OpenLLM-France/wikimedia huggingface dataset:
# America's Army: Special Forces/M16A2 Rifle

Weapon: M16A2 Fire Modes: Semi-Auto/3-round burst Effective Range: 550 m Reload Time: 4.9 seconds Rate of Fire: 800 rpm Ammo: 5.56 mm ball Magazine Capacity: 30 rounds Weight: 8.79 lbs. (loaded)
The M16A2 is the standard rifle for most US Army soldiers. It is light, durable and may fire in either semi-auto (single) or 3-round burst mode to engage the enemy.
The M16A2 is very suitable for medium range combat due to the accuracy of the unaided ironsights. Use semi-automatic mode for long range combat and aim for the neck for a devastating kill. For CQB situations, use the 3-round burst mode.
The M16A2 rifle is considered the standard weapon for the rifleman in non SF maps. It features a single fire mode and a 3 round burst mode. It uses 5.56mm ammunition.
Read more on Wikipedia: M-16 rifle
# America's Army: Special Forces/M24 Sniper Rifle

See also: M24 SWS
A bolt-action Advanced Marksmanship Rifle. Slow rate of fire, but maintains the scope when firing, and is relatively quiet. Clicking the 'fire' button when reloading will stop it for getting off a quick shot.
{FoM}Gurkbuster
It has an internal 5-round magazine. Because it is bolt-action however, it takes quite a while to reload completely. Very accurate, unless you are standing or walking. But once you learn to fire this while standing and walking, you'll be a force to be reckoned with.
Also, practice without the bipod; you'll be better off without it.
# America's Army: Special Forces/M4A1 Rifle

When firing the M4, whether to fire full auto or semi-auto is your choice. Most people prefer to fire semi at long/medium range and auto at medium/short range, but really it is your preference.
When firing full auto at mid to long range and at the longer of the short ranges, fire aimed shots and fire bursts of 3-5 rounds. Make sure you bring the scope back on target after each shot.
When firing semi-auto, aim each shot. Unless you are surprised and/or firing semi at short range/close quarters, fire each shot separately. After taking a shot, pull the sight back on target. At long range, aim for the body. If the head is large enough, feel free to put the sight there.
Remember, practice, practice, practice. The firing range is there for you even after completing training. Type "mpcheat changeclass m4a1", or "mpcheat changeclass sf" (without the quotes) for an M4. If you want to play AA but are having a bad day or don't have the time or access to play online, go to the range.
~ETG
As far as I have seen, the M4 is remarkably inaccurate for an assault rifle. Especially do not use Automatic fire unless you are in CQB or want to harmlessly plink bullets around someone. This does indeed lower their Combat Effectiveness Meter, but it still is not worth the expenditure of ammunition and exposure. If one plays Weapons Cache, you will undoubtably find people who will empty their magazines at 50 meters to hit with only two bullets. Use the Semi-Auto setting and close range when possible.
- Ferrard
It's true the M4 is actually inaccurate, however firing this rife on semi is an absolutely useless gesture. True to form, game developers made the M4A1 inaccurate for added realism. Unlike its counterpart, the M16A2, the M4A1 has a much shorter barrel (it is a carbine) and thus less lands and grooves (rifling). With the decrease in spin on the bullet, it becomes less accurate. Shooting in semi automatic mode even at long ranges will make you miss more than you hit, similar to firing on full auto. If an OpFor is running away and you are able to get off 10 inaccurate shots on semi, why not get off 30 inaccurate shots in full auto mode? Soaking a target with fire is much more effective than taking potshots at it.
- James
# America's Army: Special Forces/M4 SOPMOD

File:Sopmodm4.jpg
Note: Not all pictured modifications are available in the game yet.

## Phantom's Recommended Mods

Sniper: Acog4x scope, suppressor, Harris bipod This mod works well on hospital and recon. Just pick a shady spot, and wait for the e to walk by.
Scout: Acog4x scope, flare launcher (no suppressor, scouts should report e locations not fire at them) This is a good support role that is really under-used. Use your scope to spot the enemy, then light up your target with the flares and call for support.
CQB: M68 Aimpoint, suppressor, M203 launcher When you're walking down a corridor, walk with your M68 aimpoint up. Might seem strange at first, but it improves your accuracy a great amount.
CSAR Special: Acog4x scope, suppressor, M203 launcher This is my favorite combo to use on CSAR. Very handy for taking out close range or distant enemies.
Always use your suppressor! It has no negative effect on the bullets, reduces muzzle flash, and makes it hard to tell where the sound is coming from. You CAN take off your suppressor if you want to attract attention to yourself, while your teammates sneak up on the enemy. (Sometimes when playing on SF maps, such as SF Hospital, it is often better to leave your suppressor off because the un-supressed M4 SOPMOD sounds like an AK-47 to the enemy, and since some of the opposing team members carry AKs, it would be harder for them to identify you from the sound of your gun.

## [MIB]CuteFluffyBunny's Weapon Modding Recommendations

Sniper: ACOG 4x Scope - A MUST. Suppressor - May as well get it. You don't have to use it, but it is nice. Harris Bipod - Thought must be taken before you use this. Yes, it is nice to go prone with a bipod to get that extra accuracy, but a firing a gun without a bipod is more accurate than firing a gun with an un-deployed bipod.
CQB: Phantom's outfit is pretty good for CQB. M68 Aimpoint - Unless you want to stick to the Iron Sights, use this!!! Suppressor - Think about this one. Are you actually going to use it? Considering you have a M203 on the gun, your enemy may pick your gun up, and if he does and it comes with a suppressor which YOU didn't use, he gets a slight advantage, wouldn't you say. M203 Launcher - May as well get it. Your in CQB, and you have the extra slot, so just take it. It doesn't matter about the inaccuracy it causes over using a heatshield in its place.
Flares: Again, Phantom's 'scout' outfit is good for this too. ACOG 4x Scope - A MUST. Suppressor - May as well get it. You don't have to use it, but it is nice. Flare Launcher - Light up your target. Attract attention to him.
Specialist #1: Reflex Sight - I always prefer the Reflex over the Aimpoint. Better FOV, mainly, however it does mean you cannot fit an M203 to your gun. Suppressor - Again, think about whether you are actually going to use it or not. Harris Bipod - You have the spare slot, so you may as well take it.
Specialist #2: This loadout is, as Phantom says, useful for CSAR, although I tend to use Specialist #1. If your really good *cough*like me*cough*, you will be able to pick a 203 off a dead enemy!!! ACOG 4x Scope Suppressor M203
# America's Army: Special Forces/M2 .50Cal

mounted on a hummve cant be reloaded only on snakeplain nead hummve gunner corse to use
# Annotated Republic of China Laws/Copyright Act/Article 106-3

| ←Article 106-2 | Copyright Act Republic of China (Taiwan) Law Article 106-3 | Article 111→ |

## Promulgated amendment on 2003-07-09
### Article 106-3

    Exploitation of a derivative work may continue beyond the date on which the World Trade Organization Agreement took effect in the territory under the jurisdiction of the Republic of China, where the preexisting work upon which such derivative work is derived is a work under Article 106bis, where the completion of the derivative work occurred prior to the aforementioned effective date, and where such derivative work was protected under respective versions of this law; the provisions of Chapter VI and Chapter VII of this Act shall not apply.
    From the implementation of the June 6, 2003 amendment to this Act, the person exploiting the derivative work pursuant to the preceding paragraph shall pay to the economic rights holder of the underlying work a reasonable compensation such as would normally be paid for such work through free negotiation.
    The provisions of the preceding two paragraphs shall not affect the protection of the derivative work.

## Annotated by Wikibooks

* ↑ "Copyright Act". Laws & Regulations Database of The Republic of China. Ministry of Justice (Taiwan). 2003-07-09. Retrieved 2016-11-23.
# Annotated Republic of China Laws/Copyright Act/Article 115-1

| ←Article 113 | Copyright Act Republic of China (Taiwan) Law Article 115-1 | Article 115-2→ |

## Promulgated amendment on 2003-07-09
### Article 115-1

    The plate rights register or recordation log, and samples submitted, shall be made available to the public for inspection and copying.
    Any copyright register or recordation log that has been registered and recorded prior to the implementation date of the January 21, 1998 amendment to this Act, and any sample thereof that has been submitted, may be made available to the public for inspection and copying.

## Annotated by Wikibooks

* ↑ "Copyright Act". Laws & Regulations Database of The Republic of China. Ministry of Justice (Taiwan). 2003-07-09. Retrieved 2016-11-23.
# Annotated Republic of China Laws/Copyright Act/Article 2

| ←Article 1 | Copyright Act Republic of China (Taiwan) Law Article 2 | Article 3→ |

## Promulgated amendment on 2003-07-09
### Article 2

    The competent authority under this Act is the Ministry of Economic Affairs.
    The Ministry of Economic Affairs shall appoint a specialized agency in charge of copyright matters.

## Annotated by Wikibooks

* ↑ "Copyright Act". Laws & Regulations Database of The Republic of China. Ministry of Justice (Taiwan). 2003-07-09. Retrieved 2016-11-23.
# Annotated Republic of China Laws/Copyright Act/Article 22

| ←Article 7-1 to Article 21 | Copyright Act Republic of China (Taiwan) Law Article 22 | Article 23 to Article 24→ |

## Promulgated amendment on 2003-07-09
### Article 22

    Except as otherwise provided under this Act, authors have the exclusive right to reproduce their works.
    Performers have the exclusive right to reproduce their performances by means of sound recording, video recording, or photography.
    The provisions of the preceding two paragraphs do not apply to temporary reproduction that is transient, incidental, an essential part of a technology process, and without independent economic significance, where solely for the purpose of network relay transmission, or for the use of a lawful work; provided, this shall not apply to computer programs.
    In the preceding paragraph, the phrase "temporary reproduction... for the purpose of network relay transmission" includes technically unavoidable phenomena of the computer or machine occurring in network browsing, caching, or other processes for enhancing transmission efficiency.

## Promulgated amendment on 2004-09-01
### Article 22

    Except as otherwise provided in this Act, authors have the exclusive right to reproduce their works.
    Performers have the exclusive right to reproduce their performances by means of sound recording, video recording, or photography.
    The provisions of the preceding two paragraphs do not apply to temporary reproduction that is transient, incidental, an essential part of a technology process, and without independent economic significance, where solely for the purpose of lawful network relay transmission, or for the lawful use of a work; provided, this shall not apply to computer programs.
    In the preceding paragraph, the phrase "temporary reproduction… for the purpose of lawful network relay transmission" includes technically unavoidable phenomena of the computer or machine occurring in network browsing, caching, or other processes for enhancing transmission efficiency.

## Annotated by Wikibooks

* ↑ "Copyright Act". Laws & Regulations Database of The Republic of China. Ministry of Justice (Taiwan). 2003-07-09. Retrieved 2016-11-23.
* ↑ "Copyright Act: Article 22". Laws & Regulations Database of The Republic of China. Ministry of Justice (Taiwan). 2014-01-22. Retrieved 2016-11-23.
# Annotated Republic of China Laws/Copyright Act/Article 24

| ←Article 22 to Article 23 | Copyright Act Republic of China (Taiwan) Law Article 24 | Article 25 to Article 26→ |

## Promulgated amendment on 2003-07-09
### Article 24

    Except as otherwise provided in this Act, authors have the exclusive right to publicly broadcast their works.
    The provisions of the preceding paragraph shall not apply to further public broadcasts of a performance after that performance has been reproduced or publicly broadcast.

## Annotated by Wikibooks

* ↑ "Copyright Act". Laws & Regulations Database of The Republic of China. Ministry of Justice (Taiwan). 2003-07-09. Retrieved 2016-11-23.
# Annotated Republic of China Laws/Copyright Act/Article 113

| ←Article 101 | Copyright Act Republic of China (Taiwan) Law Article 113 | Article 115-1→ |

## Promulgated amendment on 2003-07-09
### Article 113

    This Act shall apply to plate rights that were obtained prior to the implementation date of the June 6, 2003 amendment to this Act; provided, the term of protection calculated pursuant to this Act has not expired.

## Annotated by Wikibooks

* ↑ "Copyright Act". Laws & Regulations Database of The Republic of China. Ministry of Justice (Taiwan). 2003-07-09. Retrieved 2016-11-23.
# Annotated Republic of China Laws/Copyright Act/Article 115-2

| ←Article 115-1 | Copyright Act Republic of China (Taiwan) Law Article 115-2 | Article 117→ |

## Promulgated amendment on 2003-07-09
### Article 115-2

    For the purpose of handling copyright litigation, courts may establish a specialized court or appoint specialized judges.
    The courts shall deliver to the specialized agency in charge of copyright matters a copy of decisions in copyright litigation cases.

## Annotated by Wikibooks

* ↑ "Copyright Act". Laws & Regulations Database of The Republic of China. Ministry of Justice (Taiwan). 2003-07-09. Retrieved 2016-11-23.
# Annotated Republic of China Laws/Copyright Act/Article 26

| ←Article 24 to Article 25 | Copyright Act Republic of China (Taiwan) Law Article 26 | Article 26-1→ |

## Promulgated amendment on 2003-07-09
### Article 26

    Except as otherwise provided in this Act, authors of oral and literary, musical, and dramatic/choreographic works have the exclusive right to publicly perform their works.
    Performers have the exclusive right, by means of loudspeakers or other equipment, to publicly perform their performances; provided, this shall not apply to public performances of a performance by means of loudspeakers or other equipment after that performance has been reproduced or publicly broadcast.
    Where a sound recording has been publicly performed, the author may claim payment of remuneration for use from the persons who publicly performed it.
    If the sound recording under the preceding paragraph is a recording of a live performance, the author and the performer of the recorded work shall jointly claim payment of compensation for use. Where one of them makes such claim first, it shall distribute to the other its share of the remuneration.

## Promulgated amendment on 2004-09-01
### Article 26

    Except as otherwise provided in this Act, authors of oral and literary, musical, and dramatic/choreographic works have the exclusive right to publicly perform their works.
    Performers have the exclusive right, by means of loudspeakers or other equipment, to publicly perform their performances; provided, this shall not apply to public performances of a performance by means of loudspeakers or other equipment after that performance has been reproduced or publicly broadcast.
    Where a sound recording has been publicly performed, the author may claim payment of remuneration for use from the persons who publicly performed it.

## Annotated by Wikibooks

Paragraph 4 was deleted in 2004.
* ↑ "Copyright Act". Laws & Regulations Database of The Republic of China. Ministry of Justice (Taiwan). 2003-07-09. Retrieved 2016-11-23.
* ↑ "Copyright Act: Article 26". Laws & Regulations Database of The Republic of China. Ministry of Justice (Taiwan). 2014-01-22. Retrieved 2016-11-23.
# Annotated Republic of China Laws/Copyright Act/Article 111

| ←Article 106-3 | Copyright Act Republic of China (Taiwan) Law Article 111 | Article 113→ |

## Promulgated amendment on 2003-07-09
### Article 111

    The provisions of Article 11 and Article 12 shall not apply in the following situations:
    1. The copyright was obtained pursuant to the provisions of Article 10 or 11 of this Act prior to the implementation date of the June 10, 1992 amendment to this Act.
    2. The copyright was obtained pursuant to Article 11 or 12 of the Act prior to the January 21, 1998 Copyright Act taking effect.

## Annotated by Wikibooks

* ↑ "Copyright Act". Laws & Regulations Database of The Republic of China. Ministry of Justice (Taiwan). 2003-07-09. Retrieved 2016-11-23.
# Annotated Republic of China Laws/Copyright Act/Article 117

| ←Article 115-2 | Copyright Act Republic of China (Taiwan) Law Article 117 |

## Promulgated amendment on 2003-07-09
### Article 117

    This Act shall take effect from the date of promulgation, provided that the provisions of Articles 106bis through 106quater amended and promulgated on January 21, 1998 took effect from the date upon which the World Trade Organization Agreement took effect in the territory under the jurisdiction of the Republic of China.

## Promulgated amendment on 2006-05-30 effective on 2006-07-01
### Article 117

This Act shall take effect from the date of promulgation, provided that the provisions of Articles 106bis through 106quater amended and promulgated on January 21, 1998 took effect from the date upon which the World Trade Organization Agreement took effect in the territory under the jurisdiction of the Republic of China, and the provisions amended on May 5, 2006 took effect from July 1, 2006.

## Annotated by Wikibooks

* ↑ "Copyright Act". Laws & Regulations Database of The Republic of China. Ministry of Justice (Taiwan). 2003-07-09. Retrieved 2016-11-23.
* ↑ "Copyright Act: Article 117". Laws & Regulations Database of The Republic of China. Ministry of Justice (Taiwan). 2003-07-09. Retrieved 2016-11-23.
# ANTFARM/Traceroute/Commands/Environment name

The environment name in Antfarm refers to the environment (database session) you are currently using with Antfarm. The default environment for Antfarm is named "antfarm". However, if you want to have various environments (database sessions) that contain different information in them, you must edit the defaults.yml file.
The default defaults.yml file contains the following information initially:
To add more environments to the defaults.yml file using postgresql, add the following to the file (leaving the 1st two lines there):
and so on.
# ANTFARM/Traceroute/Instructions

To be able to use the Postgreql database in Antfarm, the following needs to be done (as root):
at the prompt:
# ANTFARM/Traceroute/Traceroute script

The purpose of this script is to simply parse through a traceroute file and extract information needed to feed into Antfarm's graphical view.
Regular expressions are used to parse through the traceroute file. The items that are parsed out of the traceroute file are the hostname, time, hop count, and the ip address. The time or hop count items are not utilized in this script.
All items used to store data in the database are set to nil.
For each line in the traceroute file, the records in the database are checked to ensure that the hostname or ip address don't already exist so that they could be added into the database. This is happening as each ip address and hostname are parsed from the traceroute file.
The following is used to feed the information extracted from the traceroute file into the database. The source_iface.layer3_interface.id refers to the source address and the dest_iface.layer3_interface.id refers to the destination address.
The following 3 puts statements are not required, they are used for convenience and to verify that the correct hostnames and associated ip addresses are being placed in the correct table in the database.
The source address and hostname must become the destination address and hostname for the next iteration of the loop (and for the graphic produced by Antfarm to make sense).
# APE Users Guide

APE Users Guide is a book designed to help you get the most out of the open source 2D physics engine APE.

## About

APE (Actionscript Physics Engine) is written in AS3 and is designed for use in Flash or Flex games and applications.

## Overview

APE is a 2D physics engine written in Actionscript 3 for use in Flash and Flex.
You can simulate 2D dynamics by using particles and connecting them with constraints to create more complex shapes. The engine currently has 3 different kinds of particle classes - the CircleParticle, RectangleParticle, and WheelParticle, and one type of constraint - the SpringConstraint.

## Setup
#### Flash CS3

A good tutorial here (this is Part 2, which directly addresses Flash CS3, as opposed to part one which works with Flex): http://www.emanueleferonato.com/2007/10/23/ape-actionscript-physics-engine-tutorial-part-2/

## License

APE is released under the open source MIT license.
# AP Biology/Animal Behavior

Animal behavior includes simple behavior such as taxis response, but can be complicated, such as mating, territoriality, spacing, kin selection, and naviagation.

## Navigation

    Animals uses compasses, maps, and path integration to orient themselves in space. Compasses provide a sense of direction. Maps provide orientation in space and both elements are required. Also included in navigation is taxis, which can be in reference to the earth, gravity, light, or other stimuli.

## Mating Systems

    Includes monogamy, polyandry, polygyny, and polygyandry. It is thought to be affected by the level of parental involvement possible.

## Monogamy

    One male to one female, often occurs in birds
# AP Biology

Contents | Preface | Diagrams | Resources | Contributors | Edit Navigation Bar
This is a Wikibooks textbook—feel free to it, update it, correct it, and otherwise increase its teaching potential.
Current Stage of Development (see talk page for following details)
* Discussion of structure and basic articles
* Defining a standard style

## Contents
#### The 12 AP (Advanced Placement) National Labs

    1. Diffusion and Osmosis
    2. Enzyme Catalysis
    3. Mitosis and Meiosis
    4. Plant Pigments and Photosynthesis
    5. Cell Respiration
    6. Molecular Biology
    7. Genetics of Organisms
    8. Population Genetics and Evolution
    9. Transpiration
    10. Physiology of the Circulatory System
    11. Animal Behavior
    12. Dissolved Oxygen and Aquatic Primary Productivity

#### Study Guide

    1. Preface - - Welcome message, background about the test, and helpful hints
Part I: The Origin of Living Things
    2. The Science of Biology - - Introduction to science and biology
    3. The Nature of Molecules - - Subatomic particles, compounds, and more!
    4. The Chemical Building Blocks of Life - - From organic macromolecules to chemical structure
Part II: Biology of the Cell
    5. Cell Structure - - Organelles and their function
    6. Membranes - - Phospholipid bilayer and how molecules cross it
    7. Cell-Cell Interactions -
Part III: Energetics
    8. Energy and Metabolism - - Heterotroph, autotrophs, ATP, and aerobic respiration!
    9. Photosynthesis -
Part IV: Reproduction and Heredity
    10. How Cells Divide -
    11. Sexual Reproduction and Meiosis -
    12. Patterns of Inheritance -
Part V: Molecular Genetics
    13. DNA -
    14. Genes and How They Work -
    15. Control of Gene Expression -
    16. Altering the Genetic Message -
Part VI: Evolution
    17. Evolution -
Part VII: Ecology
    18. Population Ecology -
    19. Community Ecology -
    20. Dynamics of Ecosystems -
Part VIII: Organismal Biology
    21. Taxonomy -
    22. Plants -
    23. Animal Structures and Functions -
    24. Animal Behavior -
Official AP Website Link
   * A collegeboard.com website with information related to the AP Biology course.