OpenLLM-France/wikimedia huggingface dataset:
# Dungeons & Dragons/Monsters/Death watch beetle

In the Dungeons & Dragons fantasy role-playing game, the death watch beetle is a type of giant insect.

## Description

A death watch beetle is monstrous insect which disguises itself by wearing the carapaces of other giant beetles, or by sticking rubbish to itself. A death watch beetle can make a clicking sound with its carapace that produces a deadly sonic vibration, resembling a drum or gong that seems to come from everywhere.

## Publication history

The death watch beetle has appeared in the following publications:
* It first appeared under the "beetle" heading in the first edition Monster Manual II (1983).
* The second edition for the Greyhawk setting under the "beetle" heading in the Monstrous Compendium Greyhawk Appendix (1990),
* Reprinted in Monstrous Compendium Annual Volume Three (1996).
* The Tome of Horrors (2002) from Necromancer Games.

## References

* ↑ Gygax, Gary. Monster Manual II (TSR, 1983)
* ↑ Breault, Mike, ed, et al. Greyhawk Monstrous Compendium Appendix (TSR, 1990)
* ↑ Pickens, Jon, ed. Monstrous Compendium Annual Volume Three (TSR, 1996)
* ↑ Green, Scott; Peterson, Clark (2002). Tome of Horrors. Necromancer Games. pp. 19–20. ISBN 1-58846-112-2.
# Dungeons & Dragons/Monsters/Orog

In the Dungeons & Dragons fantasy role-playing game, an orog is a crossbreed between a male orc and a female ogre.

## Publication history

The orog first appeared in second edition in the Monstrous Compendium Volume One (1989), and appeared under the "orc" entry in the Monstrous Manual (1993). The orog of the Birthright setting appeared in the Birthright Campaign Setting (1995).
The orog appeared as a player character race in third edition for the Forgotten Realms setting in Races of Faerûn (2003).

## Description

Orogs usually live among orcs; they are stronger, more intelligent, and more highly disciplined than typical orcs. They seem to have been inspired by the Uruk Hai from the Lord of the Rings.
Variants on the orog include the neo-orog and the ogrillion. The neo-orog is a specific orc-ogre crossbreed created by the Red Wizards of Thay to be used as elite soldiers. The ogrillion is the brutish, armor-skinned offspring of a female orc and a male ogre.
In the Forgotten Realms setting, Orogs were an orc tribe who became cut off from their mountain home after a great attack into the civilised world, they eventually found a way into the Underdark and hid from their Elven and human enemies. They remained in the Underdark for thousands of years, fighting deniziens of that terrible realm all the time. Eventually they became superior in strength and personality to normal mountain Orcs.
Both orogs and ogrillions appear in BioWare's Baldur's Gate PC games.

## References

* ↑ Cook, David, et al. Monstrous Compendium Volume One (TSR, 1989)
* ↑ Stewart, Doug, ed. Monstrous Manual (TSR, 1993)
* ↑ Boyd, Eric L.; Matt Forbeck; and James Jacobs. Races of Faerûn. Wizards of the Coast, 2003
# Dungeons & Dragons/Monsters/Dolgaunt

In the Eberron campaign setting for the Dungeons & Dragons fantasy role-playing game, dolgaunts are sightless aberrations created by the daelkyr from captured hobgoblins.

## Publication history

The dolgaunt and the dolgaunt monk appeared in the third edition for the Eberron setting in the Eberron Campaign Setting book (2005).

## Description

Dolgaunts sometimes work with the Cults of the Dragon Below and often command lesser aberrations, such as chokers and dolgrims. Dolgaunts train to become monks and rarely use weapons or armor.

## References

* ↑ Baker, Keith; Slavicsek, Bill; Wyatt, James (2004). Eberron Campaign Setting. Wizards of the Coast, Inc. ISBN 0-7869-3434-4
# Dungeons & Dragons/Monsters/Ki-rin

In the Dungeons & Dragons (D&D) role-playing game, the ki-rin are magical beasts. They are based on the mythological Qilin (or kirin in Korean and Japanese).

## Publication history

The ki-rin first appeared in the original Dungeons & Dragons game supplement Eldritch Wizardry (1976).
The ki-rin appeared in the first edition in the original Monster Manual (1977).
The ki-rin appeared in the second edition in the Monstrous Compendium Volume Two (1989), and reprinted in the Monstrous Manual (1993). The psionic variant of the ki-rin appeared in The Complete Psionics Handbook (1991).
The ki-rin appeared in the third edition Oriental Adventures (2001).

## Description

Ki-rin are always lawful good.
Ki-rin worship Koriel.
Ki-rin resemble unicorns somewhat. They are powerful spellcasters, and roam the skies looking for good deeds to reward, and malefactors to punish.
Ki-rin are a race of aerial creatures whose hooves rarely touch the earth, for they dwell amid the clouds and behind the winds. Females are never encountered and Ki-rin are always solitary. They sometimes aid humans if the need to combat evil is great. The coat of the ki-rin is luminous gold, much as a sunrise on a clear day.

## Influence

An obituary to Gary Gygax specifically highlights the Ki-rin as an example of the way in which D&D embraces world culture and folklore.

## References

* ↑ Gygax, Gary; Blume, Brian (1976), Eldritch Wizardry (1 ed.), Lake Geneva, WI: TSR
* ↑ Gygax, Gary. Monster Manual (TSR, 1977)
* ↑ Cook, David, et al. Monstrous Compendium Volume Two (TSR, 1989)
* ↑ Stewart, Doug, ed. Monstrous Manual (TSR, 1993)
* ↑ Winter, Steve. The Complete Psionics Handbook (TSR, 1991)
* ↑ Wyatt, James. Oriental Adventures ([[W:Wizards of the Coast|]], 2001)
* ↑ Jonathan Rubin, "Farewell to the Dungeon Master: How D&D creator Gary Gygax changed geekdom forever," Slate (March 6, 2008).
# Dungeons & Dragons/Monsters/Digester

In the Dungeons & Dragons fantasy role-playing game, the digester is a velociraptor-like magical beast (though it only has two limbs), with a bony head sporting short tendrils.

## Publication history

The digester first appeared in the third edition Monster Manual (2000), and in the 3.5 revised Monster Manual (2003).

## Description

The digester has a serated spine, and its lower legs are skinny. As can be guessed from its name, the digester is an eating-machine that attacks with acid. When it is hungry (which is pretty much always), it looks for a likely target in its forest or scrubland home, and then rushes forward, squirting a gout of acid from a tube in the top of its skull. The prey is effectively reduced to soup, and the Digester drinks. If the victim is not dead but the digester has used all its acid, it attacks with its legs until it can squirt acid again. When it does not wish to eat, which as said before is rarely, it lays down in the grass and avoids other creatures. Though sometimes solitary, they also sometimes group in packs of 3 to 6 individuals.

## References

* 1 2 Williams, Skip, Jonathan Tweet] and Monte Cook. '[Monster Manual (Wizards of the Coast, 2000)
# Dungeons & Dragons/Monsters/Giff

In the Dungeons & Dragons fantasy role-playing game's Spelljammer setting, the giff is a humanoid. A giff is a cross between a human and a hippopotamus in appearance.

## Publication history

The giff has appeared in the following publications:
* It was introduced in the second edition of Advanced Dungeons & Dragons.
* It first appeared for the Spelljammer campaign setting in the Spelljammer: AD&D Adventures in Space campaign setting box, in the Lorebook of the Void booklet (1989).
* It is detailed as a playable character race in the supplement Complete Spacefarer's Handbook (1992).
* In an adventure in Dungeon #34 (March 1992).
* In the Monstrous Manual (1993). The giff is presented as a playable character race in Player's Option: Skills & Powers (1995).
* The giff appears as a playable character race for the Spelljammer setting in Dragon #339 (January 2006).

## Fictional creature description

A giff is usually lawful neutral in alignment. They are a disciplined, militaristic race who live as mercenaries in the strange culture of those who travel between stars and planets. They adore war and battle, and are particularly fascinated with firearms of all types - even in situations where such weapons can be potentially lethal to their users.
They are generally inferior to other races in intelligence, but are far stronger and more resilient. The only factors reducing their power to terrify others are their names (Algernon Kilburne and Ophelia Hadley being typical) and their dress sense, which tends towards extreme ornamentation; giff have been known to cover their armor in campaign ribbons, for example.

## References

* ↑ Grubb, Jeff, Lorebook of the Void (TSR, 1989)
* ↑ Young, Barbara G., ed. The Complete Spacefarer's Handbook (TSR, 1992)
* ↑ Stewart, Doug, ed. Monstrous Manual (TSR, 1993)
# Dungeons & Dragons/Monsters/Fyrefly

In the Dungeons & Dragons fantasy role-playing game, the fyrefly is an insect-like creature from the Elemental Plane of Fire.

## Publication history

The fyrefly appeared in the Monstrous Compendium Fiend Folio Appendix (1992), and briefly in the Monstrous Manual (1993) under the "insect" entry.

## Description

A fyrefly resembles a large dragonfly, only completely made out of fire.
Fyreflies are commonplace on the Elemental Plane, but often emerge into the Material Plane in fiery, volcanic caves. Fyreflies attack by landing on what they want to attack and spontaneously combusting, causing instant fire damage. This is rarely damaging when only a single fyrefly does it, but one angered fyrefly typically annoys the whole swarm it belongs to (they are nearly always found in swarms), and then they all come and do it, and then the effects can become cataclysmic. They are usually peaceful, however.
Fyreflyes cannot speak, and they are neutral in alignment.

## References

* ↑ W:Williams, Skip, et al. Monstrous Compendium Fiend Folio Appendix (TSR, 1992)
# Electronics Communication/Phone
## Phone

A telephone is a communication device.
# Electronics Communication/Signal Processing
## Signal Processing

* Signal Transformation
* Signal Conversion
* Signal Modulation & Demodulation
* Signal Sampling & Desampling
* Signal Encoding and Decoding

## Reference

* Engineering Tables
* Communication Systems
# Electronics Communication/Microphone
## Microphone

A microphone is an acoustic-to-electric transducer or sensor that converts sound into an electrical signal that can be captured by an appliance.
# Electronics Communication/Antenna
## Antenna

Antenna is an ElectroAcoustic device that perform the transmission of Electrical signals.
* "Rabbit ears" dipole antenna for television reception
* Cell phone base station antennas
* Parabolic antenna by Himalaya Television Nepal
* Yagi antenna used for mobile military communications station, Dresden, Germany, 1955
* Turnstile type transmitting antenna for VHF low band television broadcasting station, Germany.
* Folded dipole antenna
* Large Yagi antenna used by amateur radio hobbyist
* A mast radiator antenna for an AM radio station, Chapel Hill, North Carolina

## Antenna Types

* Dipole Antenna
* Directional Antenna
* Parabolic Antenna
* Television Antenna
* Omnidirectional Antenna
# Electronics Communication/Information & Signal
## Information

Information is a term used in communication to describe any physical quantities called
* Sound like audible human voice, noise
* Audio like music
* Image like pictures
* Motion picture like movies
* Data like alphabets, decimal numbers

## Signal

Signal is a wave of certain frequency that represent the information
* Sound audible to human ears is a wave of frequency range 20Hz - 20KHz
* Image transmit as a wave of bandwidth of 3MHZ wide
* Movie Picture transmits as a wave of bandwidth of 5MHZ wide
* Data transmits number of Bits Per Second (BPS)
# Electronics Communication/Communication Systems
## Systems

Systems, in one sense, are devices that take input and produce an output. A system can be thought to operate on the input to produce the output. The output is related to the input by a certain relationship known as the system response. The system response usually can be modeled with a mathematical relationship between the system input and the system output.

## System Properties

Physical systems can be divided up into a number of different categories, depending on particular properties that the system exhibits. Some of these system classifications are very easy to work with and have a large theory base for analysis. Some system classifications are very complex and have still not been investigated with any degree of success. By properly identifying the properties of a system, certain analysis and design tools can be selected for use with the system.
The early sections of this book will focus primarily on linear time-invariant (LTI) systems. LTI systems are the easiest class of system to work with, and have a number of properties that make them ideal to study. This chapter discusses some properties of systems.
Later chapters in this book will look at time variant systems and nonlinear systems. Both time variant and nonlinear systems are very complex areas of current research, and both can be difficult to analyze properly. Unfortunately, most physical real-world systems are time-variant, nonlinear, or both.

## System Characteristics

* System Identification
* Digital and Analog
* System Metrics
* System Modeling

## Reference

* Systems.
# Electronics Communication/Computer
## Computer

A computer is a programmable machine designed to sequentially and automatically carry out a sequence of arithmetic or logical operations. The particular sequence of operations can be changed readily, allowing the computer to solve more than one kind of problem.
# Electronics Communication/Fax
## Fax

A fax (short for facsimile) is a document sent over a telephone line.

## Reference

* Fax
# Electronics Communication/Photocopier
## Photocopier

A photocopier (also known as a copier or copy machine) is a machine that makes paper copies of documents and other visual images quickly and cheaply. Most current photocopiers use a technology called xerography, a dry process using heat. (Copiers can also use other technologies such as ink jet, but xerography is standard for office copying.)
# Electronics Communication/Printer
## Printer

In computing, a printer is a peripheral which produces a text and/or graphics of documents stored in electronic form, usually on physical print media such as paper or transparencies. Many printers are primarily used as local peripherals, and are attached by a printer cable or, in most newer printers, a USB cable to a computer which serves as a document source. Some printers, commonly known as network printers, have built-in network interfaces, typically wireless and/or Ethernet based, and can serve as a hard copy device for any user on the network. Individual printers are often designed to support both local and network connected users at the same time. In addition, a few modern printers can directly interface to electronic media such as memory cards, or to image capture devices such as digital cameras, scanners; some printers are combined with a scanners and/or fax machines in a single unit, and can function as photocopiers. Printers that include non-printing features are sometimes called multifunction printers (MFP), multi-function devices (MFD), or all-in-one (AIO) printers. Most MFPs include printing, scanning, and copying among their many features.
# ERP Internals/Modules/Bond Manager/Functions/Maintain Module Information

Some parameters and data tables are used by every module. These are maintained by Systems Administration. But, every module has some parameters and/or data tables that it alone uses. Systems Administration can change this information but each module has a function "Maintain Module Information" that can change it as well. This allows segments of systems administration to be delegated to the senior person in charge of a particular module.
# ERP Internals/Modules/Call Center

Marketing campaigns generate leads. If these leads are not existing customers, they are added to the Contact Master. Otherwise, the information is added to the Customer Master. The Call Center follows up on those leads in an attempt to convert them into qualified prospects for follow up by Sales. The results of these telephone calls are posted to the Contact Master or the Customer Master. Details of each contact with the customer including date, employee, contact person, and activity are stored in the Contact Master or the Customer Master.
If the enterprise in involved in direct marketing, the Call Center may be involved in creating orders using Order Processing. Only large ERP packages have a Call Center module.
* Functions
* Reports
# ERP Internals/Modules/Bond Manager/Functions/Maintain Module Information/Modify GL Distribution

The GL Distribution parameters contain every General Ledger account number that the Bond Manager module can post to. This function allows the Systems Administrator or the Module Administrator to change those account numbers.
# ERP Internals/Modules/Bank Reconciliation/Functions/Maintain Module Information/Modify GL Distribution

The GL Distribution parameters contain every General Ledger account number that the Bank Reconciliation module can post to. This function allows the Systems Administrator or the Module Administrator to change those account numbers.
# ERP Internals/Modules/Bank Reconciliation/Reports

Bank Reconciliation produces the following reports:
* Summary
* Detail
# ERP Internals/Modules/Bond Manager/Functions

Bond Manager has the following functions:
* Maintain Bondholder Information
* Find a Bondholder
* Enter Transactions
* Print Checks
* Print Labels
* Maintain Module Information
# ERP Internals/Modules/Bond Manager/Functions/Find a Bondholder

This function is used when the user doesn't know the bondholder's number or name but does know some information about the bondholder. They enter what they know and the ERP displays all the bondholders that match the criteria. This function becomes more and more useful as the size of the enterprise increases
# ERP Internals/Modules/Bond Manager

Bond Manager keeps track of the enterprise’s bondholders and pays interest on bonds. Only large ERP packages have a Bond Manager module. Normally only a publicly traded company would use this module.
* Functions
* Reports

## Tables

The first group of tables consists of the Bondholder table which contains one record for every bondholder and the Bondholder Contact table which contains one record for every contact at each bondholder. There is at least one contact record for every bondholder and there can be several. The second table is the Transaction table which contains one record for every transaction (issue, sale, interest, adjustment). There is at least one transaction for every bondholder and there can be many.

## Data Exchange

Bond Manager sends transactions to Bank Reconciliation and General Ledger.

## Transactions

The first type of transaction is the issuing of one or more bonds to a bondholder.
The second type of transaction is the paying of interest to a bondholder.
The third type of transaction is recording the sale of a bond by a bondholder.
The fourth type of transaction is miscellaneous adjustments to the bond.
# ERP Internals/Modules/Bond Manager/Reports

Bond Manager generates the following reports:
* Checks
* Bondholder Transactions
* Trial Balance
* Labels
# ERP Internals/Modules/Business Intelligence

Business intelligence (BI) refers to skills, technologies, applications and practices used to help a business acquire a better understanding of its commercial context. BI applications provide historical, current, and predictive views of business operations. Common functions of business intelligence applications are reporting, OLAP, analytics, Data Mining, business performance management, benchmarks, text mining, and predictive analytics. Business intelligence often aims to support better business decision-making.
H. P. Luhn, in writing on business intelligence systems (1958), wrote “The system described here employs rather advanced design techniques and the question arises as to how far way such systems may be from realization.” The system needed techniques much more advanced. He noted:
"The availability of documents in machine-readable form is a basic requirement of the system. Typewriters with paper-tape punching attachments are already used extensively in information processing and communication operations. Their use as standard equipment in the future would provide machine-readable records of new information. The transcription of old records would pose a problem, since in most cases it would be uneconomical to perform this job by hand. The mechanization of this operation will therefore have to wait until print-reading devices have been perfected (Luhn 1958)"
Business intelligence systems existed in theory before there was the ability to implement them in practice. H.P. Luhn envisioned the possibilities of a business intelligence system before the hardware of software existed to implement the system.
Business Intelligence analyzes the enterprise data and presents reports and graphs. Generally, the form of the analysis is specified at the time of the analysis. Only large ERP packages have a Business Intelligence module.
* Functions
* Reports

## BI Tools and Concepts

Business Intelligence seeks to turn data into intelligence to help managers make better decisions. The process of extracting data from business processes and converting this into a useful format requires many tools and concets. Some of the major ones are list below.
* Data Modeling
* Data Warehouse, Data Mart and Spreadsheets
* Extract, transform, load
* Reporting and querying software
* OLAP
* Digital Dashboards
* Data Mining
* Process mining
* Business performance management

## Data Exchange

Business Intelligence does not exchange transactions with other modules.

## Transactions

Business Intelligence does not have transactions.