OpenLLM-France/wikimedia huggingface dataset:
# SwisTrack/Version 3/Change log
### v.3.0.0 Rev. 175

* image flip now optional, performance of real-time tracking improved
* it is now possible to specify whether trajectories can merge (marker-less) or not (marker-based)
* swistrack can now resize the video

### v.3.0.0b Rev. 170

* core upgrade to Intels OpenCV library 0.99
* GUI upgraded to WxWidgets 2.6.3
* Possibility to save BMP files
* Socket Server added
* Clients for Matlab, Java, C++ added
* Coverage image can be refreshed by clicking the right mouse button
* Improved error handling / user feedback
* XML description for most of the GUI's features
* XML data structure for passing parameters within SwisTrack
* Segmentation routines improved
* VfW camera (USB) support added
* Panels added for most classes

### v.2.4.1 (05.08.2005)

* core upgraded to Intels OpenCV library 0.96

### v.2.4.0 (15.06.2005)

* data association can be overrun manually at any time
* single step mode
* bugix: GUI reflects tracking state properly after tracking has terminated

### v.2.3.1 (31.05.2005)

* bugfix: number of colorplanes taken into account when using background subtraction

### v.2.3.0 (09.05.2005)

* tracking improved drastically. Merged trajectories are split if there are better candidates.

### v.2.2.2 (08.05.2005)

* color image segmentation improved (segmentation on green plane)

### v.2.2.1 (02.05.2005)

* bugfix: background estimation could not be selected
* bugfix: the program crashes on shutdown when working with the IEEE Camera

### v.2.2.0 (14.04.2005)

* Mask mode added. Binary images supplied by the users supply contours and the objects within this contours gets counted

### v.2.1.1

* Visualisation 'Coverage added'

### v.2.1.0

* Support for IEEE1394 (Firewire) Cameras added
* Background estimation for segmentation (instead of static background) added

### v.2.0.1

* Possibility to export video data of object trajectories
* HTML help added

### v.2.0 (28.07.2004)

* Windows look'n'feel compliant GUI
* Integration of Tracking/Calibration/Data Storage under a single platform
# SwisTrack/Version 3/Installing SwisTrack

This page refers to version 3 of SwisTrack. Unless you are still using this old version, you may want to read the documentation of the most recent version of SwisTrack.

# Installing Swistrack

SwisTrack is shipped as a Windows installer, which walks you through the installation process. Download the installer from SourceForge. For other platforms, SwisTrack has to be built from the sources.

## Installing Swistrack Sources (developers only)

Download the SwisTrack sources with an SVN client of your choice, under Linux the SVN instruction will be
under Windows you only need to enter the address https://svn.sourceforge.net/svnroot/swistrack.
You will also need the following libraries:
* All Platforms: OpenCV 1.0, WxWidgets 2.6.3
* Windows: CMU 1394 camera driver
* Linux: FFMPEG (needs to be installed prior to OpenCV, and OpenCV needs to be build with FFMPEG support enabled)
We use the following tools for developing SwisTrack:
* All Platforms: Doxygen
* Windows: Visual Studio 2005, NullSoft Installer
# World of Dinosaurs/Animals to Know/Dimetrodon
## Basics

Dimetrodon means "Two Measures of Teeth".
It gained this name because it has teeth of varying sizes.
It lived during the Permian Period.

## Anatomy

Dimetrodon is a four-legged egg-laying animal that lived before the time of dinosaurs.
They are most famous for their sail that is made out of spines extending from the vertebrae.

## Phylogeny

Dimetrodons are synapsids.
This means they are more closely related to mammals than any living reptile.

## Biomechanics

Dimetrodons probably used their sails to regulate their temperature.

## Fossil Record

Fossils are found in Oklahoma, Ohio, Texas, Utah, New Mexico, and Arizona.
It is also found in Germany.

## Ecology

Dimetrodon lived near aquatic environments where fish would have thrived.

## Biogeography

Dimetrodon probably inhabited areas surrounding deltas.
# World of Dinosaurs/Animals to Know/Pteranodon
## Anatomy

Pteranodon is a large flying reptile with a wingspan over 7 meters.

## Ecology

This is giant flying reptile ate fish
# World of Dinosaurs
## World of Dinosaurs

This is an online textbook initiated by K. Ritterbush at the University of Utah.
Here we explore dinosaurs, paleontology, and Earth environments through time in plain language with minimal new vocabulary. Keep it short and sweet.

## Topics

* Absolute Dating
* Adaptation and Exaptation
* Basal vs Derived
* Biomechanics
* Chewing Dinosaurs and their Relatives
* Clades of Interest
* Cladograms
* Depositional Environments
* Dinosaur Clades of Interest
* Dinosaurs Through Time
* Earth's Structure
* Feedback Loops
* Horns vs Antlers
* How Scientists Study the Earth
* Long-necked Dinosaurs and their Relatives
* Meat-eating Dinosaurs and their Relatives
* Mineralogy
* Observations & Interpretations
* Relative Dating
* Rocks
* Taxonomy
* What makes a Bird a Dinosaur

## Dinosaurs and Other Animals To Know

We chose a specific list of animals for focus in this book. Find the list here, or jump directly to their page from the links below.
* Akainacephalus
* Allosaurus fragilis
* Archaeopteryx
* Barosaurus
* Brachiosaurus
* Camarasaurus
* Coelophysis
* Confuciusornis
* Crocodylus
* Dimetrodon
* Diplodicus
* Eoraptor
* Fruitadens
* Hagryphus (Oviraptor)
* Iguanadon
* Magpie
* Nothrychus (Therizinosaur, aka "slicing lizard")
* Parasaurolophus
* Plateosaurus
* Pteranodon
* Psittacosaurus (aka "parrot lizard")
* Scutelosaurus
* Spinosaurus
* Stegosaurus
* Tyrannosaurus rex
* Utahraptor
# World of Dinosaurs/Animals to Know

We chose a specific list of animals for focus in this book. We will build a page specific to this book for each animal listed below. While we update our custom pages, links may visit the related wikipedia page.
Dimetrodon
Crocodylus
Pteranodon
Magpie
Confuciusornis
Archaeopteryx
Utahraptor
Hagryphus (Oviraptor)
Nothrychus (Therizinosaur, aka "slicing lizard")
Tyrannosaurus rex
Allosaurus fragilis
Spinosaurus
Ceoelophysus
Plateosaurus
Eoraptor
Barasaurus
Diplodicus
Camerasuaurs
Brachiosaurus
Fruitadens
Akainacephalus
Scutelosaurus
Stegosaurus
Iguanadon
Parasaurolophus
Psittacasaurus (aka "parrot lizard")
# World of Dinosaurs/Animals to Know/Crocodylus
## Basics

Crocodylus is the latin name for the crocodile.

## Anatomy

Crocodiles have short legs with webbed feet.
They have very powerful bite forces, but the muscles to open their jaws are very weak.

## Phylogeny

Crocodiles are alive today, and are related to a great variety of animals that lived during the time of large dinosaurs.

## Biomechanics

Salt water crocodiles have a bite force of 3,700 pounds per square inch, or 16,460 Newtons.

## Fossil Record

Ancient crocodilians have been found as far back as the Jurassic Period.
The oldest true crocodile fossil is 95 million years old and was found in Portugal.

## Ecology

Crocodiles are semiaquatic animals.
They tend to live in fresh water bodies, though some can live in salt water.
They are carnivorous and can eat a wide variety of species.
Crocodiles in Africa are perhaps the most famous due to the abundance of nature documentaries on them.

## Biogeography

They live in fresh water bodies, though some species live in salt water.
# World of Dinosaurs/Archaeopteryx
## Basics

Archaeopteryx means "old-wing".
Archaeopteryx lived during the late Jurassic period.

## Anatomy

Archaeopteryx is the most basal bird found so far.
As the most basal bird, it has characteristics of both theropods and birds.

## Phylogeny

Archaeopteryx is a bird and a theropod.
All theropods are dinosaurs.
All dinosaurs are amniotes and all dinosaurs are tetrapods.

## Biomechanics

Using color pigmentation studies, paleontologists determined that Archaeopteryx probably had black feathers.

## Fossil Record

Most of the fossils found of Archaeopteryx have been found in Bavaria, southern Germany

## Ecology

Archaeopteryx is found in a layer of rocks with a multitude of insect fossils.
However, this same layer has relatively few fossils of trees preserved.

## Biogeography

Rocks from the Jurassic period indicate hotter, wetter conditions than we experience on Earth today.
Rocks do not show signs of ice caps near the poles, of traveling ice-bergs, or other signs of "ice house" conditions.
# World of Dinosaurs/Akainacephalus
## Basics

Akainacephalus means "Spike Head". It lived during the Cretaceous, and was a relative of Euoplocephalus.

## Anatomy

It walked on four legs. It was covered in armor. It had spikes and horns covering its skull. And it had a large club tail.

## Phylogeny

Akainacephalus is an ankylosaurid. All ankylosaurids are dinosaurs. All dinosaurs are ammonites and all dinosaurs are tetrapods.

## Biomechanics

Akainacephalus had a large club tail made of bone that it could have used to discourage predators, like Utahraptor, who also lived in Utah at the same time. It also had bony plates (osteoderms) covering it in protective armor.

## Fossil Record

It was found in Utah, in the Grand Staircase-Escalante National Park.

## Ecology

Flowering plants had evolved by this point.

## Biogeography

At this time the continent was a large island continent.
# Trainz/Tutorial for Blender/Tutorial to texture a basic house: in 2.65

2.65 has a different interface that in theory is simpler to use.
Note some tutorials talk about UV unwrapping then exporting the texture file and editing it externally. This is a more complex method with additional steps and is NOT used here.
First we need a texture file kuid 86627:2491 Leopold Lane has a suitable texture file. It is actually larger than we need for a simple house but does have the roof and stone work we need.
None essential information: The texture is laid out for tiling in Blender, the house and roof are actually mirrored in the center so they will tile seamlessly. The garden wall can either be used under the house if the house is extended below ground level useful for hills or it can be used separately as the garden wall texture. If you build a terrace then by adding planes over the existing doors you can change the colour of the doors to vary the terrace. The planes are mapped to the doors in the texture above. Note also that the night mode texture or lit windows are included in the main texture.
Life is easier if we can see the model and the texture file at the same time so we'll split the screen. Right click the mouse to get the split screen option then left click to split the screen.
You can resize the windows by clicking and dragging with the mouse on the boundary
We'll move the roof to a different layer and just texture the remaining box so Right click to select then "M" brings up the move to layer option, select one that isn't being used.
Non essential information: You can go directly to another layer to select the roof. You do not need to do this at the moment, texture the house without the roof first.
We'll use one window for the model and the other to display the texture file.
We may need to widen the column on the right to reach the red checkered box
We need to tell Blender this file is an image
We must then locate the file in the folder
Select the box and change to edit mode, select faces, probably not required but doesn't hurt.
type U then select smart UV project project
To display the image on the box in the Display section of the Properties sidemenu (Nkey), a checkmark at the entry 'Solid Texturing' and press the Zkey toggle to show solid texturing in the 3D window. Now your uv texturing should show up in solid display mode.
That basically has unwrapped your texture file onto the box. We can rearrange it by selecting one face in the left window then in the right window moving the vertices that map the object to the image.
We should reduce the poly count by deleting any unseen faces otherwise Trainz has to do extra work to render them.
Use the A key to deselect the faces
Right click the dot to select a specific face
Press the delete key to bring up the delete menu and select face
# Trainz/Tutorial for adding night mode with Blender

Night mode consists of a second mesh that is invoked at night. Usually this takes the form of a set of planes that cover the existing windows. Note that for performance reasons sharing the texture file used with the main texture file is to be preferred so place the night.im file in the same folder as the main.im or body.im and texture file. The secondary .im file can be created in Blender by sizing the plane to just cover the window or part of a window in the case of emulating curtains and referencing the normal texture file. When creating the night.im file in Blender first move all the window planes to a separate level adjust the emit slider see under textures for self illuminating then export the night.im file.
Note any colour can be emitted not just white.
Use 86627:2474:3 or later as an example of the config.txt file.
# Trainz/Tutorials for Content Creation

Back to the Top
| ← Prev AM&C | ↑ AM&C / Trainz AM&C — Content Creation / Trainz Content Creation ↓ | Trainz Next → |
Glossary :
HKeys-CM :
HKeys-DVR :
HKeys-SUR :
HKeys-WIN :
Mouse use :
Notations :

# Tutorials for Content Creation

This page is a table of contents page of HowTo articles about content creation.
Portions of this page may be included in other Tables of Contents pages.

### HowTo pages - easy techniques

* How to build a route in 10 minutes (Introductory Trainz Surveyor skills)
* Reskinning Auran's Basic Traincar with Gmax

### HowTo pages - intermediate skills

* Trainz/Acquiring and Installing Gmax and the Trainz Content Creation utilities
* Trainz/Reskinning Auran's Basic Traincar with Gmax - Auran provides a number of basic traincars with common dimensions and auxiliary meshes and alternative textures can applied to create a customized model for your prototype projects.
Back to the Top
# Trainz/Tutorial for Creating a Three Plank Wagon From the Reskin Mesh in GMAX

If you've worked through the previous tutorial this one is fairly simple. If you haven't go back and do the previous one since this tutorial will use many of the same steps.
The first part is do the research. How high should the box be on a three plank wagon?
Having found out this critical nugget of information the rest is fairly easy. For the moment we will assume this to be 2'3".
We open the basic plank wagon in GMAX.
The box currently is the wrong height but GMAX allows us to select parts and scale them. So our first task is to create a box the correct height to measure the wagon against. Note this image is quite busy. First we need to be in a top view so click off the model in top (1). We may need to bring the wagon into view so use the button at the end of arrow 2. To increase the size click on the button at the end of arrow 3 then draw a square around the detail you wish to see. First verify we are using the creation tab 4 . To create the box click on box at the end of arrow 5, and enter the dimensions by keyboard entry (6) and make sure we put the height in correctly (7) before clicking on the create button below.
Having created our box we need to move it upwards to the height of the wagon floor so we can see how far to scale our existing wagon top.
We press H to select the Wagon group. Ungroup it and use H again to select [top]. Now right click the scale button at the top and we'll adjust the Z value to reduce the height. The original wagon was four feet high and we want to lower this to two feet three inches so we can get a calculator out or just make approximate guesses.
Unfortunately the scaling has also raised the top from the base. So we use the move button, the one with the four arrows on it to lower the top to the base. We may find we need to adjust the scale once more. Finally delete the box we created.
We now have a wagon that is the correct height for a three plank wagon. Note we still have to adjust the textures, create your three plank wagon textures then resize them so they are the size of the sides in the CS_skin.tga file. Then copy them over.
The export etc has already been covered in the previous tutorial that moved the wagon numbers.
We can use the same basic technique to make the wagon longer or wider note if you make the wagon twice as long the textures will be a better fit if you change the cs-skin.tga to be twice the width. Note when making the wagon longer one technique is to group everything then scale everything longer. The buffers usually need tidying up and you should adjust the position of a.limfront and a.limback so that they just touch the buffer plates.
# Trainz/Tutorials For Content Creation

This page is a redirect from a Wikibooks Trainz page which either has been moved, or renamed as part of the Trainz Content Creation division of the Trainz Wikibook.
# Wi-Fi
## Table of Contents

* Introduction
* Building an antenna
* Wardriving
* Setting up a hotspot
* Security
* Cantenna
# WifiLapper
## Introduction

WifiLapper is a free and Open Source Android Application that transforms your phone into a full featured Racing Data Acquisition system. WifLapper can transmit your lap times and sensor data from your car to a laptop running Pitside using Wifi or Cellular Data Network while the car is still racing.
Sensors data can come from either your car's built-in OBDII interface using a simple Bluetooth adapter, or through an external IOIO interface. Up to 16 Analog inputs and multiple digital inputs are supported by IOIO, allowing WifiLapper to record any sensor that outputs a voltage.

## Adding Content To This Wikibook

Signup on the Wikibooks site and edit the front page (this one):
http://en.wikibooks.org/wiki/WifiLapper
to add a new subject. The format to add a new page is:
[[/New Subject/]]
When you save the page, it will display the link in red because it does not exist yet.
Click the New Subject link you created. It will take you to the editing page where you can add your content.

## Google Play Store

Install WifiLapper at the Google Play Store

## Open Source

The code for WifiLapper was made Open Source under the GPL License. You can download the source code here:
WifiLapper Git Repository

## Router Repeater Setup using WDS on Tomato/DD-WRT

Step-by-step tutorial for getting multiple routers playing nicely together to expand WifiLapper's range at the track.
Router Repeater Setup using WDS on Tomato/DD-WRT

## Help with Wifilapper App Issues

Display Freezes

## Help with Wifi Connection Issues

Speeding up Connection Times

## Help with the Pitside Console program

Contribute to the Help file for using PitsideConsole.exe, the database/lap analysis program used in conjunction with Wifilapper on your phone. This content will be added to the program for user reference while at the track.
Pitside Console Help Files

## Contribute

Want to help develop WifiLapper? Join the discussion at the WifiLapper Forum
WifiLapper Eclipse 4.2 Setup & Build Config Get help setting up Eclipse to build the WifiLapper source code
WifiLapper Feature Request List This is an archive of feature requests made in the Wifi Lapper forum. It is updated in infrequently, but serves as a concise and more organized version of the feature requests list, in contrast to the dynamic nature of the Wifi Lapper Feature Request forum. If you do have a Feature Request, please add it there first: http://wifilapper.freeforums.org/feature-requests-development-f3.html
# Wi-Fi/Building an antenna

Wi-Fi is a fantastic new gadget, but out of the box its reach is only about 50 to 100 meters. Fortunately it is possible to build your own antenna cheaply (less than 10 US dollars or euros) in an hour or two.
There are several approaches to building your own antenna:
* Cantenna - highly directional
* Parabolic mesh - moderately directional
* Coax Antenna - omnidirectional

## Further reading

* Communication Systems/Antennas
* High quality and less expensive RF connectors
* High Freuency RF Connector & Adapter
* YU1AW 3D Corner Reflector Antenna 18dBi, Amos Antenna, OBELISK Sector Antenna, BiQuad Antenna and many more...
* *Brand New Wardriving dedicated site - Loads of great tutorials o how to build your very own cantenna, software downloads, forum + loads more!
* How To Build A Tin Can Waveguide WiFi Antenna Includes on-line design calculator.
* FreeAntennas.com "... so easy to make, tune, and install, and ... performs so well that it is foolish not to try one before electing to purchase a commercial antenna..." (If website down, use the Internet Archive)
** Ez-10 Corner Reflector Super easy and cheap to make; excellent 10 dBi gain!
** Ez-12 Parabolic Reflector Almost as easy and cheap to make; 9-12 dBi gain!
** Deep Dish Cylindrical Parabolic Also easy and cheap; original project on this site.
* USB adaptors & DIY antenna = "Poor Man's WiFi"?, using (Chinese) parabolic cookware?! Although indeed rather a Feng Shui mix, performance is amazing, with ~15dB gain from a 12" (300mm) diam scoop & LOS ranges boosted to ~4km. Construction is a breeze- no difficult metal work. Using USB connectors means long cheap USB lossless cable runs are now possible too. Recommended!
* Omnidirectional Antenna made with coax cabling
* Do-It-Yourself Wireless Antenna Update Looking for inexpensive ways to increase the range of your wireless network? That and much more..
* Practical Answers on Maximizing Cantenna Performance Great Tips on Cantenna Use.
* High Gain Wireless LAN Antennas and Adapter Mods Excellent how-to for building antennas for long range connections.
# Wi-Fi/Cantenna
## About Cantennas

A cantenna is a directional waveguide antenna for long-range WiFi (cf. Hi-fi) which can be used to increase the range (or snoop) on a wireless network. Originally employing a Pringle's® Potato Chip can, a cantenna can be constructed quickly, easily, and inexpensively out of readily obtained materials. It requires four nuts, a short length of medium gauge wire, a tin can roughly 9 cm (3.66 inches) in diameter, the longer the better, and an N-Female chassis mount collector, which can be purchased at any electronic supply store. The original design employed a Pringle's can, but an optimal design will use a longer tin can. Instructions for constructing and connecting a cantenna can be found at Turnpoint.net.
While cantennas are useful for extending a local-area network (LAN), the tiny design makes them ideal for mobile applications, such as wardriving. Its design is so simple and ubiquitous that it is often the first antenna that WiFi experimenters learn to build. Even the Secret Service has taken an interest in the can antenna.

## How to make a Cantenna

You'll need
* An N-male chassis mount connector
       One side is N-female for connecting the cable from your wireless equipment, and the other side has a small brass stub for soldering on wire. These can be found at electronics stores internet suppliers (see the list below under "Connect your antenna..." If you shop around, you should be able to find these for $3-$5.
* Four small nuts and bolts
* A bit of thick wire
* A can
       The diameter of the can should be around 8.3 cm. The cappuccino cans available at Lidl supermarkets are very close to the ideal diameter..
       Reading this guide the better size of the can it's about 92.796mm

## See Also

* Building an antenna

## External Links

* Brand New Wardriving dedicated site - Great tutorials on how to make your very own cantenna with pictures!
* Do-It-Yourself Wireless Antenna Update Looking for inexpensive ways to increase the range of your wireless network? That and much more.