OpenLLM-France/wikimedia huggingface dataset:
# Sylheti/Vocabulary/Time
## Introduction

- Introduce the importance of learning time-related vocabulary in Sylheti. - Explain how understanding time terms can be useful for scheduling, planning, and cultural awareness.

## Units of Time
### Vocabulary

- Provide a list of Sylheti words for units of time, such as "second," "minute," "hour," "day," "week," "month," "year," etc. - Include pronunciation guides if possible.

### Time Measurement

- Explain how time is measured and represented in Sylheti culture.

## Telling Time
### Vocabulary

- Teach Sylheti words and phrases related to telling time, including "clock," "watch," "hour hand," "minute hand," etc. - Describe how to express specific times in Sylheti.

### Time Formats

- Explain the various time formats used in Sylheti, including 12-hour and 24-hour clocks.

## Days of the Week and Months
### Vocabulary

- List Sylheti words for days of the week and months, such as "Sunday," "Monday," "January," "February," etc. - Include pronunciation guides if possible.

### Cultural Significance

- Share any cultural or religious significance associated with days and months in Sylheti culture.

## Seasons and Weather-related Terms
### Vocabulary

- Present Sylheti words for seasons like "summer," "winter," "monsoon," and weather-related terms like "sunny," "rainy," "cloudy," etc. - Describe the climate and weather patterns in Sylhet.

### Seasonal Activities

- Include vocabulary related to activities and festivals associated with different seasons.

## Expressing Duration and Time Intervals
### Vocabulary

- Teach Sylheti phrases and terms for expressing duration and time intervals, such as "for one hour," "since yesterday," "in a few minutes," etc. - Explain how to use these expressions in everyday conversations.

### Countdowns and Timers

- Include vocabulary for countdowns and timers.

## Historical and Cultural Time References
### Vocabulary

- Present Sylheti words and phrases related to historical eras, events, and cultural celebrations involving time. - Share insights into significant historical periods and anniversaries in Sylheti culture.

## Resources

- Provide links to further resources for learning Sylheti, especially related to time, calendars, and cultural festivals. - Include sources for Sylheti calendars and timekeeping.

## References

- List any sources or references used to compile the time-related vocabulary and cultural information.
# Sylheti Grammar/Printable version

The current, editable version of this book is available in Wikibooks, the open-content textbooks collection, at
https://en.wikibooks.org/wiki/Sylheti_Grammar
# TeX/everydisplay
## Description

\everydisplay is a parameter that contains TeX code. The contents <tex-code> are placed at the beginning of each list created in display math mode.
# TeX/globaldefs
## Synopsis

\globaldefs

## Description

\globaldefs is a TeX internal parameter. Normally set to 0. If set equal to a positive number, all following definitions and assignments are treated as if preceded by \global. If set equal to a negative number, none of the following definitions or assignments are global, meaning that an explicit \global is ignored. This remains in effect until \globaldefs is explicitly set to 0 again, or the group containing the \globaldefs reassignment ends (assuming it was not made global as well).

## See Also

* \global
# TeX/global
## Synopsis

\global

## Description

\global is a TeX command that declares the following definition or assignment to be global, meaning that if TeX is currently inside a group, the definition or assignment will still remain valid when the group is over. Commands that can follow \global include \def, \edef, \let, \count, \countdef, etc. Also, TeX provides the following abbreviations as primitives:

## See Also

* \gdef
* \xdef
* \globaldefs
# TeX/expandafter
## Description

The \expandafter command delays expanding a macro until its arguments have been expanded.

## Examples

will not work, saying "! Use of \a doesn't match its definition." This is because while defining \a, the first argument (denoted #1) appeared in square braces. Therefore, \a expects its first argument to appear in square braces, while in \a\args, the immediate character after \a is not a left square bracket. Using \expandafter, we can write
This expands \args before \a, as if we had written the following in the first place:
As a result, TeX will print A's argument was `FOO'.
The \expandafter command first expands the tokens following <macro>, and then expands <macro>, with the expanded <tokens> following it as if they had been typed in the file.

## Multiple invocations

One sometimes sees long chains of expandafters, which can normally be read as "expand after N", e.g.
This expands \mycommandcontents only once (in contrast to TeX/edef).

## References

See Stephan Bechtolsheim's article.
# TeX/fi
## Description

The \fi command is used to signal the end of the following if-then-else control structures:
* \if
* \ifcase
* \ifcat
* \ifdim
* \ifeof
* \iffalse
* \ifhbox
* \ifhmode
* \ifinner
* \ifmmode
* \ifnum
* \ifodd
* \iftrue
* \ifvbox
* \ifvmode
* \ifvoid
* \ifx
# TeX/forwardslash

Italic correction : at the end of an italic text, correct spacing if the following text is not in italic. Example : {\it This is\/} Wikibooks.
# TeX/gdef
## Synopsis

\gdef <command> <parameter-text> {<replacement-text>}

## Description

\gdef works as \def except that the definition is automatically set as \global, or in other words, visible from the outside of the current group.
# TeX/everymath
## Description

\everymath is a parameter that contains TeX code. The contents <tex-code> are placed at the beginning of each list created in math mode. To be clear, this excludes display math mode; see \everydisplay for a like feature in display math mode.
# TeX/everypar
## Description

\everypar is a parameter that contains TeX code. The contents <tex-code> are placed at the beginning of each horizontal list that starts a paragraph, but after the hbox inserted by \parindent. I.e. the horizontal list will look like this: \hbox{\hskip\parindent}<tex-code>.
# TeX/fontdimen
## Description

In TeX, fonts are arranged in tables of 256 characters. In addition to the characters, a number of dimension parameters are given that TeX uses to build a page when using the font. The \fontdimen command allows you to obtain or reset a font parameter value that has already been defined or to define a new font parameter and set its value for a font that has already been loaded. Fonts are loaded with the \font command, which associates a control sequence with the loaded font. The form <f-cs> is such a font control sequence. Each font parameter is associated with an integer <f-parameter>.

## Examples

Recall that fonts are loaded with the \font command, which associates a control sequence with a particular font table. The files that make up font tables are placed in a directory or library, and each font table has a given external name which TeX uses to find the table and associate it with a control sequence that can then be used in a source file to change the current font. For example,
associates the control sequence \roman with the font table that has the external name "cmr10". The font table cmr10 was designed by Donald Knuth, and it stands for Computer Modern Roman at 10 points. This table consists mostly of the Latin alphabet. It has seven parameters. Font tables that contain mathematical symbols have many more parameters. The values \fontdimen2\roman, \fontdimen3\roman, and \fontdimen4\roman give respectively the three parts of the inter-word glue for \roman.
# Pomology
## Contents

* General part
* What is the difference between fruits and vegetables?
* What is pomology?
* History of pomology
* Minimum from areas needed to understand pomology
* The importance of fruits to different societies
* The importance of fruits in alimentation
* Fruit world market
* Gene centers of the most important fruits
* What is a cultivated variety
* Fruit plant breeding
* Ways of propagations
* Grafting
* Shapes of trees and shrubs
* Ways of fruit cultivating (orchards, plantations, intercropping, agroforestry planting)
* Theoretical part
** Fruits of the temperate zone
** Fruits of the subtropics
*** Citruses
** Fruits of the tropics
*** Bananas
*** Pineapples
*** Papayas
* Practical examples
See also: Pomology Teaching Tools (a Wikiversity Project)
# Popular Music/Style and content guide

Welcome to the contribution guide for Popular Music! This page will provide guidelines for all contributors when adding to this book. Please submit any feedback on the talk page.

## Content Guide

* Content should follow all standard Wikibooks inclusion criteria.
* Content should include appropriate citations as is relevant. Each chapter/page should include in-line citations and footnotes as necessary, with a list at the end.
* Base content on reputable sources.

## Style Guide

* Chapter titles and level 2 headings should follow Title Case.
# Popular Music

This book discusses popular music and all its subgenres, covering a range of topics from its history to its composition.

## Contributing

* About the book
* Style and content guide

## Table of Contents
### Background

* Introduction and Scope
* What is Popular Music?
* A Rough Timeline of Popular Music

### Popular Music and Society

* Music fan statistics
* Beliebers and Probability

### Composition

* Modulation

### Songs

* Adele - Someone Like You
* Bruno Mars - Grenade
* Jason Mraz - Have It All
* Justin Bieber - Love Yourself
* Lady Gaga - Bad Romance
* Luis Fonsi - Despacito
* Maroon 5 - Memories
* Taylor Swift - Blank Space
* The Weeknd - Save Your Tears
* Train - Drive By
# DESCRIPTION:

(undocumented)
TO-PORT is a function value.

# ARGUMENTS

* value -- (Type: any)
# DESCRIPTION:

(undocumented)
TO-SET-WORD is a function value.

# ARGUMENTS

* value -- (Type: any)
# DESCRIPTION:

Converts a local system file path to a REBOL file path.
TO-REBOL-FILE is a native value.

# ARGUMENTS

* path -- (Type: file string)
# DESCRIPTION:

Returns the relative portion of a file if in a subdirectory, or the original if not.
TO-RELATIVE-FILE is a function value.

# ARGUMENTS

* file -- File to check (local if string!) (Type: file string)

# REFINEMENTS

* /no-copy -- Don't copy, just reference
* /as-rebol -- Convert to REBOL-style filename if not
* /as-local -- Convert to local-style filename if not
# DESCRIPTION:

(undocumented)
TO-SET-PATH is a function value.

# ARGUMENTS

* value -- (Type: any)
# DESCRIPTION:

(undocumented)
TO-TIME is a function value.

# ARGUMENTS

* value -- (Type: any)
# DESCRIPTION:

(undocumented)
TO-TUPLE is a function value.

# ARGUMENTS

* value -- (Type: any)
# DESCRIPTION:

(undocumented)
TO-STRING is a function value.

# ARGUMENTS

* value -- (Type: any)
# DESCRIPTION:

(undocumented)
TO-TAG is a function value.

# ARGUMENTS

* value -- (Type: any)
# DESCRIPTION:

(undocumented)
TO-REFINEMENT is a function value.

# ARGUMENTS

* value -- (Type: any)
# Traditional Chinese Medicine/Removing Obstruction By Activating Yang

* Gua Lou Xie Bai Gui Zhi Tang
* Fu Ling Xing Ren Gan Cao Tang
back to :
# Traditional Chinese Medicine/Removing Stagnancy By Warming Yang

* Da Huang Fu Zi Tang
* Wen Pi Tang
* Ji Chuan Jian
* Gui Zhi Jia Shao Yao Da Huang Tang
back to :
# Traditional Chinese Medicine/Removing Stagnated Heat With Bitter Herbs

* Zhi Zi Chi Tang
* Qing Wei San
* Dao Chi San
* Long Dan Xie Gan Tang
* Dai Ge San
* Xie Bai San
* Xie Huang Tang
* Li Xiao San
* Zuo Jin Wan
* Da Huang Mu Dan Pi Tang
* Zhi Zi Bai Pi Tang
* San Huang Xie Xin Tang
back to :
# Traditional Chinese Medicine/Removing Phlegm By Eliminating Dampness

* Er Chen Tang
* Wen Dan Tang
* Dao Tan Tang
* Xiao Ban Xia Jia Fu Ling Tang
* Ban Xia Bai Zhu Tian Ma Tang
back to :
# Traditional Chinese Medicine/Ren Mai

Lung Meridian | Large Intestine Meridian | Stomach Meridian | Spleen Meridian | Heart Meridian | Small Intestine Meridian | Urinary Bladder Meridian | Kidney Meridian | Pericardium Meridian | San Jiao Meridian | Gallbladder Meridian | Liver Meridian | Ren Mai | Du Mai | Head And Neck Acupuncture Points | Chest And Abdomen Acupuncture Points | Back Acupuncture Points | Upper Extremities Acupuncture Points | Lower Extremities Acupuncture Points
The acupuncture points of the Ren Meridian (任脉) include:
| Chinese Name | Pinyin | Acupoint |
| 会阴 | huì yīn | RN 1 |
| 曲骨 | qū gǔ | RN 2 |
| 中极 | zhōng jí | RN 3 |
| 关元 | guān yuán | RN 4 |
| 石门 | shí mén | RN 5 |
| 气海 | qì hǎi | RN 6 |
| 阴交 | yīn jiāo | RN 7 |
| 神阙 | shén què | RN 8 |
| 水分 | shuǐ fēn | RN 9 |
| 下脘 | xià wǎn | RN 10 |
| 建里 | jiàn lǐ | RN 11 |
| 中脘 | zhōng wǎn | RN 12 |
| 上脘 | shàng wǎn | RN 13 |
| 巨阙 | jù quē | RN 14 |
| 鸠尾 | jiū wěi | RN 15 |
| 中庭 | zhōng tíng | RN 16 |
| 膻中 | dàn zhōng | RN 17 |
| 玉堂 | yù táng | RN 18 |
| 紫宫 | zǐ gōng | RN 19 |
| 华盖 | huá gài | RN 20 |
| 璇玑 | xuán jī | RN 21 |
| 天突 | tiān tū | RN 22 |
| 廉泉 | lián quán | RN 23 |
| 承浆 | chéng jiāng | RN 24 |
back to: Acupuncture
# Traditional Chinese Medicine/Relieving The Exterior With Pungent And Warm Herbs

* Ma Huang Tang
* Gui Zhi Tang
* Gui Zhi Jia Ge Gen Tang
* Gui Zhi Jia Hou Pu Xing Ren Tang
* Gui Ma Ge Ban Tang
* Ge Gen Tang
* Ge Gen Tang Jia Chuan Xiong Xin Yi Tang
* Ren Shen Bai Du San
* Jing Fang Bai Du San
* Xiang Su San
* Xing Su San
* Shen Su Yin
* Ma Huang Fu Zi Xi Xin Tang
* Jiu Wei Qiang Huo San
* Chuan Xiong Cha Tiao San
* Qing Shang Jan Tong Tang
* Xiang Ru San
* Wu Ji San
back to :
# Traditional Chinese Medicine/Relieving The Exterior With Pungent And Cool Herbs

* Yin Qiao San
* Sang Ju Yin
* Cong Bai Qi Wei Yin
* Jing Jie Lian Qiao Tang
* Qing Shang Fang Feng Tang
* Shi Wei Bai Du Tang
* Sheng Ma Ge Gen Tang
* Qing Feng San
* Qu Feng Jie Du San
back to :
# Traditional Chinese Medicine/Removing Stagnancy By Promoting Digestion And Eliminating Undigested Food

* Bao He Wan
* Zhi Shi Dao Zhi Wan
* Zhi Zhu Wan
* Jian Pi Wan
* Yue Ju Wan
* Qi Pi Wan
* Hua Shi Yang Pi Tang
back to :
# Traditional Chinese Medicine/Removing Stasis By Activating Blood Flow

* Ge Xia Zhu Yu Tang
* Xue Fu Zhu Yu Tang
* Shi Xiao San
* Wen Jing Tang
* Gui Zhi Fu Ling Wan
* Gui Zhi Fu Ling Wan Jia Yi Yi Ren
* Jia Zi Tang
* Sheng Hua Tang
* Xiong Gui Tiao Xue Yin
* Xiong Gui Tiao Xue Yin Di Yi Jia Jian
* Zhe Chong Yin
* Nu Shen San
* Niu Qi San
* Qian Jin Ji Ming San
* Tao He Cheng Qi Tang
* Jia Jian Gua Lou Xie Bai Tang
* Bu Yang Huan Wu Tang
* Di Dang Wan
* Da Huang Zhe Chong Wan
* Tong Dao San
* Zhi Da Pu Yi Fang
back to :
# Traditional Chinese Medicine/Ren Shen Ge Jie Tang

The formula Ren Shen Ge Jie Tang, designed to relieve cough by tonifying the lungs and kidneys, consists of the following:
| No. | Pinyin | Simplified Chinese | Grams |
| 1 | Ren Shen | 人参 | 6.0-9.0 |
| 2 | Ge Jie | 蛤蚧 | (1 to 2 pieces) |
back to :
* Relieving Cough By Tonifying The Lung
* Formula Design
* Prescriptions
# US History/Hope

The problems faced by America today often have their roots in earlier struggles in American history. American history is not yet over, and you can be a part of it. Use your talents and constitutional liberties like freedom of speech to help enrich the lives of others as well as yourself, and American will be a better place for all.
← Biden · Presidents →
# Scouting/BSA/Electricity Merit Badge
## Requirement 1

Demonstrate that you know how to respond to electrical emergencies by doing the following:
    A. Show how to rescue a person touching a live wire in the home.
    B. Show how to render first aid to a person who is unconscious from electrical shock.
    C. Show how to treat an electrical burn.
    D. Explain what to do in an electrical storm.
    E. Explain what to do in the event of an electrical fire.

## Requirement 2

Complete an electrical home safety inspection of your home, using the checklist found in this pamphlet or one approved by your counselor. Discuss what you find with your counselor.

## Requirement 3

Make a simple electromagnet and use it to show magnetic attraction and repulsion.

## Requirement 4

Explain the difference between direct current and alternating current.

## Requirement 5

Make a simple drawing to show how a battery and an electric bell work.

## Requirement 6

Explain why a fuse blows or a circuit breaker trips. Tell how to find a blown fuse or tripped circuit breaker in your home. Show how to safely reset the circuit breaker.

## Requirement 7

Explain what overloading an electric circuit means. Tell what you have done to make sure your home circuits are not overloaded.

## Requirement 8

Make a floor plan wiring diagram of the lights, switches, and outlets for a room in your home. Show which fuse or circuit breaker protects each one.

## Requirement 9

Do the following:
    A. Read an electric meter and, using your family's electric bill, determine the energy cost from the meter readings.
    B. Discuss with your counselor five ways in which your family can conserve energy.

## Requirement 10

Explain the following electrical terms: volt, ampere, watt, ohm, resistance, potential difference, rectifier, rheostat, conductor, ground, circuit, and short circuit.

## Requirement 11

Do any TWO of the following:
    A. Connect a buzzer, bell, or light with a battery. Have a key or switch in the line.
    B. Make and run a simple electric motor (not from a kit).
    C. Build a simple rheostat. Show that it works.
    D. Build a single-pole, double-throw switch. Show that it works.
    E. Hook a model electric train layout to a house circuit. Tell how it works.

## External links

* Electricity Merit Badge with Workbook PDF, current requirements, and resources.
* 10 Ways to Conserve Energy At Home from GreenAmerica.org
* How Electrical Fires Start and How to Put Them Out on YouTube.com
* Earning Merit Badges in the Boy Scouts of America
* Science
* Archaeology | Astronomy | Aviation | Chemistry | Digital Technology | Electricity | Energy | Environmental Science | Game Design | Geology | Nuclear Science | Oceanography | Space Exploration | Weather
# Scouting/BSA/Electronics Merit Badge

* Describe the safety precautions you must exercise when using, building, altering, or repairing electronic devices.
* Do the following:
    a. Draw a simple schematic diagram. It must show resistors, capacitors, and transistors or integrated circuits, Use the correct symbols. Label all parts.
    b. Tell the purpose of each part.
* Do the following:
    a. Show the right way to solder and desolder.
    b. Show how to avoid heat damage to electronic components.
    c. Tell about the function of a printed circuit board. Tell what precautions should be observed when soldering printed circuit boards.
* Discuss each of the following with your merit badge counselor, and then choose ONE of the following and build a circuit to show the techniques used:
    a. Tell how you can use electronics for a control purpose, and then build a control device circuit.
    b. Tell about the basic principles of digital techniques, and then build a digital circuit. Show how to change three decimal numbers into binary numbers, and three binary numbers into decimal numbers.
    c. Tell about three audio applications of electronics, and then build an audio circuit.
* Show how to read the schematic diagram of the project you choose and, to the best of your ability, explain to your counselor how the circuit you built operates.
* Do the following:
    a. Show how to solve a simple problem involving current, voltage, and resistance using Ohm's law.
    b. Tell about the need for and the use of test equipment in electronics. Name three types of test equipment. Tell how they operate.
* Find out about three career opportunities in electronics that interest you. Discuss with and explain to your counselor what training and education are needed for each position.
* Earning Merit Badges in the Boy Scouts of America
* Professions and Trades
* Animal Science | Architecture | Automotive Maintenance | Dentistry | Drafting | Electronics | Engineering | Farm Mechanics | Game Design | Graphic Arts | Home Repairs | Journalism | Landscape Architecture | Law | Medicine | Metalwork | Plumbing | Programming | Public Health | Pulp and Paper | Salesmanship | Surveying | Textile | Truck Transportation | Veterinary Medicine | Woodwork
# Scouting/BSA/Emergency Preparedness Merit Badge

Requirements: 1. Earn the First Aid merit badge.
2. Do the following:
3. Show how you could safely save a person from the following:
4. Show 3 ways of attracting and communicating with rescule planes/aircraft.
5. With another person, show a good way to move an injured person out of a remote and/or rugged area, conserving the energy of rescuers while ensuring the well-being and protection of the injured person.
6. Do the following:
7. Take part in an emergency service project, either a real one or a practice drill, with a Scouting unit or a community agency.
8. Do the following:
9.Do one of the following: a. Using a safety checklist approved by your counselor, inspect your home for potential hazards Explain the hazards you find and how they can be corrected.
b. Review or develop a plan of
* Earning Merit Badges in the Boy Scouts of America
* Merit Badges Required to Attain Eagle Scout
* Camping | Citizenship in the Community | Citizenship in the Nation | Citizenship in the World | Communications | Cooking | Cycling OR Hiking OR Swimming | Emergency Preparedness OR Lifesaving | Environmental Science OR Sustainability | Family Life | First Aid | Personal Fitness | Personal Management |
* Earning Merit Badges in the Boy Scouts of America
* Safety
* Emergency Preparedness | Fire Safety | First Aid | Lifesaving | Safety
# The Legend of Zelda: Oracle of Ages/Controls

* D-Pad: move Link or cursor, swim
* A: use/assign item, talk/read, scroll text, swim faster
* B: use/assign item, cancel, scroll text, dismount animal, dive (while swimming)
* Start: open inventory
* Select: Map, cycle inventory panels
* Start + Select: open Save Menu
# The Legend of Zelda: Oracle of Ages/Gameplay

The Legend of Zelda series is officially an action-adventure game. Still, it features all the aspects of a role-playing video game. This genre is characterized by three aspects:
* Text rich: the character has to interact and dialogue with non-playable characters in order to advance in the game; it would be nearly impossible to complete the game if it was in a language the player is unable to understand.
* Freedom of exploration: the character can freely backrack to any previous location at any time, and has a certain degree of freedom as to which dstination to choose next (following the hints from dialogue is generally best).
* Permanent upgrades: the character has some attributes (Hearts/HP, Sword level/attack, etc.) that receive permanent upgrades; unlike most role-playing games, attribute growth is independent from any experience point, that are actually absent from the game.
The lack of experience points has some advantages compared to American role-playing games: no need to spend long time grinding; less sharp differences between "early" and "late" monsters give more freedom of exploration; a character described by less "numbers" (the attributes) is more realistic.
In particular, The Legend of Zelda would correspond to the Japanese RPG sub-genre, that is more focused on plot development (i.e. the "text rich" aspect), and where character development (i.e. the "permanent upgrades" aspect) is secondary.