OpenLLM-France/wikimedia huggingface dataset:
# Super Mario World/Enemies/Ninji

While they do not appear at the credits screen, there are actually Ninjis in this game. Ninjies are star-shaped, creatures that just jump around, trying to bump into Mario or Luigi to hurt them. They are often found alongside Mechakoopas. Ninjis originally appeared in Super Mario Bros. 2.
Unlike Super Mario Bros. 2, the Ninji of Super Mario World appears black even in the dark, thus making them nearly invisible unless a searchlight is switched on. Simply jumping on Ninji will defeat them (unlike in Super Mario Bros. 2, where the main way to defeat an enemy is by throwing another enemy or object at them).

## Specifications

* Length: about 0.5 meters (1.6 ft)
* Maximum age: Unknown, but they can become older than 20 years
* Speed: Ninjies aren't that fast, so you can easily avoid them
* Special powers: None
* Ninjies are black, but when they get into dark areas, they suddenly become blue.
* Ninjies always wear a something like a red tie
* Ninjies appeared for the first time in Super Mario Bros. 2 western version

## Resistance to attacks

* Normal jump: A normal jump will defeat them right away
* Spin jump: Does the same as a normal jump
* Jump with Yoshi: N/A, Yoshi can't enter castles
* Fireballs: Effective, one hit and they're defeated
* Yoshi's fireballs: N/A, Yoshi can't enter castles
* Slow cape landing: Effective, it has the same effect as a fireball
* Sliding down a hill: Impossible, there aren't any hills in Bowser's Castle

## Locations

* Back door of Bowser's Castle
# Super Mario World/Enemies/Magikoopa

Magikoopa is a koopa that has mastered the art of wizardry. He can cast magic spells that look like multicolored geometrical shapes coming out of its wand. If the spell touches Mario, it will harm him. If the spell touches a yellow block, it will turn into something else, like a coin or a koopa. Magikoopa can also vanish and appear somewhere else.
A jump on top of it will defeat it, but it's possible it will appear again.
# Super Smash Bros. Melee/Characters/Ice Climbers

Ice Climbers :
| Statistic | Numeric | Rank |
| Weight | 88 | 15th |
| Average Falling Speed | 128 | 4th |
| Total jump height | | 1st/23rd |
| Grab Range | | 17th |
| Dodge rating | 17/27 | 14th |
| Average Item throw | 6.9 | 10th |
| Running Speed | | 19th |
See also: Ice Climbers' Movelist
# Super Smash Bros. Melee/Characters/Link

Link :
| Statistic | Numeric | Rank |
| Weight | 104 | 6th |
| Average Falling Speed | 117 | 8th |
| Total jump height | | 20th |
| Grab Range | | 2nd |
| Average Item throw | 6.9 | 8th |
| Running Speed | | 23rd |
See also: Link's Movelist
# Super Smash Bros. Melee/Characters/Mewtwo

Mewtwo :
| Statistic | Numeric | Rank |
| Weight | 85 | 17th |
| Average Falling Speed | 97 | 19th |
| Total jump height | | 2nd |
| Grab Range | | 12th |
| Average Item throw | 11.6 | 25th |
| Running Speed | | 17th |
See also: Mewtwo's Movelist
# Super Smash Bros. Melee/Characters/Ganondorf

Ganondorf :
| Statistic | Numeric | Rank |
| Weight | 109 | 4th |
| Average Falling Speed | 118 | 6th |
| Total jump height | | 19th |
| Grab Range | | 19th |
| Average Item throw | 7.2 | 14th |
| Running Speed | | 21st |
See also: Ganondorf's Movelist
# Super Smash Bros. Melee/Characters/Kirby

Kirby :
| Statistic | Numeric | Rank |
| Weight | 70 | 23rd |
| Average Falling Speed | 96 | 21st |
| Total jump height | | 6th |
| Grab Range | | 7th |
| Average Item throw | 8.6 | 17th |
| Running Speed | | 17th |
See also: Kirby's Movelist
# Super Smash Bros. Melee/Characters/Mario

Mario :
| Statistic | Numeric | Rank |
| Weight | 100 | 8th |
| Average Falling Speed | 101 | 15th |
| Total jump height | | 23rd |
| Grab Range | | 21st |
| Average Item throw | 6.5 | 4th |
| Running Speed | | 12th |
See also: Mario's Movelist
# Super Smash Bros. Melee/Characters/Jigglypuff

Jigglypuff :
| Statistic | Numeric | Rank |
| Weight | 60 | 24th |
| Average Falling Speed | 86 | 26th |
| Total jump height | | 3rd |
| Grab Range | | 11th |
| Average Item throw | 8.6 | 16th |
| Running Speed | | 25th |
See also: Jigglypuff's Movelist
# Super Smash Bros. Melee/Characters/Fox

Fox :
| Statistic | Numeric | Rank |
| Weight | 75 | 22nd |
| Average Falling Speed | 152 | 2nd |
| Total jump height | | 6th |
| Grab Range | | 14th |
| Average Item throw | 6 | 2nd |
| Running Speed | | 2nd |
See also: Fox's Movelist
# Super Smash Bros. Melee/Characters/Luigi

Some players think that Luigi is the most fun character in Super Smash Bros Melee. Luigi tries to use his grabs, the fire punch, and the wenis (side-B) to make the other characters seem boring.
Luigi :
| Statistic | Numeric | Rank |
| Weight | 100 | 8th |
| Average Falling Speed | 95 | 23rd |
| Total jump height | | 13th |
| Grab Range | | 15th |
| Average Item throw | 6.5 | 4th |
| Running Speed | | 22nd |
See also: Luigi's Movelist
# Super Smash Bros. Melee/Characters/Marth

Marth :
| Statistic | Numeric | Rank |
| Weight | 87 | 16th |
| Average Falling Speed | 117 | 8th |
| Total jump height | | 14th |
| Grab Range | | 4th |
| Average Item throw | 10.9 | 22nd |
| Running Speed | | 5th |
See also: Marth's Movelist
# Glutaredoxins

Glutaredoxins are proteins known to be a part of certain redox reactions by serving as thiol-disulphide oxidoreductases which use thioredoxin (Trx) fold architecture and a Cxx active site. They are able to bind to labile iron-sulphur clusters and carry them to certain acceptor proteins. Glutaredoxins also seem to have a role in the sensing of iron within the cell, and they are also able to serve as scaffold proteins for the de novo synthesis of iron-sulphur clusters.

## Role

Glutaredoxins (Grxs) have been known to serve as glutathione (GSH)-dependent electron donors for ribonucleotide reductase in E.coli. They are also able to perform glutathionylation, a protein regulatory or cysteine defense mechanism wherea glutathione is covalently bound as a disulphide on a cysteine residue. They have also been known to serve as catalysts for deglutathionylation. Grx5P, the glutaredoxin protein found in mitochondrial yeast cells, is known to contribute to the transfer of preassembled Fe-S clusters from a U-type ISC scaffold protein (Isu 1p) to acceptor proteins. Thus, Grx’s are known to participate in the formation of cluster assembly as well as the transfer of these these clusters. Grxs are also known to contribute to the regulation of iron-responsive genes called the iron regulon present in yeast. Stable Fe-S clusters serve as the redox or iron sensor in this case.

# References

Rouhier, Nicolas, Jeremy Couterier, Michael K. Johnson, and Jean-Pierre Jacquot. "Trends Biochem Sci." Trends Biochem Sci. (2010): n. page.
# Structural Biochemistry/Glial Cells

Glial Cells (Neuroglial Cells) provide the support, stability, and insulation for neurons. These cells have no role in relaying information but are crucial for the survival of neurons. Glial cells are most abundant in the nervous system with a glial to neuron ratio of approximately 3:1. They are generally smaller in size and do not consist of axons or dendrites. Three types of glial cells exist in a developed central nervous system – astrocytes, oligodendrocytes, and microglial cells.

## Astrocytes

Astrocytes are star-shaped glial cells that exist only in the central nervous system. These glial cells are used to maintain the best chemical environment for neurons. Astrocytes also help regulate signaling of the neurons by breakdowns of neurotransmitters.

## Oligodendrocytes

Oligodendrocytes act as myelin. This helps with neuro signaling because it speeds up the process. Signals travel faster down myelinated axons. Again, oligodendrocytes exist in the central nervous system.

## Microglial

Microglial cells remove cellular waste products from areas of injury or cell death. It helps remove unwanted debris that takes up unnecessary space. These cells are often known as macrophages because of their functional similarities. During head injuries, microglial cells increase in number to help remove the dead cells.

## Effects of Glial Cells on Depression

After careful analysis of depressed patients’ brain (post mortem), it was discovered that these patients had fewer amounts of glial cells. This caused imbalances in the chemical environment and restricts proper neuro communications. Elsayed and colleagues at Yale University discovered that FGF2 could help produce more glial cells in the brain and reduce the effects of chronic stress. FGF2 (fibroblast growth factor-2 ) was injected in mice that had similar depression symptoms (sadness and loss of interest) and the results showed an increase in glial cell production. This is a newfound discovery for the treatment of depression.

## References

Elsayed M; Banasr Mounira; Duric V; Fournier NM; Licznerski P.; Duman RS Antidepressant Effects of Fibroblast Growth Factor-2 in Behavioral and Cellular Models of Depression in Biological Psychiatry. Elsevier. 2012, 73. Purves, Dale. "Simple NCBI Directory." Neuroglial Cells. U.S. National Library of Medicine, 18 Jan. 0000. Web. 21 Nov. 2012. <http://www.ncbi.nlm.nih.gov/books/NBK10869/>.
# Structural Biochemistry/Genome Regulation

Genome regulation consists of many mechanisms that are utilized in the cell. These mechanisms can either increase or decrease the production of specific gene products: RNA and proteins. Gene regulation is used in biology to describe metabolic pathways that respond to the environment. Any step in gene expression (transcription, translation, RNA processing, and modification of a protein) can be seen as gene regulation.
Gene expression plays an essential role in viruses, prokaryotic and eukaryotic cells because it increases the ability of an organism to adapt to its surroundings and allows the cell to express a particular protein when it is needed. Furthermore, in multicellular organisms gene expression comes from the process of cellular differentiation and morphogenesis, which leads to different types of cells being created to synthesis different proteins.
Any step in gene expression can be modulated to increase or decrease the reaction activity. The following list are the stages where gene expression can be regulated
* Transcription
* Chromatin domains
* Post-transcriptional modification
* RNA Transport
* Translation
* mRNA degradation
# Qt/Lesson 5

In this lesson we will review IDEs that allow development of Qt applications.

## Qt Creator

Qt Creator is an application development tool provided by Nokia. It can be downloaded here. It is available under GNU Lesser General Public License (LGPL).

### Installation
#### Ubuntu

Download the file qt-sdk-linux-x86-opensource-2009.03.1.bin for 32-bit systems or the file for 64-bit systems. Open a terminal window. Enter the commands:
and then follow the instructions till the IDE is completely installed.

#### Windows

Download the file qt-sdk-win-opensource-2009.03.1.exe. Execute it and follow the instructions.

### Overview

When the program is installed and Qt Creator is launched we see the Welcome window. In this window anyone can try out examples or make some tutorials.
Then there is the edit view where the source code of the application can be edited.
# Quality and Safety in Nursing

The purpose of this book is to inform and educate nurses on theories, methods, and evidence related to improving the quality and safety of health care.

## Medical Disclaimer

Wikibooks contains books on many medical topics; however, no warranty whatsoever is made that any of the books are accurate. There is absolutely no assurance that any statement contained or cited in a book touching on medical matters is true, correct, precise, or up-to-date. The overwhelming majority of such books are written, in part or in whole, by nonprofessionals. Even if a statement made about medicine is accurate, it may not apply to you or your symptoms.
The medical information provided on Wikibooks is, at best, of a general nature and cannot substitute for the advice of a medical professional (for instance, a qualified doctor/physician, nurse, pharmacist/chemist, and so on). Wikibooks is not a doctor.
None of the individual contributors, system operators, developers, sponsors of Wikibooks nor anyone else connected to Wikibooks can take any responsibility for the results or consequences of any attempt to use or adopt any of the information presented on this web site.
Nothing on Wikibooks.org or included as part of any project of Wikimedia Foundation Inc., should be construed as an attempt to offer or render a medical opinion or otherwise engage in the practice of medicine.

## What is Quality and Safe Care?

Nurses have always worked to provide the highest quality and safe care for their patients. In recent years, following the Institute of Medicine s report identifying the staggering numbers of medical errors in health facilities, nurses have started to examine their care in an effort to understand error.

## Contents

Introduction History of Nursing Care Quality
# Setting Up Integrated Development Environment

To compile Qt Programs, you need Qt Development Environment. You need to Download Qt Creator or Qt Windows OpenSource MinGW or VC++. Qt Creator is easy for beginners to use. It doesn't need or needs very less configuration.
If you use Qt OpenSource, in Windows, Qt Command Prompt will be present in Start Menu. The required Environment and Path will be automatically setup in the Command Prompt.

### Compiling and executing Qt program Using Qt Prompt

    1. Create a directory with your name of your project
    2. Copy paste the above program as main.cpp in the directory
    3. In the directory run
    4. Execute ./release/Program (Or release\Program.exe in Windows)
To Execute Programs in Windows, you need to copy a few DLLs to the working Directory. If it is debug version, navigate to bin Directory of your Qt Installed Directory and copy QtCore[x]d.dll, QtGui[x]d.dll, mingwm[y].dll, libstdc++-[y].dll. You may need other DLLs too. Copy to the Directory where the exe file is. When you execute, if it displays any missing DLL file, copy them from Qt/Bin Directory. Here 'x' represents the Qt Version and 'y' represents MinGW version. If you are going to execute release version, copy DLLs without the suffix 'd'. Note that if you are going to give the executables to others, you need to give them the DLL files too.
# Qt/Qt Quick Overview

Qt Quick includes a modeling language named QMLto build graphical user interfaces.

## Basic example

When creating a new Qt Quick 2 application with Qt Creator, a default QML window is added.
It describes a window saying Hello World which closes when clicked.

### Qt Quick Types Used

* Rectangle has 5 main properties: border.color, border.width, color, gradient and radius; they define the rectangle's shape and colors.
* Text says Hello World.
* MouseArea quits the application when clicked.
* anchors statements are part of the Item type that is inherited by other visual types, such as Rectangle and Text.

## Complete example
### QML file

window.qml:
This file describes a window including a programmatically defined triangle. The Triangle item is defined in the Shapes library (version 1.0).

### Resource file

application.qrc:
This file defines the resources used by the application; here window.qml is added to the gui namespace.

### Main

main.cpp:
This is where the application starts. It includes the TriangleItem defined in the triangle.h file : it is registered by the function qmlRegisterType under the name Triangle in the Shapes library as of version 1.0.
The main window starts with the gui/window.qml template.

### Triangle definition

triangle.h:
The triangle item is made of geometry (containing 3 points) and a material (red).
The red triangle is drawn within the updatePaintNode function.

### Triangle implementation

triangle.cpp:
The material is set to the Qt::red color. The triangle vertices are defined using the window boundaries (from the boundingRect function).
Material and geometry are then assigned to a new geometry node which is added to the scene node (QSGNode* n).

### Project file

application.pro:
This is the project definition file used by Qt to build our little application.
Build and run the application with:

## External links

* Overview:
** Qt Quick official tutorial
** Getting started with Qt Quick
* References:
** Qt Quick XML types
** Positioning with anchors
# Qt/Lesson 1
## Hello, World!

This is the Hello, World! program. It just displays a window:
To compile this, read Development Environment or just use g++ `pkg-config --libs --cflags Qt5Core Qt5Widgets` main.cpp.

## Using Qt designer

This lesson will get you started using Qt designer for making your own simple application.
Open Qt Designer and select to make a new dialog without buttons. Drag a label on to it and set its title property to "Hello, World!", then go to Form > Preview to see your new dialog. Now, onto writing some code. We'll have to subclass the QDialog class to make the application run standalone on most modern operating systems.
# Qt/Lesson 4

By default it is not possible to integrate a video in a Qt application but in this lesson we will see how to use the VLC API into a Qt application.

## API VLC

VLC is a well-known media player but the developer of the player also provide an API which allows every one to use video playing and decoding function inside an other program.
# Signals and Slots

You need to use Signals and Slots to give functionality to various components of Qt. For example, you might need the program to close the window, if the user clicks the Close Button.
When the user clicks the Close Button, the Signal clicked is generated from the Close Button and is associated with quit slot of the A1(Our Application)using the QObject::connect call. The quit function closes the window and returns control to the Operating System.
# Qt/Lesson 3

The QtWebKit Module is a module which allows a developer to embed web content in a Qt application using the Webkit engine. For instance, it could be used to display HTML or SVG content over a video, as an overlay. It can also allow to interpret web content directly inside an application.

## QtWebKit in QtCreator

If you use QtCreator as IDE, then you can see that it is possible to add QtWebKit as a widget into your application.
# Qt
## Qt Programming

Qt is a cross-platform application development framework which supports the X Window System (Unix/X11), Apple Mac OS X, and Microsoft Windows NT/9x/2000/XP). The latest versions have experimental support for mobile operating systems.
Qt is object-oriented, widely used for the development of GUI programs: it is the basis for the KDE desktop environment and used in numerous commercial applications such as Google Earth, Skype for Linux and Adobe Photoshop Elements. It is also useful for developing non-GUI programs such as console tools and servers.
Qt is Released under the LGPL or a commercial license.
To use the framework a previous C++ experience is recommended. If you'd like an easier language for use with Qt, check out PyQt. See X Window Programming/Qt for more information.
The Qt documentation (provided freely as the framework) is probably the best information source you can find. See: http://qt-project.org/. It provides extensive documentation and tutorials on Qt.
For more help, try #qt on irc.freenode.net.
    Development Environment - Setting Up the Work Area
    Lesson 1 - Hello, World!
    Lesson 2 - Signals and Slots
    Lesson 3 - QtWebKit Module
    Lesson 4 - Video in a Qt application
    Lesson 5 - IDE
    Qt Quick Overview - Introduced in Qt 5
# Trumpet

Welcome to this book on the trumpet. The purpose for which the book is written is to educate the reader on what the trumpet is, how to make music through it, and to provide musical literature for it.

## Contents

* Introduction
* General Information
* Care and Maintenance
* Playing Technique
* Repertoire
# Trumpet/Repertoire
## Classical

Baroque
Classical
Romantic
Twentieth Century
Contemporary
# Tryton

Tryton Documentation Project

# The Project

Is a three-tier high-level general purpose application platform under the license GPL-3 written in Python and using PostgreSQL as database engine.
It is the core base of a complete business solution providing modularity, scalability and security.
To know more, visit our website: www.tryton.org
Follow Tryton Foundation on Twitter: @tryton_org

# User's Guide

Parties
# Tshiluba/Getting to Know You

Previous:
Next: Letters, Numbers, & Colors
This chapter introduces you to the basics of Tshiluba. From greeting people to describing yourself and others, you'll be able to grasp the basics of Tshiluba. By the end of the chapter, you'll be able to do the following:
* Count from 0 - 10
* Say hello and goodbye
* Describe yourself
* Describe others
Let's jump in and start to get to know those around you.
# Tshiluba

When looking up information about Tshiluba, there isn't much that teaches you how to speak the language. As much information as there is on the background of the language, there isn't much on the grammar or the vocabulary. The purpose of this book is to teach you just that.
It is highly encouraged that others help contribute to this book and add information to the appropriate lessons.

## Introduction

Tshiluba is a Bantu language spoken by about six million people in the Democratic Republic of the Congo. It is primarily spoken in Western and Eastern Kasai. It is a language that is spoken in a large area in the Kasaï Occidental and Kasaï Oriental provinces of the DRC, but an eastern dialect is spoken by the Luba people of the East Kasai Region and a western dialect by the Lulua people of the West Kasai Region. Much like English, it is subject-verb-object (SVO). Tshiluba is a tonal language, meaning that a change in tone when speaking the language can have an effect on the meaning conveyed. Two tones are commonly used: high and low. High tones are usually marked by an accent over the vowel, while low tones are left unmarked.

## Contents
### Level One

* Getting to Know You
** Letters, Numbers, & Colors
** Greetings & Introductions
** Describing People
* Around the House
** Furniture
** Household Chores
** Family

### Level Two

* Around Town
** Places
** Jobs & Professions
** Activities
* Back to School
** School Supplies
** School Subjects
** Telling Time

### Level Three

* How's the Weather?
** Dates
** Common Weather
** What to Wear
* Shopping
** Likes & Dislikes
** Types of Stores
** Things to Buy

### Other

* Appendices
* Glossary
* Index

## References

* ↑ Ager, Simon. "Tshiluba Language and Alphabet". Omniglot. Kualo. Retrieved 2017-02-02.
* ↑ Akindipe, Tola; Yamba, Francisco; Tshiama, Veronica, https://tshiluba.mofeko.com/index.html, Learn Tshiluba (Mofeko)
* ↑ Rosenbaum, Vanessa; Billings, Kelli; Gohn, Janessa; Holcomb, Libby; Lahey, Jessica et al. (2014-04-21). ﻿Tshiluba Language Structures﻿ (Report). ScholarWorks - Boise State University Scholarship and Research. http://scholarworks.boisestate.edu/cgi/viewcontent.cgi?article=1049&context=as_14. Retrieved 2017-02-02.