR based panoptic segmentation framework, called GP-S3Net. GP-S3Net is a proposal-free approach in which no object proposals are needed to identify the objects in contrast to conventional two-stage panoptic systems, where a detection network is incorporated for capturing instance information. Our new design consists of a novel instance-level network to process the semantic results by constructing a graph convolutional network to identify objects (foreground), which later on are fused with the background classes. Through the fine-grained clusters of the foreground objects from the semantic segmentation backbone, over-segmentation priors are generated and subsequently processed by 3D sparse convolution to embed each cluster. Each cluster is treated as a node in the graph and its corresponding embedding is used as its node feature. Then a GCNN predicts whether edges exist between each cluster pair. We utilize the instance label to generate ground truth edge labels for each constructed graph in order to supervise the learning. Extensive experiments demonstrate that GP-S3Net outperforms the current state-of-the-art approaches, by a significant margin across available datasets such as, nuScenes and SemanticPOSS, ranking first on the competitive public SemanticKITTI leaderboard upon publication.
iPOKE: Poking a Still Image for Controlled Stochastic Video Synthesis
Venue: Conference ICCV 2021
Year: 2021

How would a static scene react to a local poke? What are the effects on other parts of an object if you could locally push it? There will be distinctive movement, despite evident variations caused by the stochastic nature of our world. These outcomes are governed by the characteristic kinematics of objects that dictate their overall motion caused by a local interaction. Conversely, the movement of an object provides crucial information about its underlying distinctive kinematics and the interdependencies between its parts. This two-way relation motivates learning a bijective mapping between object kinematics and plausible future image sequences. Therefore, we propose iPOKE -- invertible Prediction of Object Kinematics -- that, conditioned on an initial frame and a local poke, allows to sample object kinematics and establishes a one-to-one correspondence to the corresponding plausible videos, thereby providing a controlled stochastic video synthesis. In contrast to previous works, we do not generate arbitrary realistic videos, but provide efficient control of movements, while still capturing the stochastic nature of our environment and the diversity of plausible outcomes it entails. Moreover, our approach can transfer kinematics onto novel object instances and is not confined to particular object classes. Our project page is available at https://bit.ly/3dJN4Lf.
Neural Radiance Flow for 4D View Synthesis and Video Processing
Venue: Conference ICCV 2021
Year: 2021

We present a method, Neural Radiance Flow (NeRFlow),to learn a 4D spatial-temporal representation of a dynamic scene from a set of RGB images. Key to our approach is the use of a neural implicit representation that learns to capture the 3D occupancy, radiance, and dynamics of the scene. By enforcing consistency across different modalities, our representation enables multi-view rendering in diverse dynamic scenes, including water pouring, robotic interaction, and real images, outperforming state-of-the-art methods for spatial-temporal view synthesis. Our approach works even when inputs images are captured with only one camera. We further demonstrate that the learned representation can serve as an implicit scene prior, enabling video processing tasks such as image super-resolution and de-noising without any additional supervision.
Spatially Conditioned Graphs for Detecting Human-Object Interactions
Venue: Conference ICCV 2021
Year: 2021

We address the problem of detecting human-object interactions in images using graphical neural networks. Unlike conventional methods, where nodes send scaled but otherwise identical messages to each of their neighbours, we propose to condition messages between pairs of nodes on their spatial relationships, resulting in different messages going to neighbours of the same node. To this end, we explore various ways of applying spatial conditioning under a multi-branch structure. Through extensive experimentation we demonstrate the advantages of spatial conditioning for the computation of the adjacency structure, messages and the refined graph features. In particular, we empirically show that as the quality of the bounding boxes increases, their coarse appearance features contribute relatively less to the disambiguation of interactions compared to the spatial information. Our method achieves an mAP of 31.33% on HICO-DET and 54.2% on V-COCO, significantly outperforming state-of-the-art on fine-tuned detections.
Fog Simulation on Real LiDAR Point Clouds for 3D Object Detection in Adverse Weather
Venue: Conference ICCV 2021
Year: 2021

This work addresses the challenging task of LiDAR-based 3D object detection in foggy weather. Collecting and annotating data in such a scenario is very time, labor and cost intensive. In this paper, we tackle this problem by simulating physically accurate fog into clear-weather scenes, so that the abundant existing real datasets captured in clear weather can be repurposed for our task. Our contributions are twofold: 1) We develop a physically valid fog simulation method that is applicable to any LiDAR dataset. This unleashes the acquisition of large-scale foggy training data at no extra cost. These partially synthetic data can be used to improve the robustness of several perception methods, such as 3D object detection and tracking or simultaneous localization and mapping, on real foggy data. 2) Through extensive experiments with several state-of-the-art detection approaches, we show that our fog simulation can be leveraged to significantly improve the performance for 3D object detection in the presence of fog. Thus, we are the first to provide strong 3D object detection baselines on the Seeing Through Fog dataset. Our code is available at www.trace.ethz.ch/lidar_fog_simulation.
Revisiting Adversarial Robustness Distillation: Robust Soft Labels Make Student Better
Venue: Conference ICCV 2021
Year: 2021

Adversarial training is one effective approach for training robust deep neural networks against adversarial attacks. While being able to bring reliable robustness, adversarial training (AT) methods in general favor high capacity models, i.e., the larger the model the better the robustness. This tends to limit their effectiveness on small models, which are more preferable in scenarios where storage or computing resources are very limited (e.g., mobile devices). In this paper, we leverage the concept of knowledge distillation to improve the robustness of small models by distilling from adversarially trained large models. We first revisit several state-of-the-art AT methods from a distillation perspective and identify one common technique that can lead to improved robustness: the use of robust soft labels -- predictions of a robust model. Following this observation, we propose a novel adversarial robustness distillation method called Robust Soft Label Adversarial Distillation (RSLAD) to train robust small student models. RSLAD fully exploits the robust soft labels produced by a robust (adversarially-trained) large teacher model to guide the student's learning on both natural and adversarial examples in all loss terms. We empirically demonstrate the effectiveness of our RSLAD approach over existing adversarial training and distillation methods in improving the robustness of small models against state-of-the-art attacks including the AutoAttack. We also provide a set of understandings on our RSLAD and the importance of robust soft labels for adversarial robustness distillation.
Joint Inductive and Transductive Learning for Video Object Segmentation
Venue: Conference ICCV 2021
Year: 2021

Semi-supervised video object segmentation is a task of segmenting the target object in a video sequence given only a mask annotation in the first frame. The limited information available makes it an extremely challenging task. Most previous best-performing methods adopt matching-based transductive reasoning or online inductive learning. Nevertheless, they are either less discriminative for similar instances or insufficient in the utilization of spatio-temporal information. In this work, we propose to integrate transductive and inductive learning into a unified framework to exploit the complementarity between them for accurate and robust video object segmentation. The proposed approach consists of two functional branches. The transduction branch adopts a lightweight transformer architecture to aggregate rich spatio-temporal cues while the induction branch performs online inductive learning to obtain discriminative target information. To bridge these two diverse branches, a two-head label encoder is introduced to learn the suitable target prior for each of them. The generated mask encodings are further forced to be disentangled to better retain their complementarity. Extensive experiments on several prevalent benchmarks show that, without the need of synthetic training data, the proposed approach sets a series of new state-of-the-art records. Code is available at https://github.com/maoyunyao/JOINT.
Skeleton Cloud Colorization for Unsupervised 3D Action Representation Learning
Venue: Conference ICCV 2021
Year: 2021

Skeleton-based human action recognition has attracted increasing attention in recent years. However, most of the existing works focus on supervised learning which requiring a large number of annotated action sequences that are often expensive to collect. We investigate unsupervised representation learning for skeleton action recognition, and design a novel skeleton cloud colorization technique that is capable of learning skeleton representations from unlabeled skeleton sequence data. Specifically, we represent a skeleton action sequence as a 3D skeleton cloud and colorize each point in the cloud according to its temporal and spatial orders in the original (unannotated) skeleton sequence. Leveraging the colorized skeleton point cloud, we design an auto-encoder framework that can learn spatial-temporal features from the artificial color labels of skeleton joints effectively. We evaluate our skeleton cloud colorization approach with action classifiers trained under different configurations, including unsupervised, semi-supervised and fully-supervised settings. Extensive experiments on NTU RGB+D and NW-UCLA datasets show that the proposed method outperforms existing unsupervised and semi-supervised 3D action recognition methods by large margins, and it achieves competitive performance in supervised 3D action recognition as well.
Latent Transformations via NeuralODEs for GAN-Based Image Editing
Venue: Conference ICCV 2021
Year: 2021

Recent advances in high-fidelity semantic image editing heavily rely on the presumably disentangled latent spaces of the state-of-the-art generative models, such as StyleGAN. Specifically, recent works show that it is possible to achieve decent controllability of attributes in face images via linear shifts along with latent directions. Several recent methods address the discovery of such directions, implicitly assuming that the state-of-the-art GANs learn the latent spaces with inherently linearly separable attribute distributions and semantic vector arithmetic properties. In our work, we show that nonlinear latent code manipulations realized as flows of a trainable Neural ODE are beneficial for many practical non-face image domains with more complex non-textured factors of variation. In particular, we investigate a large number of datasets with known attributes and demonstrate that certain attribute manipulations are challenging to obtain with linear shifts only.
DECA: Deep Viewpoint-Equivariant Human Pose Estimation Using Capsule Autoencoders
Venue: Conference ICCV 2021
Year: 2021

Human Pose Estimation (HPE) aims at retrieving the 3D position of human joints from images or videos. We show that current 3D HPE methods suffer a lack of viewpoint equivariance, namely they tend to fail or perform poorly when dealing with viewpoints unseen at training time. Deep learning methods often rely on either scale-invariant, translation-invariant, or rotation-invariant operations, such as max-pooling. However, the adoption of such procedures does not necessarily improve viewpoint generalization, rather leading to more data-dependent methods. To tackle this issue, we propose a novel capsule autoencoder network with fast Variational Bayes capsule routing, named DECA. By modeling each joint as a capsule entity, combined with the routing algorithm, our approach can preserve the joints' hierarchical and geometrical structure in the feature space, independently from the viewpoint. By achieving viewpoint equivariance, we drastically reduce the network data dependency at training time, resulting in an improved ability to generalize for unseen viewpoints. In the experimental validation, we outperform other methods on depth images from both seen and unseen viewpoints, both top-view, and front-view. In the RGB domain, the same network gives state-of-the-art results on the challenging viewpoint transfer task, also establishing a new framework for top-view HPE. The code can be found at https://github.com/mmlab-cv/DECA.
Geometry-Free View Synthesis: Transformers and No 3D Priors
Venue: Conference ICCV 2021
Year: 2021

Is a geometric model required to synthesize novel views from a single image? Being bound to local convolutions, CNNs need explicit 3D biases to model geometric transformations. In contrast, we demonstrate that a transformer-based model can synthesize entirely novel views without any hand-engineered 3D biases. This is achieved by (i) a global attention mechanism for implicitly learning long-range 3D correspondences between source and target views, and (ii) a probabilistic formulation necessary to capture the ambiguity inherent in predicting novel views from a single image, thereby overcoming the limitations of previous approaches that are restricted to relatively small viewpoint changes. We evaluate various ways to integrate 3D priors into a transformer architecture. However, our experiments show that no such geometric priors are required and that the transformer is capable of implicitly learning 3D relationships between images. Furthermore, this approach outperforms the state of the art in terms of visual quality while covering the full distribution of possible realizations. Code is available at https://git.io/JOnwn
Salient Object Ranking With Position-Preserved Attention
Venue: Conference ICCV 2021
Year: 2021

Instance segmentation can detect where the objects are in an image, but hard to understand the relationship between them. We pay attention to a typical relationship, relative saliency. A closely related task, salient object detection, predicts a binary map highlighting a visually salient region while hard to distinguish multiple objects. Directly combining two tasks by post-processing also leads to poor performance. There is a lack of research on relative saliency at present, limiting the practical applications such as content-aware image cropping, video summary, and image labeling. In this paper, we study the Salient Object Ranking (SOR) task, which manages to assign a ranking order of each detected object according to its visual saliency. We propose the first end-to-end framework of the SOR task and solve it in a multi-task learning fashion. The framework handles instance segmentation and salient object ranking simultaneously. In this framework, the SOR branch is independent and flexible to cooperate with different detection methods, so that easy to use as a plugin. We also introduce a Position-Preserved Attention (PPA) module tailored for the SOR branch. It consists of the position embedding stage and feature interaction stage. Considering the importance of position in saliency comparison, we preserve absolute coordinates of objects in ROI pooling operation and then fuse positional information with semantic features in the first stage. In the feature interaction stage, we apply the attention mechanism to obtain proposals' contextualized representations to predict their relative ranking orders. Extensive experiments have been conducted on the ASR dataset. Without bells and whistles, our proposed method outperforms the former state-of-the-art method significantly. The code will be released publicly available.
DetCo: Unsupervised Contrastive Learning for Object Detection
Venue: Conference ICCV 2021
Year: 2021

Unsupervised contrastive learning achieves great success in learning image representations with CNN. Unlike most recent methods that focused on improving accuracy of image classification, we present a novel contrastive learning approach, named DetCo, which fully explores the contrasts between global image and local image patches to learn discriminative representations for object detection. DetCo has several appealing benefits. (1) It is carefully designed by investigating the weaknesses of current self-supervised methods, which discard important representations for object detection. (2) DetCo builds hierarchical intermediate contrastive losses between global image and local patches to improve object detection, while maintaining global representations for image recognition. Theoretical analysis shows that the local patches actually remove the contextual information of an image, improving the lower bound of mutual information for better contrastive learning. (3) Extensive experiments on PASCAL VOC, COCO and Cityscapes demonstrate that DetCo not only outperforms state-of-the-art methods on object detection, but also on segmentation, pose estimation, and 3D shape prediction, while it is still competitive on image classification. For example, on PASCAL VOC, DetCo-100ep achieves 57.4 mAP, which is on par with the result of MoCov2-800ep. Moreover, DetCo consistently outperforms supervised method by 1.6/1.2/1.0 AP on Mask RCNN-C4/FPN/RetinaNet with 1x schedule. Code will be released at \href{https://github.com/xieenze/DetCo}{\color{blue}{\tt github.com/xieenze/DetCo}}.
Exploring Temporal Coherence for More General Video Face Forgery Detection
Venue: Conference ICCV 2021
Year: 2021

Although current face manipulation techniques achieve impressive performance regarding quality and controllability, they are struggling to generate temporal coherent face videos. In this work, we explore to take full advantage of the temporal coherence for video face forgery detection. To achieve this, we propose a novel end-to-end framework, which consists of two major stages. The first stage is a fully temporal convolution network (FTCN). The key insight of FTCN is to reduce the spatial convolution kernel size to 1, while maintaining the temporal convolution kernel size unchanged. We surprisingly find this special design can benefit the model for extracting the temporal features as well as improve the generalization capability. The second stage is a Temporal Transformer network, which aims to explore the long-term temporal coherence. The proposed framework is general and flexible, which can be directly trained from scratch without any pre-training models or external datasets. Extensive experiments show that our framework outperforms existing methods and remains effective when applied to detect new sorts of face forgery videos.
Image Synthesis via Semantic Composition
Venue: Conference ICCV 2021
Year: 2021

In this paper, we present a novel approach to synthesize realistic images based on their semantic layouts. It hypothesizes that for objects with similar appearance, they share similar representation. Our method establishes dependencies between regions according to their appearance correlation, yielding both spatially variant and associated representations. Conditioning on these features, we propose a dynamic weighted network constructed by spatially conditional computation (with both convolution and normalization). More than preserving semantic distinctions, the given dynamic network strengthens semantic relevance, benefiting global structure and detail synthesis. We demonstrate that our method gives the compelling generation performance qualitatively and quantitatively with extensive experiments on benchmarks.
Temporally-Coherent Surface Reconstruction via Metric-Consistent Atlases
Venue: Conference ICCV 2021
Year: 2021

We propose a method for the unsupervised reconstruction of a temporally-coherent sequence of surfaces from a sequence of time-evolving point clouds, yielding dense, semantically meaningful correspondences between all keyframes. We represent the reconstructed surface as an atlas, using a neural network. Using canonical correspondences defined via the atlas, we encourage the reconstruction to be as isometric as possible across frames, leading to semantically-meaningful reconstruction. Through experiments and comparisons, we empirically show that our method achieves results that exceed that state of the art in the accuracy of unsupervised correspondences and accuracy of surface reconstruction.