OpenRaiser/Intern-Atlas huggingface dataset:
Beyond Viewpoint: Robust 3D Object Recognition under Arbitrary Views through Joint Multi-Part Representation
Venue: Conference ECCV 2024
Year: 2024

Existing view-based methods excel at recognizing 3D objects from predefined viewpoints, but their exploration of recognition under arbitrary views is limited. This is a challenging and realistic setting because each object has different viewpoint positions and quantities, and their poses are not aligned. However, most view-based methods, which aggregate multiple view features to obtain a global feature representation, hard to address 3D object recognition under arbitrary views. Due to the unaligned inputs from arbitrary views, it is challenging to robustly aggregate features, leading to performance degradation. In this paper, we introduce a novel Part-aware Network (PANet), which is a part-based representation, to address these issues. This part-based representation aims to localize and understand different parts of 3D objects, such as airplane wings and tails. It has properties such as viewpoint invariance and rotation robustness, which give it an advantage in addressing the 3D object recognition problem under arbitrary views. Our results on benchmark datasets clearly demonstrate that our proposed method outperforms existing view-based aggregation baselines for the task of 3D object recognition under arbitrary views, even surpassing most fixed viewpoint methods.
Learning Non-Linear Invariants for Unsupervised Out-of-Distribution Detection
Venue: Conference ECCV 2024
Year: 2024

The inability of deep learning models to handle data drawn from unseen distributions has sparked much interest in unsupervised out-of-distribution (U-OOD) detection, as it is crucial for reliable deep learning models. Despite considerable attention, theoretically-motivated approaches are few and far between, with most methods building on top of some form of heuristic. Recently, U-OOD was formalized in the context of data invariants, allowing a clearer understanding of how to characterize U-OOD, and methods leveraging affine invariants have attained state-of-the-art results on large-scale benchmarks. Nevertheless, the restriction to affine invariants hinders the expressiveness of the approach. In this work, we broaden the affine invariants formulation to a more general case and propose a framework consisting of a normalizing flow-like architecture capable of learning non-linear invariants. Our novel approach achieves state-of-the-art results on an extensive U-OOD benchmark, and we demonstrate its further applicability to tabular data. Finally, we show our method has the same desirable properties as those based on affine invariants.
Dynamic Retraining-Updating Mean Teacher for Source-Free Object Detection
Venue: Conference ECCV 2024
Year: 2024

In object detection, unsupervised domain adaptation (UDA) aims to transfer knowledge from a labeled source domain to an unlabeled target domain. However, UDA's reliance on labeled source data restricts its adaptability in privacy-related scenarios. This study focuses on source-free object detection (SFOD), which adapts a source-trained detector to an unlabeled target domain without using labeled source data. Recent advancements in self-training, particularly with the Mean Teacher (MT) framework, show promise for SFOD deployment. However, the absence of source supervision significantly compromises the stability of these approaches. We identify two primary issues, (1) uncontrollable degradation of the teacher model due to inopportune updates from the student model, and (2) the student model's tendency to replicate errors from incorrect pseudo labels, leading to it being trapped in a local optimum. Both factors contribute to a detrimental circular dependency, resulting in rapid performance degradation in recent self-training frameworks. To tackle these challenges, we propose the Dynamic Retraining-Updating (DRU) mechanism, which actively manages the student training and teacher updating processes to achieve co-evolutionary training. Additionally, we introduce Historical Student Loss to mitigate the influence of incorrect pseudo labels. Our method achieves state-of-the-art performance in the SFOD setting on multiple domain adaptation benchmarks, comparable to or even surpassing advanced UDA methods. The code will be released at https://github.com/lbktrinh/DRU
Knowledge-enhanced Visual-Language Pretraining for Computational Pathology
Venue: Conference ECCV 2024
Year: 2024

In this paper, we consider the problem of visual representation learning for computational pathology, by exploiting large-scale image-text pairs gathered from public resources, along with the domain-specific knowledge in pathology. Specifically, we make the following contributions: (i) We curate a pathology knowledge tree that consists of 50,470 informative attributes for 4,718 diseases requiring pathology diagnosis from 32 human tissues. To our knowledge, this is the first comprehensive structured pathology knowledge base; (ii) We develop a knowledge-enhanced visual-language pretraining approach, where we first project pathology-specific knowledge into latent embedding space via a language model, and use it to guide the visual representation learning; (iii) We conduct thorough experiments to validate the effectiveness of our proposed components, demonstrating significant performance improvement on various downstream tasks, including cross-modal retrieval, zero-shot classification on pathology patches, and zero-shot tumor subtyping on whole slide images (WSIs).
Adaptive Multi-modal Fusion of Spatially Variant Kernel Refinement with Diffusion Model for Blind Image Super-Resolution
Venue: Conference ECCV 2024
Year: 2024

Pre-trained diffusion models utilized for image generation encapsulate a substantial reservoir of a priori knowledge pertaining to intricate textures. Harnessing the potential of leveraging this a priori knowledge in the context of image super-resolution presents a compelling avenue. Nonetheless, prevailing diffusion-based methodologies presently overlook the constraints imposed by degradation information on the diffusion process. Furthermore, these methods fail to consider the spatial variability inherent in the estimated blur kernel, stemming from factors such as motion jitter and out-of-focus elements in open-environment scenarios. This oversight results in a notable deviation of the image super-resolution effect from fundamental realities. To address these concerns, we introduce a framework known as Adaptive Multi-modal Fusion of \textbf{S}patially Variant Kernel Refinement with Diffusion Model for Blind Image \textbf{S}uper-\textbf{R}esolution (SSR). Within the SSR framework, we propose a Spatially Variant Kernel Refinement (SVKR) module. SVKR estimates a Depth-Informed Kernel, which takes the depth information into account and is spatially variant. Additionally, SVKR enhance the accuracy of depth information acquired from LR images, allowing for mutual enhancement between the depth map and blur kernel estimates. Finally, we introduce the Adaptive Multi-Modal Fusion (AMF) module to align the information from three modalities: low-resolution images, depth maps, and blur kernels. This alignment can constrain the diffusion model to generate more authentic SR results.
Disentangled Clothed Avatar Generation from Text Descriptions
Venue: Conference ECCV 2024
Year: 2024

In this paper, we introduce a novel text-to-avatar generation method that separately generates the human body and the clothes and allows high-quality animation on the generated avatar. While recent advancements in text-to-avatar generation have yielded diverse human avatars from text prompts, these methods typically combine all elements-clothes, hair, and body-into a single 3D representation. Such an entangled approach poses challenges for downstream tasks like editing or animation. To overcome these limitations, we propose a novel disentangled 3D avatar representation named Sequentially Offset-SMPL (SO-SMPL), building upon the SMPL model. SO-SMPL represents the human body and clothes with two separate meshes but associates them with offsets to ensure the physical alignment between the body and the clothes. Then, we design a Score Distillation Sampling (SDS)-based distillation framework to generate the proposed SO-SMPL representation from text prompts. Our approach not only achieves higher texture and geometry quality and better semantic alignment with text prompts, but also significantly improves the visual quality of character animation, virtual try-on, and avatar editing. Project page: https://shanemankiw.github.io/SO-SMPL/.
6DGS: 6D Pose Estimation from a Single Image and a 3D Gaussian Splatting Model
Venue: Conference ECCV 2024
Year: 2024

We propose 6DGS to estimate the camera pose of a target RGB image given a 3D Gaussian Splatting (3DGS) model representing the scene. 6DGS avoids the iterative process typical of analysis-by-synthesis methods (e.g. iNeRF) that also require an initialization of the camera pose in order to converge. Instead, our method estimates a 6DoF pose by inverting the 3DGS rendering process. Starting from the object surface, we define a radiant Ellicell that uniformly generates rays departing from each ellipsoid that parameterize the 3DGS model. Each Ellicell ray is associated with the rendering parameters of each ellipsoid, which in turn is used to obtain the best bindings between the target image pixels and the cast rays. These pixel-ray bindings are then ranked to select the best scoring bundle of rays, which their intersection provides the camera center and, in turn, the camera rotation. The proposed solution obviates the necessity of an "a priori" pose for initialization, and it solves 6DoF pose estimation in closed form, without the need for iterations. Moreover, compared to the existing Novel View Synthesis (NVS) baselines for pose estimation, 6DGS can improve the overall average rotational accuracy by 12% and translation accuracy by 22% on real scenes, despite not requiring any initialization pose. At the same time, our method operates near real-time, reaching 15fps on consumer hardware.
Dual-Decoupling Learning and Metric-Adaptive Thresholding for Semi-Supervised Multi-Label Learning
Venue: Conference ECCV 2024
Year: 2024

Semi-supervised multi-label learning (SSMLL) is a powerful framework for leveraging unlabeled data to reduce the expensive cost of collecting precise multi-label annotations. Unlike semi-supervised learning, one cannot select the most probable label as the pseudo-label in SSMLL due to multiple semantics contained in an instance. To solve this problem, the mainstream method developed an effective thresholding strategy to generate accurate pseudo-labels. Unfortunately, the method neglected the quality of model predictions and its potential impact on pseudo-labeling performance. In this paper, we propose a dual-perspective method to generate high-quality pseudo-labels. To improve the quality of model predictions, we perform dual-decoupling to boost the learning of correlative and discriminative features, while refining the generation and utilization of pseudo-labels. To obtain proper class-wise thresholds, we propose the metric-adaptive thresholding strategy to estimate the thresholds, which maximize the pseudo-label performance for a given metric on labeled data. Experiments on multiple benchmark datasets show the proposed method can achieve the state-of-the-art performance and outperform the comparative methods with a significant margin.
VQ-HPS: Human Pose and Shape Estimation in a Vector-Quantized Latent Space
Venue: Conference ECCV 2024
Year: 2024

Previous works on Human Pose and Shape Estimation (HPSE) from RGB images can be broadly categorized into two main groups: parametric and non-parametric approaches. Parametric techniques leverage a low-dimensional statistical body model for realistic results, whereas recent non-parametric methods achieve higher precision by directly regressing the 3D coordinates of the human body mesh. This work introduces a novel paradigm to address the HPSE problem, involving a low-dimensional discrete latent representation of the human mesh and framing HPSE as a classification task. Instead of predicting body model parameters or 3D vertex coordinates, we focus on predicting the proposed discrete latent representation, which can be decoded into a registered human mesh. This innovative paradigm offers two key advantages. Firstly, predicting a low-dimensional discrete representation confines our predictions to the space of anthropomorphic poses and shapes even when little training data is available. Secondly, by framing the problem as a classification task, we can harness the discriminative power inherent in neural networks. The proposed model, VQ-HPS, predicts the discrete latent representation of the mesh. The experimental results demonstrate that VQ-HPS outperforms the current state-of-the-art non-parametric approaches while yielding results as realistic as those produced by parametric methods when trained with little data. VQ-HPS also shows promising results when training on large-scale datasets, highlighting the significant potential of the classification approach for HPSE. See the project page at https://g-fiche.github.io/research-pages/vqhps/
Attention Beats Linear for Fast Implicit Neural Representation Generation
Venue: Conference ECCV 2024
Year: 2024

Implicit Neural Representation (INR) has gained increasing popularity as a data representation method, serving as a prerequisite for innovative generation models. Unlike gradient-based methods, which exhibit lower efficiency in inference, the adoption of hyper-network for generating parameters in Multi-Layer Perceptrons (MLP), responsible for executing INR functions, has surfaced as a promising and efficient alternative. However, as a global continuous function, MLP is challenging in modeling highly discontinuous signals, resulting in slow convergence during the training phase and inaccurate reconstruction performance. Moreover, MLP requires massive representation parameters, which implies inefficiencies in data representation. In this paper, we propose a novel Attention-based Localized INR (ANR) composed of a localized attention layer (LAL) and a global MLP that integrates coordinate features with data features and converts them to meaningful outputs. Subsequently, we design an instance representation framework that delivers a transformer-like hyper-network to represent data instances as a compact representation vector. With instance-specific representation vector and instance-agnostic ANR parameters, the target signals are well reconstructed as a continuous function. We further address aliasing artifacts with variational coordinates when obtaining the super-resolution inference results. Extensive experimentation across four datasets showcases the notable efficacy of our ANR method, e.g. enhancing the PSNR value from 37.95dB to 47.25dB on the CelebA dataset. Code is released at https://github.com/Roninton/ANR.
HARIVO: Harnessing Text-to-Image Models for Video Generation
Venue: Conference ECCV 2024
Year: 2024

We present a method to create diffusion-based video models from pretrained Text-to-Image (T2I) models. Recently, AnimateDiff proposed freezing the T2I model while only training temporal layers. We advance this method by proposing a unique architecture, incorporating a mapping network and frame-wise tokens, tailored for video generation while maintaining the diversity and creativity of the original T2I model. Key innovations include novel loss functions for temporal smoothness and a mitigating gradient sampling technique, ensuring realistic and temporally consistent video generation despite limited public video data. We have successfully integrated video-specific inductive biases into the architecture and loss functions. Our method, built on the frozen StableDiffusion model, simplifies training processes and allows for seamless integration with off-the-shelf models like ControlNet and DreamBooth. project page: https://kwonminki.github.io/HARIVO
Deep Online Probability Aggregation Clustering
Venue: Conference ECCV 2024
Year: 2024

Combining machine clustering with deep models has shown remarkable superiority in deep clustering. It modifies the data processing pipeline into two alternating phases: feature clustering and model training. However, such alternating schedule may lead to instability and computational burden issues. We propose a centerless clustering algorithm called Probability Aggregation Clustering (PAC) to proactively adapt deep learning technologies, enabling easy deployment in online deep clustering. PAC circumvents the cluster center and aligns the probability space and distribution space by formulating clustering as an optimization problem with a novel objective function. Based on the computation mechanism of the PAC, we propose a general online probability aggregation module to perform stable and flexible feature clustering over mini-batch data and further construct a deep visual clustering framework deep PAC (DPAC). Extensive experiments demonstrate that PAC has superior clustering robustness and performance and DPAC remarkably outperforms the state-of-the-art deep clustering methods.
WRIM-Net: Wide-Ranging Information Mining Network for Visible-Infrared Person Re-Identification
Venue: Conference ECCV 2024
Year: 2024

For the visible-infrared person re-identification (VI-ReID) task, one of the primary challenges lies in significant cross-modality discrepancy. Existing methods struggle to conduct modality-invariant information mining. They often focus solely on mining singular dimensions like spatial or channel, and overlook the extraction of specific-modality multi-dimension information. To fully mine modality-invariant information across a wide range, we introduce the Wide-Ranging Information Mining Network (WRIM-Net), which mainly comprises a Multi-dimension Interactive Information Mining (MIIM) module and an Auxiliary-Information-based Contrastive Learning (AICL) approach. Empowered by the proposed Global Region Interaction (GRI), MIIM comprehensively mines non-local spatial and channel information through intra-dimension interaction. Moreover, Thanks to the low computational complexity design, separate MIIM can be positioned in shallow layers, enabling the network to better mine specific-modality multi-dimension information. AICL, by introducing the novel Cross-Modality Key-Instance Contrastive (CMKIC) loss, effectively guides the network in extracting modality-invariant information. We conduct extensive experiments not only on the well-known SYSU-MM01 and RegDB datasets but also on the latest large-scale cross-modality LLCM dataset. The results demonstrate WRIM-Net's superiority over state-of-the-art methods.
Reliable and Efficient Concept Erasure of Text-to-Image Diffusion Models
Venue: Conference ECCV 2024
Year: 2024

Text-to-image models encounter safety issues, including concerns related to copyright and Not-Safe-For-Work (NSFW) content. Despite several methods have been proposed for erasing inappropriate concepts from diffusion models, they often exhibit incomplete erasure, consume a lot of computing resources, and inadvertently damage generation ability. In this work, we introduce Reliable and Efficient Concept Erasure (RECE), a novel approach that modifies the model in 3 seconds without necessitating additional fine-tuning. Specifically, RECE efficiently leverages a closed-form solution to derive new target embeddings, which are capable of regenerating erased concepts within the unlearned model. To mitigate inappropriate content potentially represented by derived embeddings, RECE further aligns them with harmless concepts in cross-attention layers. The derivation and erasure of new representation embeddings are conducted iteratively to achieve a thorough erasure of inappropriate concepts. Besides, to preserve the model's generation ability, RECE introduces an additional regularization term during the derivation process, resulting in minimizing the impact on unrelated concepts during the erasure process. All the processes above are in closed-form, guaranteeing extremely efficient erasure in only 3 seconds. Benchmarking against previous approaches, our method achieves more efficient and thorough erasure with minor damage to original generation ability and demonstrates enhanced robustness against red-teaming tools. Code is available at \url{https://github.com/CharlesGong12/RECE}.
Visual Text Generation in the Wild
Venue: Conference ECCV 2024
Year: 2024

Recently, with the rapid advancements of generative models, the field of visual text generation has witnessed significant progress. However, it is still challenging to render high-quality text images in real-world scenarios, as three critical criteria should be satisfied: (1) Fidelity: the generated text images should be photo-realistic and the contents are expected to be the same as specified in the given conditions; (2) Reasonability: the regions and contents of the generated text should cohere with the scene; (3) Utility: the generated text images can facilitate related tasks (e.g., text detection and recognition). Upon investigation, we find that existing methods, either rendering-based or diffusion-based, can hardly meet all these aspects simultaneously, limiting their application range. Therefore, we propose in this paper a visual text generator (termed SceneVTG), which can produce high-quality text images in the wild. Following a two-stage paradigm, SceneVTG leverages a Multimodal Large Language Model to recommend reasonable text regions and contents across multiple scales and levels, which are used by a conditional diffusion model as conditions to generate text images. Extensive experiments demonstrate that the proposed SceneVTG significantly outperforms traditional rendering-based methods and recent diffusion-based methods in terms of fidelity and reasonability. Besides, the generated images provide superior utility for tasks involving text detection and text recognition. Code and datasets are available at AdvancedLiterateMachinery.
Length-Aware Motion Synthesis via Latent Diffusion
Venue: Conference ECCV 2024
Year: 2024

The target duration of a synthesized human motion is a critical attribute that requires modeling control over the motion dynamics and style. Speeding up an action performance is not merely fast-forwarding it. However, state-of-the-art techniques for human behavior synthesis have limited control over the target sequence length. We introduce the problem of generating length-aware 3D human motion sequences from textual descriptors, and we propose a novel model to synthesize motions of variable target lengths, which we dub "Length-Aware Latent Diffusion" (LADiff). LADiff consists of two new modules: 1) a length-aware variational auto-encoder to learn motion representations with length-dependent latent codes; 2) a length-conforming latent diffusion model to generate motions with a richness of details that increases with the required target sequence length. LADiff significantly improves over the state-of-the-art across most of the existing motion synthesis metrics on the two established benchmarks of HumanML3D and KIT-ML.