OpenLLM-France/wikimedia huggingface dataset:
# Saluto, Jonathan!/Chapitre 4

Chapitres – Chapitre 3 – Chapitre 4 – Chapitre 5

## Quaresmi chapitre (4.esmi chapitre)

Vor es Jonathan? Ob lo stea in Wien? No, lo stea in diferanti urbe. Lo stea in Bistrița. Quum es Bistrița? Lum es urbe in Rumania. Nun komensa li voyaje in Rumania.
Jonathan skripte in lon jurnale: "Li unesmi maye me esed in München. Li duesmi maye me esed in Wien. Aftru me esed in Budapest. Budapest esed beli. Ma me non have tempe in Budapest. Me vidad li strade in Budapest. In Budapest me pensad: hir fina li veste, e hir komensa li este. Budapest es diferanti."
Lo pensa pokim plu pri Budapest. Lo pensa: "Me es persone quo veni de Anglia, de London. Me parla anglum, pro li persones in Anglia parla anglum. Ma in Budapest me non parlad kun li persones in anglum; me parlad in germanum. Men germanum non es boni, ma li persones in Budapest non parla anglum. Nus parlad in germanum. Es interesanti ke li persones in Budapest parla germanum."
Nun Jonathan pensa pri lon voyaje. Lo pensa: "Me esed in li musee in London. In li musee esed libres pri altri lande. Mi lekted li libres. In li musee esed kartes pri altri lande. Me vidad li kartes. Li libres e li kartes dikted ke li altri lande es ferni, ma interesanti. In li altri lande es multi persones, multi diferanti persones."
Nun Jonathan pensa plu pri lon voyaje. Lo pensa: "Yer me esed in Cluj-Napoca. Me manjad in Cluj-Napoca. Li nome del manjaje esed "paprika hendl". Lum es tre boni, li manjaje in Cluj-Napoca. Li hotele esed boni, ma me non dormid bonim. Ma li lande es tre beli! In li trene me vidad multi burges e multi kasteles. Urbe es plu grandi kam burge, ma li burges es tre beli. Kastele es plu grandi kam hotele, e plu beli kam hotele! Burges es min grandi kam urbe, ma les es beli, e hoteles es min grandi kam kasteles."
Jonathan skripte plu in lon jurnale: "Bistrița es interesanti loke. Bistrița es oldi loke, plu oldi kam altri lokes. Anke men hotele in Bistrița es oldi, plu oldi kam altri hoteles. In li hotele me dikted men nome: "Me es Jonathan Harker" e les dikted a me: "Bonvenio al hotele." In li hotele me vidad letre por me. Nun me sal lekte men letre."
Jonathan lekte lon letre. Lum dikte:
   "Men amiko. — Bonvenio. Dormi bonim. Me es in Bukovina, plesa veni a Bukovina. Ob li voyaje de London esed boni? Men lande es tre beli. Bonvenio a men lande.
   Vun amiko, DRACULA."
Jonathan lekte li letre e pensa pri lon amiko Komto Dracula. Quo es lo? Lo non sava. Ma lon amiko es interesanti. Anke li burge Bistrița es interesanti. Jonathan es felisi, e pensa pri lon amiko. Aftru lo dormi.
# Rexx Programming/How to Rexx/precedence

Rules of precedence are used to determine the order in which operators within an expression are used during evaluation. An inexperienced programmer may expect the expression from the following program to produce a result of 35. However, this actually produces a value of 23, because multiplication has a higher precedence than addition, so it is performed first.
/* This does not produce a value of 23 */ say 3 + 4 * 5

## Using parentheses to control the order of evaluation

It is possible to change the order in which operators within an expression are evaluated by using parentheses. In the following example, the expression produces a value of 35, because the parentheses have a higher precedence than multiplication, so their contents are evaluated first:

## Groups of operators or functions within parentheses have the same precedence as normal

Groups of operators or functions within parentheses have the same precedence as they normal would. In the following example, the multiplication within the parentheses occurs before the addition:
# Rexx Programming/How to Rexx/string manipulation

* case conversion
* Determine the length of a string
* Determine the position of a substring within a string
* Removing the first and last characters from a string
* Reverse a string
* Splicing a string at arbitary positions
* Strip whitespace from a string
* Strip control codes and extended characters from a string
* Test for an empty string
* transliteration
# Rexx Programming/How to Rexx/string manipulation/length

The length of a string can be obtained by the built-in-function LENGTH(str).
# Rexx Programming/How to Rexx/regular expression

The rexx scripting language does not have integral support for regular expressions. However, some rexx interpreters offer support for regular expressions via external function libraries or through implementation specific extensions. It is possible to emulate regular expressions through appropriate coding techniques.
# Rexx Programming/How to Rexx/string formatting

String formatting is a technique used within a computer program to change the appearance or format of output data by using a variety of manipulation techniques, such as inclusion of whitespace for the purpose of changing the alignment, width or justification of a piece data, and changing the representation of numerical values.
# Rexx Programming/How to Rexx/operator

The rexx scripting language provides a set of operators that allow values and variables to be compared, evaluated or manipulated. These operators can combined together with values and variables to make expressions. The operators may take unary, dyadic or ternary form, depending on the number of operands that they utilize.
* assignment operators
* arithmetic operators
* bitwise operators
* comparative operators
* concatenation operator
* logical operators
The rexx scripting language does not provide:
* compound assignment operators
* nudge operators
comma operator
logical operators
numeric operators
range operator
# Rexx Programming/How to Rexx/pull

The 'pull' instruction reads input from standard input and translates it to uppercase:
# Rexx Programming/How to Rexx/quotation mark

In rexx, strings can be quoted using either singlequotes or doublequotes.

## Quotation Marks Within a Literal String

In order to use literal singlequote characters within a string, the string can be enclosed using doublequotes:
In order to use literal doublequote characters within a string, the string can be enclosed using singlequotes:

## Back To Back Quotation Marks

It is possible to use backtoback quotation marks to represent a single quotation mark within the string:
# Rexx Programming/How to Rexx/string

A string is a datatype used represent literal text or character sequences rather than numeric values. A string consists of a set of characters containing letters, numerals, spaces and symbols. For example, the word "chicken", the phrase "I like hamburgers" and telephone numbers, such as "0121 234 5678" are all strings. The characters used to define a string are typically enclosed using quotationmarks in order to be recognized as a string.
quotationmarks
stringformatting
stringoperators
stringfunctions
stringcomparison
stringconversion
substring
bareword strings
versionstring
interpolation
hexstrings
binarystrings
literal character substitution
working with ASCII
Unicode
stringmanipulation
pattern matching
substitution
transliteration
line termination
length function
concatenation
passwordstrings
packedstrings
print
vector strings
lettercase
# Rexx Programming/How to Rexx/string comparison
## String comparisons are made based upon lexical string order

String operators make comparisons based upon the lexical string order. Strings listed first in lexical order have a lower comparative value than strings listed later.

## Supported operators

The following example shows a string comparison being made using the comparative operators:

## Conventional string comparative operators ignore leading and trailing whitespace

The conventional string comparison operators ignore leading and trailing whitespace when the comparison is made:

## Strict Comparison

The strict comparative operators do not ignore leading and trailing whitespace, which must also match when a strict comparison is made:
# Super Mario 64/Vanish Cap

The Vanish Cap is a cap from which lets Mario walk trough certain walls and fences. It makes him immune to certain ways of taking damage and is needed to get a few stars.
# Super Mario 64/Snowman's Land

Do you want to build a snowman~? Well, I'd sure hope not, because we're walking right in the territory of this Snowman's Land!
Location: Upper floor of castle, in the room with the huge mirror in it. Jump in to the wall on the far left side.
Description: Ice level with a gigantic snowman, an igloo, and a big bully made of ice.
Bob-omb Buddy: Inside the igloo (see star 6)

## Original stars
### Star 1: Snowman's Big Head

Go to the top of the snowman. You have to get past the iceblock shooter. use triple jumps. Next you must get past the snowmans mouth. Ride on top of the penguin (backflip to his head) and go up to the star.

### Star 2: Chill With The Bully

Knock the big ice bully off his ice platform by jumping on his head.

### Star 3: In The Deep Freeze

Go in to the big ice block by the start. Get to the top of the block by backflipping, and fall down the other hole to the star.

### Star 4: Whirl From The Freezing Pond

Go to where the ice block shooter stops, and find the spindrift. Jump on its head and float over the water to where there are two yellow blocks. The one on the left is the star.

### Star 5: Shell Shreddin' for red coins

Get all 8 red coins. Use the shell (see star 4) to collect all the red coins. There are four nearby the shell (keep to the left after getting it), two just sitting on the snow in the open, and two under the Big Bully.

### Star 6: Into the Igloo

Get the shell located next to star 4. Surf over to where the ice bully is, and go up the steep slope with a line of coins. Crawl in to the igloo. You must get the vanish cap inside to get the star. To get to the vanish cap, take the first right past the star, then the first left. Backflip over the half wall, and there it is.

### Star 7: 100 Coins

Get all the coins in the igloo, all the red coins, and be sure to kill all the enemies. You can kill the snowmen by running around them
# Super Mario 64/Tick Tock Clock

Location: Upper floor of castle, in the face of the clock.
Description: A tall level with swinging pendulums and a long drop.

## Stopping Time

It is possible to alter the speed at which time flows in this level, making some stars easier or harder to get. To change the speed you need to enter when the clock is at different times.
* Stopped: Big hand at 12.
* Slow: Big hand at 3.
* Fast: Big hand at 6.
* Reverse: Big hand at 5

## Original stars
### Star 1: Roll Into The Cage

Easiest with time stopped. Proceed up the clock. After a little ways, you will see a star in a cage. ride the rotating platform in to the cage, and get the star.

### Star 2: The Pit And The Pendulums

Easiest with time stopped. Go a little farther than the first star, and jump past the pendulums to the star.

### Star 3: Get A Hand

Easiest with time fast. Go up farther than the second star to where the rotating hand is. Stand on it and let it swing you around to where the star is.

### Star 4: Stomp On The Thwomp

Easiest with time slow. Go as far up as you can. Ride the second rotating hand to where the thwomp is. Backflip on to the top of the thwomp and ride it to the star.

### Star 5: Timed Jumps On The Moving Bars

Easiest with time slow. Above star 3, you will see three beams moving in and out of the wall. climb them to the star.

### Star 6: Stop Time For Red Coins

Easiest with time stopped. Get all 8 red coins. They are on the rotating platforms to the right of the start.

### Star 7: 100 Coins

Easiest with time stopped. Forget about the red coins. Be sure to get the blue coins in front of star 2. All the rest of the coins are in yellow ! boxes, and just sitting around.
# Super Mario 64/Wet-Dry World

Wet, dry, wet, dry... Which is it in this Wet-Dry World?!
Location: Second floor of castle, right in front of you when you get there.
Description: Water level. Water can be raised or lowered by touching the switches.
Bob-omb Buddy: Jump in to the painting at the top (you can do this by standing 2 squares away from the painting and backflip in). The Bob-omb buddy is on a platform just above the water level.

## Original stars
### Star 1: Shocking Arrow Lifts

Touch the highest switch in the level (straight ahead from where you start, on the 45 degree slope) Swim to where the star is (a yellow block just above water level) and hit it for the star.

### Star 2: Top o' The Town

Go as high as you can and walk across the long plank. The star is on the highest platform.

### Star 3: Secrets In The Shallows And The Sky

Find all 5 secret spots. One is behind the block that you push at the very bottom of the level, one is in the yellow box that you can get by standing on the block that you push at the very bottom of the level, one is behind the block you push into a hole near one of the catapolters, one is in the yellow box above the cage with the star in it, and one is in the yellow box on top of the small island that the shocker is spinning around.

### Star 4: Express Elevator - Hurry Up!!

Get the water all the way down and butt-slam the block by the tall thin cage. Get up to the top of the cage and ride the elevator down. Quickly go in and ride it back up to the star.

### Star 5: Go To Town For 8 Red Coins

Get all 8 red coins. You have to shoot out of the cannon to the cage in the far corner, and swim through a tunnel to the town. Lower the water, and use a series of backflips and long jumps to get to the red coins. To facilitate reaching the canon, make sure you jump high into the painting, to set a high initial water level.

### Star 6: Quick Race Through Downtown

Go to the town (see star 5) and get the Vanish Cap and run in to the cage on the other side of the level. Use wall jumps to get to the star at the top. Another way to get the star is once your in the cage backflip on to the vanishing cap box and then long jump over to the platform. You can also get the blue vanishing cap and run behind a red tiled roof. You have to quickly run to the cage where there is a brown box and backflip up to the steps.

### Star 7: 100 coins

Just search for coins. After collecting as many coins as you can find in the main area of the stage, be sure to go "downtown" as described at star 5.
# Super Mario 64/Tiny-Huge Island

Ha-ha, look at that Goomba! It's so... HUGE! Is everything huge on this Tiny-Huge Island?!
Location: Upper floor of castle, through a door with a star on it.
Description: A level much like the first one, with one exception. Mario will be either big if he enters on the left side, small if he enters on the right side, and will switch sizes if he goes through a pipe.
Bob-omb Buddy As big Mario, go to where the cannon is. Your Buddy is there. (Hint: the cannon is on the other side of the wall from where you start, then across all the water.)

## Original stars
### Star 1: Pluck The Pirhana Flower

Enter the course as big Mario, and long jump twice to the left. Jump in to the pipe and kill all of the pirhana flowers as small Mario by attacking them (with the B button)

### Star 2: The Tip Top Of The Huge Island

Make your way to the top of the island as small Mario. The star is in a gold ! box. It is easiest to start as big Mario and change to small Mario near the top.

### Star 3: Rematch With Koopa The Quick

(It's easier if you start out as big Mario) climb up the mountain and go through the tunnel by the boulders coming out once your big go further than where the boulders are coming from and you will see Koopa the quick and then beat him down the mountain and you will receive a star.

### Star 4: Five Itty Bitty Secrets

Find all 5 secret spots when you are the big Mario. One is where the cannon comes out, one by the hole in the mountainside near the cannons (bridge leads to it), one is where the rolling balls come out, and one is at the very top of the mountain. And one is near the start where the hole is. go around to the other side of it and that is the last star.

### Star 5: Wiggler's Red Coins

As small Mario, launch out of the cannon to the tree up above. Walk across the thin long plank and enter the cave. The coins are inside. (You need to swing across the roof for some.)

### Star 6: Make Wiggler Squirm

Go to the top of the mountain as big Mario. Butt slam the ground to make a hole. Go back up as small Mario and enter the hole. Butt slam the worm three times for the star.

### Star 7: 100 Coins

When you are small Mario, you can butt-slam the goombas for a blue coin. There are 15 in all. After that, it's a snap. There are 191 coins in all

## Impossible Coin

There is a coin near the bowling ball generator that is underground and impossible to collect. Change views around the generator and you will find it.
# Super Mario 64/Tower of the Wing Cap

When Mario has collected 10 stars, a bright light in the castle main room will appear. Stand in the light, with Mario facing the stairs and look up. Mario will then enter the level.
The level is basically composed of five towers: four small ones and a large one. On top of the large one, you will find the button that activates the red cap blocks.

## Collect 8 red coins

The eight red coins are placed in pairs in the air around the towers. Fly round and round to get them. Press Z if you don't get both of them in one run. You will need to use the wing cap to collect them. One pair is so high up in the air that you can't land before you collect them.
# Super Mario 64/Vanish Cap Under the Moat

Location: In the moat. You must drain it first. Go in to the basement of the castle. Follow the circular hall, and go through the door. Follow the wall on the right until you hit a door. Go through the underwater hall, and you will find a room with two pillars. butt-slam the pillars and the water will drain. Go out the newly exposed door, go right, and you will find a hole in the ground by the waterfall. That's the blue switch!
Description: a short course with a long hill and a bunch of rotating lifts over a bottomless pit.
# Super Mario 64 DS

Super Mario 64 DS is a remake of Super Mario 64 for the Nintendo DS and a launch title for the system (i.e. one of the first games released for the system). It raises the total number of Power Stars to 150, which is 30 more than the original 120 in Super Mario 64, and offers a choice of four playable characters (Yoshi, Luigi, and Wario, who were not included in the original), and features multiplayer and several minigames, several of which would also appear in New Super Mario Bros., another game for the Nintendo DS.

## Contents
### New features

* Playable characters
* VS Mode
* Power Flower
* Rabbits
* Exclusive Power Stars - A guide to obtaining the 30 new Power Stars

### Secret courses and stars

* Sunshine Isles - 1 star required
* The Secret of Battle Fort - 8 stars required

### Character courses

* Goomboss Battle - 8 stars required (Mario)
* Big Boo Battle - 14 stars required (Luigi)
* Chief Chilly Challenge - 31 stars required (Wario)

### Minigames

* Yoshi
* Mario
* Luigi
* Wario
# Social Media/Introduction

Introduction to Social Media
Social media is a web‐based technology to facilitate social interaction between a large group of people through some type of network. They are interactive technologies that facilitate the creation and sharing of information, ideas, interests, and other forms of expression through virtual communities and networks. In common, the most widely used network is the Internet. But social media platforms are also for local networks as well.
Social media is growing rapidly and becoming an inevitable part of everyday life, because of the latest technological revolution. This stunning growth is due to the increasing usage of smart phones like BlackBerrys, Q-Mobile, Androids and iPhones. These Smart phones make it easy to access any social media platform from anywhere virtually. The mobile versions of these social media sites are so easy to access made it user friendly. As well as the Map services made a remarkable usage through mobile to find direction and places easily.
Strengths of Social Media
* Around 112.3 million blogs,
* 100 million of videos viewed daily
* 60 million active social network site users
# Social Media/What is social media?

Social media is the content created, distributed and shared by individuals on the web. Like create and post their own images, video and text based information and then to share to a select group of friends or as publicly to the internet. Or otherwise Social media is where people are talking, sharing information, participating and networking through blogs, microblogs, social networking sites and podcasts
Conversation (talking) Social media is better for two-way conversation as well as group based conversations. Like comments and like functionalities
Sharing Sharing a content like self hosted images, videos and information to a closed group or puclic.
Participation Participations are contributions, comments and feedback from every interested person to get their view and thoughts.
Openness Most social medias are open for feedback and participation by encouraging voting, comments and the sharing of information. Rarely some are protected for privacy.
Community / Networking Communities in social media are quick and easy to communicate or discuss effectively. Communities are formed on common interests like music, artist, photography, political issue or TV show.
Social media can be
* Social Networking
* Content Communities (YouTube, Flick)
* Blogs
* Micro-blogging
* Forums
* Podcasts
* Social Tagging/ Social Bookmarking
* Wikis
* Skype/ IM
* RSS
* Widgets
Social networks It allows users to build personal web pages with portfolios and interests. Then to connect with Friends and other users to share medias, content and communications like Facebook, MySpace and Bebo.
Content communities These sites organise and share particular kinds of content like image, video or documents like Flickr, YouTube and scribd etc.
Blogs The well known form of social media are blogs. Blogs are called as online web journals ordered by date, month, year and category.
Microblogging Social networking with restricted to 2-3 lines of blogging is microblogging. Like twitter small amounts of content or updates are distributed online and through mobile phone network.
Forums Forums are sites for online group discussion, around specific topics and interests. Forums are a powerful and popular element of online communities even before social media term introduced.
Podcasts Like Apple iTunes audio and video files that are available through subscription services.
Wikis The well-known wiki in internet world is Wikipedia4 - the online encyclopaedia with more than 2 million articles. Wiki websites allow a community of people to add and edit the content or information acting as a community based database.