OpenRaiser/Intern-Atlas huggingface dataset:
STAIR: Addressing Stage Misalignment through Temporal-Aligned Preference Reinforcement Learning
Venue: Conference NeurIPS 2025
Year: 2025

Preference-based reinforcement learning (PbRL) bypasses complex reward engineering by learning rewards directly from human preferences, enabling better alignment with human intentions. However, its effectiveness in multi-stage tasks, where agents sequentially perform sub-tasks (e.g., navigation, grasping), is limited by stage misalignment: Comparing segments from mismatched stages, such as movement versus manipulation, results in uninformative feedback, thus hindering policy learning. In this paper, we validate the stage misalignment issue through theoretical analysis and empirical experiments. To address this issue, we propose STage-AlIgned Reward learning (STAIR), which first learns a stage approximation based on temporal distance, then prioritizes comparisons within the same stage. Temporal distance is learned via contrastive learning, which groups temporally close states into coherent stages, without predefined task knowledge, and adapts dynamically to policy changes. Extensive experiments demonstrate STAIR's superiority in multi-stage tasks and competitive performance in single-stage tasks. Furthermore, human studies show that stages approximated by STAIR are consistent with human cognition, confirming its effectiveness in mitigating stage misalignment.
Enhancing Time Series Forecasting through Selective Representation Spaces: A Patch Perspective
Venue: Conference NeurIPS 2025
Year: 2025

Time Series Forecasting has made significant progress with the help of Patching technique, which partitions time series into multiple patches to effectively retain contextual semantic information into a representation space beneficial for modeling long-term dependencies. However, conventional patching partitions a time series into adjacent patches, which causes a fixed representation space, thus resulting in insufficiently expressful representations. In this paper, we pioneer the exploration of constructing a selective representation space to flexibly include the most informative patches for forecasting. Specifically, we propose the Selective Representation Space (SRS) module, which utilizes the learnable Selective Patching and Dynamic Reassembly techniques to adaptively select and shuffle the patches from the contextual time series, aiming at fully exploiting the information of contextual time series to enhance the forecasting performance of patch-based models. To demonstrate the effectiveness of SRS module, we propose a simple yet effective SRSNet consisting of SRS and an MLP head, which achieves state-of-the-art performance on real-world datasets from multiple domains. Furthermore, as a novel plug-and-play module, SRS can also enhance the performance of existing patch-based models. The resources are available at https://github.com/decisionintelligence/SRSNet.
Perception-R1: Pioneering Perception Policy with Reinforcement Learning
Venue: Conference NeurIPS 2025
Year: 2025

Inspired by the success of DeepSeek-R1, we explore the potential of rule-based reinforcement learning (RL) in MLLM post-training for perception policy learning. While promising, our initial experiments reveal that incorporating a thinking process through RL does not consistently lead to performance gains across all visual perception tasks. This leads us to delve into the essential role of RL in the context of visual perception. In this work, we return to the fundamentals and explore the effects of RL on different perception tasks. We observe that the perceptual complexity is a major factor in determining the effectiveness of RL. We also observe that reward design plays a crucial role in further approching the upper limit of model perception. To leverage these findings, we propose Perception-R1, a scalable RL framework using GRPO during MLLM post-training. With a standard Qwen2.5-VL-3B-Instruct, Perception-R1 achieves +4.2% on RefCOCO+, +17.9% on PixMo-Count, +4.2% on PageOCR, and notably, 31.9% AP on COCO2017 val for the first time, establishing a strong baseline for perception policy learning.
Injecting Frame-Event Complementary Fusion into Diffusion for Optical Flow in Challenging Scenes
Venue: Conference NeurIPS 2025
Year: 2025

Optical flow estimation has achieved promising results in conventional scenes but faces challenges in high-speed and low-light scenes, which suffer from motion blur and insufficient illumination. These conditions lead to weakened texture and amplified noise and deteriorate the appearance saturation and boundary completeness of frame cameras, which are necessary for motion feature matching. In degraded scenes, the frame camera provides dense appearance saturation but sparse boundary completeness due to its long imaging time and low dynamic range. In contrast, the event camera offers sparse appearance saturation, while its short imaging time and high dynamic range gives rise to dense boundary completeness. Traditionally, existing methods utilize feature fusion or domain adaptation to introduce event to improve boundary completeness. However, the appearance features are still deteriorated, which severely affects the mostly adopted discriminative models that learn the mapping from visual features to motion fields and generative models that generate motion fields based on given visual features. So we introduce diffusion models that learn the mapping from noising flow to clear flow, which is not affected by the deteriorated visual features. Therefore, we propose a novel optical flow estimation framework Diff-ABFlow based on diffusion models with frame-event appearance-boundary fusion.
PlayerOne: Egocentric World Simulator
Venue: Conference NeurIPS 2025
Year: 2025

We introduce PlayerOne, the first egocentric realistic world simulator, facilitating immersive and unrestricted exploration within vividly dynamic environments. Given an egocentric scene image from the user, PlayerOne can accurately construct the corresponding world and generate egocentric videos that are strictly aligned with the real scene human motion of the user captured by an exocentric camera. PlayerOne is trained in a coarse-to-fine pipeline that first performs pretraining on large-scale egocentric text-video pairs for coarse-level egocentric understanding, followed by finetuning on synchronous motion-video data extracted from egocentric-exocentric video datasets with our automatic construction pipeline. Besides, considering the varying importance of different components, we design a part-disentangled motion injection scheme, enabling precise control of part-level movements. In addition, we devise a joint reconstruction framework that progressively models both the 4D scene and video frames, ensuring scene consistency in the long-form video generation. Experimental results demonstrate its great generalization ability in precise control of varying human movements and worldconsistent modeling of diverse scenarios. It marks the first endeavor into egocentric real-world simulation and can pave the way for the community to delve into fresh frontiers of world modeling and its diverse applications.
CoIDO: Efficient Data Selection for Visual Instruction Tuning via Coupled Importance-Diversity Optimization
Venue: Conference NeurIPS 2025
Year: 2025

Multimodal large language models (MLLMs) rely heavily on instruction tuning to align vision and language capabilities, yet the computational cost of training on large-scale datasets remains a major bottleneck. Existing data selection methods aim to mitigate this by selecting important and diverse subsets, but they often suffer from two critical drawbacks: high computational overhead from processing the entire dataset and suboptimal data selection due to separate treatment of importance and diversity. We introduce CoIDO, a novel dual-objective framework that jointly optimizes data importance and diversity to overcome these challenges. Unlike existing approaches that require costly evaluations across the whole dataset, CoIDO employs a lightweight plug-in scorer. This scorer is trained on just a small random sample of data to learn the distribution of the candidate set, drastically reducing computational demands. By leveraging a homoscedastic uncertainty-based formulation, CoIDO effectively balances importance and diversity during training, enabling efficient and scalable data selection. In our experiments, we trained the CoIDO scorer using only 20 percent of randomly sampled data. Once trained, CoIDO was applied to the entire dataset to select a 20 percent subset for instruction tuning. On the widely used LLaVA-1.5-7B model across ten downstream tasks, this selected subset achieved an impressive 98.2 percent of the performance of full-data fine-tuning, on average.
L-MTP: Leap Multi-Token Prediction Beyond Adjacent Context for Large Language Models
Venue: Conference NeurIPS 2025
Year: 2025

Large language models (LLMs) have achieved notable progress. Despite their success, next-token prediction (NTP), the dominant method for LLM training and inference, is constrained in both contextual coverage and inference efficiency due to its inherently sequential process. To overcome these challenges, we propose leap multi-token prediction~(L-MTP), an innovative token prediction method that extends the capabilities of multi-token prediction (MTP) by introducing a leap-based mechanism. Unlike conventional MTP, which generates multiple tokens at adjacent positions, L-MTP strategically skips over intermediate tokens, predicting non-sequential ones in a single forward pass. This structured leap not only enhances the model's ability to capture long-range dependencies but also enables a decoding strategy specially optimized for non-sequential leap token generation, effectively accelerating inference. We theoretically demonstrate the benefit of L-MTP in improving inference efficiency. Experiments across diverse benchmarks validate its merit in boosting both LLM performance and inference speed. The source code is available at https://github.com/Xiaohao-Liu/L-MTP.
OmniSync: Towards Universal Lip Synchronization via Diffusion Transformers
Venue: Conference NeurIPS 2025
Year: 2025

Lip synchronization is the task of aligning a speaker's lip movements in video with corresponding speech audio, and it is essential for creating realistic, expressive video content. However, existing methods often rely on reference frames and masked-frame inpainting, which limit their robustness to identity consistency, pose variations, facial occlusions, and stylized content. In addition, since audio signals provide weaker conditioning than visual cues, lip shape leakage from the original video will affect lip sync quality. In this paper, we present OmniSync, a universal lip synchronization framework for diverse visual scenarios. Our approach introduces a mask-free training paradigm using Diffusion Transformer models for direct frame editing without explicit masks, enabling unlimited-duration inference while maintaining natural facial dynamics and preserving character identity. During inference, we propose a flow-matching-based progressive noise initialization to ensure pose and identity consistency, while allowing precise mouth-region editing. To address the weak conditioning signal of audio, we develop a Dynamic Spatiotemporal Classifier-Free Guidance (DS-CFG) mechanism that adaptively adjusts guidance strength over time and space. We also establish the AIGC-LipSync Benchmark, the first evaluation suite for lip synchronization in diverse AI-generated videos. Extensive experiments demonstrate that OmniSync significantly outperforms prior methods in both visual quality and lip sync accuracy, achieving superior results in both real-world and AI-generated videos.
OptiScene: LLM-driven Indoor Scene Layout Generation via Scaled Human-aligned Data Synthesis and Multi-Stage Preference Optimization
Venue: Conference NeurIPS 2025
Year: 2025

Automatic indoor layout generation has attracted increasing attention due to its potential in interior design, virtual environment construction, and embodied AI. Existing methods fall into two categories: prompt-driven approaches that leverage proprietary LLM services (e.g., GPT APIs) and learning-based methods trained on layout data upon diffusion-based models. Prompt-driven methods often suffer from spatial inconsistency and high computational costs, while learning-based methods are typically constrained by coarse relational graphs and limited datasets, restricting their generalization to diverse room categories. In this paper, we revisit LLM-based indoor layout generation and present 3D-SynthPlace, a large-scale dataset that combines synthetic layouts generated via a 'GPT synthesize, Human inspect' pipeline, upgraded from the 3D-Front dataset. 3D-SynthPlace contains nearly 17,000 scenes, covering four common room types -- bedroom, living room, kitchen, and bathroom -- enriched with diverse objects and high-level spatial annotations. We further introduce OptiScene, a strong open-source LLM optimized for indoor layout generation, fine-tuned based on our 3D-SynthPlace dataset through our two-stage training. For the warum-up stage I, we adopt supervised fine-tuning (SFT), which is taught to first generate high-level spatial descriptions then conditionally predict concrete object placements. For the reinforcing stage II, to better align the generated layouts with human design preferences, we apply multi-turn direct preference optimization (DPO), which significantly improving layout quality and generation success rates. Extensive experiments demonstrate that OptiScene outperforms traditional prompt-driven and learning-based baselines. Moreover, OptiScene shows promising potential in interactive tasks such as scene editing and robot navigation.
MesaTask: Towards Task-Driven Tabletop Scene Generation via 3D Spatial Reasoning
Venue: Conference NeurIPS 2025
Year: 2025

The ability of robots to interpret human instructions and execute manipulation tasks necessitates the availability of task-relevant tabletop scenes for training. However, traditional methods for creating these scenes rely on time-consuming manual layout design or purely randomized layouts, which are limited in terms of plausibility or alignment with the tasks. In this paper, we formulate a novel task, namely task-oriented tabletop scene generation, which poses significant challenges due to the substantial gap between high-level task instructions and the tabletop scenes. To support research on such a challenging task, we introduce MesaTask-10K, a large-scale dataset comprising approximately 10,700 synthetic tabletop scenes with manually crafted layouts that ensure realistic layouts and intricate inter-object relations. To bridge the gap between tasks and scenes, we propose a Spatial Reasoning Chain that decomposes the generation process into object inference, spatial interrelation reasoning, and scene graph construction for the final 3D layout. We present MesaTask, an LLM-based framework that utilizes this reasoning chain and is further enhanced with DPO algorithms to generate physically plausible tabletop scenes that align well with given task descriptions. Exhaustive experiments demonstrate the superior performance of MesaTask compared to baselines in generating task-conforming tabletop scenes with realistic layouts. Project page is at https://mesatask.github.io/
GRAVER: Generative Graph Vocabularies for Robust Graph Foundation Models Fine-tuning
Venue: Conference NeurIPS 2025
Year: 2025

Inspired by the remarkable success of foundation models in language and vision, Graph Foundation Models (GFMs) hold significant promise for broad applicability across diverse graph tasks and domains. However, existing GFMs struggle with unstable few-shot fine-tuning, where both performance and adaptation efficiency exhibit significant fluctuations caused by the randomness in the support sample selection and structural discrepancies between the pre-trained and target graphs. How to fine-tune GFMs robustly and efficiently to enable trustworthy knowledge transfer across domains and tasks is the major challenge. In this paper, we propose GRAVER, a novel Generative gRAph VocabulariEs for Robust GFM fine-tuning framework that tackles the aforementioned instability via generative augmentations. Specifically, to identify transferable units, we analyze and extract key class-specific subgraph patterns by ego-graph disentanglement and validate their transferability both theoretically and empirically. To enable effective pre-training across diverse domains, we leverage a universal task template based on ego-graph similarity and construct graph vocabularies via graphon-based generative experts. To facilitate robust and efficient prompt fine-tuning, we grave the support samples with in-context vocabularies, where the lightweight MoE-CoE network attentively routes knowledge from source domains. Extensive experiments demonstrate the superiority of GRAVER over effectiveness, robustness, and efficiency on downstream few-shot node and graph classification tasks compared with 15 state-of-the-art baselines.
Continual Multimodal Contrastive Learning
Venue: Conference NeurIPS 2025
Year: 2025

Multimodal Contrastive Learning (MCL) advances in aligning different modalities and generating multimodal representations in a joint space. By leveraging contrastive learning across diverse modalities, large-scale multimodal data enhances representational quality. However, a critical yet often overlooked challenge remains: multimodal data is rarely collected in a single process, and training from scratch is computationally expensive. Instead, emergent multimodal data can be used to optimize existing models gradually, i.e., models are trained on a sequence of modality pair data. We define this problem as Continual Multimodal Contrastive Learning (CMCL), an underexplored yet crucial research direction at the intersection of multimodal and continual learning. In this paper, we formulate CMCL through two specialized principles of stability and plasticity. We theoretically derive a novel optimization-based method, which projects updated gradients from dual sides onto subspaces where any gradient is prevented from interfering with the previously learned knowledge. Two upper bounds provide theoretical insights on both stability and plasticity in our solution. Beyond our theoretical contributions, we conduct experiments on multiple datasets by comparing our method against advanced continual learning baselines. The empirical results further support our claims and demonstrate the efficacy of our method. Our codes are available at https://github.com/Xiaohao-Liu/CMCL.
Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion
Venue: Conference NeurIPS 2025
Year: 2025

We introduce Self Forcing, a novel training paradigm for autoregressive video diffusion models. It addresses the longstanding issue of exposure bias, where models trained on ground-truth context must generate sequences conditioned on their own imperfect outputs during inference. Unlike prior methods that denoise future frames based on ground-truth context frames, Self Forcing conditions each frame's generation on previously self-generated outputs by performing autoregressive rollout with key-value (KV) caching during training. This strategy enables supervision through a holistic loss at the video level that directly evaluates the quality of the entire generated sequence, rather than relying solely on traditional frame-wise objectives. To ensure training efficiency, we employ a few-step diffusion model along with a stochastic gradient truncation strategy, effectively balancing computational cost and performance. We further introduce a rolling KV cache mechanism that enables efficient autoregressive video extrapolation. Extensive experiments demonstrate that our approach achieves real-time streaming video generation with sub-second latency on a single GPU, while matching or even surpassing the generation quality of significantly slower and non-causal diffusion models. Project website: http://self-forcing.github.io/
Anchored Diffusion Language Model
Venue: Conference NeurIPS 2025
Year: 2025

Diffusion Language Models (DLMs) promise parallel generation and bidirectional context, yet they underperform autoregressive (AR) models in both likelihood modeling and generated text quality. We identify that this performance gap arises when important tokens (e.g., key words or low-frequency words that anchor a sentence) are masked early in the forward process, limiting contextual information for accurate reconstruction. To address this, we introduce the Anchored Diffusion Language Model (ADLM), a novel two-stage framework that first predicts distributions over important tokens via an anchor network, and then predicts the likelihoods of missing tokens conditioned on the anchored predictions. ADLM significantly improves test perplexity on LM1B and OpenWebText, achieving up to 25.4% gains over prior DLMs, and narrows the gap with strong AR baselines. It also achieves state-of-the-art performance in zero-shot generalization across seven benchmarks and surpasses AR models in MAUVE score, which marks the first time a DLM generates better human-like text than an AR model. Theoretically, we derive an Anchored Negative Evidence Lower Bound (ANELBO) objective and show that anchoring improves sample complexity and likelihood modeling. Beyond diffusion, anchoring boosts performance in AR models and enhances reasoning in math and logic tasks, outperforming existing chain-of-thought approaches
GEM: Empowering MLLM for Grounded ECG Understanding with Time Series and Images
Venue: Conference NeurIPS 2025
Year: 2025

While recent multimodal large language models (MLLMs) have advanced automated ECG interpretation, they still face two key limitations: (1) insufficient multimodal synergy between time series signals and visual ECG representations, and (2) limited explainability in linking diagnoses to granular waveform evidence. We introduce GEM, the first MLLM unifying ECG time series, 12-lead ECG images and text for grounded and clinician-aligned ECG interpretation. GEM enables feature-grounded analysis, evidence-driven reasoning, and a clinician-like diagnostic process through three core innovations: a dual-encoder framework extracting complementary time series and image features, cross-modal alignment for effective multimodal understanding, and knowledge-guided instruction generation for generating high-granularity grounding data (ECG-Grounding) linking diagnoses to measurable parameters ($e.g.$, QRS/PR Intervals). Additionally, we propose the Grounded ECG Understanding task, a clinically motivated benchmark designed to comprehensively assess the MLLM's capability in grounded ECG understanding. Experimental results on both existing and our proposed benchmarks show GEM significantly improves predictive performance (CSN $7.4\% \uparrow$), explainability ($22.7\% \uparrow$), and grounding ($24.8\% \uparrow$), making it more suitable for real-world clinical applications. GitHub repository: https://github.com/lanxiang1017/GEM.git