OpenLLM-France/wikimedia huggingface dataset:
# A-level Computing/AQA/Paper 1/Skeleton program/AS2025

AQA Computer Science Treasure Island
For the AQA AS Computer Science Specification
This document provides suggestions for potential questions and solutions for the AQA AS Computer Science exam.

## Section A Predictions

The 2025 Paper 1, Section A, is expected to include five questions worth a total of 22 marks:
* Q1: 3 marks (may involve a trace table, as suggested by the EAD)
* Q2: 2 marks
* Q3: 10 marks
* Q4: 6 marks
* Q5: 1 mark

## Section B Predictions

The 2025 Paper 1, Section B, is predicted to consist of eight questions worth a total of 23 marks:
* Q6: 1 mark
* Q7: 1 mark
* Q8: 3 marks
* Q9: 2 marks
* Q10: 4 marks
* Q11: 2 marks
* Q12: 3 marks
* Q13: 3 marks
* Q14: 4 marks

## Section C Predictions

The 2025 Paper 1, Section C, is anticipated to have three questions worth a total of 30 marks:
* Q15: 5 marks
* Q16: 12 marks
* Q17: 13 marks
# Reddit/Subreddits

Subreddits are individual forums organized around a specific topic. All subreddits begin with a lowercase "r" followed by a slash, then the name of the subreddit. Each subreddit has its own group of moderators and are subject to their own rules.
To join a subreddit, click "join" (or "subscribe" if you are using old Reddit). When you return to your homepage, posts from your subscribed subreddits will be listed. The more subreddits you have joined, the more diverse your front page will appear. Click the "joined" button ( or the "unsubscribe" button if you are using old Reddit) to leave a subreddit.
# Character Encodings/Code Tables/HP/Code page 1057

Code page 1057, HP PC-8, is a character encoding specified by IBM. It is a close derivation of Code page 437.

## Codepage layout

Characters are shown with their equivalent Unicode codes. Only the second half of the table (128–255) is shown, the first half (0–127) being the same as code page 437, except that 0x7C is either U+2502 BOX DRAWINGS LIGHT VERTICAL or U+23A5 RIGHT SQUARE BRACKET EXTENSION, and 0x7F is a duplicate of U+2592 MEDIUM SHADE. Also, the circumflex at 0x5E is replaced by U+02C6 MODIFIER LETTER CIRCUMFLEX ACCENT (ˆ), the grave at 0x60 is replaced by U+02CB MODIFIER LETTER GRAVE ACCENT (ˋ), and the tilde at 0x7E is replaced by U+02DC SMALL TILDE (˜).
Code page 1057 :
| | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F |
| 8x 128 | Ç 00C7 | ü 00FC | é 00E9 | â 00E2 | ä 00E4 | à 00E0 | å 00E5 | ç 00E7 | ê 00EA | ë 00EB | è 00E8 | ï 00EF | î 00EE | ì 00EC | Ä 00C4 | Å 00C5 |
| 9x 144 | É 00C9 | æ 00E6 | Æ 00C6 | ô 00F4 | ö 00F6 | ò 00F2 | û 00FB | ù 00F9 | ÿ 00FF | Ö 00D6 | Ü 00DC | ¢ 00A2 | £ 00A3 | ¥ 00A5 | ₧ 20A7 | ƒ 0192 |
| Ax 160 | á 00E1 | í 00ED | ó 00F3 | ú 00FA | ñ 00F1 | Ñ 00D1 | ª 00AA | º 00BA | ¿ 00BF | ⌐ 2310 | ¬ 00AC | ½ 00BD | ¼ 00BC | ¡ 00A1 | « 00AB | » 00BB |
| Bx 176 | ░ 2591 | ▒ 2592 | ▓ 2593 | │ 2502 | ┤ 2524 | ╡ 2561 | ╢ 2562 | ╖ 2556 | ╕ 2555 | ╣ 2563 | ║ 2551 | ╗ 2557 | ╝ 255D | ╜ 255C | ╛ 255B | ┐ 2510 |
| Cx 192 | └ 2514 | ┴ 2534 | ┬ 252C | ├ 251C | ─ 2500 | ┼ 253C | ╞ 255E | ╟ 255F | ╚ 255A | ╔ 2554 | ╩ 2569 | ╦ 2566 | ╠ 2560 | ═ 2550 | ╬ 256C | ╧ 2567 |
| Dx 208 | ╨ 2568 | ╤ 2564 | ╥ 2565 | ╙ 2559 | ╘ 2558 | ╒ 2552 | ╓ 2553 | ╫ 256B | ╪ 256A | ┘ 2518 | ┌ 250C | █ 2588 | ▄ 2584 | ▌ 258C | ▐ 2590 | ▀ 2580 |
| Ex 224 | α 03B1 | β 03B2 | Γ 0393 | π 03C0 | Σ 03A3 | σ 03C3 | µ 00B5 | τ 03C4 | Φ 03A6 | Θ 0398 | Ω 03A9 | δ 03B4 | ∞ 221E | φ 03C6 | ε 03B5 | ∩ 2229 |
| Fx 240 | ≡ 2261 | ± 00B1 | ≥ 2265 | ≤ 2264 | ⌠ 2320 | ⌡ 2321 | ÷ 00F7 | ≈ 2248 | ˚ 02DA | ∙ 2219 | · 00B7 | √ 221A | η 03B7 | ² 00B2 | ■ 25A0 | NBSP 00A0 |
Symbols and punctuation  Different from code page 437

## References

* ↑ "IBM i Globalization: Code pages". Archived from the original on 2012-07-16.
* ↑ "Code Page 01057" (PDF). Archived from the original (PDF) on 8 July 2015. Retrieved 31 January 2019.
* ↑ "Code Page 00437" (PDF). Archived (PDF) from the original on 8 July 2015. Retrieved 31 January 2019.
# GLPK/Knapsack Problem

The knapsack problem is a classical packing problem from combinatorial optimization.
The knapsack problem can be defined as follows: given a set of $N$ items of size $s_{i}$ and profit $p_{i}$, select a subset of those items which fit into capacity $c$ and which maximize the collective profit of the chosen items:
| maximize | $\sum _{N}p_{i}x_{i}\quad x_{i}\in \{0,1\}$ |
| subject to | $\sum _{N}s_{i}x_{i}\leq c$ |
The knapsack problem belongs to the class of NP-hard problems.
A usual way to solve knapsack problems is through dynamic programming (DP). The example below shows how to formulate the knapsack problem as a mixed-integer program (MIP) implemented in GMPL (MathProg).
Now save and run this model using GLPSOL (1 second on an Intel Core i5 processor).
To yield:

## References

* ↑ Kellerer, Hans; Pferschy, Ulrich; Pferschy, David (2004). Knapsack Problems. Springer-Verlag. ISBN 3-540-40286-1.
# The Pyrogenesis Engine
## Table of contents

* Introduction
** Features
** Platforms
** License
** Comparison and particularities
** Where to get it?
* Overview
** Concepts
** Components and features
* View from main - what happens when you run the pyrogenesis binary?
* Match setup
* Simulation
** Templates
* Maps
* Rendering and shaders
** Textures
** Materials
** Actors
** Terrain
* GUI engine
* Sound manager
* Profiler and debugging
** Profiler
** Debugging server
** Logs
** User feedback
* Build system
* Appendix: 0 A.D.
# 0 A.D./Pyrogenesis

Pyrogenesis (from Greek pyr, "fire" and genesis, "origin, beginning") is the name of 0 A.D.'s game engine. It was originally named Prometheus, after the Greek mythological character who stole fire from the gods, for the use of mankind. That name was changed in 2004, after another development team advertised the use of the name Prometheus for their own game.
Pyrogenesis is mostly written in C++ and uses Mozilla's SpiderMonkey JavaScript engine for scripting. It also uses such open-source libraries as OpenGL, OpenAL, Boost, SDL, Vorbis and wxWidgets. It supports open data formats such as COLLADA, XML and JSON. It is cross-platform, supporting Windows, OS X, Linux and various Unix-like OSes.

## References

* 1 2 "Overview". Wildfire Games. Archived from the original on 21 July 2012. Retrieved 5 December 2012.
# Go Programming Language Cookbook
## Table of Contents

* Strings
* Files
** Opening
** Closing
* Incrementing a counter
* Bit map

## External Resources

The Go project (https://golang.org/)
List of packages:
    (https://golang.org/pkg/) - list of packages supported and/or maintained by the Go project.
    (https://godashboard.appspot.com/) - list of packages not supported nor maintained by the Go project.
# HKDSE Geography/M5/The Farming System

Agriculture is defined as the cultivation of crops or rearing of livestock for food and raw materials for clothing, shelter and secondary industries. It can be regarded as a system with inputs, processes and outputs. See this table:
| Inputs | Processes | Outputs |
| Physical inputs include the weather and climate (air temperature , wind, sunlight, rainfall...), land (relief, aspect, soil...), drainage, and of course seeds and livestock. Cultural inputs include labour, capital, entrepreneurship, technology (machinery, equipment, agrochemicals...), management, government policy, transport, market, training, advisory services. | For crop cultivation: Ploughing, sowing, irrigating, weeding, fertilising, harvesting For livestock rearing: Breeding, grazing, feeding, shearing, vaccinating, milking, slaughtering | They include products such as crops and animal products, as well as by-products like animal excrement, waste water, weeds, stubble and so on. In commercial farming, the products will be sold to the market. The profit/income/cash (NOT capital) earned will be used on future inputs, forming a feedback loop. |
In the sections below, we will study the factors that affect farming decisions. This includes
* Decisions on the crop types grown
* Decisions on the amount of input
# Chinese History

This book will focus extensively on the history of China, the transformation of government and development of cultures in China, and the influences on other places by China. It requires a great deal of reading and researching, but feel free to contribute if you have knowledge on Chinese history and are fluent in English!

## Brief Introduction

* Geography
* Government
* Religion
* Contributions
* Others

## The History in Chronological Order
### Prehistoric China

1.1 Paleolithic sites
1.2 Neolithic cultures
1.3 Three Sovereigns and Five Emperors

### Ancient China

2.1 Xia Dynasty
2.2 Shang Dynasty
2.3 Zhou Dynasty
    2.3.1 Western Zhou
    2.3.2 Eastern Zhou
       2.3.2.1 Spring and Autumn
       2.3.2.2 Warring States

### Imperial China

3.1 Qin Dynasty
3.2 Han Dynasty
    3.2.1 Western Han
    3.2.2 Xin
    3.2.3 Eastern Han
3.3 Three Kingdoms
3.4 Jin Dynasty
    3.4.1 Western Jin
    3.4.2 Eastern Jin
3.5 Sixteen Kingdoms
3.6 Northern and Southern Dynasties
3.7 Sui Dynasty
3.8 Tang Dynasty
3.9 Five Dynasties and Ten Kingdoms
3.10 Song Dynasty, Liao, Jin, and Western Xia
    3.10.1 Northern Song
    3.10.2 Southern Song
    3.10.3 Liao
    3.10.4 Western Liao
    3.10.5 Western Xia
    3.10.6 Jin
3.11 Yuan Dynasty
3.12 Ming Dynasty
3.13 Qing Dynasty
    3.13.1 Late Qing Wars and Reforms

### The Republic of China

4.1 Xinhai Revolution
4.2 Beiyang Government
    4.2.1 Warlord Era
    4.2.2 Northern Expedition
4.3 Nationalist Government
    4.3.1 First Chinese Civil War
    4.3.2 The Second Sino-Japanese War
    4.3.3 Second Chinese Civil War
4.4 Taiwan
    4.4.1 Authoritarianism Period
    4.4.2 Democratic Transformation

### Communist China

5.1 The Rise of The Chinese Communist Party
5.2 People's Republic of China
    5.2.1 Mao Era
    5.2.2 Deng Era
    5.2.3 Jiang Era
    5.2.4 Hu Era
    5.2.5 Xi Era

## The History from Different Perspectives
### Culture

6.1 Philosophy
6.2 Religion
6.3 Music and Arts
6.4 Architecture

### Science

7.1 Four Great Inventions
7.2 Scientific Revolutions
7.3 Mathematics

### Literature

8.1 Historical Documents
8.2 Poetry, Ci, and Qu
8.3 Classical Works

### Economy

9.1 Imperial Economy
9.2 Trade
9.3 Modern Economy

### Government and Reforms

10.1 Centralized Monarchy
10.2 Authoritarian Regime
10.3 Reforms

### Geography

11.1 Geography

## Sources

* "Ancient China." Link.
* "Ancient China: Environment." Ancient China. Link.
* "Ancient China: Religon." Link.
* "Ancient China." Wikipedia. Chinese architecture.
* Carr, Karen. "Ancient China: Environment." History for Kids. 20 Feb. 2008 Link.
* "China Religon." Link.
* "China." World Book Encyclopedia.
* Deedrick, Tami. Ancient Civilizations: Ancient China. Austin, New York: Raintree Steck-Vaughn Publisher, 2001.
* "Geography of Ancient China." Link.
* "Geography of Ancient China." Wikipedia. Geography of China.
* Landau, Elaine. Ancient China with Elaine Landau. New York City: Alfred a. Knoph, 2003.
* Shuter, Jane. Ancient China. Chicago: Heinemann Library, 2006.
# Home Remedies
## Contents

* Chapter 1: Introduction - Introduction to the basics, some history on the origins of some of the most popular home remedies, and why home remedies are an effective way to treat common ailments.
* Chapter 2: The Common Cold and Other Infections - Grandma's chicken soup isn't as useless as originally thought.
* Chapter 3: Nausea, Headaches, and Other Everyday Ailments - Including common causes and methods of prevention.
* Chapter 4: Acne, Warts and Other Skin Problems - Solutions to common skin problems.
* Chapter 5: Sprains, Sores, and Cuts - Heal faster, better, and safer.
* Chapter 6: Bites and Stings - Tell those bugs to hit the road and treat what they leave behind.

## Medical Disclaimer

Wikibooks contains books on many medical topics; however, no warranty whatsoever is made that any of the books are accurate. There is absolutely no assurance that any statement contained or cited in a book touching on medical matters is true, correct, precise, or up-to-date. The overwhelming majority of such books are written, in part or in whole, by nonprofessionals. Even if a statement made about medicine is accurate, it may not apply to you or your symptoms.
The medical information provided on Wikibooks is, at best, of a general nature and cannot substitute for the advice of a medical professional (for instance, a qualified doctor/physician, nurse, pharmacist/chemist, and so on). Wikibooks is not a doctor.
None of the individual contributors, system operators, developers, sponsors of Wikibooks nor anyone else connected to Wikibooks can take any responsibility for the results or consequences of any attempt to use or adopt any of the information presented on this web site.
Nothing on Wikibooks.org or included as part of any project of Wikimedia Foundation Inc., should be construed as an attempt to offer or render a medical opinion or otherwise engage in the practice of medicine.
# Character Encodings/Code Tables/MS-DOS/Code page 777

Code page 777 (also known as CP 777) is a code page used under DOS to write the Lithuanian language. It is a modification of Code page 773 to support the accented Lithuanian letters and phonetic symbols for Lithuanian.

## Character set

The following table shows code page 777. Each character is shown with its equivalent Unicode code point. Only the second half of the table (code points 128–255) is shown, the first half (code points 0–127) being the same as code page 437.
Code page 777 :
| | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F |
| 8x 128 | Á 00C1 | ü 00FC | é 00E9 | à 00E0 | ä 00E4 | ẽ 1EBD | ã 00E3 | á 00E1 | ù 00F9 | ą́ | Ė̃ | ė̃ | i̇́ | È 00C8 | Ä 00C4 | Ã 00C3 |
| 9x 144 | É 00C9 | ū́ | Ū́ | ý 00FD | ö 00F6 | Ẽ 1EBC | Ę́ | Ú 00DA | ú 00FA | Ö 00D6 | Ü 00DC | ė́ | Ę̃ | Ė́ | Ũ 0168 | i̇̃ |
| Ax 160 | À 00C0 | Í 00CD | ó 00F3 | Ỹ 1EF8 | ỹ 1EF9 | è 00E8 | L̃ | M̃ | Ñ 00D1 | Ū̃ | Ų́ | Ų̃ | ų́ | Ù 00D9 | R̃ | r̃ |
| Bx 176 | ░ 2591 | ▒ 2592 | ▓ 2593 | │ 2502 | ɑ 0251 | ą̃ | ʌ 028C | “ 201C | ū̃ | ɔ 0254 | ║ 2551 | ╗ 2557 | ╝ 255D | Ą̃ | m̃ | ┐ 2510 |
| Cx 192 | └ 2514 | ə 0259 | ɜ 025C | ɡ 0261 | ─ 2500 | ɪ 026A | ũ 0169 | ʒ 0292 | ╚ 255A | ╔ 2554 | ŋ 014B | θ 03B8 | ʃ 0283 | ═ 2550 | ʊ 028A | ˈ 02C8 |
| Dx 208 | Ĩ 0128 | ˌ 02CC | æ 00E6 | ð 00F0 | ñ 00F1 | „ 201E | ę̃ | SHY 00AD | ę́ | ┘ 2518 | ┌ 250C | █ 2588 | Ą 0104 | ą 0105 | Č 010C | č 010D |
| Ex 224 | Ó 00D3 | ß 00DF | Ý 00DD | Į̃ | õ 00F5 | Õ 00D5 | l̃ | į̇̃ | Ì 00CC | i̇̀ | Į́ | į̇́ | ò 00F2 | Ą́ | Ò 00D2 | ų̃ |
| Fx 240 | Ę 0118 | ę 0119 | Ė 0116 | ė 0117 | Į 012E | į 012F | Š 0160 | š 0161 | Ų 0172 | ų 0173 | Ū 016A | ū 016B | Ž 017D | ž 017E | ■ 25A0 | NBSP 00A0 |
Symbols and punctuation  Differences from code page 773

## References

* ↑ Aivosto. "Codepages: Comprehensive list". aivosto.com. Retrieved 2019-08-28.
* ↑ "Image: 777.gif, (1772 × 2362 px)". xn--lietuvyb-ceb.lt. Retrieved 2019-08-28.
# Character Encodings/Code Tables/MS-DOS/Code page 778

Code page 778 (also known as CP 778) is a code page used under DOS to write the Lithuanian language. It is a modification of code page 775 to support the accented Lithuanian letters and phonetic symbols for Lithuanian. This code page is also known as LST 1590-2.

## Character set

The following table shows code page 778. Each character is shown with its equivalent Unicode code point. Only the second half of the table (code points 128–255) is shown, the first half (code points 0–127) being the same as code page 437.
Code page 778 :
| | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F |
| 8x 128 | Á 00C1 | ü 00FC | é 00E9 | à 00E0 | ä 00E4 | ẽ 1EBD | ã 00E3 | á 00E1 | ù 00F9 | ą́ | Ė̃ | ė̃ | i̇́ | È 00C8 | Ä 00C4 | Ã 00C3 |
| 9x 144 | É 00C9 | ū́ | Ū́ | ý 00FD | ö 00F6 | Ẽ 1EBC | Ę́ | Ú 00DA | ú 00FA | Ö 00D6 | Ü 00DC | ė́ | Ę̃ | Ė́ | Ũ 0168 | i̇̃ |
| Ax 160 | À 00C0 | Í 00CD | ó 00F3 | Ỹ 1EF8 | ỹ 1EF9 | è 00E8 | L̃ | M̃ | Ñ 00D1 | Ū̃ | Ų́ | Ų̃ | ų́ | Ù 00D9 | R̃ | r̃ |
| Bx 176 | ░ 2591 | ▒ 2592 | ▓ 2593 | │ 2502 | ɑ 0251 | Ą 0104 | Č 010C | Ę 0118 | Ė 0116 | ɔ 0254 | ║ 2551 | ╗ 2557 | ╝ 255D | Į 012E | Š 0160 | ┐ 2510 |
| Cx 192 | └ 2514 | ə 0259 | ɜ 025C | ɡ 0261 | ─ 2500 | ɪ 026A | Ų 0172 | Ū 016A | ╚ 255A | ╔ 2554 | ŋ 014B | θ 03B8 | ʃ 0283 | ═ 2550 | ʊ 028A | Ž 017D |
| Dx 208 | ą 0105 | č 010D | ę 0119 | ė 0117 | į 012F | š 0161 | ų 0173 | ū 016B | ž 017E | ┘ 2518 | ┌ 250C | ´ 00B4 | ʌ 028C | ʒ 0292 | ˈ 02C8 | ˌ 02CC |
| Ex 224 | Ó 00D3 | ß 00DF | Ý 00DD | Į̃ | õ 00F5 | Õ 00D5 | l̃ | į̇̃ | Ì 00CC | i̇̀ | Į́ | į̇́ | ò 00F2 | Ą́ | Ò 00D2 | ų̃ |
| Fx 240 | SHY 00AD | ą̃ | “ 201C | ū̃ | Ą̃ | m̃ | ũ 0169 | „ 201E | Ĩ 0128 | æ 00E6 | ð 00F0 | ñ 00F1 | ę̃ | ę́ | j̇̃ | NBSP 00A0 |
Symbols and punctuation  Differences from code page 775
Previously, code point 0xDB mapped to █ (U+2588 FULL BLOCK), and 0xFE mapped to ■ (U+25A0 BLACK SQUARE).

## References

* ↑ Aivosto. "Codepages: Comprehensive list". aivosto.com. Retrieved 2019-08-28.
* ↑ "Rašmenų koduotės". Lietuvių kalba informacinėse technologijose.
* ↑ "LST 1590-2". Rašmenų koduotės.
* ↑ "Image: 778.gif, (1772 × 2362 px)". xn--lietuvyb-ceb.lt. Retrieved 2019-08-28.
# Transportation Deployment Casebook/2024
## Communications Technologies

* Australian Post

## Highway Systems

* Philippine National Road Network

## Rail Systems

* Hangzhou Metro
* Ningpo Metro
* Sri Lanka Railways
* Monorails
* Copenhagen Metro
* Guangzhou Metro
* Suzhou Metro
* Melbourne Suburban Railway
* Henan Railway Network
* High Speed Rail China

## Transit Systems

* Jakarta BRT system
* Sydney Bus
* Sydney On-Demand Bus Network

## Water Transport

* Ferry service in Sydney

## Electric Vehicles

* Electric Vehicles
# The Universe Made Simple/Laws

Isaac Newton was one of the most famous and influential physicists of all time, discovering three fundamental laws of motion that continue to be applied to this day. His discoveries allowed for the progression of mathematics and physics at an exponential rate.

### Newton's Laws

Newton’s First Law states that “an object at rest will stay at rest, and an object in motion will stay in motion, unless acted upon by an outside force.” If Earth’s gravitational pull and air resistance didn’t play a part, a ball thrown upwards would travel at the same speed indefinitely!
Newton’s Second Law states that Force is equal to Mass times Acceleration, with “acceleration” being a number representing how quickly an object is speeding up or slowing down. The harder you push on something, the more it will speed up! It’s important to understand that this equation refers to mass; not weight. Upon leaving Earth’s orbit, your weight will decrease, but your mass remains the same. Therefore, ignoring “outside forces,” (friction, gravity, etc.) it would take the same amount of effort to accelerate something on Earth as it would in space.
Newton’s Third Law states that “every action has an equal and opposite reaction.” If you exert a force on an object, it exerts the same force back on you! Obviously, you aren’t sent backwards when pushing a door open or kicking a soccer ball; friction, gravity, and your high mass cause the acceleration applied onto you to be almost entirely negated.
# Character Encodings/Code Tables/Windows/Code page 1169

Code page 1169 is an 8-bit character encoding, designed to cover several Asian languages that use the Cyrillic script which are not covered by the older Windows-1251 (which this code page is based on): Azerbaijani (Cyrillic), Bashkir, Kazakh, Kyrgyz, Mongolian, Tajik, Tatar, Turkmen (Cyrillic), and Uzbek. It also covers Russian, Bulgarian, and Belarusian. FreeDOS erroneously calls this Code page 59619.

## Character set

The following table shows Code page 1169. Only the bottom half is shown, the top is identical to ASCII. Each character is shown with its Unicode equivalent and its hexadecimal code.
Code page 1169 :
| | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F |
| 8x | Җ | Ғ | Ӯ | ғ | „ | … | Ҷ | Ү | Ҳ | ү | Ҡ | Ӣ | Ң | Қ | Һ | Ҹ |
| 9x | җ | ‘ | ’ | “ | ” | • | – | — | ҳ | ҷ | ҡ | ӣ | ң | қ | һ | ҹ |
| Ax | NBSP | Ў | ў | Ј | Ө | Ҙ | Ұ | § | Ё | © | Ә | « | ¬ | ӯ | ® | Ҝ |
| Bx | ° | ұ | І | і | ҙ | ө | ¶ | · | ё | № | ә | » | ј | Ҫ | ҫ | ҝ |
| Cx | А | Б | В | Г | Д | Е | Ж | З | И | Й | К | Л | М | Н | О | П |
| Dx | Р | С | Т | У | Ф | Х | Ц | Ч | Ш | Щ | Ъ | Ы | Ь | Э | Ю | Я |
| Ex | а | б | в | г | д | е | ж | з | и | й | к | л | м | н | о | п |
| Fx | р | с | т | у | ф | х | ц | ч | ш | щ | ъ | ы | ь | э | ю | я |
Differences from Windows-1251

## References

* ↑ "Cpi/CPIWIN/Codepage.TXT at master · FDOS/Cpi". GitHub.
* ↑ Code Page CPGID 01169 (pdf) (PDF), IBM
* ↑ Code Page CPGID 01169 (txt), IBM
# Character Encodings/Code Tables/Windows/Code page 1361 (FreeDOS)

Code page 1361 (FreeDOS) is a variant of Windows-1254 which covers the languages covered by Latin-3, as well as Catalan and Azerbaijani. The code page number is likely a typo, because Windows uses it for the JOHAB encoding.
Code page 1361 (FreeDOS) :
| | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F |
| 8x | € | | ‚ | ƒ | „ | … | † | ‡ | ˆ | ‰ | Ŝ | ‹ | Ĵ | | Ż | Ŭ |
| 9x | | ‘ | ’ | “ | ” | • | – | — | ˜ | ™ | ŝ | › | ĵ | | ż | ŭ |
| Ax | NBSP | ¡ | ¢ | £ | ¤ | Ħ | Ĥ | § | ¨ | © | Ə | « | | | ® | ₺ |
| Bx | ° | ± | ² | ³ | ´ | ħ | ĥ | · | ¸ | ¹ | ə | » | ¼ | ½ | ¾ | ¿ |
| Cx | À | Á | Â | Ŀ | Ä | Ċ | Ĉ | Ç | È | É | Ê | Ë | Ì | Í | Î | Ï |
| Dx | Ğ | Ñ | Ò | Ó | Ô | Ġ | Ö | × | Ĝ | Ù | Ú | Û | Ü | İ | Ş | ß |
| Ex | à | á | â | ŀ | ä | ċ | ĉ | ç | è | é | ê | ë | ì | í | î | ï |
| Fx | ğ | ñ | ò | ó | ô | ġ | ö | ÷ | ĝ | ù | ú | û | ü | ı | ş | ˙ |
Differences from Windows-1254
# Character Encodings/Code Tables/EBCDIC/EBCDIC 1278

IBM code page 1278 (CCSID 1278) is an EBCDIC code page used in IBM mainframes. It covers all of the PostScript Standard Encoding (code page 1276). The diacritical marks can be used to compose accented letters.

## Codepage layout

Characters are shown with their equivalent Unicode codes.
EBCDIC 1278 :
| | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F |
| 4x | SP | | | | | | | | | | [ 005B | . 002E | < 003C | ( 0028 | + 002B | ! 0021 |
| 5x | & 0026 | | | | | | | | | ß 00DF | ] 005D | $ 0024 | * 002A | ) 0029 | ; 003B | ^ 005E |
| 6x | - 002D | / 002F | ∕ 2215 | ˜ 02DC | Ł 0141 | ı 0131 | ˆ 02C6 | ˉ 02C9 | ˙ 02D9 | | ƒ 0192 | , 002C | % 0025 | _ 005F | > 003E | ? 003F |
| 7x | ø 00F8 | | ˚ 02DA | | | ˝ 02DD | ˛ 02DB | ˇ 02C7 | ‘ 2018 | ˋ 02CB | : 003A | # 0023 | @ 0040 | ' 0027 | = 003D | " 0022 |
| 8x | Ø 00D8 | a 0061 | b 0062 | c 0063 | d 0064 | e 0065 | f 0066 | g 0067 | h 0068 | i 0069 | « 00AB | » 00BB | ł 0142 | ‚ 201A | ˘ 02D8 | – 2013 |
| 9x | | j 006A | k 006B | l 006C | m 006D | n 006E | o 006F | p 0070 | q 0071 | r 0072 | ª 00AA | º 00BA | æ 00E6 | ¸ 00B8 | Æ 00C6 | ¤ 00A4 |
| Ax | | ~ 007E | s 0073 | t 0074 | u 0075 | v 0076 | w 0077 | x 0078 | y 0079 | z 007A | ¡ 00A1 | ¿ 00BF | — 2014 | | ﬁ FB01 | ﬂ FB02 |
| Bx | ¢ 00A2 | £ 00A3 | ¥ 00A5 | · 00B7 | | § 00A7 | ¶ 00B6 | … 2026 | ‰ 2030 | | ‹ 2039 | | 007C | | ¨ 00A8 | ´ 00B4 | • 2022 |
| Cx | { 007B | A 0041 | B 0042 | C 0043 | D 0044 | E 0045 | F 0046 | G 0047 | H 0048 | I 0049 | › 203A | | | œ 0153 | Œ 0152 | |
| Dx | } 007D | J 004A | K 004B | L 004C | M 004D | N 004E | O 004F | P 0050 | Q 0051 | R 0052 | ’ 2019 | “ 201C | ” 201D | „ 201E | | |
| Ex | \ 005C | | S 0053 | T 0054 | U 0055 | V 0056 | W 0057 | X 0058 | Y 0059 | Z 005A | † 2020 | | | | | |
| Fx | 0 0030 | 1 0031 | 2 0032 | 3 0033 | 4 0034 | 5 0035 | 6 0036 | 7 0037 | 8 0038 | 9 0039 | ‡ 2021 | | | | | EO |

## References

* ↑ "Code Page 1278" (PDF). Archived from the original (PDF) on 2013-01-21.