OpenLLM-France/wikimedia huggingface dataset:
# Traditional Chinese Medicine/Huo Xiang Zheng Qi San

The formula Huo Xiang Zheng Qi San, designed to relieve the exterior syndrome by resolving dampness, regulate qi and harmonize the middle, consists of the following:
| No. | Pinyin | Simplified Chinese | Grams |
| 1 | Da Fu Pi | 大腹皮 | 3 |
| 2 | Bai Zhi | 白芷 | 6 |
| 3 | Zi Su Ye | 紫苏叶 | 6 |
| 4 | Fu Ling | 茯苓 | 6 |
| 5 | Ban Xia | 半夏 | 3 |
| 6 | Bai Zhu | 白术 | 6 |
| 7 | Chen Pi | 陈皮 | 3 |
| 8 | Hou Po | 厚朴 | 3 |
| 9 | Ku Jie Geng | 苦桔梗 | 3 |
| 10 | Huo Xiang | 藿香 | 6 |
| 11 | Zhi Gan Cao | 炙甘草 | 3 |
| 12 | Sheng Jiang | 生姜 | 3 pieces |
| 13 | Da Zao | 大枣 | 3 pieces |
back to:
* Resolving Dampness With Aromatic Herbs
* Formula Design
* Prescriptions
# The Legend of Zelda: The Wind Waker

This is a Wikibook on the classic Nintendo GameCube video game, The Legend of Zelda: The Wind Waker. This guide should also be generally applicable to the Wii U re-release, The Legend of Zelda: The Wind Waker HD.

## Table of contents

* Walkthrough
** Outpost Island
** Pirate Ship
** Forsaken Fortress
* Characters
* Bosses
** Molgera
** Jalhalla
* Species
** Hylian
** Korok
** Rito
** Greudo
** Zora
** Kokiri
* Weapons and items
# The Legend of Zelda: The Wind Waker/Bosses/Molgera

Molgera is a huge worm creature that is the fourth boss that Link faces in The Legend of Zelda: The Wind Waker.

## Encounter

When Link arrives in the chamber where Makar is supposed to pray, the room fills with sand, obscuring the Hylian symbol on the floor and making an arena for the boss.

## The Battle

Its attacks are varied, ranging from a jumping and diving attack to spawning small versions of itself.
Molgera's only weakness is his tongue, which has an orb at the end of it. This orb contains Molgera's life force. The orb cannot be hurt using normal methods (i.e. Bombs, Arrows, and the like.) However, L-targeting can be used to lock on to Molgera's tongue, then Link can use the Hookshot to pull its tongue closer to hack at with the Master Sword. If Link gets too close to Molgera, it eats him and then spits him out. After dealing a sufficient amount of damage to it, it will start to spawn minions. These mini-Molgeras deal a small amount of damage, but can get in the way while Link is trying to grapple Molgera's tongue. Molgera will sometimes fly out of the ground, and come back down, doing major damage if it lands on Link.

## Notes

Molgera is similar to some creatures from other entries in the Legend of Zelda series, such as Molduga from The Legend of Zelda: Breath of the Wild.
# The Legend of Zelda: The Wind Waker/Species/Greudo

The Greudo people are not seen or even widely spoken of in The Legend of Zelda: The Wind Waker, with the sole example seen in the game being the main antagonist Ganondorf.
# The Legend of Zelda: The Wind Waker/Species/Hylian

The ancient script of the Hylian people is seen as an ancient language in The Wind Waker, though it is not commonly understood by most contemporary characters.
# The Legend of Zelda: The Wind Waker/Species/Kokiri
## Backstory

The Kokiri were a people who resided in forests prior to the events of The Legend of Zelda: The Wind Waker. Their appearance in The Legend of Zelda: The Wind Waker as small humanoids who are associated with the forest and clad in green clothing is not too different from their depiction in The Legend of Zelda: Ocarina of Time.

## Current State

By the time the events of The Legend of Zelda: The Wind Waker not a single Kokiri is seen alive in the game. Only the ghost of a Kokiri sage is ever seen by Link.
However the Kokiri do play an important role in the game, through their descendants in Korok, who have established one of the largest settlements seen in the game.
# Selfish

Selfish is a series of card games published by the company Ridley's Games. The series began with Space Edition in 2018, and currently consists of six editions. These editions are themed around a certain concept or intellectual property, but the overall goal is the same - the players must aim to complete a goal whilst preventing the others from doing the same, and aiming to keep their supply of a certain resource from running out to avoid elimination.
This wikibook will detail how to play the Selfish games.
* Space Edition
* Zombie Edition
* Star Wars Edition
* Disney Villains Edition
* Marvel Edition
* Shipwrecked Edition
# Selling Property/Introduction

My name is Andrew Sylvia, and I am a licensed Real Estate agent in the American state of New Hampshire.
At first glance, the world of Real Estate can seem like a path to easy money, but this is definitely not the case, it takes the ability to withstand multiple and repeated failures because it takes many, many steps for someone to buy a home, and you need to make sure all of them are correct or you'll jeopardize your chances at a sale.
However, the best thing to know is that you're not alone in this, almost 2/3rds of new agents quit within the first year, as long as you have patience and a good corps of people around you, you'll succeed.
My goal with this book is to take the lessons I am currently learning as a new agent both for a reference to myself and future newly minted agents so myself and others can make it into that 1/3rd that sticks with the job and makes a large annual salary.
Please feel free to add any experience or information where it fits, just make sure that you clarify who you are, I don't want to take credit for your work.
# Selling Property/Licensing/United States

These sections are geared towards what you'll need to know for the individual states.
    Indiana
    New Hampshire
# Selling Property
## Table of Contents

* Introduction

### Concepts

* Real Estate
* Real Estate Agent
* Deeds

### Licensing

* United States

### Properties

* Residential
* Commercial
* Industrial
* Special Use
* Mixed Use

### Appendices

* Glossary
# Selling Property/Glossary
## A

| Term | Description |

## B

| Term | Description | References |
| Balaster | A part of a railing, usually a column. | |
| Balustrade | A series of Balasters | |

## C

| Term | Description |
| Condominium | A property that includes a jointly owned common area. |

## D

| Term | Description |

## E

| Term | Description |

## F

| Term | Description |

## G

| Term | Description |

## H

| Term | Description |

## I

| Term | Description |

## J

| Term | Description |

## K

| Term | Description |

## L

| Term | Description |

## M

| Term | Description |

## N

| Term | Description |

## O

| Term | Description |

## P

| Term | Description |

## Q

| Term | Description |

## R

| Term | Description |

## S

| Term | Description |

## T

| Term | Description |

## U

| Term | Description |

## V

| Term | Description |

## W

| Term | Description |

## X

| Term | Description |

## Y

| Term | Description |

## Z

| Term | Description |

# References

^ Balaster and Balustrade Definition at About.com
# Selling Property/Licensing

This chapter deals with everything you'll need to know to get your license, more or less, and you can't be an agent unless you have a license.
You have far more to learn after this, but in order to represent anyone other than yourself in real estate transactions, you need to be a licensed real estate agent or have power of attorney.

## United States

These sections are geared towards what you'll need to know for the individual states.
* Indiana
* New Hampshire

## Other books

Modern Real Estate Practice, Sixteenth Edition by Filmore W. Galaty, Wellington J. Allaway and Robert C. Kyle, ISBN 0-7931-4428-0
Principles of Real Estate Practice, 5th Edition by Stephen Mettling and David Cusic, ISBN-10: 1500569399. Principles of Real Estate Practice website
# Traditional Chinese Medicine/Jiu Xian San

The formula Jiu Xian San, designed to stop cough by astringing the lungs, consists of the following:
| No. | Pinyin | Simplified Chinese | Grams |
| 1 | Ren Shen | 人参 | 6 |
| 2 | Ying Su Ke | 罂粟壳 | 20 |
| 3 | Wu Wei Zi | 五味子(北五味子) | 6 |
| 4 | Wu Mei | 乌梅 | 20 |
| 5 | E Jiao | 阿胶 | 6 |
| 6 | Kuan Dong Hua | 款冬花 | 6 |
| 7 | Jie Geng | 桔梗 | 6 |
| 8 | Sang Bai Pi | 桑白皮 | 6 |
| 9 | Sheng Jiang | 生姜 | 8 |
| 10 | Da Zao | 大枣 | 6 |
| 11 | Chuan Bei Mu | 川贝母 | 6 |
back to :
* Stopping Cough By Astringing The Lung
* Formula Design
* Glossaries
* Prescriptions
# Traditional Chinese Medicine/Ju Yuan Jian

The formula Ju Yuan Jian consists of the following:
| No. | Pinyin | Simplified Chinese | Grams |
| 1 | Mi Zhi Huang Qi | 蜜炙黄芪 | 24 |
| 2 | Ren Shen | 人参 | 15 |
| 3 | Zhi Gan Cao | 炙甘草 | 6 |
| 4 | Chao Sheng Ma | 炒升麻 | 2 |
| 5 | Bai Zhi | 白芷 | 10 |
| 5 | Bai Zhu | 白术 | 10 |
back to :
* Rescuing The Collapse By Invigorating Qi
* Formula Design
* Prescriptions
# Traditional Chinese Medicine/Kai Xin Shu Yu Shen Qi Wan

The formula Kai Xin Shu Yu Shen Qi Wan (开心薯蓣肾气丸), designed to improve virility and male libido, consists of the following:
| No. | Pinyin | Simplified Chinese | Grams |
| 1 | Rou Cong Rong | 肉苁蓉 | 30 |
| 2 | Shan Zhu Yu | 山茱萸 | 30 |
| 3 | Gan Di Huang | 干地黄 | 20 |
| 4 | Yuan Zhi | 远志 | 20 |
| 5 | She Chuang Zi | 蛇床子 | 20 |
| 6 | Wu Wei Zi | 五味子(北五味子) | 20 |
| 7 | Fang Feng | 防风 | 20 |
| 8 | Fu Ling | 茯苓 | 20 |
| 9 | Niu Xi | 牛膝 | 20 |
| 10 | Tu Si Zi | 菟丝子 | 20 |
| 11 | Du Zhong | 杜仲 | 20 |
| 12 | Shan Yao (Shu Yu) | 山药 (薯蓣) | 20 |
Source: Liu Gongwang, "Development of Formulas of Chinese Medicine", ISBN: 7-5080-2797-3. Huaxia Publishing House. 2002.
back to :
* Traditional Chinese Medicine
* Formula Design
* Glossaries
* Prescriptions
# Traditional Chinese Medicine/Li Zhong Tang

The formula Li Zhong Tang, designed to warm the middle-jiao to dispel cold, and to invigorate qi to strengthen the kidney, consists of the following:
| No. | Pinyin | Simplified Chinese | Grams |
| 1 | Ren Shen | 人参 | 9 |
| 2 | Gan Jiang | 干姜 | 6 |
| 3 | Bai Zhu | 白术 | 9 |
| 4 | Zhi Gan Cao | 炙甘草 | 6 |
back to :
* Strengthening The Spleen By Warming The Middle-jiao
* Formula Design
* Prescriptions
# Traditional Chinese Medicine/Jiu Ji Xi Xian San

Jiu Ji Xi Xian San consists of the following:
* Zao Jiao (Fructus Gleditsiae) : 0.5gm
* Bai Fan (Alumen) : 1.0gm
# Traditional Chinese Medicine/Kidney Meridian

Lung Meridian | Large Intestine Meridian | Stomach Meridian | Spleen Meridian | Heart Meridian | Small Intestine Meridian | Urinary Bladder Meridian | Kidney Meridian | Pericardium Meridian | San Jiao Meridian | Gallbladder Meridian | Liver Meridian | Ren Mai | Du Mai | Head And Neck Acupuncture Points | Chest And Abdomen Acupuncture Points | Back Acupuncture Points | Upper Extremities Acupuncture Points | Lower Extremities Acupuncture Points
The acupuncture points of the Kidney Meridian (足少阴肾经) include:
| Chinese Name | Pinyin | Acupoint |
| 涌泉 | yǒng quán | KI 1 |
| 然谷 | rán gǔ | KI 2 |
| 太溪 | tài xī | KI 3 |
| 大钟 | dà zhōng | KI 4 |
| 水泉 | shuǐ quán | KI 5 |
| 照海 | zhào hǎi | KI 6 |
| 复溜 | fù liū | KI 7 |
| 交信 | jiāo xìn | KI 8 |
| 筑宾 | zhù bīn | KI 9 |
| 阴谷 | yīn gǔ | KI 10 |
| 横骨 | héng gǔ | KI 11 |
| 大赫 | dà hè | KI 12 |
| 气穴 | qì xué | KI 13 |
| 四满 | sì mǎn | KI 14 |
| 中注 | zhōng zhù | KI 15 |
| 肓俞 | huāng shù | KI 16 |
| 商曲 | shāng qū | KI 17 |
| 石关 | shí guān | KI 18 |
| 阴都 | yīn dū | KI 19 |
| 腹通谷 | fù tōng gǔ | KI 20 |
| 幽门 | yōu mén | KI 21 |
| 步廊 | bù láng | KI 22 |
| 神封 | shén fēng | KI 23 |
| 灵墟 | líng xū | KI 24 |
| 神藏 | shén cáng | KI 25 |
| 彧中 | yù zhōng | KI 26 |
| 俞府 | shù fǔ | KI 27 |
back to: Acupuncture
# Traditional Chinese Medicine/Ku-Bitter

Bitter:
* clears Heat
* sedates and hardens
* clears Damp-Heat
* subdues Rebellious Qi

## List of Bitter Herbs

Spicy-Warm:
| Name | Latin | Chinese | Pinyin | English |
| Ma Huang | Herba Ephedrae | 麻黄 | má huáng | Hemp |
| Qiang Huo | Radix Et Rhizoma Notopterygii | 羌活 | qiāng huó | Rhizome and root of Notopterygium incisum Ting ex H.T. Chang or Notopterygium forbesii Boiss |
Spicy-Cool/Cold:
* Niu Bang Zi
* Sang Ye
* Ju Hua
* Man Jing Zi
* Dan Dou Chi
* Mu Zei
* Chai Hu
Clear Heat & Purge Fire:
* Zhi Mu
* Zhi Zi
* Xia Ku Cao
* Jue Ming Zi
Clear Blood-Heat:
* Sheng Di Huang
* Xuan Shen
* Mu Dan Pi
* Bai Wei
back to:
* Taste & Temperature
* TCM Materia Medica

## Notes

* ↑ Guang-Sheng Qian, Qing Wang, Kelvin Sze-Yin Leung, Yong Qin, Zhongzhen Zhao, Zhi-Hong Jiang, "Quality assessment of Rhizoma et Radix Notopterygii by HPTLC and HPLC fingerprinting and HPLC quantitative analysis", Journal of Pharmaceutical and Biomedical Analysis, Volume 44, Issue 3, 27 July 2007, Pages 812-817.
# Traditional Chinese Medicine/Large Intestine Meridian

Lung Meridian | Large Intestine Meridian | Stomach Meridian | Spleen Meridian | Heart Meridian | Small Intestine Meridian | Urinary Bladder Meridian | Kidney Meridian | Pericardium Meridian | San Jiao Meridian | Gallbladder Meridian | Liver Meridian | Ren Mai | Du Mai | Head And Neck Acupuncture Points | Chest And Abdomen Acupuncture Points | Back Acupuncture Points | Upper Extremities Acupuncture Points | Lower Extremities Acupuncture Points
The acupuncture points of the Large Intestine Meridian (手阳明大肠经) include:
| Chinese Name | Pinyin | Acupoint |
| 商阳 | shāng yáng | LI 1 |
| 二间 | èr jiān | LI 2 |
| 三间 | sān jiān | LI 3 |
| 合谷 | hé gǔ | LI 4 |
| 阳溪 | yáng xī | LI 5 |
| 偏历 | piān lì | LI 6 |
| 温溜 | wēn liū | LI 7 |
| 下廉 | xià lián | LI 8 |
| 上廉 | shàng lián | LI 9 |
| 手三里 | shǒu sān lǐ | LI 10 |
| 曲池 | qū chí | LI 11 |
| 肘髎 | zhǒu liáo | LI 12 |
| 手五里 | shǒu wǔ lǐ | LI 13 |
| 臂臑 | bì nào | LI 14 |
| 肩髃 | jiān yú | LI 15 |
| 巨骨 | jù gǔ | LI 16 |
| 天鼎 | tiān dǐng | LI 17 |
| 扶突 | fú tū | LI 18 |
| 口禾髎 | kǒu hé liáo | LI 19 |
| 迎香 | yíng xiāng | LI 20 |
back to:
# Traditional Chinese Medicine/Ju Hua

Name Means:
* Ju-Chrysanthemum
* Hua-Flower
English Name:
(Chinese name: 菊花)
Taste & Temperature:
* Gan-Sweet
* Ku-Bitter
* Wei-slightly Han-Cold
Channels:
* Hand Tai Yin of Lung
* Foot Jue Yin of Liver
Actions & Indications:
* disperse Wind-Heat (Spicy & Cool)
* clear Liver & eyes
* calm the Liver & extinguish Wind
Contraindication:
Caution:
* Yin syndrome
* Blood deficiency
* chronic skin infection
* Qi deficiency with poor appetite or diarrhea
Dosage:
back to:
* Xin Liang Jie Biao
* TCM Materia Medica
# Traditional Chinese Medicine/Jue Ming Zi

Name Means:
* Jue-Realized
* Ming-Bright
* Zi-Seed
English Name:
* cassia seeds
* foetid cassia seeds
Latin Name:
Tastes & Temperature:
* Ku-Bitter
* Gan-Sweet
* Liang-Cool
Channels:
* Foot Jue Yin of Liver
* Foot Shao Yin of Kidney
* Hand Yang Ming of Large Intestine
Actions & Indications:
* improve eyesight and relax bowels
* Clear Heat & Drain Fire
* Clear Liver Heat & brighten eyes
* clear vision, expel Wind-Heat
* moisten intestines and move stool
* prevent atherosclerosis, lowers both blood pressure & serum cholesterol
* treat hypertension
Contraindication:
Caution:
* diarrhea
* hypotension
Antagonizes:
Dosage:
* 3-5 qian (9-15 grams)
* up to 10 qian (30 grams)

## Notes:

* ↑ (WO-2007061243-20070531) COMPOSITION COMPRISING THE EXTRACT OF CASSIA SEMEN FOR TREATING OR PREVENTING COGNITIVE DYSFUNCTION. World Intellectual Property Organization.
* ↑ Deng, Z.Y., Zhang, J.W.,Wu, G.Y., Yin, Y.L., Ruan, Z., Li, T.J., Chu,W.Y., Kong, X.F., Zhang, Y.M., Fan, Y.W., Liu, R., Huang, R.L., 2007. "Dietary supplementation with polysaccharides from semen cassiae enhances immunoglobulin production and interleukin gene expression in early-weaned piglets.", J. Sci. Food Agric. 87, 1868–1873.
* ↑ Haiying Liu, Nongxue Qiu, Huihuang Ding, Ruiqi Yao. "Polyphenols contents and antioxidant capacity of 68 Chinese herbals suitable for medical or food uses", Food Research International, Volume 41, Issue 4, 2008, Pages 363-370.
back to:
* Qing Re Xia Huo
* TCM Materia Medica
# TI-Basic 84 Programming/Test Conditions and Logical Operators

Nota Bene: The TI 83/84 uses any nonzero number to represent true (most often it is 1) and zero to represent false.

## Test Conditions

Test Conditions are used to compare different values and form the basis of Conditional Functions.

### Equal

=, TEST:TEST:1 returns true if two input values are equal and false if not equal.

#### Syntax

* Where Value 1 and Value 2 are both variables of the same type.

#### Example

    0→X
    If X=0
    Disp "True"

### Not Equal

≠, TEST:TEST:2 returns true if two input values are not equal and false if they are equal.

#### Syntax and Example

See Equal

### Greater Than

>, TEST:TEST:3 returns true if first input value is larger than second input value and false if it is less than or equal.

#### Syntax and Example

See Equal

### Greater Than or Equal To

≥, TEST:TEST:4 returns true if the first input value is larger than or equal to the second value and false if it is greater than.

#### Syntax and Example

See Equal

### Less Than

<, TEST:TEST:5 returns true if the first input value is smaller than the second and returns false if it is greater than or equal to.

#### Syntax and Example

See Equal

### Less Than or Equal To

≤, TEST:TEST:6 returns true if the first input value is smaller than or equal to the second input value and returns false if it is greater than.

#### Syntax and Example

See Equal

## Logical Operators

Logical Operators help combine multiple boolean valued statements into one.

### And

In order for an "and" conditional function evaluate to true, both parts of the statement have to be true or else it returns false.

#### Syntax

and, TEST:LOGIC:1
* Where Boolean 1 and Boolean 2 are both expressions that can be evaluated to true or false.

#### Example

    0→X
    1→Y
    If X=0 and Y=1
    Disp "TRUE"

### Or

In order for an "or" conditional function to evaluate to true, at least one of the parts of the statement have to be true or else it returns false.

#### Syntax and Example

or, TEST:LOGIC:2
See And

#### XOr

In order for an "xor" conditional function to evaluate to true, exactly one of the values has to be true. If both of the values are true or false it evaluates to false.

#### Syntax and Example

xor, TEST:LOGIC:3
See And

### Not

The "not" operator is a little different from the others, it only takes one value and it evaluates to the opposite.

#### Syntax

not(, TEST:LOGIC:4
* valueA can be almost anything. It can be a single number since numbers represent true and false, or it can be a boolean expression that evaluates to true or false.

#### Example

    0→X
    If not(X≠0)
    Disp "X EQUALS ZERO"
Previous: Conditional Functions Next: Loops Table of Contents: TI-Basic 84 Programming
# TI-Basic 89 Programming

    See also: TI-Basic Z80 Programming and TI-Basic 84 Programming
This book is designed to give someone with no programming experience an insight into the TI-89's version of TI-Basic.

## Table of Contents
### Section 1: Getting Started

* Introduction - The point of this book
* Book Conventions - How this book works
* A Basic Program - A little glance into the future

### Section 2: Fundamentals

* Output - How to display words, numbers and more to the user
* Input - How to receive words, numbers and more from the user
* Conditional Functions - Learn about controlling the flow of a program using conditionals such as If
* Loops - Learn how to execute the same block of code multiple times
# TI-Basic 84 Programming/Recursion

Recursion in programs involves calling up the program to run again from the beginning. If not done carefully it can create infinite loops of code that won't terminate. If you run a program that gets stuck in a loop you can press the On button; the On button terminates execution of any program.

## How to do it

Writing code that does is simple, within the program you simply have a call to the current program. The syntax is PRGM:EXEC then whatever program.
If you use recursion you always want to have some condition that has to be met in order for the recursive call to happen. An easy way to do this is to encapsulate the recursive call in an "If" statement or a while loop.

## Example

In this example we will write a simple counting program. Before we run this program we have to set X to a number, for this example we will assume it has been set to 0.
    While X≤3
    Disp X
    X+1->X
    prgmCOUNT
(Note: End is not needed here since the while already loops)
Previous: Graph Databases Table of Contents: TI-Basic 84 Programming
# TI-Basic 89 Programming/Conditional Functions
## If

If, Control(F2):1 is a command which will determine whether or not the next line of code is executed.

### Syntax: If

* Where condition is an expression that resolves to be either true or false
** If condition is true, then the code in the next line is executed. Otherwise that code is skipped.

### Ex: If

    5→x
    If x=5
    Disp "True"

## If...Then blocks
### If...Then...EndIf

If...Then...EndIf, Control(F2):2:1 is a group of commands which will determine whether or not a block of code is executed.

#### Syntax: If...Then...EndIf

* Where condition is an expression that resolves to be either true or false
** If condition is true, then the code in code-block is executed. Otherwise that code is skipped
* Where code-block has one or more lines of code

#### Ex: If...Then...EndIf

    5→x
    If x=5 Then
    7→y
    Disp "Y is",y
    EndIf

### If...Then...Else...EndIf

If...Then...Else...EndIf, Control(F2):2:2 is a group of commands which will determine which of two blocks of code is executed.

#### Syntax: If...Then...Else...EndIf

* Where condition is an expression that resolves to be either true or false
** If condition is true, then the code in code-block 1 is executed. Otherwise it skips to code-block 2
* Where code-block 1 and code-block 2 each have one or more lines of code

#### Ex: If...Then...Else...EndIf

    8→x
    If x=5 Then
    Disp "X is five"
    Else
    Disp "X is not five"
    EndIf

### ElseIf...Then

ElseIf...Then, Control(F2):2:3 is a command in which could be used to add more than two code blocks in If...Then...EndIf code.

#### Syntax: ElseIf...Then

* Where condition 1 and condition 2 are expressions that resolves to be either true or false
** If condition n is true, then the code in the respective code-block n is executed. Otherwise it skips to the next ElseIf...Then statement, to a code-block between Else and EndIf, or straight to EndIf depending on how everything is setup.
* Where code-block 1 and code-block 2 each have one or more lines of code

#### Ex: ElseIf...Then

    8→x
    If x=5 Then
    Disp "X is five"
    ElseIf x=8 Then
    Disp "X is eight"
    EndIf

#### Ex: ElseIf...Then with Else

    8→x
    If x=5 Then
    Disp "X is five"
    ElseIf x=8 Then
    Disp "X is eight"
    Else
    Disp "X is neither 5 nor 8"
    EndIf
# TI-Basic 89 Programming/Introduction
## Purpose

The purpose of this section of the TI-Basic Wikibook is to explore the capabilities of the TI-89 series (TI-89/Titanium, TI-92/+, Voyage 200) with the built-in interpreter. It is recommended to read through the guide from the beginning in order to build a strong understanding of the language and its applications. This section is devoted entirely to the Motorola 68k version of TI-Basic, which is more powerful than the Z80 version. For information on TI-Basic for the Z80 series, see TI-Basic Z80 Programming.

## Overview

TI-Basic is a simple interpreted language used on Texas Instruments graphing calculators, which can be used to rapidly automate equations or algorithms. However, as an interpreted language, it is generally not fast enough for a game, so for anything requiring fast processing, assembly language is required. This is, however, outside the scope of this Wikibook. Even though the language is slow, for most purposes it will serve admirably.

### Differences between Versions of TI-Basic

* The version of TI-Basic for the 83-type calculators (73 Explorer, 83/+/SE, 84/+/SE) is less powerful, and also less integrated into the calculator itself. However, it is still powerful enough to automate most functions.
* The version for the 89-series (89/Titanium, 92/+, Voyage 200), which is more powerful and more heavily integrated into the calculator. For this section of the TI-Basic Wikibook, this is the version that will be focused upon.