OpenLLM-France/wikimedia huggingface dataset:
# Phabricator Administrator's Handbook/Authorize a client via SSH

This module is about how to upload an SSH public key in Phabricator from GNU/Linux or other Unix-like operating systems.
This guide is useful to be authorized to push in a Phabricator repository via SSH.

## How does it work

You can authorize some of your computers to interact with SSH in Phabricator. Only if your computer is authorized you can then interact with git, Subversion or Mercurial via SSH.
To be honest, with git you can also push via HTTP but this is slower and less safe and it's out of the scope of this guide.

## Generate an SSH key

First thing, open the terminal with Ctrl+Alt+T. To generate an SSH public/private RSA key pair, digit this command and press enter:
You can confirm the default path to the file in which to save the key.
Note: in case you already have a key, abort and go to #Copy your SSH key.
If you want it to be more secure enter a passphrase and then confirm it, else press enter twice.
    Side note: nearly 99% of the people does not set a passphrase to their SSH key. This has sense if you keep your computer secure. Anyway note that, even if your distribution may be secure and hardened, you have to trust every single proprietary software you downloaded from the Internet, because every proprietary software inside your computer can access your files and your SSH keys anytime, and they could technically hijack them for every nasty purpose anitime. Anyway, if a software inside your computer is compromised, do not expect that just a passphrase can be your solution to protect your SSH key...
You will get an output like this:
Now you are ready to copy your SSH key.

## Copy your SSH key

Display the content of your SSH public key with this command:
Copy the entire line. It should be something like this:
Now you can upload it in your Phabricator user.

## Upload your SSH key in Phabricator

Now, open a browser web and go on your Phabricator's profile settings and click on SSH Public Keys in the left menu.
On the right-top of the page: SSH Key Actions > Upload Public Key
* In Public Key text box paste the content of the file you copied before
* In Name text box write the name of the file that you have opened before. In my case id_rsa.pub
Then click on Upload Public Key and that's it.
# PhD in Business/A Day in the Life of an Assistant Professor

What my job consists of
Responsibilities:
* Teach classes
* Write research papers
* Service
Rewards:
* Interacting with students and colleagues
* Participating in fun/interesting research
* Research meetings
A Typical Day
Teaching Day
* Teach
* Meet with students
* Research meeting
* Teach again
Non-teaching Day
* Prep classes
* Grade papers
* Maybe spend a little time on research
* Preparing for the Position
* Teach some classes
* Start developing a teaching style
* Be willing to collaborate with people in a different subfield than one are in
* Make sure the institution/department has the right combination of teaching, research, and service for you
# Phabricator Administrator's Handbook

This book is a guide for administrators of a generic Phabricator installation.
Phabricator is a free and open source professional suite of web-based software development collaboration tools. It can be used both as a software to be installed on a web server, or as a service maintained by someone else.

## Contents

* Starting points
** Support - how to find help by humans
** References - where to find some official documentation and other references
* Overview
** Compare Phabricator and ... - a quick comparison between Phabricator and other solutions like GitLab
* First steps
** Installation - how to install Phabricator on a server
** Authorize a client via SSH - how to upload an SSH public key in Phabricator
* Modules
** Projects - how to create a project, configure policies etc.
** Herald - trigger actions from events
** Maniphest - discover the component handling Tasks and bug reports
** Arcanist - how developers interact with Phabricator
** Harbormaster - discover how to do continuous integration with Harbormaster
* Additionals
** Configure inbound e-mail
*** Using an existing mailbox
# PhD in Business

Applying to Business PhD programs is increasingly getting tougher and people from all over the world are vying for the few spots on offer. This wiki aims to make it a little bit easier for most people to get started. Over time we aim to be a comprehensive repository of information for not just future applicants but also for everyone in business academia.
Note however that we are an upcoming wiki, it will take us some time to get this project up and running.
If you are a PhD student, or a faculty member please help us make these pages as complete as possible. Thank you!

## The Nature of Business Academia

* Introduction
* Nature of the Job
* A Day in the Life of an Assistant Professor
* A Day in the Life of a Professor
* Tenure

## How PhD Programs Work

* Coursework
* Dissertation
* Advisors
* A Day in the Life of a First Year
* A Day in the Life of a PhD Candidate
* The Job Market

## Applying to PhD Programs

* Academics
* GMAT
* GRE
* Research Experience
* Statement of Purpose
* Letters of Recommendation

## Financial Matters

* PhD Stipends
* Faculty Salaries

## Research

* Empirical Work
* Theoretical Work
* Research Software
* Publishing

## Fields

* Marketing
* Management
* Applied Economics
* Accounting
* Finance
* Information Systems
* Operations Management
* Niche Topics
# Phabricator Administrator's Handbook/Arcanist

Arcanist is a command line tool designed for developers to interact with Phabricator. For example, with Arcanist you can send a patch to a Phabricator repository.

## Overview

Arcanist simplifies some collaboration workflows.
For example this may be a workflow supported by Arcanist:
* one contributor clone the repository and do some changes
* the contributor run arc diff and follows the instructions to share its patch and start a review
** the patch may be accepted or not, requesting some other edits for example
** the patch can be changed until it does not respect the upstream expectations
** each patch update can trigger some continuous integration checks with Harbormaster
** the patch can be finally accepted
* the contributor may be able to run arc land to land its patch on the upstream repository, with the right commit message - or the upstream developer run arc land for him if the contributor is not trusted and cannot be allowed to push etc.
This workflow is supported for git, Subversion and Mercurial (with minor changes).
Note: The patch can also be uploaded without Arcanist, but you lose some features! So just try it.
Further notes about using arc diff:
* Official documentation about Arc Diff

## Patch vs pull request

Sometime people does not have any familiarity with the "patch" logic promoted by Phabricator. The interesting thing about a "patch"-based logic, in contrast with "pull request logic", is that a patch can be changed multiple times and can also be rewritten from scratch etc. and can promote a linear history.
In fact, at the end of the patch review, the patch can "land" in the repository with a single clean commit. In this way you can keep "one idea" = "one commit".
One live example is the Phabricator repository itself, where every single commit is related to a patch that is heavily discussed and rewritten before going online. The result is a repository with a clean and linear history where every commit rappresents one idea and where every commit has a complete explanation about what were the needs etc.:
https://secure.phabricator.com/source/phabricator/history/master/

## Installing Arcanist

Arcanist is packaged in most of GNU/Linux distributions.

### Installing in Debian-based distributions

In Debian GNU/Linux, Ubuntu, or any other derivative distribution, the installation of Arcanist is very simple:
That's it.

### Installing in Microsoft Windows

If you want to install Arcanist in Microsoft Windows 10 you can follow the related page:
* Installing Arcanist in Microsoft Windows 10
# Perl Programming/Keywords/sysread
## The sysread keyword

The sysread function tries to read LENGTH number of bytes from the FILEHANDLE into the SCALAR by using read(2) of UNIX.
sysread returns the new position on success and undef otherwise. For performance reasons, even if the FILEHANDLE has been set to operate on characters, the function tell will return the byte offsets.
Do not use sysread with reads or with eof, print, seek, tell, or write, as it bypasses normal buffered I/O.
An OFFSET to place the read data this number of bytes away from start. If OFFSET is less than zero, it places the data this number of bytes before the end of the string. If OFFSET is greater than the string length, \0 bytes are padded before appending the data.
If the FILEHANDLE has been marked as :utf8 Unicode, characters are read instead of bytes, and the return value of sysread is in Unicode characters.

### See also

* syswrite
| syscall | sysopen | sysread | sysseek | system | syswrite |
# Perl Programming/Keywords/system
## The system keyword

The system function does the same as exec LIST, but by starting a fork and waiting it to terminate. If LIST contains more than one value, or it is an array with more than one value, the first element constitutes the command and the rest the parametres. If only a scalar is passed, this is checked against metacharacters of the system shell and passed, if found, to the system for parsing. If there are no shell metacharacters in the argument, it is split into words and passed directly to the more efficient execvp.
On Windows, only system PROGRAM LIST will reliably avoid the shell.

### Syntax

| syscall | sysopen | sysread | sysseek | system | syswrite |
# Perl Programming/Keywords/telldir
## The telldir keyword

The telldir returns the current position of readdir routines on DIRHANDLE. The value may be passed to seekdir to access a particular location in a directory.

### See also

* readdir
* seekdir
| chdir | closedir | mkdir | opendir | readdir | rewinddir | rmdir | seekdir | telldir |
# Perl Programming/Keywords/times
## The times keyword

times returns a four-element list that contains the user and the system time in seconds as well as any exited children of it.

### See also

* time
| gmtime | localtime | time | times | utime |
# Perl Programming/Keywords/syswrite
## The syswrite keyword

The syswrite function tries to write LENGTH number of bytes from the SCALAR to the FILEHANDLE by using write(2) of UNIX. If LENGTH is not specified, the whole string is written.
Without an OFFSET, it writes the whole content of the SCALAR. If OFFSET is positive, OFFSET number of characters are skipped. If it is less than zero, it places the data this number of bytes before the end of the string. If OFFSET is greater than the string length, only the number of characters that exists are written.
syswrite returns the number of bytes actually written on success, or undef otherwise. For performance reasons, even if the FILEHANDLE has been set to operate on characters, the function tell will return the byte offsets.
Do not use syswrite with reads or with eof, print, seek, tell, or write, as it bypasses normal buffered I/O.
If the FILEHANDLE has been marked as :utf8 Unicode, characters are written instead of bytes, and the return value of syswrite is in Unicode characters.

### See also

* sysread
* write
| syscall | sysopen | sysread | sysseek | system | syswrite |
# Perl Programming/Keywords/tell
## The tell keyword

The tell function returns the current position in FILEHANDLE or -1 on error, where FILEHANDLE can be an expression. Without the FILEHANDLE parametre, the last read file is assumed.
If the FILEHANDLE has been marked as :utf8 Unicode, characters are read instead of bytes, and the return value of sysread is in Unicode characters).
The return value of tell changes for the standard streams like STDIN depending on the operating system. It may return -1 or something else. On fifos, pipes, and sockets, tell usually returns -1.
As no systell function does not exist, one can use systell(FH, 0, 1) instead.
# Perl Programming/Keywords/tied
## The tied keyword

tied returns a reference to the object underlying $VARIABLE$.

### Syntax

<ǃ--

### Examples
## See also

* tie
* untie
# Perl Programming/Keywords/sysseek
## The sysseek keyword

The sysseek sets the file handle position in bytes by using lseek(2) of UNIX. The FILEHANDLE can also an expression that evaluates to the filehandle. WHENCE can have the values 0 to set the POSITION in bytes, 1 so that it is set to the current position plus POSITION, and 2 to set it to EOF plus POSITION.
sysseek returns the new position on success and undef otherwise. For performance reasons, even if the FILEHANDLE has been set to operate on characters, the function tell will return the byte offsets.
Do not use sysseek with reads other than sysread, eof, print, seek, tell, or write, as it bypasses normal buffered I/O.
For WHENCE, the constants SEEK_SET, SEEK_CUR, and SEEK_END should be used for portability reasons instead of 0. 1. or 2.

### See also

* seek
* sysread
* syswrite
* tell
| syscall | sysopen | sysread | sysseek | system | syswrite |
# Perl Programming/Keywords/tie
## The tie keyword

tie function binds a variable to a package class that will provide the implementation for it. VARIABLE is the name of the variable to be enchanted. CLASSNAME is the name of a class implementing objects of the correct type. All other arguments are passed to the appropriate constructor method of the class (so that they mean TIESCALAR, TIEHANDLE, TIEARRAY, or TIEHASH).

### Syntax
## See also

* tied
* untie
# Perl Programming/Keywords/time
## The time keyword

time returns the number of non-leap seconds since the beginning of the epoch, which is on most systems 1970-01-01 00:00:00 UTC.

### See also

* alarm
* localtime
* sleep
* times
| gmtime | localtime | time | times | utime |
# Pokémon/Pokédex/Iron Jugulis
## Description

A three headed robotic dragonlike pokémon.

## Base Statistics

A dark and flying type Pokémon.

## Type Matching

Moves that deal 200% of their damage to Iron Jugulis: fairy, electric, ice, rock Moves that deal 50% of their damage to Iron Jugulis: ghost, dark, grass Moves that deal 0% of their damage to Iron Jugulis: psychic, ground

## How to Evolve

Does not evolve.

## Notes

Introduced in Pokémon Scarlet and Violet.
# Pokémon/Pokédex/Iron Bundle
## Description

A robotic penguinlike pokémon.

## Base Statistics

A Ice and Water type Pokémon.

## Type Matching

Moves that deal 200% of their damage to Iron Bundle: fighting, rock, grass, electric Moves that deal 50% of their damage to Iron Bundle: water Moves that deal 25% of their damage to Iron Bundle: ice

## How to Evolve

Does not evolve.

## Notes

Introduced in Pokémon Violet.
# Pokémon/Pokédex/Iron Moth
## Description

A robotic mothlike pokémon.

## Base Statistics

A fire and poison type Pokémon.

## Type Matching

Moves that deal 400% of their damage to Iron Moth: ground Moves that deal 200% of their damage to Iron Moth: water, rock, psychic Moves that deal 50% of their damage to Iron Moth: fire, ice, steel, fighting, poison Moves that deal 25% of their damage to Iron Moth: grass, bug, fairy

## How to Evolve

Does not evolve.

## Notes

Introduced in Pokémon Scarlet and Violet.
# Pokémon/Pokédex/Iron Thorns
## Description

A robotic bipedal pokémon.

## Base Statistics

A rock and electric type Pokémon.

## Type Matching

Moves that deal 400% of their damage to Iron Thorns: ground Moves that deal 200% of their damage to Iron Thorns: water, grass, fighting Moves that deal 50% of their damage to Iron Thorns: normal, fire, poison, electric Moves that deal 25% of their damage to Iron Thorns: flying

## How to Evolve

Does not evolve.

## Notes

Introduced in Pokémon Violet.
# Pokémon/Pokédex/Iron Valiant
## Description

A robotlike humanoid pokémon.

## Base Statistics

A fairy fighting type Pokémon.

## Type Matching

Moves that deal 200% of their damage to Iron Valiant: poison, steel, flying, psychic, fairy Moves that deal 50% of their damage to Iron Valiant: fighting, rock Moves that deal 25% of their damage to Iron Valiant: bug, dark Moves that deal 0% of their damage to Iron Valiant: dragon

## How to Evolve

Does not evolve

## Notes

Introduced in Pokémon Scarlet and Violet.
# Pokémon/Pokédex/Iron Hands
## Description

A robotic pokémon with floating hands.

## Base Statistics

A fighting and electric type Pokémon.

## Type Matching

Moves that deal 200% of their damage to Iron Hands: psychic, fairy, ground Moves that deal 50% of their damage to Iron Hands: bug, rock, dark, electric, steel

## How to Evolve

Does not evolve.

## Notes

Introduced in Pokémon Scarlet and Violet.
# Pokémon/Pokédex/Iron Treads
## Description

A pokémon resembling a futuristic version of Donphan.

## Base Statistics

A ground and steel type Pokémon.

## Type Matching

Moves that deal 200% of their damage to Iron Treads: fire, fighting, ground Moves that deal 50% of their damage to Iron Treads: poison, normal, flying, psychic, bug, dragon, steel, fairy Moves that deal 25% of their damage to Iron Treads: rock Moves that deal 0% of their damage to Iron Treads: electric, poison
# Pokémon/Pokédex/Japanese Index

Ability | Alphabetical | Egg Group | Evolution | Gender | Moves | National | Japanese | Type
Kanto | Johto | Hoenn | Sinnoh & Hisui | Unova & Blueberry | Kalos | Alola | Galar | Paldea | Kitakami || Orre | Fiore

## あ

* アーボ
* アーボック
* アーマルド
* アゲハント
* アサナン
* アズマオウ
* アチャモ
* アノプス
* アブソル
* アメタマ
* アメモース
* アリアドス
* アリゲイツ
* アンノーン
* イーブイ
* イシツブテ
* イトマル
* イノムー
* イルミーゼ
* イワーク
* ウインディ
* ウソッキー
* ウツドン
* ウツボット
* ウパー
* ウリムー
* エアームド
* エイパム
* エーフィ
* エネコ
* エネコロロ
* エビワラー
* エレキッド
* エレブー
* エンテイ
* オオスバメ
* オーダイル
* オオタチ
* オクタン
* オコリザル
* オタチ
* オドシシ
* オニゴーリ
* オニスズメ
* オニドリル
* オムスター
* オムナイト

## か

* ガーディ
* カイオーガ
* カイリキー
* カイリュー
* カイロス
* カクレオン
* カゲボウズ
* カビゴン
* カブト
* カブトプス
* カポエラー
* カメール
* カメックス
* カモネギ
* カラカラ
* ガラガラ
* カラサリス
* ガルーラ
* キノガッサ
* キノココ
* キバニア
* キマワリ
* キモリ
* キャタピー
* キャモメ
* ギャラドス
* ギャロップ
* キュウコン
* キリンリキ
* キルリア
* キレイハナ
* キングドラ
* キングラー
* クサイハナ
* クチート
* クヌギダマ
* グラードン
* グライガー
* グラエナ
* クラブ
* グランブル
* クロバット
* ケーシィ
* ケッキング
* ケムッソ
* ゲンガー
* ケンタロス
* コイキング
* コイル
* ゴース
* ゴースト
* コータス
* ゴーリキー
* コクーン
* ゴクリン
* ココドラ
* コダック
* コドラ
* ゴニョニョ
* コノハナ
* ゴマゾウ
* コモルー
* コラッタ
* ゴルダック
* ゴルバット
* ゴローニャ
* ゴローン
* コンパン

## さ

* サーナイト
* サイドン
* サイホーン
* サクラビス
* サナギラス
* サニーゴ
* サボネア
* サマヨール
* サメハダー
* サワムラー
* ザングース
* サンダー
* サンダース
* サンド
* サンドパン
* シードラ
* ジーランス
* シェルダー
* ジグザグマ
* シザリガー
* シャワーズ
* ジュカイン
* ジュゴン
* ジュプトル
* ジュペッタ
* ジラーチ
* スイクン
* スターミー
* ストライク
* ズバット
* スバメ
* スピアー
* スリーパー
* スリープ
* ゼニガメ
* セレビィ
* ソーナノ
* ソーナンス
* ソルロック

## た

* ダーテング
* ダグトリオ
* タッツー
* タツベイ
* タネボー
* タマザラシ
* タマタマ
* ダンバル
* チコリータ
* チャーレム
* チョンチー
* チリーン
* チルタリス
* チルット
* ツチニン
* ツボツボ
* ディグダ
* デオキシス
* テッカニン
* テッポウオ
* デリバード
* デルビル
* デンリュウ
* ドードー
* ドードリオ
* ドーブル
* ドガース
* ドククラゲ
* ドクケイル
* トゲチック
* トゲピー
* ドゴーム
* トサキント
* ドジョッチ
* トドグラー
* トドゼルガ
* トランセル
* トロピウス
* ドンファン
* ドンメル

## な

* ナゾノクサ
* ナックラー
* ナッシー
* ナマケロ
* ナマズン
* ニドキング
* ニドクイン
* ニドラン♀
* ニドラン♂
* ニドリーナ
* ニドリーノ
* ニャース
* ニューラ
* ニョロゾ
* ニョロトノ
* ニョロボン
* ニョロモ
* ヌオー
* ヌケニン
* ヌマクロー
* ネイティ
* ネイティオ
* ネンドール
* ノクタス
* ノコッチ
* ノズパス

## は

* パールル
* パウワウ
* ハガネール
* バクーダ
* バクオング
* バクフーン
* ハクリュー
* バシャーモ
* ハスブレロ
* ハスボー
* バタフリー
* ハッサム
* パッチール
* ハネッコ
* バネブー
* ハピナス
* ハブネーク
* パラス
* パラセクト
* ハリーセン
* ハリテヤマ
* バリヤード
* バルキー
* パルシェン
* バルビート
* バンギラス
* ハンテール
* ピィ
* ビードル
* ピカチュウ
* ピクシー
* ピジョット
* ピジョン
* ピチュー
* ピッピ
* ヒトカゲ
* ヒトデマン
* ヒノアラシ
* ビブラーバ
* ヒマナッツ
* ヒメグマ
* ビリリダマ
* ヒンバス
* ファイヤー
* ブースター
* フーディン
* ブーバー
* ブーピッグ
* フォレトス
* プクリン
* フシギソウ
* フシギダネ
* フシギバナ
* プテラ
* ブビィ
* ププリン
* フライゴン
* プラスル
* ブラッキー
* フリーザー
* プリン
* ブルー
* ヘイガニ
* ベイリーフ
* ベトベター
* ベトベトン
* ヘラクロス
* ペリッパー
* ヘルガー
* ペルシアン
* ベロリンガ
* ホウオウ
* ホエルオー
* ホエルコ
* ホーホー
* ボーマンダ
* ボスゴドラ
* ポチエナ
* ポッポ
* ポニータ
* ポポッコ
* ポリゴン
* ポリゴン2
* ポワルン

## ま

* マイナン
* マグカルゴ
* マクノシタ
* マグマッグ
* マグマラシ
* マダツボミ
* マタドガス
* マッスグマ
* マユルド
* マリル
* マリルリ
* マルノーム
* マルマイン
* マンキー
* マンタイン
* ミズゴロウ
* ミニリュウ
* ミュウ
* ミュウツー
* ミルタンク
* ミロカロス
* ムウマ
* ムチュール
* メガニウム
* メタグロス
* メタモン
* メタング
* メノクラゲ
* メリープ
* モココ
* モルフォン
* モンジャラ

## や

* ヤジロン
* ヤドキング
* ヤドラン
* ヤドン
* ヤミカラス
* ヤミラミ
* ヤルキモノ
* ヤンヤンマ
* ユキワラシ
* ユレイドル
* ユンゲラー
* ヨーギラス
* ヨマワル
* ヨルノズク

## ら

* ライコウ
* ライチュウ
* ライボルト
* ラグラージ
* ラクライ
* ラッキー
* ラッタ
* ラティアス
* ラティオス
* ラブカス
* ラプラス
* ラフレシア
* ラルトス
* ランターン
* リザード
* リザードン
* リリーラ
* リングマ
* ルージュラ
* ルギア
* ルナトーン
* ルリリ
* ルンパッパ
* レアコイル
* レジアイス
* レジスチル
* レジロック
* レックウザ
* レディアン
* レディバ
* ロコン
* ロゼリア

## わ

* ワカシャモ
* ワタッコ
* ワニノコ
* ワンリキー
# Namespaces structure

There are the following namespaces to provide different functionality:
* DataStructures - provides non-generic data structures interfaces. Example: IStack interface.
** Immutable - provides non-generic immutable data structures interfaces. Example: IImmutableStack interface.
** Generic - provides generic data structures interfaces. Example: IStack<T> interface.
*** Immutable - provides generic immutable data structures interfaces. Example: IImmutableStack<T> interface.
* Debug - provides non-generic proxy types for IDE's (such as Visual Studio and Rider) debuggers. Example: CollectionProxyType proxy type.
** Generic - provides generic proxy types for IDE's (such as Visual Studio and Rider) debuggers. Example: CollectionProxyType<T> proxy type.
* Extensions - provides several extensions for different types. Example: Print extension.
** ConsoleSpecific - provides console specific extensions for different types. Example: DebugPrint extension.
* Utils - provides several utils for different types. Example: GenerateArray util.
# NETSquirrel - guidelines/Remarks
## Compatibility

There is no full compatibility between NETSquirrel and PascalABC.NET due to named tuples usage. It means that the following code will not compile:
# NVIDIA

* NVIDIA
* Introduction |
* TV-OUT |
* Twin View |
* SLI |
* Stereo
The NVIDIA website is www.nvidia.com.
As of now, this is primarily an attempt to restore some of the NVIDIA content under http://www.gmpf.de/index.php/Main_Page, which unfortunately has disappeared. The original content was licensed under the GNU Free Documentation License.
# Pinyin/Eating fish

Search Pinyin fish
Eating a lot of fish may help protect against depression, research suggests.
yarnjiun xiaanshih, duo chi yurleih kee bangzhuh duihkahng youyuh.
The omega-3 fatty acids in fish may be key to chemicals in the brain linked to depression.
yurleih de omega-3 zhifarng-suan keenerng shih naaobuh de zhohngyaoh huahxuerwuh, yuu youyuhzhehng yoouguan.
# Pinyin/Economy

See also
# Pinyin/Eat

See also
# Pinyin/Eastern

See also
# Pinyin/Ecosystem

See also
An ecosystem is a large community of living organisms (plants, animals and microbes) at a particular place or area. The living and physical components are linked together through nutrient cycles and energy flows. Ecosystems can be of any size, but usually they are in particular places.
Shēngtài xìtǒng shì zài mǒuyī tèdìng dìdiǎn huò qūyù, shēngwù (zhíwù, dòngwù hé wéishēngwù) de yīgè dàxíng shèqū. Shēngwù hé wùzhì chéngfèn tōngguò yǎngfèn xúnhuán hé néngliàng liúdòng liánxì zài yīqǐ. Shēngtài xìtǒng kěyǐ shì rènhé dàxiǎo, tōngcháng shì zài tèdìng de dìfāng.
# Pinyin/Ecology

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Ecology is a subject originally studies the animals living in the same natural environment. It has now developed to a science for the study of the relationship between organisms and their environment. The environment includes biotic environment and abiotic environment. Biotic environment is the relationship between different species, and the relationship between various individuals within a species. Abiotic environment includes the natural environment, such as soil, rock, water, air, temperature, humidity and so on.
Shēngtàixué, yuánběn shì yánjiū jūzhù zài tóngyī zìrán huánjìng zhōng de dòngwù de xuékē. Mùqián yǐjīng fāzhǎn wéi yánjiū shēngwù yǔ qí huánjìng zhījiān de xiānghù guānxì de kēxué. Huánjìng bāokuò shēngwù huánjìng hé fēi-shēngwù huánjìng. Shēngwù huánjìng shì zhǐ bùtóng wùzhǒng zhījiān hé yīgè wùzhǒng nèibù gège gètǐ zhījiān de guānxì. Fēi-shēngwù huánjìng bāokuò zìrán huánjìng, lìrú tǔrǎng, yánshí, shuǐ, kōngqì, wēndù, shīdù děng.
# Pinyin/Economic

Search Pinyin economic