# Game of Games/Characters/Attributes
## Overview

Attributes are made up of three Aspects, and three Categories one being calculated, creating a Matrix:
| Aspect | Description |
| Body | Physical attributes |
| Mind | Mental attributes |
| Soul | Spiritual Attributes |
| Category | Type | Description |
| Capacity | Generated | Describe the inherent capacity for abilities (Potential) and not the abilities them self. |
| Abilities | Generated | |
| Capabilities | Calculated | The effective combination of Capacities and Abilities, hence the name |

## Generation

Capacities and Abilities, can be either randomly generated or assigned/purchased, or a combination there of, based on the Game Setting/Rules established
And the granularity and complexity of of attributes can be defined (different for different aspects)

### Level

What needs to defined is the level (depth/breath) of Attributes that are established
| Level | Body | Mind | Soul |
| 0 | Body | Mind | Soul |
| 1, 1, 1 | Capacities/Abilities | Capacities/Abilities | Capacities/Abilities |
| 2,2,2,2,2,2 | | | |
Example: Body 1, Mind 1, Soul 0, would result in five attributes

### Scale

What needs to defined is the level (depth/breath) of Attributes that are established
Attributes :
| | Simple | Complex | Avanced |
| Superb | 4 | 40 | 400 |
| Great | 3 | 30 | 300 |
| Good | 2 | 20 | 200 |
| Fair | 1 | 10 | 100 |
| Mediocre | | | |
| Poor | | | |
| Terrible | | | |
| Non Existent | 0 | 0 | 0 |
Granularity :
| | | | | | | Formula | Formula | Formula | Roll | Roll | Roll | | |
| Scale | Differsity | Formula | Worst of Best of # | # Dice | Dice Size | Total Dice Value | Multiplier Granularity Increments | Total | Min | Average | Max | Expand | Notes/Example |
| 1 | 1 | 2D1 | | 2 | 1 | 2 | 100 | 200 | 0 | 1 | 2 | N/A | |
| 2 | 1 | 4D1 | | 4 | 1 | 4 | 50 | 200 | 0 | 2 | 4 | [Scale 1] *2 + (2D1 - 1) | Essentially +/- Dice |
| | 2 | 2D2 | | | | | | | | | | | |
| | 4 | 1D4 | | | | | | | | | | | |
| 2.5 | 1 | 5D1 | | 5 | 1 | 5 | 40 | 200 | 0 | | 5 | | |
| | 5 | 1D5 | | | | | | | | | | | |
| 5 | 1 | 10D1 | | 10 | 1 | 10 | 20 | 200 | 0 | 5 | 10 | [Scale 2] * 2 | |
| | 2 | 5D2 | | | | | | | | | | | |
| | 3 | 3D3+1D1 | | | | | | | | | | | |
| | 4 | 2D4+1D2 | | | | | | | | | | | |
| 10 | 1 | 20D1 | | 20 | 1 | 20 | 10 | 200 | 0 | 10 | 20 | 4 | |
| | 2 | 10D2 | | | | | | | | | | | |
| | 4 | 5D4 | | | | | | | | | | | |
| | 5 | 4D5 | | 4 | 5 | 20 | 10 | 200 | 0 | 10 | 20 | | |
| 20 | 1 | 40D1 | | 40 | 1 | 40 | 5 | 200 | 0 | 20 | 40 | 8 | |
| | 4 | 10D4 | | | | | | | | | | | |
| | 5 | 8D5 | | | | | | | | | | | |
| | 10a | 2D9+2D11 | | | | | | | | | | | |
| | 10b | 4D9+1D4 | | | | | | | | | | | |
| | 10c | 4D9+2D2 | | | | | | | | | | | |
| | 10b | 4D9+4D1 | | | | | | | | | | | |
| 25 | 1 | 50D1 | | 50 | 1 | 50 | 4 | 200 | 0 | 25 | 50 | 10 | |
| | 5 | 10D5 | | 10 | 5 | 50 | 4 | 200 | 0 | 25 | 50 | | |
| 50 | 1 | 100D1 | | 100 | 1 | 100 | 2 | 200 | 0 | 50 | 100 | 20 | |
| | 4 | 25D4 | | | | | | | | | | | |
| | 5 | 20D5 | | | | | | | | | | | |
| | 10a | 5D9+5D11 | | | | | | | | | | | |
| | 10b | 11D9+1D1 | | | | | | | | | | | |
| 100 | | 200D1 | | 200 | 1 | 200 | 1 | 200 | 0 | 100 | 200 | 50 | |
| 1000 | | 2000D1 | | 2000 | 1 | 2000 | 0.1 | 200 | 0.0 | 1000 | 2000 | | |

## Capacities

Capacity, is the highest level of capabilities, and is used to describe the inherent abilities (Potential) of someone (containing the abilities) and not the abilities themself.
For example, my water bottle has the capacity of ... but the ability to hold water.
Don't require energy and don't change much through use/training, used as static values or resources

### Overview

| | | Capacities | Body | Mind | Soul | User for |
| 1 | Stage | Health | Vitality | Clarity | Sanity | Damage Capacity |
| 1 | Stage | Maturity | Practice | Knowledge | Experience | Skills |
| 1 | Scale | Size | Mass | Faculty | Spirit | Scale |
| 1 | Scale | Awareness | Perception | Alertness | Intuition | Input |
| 2 | Inner/ Outer | Presence | Appearance | Empathy | Charisma | Social |
| 2 | Inner/ Outer | Toughness | Recovery | Confidence | Steel | |
| 2 | 2 | Hardiness | Toughness | Focus | Tenacity/Will | Armor |
| 2 | 2 | Flexibility | Agility | Ingenuity | Adaptability | Soak |

### Details

| Capacity | Abbr. | Description | Aspect | | Opposite |
| Vitality | VIT | The health of body, its reliability, resistance to disease, recovery from injury,.. | Body | Health | Maturity |
| Clarity | CLA | The health of mind, it's clarity, capacity to process correct incoming information from the senses | Mind | Health | Maturity |
| Sanity | SAN | The health of soul, it's equilibrium of mood, ... | Soul | Health | Maturity |
| Practice | PRC | The maturity of body, the time spend exercising, repeating or try physical feats | Body | Maturity | Health |
| Knowledge | KWL | The maturity of mind, the time spend learning, reorganizing, ... | Mind | Maturity | Health |
| Experience | EXP | The maturity of soul, The Wisdom of age, experiences | Soul | Maturity | Health |
| Toughness | TOU | The hardiness and rigidity of the body, the armor to overcome for physical stress | Body | Hardiness | Flexibility |
| Focus | FOC | The hardiness and rigidity of mind, the single minded focus, the armor to over come mental stress | Mind | Hardiness | Flexibility |
| Tenacity | TEN | The hardiness and rigidity of Soul, tenacity, strong-willed, head-strong, the armor to overcome soul stress | Soul | Hardiness | Flexiblity |
| Agility | AGI | The flexibility (and resilience) of the body, the move-ability of it's parts, Nimbleness | Body | Flexibility | Hardiness |
| Ingenuity | ING | The flexibility (and resilience) of the mind, Imagination, Fantasy. | Mind | Flexibility | Hardiness |
| Adaptability | ADA | The flexibility (and resilience) of the soul, Adroitness | Soul | Flexibility | Hardiness |
| Mass | MAS | The size of body, it's weight, height, reach, stride, but also Voice, Odor, ... | Body | Size | Awareness |
| Faculty | FAC | The size of (inner) mind, long and short term memory (absent minded professor) | Mind | Size | Awareness |
| Spirit | SPI | The size of soul, it's elan and passion | Soul | Size | Awareness |
| Perception | PER | The capacity of ones senses, eyesight, hearing, smell, touch, taste, ... | Body | Awareness | Size |
| Alertness | ALE | Discernment Cognition | Mind | Awareness | Size |
| Intuition | INT | Awareness of Spirit/Soul, Instinct, Enlightenment | Soul | Awareness | Size |
| Appearance | APP | Presence of Body, Beauty, Style, Appeal | Body | Presence | |
| Empathy | EMP | Presence of Mind, Mind Sight, ... | Mind | Presence | |
| Charisma | CHA | Presence of Soul, Strength of Personality, .. | Soul | Presence | |

## Abilities

are the next order and are with the capacity, and are essentially the highest order of skills
Require energy and can change through use/training or lack there off. Influence many skills.

### Overview

| | | Abilities | Body | Mind | Soul | Capacity |
| 1 | | Endurance | Stamina | | Drive | |
| 1 | | Power Force | Brawn | Intellect Faculty | Ego Passion | Size |
| 1 | | Quickness | Speed Explosivness | Recall | Decisiveness | |
| 2 | | Control Precision | Dexterity Agility | | Discipline | Flexibility Awareness |
| 2 | 2 | | | | | |

### Details

| Abilities | Abbr. | Aspect |
| Stamina | STA | Endurance |
| Drive | DRV | Endurance |
| Brawn | BWN | Power |
| Speed | SPD | Quicknesss |
| Recall | REC | Quickness |
| Decisiveness | DEC | Quickness |
| Dexterity | DEX | Control |
| Discipline | DIS | Control |

## Capabilities

Are calculated based on Capacities and Abilities
| Capability | Description | Calculation | |
| Wit | Mental Reaction Speed | Recall, Decisiveness | |
| Grace | Panache | Charisma, Dexterity | |
| Reflex | Physical Reaction Speed | Speed, Perception | Instinct |
| Explosive | Explosive Power, Punch, Kick | Speed, Brawn | |
| Force | | Mass, Brawn | |
| | | Health & Endurance | |
| Aim | | Dexterity, Eyesight | |
| Balance | | Agility, Body Sense | |