# Super Mario Advance/New features

While Super Mario All-Stars consists of ports that are nearly identical to their original counterparts besides the obvious audio and graphical enhancements, Super Mario Advance has new features to discern it from its earlier variations.

## General changes

| Item | Nintendo Entertainment System | Super Nintendo | Game Boy Advance |
| Screen resolution | 256 × 240 | 256 × 224 | 240 × 160 |
| Save option | No | Yes | Yes |

## Gameplay changes

| Item | Nintendo Entertainment System | Super Nintendo | Game Boy Advance |
| During a level ||||
| Heart points when entering | Max | Max | 1 |
| Mushrooms | 2 Mushrooms (max 4 heart points) | 2 Mushrooms (max 4 heart points) | 3 Mushrooms (max 5 heart points) |
| After being defeated | Cannot change character until a level is finished | Can change character | Can change character |
| Super Enemies | No | No | Yes |
| After an enemy is defeated | Reappears when out of the player's view | Reappears when out of the player's view | Reappears upon reentering the enemy's area |
| Points | No | No | Applied to defeated enemies, pulled plants, and collected coins |
| Yoshi's Challenge mode | No | No | Yes |
| Items and objects ||||
| Ace Coins | No | No | Yes |
| 1-Up Mushroom in a bubble | No | No | Yes |
| Super Vegetables | No | No | Yes |
| Heart Radishes | No | No | Yes |
| Super POW Blocks | No | No | Yes |
| Birdo's bow | Not interactable | Not interactable | Interactable (Doesn't work on a Pink Birdo or Robirdo) |
| Koopa Shell ||||
| After defeating enemies | Nothing happens | Nothing happens | Hearts appear |
| Hitting a wall | It disappears | It disappears | It bounces back |
| Harming the player | No | No | Yes |
| Bonus Chance ||||
| Betting more than 1 coin | No | No | Yes |
| "7" icon | No | Yes | Yes |
| Slot stop timing | Instant | Delayed | Delayed |

## Audio and visual changes

| Item | Nintendo Entertainment System | Super Nintendo | Game Boy Advance |
| General (Visual) ||||
| Transitions | Color background flash | Fades into black | Quick white flash |
| Toad's head | White cap with blue spots | Light brown cap with red spots | White cap with red spots |
| Koopa Shell's appearance | Small and unpixelated | Small and unpixelated | Large and pixelated |
| Clawgrip's origins | A large crab | A large crab | A large Sidestepper |
| Birdo's bow | No | Yes | Yes |
| New graphics for inside a vase | No | No | Yes |
| General (Audio) ||||
| Voice samples | No | No | Main characters and bosses |
| Boss forewarning music | No | No | Yes |
| New music for inside a vase | No | No | Yes |
| Character selection ||||
| Selection orientation | In a row | In a row | In a circle |
| Character ratings | No | No | Yes |
| Palette changes ||||
| Autobomb | Black | Blue | Grey |
| Hoopster | Red | Red | Yellow |
| Phanto | White and red | Yellow | Yellow |
| Pidget | Black | Blue | Purple |
| Pidget's carpet | White | Yellow | Red |

## Naming changes
### Enemies and bosses

Note that some official strategy guides may have different names, tending towards what the Game Boy Advance version has.
| Item | Nintendo Entertainment System | Super Nintendo | Game Boy Advance |
| Ladybug insect | Hoopstar (in game) Hoopster (manual) | Hoopstar | Hoopster |
| Walking bomb | Bob Omb (in game) Bob-Omb (manual) | Bob Omb | Bob-Omb |
| Large crab boss | Clawglip (in game) Clawgrip (manual) | Clawglip | Clawgrip |
| Masked robe creature | Shyguy | Shyguy | Shy Guy |
| Pink dinosaur boss | Ostro | Ostro | Birdo |
| Tall bird | Birdo | Birdo | Ostro |

## Level changes

| Item | Nintendo Entertainment System | Super Nintendo | Game Boy Advance |
| Enemies | Less | Less | More |
| Hearts | Less | Less | More |
| Vases | Less | Less | More |
| 1-1: Super Shy Guy and Platform in the first area | No | No | Yes |
| 3-3 Boss | Mouser | Mouser | Robirdo |
| 6-3 Boss | Tryclyde | Tryclyde | Mouser |