# History of video games/Platforms/Intellivision
## History
### Development

The Intellivision is based on the General Instrument GIMINI 8900 platform.
Test marketing for the Intellivision occurred in the area around Fresno, California in 1979.

### Launch

The Intellivision was released in 1980. In 1981 the system cost $299.95. Cartridges for the system cost between $24.95 and 34.95 in 1981.
An internal group of highly paid, hardworking, and secretive team of developers known as the Blue Sky Rangers worked on producing games for the Intellivision through at least 1982. A 1982 Ford concept car featured a built in Intellivision.
The Intellivision and the Atari 2600 competed fiercely in the market, leading to the first major console war.

### Legacy

The Intellivision lasted on the market until 1990. The Intellivision sold over 3 million consoles.
Mattel's next console was the HyperScan in 2006, though there is little relation beyond the parent company between these consoles.

## Technology
### Compute

The Intellivision had a 16 bit General Instrument CP1610 CPU with 10 bit instructions clocked at 894.886 kilohertz (About 0.89 megahertz) and 1352 bytes of total RAM.
The Intellivision output at a resolution of 160 by 196 pixels with 16 colors.

### Software
#### PlayCable

The Intellivision had an online service called PlayCable that operated from 1980 to 1983 that allowed downloading games over a cable TV connection.

#### Third Party Lockout

The Intellivision II was released in 1982, featuring a ROM that tried to keep third parties who were not licensed from making games for the system. This was among the first lockout methods used on a major console, and would refuse to boot unless a Mattel copyright screen was shown, though because this was implemented while the console had already been on the market, it caused incompatibility with some prior official games. The system was not effective in stopping unauthorized third parties from publishing Intellivision games.

## Notable Games

125 games were released on the Intellivision.

## Gallery
### Sears Tele Games Super Video Arcade

* The Sears Tele-games had a marble finish.

### Redesigns

* Intellivision II
* INTV System III

### Accessories

* Intellivision controller
* The Intellivoice module.

## References

* ↑ "GIMINI Systems – The Video Game Kraken". Retrieved 27 November 2020.
* ↑ "Blue Sky Rangers Intellivision History". history.blueskyrangers.com. Retrieved 28 October 2020.
* 1 2 3 4 5 "Gamasutra - A History of Gaming Platforms: Mattel Intellivision". www.gamasutra.com. Retrieved 25 October 2020.
* 1 2 Kunkel, Bill; Katz, Arnie (21 November 1981). "THE VIDEOGAMES: HOW THEY RATE (Published 1981)". The New York Times. https://www.nytimes.com/1981/11/21/style/the-videogames-how-they-rate.html.
* ↑ "Intellivision Classic Video Game System / TV Guide Profile". web.archive.org. 14 May 2013. Retrieved 18 November 2020.
* ↑ Torchinsky, Jason (11 February 2021). "Ford's 1982 Concept Car Had Pre-GPS SatNav And The First Integrated Video Game Console" (in en-AU). Gizmodo Australia. https://www.gizmodo.com.au/2021/02/fords-1982-concept-car-had-pre-gps-satnav-and-the-first-integrated-video-game-console/.
* ↑ "PS4, XBox continue bit battles" (in en). The Blade. https://www.toledoblade.com/business/technology/2013/11/10/Fight-for-gaming-consoles-supremacy-started-with-Atari-vs-Intellivision/stories/20131110042. Retrieved 28 October 2020.
* ↑ "Intellivision - Game Console - Computing History". www.computinghistory.org.uk. Retrieved 28 October 2020.
* 1 2 "OLD-COMPUTERS.COM : The Museum". www.old-computers.com. Retrieved 25 October 2020.
* ↑ "Intellivision". kevtris.org. Retrieved 11 December 2020.
* 1 2 "CVGA Disassembled Second Generation (1976-1984) · Online Exhibits". apps.lib.umich.edu. Retrieved 18 November 2020.
* 1 2 3 "A Short History of Device Lockout Methods in Consumer Electronics, Part 1 Fantranslation.org". fantranslation.org. Retrieved 18 November 2020.