OpenRaiser/Intern-Atlas huggingface dataset:
Language Grounded Multi-agent Reinforcement Learning with Human-interpretable Communication
Venue: Conference NeurIPS 2024
Year: 2024

Multi-Agent Reinforcement Learning (MARL) methods have shown promise in enabling agents to learn a shared communication protocol from scratch and accomplish challenging team tasks. However, the learned language is usually not interpretable to humans or other agents not co-trained together, limiting its applicability in ad-hoc teamwork scenarios. In this work, we propose a novel computational pipeline that aligns the communication space between MARL agents with an embedding space of human natural language by grounding agent communications on synthetic data generated by embodied Large Language Models (LLMs) in interactive teamwork scenarios. Our results demonstrate that introducing language grounding not only maintains task performance but also accelerates the emergence of communication. Furthermore, the learned communication protocols exhibit zero-shot generalization capabilities in ad-hoc teamwork scenarios with unseen teammates and novel task states. This work presents a significant step toward enabling effective communication and collaboration between artificial agents and humans in real-world teamwork settings.
Replay-and-Forget-Free Graph Class-Incremental Learning: A Task Profiling and Prompting Approach
Venue: Conference NeurIPS 2024
Year: 2024

Class-incremental learning (CIL) aims to continually learn a sequence of tasks, with each task consisting of a set of unique classes. Graph CIL (GCIL) follows the same setting but needs to deal with graph tasks (e.g., node classification in a graph). The key characteristic of CIL lies in the absence of task identifiers (IDs) during inference, which causes a significant challenge in separating classes from different tasks (i.e., inter-task class separation). Being able to accurately predict the task IDs can help address this issue, but it is a challenging problem. In this paper, we show theoretically that accurate task ID prediction on graph data can be achieved by a Laplacian smoothing-based graph task profiling approach, in which each graph task is modeled by a task prototype based on Laplacian smoothing over the graph. It guarantees that the task prototypes of the same graph task are nearly the same with a large smoothing step, while those of different tasks are distinct due to differences in graph structure and node attributes. Further, to avoid the catastrophic forgetting of the knowledge learned in previous graph tasks, we propose a novel graph prompting approach for GCIL which learns a small discriminative graph prompt for each task, essentially resulting in a separate classification model for each task. The prompt learning requires the training of a single graph neural network (GNN) only once on the first task, and no data replay is required thereafter, thereby obtaining a GCIL model being both replay-free and forget-free. Extensive experiments on four GCIL benchmarks show that i) our task prototype-based method can achieve 100% task ID prediction accuracy on all four datasets, ii) our GCIL model significantly outperforms state-of-the-art competing methods by at least 18% in average CIL accuracy, and iii) our model is fully free of forgetting on the four datasets.
Differentially Private Reinforcement Learning with Self-Play
Venue: Conference NeurIPS 2024
Year: 2024

We study the problem of multi-agent reinforcement learning (multi-agent RL) with differential privacy (DP) constraints. This is well-motivated by various real-world applications involving sensitive data, where it is critical to protect users' private information. We first extend the definitions of Joint DP (JDP) and Local DP (LDP) to two-player zero-sum episodic Markov Games, where both definitions ensure trajectory-wise privacy protection. Then we design a provably efficient algorithm based on optimistic Nash value iteration and privatization of Bernstein-type bonuses. The algorithm is able to satisfy JDP and LDP requirements when instantiated with appropriate privacy mechanisms. Furthermore, for both notions of DP, our regret bound generalizes the best known result under the single-agent RL case, while our regret could also reduce to the best known result for multi-agent RL without privacy constraints. To the best of our knowledge, these are the first line of results towards understanding trajectory-wise privacy protection in multi-agent RL.
Contextual Decision-Making with Knapsacks Beyond the Worst Case
Venue: Conference NeurIPS 2024
Year: 2024

We study the framework of a dynamic decision-making scenario with resource constraints. In this framework, an agent, whose target is to maximize the total reward under the initial inventory, selects an action in each round upon observing a random request, leading to a reward and resource consumptions that are further associated with an unknown random external factor. While previous research has already established an $\widetilde{O}(\sqrt{T})$ worst-case regret for this problem, this work offers two results that go beyond the worst-case perspective: one for the worst-case gap between benchmarks and another for logarithmic regret rates. We first show that an $Ω(\sqrt{T})$ distance between the commonly used fluid benchmark and the online optimum is unavoidable when the former has a degenerate optimal solution. On the algorithmic side, we merge the re-solving heuristic with distribution estimation skills and propose an algorithm that achieves an $\widetilde{O}(1)$ regret as long as the fluid LP has a unique and non-degenerate solution. Furthermore, we prove that our algorithm maintains a near-optimal $\widetilde{O}(\sqrt{T})$ regret even in the worst cases and extend these results to the setting where the request and external factor are continuous. Regarding information structure, our regret results are obtained under two feedback models, respectively, where the algorithm accesses the external factor at the end of each round and at the end of a round only when a non-null action is executed.
Transition Constrained Bayesian Optimization via Markov Decision Processes
Venue: Conference NeurIPS 2024
Year: 2024

Bayesian optimization is a methodology to optimize black-box functions. Traditionally, it focuses on the setting where you can arbitrarily query the search space. However, many real-life problems do not offer this flexibility; in particular, the search space of the next query may depend on previous ones. Example challenges arise in the physical sciences in the form of local movement constraints, required monotonicity in certain variables, and transitions influencing the accuracy of measurements. Altogether, such transition constraints necessitate a form of planning. This work extends classical Bayesian optimization via the framework of Markov Decision Processes. We iteratively solve a tractable linearization of our utility function using reinforcement learning to obtain a policy that plans ahead for the entire horizon. This is a parallel to the optimization of an acquisition function in policy space. The resulting policy is potentially history-dependent and non-Markovian. We showcase applications in chemical reactor optimization, informative path planning, machine calibration, and other synthetic examples.
Finding NeMo: Localizing Neurons Responsible For Memorization in Diffusion Models
Venue: Conference NeurIPS 2024
Year: 2024

Diffusion models (DMs) produce very detailed and high-quality images. Their power results from extensive training on large amounts of data, usually scraped from the internet without proper attribution or consent from content creators. Unfortunately, this practice raises privacy and intellectual property concerns, as DMs can memorize and later reproduce their potentially sensitive or copyrighted training images at inference time. Prior efforts prevent this issue by either changing the input to the diffusion process, thereby preventing the DM from generating memorized samples during inference, or removing the memorized data from training altogether. While those are viable solutions when the DM is developed and deployed in a secure and constantly monitored environment, they hold the risk of adversaries circumventing the safeguards and are not effective when the DM itself is publicly released. To solve the problem, we introduce NeMo, the first method to localize memorization of individual data samples down to the level of neurons in DMs' cross-attention layers. Through our experiments, we make the intriguing finding that in many cases, single neurons are responsible for memorizing particular training samples. By deactivating these memorization neurons, we can avoid the replication of training data at inference time, increase the diversity in the generated outputs, and mitigate the leakage of private and copyrighted data. In this way, our NeMo contributes to a more responsible deployment of DMs.
DeTeCtive: Detecting AI-generated Text via Multi-Level Contrastive Learning
Venue: Conference NeurIPS 2024
Year: 2024

Current techniques for detecting AI-generated text are largely confined to manual feature crafting and supervised binary classification paradigms. These methodologies typically lead to performance bottlenecks and unsatisfactory generalizability. Consequently, these methods are often inapplicable for out-of-distribution (OOD) data and newly emerged large language models (LLMs). In this paper, we revisit the task of AI-generated text detection. We argue that the key to accomplishing this task lies in distinguishing writing styles of different authors, rather than simply classifying the text into human-written or AI-generated text. To this end, we propose DeTeCtive, a multi-task auxiliary, multi-level contrastive learning framework. DeTeCtive is designed to facilitate the learning of distinct writing styles, combined with a dense information retrieval pipeline for AI-generated text detection. Our method is compatible with a range of text encoders. Extensive experiments demonstrate that our method enhances the ability of various text encoders in detecting AI-generated text across multiple benchmarks and achieves state-of-the-art results. Notably, in OOD zero-shot evaluation, our method outperforms existing approaches by a large margin. Moreover, we find our method boasts a Training-Free Incremental Adaptation (TFIA) capability towards OOD data, further enhancing its efficacy in OOD detection scenarios. We will open-source our code and models in hopes that our work will spark new thoughts in the field of AI-generated text detection, ensuring safe application of LLMs and enhancing compliance. Our code is available at https://github.com/heyongxin233/DeTeCtive.
Taming Cross-Domain Representation Variance in Federated Prototype Learning with Heterogeneous Data Domains
Venue: Conference NeurIPS 2024
Year: 2024

Federated learning (FL) allows collaborative machine learning training without sharing private data. While most FL methods assume identical data domains across clients, real-world scenarios often involve heterogeneous data domains. Federated Prototype Learning (FedPL) addresses this issue, using mean feature vectors as prototypes to enhance model generalization. However, existing FedPL methods create the same number of prototypes for each client, leading to cross-domain performance gaps and disparities for clients with varied data distributions. To mitigate cross-domain feature representation variance, we introduce FedPLVM, which establishes variance-aware dual-level prototypes clustering and employs a novel $α$-sparsity prototype loss. The dual-level prototypes clustering strategy creates local clustered prototypes based on private data features, then performs global prototypes clustering to reduce communication complexity and preserve local data privacy. The $α$-sparsity prototype loss aligns samples from underrepresented domains, enhancing intra-class similarity and reducing inter-class similarity. Evaluations on Digit-5, Office-10, and DomainNet datasets demonstrate our method's superiority over existing approaches.
On the Optimality of Dilated Entropy and Lower Bounds for Online Learning in Extensive-Form Games
Venue: Conference NeurIPS 2024
Year: 2024

First-order methods (FOMs) are arguably the most scalable algorithms for equilibrium computation in large extensive-form games. To operationalize these methods, a distance-generating function, acting as a regularizer for the strategy space, must be chosen. The ratio between the strong convexity modulus and the diameter of the regularizer is a key parameter in the analysis of FOMs. A natural question is then: what is the optimal distance-generating function for extensive-form decision spaces? In this paper, we make a number of contributions, ultimately establishing that the weight-one dilated entropy (DilEnt) distance-generating function is optimal up to logarithmic factors. The DilEnt regularizer is notable due to its iterate-equivalence with Kernelized OMWU (KOMWU) -- the algorithm with state-of-the-art dependence on the game tree size in extensive-form games -- when used in conjunction with the online mirror descent (OMD) algorithm. However, the standard analysis for OMD is unable to establish such a result; the only current analysis is by appealing to the iterate equivalence to KOMWU. We close this gap by introducing a pair of primal-dual treeplex norms, which we contend form the natural analytic viewpoint for studying the strong convexity of DilEnt. Using these norm pairs, we recover the diameter-to-strong-convexity ratio that predicts the same performance as KOMWU. Along with a new regret lower bound for online learning in sequence-form strategy spaces, we show that this ratio is nearly optimal. Finally, we showcase our analytic techniques by refining the analysis of Clairvoyant OMD when paired with DilEnt, establishing an $\mathcal{O}(n \log |\mathcal{V}| \log T/T)$ approximation rate to coarse correlated equilibrium in $n$-player games, where $|\mathcal{V}|$ is the number of reduced normal-form strategies of the players, establishing the new state of the art.
Renovating Names in Open-Vocabulary Segmentation Benchmarks
Venue: Conference NeurIPS 2024
Year: 2024

Names are essential to both human cognition and vision-language models. Open-vocabulary models utilize class names as text prompts to generalize to categories unseen during training. However, the precision of these names is often overlooked in existing datasets. In this paper, we address this underexplored problem by presenting a framework for "renovating" names in open-vocabulary segmentation benchmarks (RENOVATE). Our framework features a renaming model that enhances the quality of names for each visual segment. Through experiments, we demonstrate that our renovated names help train stronger open-vocabulary models with up to 15% relative improvement and significantly enhance training efficiency with improved data quality. We also show that our renovated names improve evaluation by better measuring misclassification and enabling fine-grained model analysis. We will provide our code and relabelings for several popular segmentation datasets (MS COCO, ADE20K, Cityscapes) to the research community.
Trap-MID: Trapdoor-based Defense against Model Inversion Attacks
Venue: Conference NeurIPS 2024
Year: 2024

Model Inversion (MI) attacks pose a significant threat to the privacy of Deep Neural Networks by recovering training data distribution from well-trained models. While existing defenses often rely on regularization techniques to reduce information leakage, they remain vulnerable to recent attacks. In this paper, we propose the Trapdoor-based Model Inversion Defense (Trap-MID) to mislead MI attacks. A trapdoor is integrated into the model to predict a specific label when the input is injected with the corresponding trigger. Consequently, this trapdoor information serves as the "shortcut" for MI attacks, leading them to extract trapdoor triggers rather than private data. We provide theoretical insights into the impacts of trapdoor's effectiveness and naturalness on deceiving MI attacks. In addition, empirical experiments demonstrate the state-of-the-art defense performance of Trap-MID against various MI attacks without the requirements for extra data or large computational overhead. Our source code is publicly available at https://github.com/ntuaislab/Trap-MID.
Hidden in Plain Sight: Evaluating Abstract Shape Recognition in Vision-Language Models
Venue: Conference NeurIPS 2024
Year: 2024

Despite the importance of shape perception in human vision, early neural image classifiers relied less on shape information for object recognition than other (often spurious) features. While recent research suggests that current large Vision-Language Models (VLMs) exhibit more reliance on shape, we find them to still be seriously limited in this regard. To quantify such limitations, we introduce IllusionBench, a dataset that challenges current cutting-edge VLMs to decipher shape information when the shape is represented by an arrangement of visual elements in a scene. Our extensive evaluations reveal that, while these shapes are easily detectable by human annotators, current VLMs struggle to recognize them, indicating important avenues for future work in developing more robust visual perception systems. The full dataset and codebase are available at: \url{https://arshiahemmat.github.io/illusionbench/}
IDGen: Item Discrimination Induced Prompt Generation for LLM Evaluation
Venue: Conference NeurIPS 2024
Year: 2024

As Large Language Models (LLMs) grow increasingly adept at managing complex tasks, the evaluation set must keep pace with these advancements to ensure it remains sufficiently discriminative. Item Discrimination (ID) theory, which is widely used in educational assessment, measures the ability of individual test items to differentiate between high and low performers. Inspired by this theory, we propose an ID-induced prompt synthesis framework for evaluating LLMs to ensure the evaluation set can continually update and refine according to model abilities. Our data synthesis framework prioritizes both breadth and specificity. It can generate prompts that comprehensively evaluate the capabilities of LLMs while revealing meaningful performance differences between models, allowing for effective discrimination of their relative strengths and weaknesses across various tasks and domains. To produce high-quality data, we incorporate a self-correct mechanism into our generalization framework, and develop two models to predict prompt discrimination and difficulty score to facilitate our data synthesis framework, contributing valuable tools to evaluation data synthesis research. We apply our generated data to evaluate five SOTA models. Our data achieves an average score of 51.92, accompanied by a variance of 10.06. By contrast, previous works (i.e., SELF-INSTRUCT and WizardLM) obtain an average score exceeding 67, with a variance below 3.2. The results demonstrate that the data generated by our framework is more challenging and discriminative compared to previous works. We will release a dataset of over 3,000 carefully crafted prompts to facilitate evaluation research of LLMs.
SM3-Text-to-Query: Synthetic Multi-Model Medical Text-to-Query Benchmark
Venue: Conference NeurIPS 2024
Year: 2024

Electronic health records (EHRs) are stored in various database systems with different database models on heterogeneous storage architectures, such as relational databases, document stores, or graph databases. These different database models have a big impact on query complexity and performance. While this has been a known fact in database research, its implications for the growing number of Text-to-Query systems have surprisingly not been investigated so far. In this paper, we present SM3-Text-to-Query, the first multi-model medical Text-to-Query benchmark based on synthetic patient data from Synthea, following the SNOMED-CT taxonomy -- a widely used knowledge graph ontology covering medical terminology. SM3-Text-to-Query provides data representations for relational databases (PostgreSQL), document stores (MongoDB), and graph databases (Neo4j and GraphDB (RDF)), allowing the evaluation across four popular query languages, namely SQL, MQL, Cypher, and SPARQL. We systematically and manually develop 408 template questions, which we augment to construct a benchmark of 10K diverse natural language question/query pairs for these four query languages (40K pairs overall). On our dataset, we evaluate several common in-context-learning (ICL) approaches for a set of representative closed and open-source LLMs. Our evaluation sheds light on the trade-offs between database models and query languages for different ICL strategies and LLMs. Last, SM3-Text-to-Query is easily extendable to additional query languages or real, standard-based patient databases.
Implicit Zoo: A Large-Scale Dataset of Neural Implicit Functions for 2D Images and 3D Scenes
Venue: Conference NeurIPS 2024
Year: 2024

Neural implicit functions have demonstrated significant importance in various areas such as computer vision, graphics. Their advantages include the ability to represent complex shapes and scenes with high fidelity, smooth interpolation capabilities, and continuous representations. Despite these benefits, the development and analysis of implicit functions have been limited by the lack of comprehensive datasets and the substantial computational resources required for their implementation and evaluation. To address these challenges, we introduce "Implicit-Zoo": a large-scale dataset requiring thousands of GPU training days designed to facilitate research and development in this field. Our dataset includes diverse 2D and 3D scenes, such as CIFAR-10, ImageNet-1K, and Cityscapes for 2D image tasks, and the OmniObject3D dataset for 3D vision tasks. We ensure high quality through strict checks, refining or filtering out low-quality data. Using Implicit-Zoo, we showcase two immediate benefits as it enables to: (1) learn token locations for transformer models; (2) directly regress 3D cameras poses of 2D images with respect to NeRF models. This in turn leads to an improved performance in all three task of image classification, semantic segmentation, and 3D pose regression, thereby unlocking new avenues for research.
Learning to Price Homogeneous Data
Venue: Conference NeurIPS 2024
Year: 2024

We study a data pricing problem, where a seller has access to $N$ homogeneous data points (e.g. drawn i.i.d. from some distribution). There are $m$ types of buyers in the market, where buyers of the same type $i$ have the same valuation curve $v_i:[N]\rightarrow [0,1]$, where $v_i(n)$ is the value for having $n$ data points. A priori, the seller is unaware of the distribution of buyers, but can repeat the market for $T$ rounds so as to learn the revenue-optimal pricing curve $p:[N] \rightarrow [0, 1]$. To solve this online learning problem, we first develop novel discretization schemes to approximate any pricing curve. When compared to prior work, the size of our discretization schemes scales gracefully with the approximation parameter, which translates to better regret in online learning. Under assumptions like smoothness and diminishing returns which are satisfied by data, the discretization size can be reduced further. We then turn to the online learning problem, both in the stochastic and adversarial settings. On each round, the seller chooses an anonymous pricing curve $p_t$. A new buyer appears and may choose to purchase some amount of data. She then reveals her type only if she makes a purchase. Our online algorithms build on classical algorithms such as UCB and FTPL, but require novel ideas to account for the asymmetric nature of this feedback and to deal with the vastness of the space of pricing curves. Using the improved discretization schemes previously developed, we are able to achieve $\tilde{O}(m\sqrt{T})$ regret in the stochastic setting and $\tilde{O}(m^{3/2}\sqrt{T})$ regret in the adversarial setting.