OpenLLM-France/wikimedia huggingface dataset:
# Final Fantasy VIII/Rinoa Heartilly
## Combat

Weapon: Blaster Edge
Limit Break: Combine (using her best friend, Angelo), or Angel Wing (A Limit Break sort of like Berserk, except with supreme magic power.)

## Character

Outspoken, spirited, emotional and compassionate (and a bit immature, which sort of gives her the nickname "Princess"), Rinoa is in many ways the polar opposite of the cold and antisocial Squall; in fact, she was at one time romantically involved with his long-standing rival Seifer Almasy. Although their personalities do clash at first, Squall and Rinoa gradually fall in love, and their relationship is a major focus of the game's storyline. Nevertheless, Rinoa has proven to be extremely stubborn towards her ideas and will push another person's buttons until she gets her way. Unfortunately, Squall is the only person she knows that is actually willing enough to shut her off. Ironically, he gives in later in the game.
As the game progresses, Rinoa will appear during Squall's Graduation Dance as the mysterious young woman who pulls him into the dance. Nonetheless, destiny has it that they meet again, in the Timber on the Forest Owl's hideout. Wanting to free Timber from Deling City's rule would prove to be an uphill battle, which drags in Squall and the other SeeDs. From there, Rinoa would not stop until Timber is freed and will soon follow Squall and the rest of the SeeDs on their journey.
Of course, with two polar opposites meet, mayhem is caused. Rinoa and Squall, obviously, do not get along at first, just because they just can't see each other's views. Rinoa keeps plugging away at Squall, and Squall keeps giving her the "cold shoulder". However, as the game progresses, Squall soon realizes how much he doesn't want to be alone, especially with someone like Rinoa by his side. And that's when things start to warm up a little. Rinoa had already fallen in love with Squall, even though it's not noticeable at first. Opening Squall deeper and deeper, Rinoa would soon show her feeling towards him, especially after the "Oath" they have near Edea's Garden. Unfortunately for Rinoa, opening Squall would be like opening a 5000 page novel, and only scratching the surface.
Keep in mind, Squall lets Rinoa have his favorite lion-ring of Griever. Something she was willing to return, but Squall would refuse and let her keep. Kind of like a mini gift from Squall's heart. Also, Rinoa would be saved by Squall twice: once from a clipped of cliff on the Balamb Garden and another when she has lost all hope in outer space. Adds points to Squall, doesn't it? Not to mention, Squall stops Rinoa from being frozen after she becomes a sorceress.
There have been rumors that Rinoa should have been with Seifer, but as the game did conclude, Rinoa had chosen Squall (and vice-versa,) and leaving a ending that anyone can guess on. Many fanfictions have been made on Rinoa and Squall's romance, but as much as I could tell, love is superior in this story.
# Final Fantasy VIII/Diablos

Name: Diablos
How to obtain: Use the magical lamp from Headmaster Cid.
Name of move: Dark Messenger
Move type: None ( damage done determined by Diablos' level)
Useful Abilities: Mug, Enc-None, Time Mag-RF, and ST Mag-RF
# GCSE Science/Electricity multiple choice practice question 2

Look at the diagram above. What is the potential difference across the 4Ω resistor and each of the 2Ω resistors ?
* The 4Ω has 6V, the 2Ω have 3V each
* The 4Ω has 6V, the 2Ω have 6V each
* The 4Ω has 3V, the 2Ω have 6V each
* The 4Ω has 3V, the 2Ω have 3V each
# GCSE Science/Electricity multiple choice practice question 3

This is the same circuit as in question 3. But this time you are being asked to work out the current through each resistor.
* The 4Ω resistor has 1.5A and the 2Ω resistors each have 3A
* The 4Ω resistor has 1.5A and the 2Ω resistors each have 1.5A
* The 4Ω resistor has 3A and the 2Ω resistors each have 3A
* The 4Ω resistor has 3A and the 2Ω resistors each have 1.5A
# GCSE Science/Electricity multiple choice practice question 1 answer 2

Sorry this is the wrong answer
The current is determined by the voltage and the resistance of the kettle element. The fuse can't control the current.
# GCSE Science/Electricity multiple choice practice question 2 answer 2

I'm sorry but this is the wrong answer. The 4Ω resistor gets the full 6V and the two 2Ω resistors have to share the 6V between them because they are in series. They therefore get 3V each.
On to the next question
# GCSE Science/Electricity multiple choice practice question 2 answer 4

I'm sorry but this is the wrong answer. The 4Ω resistor gets the full 6V and the two 2Ω resistors have to share the 6V between them because they are in series. They therefore get 3V each.
On to the next question
# GCSE Science/Electricity multiple choice practice question 1 answer 3

Sorry this is the wrong answer.
Although the circuit symbol for a fuse looks a bit like a resistor, inside a fuse is just a piece of wire. It can't keep the current down to below 13A in this way.
# GCSE Science/Electricity multiple choice practice question 1 answer 4

Well done! This is the correct answer!
Next question
# GCSE Science/Electricity multiple choice practice question 2 answer 3

I'm sorry but this is the wrong answer. The 4Ω resistor gets the full 6V and the two 2Ω resistors have to share the 6V between them because they are in series. They therefore get 3V each.
On to the next question
# GCSE Science/Electricity multiple choice practice question 2 answer 1

Well done! this is the correct answer.
On to the next question
# GCSE Science/Electricity multiple choice practice question 3 answer 1

I'm sorry but this is the wrong answer. Remember that each branch has the entire voltage across it.
Applying Ohm's law to the top branch:
I=V/R
=6/4 A
=1.5A
The lower branch has a combined resistance of 4Ω because the two resistirs are in series.
Applying Ohm's law to the bottom branch: I=V/R
=6/(2+2) A
=1.5A
On to the next question>>
# Field Guide/Mammals/Franklin's Ground Squirrel

* 1 2 3 4 5 Ostroff, A. C.; Finck, E. J. (2003), "Spermophilus franklinii" (PDF), The American Society of Mammalogists, retrieved September 24, 2012
* ↑ "North American Mammals:Spermophilusfranklinii", Smithsonian Institution National Museum of Natural History NMNH, retrieved September 24, 2012
* 1 2 3 4 Spermophilus franklinii, 2008, retrieved September 24, 2012 {{citation}}: Unknown parameter |first 1= ignored (|first1= suggested) (help); Unknown parameter |first 2= ignored (|first2= suggested) (help); Unknown parameter |last 1= ignored (|last1= suggested) (help); Unknown parameter |last 2= ignored (|last2= suggested) (help); Unknown parameter |last 3= ignored (|last3= suggested) (help)
* 1 2 Franklin's Ground Squirrel, retrieved September 24, 2012 {{citation}}: Text "periodical Chiwaukee Prairie Preservation Fund, Inc." ignored (help)
* 1 2 3 4 5 Hofmann, J. E. (1999), INHS Reports: Franklin's Ground Squirrel: An Increasingly Rare Prairie Mammal, Illinois Natural History Survey - University of Illinois, retrieved September 24, 2012
# Field Guide/Mammals/Least Shrew

* 1 2 3 4 5 ADW: Cryptotis parva: INFORMATION, retrieved September 21, 2012
* ↑ Species profile: Minnesota DNR, retrieved September 21, 2012
* 1 2 Shrews (Family Soricidae), retrieved September 21, 2012
* ↑ Least Shrew, retrieved September 21, 2012
# Field Guide/Mammals/Gray Wolf

* ↑ Hazard, E. B. (1982), The Mammals of Minnesota, Minneapolis, MN: The University of Minnesota Press, pp. 116–119
* 1 2 3 4 5 Mech, L. D. (1974), "Canis lupus", Mammalian Species, no. 37, pp. 1–6, retrieved September 23, 2012
* ↑ Reid, F. A. (2006), Mammals of North America, Boston, NY: Houghton Mifflin Company, pp. 441–442
* 1 2 3 NatureServe (2012), "Canis lupus", NatureServe Explorer: An online encyclopedia of life, no. Version 7.1, retrieved September 28, 2012
* 1 2 Mech, L. D.; Boitani, L. (2010), "Canis lupus", IUCN Red List of Threatened Species, no. Version 2012.1, retrieved September 28, 2012
# Field Guide/Mammals/House Mouse

* 1 2 3 Ballenger, L. (1999), "Mus musculus", Animal Diversity Web, retrieved October 4, 2012
* ↑ Musser, G.; Amori, G.; Hutterer, R.; Kryštufek, B.; Yigit, N.; mitsain, G. (2008), "Mus musculus", IUCN Red List of Threatened Species, retrieved October 4, 2012
# Field Guide/Mammals/Fisher

* 1 2 3 4 5 6 Powell, R (1981), "Martes pennanti" (PDF), Mammalian Species, vol. 156, pp. 1–6, retrieved (October 4, 2012) {{citation}}: Check date values in: |accessdate= (help)
* ↑ Minnesota Department of Natural Resources (2012), Fisher, retrieved October 4, 2012
* ↑ Ziel, W; Duncan, N (2004), "Diets of Sympatric Populations of American Martens (Martes Americana) and Fishers(Martes Pennanti) in California", Journal of Mammalogy, vol. 85, no. 3, pp. 470–477
* ↑ Weir, R; Corbould, F (2007), "Factors Affecting Diurnal Activity of Fishers in North Central British Columbia", Journal of Mammalogy, vol. 88, no. 6, pp. 1508–1514
# Field Guide/Mammals/Gray Fox

* ↑ "Urocyon Cinereoargenteus" (PDF), Mammalian Species, no. 189, pp. 283–294., 1979, retrieved October 10, 2012 {{citation}}: |first1= missing |last1= (help); Text "last1Hayssenl" ignored (help)
* ↑ "Urocyon Cinereoargenteus" (PDF), Mammalian Species, no. 189, pp. 283–294., 1979, retrieved October 10, 2012 {{citation}}: |first1= missing |last1= (help); Text "last1Hayssenl" ignored (help)
* ↑ [:http://www.iucnredlist.org/details/22780/0 Urocyon Cinereoargenteus], 2011, retrieved October 10, 2012 {{citation}}: |first1= missing |last1= (help); Check |url= value (help); Text "lastBozarthl" ignored (help)
* ↑ [:http://www.iucnredlist.org/details/22780/0 Urocyon Cinereoargenteus], 2011, retrieved October 10, 2012 {{citation}}: |first1= missing |last1= (help); Check |url= value (help); Text "lastBozarthl" ignored (help)
* ↑ "Grey Fox" (PDF), Canids: Foxes, Wolves, Jackals, and Dogs, pp. 92–98., 1982, retrieved October 10, 2012 {{citation}}: |first1= missing |last1= (help); Text "Fuller" ignored (help)
# Field Guide/Mammals/Ermine
## References

* 1 2 3 King, C (1983), "Mustela Erminea" (PDF), Mammalian Species, vol. 195, pp. (1–8), retrieved (October 16, 2012) {{citation}}: Check date values in: |accessdate= (help)
* 1 2 3 4 Minnesota Department of Natural Resources ((2012)), Short Tailed Weasel (Ermine)., retrieved (October 16, 2012) {{citation}}: Check date values in: |accessdate= and |year= (help)
* 1 2 3 4 5 6 IUCN/SSC Invasive Species Specialist Group (ISSG) ((2010)), Mustela Erminea, retrieved (October 16, 2012) {{citation}}: Check date values in: |accessdate= and |year= (help)
* ↑ "Mustela erminea", NatureServe, (2003), retrieved (October 16, 2012) {{citation}}: Check date values in: |accessdate= and |year= (help)
# Final Fantasy IV/Characters/Baigan

Baigan is the chancellor of Baron. He screens those who wish an audience with the King of Baron.
Baigan reported Cecil's doubts about the attack on Mysidia to the King, leading to Cecil's dismissal as captain of the Red Wings.
Return to Characters Return to Final Fantasy IV
# Final Fantasy IV/Baron

Baron is an empire under the command of the King of Baron. Baigan is the Chancellor of Baron.
Its military forces include the elite air force, the Red Wings, under the command of the Dark Knight Cecil.
The King has been attempting to retrieve all of the Crystals, using the Red Wings to do so.

## Citizens of Baron

* Baigan
* Cecil
* Kain
* King of Baron
Return to Cities Return to Final Fantasy IV
# Final Fantasy IV/Black Magic/FireBomb

FireBomb is a spell cast by the Dark Knight Cecil. It is an extremely destructive use of black magic that targets all of the Dark Knight's foes with a fire attack. Cecil uses it on a trio of FloatEyes to destroy them.
# Final Fantasy IV/Call Magic

Call magic user:
Spell types:
* Support: battle spells that target the allies;
* Debuff: battle spells that target the enemies but deal no damage;
* Attack: battle spells that damage the enemies.

## Spell list

The mist ring is an item introduced in the Advance port.
In order to learn some summons you need to get the items from those monster by the same name. For example, to get the Bomb summon, you need to fight Bombs until they drop a "Bomb Item" which lets you learn Bomb Summon.
| Summon | MP | Type | Target | Effect | Learn | Image |
| Chocobo | 7 | Attack | One | Non-elemental | Child | File:FF4 Chocobo.jpg |
| Mist Dragon | 20 | Attack/support | All | Element: holy; if Mist Ring (GBA) is equipped, also casts Blink on allies | Adult | File:FF4 Mist.jpg |
| Shiva | 30 | Attack | All | Element: ice | Adult | File:FF4 Shiva.jpg |
| Ramuh (Indra) | 30 | Attack | All | Element: lightning | Adult | File:FF4 Indra.jpg |
| Ifrit (Jinn) | 30 | Attack | All | Element: fire | Adult | File:FF4 Jinn.jpg |
| Titan | 40 | Attack | All | Element: earth | Adult | File:FF4 Titan.jpg |
| Event spells |||||||
| Sylph | 25 | Attack/support | One | Drains HP and heals all allies | Find Yang | File:FF4 Sylph.jpg |
| Odin | 45 | Attack | All | Instantly defeats enemies | Defeat Odin | File:FF4 Odin.jpg |
| Asura | 50 | Support | All | Either cures, revives or shields allies | Defeat Asura | File:FF4 Asura.jpg |
| Leviathan | 50 | Attack | All | Element: water | Defeat Leviathan | File:FF4 Leviathan.jpg |
| Bahamut | 60 | Attack | All | Non-elemental | Defeat Bahamut | File:FF4 Bahamut.jpg |
| Advance spells |||||||
| Goblin | 1 | Attack | One | Damages goblins only | From an item occasionally dropped by Goblins | File:FF4 Goblin.jpg |
| Bomb | 10 | Attack | One | Damage depends on caster's HP | From an item occasionally dropped by Bombs | File:FF4 Bomb.jpg |
| Cockatrice | 15 | Attack | One | Instantly defeats enemies (petrify) | From an item occasionally dropped by Cockatrices | File:FF4 Cockatrice.jpg |
| Mindflayer | 18 | Attack/debuff | One | Attacks and causes "paralyze" status | From an item occasionally dropped by Mindflayers | File:FF4 Mindflayer.jpg |

## From Final Fantasy 3 to Final Fantasy 4

Summons were introduced in the previous title of the series, Final Fantasy 3. There were eight of them: five could be purhcased as soon as the Evoker/Summoner job is unlocked, the last three could be obtained by defeating the summon. The same scheme is repeated here in Final Fantasy 4.
Eight Summons from Final Fantasy 3:
* Chocobo (start)
* Shiva (start)
* Ramuh (start)
* Ifrit (start)
* Titan (start)
* Odin (fight)
* Leviathan (fight)
* Bahamut (fight)
Three new summons were introduced in the original version of Final Fantasy 4:
* Mist Dragon (start)
* Sylph (event)
* Asura (fight)
Further four summons were introduced in the GBA and subsequent remakes of Final Fantasy 4:
* Goblin
* Bomb
* Cockatrice
* Mindflayer
# Final Fantasy IV/Characters

These are the party members and other characters within Final Fantasy IV.

## Party members

Below is a brief description and the abilities of each party member.
| N. | Character | Class | Magic | Abilities |
| 1 | Cecil | Dark Knight Paladin | - White (7 spells) | Dark Cover |
| 2 | Kain | Dragoon | - | Jump |
| 3 | Rydia | Summoner | Summon (16), Black (24), White (7) | - |
| 4 | Tellah | Sage | White (24), Black (24) | Recall |
| 5 | Edward | Bard | - | Sing, Heal, Hide |
| 6 | Rosa | White Mage | White (24) | Pray, Aim |
| 7 | Yang | Monk | - | Kick, Power, Gird |
| 8 | Palom | Black Mage | Black (24), Twin (2) | Bluff |
| 9 | Porom | White Mage | White (24), Twin (2) | Cry |
| 10 | Cid | Engineer | - | Peep |
| 11 | Edge | Ninja | Ninja (6) | Sneak, Throw |
| 12 | Fusoya | Lunarian | White (24), Black (24) | Regen |

## Other characters

* Baigan
* King of Baron
* Elder
* Terrell
# Final Fantasy IV/Black Magic

Black magic users:
* Rydia (Summoner)
* Palom (Black mage)
* Tellah (Sage; initially he uses random spells, later he learns all white & black magic at once)
* Fusoya (Lunarian; starts with all white & black magic, but has low MP)
Spell types:
* Field: spells that can be used outside battle;
* Support: battle spells that target the allies;
* Disable: battle spells that target the enemies but deal no damage;
* Attack: battle spells that damage the enemies.

## Spell list

| Spell | MP | Type | Target | Effect | Ry. | Pa. | Image |
| Warp | 4 | Field | All | Go to previous floor in a dungeon. | L12 | L29 | File:FF4 Warp.jpg |
| Support/disable spells ||||||||
| Toad | 7 | Support/Disable | All/one | Cures or inflicts Toad status. | L13 | L22 | File:FF4 Toad.jpg |
| Piggy | 1 | Support/Disable | All/one | Cures or inflicts Piggy status. | L20 | L11 | File:FF4 Piggy.jpg |
| Disabling spells ||||||||
| Sleep | 12 | Disable | One | Inflicts Sleep status. | L08 | L01 | File:FF4 Sleep.jpg |
| Stop | 15 | Disable | One | Enemy cannot act for a few turns. | L15 | L14 | File:FF4 Stop.jpg |
| Psych | 0 | Disable | One | Drains MP and restores caster's MP. | L31 | L40 | File:FF4 Psych.jpg |
| Attack spells 1: elemental ||||||||
| Ice1 | 5 | Attack | All/one | Element: ice. | L02 | L01 | File:FF4 Ice1.jpg |
| Ice2 | 15 | Attack | All/one | Element: ice. | Adult | L11 | File:FF4 Ice2.jpg |
| Ice3 | 30 | Attack | All/one | Element: ice. | L38 | L32 | File:FF4 Ice3.jpg |
| Lit1 | 5 | Attack | All/one | Element: lightning. | L05 | L01 | File:FF4 Lit1.jpg |
| Lit2 | 15 | Attack | All/one | Element: lightning. | Adult | L13 | File:FF4 Lit2.jpg |
| Lit3 | 30 | Attack | All/one | Element: lightning | L45 | L34 | File:FF4 Lit3.jpg |
| Fire1 | 5 | Attack | All/one | Element: fire. | Mt. Hobs | L01 | File:FF4 Fire1.jpg |
| Fire2 | 15 | Attack | All/one | Element: fire. | Adult | L12 | File:FF4 Fire2.jpg |
| Fire3 | 30 | Attack | All/one | Element: fire. | L40 | L33 | File:FF4 Fire3.jpg |
| Venom | 2 | Attack | One | Inflicts Poison status; element: bio. | L10 | L01 | File:FF4 Venom.jpg |
| Virus | 20 | Attack | All/one | Element: bio. | L25 | L19 | File:FF4 Virus.jpg |
| Quake | 30 | Attack | All | Element: earth. | L44 | L23 | File:FF4 Quake.jpg |
| Attack spells 2: instant-defeat ||||||||
| Stone | 15 | Attack | One | Instant-defeat attack (petrify). | L46 | L36 | File:FF4 Stone.jpg |
| Fatal | 35 | Attack | One | Instant-defeat attack. | L49 | L46 | File:FF4 Fatal.jpg |
| Attack spells 3: non-elemental ||||||||
| Drain | 18 | Attack | One | Drains HP and restores caster's HP. | L35 | L26 | File:FF4 Drain.jpg |
| Weak | 30 | Attack | One | Reduces target HP to single-digit. | L48 | L48 | File:FF4 Weak.jpg |
| Nuke | 50 | Attack | One | Non-elemental attack. | L50 | L50 | File:FF4 Nuke.jpg |
| Meteo | 99 | Attack | All | Non-elemental attack. | L60 | L52 | File:FF4 Meteo.jpg |
# Final Fantasy IV/Cave of Monsters
## Fly to Cave

This procedure will allow you to gain two powerful Call spells for Rydia. Fly to the southwestern section of the underground to find a small island with only a cave.

## Inside the Cave

The first thing to do when you enter the cave is to have Rosa cast the Spell "Float" on your whole party (you can do this all at once). This will protect you from the spots on the ground that damage your party and also from monsters that attack using the "Quake" spell. When you enter the cave go south, then immediately west until you reach another cave.

## B2F

You will have to recast the "Float" spell again, because as you change floors, it is removed. In the next room, go right, then up and to the right down to the next floor. In the next room, follow the path until you get the opportunity to go north. When you reach that point, there will be a small grey staircase to take you into the Monster's lair.

## Queen Asura

Go north, then east and take the first staircase you come to. On the next floor head around the outside circle of the room counterclockwise until you reach a building which has a chocobo stationed in front of it. Go into this building, then down the staircase on the left. Finally, go down the grey staircase in this room. In this room speak with the woman in the middle. She is Queen Asura and she will fight you.

## Defeat Asura

Defeating Asura is not too difficult once you realize that you must have Rosa cast the Wall spell on Asura in order to make her cures ineffective. Once you have done this, you can simply attack as normal, remembering that you cannot cast spells directly on Asura or it will reflect back to you (Call spells excluded).
If you do not have the Wall spell, you will need to damage her faster than she can heal. Cast Slow on Asura to reduce the frequency of her Cure spells. The Mage Masher (found in the Sylvan Cave) does quadruple damage against Asura. Arm Edge with that and then Berserk him. Asura counters physical attacks with attacks of her own, so be prepared to heal as often as Edge attacks.

## Defeat Leviathan

After defeating Asura, speak to the man next to her who you will learn is Leviathan. Battling him is a little tougher. His wave attack is pretty powerful. Your best bet is to have Rosa use Cure4 on the whole party after each wave attack. After defeating Leviathan he will give Rydia a spell allowing her to use his attack.

## Exit Cave

Exit the building, then go back down the grey staircase. Head clockwise around the room until you are as far south as possible in the corner there is an invisible button that will take you to a room with four chests. Immediately behind where you are let into this room is a button that will allow you to exit the cave quickly.
# Final Fantasy IV/Black Magic/Lit-Bolt

The Lit-Bolt spell is a destructive magic cast by the Dark Knight Cecil. It uses lightning elemental magic to strike all foes, overloading their nervous systems with electrical energy. The Raven is Cecil's first target of this spell.
# Finite Model Theory/Character
## Prerequisites

* Basic knowledge about syntax and semantics of mathematical logic, like the concepts of Alphabet, first order language, Structure, Interpretation and Model. (see Structure)
* The concept of axiom systems, like the axioms of real numbers, what group theory is about etc.(see Axiom system)

## Definition

Model Theory is the branch of Mathematical Logic that deals with the relation among formal expressions (syntax) of a logic and their meaning (semantics). This relation is established via the existence of an Interpretation of the expressions that obeys their meaning. Such an Interpretation is said to be a Model for these expressions.
Usually mathematical subjects are about a single axiom system, whereas Model Theory is on characteristic properties of axiom systems, e.g. the theory of real numbers is not axiomatisable in first order language (just in case you ever have wondered about their 10th axiom) or the theory of rational numbers is not negation-complete whereas the theory of the reals is (what makes the latter so important).
Interpretations contain a Structure that in turn contains the Universe , that is the set of 'entities' (like {0, 1, 2, 3, ...}) based on which the Interpretation is performed (e.g. the successor-relation or the addition-function is defined). Model Theory when restricted to Interpretations over a finite Universe is said to be Finite Model Theory (FMT).