OpenLLM-France/wikimedia huggingface dataset:
# Super Mario World/Enemies/Reznor

Reznors are monsters that look like triceratops and hang out at the end of fortress levels. The only way to beat them is to knock them from underneath their platform.
After you knock off two Reznors, the platform underneath you will start to disappear, giving way to the lava lake beneath. Jump up to one of the platforms the Reznor was on for safety. From there, you will need to jump up to hit the rest of the Reznors. However, if you're quick, you can sometimes defeat all four Reznors without having to jump on the moving platforms.

## Trivia

It is often said that Reznor is a reference to Trent Reznor. While believable, some might also have said that it was just a name that had coincidentally had the same name as Trent. Nintendo does have a big imagination, but they also are up-to-date with the rest of the world. Either way, it's easy to believe.
# Super Mario World/Enemies/Rip Van Fish

Rip Van Fish is an enemy found on almost all underwater courses. Like the name implies, it is a fish, normally sleeping on a corner, once Mario comes close, it wakes up and starts chasing him frantically. Once Mario is far away, it falls asleep again. Fireballs are a good defense and Yoshi can eat it.
# Super Mario World/Enemies/Rex

Rexes are dinosaurs that live all over Dinosaur land.

## Resistance to attacks

* Normal Jump: A normal jump causes a Rex to turn smaller and faster. If you jump on him again, he is defeated.
* Spin Jump: A spin jump beats a Rex in one hit.
* Jump with Yoshi: With Yoshi, a normal jump beats Rexes in one hit.
* Fireballs: When hit with a fireball, Rexes turn into coins.
* Cape Spin: Spinning with (B) or (R) with a cape will beat Rexes.
* Yoshi's Tongue: Rexes can be picked up with Yoshi's tongue and spit out if you are Luigi.
* Yoshi's Fireballs: Rexes turn into coins if you shoot fireballs at them (with Red Yoshi and/or a red shell).

## Locations

* 18 on Yoshi's Island 1
* Chocolate Island 2
* Special Zone: Awesome
# Super Mario World/Enemies/Spike Top

Spike Top is an enemy that appears in subterreanean levels. It is pointy/spikey, and invulnerable to jumps and fireballs. Cape spin and Yoshi's tongue will defeat it.
# Super Mario World/Enemies/Spiny

The spinies are little spiked monsters that crawl on the ground. Spinies are almost equal to ordinary Koopa Troopas, except for that they have a very spiky shield. If you flip them over, you can shoot them just like a normal Koopa shell. Lakitu often throws these from his cloud. Although Spinies don't look like delicious treats, Yoshi can swallow them, spikes and all. But Mario will be injured if he tries to stomp them.

## Resistance to attacks

* Normal jump: Not very effective, it won't harm Spinies at all, but it only gives you very sore feet
* Spin jump: Not effective, but at least it won't hurt you, Mario will bounce off.
* Jump with Yoshi: Not effective (it won't harm them), but you can use this to jump high with Yoshi
* Fireballs: When a fireball hits a Spiny, the Spiny will turn into a nice golden or silver coin
* Yoshi's tongue: With Yoshi, you can pick Spinies up and if you're playing with Luigi, you can spit them out
Yoshi's fireballs: It does the same as a normal fireball, so Spinies will turn into a coin when they're hit with a fireball.

## Locations

* Almost everywhere
* Specifically: Forest of Illusion 4
# Using GNOME/Differences KDE

* In terms of the basic desktop layout, KDE more-closely follows a Windows style with a taskbar, start menu, and various other things. On the other hand, GNOME takes the Mac OS X approach, placing the task bar on top of the screen and a separate bar for currently-open applications (the Task Bar).
* GNOME and KDE each have their own set of usability and accessibility guidelines:
** GNOME Human Interface Guidelines
** KDE Human Interface Guidelines
* GNOME is built with the GTK toolkit while KDE uses Qt.
* GNOME is mainly written in C and KDE in C++.
* While KDE's interface is built using Qt toolkit, GTK is a very popular toolkit for Linux and so most apps have better integration with GNOME.
# Using GNOME/Differences Distributors

This page will eventually describe differences between the original GNOME and modifications of it by various distributions.

## Debian

* Epiphany, GNOME's default web browser, is replaced by Iceweasel, a rebranding of Mozilla Firefox.
* GNOME Office is replaced by a modified version of OpenOffice.org.

## SuSE

* The standard Applications Places System menus are replaced by the Computer menu, which is quite similar to the Start menu used by Windows.
* Epiphany, GNOME's default web browser, is replaced by Mozilla Firefox.
* Rhythmbox, GNOME's jukebox, is replaced by Banshee
* Gthumb, GNOME's photo manager, is replaced by F-Spot.
* The Preferences and Administration menus are replaced by a Windows-like Control Centre.
* GNOME Office is replaced by a modified version of OpenOffice.org.

## Ubuntu

* Nautilus, the file manager, uses browser mode (i. e., folders open in the same window as their parent) instead of spatial mode by default.
* Epiphany, GNOME's default web browser, is replaced by Mozilla Firefox.
* Notifications cannot request any user input.
* The functionality to end a session is moved from the System menu to the user switcher.
* Gthumb, GNOME's photo manager, is replaced by F-Spot.
* GNOME Office is replaced by a modified version of OpenOffice.org.

## Red Hat

* Epiphany, GNOME's default web browser, is replaced by Mozilla Firefox.
* GNOME Office is replaced by OpenOffice.org.
* The Preferences and Administration menus are organized into categories.
# Using GNOME/Differences with Windows

If you are used to Microsoft Windows, here are the differences you will find.

### Taskbar

There is no taskbar. The clock is located at the top of the screen. GNOME does not provide a list of buttons to switch between each window.

### Start Menu

By default, there is no start menu in GNOME. However, it is easy to enable an Applications menu that works very much like the Windows start menu. Programs in the Applications menu are listed by category (Graphics, Internet, Office, and so on) rather than in alphabetical order.

### My Documents

Like modern versions of Windows, GNOME provides four different folders for your documents: Documents, Music, Pictures, and Videos. All of these folders are contained within your “home folder.” To see your home folder, launch the Files app. A new copy of the Files app will display the contents of your home folder by default.

### My Computer

External disks such as thumb drives appear in the list at the left of the Files app automatically when they are plugged in. Linux doesn’t use drive letters like A: or C:. Instead, drives are given more logical names. Viewing the contents of your hard drive is more complicated.

### Control Panel

GNOME’s Control Panel is called Settings. You can find a few more options in the “Extensions” app as well.

### Recycle Bin

GNOME calls this the Trash. (In some languages, it is called the Wastebasket instead.) It works just like the Recycle Bin in Windows. You can find it on the left side of a Files app window.

### Windows Explorer/File Manager

In GNOME, this is called the Files app. You can find it in the Applications menu or the Activities screen.
# Using GNOME/File manager home folder

The home folder contains a list of all the users on the computer with the exception of the root user. Therefore, if your username was dave, then your files and settings would be at the location /home/dave. This ensures that each user has separate storage, also each user cannot see the others’ folder by default to prevent unauthorised access on public computers and the like.
# Using GNOME/File manager computer

The Computer icon is the gateway to accessing files outside your home folder. Using Computer, you can access files stored on CD-ROMS, Floppy Disks, USB keys and on your Network.
(need screenshot)
To Access it.
* Select "Computer" on the desktop.
* Choose "Computer" from the places menu.
# Using GNOME/Desktop area

< Main Desktop
The desktop lies behind all of the other components on your visible desktop. The desktop is not an active component of the user interface. It displays the image you selected in the Settings app and does nothing else. In particular, you cannot place files on the desktop, even if you store them in the Desktop folder in your home folder.
# Using GNOME/Differences

If you are new to GNOME but are used to using another desktop or an older version of GNOME, you may find GNOME's interface confusing at first. This chapter compares the terminology used between GNOME and other desktops, which will help ease the transition.
* Between GNOME and Windows
* Between GNOME and Mac OS X
* Between GNOME and CDE
* Between GNOME and KDE
* Between different distributions of GNOME
* Between older versions of GNOME
# Using GNOME/File manager changes

Nautilus underwent several changes between versions 2.4 and 2.6; most notable is the change in the default browsing method. In 2.4, the file manager used a "browse" view similar to using a Web browser; all folders opened in the same window, and it could be used to view files as well. GNOME 2.6 uses a spatial interface by default, which, in essence, makes the window the folder. Each folder opens in a separate window, and this window remembers its size, position, and even location in the file listings.
Some users of GNOME dislike the new interface; it is easy to switch back to the old one by using the Browse Folder command, or by using the GConf editor to force these changes in the file manager by default. To do this, open gconf-editor, open /apps/nautilus/preferences, and check "always-use-browser".
A "Computer" icon has also been added to the desktop, which shows disk drives; network computers; and remote FTP, SSH, and WebDAV servers.
The file chooser dialog was completely revamped, replacing the older, harder-to-use version with one resembling the Windows XP file dialog. The newer window shows the path to your location as a series of clickable buttons that will bring you back to that directory. One con of the new "open" dialog is that it no longer allows the user to type in the filename, however.
Back to contents page
# Using GNOME/Desktop Background

Desktop backgrounds, or wallpapers, are images that appear on the background of the GNOME desktop. One can select any image or colour to appear as the desktop background.
To alter the desktop background, open the Desktop Background Preferences dialog, by right-clicking on a space on an empty space on the desktop, and selecting Change desktop background from the menu that appears. The Desktop Background Preferences dialog will then appear. The dialog contains a list of default backgrounds, or backgrounds that have been used before.
To select a new image as the desktop background, click on the Add Wallpaper button. A file dialog will appear, and finding and selecting an image from your computer, and then pressing Open will add an entry to the list on the dialog, which can be selected to change the desktop background. Alternatively, one can drag and drop an image from the desktop or the file manager, onto the list, to add an entry.
Desktop background images can appear in the centre of the screen, fill the screen, be scaled fit the screen, or tile to fill the screen. To change how the desktop background behaves, one can use the drop-down menu labelled Style, which appears underneath the list of desktop backgrounds.
To select a plain colour, with no image, as the background, scroll to the top of the list of backgrounds, on the Desktop Background Preferences dialog, to find the entry labelled No Wallpaper. Select this entry by clicking on it. One can then use the colour palette button, which is the coloured block underneath the Desktop colours heading on the dialog, to change the background colour. Clicking the colour button will open a colour selection dialog, and adjusting the colour wheel will change the selected colour. Selecting OK will select that colour.
Changes made in the desktop background dialog will be applied instantly, so there is no need to press a button to save the changes.
# Tok Pisin/Swedish

Nedan finns en ordbok mellan svenska och tok pisinska.
| Tok Pisin | svenska |
| Gude! | Hej! |
| Yu stap gut? | Hur mår du? |
| Sori. | Förlåt. |
| Plis. | Snälla du. |
| Tenkyu. | Tack. |
| yes | ja |
| no / nogat | nej |
# Tok Pisin/Class 2 adjectives

Tok Pisin > Tok Pisin Adjectives > Tok Pisin Class 2 Adjectives

## Definition

Tok Pisin Class 2 adjectives have the suffix -pela in attributive position, but they lose it when they follow the copula.

## List of very useful Class 2 adjectives

draipela (em i drai) - dry hevipela (em i hevi) - heavy, important maupela (em i mau) - ripe strongpela (em i strong) - strong taitpela (em i tait) - tight sappela (em i sap) - sharp
stretpela (em i stret) - correct trupela (em i tru) - true
hatpela (em i drai) - hot kolpela (em i kol) - cold
yelopela (em i yelo) - yellow

## Reference

* Wurm, S.A. et Mühläusler (eds) (1985). Handbook of Tok Pisin (New Guinea Pidgin). Canberra : Australian National University. ISBN 0858833212.

## Exemples of use found on the Internet

* Sapos pipol or ol kampani ino bihainim stretpela we bilong yusim..., kain pasin ia iken kamapim bagrap long helt bilong yumi pipol. > If people or companies don't use this product correctly (in a correct way), it may affect our health. (Radio Australia)
* Mi no longlong? Tingting blong mi i stret no mo. > Am I crazy or what? My thoughts aren't straight any more. (Tua Theater)
* Mi laik wara tru, olsem kolpela wara tru. > I was longing for water, really fresh water. (Akono na Silimala)
* Tasol long taim bilong ren, ...wara i kol, i olsem ais. > But when it rains, the water is cold as ice. (Masalai Wokim Tripela Ailan)
# Tok Pisin/Class 3 adjectives

Tok Pisin > Tok Pisin Adjectives > Tok Pisin Class 3 Adjectives

## Definition

Tok Pisin Class 3 adjectives do not have the suffix -pela in all positions.
In attributive position, they precede the noun, as in wanpela liklik buk, a small book.

## List of very useful Class 3 adjectives

liklik - small
* also smol
* also smolpela, which is a Class 1 Adjective
* liklik is also an adverb meaning a little)
lapun - old (person)
* See olpela, old (thing) in Class 1 Adjectives
wail - wild
rabis - poor
* See nating, of no value in Class 4 Adjectives
longlong - crazy
* See longpela, long in Class 1 Adjectives
nambawan - first rate nambatu - second rate nambaten - very bad (quality)
* See first, second, etc. in Numerals
wankain - same narakain - different
planti - many olgeta, or ologeta - all

## Reference

* Wurm, S.A. et Mühläusler (eds) (1985). Handbook of Tok Pisin (New Guinea Pidgin). Canberra : Australian National University. ISBN 0858833212.

## Exemples of use found on the Internet

* Wanpela lapun meri na liklik bubu bilongen ibin save istap. > An old woman, her (little) grandchild were there. (Radio Australia)
* olgeta manmeri long dispela graun igat wankain raits long... > All people on Earth have the same rights to... (Declaration of Human Rights)
# Tok Pisin/Common Phrases
## Tok Pisin (Neo-Melanesian English creole)

* Pidgin: Tok Pisin
* hello: gut de
* good-bye: gut bai
* please: plis
* thank you: tenkyu
* that one: em
* how much?: haumas
* English: Inglis
* yes: yes
* no: nogat
* nevermind, it doesn’t matter: maski
* I don’t know: mi no save (save is two syllables sa-ve)
# Tok Pisin/Amharic

ከታች በአማርኛ እና በቶክ ፒሲን መካከል ያለ መዝገበ ቃላት አለ።
| Tok Pisin | አማርኛ |
| Gude! | ሰላም! |
| Yu stap gut? | እንደምን ነህ? |
| Sori. | ይቅርታ. |
| Plis. | እባክህን. |
| Tenkyu. | አመሰግናለሁ. |
| yes | አዎ |
| no / nogat | አይ |
# Tok Pisin/Articles
### Articles

Tok Pisin does not have a definite article. The word ol can be mistaken for a definite plural article, since it can feel like it should be translated as "the" for instance in "ol diwai" meaning "the trees". However, it is merely a marker for plurality and if plurality has already been established it is not used.
In Tok Pisin, the word for "one" wanpela is also used for the indefinite article.
# Tok Pisin/Class 1 adjectives

Tok Pisin > Tok Pisin Adjectives > Tok Pisin Class 1 Adjectives

## Definition

Tok Pisin Class 1 adjectives have the suffix -pela in attributive position, and also when they follow the copula.

## List of very useful Class 1 adjectives

yangpela - young nupela - new olpela - old
bikpela - big draipela - huge hatpela - hard strongpela - strong
longpela - long sotpela - short raunpela - round
retpela - red blakpela - black blupela - blue braunpela - brown grinpela - green waitpela, wetpela - white
gutpela - good naispela - nice, beautiful switpela - sweet
dispela, despela, tispela - this, that sampela - some narapela - another, other arapela - other diskain, tiskain - this kind of

## Reference

* Wurm, S.A. et Mühläusler (eds) (1985). Handbook of Tok Pisin (New Guinea Pidgin). Canberra : Australian National University. ISBN 0858833212.

## Exemples of use found on the Internet

* Orait papa bilong kanu i larim wanpela yangpela man i was i stap long kanu. > There the father of the canoe left a young boy to watch over it. (Sepik Stories)
* Yumi mas lainim ol pikinini bilong yumi... long stretpela pasin taim ol i yangpela yet.> We have to teach our kids... about good habits while they are still young. (CBS Press)
* Kantri ibin bungim bikpela heve longpela taim tumas na mi hop olsem dispela eleksin bai bringim ol gutpela lida. > The country have been facing some big problems for far too long a time, and I hope that this election will bring good leaders. (asiapacific)
* ...dispela wei bilong developmen i gutpela. > ...this form of development is good. (Time to talk, ABC)
# Tok Pisin/Adjectives

Tok Pisin > Tok Pisin Adjectives

## Main types of adjectives

There are basically four types of adjectives in Tok Pisin:
Class 1 adjectives They have the suffix -pela in attributive position, and also when they follow the copula. Example:
* bikpela, big. Bikpela haus, A big building, Haus i bikpela, The building is big.
Class 2 adjectives They have the suffix -pela in attributive position, but they usually lose it when they follow the copula. Example:
* kolpela, cold. Kolpela wara, Cold water but Wara i kol, The water is cold.
Class 3 adjectives
They do not have the suffix -pela. Example:
* liklik, small. Liklik haus, A small building, Haus i liklik, The building is small.
Class 4 adjectives
They do not have the suffix -pela either. Unlike other adjectives, they stand after the noun in attributive position. Example:
* nogut, bad. Tok nogut, bad words, insults.

## Numerals

Numerals belong to class 1 (they have -pela in all positions), or to class 3 (they never have -pela, and stand before the noun in attributive position). Examples:
* tripela, three. Tripela man o meri, Three persons.
* tupela ten or twenti, 20. Tupela ten pikinini or Twenti pikinini, 20 children.
* nambatri, third. Bilong nambatri kain, Of the third type.
More about numerals

## Quantifiers

Quantifiers also belong to class 1 (they have -pela in all positions), or to class 3 (they never have -pela, and stand before the noun in attributive position).
Examples:
* sampela, some. Sampela buk, Some books.
* planti, many. Planti buk, Many books.
More about quantifiers
# Sylheti/Nouns

This list contains a list of common nouns in Sylheti with their English meanings.
Tip:- If you want to search for a particular word, use the Find feature in your browser (CTRL + F, or F5 in Internet Explorer).
| Sylheti | IPA | English meaning | M/F | Remarks | Example |
# Sylheti/Glossary

1. 2. 3.
# Sylheti/Introduction

Sylheti Language is an Indo-Aryan language, part of the Eastern Indo-Aryan languages group. Sylheti is primarily spoken by the Sylheti people of Bangladesh, India, and the United Kingdom. According to the Joshua Project, 30 different People Groups speak Sylheti as their Primary Language and estimated a total of 13,980,000 global speakers. This Wikibook is an introductory book on the Sylheti language and its speakers.
# Sylheti/Latin script

While Sylheti is written in traditional indic scripts, there's a trend among some speakers to use the Latin script, especially in informal settings like social media and text messaging. In these contexts, individuals often resort to a phonetic representation, adapting the Latin alphabet to match Sylheti sounds. This practice allows for a more casual and user-friendly approach, simplifying communication for those accustomed to the Latin script. It's common to see modifications such as using English letters to represent distinct Sylheti sounds or employing a mixture of English and Sylheti words. This informal adaptation of the Latin script in digital communication reflects the dynamic nature of language use, showcasing how speakers creatively navigate between traditional and modern writing systems based on convenience and familiarity.

## See also

* Sylheti in Bengali-Assamese script
* Sylheti in Devanagari script

## References and further study

* https://web.archive.org/web/20160401121705/http://archive.ethnologue.com/16/show_language.asp?code=syl
* http://www.sylheti.org.uk/roman-script
# Sylheti/Future Tense
## Introduction

- Briefly introduce the concept of the future tense in language. - Explain the importance of understanding the future tense in Sylheti.

## Formation of the Future Tense
### Vocabulary

- Provide Sylheti vocabulary related to the future tense, including words and phrases like "future," "will," "shall," "going to," etc. - Include pronunciation guides if possible.

### Verb Conjugation

- Explain how verbs are conjugated to express the future tense in Sylheti. - Provide examples of verb conjugation in the future tense.

### Future Time Expressions

- Present Sylheti time expressions used to indicate future actions or events, such as "tomorrow," "next week," "in the future," etc. - Include examples of sentences using future time expressions.

## Expressing Simple Future Actions
### Vocabulary

- Teach Sylheti vocabulary and phrases for expressing simple future actions, such as "I will go," "They will come," "She will eat," etc. - Explain how to construct basic future tense sentences.

### Affirmative Sentences

- Describe the structure of affirmative sentences in the future tense. - Provide examples of affirmative sentences.

### Negative Sentences

- Explain how to form negative sentences in the future tense in Sylheti. - Provide examples of negative sentences.

### Interrogative Sentences

- Discuss how to ask questions in the future tense in Sylheti. - Include examples of interrogative sentences.

## Expressing Future Plans and Intentions
### Vocabulary

- Present Sylheti vocabulary related to expressing future plans and intentions, such as "I am planning to," "I intend to," "I hope to," etc. - Explain the nuances of expressing intentions in the future tense.

### Conditional Future Actions

- Teach how to express conditional future actions in Sylheti, such as "If I can, I will," "If they invite me, I will come," etc. - Provide examples of conditional future sentences.

## Resources

- Provide links to further resources for learning Sylheti grammar, especially related to the future tense. - Include sources for Sylheti language courses and grammar guides.

## References

- List any sources or references used to compile the future tense grammar information.
# Sylheti/Lessons/Food and Drink
## Grammar · To put · ꠕꠀ
### Formation

| ꠕꠀ /t̪ɔa/ (toa) | to put |
| ꠝꠥꠁ ꠕꠁ /mui t̪ɔi/ (mui toi) | I put |

## See also

* Sylheti/Vocabulary/Food and Drink
# Sylheti/Numbers

Sylheti Numbers and comparison :
| Name | IPA | Eastern Arabic | Western Arabic | Mongolian | Bengali–Assamese | Tibetan |
| ꠡꠥꠁꠘ꠆ꠘ | /ʃuinnɔ/ | | 0 | ᠐ | ০ | ༠ |
| ꠄꠇ | /ex/ | ١ | | | | |
| ꠖꠥꠁ | /dui/ | ٢ | | | | |
| ꠔꠤꠘ | /t̪in/ | | | | ৩ | |
| ꠌꠣꠁꠞ/ꠌꠣꠞꠤ | /sair/ /sari/ | | | ᠔ | | |
| ꠙꠣꠌ | /ɸas/ | | | | ৫ | |
| ꠍꠄ | /sɔj/ | | | ᠖ | | |
| ꠢꠣꠔ | /ɦat̪/ | ٧ | | | | |
| ꠀꠐ | /aʈ/ | | 8 | | | |
| ꠘꠄ | /nɔj/ | ٩ | | | | |
# Sylheti/Folklore
## Sylheti Folklore
### Folk deities

| Sylheti | Pronunciation |
| ꠞꠥꠙꠡꠤ ꠖꠦꠛꠤ | ɾʊfɔʃi d̪ɛbi |
| ꠛꠣꠖꠡꠣ | bad̪ʃa |
| ꠇꠣꠟꠣꠌꠣꠘꠖ | xalasand̪ |
| ꠡꠂꠘ꠆ꠘꠣꠡꠤ ꠛꠣꠛꠣ | ʃɔinnaʃi baba |
| ꠞꠣꠈꠣꠟ | ɾaxal |
| ꠖꠢꠞ ꠛꠤꠡꠢꠞꠤ | d̪ɔɦɔɾ biʃɦɔɾi |
| ꠇꠥꠟꠣ ꠖꠦꠛꠤ | kʊla d̪ɛbi |