OpenLLM-France/wikimedia huggingface dataset:
# Muggles' Guide to Harry Potter/Characters/Sturgis Podmore
## Overview

Sturgis Podmore is a member of the Order of the Phoenix. He has straw-colored hair and a square jaw.

## Role in the Books
### Order of the Phoenix

Sturgis Podmore is a member of the Advance Guard that arrives at the Dursleys' to bring Harry to the headquarters of the Order of the Phoenix.
When Harry, Ron, Ginny, Fred, George, and Hermione leave Grimmauld Place for the Hogwarts Express, they almost miss the train because Mad-Eye Moody is waiting for Sturgis, who was supposed to be one of the guards for Harry. Harry later finds a small article in the Daily Prophet that says Sturgis Podmore was found in the Ministry trying to get through a top-security door. He had not offered any defence of his actions, and had been sent to Azkaban for six months. Ron guesses that he had been lured there by the Ministry, because they knew he was one of "Dumbledore's lot." Hermione tentatively agrees.
After Harry sees Mr. Weasley attacked, Dumbledore sends Harry and the Weasley children to Grimmauld Place to get them out of the way of Umbridge. When Mrs. Weasley arrives to thank Harry for saving her husband, one of the thing she mentions is that it gave Dumbledore time to make up a story as to why he was there, and "you have no idea what trouble he would have been in otherwise, look at poor Sturgis..." The implication in this seeming throwaway line is that Mr. Weasley had been at the door that Sturgis had apparently been caught trying to go through.
Harry later hears, in a dream in which he experiences Voldemort's thoughts, that Bode had been put under the Imperius curse by Malfoy, in an attempt to retrieve something. Discussing this with Ron, Harry and Ron determine that the thing Voldemort had wanted Bode to retrieve was the weapon that had been mentioned at the meeting of the Order of the Phoenix immediately after Harry had arrived at Headquarters. The following morning, Hermione suggests that, as Lucius Malfoy had been present just outside the door to the Department of Mysteries immediately following Harry's hearing, he might have placed Sturgis under the Imperius Curse then. If Sturgis had been on guard at the door, he might have made some small noise; or Lucius could have just guessed that there was someone there and used the Imperius curse just in case there was someone.

## Relationships with Other Characters

Sturgis Podmore might be related to Sir Patrick Podmore, of the headless hunt.

## Questions

Study questions are meant to be left for each student to answer; please don't answer them here.
# Muggles' Guide to Harry Potter/Characters/Summerby
## Overview

Summerby is Seeker for the Hufflepuff Quidditch team in Harry's fifth year.

## Role in the Books
### Order of the Phoenix

It is mentioned that Ginny, then Seeker for Gryffindor, had caught the Snitch from right under Seeker Summerby's nose. She says it was luck; he had a cold and didn't see the Snitch because he was about to sneeze.

## Questions

Study questions are meant to be left for each student to answer; please don't answer them here.
# Muggles' Guide to Harry Potter/Characters/Silvanus Kettleburn
## Overview

Professor Silvanus Kettleburn is the Care of Magical Creatures teacher in Harry's first and second years at Hogwarts.

## Role in the Books
### Prisoner of Azkaban

At the Arrival Feast, Professor Dumbledore informs the students that Professor Kettleburn had "retired at the end of last year to enjoy more time with his remaining limbs," and that Rubeus Hagrid has been appointed Care of Magical Creatures teacher in his stead. This announcement receives mixed reviews; some, including Fred and George, are quite enthusiastic about having Hagrid as a teacher, others are not pleased.

## Weaknesses

Professor Kettleburn seems, from what we learn in Dumbledore's commentary in The Tales of Beedle the Bard, to have the same fondness for dangerous creatures, and perhaps the same mistaken belief in his own ability to control them, that we later see in Hagrid. Perhaps this is a requirement for the post. Because of his fondness of dangerous creatures, he lost most of his limbs and was forced to retire because of this predicament.

## Analysis

Most of what we learn about Professor Kettleburn comes form a book written after the final book in the series. The Tales of Beedle The Bard, supposedly written as a collaboration between Professor Dumbledore and Hermione Granger, includes a number of anecdotes about events at Hogwarts involving Professor Kettleburn. We learn there about damage to the Great Hall caused by his Engorging an Ashwinder for use as a prop in an ill-fated play, and we also learn there of the specific limbs he has lost in his career, and how he lost them. It is quite likely that Professor Kettleburn was brought in to book 3 as a single-occurrence jape, as he is never mentioned anywhere else in the main series. Why he was put in such prominence in The Tales of Beedle the Bard is uncertain, but while his contribution to the series is negligible, the humour in his appearances in this later book is quite welcome.

## Questions

Study questions are meant to be left for each student to answer; please don't answer them here.
# Muggles' Guide to Harry Potter/Characters/Stewart Ackerley
## Overview

Stewart Ackerley is a Ravenclaw who arrived at Hogwarts in Harry's fourth year.

## Role in the Books
### Goblet of Fire

Stewart Ackerly was Sorted into Ravenclaw House.

## Questions

Study questions are meant to be left for each student to answer; please don't answer them here.
# Muggles' Guide to Harry Potter/Characters/Stebbins
## Overview

Stebbins is a Hufflepuff, probably two or three years older than Harry.

## Role in the Books
### Goblet of Fire

Stebbins, along with Fawcett of Ravenclaw, is found hiding in a rose bush by Professor Snape at the Yule Ball, is reprimanded, and has ten House points taken from him.

## Relationships with Other Characters

Clearly there is a romantic relationship with Fawcett, why else would they be hiding in a rose bush at the Yule Ball? However, as both are very minor characters, this relationship is never expanded upon.

## Questions

Study questions are meant to be left for each student to answer; please don't answer them here.
# Planets and the Solar System/Moons

A moon orbits a planet.
Moons of a planet :
| Planet | Moons |
| Mercury | 0 |
| Venus | 0 |
| Earth | 1 |
| Mars | 2 |
| Jupiter | 79 |
| Saturn | 82 |
| Uranus | 27 |
| Neptune | 14 |
# Planet Earth/Introduction

Every moment of your life will be from the perspective of a single planet—Planet Earth. You were born here and you will die here. This textbook is a guide to your home, to your place in the universe. By taking this course, you will learn about your home planet: how it works and how we know it works this way. This course is a user's manual for planet Earth, with direct recommendations for future generations, such as yourself, to maintain its health and natural wonders. As an astute student, you will be introduced to the theoretical principles of science and of how to defend yourself from the spread of ignorance. You will learn about Earth’s dimensions and motions, as well as how to navigate its surface. You will learn how energy originates from the closest star (the Sun), its Moon, and other sources of energy in the Earth’s active core, as well as how this energy can be used and stored. You will learn basic scientific principles of matter, the makeup of substances that form the field of chemistry. You will examine the planet’s atmosphere, the air that you are breathing as you read this, and how that air is slowly changing. You will explore the vast abundance of Earth’s water, covering the planet in enormous oceans, abundant lakes, and rivers, as well as frozen water locked within snow and ice. You will learn how to predict wind and storms and how climates shift. You will lead your own exploration of the solid interior of the Earth, the composition of mountains, rocks, and dirt. You will learn about life, the most unique feature of the planet. You will explore theories of how life arose and how it has evolved and changed over time, learning that you are of Earth and the story of your own origin on this planet. You will undertake an examination of the great biomes of jungles, forests, and deserts and the life that exists within them. You will survey the important field of biology as you learn about life and its interactions with the planet. In the end, you will come to face the ominous future of your own planet, of the changes that are now occurring. Your planet is not the same as that of your ancestors, nor of your grandparents, nor even of your parents at your age—Earth today is quickly being altered, and you will need to adapt to this change. This course will teach you how to prepare for this change and how to protect the planet from further alteration to the point that it becomes lifeless. This class will be challenging, but with enough dedication and commitment, you will succeed in learning the material cherish the knowledge presented in this class for the rest of your life.
# Planets and the Solar System

* Sun
* Moons
* Planet
** Mercury
** Venus
** Earth and habitable zone
** Mars
** Jupiter
** Saturn
** Uranus
** Neptune
** Rings
* Dwarf planet
** Ceres and asteroid belt
** Pluto: Not a planet
** Kuiper belt
** Haumea
** Makemake
** Eris
** Dwarf planet candidates and FarFarOut
* Space rocks
** Asteroid
** Meteor
** Comet
# Parkour/Advanced Movements

Quick navigation for Parkour Wikibook: 01. Introduction 02. Exercises 03. Basic Movements
04. Advanced Movements 05. Freerunning

## Advanced Moves

* Double Kong Vault
* Diving Roll
* Wall Spin
# Parkour/Advanced Moves/Double Kong Vault

Quick navigation for Parkour Wikibook: 01. Introduction 02. Exercises 03. Basic Movements
04. Advanced Movements 05. Freerunning
The Double Kong Vault is ideal for Chest Height obstacles. It will give more height than the King Kong Vault because of the touch/jump. Using this you can get across two objects close next to each other.

## Steps

* Run up to an obstacle, jump so that your legs will rise up, making your body parallel to the ground, place both hands in the direction of the sight, viewing your intended touch point. (Picture 1)
* Make your first touch, but be aware that this is shorter than the next touch because you have more forward momentum in the beginning. (Picture 2)
* Still in the horizontal position, push off and beginning aiming for the next touch point. (Picture 3)
* Put about 10% of your weight on the object as you touch it, and begin bringing your knees into your chest. (Picture 4)
* With your knees close to your chest, push off to get a slightly more amount of forward momentum than a speed vault. Then bring your legs past your arms, preparing for landing. (Picture 5)

## External Links

Video
# Parkour/Advanced Moves/Wall Spin

the wall spin is a move that allows you to jump to a wall and spin on its surface by rotating with your hands
# Parkour

Le Parkour (also called parkour, and abbreviated PK) is a physical discipline of French origin in which participants attempt to pass obstacles in the most efficient way possible as if moving in an emergency situation, using skills such as jumping and climbing, or the more specific parkour moves. The obstacles can be anything in one's environment, but parkour is often seen practiced in urban areas because of many suitable public structures that are accessible to most people, such as buildings and rails. Parkour also has a deep mental and spiritual side; based around the overcoming of fears and mental obstacles in an altruistic way which may one day prove beneficial to the community.
Another discipline which is related on the surface is Freerunning, which is a break-away discipline formed by Sebastien Foucan, where the freerunner moves through their environment in any way they wish, which often includes acrobatic manouveres such as flips and kicks or vault and flip combinations. These movements are generally accepted as not parkour because they are not the most efficient way of moving through an environment.

## Table of Contents
### Introduction

An introduction to the Parkour Wikibook, the practice, philosophy and history of Parkour, and a guide for beginning traceurs
* What is Parkour?
* How can I start?
* History and Philosophy of Parkour

### Exercises

Some basic advice on exercises to condition the body for Parkour
* The Squat
* The Push-Up
* The Pull-Up
* The Lunge
* The Handstand Push-Up
* The Muscle-Up
* The Burpee

### Basic movements

Basic movements of Parkour
* Landing
* Parkour Roll
* Cat Leap
* Dash Vault
* Monkey Vault(Saut De Chat/Cat Pass/Kong/Panther/Gorilla)
* Speed Vault
* Kash Vault
* Two Handed Vault
* Turn Vault
* Precision Jump
* Lazy Vault
* Reverse Vault
* Underbar
* Tic Tac
* Wallrun

### Advanced Movements

These movements are not recommended for beginning traceurs
* Double Kong Vault
* Diving Roll
* Railflip Vault
* Barrel Vault
* Vert Vault
* Rocket Vault
* Gate Vault

### Freerunning (Not Parkour)

These are considered to be Freerunning or Tricking, related to Parkour but not embracing the core value of efficient movement
* Frontflip
* Backflip
* Sideflip
* 360 Catleap
* Screwdriver
* Handspring
* Wallspin
* Palmspring
* Cheat Gainer
* Dash Bomb
* Kong Gainer
* Speed 360
* Bar Backflip
* Wallflip
# Parkour/Advanced Moves/Diving Roll

Quick navigation for Parkour Wikibook: 01. Introduction 02. Exercises 03. Basic Movements
04. Advanced Movements 05. Freerunning

## Steps

* Approach your desired object at a steady pace (if jumping over an object).
* Push off of your strongest foot first and carefully arch your body using your stomach muscles.
* Place you hands out in front of you, being careful to tuck your head into your chest.
* As you roll make sure you follow the roll from your head down your back and back up onto your feet. If diving from a higher object, follow steps 1 and 2 however place your hands out slightly later make sure to absorb the shock onto your arms by timing the start of your roll correctly and making sure your arms do not remain straight and locked for more than a split second. Making sure that you roll correctly is the key to avoiding impact damage.
# Old School RuneScape/Skills/Farming

Farming is most hated skill from players. But it doesn't mean that you will hate it. Farming is taking seeds and growing them in specific plants. There are herb plants, trees, bushes, flower, wines, and others. This skill is needed for now only for few quests. This skill is hard to train. And it is not that much useful, because it takes so long.
Seeds can be obtained as monster drops or by stealing from either seed stalls in Draynor or master farmers (found in Draynor and north of Ardougne). Only master farmers give high level seeds and herb seeds. Tree seeds and fruit tree seeds need to be taken out of bird's nests which are a random event while woodcutting.
# Old School RuneScape/Skills/Fletching

Fletching allows players to make items related to Ranged arrows, bolts, bows and darts(after completing The Tourist Trap quest) . This skill is best used with Woodcutting as players will need logs to create almost everything they can make with fletching. Flething is a great skill that goes with Ranged because players can make all of their ammo and bows without having to spend money on these items. It is also one for magic as many players high-alch the bows they make.
Seer's village is a firm favorite among fletchers. It has all the different types of trees within bank reach except teak and mahogany as well as being very close to a large grove of the rare magic trees. However, when cutting the yew trees below the flax fields, most players prefer to use the bank in catherby as it is slightly closer. It also has flax and spinning wheels for making bowstrings and often low level players will be selling bowstrings in the bank.

# Necessary Items

* A Knife. These can be found South of Lumbridge Castle and also in a house in Seer's village.
* Logs. These are used for making bows and arrows. See Woodcutting for more details on how to get the necessary logs.
* Bolts. These are only used for making higher level bolts to go with crossbows.
* Barbed tips, Opal tips or Pearl tips. These are used to make higher level bolts. Players get the barbed tips by playing the ranging mini-game at the ranging guild. Opal tips can be acquired by using a chisel with an opal. And for pearl tips players use a chisel on a pearl.
* Arrow Heads. Players can make these in Smithing
* A Bowstring. Used for making strung bows. Spin Flax on a spinning wheel to get a Bowstring
# Pinyin/Mass

A mass is the amount of matter that something contains.
zhihliahng shih moouwuh suoo harn wuhzhih d liahng.
# Pinyin/Mars

Mars is the planet in the Solar System that is fourth in order of distance from the Sun, between the Earth and Jupiter.
Huooxing shih Taihyarngxih dih-4 kaohjihn Taihyarng d xirngxing, zaih Dihqiur her Muhxing zhijian.
# Pinyin/Material

A material is a substance that things can be made from.
cairliaoh shih zhihzaoh dong'xi d wuhzhih.
# Pinyin/Mathematics

Special:search/mathematics prefix:Pinyin/
Mathematics is a discipline of studying the concept of quantities, structures, changes, spaces, and informations. It is a formal science in a certain perspective.
Shùxué shì yánjiū shùliàng, jiégòu, biànhuà, kōngjiān yǐjí xìnxī děng gàiniàn de 1-mén xuékē. Cóng mǒuzhǒng jiǎodù kàn shǔyú xíngshì kēxué de 1-zhǒng.
Mathematics plays an irreplaceable role in the development of human history and social life, and is an essential basic tool in learning and studying modern science and technology.
Shùxué zài rénlèi lìshǐ fāzhǎn hé shèhuì shēnghuó zhōng fāhuīzhe bùkětìdài de zuòyòng, yěshì xuéxí hé yánjiū xiàndài kēxué jìshù bìbùkěshǎo de jīběn gōngjù.
# Pinyin/Matter

A matter is the physical substance that everything in the world is made of.
wuhzhih shih gouhcherng shihjieh wahnwuh d kehguan d dong'xi.
# PSLE Study Guide/English

PSLE English is a multiple-paper subject that has papers taken on different dates. It is composed of:
* Oral examination
* Listening Comprehension
* English Paper 1 (mainly writing)
* English Paper 2 (mainly tests reading and grammar)

## Oral

The candidate is required to wait in the waiting room based on his team number. When he is called, he will need to proceed to the table of the timekeeper depending on the team number. The candidate will look at a passage and a picture within 5 minutes. Afterwards, he will need to stop and return the picture. After that, he needs to wait for the examiner to finish.
PSLE Oral has three components:
* Reading
* Picture discussion
* Conversation

### Reading

The candidate needs to read a passage. Marks are given according to fluency and pronunciation.

#### Tips

* Read out the passage during the 5 minutes while you are looking at the passage and the picture.
* Pronounce every word clearly.
* Do not speak too loud or soft.
# PSLE Study Guide/English/Listening Comprehension

LISTENING COMPREHENSION
The listening comprehension usually comprises of 6 or 7 passages.You are needed to listen to the passage before filling in the answers which is found in the passage. The questions usually only requires you to fill in numbers. A tip is to listen to the passage once, then fill in your answers when the passage is played the second time. Be sure to read the questions during the time allocated to you.
Also, at the end of the exam, a minute will be given to you to check your answers. Be sure to check the OAS or OMR to see if you have transferred the numbers onto it correctly. Another tip is to write your answers down on the paper first before you transfer them to your OAS or OMR. Good luck and all the best to you.
# PSLE Study Guide/English/Oral
## Picture Conversation

Look at the picture and think about what you are going to say in that small time that the invigilator or tester allows you to.
Greet the examiner before starting, politely asking if you may have a seat. Though you may know very well that you are supposed to have a seat, just ask. It's only polite. Be relaxed and calm, don't be nervous, fidgety and shaky. Your voice might tremble that way. Speak loud and clear, sitting up straight. Start looking or talking about the picture from left to right, or up to down. Not all over the place as the tester will feel confused, and that could lower your marks. When you decide on talking about a certain person/thing (e.g. girl eating a lollipop), mentally ask yourself 3 of the 5 Ws:
Who? What? Where?
Start describing details on what the person/thing is wearing, doing, playing with, eating, do not over-describe, though. You will need to know when you have to stop. At times, there will be a few people of different descent, like an Indian man or a Malay woman. There might be other people of different races too! So just in case, if you see a woman wearing a long 'shirt' and a long 'dress', she is wearing what is called baju kurong. The Malay males wear songkoks on their head. If you see a curly-haired man (do not just assume that he/she is an Indian because he/she has curly hair), take note of the skin, or what he/she is wearing, then you can state what that man is. (e.g. An Indian man may wear a [turban] on his head. An Indian woman wears a sari.
Information: All PSLE pictures are given in black and white.

## Conversation/Oral Discussion

Make eye-contact with the tester, don't be shy nor afraid. When you make eye-contact with a person, it's like you are telling them that they are paying attention to what you're saying, and that you are very attentive. If the tester asks you a question like, "Have you ever been on an airplane before? Please tell me about your experience." And if you have never been on an airplane, just say 'yes', and think immediately about how you're going to explain your experience. Unless you cannot think that quick, just answer truthfully and the tester will direct you back to that question in a different way since they are trained to do that. Do not do that too many times though! Sometimes the tester has no choice but to end the discussion if they cannot think of anything else to direct you back to the question.
When you're done, thank the testers and bow towards them. If the testers are that kind, wish them a long life or any other wishful thank-yous such "Have a nice day" or "Have a blessed future", and they might even give you extra points! So, good luck.