OpenLLM-France/wikimedia huggingface dataset:
# Welsh/Sylfaen/Gwers 1
## Y Presennol

| Pronoun | Affirmative | Negative | Interrogative | Yes | No |
| Fi | Dw i | Dw i ddim | Ydw i? | Ydw (I am. I do) | Nac ydw (I am not. I don't) |
| Ti | Rwyt ti | Dwyt ti ddim | Wyt ti? | Wyt (You are. You do) | Nac wyt (You aren't. You don't.) |
| Fe | Mae e | Dyw e ddim | Ydy e? | Ydy (He is. He does) | Nac ydy (He isn't. He doesn't.) |
| Hi | Mae hi | Dyw hi ddim | Ydy hi? | Ydy (She is. She does) | Nac ydy (She isn't. She doesn't.) |
| Ni | Dyn ni | Ddyn ni ddim | Ydyn ni? | Ydyn (We are. We do) | Nac ydyn (We aren't. We don't) |
| Chi | Dych chi | Dych chi ddim | Ydych chi? | Ydych (You are. You do) | Nac ydych (You aren't. You don't.) |
| Nhw | Maen nhw | Dyn nhw ddim | Ydyn nhw? | Ydyn (They are. They do) | Nac ydyn (They aren't. They don't) |
* Use the linking particle yn to connect verb-nouns.
* Questions in Welsh are always answered with the appropriate form of the verb (I do, He does, etc.).

## Treigladau

| Radical (Original) | Soft Mutation (ei ... e - his) | Nasal Mutation (fy ... i - my) | Aspirate Mutation (ei ... hi - her) |
| C Cath (cat) | Ei gath e | Fy nghath i | Ei chath hi |
| P Pen (head) | Ei ben e | Fy mhen i | Ei phen hi |
| T Tad (father) | Ei dad e | Fy nhad i | Ei thad hi |
| B Bachgen (boy) | Ei fachgen e | Fy machgen i | |
| D Dant (tooth) | Ei ddant e | Fy nant i | |
| G Gardd (garden) | Ei ardd e | Fy ngardd i | |
| Ll Llaw (hand) | Ei law e | | |
| M Mam (mother) | Ei fam e | | |
| Rh Rhaglen (programme) | Ei raglen e | | |
Uses of the Soft Mutation (encountered so far):
* Feminine nouns (singular) after the definite article Y/yr/'r
* The number two (dau/dwy)
* The word his, as shown above (ei .... e)
* Certain prepositions:
** I (to)
** O (from)
Uses of the Nasal Mutation (encountered so far):
* After 'yn' (in)
* After 'fy' (my), as shown above
Uses of the Aspirate Mutation (encountered so far):
* After 'a' (and)
* After 'ei' (her), as shown above

## Y Gorffenol

Y Gorffenol (Mynd, Dod, Gwneud, Cael) :
| Pronoun | Mynd | Dod | Gwneud | Cael |
| Fi | Es i | Des i | Gwnes i | Ces i |
| Ti | Est ti | Dest ti | Gwnest ti | Cest ti |
| Fe | Aeth e | Daeth e | Gwnaeth e | Cafodd e |
| Ni | Aethon ni | Daethon ni | Gwnaethon ni | Cawson ni |
| Chi | Aethoch chi | Daethoch chi | Gwnaethoch chi | Cawsoch chi |
| Nhw | Aethon nhw | Daethon nhw | Gwnaethon ni | Cawson nhw |
* The 'yes' and 'no' responses for any past tense question are Do and Naddo.

## Y Dyfodol

| Pronoun | Affirmative | Negative | Interrogative | Yes | No |
| Fi | Bydda i | Fydda i ddim | Fydda i? | Bydda (I will) | Na fydda (I won't) |
| Ti | Byddi di | Fyddi di ddim | Fyddi di? | Byddi (You will) | Na fyddi (You won't) |
| Fe | Bydd e | Fydd e ddim | Fydd e? | Bydd (He will) | Na fydd (He won't) |
| Ni | Byddwn ni | Fyddwn ni ddim | Fyddwn ni? | Byddwn (We will) | Na fyddwn (We won't) |
| Chi | Byddwch chi | Fyddwch chi ddim | Fyddwch chi? | Byddwch (You will) | Na fyddwch (You won't) |
| Nhw | Byddan nhw | Fyddan nhw ddim | Fyddan nhw? | Byddan (They will) | Na fyddan (They won't) |
# Welsh/Sylfaen/Gwers 3
## Gramadeg

Cael + Pronoun + VN
* Dw i'n cael fy nhalu.
* Wyt ti'n cael dy dalu?
* Mae e'n cael ei dalu.
* Mae hi'n cael ei thalu.
* Dyn ni'n cael ein talu.
* Dych chi'n cael eich talu?
* Maen nhw'n cael eu talu.

## Adolygu

* The passive voice will use the verb cael (to get, to receive). The pattern is cael + pronoun and verb-noun. Remember that certain pronouns will mutate the verb noun.
* This pattern can be used with any tense.
# Welsh/Sylfaen/Gwers 4
## Gramadeg

| Cymraeg | English |
| hoffwn i | I would like |
| hoffet ti | you (sg./fam.) would like |
| hoffai e/hi | he/she would like |
| hoffen ni | we would like |
| hoffech chi | you (pl./formal) would like |
| hoffen nhw | they would like |

## Adolygu

The conditional tense of hoffi (to like) is used to express polite requests.
# United States Postage Meter Stamp Catalog/GROUP MEI – Meisel

Henry Meisel was an individual from Clintonville, Wisconsin who being not satisfied with the existing collector organizations involved in collecting postage meters formed his own organization the "American Metered Postage Society" in the late 1940's or early 1950's.
# United States Postage Meter Stamp Catalog/GROUP M – Simple rectangle with star ornaments
## GROUP M – Simple rectangular frank containing stars (Neopost)

Click here to return to the United States Postage Meter Stamp Catalog
* Neopost, originally a British company that began manufacturing postage meters in 1924, through a series of mergers and acquisitions became a part of Friden-Alcatel in 1992. The newly merged company was renamed Neopost Group. Neopost entered the U.S. postage meter market in 1998.
* All Group M franks are from mechanical meters. The franks are straight-line rectangles containing an inner frame around the value figures and a panel at left containing Nneopost" reading up. "U.S. POSTAGE" at top, meter number with large "N" prefix at bottom. Small stars fill the top, bottom, and right margins.
* All have single circle town marks.
* Meter models: 4400 and SM58
* All meter numbers have large "N" prefix.
* Group M meters were first used on February 8, 1998.
Type PA1 in 2001 edition
M1.1.
    The frank is wider than tall, 32-33 mm wide by 25-26 mm tall, and contains twelve small stars.
    Meter numbers in the N9500000 series.
    Dates with numerical month and dashes between month, day, and year as: 02-21-98
    V/F (5-bank): ≋0.000 (Range: ≋0.001 to 99.999)
Type PA2 in 2001 edition
M1.2.
    As Type M1.1 but the right-most value bank (tenths of a cent) is smaller and underlined.
    V/F: ≋0.00$^0$ (Range: ≋0.00$^1$ to 99.99$^9$)
Unlisted in 2001 edition
M1.3.
    As Type M1.2 but the left-most value bank (dollar) when in the zero position is zero (0) rather than a wavy line triad (≋).
    V/F: 00.00$^0$ (Range: 00.00$^1$ to 99.99$^9$)
Type PA3 in 2001 edition
M2.1.
    As M1 types but with a smaller frank, 27 mm wide by 24 mm tall, with much smaller inscriptions. It contains fourteen small stars.
    Meter numbers in the N4700000 series.
    Dates with letter months and spaces between month, day, and year, as: JAN 01 '98
    V/F (4-bank): ≋.00≋ (Range: ≋.00$^1$ to 9.99$^9$)
Type PA4 in 2001 edition
M2.2.
    As Type M2.1 but prints postage values in whole cents only
    Meter numbers in the N4100000 series.
    V/F (4-bank): ≋0.00 (Range: ≋0.01 to 99.99)
# World of Dinosaurs/Mineralogy/Quartz

Quartz is composed of silica and oxygen.
Here is a 3D model of a quartz crystal.

## Attributes

* Quartz is usually totally transparent, with a glassy luster.
* It often forms beautiful crystals, like in geodes.
* It is hard to scratch and hard to dissolve, but it can break if you smash it.
** The reason for this strength is the regular crystal structure within the mineral.
** The silicon and oxygen atoms help form this structure.
*** The atoms maintain a repeating structure throughout 3D space.
** The atoms are joined by covalent bonds.
** Quartz can be broken with something like a hammer and the pieces will look like broken glass.
* The process of weathering, erosion, and transportation can break down quartz crystals that then build up on beaches as sand. These later form sandstone layers.

## Where to find Quartz and how it's formed

Quartz forms naturally without help from life.
* Quartz can form in large and beautiful crystals in caves or geodes.
** If the crystal has color it has chemical impurities in its structure that cause light to bend through the crystal.
** These colored variations can have their own gemstone names such as: smokey quartz, amethyst, citrine, etc.
* Quartz can form as crystals in magma or lava.
** In lava rocks that cool quickly the quartz crystals will not have observable crystals.
*** Examples include obsidian and pumice.
** In magma that cools slowly the crystals can grow large enough to be seen.
*** Examples include granite, diorite, etc.
* Quartz can also be dissolved in water.
* If this water has specific chemical then quartz can form:
** in cracks between other minerals or sand grains;
** or by dissolving other minerals and then using their parts to make quartz elsewhere;
** or it can replace whole seashells, leaving incredibly detailed glass-like fossils.

## Importance of Quartz

* Quartz is incredibly important for sedimentary rocks.
* For example, sandy beaches in California, Oregon, and Washington include lots of quartz grains.
* These grains were formed by:
** weathering the original rocks the quartz came from (maybe a granite);
** transporting the quartz pieces a long distance, possibly through a river;
** eroding the quartz pieces as they collide and break for years as they move along the riverbed;
** further eroding the quartz as they collide on the beach.
In the right conditions, sand can eventually form sandstone.
# World of Dinosaurs/Scutelosaurus
## Basics

Scutelosaurus is a small dinosaur with skin bones ("scutes"). It is a basal armored dinosaur.
Check out this AWESOME reconstruction image.
And the cartoon we use in this class.

## Anatomy

Scutelosaurus was about the size of a german shepard dog, with a long narrow tail, a fairly long, narrow torso, and a small head.
Scutelosaurus had long hindlimbs and relatively short forelimbs, and many toes on each.
Scutelosaurus had several rows of skin bones ("scutes") along each side of its back. These are similar in appearance to the skin bones that grow on alligators and crocodiles today.
Scutelosaurus had a special pointy beak bone (a "predentary") at the front of the lower jaw. The lower jaw, aka "mandible" is made of "dentary" bones, which hold teeth. The predentary bone brings the jaw together at a point.

## Phylogeny

Scutelosaurus is IN these clades:
* Tetrapods
* Diapsids
* Dinosaurs
* Thyreophora (armored dinosaurs)
Scutelosaurus is NOT IN these clades:
* Synapsids
* Theropods

## Biomechanics

Based on its limb length in comparison to other dinosaurs, we think Scutelosaurus could walk quickly on its hindlegs, or could use all four legs to walk more slowly close to the ground.
Based on similarities to the scutes in modern alligators and crocodiles, we think the skin bones in Scutelosaurus would provide some protection against predators' claws or attacks.
The teeth would be suitable for eating plants or bugs, but didn't do a lot of chewing.

## Fossil Record

Scutelosaurus fossils are known from the early part of the Dinosaur age, and are extremely rare. Recent research by University of Utah PhD student Benn Breeden shows the most up-to-date work on these animals.

## Ecology

Check it out: new paper with pictures.

## Biogeography

Fossils of these animals from North America show that they evolved in the part of Pangea that was splitting away
# World of Dinosaurs/Sauropods

These dinosaurs are famously known for their extremely long necks.
# World of Dinosaurs/Parasaurolophus
## Anatomy

This fun dino has a fancy little crest. It's an extension of its nasals. This means that an immense amount of air could be circulated through this large void.
# WikiLang/Blackfoot/Portal

| Sections | Technical info |
| Quick overview of Blackfoot Difference between the dialects Writing systems Phonology (pronunciation) Grammar Counting Vocabulary Animals ... Wiktionaries ... Living dictionary Preservation/revitalization projects Learning the language lessons Blackfoot Lesson 1: Greetings Lesson 2... Other projects Blackfoot Wikipedia in the Incubator External resources ... Native speaker Wikilangians: Speaker Wikilangians: Learners: 0 | Endonym: Niitsipussin Other names: Blackfeet, Siksika Language family: Algic languages/Algonquian languages Script(s): Blackfoot syllabary (LTR), Latin alphabet (LTR) ISO 639: bla Language status: Definetely endangered Number of speakers: approx. 4,600 Regions: Alberta (Canada) and Montana (United States) Dialects: Majority language(s): English English Wikipedia article about the language: Blackfoot language |
# WikiLang/German/Animals

This article is part of the vocabulary section of the German language. It lists a sample of animal names in German with their English translation.
| English | German |
| dog | hund |
| cat | katze |
| horse | pferd |
| bird | vogel |
| deer | hirsch |
| bear | bär |
| mouse | maus |
| fish | fisch |
| lion | löwe |
| elephant | elefant |
| rabbit | kaninchen |
| lizard | eidechse |
| snake | schlange |
| turtle | schildkröte |
| raccoon | waschbär |
| eagle | adler |
| pig | schwein |
| parrot | papagei |
| bee | biene |
| goat | ziege |
| sheep | schaf |
| frog | frosch |

## Portal

* WikiLang/German/Portal
# WikiLang/Eastern Algonquian

Eastern Algonquian languages are a subgroup of the Algonquian languages family, itself a part of the Algic languages family indigenous to the East coast of Canada and United States and the region immediately inland from it. At the time of contact with Europeans there were at least 17 languages part of the Eastern Algonquian subgroup. Today, most of them are extinct.

## List of languages

* Abenaki languages
** Eastern Abenaki (nearly extinct, part of revival programs)
** Western Abenaki (extinct in 1993)
* Carolina Algonquian (extinct)
* Delaware languages
** Munsee
** Unami (extinct)
* Etchemin (extinct)
* Loup A (extinct)
* Loup B (extinct)
* Lumbee (extinct)
* Mahican (extinct)
* Malecite-Passamaquoddy
* Massachusett (revived in 1993)
* Mi'kmaq
* Mohegan-Pequot (extinct)
* Nanticoke (extinct)
* Narragansett (extinct)
* Pamlico (extinct)
* Powhatan (extinct)
* Quiripi (extinct)

## See also

* Algonquian
* North America
# WikiLang/Blackfoot/Writing systems

Originally, the Blackfoot language used a syllabary, but, nowadays the Latin alphabet is more and more used. It had its own syllabary developed in the 1880s, but it also later used the Plains Cree syllabary.

## Blackfoot syllabary

The Blackfoot syllabary had been developed by John Williams Tims, an Anglican missionary, between 1883 and 1895. It was based on the Ojibwe syllabary developed by James Evans.
Unlike letters of an alphabet, each character in a syllabary represents a syllable. For example, the syllable "pa" written in Latin alphabet uses two letters, "p" and "a", while in the Blackfoot syllabary this syllable is represented by only one character.

## Plains Cree syllabary

See Plains Cree Writing systems for more details.

## Portal

* WikiLang/Blackfoot/Portal
# WikiLang/Endangered languages

Endangered languages are those language where linguists estimate a possible menace to become extinct. Endangered languages mostly struggle to be learned by children or that it is given from one generation to the next one which means that within some generation the language may die. Currently, there are a lot of languages that are considered to be endangered. If one faces the fact that 90% of all languages are just spoken by 10% of the world's population and 10% of the languages are spoken by 90% of the population the dimensions and relations speak for themselves. So, 50-90% of the languages are endangered; some of them are highly endangered as there are only some or sometimes only one speaker(s) remains. If they decease the whole language dies. In opposition to extinct languages an endangered language can be revitalised more easily for there is still a (mostly small) community. This is the point where Wikilang shows up. We offer the possibility for every language community to use this page to build up projects to revitalise, reinforce and/or develop their language. For us the extinction of languages and the decreasing language diversity are a big threat to the world's culture which can be somehow stopped or prevented.
# WikiLang/Extinct languages

Extinct languages have no remaining speakers, native or non-native. However, that doesn't mean those languages cannot be reclaimed and revitalized. Projects have occurred in the past where an extinct language have been revitalized by a community with the help of linguists, using existing documentation and archives.

## See also

* The English Wikipedia's article on extinct languages
# WikiLang/Constructed languages

Constructed languages are languages that are created artificially by one or more people.
# Zelda II: The Adventure of Link/Intro

Zelda II: The Adventure of Link is an action-adventure game developed and published by Nintendo for the Nintendo Entertainment System. It is the second installment of The Legend of Zelda series and a direct follow-up to the first The Legend of Zelda title. Zelda II: The Adventure of Link was originally released in Japan for the Famicom Disk System on January 14, 1987, seven months before the first The Legend of Zelda title was released in America and just under a year before the first The Legend of Zelda released in Japan, also for the Famicom Disk System. It was the second best selling Famicom game released in 1987, selling approximately 1,610,000 copies in its lifetime (roughly two thirds as many sales as Dragon Warrior II). In 1988, Nintendo released Zelda II: The Adventure of Link in North America in 1988, converting the game from its initial Famicom Disk System format to the NES cartridge like they did with the first The Legend of Zelda.
# Zelda franchise strategy guide

Accompanying the Mario franchise strategy guide Wikibook is the Zelda franchise strategy guide. This Wikibook features history and trivia regarding The Legend of Zelda franchise, which like Mario, was created by Shigeru Miyamoto. The guide also has information on recurring enemies, characters, locations, and other subjects.

## Games

* Major main series games
** The Legend of Zelda
** Zelda II: The Adventure of Link
** The Legend of Zelda: A Link to the Past
** The Legend of Zelda: Ocarina of Time (3D)
** The Legend of Zelda: Majora's Mask (3D)
** The Legend of Zelda: The Minish Cap (HD)
** The Legend of Zelda: Twilight Princess (HD)
** The Legend of Zelda: Skyward Sword (HD)
** The Legend of Zelda: Breath of the Wild
* Other main series games
** The Legend of Zelda: Link's Awakening (2019)
** The Legend of Zelda: Oracle of Seasons
** The Legend of Zelda: Oracle of Ages
** The Legend of Zelda: A Link to the Past and Four Swords
** The Legend of Zelda: Four Swords Adventures
** The Legend of Zelda: The Minish Cap
** The Legend of Zelda: Phantom Hourglass
** The Legend of Zelda: Spirit Tracks
** The Legend of Zelda: A Link Between Worlds
** The Legend of Zelda: Tri Force Heroes
* Warriors
** Hyrule Warriors
** Hyrule Warriors: Age of Calamity
* Other
** Game & Watch (2021)
** Zelda no Densetsu: Kamigami no Triforce
** Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda
* Philips CD-i games
** Link: The Faces of Evil
** Zelda: The Wand of Gamelon
** Zelda's Adventure

## Characters

* Cucco
* Great Deku Tree
* Impa

## Enemies

* Armos
* ChuChu
* Darknut
* Deku Baba
* Dodongo
* Floormaster
* Gohma
* Iron Knuckle
* Keese
* Lizalfos
* Moblin
* Octorok
* Peahat
* Poe
* ReDead
* Stalfos
* Wallmaster
* Wizzrobe

### Bosses

* Gohdan
* Poe Sisters
* Vaati

## Races
### Major

* Hylian
* Zora
* Rito
* Deku
* Korok
* Goron
* Gerudo
* Sheikah
* Kokiri
* Fairies
* Dragons

### Prominent in one game

* Twili
* Picori
* Lorulean

### Minor

* Anouki
* Yook
* Fishmen
* Cobble
* Maiamai

## Items

* Boomerang
* Bow and Arrow
* Hookshot
* Clawshot
* Musical instruments
* Rupee
* Rupoor
* Wallets
* Bottles
* Slingshot
* Piece of Heart
* Deku Leaf
* Mirror Shield
* Roc's Feather
* Zora Flippers
* Pegasus Boots
* Magic Powder
* Magic Rod
* Rings

### Weapons

* Wooden Sword
* Master Sword
* Biggoron's Sword
* Four Sword
* Magical Sword

## Locations
### Major

* Hyrule
* Hyrule Castle
* Castle Town
* Kakariko Village
* Lost Woods
* Lake Hylia
* Death Mountain
* Great Sea
* Gerudo Valley
* Ganon's Castle

### Parallel

* Sacred Realm
* Lorule
* Twilight Realm

### Minor

* Lon Lon Ranch
* Spectacle Rock

### Outside Hyrule Proper

* Subrosia
* Koholint Island
* Termina

### Dungeons
## Moves

* Spin Attack

## Miscellaneous

* Animals
# Zelda II: The Adventure of Link/Story
## Background

Shortly after the events of The Legend of Zelda, Link notices a strange mark on the back of his left hand, similar to that of the crest of Hyrule. He seeks out Impa, who responds by taking Link to a door in the North Castle; this door has not opened for generations. Impa places Link's left hand on the door, and it opens, revealing a sleeping maiden. Impa tells Link that the maiden is Zelda, the princess of Hyrule from long ago, and the origin of the "Legend of Zelda." Zelda's brother had tried to force her into telling their recently deceased father's secrets, where he had hidden the last of three sacred golden triangle treasures of his kingdom, known collectively as the Triforce. Princess Zelda refused to reveal its location; the prince's wizard friend, in anger, tried to strike her down with a spell. This resulted in a powerful sleeping spell, but also resulted in his own death. The prince, unable to reverse the spell, had his sister placed in the castle tower, in the hope that she would one day be awakened. He decreed that females born to the royal family from that point on would be named Zelda, in remembrance of this tragedy.
Impa says that the mark on Link's hand means that he is the chosen hero to awaken Zelda. She gives Link a chest containing six crystals and ancient writings indicating that each crystal needs to be placed in a different palace in Hyrule. This will open the way to the Great Palace, which contains the Triforce of Courage. This, combined with the other two parts, has the power to awaken the enchanted Zelda. Taking the crystals, Link sets out to restore them to their palaces. Meanwhile, the followers of Ganon are seeking to kill Link—sprinkling his blood on Ganon’s ashes would bring Ganon back to life.
# Zelda II: The Adventure of Link/Differences from Zelda I

Zelda II: The Adventure of Link bears little resemblance to the first game. It features side-scrolling areas within a larger world map rather than the top-down view of the previous title. The game incorporates a strategic combat system and more RPG elements, including an experience points (EXP) system, magic spells, and more interaction with non-player characters (NPCs). Link has extra lives, a feature which is not included in any other The Legend of Zelda game.
The game's emphasis on side-scrolling and RPG-style elements was a significant departure from its predecessor, and has given it a reputation as the "black sheep" of The Legend of Zelda series. Despite never being as popular as its predecessor, it was still one of the most successful NES games of all time and introduced elements that would become commonplace in future Zelda games. In its time it was voted "Best Overall Game" in the Nintendo Power Awards '88, was ranked in Nintendo Power's Top 5 games from their January/February 1989 through July/August 1990 issues, and stayed consistently in their Top 30 (later Top 20) NES Titles from the game's introduction in the September/October 1988 issue until the NES Top 20 was phased out in January 1995. In 1992, a sequel, The Legend of Zelda: A Link to the Past, was released for the Super Nintendo.
The game involves the protagonist Link on a quest to save Princess Zelda, who has fallen under a sleeping spell.