# History of video games/Platforms/TurboGrafx-16

* A Japanese PC Engine console with controller.
* A significantly larger North American TurboGrafx-16 console with controller.

## History
### Launch

The PC Engine was launched in 1987 in Japan, and saw a North American release as the TurboGrafx-16 in Fall of 1989. The TurboGrafx-16 cost $200 at launch in the United States of America.
The console saw two major contemporary variations in the PC Engine SuperGrafx and the TurboDuo. A portable version of this console would later be released as the TurboExpress.

### Legacy

Global sales of TurboGrafx-16 consoles totaled 10 million. The system was never released in Europe, and sold only 2.5 million consoles in North America.
NEC would later attempt to enter the home console market again with the PC-FX.

## Technology

The PC Engine / TurboGrafix-16 uses an 8-bit Hudson Soft HuC6280A processor clocked at 3.6 Megahertz.
The PC Engine has eight kilobytes of RAM.

## Notable games
### 1987

* J.J. & Jeff

### 1988

* Space Harrier

## Gallery
### Consoles

* The PC Engine from the front left.
* The PC Engine from the front right.
* The PC Engine from the back left.
* The PC Engine from the back right.
* The PC Engine Core Grafx Console from the front left.
* The PC Engine Core Grafx Console from the front right.
* The PC Engine Core Grafx Console from the back left.
* The PC Engine Core Grafx Console from the back right.
* The PC Engine Core Grafx II Console from the front left.
* The PC Engine Core Grafx II Console from the front right.
* The PC Engine Core Grafx II Console from the back left.
* The PC Engine Core Grafx II Console from the back right.
* The TurboGrafx-16 from the front left.
* The TurboGrafx-16 from the front right.
* The TurboGrafx-16 from the back left.
* The TurboGrafx-16 from the back right.

### Controllers

* CoreGrafx II controller.
* CoreGrafx II controller.
* TurboGrafx-16 TurboStick
* The PC Engine TurboStick
* The PC Engine Controller plug.
* The TurboGrafx-16 controller plug.

### TurboGrafx CD

* The TurboGrafx-16 CD Base.
* The TurboGrafx-16 CD Base.
* The TurboGrafx-16 CD Base.
* The TurboGrafx-16 CD Base.
* The TurboGrafx-16 CD installed.
* The TurboGrafx-16 CD installed.

### Accessories

* The TurboBooster add on gave the system RCA ports to allow for stereo audio and composite video output.
* The TurboBooster attached to the rear of the console.
* The TurboTap was a multitap that expanded one controller port to five controller ports.
* The PC Engine RF Adapter
* The TurboGrafx-16 RF Adapter
* The NEC PC Engine AC Adapter, meant for use in Japan.
* The NEC TurboGrafx-16 AC Adapter, meant for use in North America.
* The NEC TurboGrafx-16 CD AC Adapter, meant for use in North America.
* dbGrafx front, a post production unofficial add on.
* dbGrafx back, a post production unofficial add on.
* Everdrive front, a post production unofficial add on.
* Everdrive back, a post production unofficial add on.

### Official Internals

* The TurboGrafx-16 motherboard top contains most components.
* The TurboGrafx-16 motherboard bottom is sparse, sporting traces and a socket.
* The TurboBooster board is compact.

## References

* 1 2 3 4 McFerran, Damien (6 May 2012). "The Ultimate Retro Console Collectors' Guide". Eurogamer. Retrieved 7 November 2020.
* 1 2 3 4 Schilling, Melissa A. (2003). "Technological Leapfrogging: LESSONS FROM THE U.S. VIDEO GAME CONSOLE INDUSTRY". California Management Review. 45 (3): 9. doi:10.2307/41166174. Retrieved 19 November 2020. {{cite journal}}: More than one of |pages= and |page= specified (help)
* 1 2 "The 10 Worst-Selling Consoles of All Time Feature on GamePro.com". web.archive.org. 11 October 2007. Retrieved 17 November 2020.
* ↑ "PC-Engine (TurboGrafx 16) System-specific information for cc65". cc65.github.io. Retrieved 7 November 2020.