# MapleStory/Thief Guide/Skills

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# Skills
## First Job: Rogue
### Nimble Body

    Increases accuracy and avoidability by up to 20 points. Max is 20 points.

### Keen Eyes

    Increases the attack range of throwing stars. Requires 3 points in Nimble Body. Max is 8 points.

### Disorder

    Temporarily reduces enemy's weapon attack and defense, and also causes it to lose its lock on a player. Max is 20 points.

### Dark Sight

    Prevents touch-based damage to the character at a cost of speed. Attacking, potions, and picking up items are disabled during the effect. Requires 3 points in Disorder. Max is 20 points. At max level, both Dark Sight and a speed bonus may coexist.

### Double Stab

    Uses a dagger to attack an enemy twice. Max is 20 points.

### Lucky Seven

    Uses a claw to throw two stars at an enemy. Damage is not done in relation to the stats window or mastery level, but rather solely on LUK. Max is 20 points.

## Second Job
### Bandit
#### Dagger Mastery

    Increases accuracy and minimum damage (Mastery %). Max is 20 points.

#### Endure

    Activates recovery on ropes, as well as passive HP and MP regeneration. Max is 20 points.

#### Dagger Booster

    Increases dagger attacking speed. Requires 5 points in Dagger Mastery. Max is 20 points.

#### Haste

    Increases the party's speed and jump to incredible proportions. Maxes at 20 points.

#### Steal

    Steals an item from an enemy. Maximum of one successful steal per monster. Requires 5 points in Haste. Max is 30 points.

#### Savage Blow

    The bandit's main attack, complete with its own signature sound effect. Lands up to six hits onto a single monster. Max is 30 points.

### Assassin
#### Claw Mastery

    Increases Mastery % (but not for Lucky Seven), Accuracy, and maximum amount of throwing stars per set. Max is 20 points.

#### Critical Throw

    Much like the Bowman critical, allows any thrown star to deal up to +100% (NOT double) extra damage at a max 50% rate. Requires 3 points in Claw Mastery. Max is 30 points.

#### Endure

    Activates recovery on ropes, as well as passive HP and MP regeneration. Max is 20 points.

#### Claw Booster

    Increases claw attacking speed. Requires 5 points in Claw Mastery. Max is 20 points.

#### Haste

    Increases the party's speed and jump to incredible proportions. Maxes at 20 points.

#### Drain

    Throws a star and heals self in relation to the amount of damage done. Cannot heal more than half the character's HP or more than the monster's HP. Unlike the Final Fantasy games, the drain effect will not be reversed on undead monsters. Requires 3 points in Endure. Max is 30 points.

## Third Job
### Chief Bandit
#### Shield Mastery

    Increases the defense of an equipped shield. Max is 20 points.

#### Chakra

    Uses MP to increase the idle HP regentaion rate. Only lasts while HP is less than 50%, and is cancelled by moving or taking damage. If cancelled by taking damage, the damage is increased. Max is 30 points.

#### Assaulter

    Attacks an enemy by slashing through it. Can stun at a certain rate. Max is 30 points.

#### Pickpocket

    Causes an enemy to drop meso coins upon taking damage at a certain rate. Requires 3 points in Meso Explosion. Max is 20 points.

#### Band of Thieves

    "Summons" thieves to attack nearby monsters. No item required, and number of thieves increases with levels. Max is 30 points.

#### Meso Guard

    Blocks half of damage, and reduces meso by a certain % of the damage blocked. Note: Faulty description given in-game, no limit on meso used up before deactivating. Requires 3 points in Chakra. Max is 20 points.

#### Meso Explosion

    Detonated meso on the ground to cause a large amound of damage. Highest-dealing attack in the game, but very inefficient money-wise and difficult to set up. Max is 30 points.

### Hermit
#### Alchemist

    Increases the effect of potions. If timed, such as a Warrior Pill, duration will be increased. If a set number, such as Red/Blue potions, the effect will be increased. If %-based, such as Elixirs, no effect. Max is 20 points.

#### Meso Up

    Temporarily increases the amount of meso dropped by monsters killed by the party. Max is 20 points.

#### Copy Cat

    Also known as "Shadow Partner", uses a Summoning rock to create a shadow that mimics your actions. Mimics normal attacks at 80% and skills at 50% damage. If your attack criticals, the mimiced attack will at well. The shadow's attacks also use throwing stars. Max is 30 points.

#### Shadow Web

    Holds monsters in their locations for a short amount of time. Max is 20 points.

#### Shadow Meso

    Throws meso instead of using up MP. May rarely boost damage by 50%, and ignores defense bonus (red skull) and magic defense bonus (blue swirl) skills. Requires 5 points in Meso Up. Max is 30 points.

#### Avenger

    Uses three throwing stars to create a large shuriken which is thrown in a straight line. The Avenger-star can attack multiple enemies. Max is 30 points.

#### Flash Jump

    Shoots forward a large distance in mid-air. Fastest movement skill in the game. Requires 5 points in #Avenger. Max is 20 points.

## Fourth Job
### Maple Hero

    A Spell that raise stats of party members by percentage (percentage depending on skill level). Max is 20 points.

### Assasinate

    Attacks an enemy by slashing and last for (18?) seconds. Can stun at a certain rate. Max is 30 points.