OpenLLM-France/wikimedia huggingface dataset:
# Solitaire card games/One-Handed

Taking a standard, shuffled 52-card deck of playing cards (without Jokers), hold the deck face down in your hand. Draw from the back of the deck four cards and place them on top fanned out so that the suit and number can be seen.
If the first and fourth card are the same suit, discard the two middle cards, placing them on your lap if seated or in a pocket or elsewhere if standing. If there are previously drawn cards in your hand, rearrange the hand so that four cards are visible. If there are not enough cards to do this, draw from the back (bottom) so that four cards are visible.
If the first and fourth card are the same number (or face card) discard all four cards. Again, if there are previously drawn cards in your hand, rearrange the hand so that four cards are visible. If there are not enough cards to do this, draw from the back so that four cards are visible.
Repeat the above process of discarding until the first and fourth card are neither the same suit nor number, upon which you draw one card from the back of the deck and place it after the fourth card, rearranging the drawn cards so that only four are visible.
Continue in this fashion until the end of the deck is reached. If all cards are discarded, you win the game.
The odds of winning are very low, approximately one in 140. An optional rule to increase the odds slightly allows cards that have previously been drawn to be redrawn after the deck has already been cycled through, but preserving their original sequence.

###### Variation

Another variation adds that if four cards, next to each other, are the same suit, all four are also removed.
Another variation if last two cards are same rank AND first and fourth are same SUIT remove last three cards. This only works if there are an even number of cards pairs/suits combo.
* ↑ http://milesott.com/2014/08/19/i-stand-corrected-or-do-i/ This link is locked on WordPress, you need an account to access.
# King's Gambit Accepted, 4.Bc4

With 4.Bc4, White directly defends against Black's threat of 4...g4; White vacates the f1 square for their king once they are checked by the Black queen on h4.
From here, Black has two main options; continue with 4...Bg7 development, or push forward with their plans with 4...g4 to unseat the f3 knight. After the latter, there are many great aggressive options for White.
* The most popular continuation is the Muzio Gambit with 5.O-O, giving up the f3 knight but establishing a monstrous lead in development, with which White will mercilessly attack Black.
* Another fun option is the Lolli Gambit with 5.Bxf7+, sacrificing the bishop on f7 but luring Black's king out into the open, giving rise to another ripe attacking position for White.
* A more mainline option is the simple 5.Ne5, the Salvio Gambit; after 5...Qh4, we see the deeper point behind the earlier 4.Bc4; White can now play Kf1 (similar to the King's Bishop Gambit). White pursues an attack against Black, down only a pawn instead of a piece.

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1.e4 e5 2.f4 exf4 3.Nf3 g5 4.Bc4
| | 4 | 5 | 6 | 7 | 8 | |
| Traditional (Hanstein) Variation | Bc4 Bg7 | d4 d6 | O-O h6 | c3 Nc6 | g3 g4 | =+ |
| Philidor Gambit | ... ... | h4 h6 | d4 d6 | c3 Nc6 | O-O Bg4 | = |
| Muzio Gambit | ... g4 | O-O! gxf3 | Qxf3 Qf6 | e5!? Qxe5 | d3 Bh6 | ∞ |
| Double Muzio Gambit | ... ... | ... ... | ... ... | ... ... | Bxf7+ Kxf7 | ∞ |
When contributing to this Wikibook, please follow the Conventions for organization.

## References

* Modern Chess Openings: MCO-14. 1999. Nick de Firmian, Walter Korn. ISBN 0-8129-3084-3.
# Telugu/Alphabet and Pronunciation/అం అః

అం, అః
The letters written above are called am, aha.
* 'am' (అం) makes either 'am'/'um' or 'an'/'un' sound depending on the consonant preceding it.
* 'aha' (అః) makes the /aha/ sound, which sounds like uh-huh in English.

## Exercises

Read out the following combinations of the letters as practice.
* ఇఏఆఈ
* ఓఔఆం
* ఓఐఇఅః
Link to Answers
# Slav Defence, Quiet variation
### 4. e3

Moves: 1. d4 d5 2. c4 c6 3. Nf3 Nf6 4. e3
White plays the quiet move 4. e3, introducing more positional play as white is yet to commit the b1-knight to c3. As such, the position remains flexible for both sides and a variety of openings can occur, such as: Slav Defence, Quiet Variation D11, Quiet Variation, Pin Defence D12 and Schallopp Defence D12.
Black's most common responses are 4...Bf5 and 4...e6, with the latter frequently transposing back into a mainline semi-slav defence. However, White can avoid such a semi-slav transposition on move 5 with a variety of options, such as Bd3, b3, Nbd2, and Qc2 rather than Nc3. Other responses from Black include 4...a6, 4...g6, and 4...Bg4, all of which are frequently played.
White tends to score similarly in this quiet variation compared to the mainline slav variations.

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1.d4 d5 2.c4 c6 3.Nf3 Nf6 4.e3 ...
| | 4 |
| Slav Defence, Quiet Variation | ... e6 | +/= |
| Slav Defence, Quiet Variation | ... a6 | +/= |
| Quiet Variation, Pin Defence | ... Bg4 | +/= |
| Quiet Variation, Schallopp Defence | ... Bf5 | +/= |
# X86 Assembly/X86 Instructions

These pages will discuss, in detail, the different instructions available in the basic x86 instruction set. For ease, and to decrease the page size, the different instructions will be broken up into groups, and discussed individually.
* Data Transfer Instructions
* Control Flow Instructions
* Arithmetic Instructions
* Logic Instructions
* Shift and Rotate Instructions
* Other Instructions
* x86 Interrupts
For more info, see the resources section.

## Conventions

The following template will be used for instructions that take no operands:
Instr
The following template will be used for instructions that take 1 operand:
Instr arg
The following template will be used for instructions that take 2 operands. Notice how the format of the instruction is different for different assemblers.
The following template will be used for instructions that take 3 operands. Notice how the format of the instruction is different for different assemblers.

### Suffixes

Some instructions, especially when built for non-Windows platforms (i.e. Unix, Linux, etc.), require the use of suffixes to specify the size of the data which will be the subject of the operation. Some possible suffixes are:
* b (byte) = 8 bits.
* w (word) = 16 bits.
* l (long) = 32 bits.
* q (quad) = 64 bits.
An example of the usage with the mov instruction on a 32-bit architecture, GAS syntax:
On Intel Syntax you don't have to use the suffix. Based on the register name and the used immediate value the compiler knows which data size to use.
# Character Encodings/Code Tables/MS-DOS/Code page 776

Code page 776 (also known as CP 776) is a code page used under DOS to write the Lithuanian language. It is a modification of Code page 770 to support the accented Lithuanian letters and phonetic symbols for Lithuanian.

## Character set

The following table shows code page 776. Each character is shown with its equivalent Unicode code point. Only the second half of the table (code points 128–255) is shown, the first half (code points 0–127) being the same as code page 437.
Code page 776 :
| | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F |
| 8x 128 | Č 010C | ü 00FC | ė 0117 | ã 00E3 | ä 00E4 | ą 0105 | ļ 013C | č 010D | ẽ 1EBD | Ẽ 1EBC | ę 0119 | Ę 0118 | i̇̃ | į 012F | Ä 00C4 | Ą 0104 |
| 9x 144 | Ė 0116 | ž 017E | Ž 017D | õ 00F5 | ö 00F6 | Õ 00D5 | ū 016B | ų 0173 | ỹ 1EF9 | Ö 00D6 | Ü 00DC | m̃ | l̃ | „ 201E | š 0161 | Š 0160 |
| Ax 160 | Ã 00C3 | Ĩ 0128 | ó 00F3 | ú 00FA | ņ 0146 | Ñ 00D1 | Ū 016A | Ų 0172 | Ỹ 1EF8 | ” 201D | ñ 00F1 | M̃ | L̃ | Į 012E | « 00AB | » 00BB |
| Bx 176 | À 00C0 | Á 00C1 | Ą́ | │ 2502 | Ą̃ | È 00C8 | É 00C9 | Ę́ | Ę̃ | Ė́ | ║ 2551 | ╗ 2557 | ╝ 255D | Ė̃ | Ì 00CC | ┐ 2510 |
| Cx 192 | └ 2514 | Í 00CD | Į́ | Į̃ | ─ 2500 | Ý 00DD | Ò 00D2 | Ó 00D3 | ╚ 255A | ╔ 2554 | R̃ | Ù 00D9 | Ú 00DA | ═ 2550 | Ũ 0168 | Ų́ |
| Dx 208 | Ų̃ | Ū́ | Ū̃ | à 00E0 | á 00E1 | ą́ | ą̃ | è 00E8 | é 00E9 | ┘ 2518 | ┌ 250C | ę́ | ę̃ | ė́ | ė̃ | i̇̀ |
| Ex 224 | ɑ 0251 | ß 00DF | i̇́ | į̇́ | į̇̃ | ý 00FD | ò 00F2 | r̃ | ù 00F9 | θ 03B8 | ũ 0169 | ð 00F0 | ų́ | ų̃ | ɜ 025C | ū́ |
| Fx 240 | ū̃ | ɪ 026A | æ 00E6 | ɔ 0254 | ʊ 028A | ʌ 028C | ə 0259 | ʃ 0283 | ʒ 0292 | m̦ | ŋ 014B | ŗ 0157 | ɡ 0261 | ˋ 02CB | ˈ 02C8 | NBSP 00A0 |
Symbols and punctuation  Differences from code page 770

## References

* ↑ Aivosto. "Codepages: Comprehensive list". aivosto.com. Retrieved 2019-08-28.
* ↑ "Image: 776.png, (1772 × 2362 px)". xn--lietuvyb-ceb.lt. Retrieved 2019-08-28.
# King's Gambit Accepted, Quaade Gambit

With 4.Nc3, the Quaade Gambit, White indirectly defends against Black's threat of 4...g4 to kick away White's knight. Unlike the direct responses of 4.h4 and 4.Bc4, or the other indirect response of 4.d4, the move 4.Nc3 doesn't even seem to begin to defend against the threat of 4...g4, but it does.
After 4...g4 5.Ne5 Qh4+ 6.g3 fxg3, the move 7.Qxg4 saves the day for White; best for Black is to trade queens and go into a queenless middlegame that is still incredibly tricky for Black. However, most people blunder with 7...g2+ 8.Qxh4 gxh1=Q, a tempting sequence that wins material but puts Black's king in severe danger. White is winning after 9.Qh5, threatening a Scholar's Mate. Black must find several only moves to defend an immediate mate, and even after a good defense, White's knight on c3 jumps to d5 with devastating effect, crushing Black.
A better option after 4...g4 5.Ne5 is for Black to strike with 5...d5, immediately giving the pawn back. White still gets a very fun and violent attacking game.
Instead of 5.Ne5, the move 5.Bc4 transposes to the McDonnell Gambit, and the move 5.d4 transposes to the Sorensen Gambit--both with the intent to give up the knight on f3 and go for initiative.
# ERP Internals/Data Tables/Contact/Contact Person

Hello,
We are interested in exploring a potential collaboration with you on a mutually beneficial investment project. We would be delighted to share more details with you upon receiving your response, and look forward to discussing how we can work together to achieve our goals.
Yours Sincerely,
Patrick A Chief Director.
# Minecraft/Blaze
## Blaze

Minecraft
Blocks | Items | Mobs
Structures
Miscellaneous
Guides
The menaces of Nether fortresses.

## Abilities and strengths/weaknesses

Immunity: Fire
This mob cannot take damage from lava, fire or magma blocks, and cannot be set on fire by lava, fire or the fire aspect enchantment.

### Drops

* 0 - 1 blaze rod (0 - 2 with Looting I, 0 - 3 with Looting II , 0 - 4 with Looting III)
* 10 exp. points

## Description

They shoot three inaccurate fire balls at you at a time. If you think the inaccuracy is their weakness, think again! Missed shots will set the floor around you ablaze, making it essential to watch where you step. Combine this with their tendency to fly out of reach, a bow might be the best weapon for the job.
If you manage to corner it, however, it will set its body on fire and tackle you, dealing damage and setting you alight.
They are the only mob that takes damage from snowballs.

## Strategies

none

## Achivements
### Into fire!

Relive a blaze of its rod.

## Mobs

* Animals
       Sheep
       Pig
       Cow
       Chicken
       Bat
       Cat
       Ocelot
       Wolf
       Fox
       Horse
       Donkey
       Mule
       Llama
       Bunny
       Frog
       Axolotl
       Tadpole
       Panda
       Mooshroom
* Monsters
       Creeper
       Zombie
       Skeleton
       Stray
       Witch
       Slime
       Phantom
       Warden
* Ocean
       Cod
       Pufferfish
       Salmon
       Tropical Fish
       Squid
       Glow Squid
       Dolphin
       Turtle
       Guardian
       Elder Guardian
* Nether
       Blaze
       Ghast
       Piglin
       Zombified Piglin
       Hoglin
       Strider
       Wither Skeleton
* End
       Enderman
       Endermite
       Shulker
* Illager/Villagers
       Villager
       Wandering Trader
       Illager
       Pillager
       Evoker
       Vex
       Ravanger
* Utility
       Snow Golem
       Iron Golem
       Allay
* Bosses
       Wither
       Ender Dragon
* Secret mobs
       Npc
# Minecraft/Pillager
## Pillager

Minecraft
Blocks | Items | Mobs
Structures
Miscellaneous
Guides
Pillagers go around, looking for villages and players to be raided by other illagers later on.

## Abilities and strengths/weaknesses

Other
This mob has no special abilities or disabilities.

### Drops

* 0 - 1 arrows
* a crossbow 8.5% chance + 1% per level of Looting enchantment
* an ominous bottle (raid captain in version 1.21 onward which isn't participated in a raid)
* an ominous banner (raid captain only)

## Description

They will attack you with a crossbow, which may be enchanted. Sometimes they may spawn riding a ravanger, but only during a raid.

## Strategies

None

## Patrols

Sometimes, in certain biomes, including plains and savanna, several pillagers will spawn in a group. One of them will be a captain.

## Captains

A captain is a pillager with a banner on its back. Killing them will give you an ominous bottle. When drank, you will get a bad omen debuff, which will cause a raid to start the next time you enter a village, or an ominous trial when visiting a trial chambers.

## Mobs

* Animals
       Sheep
       Pig
       Cow
       Chicken
       Bat
       Cat
       Ocelot
       Wolf
       Fox
       Horse
       Donkey
       Mule
       Llama
       Bunny
       Frog
       Axolotl
       Tadpole
       Panda
       Mooshroom
* Monsters
       Creeper
       Zombie
       Skeleton
       Stray
       Witch
       Slime
       Phantom
       Warden
* Ocean
       Cod
       Pufferfish
       Salmon
       Tropical Fish
       Squid
       Glow Squid
       Dolphin
       Turtle
       Guardian
       Elder Guardian
* Nether
       Blaze
       Ghast
       Piglin
       Zombified Piglin
       Hoglin
       Strider
       Wither Skeleton
* End
       Enderman
       Endermite
       Shulker
* Illager/Villagers
       Villager
       Wandering Trader
       Illager
       Pillager
       Evoker
       Vex
       Ravanger
* Utility
       Snow Golem
       Iron Golem
       Allay
* Bosses
       Wither
       Ender Dragon
* Secret mobs
       Npc
# Basic Writing/Cover Page
## Book Abstract

| Summary The authors for the first edition of this book for the most part were the Spring 2007 graduate students in Theory of Basic Writing at Missouri State University. Beginning this spring (2009), a new group of Missouri State graduate students will be revisiting and adding to this text, making it Basic Writing version 2.0. Others are welcome to contribute to the project or to suggest areas overlooked. Future classes in Theory of Basic Writing and current or future ENG 100 instructors will continue the project. This is still open to anyone interested in Basic Writing. Print Version A printable version of Basic Writing is available. | Reading Instruction To begin reading, select one: Book Abstract Cover Page Table of Contents Dedication How to Turn the Page Glossary   Enlarge this image and see how the Wikipage Wizard can make it easy for you to begin exploring a wikibook through the use of a tree view. |
The starting Wiki code for this page was generated by the Wikipage wizard using this book config on Wednesday, June 27, 2012.
# Cascading Style Sheets/Cover Page
## Book Abstract

| Summary This book is a guide to CSS–cascading style sheets, a technique widely used in web pages including Wikipedia to describe their visual style and appearance. A printable version of Cascading Style Sheets is available. Wikipedia has related information at Cascading Style Sheets Wikiversity has learning materials about Topic:CSS This book requires that you first read HyperText Markup Language. | Reading Instruction To begin reading, select one: Book Abstract Cover Page Table of Contents Dedication How to Turn the Page Glossary   Enlarge this image and see how the Wikipage Wizard can make it easy for you to begin exploring a wikibook through the use of a tree view. | Reading Suggestions JavaScript & XHTML Both JavaScript and XHTML are two companions of this wikibook. |
The starting Wiki code for this page was generated by the Wikipage wizard using this book config on Wednesday, June 27, 2012.
# Professional and Technical Writing
## Book Abstract

| Summary This guide to technical writing was created by and for students enrolled in Technical and Professional Writing courses. The content is student-generated, with occasional feedback and guidance from course instructors and professional technical communicators. This technical writing guide is meant to be useful beyond the classroom. | Reading Instruction To begin reading, select one: Cover Page Table of Contents Dedication How to Turn the Page Glossary   Enlarge this image and see how the Wikipage Wizard can make it easy for you to begin exploring a wikibook through the use of a tree view. | A printable version of Professional and Technical Writing is available. This book is intended for intermediate readers. Reading Suggestions Our Companion Wikibook We recommend reading the Rhetoric and Composition book as well. |
The starting Wiki code for this page was generated by the Wikipage wizard using this book config on Wednesday, June 27, 2012.
# Basic Writing
## Book Abstract

| Summary The authors for the first edition of this book for the most part were the Spring 2007 graduate students in Theory of Basic Writing at Missouri State University. Beginning this spring (2009), a new group of Missouri State graduate students will be revisiting and adding to this text, making it Basic Writing version 2.0. Others are welcome to contribute to the project or to suggest areas overlooked. Future classes in Theory of Basic Writing and current or future ENG 100 instructors will continue the project. This is still open to anyone interested in Basic Writing.   Print Version A PDF version is available. (info) A printable version of Basic Writing is available. | Reading Instruction To begin reading, select one: Cover Page Table of Contents Dedication How to Turn the Page Glossary   Enlarge this image and see how the Wikipage Wizard can make it easy for you to begin exploring a wikibook through the use of a tree view. |
The starting Wiki code for this page was generated by the Wikipage wizard using this book config on Wednesday, June 27, 2012.
# Minecraft/Cow
## Cow

Minecraft
Blocks | Items | Mobs
Structures
Miscellaneous
Guides
A farmer's best friend!

## Abilities and strengths/weaknesses

Other
This mob has no special abilities or disabilities.

### Drops

* 0 - 2 leather (0 - 3 with Looting I, 0 - 4 with Looting II, 0 - 5 with looting III)
* 1 - 3 raw beef (1 - 4 with Looting I, 1 - 5 with Looting II, 1 - 6 with looting III, drop steak if killed while on fire)
* 1 - 3 exp. points

## Description

Cows can be milked with a bucket to get a milk bucket. A milk bucket removes all status effects, good and bad, when drank. It can also be used to make cake!
Can be bred with wheat.

## Strategies

None

### Repopulation

Breed two cows with wheat.

## Mobs

* Animals
       Sheep
       Pig
       Cow
       Chicken
       Bat
       Cat
       Ocelot
       Wolf
       Fox
       Horse
       Donkey
       Mule
       Llama
       Bunny
       Frog
       Axolotl
       Tadpole
       Panda
       Mooshroom
* Monsters
       Creeper
       Zombie
       Skeleton
       Stray
       Witch
       Slime
       Phantom
       Warden
* Ocean
       Cod
       Pufferfish
       Salmon
       Tropical Fish
       Squid
       Glow Squid
       Dolphin
       Turtle
       Guardian
       Elder Guardian
* Nether
       Blaze
       Ghast
       Piglin
       Zombified Piglin
       Hoglin
       Strider
       Wither Skeleton
* End
       Enderman
       Endermite
       Shulker
* Illager/Villagers
       Villager
       Wandering Trader
       Illager
       Pillager
       Evoker
       Vex
       Ravanger
* Utility
       Snow Golem
       Iron Golem
       Allay
* Bosses
       Wither
       Ender Dragon
* Secret mobs
       Npc
# Nepali/Relations
## 1

    Mother =Aama = आमा
    Father = BaBa =बुबा
    Brother (older than you) = da i= दाइ
    Sister(older than you) = Didi (dee dee) =दिदी
    Brother(younger than you)= bhaa E=भाइ
    Sister(younger than you) =Ba-hee-nee = बहिनी
Father's older brother = Thulo buwa (thoo-lo boo-wa) = ठुलो बुबा
Father's sister-in-law (older brother's wife) = Thulo aama (thoo-lo aa-maa) = ठुलो आमा
Father's sister (older or younger) = Fupu (foo-poo) = फुपु
Father's brother-in-law = Fupaju (foo-paa-joo) = फुपाजु
Father's younger brother = Kaka (kaa-kaa) = काका
Father's sister-in-law (younger brother's wife) = Kaki (kaa kee) = काकी
Mother's brother = Mama (maa maa) = मामा
(Variations include older brother = Thulo Mama (thoo-lo maa-maa) or younger brother = sano mama (saa-no maa-maa)
Mother's sister-in-law = Maiju (maai-joo)
(Variations include older brother's wife = Thulo maiju (thoo-lo maai-ju) or younger brother's wife = sano maiju (saa-no mai-joo)
Sister-in-law
If your wife has an older sister, she will be called "Jesthi saasu"
If your wife has a younger sister, she is your "Sali" (saa-lee) साली
If your husband has an older sister, she will be called "Aamaju"
If your husband has a younger sister, she will be called "nanda" (none-duh) नन्द
Brother-in-law
If your wife has an older brother, he will be called "Jethan"
If your wife has a younger brother, he will be called "Sala" (saa-laa) साला
If your husband has an older brother, he will be called "Jethaju"
If your husband has a younger brother, he will be called "Dewar" (day-wur) देवर
Nephew
If you are a man:
If your sister (older or younger) has a son, he is BHANJA (Bhan-jaa) भन्जा
If your brother (younger) has a son, he is considered your son, so he is called "Bhatij"
If your brother (older) has a son, he is your BHATIJ (bha-teej) भतिज
If you are a woman:
If your sister (older or younger) has a son, he is considered your son, so he is called "Bhatij"
If your brother (younger or older) has a son, he is called your Bhada (bha-daa) भदा
Neice
If you are a man:
If your sister (older or younger) has a daughter, she is BHANJEE (Bhan-jee) भान्जी
If your brother (younger or older) has a daughter, she is considered your daughter, so she is called "Bhatiji"
If you are a woman:
If your sister (younger or older) has a daughter, she is considered your daughter, so she is called "Bhatiji"
If your brother (younger or older) has a daughter, she is called your Bhadai (bha-dai) भादै

## 2

    I = ma = म
    You = ti mi = तिमी
    You = ta paE = तपाईं (for respecting, use it most of the times, like usted in spanish, )
# Roblox Game Development/Game code

Scripts, which can manipulate game objects, are contained in objects that are part of the game hierarchy. There are four kinds of scripts: server scripts, local scripts, core scripts and starter scripts. They respectively correspond to the classes of the names "Script", "LocalScript", "CoreScript", and "StarterScript". Server scripts are scripts that run on the server while local scripts run on a player's client (the client in question depends on the local script's location in the game hierarchy). Core scripts and starter scripts cannot be used by game developers and are internal to ROBLOX.
You can create a script by using the basic objects panel in the studio. Find the class name of the script you want and double-click on it to insert the script. Scripts will not run everywhere; while there are many places where they can run, most of the time, you will want to put them in the workspace service. Once the script is inserted, it can be edited by double-clicking on it in the explorer panel. This will open a new tab with a script editor, where code can be put. It can then be executed by closing the script editor and running the game with the green run arrow located in the testing toolbar.