OpenRaiser/Intern-Atlas huggingface dataset:
FreeSplat: Generalizable 3D Gaussian Splatting Towards Free View Synthesis of Indoor Scenes
Venue: Conference NeurIPS 2024
Year: 2024

Empowering 3D Gaussian Splatting with generalization ability is appealing. However, existing generalizable 3D Gaussian Splatting methods are largely confined to narrow-range interpolation between stereo images due to their heavy backbones, thus lacking the ability to accurately localize 3D Gaussian and support free-view synthesis across wide view range. In this paper, we present a novel framework FreeSplat that is capable of reconstructing geometrically consistent 3D scenes from long sequence input towards free-view synthesis.Specifically, we firstly introduce Low-cost Cross-View Aggregation achieved by constructing adaptive cost volumes among nearby views and aggregating features using a multi-scale structure. Subsequently, we present the Pixel-wise Triplet Fusion to eliminate redundancy of 3D Gaussians in overlapping view regions and to aggregate features observed across multiple views. Additionally, we propose a simple but effective free-view training strategy that ensures robust view synthesis across broader view range regardless of the number of views. Our empirical results demonstrate state-of-the-art novel view synthesis peformances in both novel view rendered color maps quality and depth maps accuracy across different numbers of input views. We also show that FreeSplat performs inference more efficiently and can effectively reduce redundant Gaussians, offering the possibility of feed-forward large scene reconstruction without depth priors.
Improving Gloss-free Sign Language Translation by Reducing Representation Density
Venue: Conference NeurIPS 2024
Year: 2024

Gloss-free sign language translation (SLT) aims to develop well-performing SLT systems with no requirement for the costly gloss annotations, but currently still lags behind gloss-based approaches significantly. In this paper, we identify a representation density problem that could be a bottleneck in restricting the performance of gloss-free SLT. Specifically, the representation density problem describes that the visual representations of semantically distinct sign gestures tend to be closely packed together in feature space, which makes gloss-free methods struggle with distinguishing different sign gestures and suffer from a sharp performance drop. To address the representation density problem, we introduce a simple but effective contrastive learning strategy, namely SignCL, which encourages gloss-free models to learn more discriminative feature representation in a self-supervised manner. Our experiments demonstrate that the proposed SignCL can significantly reduce the representation density and improve performance across various translation frameworks. Specifically, SignCL achieves a significant improvement in BLEU score for the Sign Language Transformer and GFSLT-VLP on the CSL-Daily dataset by 39% and 46%, respectively, without any increase of model parameters. Compared to Sign2GPT, a state-of-the-art method based on large-scale pre-trained vision and language models, SignCL achieves better performance with only 35% of its parameters. Implementation and Checkpoints are available at https://github.com/JinhuiYE/SignCL.
GFT: Graph Foundation Model with Transferable Tree Vocabulary
Venue: Conference NeurIPS 2024
Year: 2024

Inspired by the success of foundation models in applications such as ChatGPT, as graph data has been ubiquitous, one can envision the far-reaching impacts that can be brought by Graph Foundation Models (GFMs) with broader applications in the areas such as scientific research, social network analysis, drug discovery, and e-commerce. Despite the significant progress of pre-trained graph neural networks, there haven't been GFMs that can achieve desired performance on various graph-learning-related tasks. Building GFMs may rely on a vocabulary that encodes transferable patterns shared among different tasks and domains. Unlike image and text, defining such transferable patterns for graphs remains an open question. In this paper, we aim to bridge this gap by rethinking the transferable patterns on graphs as computation trees -- i.e., tree structures derived from the message-passing process. Based on this insight, we propose a cross-task, cross-domain graph foundation model named GFT, short for Graph Foundation model with transferable Tree vocabulary. By treating computation trees as tokens within the transferable vocabulary, GFT improves model generalization and reduces the risk of negative transfer. The theoretical analyses and extensive experimental studies have demonstrated the transferability of computation trees and shown the effectiveness of GFT across diverse tasks and domains in graph learning. The open source code and data are available at https://github.com/Zehong-Wang/GFT.
RankUp: Boosting Semi-Supervised Regression with an Auxiliary Ranking Classifier
Venue: Conference NeurIPS 2024
Year: 2024

State-of-the-art (SOTA) semi-supervised learning techniques, such as FixMatch and it's variants, have demonstrated impressive performance in classification tasks. However, these methods are not directly applicable to regression tasks. In this paper, we present RankUp, a simple yet effective approach that adapts existing semi-supervised classification techniques to enhance the performance of regression tasks. RankUp achieves this by converting the original regression task into a ranking problem and training it concurrently with the original regression objective. This auxiliary ranking classifier outputs a classification result, thus enabling integration with existing semi-supervised classification methods. Moreover, we introduce regression distribution alignment (RDA), a complementary technique that further enhances RankUp's performance by refining pseudo-labels through distribution alignment. Despite its simplicity, RankUp, with or without RDA, achieves SOTA results in across a range of regression benchmarks, including computer vision, audio, and natural language processing tasks. Our code and log data are open-sourced at https://github.com/pm25/semi-supervised-regression.
Remix-DiT: Mixing Diffusion Transformers for Multi-Expert Denoising
Venue: Conference NeurIPS 2024
Year: 2024

Transformer-based diffusion models have achieved significant advancements across a variety of generative tasks. However, producing high-quality outputs typically necessitates large transformer models, which result in substantial training and inference overhead. In this work, we investigate an alternative approach involving multiple experts for denoising, and introduce Remix-DiT, a novel method designed to enhance output quality at a low cost. The goal of Remix-DiT is to craft N diffusion experts for different denoising timesteps, yet without the need for expensive training of N independent models. To achieve this, Remix-DiT employs K basis models (where K < N) and utilizes learnable mixing coefficients to adaptively craft expert models. This design offers two significant advantages: first, although the total model size is increased, the model produced by the mixing operation shares the same architecture as a plain model, making the overall model as efficient as a standard diffusion transformer. Second, the learnable mixing adaptively allocates model capacity across timesteps, thereby effectively improving generation quality. Experiments conducted on the ImageNet dataset demonstrate that Remix-DiT achieves promising results compared to standard diffusion transformers and other multiple-expert methods. The code is available at https://github.com/VainF/Remix-DiT.
xLSTM: Extended Long Short-Term Memory
Venue: Conference NeurIPS 2024
Year: 2024

In the 1990s, the constant error carousel and gating were introduced as the central ideas of the Long Short-Term Memory (LSTM). Since then, LSTMs have stood the test of time and contributed to numerous deep learning success stories, in particular they constituted the first Large Language Models (LLMs). However, the advent of the Transformer technology with parallelizable self-attention at its core marked the dawn of a new era, outpacing LSTMs at scale. We now raise a simple question: How far do we get in language modeling when scaling LSTMs to billions of parameters, leveraging the latest techniques from modern LLMs, but mitigating known limitations of LSTMs? Firstly, we introduce exponential gating with appropriate normalization and stabilization techniques. Secondly, we modify the LSTM memory structure, obtaining: (i) sLSTM with a scalar memory, a scalar update, and new memory mixing, (ii) mLSTM that is fully parallelizable with a matrix memory and a covariance update rule. Integrating these LSTM extensions into residual block backbones yields xLSTM blocks that are then residually stacked into xLSTM architectures. Exponential gating and modified memory structures boost xLSTM capabilities to perform favorably when compared to state-of-the-art Transformers and State Space Models, both in performance and scaling.
Towards Flexible Visual Relationship Segmentation
Venue: Conference NeurIPS 2024
Year: 2024

Visual relationship understanding has been studied separately in human-object interaction(HOI) detection, scene graph generation(SGG), and referring relationships(RR) tasks. Given the complexity and interconnectedness of these tasks, it is crucial to have a flexible framework that can effectively address these tasks in a cohesive manner. In this work, we propose FleVRS, a single model that seamlessly integrates the above three aspects in standard and promptable visual relationship segmentation, and further possesses the capability for open-vocabulary segmentation to adapt to novel scenarios. FleVRS leverages the synergy between text and image modalities, to ground various types of relationships from images and use textual features from vision-language models to visual conceptual understanding. Empirical validation across various datasets demonstrates that our framework outperforms existing models in standard, promptable, and open-vocabulary tasks, e.g., +1.9 $mAP$ on HICO-DET, +11.4 $Acc$ on VRD, +4.7 $mAP$ on unseen HICO-DET. Our FleVRS represents a significant step towards a more intuitive, comprehensive, and scalable understanding of visual relationships.
Spider2-V: How Far Are Multimodal Agents From Automating Data Science and Engineering Workflows?
Venue: Conference NeurIPS 2024
Year: 2024

Data science and engineering workflows often span multiple stages, from warehousing to orchestration, using tools like BigQuery, dbt, and Airbyte. As vision language models (VLMs) advance in multimodal understanding and code generation, VLM-based agents could potentially automate these workflows by generating SQL queries, Python code, and GUI operations. This automation can improve the productivity of experts while democratizing access to large-scale data analysis. In this paper, we introduce Spider2-V, the first multimodal agent benchmark focusing on professional data science and engineering workflows, featuring 494 real-world tasks in authentic computer environments and incorporating 20 enterprise-level professional applications. These tasks, derived from real-world use cases, evaluate the ability of a multimodal agent to perform data-related tasks by writing code and managing the GUI in enterprise data software systems. To balance realistic simulation with evaluation simplicity, we devote significant effort to developing automatic configurations for task setup and carefully crafting evaluation metrics for each task. Furthermore, we supplement multimodal agents with comprehensive documents of these enterprise data software systems. Our empirical evaluation reveals that existing state-of-the-art LLM/VLM-based agents do not reliably automate full data workflows (14.0% success). Even with step-by-step guidance, these agents still underperform in tasks that require fine-grained, knowledge-intensive GUI actions (16.2%) and involve remote cloud-hosted workspaces (10.6%). We hope that Spider2-V paves the way for autonomous multimodal agents to transform the automation of data science and engineering workflow. Our code and data are available at https://spider2-v.github.io.
Are Uncertainty Quantification Capabilities of Evidential Deep Learning a Mirage?
Venue: Conference NeurIPS 2024
Year: 2024

This paper questions the effectiveness of a modern predictive uncertainty quantification approach, called \emph{evidential deep learning} (EDL), in which a single neural network model is trained to learn a meta distribution over the predictive distribution by minimizing a specific objective function. Despite their perceived strong empirical performance on downstream tasks, a line of recent studies by Bengs et al. identify limitations of the existing methods to conclude their learned epistemic uncertainties are unreliable, e.g., in that they are non-vanishing even with infinite data. Building on and sharpening such analysis, we 1) provide a sharper understanding of the asymptotic behavior of a wide class of EDL methods by unifying various objective functions; 2) reveal that the EDL methods can be better interpreted as an out-of-distribution detection algorithm based on energy-based-models; and 3) conduct extensive ablation studies to better assess their empirical effectiveness with real-world datasets. Through all these analyses, we conclude that even when EDL methods are empirically effective on downstream tasks, this occurs despite their poor uncertainty quantification capabilities. Our investigation suggests that incorporating model uncertainty can help EDL methods faithfully quantify uncertainties and further improve performance on representative downstream tasks, albeit at the cost of additional computational complexity.
D-MiSo: Editing Dynamic 3D Scenes using Multi-Gaussians Soup
Venue: Conference NeurIPS 2024
Year: 2024

Over the past years, we have observed an abundance of approaches for modeling dynamic 3D scenes using Gaussian Splatting (GS). Such solutions use GS to represent the scene's structure and the neural network to model dynamics. Such approaches allow fast rendering and extracting each element of such a dynamic scene. However, modifying such objects over time is challenging. SC-GS (Sparse Controlled Gaussian Splatting) enhanced with Deformed Control Points partially solves this issue. However, this approach necessitates selecting elements that need to be kept fixed, as well as centroids that should be adjusted throughout editing. Moreover, this task poses additional difficulties regarding the re-productivity of such editing. To address this, we propose Dynamic Multi-Gaussian Soup (D-MiSo), which allows us to model the mesh-inspired representation of dynamic GS. Additionally, we propose a strategy of linking parameterized Gaussian splats, forming a Triangle Soup with the estimated mesh. Consequently, we can separately construct new trajectories for the 3D objects composing the scene. Thus, we can make the scene's dynamic editable over time or while maintaining partial dynamics.
YOLOv10: Real-Time End-to-End Object Detection
Venue: Conference NeurIPS 2024
Year: 2024

Over the past years, YOLOs have emerged as the predominant paradigm in the field of real-time object detection owing to their effective balance between computational cost and detection performance. Researchers have explored the architectural designs, optimization objectives, data augmentation strategies, and others for YOLOs, achieving notable progress. However, the reliance on the non-maximum suppression (NMS) for post-processing hampers the end-to-end deployment of YOLOs and adversely impacts the inference latency. Besides, the design of various components in YOLOs lacks the comprehensive and thorough inspection, resulting in noticeable computational redundancy and limiting the model's capability. It renders the suboptimal efficiency, along with considerable potential for performance improvements. In this work, we aim to further advance the performance-efficiency boundary of YOLOs from both the post-processing and model architecture. To this end, we first present the consistent dual assignments for NMS-free training of YOLOs, which brings competitive performance and low inference latency simultaneously. Moreover, we introduce the holistic efficiency-accuracy driven model design strategy for YOLOs. We comprehensively optimize various components of YOLOs from both efficiency and accuracy perspectives, which greatly reduces the computational overhead and enhances the capability. The outcome of our effort is a new generation of YOLO series for real-time end-to-end object detection, dubbed YOLOv10. Extensive experiments show that YOLOv10 achieves state-of-the-art performance and efficiency across various model scales. For example, our YOLOv10-S is 1.8$\times$ faster than RT-DETR-R18 under the similar AP on COCO, meanwhile enjoying 2.8$\times$ smaller number of parameters and FLOPs. Compared with YOLOv9-C, YOLOv10-B has 46\% less latency and 25\% fewer parameters for the same performance.
Transformers Can Do Arithmetic with the Right Embeddings
Venue: Conference NeurIPS 2024
Year: 2024

The poor performance of transformers on arithmetic tasks seems to stem in large part from their inability to keep track of the exact position of each digit inside of a large span of digits. We mend this problem by adding an embedding to each digit that encodes its position relative to the start of the number. In addition to the boost these embeddings provide on their own, we show that this fix enables architectural modifications such as input injection and recurrent layers to improve performance even further. With positions resolved, we can study the logical extrapolation ability of transformers. Can they solve arithmetic problems that are larger and more complex than those in their training data? We find that training on only 20 digit numbers with a single GPU for one day, we can reach state-of-the-art performance, achieving up to 99% accuracy on 100 digit addition problems. Finally, we show that these gains in numeracy also unlock improvements on other multi-step reasoning tasks including sorting and multiplication.
Consent in Crisis: The Rapid Decline of the AI Data Commons
Venue: Conference NeurIPS 2024
Year: 2024

General-purpose artificial intelligence (AI) systems are built on massive swathes of public web data, assembled into corpora such as C4, RefinedWeb, and Dolma. To our knowledge, we conduct the first, large-scale, longitudinal audit of the consent protocols for the web domains underlying AI training corpora. Our audit of 14,000 web domains provides an expansive view of crawlable web data and how codified data use preferences are changing over time. We observe a proliferation of AI-specific clauses to limit use, acute differences in restrictions on AI developers, as well as general inconsistencies between websites' expressed intentions in their Terms of Service and their robots.txt. We diagnose these as symptoms of ineffective web protocols, not designed to cope with the widespread re-purposing of the internet for AI. Our longitudinal analyses show that in a single year (2023-2024) there has been a rapid crescendo of data restrictions from web sources, rendering ~5%+ of all tokens in C4, or 28%+ of the most actively maintained, critical sources in C4, fully restricted from use. For Terms of Service crawling restrictions, a full 45% of C4 is now restricted. If respected or enforced, these restrictions are rapidly biasing the diversity, freshness, and scaling laws for general-purpose AI systems. We hope to illustrate the emerging crises in data consent, for both developers and creators. The foreclosure of much of the open web will impact not only commercial AI, but also non-commercial AI and academic research.
Accelerating Nash Equilibrium Convergence in Monte Carlo Settings Through Counterfactual Value Based Fictitious Play
Venue: Conference NeurIPS 2024
Year: 2024

Counterfactual Regret Minimization (CFR) and its variants are widely recognized as effective algorithms for solving extensive-form imperfect information games. Recently, many improvements have been focused on enhancing the convergence speed of the CFR algorithm. However, most of these variants are not applicable under Monte Carlo (MC) conditions, making them unsuitable for training in large-scale games. We introduce a new MC-based algorithm for solving extensive-form imperfect information games, called MCCFVFP (Monte Carlo Counterfactual Value-Based Fictitious Play). MCCFVFP combines CFR's counterfactual value calculations with fictitious play's best response strategy, leveraging the strengths of fictitious play to gain significant advantages in games with a high proportion of dominated strategies. Experimental results show that MCCFVFP achieved convergence speeds approximately 20\%$\sim$50\% faster than the most advanced MCCFR variants in games like poker and other test games.
Hierarchical Hybrid Sliced Wasserstein: A Scalable Metric for Heterogeneous Joint Distributions
Venue: Conference NeurIPS 2024
Year: 2024

Sliced Wasserstein (SW) and Generalized Sliced Wasserstein (GSW) have been widely used in applications due to their computational and statistical scalability. However, the SW and the GSW are only defined between distributions supported on a homogeneous domain. This limitation prevents their usage in applications with heterogeneous joint distributions with marginal distributions supported on multiple different domains. Using SW and GSW directly on the joint domains cannot make a meaningful comparison since their homogeneous slicing operator i.e., Radon Transform (RT) and Generalized Radon Transform (GRT) are not expressive enough to capture the structure of the joint supports set. To address the issue, we propose two new slicing operators i.e., Partial Generalized Radon Transform (PGRT) and Hierarchical Hybrid Radon Transform (HHRT). In greater detail, PGRT is the generalization of Partial Radon Transform (PRT), which transforms a subset of function arguments non-linearly while HHRT is the composition of PRT and multiple domain-specific PGRT on marginal domain arguments. By using HHRT, we extend the SW into Hierarchical Hybrid Sliced Wasserstein (H2SW) distance which is designed specifically for comparing heterogeneous joint distributions. We then discuss the topological, statistical, and computational properties of H2SW. Finally, we demonstrate the favorable performance of H2SW in 3D mesh deformation, deep 3D mesh autoencoders, and datasets comparison.
Optimistic Critic Reconstruction and Constrained Fine-Tuning for General Offline-to-Online RL
Venue: Conference NeurIPS 2024
Year: 2024

Offline-to-online (O2O) reinforcement learning (RL) provides an effective means of leveraging an offline pre-trained policy as initialization to improve performance rapidly with limited online interactions. Recent studies often design fine-tuning strategies for a specific offline RL method and cannot perform general O2O learning from any offline method. To deal with this problem, we disclose that there are evaluation and improvement mismatches between the offline dataset and the online environment, which hinders the direct application of pre-trained policies to online fine-tuning. In this paper, we propose to handle these two mismatches simultaneously, which aims to achieve general O2O learning from any offline method to any online method. Before online fine-tuning, we re-evaluate the pessimistic critic trained on the offline dataset in an optimistic way and then calibrate the misaligned critic with the reliable offline actor to avoid erroneous update. After obtaining an optimistic and and aligned critic, we perform constrained fine-tuning to combat distribution shift during online learning. We show empirically that the proposed method can achieve stable and efficient performance improvement on multiple simulated tasks when compared to the state-of-the-art methods.