OpenRaiser/Intern-Atlas huggingface dataset:
Training Shallow and Thin Networks for Acceleration via Knowledge Distillation with Conditional Adversarial Networks
Venue: Conference ICLR 2018
Year: 2018

There is an increasing interest on accelerating neural networks for real-time applications. We study the student-teacher strategy, in which a small and fast student network is trained with the auxiliary information learned from a large and accurate teacher network. We propose to use conditional adversarial networks to learn the loss function to transfer knowledge from teacher to student. The proposed method is particularly effective for relatively small student networks. Moreover, experimental results show the effect of network size when the modern networks are used as student. We empirically study the trade-off between inference time and classification accuracy, and provide suggestions on choosing a proper student network.
Mixed Precision Training of Convolutional Neural Networks using Integer Operations
Venue: Conference ICLR 2018
Year: 2018

The state-of-the-art (SOTA) for mixed precision training is dominated by variants of low precision floating point operations, and in particular, FP16 accumulating into FP32 Micikevicius et al. (2017). On the other hand, while a lot of research has also happened in the domain of low and mixed-precision Integer training, these works either present results for non-SOTA networks (for instance only AlexNet for ImageNet-1K), or relatively small datasets (like CIFAR-10). In this work, we train state-of-the-art visual understanding neural networks on the ImageNet-1K dataset, with Integer operations on General Purpose (GP) hardware. In particular, we focus on Integer Fused-Multiply-and-Accumulate (FMA) operations which take two pairs of INT16 operands and accumulate results into an INT32 output.We propose a shared exponent representation of tensors and develop a Dynamic Fixed Point (DFP) scheme suitable for common neural network operations. The nuances of developing an efficient integer convolution kernel is examined, including methods to handle overflow of the INT32 accumulator. We implement CNN training for ResNet-50, GoogLeNet-v1, VGG-16 and AlexNet; and these networks achieve or exceed SOTA accuracy within the same number of iterations as their FP32 counterparts without any change in hyper-parameters and with a 1.8X improvement in end-to-end training throughput. To the best of our knowledge these results represent the first INT16 training results on GP hardware for ImageNet-1K dataset using SOTA CNNs and achieve highest reported accuracy using half-precision
Additive Margin Softmax for Face Verification
Venue: Conference ICLR 2018
Year: 2018

In this paper, we propose a conceptually simple and geometrically interpretable objective function, i.e. additive margin Softmax (AM-Softmax), for deep face verification. In general, the face verification task can be viewed as a metric learning problem, so learning large-margin face features whose intra-class variation is small and inter-class difference is large is of great importance in order to achieve good performance. Recently, Large-margin Softmax and Angular Softmax have been proposed to incorporate the angular margin in a multiplicative manner. In this work, we introduce a novel additive angular margin for the Softmax loss, which is intuitively appealing and more interpretable than the existing works. We also emphasize and discuss the importance of feature normalization in the paper. Most importantly, our experiments on LFW BLUFR and MegaFace show that our additive margin softmax loss consistently performs better than the current state-of-the-art methods using the same network architecture and training dataset. Our code has also been made available at https://github.com/happynear/AMSoftmax
Maximum a Posteriori Policy Optimisation
Venue: Conference ICLR 2018
Year: 2018

We introduce a new algorithm for reinforcement learning called Maximum aposteriori Policy Optimisation (MPO) based on coordinate ascent on a relative entropy objective. We show that several existing methods can directly be related to our derivation. We develop two off-policy algorithms and demonstrate that they are competitive with the state-of-the-art in deep reinforcement learning. In particular, for continuous control, our method outperforms existing methods with respect to sample efficiency, premature convergence and robustness to hyperparameter settings while achieving similar or better final performance.
Local Explanation Methods for Deep Neural Networks Lack Sensitivity to Parameter Values
Venue: Conference ICLR 2018
Year: 2018

Explaining the output of a complicated machine learning model like a deep neural network (DNN) is a central challenge in machine learning. Several proposed local explanation methods address this issue by identifying what dimensions of a single input are most responsible for a DNN's output. The goal of this work is to assess the sensitivity of local explanations to DNN parameter values. Somewhat surprisingly, we find that DNNs with randomly-initialized weights produce explanations that are both visually and quantitatively similar to those produced by DNNs with learned weights. Our conjecture is that this phenomenon occurs because these explanations are dominated by the lower level features of a DNN, and that a DNN's architecture provides a strong prior which significantly affects the representations learned at these lower layers. NOTE: This work is now subsumed by our recent manuscript, Sanity Checks for Saliency Maps (to appear NIPS 2018), where we expand on findings and address concerns raised in Sundararajan et. al. (2018).
Continuous Adaptation via Meta-Learning in Nonstationary and Competitive Environments
Venue: Conference ICLR 2018
Year: 2018

Ability to continuously learn and adapt from limited experience in nonstationary environments is an important milestone on the path towards general intelligence. In this paper, we cast the problem of continuous adaptation into the learning-to-learn framework. We develop a simple gradient-based meta-learning algorithm suitable for adaptation in dynamically changing and adversarial scenarios. Additionally, we design a new multi-agent competitive environment, RoboSumo, and define iterated adaptation games for testing various aspects of continuous adaptation strategies. We demonstrate that meta-learning enables significantly more efficient adaptation than reactive baselines in the few-shot regime. Our experiments with a population of agents that learn and compete suggest that meta-learners are the fittest.
Learning to Represent Programs with Graphs
Venue: Conference ICLR 2018
Year: 2018

Learning tasks on source code (i.e., formal languages) have been considered recently, but most work has tried to transfer natural language methods and does not capitalize on the unique opportunities offered by code's known syntax. For example, long-range dependencies induced by using the same variable or function in distant locations are often not considered. We propose to use graphs to represent both the syntactic and semantic structure of code and use graph-based deep learning methods to learn to reason over program structures. In this work, we present how to construct graphs from source code and how to scale Gated Graph Neural Networks training to such large graphs. We evaluate our method on two tasks: VarNaming, in which a network attempts to predict the name of a variable given its usage, and VarMisuse, in which the network learns to reason about selecting the correct variable that should be used at a given program location. Our comparison to methods that use less structured program representations shows the advantages of modeling known structure, and suggests that our models learn to infer meaningful names and to solve the VarMisuse task in many cases. Additionally, our testing showed that VarMisuse identifies a number of bugs in mature open-source projects.
TD or not TD: Analyzing the Role of Temporal Differencing in Deep Reinforcement Learning
Venue: Conference ICLR 2018
Year: 2018

Our understanding of reinforcement learning (RL) has been shaped by theoretical and empirical results that were obtained decades ago using tabular representations and linear function approximators. These results suggest that RL methods that use temporal differencing (TD) are superior to direct Monte Carlo estimation (MC). How do these results hold up in deep RL, which deals with perceptually complex environments and deep nonlinear models? In this paper, we re-examine the role of TD in modern deep RL, using specially designed environments that control for specific factors that affect performance, such as reward sparsity, reward delay, and the perceptual complexity of the task. When comparing TD with infinite-horizon MC, we are able to reproduce classic results in modern settings. Yet we also find that finite-horizon MC is not inferior to TD, even when rewards are sparse or delayed. This makes MC a viable alternative to TD in deep RL.
Towards better understanding of gradient-based attribution methods for Deep Neural Networks
Venue: Conference ICLR 2018
Year: 2018

Understanding the flow of information in Deep Neural Networks (DNNs) is a challenging problem that has gain increasing attention over the last few years. While several methods have been proposed to explain network predictions, there have been only a few attempts to compare them from a theoretical perspective. What is more, no exhaustive empirical comparison has been performed in the past. In this work, we analyze four gradient-based attribution methods and formally prove conditions of equivalence and approximation between them. By reformulating two of these methods, we construct a unified framework which enables a direct comparison, as well as an easier implementation. Finally, we propose a novel evaluation metric, called Sensitivity-n and test the gradient-based attribution methods alongside with a simple perturbation-based attribution method on several datasets in the domains of image and text classification, using various network architectures.
Generative networks as inverse problems with Scattering transforms
Venue: Conference ICLR 2018
Year: 2018

Generative Adversarial Nets (GANs) and Variational Auto-Encoders (VAEs) provide impressive image generations from Gaussian white noise, but the underlying mathematics are not well understood. We compute deep convolutional network generators by inverting a fixed embedding operator. Therefore, they do not require to be optimized with a discriminator or an encoder. The embedding is Lipschitz continuous to deformations so that generators transform linear interpolations between input white noise vectors into deformations between output images. This embedding is computed with a wavelet Scattering transform. Numerical experiments demonstrate that the resulting Scattering generators have similar properties as GANs or VAEs, without learning a discriminative network or an encoder.
Combining Symbolic Expressions and Black-box Function Evaluations in Neural Programs
Venue: Conference ICLR 2018
Year: 2018

Neural programming involves training neural networks to learn programs, mathematics, or logic from data. Previous works have failed to achieve good generalization performance, especially on problems and programs with high complexity or on large domains. This is because they mostly rely either on black-box function evaluations that do not capture the structure of the program, or on detailed execution traces that are expensive to obtain, and hence the training data has poor coverage of the domain under consideration. We present a novel framework that utilizes black-box function evaluations, in conjunction with symbolic expressions that define relationships between the given functions. We employ tree LSTMs to incorporate the structure of the symbolic expression trees. We use tree encoding for numbers present in function evaluation data, based on their decimal representation. We present an evaluation benchmark for this task to demonstrate our proposed model combines symbolic reasoning and function evaluation in a fruitful manner, obtaining high accuracies in our experiments. Our framework generalizes significantly better to expressions of higher depth and is able to fill partial equations with valid completions.
Understanding Deep Neural Networks with Rectified Linear Units
Venue: Conference ICLR 2018
Year: 2018

In this paper we investigate the family of functions representable by deep neural networks (DNN) with rectified linear units (ReLU). We give an algorithm to train a ReLU DNN with one hidden layer to *global optimality* with runtime polynomial in the data size albeit exponential in the input dimension. Further, we improve on the known lower bounds on size (from exponential to super exponential) for approximating a ReLU deep net function by a shallower ReLU net. Our gap theorems hold for smoothly parametrized families of "hard" functions, contrary to countable, discrete families known in the literature. An example consequence of our gap theorems is the following: for every natural number $k$ there exists a function representable by a ReLU DNN with $k^2$ hidden layers and total size $k^3$, such that any ReLU DNN with at most $k$ hidden layers will require at least $\frac{1}{2}k^{k+1}-1$ total nodes. Finally, for the family of $\mathbb{R}^n\to \mathbb{R}$ DNNs with ReLU activations, we show a new lowerbound on the number of affine pieces, which is larger than previous constructions in certain regimes of the network architecture and most distinctively our lowerbound is demonstrated by an explicit construction of a *smoothly parameterized* family of functions attaining this scaling. Our construction utilizes the theory of zonotopes from polyhedral theory.
Unsupervised Neural Machine Translation
Venue: Conference ICLR 2018
Year: 2018

In spite of the recent success of neural machine translation (NMT) in standard benchmarks, the lack of large parallel corpora poses a major practical problem for many language pairs. There have been several proposals to alleviate this issue with, for instance, triangulation and semi-supervised learning techniques, but they still require a strong cross-lingual signal. In this work, we completely remove the need of parallel data and propose a novel method to train an NMT system in a completely unsupervised manner, relying on nothing but monolingual corpora. Our model builds upon the recent work on unsupervised embedding mappings, and consists of a slightly modified attentional encoder-decoder model that can be trained on monolingual corpora alone using a combination of denoising and backtranslation. Despite the simplicity of the approach, our system obtains 15.56 and 10.21 BLEU points in WMT 2014 French-to-English and German-to-English translation. The model can also profit from small parallel corpora, and attains 21.81 and 15.24 points when combined with 100,000 parallel sentences, respectively. Our implementation is released as an open source project.
Hierarchical Density Order Embeddings
Venue: Conference ICLR 2018
Year: 2018

By representing words with probability densities rather than point vectors, probabilistic word embeddings can capture rich and interpretable semantic information and uncertainty. The uncertainty information can be particularly meaningful in capturing entailment relationships -- whereby general words such as "entity" correspond to broad distributions that encompass more specific words such as "animal" or "instrument". We introduce density order embeddings, which learn hierarchical representations through encapsulation of probability densities. In particular, we propose simple yet effective loss functions and distance metrics, as well as graph-based schemes to select negative samples to better learn hierarchical density representations. Our approach provides state-of-the-art performance on the WordNet hypernym relationship prediction task and the challenging HyperLex lexical entailment dataset -- while retaining a rich and interpretable density representation.
Stochastic Variational Video Prediction
Venue: Conference ICLR 2018
Year: 2018

Predicting the future in real-world settings, particularly from raw sensory observations such as images, is exceptionally challenging. Real-world events can be stochastic and unpredictable, and the high dimensionality and complexity of natural images requires the predictive model to build an intricate understanding of the natural world. Many existing methods tackle this problem by making simplifying assumptions about the environment. One common assumption is that the outcome is deterministic and there is only one plausible future. This can lead to low-quality predictions in real-world settings with stochastic dynamics. In this paper, we develop a stochastic variational video prediction (SV2P) method that predicts a different possible future for each sample of its latent variables. To the best of our knowledge, our model is the first to provide effective stochastic multi-frame prediction for real-world video. We demonstrate the capability of the proposed method in predicting detailed future frames of videos on multiple real-world datasets, both action-free and action-conditioned. We find that our proposed method produces substantially improved video predictions when compared to the same model without stochasticity, and to other stochastic video prediction methods. Our SV2P implementation will be open sourced upon publication.
Emergent Complexity via Multi-Agent Competition
Venue: Conference ICLR 2018
Year: 2018

Reinforcement learning algorithms can train agents that solve problems in complex, interesting environments. Normally, the complexity of the trained agent is closely related to the complexity of the environment. This suggests that a highly capable agent requires a complex environment for training. In this paper, we point out that a competitive multi-agent environment trained with self-play can produce behaviors that are far more complex than the environment itself. We also point out that such environments come with a natural curriculum, because for any skill level, an environment full of agents of this level will have the right level of difficulty. This work introduces several competitive multi-agent environments where agents compete in a 3D world with simulated physics. The trained agents learn a wide variety of complex and interesting skills, even though the environment themselves are relatively simple. The skills include behaviors such as running, blocking, ducking, tackling, fooling opponents, kicking, and defending using both arms and legs. A highlight of the learned behaviors can be found here: https://goo.gl/eR7fbX
Distributed Distributional Deterministic Policy Gradients
Venue: Conference ICLR 2018
Year: 2018

This work adopts the very successful distributional perspective on reinforcement learning and adapts it to the continuous control setting. We combine this within a distributed framework for off-policy learning in order to develop what we call the Distributed Distributional Deep Deterministic Policy Gradient algorithm, D4PG. We also combine this technique with a number of additional, simple improvements such as the use of $N$-step returns and prioritized experience replay. Experimentally we examine the contribution of each of these individual components, and show how they interact, as well as their combined contributions. Our results show that across a wide variety of simple control tasks, difficult manipulation tasks, and a set of hard obstacle-based locomotion tasks the D4PG algorithm achieves state of the art performance.
Online Learning Rate Adaptation with Hypergradient Descent
Venue: Conference ICLR 2018
Year: 2018

We introduce a general method for improving the convergence rate of gradient-based optimizers that is easy to implement and works well in practice. We demonstrate the effectiveness of the method in a range of optimization problems by applying it to stochastic gradient descent, stochastic gradient descent with Nesterov momentum, and Adam, showing that it significantly reduces the need for the manual tuning of the initial learning rate for these commonly used algorithms. Our method works by dynamically updating the learning rate during optimization using the gradient with respect to the learning rate of the update rule itself. Computing this "hypergradient" needs little additional computation, requires only one extra copy of the original gradient to be stored in memory, and relies upon nothing more than what is provided by reverse-mode automatic differentiation.
Synthetic and Natural Noise Both Break Neural Machine Translation
Venue: Conference ICLR 2018
Year: 2018

Character-based neural machine translation (NMT) models alleviate out-of-vocabulary issues, learn morphology, and move us closer to completely end-to-end translation systems. Unfortunately, they are also very brittle and easily falter when presented with noisy data. In this paper, we confront NMT models with synthetic and natural sources of noise. We find that state-of-the-art models fail to translate even moderately noisy texts that humans have no trouble comprehending. We explore two approaches to increase model robustness: structure-invariant word representations and robust training on noisy texts. We find that a model based on a character convolutional neural network is able to simultaneously learn representations robust to multiple kinds of noise.
Deep Rewiring: Training very sparse deep networks
Venue: Conference ICLR 2018
Year: 2018

Neuromorphic hardware tends to pose limits on the connectivity of deep networks that one can run on them. But also generic hardware and software implementations of deep learning run more efficiently for sparse networks. Several methods exist for pruning connections of a neural network after it was trained without connectivity constraints. We present an algorithm, DEEP R, that enables us to train directly a sparsely connected neural network. DEEP R automatically rewires the network during supervised training so that connections are there where they are most needed for the task, while its total number is all the time strictly bounded. We demonstrate that DEEP R can be used to train very sparse feedforward and recurrent neural networks on standard benchmark tasks with just a minor loss in performance. DEEP R is based on a rigorous theoretical foundation that views rewiring as stochastic sampling of network configurations from a posterior.
Smooth Loss Functions for Deep Top-k Classification
Venue: Conference ICLR 2018
Year: 2018

The top-k error is a common measure of performance in machine learning and computer vision. In practice, top-k classification is typically performed with deep neural networks trained with the cross-entropy loss. Theoretical results indeed suggest that cross-entropy is an optimal learning objective for such a task in the limit of infinite data. In the context of limited and noisy data however, the use of a loss function that is specifically designed for top-k classification can bring significant improvements. Our empirical evidence suggests that the loss function must be smooth and have non-sparse gradients in order to work well with deep neural networks. Consequently, we introduce a family of smoothed loss functions that are suited to top-k optimization via deep learning. The widely used cross-entropy is a special case of our family. Evaluating our smooth loss functions is computationally challenging: a naïve algorithm would require $\mathcal{O}(\binom{n}{k})$ operations, where n is the number of classes. Thanks to a connection to polynomial algebra and a divide-and-conquer approach, we provide an algorithm with a time complexity of $\mathcal{O}(k n)$. Furthermore, we present a novel approximation to obtain fast and stable algorithms on GPUs with single floating point precision. We compare the performance of the cross-entropy loss and our margin-based losses in various regimes of noise and data size, for the predominant use case of k=5. Our investigation reveals that our loss is more robust to noise and overfitting than cross-entropy.