# Final Fantasy II/Magic

Magic can be casted by literally everyone, but certain characters have advantages and disadvantages, such as Maria having 15 base intellegence, and therefore she is most profiscent at Black Magic, while Guy has 15 base spirit, making him a offensive white mage. Please note that the MP of the spell is determined by the level.

## List of White Magic

| Spell | Type | Effect | Obtained |
| Cure | Healing | Heals HP. Best learned by Guy. | Altair, Paloom, Poft, Mysidia |
| Protect | Support | Forms a magic curtain, raising defense | Paloom, Poft, Mysidia |
| Shell | Support | Envelops target in magic, raising magic defense | Paloom, Poft, Mysidia |
| Blink | Support | Makes a illusion of one's self, raising evasion | Paloom, Poft, Mysidia |
| Life | Healing | Revives one ally | Salamand, Mysidia |
| Sap | Status | Reduces foe's MP | Salamand, Mysidia |
| Teleport | Support/Status | Banishes foes/Warps party out of dungeons | Semenitt Falls, Salamand, Mysidia |
| Basuna | Healing | Cures status conditions that wear off after battle | Bafsk, Mysidia |
| Esuna | Healing | Cures status conditions. It's Basuna, but better. | Bafsk, Mysidia |
| Fear | Status | Make enemies more likely to get out of battle. | Bafsk, Mysidia |
| Silence | Status | Gets enemies to SHUT UP, preventing them from using spells | Bafsk, Mysidia |
| Dispel | Status | Dispels beneficial magic | Fynn, Mysidia |
| Fog | Status | Inflicts ammensia | Fynn, Mysidia |
| Mini | Status | Inflicts mini | Fynn, Mysidia, Cave of Mysidia |
| Slow | Status | Halves number of attacks | Fynn, Mysidia |
| Barrier | Support | Protects against special attacks | Mysidia |
| Holy | Offensive | Deals holy damage | Mysidia |
| Wall | Support | Forms a magic wall, raising magic defense | Mysidia |
| Swap | Status/Support | Swaps HP and MP with foes | Mysidia |
| Ultima | Offensive | The ultimate magic, deals insane damage if all your spells and other stuff have been maxed out | Mysidian Tower |

## List of Black Magic

| Spell | Type | Effect | Obtained |
| Fire | Offensive | Deals fire damage. Best learned by Maria in the early game. | Altair, Mysidia, Semenitt Falls |
| Blizzard | Offensive | Deals ice damage | Altair, Mysidia, Snow Cavern |
| Thunder | Offensive | Deals lightning damage. | Altair, Mysidia |
| Warp | Support | Teleports the party to the next floor or banishes foes to another dimension | Bafsk, Mysidia |
| Stun | Status | Also paralyzes. | Castle Diest |
| Stop | Status | Paralyzes | Castle Diest |
| Curse | Status | Half foe's attack and defense | Castle Diest |
| Aura | Support | Increases effectiveness against certain monsters, or in other words, adds elements to physical attacks. | Castle Fynn |
| Toad | Status | Turns enemy to a frog. | Castle Fynn |
| Death | Offensive | Instakills. | Castle Fynn |
| Break | Status | Turns enemy to stone | Castle Fynn |
| Drain | Offesnsive | Transfers enemy HP to the caster | Cave Of Mysidia |
| Osmose | Offensive | Steal's enemy MP. | Cave of Mysidia |
| Flare | Offensive | causes a fusion reaction, or in other words, BOOM. | Jade Passage Merchant, Mysidian Tower |
| Haste | Support | Doubles rate of attack. | Jade Passage Merchant |