OpenLLM-France/wikimedia huggingface dataset:
# Linguistics/Affixes

Affixes are our "workhorse" morphemes--the tools we use again and again to assemble new words. There are several kinds of affixes:
1. Suffixes. Suffixes are morphemes that attach to the end of a word. Examples are:
Suffixes are written with an initial hyphen, as above.
2. Prefixes. Prefixes attach to the beginning of a word. Examples are:
Prefixes are written with a terminal hyphen, as above.
3. Infixes. Although English generally does not have infixes, or morphemes that go "in the middle" of a word, other languages do. An exception in English might be -frickin- in
Infixes are written with initial and terminal hyphens, as above.
4. Circumfixes. Circumfixes are affixes that "surround" the word, attaching to the beginning and end of the word. Although English has few examples of this type of affix, other languages use it. The circumfix is probably most widely known from the German past participle (ge- -t for regular verbs). Two of the most well known circumfixes in English are:
In older usage, however, the present participle could be formed using the circumfix a- -ing:
Circumfixes are written with initial and terminal hyphens, as above.
# Linguistic Persuasion/Manipulators

It ought to be noticed that those we call the "manipulators" are frequently the casualties they could call their own purposeful publicity and gadgets. Made up for lost time in their own promulgation and restriction of vision, they some of the time come up short subsequently. Numerous organizations come up short in light of the fact that of their powerlessness to study their own illusions. Countries regularly neglect to act effectively since their pioneers are gotten up to speed in their own improbable depictions of the world (and of their adversaries). Manipulators are not normally stupendous backstabbers. Their one-sidedness is clear just to the individuals who can welcome the distinction between "self-serving" and "impartial" considering. Just those fit for self-evaluate and self-understanding can precisely survey the degree to which they are included in the social, mental, and scholarly control of others.
The human personality is frequently nearsighted, unyielding, and traditionalist, while at the same time very talented in self-trickiness and defense. Individuals are by nature exceedingly egocentric, very sociocentric, and wantonly self-intrigued. Their objective is not truth be that as it may, advantage. They have not obtained their convictions through a levelheaded procedure. They are very impervious to objective evaluate. Blind confidence, apprehension, partiality, and self-hobby are essential coordinators of much human considering. Self-dream, in conjunction with need of self-charge, describe much human considering. An exceptionally traded off uprightness is the outcome. On the off chance that you call attention to an oversight in deduction to most persons, you may quiet them immediately. Yet, most, similar to elastic groups that have immediately been extended what's more, given up, will soon return to whatever it was they had faith in any case.
Manipulators exploit flawed reason by talking and composing with such presumptions out of sight. This stance is identified with the paradox of asking the question and prompts inquiry asking epithets. Manipulators know the significance of making their adversaries look awful. Whatever the perspectives of the adversary, a talented twist expert can make the rival seem to take another, far less reasonable, view. The trap of distorting somebody's perspectives to pick up preference is in some cases called making a "strawman." A "straw" man is actually not genuine, however it may seem as though it is. A strawman contention, then, is a false or misdirecting representation of somebody's thinking.

## References

* 1 2 Paul Richard and Linda Elder The Thinker’s Guide To Fallacies: The Art of Mental Trickery and Manipulation.. Foundation for critical thinking. 1rd ed. 2004. Print.
# Linguistics/Discourse Analysis

Pragmatics adds the importance of context to the study of language. Discourse analysis takes things further, studying communication, such as dialogue or written texts.

## Coherence vs. Cohesion

In linguistics, we differentiate between coherence and cohesion. Cohesion is the use of linguistic means to 'tie' material together. Examples of cohesive devices includeː
* The use of connectives (but, if, however)
* The use of anaphora and definite expressions to refer to previously mentioned concepts (the man, it)
* The correct use of tenses and moods (He had done this before, but this time, the situation was different).
But a cohesive text is not necessarily coherent:
    Firstly, red apples are red. Secondly, such apples are very tasty. Moreover, tastiness is quite subjective. Subjectivity affects our perception of apples.
This is a very cohesive text, but not coherent in the least. Coherence is more than linguistic: It requires extralinguistic knowledge to judge whether a piece of discourse 'makes sense'. By contrast, a text can be coherent yet not cohesive. In the next section, we will see some of these situations, when we deal with the flouting of maxims.
# Linguistics/Evolutionary Linguistics

Glottogeny is the origin of language in the human species.

## Language in Animals

While some people have suggested that animals use language, this is generally not accepted among linguists. Animals, including most higher primates, are known to have semantics, that is sounds that correspond to arbitrary meanings and some animals. Additional some parrots studied are known to have dialects, where the "words" they use differ among regional groups, and new members must learn them. There is also the possibility that some species, such as prairie dogs which may form simple sentences with nouns and adjectives. However, there are no species apart from humans known to use recursion, which is considered by linguists of the Chomskyan school of linguists the defining feature of human language.

### Hockett's Design Features

According to Hockett, there are several design features possessed by human languages, but not animal languages, including the following:
* Reflexivity: We can use language to talk about language, e.g. Don't use a preposition at the end of a sentence!
* Displacement: We can talk about events spatially and temporally distant from us, e.g. I saw a strange guy in the pub yesterday.
* Arbitrariness: There is little connection between signifier and signified. For example, the word moon is completely random; the moon does not make a 'moo' sound like a cow or otherwise exhibit features that would justify the use of moon as a sign.
* Productivity (or creativity in Chomskyan linguistics): There is a limitless number of potential utterances in the language. The car ate the marshmallow-hating helicopter, for example, is a sentence that nobody has seen before, but any speaker of English can understand it.
* Cultural transmission: Culture is passed on from mother to child by language acquisition. This culture is not innate, unlike animal language. Cows are biologically designed to go moo, and pigs to go oink; there is no culture transmission there.
* Duality: Human language has two distinct levels, the sound and the meaning. Sounds are limited but meaning is not. We can play with the sounds in our language to produce different meanings. Consider the minimal pair made and paid. Made is broken down to the phonemes /m/, /eɪ/ and /d/, and we can swap /m/ for /p/ to produce a word with a different meaning altogether. However, animals do not have this two-level distinction. A pig may say oink, a word that means 'I'm starving', but it cannot reformulate the sounds to produce a different utterance, say, roink, replacing the glottal stop /ʔ/ at the beginning with /ɹ/. The signifier and the signified are processed on the same level, rather than two different levels.

## Theories

A theory of the linguistic origins must take into account the complexity of human language. Steven Pinker argues in his book The Language Instinct that human language is like an elephant's trunk--a very complex system in which the intermediaries have been lost, but nonetheless not a hopeless problem, if we can work out the stages of language development.
# Pinyin/Muesli

Search Pinyin muesli
Muesli is a popular nutritious food that is originated from Switzerland. It usually composed of oats, fruits and nuts. In the 60's decade of the 19th century, because of the promotion of healthy eating and vegetarianism, modern varieties of muesli is very popular in the U.S. and Europe. The legacy of muesli until now, has already seen in everywhere in Western countries. It has myriad varieties. We can buy ready to eat muesli, but also can make one's own recipe at home.
Muesli shì fāyuán yú Switzerland de 1-zhǒng liúxíng yíngyǎng shípǐn. Tā zhǔyào yóu màipiàn, shuǐguǒ hé jiānguǒ děng zǔchéng. 19 shìjì 60 niándài, yóuyú jiànkāng yǐnshí hé sùshízhǔyì de tuīguǎng, xiàndài xíngshì de Muesli zài Ōuměi guójiā biàndé fēicháng shòu huānyíng. Muesli chuánchéng zhìjīn, zài Xīfāng guójiā yǐjīng dàochù kějiàn. Tā de xíngshì duōzhǒng-duōyàng. Wǒmen kěyǐ gòumǎi jíshí Muesli, yě kěyǐ zài jiālǐ zìjǐ tiáopèi.
# Pinyin/Must

See also
# Pinyin/My brother

See also
Brother
I have a younger brother, this year he is 6 years old. We are good friend.
My younger brother likes to rear small animals. Although he is small, he had reared numerous animals. There are goldfishes, parrots, turtles, rabbits, chicks......
Once, he has reared a dozen of big snails. The small animals reared by my younger brother, can open a small zoo.
dih'di
woo yoou 1'g dih'di, jinniarn 6 suih. woo'men shih haaoperngyoou.
dih'di heen xiihuan yaang xiaao dohngwuh, bier kahn ta xiaao, yaangguoh d dohngwuh kee bu shaao. yoou jinyur, yingwuu, wugui, tuh'zi, xiaaoji......
yoouyicih, ta hair yaang'le shirjii-zhi dah woniur. dih'di yaang d xiaao dohngwuh, nerng kai xiaao dohngwuhyuarn 'le.
# Pinyin/My cats

Special:search/cat prefix:Pinyin/
My cats
My home has a lot of cats.
One cat is called Clumsy, because it is a little bit clumsy.
One cat is called Happy, because it is very happy.
One cat is called Flower, because it likes flowers a lot.
These are my cats.
woo jialii d mao
woo jialii yoou heenduo mao.
1-zhi jiaohzuoh Behnbehn, yinweih ta yoouxie behn.
1-zhi jiaohzuoh Lehleh, yinweih ta heen huorpo.
1-zhi jiaohzuoh Huahua, yinweih ta heen xiihuan huaduoo.
zheh jiuhshih woo jialii d mao.
# Pinyin/Muscle

See also
Muscle is a soft tissue found in most animals. Muscle cells contain protein filaments of actin and myosin that slide past one another, producing a contraction that changes both the length and the shape of the cell. Muscles function to produce force and motion. They are primarily responsible for maintaining and changing posture, locomotion, as well as movement of internal organs, such as the contraction of the heart and the movement of food through the digestive system via peristalsis.
jirouh shì dàduōshù dòngwù de ruǎnzǔzhī. Jīròu xìbāo hányǒu hùxiāng liánjiē de jīdòngdànbái hé jīqiúdànbái xiānwéi, tōngguò shōusuō cóng'ér gǎibiàn xìbāo de chángdù hé xíngzhuàng. Jīròu gōngnéng chǎnshēng lì hé dòngzuò, zhǔyào fùzé bǎochí hé gǎibiàn zīshì, yídòng; yǐjí nèizàng de yùndòng, lìrú xīnzàng de shōusuō, hé xiāohuà xìtǒng de rúdòng shǐ shíwù yídòng.
# Pokémon/Pokédex/Kirlia
## Basic Statistics

* National Index: 281
* Johto Index: 281
* Hoenn Index: 30
* Stage: Stage 1
* Height: 0.8m/2'7"
* Weight: 20.2kg/45.0lb
* Gender Distribution: 50% Male
* Ability: Synchronize/Trace
* Type: Psychic
* Species: Emotion
* Egg Group: Indeterminate
* Hatch Steps: 5120
* Catch Rate: 120
* Base Experience: 140
* Max Experience: 1250000
| | HP | Attack | Defense | Speed | Special Attack | Special Defense |
| Base Stats (RB/Y) | - | - | - | - | - | - |
| Base Stats (GS/C) | - | - | - | - | - | - |
| Base Stats (RS/FL/E) | 38 | 35 | 35 | 50 | 65 | 55 |
| Base Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Base Stats (BW/B2W2) | – | – | – | – | – | – |
| Base Stats (XY/ORAS) | – | – | – | – | – | – |
| Base Stats (SM/USUM) | – | – | – | – | – | – |
| Base Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Max Stats (RB/Y) | - | - | - | - | - | - |
| Max Stats (GS/C) | - | - | - | - | - | - |
| Max Stats (RS/FL/E) | 280 | 185 | 185 | 218 | 251 | 229 |
| Max Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Max Stats (B/W/B2W2) | – | – | – | – | – | – |
| Max Stats (X/Y/ORAS) | – | – | – | – | – | – |
| Max Stats (SM/USUM) | – | – | – | – | – | – |
| Max Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Effort Points (Sword/Shield/BDSP) | – | – | – | – | – | – |

## Type Matching

Move types which are good on Kirlia: Bug, Dark;, Ghost; Move types which are bad on Kirlia: Fighting, Psychic
All other move types are normal effectiveness on Kirlia.

## Evolving

Kirlia evolves at level 30.

## Moveset

| Level | Ruby / Sapphire | Fire Red / Leaf Green |
| Start | Growl Confusion Double Team Teleport | Magical Leaf Growl Confusion Double Team Teleport |
| 6 | Confusion | Confusion |
| 11 | Double Team | Double Team |
| 16 | Teleport | Teleport |
| 21 | Calm Mind | Calm Mind |
| 26 | Psychic | Psychic |
| 33 | Imprison | Imprison |
| 40 | Future Sight | Future Sight |
| 47 | Hypnosis | Hypnosis |
| 54 | Dream Eater | Dream Eater |

### TM/HM

* RS/FL: Attract, Calm Mind, Double Team, Facade, Flash, Frustration, Hidden Power, Light Screen, Protect, Psychic, Rain Dance, Reflect, Rest, Return, Safeguard, Secret Power, Shadow Ball, Shock Wave, Skill Swap, Snatch, Sunny Day, Taunt, Thief, Thunderbolt, Torment, Toxic

### Evolution

* RS/FL: Destiny Bond, Disable, Mean Look, Memento, Will-O-Wisp

## Trading Cards

* EX Ruby & Sapphire #34 - Kirlia
* EX Ruby & Sapphire #35 - Kirlia
* EX Sandstorm #40 - Kirlia
| Basic: Ralts | Stage 1: Kirlia | Stage 2: Gardevoir |
| Basic: Ralts | Stage 1: Kirlia | Stage 2: Gallade |
# Pokémon/Pokédex/Kilowattrel
## Description

A birdlike pokémon.

## Base Statistics

A Electric and Flying type Pokémon.

## Type Matching

Moves that deal 200% of their damage to Kilowattrel: ground, ice, rock Moves that deal 50% of their damage to Kilowattrel: flying, steel, grass, fighting, bug Moves that deal 0% of their damage to Kilowattrel: ground

## How to Evolve

Evolves from Wattrel

## Name

References Kilowatt, as well as Petrel.

## Notes

Introduced in Pokémon Scarlet and Violet.
# Pokémon/Pokédex/Kanto Index

Ability | Alphabetical | Egg Group | Evolution | Gender | Moves | National | Japanese | Type
Kanto | Johto | Hoenn | Sinnoh & Hisui | Unova & Blueberry | Kalos | Alola | Galar | Paldea | Kitakami || Orre | Fiore
* Bulbasaur
* Ivysaur
* Venusaur
* Charmander
* Charmeleon
* Charizard
* Squirtle
* Wartortle
* Blastoise
* Caterpie
* Metapod
* Butterfree
* Weedle
* Kakuna
* Beedrill
* Pidgey
* Pidgeotto
* Pidgeot
* Rattata
* Raticate
* Spearow
* Fearow
* Ekans
* Arbok
* Pikachu
* Raichu
* Sandshrew
* Sandslash
* Nidoran♀
* Nidorina
* Nidoqueen
* Nidoran♂
* Nidorino
* Nidoking
* Clefairy
* Clefable
* Vulpix
* Ninetales
* Jigglypuff
* Wigglytuff
* Zubat
* Golbat
* Oddish
* Gloom
* Vileplume
* Paras
* Parasect
* Venonat
* Venomoth
* Diglett
* Dugtrio
* Meowth
* Persian
* Psyduck
* Golduck
* Mankey
* Primeape
* Growlithe
* Arcanine
* Poliwag
* Poliwhirl
* Poliwrath
* Abra
* Kadabra
* Alakazam
* Machop
* Machoke
* Machamp
* Bellsprout
* Weepinbell
* Victreebel
* Tentacool
* Tentacruel
* Geodude
* Graveler
* Golem
* Ponyta
* Rapidash
* Slowpoke
* Slowbro
* Magnemite
* Magneton
* Farfetch'd
* Doduo
* Dodrio
* Seel
* Dewgong
* Grimer
* Muk
* Shellder
* Cloyster
* Gastly
* Haunter
* Gengar
* Onix
* Drowzee
* Hypno
* Krabby
* Kingler
* Voltorb
* Electrode
* Exeggcute
* Exeggutor
* Cubone
* Marowak
* Hitmonlee
* Hitmonchan
* Lickitung
* Koffing
* Weezing
* Rhyhorn
* Rhydon
* Chansey
* Tangela
* Kangaskahn
* Horsea
* Seadra
* Goldeen
* Seaking
* Staryu
* Starmie
* Mr. Mime
* Scyther
* Jynx
* Electabuzz
* Magmar
* Pinsir
* Tauros
* Magikarp
* Gyarados
* Lapras
* Ditto
* Eevee
* Vaporeon
* Jolteon
* Flareon
* Porygon
* Omanyte
* Omastar
* Kabuto
* Kabutops
* Aerodactyl
* Snorlax
* Articuno
* Zapdos
* Moltres
* Dratini
* Draonair
* Dragonite
* Mewtwo
* Mew

## Notes

Kanto was the first Pokémon region and introduced the first Pokédex seen in the games. Because of this, many Kantonian Pokémon are often considered among the most iconic in the series. Furthermore, due to being the earliest published Pokémon and having been created before the series was well known, all of the initial 151 pokémon have undergone some form of revision since their first introduction, as all of them had been later changed due to the special stat split as well as the introduction of mechanics such as abilities. Further changes have come in visual revisions, with some designs changing significantly over time.
Pokémon from the Kanto region are sometimes called Kantonian Pokémon, especially when referring to a specific regional variant.
# Pokémon/Pokédex/Kecleon
## Basic Statistics

* National Index: 352
* Johto Index: 352
* Hoenn Index: 145
* Stage: Basic
* Height: 1m/3'3"
* Weight: 22kg/49.0lb
* Gender Distribution: 50% Male
* Ability: Color Change
* Type: Normal
* Species: Color Change
* Egg Group: Ground
* Hatch Steps: 5120
* Catch Rate: 200
* Base Experience: 132
* Max Experience: 1059860
| | HP | Attack | Defense | Speed | Special Attack | Special Defense |
| Base Stats (RB/Y) | - | - | - | - | - | - |
| Base Stats (GS/C) | - | - | - | - | - | - |
| Base Stats (RS/FL/E) | 60 | 90 | 70 | 40 | 60 | 120 |
| Base Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Base Stats (BW/B2W2) | – | – | – | – | – | – |
| Base Stats (XY/ORAS) | – | – | – | – | – | – |
| Base Stats (SM/USUM) | – | – | – | – | – | – |
| Base Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Max Stats (RB/Y) | - | - | - | - | - | - |
| Max Stats (GS/C) | - | - | - | - | - | - |
| Max Stats (RS/FL/E) | 324 | 306 | 262 | 196 | 240 | 372 |
| Max Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Max Stats (B/W/B2W2) | – | – | – | – | – | – |
| Max Stats (X/Y/ORAS) | – | – | – | – | – | – |
| Max Stats (SM/USUM) | – | – | – | – | – | – |
| Max Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Effort Points (Sword/Shield/BDSP) | – | – | – | – | – | – |

## Type Matching

Move types which are good on Kecleon: Fighting Move types which don't effect Kecleon: Ghost
All other move types are normal effectiveness on Kecleon.

## Moveset

| Level | Ruby / Sapphire | Fire Red / Leaf Green |
| Start | Thief Tail Whip Astonish Lick Scratch | Thief Tail Whip Astonish Lick Scratch |
| 4 | Bind | Bind |
| 7 | Faint Attack | Faint Attack |
| 12 | Fury Swipes | Fury Swipes |
| 17 | Psybeam | Psybeam |
| 24 | Screech | Screech |
| 31 | Slash | Slash |
| 40 | Substitute | Substitute |
| 49 | Ancientpower | Ancientpower |

### TM/HM

* RS/FL: Aerial Ace, Attract, Blizzard, Brick Break, Cut, Dig, Double Team, Facade, Fire Blast, Flamethrower, Flash, Focus Punch, Frustration, Hidden Power, Ice Beam, Iron Tail, Protect, Rain Dance, Rest, Return, Rock Smash, Rock Tomb, Secret Power, Shadow Ball, Shock Wave, Skill Swap, Snatch, Solarbeam, Strength, Sunny Day, Thief, Thunder, Thunderbolt, Toxic, Water Pulse

### Breeding

* RS/FL: Disable, Magic Coat, Trick

## Trading Cards

* EX Sandstorm #18 - Kecleon
# Pokémon/Pokédex/Kingambit
## Base Statistics

A dark and steel type Pokémon.

## Type Matching

Moves that deal 400% of their damage to Kingambit: fighting Moves that deal 200% of their damage to Kingambit: fire, ground Moves that deal 50% of their damage to Kingambit: ghost, dark, normal, grass, ice, flying, psychic, rock, dragon, steel Moves that deal 0% of their damage to Kingambit: psychic, poison

## How to Evolve

Evolves from Bisharp.
# Pokémon/Pokédex/Klawf
## Description

A crablike Pokémon.

## Base Statistics

A rock type Pokémon.

## Type Matching

Moves that deal 200% of their damage to Klawf: water, grass, fighting, ground, steel Moves that deal 50% of their damage to Klawf: normal, fire, poison, flying

## Notes

Introduced in Pokémon Scarlet and Violet.
# Pokémon/Pokédex/Klefki
## Description

A key-ring like Pokémon.

## Base Statistics

A Steel and Fairy type Pokémon.

## Type Matching

Moves that deal 200% of their damage to Klefki: fire, ground, poison Moves that deal 50% of their damage to Klefki: normal, grass, ice, psychic, rock, dragon, fairy, dark Moves that deal 25% of their damage to Klefki: bug Moves that deal 0% of their damage to Klefki: poison, dragon
# Pokémon/Pokédex/Kingdra
## Basic Statistics

* National Index: 230
* Johto Index: 188
* Hoenn Index: 186
* Stage: Stage 2
* Height: 1.8m/5'11"
* Weight: 152kg/335.0lb
* Gender Distribution: 50% Male
* Ability: Swift Swim
* Type: Water/Dragon
* Species: Dragon
* Egg Group: Water 1/Dragon
* Hatch Steps: 5120
* Catch Rate: 45
* Base Experience: 207
* Max Experience: 1000000
| | HP | Attack | Defense | Speed | Special Attack | Special Defense |
| Base Stats (RB/Y) | - | - | - | - | - | - |
| Base Stats (GS/C) | 75 | 95 | 95 | 85 | 95 | 95 |
| Base Stats (RS/FL/E) | 75 | 95 | 95 | 85 | 95 | 95 |
| Base Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Base Stats (BW/B2W2) | – | – | – | – | – | – |
| Base Stats (XY/ORAS) | – | – | – | – | – | – |
| Base Stats (SM/USUM) | – | – | – | – | – | – |
| Base Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Max Stats (RB/Y) | - | - | - | - | - | - |
| Max Stats (GS/C) | 353 | 288 | 288 | 268 | 288 | 288 |
| Max Stats (RS/FL/E) | 354 | 317 | 317 | 295 | 317 | 317 |
| Max Stats (DP/PT/HGSS) | – | – | – | – | – | – |
| Max Stats (B/W/B2W2) | – | – | – | – | – | – |
| Max Stats (X/Y/ORAS) | – | – | – | – | – | – |
| Max Stats (SM/USUM) | – | – | – | – | – | – |
| Max Stats (Sword/Shield/BDSP) | – | – | – | – | – | – |
| Effort Points (Sword/Shield/BDSP) | – | – | – | – | – | – |

## Type Matching

Move types which are good on Kingdra: Dragon Move types which are bad on Kingdra: Steel Move types which are very bad on Kingdra: Fire, Water
All other move types are normal effectiveness on Kingdra.

## Moveset

| Level | Gold / Silver | Crystal | Ruby / Sapphire Emerald XD / Colosseum | Fire Red / Leaf Green |
| Start | Bubble Smokescreen Leer Water Gun | Bubble Smokescreen Leer Water Gun | Bubble Smokescreen Leer Water Gun | Bubble Smokescreen Leer Water Gun |
| 8 | Smokescreen | Smokescreen | Smokescreen | Smokescreen |
| 15 | Leer | Leer | Leer | Leer |
| 22 | Water Gun | Water Gun | Water Gun | Water Gun |
| 29 | Twister | Twister | Twister | Twister |
| 40 | Agility | Agility | Agility | Agility |
| 51 | Hydro Pump | Hydro Pump | Hydro Pump | Hydro Pump |
| 62 | - | - | Dragon Dance | Dragon Dance |

### TM/HM

* GS/C/RS/FL: Attract, Blizzard, Double Team, Frustration, Hidden Power, Hyper Beam, Protect, Rain Dance, Rest, Return, Surf, Toxic, Waterfall
* C/RS/FL: Ice Beam
* GS/C: Curse, Dragonbreath, Endure, Headbutt, Icy Wind, Sleep Talk, Snore, Swagger, Swift, Whirlpool
* RS/FL: Dive, Facade, Hail, Secret Power, Water Pulse

### Evolution

* GS/C/RS/FL: Aurora Beam, Disable, Dragon Rage, Flail, Octazooka, Splash
* RS/FL: Dragonbreath

## Trading Cards

* Neo Genesis #8 - Kingdra
* Neo Revelation #19 - Kingdra
* Aquapolis #H14 - Kingdra
* Aquapolis #19 - Kingdra
* Aquapolis #148 - Kingdra
* EX Dragon #92 - Kingdra ex
* EX Team Rocket Returns #12 - Kingdra
| Basic: Horsea | Stage 1: Seadra | Stage 2: Kingdra |
# Pokémon/Pokédex/Kitakami Index

Ability | Alphabetical | Egg Group | Evolution | Gender | Moves | National | Japanese | Type
Kanto | Johto | Hoenn | Sinnoh & Hisui | Unova & Blueberry | Kalos | Alola | Galar | Paldea | Kitakami || Orre | Fiore
* - Spinarak
* - Ariados
* - Yanma
* - Yanmega
# Pokémon/Pokédex/Bergmite
## Description

A small iceberglike Pokémon.

## Base Statistics

A ice type Pokémon.

## Type Matching

Moves that deal 200% of their damage to Bergmite: fire, fighting, rock, steel Moves that deal 50% of their damage to Bergmite: ice

## How to Evolve

Evolves into Avalugg.