OpenLLM-France/wikimedia huggingface dataset:
# America's Army: Special Forces/Advanced Training

JAV TRAINING
simply walk up to him hit f and talk then by default \ puts you in sneak mode use top down when tank is behind a hill use direct when its in the open
# America's Army: Special Forces/AK74 Modified Rifle

The AK74 Modified Rifle (AKS-74U) is the Opfor equivalent of the M4 SOPMOD. Pictures: http://world.guns.ru/assault/aks74u-ts.jpg http://www.americasarmy.com/gallery/wallpaperBig.php?w=dev5
When playing as an IF, one will usually acquire a Ak-74 with no scopes or GL; when teamed up with a sniper, the AK-74 is equipped with a scope.
Usage is more less the same deal as a standard M4.
More information may be found at http://world.guns.ru/assault/as03-e.htm
# America's Army: Special Forces/BTR Troop transport

part of the qrf ( quick recation force) on the co op maps. drops of 6 or 7 ai take out with mk19 nade launcher on hummer at4 and jav
# America's Army: Special Forces/Advanced Marksmanship Training
## M24 Range

* Go Prone and Deploy Bipod by pressing "H".
* Take Practice shots at the red targets to get a feel for timing the breathing.
* During the test, take your time and find the small white target downrange.
* Shoot the target the same way you shot the red targets in practice.
Colenel_1337 (X)

## Problems with Advanced Marksman

Q: I can't select Advanced Marksman training.
A: Did you get the Expert Rating on the Rifle Range? If so, look at the next question, otherwise you cannot be a sniper.
Q: I got an expert rating, but I still can not do the sniper course.
A: Make sure that you uploaded your results from the Rifle range into your Personal Jacket. Also try exiting the game, and then starting the game. If none of that works, press ~ and type open m24_range.
Colenel_1337 {X}

## Tips For Advanced Marksman Training

* Always take your shots while lying down and with the bipod up.
* Wait until you have finished your breath and you are not moving. Take that 1 second to pull off your shot.
* Since you only get 1 shot, aim for the chest. Don't try going for the head unless you are just fooling around. Most times, you won't get the headshot, especially if it is your first time using the M24 or M82.
* Make sure that the target you are aiming at is actually the target you need to hit. Take your time finding it and lining up your shot, as you have as much time as you need.
Colenel_1137
Here is what I have in addition to MM_Snuffy's guide:
* When qualifying with an M24, aim a bit to the left (in the left shoulder from your point of view), wait for that space between the breaths and fire.
* For the M82, aim for the right shoulder from your point of view.
* Use the bipod (H)
* When disposing of the mortar shell, aim for the lower portion and a bit to the right (like 1 pixel)
* If you miss, the next time stand up and walk backwards. The guy will say "Time for your test" or something like that, so you don't have to shoot all bullets again.
* If you just can't get it, practice. It is not that hard.
Colenel_1337
The following is a guide to sniping with any weapon, including the effective accuracy while under different conditions. Pendragon's Sniper School
# America's Army: Special Forces/Airborne Training
## Tower Jump

* Check your parachute before executing the jump.
* Tap E just after you get released
* Look left or right just before landing to make sure you do not break your legs.
Zeus_1337 {X}

## Live Jump

* Before you jump out, look a little to the left, and keep looking that way.
* Press W until you see the Landing Zone.
* Press E to flare the parachute.
* Execute the landing you learned during the Tower Jump.
Zeus_1337{X}
# Algebra/Chapter 17/Conic Sections

| Loci of Points | Algebra Chapter 17: Conic Sections Section 3: Conic Sections | Circles |
17.3: Conic Sections
# An Introduction to Dragon/Lessons/History
## History

In Oct. 2016 I started the design and the implementation of the Dragon programming language. After 15 months of development, in Jan 2018 the language Interpreter and environment were ready for use!
The first version of the language Dragon 1.0 was released on January 4th, 2018.
# An Introduction to Dragon/Lessons/Getting Input
## Getting Input

We can get input from the keyboard using the readln function.

## readln function

Syntax:
Example:
Output:
# An Introduction to Dragon/Lessons/Introduction
## Introduction

Welcome to the Dragon programming language!
In this chapter we are going to discuss the goals behind the language design and implementation.
# An Introduction to Dragon/Lessons/Functions
## Functions

In this chapter we are going to learn about the next topics :-
* Define functions
* Call functions
* Declare parameters
* Send parameters
* Variables Scope
* Return Value

## Define Functions

To define a new function:
Syntax:
Example:

## Call Functions

Tip: We can call the function before the function definition.
Example:
Example:

## Declare parameters

To declare the function parameters, write them in parentheses.
Example:

## Send Parameters

To send parameters to function, type the parameters inside after the function name
Syntax:
Example:

## Variables Scope

The Dragon programming language uses lexical scoping to determine the scope of a variable.
Variables defined inside functions (including function parameters) are local variables. Variables defined outside functions (before any function) are global variables.
Inside any function we can access the variables defined inside this function beside the global variables.
Example:

## Return Value

The function can return a value using the return command.
Syntax:
Example:
# An Introduction to Dragon/Lessons/Control Structures
## Control Structures

In this chapter we are going to learn about the control structures provided by the Dragon programming language.

## Branching

* If Statement
Syntax:
Example:

## Looping

* While Loop
Syntax:
* For Loop
Syntax:
Example:
* Foreach Loop
Syntax:
Example:

## Do While Loop

Syntax:
Example:
# An Introduction to Dragon/Lessons/Features
## Features

The Dragon language comes with the following features:
* Interpreted
* Declarative programming on top of object-oriented programming
* No explicit end for statements (No ; or ENTER is required)
* Portable (Windows, Linux, Mac OS X, Android, etc.)
* Comments (one line, inline, & multi-line)
* Dynamic typing
* Weakly typed
* Garbage collector - automatic memory management (escape analysis and reference counting)
* Structure-oriented programming
* Rich control structures & operators
* Procedures/functions
* No main function
* Call function before the definition
* Recursion
* Multi-line literals
* Reflection and metaprogramming
* Clear program structure (statements, then functions)
* Exception handling
* I/O commands
* Math functions
* String functions
* Standard functions
* File processing functions
* Database support
* Create GUI applications for desktop
# An Introduction to Dragon/Lessons/Operators
## Operators

In this chapter we will introduce the operators provided by the Dragon programming language.

## Arithmetic Operators

The next table presents all of the arithmetic operators provided by the Dragon language. Assume variable x = 50 and variable y = 10, then:

## Relational Operators

The next table presents all of the relational operators provided by the Dragon language. Assume variable x = 50 and variable y = 10, then:

## Logical Operators

The next table presents all of the logical operators provided by the Dragon language. Assume variable x = true and variable y = false, then:

## Bitwise Operators

The next table presents all of the bitwise operators provided by the Dragon language. Assume variable x = 8 and variable y = 2, then:

## Assignment Operators

The next table presents all of the assignment operators provided by the Dragon language.
Assume variable x = 8, then:

## Operator Precedence

The next table presents operators from highest precedence (evaluated first) to lowest precedence.
Example:
# Basic Algebra/Polynomials/Exponents
## Vocabulary

Base: The number directly preceding an exponent
EX: a$^2$ -> a is the base
Exponent: The number (written in superscript) used to express how many times a base is multiplied by itself
EX: a$^4$ = a * a * a * a -> 4 is the exponent
EX: 4$^3$ = 4 * 4 * 4 = 64 -> 3 is the exponent

## Lesson

Exponents are a simple way to represent repeated multiplication. For example a x a = a$^2$. There are a few simple rules for exponents that help reduce very large problems to simple little ones. The rules are as follows:
1) The exponent of any number is always a one (1): a = a$^1$
2) When we multiply the same base we add our exponenents: a$^3$ x a$^2$ = a$^{3+2}$ = a$^5$
3) When we divide the same base we subtract our exponents: a$^6$ / a$^4$ = a$^{6-4}$ = a$^2$
4) When we raise a power to a power we multiply our exponents: (a$^2$)$^3$ = a$^{2*3}$ = a$^6$
5) When we raise a PRODUCT to a power we raise both parts of the product to the power: (ab)$^3$ = a$^3$b$^3$ [NOTE: This ONLY works with multiplication and NOT addition: (a + b)$^3$ ≠ a$^3$ + b$^3$]
6) When we raise a QUOTIENT to a power we raise both parts of the quotient to the power: (a/b)$^2$ = a$^2$ / b$^2$ [NOTE: This ONLY works with division and NOT subtraction: (a - b)$^2$ ≠ a$^2$ - b$^2$]

## Practice Problems

Use ^ for exponentiation and remember Order of Operations
# Basic Algebra/Polynomials/Multiplying Monomials
## Practice Problems

Use ^ for exponentiation
# Basic Algebra/Proportions and Proportional Reasoning/Chapter Test

Please post your test problems this way:
* Problem:(answer,level of difficulty(easy, medium, hard))
* Example 2x=6: (x=3,easy)
* 2+2=x (x=4,easy)
# Basic Algebra/Polynomials/Chapter Review

Lesson 1. Exponents
Lesson 2. Zero and Negative Exponents
Lesson 3. Adding and Subtracting Polynomials
Lesson 4. Multiplying Monomials
Lesson 5. Powers of Monomials
Lesson 6. Multiplying Monomials and Polynomials
Lesson 7. Multiplying Polynomials
# Basic Algebra/Proportions and Proportional Reasoning/Percent of Change
## Vocabulary

percent - a ratio that compares a number to 100
percent of change - the percent an amount changes from its original amount.
percent of change = (amount of change) / (original amount), where the amount of change is the new value minus the original value.
percent of increase - when a value increases from its original amount, you call the percent of change the percent of increase
percent of decrease - when a value decreases from its original amount, you call the percent of change the percent of decrease

## Lesson

Finding the percent of change is using the ratio of the amount of change to the original amount. If the amount increases then the percent of change is called the percent of increase and will result in a positive value. If the amount decreases then the percent of change is called the percent of decrease and will result in a negative value.
The first question to ask yourself when finding the percent of change is: Is it an increase or a decrease? Once you have determined what type of change you are dealing with then you can calculate what that percent of change is.
The percent of change is calculated by dividing the amount of change by the original amount. The amount of change is the new value minus the original value. An easy way to remember how to find percent of change is to consider the no over o method. In the no over o method, n stands for the new amount and the o stands for the original amount.
Here is how to use the no over o method.
(the new amount - the original amount) over the original amount.
(n-o)/o

## Example Problems

A. Solve and describe the percent of change as a percent of increase or decrease. Round to the nearest percent.
1) $12 to $9
new amount = $9
original amount = $12
(n-o)/o
(9-12)/12 = -3/12 = -1/4 = -0.25
no over o is negative which means it decreased so there is a 25% decrease
2) 19 in to 25 in
new amount = 25 in
original amount = 19 in
(n-o)/o
(25-19)/19 = 6/19 = 0.3158
no over o is positive which means it increased so there is approximately a 32% increase
B. Solve the percent of change word problem
1) Anna's grade in Algebra changed from 88 to 94. What is the percent of change in her grade?
new amount = 94
original amount = 88
(n-o)/o
(94-88)/88 = 6/88 = 3/44 = .068 = 6.8%
therefore it was a 6.8% increase
2) Between 1940 and 1980 the Federal budget went from $725.3 billion to $9.5 billion. What was the percent of change?
new amount = $9.5 billion
original amount = $725.3 billion
(n-o)/o
(9.5-725.3)/725.3 = -715.8/725.3 = -0.986 = -98.6%
therefore it was a 98.6% decrease
C. Solve
1) If 46 is decreased by 20%, what is the result?
new amount = x
original amount = 46
(n-o)/o
(x-46)/46 = -0.20
x-46 = -9.2
x = 36.8
2) If 16 is increased by 30%, what is the result?
new amount = x
original amount = 16
(n-o)/o
(x-16)/16 = 0.30
x-16 = 4.8
x = 20.8

## Practice Games

(good to check your answers)
# Basic Algebra/Polynomials/Chapter Test

Please post your test problems this way:
* Problem:(answer,level of difficulty(easy, medium, hard))
* Example 2x=6: (x=3,easy)
# Basic Algebra/Polynomials/Zero and Negative Exponents
## Lesson

There are two very important things you need to know when working with Zero Power or Negative Exponents.
First, any number to the Zero Power always equals one. For example (-50)$^0$ = 1
There is one number that CANNOT be raised to the Zero Power, 0$^0$ does not exist!
When dealing with Negative Exponents there is a simple trick. Whatever part of a fraction the negative exponent is in, switch it and the exponent becomes positive.
a$^{-2}$ = 1/a$^2$
1/a$^{-3}$ = a$^3$
If we have something a little more complicated, we only move things with Negative Exponents. These processes only work with multiplication. If there is addition/subtraction involved, then we are in something a little more complicated than Algebra 1...
(a$^{-2}$c$^3$)/b$^{-1}$ = (bc$^3$)/a$^2$
Something like this wouldn't follow the aforementioned rules
(a$^{-2}$ + b$^5$)/(c$^6$)
This problem would require a little more work: splitting up the fraction and working with both parts individually and having an answer with two fractions instead of one nice one. It's possible but it doesn't flow like the other examples or the practice problems.

## Example Problems

(-2)$^2$ = 4. -2$^2$ = -4.

## Practice Problems

Use ^ for exponentiation
# Basic Algebra/Polynomials/Multiplying Monomials and Polynomials

Basic Algebra/Polynomials/Multiplying Monomials and Polynomials. 1 term=monomial,2 terms=binomial,3 terms=trinomial and more than 3 terms=polynomial.You can classify an algebraic expression according to the number of terms it has.A polynomial is an expression with any number of terms which are greater than three terms.A monomial is an expression with only one term,a binomial is an expression with two terms and a trinomial is an expression with three terms. WORKED EXAMPLES:1.-2(x)=-2x. 2.4(x+2)=4(x)+4(2)=4x+8 3.-3xy(x²y+2x² -x-1). Remember when calculating, don't forget the signs.When the signs are the same it becomes a addition sign.But when the signs are different it becomes subtraction sign.These signs are the ones which separate the terms e.g.addition(+)*addition (+)=addition (+). subtraction (-)*subtraction (-)=addition and addition (+)*subtraction (-)=subtraction (-). subtraction (-)*addition (+)=subtraction (-).An exercise you can do is :1.a)-2 and 2x-3y
# Basic Algebra/Proportions and Proportional Reasoning/Chapter Review

Lesson 1. Proportions
Lesson 2. Percents
Lesson 3. Percent of Change
Lesson 4. Weighted Averages
Lesson 5. Direct and Inverse Variation
Lesson 6. Solving Similar Triangles using Proportions
# Book:Electrical engineering

This is a redirect page for a book category.
# Book of Magic/Card Magic/Card Shuffling
## Overhand Shuffle

1. Hold the deck with the four fingers of the left hand on the front short side, and thumb at the rear. The right hand turns upward so it can receive the cards.
2. Approach the deck with the right hand, and grab it with the thumb at the top long side, and the fingers at the bottom. Keep hold of the deck with the left hand.
3. Move both hands apart so that the left hand is holding the majority of the cards and the right hand is holding a small stack. The left hand is the only hand that should move here.
4. Begin to move the left hand to the right and downwards so that the packet of cards in the right hand goes behind those in the left. The right thumb should contact the top of the lefthand packet as before.
5. Repeat the action of dropping a packet of cards into the right hand.
6. Repeat until all the cards are in the right hand

#### Tips:

* Keep the right forefinger on the front of the deck as you shuffle
* Keep the right little (pinky) finger on the back of the deck as much as possible
* Start off with only a small amount of packets shuffled (like two or three), and then gradually progress up to a large number of packets.
# Bonsai/Miniature arboriculture

Many species of trees can be grown as bonsai. It is even possible to grow redwoods as bonsais. Stunting tree growth keeps them to a miniature size.

## Garden container size

The easiest way to grow miniature trees is to grow them in a small gardening container. The roots of the plant are restricted for growth, and this signals the tree above the surface to limit its growth as well. Plants' roots can sense its surroundings, including the size of the pot it is in, and increasing the pot size allows plant size to increase proportionally.
If this method is used, precautions have to be taken. Drainage, nutrient supply, and preventing drying out must be taken care of to keep the miniature trees healthy.
It is easy to over-water plants in a small container. The surface of the soil may look dry while the soil beneath may be saturated creating conditions for root rot. To ensure drainage, mix gravel in along with the potting medium. It may be desirable or necessary to sterilize the gravel to prevent mold, an aggressive pathogen responsible for root rot, from endangering the plant.
Small gardening containers are also susceptible to drying out, than larger ones.
Using fish-tank water may provide the perfect source of nutrients for growing miniature trees. If the plants don't get their nutrients the root becomes root-bound in search for nutrients it can't find. Nutrients needed are in parts per million, and tap water provides an adequate amount of many plant nutrients.

## Bark cutting

Cutting into bark stunts tree growth, but it also damages the tree's health. The bark may not be cut all the way around, as this will kill the tree.

## Grafting flowers

This is not practical since many tree species don't produce flowers. However it is a way of stunting plant growth as flowers use up a lot of energy.
* ↑ (2012). Want bigger plants? Get to the root of the matter. Society for Experimental Biology. http://esciencenews.com/articles/2012/07/01/want.bigger.plants.get.root.matter
# Book of Magic

Basic Magic
The Wikibook about magic tricks
This Wikibook provides a basic course of instruction in stage magic, close up magic and other forms of illusion.
Many of the principles behind an array of magical effects will be revealed here.
All experienced wikibookians who are disciplined magicians are encouraged to contribute to this book....please introduce yourself on the talk page!

## Table of contents

Psychology and Theory
Devices and Gimmicks
Card Magic
Coin Magic
Prop Magic
Mental Magic
Further Reading
# Bonsai/Getting a bonsai
## Buying a Bonsai
### Bonsai Store

Buying a young bonsai and then shaping it to your desire is probably the easiest way of achieving one. Most garden stores sell bonsai, but they usually carry only a small amount, to that of bad quality. If you wish to have a larger selection, I recommend that you visit a bonsai store. When you buy a bonsai, you should always check it for the following:
* Does it look natural? (It should)
* Are there any marks of wires on the bark? If yes, don't buy it.
* Is the tree sturdy? Do not buy a tree that looks like a branch stuck into the soil half an hour ago.
* Do you see surface roots? If there are none, that is not a necessary minus, there could be beautiful roots underneath the soil.
* If there are wires, does it seem the branches will stay in place if the wires are removed? They should.
* Are there glued-on rocks? If yes, don't buy the tree, because it will be difficult to repot later.
If you are unsure of the trees’ quality, you should ask the storeowner or a worker if they can tell you its history. If they cannot, the bonsai is probably of mass production. Nevertheless, if it would be your first bonsai, it could be of use for practice.

### Buying Nursery Trees

A cheaper alternative to buying a bonsai is buying a young tree from a nursery. You will find all sorts of trees of all ages. Buy a tree that is about as tall as you want your final result to be.

## Yamadori

If you have decided against buying your bonsai, you might want to take out into the country and find your own tree. I advocate that you bring a few tools along. A shovel, a plastic bag, and large pruning shears always come in handy. When you are looking for a tree, look for a sturdy but not too large tree that has nice foliage. Try to find a tree with no or little fungus. Lichens, moss, and vines are okay. You can remove them later if you want to. If you see any part of the bark removed or damaged, there is a chance the tree will be infected with some disease. Once you have found a tree you like, check if you are on someone’s’ property. If so, go ask the owner of the land for permission before you dig. If you are in a national or state park, you cannot dig there. To start digging, estimate the size of the root ball. The roots’ span is usually two to three times the crown’s size. Then take the shovel and cut down into the soil at a reasonable distance from the tree. (You’ll be the one to clean up afterwards.) When you have your tree dug up, lift it out of the ground and place it in a bag. Be sure to leave some soil on the roots to ensure proper sturdiness of the tree.
# Bonsai/Potting a tree in training

If you acquired a young tree from a garden center or nursery, or if you have collected a yamadori, you will need to accommodate your tree in pot. Placing your tree in a beautiful, shallow, especially made bonsai pot may seem tempting at first, however It is recommended you plant your tree into a training pot first. This allows the tree to get used to a life in a container and will store more water. Just after repotting, enough water is very important.
* First, cut the tip off the larger roots, this encourages new growth. Don't take too much, or your tree can dry out.
* Because you removed some roots, and with that a part of the water supply, remove some foliage too. Don't cut anything you'll regret later - just about as much as you took away at the roots.
* Make sure your pot is large enough. If there are no water holes in the bottom, cut some out.
* Cover the water holes with mesh. This prevents the soil from falling out, lets air in and water out.
* Put a bit of soil in, about two centimeters is enough.
* Now place your bonsai in.
* While carefully holding your bonsai straight, fill in soil around the roots.
* Water your bonsai.