# Shelf:Computer science

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* Computer science
* Books on this shelf deal with computer science: the study of the theoretical foundations of information and computation, and of practical techniques for their implementation and application in computer systems. It is frequently described as the systematic study of algorithmic processes that describe and transform information to answer the fundamental questions underlying computer science: which tasks can be automated, and for tasks that can, how efficiently can they be performed?
| Completed books Database Design Foundations of Computer Science JPEG - Idea and Practice Category:Shelf:Computer scienceCategory:Completed booksCategory:Book:Wikibooks Stacks/Shelves In subsections: A Little C Primer Active Server Pages Ad Hoc Data Analysis From The Unix Command Line Ada Programming Ada Style Guide Adriane-Manual Apache Ant Basic Computing Using Windows Bourne Shell Scripting C Programming C Sharp Programming C++ Language Color Models: RGB, HSV, HSL Cyberbotics' Robot Curriculum Data Mining Algorithms In R F Sharp Programming Introduction to .NET Framework 3.0 Javagony JsonCpp Khepera III Toolbox Knowing Knoppix LaTeX Non-Programmer's Tutorial for Python 2.6 Non-Programmer's Tutorial for Python 3 OpenSCAD Tutorial Operating System Fundamentals Portability and the C Language PostgreSQL Programming Fundamentals Programming Gambas from Zip Programming in LOLGraphics 3.4 Sed Sidux Structured Query Language Style Presentation Modes in Opera 12.16 Tcl Programming Usability for Nerds Visual Basic for Applications Web Application Security Guide Wiki Assistant Windows File Search Windows Recovery with an Image X86 Disassembly XML - Managing Data Exchange Category:Shelf:Computer science/all booksCategory:Completed booksCategory:Shelf:Computer scienceCategory:Book:Wikibooks Stacks/Shelves Books nearing completion Introduction to Numerical Methods ROSE Compiler Framework Category:Shelf:Computer scienceCategory:Books nearing completionCategory:Book:Wikibooks Stacks/Shelves In subsections: A Beginner's Python Tutorial A Quick Introduction to Unix Advanced phone customization Algorithm Implementation An Awk Primer BlitzMax BTEC IT Unit 20 - Website Design Cascading Style Sheets Chipmunk Basic pocketManual Clipper Tutorial: a Guide to Open Source Clipper(s) Cryptsetup DarkBASIC Programming Formal Logic Grsecurity Haskell How Wikipedia Works Ict@innovation: Free your IT Business in Africa Ict@innovation: Training Guide on Linux System Administration, LPI Level 1 Introduction to newLISP Java Programming Java Web Application Development With Click Framework K3D JavaScript Canvas Library Logic for Computer Scientists MATLAB Programming Models and Theories in Human-Computer Interaction More C++ Idioms MySQL Oberon OpenJSCAD User Guide OpenSCAD User Manual OpenVOGEL Optimizing C++ Optimizing Code for Speed Parallel Spectral Numerical Methods PHP Programming PlanoTse Handbook for Job Search Automation Programming Mac OS X with Cocoa for Beginners Python Programming QBasic Rebol Programming Ring SQL Dialects Reference The Sway Reference Manual Theory of Formal Languages, Automata, and Computation Think Python TI-Basic Z80 Programming Visual Basic Visual Studio XForms Yet Another Haskell Tutorial Category:Shelf:Computer science/all booksCategory:Books nearing completionCategory:Shelf:Computer scienceCategory:Book:Wikibooks Stacks/Shelves Half-finished books Compiler Construction Computability and Complexity Data Compression Game Creation with XNA Introduction to Programming Languages Category:Shelf:Computer scienceCategory:Half-finished booksCategory:Book:Wikibooks Stacks/Shelves In subsections: A Brief Introduction to the LaTeX Typesetting Environment A Neutral Look at Operating Systems ACE+TAO Opensource Programming Notes ActionScript Programming Applied Programming Aros Artificial Neural Networks Authoring Webpages BASIC Programming C++ Programming Cellular Automata Clojure Programming Common Lisp Communication Networks Configuring Sound on Linux Cross-Platform Game Programming with gameplay3d Data Structures Digital Circuits Elm programming language Embedded Control Systems Design Embedded Systems Fedora And Red Hat System Administration File Checksum Integrity Verifier (FCIV) Examples First steps towards system programming under MS-DOS 7 Game Maker Programming Guide to Unix HTML 5 Programming and Web development HyperText Markup Language Io Programming Java Persistence Java Swings JavaScript Linux Basics Live distro and Full Linux Install Logic for Computer Science Making a Programming Language From Scratch Microprocessor Design Modern C++: The Good Parts Object Oriented Programming Octave Programming Tutorial OpenGL Programming OpenMP Parrot Virtual Machine Perl Programming PHP and MySQL Programming Practice Problems in LOLGraphics Programming HP Calculators Puppy Linux Puredyne Raku Programming Robotics Ruby Code Examples Ruby on Rails Ruby Programming Scheme Programming Serial Programming Skript+ Some Basic and Inefficient Prime Number Generating Algorithms SQL Exercises Swift Introduction SwisTrack The Linux Kernel The Science of Programming The Way of the Java Web Programming Wiki-based archival description and storage WikiSkills Handbook Windows Batch Scripting Windows Programming Write Yourself a Scheme in 48 Hours X86 Assembly XQuery Yesod web framework Category:Shelf:Computer science/all booksCategory:Half-finished booksCategory:Shelf:Computer scienceCategory:Book:Wikibooks Stacks/Shelves Partly developed books A Level Computer Science Programming Guide AP Computer Science Coding and Information Theory Computer Science Design Patterns Cryptography Data Management in Bioinformatics From Lamer to Hacker Optimal Classification Relational Database Design Category:Shelf:Computer scienceCategory:Partly developed booksCategory:Book:Wikibooks Stacks/Shelves In subsections: 360 Assembly 6502 Assembly 68000 Assembly A Beginner's Guide to D A Beginner's Guide to MS Windows Optimization A First Course to Network Coding A Guide To PIC Microcontroller Documentation Adobe GoLive Guide Alcor6L An Introduction to Python For Undergraduate Engineers Android ANSI C with Unix AnyLang Programming Language Comparison AppleScript Programming Artificial Intelligence ASP.NET Autodesk Vault Programmer's Cookbook AWK Bash Shell Scripting Blender 3D: Blending Into Python Bug Free Programming Building a Beowulf Cluster C Sharp for Beginners C Shell Scripting C++ Programming As A Set Of Problems Canvas 2D Web Apps CCAPS CDuce Cg Programming Chip Design Made Easy Choose Your Own Pyventure Cocoa Programming Coding Cookbook Coding Divert Sockets ColdFusion Programming Common Intermediate Language Common JavaScript Manual Compojure Computer Go Computer Programming Computer Systems Engineering Conversational bots CORBA Programming Core War Create Your Own Sim Games Curl Data Coding Theory Delphi Programming Developing Genealogy Web-Pages Digital Signal Processing Distributed Systems An Introduction to Dragon Entry Level PHP Web Application Development Erlang Programming Evolution of Operating Systems Designs Expert Systems Finite Model Theory Floating Point Forth Fortran FreeNAS Futurebasic Gambas GBA Development Genesis Programming GLBasic Programming GLSL Programming GNU C Compiler Internals GTK+ By Example Guide to Game Development How To Back Up Operating Systems How to program a computer if you are a child How to Think Like a Computer Scientist: Learning with Python 2nd Edition How to Write a Program IIS and FastCGI Introducing Julia Introduction to 2D Linux Game Programming Introduction to ActionScript 2.0 Introduction to Python Programming J2ME Programming Java JDBC using SQLite JMonkeyEngine:Beginner Karrigell Keyword Test Case Design Kojo explorations Learning Clojure Lino Developer's Guide Linux Applications Debugging Techniques Linux Guide Linux Networking Lisp Programming LLVM Compiler LPI Linux Certification Mac OS X Tiger Making Websites with Flask Mathematica Mathematical Proof and the Principles of Mathematics Mathematics with Python and Ruby MediaWiki User Guide Message-Passing Interface Mindstorms Robotics MIPS Assembly MIRC Scripting Modeling from A to Z NES Programming NETSquirrel - guidelines Objective-C Programming Operating System Design Operating Systems Pascal Programming PBASIC Programming Pixilang PostScript FAQ PowerShell Programming AI with Leaf Programming for Palm OS Programming in 1L a Programming Mac OS X with Cocoa for Beginners 2nd Edition Programming with Gtk2-Perl Programming with Moose Prolog PSP PSP Development PSP Programming PWCT PyGame Guide PyGTK For GUI Programming Python book of magic Python Imaging Library PyTorch R Programming Regular Expressions Reverse Engineering RGB+D Video Processing Robotics and the World Robotics Kinematics and Dynamics RTEMS for Embedded Software Developers Rust for the Novice Programmer Scratch Scriptol SDL (Simple DirectMedia Layer) Semiconductors Set Theory Shell Programming Signetics 2650 & 2636 programming SMF Records Software Development with Continuous Integration Software Engineering with an Agile Development Framework SPARC Assembly SPARQL Standard ML Programming Starting and Running a Wiki Website Statistical Analysis: an Introduction using R Super NES Programming SuperCard Programming Support Vector Machines The Pollen Programming Language TI 83 Plus Assembly TI-Basic 84 Programming TI-Basic 89 Programming TI-Basic Programs Turing Type-oriented programming UNIX Computing Security Using Ubuntu Linux VBScript Programming VirtualBox VisSim Visual Basic .NET VSphere Web Client Web App Development with Google Apps Script Web Development WebObjects Wiki Markup Wiki Pedagogy Windows Registry Hacks Windows Vista Windows XP X Window Programming XHTML XPath XRX XSLTForms ZK Category:Shelf:Computer science/all booksCategory:Partly developed booksCategory:Shelf:Computer scienceCategory:Book:Wikibooks Stacks/Shelves Freshly started books Assembly Language and Computer Organization Computer Science Explored KS3 Computing Machine Translation Modelling Theory and Practice Open Metadata Handbook OpenSSL RUP - IBM Rational Unified Process Visualizing Computation Category:Shelf:Computer scienceCategory:Freshly started booksCategory:Book:Wikibooks Stacks/Shelves In subsections: .NET Development Foundation 99 Elm Problems A Practical Guide To Digital Data Collection Advanced Data Structures and Algorithms Advanced Robotics Book Agile Software Engineering Cheatsheets Amiblitz Annotations of The Art of Computer Programming Volume 1 APE Users Guide Application Development with Harbour Applied Robotics Artificial Intelligence for Computational Sustainability: A Lab Companion AsUnit Asymptote ATRIAS 2.1 Handbook ATS: Programming with Theorem-Proving AvernumScript Beginning Java Biostatistics with R Brlcad Business Basic C Sharp Reference Carbon Programming Classic Mac OS Collection of Computer Programs on Project Euler Competitive Programming Component Based Development Computer Literacy Computer Programming Principles Concurrent Clean ConTeXt Creating a simple 3D game engine in XNA Creating a Virtual Machine D (The Programming Language) D Programming Dashboard Architecture De-chroming chromebooks Deving The XGameStation DirectX DXFortran Eclipse Eiffel Programming EQUIP4J Eric 6 User's Guide ErlyWeb FLTK Fortran 2003 FPI Script Fundamentals of C Programming Game Creation with the Unity Game Engine GCC Debugging Getting Started With Kivy Tutorial Getting Your Feet Wet With Hackintosh GNewSense GNU Autoconf GNU Data Language Go From Scratch Go Programming Go Programming Language Cookbook GRUB Installation After Windows Installation GUI Design Principles Haiku Harvard Chart Method Haxe Programming How to Use Rhino Mocks How to Write a Compiler Icon Programming Intro To C++ Introduction to ActionScript 3.0 Introduction to BASIC Introduction to Programming Introduction to Software Engineering Introductory PLC Programming Introspector Irony - Language Implementation Kit Jakarta EE Programming Java Logging JSON Julia for MATLAB Users Lambda Calculus Learning C With Game Concepts Learning D With Project Euler Learning Python 3 with the Linkbot Let Us GCC Linoleum Linux Audio: A Guide For Beginner and Beyond Linux From Scratch Logo Programming Lua Functional Programming Lua in SpringRTS Lush Mac OS X Leopard MediaWiki Developer's Handbook Memory Management Mercury Programming Methods in Human Computer Interaction Minix 3 Monkey MUMPS Programming N64 Programming NEC PC Programmers Reference NetBeans Nim Programming Object Oriented Paradigm Objective-J OCaml Oz Programming Palm OS Guide Parallel Computing and Computer Clusters PHP vs ColdFusion Plezuro Plug-in Development for Google Desktop Polymorphic Data Structures in C PowerPC Assembly Practical DevOps for Big Data Programmable Logic Programming Ajax Programming Basics Programming for the consultant Programming Language Concepts Using C and C++ Programming Languages Programming Text Adventures In Basic Programming with ooc PyKDE Programming Python 3: working with files and digital assets Python Beginner to Expert Qt Rails 3 REALbasic Release Management Rexx Programming Ruby By Examples Ruby Hacking Guide Saylor.org's C++ Programming Scala Scribunto: An Introduction Script Languages Synopsis Seam Self-Replicating Automata Slackersbible Smalltalk Programming Smalltalk the fun way Software Engineering Software Engineers Handbook Software Quality Assurance SQLite SQL\400 Starting A Website Sublime Text Handbook Switching from Mac OS X to Windows 7 Switching from macOS to Linux Symbian Systems Of Logic TeX The Mojavi 3 Book The Performance Guide The Pyrogenesis Engine The Zope 3 Book Theos Tutorials for iOS Understanding C++ UNIX Basics Using PHPEclipse Using Plasma Using the 3D Connexion SDK Vala Programming Valgrind VHDL for FPGA Design Web Programming in Visual Basic .NET WikiRobotics Wikis for Retail Store Managers Windows Add-ons Windows Troubleshooter Guide Windows: An Overview Wisdom in wiki production WxWidgets Xandros XBasic XBLite XML Schema XProc XSLT Z80 Assembly Zope ZZT-OOP Category:Shelf:Computer science/all booksCategory:Freshly started booksCategory:Shelf:Computer scienceCategory:Book:Wikibooks Stacks/Shelves Unknown completion Category:Shelf:Computer scienceCategory:Books by completion status/all booksCategory:Book:Wikibooks Stacks/Shelves In subsections: 65c02 Assembly Annotated King Reference Manual Computational Creativity How to Program a TI-83 Plus Robotic Pets for Psychosocial Therapeutics Windows 10+ Recovery Environment (RE) Notes Category:Shelf:Computer science/all booksCategory:Shelf:Computer scienceCategory:Books by completion status/all booksCategory:Book:Wikibooks Stacks/Shelves | Subsections |
| Shelf:Algorithms and data structures Shelf:Artificial intelligence Shelf:Automata theory Shelf:Computer engineering Shelf:Computer programming Shelf:Human Computer Interaction Shelf:Mathematical logic Shelf:Operating systems Shelf:Software engineering Category:Shelf:Computer scienceCategory:Book:Wikibooks Stacks/Shelves ||
| Completed books Database Design Foundations of Computer Science JPEG - Idea and Practice Category:Shelf:Computer scienceCategory:Completed booksCategory:Book:Wikibooks Stacks/Shelves In subsections: A Little C Primer Active Server Pages Ad Hoc Data Analysis From The Unix Command Line Ada Programming Ada Style Guide Adriane-Manual Apache Ant Basic Computing Using Windows Bourne Shell Scripting C Programming C Sharp Programming C++ Language Color Models: RGB, HSV, HSL Cyberbotics' Robot Curriculum Data Mining Algorithms In R F Sharp Programming Introduction to .NET Framework 3.0 Javagony JsonCpp Khepera III Toolbox Knowing Knoppix LaTeX Non-Programmer's Tutorial for Python 2.6 Non-Programmer's Tutorial for Python 3 OpenSCAD Tutorial Operating System Fundamentals Portability and the C Language PostgreSQL Programming Fundamentals Programming Gambas from Zip Programming in LOLGraphics 3.4 Sed Sidux Structured Query Language Style Presentation Modes in Opera 12.16 Tcl Programming Usability for Nerds Visual Basic for Applications Web Application Security Guide Wiki Assistant Windows File Search Windows Recovery with an Image X86 Disassembly XML - Managing Data Exchange Category:Shelf:Computer science/all booksCategory:Completed booksCategory:Shelf:Computer scienceCategory:Book:Wikibooks Stacks/Shelves Books nearing completion Introduction to Numerical Methods ROSE Compiler Framework Category:Shelf:Computer scienceCategory:Books nearing completionCategory:Book:Wikibooks Stacks/Shelves In subsections: A Beginner's Python Tutorial A Quick Introduction to Unix Advanced phone customization Algorithm Implementation An Awk Primer BlitzMax BTEC IT Unit 20 - Website Design Cascading Style Sheets Chipmunk Basic pocketManual Clipper Tutorial: a Guide to Open Source Clipper(s) Cryptsetup DarkBASIC Programming Formal Logic Grsecurity Haskell How Wikipedia Works Ict@innovation: Free your IT Business in Africa Ict@innovation: Training Guide on Linux System Administration, LPI Level 1 Introduction to newLISP Java Programming Java Web Application Development With Click Framework K3D JavaScript Canvas Library Logic for Computer Scientists MATLAB Programming Models and Theories in Human-Computer Interaction More C++ Idioms MySQL Oberon OpenJSCAD User Guide OpenSCAD User Manual OpenVOGEL Optimizing C++ Optimizing Code for Speed Parallel Spectral Numerical Methods PHP Programming PlanoTse Handbook for Job Search Automation Programming Mac OS X with Cocoa for Beginners Python Programming QBasic Rebol Programming Ring SQL Dialects Reference The Sway Reference Manual Theory of Formal Languages, Automata, and Computation Think Python TI-Basic Z80 Programming Visual Basic Visual Studio XForms Yet Another Haskell Tutorial Category:Shelf:Computer science/all booksCategory:Books nearing completionCategory:Shelf:Computer scienceCategory:Book:Wikibooks Stacks/Shelves Half-finished books Compiler Construction Computability and Complexity Data Compression Game Creation with XNA Introduction to Programming Languages Category:Shelf:Computer scienceCategory:Half-finished booksCategory:Book:Wikibooks Stacks/Shelves In subsections: A Brief Introduction to the LaTeX Typesetting Environment A Neutral Look at Operating Systems ACE+TAO Opensource Programming Notes ActionScript Programming Applied Programming Aros Artificial Neural Networks Authoring Webpages BASIC Programming C++ Programming Cellular Automata Clojure Programming Common Lisp Communication Networks Configuring Sound on Linux Cross-Platform Game Programming with gameplay3d Data Structures Digital Circuits Elm programming language Embedded Control Systems Design Embedded Systems Fedora And Red Hat System Administration File Checksum Integrity Verifier (FCIV) Examples First steps towards system programming under MS-DOS 7 Game Maker Programming Guide to Unix HTML 5 Programming and Web development HyperText Markup Language Io Programming Java Persistence Java Swings JavaScript Linux Basics Live distro and Full Linux Install Logic for Computer Science Making a Programming Language From Scratch Microprocessor Design Modern C++: The Good Parts Object Oriented Programming Octave Programming Tutorial OpenGL Programming OpenMP Parrot Virtual Machine Perl Programming PHP and MySQL Programming Practice Problems in LOLGraphics Programming HP Calculators Puppy Linux Puredyne Raku Programming Robotics Ruby Code Examples Ruby on Rails Ruby Programming Scheme Programming Serial Programming Skript+ Some Basic and Inefficient Prime Number Generating Algorithms SQL Exercises Swift Introduction SwisTrack The Linux Kernel The Science of Programming The Way of the Java Web Programming Wiki-based archival description and storage WikiSkills Handbook Windows Batch Scripting Windows Programming Write Yourself a Scheme in 48 Hours X86 Assembly XQuery Yesod web framework Category:Shelf:Computer science/all booksCategory:Half-finished booksCategory:Shelf:Computer scienceCategory:Book:Wikibooks Stacks/Shelves Partly developed books A Level Computer Science Programming Guide AP Computer Science Coding and Information Theory Computer Science Design Patterns Cryptography Data Management in Bioinformatics From Lamer to Hacker Optimal Classification Relational Database Design Category:Shelf:Computer scienceCategory:Partly developed booksCategory:Book:Wikibooks Stacks/Shelves In subsections: 360 Assembly 6502 Assembly 68000 Assembly A Beginner's Guide to D A Beginner's Guide to MS Windows Optimization A First Course to Network Coding A Guide To PIC Microcontroller Documentation Adobe GoLive Guide Alcor6L An Introduction to Python For Undergraduate Engineers Android ANSI C with Unix AnyLang Programming Language Comparison AppleScript Programming Artificial Intelligence ASP.NET Autodesk Vault Programmer's Cookbook AWK Bash Shell Scripting Blender 3D: Blending Into Python Bug Free Programming Building a Beowulf Cluster C Sharp for Beginners C Shell Scripting C++ Programming As A Set Of Problems Canvas 2D Web Apps CCAPS CDuce Cg Programming Chip Design Made Easy Choose Your Own Pyventure Cocoa Programming Coding Cookbook Coding Divert Sockets ColdFusion Programming Common Intermediate Language Common JavaScript Manual Compojure Computer Go Computer Programming Computer Systems Engineering Conversational bots CORBA Programming Core War Create Your Own Sim Games Curl Data Coding Theory Delphi Programming Developing Genealogy Web-Pages Digital Signal Processing Distributed Systems An Introduction to Dragon Entry Level PHP Web Application Development Erlang Programming Evolution of Operating Systems Designs Expert Systems Finite Model Theory Floating Point Forth Fortran FreeNAS Futurebasic Gambas GBA Development Genesis Programming GLBasic Programming GLSL Programming GNU C Compiler Internals GTK+ By Example Guide to Game Development How To Back Up Operating Systems How to program a computer if you are a child How to Think Like a Computer Scientist: Learning with Python 2nd Edition How to Write a Program IIS and FastCGI Introducing Julia Introduction to 2D Linux Game Programming Introduction to ActionScript 2.0 Introduction to Python Programming J2ME Programming Java JDBC using SQLite JMonkeyEngine:Beginner Karrigell Keyword Test Case Design Kojo explorations Learning Clojure Lino Developer's Guide Linux Applications Debugging Techniques Linux Guide Linux Networking Lisp Programming LLVM Compiler LPI Linux Certification Mac OS X Tiger Making Websites with Flask Mathematica Mathematical Proof and the Principles of Mathematics Mathematics with Python and Ruby MediaWiki User Guide Message-Passing Interface Mindstorms Robotics MIPS Assembly MIRC Scripting Modeling from A to Z NES Programming NETSquirrel - guidelines Objective-C Programming Operating System Design Operating Systems Pascal Programming PBASIC Programming Pixilang PostScript FAQ PowerShell Programming AI with Leaf Programming for Palm OS Programming in 1L a Programming Mac OS X with Cocoa for Beginners 2nd Edition Programming with Gtk2-Perl Programming with Moose Prolog PSP PSP Development PSP Programming PWCT PyGame Guide PyGTK For GUI Programming Python book of magic Python Imaging Library PyTorch R Programming Regular Expressions Reverse Engineering RGB+D Video Processing Robotics and the World Robotics Kinematics and Dynamics RTEMS for Embedded Software Developers Rust for the Novice Programmer Scratch Scriptol SDL (Simple DirectMedia Layer) Semiconductors Set Theory Shell Programming Signetics 2650 & 2636 programming SMF Records Software Development with Continuous Integration Software Engineering with an Agile Development Framework SPARC Assembly SPARQL Standard ML Programming Starting and Running a Wiki Website Statistical Analysis: an Introduction using R Super NES Programming SuperCard Programming Support Vector Machines The Pollen Programming Language TI 83 Plus Assembly TI-Basic 84 Programming TI-Basic 89 Programming TI-Basic Programs Turing Type-oriented programming UNIX Computing Security Using Ubuntu Linux VBScript Programming VirtualBox VisSim Visual Basic .NET VSphere Web Client Web App Development with Google Apps Script Web Development WebObjects Wiki Markup Wiki Pedagogy Windows Registry Hacks Windows Vista Windows XP X Window Programming XHTML XPath XRX XSLTForms ZK Category:Shelf:Computer science/all booksCategory:Partly developed booksCategory:Shelf:Computer scienceCategory:Book:Wikibooks Stacks/Shelves Freshly started books Assembly Language and Computer Organization Computer Science Explored KS3 Computing Machine Translation Modelling Theory and Practice Open Metadata Handbook OpenSSL RUP - IBM Rational Unified Process Visualizing Computation Category:Shelf:Computer scienceCategory:Freshly started booksCategory:Book:Wikibooks Stacks/Shelves In subsections: .NET Development Foundation 99 Elm Problems A Practical Guide To Digital Data Collection Advanced Data Structures and Algorithms Advanced Robotics Book Agile Software Engineering Cheatsheets Amiblitz Annotations of The Art of Computer Programming Volume 1 APE Users Guide Application Development with Harbour Applied Robotics Artificial Intelligence for Computational Sustainability: A Lab Companion AsUnit Asymptote ATRIAS 2.1 Handbook ATS: Programming with Theorem-Proving AvernumScript Beginning Java Biostatistics with R Brlcad Business Basic C Sharp Reference Carbon Programming Classic Mac OS Collection of Computer Programs on Project Euler Competitive Programming Component Based Development Computer Literacy Computer Programming Principles Concurrent Clean ConTeXt Creating a simple 3D game engine in XNA Creating a Virtual Machine D (The Programming Language) D Programming Dashboard Architecture De-chroming chromebooks Deving The XGameStation DirectX DXFortran Eclipse Eiffel Programming EQUIP4J Eric 6 User's Guide ErlyWeb FLTK Fortran 2003 FPI Script Fundamentals of C Programming Game Creation with the Unity Game Engine GCC Debugging Getting Started With Kivy Tutorial Getting Your Feet Wet With Hackintosh GNewSense GNU Autoconf GNU Data Language Go From Scratch Go Programming Go Programming Language Cookbook GRUB Installation After Windows Installation GUI Design Principles Haiku Harvard Chart Method Haxe Programming How to Use Rhino Mocks How to Write a Compiler Icon Programming Intro To C++ Introduction to ActionScript 3.0 Introduction to BASIC Introduction to Programming Introduction to Software Engineering Introductory PLC Programming Introspector Irony - Language Implementation Kit Jakarta EE Programming Java Logging JSON Julia for MATLAB Users Lambda Calculus Learning C With Game Concepts Learning D With Project Euler Learning Python 3 with the Linkbot Let Us GCC Linoleum Linux Audio: A Guide For Beginner and Beyond Linux From Scratch Logo Programming Lua Functional Programming Lua in SpringRTS Lush Mac OS X Leopard MediaWiki Developer's Handbook Memory Management Mercury Programming Methods in Human Computer Interaction Minix 3 Monkey MUMPS Programming N64 Programming NEC PC Programmers Reference NetBeans Nim Programming Object Oriented Paradigm Objective-J OCaml Oz Programming Palm OS Guide Parallel Computing and Computer Clusters PHP vs ColdFusion Plezuro Plug-in Development for Google Desktop Polymorphic Data Structures in C PowerPC Assembly Practical DevOps for Big Data Programmable Logic Programming Ajax Programming Basics Programming for the consultant Programming Language Concepts Using C and C++ Programming Languages Programming Text Adventures In Basic Programming with ooc PyKDE Programming Python 3: working with files and digital assets Python Beginner to Expert Qt Rails 3 REALbasic Release Management Rexx Programming Ruby By Examples Ruby Hacking Guide Saylor.org's C++ Programming Scala Scribunto: An Introduction Script Languages Synopsis Seam Self-Replicating Automata Slackersbible Smalltalk Programming Smalltalk the fun way Software Engineering Software Engineers Handbook Software Quality Assurance SQLite SQL\400 Starting A Website Sublime Text Handbook Switching from Mac OS X to Windows 7 Switching from macOS to Linux Symbian Systems Of Logic TeX The Mojavi 3 Book The Performance Guide The Pyrogenesis Engine The Zope 3 Book Theos Tutorials for iOS Understanding C++ UNIX Basics Using PHPEclipse Using Plasma Using the 3D Connexion SDK Vala Programming Valgrind VHDL for FPGA Design Web Programming in Visual Basic .NET WikiRobotics Wikis for Retail Store Managers Windows Add-ons Windows Troubleshooter Guide Windows: An Overview Wisdom in wiki production WxWidgets Xandros XBasic XBLite XML Schema XProc XSLT Z80 Assembly Zope ZZT-OOP Category:Shelf:Computer science/all booksCategory:Freshly started booksCategory:Shelf:Computer scienceCategory:Book:Wikibooks Stacks/Shelves Unknown completion Category:Shelf:Computer scienceCategory:Books by completion status/all booksCategory:Book:Wikibooks Stacks/Shelves In subsections: 65c02 Assembly Annotated King Reference Manual Computational Creativity How to Program a TI-83 Plus Robotic Pets for Psychosocial Therapeutics Windows 10+ Recovery Environment (RE) Notes Category:Shelf:Computer science/all booksCategory:Shelf:Computer scienceCategory:Books by completion status/all booksCategory:Book:Wikibooks Stacks/Shelves | Featured Books |
| Ada Programming C Programming C Sharp Programming Formal Logic Haskell Knowing Knoppix LaTeX Non-Programmer's Tutorial for Python 2.6 Non-Programmer's Tutorial for Python 3 Write Yourself a Scheme in 48 Hours X86 Disassembly XForms XML - Managing Data Exchange Category:Shelf:Computer science/all booksCategory:Featured booksCategory:Book:Wikibooks Stacks/Shelves ||