OpenRaiser/Intern-Atlas huggingface dataset:
Custom Structure Preservation in Face Aging
Venue: Conference ECCV 2022
Year: 2022

In this work, we propose a novel architecture for face age editing that can produce structural modifications while maintaining relevant details present in the original image. We disentangle the style and content of the input image and propose a new decoder network that adopts a style-based strategy to combine the style and content representations of the input image while conditioning the output on the target age. We go beyond existing aging methods allowing users to adjust the degree of structure preservation in the input image during inference. To this purpose, we introduce a masking mechanism, the CUstom Structure Preservation module, that distinguishes relevant regions in the input image from those that should be discarded. CUSP requires no additional supervision. Finally, our quantitative and qualitative analysis which include a user study, show that our method outperforms prior art and demonstrates the effectiveness of our strategy regarding image editing and adjustable structure preservation. Code and pretrained models are available at https://github.com/guillermogotre/CUSP.
Spatio-Temporal Deformable Attention Network for Video Deblurring
Venue: Conference ECCV 2022
Year: 2022

The key success factor of the video deblurring methods is to compensate for the blurry pixels of the mid-frame with the sharp pixels of the adjacent video frames. Therefore, mainstream methods align the adjacent frames based on the estimated optical flows and fuse the alignment frames for restoration. However, these methods sometimes generate unsatisfactory results because they rarely consider the blur levels of pixels, which may introduce blurry pixels from video frames. Actually, not all the pixels in the video frames are sharp and beneficial for deblurring. To address this problem, we propose the spatio-temporal deformable attention network (STDANet) for video delurring, which extracts the information of sharp pixels by considering the pixel-wise blur levels of the video frames. Specifically, STDANet is an encoder-decoder network combined with the motion estimator and spatio-temporal deformable attention (STDA) module, where motion estimator predicts coarse optical flows that are used as base offsets to find the corresponding sharp pixels in STDA module. Experimental results indicate that the proposed STDANet performs favorably against state-of-the-art methods on the GoPro, DVD, and BSD datasets.
NeuMesh: Learning Disentangled Neural Mesh-Based Implicit Field for Geometry and Texture Editing
Venue: Conference ECCV 2022
Year: 2022

Very recently neural implicit rendering techniques have been rapidly evolved and shown great advantages in novel view synthesis and 3D scene reconstruction. However, existing neural rendering methods for editing purposes offer limited functionality, e.g., rigid transformation, or not applicable for fine-grained editing for general objects from daily lives. In this paper, we present a novel mesh-based representation by encoding the neural implicit field with disentangled geometry and texture codes on mesh vertices, which facilitates a set of editing functionalities, including mesh-guided geometry editing, designated texture editing with texture swapping, filling and painting operations. To this end, we develop several techniques including learnable sign indicators to magnify spatial distinguishability of mesh-based representation, distillation and fine-tuning mechanism to make a steady convergence, and the spatial-aware optimization strategy to realize precise texture editing. Extensive experiments and editing examples on both real and synthetic data demonstrate the superiority of our method on representation quality and editing ability. Code is available on the project webpage: https://zju3dv.github.io/neumesh/.
NeRF for Outdoor Scene Relighting
Venue: Conference ECCV 2022
Year: 2022

Photorealistic editing of outdoor scenes from photographs requires a profound understanding of the image formation process and an accurate estimation of the scene geometry, reflectance and illumination. A delicate manipulation of the lighting can then be performed while keeping the scene albedo and geometry unaltered. We present NeRF-OSR, i.e., the first approach for outdoor scene relighting based on neural radiance fields. In contrast to the prior art, our technique allows simultaneous editing of both scene illumination and camera viewpoint using only a collection of outdoor photos shot in uncontrolled settings. Moreover, it enables direct control over the scene illumination, as defined through a spherical harmonics model. For evaluation, we collect a new benchmark dataset of several outdoor sites photographed from multiple viewpoints and at different times. For each time, a 360 degree environment map is captured together with a colour-calibration chequerboard to allow accurate numerical evaluations on real data against ground truth. Comparisons against SoTA show that NeRF-OSR enables controllable lighting and viewpoint editing at higher quality and with realistic self-shadowing reproduction. Our method and the dataset are publicly available at https://4dqv.mpi-inf.mpg.de/NeRF-OSR/.
CoGS: Controllable Generation and Search from Sketch and Style
Venue: Conference ECCV 2022
Year: 2022

We present CoGS, a novel method for the style-conditioned, sketch-driven synthesis of images. CoGS enables exploration of diverse appearance possibilities for a given sketched object, enabling decoupled control over the structure and the appearance of the output. Coarse-grained control over object structure and appearance are enabled via an input sketch and an exemplar "style" conditioning image to a transformer-based sketch and style encoder to generate a discrete codebook representation. We map the codebook representation into a metric space, enabling fine-grained control over selection and interpolation between multiple synthesis options before generating the image via a vector quantized GAN (VQGAN) decoder. Our framework thereby unifies search and synthesis tasks, in that a sketch and style pair may be used to run an initial synthesis which may be refined via combination with similar results in a search corpus to produce an image more closely matching the user's intent. We show that our model, trained on the 125 object classes of our newly created Pseudosketches dataset, is capable of producing a diverse gamut of semantic content and appearance styles.
Unbiased Multi-Modality Guidance for Image Inpainting
Venue: Conference ECCV 2022
Year: 2022

Image inpainting is an ill-posed problem to recover missing or damaged image content based on incomplete images with masks. Previous works usually predict the auxiliary structures (e.g., edges, segmentation and contours) to help fill visually realistic patches in a multi-stage fashion. However, imprecise auxiliary priors may yield biased inpainted results. Besides, it is time-consuming for some methods to be implemented by multiple stages of complex neural networks. To solve this issue, we develop an end-to-end multi-modality guided transformer network, including one inpainting branch and two auxiliary branches for semantic segmentation and edge textures. Within each transformer block, the proposed multi-scale spatial-aware attention module can learn the multi-modal structural features efficiently via auxiliary denormalization. Different from previous methods relying on direct guidance from biased priors, our method enriches semantically consistent context in an image based on discriminative interplay information from multiple modalities. Comprehensive experiments on several challenging image inpainting datasets show that our method achieves state-of-the-art performance to deal with various regular/irregular masks efficiently.
Motion Transformer for Unsupervised Image Animation
Venue: Conference ECCV 2022
Year: 2022

Image animation aims to animate a source image by using motion learned from a driving video. Current state-of-the-art methods typically use convolutional neural networks (CNNs) to predict motion information, such as motion keypoints and corresponding local transformations. However, these CNN based methods do not explicitly model the interactions between motions; as a result, the important underlying motion relationship may be neglected, which can potentially lead to noticeable artifacts being produced in the generated animation video. To this end, we propose a new method, the motion transformer, which is the first attempt to build a motion estimator based on a vision transformer. More specifically, we introduce two types of tokens in our proposed method: i) image tokens formed from patch features and corresponding position encoding; and ii) motion tokens encoded with motion information. Both types of tokens are sent into vision transformers to promote underlying interactions between them through multi-head self attention blocks. By adopting this process, the motion information can be better learned to boost the model performance. The final embedded motion tokens are then used to predict the corresponding motion keypoints and local transformations. Extensive experiments on benchmark datasets show that our proposed method achieves promising results to the state-of-the-art baselines. Our source code will be public available.
EleGANt: Exquisite and Locally Editable GAN for Makeup Transfer
Venue: Conference ECCV 2022
Year: 2022

Most existing methods view makeup transfer as transferring color distributions of different facial regions and ignore details such as eye shadows and blushes. Besides, they only achieve controllable transfer within predefined fixed regions. This paper emphasizes the transfer of makeup details and steps towards more flexible controls. To this end, we propose Exquisite and locally editable GAN for makeup transfer (EleGANt). It encodes facial attributes into pyramidal feature maps to preserves high-frequency information. It uses attention to extract makeup features from the reference and adapt them to the source face, and we introduce a novel Sow-Attention Module that applies attention within shifted overlapped windows to reduce the computational cost. Moreover, EleGANt is the first to achieve customized local editing within arbitrary areas by corresponding editing on the feature maps. Extensive experiments demonstrate that EleGANt generates realistic makeup faces with exquisite details and achieves state-of-the-art performance. The code is available at https://github.com/Chenyu-Yang-2000/EleGANt.
Editing Out-of-Domain GAN Inversion via Differential Activations
Venue: Conference ECCV 2022
Year: 2022

Despite the demonstrated editing capacity in the latent space of a pretrained GAN model, inverting real-world images is stuck in a dilemma that the reconstruction cannot be faithful to the original input. The main reason for this is that the distributions between training and real-world data are misaligned, and because of that, it is unstable of GAN inversion for real image editing. In this paper, we propose a novel GAN prior based editing framework to tackle the out-of-domain inversion problem with a composition-decomposition paradigm. In particular, during the phase of composition, we introduce a differential activation module for detecting semantic changes from a global perspective, \ie, the relative gap between the features of edited and unedited images. With the aid of the generated Diff-CAM mask, a coarse reconstruction can intuitively be composited by the paired original and edited images. In this way, the attribute-irrelevant regions can be survived in almost whole, while the quality of such an intermediate result is still limited by an unavoidable ghosting effect. Consequently, in the decomposition phase, we further present a GAN prior based deghosting network for separating the final fine edited image from the coarse reconstruction. Extensive experiments exhibit superiorities over the state-of-the-art methods, in terms of qualitative and quantitative evaluations. The robustness and flexibility of our method is also validated on both scenarios of single attribute and multi-attribute manipulations.
On the Robustness of Quality Measures for GANs
Venue: Conference ECCV 2022
Year: 2022

This work evaluates the robustness of quality measures of generative models such as Inception Score (IS) and Fréchet Inception Distance (FID). Analogous to the vulnerability of deep models against a variety of adversarial attacks, we show that such metrics can also be manipulated by additive pixel perturbations. Our experiments indicate that one can generate a distribution of images with very high scores but low perceptual quality. Conversely, one can optimize for small imperceptible perturbations that, when added to real world images, deteriorate their scores. We further extend our evaluation to generative models themselves, including the state of the art network StyleGANv2. We show the vulnerability of both the generative model and the FID against additive perturbations in the latent space. Finally, we show that the FID can be robustified by simply replacing the standard Inception with a robust Inception. We validate the effectiveness of the robustified metric through extensive experiments, showing it is more robust against manipulation.
Sound-Guided Semantic Video Generation
Venue: Conference ECCV 2022
Year: 2022

The recent success in StyleGAN demonstrates that pre-trained StyleGAN latent space is useful for realistic video generation. However, the generated motion in the video is usually not semantically meaningful due to the difficulty of determining the direction and magnitude in the StyleGAN latent space. In this paper, we propose a framework to generate realistic videos by leveraging multimodal (sound-image-text) embedding space. As sound provides the temporal contexts of the scene, our framework learns to generate a video that is semantically consistent with sound. First, our sound inversion module maps the audio directly into the StyleGAN latent space. We then incorporate the CLIP-based multimodal embedding space to further provide the audio-visual relationships. Finally, the proposed frame generator learns to find the trajectory in the latent space which is coherent with the corresponding sound and generates a video in a hierarchical manner. We provide the new high-resolution landscape video dataset (audio-visual pair) for the sound-guided video generation task. The experiments show that our model outperforms the state-of-the-art methods in terms of video quality. We further show several applications including image and video editing to verify the effectiveness of our method.
Inpainting at Modern Camera Resolution by Guided PatchMatch with Auto-Curation
Venue: Conference ECCV 2022
Year: 2022

Recently, deep models have established SOTA performance for low-resolution image inpainting, but they lack fidelity at resolutions associated with modern cameras such as 4K or more, and for large holes. We contribute an inpainting benchmark dataset of photos at 4K and above representative of modern sensors. We demonstrate a novel framework that combines deep learning and traditional methods. We use an existing deep inpainting model LaMa to fill the hole plausibly, establish three guide images consisting of structure, segmentation, depth, and apply a multiply-guided PatchMatch to produce eight candidate upsampled inpainted images. Next, we feed all candidate inpaintings through a novel curation module that chooses a good inpainting by column summation on an 8x8 antisymmetric pairwise preference matrix. Our framework's results are overwhelmingly preferred by users over 8 strong baselines, with improvements of quantitative metrics up to 7.4 over the best baseline LaMa, and our technique when paired with 4 different SOTA inpainting backbones improves each such that ours is overwhelmingly preferred by users over a strong super-res baseline.
Controllable Video Generation through Global and Local Motion Dynamics
Venue: Conference ECCV 2022
Year: 2022

We present GLASS, a method for Global and Local Action-driven Sequence Synthesis. GLASS is a generative model that is trained on video sequences in an unsupervised manner and that can animate an input image at test time. The method learns to segment frames into foreground-background layers and to generate transitions of the foregrounds over time through a global and local action representation. Global actions are explicitly related to 2D shifts, while local actions are instead related to (both geometric and photometric) local deformations. GLASS uses a recurrent neural network to transition between frames and is trained through a reconstruction loss. We also introduce W-Sprites (Walking Sprites), a novel synthetic dataset with a predefined action space. We evaluate our method on both W-Sprites and real datasets, and find that GLASS is able to generate realistic video sequences from a single input image and to successfully learn a more advanced action space than in prior work.
StyleHEAT: One-Shot High-Resolution Editable Talking Face Generation via Pre-trained StyleGAN
Venue: Conference ECCV 2022
Year: 2022

One-shot talking face generation aims at synthesizing a high-quality talking face video from an arbitrary portrait image, driven by a video or an audio segment. One challenging quality factor is the resolution of the output video: higher resolution conveys more details. In this work, we investigate the latent feature space of a pre-trained StyleGAN and discover some excellent spatial transformation properties. Upon the observation, we explore the possibility of using a pre-trained StyleGAN to break through the resolution limit of training datasets. We propose a novel unified framework based on a pre-trained StyleGAN that enables a set of powerful functionalities, i.e., high-resolution video generation, disentangled control by driving video or audio, and flexible face editing. Our framework elevates the resolution of the synthesized talking face to 1024*1024 for the first time, even though the training dataset has a lower resolution. We design a video-based motion generation module and an audio-based one, which can be plugged into the framework either individually or jointly to drive the video generation. The predicted motion is used to transform the latent features of StyleGAN for visual animation. To compensate for the transformation distortion, we propose a calibration network as well as a domain loss to refine the features. Moreover, our framework allows two types of facial editing, i.e., global editing via GAN inversion and intuitive editing based on 3D morphable models. Comprehensive experiments show superior video quality, flexible controllability, and editability over state-of-the-art methods.
Long Video Generation with Time-Agnostic VQGAN and Time-Sensitive Transformer
Venue: Conference ECCV 2022
Year: 2022

Videos are created to express emotion, exchange information, and share experiences. Video synthesis has intrigued researchers for a long time. Despite the rapid progress driven by advances in visual synthesis, most existing studies focus on improving the frames' quality and the transitions between them, while little progress has been made in generating longer videos. In this paper, we present a method that builds on 3D-VQGAN and transformers to generate videos with thousands of frames. Our evaluation shows that our model trained on 16-frame video clips from standard benchmarks such as UCF-101, Sky Time-lapse, and Taichi-HD datasets can generate diverse, coherent, and high-quality long videos. We also showcase conditional extensions of our approach for generating meaningful long videos by incorporating temporal information with text and audio. Videos and code can be found at https://songweige.github.io/projects/tats/index.html.
Combining Internal and External Constraints for Unrolling Shutter in Videos
Venue: Conference ECCV 2022
Year: 2022

Videos obtained by rolling-shutter (RS) cameras result in spatially-distorted frames. These distortions become significant under fast camera/scene motions. Undoing effects of RS is sometimes addressed as a spatial problem, where objects need to be rectified/displaced in order to generate their correct global shutter (GS) frame. However, the cause of the RS effect is inherently temporal, not spatial. In this paper we propose a space-time solution to the RS problem. We observe that despite the severe differences between their xy frames, a RS video and its corresponding GS video tend to share the exact same xt slices -- up to a known sub-frame temporal shift. Moreover, they share the same distribution of small 2D xt-patches, despite the strong temporal aliasing within each video. This allows to constrain the GS output video using video-specific constraints imposed by the RS input video. Our algorithm is composed of 3 main components: (i) Dense temporal upsampling between consecutive RS frames using an off-the-shelf method, (which was trained on regular video sequences), from which we extract GS "proposals". (ii) Learning to correctly merge an ensemble of such GS "proposals" using a dedicated MergeNet. (iii) A video-specific zero-shot optimization which imposes the similarity of xt-patches between the GS output video and the RS input video. Our method obtains state-of-the-art results on benchmark datasets, both numerically and visually, despite being trained on a small synthetic RS/GS dataset. Moreover, it generalizes well to new complex RS videos with motion types outside the distribution of the training set (e.g., complex non-rigid motions) -- videos which competing methods trained on much more data cannot handle well. We attribute these generalization capabilities to the combination of external and internal constraints.
WISE: Whitebox Image Stylization by Example-Based Learning
Venue: Conference ECCV 2022
Year: 2022

Image-based artistic rendering can synthesize a variety of expressive styles using algorithmic image filtering. In contrast to deep learning-based methods, these heuristics-based filtering techniques can operate on high-resolution images, are interpretable, and can be parameterized according to various design aspects. However, adapting or extending these techniques to produce new styles is often a tedious and error-prone task that requires expert knowledge. We propose a new paradigm to alleviate this problem: implementing algorithmic image filtering techniques as differentiable operations that can learn parametrizations aligned to certain reference styles. To this end, we present WISE, an example-based image-processing system that can handle a multitude of stylization techniques, such as watercolor, oil or cartoon stylization, within a common framework. By training parameter prediction networks for global and local filter parameterizations, we can simultaneously adapt effects to reference styles and image content, e.g., to enhance facial features. Our method can be optimized in a style-transfer framework or learned in a generative-adversarial setting for image-to-image translation. We demonstrate that jointly training an XDoG filter and a CNN for postprocessing can achieve comparable results to a state-of-the-art GAN-based method.