OpenLLM-France/wikimedia huggingface dataset:
# Caro-Kann Advance Variation

Black aims for Nc6, after c5.

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1.e4 c6 2.d4 d5 3.e5 Bf5 4. Nf3 e6 5. Be2 Nd7 6. O-O Ne7
| | 7 |
| 1 | Nh4 |
When contributing to this Wikibook, please follow the Conventions for organization.

## References

* Nunns Chess Openings. 1999. John Nunn (Editor), Graham Burgess, John Emms, Joe Gallagher. ISBN 1-8574-4221-0.
* Modern Chess Openings: MCO-14. 1999. Nick de Firmian, Walter Korn. ISBN 0-8129-3084-3.
* Kasparov, Garry, & Keene, Raymond 1989 Batsford chess openings 2. ISBN 0-8050-3409-9.
# Polugaevsky Variation

Moves : 1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5
White has several possible choices. Common moves are :
8. e5 (main line)
8. Qf3
8. a3

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5
| | 8 |
| Main line | e5 - | = |
| | Qf3 - | = |
| | a3 - | = |
| | Be2 - | = |
When contributing to this Wikibook, please follow the Conventions for organization.
# Polugaevsky Variation

Moves : 1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5 8. e5 dxe5 9. fxe5 Qc7 10. exf6 Qe5+
White has to protect the King so a figure will be lost : 11. Be2 (main line)

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5 8. e5 dxe5 9. fxe5 Qc7 10. exf6 Qe5+
| | 11 |
| Main line | Be2 - | = |
| | Ne4 - | = |
When contributing to this Wikibook, please follow the Conventions for organization.
# Polugaevsky Variation

As, Black seems to be very underdeveloped, 12...Ra7 is considered Black's best attempt to equalize the position.
Another option is 12...Qe5, which threatens 13...Bc5 and was studied by Polugaevsky.

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5 8. e5 dxe5 9. fxe5 Qc7 10. exf6 Qe5+ 11. Be2 Qxg5 12. 0-0
| 12 |
| ... Ra7 | ⩲ |
| ... Qe5 | ± |
When contributing to this Wikibook, please follow the Conventions for organization.
# Polugaevsky Variation

Moves : 1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5 8. e5 dxe5
Now the following move is very logical in the main line of Polougaevsky Variation : 9. fxe5 (main line)

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5 8. e5 dxe5
| | 9 |
| Main line | fxe5 - | = |
When contributing to this Wikibook, please follow the Conventions for organization.
# Polugaevsky Variation

Moves : 1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.Nxd4 Nf6 5. Nc3 a6 6.Bg5 e6 7.f4 b5 8.e5 dxe5 9. fxe5
Now Black has a very tactical move (main line):
9...Qc7 (main line)

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5 8. e5 dxe5 9. fxe5
| | 9 |
| Main line | ... Qc7 | = |
| | ... h6 | = |
When contributing to this Wikibook, please follow the Conventions for organization.
# Polugaevsky Variation

Moves : 1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5 8. e5 dxe5 9. fxe5 Qc7 10. exf6 Qe5+ 11. Be2 Qxg5
White can be aggressive by 12. Bf3 or 12. fxg7 but the white King would be not in security. That is why, in the main line White prefers to avoid a position too complicated: 12. 0-0 (main line)

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5 8. e5 dxe5 9. fxe5 Qc7 10. exf6 Qe5+ 11. Be2 Qxg5
| | 12 |
| Main line | 0-0 - | = |
| | Qd3 - | = |
| | Bf3 - | = |
| | fxg7 - | = |
When contributing to this Wikibook, please follow the Conventions for organization.
# Polugaevsky Variation

Moves : 1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.Nxd4 Nf6 5. Nc3 a6 6.Bg5 e6 7.f4 b5 8.e5
A logical move which wants to attack the Black knight. Indeed this knight seems to be immobilized by the White bishop.
8...dxe5 (main line)

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5 8. e5
| | 8 |
| Main line | ... dxe5 | = |
| | ... h6 | = |
When contributing to this Wikibook, please follow the Conventions for organization.
# Polugaevsky Variation

Moves : 1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.Nxd4 Nf6 5. Nc3 a6 6.Bg5 e6 7.f4 b5 8.e5 dxe5 9. fxe5 Qc7 10. exf6
Now Black has a logical move which explains the move 9...Qc7:
10...Qe5+
Indeed, after this move Black will capture a figure : Bishop (in the main line) or a Knight. So, the material will be recovered.

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5 8. e5 dxe5 9. fxe5 Qc7 10. exf6
| 10 |
| ... Qe5+ | = |
When contributing to this Wikibook, please follow the Conventions for organization.
# Polugaevsky Variation

Moves : 1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5 8. e5 dxe5 9. fxe5 Qc7.
Now White seems to gain space and Black seems to be undeveloped. But the following moves will show that its not so evident. 10. exf6 (main line)

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5 8. e5 dxe5 9. fxe5 Qc7
| | 10 |
| Main line | exf6 - | = |
| | Qe2 - | = |
When contributing to this Wikibook, please follow the Conventions for organization.
# Polugaevsky Variation

Moves : 1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.Nxd4 Nf6 5. Nc3 a6 6.Bg5 e6 7.f4 b5 8.e5 dxe5 9. fxe5 Qc7 10. exf6 Qe5+ 11.Be2
Now Black has again a logical move :
11...Qxg5

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1. e4 c5 2. Nf3 d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Bg5 e6 7. f4 b5 8. e5 dxe5 9. fxe5 Qc7 10. exf6 Qe5+ 11. Be2
| 11 |
| ... Qxg5 | = |
When contributing to this Wikibook, please follow the Conventions for organization.
# Adventist Youth Honors Answer Book/Painting/History

House Painting - Interior, House Painting - Exterior and Paperhanging were originally one honor called simply House Painting. They were separated into Housepainting and Paper Hanging in 1944, and then discontinued in 1956. They were re-introduced in 2002 as three distinct honors.
# Adventist Youth Honors Answer Book/Outreach/Puppetry - Advanced

Puppetry - Advanced :
| Outreach South Pacific Division | Skill Level Unknown |
| Outreach South Pacific Division | Year of Introduction: Unknown |

## Prerequisite: Puppetry Honor

Instructions and tips for earning the Puppetry honor can be found in the Outreach chapter.

## 1. Make at least two or more additional puppets.

Tips for making sock puppets can be found in the Puppetry chapter which required that you make one. All you need to do is make two more. You may wish to write your ten minute script first though, so you can make puppets to fit the script rather than making the script to fit the puppets. On the other hand, having two additional characters may inspire you to write your ten minute script. The choice is yours.

## 2. Develop characters and voices for these puppets.

Tips for developing a voice were presented in the Puppetry honor, so again, we refer you back to that.

## 3. Write a ten-minute script.

As you write your script, remember that this honor is organized as part of the Outreach category. The purpose of Christian Puppetry is outreach, so gear your script towards that goal.
If you are having trouble filling ten minutes, consider adding a song or two to it. Just be sure that the song fits in with the rest of the script and it will not detract from it. There is no rule that says a puppet show cannot be a musical.

## 4. Construct your own staging.

This website has plans for constructing a puppet stage from PVC pipe and cloth. The result is a lightweight stage that can be disassembled for easy transport and storage.
The stage itself takes the form of a large open box inside which sit the puppeteers. The back of the box is raised higher than the front and sides to provide a background for the puppets. The frame is built of 1.25" PVC and covered with cloth.
Some of the PVC fittings are considered "specialty" fittings in that they are not typically used in plumbing projects. Thus, they are not typically available in hardware stores. They can, however, be purchased over the Internet. Plug "PVC side outlet 90" into your favorite search engine and you will find several suppliers.

## 5. Give at least one church or public performance.

An ideal time to do this in a church setting would be to make a presentation during Pathfinder Sabbath. This could either serve as the children's story, or possible even as the sermon itself. Involve as many Pathfinders in the production as you can, as this will make them part of the church service and make it come alive for them.
For a public performance, you could look into setting up a booth at a county fair, block party, homecoming, etc. What sort of gatherings does your local community conduct? Find out who is in charge, and make contact.
# Adventist Youth Honors Answer Book/Outreach/Preach It - Advanced

Preach It - Advanced :
| Outreach North American Division | Skill Level 3 |
| Outreach North American Division | Year of Introduction: 2009 |
* The requirements listed for this honor are those proposed to the NAD. The NAD has accepted the honor, but has not yet released the official requirements. It is not known whether the official requirements differ from the proposed requirements, but once that information is available, this page will be updated.
* The NAD has recently adopted the practice of not releasing the official requirements (and answers) until after the honor patches have been received by AdventSource. This takes several months, so we expect to see the official documentation sometime in the summer of 2009. Releasing the information sooner (as has been done in the past) causes an undue burden on AdventSource, because they receive many phone calls asking about the tokens.

## 1. Complete the basic Preach It Honor

Instructions and tips for earning the Preach It honor can be found in the Outreach chapter.

## 3. Read Evangelism pp 628-683 The Worker and His Qualifications

Ellen White's book Evangelism can be purchased from the Adventist Book Center or it can be read online at The White Estate

## References
### Other recommended reading

* “Winning with People” by John Maxwell
* “The Dream Giver” by Bruce Wilkinson
# Adventist Youth Honors Answer Book/Percheron

Percheron :
* Description: The Percheron is a breed of powerful rugged draft horses that originated in the Perche valley in northern France.
* Percherons are noted for heavy muscling and for an aspect of ruggedness and power. Also characteristic of the Percheron is clean action and quality conformation of the feet and legs. The mane is thick, though the tail is usually cut short. The breed is close coupled, wide and deep through the chest, with plenty of back rib. The muscles of the forearms, croup and gaskins are especially emphasized in a good drafter, and ease and balance of gait is essential. The horse is also expected to be of good temperament and be an easy keeper.
* The Percheron head and neck is typical of the correct draft horse. Good Percherons have a large and full prominent eye, a broad and full forehead, and straight face. A wide jaw and refined ears attractively set and carried with animation are visible evidence of the Percheron's Arabian ancestry.
* The Percheron has a very pleasing disposition, and is proud, alert, and intelligent. They are generally very gentle horses, well-suited for driving, and are strong and willing workers. They have the strength to pull heavy loads and the graceful style to pull a fine carriage. Percherons can be ridden and some have even been trained to jump.
* Percherons range in height from 15 to 19 hands high, most are between 16-2 and 17-3 hands high. They can weigh up to 2,600 pounds with the average around 1,900.
* Percherons are generally black or gray.
# Two Knights Defence

10. Qc7

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
    1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5 d5 5.exd5 Na5 6.Bb5+ c6 7. dxc6 bxc6 8. Be2 h6 9. Nf3 e4 10. Ne5 Qc7
* 11
* d4 -
* f4 -

## Estimated next move likelihood

d4 70%, f4 30%
When contributing to this Wikibook, please follow the Conventions for organization.
# Two Knights Defence
### 12. Nxd3

* This Chess related article is a stub. Please assist Wikibooks by expanding it.

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
    1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5 d5 5.exd5 Na5 6.Bb5+ c6 7. dxc6 bxc6 8. Be2 h6 9. Nf3 e4 10. Ne5 Bd6 11 d4 exd3
| 12 | 13 | 14 |
| Nxd3 Qc7 | b3 O-O | Bb2 Ne4 |

## Statistics

Estimated next move likelihood Qc7 84%, O-O 16%
When contributing to this Wikibook, please follow the Conventions for organization.
# Two Knights Defence
### 12...Qc7
## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
    1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5 d5 5.exd5 Na5 6.Bb5+ c6 7. dxc6 bxc6 8. Be2 h6 9. Nf3 e4 10. Ne5 Bd6 11. d4 exd3 12. Nxd3
| 13 | 14 |
| b3 O-O | Bb2 Ne4 |

## Statistics

Estimated next move likelihood b3 66%, h3 24%, f4 7%, O-O 3%
When contributing to this Wikibook, please follow the Conventions for organization.
# Two Knights Defence:Steinitz Variation
### 9. Nh3

Steinitz Variation Bobby Fischer revived this in the 1960s and Nigel Short in the 1990's. It has an equally good reputation as the main line move 9 Nf3.

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
    1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5 d5 5.exd5 Na5 6.Bb5+ c6 7. dxc6 bxc6 8. Be2 h6
| | 9 | 10 | 11 | 12 |
| 1 | Nh3 Bd6 | d3 O-O | Nc3 Nd5 | O-O Rb8 | Kh1 - |
| 2 | ... Be7 | d3 O-O | Nc3 Nd5 | O-O Rb8 | Kh1 - |
| 3 | ... g5 |
| 4 | ... Bc5 |
| 5 | ... Rb8 |

## Statistics

Estimated next move likelihood g5 34%, Bd6 24.5%, Bc5 24.5%, Be7 7.5% Rb8 5.5%, Bf5 4%
When contributing to this Wikibook, please follow the Conventions for organization.
# Two Knights Defence:Steinitz Variation
### 10. d3
## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
    1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5 d5 5.exd5 Na5 6.Bb5+ c6 7. dxc6 bxc6 8. Be2 h6 9. Nh3 Bd6
| | 10 | 11 | 12 |
| 1 | d3 O-O | Nc3 Nd5 | O-O Rb8 | Kh1 - |
When contributing to this Wikibook, please follow the Conventions for organization.
# Two Knights Defence:Steinitz Variation
### 9... Bd6
## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
    1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5 d5 5.exd5 Na5 6.Bb5+ c6 7. dxc6 bxc6 8. Be2 h6 9. Nh3 Bd6
| | 10 | 11 | 12 |
| 1 | d3 O-O | Nc3 Nd5 | O-O Rb8 | Kh1 - |
When contributing to this Wikibook, please follow the Conventions for organization.
# Two Knights Defence
### 11. f4
## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
    1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5 d5 5.exd5 Na5 6.Bb5+ c6 7. dxc6 bxc6 8. Be2 h6 9. Nf3 e4 10. Ne5 Bd6
* 11
* f4 exf3

## Statistics

Estimated next move likelihood exf3 67%, Qc7 16%, O-O 16%
When contributing to this Wikibook, please follow the Conventions for organization.
# Two Knights Defence

10...Qd4

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
    1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5 d5 5.exd5 Na5 6.Bb5+ c6 7. dxc6 bxc6 8. Be2 h6 9. Nf3 e4 10. Ne5 Qd4
* 11
* f4 -
* Ng4 -

## Estimated next move likelihood

f4 67%, Ng4 33%
When contributing to this Wikibook, please follow the Conventions for organization.
# Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bc4/3...Nf6/4. Ng5/4...d5/5. exd5/5...Na5/6. Bb5/6...c6/7. dxc6/7...bxc6/8. Be2/8...h6/9. Nh3/9...Bc5

1.e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. Ng5 d5 5. exd5 Na5 6. Bb5 c6 7. dxc6 bxc6 8. Be2 h6 9. Nh3 Bc5
# Two Knights Defence:Steinitz Variation
### 10... O-O
## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
    1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5 d5 5.exd5 Na5 6.Bb5+ c6 7. dxc6 bxc6 8. Be2 h6 9. Nh3 Bd6 10. d3 O-O
| | 11 | 12 | 13 |
| 1 | Nc3 Nd5 | O-O Rb8 | Kh1 - |
When contributing to this Wikibook, please follow the Conventions for organization.
# Chibi-Robo!
## Contents
### Gameplay

* Controls
* Tools
* Outfits
* Stickers
# Chibi-Robo!/Tools
## Chibi-Copter

    Used for mobility

## Chibi-Blaster

    Used for combat

## Map

    Used for navigation
# Children's Authors

Intended as a resource for teachers, parents, and students, Children's Authors provides readers with biographical information about authors, critically reviews books by that author, and provides a reference list that can be used to find other resources about the author.

## Contents

* Aliki
* Rafe Martin
* Lloyd Alexander
* Mem Fox
* Allen Say
* Beverly Cleary
* Andrew Clements
* David Shannon
* Graeme Base
* Leo and Diane Dillon
* Neil Gaiman
* Joanne Kathleen Rowling
* Willi Glasauer
* Mark Hess
* Roberto Innocenti
* Christopher Myers
* Claude Ponti
* Jack Prelutsky
* Eric Carle
* Tedd Arnold
* Kevin Henkes
* Trina Schart Hyman
* Barry Moser
* Maurice Sendak
* April Pulley Sayre
* Audrey Wood
* Avi
* Caralyn Buehner
* Chris Van Allsburg
* David Wiesner
* Demi
* Ezra Jack Keats
* Jan Brett
* Janosch
* Jane Yolen
* Jessica Day George
* Judy Blume
* L. Frank Baum
* Dennis Nolan
* Louis Sachar
* Hans-Joachim Gelberg
* Patricia McKissack
* Patricia Polacco
* Rick Walton
* Roald Dahl
* Robert McCloskey
* Robert Munsch
* Russell Freedman
* Sharon Creech
* Tomie de Paola
* Will Hobbs
* Marcus Pfister
* Kate DiCamillo
* Laura Resau
* Margaret Lapina
* Margaret Haddix
# Chibi-Robo!/Outfits

* Drake Redcrest Suit
* Trauma Suit
* Ghost Suit
* Tao Suit
* Frog Suit
* Pajamas
* Super Chibi-Robo Suit
# Chibi-Robo!/Printable version

The current, editable version of this book is available in Wikibooks, the open-content textbooks collection, at
https://en.wikibooks.org/wiki/Chibi-Robo!

# Tools
## Chibi-Copter

    Used for mobility

## Chibi-Blaster

    Used for combat

## Map

    Used for navigation

## Squirter
# Outfits

* Drake Redcrest Suit
* Trauma Suit
* Ghost Suit
* Tao Suit
* Frog Suit
* Pajamas
* Super Chibi-Robo Suit

# Stickers
## Stickers

* Giga-Robo
* Utilibot
* Frog
* Bluebird
* Mr. Prongs
* Drake Redcrest
* Free Rangers
* Captain Plankbeard
* The Great Peekoe
* Sunshine
* Mort & Princess
* Queen Spydor
* Kid Eggplant
# Chibi-Robo!/Stickers
## Stickers

* Giga-Robo
* Utilibot
* Frog
* Bluebird
* Mr. Prongs
* Drake Redcrest
* Free Rangers
* Captain Plankbeard
* The Great Peekoe
* Sunshine
* Mort & Princess
* Queen Spydor
* Kid Eggplant
# Paris Defence
## 4. Nc3

The move 4. Nc3 develops the knight and protects the pawn on e4 from any possible attack. Note that this is not the best move but still solid.
1. e4 e5 2. Nf3 Nc6 3. Bc4 d6 4. Nc3
# Italian Game

1. e4 e5 2. Nf3 Nc6 3. Bc4 a6
# Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bc4/3...d5/4. Bxd5
### 4. Bxd5

The Kirk Gambit Accepted is a specific line in the Kirk Gambit where White chooses to accept the pawn sacrifice offered by Black. This line occurs after the following moves:
1. e4 e5 2. Nf3 Nc6 3. Bc4 d5 4. Bxd5
In this line, White accepts the gambit by capturing the pawn on d5 with the bishop. Let's analyze this situation:
e4 e5: Both sides are fighting for control in the center.
Nf3 Nc6: White develops a knight attacking the e5 pawn, and Black defends this pawn.
Bc4: White's bishop targets the f7 square, a weak point in Black's camp.
d5: Black challenges White's center and offers a pawn, looking for rapid development and counterplay.
Bxd5: White accepts the gambit, capturing the pawn on d5 with the bishop.
At this point, after 4. Bxd5, several things happen:
- Material: White is now a pawn up. However, this comes with certain risks, as White's bishop can become a target for Black's pieces.
- Development and Center Control: By playing d5, Black is trying to accelerate development and contest the center. Accepting the gambit, White must be prepared for rapid development and attacks from Black.
- Black's Response: Black will likely continue with moves like Nf6, targeting the bishop and trying to reclaim the pawn. Black aims to develop pieces quickly and create threats against White's position.
The key for White after accepting the gambit is to maintain material advantage while dealing with Black's active piece play. For Black, the focus is on rapid development, regaining the pawn if possible, and exploiting any weaknesses in White's position.
Overall, the Kirk Gambit Accepted is a sharp and aggressive line that leads to dynamic and complex positions. Both players must be precise in their play, as small mistakes can lead to significant disadvantages.
# Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bc4/3...d5/4. Bxd5/4...Nge7
### Fischer Gambit (4...Nge7)

The Fischer Gambit in the context of the Kirk Gambit is an aggressive and less conventional choice for Black. After White accepts the pawn sacrifice in the Kirk Gambit, the Fischer Gambit is initiated with the move 4...Nge7. This move aims to recapture the pawn on d5 with the knight, while also contributing to rapid development and maintaining pressure on White's position.
Here's the progression of moves leading to the Fischer Gambit:
1. e4 e5 2. Nf3 Nc6 3. Bc4 d5 4. Bxd5 Nge7
In this line:
- Nge7: This move prepares to recapture the pawn on d5 with the knight. The move Nge7 is less direct than Nf6 but offers some advantages. It avoids potential pins against the knight on f6 and keeps options open for Black's kingside pawn structure.
- Black's Plan: The main idea for Black is to regain the pawn on d5 while rapidly developing pieces. The knight on e7, along with the knight on c6, creates pressure in the center. Black's next moves often involve g6 and Bg7, fianchettoing the bishop to add more control in the center and long diagonal.
- White's Response: White needs to decide how to protect the bishop on d5 or whether to retreat it. White should also continue developing pieces, especially getting the kingside knight and bishop into play, and consider castling.
The Fischer Gambit leads to dynamic and complex positions. Black's aggressive approach is balanced by the need for careful play, as over-aggression can lead to vulnerabilities. White, having accepted the pawn sacrifice, must navigate through Black's active piece play and seek opportunities to consolidate the material advantage or counterattack.
This gambit is named after Bobby Fischer, known for his innovative and aggressive play. While it's not as commonly seen in high-level play due to its risky nature, it embodies the spirit of fighting chess, aiming for a rich tactical battle right from the opening.
# Paris Defence
### 3... d6

Similar to the Philidor's Defence, but here the e5-pawn is already defended. Black's kingside bishop is now blocked in behind the pawn chain. White has a spatial advantage.

## Theory table

For explanation of theory tables, see theory table and for notation, see algebraic notation. .
1.e4 e5 2.Nf3 Nc6 3.Bc4 d6
| 4 |
| d4 Bg4 | h3 | += |
| c3 Bg4 | d4 Qe7 | += |
| h3 | Be7 | += |
When contributing to this Wikibook, please follow the Conventions for organization.

## References

* Kasparov, Garry, & Keene, Raymond 1989 Batsford chess openings 2. ISBN 0-8050-3409-9.