OpenRaiser/Intern-Atlas huggingface dataset:
ParkingE2E: Camera-based End-to-end Parking Network, from Images to Planning
Venue: Conference IROS 2024
Year: 2024

Autonomous parking is a crucial task in the intelligent driving field. Traditional parking algorithms are usually implemented using rule-based schemes. However, these methods are less effective in complex parking scenarios due to the intricate design of the algorithms. In contrast, neural-network-based methods tend to be more intuitive and versatile than the rule-based methods. By collecting a large number of expert parking trajectory data and emulating human strategy via learning-based methods, the parking task can be effectively addressed. In this paper, we employ imitation learning to perform end-to-end planning from RGB images to path planning by imitating human driving trajectories. The proposed end-to-end approach utilizes a target query encoder to fuse images and target features, and a transformer-based decoder to autoregressively predict future waypoints. We conducted extensive experiments in real-world scenarios, and the results demonstrate that the proposed method achieved an average parking success rate of 87.8% across four different real-world garages. Real-vehicle experiments further validate the feasibility and effectiveness of the method proposed in this paper.
Data-Driven Predictive Control for Robust Exoskeleton Locomotion
Venue: Conference IROS 2024
Year: 2024

Exoskeleton locomotion must be robust while being adaptive to different users with and without payloads. To address these challenges, this work introduces a data-driven predictive control (DDPC) framework to synthesize walking gaits for lower-body exoskeletons, employing Hankel matrices and a state transition matrix for its data-driven model. The proposed approach leverages DDPC through a multi-layer architecture. At the top layer, DDPC serves as a planner employing Hankel matrices and a state transition matrix to generate a data-driven model that can learn and adapt to varying users and payloads. At the lower layer, our method incorporates inverse kinematics and passivity-based control to map the planned trajectory from DDPC into the full-order states of the lower-body exoskeleton. We validate the effectiveness of this approach through numerical simulations and hardware experiments conducted on the Atalante lower-body exoskeleton with different payloads. Moreover, we conducted a comparative analysis against the model predictive control (MPC) framework based on the reduced-order linear inverted pendulum (LIP) model. Through this comparison, the paper demonstrates that DDPC enables robust bipedal walking at various velocities while accounting for model uncertainties and unknown perturbations.
Adv3D: Generating 3D Adversarial Examples for 3D Object Detection in Driving Scenarios with NeRF
Venue: Conference IROS 2024
Year: 2024

Deep neural networks (DNNs) have been proven extremely susceptible to adversarial examples, which raises special safety-critical concerns for DNN-based autonomous driving stacks (i.e., 3D object detection). Although there are extensive works on image-level attacks, most are restricted to 2D pixel spaces, and such attacks are not always physically realistic in our 3D world. Here we present Adv3D, the first exploration of modeling adversarial examples as Neural Radiance Fields (NeRFs). Advances in NeRF provide photorealistic appearances and 3D accurate generation, yielding a more realistic and realizable adversarial example. We train our adversarial NeRF by minimizing the surrounding objects' confidence predicted by 3D detectors on the training set. Then we evaluate Adv3D on the unseen validation set and show that it can cause a large performance reduction when rendering NeRF in any sampled pose. To generate physically realizable adversarial examples, we propose primitive-aware sampling and semantic-guided regularization that enable 3D patch attacks with camouflage adversarial texture. Experimental results demonstrate that the trained adversarial NeRF generalizes well to different poses, scenes, and 3D detectors. Finally, we provide a defense method to our attacks that involves adversarial training through data augmentation. Project page: https://len-li.github.io/adv3d-web
Driving Animatronic Robot Facial Expression From Speech
Venue: Conference IROS 2024
Year: 2024

Animatronic robots hold the promise of enabling natural human-robot interaction through lifelike facial expressions. However, generating realistic, speech-synchronized robot expressions poses significant challenges due to the complexities of facial biomechanics and the need for responsive motion synthesis. This paper introduces a novel, skinning-centric approach to drive animatronic robot facial expressions from speech input. At its core, the proposed approach employs linear blend skinning (LBS) as a unifying representation, guiding innovations in both embodiment design and motion synthesis. LBS informs the actuation topology, facilitates human expression retargeting, and enables efficient speech-driven facial motion generation. This approach demonstrates the capability to produce highly realistic facial expressions on an animatronic face in real-time at over 4000 fps on a single Nvidia RTX 4090, significantly advancing robots' ability to replicate nuanced human expressions for natural interaction. To foster further research and development in this field, the code has been made publicly available at: \url{https://github.com/library87/OpenRoboExp}.
SSCBench: A Large-Scale 3D Semantic Scene Completion Benchmark for Autonomous Driving
Venue: Conference IROS 2024
Year: 2024

Monocular scene understanding is a foundational component of autonomous systems. Within the spectrum of monocular perception topics, one crucial and useful task for holistic 3D scene understanding is semantic scene completion (SSC), which jointly completes semantic information and geometric details from RGB input. However, progress in SSC, particularly in large-scale street views, is hindered by the scarcity of high-quality datasets. To address this issue, we introduce SSCBench, a comprehensive benchmark that integrates scenes from widely used automotive datasets (e.g., KITTI-360, nuScenes, and Waymo). SSCBench follows an established setup and format in the community, facilitating the easy exploration of SSC methods in various street views. We benchmark models using monocular, trinocular, and point cloud input to assess the performance gap resulting from sensor coverage and modality. Moreover, we have unified semantic labels across diverse datasets to simplify cross-domain generalization testing. We commit to including more datasets and SSC models to drive further advancements in this field.
Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action Representations
Venue: Conference IROS 2024
Year: 2024

Autonomous robotic systems capable of learning novel manipulation tasks are poised to transform industries from manufacturing to service automation. However, modern methods (e.g., VIP and R3M) still face significant hurdles, notably the domain gap among robotic embodiments and the sparsity of successful task executions within specific action spaces, resulting in misaligned and ambiguous task representations. We introduce Ag2Manip (Agent-Agnostic representations for Manipulation), a framework aimed at surmounting these challenges through two key innovations: a novel agent-agnostic visual representation derived from human manipulation videos, with the specifics of embodiments obscured to enhance generalizability; and an agent-agnostic action representation abstracting a robot's kinematics to a universal agent proxy, emphasizing crucial interactions between end-effector and object. Ag2Manip's empirical validation across simulated benchmarks like FrankaKitchen, ManiSkill, and PartManip shows a 325% increase in performance, achieved without domain-specific demonstrations. Ablation studies underline the essential contributions of the visual and action representations to this success. Extending our evaluations to the real world, Ag2Manip significantly improves imitation learning success rates from 50% to 77.5%, demonstrating its effectiveness and generalizability across both simulated and physical environments.
Under-actuated Robotic Gripper with Multiple Grasping Modes Inspired by Human Finger
Venue: Conference IROS 2024
Year: 2024

Under-actuated robot grippers as a pervasive tool of robots have become a considerable research focus. Despite their simplicity of mechanical design and control strategy, they suffer from poor versatility and weak adaptability, making widespread applications limited. To better relieve relevant research gaps, we present a novel 3-finger linkage-based gripper that realizes retractable and reconfigurable multi-mode grasps driven by a single motor. Firstly, inspired by the changes that occurred in the contact surface with a human finger moving, we artfully design a slider-slide rail mechanism as the phalanx to achieve retraction of each finger, allowing for better performance in the enveloping grasping mode. Secondly, a reconfigurable structure is constructed to broaden the grasping range of objects' dimensions for the proposed gripper. By adjusting the configuration and gesture of each finger, the gripper can achieve five grasping modes. Thirdly, the proposed gripper is just actuated by a single motor, yet it can be capable of grasping and reconfiguring simultaneously. Finally, various experiments on grasps of slender, thin, and large-volume objects are implemented to evaluate the performance of the proposed gripper in practical scenarios, which demonstrates the excellent grasping capabilities of the gripper.
Experience-Learning Inspired Two-Step Reward Method for Efficient Legged Locomotion Learning Towards Natural and Robust Gaits
Venue: Conference IROS 2024
Year: 2024

Multi-legged robots offer enhanced stability in complex terrains, yet autonomously learning natural and robust motions in such environments remains challenging. Drawing inspiration from animals' progressive learning patterns, from simple to complex tasks, we introduce a universal two-stage learning framework with two-step reward setting based on self-acquired experience, which efficiently enables legged robots to incrementally learn natural and robust movements. In the first stage, robots learn through gait-related rewards to track velocity on flat terrain, acquiring natural, robust movements and generating effective motion experience data. In the second stage, mirroring animal learning from existing experiences, robots learn to navigate challenging terrains with natural and robust movements using adversarial imitation learning. To demonstrate our method's efficacy, we trained both quadruped robots and a hexapod robot, and the policy were successfully transferred to a physical quadruped robot GO1, which exhibited natural gait patterns and remarkable robustness in various terrains.
Asynchronous Event-Inertial Odometry using a Unified Gaussian Process Regression Framework
Venue: Conference IROS 2024
Year: 2024

Recent works have combined monocular event camera and inertial measurement unit to estimate the $SE(3)$ trajectory. However, the asynchronicity of event cameras brings a great challenge to conventional fusion algorithms. In this paper, we present an asynchronous event-inertial odometry under a unified Gaussian Process (GP) regression framework to naturally fuse asynchronous data associations and inertial measurements. A GP latent variable model is leveraged to build data-driven motion prior and acquire the analytical integration capacity. Then, asynchronous event-based feature associations and integral pseudo measurements are tightly coupled using the same GP framework. Subsequently, this fusion estimation problem is solved by underlying factor graph in a sliding-window manner. With consideration of sparsity, those historical states are marginalized orderly. A twin system is also designed for comparison, where the traditional inertial preintegration scheme is embedded in the GP-based framework to replace the GP latent variable model. Evaluations on public event-inertial datasets demonstrate the validity of both systems. Comparison experiments show competitive precision compared to the state-of-the-art synchronous scheme.
Intelligent Fish Detection System with Similarity-Aware Transformer
Venue: Conference IROS 2024
Year: 2024

Fish detection in water-land transfer has significantly contributed to the fishery. However, manual fish detection in crowd-collaboration performs inefficiently and expensively, involving insufficient accuracy. To further enhance the water-land transfer efficiency, improve detection accuracy, and reduce labor costs, this work designs a new type of lightweight and plug-and-play edge intelligent vision system to automatically conduct fast fish detection with high-speed camera. Moreover, a novel similarity-aware vision Transformer for fast fish detection (FishViT) is proposed to onboard identify every single fish in a dense and similar group. Specifically, a novel similarity-aware multi-level encoder is developed to enhance multi-scale features in parallel, thereby yielding discriminative representations for varying-size fish. Additionally, a new soft-threshold attention mechanism is introduced, which not only effectively eliminates background noise from images but also accurately recognizes both the edge details and overall features of different similar fish. 85 challenging video sequences with high framerate and high-resolution are collected to establish a benchmark from real fish water-land transfer scenarios. Exhaustive evaluation conducted with this challenging benchmark has proved the robustness and effectiveness of FishViT with over 80 FPS. Real work scenario tests validate the practicality of the proposed method. The code and demo video are available at https://github.com/vision4robotics/FishViT.
OVGNet: A Unified Visual-Linguistic Framework for Open-Vocabulary Robotic Grasping
Venue: Conference IROS 2024
Year: 2024

Recognizing and grasping novel-category objects remains a crucial yet challenging problem in real-world robotic applications. Despite its significance, limited research has been conducted in this specific domain. To address this, we seamlessly propose a novel framework that integrates open-vocabulary learning into the domain of robotic grasping, empowering robots with the capability to adeptly handle novel objects. Our contributions are threefold. Firstly, we present a large-scale benchmark dataset specifically tailored for evaluating the performance of open-vocabulary grasping tasks. Secondly, we propose a unified visual-linguistic framework that serves as a guide for robots in successfully grasping both base and novel objects. Thirdly, we introduce two alignment modules designed to enhance visual-linguistic perception in the robotic grasping process. Extensive experiments validate the efficacy and utility of our approach. Notably, our framework achieves an average accuracy of 71.2\% and 64.4\% on base and novel categories in our new dataset, respectively.
Pre-training on Synthetic Driving Data for Trajectory Prediction
Venue: Conference IROS 2024
Year: 2024

Accumulating substantial volumes of real-world driving data proves pivotal in the realm of trajectory forecasting for autonomous driving. Given the heavy reliance of current trajectory forecasting models on data-driven methodologies, we aim to tackle the challenge of learning general trajectory forecasting representations under limited data availability. We propose a pipeline-level solution to mitigate the issue of data scarcity in trajectory forecasting. The solution is composed of two parts: firstly, we adopt HD map augmentation and trajectory synthesis for generating driving data, and then we learn representations by pre-training on them. Specifically, we apply vector transformations to reshape the maps, and then employ a rule-based model to generate trajectories on both original and augmented scenes; thus enlarging the driving data without collecting additional real ones. To foster the learning of general representations within this augmented dataset, we comprehensively explore the different pre-training strategies, including extending the concept of a Masked AutoEncoder (MAE) for trajectory forecasting. Without bells and whistles, our proposed pipeline-level solution is general, simple, yet effective: we conduct extensive experiments to demonstrate the effectiveness of our data expansion and pre-training strategies, which outperform the baseline prediction model by large margins, e.g. 5.04%, 3.84% and 8.30% in terms of $MR_6$, $minADE_6$ and $minFDE_6$. The pre-training dataset and the codes for pre-training and fine-tuning are released at https://github.com/yhli123/Pretraining_on_Synthetic_Driving_Data_for_Trajectory_Prediction.
MPGNet: Learning Move-Push-Grasping Synergy for Target-Oriented Grasping in Occluded Scenes
Venue: Conference IROS 2024
Year: 2024

This paper focuses on target-oriented grasping in occluded scenes, where the target object is specified by a binary mask and the goal is to grasp the target object with as few robotic manipulations as possible. Most existing methods rely on a push-grasping synergy to complete this task. To deliver a more powerful target-oriented grasping pipeline, we present MPGNet, a three-branch network for learning a synergy between moving, pushing, and grasping actions. We also propose a multi-stage training strategy to train the MPGNet which contains three policy networks corresponding to the three actions. The effectiveness of our method is demonstrated via both simulated and real-world experiments.
ViSaRL: Visual Reinforcement Learning Guided by Human Saliency
Venue: Conference IROS 2024
Year: 2024

Training robots to perform complex control tasks from high-dimensional pixel input using reinforcement learning (RL) is sample-inefficient, because image observations are comprised primarily of task-irrelevant information. By contrast, humans are able to visually attend to task-relevant objects and areas. Based on this insight, we introduce Visual Saliency-Guided Reinforcement Learning (ViSaRL). Using ViSaRL to learn visual representations significantly improves the success rate, sample efficiency, and generalization of an RL agent on diverse tasks including DeepMind Control benchmark, robot manipulation in simulation and on a real robot. We present approaches for incorporating saliency into both CNN and Transformer-based encoders. We show that visual representations learned using ViSaRL are robust to various sources of visual perturbations including perceptual noise and scene variations. ViSaRL nearly doubles success rate on the real-robot tasks compared to the baseline which does not use saliency.
NDT-Map-Code: A 3D global descriptor for real-time loop closure detection in lidar SLAM
Venue: Conference IROS 2024
Year: 2024

Loop-closure detection, also known as place recognition, aiming to identify previously visited locations, is an essential component of a SLAM system. Existing research on lidar-based loop closure heavily relies on dense point cloud and 360 FOV lidars. This paper proposes an out-of-the-box NDT (Normal Distribution Transform) based global descriptor, NDT-Map-Code, designed for both on-road driving and underground valet parking scenarios. NDT-Map-Code can be directly extracted from the NDT map without the need for a dense point cloud, resulting in excellent scalability and low maintenance cost. The NDT representation is leveraged to identify representative patterns, which are further encoded according to their spatial location (bearing, range, and height). Experimental results on the NIO underground parking lot dataset and the KITTI dataset demonstrate that our method achieves significantly better performance compared to the state-of-the-art.
Efficient Dynamic LiDAR Odometry for Mobile Robots with Structured Point Clouds
Venue: Conference IROS 2024
Year: 2024

We propose a real-time dynamic LiDAR odometry pipeline for mobile robots in Urban Search and Rescue (USAR) scenarios. Existing approaches to dynamic object detection often rely on pretrained learned networks or computationally expensive volumetric maps. To enhance efficiency on computationally limited robots, we reuse data between the odometry and detection module. Utilizing a range image segmentation technique and a novel residual-based heuristic, our method distinguishes dynamic from static objects before integrating them into the point cloud map. The approach demonstrates robust object tracking and improved map accuracy in environments with numerous dynamic objects. Even highly non-rigid objects, such as running humans, are accurately detected at point level without prior downsampling of the point cloud and hence, without loss of information. Evaluation on simulated and real-world data validates its computational efficiency. Compared to a state-of-the-art volumetric method, our approach shows comparable detection performance at a fraction of the processing time, adding only 14 ms to the odometry module for dynamic object detection and tracking. The implementation and a new real-world dataset are available as open-source for further research.
HeLiMOS: A Dataset for Moving Object Segmentation in 3D Point Clouds From Heterogeneous LiDAR Sensors
Venue: Conference IROS 2024
Year: 2024

Moving object segmentation (MOS) using a 3D light detection and ranging (LiDAR) sensor is crucial for scene understanding and identification of moving objects. Despite the availability of various types of 3D LiDAR sensors in the market, MOS research still predominantly focuses on 3D point clouds from mechanically spinning omnidirectional LiDAR sensors. Thus, we are, for example, lacking a dataset with MOS labels for point clouds from solid-state LiDAR sensors which have irregular scanning patterns. In this paper, we present a labeled dataset, called \textit{HeLiMOS}, that enables to test MOS approaches on four heterogeneous LiDAR sensors, including two solid-state LiDAR sensors. Furthermore, we introduce a novel automatic labeling method to substantially reduce the labeling effort required from human annotators. To this end, our framework exploits an instance-aware static map building approach and tracking-based false label filtering. Finally, we provide experimental results regarding the performance of commonly used state-of-the-art MOS approaches on HeLiMOS that suggest a new direction for a sensor-agnostic MOS, which generally works regardless of the type of LiDAR sensors used to capture 3D point clouds. Our dataset is available at https://sites.google.com/view/helimos.
PhotoBot: Reference-Guided Interactive Photography via Natural Language
Venue: Conference IROS 2024
Year: 2024

We introduce PhotoBot, a framework for fully automated photo acquisition based on an interplay between high-level human language guidance and a robot photographer. We propose to communicate photography suggestions to the user via reference images that are selected from a curated gallery. We leverage a visual language model (VLM) and an object detector to characterize the reference images via textual descriptions and then use a large language model (LLM) to retrieve relevant reference images based on a user's language query through text-based reasoning. To correspond the reference image and the observed scene, we exploit pre-trained features from a vision transformer capable of capturing semantic similarity across marked appearance variations. Using these features, we compute suggested pose adjustments for an RGB-D camera by solving a perspective-n-point (PnP) problem. We demonstrate our approach using a manipulator equipped with a wrist camera. Our user studies show that photos taken by PhotoBot are often more aesthetically pleasing than those taken by users themselves, as measured by human feedback. We also show that PhotoBot can generalize to other reference sources such as paintings.