OpenLLM-France/wikimedia huggingface dataset:
# Commercial diving/Basic design, use and operating principles of surface plant and equipment for diving support

Relevance: Scuba diving, Surface supplied diving, Surface oriented wet bell diving.
Required outcomes:
* Describe the safe use and operation of LP compressors including volume receivers and pressure ratings
* Describe the safe use and operation of HP compressors and filling of HP cylinders, including scuba and storage assets
* Discuss the safe handling and use of high pressure storage cylinders, tubes and quads
* Discuss the safe and effective use of hydraulic power packs
* Discuss the safe and effective use of dredging and airlifting equipment
* Describe the safe, effective and appropriate use of winches, cranes and lifting equipment including chain blocks, wire rope and slings
* Discuss the use of hot water systems

## Dredging and airlifting equipment

* Suction dredging
* Airlift

## Lifting equipment and basic rigging

Lifting operations are a common component of diving operations, and occur during transportation of material between the storage place and place where it is used, and during the processing of materials and the execution of work. A lifting operation involves the lifting and lowering of a load, which is the item or items being lifted, and which could include a person or people. A lifting operation may be done manually or using lifting equipment. Lifting, holding, putting down, carrying or moving by human strength and dexterity may be referred to as "manual handling of loads". Both manual and mechanical lifting operations can put workers at risk of acute or chronic injury or disability.
Lifting accessories are components or equipment which are not part of the lifting machinery, and are used to assist in holding or stabilising the load, and are used between the machinery and the load or on the load itself, or which are intended to be an integral part of the load to facilitate lifting. These accessories include chains, ropes, slings, cargo nets, pallets, hoppers, shackles, eyebolts, spreaders, lifting frames and vacuum lifting devices.
The load includes any material and people that are lifted or lowered by the lifting equipment. Loads may be provided with attachment points for lifting, which may be considered to be part of the load. Examples of loads include:
* loose bulk materials
* sacks, bags, pallets other containers containing loose or packaged materials
* discrete items (such as a large concrete block)
* machinery and equipment, including any permanently attached lifting eyes
# Commercial diving/Basic underwater inspection

Relevance: Scuba diving (full), Surface supplied diving, Surface oriented wet bell diving.
Required outcomes:
* Discuss the principles and practice of underwater inspection
* Describe inspection equipment and tools and discuss their uses
* Describe measurement and measuring tools and discuss the use of these tools
* Describe visual inspection procedures
* Discuss video surveys and their uses
* Discuss still photography and its uses
* Describe data recording and reporting for underwater inspection
# Commercial diving/Act as a Tender

Relevance: Scuba diving (all outcomes - OC SCUBA), Surface supplied diving (all outcomes - SSDE), Surface oriented wet bell diving (all outcomes - SSDE and bell).
Required outcomes:
* Dress in the diver and standby diver
* Assist the diver to enter and exit the water safely
* Tend a diver’s umbilical or lifeline
* Maintain communication with the dive supervisor
* Maintain constant observations of hazards in the dive environment in keeping with HIRA and the dive plan
* Show the ability to communicate with the diver via rope signals if voice communication fails
* Communicate with the diver by hand signals at the surface
* Demonstrate the ability to respond to emergencies as per company (dive school) procedures
# Commercial diving/Act as a standby Diver

Relevance: Scuba diving (Some outcomes - OC SCUBA surface and in-water standby)), Surface supplied diving (all outcomes - SSDE surface and in-water standby), Surface oriented wet bell diving (all outcomes - SSDE bellman and surface standby).
    Cross reference to: Commercial diving/Standby Diver Procedures and Commercial diving/Standby diver practical assessment checklist
Required outcomes:
* Dress in as standby diver
* Complete all pre-dive checks
* Connect all relevant diving equipment
* Respond to emergencies, including constant communication with Diving Supervisor during deployment
* Follow the umbilical of a distressed diver in order to locate him
* Follow the emergency procedure to recover a distressed diver
* Maintain constant communication with Diving Supervisor during deployment
This is a practical module. The assessment will continue until the learner has demonstrated competence on more than one(three or more?) consecutive occasions. Assessment may be done by a supervisor appointed by the school to assess these skills.

## Recover the distressed diver

(Also assist diver in difficulties.)

## Communicate with supervisor

(also use initiative when communications fail)
# Commercial diving/Basic design, use and operating principles of diving equipment

Relevance: Scuba diving, Surface supplied diving, Surface oriented wet bell diving.
Required outcomes:
* Identify and describe the function, selection, adjustment for personal use, pre-use inspection, care and maintenance of all personal dive equipment
* Describe the identification, function, selection, pre-use inspection and testing, care and maintenance of scuba equipment. Explain the operation of regulator first and second stages, submersible pressure gauges, half masks, full-face masks and bailout sets (emergency gas supply)
* Discuss the surface supplied breathing apparatus options and their correct use, handling and care, explain the functions and application of lightweight demand helmets, free-flow helmets, band-masks, full-face masks and bailout sets
* Describe the handling, management and care of the diver’s umbilical
* Describe the SSDE surface gas supply and panel components and sub-assemblies and the applications and limitations of the system
* Describe the principles, applications and limitations of scuba replacement
* Describe the operating principle of the basic types of rebreather scuba and their applications and limitations
# Commercial diving/Basic seamanship, terminology and small boat operations

Relevance: Scuba diving, Surface supplied diving, Surface oriented wet bell diving.
Required outcomes:
* Describe diving from small boats including water entry and exit by divers and safety procedures
* Discuss small boat safety and emergency procedures as a crew member or passenger
* Identify and name relevant marine equipment and vessel components and state their function
* Discuss the various marine distress signals and their use
* Discuss the safe loading and stowage of dive equipment on small boats in terms of its effect on the boat’s stability
* Discuss the use of ropes in small boat use and diving from small boats
# Microfluid Mechanics/Modeling of Microflows
## Introduction

The amount of available knowledge on a system and the complexity of the interacting physical effects are decisive role in the selection and development of a model of this system.
The multi-physical nature of the micro flows inflates the number of variables which have to be solved and/or controlled. At some stage, classical data analysis tools or models based on conservation laws can not be feasibly used to understand and/or monitor the process. Analysis tools should be selected depending on our knowledge of a system. If the system is well known, it can be modeled by conservation laws. As our knowledge of the system decreases we should select different approaches and at the low end of our knowledge only classification techniques might help. As regards to a process, there can be many sub-systems which can be modeled and analyzed by a technique appropriate for this system. Therefore, for a complex process having many subsystems, using hybrid models becomes not only feasible but also more accurate. In such a hybrid model, one can train artificial neural networks (ANN) via accurate simulations based on conservation laws and the experiments and integrate knowledge and experience based information to the hybrid by using fuzzy systems. If the hybrid is capable of reproducing the known phenomena and tendencies, this hybrid model can later be used to understand and optimize the process itself. Moreover, it can be further trained during the operation of the process.
As most of the micro flows comprise interacting multiple physical effects, mostly no analytical solution exists for them. Therefore, those flows are modeled mathematically in a form which can be numerically computed. As the knowledge on those flows are relatively high, models are based on mainly atomistic and continuum approaches both for liquid and gas flows.
Some of these methods are briefly explained in the ongoing text.
# Microelectromechanical systems

MEMS or Micro Electro Mechanical Systems are sensors and actuators based on certain mechanical principles integrated with electronic circuits (signal transduction unit) for input and output on micro scale.

## Learning projects and materials

* MEMS design

## Resources

* Search for Microelectromechanical systems at Wikiversity
* Wikipedia: Microelectromechanical systems
* Wikipedia: MEMS sensor generations
* Wikipedia: SUGAR (MEMS Simulator)
* Wikipedia: MEMS thermal actuator
* Wikipedia: Accelerometer
* Wikipedia: RF MEMS
* Wikipedia: Vibrating structure gyroscope
* Wikipedia: Microtechnology
* Wikipedia: Lab-on-a-chip
# Microfluid Mechanics/Microflow Devices and Systems

>back to Chapters of Microfluid Mechanics

## Man-Made Microdevices and Systems

| Some of the microdevices, which are developed are: microchannels and pipes, microjets, micropumps, microfilters, micro heat pipes, micro heat exchangers, micromixers with chaotic advection, microreactors, micro gas turbines, microrockets, microthrusters, microengines, microsensors, microactuators, microair vehicles, microdialysis systems, microfluidic chips (lab-on-a-chip), microfluidic circuits, ... All these systems can be classified under microelectromechanical systems (MEMS). The MEMS devices comprising fluid flow can be classified as microfluidic devices. | Microreactor technologies developed at LLNL use micromachining techniques to miniaturize the reactor design. Applications include fuel processors for generating hydrogen, chemical synthesis, and bioreaction studies. |
# Microfluid Mechanics/Example Studies Conducted at LSTM-Erlangen

* Aerodynamic design of inhalers
* Fluid dynamical considerations on high pressure gasoline direct injection nozzles
* Dispersion of particle agglomerates
* Convection enhancement on porous walls through turbulence and acoustic cavitation
* Flows at periodical electronic structures
# Microfluid Mechanics/Measurements of Microflows

>back to Chapters of Microfluid Mechanics
# OpenGL/Hello World

In this lesson, you will display a rotating triangle on the screen.

## Purpose

* Learn how to get going programming OpenGL

## Requirements

* C knowledge
* The ability to create a window with an OpenGL rendering context (one method is provided in this lesson using SDL)
* Installed dependencies
Note: In this tutorial, we are using SDL to set up the window in a cross-platform manner. These things are irrelevant to OpenGL, and are only to present it with a rendering context. If you know what you are doing, you can use a different method for initializing a window and providing OpenGL with a rendering context.

### Dependencies

* Recent graphics drivers
* OpenGL
* Window creation library (The one we use in this lesson is SDL)

## Code

Window initialization in SDL:
The OpenGL code:

## Code explanation

We will not explain the part marked as the SDL part. In the OpenGL part:
#include <GL/gl.h> Includes the OpenGL header

### in initGL

glMatrixMode(GL_PROJECTION); Sets the matrix mode to projection mode. In projection mode, you set up the matrix. Don't render anything in projection mode!
glMatrixMode(GL_MODELVIEW); Sets the matrix mode to modelview mode. This is where the rendering is done.
glLoadIdentity; Loads the identity of the current matrix. Also resets any transformation of the matrix.
glOrtho(-RESOLUTION_WIDTH/2, RESOLUTION_WIDTH/2, -RESOLUTION_HEIGHT/2, RESOLUTION_HEIGHT/2, 1, -1); Sets the matrix type to orthogonal (2D). The format is as follows: glOrtho(Left, Right, Top, Bottom, Nearest, Furthest) with: Left being the left edge of the screen, Right being the right edge of the screen, Top being the top edge of the screen, Bottom being the bottom edge of the screen, Nearest being the nearest depth to render, and Furthest being the furthest depth to render.

### in render

glClear(GL_COLOR_BUFFER_BIT); Clears the screen of previously rendered stuff.
glRotatef(1, 0, 0, 1); Rotates the matrix. Basically whatever is rendered after such call will be rotated. The format is as follows: glRotatef(Degrees, X, Y, Z) with: Degrees being how much to rotate (in degrees), X being rotation on the X plane, Y being rotation on the Y plane, and Z being rotation on the Z plane. This call rotates the matrix on the Z plane by 1 degree.
glBegin(GL_TRIANGLES); Tells the driver that you will be sending data about triangles.
glEnd; Tells the driver that you are done sending data about geometry to render.
glColor3f(1, 0, 0); Sets the color of the following vertices as follows: glColor3f(Red, Green, Blue). This call sets the color to red.
glVertex2f( 0, 32); Creates a 2D vertex as follows: glVertex2f(X, Y).

## Result

If all done correctly, you should see a colorful triangle rotating clockwise in the center of the screen. Hello OpenGL!
# Online surveys/Qualtrics
## Overview

This workshop is designed to step novices through creating and implementing online surveys using Qualtrics.

## Access to Qualtrics

Access to Qualtrics is via paid subscription. University of Canberra (UC) staff and students can access Qualtrics via https://uoc.au1.qualtrics.com

## Getting started

Getting started with Qualtrics (Video)
If you're keen to explore, try
* Creating a test survey
* Adding some questions
* Previewing the survey
* Launching the survey
* Viewing responses
* Downloading responses

## Workshop content

During the workshop we will cover basic skills to get you up and running, including:
* Creating projects
* Sharing projects
* Blocks
* Question types
* Response validation
* Survey flow
* Survey termination
* Previewing surveys
* Distributing surveys
* Viewing and managing responses
* Finishing data collection
* Exporting data
* Contacting Qualtrics Support
Depending on time and interest, we may also cover these other features:
* Collecting identifying information into a separate survey
* Look and feel
** Move progress bar to top of survey
* Testing and editing active surveys
* Randomization
** Blocks
** Questions
** Responses
* Embedded data
* Quotas
* Collecting identifying information into a separate survey
* Paid recruitment options
** Purchase respondents (Qualtrics)
** Microworkers

## Help

The Qualtrics Help documentation is excellent:
* Qualtrics support
# Online surveys/Qualtrics/Security and privacy

Consider adding a statement something like this to the information provided to participants:
* Security and privacyThe online survey software (Qualtrics) used in this study is US-based and subject to US laws and legislation, specifically the Homeland Security Act 2002. For more information, see the Qualtrics security and privacy statements.
# Online teaching and learning frameworks

This page lists open teaching and learning frameworks in higher education:
* ACODE Technology Enhanced Learning (TEL) Framework:
** https://www.acode.edu.au/course/view.php?id=62
* FIT Model:
** http://kairosct.com/in-print/quality-e-learning-model/
** https://www.slideshare.net/KarinOerlemans/uc-faculty-of-health-saffire-projects-45847750
* Moodle Educator Certification Program
** https://www.moodlebites.com/course/view.php?id=194
# OpenKollab

Talk:OpenKollab
OpenKollab: Catalyzing Strategic Confluence
Welcome to OpenKollab. This is an open project with the goal of catalyzing strategic confluence among related projects. We'll be building some software, but also building a community. We're just getting started.

## Connecting

The whole group meets at least every Wednesday at 3PM GMT/UTC (that is 8AM PST, 11AM EST) on IRC. To get in, join our Google Group or join us directly on FreenodeIRC channel #openkollab.
If you don't have an installed IRC client you can use:
* #openkollab
* OpenKollab live chat
NOTE: Unlike #wikiversity's IRC channels, all #openkollab chats are logged and are ostensibly integral to the OpenKollab process.

## Activities

OpenKollab has decided to develop their application on the fly beginning with a primitive/formative self-scoping document structure based on an interview...

### Participants

* Wikiversity has what we call a "card" at OpenKollab.org - Wikiversity
** CQ broke the 'ice'

## Philosophy

OpenKollab is both a community focused on overcoming barriers to open collaboration as well as a platform that facilitates collaboration and coordination among like-minded projects and groups.

## Specifications

* /spec
* /questionnaire
* /doc
* /tent

## OK Associations

OK Associations are "OK's" given to groups that a way has been made through which they have:
* Opportunity
* Functionality
* Representation
* Permission
..and whatever else they need to move their project forward. The viral nature (similar to viral marketing but non-commercial) allows OK_Agents to "clear a path for clients, sponsors, other agents and end users. This constitutes what is called the ..
See Media Ecology
# OpenGL

OpenGL is a cross-language, multi-platform Application programming interface (API) for rendering 2D and 3D computer graphics.

## Purpose

* Learn OpenGL

## Requirements

* C knowledge

## Introduction

OpenGL is a cross-language API for rendering 2D and 3D. It has been around for a long time, hence it's API is probably not the cleanest. On this resource, we will teach you the oldest OpenGL API (which is now deprecated), and gradually introduce you to more advanced and modern features of the current OpenGL standard. This is because modern OpenGL requires a lot of previous knowledge of computer graphics theory. In addition, displaying a simple scene on the screen using modern OpenGL requires alot of work. It is rather discouraging. For these reasons, we will first grant you the skills to quickly hack a scene to be displayed on the screen, and then beautify it and optimize.

## Lessons

Since OpenGL is so colossal, we had broken this resource into lessons. They are as follows:
* Hello World - Getting something on the display
... More are to come
# Online surveys

This learning project attempts to provide an objective introduction to the options available for conducting online surveys or questionnaires.

## No-cost, hosted, proprietary solutions

If you want to do a one-off survey, then there are many no-cost, hosted, proprietary website solutions, e.g.,
* Survey Monkey - Alexa rank 1,000 - what is this?
* Zoomerang - Alexa rank 4,500
* SurveyGizmo - Alexa rank 50,000
* SurveyTool- Alexa rank 76,000
* mySurveyLab- Alexa rank 250,000
* Pollograph - Alexa rank 3,000,000
* Easy Survey - Alexa rank 5,000,000
* QuestionStar - Alexa rank 5,500,000
* SurveyProf - Alexa rank 12,000,000
* How to create online surveys in Google Docs
(Survey Monkey seems to be the most popular and widely used of the sites listed above, but test them out thoroughly to work out whether they provide the functionality you're looking for).

### Pros

* Relatively easy, particularly for those with limited technical know-how.

### Cons

* Ultimately, these sites are out to make money e.g., by selling advertising, offering limited functionality (e.g. limited time) etc. So check them out closely and read the fine print - full functionality may require a subscription fee.

### Learning exercise

* Set up a simple survey on one or more of the sites above, fill it out a few times, and then try downloading the data and opening it in a spreadsheet.
* Share what you learn here.

## Free, open-source, server-based

Complete control over the presentation and management of online surveys, requires installing this free and open source software on a server:
* LimeSurvey

## Enterprise, integration ready

If you are looking for a product with full integration and development support you may want to look into:
* mySurveyLab- Alexa rank 250,000
# Online surveys/Qualtrics/Advanced
## Some more advanced functions

This page describe some more advanced work-arounds/customisations of Qualtrics surveys that may be useful.

### Collect identifying information into a separate survey

In order to collect identifying information (such as an email address) and store separately to the survey data (to maintain anonymity):
* create an additional, separate survey with questions that collect the identifying information of interest (e.g., email address and/or student ID number)
* Activate this additional survey and copy the URL
* In the main survey, go to Survey Options - Survey Termination - Redirect to a URL - and enter the additional survey URL

### Scoring function with branching

Researchers may wish to set a minimum number of questions to be answered before participants can qualify as having completed the survey e.g., for research participation credit or entry into a prize draw.
It is not ethical to make all questions compulsory, but neither is it ethical for students to click through a survey without responding and then claim credit or prize draw entry. So, a compromise is to set up an online survey such that an option to apply for credit or prize draw entry only appears to respondents who have completed a minimally sufficient amount of the survey.
Additionally, for privacy reasons, it is not ethical to collect and store identifying information (such as student number or email address) with anonymous online survey responses. So, after completing the main survey, respondents are redirected to a different survey for collection of any relevant personal details.
This can all be achieved in Qualtrics by using Scoring and Embedded Data in the Survey Flow.
* Turn on scoring from the 'Tools' menu in the 'Edit Survey' interface:
** On the page that pops up score each answer choice by clicking on the hashtag next to each answer choice.
* Open the 'Survey Flow'
** At the end, add in 'Embedded Data' and a 'Branch'.
** In the Embedded Data add the field "Score" by typing it in to the text box and click the "Set a Value Now" link. Insert Piped Text by following these steps: http://screencast.com/t/Oiz4yZEB
** Add a Branch.
** Click the "Add a Condition" link and set the condition by selecting "Embedded Data" in the first drop down menu.
** Type in "Score" in the first text box.
** Select "Greater Than or Equal to" from the next drop down menu.
** In the last text box type in the number of questions that you want them to answer before they can progress to the 'Exit Survey - Research Participation and Results Summary'.
** Add End of Survey - Customize - Override - Redirect to a URL - Insert the URL for the activated Exit Survey - Research Participation Credit and/or Prize Draw.
** Add another Branch as per instructions above, except select "Less Than" and go to the 'Exit Survey - Results Summary Only' (a respondent should still be able to leave their email address for receiving a summary of the results even if they did not complete sufficient items to get warrant registering for research participation and/or prize draw).
The screenshot below shows the set up in Survey Flow:
# DAMTP Congress

The 4th Alytus Biennial in 2011, gave way to the DAMTP World congress of psychic workers.
See the /programme.
The congress involved the meeting of those using a variety of techniques including:
* monstration
* Performance art
* hypergraphy/ metagraphy (super writing and post writing) and situgraphy
* Asemic writing
* Art Strike
* Multiple-use name
* Three sided football

## Also see

* Alytus Biennial