OpenLLM-France/wikimedia huggingface dataset:
# Minecraft/Stray
## Stray

Minecraft
Blocks | Items | Mobs
Structures
Miscellaneous
Guides
Strays are undead mobs that carry a bow and tipped arrows, and are bent on your destruction.

## Abilities and strengths/weaknesses

Undead
This mob is undead, and takes additional damage from weapons with the smite enchantment. This mob is healed by potions of harming and damaged by potions of healing.
Sunlight: burn
This mob burns in sunlight unless it is wearing a helmet or has the "Fire Risistance" buff.

### Drops

* 1 - 2 bones
* 0 - 3 arrows
* 0 - 1 tipped arrow of slowness
* bow (rare)
* 5 exp. points (+2 for equipment)
* skeleton skull if killed by a charged creeper

## Description

These horrors carry bows and shoot at you. They are attacked by wolves, and will run from them. As they run, they will try to shoot at it.

## Strategies

Same as skeleton.
They inflict the slowness debuff if you get hit by one of their arrows.

## Mobs

* Animals
       Sheep
       Pig
       Cow
       Chicken
       Bat
       Cat
       Ocelot
       Wolf
       Fox
       Horse
       Donkey
       Mule
       Llama
       Bunny
       Frog
       Axolotl
       Tadpole
       Panda
       Mooshroom
* Monsters
       Creeper
       Zombie
       Skeleton
       Stray
       Witch
       Slime
       Phantom
       Warden
* Ocean
       Cod
       Pufferfish
       Salmon
       Tropical Fish
       Squid
       Glow Squid
       Dolphin
       Turtle
       Guardian
       Elder Guardian
* Nether
       Blaze
       Ghast
       Piglin
       Zombified Piglin
       Hoglin
       Strider
       Wither Skeleton
* End
       Enderman
       Endermite
       Shulker
* Illager/Villagers
       Villager
       Wandering Trader
       Illager
       Pillager
       Evoker
       Vex
       Ravanger
* Utility
       Snow Golem
       Iron Golem
       Allay
* Bosses
       Wither
       Ender Dragon
* Secret mobs
       Npc
# Minecraft/Stick

Minecraft
Blocks | Items | Mobs
Structures
Miscellaneous
Guides
Sticks are used in many crafting recepies. Without sticks, you can't get anywhere.

## Obtaining

Crafting recipe:
* Plank
* Plank
This makes 4 sticks.
Sticks can be obtained by breaking dead bushes and killing witches.
On bedrock edition, sticks can also drop from leaves.
# Minecraft/Stone

Minecraft
Blocks | Items | Mobs
Structures
Miscellaneous
Guides
Very common, stone is the next stage up after wood. Great to build with early game.

## Obtaining

Stone is found basically everywhere underground, above y=0.
You can also get it when a water source block touches flowing lava.
When stone is mined, it drops cobblestone. To get stone, you must smelt cobblestone in a furnace.
# Minecraft/TNT

Minecraft
Blocks | Items | Mobs
Structures
Miscellaneous
Guides
TNT explodes when set on fire, if you use flint and steel or a fire charge on it, if it gets hit by a flaming arrow, or is within the blast radius of another explosion. It can also be ignited with powered redstone.

## Obtaining

Crafting recipe:
| Gunpowder | Sand | Gunpowder |
| Sand | Gunpowder | Sand |
| Gunpowder | Sand | Gunpowder |
This makes a block of TNT.
Nine TNT is found under the pressure plate in the secret room of Desert temples. Two are found in a secret room of some (not all) woodland mansions.

## Notes

* TNT needs less time to explode if it was ignited by another explosion.
* TNT can be placed together to extend the explosion range (as TNT flies away if an explosion hits it), but cannot be used to destroy super-tough blocks, like obsidian, ancient debris, or bedrock.
# Minecraft/Tropical Fish

    This article is about the mob. For the item of the same name, see tropical fish (item).

## Tropical Fish

Minecraft
Blocks | Items | Mobs
Structures
Miscellaneous
Guides
A type of fish found in warm oceans.

## Abilities and strengths/weaknesses

Aquatic
Can swim in water, but will die if it is out of the water for too long. Takes increased damage from the impaling enchantment.

### Drops

* 1 tropical fish
* 0 -1 bones (on bedrock edition)
* 0 - 1 bonemeal (on java edition)
* 1 - 3 exp. points

## Description

A fish. It has 2,700 possible natural appearances (3,584 with commands).

## Strategies

Because it drops bones on death (Bedrock edition only), it can be used to get bones, and other bone derived items/blocks in peaceful difficulty. A slower way to get bones is by fishing, which works on every edition of the game.

## Mobs

* Animals
       Sheep
       Pig
       Cow
       Chicken
       Bat
       Cat
       Ocelot
       Wolf
       Fox
       Horse
       Donkey
       Mule
       Llama
       Bunny
       Frog
       Axolotl
       Tadpole
       Panda
       Mooshroom
* Monsters
       Creeper
       Zombie
       Skeleton
       Stray
       Witch
       Slime
       Phantom
       Warden
* Ocean
       Cod
       Pufferfish
       Salmon
       Tropical Fish
       Squid
       Glow Squid
       Dolphin
       Turtle
       Guardian
       Elder Guardian
* Nether
       Blaze
       Ghast
       Piglin
       Zombified Piglin
       Hoglin
       Strider
       Wither Skeleton
* End
       Enderman
       Endermite
       Shulker
* Illager/Villagers
       Villager
       Wandering Trader
       Illager
       Pillager
       Evoker
       Vex
       Ravanger
* Utility
       Snow Golem
       Iron Golem
       Allay
* Bosses
       Wither
       Ender Dragon
* Secret mobs
       Npc
# Minecraft/Turtle
## Turtle

Minecraft
Blocks | Items | Mobs
Structures
Miscellaneous
Guides
Not to be confused with a tortoise.

## Abilities and strengths/weaknesses

Prefers water
This mob prefers to stay in water, but can survive on land, just with reduced mobility.

### Drops

Nothing

## Description

They can be bred with seaweed. Being reptilian, they will, instead of giving birth to a baby turtle, lay turtle eggs on sand. As zombies try to smash the eggs, you will need to protect them.
When a baby turtle grows up, it drops a scute.

## Strategies

None

## Mobs

* Animals
       Sheep
       Pig
       Cow
       Chicken
       Bat
       Cat
       Ocelot
       Wolf
       Fox
       Horse
       Donkey
       Mule
       Llama
       Bunny
       Frog
       Axolotl
       Tadpole
       Panda
       Mooshroom
* Monsters
       Creeper
       Zombie
       Skeleton
       Stray
       Witch
       Slime
       Phantom
       Warden
* Ocean
       Cod
       Pufferfish
       Salmon
       Tropical Fish
       Squid
       Glow Squid
       Dolphin
       Turtle
       Guardian
       Elder Guardian
* Nether
       Blaze
       Ghast
       Piglin
       Zombified Piglin
       Hoglin
       Strider
       Wither Skeleton
* End
       Enderman
       Endermite
       Shulker
* Illager/Villagers
       Villager
       Wandering Trader
       Illager
       Pillager
       Evoker
       Vex
       Ravanger
* Utility
       Snow Golem
       Iron Golem
       Allay
* Bosses
       Wither
       Ender Dragon
* Secret mobs
       Npc
# Minecraft/Squid
## Squid

Minecraft
Blocks | Items | Mobs
Structures
Miscellaneous
Guides
They may look scary, but they are harmless. They couldn't hurt you if they tried.

## Abilities and strengths/weaknesses

Aquatic
Can swim in water, but will die if it is out of the water for too long. Takes increased damage from the impaling enchantment.

### Drops

* 0 - 2 ink sacs.
* 1 - 3 exp. points

## Description

When you hit them, they eject a cloud of black ink.

## Strategies

None

### Trivia

* If you drove a boat into a squid, the boat used to break. That is no longer the case.
* Baby squid can be found in bedrock edition, but squid do not breed.

## Mobs

* Animals
       Sheep
       Pig
       Cow
       Chicken
       Bat
       Cat
       Ocelot
       Wolf
       Fox
       Horse
       Donkey
       Mule
       Llama
       Bunny
       Frog
       Axolotl
       Tadpole
       Panda
       Mooshroom
* Monsters
       Creeper
       Zombie
       Skeleton
       Stray
       Witch
       Slime
       Phantom
       Warden
* Ocean
       Cod
       Pufferfish
       Salmon
       Tropical Fish
       Squid
       Glow Squid
       Dolphin
       Turtle
       Guardian
       Elder Guardian
* Nether
       Blaze
       Ghast
       Piglin
       Zombified Piglin
       Hoglin
       Strider
       Wither Skeleton
* End
       Enderman
       Endermite
       Shulker
* Illager/Villagers
       Villager
       Wandering Trader
       Illager
       Pillager
       Evoker
       Vex
       Ravanger
* Utility
       Snow Golem
       Iron Golem
       Allay
* Bosses
       Wither
       Ender Dragon
* Secret mobs
       Npc
# Minecraft/String

Minecraft
Blocks | Items | Mobs
Structures
Miscellaneous
Guides
Once placed, string is almost invisible, good for placing under carpets to make them appear to float.

## Use

Apart from its value in crafting, string has one functional use: placing string in between tripwire hooks connects them, and steping on the string (but not the hook), breaking the string (but not the hook) or allowing an item to drop on the string causes both tripwire hooks to emit a redstone signal of 15, until no more preassure is applied (or for 0.2 seconds if you broke the string). This is good for making booby traps. A tripwire may not be more than fifty blocks long. Remember to hide the tripwire hooks though, they stand out as clearly as blue in a red background in almost every case. Simply put the hooks in a one block deep hole in the walls. See also: making traps.

## Crafting

Crafting recipe:
| | Stick | String |
| Stick | | String |
| | Stick | String |
This makes a bow.
Crafting recipe:
| | | Stick |
| | Stick | String |
| Stick | | String |
This makes a fishing rod.
Crafting recipe:
| String | String |
| String | String |
This makes wool.
# Minecraft/Target Block

Minecraft
Blocks | Items | Mobs
Structures
Miscellaneous
Guides

## Obtaining

Crafting recipe:
| | Hay Bale | |
| Hay Bale | Redstone | Hay Bale |
| | Hay Bale | |
This makes a target block.

## Use

The target block has a number of uses, related to redstone.
* Redstone emmiter: A target block can be used to power redstone, the intensity of the power output depends on how close to the center you shoot with an arrow or other projectile.
* Redirecting redstone (tecnical use): The target block can also be used to redirect redstone.

## Achievements
### bullseye

Java: Be at least 30 blocks away from the target block, and shoot an arrow at the center of the block.
Bedrock: Shoot an arrow at the center of the block.
# Oberon/ETH Oberon/usb

This document was originally hosted at the ETHZ. It remains in the WayBack archive under the ETH license.
USB support
Basic USB support was implemented for Native Oberon (starting Dec. 8, 2000) by Christian Plattner in a semester project. Thomas Frey ported the USB modules to Bluebottle = A2. The support is rather new and not much experience has been gained yet.
USB is a very comprehensive standard, and not all devices are automatically supported. Many devices also use proprietary protocols on top of the basic USB link layer, thus requiring an extension of the basic support.
See Usb.Tool for more information. For an exhaustive description of the subject, consult: usb.org and Wikipedia.
If a USB controller is present (many modern computers feature an on-board USB controller), use the System Setup of your machine to enable it. Then, execute the following command:
UsbSystem.Start
    Installs a USB system driver. After that, a USB mouse driver and a USB keyboard driver may be installed. Do not install the driver if the USB controller is not enabled or none is present.
Alternatively and preferably, edit the command in Oberon.Text as explained below.
In a freshly installed Oberon, this section contains a commented UsbSystem.Start command already. Uncomment it and the USB driver will be automatically installed when Oberon is started.
22 Jul 2002 - Copyright © 2002 ETH Zürich. All rights reserved. E-Mail: oberon at lists.inf.ethz.ch Homepage: http://www.ethoberon.ethz.ch/
# Oberon/Extended Oberon

Extended Oberon can be installed and used directly on a bare FPGA board. Nevertheless a novice might consider use on an emulator before tackling native hardware. Links to emulators from De Wachter, Schierl, Perkins and Matthias are available in the table of system variants.

## Oberon-retro-compiler

A compiler supporting syntax of original versions of Oberon and Oberon-2 is available at https://github.com/andreaspirklbauer/Oberon-retro-compiler.

## Fixup

Fixup exists in V5. Elimination of fixups in the symbol file of Extended Oberon was announced in the mailing list at 2022-05-29. Fixups originating in fixorgP, fixorgD and fixorgT remain in fixup lists of an object file.
Elimination of fixups in the symbol file is addressed here
and explained here.
Messages at 2022-06-11 and 2022-06-29 are pertinent.
# Oberon/ETH Oberon/windows

This document was originally hosted at the ETHZ. It remains under the ETH license and is in the WayBack archive.
Plug-In ETH Oberon for Windows is a port of the ETH Oberon operating system running on top of Windows. It is currently available for the Microsoft Windows platforms: 9x, ME, NT and 2000. It was developed for the purpose of obtaining a fine grain integration of Oberon on the Windows desktop (thus not confining Oberon to a full-screen interface), to allow using Oberon as a browser plug-in and as an ActiveX server. Classical implementations of Oberon System 3 run in full screen mode. This is an obvious choice when Oberon is implemented as a native operating system. However, if Oberon is implemented on top of another operating system, a full screen solution is not optimal. Oberon components ranging from simple gadgets such as buttons, to complex containers such as desktops, can be plugged into a foreign context, e.g. web pages. Such pluggable objects may not only display themselves but are also able to use other mechanisms provided by their context, e.g. scripting (VB Script, JavaScript), drag & drop, web streams, etc.
* Download
* Installation instructions including release notes
* Documentation
The ETH Plug-In Oberon for Windows is an offspring of two other Oberon for Windows ports which are currently not maintained anymore but are still available for download:
Oberon System 3 for Windows 95 / 98 / NT Release 2.3.
Oberon System 3 for Windows (Win32s) Release 2.2 for use with Windows 3.1, Windows 95 and Windows NT. This version is an offspring of the "Spirit of Oberon" Windows version created by Hannes Marais.
In both versions, Oberon is running as full-screen Windows application. The two would have to be updated and recompiled to incorporate the latest developments of the ETH Oberon system.
13 Jul 2002 - Copyright © 2002 ETH Zürich. All rights reserved. E-Mail: oberon at lists.inf.ethz.ch Homepage: http://www.ethoberon.ethz.ch/
# Linear matrix inequalities and control theory/pages/Notion of Matrix Positivity
## Notation of Positivity

A symmetric matrix $A\in \mathbb {R} ^{n\times n}$ is defined to be:
positive semidefinite, $(A\geq 0)$, if $x^{T}Ax\geq 0$ for all $x\in \mathbb {R} ^{n},x\neq \mathbf {0}$.
positive definite, $(A>0)$, if $x^{T}Ax>0$ for all $x\in \mathbb {R} ^{n},x\neq \mathbf {0}$.
negative semidefinite, $(-A\geq 0)$.
negative definite, $(-A>0)$.
indefinite if $A$ is neither positive semidefinite nor negative semidefinite.

## Properties of Positive Matricies

* For any matrix $M$, $M^{T}M>0$.
* Positive definite matricies are invertible and the inverse is also positive definite.
* A positive definite matrix $A>0$ has a square root, $A^{1/2}>0$, such that $A^{1/2}A^{1/2}=A$.
* For a positive definite matrix $A>0$ and invertible $M$, $M^{T}AM>0$.
* If $A>0$ and $M>0$, then $A+M>0$.
* If $A>0$ then $\mu A>0$ for any scalar $\mu >0$.

## External Links

* LMI Methods in Optimal and Robust Control - A course on LMIs in Control by Matthew Peet.
* LMI Properties and Applications in Systems, Stability, and Control Theory - A List of LMIs by Ryan Caverly and James Forbes.
* LMIs in Systems and Control Theory - A downloadable book on LMIs by Stephen Boyd.
# Linear matrix inequalities and control theory/pages/Fundamentals of Matrix and LMIs

Fundamentals of Matrix and LMIs
Fundamentals of Matrix and LMI
* Basic Matrix Theory
* Notion of Matrix Positivity
* Matrix Inequalities and LMIs
* Convexity of LMIs
* Concatenation of LMIs
Properties of LMIs
* Change of Subject(Variable)
* Congruence Transformation
* Young’s Relation (Completion of the Squares)
** Young’s Relation-Based Properties
** Special Cases of Young’s Relation
** Iterative Convex Overbounding
* Projection Lemma (Matrix Elimination Lemma)
** Strict Projection Lemma
** Nonstrict Projection Lemma
** Reciprocal Projection Lemma
** Projection Lemma-Based Properties
* Ellipsoidal Inequality
* Continuous Time Properties
** Schur Complement
*** Strict and Nonstrict Schur Complement
*** Schur Complement Lemma-Based Properties
** Eigenvalue related Problems
*** LMI for Eigenvalue Minimization
*** Eigenvalue Problem
*** LMI for Generalized Eigenvalue Problem
** LMI for Matrix Norm Minimization
** LMI for Generalized Eigenvalue Problem
** LMI for Linear Programming
** LMI for Feasibility Problem
** Structured Singular Value
** LMI for Minimizing Condition Number of Positive Definite Matrix
** Continuous Quadratic Stability
* Discrete Time Properties
** Discrete Time Minimum Gain Lemma
** Discrete Time Modified Minimum Gain Lemma
* Finsler’s Lemma
* Dilation
* Tangential Nevanlinna Pick
* Nevanlinna Pick Interpolation with Scaling
# Lingua Franca Nova/10
## La corpo

Adam es un om bela.
El ave bon musculos a sua peto, sua spalas, e sua brasos.
El ave la fas de un joven, sin barba o mustax.
Triste, el ave un penis peti.
Marilin es ance bela.
Sua capeles es vera blonde.
Sua labios es pintida roja briliante, e sua pel es rosa e clara.
Marilin ave senos plen.
< Lingua_Franca_Nova/9
> Lingua_Franca_Nova/11
# Lingua Franca Nova/11
## La gardaroba

A esta matina, me ia entra la sala de banio per bani me.
Me ia lava me, ia seci me con un tela limpa, ia brosa mea dentes, e ia peteni mea capeles.
A pos, me vesti me.
Mea vestes es pendeda en la gardaroba.
Mea pantaletas, camisetas, e calsetas es poneda en mea caxetas.
Me ia vesti me en un camisa, pantalon, e un jaca lejera.
Me ia vesti me en sapatos, no en sandales, car oji es fria.
E, con mea oculos e mea jacon de lana, me ia es pronto per vade a la ofisia!
< Lingua_Franca_Nova/10
> Lingua_Franca_Nova/12
# Lingua Franca Nova/14
## La mercato

Senior Grapa: Bon dia!
La proprior: Bon dia! Como me pote aida tu? Nos vende multe bon joalas.
Senior Grapa: Me vide. Cual es esta?
La proprior: La orolojo? Esta es un Rolex.
Senior Grapa: Vera? Cuanto lo custa?
La proprior: Tre mil dusento-cuatrodes-un. Ma per tu, sola sincosento esata.
Senior Grapa: Sincosento! Lo es estrema barata !
La proprior: Tu comprende: Esta Rolex ia cade de un camion ier.
Senior Grapa: Me compra lo. Tu aseta la cartas de credito?
La proprior: Si. Alga cosa plu? Un brasaleta o un anelo? Nos ave multe.
Senior Grapa: No, grasias. Lo basta!
La proprior: Adio, donce! Reveni pronto!
Senior Grapa: Si, adio!
< Lingua_Franca_Nova/13
> Lingua_Franca_Nova/15
# Lingua Franca Nova/13
## Cosini e come

Oji, Senior Grapa es en la cosina. El va cosini oji!
De la friador, el prende un pex fresca. Sua padela es sur la stufa, deveninte calda. El fonde alga bur e pone la pex en la padela. El ajunta un poca de sal e peper a la pex, e vade per prepara un salada. Per un salsa per la salada, el misca un poca de olio, vinagra, miel, e mostarda en un bol. Lo es ambos dulse e asida, e es sua salsa favoreda per saladas!
* Esta cosina ave un jelador a la destra, e un stufa a la sinistra.
* Possible, la forno es su la stufa.
* En la media de la cosina es un basin per lava la platos.
* La cosina ave armarios a supra e a su de la surfas de labora.
< Lingua Franca Nova/12
> Lingua Franca Nova/14
# Lingua Franca Nova/12
## La restorante

Senior e seniora Grapa vade a sua restorante favoreda. Senior Grapa studia seriosa la menu. El es xercante per la comedas plu barata. Seniora Grapa sabe ja cual el desira: La comedas plu cara a la menu!
La servor prende la comandas de la Grapas, e parti a la cosina. Des-sinco minutos plu tarda, el reveni a la table con un salada per seniora Grapa e sopa per senior.
Tredes minutos plu tarda, la servor trae un plato con gal, un paneta peti, e un vitro de acua per senior Grapa. Per seniora, el trae un platon de un steca grande, vejetales miscada con bur, un paneta, un tas de salsa, e un vitro de vino.
Pos la come, senior Grapa demanda de la servor un tas de cafe. Seniora Grapa desira ance un cafe, ma el desira ance un peso de torta.
A fini, la servor trae la fatura a senior Grapa. El vide la custa e fa un sona vera nonfelis. Ma el frota sua fronte con sua teleta e pone sua suscrive a la fatura. Seniora Grapa es vera plaseda, ma senior no es.
* Per nosa come de sera, nos come prima la sopa o un salada.
* Seguente, nos ave un ragu.
* A la fini de la come, nos ave un deser.
* La come de matina es plu simple ca la come de sera.
* Esta salsix ave tro multe gras.
* La lardo ave ance multe gras.
* Me desira un steca, o alga otra carne de bove.
* Rosta de gal no ave tan multe gras como un costela.
* Como tu desira tua ovo?
* Me desira un omeleta, fritada en bur, con un paneta, per favore.
* E posible un poca salsa?
* A la fini de mea come, me desira un peso de torta.
* Cual bevida tu desira?
* Me desira un tas de cafe con lete.
* O cisa un vitro de bir.
* La plu bon es un vitro de alga alcol, con soda.
* Supra la telon, me pone un plato.
* A la destra, me pone un cotel e un culier.
* A la sinistra, me pone un teleta su un force.
< Lingua_Franca_Nova/11
> Lingua_Franca_Nova/13
# Lingua Franca Nova/1

Disionario (LFN-Engles)

## La familia

Estas es sinco persones. On ave tre enfantes. Esta (a) es un bebe. Esta (b) es un xica. Esta (c) es un xico. On ave du adultes. Esta (d) es un om. Esta (e) es un fem. La fem es la sposa de la om. El es sua sposa. La om es la sposo de la fem. El es sua sposo. Los es sposida. La om es la padre de la enfantes. El es sua padre. La fem es la madre de la enfantes. El es sua madre. Los es jenitores. La xica es la sore de la xico e la bebe. La xica es la fia de la madre e la padre. La xico es la frate de la xica e la bebe. La xico es la fio de la madre e la padre. La persones es un familia.

## Plural

-s, si la nom fini en un vocal (-a, -e, -i, -o, -u)
* un xico, du xicos, tre xicos... 157 xicos.
* un sposa, du sposas, tre sposas... 792 sposas.
-es, si la nom fini en un consonante (-b, -c, -d, -f, -g, -j, -l, -m, -n, -p, -r, -s, -t, -v, -x, -z)
* un om, du omes, tre omes... 450 omes.
* un fem, du femes, tre femes... 386 femes.
Esemplos:
* La bebe es un enfante peti.
** La padre ave tre enfantes.
* La padre es un jenitor.
** La padre e la madre es jenitores.

## Problemes

La padre es la _____ de la madre.
La fia es la sore de la ___.
La madre e la padre e la enfantes es un _______.
On ave ___ enfantes.
La padre es un __.
La madre es un ___.
La solves
< Spele e Pronunsia
> Lingua_Franca_Nova/2