OpenLLM-France/wikimedia huggingface dataset:
# Final Fantasy X/Aeons/Yojimbo

Location Found: Cavern of the Stolen Fayth
Yojimbo is one of the three optional powerful Aeons. He initially has a strong evasion level, but his health and defense is lower than average. You have to pay an amount of Gil for him to attack.
He will choose one of four attacks. The attack chosen depends on the game's evaluation of a sophisticated motivation function that depends on the Yojimbo-resistance level of the opponent, Gil payed relative to Gil wealth, a hidden compatibility level, whether or not Yojimbo is in overdrive, and a random number generator. The moves are listed below, from least to most gil paid:
* Daigoro, Yojimbo's pet dog who is summoned to attack.
* Kozuka, throwing three daggers at the enemy for medium damage.
* Wakizashi, an attack in which he throws three daggers that either hit one or all enemies.
* Zanmato, an infallible 1-hit-kill attack. He draws a katana from the belly of hell, unsheathes its shimmering blade, casts away the scabbard, and lauches a spinning lateral slash at the enemies. A gust of wind will promptly decapitate them. This attack works on bosses too, either killing them or sending them into their next form!
All of Yojimbo's attacks are automatically Penetrating. You cannot teach Yojimbo any abilities. His Overdrive is only increase probability of using Zanmato.
"Yojimbo" is "bodyguard" in Japanese, fitting for a pay-per-kill aeon.
# Final Fantasy X/Aeons/Anima

Location Found: Baaj Temple
Anima is Seymour's Aeon. Her first appearance is after the Blitzball game in Luca. Seymour also summons her in battle against you while at Macalania. However, you can also get this powerful Aeon to fight for you.

## Obtaining Anima

You can obtain Anima by destroying the Destruction Sigil in each Cloister of Trials, then going to Baaj Temple, which can be found with the right coordinates. Once there, dive into the water from the rocks north of you, then swim towards the entrance of the temple to find...

### Geosgano

HP: About 32.000 Sensor: Vurnerable to magic. Immune to: All negative effects, except for Poison. However, there is another way to inflict negative status on him... Attacks: Stone Punch - Physical damage and Petrification to one character. KO Punch - Physical damage and Death to one character. Eat - Will eat one character. Will copy ALL status effects, including positive ones. Will later spit character out, inflicting damage to all characters equal to the amount of HP the character had when he/she was eaten. If you use Struggle inside his belly, he will spit you out immediately meaning instant KO, I do not know if this means damage to the party too. If you kill him with someone in his belly, he will spit the character out inflicting 9999 damage to the party.

#### Strategy

This is the fiend that almost had Tidus for lunch in the beginning of the game, like Tidus said: "Payback time!" Death and Stoneproof armour is needed, trust me. At least use Stone Ward, because if you are petrified underwater, you will shatter and won't come back for the rest of the battle. First start out by inflicting Poison on Geosgano. I mixed up an Aqua Toxin with Rikku (Candle of Life, Fish Scale), because no one could use Bio. Then start inflicting status effects on one of your own characters. If one of your characters knows Cura(ga), inflict Zombie. I'd also recommend Slow. If Geosgano is zombified, cast Cura(ga)'s on him until he dies. Be sure not to kill him with a character in his belly! This will probably mean instant KO, which means you'll get Game Over. Good luck!

## Attacks

Her special attack is "Pain". This attack inflicts damage and Death to the opponent. The first time you see Anima is after the Blitzball game that you get to play at Luca when all the fiends start attacking. That is also the first time you see "Pain".
Her Overdrive is "Oblivion". If used, Anima takes enemies into oblivion (hence the name). Inside Oblivion, she breaks the chains that ties her hands down and delivers hit after hit. This means that you don't need Break Damage Limit to inflict a lot of damage with this Overdrive.
When you first get Anima, she comes with all elemental Black Magic spells, plus Bio and Death. She also comes with a lot of status inflicting attacks, including Zombie Attack.

## Looks

If you have ever seen the first Lord of the Rings Anima's lower half looks like the ring hunters (the guys with the black hoods) when Frodo puts on the ring. It doesnt look exactly like them but they look some what the same.
# Final Fantasy X/Aeons/Ifrit

Location Found: Kilika Temple

### Unique Attack

* Meteor Strike:
   * A Non-elemental attack.
   * It has a longer recovery time than a regular attack.
   * Long-range.
   * Penetrates Protect even though it is a physical attack.

### Overdrive

* Hellfire:
   * "Ifrit encases its foes in a swirling ball of fiery vengeance and detonates it for massive damage to all enemies. All of Ifrit's attacks can exceed 9999 HP damage once you have activated Wakka's legendary weapon, World Champion." - Final Fantasy X Official Strategy Guide.
# Final Fantasy X/Blitzball

* Agents
* Techniques
* Stats and Strategies
# Final Fantasy X/Aeons/Valefor

Location Found: Besaid
Valefor is the first Aeon that Yuna can summon, which you receive in Besaid after conquering the Cloister of Trials. She resembles a large eagle and stays afloat. Therefore enemies on the ground have a harder time hitting than with other Aeons. Although Valefor starts out as a useful asset to your party, when you get the other Aeons, she will probably end up weak. Valefor's damage will be able to exceed 9,999 once Yuna activates her Celestial Weapon, Nirvana.

### Unique Attack

* Sonic Wings
   * Non-elemental attack
   * Can Delay enemies

### Overdrives

Valefor is the only Aeon with two Overdrives.
* Energy Ray - The default Overdrive, in which Valefor shoots a ray of energy under the enemies, blowing up the ground under them.
* Energy Blast - This is Valefor's more powerful Overdrive, with a longer recharge time that can be obtained by talking to a little girl with a pet dog in Besaid. Energy Blast is a lot more useful than Energy Ray. She will attack the enemies with a large energy beam through a spinning disc (often killing the subject).
# Final Fantasy X/Blitzball/Agents

| Name | Location |
| Brother | Airship - Bridge |
| Wedge | Luca Stadium - Main Gate |
| Kiyuri | S.S. Winno - Deck |
| Kyou | Djose Temple |
| Zalitz | Luca Theater |
| Shaami | Luca Harbor - Bridge |
| Shuu | Luca Seaport - Cafe |
| Jumal | Luca Seaport - Square |
| Svanda | Calm Lands |
| Zev Ronso | Luca Harbor - Number 5 Deck |
| Tatts | Kilika Port - Docks |
| Durren | Calm Lands - Gorge Bottom |
| Nedus | Luca Harbor - Number 1 Dock |
| Naida | Calm Lands - Shop |
| Biggs | Luca Stadium - Main Gate |
| Vilucha | Besaid Village - House |
| Mifurey | Thunder Plains - Travel Agency |
| Miyu | Moonflow - North Shoopuf Wharf |
| Mep | Kilika Temple |
| Yuma Guado | Guadosalam - House |
| Linna | Macalania Temple - Frozen Road |
| Rin | Airship - Corridor |
| Ropp | Mi'ihen Highroad - Travel Agency |
| Wakka | Airship - Bridge |
# Final Fantasy X/Aeons/Bahamut

Location Found: Bevelle Temple
Bahamut is one of the most powerful Aeons in the game. He is the strongest that you obtain as part of the story, and can do over 9999 damage when you acquire him.

### Unique Attack

* Impulse
   * Non-Elemental Attack that does moderate damage

### Overdrive

* Mega Flare
# Final Fantasy X/Aeons/Ixion

Location Found: Djose Temple

### Unique Attack

* Aerospark:
   * Non-elemental damage
   * Negates magical effects: Protect, Shell, Reflect, Haste, Regen, NulBlaze, NulShock, NulTide, NulFrost

### Overdrive

* Thor's Hammer:
   * "Ixion envelops all enemies in a storming vortex, and then disintegrates it. Lightning-based elemental damage is inflicted against all enemies. Ixion can inflict more than 9999 HP damage once you've activated Kimahri's Spirit Lance." -Final Fantasy X Official Strategy Guide
# Chip's Challenge/Level Pack 2

Chip's Challenge:
General hints | Levels 1-20 | Levels 21-40 | Levels 41-60 | Levels 61-80 | Levels 81-100 | Levels 101-120 | Levels 121-140 | Levels 141-149 | Passwords
Level Pack 2:
Levels 1-20 | Levels 21-40 | Levels 41-60 | Levels 61-80 | Levels 81-100 | Levels 101-120 | Levels 121-140 | Levels 141-149 | Passwords
This is a walkthrough for a continuation of the game Chip's Challenge. This level pack was assembled from custom-made levels by many people. It is similar in many ways to the original Chip's Challenge, but there are many quirks not exploited in the original Chip's Challenge. Examples include keys hidden under the floor, hidden traps, the use of the mouse, and many other related "hidings". To start the walkthrough, go to Levels 1-20.
# Cricket/Scoring

If the bat touches the ball and the batsmen run one time in the pitch it is one run. Subsequently the amount the batsmen run through the pitch gets scored. That is up to 3 runs. If the ball bounces before crossing the boundary rope it is 4 runs. But if it doesn't bounce, it is a six - or 6 runs are scored
# Cricket/Equipment

To play cricket you use:
* A ball: It is usually red or white. It is made of cork and it is wrapped in twine and covered with leather. It should have a circumference of 23 cm (9 inches). If it's a children's ball, it can be smaller.
* A bat: It is made of wood. The wood is usually from the Kashmir or English willow tree. Aluminium bats are not allowed. The bat has a long handle. One side is smooth. The bat has to be less than 38 inches (96.5 cm) long and 4.25 inches wide (10.8 cm).
* The wicket: There are two wickets on the pitch. Each one is composed of:
   * The stumps: They are 3 wooden poles.
   * The bails: Two little wooden sticks placed on the stumps.
* A boundary: It is a rope or a side fence which defines the field.
* A sight screen: There are 2 sight screens. They are placed at the boundary. they are aligned parallel to the width of the pitch, behind each wicket.
* A wicket.
* A boundary rope.
* Cricket bats.
* Two sight screens.
# Cricket Captains of India/Maharajkumar of Vizianagram

Lieutenant-Colonel Sir Vijay Ananda Gajapathi Raju About this sound pronunciation (help·info) (28 December 1905 – 2 December 1965), better known as the Maharajkumar of Vizianagram or Vizzy, was an Indian cricketer, cricket administrator and politician.[1]
# Cricket/Players

Cricket is played by two teams of eleven players. Each teams players are able to bat and face the fielding teams bowling attack. Two batters at a time are on the field one at each end of the wicket.
The fielding side are allowed all eleven players on the pitch at the same time. One fielder acts as a wicket keeper, keeping the ball from going to the boundary, placed behind the batsman facing the bowled balls.
# Cricket Captains of India

* C. K. Nayudu
* Maharajkumar of Vizianagram
# Crime Fighting in The United States/Deterrence

In penology and criminology, deterrence is the concept that the threat of punishment deters people from committing crime and reduce the probability and/or level of offending in society. It is one of five objectives that punishment is thought to achieve; the other four objectives are denunciation, incapacitation (for the protection of society), retribution and rehabilitation. Its effectiveness has been widely studied by criminologists, who measure two factors: 1) the severity of the punishment, and 2) the likelihood of being caught. Read on to learn more about what's effective and what's not effective in combating crime.

## Effective methods of deterring crime

* Research shows clearly that the chance of being caught is a vastly more effective deterrent than even draconian punishment. Criminals are more likely to be deterred by knowing they are likely to be caught in the act than by the fact that the act will have severe consequences. For example, a bank robber is likely more deterred by the "likely to get caught" part than the "X years in prison" part.
* The presence of police is also an effective deterrent. Their presence strengthens the criminal's perception of the certainty of being caught. As the severity of the punishment is shown to be ineffective as a deterrent, a new law that increases the severity of the penalty is unlikely to be effective at deterring crime. On the other hand, when it comes to deterrence of criminals, the presence of a police officer with handcuffs and a radio is scientifically effective without even trying.

## Ineffective or inconclusive methods of deterring crime

* The severity of the punishment is an ineffective deterrent. Prisons are good for punishing criminals and keeping them off the street, but prison sentences (particularly long sentences) are unlikely to deter future crime. Unfortunately, prisons may have the perverse effect. Criminals, while incarcerated, interact and communicate with fellow inmates, potentially learning new crime strategies from each other, and criminals, over time, may get "used to" prison, thereby becoming desensitized to the concept of being incarcerated in the future. Increasing the severity of the punishment does little or nothing to deter crime.
* The death penalty has not been shown to deter criminals. According to the National Academy of Sciences, "Research on the deterrent effect of capital punishment is uninformative about whether capital punishment increases, decreases, or has no effect on homicide rates."
# Cricket/Game types

There are 3 main types of cricket that are played from around the world. There is Test Cricket which originated back in 1870s and there are the newer and shorter forms, T20 and One Day Internationals. The main difference with these 3 unique types of cricket are the overs. In T20 cricket, there are 20 overs for each team to bat and bowl. In One Day Internationals, there are 50 overs for each team. In Test cricket, both teams have to reach a conclusive score by the end of 5 days. If there is no result, then it is a draw.

## Test Cricket
### Origins

Test cricket originated in England in the late 18th century by farmers. Test cricket then spread across the world and then in the 19th century, Australia became actively involved in cricket. Tens of years later, the first Ashes test was played between England and Australia.

## One Day Internationals

One Day International (ODI) is a form of cricket where there are a limited amount of overs for each team. It is played between two teams each having 50 overs to score the most runs. The Cricket World Cup, is played in this format.

### Origins

The ODI version of cricket was developed in the late 19th century. The first ODI was played on 5 January 1971 between Australia and England at the Melbourne Cricket Ground.

## T20

Twenty20, commonly known as T20, is a game of cricket where both teams have 20 overs to score as much runs as possible.

### Origins

When the Benson & Hedges Cup ended in 2002, the ECB needed another one-day competition to fill its place. Cricketing authorities were looking to boost the game's popularity with the younger generation in response to dwindling crowds and reduced sponsorship. It was intended to deliver fast-paced, exciting cricket accessible to thousands of fans who were put off by the longer versions of the game. Stuart Robertson, the marketing manager of the ECB, proposed a 20-over-per-innings game to county chairmen in 2001 and they voted 11–7 in favour of adopting the new format. Subsequently, the first Twenty20 matches were played on 13 June 2003 between the English counties in the Twenty20 Cup.

## Examples

Some examples of Twenty20 cricket is the Indian Premier League, the Pakistan Super League and the Australia owned Big Bash League.
# Cricket/Rules

Cricket is a game for two teams of fourteen players. Three players in each team are reserve players and can only replace in fielding department. Total three umpires, two on the field and one in the pavilion, observe & direct the game. A referee also oversees the game and make sure that the game is fair, and rules are followed. He will intervene in case of any dispute or if game is not played in its spirit.
At the start of the game, the main umpire flips a coin, and the leaders, or captains, of the two teams, guess which side will be showing. The captain who guesses right gets to choose if their team will bat first, or field first.

## Batting

The people in the team that are batting are called batsmen. Two batsmen come onto the pitch at the start of the game, while the rest wait in a building called a pavilion. The ball is thrown at one of them by a bowler from the other team, and the batsman must protect the three wooden poles called stumps, that they are standing in front of. If they hit the ball, they can run between the two sets of poles, or stumps, which are at each end of the pitch.
When a batsman is out, they go back to the pavilion, and a new batsman comes out to take their place. When ten players are out, there is nobody left who has not batted, so the teams swap, and the other team has a turn to bat.

## Fielding

The team who are not batting are said to be fielding. The players in the fielding team have different jobs to do. One person from the fielding team is called the wicket-keeper. This person stands behind the batsman who the ball is being thrown to, and tries to catch the ball if the batsman does not hit it, or hits it backwards. Several players are bowlers, who take it in turns to throw balls at the batsmen. Each bowler throws six balls, which is called an over.

## Wickets

If a batsman gets out, it is called a wicket. There are a number of ways in which players can get out. The four most common are for a bowler to hit the stumps with the ball, the batsman to hit the ball and a fielder to catch it, a fielder to hit the stumps with the ball whilst the batsman is running towards them, and for the ball to hit the batsman's leg when a bowler threw it, and it would have hit the stumps if the batsman had not been in the way.
# Cricket Captains of India/C. K. Nayudu

Cottari Kanakaiya Nayudu (About this sound pronunciation (help·info) (31 October 1895 – 14 November 1967), also known as CK, was the first captain of the Indian cricket team in Test matches.[2] He played first-class cricket regularly till 1958, and returned for one last time in 1963 at the age of 68. In 1923, the ruler of Holkar invited him to Indore and made him a Captain (land and air) in his army, conferring on him the honour of a Colonel in Holkar's Army.
Arthur Gilligan led the first MCC tour to India in the 1926–27 season. For the Hindus at Bombay Gymkhana, Nayudu hit 153 in 116 minutes with 11 sixes. One of the sixes, off Bob Wyatt, landed on the roof of the Gymkhana. The MCC presented him with a silver bat in recognition of that innings. He was also the first Indian cricketer to endorse a brand (Bathgate Liver Tonic) in 1941. The Government of India awarded him the third highest (then second highest) civilian honour of Padma Bhushan in 1956.[3]
# Foundations and Assessment of Education/Edition 1/Foundations Table of Contents/Chapter 7/Chapter Introduction

What is a school? Merely a box where we store our unruly youth? A giant kiln we shove our children into to harden, hopefully, into productive adults? Schools are not arbitrarily designed institutions. There are layers of organization involved on every level of government to insure that the children, our future as Michael Jackson would say, receive the best education possible. Organization is the mortar that holds our educational system together. Public education has been made possible through the streamlining of our educational system by various hierarchies, regulations, and associations. Without the order offered by these conventions schools of any kind would be highly ineffective, if possible at all.
This chapter will introduce various levels of Organization present in our Educational System:
Funding
School Hierarchies
The Role of Government Within Our Schools
Professional Organizations
Teacher Evaluation Systems
BitterAsianMan (talk) 04:53, 6 July 2009 (UTC)
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# Foundations and Assessment of Education/Edition 1/Foundations Table of Contents/Chapter 7/Additional Resources

Additional Resources to Help with School Organization
1) http://www.shambles.net/pages/staff/salary/ This website gives the different salaries and pay for teachers around the world
2) http://www.uark.edu/ua/der/Research/performance_pay_ar.html This website comes from the Department of Education Reform from the University of Arkansas. It gives information on how some school systems are considering adding a component to the wage structure that pays teachers based on the academic gains made by the students and scores the students make on standardized tests.
3) http://nces.ed.gov/surveys/frss/publications/94097/3.asp This website took a survey of approximately 1,000 public elementary school teachers to find out their views on teacher performance evaluations.
4) http://www.whoi.edu/services/HR/ppp/411.htm This website is a human resources office website that gives the different kinds of documents that administrators use to evaluate their employees.
Msmhobbs04 (talk) 23:23, 20 June 2009 (UTC)
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# Foundations and Assessment of Education/Edition 1/Foundations Table of Contents/Chapter 7/Editor Sign-Up Page

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## Editor Duties

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# Development Cooperation Handbook/Definitions/Baseline

Definitions
The noun baseline in general usage refers typically to the conditions that exist at a given point, usually the start point, of an activity, study, or project. An example of this usage can be found in medical studies, in which participants vital signs and other measurements at the start of a study are referred to as their “baseline measurements”. represents the approved time phase plan for a particular item, factoring in the addition or subtraction of approved project cost, scope, schedule, and technical changes. This approved time phase plan can apply to a number of components of a project, including the project as a whole, a work package, a schedule activity, or a work breakdown structure component. The term baseline, although in most common usage applies to the current baseline, can be used to refer to the original baseline (or some other specific baseline altogether). The term baseline is typically used with a modifier of some sorts. Some examples of this are “cost baseline“, “performance measurement baseline”, and “technical baseline”. For more information, see performance measurement baseline.