OpenLLM-France/wikimedia huggingface dataset:
# C++ Programming/Code/Standard C Library/Functions/strtol
#### strtol

| Syntax | #include <cstdlib> long strtol( const char *start, char **end, int base ); |
The strtol function returns whatever it encounters first in start as a long, doing the conversion to base if necessary. end is set to point to whatever is left in start after the long. If the result can not be represented by a long, then strtol returns either LONG_MAX or LONG_MIN. Zero is returned upon error.

##### Related topics

    atol - strtoul
# C++ Programming/Code/Standard C Library/Functions/strtoul
#### strtoul

| Syntax | #include <cstdlib> unsigned long strtoul( const char *start, char **end, int base ); |
The function strtoul behaves exactly like strtol, except that it returns an unsigned long rather than a mere long.

##### Related topics

    strtol
# C++ Programming/Code/Standard C Library/Functions/strxfrm
#### strxfrm

| Syntax | #include <cstring> size_t strxfrm( char *str1, const char *str2, size_t num ); |
The strxfrm function manipulates the first num characters of str2 and stores them in str1. The result is such that if a strcoll is performed on str1 and the old str2, you will get the same result as with a strcmp.

##### Related topics

    strcmp - strcoll
# C++ Programming/Code/Standard C Library/Functions/tan
#### tan

| Syntax | #include <cmath> double tan( double arg ); |
The tan function returns the tangent of arg, where arg is given in radians. If arg is infinite, tan will return NAN and raise a floating-point exception.

##### Related topics

    acos - asin - atan - atan2 - cos - cosh - sin - sinh - tanh
# C++ Programming/Code/Standard C Library/Functions/tmpfile
#### tmpfile

| Syntax | #include <cstdio> FILE *tmpfile( void ); |
The function tmpfile opens a temporary file with a unique filename and returns a pointer to that file. If there is an error, null is returned.

##### Related topics

    tmpnam
# C++ Programming/Code/Standard C Library/Functions/tolower
#### tolower

| Syntax | #include <cctype> int tolower( int ch ); |
The function tolower returns the lowercase version of the character ch.

##### Related topics

    isupper - toupper
# C++ Programming/Code/Standard C Library/Functions/system
#### system

| Syntax | #include <cstdlib> int system( const char *command ); |
The system function runs the given command by passing it to the default command interpreter.
The return value is usually zero if the command executed without errors. If command is NULL, system will test to see if there is a command interpreter available. Non-zero will be returned if there is a command interpreter available, zero if not.

##### Related topics

    exit - getenv
# C++ Programming/Code/Standard C Library/Functions/time
#### time

| Syntax | #include <ctime> time_t time( time_t *time ); |
The function time returns the current time, or -1 if there is an error. If the argument time is given, then the current time is stored in time.

##### Related topics

    asctime - clock - ctime - difftime - gmtime - localtime - mktime - strftime (Other Standard C functions) srand - the preprocessor macros __DATE__ and __TIME__
# C++ Programming/Code/Standard C Library/Functions/tmpnam
#### tmpnam

| Syntax | #include <cstdio> char *tmpnam( char *name ); |
The tmpnam function creates a unique filename and stores it in name. tmpnam can be called up to TMP_MAX times.

##### Related topics

    tmpfile
# C++ Programming/Code/Standard C Library/Functions/tanh
#### tanh

| Syntax | #include <cmath> double tanh( double arg ); |
The function tanh returns the hyperbolic tangent of arg.

##### Related topics

    acos - asin - atan - atan2 - cos - cosh - sin - sinh - tan
# Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bb5/3...a6/4. Ba4/4...Bc5/5. Nxe5
### 5.Nxe5

White sacrifices a knight for a for fork trick however black can play 5...Qh4 or 5...Qg5

## References

* Nunn's Chess Openings. 1999. John Nunn (Editor), Graham Burgess, John Emms, Joe Gallagher. ISBN 1-8574-4221-0.
* Kasparov, Garry, & Keene, Raymond 1989 Batsford chess openings 2. ISBN 0-8050-3409-9.
# Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bb5/3...a6/4. Ba4/4...Nf6

| | a | b | c | d | e | f | g | h | |
| 8 | | | | | | | | | 8 |
| 7 | | | | | | | | | 7 |
| 6 | | | | | | | | | 6 |
| 5 | | | | | | | | | 5 |
| 4 | | | | | | | | | 4 |
| 3 | | | | | | | | | 3 |
| 2 | | | | | | | | | 2 |
| 1 | | | | | | | | | 1 |
| | a | b | c | d | e | f | g | h | |

# Ruy Lopez Main Line

Black's move 4...Nf6 threatens White's e-pawn. White may defend it directly with
* 5.d3, the Anderssen Variation or
* 5.Nc3 transposing to the Four Knights, Spanish Variation
but both moves interfere with White's natural plan of playing c3 and d4. Without playing c3 and d4 to create some central tension it will be difficult to generate open files for the rooks; additionally White's star attacker currently residing on a4 is liable to get swapped off if it does not have the option of retreating to c2.
* 5.Qe2, the Wormald Attack, retains the option of c3 and d4, and introduces the medium-term plan of shifting the king's rook across to d1 in a single move after White castles kingside. The downside is that it places the queen on a file that's very likely to get opened, or at least half-opened. Put your rooks on open files and your queen on a closed one!
The main line, and a more subtle way of maintaining material equality, is 5. O-O, after which Black can grab a pawn but cannot hold on to it.

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation.
    1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4 Nf6
| | 5 | 6 |
| Open Defence | O-O Nxe4 | d4 b5 | ∞ |
| Main Line/Closed Defence | ... Be7 | Re1 b5 | = |
| | d3 b5 | ∞ |
| Hopkins Gambit | ... 5. c4 | = |
When contributing to this Wikibook, please follow the Conventions for organization.

## References

* Kasparov, Garry, & Keene, Raymond 1989 Batsford chess openings 2. ISBN 0-8050-3409-9.
# Ruy Lopez Main Line

6.Bxc6!? is an interesting move. It may look like a waste of time. The main line goes 6.- dxc6 7.Qe1! and black has a couple of problems here: 1.7.- Bd6?! leads to 8.d4! and if exd4?, 9.e5!. If black plays 8.- Qe7, white plays 9.dxe5! which leads to: 9.- Bxe5 10.Nxe5 Qxe5 11.Qc3 Ng4 12.Qxe5+ Nxe5 13.f4! Ng6 14.f5!(14.Be3 is also good) Ne5 15.Bf4 and white stands much better because of his better pawn structure. 2.7.- f6 is impossible because there is a knight on f6. The best move is probably 7.- Qd6.

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation.
1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 6. Bxc6
| 6 | 7 | 8 | 9 |
| Bxc6 dxc6 | d3 Nd7 | Nbd2 O-O | Nc4 f6 | = |
| ... ... | Qe1 c5 | Nxe5 Qd4 | Nf3 Qxe4 | = |
When contributing to this Wikibook, please follow the Conventions for organization.

## References

* Kasparov, Garry, & Keene, Raymond 1989 Batsford chess openings 2. ISBN 0-8050-3409-9.
# Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bb5/3...a6/4. Ba4/4...Bc5/5. Nxe5/5...Qg5

This move pressures e5 and g2, but Ng4! covers g2 and knight is not on e5
# Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bb5/3...a6/4. Ba4/4...Bc5/5. Nxe5/5...Qh4
### 5...Qh4!

5...Qh4! aims to create counterplay instead of losing a pawn to a fork
* 6...0-0 - Main Line
* 6...Nd3 - Vienna Line

## References

* Nunn's Chess Openings. 1999. John Nunn (Editor), Graham Burgess, John Emms, Joe Gallagher. ISBN 1-8574-4221-0.
* Kasparov, Garry, & Keene, Raymond 1989 Batsford chess openings 2. ISBN 0-8050-3409-9.
# Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bb5/3...a6/4. Ba4/4...Nf6/5. O-O

| | a | b | c | d | e | f | g | h | |
| 8 | | | | | | | | | 8 |
| 7 | | | | | | | | | 7 |
| 6 | | | | | | | | | 6 |
| 5 | | | | | | | | | 5 |
| 4 | | | | | | | | | 4 |
| 3 | | | | | | | | | 3 |
| 2 | | | | | | | | | 2 |
| 1 | | | | | | | | | 1 |
| | a | b | c | d | e | f | g | h | |

# Ruy Lopez Main Line

Black has a number of options here:
Developing the f8-bishop to allow castling is a logical step.
* 5...Be7 and
* 5...Bc5 are both played; Bc5 carries more superficial attacking potential along the g1-a7 diagonal, but Black's natural plan of playing ...d6 will cut this bishop off from the defence of the kingside, plus it means White's natural plan of c3 followed by d4 will come with gain of tempo. Be7 is the most common move for these reasons. The bishop is not necessarily a bad piece on e7, where it supports the knight against any coming Bg5 ideas, and in the long term if Black is forced into playing ...g6 to evict a White knight from f5, it's useful to have the bishop available to redeploy to g7 via f8.
* 5...b5 plans to develop the c8-bishop on b7 and the f8-bishop on c5, where they both aim at the kingside along adjacent diagonals. The difference between this move and the immediate ...Bc5 is that on ...Bc5 White can play c3 and get the bishop back to c2 in one move; here he must lose a tempo going via b3. Hence ...b5 is more common than ...Bc5.
* 5...Nxe4 gives the a game a different flavour. Black tries to distract White from his development by snatching a pawn, leading to a more open position. As usual when a player grabs a pawn in the Ruy Lopez, trying to hold on to it turns out to be a bad idea.

## Common Moves

a
b
c
d
e
f
g
h
88
77
66
55
44
33
22
11
a
b
c
d
e
f
g
h
5...Bc5   (Neo-Arkhangelsk Variation) :

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation.
1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4 Nf6 5.O-O
| | 5 | 6 | 7 |
| Closed Defence | O-O Be7 | Re1 b5 | Bb3 d6 | = |
| Open Variation | ... Nxe4 | d4 b5 | Bb3 d5 | = |
| Columbus variation | ... b5 | Bb3 Bb7 | d3 Be7 | = |
| Neo-Arkhangelsk Variation | ... Bc5 | c3 b5 | Bb3 d6 | = |
When contributing to this Wikibook, please follow the Conventions for organization.

## References

* Modern Chess Openings 15th ed, 2008. Nick de Firmian. Random House, New York. ISBN 0-8129-3682-5.
* Nunn's Chess Openings. 1999. John Nunn (Editor), Graham Burgess, John Emms, Joe Gallagher. ISBN 1-8574-4221-0.
# Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bb5/3...a6/4. Ba4/4...Nf6/5. O-O/5...Be7

| | a | b | c | d | e | f | g | h | |
| 8 | | | | | | | | | 8 |
| 7 | | | | | | | | | 7 |
| 6 | | | | | | | | | 6 |
| 5 | | | | | | | | | 5 |
| 4 | | | | | | | | | 4 |
| 3 | | | | | | | | | 3 |
| 2 | | | | | | | | | 2 |
| 1 | | | | | | | | | 1 |
| | a | b | c | d | e | f | g | h | |

# Closed Ruy Lopez

Whereas had Black chosen to capture White's e-pawn on the previous move, White could recover the pawn tactically by exploiting Black's multiple vulnerabilities on the half-open e-file, 5...Be7 has removed one of these vulnerabilities by guarding the Black King. Consequently, Black now threatens to win the pawn outright via 6...b5 (removing White's remaining tactical opportunity to win Black's e-pawn in exchange for his own) 7. Bb3 Nxe4. White typically removes this threat with
* 6. Re1.
Either
* 6. Nc3 or
* 6. d3 would again interfere with White's optimal plan of c3 and d4 (compare the position before 5. O-O).
White can also opt for
* 6. Bxc6!?, the fantastically named Delayed Exchange Ruy Lopez Deferred (deferred with 4. Ba4 and delayed with 5. O-O, or something like that). Compared to the main line of the Exchange Variation, White has lost a tempo, but Black can no longer play ...f6 to hold the e-pawn. White can also argue that Black's bishop on e7 is awkwardly developed compared to the normal Exchange Variation.
Just as White had the option of 5. Qe2 last move, she can now play
* 6. Qe2, the Worrall Attack (yes, it's confusing having the Wormald and the Worrall depending on when you play Qe2). Again the plan is to hold e4 with the queen and move the rook to d1 in preparation for d2-d4, and again this has the drawback of putting the queen on the file most likely to be opened by Black.

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7
| | 6 | 7 | 8 | 9 |
| Main Line | Re1 b5 | Bb3 d6 | c3 O-O | h3 Bb7 | = |
| | Bxc6 dxc6 | d3 Nd7 | Nbd2 O-O | Nc4 f6 | = |
| Worrall Attack | Qe2 b5 | Bb3 O-O | c3 d5 | d3 Bb7 | = |
| Modern Line | d3 b5 | Bb3 d6 | = |
| Center Attack | d4 exd4 | = |
| | c3 0-0 | Bc2 d5 | Re1 Bc5 | d4 exd4 | cxd4 Ba7 | e5 Ng4 | h3 Nxf2!? | Kxf2 Nxd4!? | =/= |
When contributing to this Wikibook, please follow the Conventions for organization.

## References

* Kasparov, Garry, & Keene, Raymond 1989 Batsford chess openings 2. ISBN 0-8050-3409-9.
# Closed Ruy Lopez - Worrall Attack

The plan is to hold e4 with the queen and move the rook to d1 in preparation for d2-d4, and again this has the drawback of putting the queen on the file most likely to be opened by Black.
When contributing to this Wikibook, please follow the Conventions for organization.
# Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bb5/3...a6/4. Ba4/4...Nf6/5. O-O/5...Be7/6. Re1

| | a | b | c | d | e | f | g | h | |
| 8 | | | | | | | | | 8 |
| 7 | | | | | | | | | 7 |
| 6 | | | | | | | | | 6 |
| 5 | | | | | | | | | 5 |
| 4 | | | | | | | | | 4 |
| 3 | | | | | | | | | 3 |
| 2 | | | | | | | | | 2 |
| 1 | | | | | | | | | 1 |
| | a | b | c | d | e | f | g | h | |

# Ruy Lopez Main Line

Now the White's own e-pawn is defended, the threat Bxc6 followed by Nxe5 winning a pawn becomes a serious problem for Black.
* 6...b5 permanently cuts out any of that nonsense.
There's also
* 6...d6, the Averbakh Variation. It looks like Black has just forgotten which order to play the moves in, because in most Closed Ruy Lopez variations White will eventually bring the bishop back to c2, and 6...d6 allows White to play Ba4-c2 in a single move thus saving a tempo. On the other hand, trying to take advantage of that fact with 7.c3 gives Black a spare tempo of her own to play ...Bg4, and whenever a bishop appears on g4 in the Closed Ruy Lopez you know White is going to have to play d3 and bring the queen's knight across to the kingside to drive the bishop away before considering d4. On the other other hand, Magnus Carlsen voluntarily plays d3 instead of d4 even without a bishop on g4, so the current verdict seems to be that 6...d6 loses a tempo for no reason.

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 6.Re1
| 6 | 7 | 8 | 9 |
| Re1 b5 | Bb3 d6 | c3 O-O | h3 Bb7 | |
| ... d6 | c3 Bg4 | d3 Nd7 | Be3 h6 | = |
| ... O-O | | | | |
When contributing to this Wikibook, please follow the Conventions for organization.

## References

* Kasparov, Garry, & Keene, Raymond 1989 Batsford chess openings 2. ISBN 0-8050-3409-9.
* Nunn's Chess Openings. 1999. John Nunn (Editor), Graham Burgess, John Emms, Joe Gallagher. ISBN 1-8574-4221-0.
# Design Patterns for CS Education

This book is a source of design patterns for incorporating active learning in Computer Science education. The philosophy and structure of the initial design patterns are based on the experiences of professors in the College of Computing and Informatics at UNC Charlotte. The book was initiated by Professor Mary Lou Maher inspired by the NSF funded Connected Learner project. It is freely available and open to new contributions on Wikibooks under the terms of the GNU Free Documentation License and Creative Commons Attribution-ShareAlike 3.0 Unported License.
Table of Contents
* Our Story: The Connected Learner Project at UNCC
* Active Learning Principles
* Design Patterns for CS Education
* Flipped Classroom Strategies
* Connecting Strategies to Bloom's Taxonomy
* Students Engagement in the Classroom
* Feedback and Continuous Improvement
* Reflection on the Learning not just the Practice
* Road-map for Implementation in your Department-A Case Study
* Answering your Questions
* Conclusion
# Design Patterns for CS Education/Conclusion

* Google Drive context
* reflect on the learning not just practise
* Ontology, taxonomy -> blooms (3rd Dim)
* distings connected learner, learning from each other and from profession
* Place into 3D taxonomy: Reflect on each tree, fadual, thinking process are they doing to the community
* Connects strategics
# Descriptive Religion/Christianity

The most important element is Christianity is Jesus. Christians believe that Jesus is the fully divine, yet fully human representative of God on earth. He came to Earth roughly 2000 years ago to live, minister, die, and then resurrect from the dead. (John 3:16) "For God so loved the world that He gave His only begotten Son that whosoever believes in him shall not perish but have eternal life." Through this transaction of accepting Jesus' life, death and resurrection, a person can exchange his/her sins, iniquity, and damnation for righteousness, hope and eternal life. This is the basic foundation of Christianity.
Jesus then instructs Christians, through the teachings to his disciples, how to love God and how to love others.
# Design Patterns for CS Education/Design Patterns/Active learning quizzes
## Active learning quizzes

* Pattern Name
* Active Learning Quizzes
* Problem: Taking a quiz tends to be about assessment rather than about learning.
* Level (any)
* Semester (any)
* Activity type ( quiz)
* Solution: Have the students identify relevant quiz questions. Students form groups for this in class activity. Each group creates a short quiz. Arrange for each group to take the quiz created by another group, and then have it graded. The pairs of groups discuss the right and wrong answers.
* Formation (randomly)
* Size (small, medium)
* Composition (any)
* Duration (single class)
* Contribution to grade (small)
* Activity progression (group to individual, individual to group )
* Roles (equal responsibility)
* Rationale: Asking students to create, take and grade the quiz helps the teacher identify what the students understand and did not understand about the learning material.
* Potential Pitfalls: Students do not always come up with good quiz questions.
* Students may not know the answers to their own quiz questions.
# Descriptive Religion

This book describes many of the world's religions. As it would be practically impossible to detail all of the thousands of religions, denominations, sects, and cults, it focuses on the major religions, some interesting smaller groups, and some new developments in religious thought.
Prior knowledge of religious theory should not be needed to understand the content of this book.

## Contents

* World religion
* Describing world religions
* Religions, denominations, sects, and cults
* Major religions
** Judaism
** Christianity
** Islam
** Hinduism
** Buddhism
** Jainism
** Woe-geo (Duk-in Joo Religion)
** Zorastrianism
** Sikhism
** Taoism
** Confucianism
** Shintoism
** Secularism
** Agnosticism
** Atheism
** Animism, panpsychism, pantheism, and panentheism
* Other religions, movements, and concepts
** Marxism
** New Age
** Witchcraft, magic, and Wicca
** Native American spirituality
** Bahai
** Unitarianism
** Ecumenism
** Sufism
** Satanism
** Paganism and Neo-Paganism
** Kabala
** Vudun
** The Unification Church
** The Way International
** Armstrongism
** Astra
** Christadelpians
** Christian Science
** Divine Light Mission
** Eckankar
** The Family/Children of God
** Foundation of Human Understanding
** Guardjieff
** Holy Order of Man
** Jehovah's Witness
** Krishnamurti
** Lucis Trust
** Gnostic Christianity
** Rajneesh
** Ram Dass
** Mormanism
** Religion Science
** Ruhani Satsung
** Sai Baba Society
** Scientology
** Self Fellowship
** Silva
** Sri Chemnoy
** Swedenbourg
** Theosophy
** Transcendental Meditation
** UFO cults

## References
### Internal

* World Religions
There are Wikipedia articles for most of the religions.

### External
#### Books

* Ankerberg, John & John Weldon (1999) Encyclopedia of Cults and New Religions. Eugene, OR: Harvest House Publishers ISBN 1736900748 Invalid ISBN
* Barrett, David, et al., (2001) World Christian Encyclopedia: A comparative survey of churches and religions - AD 30 to 2200, 2nd edition. Oxford University Press ISBN 0195103181
* Gaer, Joseph (1978) What the Great Religions Believe. New York: Signet Books ISBN 0451155297
* Halverson, Dean C. (general edition) (1996) The Compact Guide to World Religions. Minneapolis, MN: Bethany House Publishers ISBN 1556617046
* McDowell, Josh & Don Stewart (1982) Handbook of Today's Religions: Understanding Non-Christian Religions. San Bernardino, CA: Here's Life Publishers, Inc. ISBN 0866050922
* Mead, Frank S. & Samuel S. Hill (1965) Handbook of Denominations in the United States: 10th Edition. Nashville: Abingdon Press ISBN 0687014786

#### Internet sites

* Adherents.com: Statistics about church membership and religious adherents of different faith groups
* Electric Texts (Religious Studies Web Guide)
* Virtual Religion Index

#### Courses

* Johnson, Luke T., John L. Esposito, et al. (Presenters) ( ) Great World Religions, 2nd edition. Chantilly, VA: The Teaching Company
# Dungeons & Dragons/Monsters/Dolgrim

In the Eberron campaign setting for the Dungeons & Dragons role-playing game, dolgrims are aberrations originally created by merging two goblins into one creature.

## Publication history

The dolgrim appeared in the third edition for the Eberron setting in the Eberron Campaign Setting book (2005).

## Description

Dolgrims resemble a grey-colored Goblins with two mouths, one above the other, and four arms, and generally carry a large assortment of different weapons in these arms. Stupid and bred for obedience to superiors such as dolgaunts, they are the basic footsoldiers of the daelkyr forces. Occasionally they have been known to serve the Cults of the Dragon Below.

## References

* ↑ Baker, Keith; Slavicsek, Bill; Wyatt, James (2004). Eberron Campaign Setting. Wizards of the Coast, Inc. ISBN 0-7869-3434-4
# Dungeons & Dragons/Monsters/Loxo

The Loxo are a fictional race in the Dungeons & Dragons fantasy role-playing game. They are of the monstrous humanoid creature type. Loxo resemble humanoid elephants. They are named after a gigantic Quadling farmer in Ruth Plumly Thompson's Speedy in Oz.

## Publication history

The loxo first appeared in second edition for the Forgotten Realms setting in the Monstrous Compendium Forgotten Realms Appendix II (1991), and reprinted in the Monstrous Compendium Annual Volume One (1994).
The loxo appeared in the third edition Monster Manual II (2002), and in Savage Species (2003). The loxo appeared as a player character race for the Forgotten Realms setting in Shining South (2004).

## Description

Loxos appear as bipedal, humanoid elephants of roughly orc or ogre size. Their skin is bluish-gray and wrinkled with rough, sparse hair. Loxos, unlike an actual elephant, have two trunks. Both of these trunks end in three finger-like digits and they can use them as arms.
Loxo are seminomadic and peaceful clansfolk with a tribal culture which is a hybrid of Southern Asian and African real-life cultures. They inhabit warm plains.
Loxo are true neutral in alignment.

## Loxo in the Forgotten Realms

In the Forgotten Realms campaign setting, loxo inhabit the African savannah-like grassland in the south known as the Shaar. Though usually peaceful, they war with the centaurs, wemics and thri-kreen which also dwell there.

## Trivia

The name Loxo comes from the genus for African elephants, Loxodonta.

## References

* ↑ Wise, David, et al. Monstrous Compendium Annual 1 (TSR, 1994)
* ↑ Bonny, Ed, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter. Monster Manual II (Wizards of the Coast, 2002)