OpenLLM-France/wikimedia huggingface dataset:
# Pokémon/Pokédex/Masquerain
## Basic Statistics

* National Index: 284
* Johto Index: 284
* Hoenn Index: 33
* Stage: Stage 1
* Height: 0.8m/2'7"
* Weight: 3.6kg/8.0lb
* Gender Distribution: 50% Male
* Ability: Intimidate
* Type: Bug/Flying
* Species: Eyeball
* Egg Group: Water 1/Bug
* Hatch Steps: 3840
* Catch Rate: 75
* Base Experience: 128
* Max Experience: 1000000
| | HP | Attack | Defense | Speed | Special Attack | Special Defense |
| Base Stats (RB/Y) | - | - | - | - | - | - |
| Base Stats (GS/C) | - | - | - | - | - | - |
| Base Stats (RS/FL/E) | 70 | 60 | 62 | 60 | 80 | 82 |
| Base Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Base Stats (BW/B2W2) | – | – | – | – | – | – |
| Base Stats (XY/ORAS) | – | – | – | – | – | – |
| Base Stats (SM/USUM) | – | – | – | – | – | – |
| Base Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Max Stats (RB/Y) | - | - | - | - | - | - |
| Max Stats (GS/C) | - | - | - | - | - | - |
| Max Stats (RS/FL/E) | 344 | 240 | 245 | 240 | 284 | 289 |
| Max Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Max Stats (B/W/B2W2) | – | – | – | – | – | – |
| Max Stats (X/Y/ORAS) | – | – | – | – | – | – |
| Max Stats (SM/USUM) | – | – | – | – | – | – |
| Max Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Effort Points (Sword/Shield/BDSP) | – | – | – | – | – | – |

## Type Matching

Move types which are very good on Masquerain: Rock Move types which are good on Masquerain: Electric, Fire, Flying, Ice Move types which are bad on Masquerain: Bug Move types which are very bad on Masquerain: Fighting, Grass
Move types which don't effect Masquerain: Ground
All other move types are normal effectiveness on Masquerain.

## Moveset

| Level | Ruby / Sapphire | Fire Red / Leaf Green |
| Start | Bubble Quick Attack Sweet Scent Water Sport | Bubble Quick Attack Sweet Scent Water Sport |
| 7 | Quick Attack | Quick Attack |
| 13 | Sweet Scent | Sweet Scent |
| 19 | Water Sport | Water Sport |
| 26 | Gust | Gust |
| 33 | Scary Face | Scary Face |
| 40 | Stun Spore | Stun Spore |
| 47 | Silver Wind | Silver Wind |
| 53 | Whirlwind | Whirlwind |

### TM/HM

* RS/FL: Aerial Ace, Attract, Blizzard, Double Team, Facade, Flash, Frustration, Giga Drain, Hidden Power, Hyper Beam, Ice Beam, Protect, Rain Dance, Rest, Return, Secret Power, Shadow Ball, Solarbeam, Sunny Day, Thief, Toxic, Water Pulse

### Evolution

* RS/FL: Foresight, Hydro Pump, Mind Reader, Mud Shot, Psybeam

## Trading Cards

* EX Hidden Legends #20 - Masquerain
* EX Deoxys #39 - Masquerain
| Basic: Surskit | Stage 1: Masquerain | (No Stage 2) |
# Pokémon/Pokédex/Maushold
## Description

A pokémon consisting of two large mouselike creatures and two small mouselike creatures.

## Base Statistics

A normal type Pokémon.

## Type Matching

Moves that deal 200% of their damage to Maushold: fighting Moves that deal 0% of their damage to Maushold: ghost

## How to Evolve

Evolves from Tandemaus.

## Name

Appears to be a comination of the words Mouse and Household.

## Notes

Introduced in Pokémon Scarlet and Violet.
# Pokémon/Pokédex/Mawile
## Basic Statistics

* National Index: 303
* Johto Index: 303
* Hoenn Index: 69
* Stage: Basic
* Height: 0.6m/2'0"
* Weight: 11.5kg/25.0lb
* Gender Distribution: 50% Male
* Ability: Hyper Cutter/Intimidate
* Type: Steel
* Species: Deceiver
* Egg Group: Ground/Fairy
* Hatch Steps: 5120
* Catch Rate: 45
* Base Experience: 98
* Max Experience: 800000
| | HP | Attack | Defense | Speed | Special Attack | Special Defense |
| Base Stats (RB/Y) | - | - | - | - | - | - |
| Base Stats (GS/C) | - | - | - | - | - | - |
| Base Stats (RS/FL/E) | 50 | 85 | 85 | 50 | 55 | 55 |
| Base Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Base Stats (BW/B2W2) | – | – | – | – | – | – |
| Base Stats (XY/ORAS) | – | – | – | – | – | – |
| Base Stats (SM/USUM) | – | – | – | – | – | – |
| Base Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Max Stats (RB/Y) | - | - | - | - | - | - |
| Max Stats (GS/C) | - | - | - | - | - | - |
| Max Stats (RS/FL/E) | 304 | 295 | 295 | 218 | 229 | 229 |
| Max Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Max Stats (B/W/B2W2) | – | – | – | – | – | – |
| Max Stats (X/Y/ORAS) | – | – | – | – | – | – |
| Max Stats (SM/USUM) | – | – | – | – | – | – |
| Max Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Effort Points (Sword/Shield/BDSP) | – | – | – | – | – | – |

## Type Matching

Move types which are good on Mawile: Fire, Fighting, Ground Move types which are bad on Mawile: Bug, Dark, Dragon, Flying, Ghost, Grass, Ice, Normal, Psychic, Rock, Steel Move types which don't effect Mawile: Poison
All other move types are normal effectiveness on Mawile.

## Moveset

| Level | Ruby / Sapphire | Fire Red / Leaf Green |
| Start | Astonish | Astonish |
| 6 | Fake Tears | Fake Tears |
| 11 | Bite | Bite |
| 16 | Sweet Scent | Sweet Scent |
| 21 | Vicegrip | Vicegrip |
| 26 | Faint Attack | Faint Attack |
| 31 | Baton Pass | Baton Pass |
| 36 | Crunch | Crunch |
| 41 | Iron Defense | Iron Defense |
| 46 | Stockpile Swallow Spit Up | Stockpile Swallow Spit Up |

### TM/HM

* RS/FL: Attract, Brick Break, Double Team, Facade, Fire Blast, Flamethrower, Focus Punch, Frustration, Hidden Power, Hyper Beam, Ice Beam, Protect, Rain Dance, Rest, Return, Rock Smash, Rock Tomb, Sandstorm, Secret Power, Sludge Bomb, Solarbeam, Strength, Sunny Day, Taunt, Torment, Toxic,

### Breeding

* RS/FL: Ancientpower, False Swipe, Poison Fang, Psych Up, Swords Dance, Tickle

## Trading Cards

* EX Sandstorm #9 - Mawile
# Pokémon/Pokédex/Meditite
## Basic Statistics

* National Index: 307
* Johto Index: 307
* Hoenn Index: 76
* Stage: Basic
* Height: 0.6m/2'0"
* Weight: 11.2kg/25.0lb
* Gender Distribution: 50% Male
* Ability: Pure Power
* Type: Fighting/Psychic
* Species: Meditate
* Egg Group: Humanshape
* Hatch Steps: 5120
* Catch Rate: 180
* Base Experience: 91
* Max Experience: 1000000
| | HP | Attack | Defense | Speed | Special Attack | Special Defense |
| Base Stats (RB/Y) | - | - | - | - | - | - |
| Base Stats (GS/C) | - | - | - | - | - | - |
| Base Stats (RS/FL/E) | 30 | 40 | 55 | 60 | 40 | 55 |
| Base Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Base Stats (BW/B2W2) | – | – | – | – | – | – |
| Base Stats (XY/ORAS) | – | – | – | – | – | – |
| Base Stats (SM/USUM) | – | – | – | – | – | – |
| Base Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Max Stats (RB/Y) | - | - | - | - | - | - |
| Max Stats (GS/C) | - | - | - | - | - | - |
| Max Stats (RS/FL/E) | 264 | 196 | 229 | 240 | 196 | 229 |
| Max Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Max Stats (B/W/B2W2) | – | – | – | – | – | – |
| Max Stats (X/Y/ORAS) | – | – | – | – | – | – |
| Max Stats (SM/USUM) | – | – | – | – | – | – |
| Max Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Effort Points (Sword/Shield/BDSP) | – | – | – | – | – | – |

## Type Matching

Move types which are good on Meditite: Ghost Move types which are bad on Meditite: Rock
All other move types are normal effectiveness on Meditite.

## How to Evolve

Meditite evolves at level 37.

## Moveset

| Level | Ruby / Sapphire | Fire Red / Leaf Green |
| Start | Bide | Bide |
| 4 | Meditate | Meditate |
| 9 | Confusion | Confusion |
| 12 | Detect | Detect |
| 17 | - | Hidden Power |
| 18 | Hidden Power | - |
| 20 | - | Swagger |
| 22 | Mind Reader | - |
| 25 | - | Mind Reader |
| 28 | Calm Mind | Calm Mind |
| 32 | Hi Jump Kick | - |
| 33 | - | Hi Jump Kick |
| 36 | - | Psych Up |
| 38 | Psych Up | - |
| 41 | - | Reversal |
| 42 | Reversal | - |
| 44 | - | Recover |
| 48 | Recover | - |

### TM/HM

* RS/FL: Attract, Brick Break, Bulk Up, Calm Mind, Double Team, Facade, Flash, Focus Punch, Frustration, Hidden Power, Light Screen, Protect, Psychic, Rain Dance, Reflect, Rest, Return, Rock Smash, Rock Tomb, Secret Power, Shadow Ball, Strength, Sunny Day, Toxic

### Breeding

* RS/FL: Baton Pass, Dynamicpunch, Fake Out, Fire Punch, Foresight, Ice Punch, Thunderpunch

## Trading Cards

* EX Dragon #37 - Meditite
* EX Hidden Legends #65 - Meditite
* EX Hidden Legends #66 - Meditite
| Basic: Meditite | Stage 1: Medicham | (No Stage 2) |
# Pokémon/Pokédex/Marshtomp
## Basic Statistics

* National Index: 259
* Johto Index: 259
* Hoenn Index: 8
* Stage: Stage 1
* Height: 0.7m/2'4"
* Weight: 28kg/62.0lb
* Gender Distribution: 87.5% Male
* Ability: Torrent
* Type: Water/Ground
* Species: Mud Fish
* Egg Group: Monster/Water 1
* Hatch Steps: 5120
* Catch Rate: 45
* Base Experience: 143
* Max Experience: 1059860
| | HP | Attack | Defense | Speed | Special Attack | Special Defense |
| Base Stats (RB/Y) | - | - | - | - | - | - |
| Base Stats (GS/C) | - | - | - | - | - | - |
| Base Stats (RS/FL/E) | 70 | 85 | 70 | 50 | 60 | 70 |
| Base Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Base Stats (BW/B2W2) | – | – | – | – | – | – |
| Base Stats (XY/ORAS) | – | – | – | – | – | – |
| Base Stats (SM/USUM) | – | – | – | – | – | – |
| Base Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Max Stats (RB/Y) | - | - | - | - | - | - |
| Max Stats (GS/C) | - | - | - | - | - | - |
| Max Stats (RS/FL/E) | 344 | 295 | 262 | 218 | 240 | 262 |
| Max Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Max Stats (B/W/B2W2) | – | – | – | – | – | – |
| Max Stats (X/Y/ORAS) | – | – | – | – | – | – |
| Max Stats (SM/USUM) | – | – | – | – | – | – |
| Max Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Effort Points (Sword/Shield/BDSP) | – | – | – | – | – | – |

## Type Matching

Move types which are very good on Marshtomp: Grass Move types which are bad on Marshtomp: Fire, Poison, Rock, Steel Move types which don't effect Marshtomp: Electric
All other move types are normal effectiveness on Marshtomp.

## How to Evolve

Marshtomp evolves at level 36.

## Moveset

| Level | Ruby / Sapphire | Fire Red / Leaf Green |
| Start | Tackle Growl Mud-Slap Water Gun | Tackle Growl Mud-Slap Water Gun |
| 6 | Mud-Slap | Mud-Slap |
| 10 | Water Gun | Water Gun |
| 15 | Bide | Bide |
| 16 | Mud Shot | Mud Shot |
| 20 | Foresight | Foresight |
| 25 | Mud Sport | Mud Sport |
| 31 | Take Down | Take Down |
| 37 | Muddy Water | Muddy Water |
| 42 | Protect | Protect |
| 46 | Earthquake | Earthquake |
| 53 | Endeavor | Endeavor |

### TM/HM

* RS/FL: Attract, Blizzard, Dig, Dive, Double Team, Earthquake, Facade, Frustration, Hail, Hidden Power, Ice Beam, Iron Tail, Protect, Rain Dance, Rest, Return, Rock Smash, Rock Tomb, Secret Power, Strength, Surf, Toxic, Water Pulse, Waterfall

### Breeding

* RS/FL: Curse, Ice Ball, Mirror Coat, Refresh, Stomp, Uproar

## Trading Cards

* EX Ruby & Sapphire #40 - Marshtomp
* EX Ruby & Sapphire #41 - Marshtomp
* EX Dragon #36 - Marshtomp
| Basic: Mudkip | Stage 1: Marshtomp | Stage 2: Swampert |
# Pokémon/Pokédex/Meganium
## Basic Statistics

* National Index: 154
* Johto Index: 3
* Hoenn Index: 309
* Stage: Stage 2
* Height: 1.8 meters (5.9 ft)
* Weight: 100.5 kilograms (222 lb)
* Gender Distribution: 87.5% Male
* Ability: Overgrow
* Type: Grass
* Species: Herb
* Egg Group: Monster/Plant
* Hatch Steps: 5120
* Catch Rate: 45
* Base Experience: 208
* Max Experience: 1059860
| | HP | Attack | Defense | Speed | Special Attack | Special Defense |
| Base Stats (RB/Y) | - | - | - | - | - | - |
| Base Stats (GS/C) | 80 | 82 | 100 | 80 | 83 | 100 |
| Base Stats (RS/FL/E) | 80 | 82 | 100 | 80 | 83 | 100 |
| Base Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Base Stats (BW/B2W2) | – | – | – | – | – | – |
| Base Stats (XY/ORAS) | – | – | – | – | – | – |
| Base Stats (SM/USUM) | – | – | – | – | – | – |
| Base Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Max Stats (RB/Y) | - | - | - | - | - | - |
| Max Stats (GS/C) | 363 | 262 | 298 | 258 | 264 | 298 |
| Max Stats (RS/FL/E) | 364 | 289 | 328 | 284 | 291 | 328 |
| Max Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Max Stats (B/W/B2W2) | – | – | – | – | – | – |
| Max Stats (X/Y/ORAS) | – | – | – | – | – | – |
| Max Stats (SM/USUM) | – | – | – | – | – | – |
| Max Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Effort Points (Sword/Shield/BDSP) | – | – | – | – | – | – |

## Type Matching

Move types which are good on Meganium: Bug, Fire, Flying, Ice, Poison Move types which are bad on Meganium: Electric, Grass, Ground, Water All other move types are normal effectiveness on Meganium.

## Moveset

| Level | Gold / Silver | Crystal | Ruby / Sapphire | Fire Red / Leaf Green |
| Start | Tackle Growl Razor Leaf Reflect | Tackle Growl Razor Leaf Reflect | Tackle Growl Razor Leaf Reflect | Tackle Growl Razor Leaf Reflect |
| 8 | Razor Leaf | Razor Leaf | Razor Leaf | Razor Leaf |
| 12 | Reflect | Reflect | Reflect | Reflect |
| 15 | Poisonpowder | Poisonpowder | Poisonpowder | Poisonpowder |
| 23 | Synthesis | Synthesis | Synthesis | Synthesis |
| 31 | Body Slam | Body Slam | Body Slam | Body Slam |
| 41 | Light Screen | Light Screen | Light Screen | Light Screen |
| 51 | Safeguard | Safeguard | Safeguard | Safeguard |
| 61 | Solarbeam | Solarbeam | Solarbeam | Solarbeam |

### TM/HM

* GS/C/RS/FL: Attract, Cut, Double Team, Earthquake, Flash, Frustration, Giga Drain, Hidden Power, Hyper Beam, Iron Tail, Protect, Rest, Return, Rock Smash, Solarbeam, Strength, Sunny Day, Toxic
* GS/C: Curse, Detect, Endure, Fury Cutter, Headbutt, Mud-Slap, Sleep Talk, Snore, Swagger, Sweet Scent
* RS/FL: Bullet Seed, Facade, Light Screen, Reflect, Safeguard, Secret Power

### Breeding

* GS/C/RS/FL: Ancientpower, Counter, Flail, Leech Seed, Vine Whip
* RS/FL: Grasswhistle, Ingrain, Nature Power
* C: Swords Dance

## Trading Cards

* Neo Genesis #10 - Meganium
* Neo Genesis #11 - Meganium
* Expedition #18 - Meganium
* Expedition #53 - Meganium
* Expedition #54 - Meganium
* EX Unseen Forces #9 - Meganium
* EX Unseen Forces #106 - Meganium ex
| Basic: Chikorita | Stage 1: Bayleef | Stage 2: Meganium |
# Numbers and measurements/Numbers/Googology

Googology is the studies of extremely large numbers. Those numbers can have different notations and can be way bigger than: 10^^^^^^^^^^^^^^^^^^^^^^^^^^^^10. That meant it equals 10^^^^^^^^^^^^^^^^^^^^^^^^^^^10{8 of that}^^^^^^^^^^^^^^^^^^^^^^^^^^^^^10.

## Contents

1.Number list 1.1 0-10^-1 1.2 10^0-10^49 1.3 10^50-10^99 1.4 10^100-10^999
# Numerical Methods/Numerical Differentiation

Often in Physics or Engineering it is necessary to use a calculus operation known as differentiation. Unlike textbook mathematics, the differentiated functions are data generated by an experiment or a computer code.
Begin with the Taylor series as seen in Equation 1.
$f(x+h)=f(x)+f^{'}(x)h+{\frac {f^{(2)}(x)}{2!}}h^{2}+{\frac {f^{(3)}(x)}{3!}}h^{3}+\cdots \quad (1)$
Next by cutting off the Taylor series after the fourth term and evaluating it at h and -h yields Equations (2) and (3).
$f(x+h)=f(x)+f^{'}(x)h+{\frac {f^{(2)}(x)}{2!}}h^{2}+{\frac {f^{(3)}(c_{1})}{3!}}h^{3}\quad (2)$
$f(x-h)=f(x)-f^{'}(x)h+{\frac {f^{(2)}(x)}{2!}}h^{2}-{\frac {f^{(3)}(c_{2})}{3!}}h^{3}\quad (3)$
Then by subtracting Equation (2) by Equation (3) yields.
$f(x+h)-f(x-h)=2f^{'}(x)h+{\frac {f^{(3)}(c_{1})}{3!}}h^{3}+{\frac {f^{(3)}(c_{2})}{3!}}h^{3}$

### Central Difference

$f^{'}(x)={\frac {f(x+h)-f(x-h)}{2h}}+O(h^{2})$

### Forward Difference

$f^{'}(x)={\frac {f(x+h)-f(x)}{h}}+O(h)$

### Backward Difference

$f^{'}(x)={\frac {f(x)-f(x-h)}{h}}+O(h)$

## Second Derivative

The second order derivatives can be obtained by adding equations (2) and (3) (if properly expanded to include the fourth-derivative-term):
$f^{''}(x)={\frac {f(x+h)-2f(x)+f(x-h)}{h^{2}}}+O(h^{2})$
# Numbers and measurements/Distance measurements

Distance is either length, or how we understand it in everyday life. Like the height of your car or how much you can walk in an hour. This page will contain the metric system.

## Less than 1 meter

stub

## More than 1 meter

stub
# Numerical Methods
## Contents

* Introduction
* Solution of Algebraic and Transcendental Equations
* Solution of Linear Equation Systems
* Interpolation
* Numerical Differentiation
* Numerical Integration
* Solution of ODEs: Initial value problems
* Solution of ODEs: Boundary value problems
* Solution of PDEs
* Numerical Methods Qualification Exam Problems and Solutions (University of Maryland)
# Numerical Methods/Errors Introduction

When using numerical methods or algorithms and computing with finite precision, errors of approximation or rounding and truncation are introduced. It is important to have a notion of their nature and their order. A newly developed method is worthless without an error analysis. Neither does it make sense to use methods which introduce errors with magnitudes larger than the effects to be measured or simulated. On the other hand, using a method with very high accuracy might be computationally too expensive to justify the gain in accuracy.

## Accuracy and Precision

Measurements and calculations can be characterized with regard to their accuracy and precision. Accuracy refers to how closely a value agrees with the true value. Precision refers to how closely values agree with each other. The following figures illustrate the difference between accuracy and precision. In the first figure, the given values (black dots) are more accurate; whereas in the second figure, the given values are more precise. The term error represents the imprecision and inaccuracy of a numerical computation.

## Absolute Error

Absolute Error is the magnitude of the difference between the true value x and the approximate value xa. Therefore absolute error=[x-xa] The error between two values is defined as
    $\epsilon _{abs}=\left\|x-xa\right\|\quad ,$
where $x$ denotes the exact value and $xa$ denotes the approximation.

## Relative Error

The relative error of ${\tilde {x}}$ is the absolute error relative to the exact value. Look at it this way: if your measurement has an error of ± 1 inch, this seems to be a huge error when you try to measure something which is 3 in. long. However, when measuring distances on the order of miles, this error is mostly negligible. The definition of the relative error is
    $\epsilon _{rel}={\frac {\left\|{\tilde {x}}-x\right\|}{\left\|x\right\|}}\quad .$

## Sources of Error

In a numerical computation, error may arise because of the following reasons:
* Truncation error
* Roundoff error

### Truncation Error

The word 'Truncate' means 'to shorten'. Truncation error refers to an error in a method, which occurs because some number/series of steps (finite or infinite) is truncated (shortened) to a fewer number. Such errors are essentially algorithmic errors and we can predict the extent of the error that will occur in the method. For instance, if we approximate the sine function by the first two non-zero term of its Taylor series, as in $\sin(x)\approx x-{\tfrac {1}{6}}x^{3}$ for small $x$, the resulting error is a truncation error. It is present even with infinite-precision arithmetic, because it is caused by truncation of the infinite Taylor series to form the algorithm.

### Roundoff Error

Roundoff error occurs because of the computing device's inability to deal with certain numbers. Such numbers need to be rounded off to some near approximation which is dependent on the word size used to represent numbers of the device.
# Java Programming/Graphics/Drawing text

Navigate User Interface topic:( v • d • e )
Basic I/O
Streams
Event handling
JavaBeans
Canvas
Graphics
Drawing basic shapes
Drawing complex shapes
Drawing text
Understanding gradients
Applets
Overview
User Interface
Event Listeners
Graphics and Media :
* Code listing 9.5: Drawing text
* public class MyCanvas extends Canvas {
* public void init {
* setFont("Times New Roman", Font.PLAIN, 24);
* setColor(Color.white);
* setBackGroundColor(Color.black);
* setLayout(new GridLayout);
* add(label);
* add(button);
# Java Programming/Graphics

Navigate User Interface topic:( v • d • e )
Basic I/O
Streams
Event handling
JavaBeans
Canvas
Graphics
Drawing basic shapes
Drawing complex shapes
Drawing text
Understanding gradients
Applets
Overview
User Interface
Event Listeners
Graphics and Media :

## Graphics - Drawing in Java

* Drawing basic shapes
* Drawing complex shapes
* Drawing text
* Understanding gradients
* Anti-aliasing basics
* Interactive drawings
# Java Programming/Graphics/Understanding gradients

Navigate User Interface topic:( v • d • e )
Basic I/O
Streams
Event handling
JavaBeans
Canvas
Graphics
Drawing basic shapes
Drawing complex shapes
Drawing text
Understanding gradients
Applets
Overview
User Interface
Event Listeners
Graphics and Media :
# Java Programming/Graphics/Drawing complex shapes

Navigate User Interface topic:( v • d • e )
Basic I/O
Streams
Event handling
JavaBeans
Canvas
Graphics
Drawing basic shapes
Drawing complex shapes
Drawing text
Understanding gradients
Applets
Overview
User Interface
Event Listeners
Graphics and Media :
* Code listing 9.4: Drawing complex shapes
* public class Hello {
* JLabel label = newJLabel("Hello, Mundo!");
* JFrame frame = new JFrame("BK*");
* frame.add(label);
* frame.setSize(300, 300);
* frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
* frame.setVisible(true);
* frame.setLocationRelativeTo(null);
* frame.toFront;
# Java Programming/Index

This is an alphabetical index to the book about basic java.
# Media Centers Based on Wyplayer/Interesting links

Here you can find interesting links with information about this multimedia disks

## Spanish forums

* http://www.mediaplayertitan.info (Non official forum for MediaTitan - Conceptronic)
* http://zoltartv.host56.com (Non official forum for ZoltarTv - O2Media)

## French forums

* http://hdplayers.fr
* Mediatec thread: http://www.homecinema-fr.com/forum/viewtopic.php?f=1089&t=29892734
* Wyplayer thread: http://www.homecinema-fr.com/forum/viewtopic.php?f=1089&t=29911072&start=0

## Italian forums

* http://www.1e2.it/forum/viewforum.php?f=8 (ZoltarTV)
* http://www.1e2.it/forum/viewforum.php?f=25 (Wyplayer)
* http://www.1e2.it/forum/viewforum.php?f=27 (Media Titan)

## Device official websites

* http://www.zoltartv.com/en/
* http://www.wyplayer.com/
* http://www.conceptronic.net/mediatitan/