OpenLLM-France/wikimedia huggingface dataset:
# ICT in Education/Change Projects/2016B Tanzania Supporting Virtual Learning

Title of the change project :Supporting Virtual Learning to Improve the Quality of Teacher Education at the College of Education: A Proposed Change Project
Change agent :Life Academy
Email :ndibaplac@yahoo.com
Name of the organisation :The University of Dodoma
Country :Tanzania
Started date :September, 2016
Status (finished/ongoing) :Ongoing
1. Background of the project (problem):Content delivery at both undergraduate and postgraduate levels is predominantly face to face. This mode of delivery is increasingly becoming ineffective in the light of staff shortages, limited teaching and learning resources and increased demand for highly qualified graduate teachers necessary to serve the growing demand for human resources which Tanzania’s fast growing economy needs. The opportunities presented by advances in information and communication technologies (ICTs) have not been explored and harnessed fully by UDOM and the College of Education to serve education and training purposes. Developing human resource capacity in the use of ICTs for education coupled with easy access to secure network and cyber infrastructure seems to be the logical step towards establishing the prerequisites for the envisioned knowledge based economy by 2030.
2. Objectives :(i) Create awareness on how ICT could be used as a pedagogical tool in teacher education; (ii) Establish a physical environment that is conducive for flexible teaching and learning; (iii) Develop human resource capacity for blended learning at the College of Education; (iv) Develop content that can be delivered and accessed through digital mode; (v) Customize Edmodo open source software for use as UDOM’s learning management system in promoting learner centered learning.
3. Stakeholders :Lecturers and University Students
4. List of Activities :Training on the use of Edmodo
5. Expected result ; Reliable data sharing within UDOM and with outside institutions Flexible mode of teaching and assessment of students (combining both synchronous and asynchronous modes) Timely feedback on student learning. Easy access to affordable internet services offered by the University Reliable and fast internet access
6. Actual result :
7. The Project organisation :The University of Dodoma
Last Updated :
# Game mechanics/Victory points

Victory points is a method whereby a single metric is used to combine a variety of scoring mechanisms.
Example:
* 7 Wonders where players get points for money, military prowess, buildings, science and wonders
* Liberté
# Game programming/Basic SDL

Simple Directmedia Layer, SDL, is a wrapper library which abstracts away OS-specific code from the programmer.

## Purpose

* Learn the structure, and how to make a simple SDL application

## Requirements

* C knowledge
* Dependencies installed

### Dependencies

* Go get SDL from here
* Install it in your environment, add include and lib directories
* Link with libSDLmain.a (SDLmain.lib) and libSDL.a (SDL.lib)

## Rendering

The following code renders a blue rectangle, 128 pixels wide and 16 pixels high, 32 pixels from the left edge of the window, and 64 pixels from it's top.

## Trivia

* SDL's co-ordinates system uses pixels, with the bird at the upper-left corner of the window. The positive X direction is right, and positive Y direction is down.
* SDL is a wrapper. This means that it uses the OSes own API for the work it does. When you're using SDL on windows, you're actually using Win32. On GNU+Linux, you use whatever desktop environment is currently running.
# Game mechanics/Secret Unit Deployment

Secret Unit Deployment is a mechanism used in game design which limits the amount of information available to players. The player who controls certain playing pieces is the only person to have perfect information about the nature (or even the positioning) of those pieces. This mechanic can be used to simulate "fog of war" in wargames.

## Links to Boardgame geek

* Secret Unit Deployment

### Games using Point to Point Movement

* Friedrich
# Game mechanics/Voting

Voting is game mechanic where votes are caste to determine the results of certain situations. Often it is the players who vote, but other techniques can be used, as in Liberté, where players bid for Area influence to determine the vote at the end of the turn.

## Links to Boardgame geek

* Boardgamegeek: Voting

### Games using Area Movement

* Liberté
# Game mechanics/Rondel

A Rondel is a tool used in board game design. It was first developed by Mac Gerdts.
He used it in the following games:
* Antike
* Hamburgum
* Imperial
* Imperial 2030
* Navegador

## See Also

Antike by The Obsessive Compulsive

## Links to Boardgame geek

* Boardgamegeek: Rondels
* Mac Gerdts

### Games using a rondel

* Antike
* Hamburgum
* Imperial
* Imperial 2030
* Navegador
# Game mechanics/Worker Placement

Worker Placement is a mechanism used in game design which limits the amount of information available to players. The player who controls certain playing pieces is the only person to have perfect information about the nature (or even the positioning) of those pieces. This mechanic can be used to simulate "fog of war" in wargames.

## Links to Boardgame geek

* Worker Placement

### Games using Worker Placement

* Age of Empires III: The Age of Discovery
* Agricola
* Stone Age
# Game mechanics/Set Collection

Set Collection is a game mechanic whereby players are encouraged to collect sets of items.

## Links to Boardgame geek

* Boardgamegeek: Set Collection

### Games using Set Collection

* Age of Empires III: The Age of Discovery
* Stone Age
# Educational Media Awareness Campaign/English/POTD

Gallery of featured media for English
Home
· Picture 1
· Picture 2
· Picture 3 :
English language and literature Picture of the Day
Animal Alphabet
This image is the cover image for the Wikijunior Animal Alphabet, a series of images for helping teaching literacy to young children. Click on the image for a full size version which you can freely re-use and modify. Print it and use it for your lessons, integrate it into your pages on Wikiversity, or use it in other learning resources and websites. Use the links below to find more images like this one.
Images for teaching literacy, including the complete animal alphabet This image is a part of the Educational Media Awareness Campaign, raising awareness among educators about the availability and usage of millions of free internet media in education. :
# Educational Media Awareness Campaign/English/POTD 1

Gallery of featured media for English
Back
Home
· Picture 1
· Picture 2
· Picture 3
Next :
English language and literature Picture of the Day
Knowledge of English in the European Union
This map shows the relative abilities in English of the various countries of the European Union. Click on the image for a full size version which you can freely re-use and modify. Print it and use it for your lessons, integrate it into your pages on Wikiversity, or use it in other learning resources and websites. Use the links below to find more images like this one.
Linguistic maps of the world - Wikimedia Commons Atlas of Languages This image is a part of the Educational Media Awareness Campaign, raising awareness among educators about the availability and usage of millions of free internet media in education. :
# Educational Media Awareness Campaign/English

* Welcome
* Welcome to the English section of the Educational Media Awareness Campaign. From this page you can use the gallery box to access all the featured media for this subject. The gallery will guide you through the collection - just keep clicking "next" or "back". This page also shows the today's current feature from this section. A particular media item is dynamically selected each day to feature on pages related to this subject. At the side of this page there is also an administrative panel which helps maintain and extend this collection.
English language and literature Picture of the Day
Animal Alphabet
This image is the cover image for the Wikijunior Animal Alphabet, a series of images for helping teaching literacy to young children. Click on the image for a full size version which you can freely re-use and modify. Print it and use it for your lessons, integrate it into your pages on Wikiversity, or use it in other learning resources and websites. Use the links below to find more images like this one.
Images for teaching literacy, including the complete animal alphabet This image is a part of the Educational Media Awareness Campaign, raising awareness among educators about the availability and usage of millions of free internet media in education. :
* Administration
* Page that controls the rotation.
* English Picture of the Day
* Template that controls the navigation.
* Navigation for english pictures of the day
* Meta-templates for the picture of the day.
* Overall meta-template
* Box title
* Usage text
* "About" text
* Templates for this page.
* Welcome text
* Administration box
* To edit individual media pages within this section of the project, use the gallery to access the original page.
Explore this project by subject
Back
Project home
· Mathematics
· English
· Biology
· Chemistry
· Game design
· Physics
· Geography
· History
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· Information technology
· Art
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Next :
# Educational Media Awareness Campaign/Chemistry/POTD 4

Gallery of featured media for chemistry
Back
Home
· Picture 1
· Picture 2
· Picture 3
· Picture 4
Next :
Chemistry Picture of the Day
Crystal Structure of Copper Sulphate
This is a diagram of the crystal structure of anhydrous copper(II) sulfate, CuSO$_4$. Click on the image for a full size version which you can freely re-use and modify. Print it and use it for your lessons, integrate it into your pages on Wikiversity, or use it in other learning resources and websites. Use the links below to find more images like this one.
Images of crystal structures - Copper sulphate images - Mineralogy images - Chemistry images This image is a part of the Educational Media Awareness Campaign, raising awareness among educators about the availability and usage of millions of free internet media in education. :
# Educational Media Awareness Campaign/Chemistry/POTD 2

Gallery of featured media for chemistry
Back
Home
· Picture 1
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Next :
Chemistry Picture of the Day
Photosynthesis Diagram
A simple diagram of photosynthesis, showing how water, light and carbon dioxide interact in plants to produce oxygen and sugar. Click on the image for a full size version which you can freely re-use and modify. Print it and use it for your lessons, integrate it into your pages on Wikiversity, or use it in other learning resources and websites. Use the links below to find more images like this one.
Photosynthesis - Chemistry images - Cell biology images This image is a part of the Educational Media Awareness Campaign, raising awareness among educators about the availability and usage of millions of free internet media in education. :
# Educational Media Awareness Campaign/Chemistry/POTD 3

Gallery of featured media for chemistry
Back
Home
· Picture 1
· Picture 2
· Picture 3
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Next :
Chemistry Picture of the Day
Crude Oil Distillation
This is a diagram of a typical, atmospheric pressure crude oil distillation tower used in petroleum refining. Click on the image for a full size version which you can freely re-use and modify. Print it and use it for your lessons, integrate it into your pages on Wikiversity, or use it in other learning resources and websites. Use the links below to find more images like this one.
Oil distillation images - Chemical engineering images - Chemistry images This image is a part of the Educational Media Awareness Campaign, raising awareness among educators about the availability and usage of millions of free internet media in education. :
# Educational Media Awareness Campaign/English/POTD 2

Gallery of featured media for English
Back
Home
· Picture 1
· Picture 2
· Picture 3
Next :
English language and literature Picture of the Day
Origins of English Words
Where do the words of the English language come from? This pie chart shows the relative proportions among the languages which have contributed most to English. Click on the image for a full size version which you can freely re-use and modify. Print it and use it for your lessons, integrate it into your pages on Wikiversity, or use it in other learning resources and websites. Use the links below to find more images like this one.
Images relating to the English language This image is a part of the Educational Media Awareness Campaign, raising awareness among educators about the availability and usage of millions of free internet media in education. :
# Educational Media Awareness Campaign/English/POTD 3

Gallery of featured media for English
Back
Home
· Picture 1
· Picture 2
· Picture 3
Next :
English language and literature Picture of the Day
Animal Alphabet
This image is the cover image for the Wikijunior Animal Alphabet, a series of images for helping teaching literacy to young children. Click on the image for a full size version which you can freely re-use and modify. Print it and use it for your lessons, integrate it into your pages on Wikiversity, or use it in other learning resources and websites. Use the links below to find more images like this one.
Images for teaching literacy, including the complete animal alphabet This image is a part of the Educational Media Awareness Campaign, raising awareness among educators about the availability and usage of millions of free internet media in education. :
# Educational Media Awareness Campaign/Game design

Welcome
Welcome to the Game design section of the Educational Media Awareness Campaign. From this page you can use the gallery box to access all the featured media for this subject. The gallery will guide you through the collection - just keep clicking "next" or "back". This page also shows the today's current feature from this section. A particular media item is dynamically selected each day to feature on pages related to this subject. At the side of this page there is also an administrative panel which helps maintain and extend this collection. :
| Game 1 Game of War: Guy Debord's Game of War being played in Belo Horizonte, Brazil Guy Debord and Alice Becker-Ho Published as Le Jeu de la Guerre, 1987 Wikiversity Image credit: Richard Barbrook | Administration Page that controls the rotation. Game design Picture of the Day Template that controls the navigation. Navigation for game design pictures of the day Meta-templates for the picture of the day. Overall meta-template Box title Usage text "About" text Templates for this page. Welcome text Administration box To edit individual media pages within this section of the project, use the gallery to access the original page. |
| Explore this project by subject Back Project home · Mathematics · English · Biology · Chemistry · Game design · Physics · Geography · History · Languages · Information technology · Art · Sports · Music Next ||
# Educational Media Awareness Campaign/Chemistry/POTD 1

Gallery of featured media for chemistry
Back
Home
· Picture 1
· Picture 2
· Picture 3
· Picture 4
Next :
Chemistry Picture of the Day
Periodic Table of the Elements
The periodic table of the elements. Click on the image for a full size version which you can freely re-use and modify. Print it and use it for your lessons, integrate it into your pages on Wikiversity, or use it in other learning resources and websites. Use the links below to find more images like this one.
Wikimedia Commons guide to the periodic table - Images relating to chemical elements - Chemistry images This image is a part of the Educational Media Awareness Campaign, raising awareness among educators about the availability and usage of millions of free internet media in education. :
# Introductory Ancient Greek Language/Lesson 10
## Future, Active and Middle Indicative

The Future Indicative is the first of a couple future tenses used to indicate actions to be taken in the future; actions that will be taken. It is a very easy tense to learn once you have memorized the Present Indicative. They are almost identical, with the added distinction of a sigma placed between the stem of the verb and the regular, primary present tense ending. Here you will only be learning the Future Active and Middle as the Future Passive voice has different endings.
[example here]

### Conjugation

| Number | Person | Active | Middle |
| Singular | 1st | -σω | -σομαι |
| | 2nd | -σεις | -σει |
| | 3rd | -σει | -σεται |
| Plural | 1st | -σομεν | -σομεθα |
| | 2nd | -σετε | -σεσθε |
| | 3rd | -σουσι(ν) | -σονται |
| Infinitive | | -σειν | -σεσθαι |

### Mute Stems

Although the conjugation of the future tense is rather easy to recall, there is a new rule that applies as a result of the added sigma. When paired with certain consonants in verb stems, the sigma and consonant merge to form a new consonant or fall away(as is the case with the Dentals) leaving only the sigma. Verbs with vowels at the end of their stems(λυω for example ) need not undergo this change as we can simply insert the sigma between the stem and ending (λυω -> λυσω).
Certain letters combine with sigma to form different
| | Verb stem ends | +σ |
| Labials | β-, π-, φ- | -ψ- |
| Guttural/Palatals | σσ-, γ-, κ-, χ- | -ξ- |
| Dentals | ζ-, δ-, τ-, θ- | -σ- |
# Introductory Ancient Greek Language/Lesson 5
## Present Indicative, Active, Middle-Passive
### Present Indicative tense

The suffixes are:
| | | Active | Middle-Passive |
| Singular | 1st Person | -ω | -ομαι |
| | 2nd Person | -εις | -ει |
| | 3rd Person | -ει | -εται |
| Plural | 1st Person | -ομεν | -ομεθα |
| | 2nd Person | -ετε | -εσθε |
| | 3rd Person | -ουσι(ν) | -ονται |
| Infinitive | | -ειν | -εσθαι |
One of the simplest verbs in Ancient Greek, and maybe the simplest, will be used in charts for almost all tenses: the verb λύω, which means free, release in the active, and having a specific meaning of ransom in the middle.
| Greek | Pronunciation |
| λύω | lew-oh |
| λύεις | lew-eys |
| λύει | lew-ey |
| λύομεν | lew-omen |
| λύετε | lew-ete |
| λύουσι(ν) | lew-oosee(n) |
The syllabs in bold indicate that, when speaking, the voice is raised and in A.Greek this voice raise is expressed with a mark above the vowel, the tone. You may notice that at the third person plural the letter "ν" is added in parentheses. You say λύουσιν, etc when the verb is followed by a word that begins with a vowel or when it is the last word of a sentence.
TRANSLATION
In English we have a number of ways that we express actions in the present. Eg. I run, I am running. Greek does not make that distinction, so a perfectly acceptable translation for λύω can be either "I release" or "I am releasing"
Another simple verb is γράφω (=write)
γράφω
γράφεις
γράφει
γράφομεν
γράφετε
γράφουσι(ν)
# Introductory Ancient Greek Language/Lesson 4

If anyone is following these lessons then feel free to post a summary to the best of your ability what I've described in the first three to act as a review for anyone else. Don't be afraid of making mistakes as they'll likely be caused by my failing to explain something sufficiently, and it will give me the opportunity to do so.
On a side note, I've been having problems typing in the Greek font with accent marks and breathings. I've had to go through the laborious task of cutting and pasting from other websites and files. If anyone has advice on a quicker method I would appreciate it.
I've deliberately taken very slow steps to break you into the language and have broken up into several lessons what might normally be taught in one chapter in a textbook. I've done this because I know the language can be rough to learn if you have no background in it, and especially if you have no incentive to actually study it besides as a hobby I feel it should be as user friendly as possible.
Welcome = Ἀσπάζομαι!
Hello = Χαῖρε! - sg Χαίρετε! - pl
How are you? Τί πράττεις; - sg / Τί πράττετε; - pl
Fine, thanks, and you? = Πάντ' ἀγαθὰ πράττω.
Long time no see = Καιρὸς δέ!
What's your name? = Τὸ ὄνομα σοι τί ἐστιν;
My name is ... = Τὸ ὄνομα μοι…
Where are you from? = Πηλικὸς εἶ; - m / Πηλικὴ εἶ; - f
I'm from ... = Ἐκ … ἔρχομαι.
How old are you? = Ποδαπὸς εἶ; - sg Ποδαποί ἐστε; - pl
I'm ... years old = Ἔτεα ... γεγονώς - m Ἔτεα ... γεγονυῖα - f
Pleased to meet you = Σε γιγνώσκων χαίρω.
Good morning,Good night,Goodbye = Ὑγίαινε! - sg Ὑγιαίνετε! - pl
Good afternoon/evening = Χαῖρε! Χαίρετε!
Good luck = ἴθι εὐτυχής! / Εὐτυχῶς.
Cheers/Good health!, Have a nice day = Χαῖρε πολλά!
Bon appetit = Τὸ δεῖπνον ἐστ’ ἐπεσκευασμένον.
Bon voyage = ἴθι χαίρων!
I understand = Ξυνίημι.
I don't understand = Οὐ ξυνίημι.
Please speak more slowly = Βούλει σχολαίτερον λέγειν;
Please say that again = Aὖθις ἐξ ἀρχῆς λέγε, ἀντιβολῶ.
Please write it down = Μεταγράφε αὐτὸ, ἀντιβολῶ.
Do you speak English? = Ἀγγλιστί λαλεῖς;
Yes, a little = Ναί, ὀλίγον τι.
How do you say ... = Πῶς λέγω…?
Excuse me = Συγγνωθί μοι.
How much is this? = Πόσον τι;
Sorry = Συγγνώμην ἔχε.
Thank you = Ἐπαινῶ (Ἐπαινέω).
Response = Οὐδὲν διαφέρει.
Would you like to dance with me? = Δὸς ὀρχεῖσθαι τοῦτο μετὰ σοί.
I miss you = Ποθεινοτέρως ἔχω σοῦ.
I love you = Σε φιλῶ (φιλάω).
Get well soon = Τοὺς θεοὺς εὔχομαί σοι διδόναι ὑγίειαν.
Leave me alone!= Παῦε!
Help!= Ζεῦ σῶσον!
Fire!= Πῦρ!
Stop!= Παῦε!
Merry Christmas and Happy New Year= Καλὰ Χριστούγεννα!
Happy Easter = Καλὸν Πάσχα!
Congratulations! = Εὖγε!
Happy Birthday! = Πόλλ’ ἀγαθὰ γένοιτό σοι!
My hovercraft is full of eels = Τὸ ἀεροπλοῖον ἐμὸν ἐγχελείων πλῆρές ἐστιν.
One language is never enough = Μία γλώττα οὐδεπώποτε ἱκανή.
# Introductory Algebra/Related Courses

The following courses cover related material but focus on specific exams:
* GED Mathematics Preparation
* ASVAB Mathematics Preparation
* GRE Mathematics Preparation
# Informal learning activities/EdcFrr/Ltu

[[w:{{{1}}} {{{2}}}|{{{3}}}]] ({{{2}}})
This sets up a trailing item (note no • above) in Living Things lists, linking to Wikipedia with {{{1}}} {{{2}}}, displaying {{{3}}} and giving {{{2}}} as the hint.  It is a simple trailer and relies on Wikipedia's insensitivity to case in the first letter of its page name. Example: {{../Ltu|one|two|three}} gives three (two)
with one_two as its link.  Use Ltv for a similar leading item.
# Informal learning activities/EdcFrr/Ltv

* [[w:{{{1}}} {{{2}}}|{{{3}}}]] ({{{2}}})
This sets up a leading item (note the • above) in Living Things lists, linking to Wikipedia with {{{1}}} {{{2}}}, displaying {{{3}}} and giving {{{2}}} as the hint.  It is a simple leader and relies on Wikipedia's insensitivity to case in the first letter of its page name. Example: {{../Ltv|one|two|three}} gives • three (two)
with one_two as its link.  Use Ltu for a similar trailing item.
# Informal learning activities/EdcFrr/Ltw

[[w:{{{1}}} {{{2}}}|{{{2}}}]] ({{{3}}})
This sets up a trailing item (note no • above) in Living Things lists, linking to Wikipedia with {{{1}}} {{{2}}}, displaying {{{2}}} and giving {{{3}}} as the hint.  It is a simple trailer and relies on Wikipedia's insensitivity to case in the first letter of its page name. Example: {{../Ltw|one|two|three}} gives two (three)
with one_two as its link.  Use Ltx for a similar leading item.
# Informal learning activities/EdcFrr/LvBrd

{{{1}}}
This simply sets up a link from generic item to "../LvCrVt#Birds", and displays "{{1}}" for the link.
# Informal learning activities/EdcFrr/Ltt

* [[w:{{{1}}} ({{{2}}})|{{{2}}}]] ({{{1}}})
This sets up a leading item in Living Things lists, linking to Wikipedia. It is like LTa but is used when the Wikipedia display {{{1}}} needs a ({{{2}}}) for the link. This sets up a leading item (note the • in the above) in Living Things lists, with {{{1}}} ({{{2}}}) linking to Wikipedia, {{{2}}} displaying for the link, and {{{1}}} giving the hint.   Thus {{../Ltt|one|two}} gives • two (one) where the two displayed links to one (two).  Use Lts for a similar trailing item.