OpenLLM-France/wikimedia huggingface dataset:
# Pokémon/Pokédex/Vivillon
## Base Statistics

A bug and flying type.

## Type Matching

Moves that deal 200% of their damage to Vivillon: fire, flying, electric, ice, rock Moves that deal 50% of their damage to Vivillon: ground, bug Moves that deal 25% of their damage to Vivillon: grass, fighting Moves that deal 0% of their damage to Vivillon: ground

## Notes

Comes in a variety of patterns.
# Pokémon/Pokédex/Volcarona
## Description

A flying bug-like Pokémon.

## Base Statistics

A Bug and Fire type Pokémon.

## Type Matching

Moves that deal 400% of their damage to Volcarona: rock Moves that deal 200% of their damage to Volcarona: flying, water Moves that deal 50% of their damage to Volcarona: fighting, ice, bug, steel, fairy Moves that deal 25% of their damage to Volcarona: grass
# Pokémon/Pokédex/Wattrel
## Description

A birdlike pokémon.

## Base Statistics

A Electric and Flying type Pokémon.

## Type Matching

Moves that deal 200% of their damage to Wattrel: ground, ice, rock Moves that deal 50% of their damage to Wattrel: flying, steel, grass, fighting, bug Moves that deal 0% of their damage to Wattrel: ground

## How to Evolve

Evolves into Kilowattrel

## Name

References Watt, as well as Petrel.

## Notes

Introduced in Pokémon Scarlet and Violet.
# Pokémon/Pokédex/Wailmer
## Basic Statistics

* National Index: 320
* Johto Index: 320
* Hoenn Index: 99
* Stage: Basic
* Height: 2m/6'7"
* Weight: 130kg/287.0lb
* Gender Distribution: 50% Male
* Ability: Water Veil/Oblivious
* Type: Water
* Species: Ball Whale
* Egg Group: Ground/Water 2
* Hatch Steps: 10240
* Catch Rate: 125
* Base Experience: 137
* Max Experience: 1640000
| | HP | Attack | Defense | Speed | Special Attack | Special Defense |
| Base Stats (RB/Y) | - | - | - | - | - | - |
| Base Stats (GS/C) | - | - | - | - | - | - |
| Base Stats (RS/FL/E) | 130 | 70 | 35 | 60 | 70 | 35 |
| Base Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Base Stats (BW/B2W2) | – | – | – | – | – | – |
| Base Stats (XY/ORAS) | – | – | – | – | – | – |
| Base Stats (SM/USUM) | – | – | – | – | – | – |
| Base Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Max Stats (RB/Y) | - | - | - | - | - | - |
| Max Stats (GS/C) | - | - | - | - | - | - |
| Max Stats (RS/FL/E) | 464 | 262 | 185 | 240 | 262 | 185 |
| Max Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Max Stats (B/W/B2W2) | – | – | – | – | – | – |
| Max Stats (X/Y/ORAS) | – | – | – | – | – | – |
| Max Stats (SM/USUM) | – | – | – | – | – | – |
| Max Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Effort Points (Sword/Shield/BDSP) | – | – | – | – | – | – |

## Type Matching

Move types which are super effective on Wailmer: Electric, Grass
Move types which are not very effective on Wailmer:Fire, Ice, Steel , Water
All other move types are normal effectiveness on Wailmer.

## Evolving

Wailmer evolves at level 40.

## Moveset

| Level | Ruby / Sapphire | Fire Red / Leaf Green |
| Start | Splash | Splash |
| 5 | Growl | Growl |
| 10 | Water Gun | Water Gun |
| 14 | Rollout | Rollout |
| 19 | Whirlpool | Whirlpool |
| 23 | Astonish | Astonish |
| 28 | Water Pulse | Water Pulse |
| 32 | Mist | Mist |
| 37 | Rest | Rest |
| 41 | Water Spout | Water Spout |
| 46 | Amnesia | Amnesia |
| 50 | Hydro Pump | Hydro Pump |

### TM/HM

* RS/FL: Attract, Blizzard, Dive, Double Team, Earthquake, Facade, Frustration, Hail, Hidden Power, Ice Beam, Protect, Rain Dance, Rest, Return, Roar, Rock Smash, Rock Tomb, Secret Power, Strength, Surf, Toxic, Water Pulse, Waterfall

### Breeding

* RS/FL: Curse, Double-Edge, Fissure, Sleep Talk, Snore, Swagger, Thrash, Tickle

## Trading Cards

* EX Ruby & Sapphire #47 - Wailmer
* EX Sandstorm #83 - Wailmer
* Guardians Rising #29 - Wailmer
| Basic: Wailmer | Stage 1: Wailord | (No Stage 2) |
# Pokémon/Pokédex/Wailord
## Basic Statistics

* National Index: 321
* Johto Index: 321
* Hoenn Index: 100
* Stage: Stage 1
* Height: 14.5m/47'7"
* Weight: 398kg/877.0lb
* Gender Distribution: 50% Male
* Ability: Water Veil/Oblivious
* Type: Water
* Species: Float Whale
* Egg Group: Ground/Water 2
* Hatch Steps: 10240
* Catch Rate: 60
* Base Experience: 206
* Max Experience: 1640000
| | HP | Attack | Defense | Speed | Special Attack | Special Defense |
| Base Stats (RB/Y) | - | - | - | - | - | - |
| Base Stats (GS/C) | - | - | - | - | - | - |
| Base Stats (RS/FL/E) | 170 | 90 | 45 | 60 | 90 | 45 |
| Base Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Base Stats (BW/B2W2) | – | – | – | – | – | – |
| Base Stats (XY/ORAS) | – | – | – | – | – | – |
| Base Stats (SM/USUM) | – | – | – | – | – | – |
| Base Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Max Stats (RB/Y) | - | - | - | - | - | - |
| Max Stats (GS/C) | - | - | - | - | - | - |
| Max Stats (RS/FL/E) | 544 | 306 | 207 | 240 | 306 | 207 |
| Max Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Max Stats (B/W/B2W2) | – | – | – | – | – | – |
| Max Stats (X/Y/ORAS) | – | – | – | – | – | – |
| Max Stats (SM/USUM) | – | – | – | – | – | – |
| Max Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Effort Points (Sword/Shield/BDSP) | – | – | – | – | – | – |

## Type Matching

Move types which are super effective on Wailord: Electric, Grass
Move types which are not very effective on Wailord:Fire, Ice, Steel , Water
All other move types are normal effectiveness on Wailord.

## Moveset

| Level | Ruby / Sapphire | Fire Red / Leaf Green |
| Start | Splash Growl Water Gun Rollout | Splash Growl Water Gun Rollout |
| 5 | Growl | Growl |
| 10 | Water Gun | Water Gun |
| 14 | Rollout | Rollout |
| 19 | Whirlpool | Whirlpool |
| 23 | Astonish | Astonish |
| 28 | Water Pulse | Water Pulse |
| 32 | Mist | Mist |
| 37 | Rest | Rest |
| 44 | Water Spout | Water Spout |
| 52 | Amnesia | Amnesia |
| 59 | Hydro Pump | Hydro Pump |

### TM/HM

* RS/FL: Attract, Blizzard, Dive, Double Team, Earthquake, Facade, Frustration, Hail, Hidden Power, Hyper Beam, Ice Beam, Protect, Rain Dance, Rest, Return, Roar, Rock Smash, Rock Tomb, Secret Power, Strength, Surf, Toxic, Water Pulse, Waterfall

### Evolution

* RS/FL: Curse, Double-Edge, Fissure, Sleep Talk, Snore, Swagger, Thrash, Tickle

## Trading Cards

* EX Ruby & Sapphire #14 - Wailord
* EX Sandstorm #100 - Wailord EX
| Basic: Wailmer | Stage 1: Wailord | (No Stage 2) |
# Pokémon/Pokédex/Volbeat
## Basic Statistics

* National Index: 313
* Johto Index: 313
* Hoenn Index: 86
* Stage: Basic
* Height: 0.7m/2'4"
* Weight: 17.7kg/39.0lb
* Gender Distribution: 100% Male
* Ability: Illuminate/Swarm
* Type: Bug
* Species: Firefly
* Egg Group: Bug/Humanshape
* Hatch Steps: 3840
* Catch Rate: 150
* Base Experience: 146
* Max Experience: 600000
| | HP | Attack | Defense | Speed | Special Attack | Special Defense |
| Base Stats (RB/Y) | - | - | - | - | - | - |
| Base Stats (GS/C) | - | - | - | - | - | - |
| Base Stats (RS/FL/E) | 65 | 73 | 55 | 85 | 47 | 75 |
| Base Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Base Stats (BW/B2W2) | – | – | – | – | – | – |
| Base Stats (XY/ORAS) | – | – | – | – | – | – |
| Base Stats (SM/USUM) | – | – | – | – | – | – |
| Base Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Max Stats (RB/Y) | - | - | - | - | - | - |
| Max Stats (GS/C) | - | - | - | - | - | - |
| Max Stats (RS/FL/E) | 334 | 269 | 229 | 295 | 212 | 273 |
| Max Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Max Stats (B/W/B2W2) | – | – | – | – | – | – |
| Max Stats (X/Y/ORAS) | – | – | – | – | – | – |
| Max Stats (SM/USUM) | – | – | – | – | – | – |
| Max Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Effort Points (Sword/Shield/BDSP) | – | – | – | – | – | – |

## Type Matching

Move types which are good on Volbeat: Fire, Flying, Rock Move types which are bad on Volbeat: Fighting, Grass, Ground
All other move types are normal effectiveness on Volbeat.

## Moveset

| Level | Ruby / Sapphire | Fire Red / Leaf Green |
| Start | Tackle | Tackle |
| 5 | Confuse Ray | Confuse Ray |
| 9 | Double Team | Double Team |
| 13 | Moonlight | Moonlight |
| 17 | Quick Attack | Quick Attack |
| 21 | Tail Glow | Tail Glow |
| 25 | Signal Beam | Signal Beam |
| 29 | Protect | Protect |
| 33 | Helping Hand | Helping Hand |
| 37 | Double-Edge | Double-Edge |

### TM/HM

* RS/FL: Aerial Ace, Attract, Brick Break, Double Team, Facade, Flash, Focus Punch, Frustration, Giga Drain, Hidden Power, Light Screen, Protect, Rain Dance, Rest, Return, Secret Power, Shadow Ball, Shock Wave, Solarbeam, Thief, Thunder, Thunderbolt, Toxic, Water Pulse

### Breeding

* RS/FL: Baton Pass, Silver Wind, Trick

## Trading Cards

* EX Sandstorm #53 - Volbeat
# Pokémon/Pokédex/Walrein
## Basic Statistics

* National Index: 365
* Johto Index: 365
* Hoenn Index: 175
* Stage: Stage 2
* Height: 1.4m/4'7"
* Weight: 150.6kg/332.0lb
* Gender Distribution: 50% Male
* Ability: Thick Fat
* Type: Ice/Water
* Species: Ice Break
* Egg Group: Water 1/Ground
* Hatch Steps: 5120
* Catch Rate: 45
* Base Experience: 192
* Max Experience: 1059860
| | HP | Attack | Defense | Speed | Special Attack | Special Defense |
| Base Stats (RB/Y) | - | - | - | - | - | - |
| Base Stats (GS/C) | - | - | - | - | - | - |
| Base Stats (RS/FL/E) | 110 | 80 | 90 | 65 | 95 | 90 |
| Base Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Base Stats (BW/B2W2) | – | – | – | – | – | – |
| Base Stats (XY/ORAS) | – | – | – | – | – | – |
| Base Stats (SM/USUM) | – | – | – | – | – | – |
| Base Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Max Stats (RB/Y) | - | - | - | - | - | - |
| Max Stats (GS/C) | - | - | - | - | - | - |
| Max Stats (RS/FL/E) | 424 | 284 | 306 | 251 | 317 | 306 |
| Max Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Max Stats (B/W/B2W2) | – | – | – | – | – | – |
| Max Stats (X/Y/ORAS) | – | – | – | – | – | – |
| Max Stats (SM/USUM) | – | – | – | – | – | – |
| Max Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Effort Points (Sword/Shield/BDSP) | – | – | – | – | – | – |

## Type Matching

Move types which are good on Walrein: Electric, Fighting, Grass, Rock Move types which are bad on Walrein: Water Move types which are very bad on Walrein: Ice
All other move types are normal effectiveness on Walrein.

## Moveset

| Level | Ruby / Sapphire | Fire Red / Leaf Green |
| Start | Powder Snow Growl Water Gun Encore | Powder Snow Growl Defense Curl Water Gun |
| 7 | Encore | Encore |
| 13 | Ice Ball | Ice Ball |
| 19 | Body Slam | Body Slam |
| 25 | Aurora Beam | Aurora Beam |
| 31 | Hail | Hail |
| 39 | Rest Snore | Rest Snore |
| 50 | Blizzard | Blizzard |
| 61 | Sheer Cold | Sheer Cold |

### TM/HM

* RS/FL: Attract, Blizzard, Dive, Double Team, Earthquake, Facade, Frustration, Hail, Hidden Power, Hyper Beam, Ice Beam, Iron Tail, Protect, Rain Dance, Rest, Return, Roar, Rock Smash, Rock Tomb, Secret Power, Strength, Surf, Toxic, Water Pulse, Waterfall

### Evolution

* RS/FL: Curse, Fissure, Pound, Rock Slide, Spit Up, Stockpile, Water Sport, Yawn

## Trading Cards

* EX Team Magma vs Team Aqua #6 - Team Aqua's Walrein
* EX Hidden Legends #15 - Walrein
| Basic: Spheal | Stage 1: Sealeo | Stage 2: Walrein |
# Pinyin/Sight

Search Pinyin sight
Sight is one of the senses. Having sight means to be able to see. Seeing gives animals knowledge of the world. Some simple animals can only tell light from dark, but with vertebrates, the visual system is able to form images.
Shìjué shì gǎnjué zhīyī. Yǒu shìjué jiù néng kàn. Shìjué shǐ dòngwù rènshí shìjiè, yǒuxiē jiǎndān dòngwù zhǐnéng biànbié guāng-àn, dàn jǐzhuīdòngwù néng kàndào túxiàng.
# Pinyin/Side

A side is a line or surface that borders anything.
bianyuarn shih weirraoh moouwuh d xiahn huoh biaaomiahn.
# Pinyin/Sign

See also
* jihhaoh
* zhengzhaoh
# Pinyin/Similar

See also
# Pinyin/Sinai

Search Sinai
Sinai is a peninsula in Egypt. It is situated between the Mediterranean Sea to the north, and the Red Sea to the south. It is the only part of Egyptian territory located in Asia. Sinai is the land bridge between Africa and Asia. Its area is about 60,000km2 with a population about 500,000.
Sinai shih Egypt d 1'g bahndaao. ta d beei`ahn shih Dihzhong Haai, narn`ahn shih Horng Haai. ta shih weiryi weihyur Yahzhou d Egypt liingtuu d buhfehn. Sinai shih Feizhou her Yahzhou zhijian d luhdih qiaorliarng. ta d miahnji yue 6'0000km2, rernkoou yue 50'0000.
# Pinyin/Silk Road

The Silk Road is a network of trade and cultural transmission. It connects the West and the East through the Asian continent, links people of China, India and the Mediterranean Sea.
Sīchóu Zhī Lù shì màoyì hé wénhuà chuánbō de wǎngluò. Tā tōngguò Yàzhōu dàlù liánjiē Xīfāng hé Dōngfāng, liánjiē Zhōngguó, India hé Dìzhōng Hǎi de rén.
# Pinyin/Sincere

See also
# Pinyin/Simple

See also
# Polish Sign Language/Dictionary

This section will contain words used in this wikibook along with illustrations and descriptions. The words will be chosen arbitrarily and will only represent a very small portion of the Polish Sign Language lexicon.

## I

I
Point your index finger at the middle of your chest.
This sign also has the meaning of me.

## child

Righ hand I

## children

The sign looks like patti

## go

Left hand B,

## good

Hand in the shape of O Move your hand forward.

## good day

good morning, good afternoon

## hi

hi
Variant 1: Wave your right hand Variant 2:

## house

both hands B

## live

meaning - to inhabit, to occupy

## no

variant 1: shake your head variant 2: variant 3: spell the word with N-E
Note: Some words have negation in themselves and do not require this sign.

## student

left hand A, right hand O

## you

yousheheherhimitthis
Point your index finger towards the addressee.
Use the same sign for he, him, she, her, it, this.
# Polish Sign Language/Lesson 1
## Saying hi

You can say hi in many ways. The most common way of saying hi in PJM is just waving your hand. Another way of saying hi is shaking hands.

## Introducing oneself

Keep in mind that PJM has its own grammar. The word order is different and verbs are often omitted.
English: Hi, my name is Alan.
PJM: hiInameA-L-A-N
English: I am a student.
PJM: Istudent
English: I am 20 years old.
PJM: Iage20

## Asking questions

When posing a question facial expressions are very important. When we pose a question like that we usually raise our eyebrows when signing the element we ask for. In this case name is emphasized, therefore we rise our eyebrows when signing name
youname?
The thing we are asking about is usually put at the end of the sentence.
A-D-A-Mwhere?

## Sample dialogue

Speaker 1: hi
Speaker 2: hi
Speaker 1: youname?
Speaker 2: IA-D-A-M,you?
Speaker 1: IB-E-A-T-A
Speaker 2: youstudent?
Speaker 1: no,Iwork
# Polish Sign Language/Overview

Polish Sign Language has its own grammar different from the Polish language. Unlike spoken Polish language which belongs to the slavic familty PJM is part of the German Sign Language family. However, Polish language is still widely used by the Deaf in written communication and for spelling proper names and unknown words.

## Syntax
### Word order

Both SOV and SVO word orders are possible, eg:
Ilivehouse
Ilanguagespeak
Objects are followed by possessive adjectives (your, my, her, his), eg:
housemy
childrenyour

### Omission of verbs

Omission of verbs in sentences is quite common, eg:
Istudent
hesad

### Omission of prepositions

Prepositions are not as frequent in PJM as in the English or Polish language, eg:
Ihomego

## Signs

PJM just like other sign languages is marked by the higher iconicity of the signs used compared to the spoken languages. Most signs are still arbitrary and do not resemble the things they describe. Many iconic signs like the sign for home/house are based on a prototypical depiction. Signs do not undergo inflection. Signs have their etymology, certain signs may become obsolescent and eventually replaced by new forms.

### Polysemy

The majority of signs can function as different parts of speech. For example good can function as an adjective, adverb and a noun. The sign help can function as a noun, verb, adjective and an adverb; it can be translated into help, helps, helping and helpful.

### Negations

For basic signs expressing actions like know there is a negative equivalent - not know. These signs are often analogical and are produced using a similar hand gesture

### Plural number

Most of the signs do not have plural forms.
There are exceptions, like: child children

### Direction

Signs can change their meaning simply by directing them at certain persons. For example the sign together can be directed at the speaker and one other person or a whole group of people. Realization of this sign is totally different in both cases, but it is still just one sign.
The sign help can be directed at the speaker which changes its meaning to help me.

## Dialects

There are different dialects of PJM mostly concentrated around schools for the Deaf. Native speakers of PJM are aware of differences and there are some attempts at creating lists of regionalisms. The existence of many different dialects makes it really difficult to create one comprehensive dictionary of the Polish Sign Language

## Polish Sign Language vs system of signs

It is important to mention the system of signs (pol. system językowo-migowy, SJM) which is used by many translators. It is a combination of Polish grammar and signs that either come from the Polish Sign Language or were created for the system to make word by word translation possible. SJM usually requires more signs in order to convey the same meaning as one sign of PJM can stand for several words.
| PJM | SJM |
| I 20 age | I have twenty years |
| what-is-this (one sign) | what is this? |
# Polish Sign Language/Dialogue 1

Speaker 1: hi
Speaker 2: hi
Speaker 1: youname?
Speaker 2: IA-D-A-M,you?
Speaker 1: IB-E-A-T-A
Speaker 2: youstudent?
Speaker 1: no,Iwork
# Polish Sign Language/Vocabulary 1

I
Point your index finger at the middle of your chest. This sign also has the meaning of me.
you
Point your index finger towards the addressee. You can use the same sign for saying he, him, she, her, it.
# Polish Sign Language/vocabulary

I,
Point your index finger at the middle of your chest. This sign also has the meaning of me.
YOU Point your index finger towards the addressee.
# Polish Sign Language/vocabulary 1

I
Point your index finger at the middle of your chest. This sign also has the meaning of me.
You
Point your index finger towards the addressee.
# Political Economy/Classical Political Economy

Classical Political Economics

## Introduction

The classical branch studies range from the conservative philosophers such as Machiavelli to liberals such as Adam Smith or critics of liberalism such as Marx.

## Liberalism
### Locke
### Rousseau

A French philosopher and writer born in Switzerland, he believed that the natural goodness of man was warped by society, most of his ideas were influenced by the French Revolution.

### Liberalism

Classical liberalism came from the philosophy of the Enlightenment of the 18th century. Liberals generally believe that individuals are virtuous people who can more or less govern themselves by a mixture of this virtue and by rationality (which also draws from the Enlightenment idea that there is a definite Truth in the world, and that Truth may be found by actively searching for it and by applying logic to facts). Since liberals believe that individuals are naturally virtuous, they can and should be able to govern themselves and to decide the paths of their own lives with as little government intervention as possible. Liberals are not anarchists because they do recognize that a state is important in order to control the people as a whole, but they do believe that the state which governs least is the one which governs best.

## Alternatives To Liberalism
### Marx

And finally, the division of labor offers us the first example of how, as long as man remains in natural society, that is, as long as a cleavage exists between the particular and the common interest, as long, therefore, as activity is not voluntarily, but naturally, divided, man’s own deed becomes an alien power opposed to him, which enslaves him instead of being controlled by him. For as soon as the distribution of labor comes into being, each man has a particular, exclusive sphere of activity, which is forced upon him and from which he cannot escape. He is a hunter, a fisherman, a herdsman, or a critical critic, and must remain so if he does not want to lose his means of livelihood; while in communist society, where nobody has one exclusive sphere of activity but each can become accomplished in any branch he wishes, society regulates the general production and thus makes it possible for me to do one thing today and another tomorrow, to hunt in the morning, fish in the afternoon, rear cattle in the evening, criticize after dinner, just as I have a mind, without ever becoming hunter, fisherman, herdsman or critic. (The German Ideology)

## Private Property

This Content page or section of Political Economy is a stub. You can help Wikibooks by expanding it.
# Practical Electronics/Logic symbols

This page shows the ANSI, IEC and DIN symbols for the eight major logic gates: NOT, AND, NAND, OR, NOR, XOR, XNOR and the buffer.
* Gate
* Buffer
* NOT
* AND
* NAND
* OR
* NOR
* XOR
* XNOR
# Practical Electronics/Manual of Style/SVG
## Lines

Most lines should be 1px thick. For emphasis or for things like the outline of an IC in a pinout diagram, use a 2px line.

## Arrowheads

Arrowheads tend not to render properly in the PNG generated by the server. To avoid this, don't use any kind of arrowhead (normal, square, circle, etc.) and draw them in by hand.
The image below shows what happen when arrowheads are used. There are three groups of two lines. The top one in each group has an automatic arrowhead, and the bottom one has a very similar hand drawn arrowhead (arrow, circle and diamond). As you can see the automatic arrowhead renders as a tiny off-centre smear, while the hand drawn ones render just fine. To see the automatic arrowhead as was intended, you have to go the SVG on the image page, and even then it may not work properly.
The problem described above has now been corrected in the MediaWiki software.
# Practical Electronics/Logic/Boolean Identities Summary
### DeMorgan's Law

| Name | Statement |
| Associative Law | $A\cdot B\cdot C=\left(A\cdot B\right)\cdot C=A\cdot \left(B\cdot C\right)$ |
| Distributive Law | $A\cdot \left(B+C\right)=\left(A\cdot B\right)+\left(A\cdot C\right)$ |
| Commutative Laws | $A\cdot B=B\cdot A$ |
| Commutative Laws | $A+B=B+A\,$ |
| Commutative Laws | $A\oplus B=B\oplus A$ |
| DeMorgan's Law (1) | ${\overline {A+B}}={\overline {A}}\cdot {\overline {B}}$ |
| DeMorgan's Law (2) | ${\overline {A\cdot B}}={\overline {A}}+{\overline {B}}$ |