# Nintendo Wars/Battalion Wars
## Unit list
### Infantry

Western Frontier
* Rifle
** Weapon: M17 Rifle (Balanced and Accurate at Long-Ranges)
* Assaulter
** Weapon: M70 Machine Gun (Stronger and effective against Light Armor but less accurate beyond Medium-Range. Rate of Fire increased but will jam if overcharged)
* Mortar
** Weapon: Grenade Launcher (Damage and Explosion Radius increased but may explode if charged for too long)
* Flamer
** Weapon: High-Pressure Flamethrower (Range increased but will overheat)
* Bazooka
** Weapon: Anti-Tank Bazooka (Power and Velocity increased when fully charged)
* Missile
** Weapon: Silverfish Surface-to-Air Missile Launcher (Fires 4 Missiles when fully charged)
Tundran Territories
* Rifle
** Weapon: Assault Rifle (AK-47)
* Assaulter
** Weapon: Machine Gun (Modified AK Rifle)
* Flamer
** Weapon: High-Pressure Flamethrower
* Bazooka
** Weapon: RPG
* Missile
** Weapon: 3-Cell Man-Portable Surface-to-Air Missile Launcher (Fully charged, it fires 3 Missiles)
Solar Empire
* Rifle
** Weapon: Laser Rifle
* Assaulter
** Weapon: Auto-Blaster (The Shots always travel in a straight line rather than spreading out)
* Plasma
** Weapon: Plasma Projector
Xylvania
* Rifle
** Weapon: Machine Gun (MP40 SMG)
* Minigun
** Weapon: Minigun (though it looks more like the MG08, the German-Produced Version of the Maxim machine gun)
* Grenade
** Weapon: Grenade Launcher
* Acid Gasser
** Weapon: Chemical Spray Gun
* Rocket
** Weapon: Rocket Launcher (Panzerfaust)
* Ack-Ack
** Weapon: Missile Launcher

### Vehicles

* Light Recon (Western Frontier Army: MX-500 Dervish)
** Weapon: Heavy Machine Gun (Can be specially modified to mount an additional Light Machine Gun)
* Heavy Recon (Western Frontier Army: Humbug)
** Weapons: Heavy Machine Gun x2
* Light Tank (Western Frontier Army: Herman Mk5)
** Weapons: 100mm Cannon, Heavy Machine Gun
* Heavy Tank (Western Frontier Army: M1A5 Battle Tank "Herminator")
** Weapons: 100mm Cannon x2, Heavy Machine Gun x2
* AA Vehicle (Western Frontier Army: Prometheus AIM-9RR)
** Weapons: IS-III Silverfish Anti-Aircraft Missiles, Heavy Machine Gun
* Artillery (Western Frontier Army: Preacher PK-772)
** Weapons: 88mm Low-Recoil Cannon, Heavy Machine gun
* Battlestation (Western Frontier Army: AJAX T-500)
** Weapons: Twin-Barrel Battle Cannons, Anti-Vehicle Turret x2, Heavy Machine Gun x3

### Aircraft

* Gunship (Western Frontier Army: Duey AH-86)
** Weapons: AMG-115 Heckfire Anti-Tank Missiles, Heavy Machine Gun x2
* Fighter (Western Frontier Army: F-19 Poltergeist)
** Weapons: Silverfish Air-to-Air Missiles, Anti-Air Turret
* Bomber (Western Frontier Army: Valentine B-58)
** Weapons: Bombs, Anti-Air Turret x2
* Strato Destroyer (Western Frontier Army: B-5000)
** Weapons: Silverfish Air-to-Air Missiles, Bombs, Anti-Air Turret x4
* Transport Copter (Western Frontier Army: C-Type Samson)
** Weapons: Heavy Machine Gun x2

### Defense structures

* Machine Gun Nest
       A simple defense structure composed of sandbags. With no limit in traverse, It can fire in any direction.
* Machine Gun Bunker
       More solid than the MG Nest, the MG Bunker is hard to destroy without explosive weaponry. It's only disadvantage is the limited firing field of 160 Degrees.
* Gun Tower
       Another defense structure that uses Height Advantage against Infantry. Has a blind spot in its roots.very weak against artillery and close bazooka vets.
* Xylvanian Pillbox
       Equipped with an Anti-Tank Gun and 2 Heavy Machine Guns to protect its side flanks.