# List of Apple IIGS games

This is a list of Apple IIGS games. While backwards compatible for running most Apple II games, the Apple IIGS has a native 16-bit mode with support for graphics, sound, and animation capabilities that surpass the abilities of the earlier Apple II. The machine is part of the 16-bit home computer gaming revolution of the mid 1980s to early 1990s, competing directly with the Amiga and Atari ST.
There are currently 230 games on this list.
* 0–9
* A
* B
* C
* D
* E
* F
* G
* H
* I
* J
* K
* L
* M
* N
* O
* P
* Q
* R
* S
* T
* U
* V
* W
* X
* Z
* See also
* References
* External links
| Title | Year | Developer | Publisher | Genre |
| 4th & Inches | 1988 | Tony Manso & Sculptured Software | Accolade | Sports |
| Aaargh! | 1988 | Synergistic Software | Arcadia Software | Action |
| Airball | 1989 | Jason Harper | MicroDeal | Action/puzzle |
| Alien Mind | 1988 | Rob Karr & Matt Crysdale | PBI Software | Action/adventure |
| Ancient Glory | 1993 | Logical Design Works, Westwood Associates | Big Red Computer Club | Action |
| Ancient Land of Ys | 1989 | Designer Software | Kyodai | Action/RPG |
| Antetris | 1990 | Peter Jensen | | Shoot-em-up |
| Apple IIgs Karate | 2022 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Fighting |
| Arkanoid | 1988 | Ryan Ridges & John Lund | Taito America | Arcade |
| Arkanoid II: Revenge of Doh | 1989 | Ryan Ridges & John Lund | Taito America | Arcade |
| As the Link Turns | 1988 | Parik Rao & Scott Pease (Rogue Systems) | | Shoot-em-up |
| Balance of Power: The 1990 Edition | 1989 | Chris Crawford | Mindscape | Simulation |
| Bard's Tale, The | 1987 | Rebecca Heineman | Electronic Arts | RPG |
| Bard's Tale II: The Destiny Knight, The | 1988 | Rebecca Heineman | Electronic Arts | RPG |
| Battle Chess | 1989 | Rebecca Heineman | Interplay Productions | Board game |
| Belle Zohra, La | 2024 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Interactive fiction |
| Beyond Zork | 1988 | Brian Moriarty | Infocom | Interactive fiction |
| Bill Palmer | 2021 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Adventure |
| Bille Art | 1992 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Puzzle |
| Black Cauldron | 1987 | Al Lowe | Sierra | Adventure |
| Blackjack Academy | 1988 | Westwood | Micro Illusions | Card game |
| Block Out | 1989 | Logical Design Works | California Dreams | Arcade/puzzle |
| Blockade | 1994 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Puzzle |
| Boggled | 1992 | Kenrick Mock (Sound Barrier Systems) | | Board game |
| Bouncing Bluster | 1989 | Jean-Francois Doué & Jean-Michel Vallat (Fantasia Entertainment) | | Arcade |
| Bouncing Bluster II | 1990 | Jean-Francois Doué & Jean-Michel Vallat | Toolbox | Arcade |
| Bridge 6.0 | 1989 | Arthur Walsh & Roger Harnish | Artworx | Card game |
| Bubble Ghost | 1988 | ERE Informatique | Accolade | Action/puzzle |
| BuGS | 2021 | Jeremy Rand | | Arcade |
| California Games | 1988 | Designer Software (Jimmy Huey) | Epyx | Sports |
| Canal Meurtre | 2022 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Adventure |
| Captain Blood | 1989 | ERE Informatique (Alexis Martial & Jean-Michel Jarre) | Mindscape | Simulation/adventure |
| Carte Primus | 1989 | David Manthey | | Card game |
| Castle Arms | 1992 | Tom Gooding | | |
| Catacombs | 1991 | John Carmack & Tom Hall | Softdisk Publishing | Action/adventure |
| Cavern Cobra | 1987 | Greg Hale | PBI Software | Shoot-em-up |
| Chessmaster 2100, The Fidelity | 1988 | Troy Heere & Mark Manyen | Software Toolworks | Board game |
| Club Backgammon | 1988 | Logical Design Works | California Dreams | Board game |
| Cogito | 1993 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Puzzle |
| Columns | 1991 | Kenrick Mock (Sound Barrier Systems) | | Puzzle/arcade |
| Copy Killers | 1989 | Brian Greenstone & Dave Triplett | Pangea Software | |
| Cosmocade | 1990 | Brian Greenstone, Dave Triplett & Gene Koh | Pangea Software | Arcade |
| Cribbage King / Gin King | 1990 | Mark Manyen | Software Toolworks | Card game |
| Cryllan Mission 2088 | 1989 | Vinay Pai, Vivek Pai & Vijay Pai | Victory Software | RPG |
| Cryllan Mission 2088: The Second Scenario | 1990 | Vinay Pai, Vivek Pai & Vijay Pai | Victory Software | RPG |
| Crystal Quest | 1989 | Rebecca Heineman | Cassidy & Greene | Action/arcade |
| Dark Castle | 1989 | Lane Roath | Three Sixty | Action |
| Dark Designs I | 1990 | John Carmack | Softdisk Publishing | RPG |
| Dark Designs II: Closing the Gate | 1990 | John Carmack | Softdisk Publishing | RPG |
| Dark Designs III: Retribution! | 1990 | John Carmack | Softdisk Publishing | RPG |
| Defender of the Crown | 1989 | Manley & Associates | Cinemaware | Action/strategy |
| Deja Vu: A Nightmare Comes True | 1988 | ICOM Simulations | Mindscape | Adventure |
| Deja Vu II: Lost in Las Vegas | 1989 | ICOM Simulations | Mindscape | Adventure |
| Destroyer | 1987 | Michael Kosaka & Chuck Sommerville | Epyx | Simulation |
| Downhill Challenge | 1989 | Microids | Broderbund | Sports |
| Dr. Mario | 1992 | Blue Adept (USAlliance) | | Puzzle/arcade |
| Dragon Wars | 1990 | Rebecca Heineman | Interplay Productions | RPG |
| Dragon's Lair | 2022 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Arcade |
| Dragon's Lair: Escape from Singe's Castle | 2022 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Arcade |
| Dragon's Lair II: Time Warp | 2022 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Arcade |
| Dragon's Lair III: The Curse of Mordread | 2022 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Arcade |
| Dream Zone | 1988 | Naughty Dog (Andy Gavin & Jason Rubin) | Baudville | Adventure |
| DuelTris | 1992 | Steven Chiang, Dave Seah & James Brookes | DreamWorld | Puzzle/arcade |
| Dungeon Master | 1989 | Don Jordan | FTL | RPG |
| DuoTris | 1992 | Richard Wifall & James Brookes (GS<>IRC) | | Puzzle/arcade |
| Egérie, L' | 2022 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Adventure |
| ExplorerGS | 1991 | Jason Smart | | RPG |
| F1 Race | 1988 | Joel Quejada | | Racing |
| Fast Break | 1989 | Greg Hospelhorn & George Wong | Accolade | Sports |
| Final Assault | 1988 | Infogrames | Epyx | Simulation |
| Firepower | 1989 | Stephen Lepisto | MicroIllusions | Action |
| Full Metal Planete | 1993 | Brainstorm Software (Francois Uhrich & Nicolas Bergeret) | Infogrames | Turn-based strategy |
| Fun Columns | 1991 | FTA (Olivier Goguel & Olivier Bailly-Maitre) | Toolbox | Puzzle/arcade |
| Futureshock 3D | 1989 | Jeff Johnson | Neeka Electronics | Action |
| GATE | 1991 | Bright Software (Joerg Kienzle, Yann Le Tensorer & Henrik Gudat) | Toolbox & Seven Hills Software | Action/adventure |
| Gauntlet | 1988 | Atari Games | Mindscape | Arcade |
| GBA Championship Basketball: Two on Two | 1987 | Gamestar (Paul Terry & Jack Thornton) | Activision | Sports |
| Gnarly Golf | 1989 | Visual Concepts (Jim Coliz Jnr & Darren Bartlett) | Britannica / Fanfare | Sports |
| Gold of the Americas | 1991 | Stephen Hart, Ian Trout & Allan Bell | Strategic Studies Group | Turn-based strategy |
| Gold Rush! | 1989 | Doug & Ken MacNeill | Sierra | Adventure |
| GS Adventure | 2021 | Peter Hirschberg | | Action/adventure |
| GS Asteroids | 2021 | Peter Hirschberg | | Arcade |
| GS Invaders | 1994 | David Ong-Tat-Wee | | Arcade |
| GS Pac-Man | 2021 | Peter Hirschberg | | Arcade |
| GShisen | 1998 | Kelvin Sherlock | | Board game |
| Grackle | 1989 | Brian Greenstone | Pangea Software | Shoot-em-up |
| Grand Prix Circuit | 1989 | Distinctive Software Inc | Accolade | Racing |
| Great Western Shootout | 1989 | Visual Concepts (Scott Patterson & Matt Crysdale) | Britannica / Fanfare | Arcade |
| Hacker II: The Doomsday Papers | 1987 | Steve Cartwright | Activision | Real-time strategy |
| Halls of Montezuma | 1990 | Roger Keating & Ian Trout | Strategic Studies Group | Turn-based strategy |
| HardBall! | 1987 | Distinctive Software Inc (Dan Thompson) | Accolade | Sports |
| Hostage | 1990 | Infogrames | Mindscape | Action/strategy |
| Hover Blade | 1991 | Shiraz Akmal & Eric Boden | MCX | Action |
| Hunt for Red October | 1989 | John Brooks, Todd Daugherty & Alex Villagran | Software Toolworks | Simulation |
| Immortal, The | 1990 | Sandcastle (Will Harvey, Ian Nitchal & Doug Fulton) | Electronic Arts | Action/RPG |
| Impossible Mission 2 | 1989 | Novotrade | Epyx | Action |
| Jack Nicklaus' Greatest 18 Holes of Major Championship Golf | 1989 | Tony Manso | Accolade | Sports |
| Jigsaw! | 1988 | Huibert Aalbers & Javier Rullan Ruano | Britannica Software | Puzzle |
| John Elway's Quarterback | 1989 | Shadowmasters Design | Melbourne House | Sports |
| KABOOM! | 2015 | Ninjaforce | | Action |
| Kaleidokubes | 1989 | Bob & Betsy Couch | Artworx | Puzzle |
| Keef the Thief | 1989 | Naughty Dog (Andy Gavin & Jason Rubin) | Electronic Arts | RPG |
| King of Chicago | 1989 | Doug Sharp | Cinemaware | Action/strategy |
| King's Quest: Quest for the Crown | 1987 | Roberta Williams | Sierra | Adventure |
| King's Quest II: Romancing the Throne | 1988 | Roberta Williams | Sierra | Adventure |
| King's Quest III: To Heir Is Human | 1988 | Roberta Williams | Sierra | Adventure |
| King's Quest IV: The Perils of Rosella | 1989 | Roberta Williams | Sierra | Adventure |
| LaserForce | 1989 | European Software Partner | Britannica / Fanfare | Action |
| Last Ninja, The | 1988 | System 3 | Activision | Action/adventure |
| Legend of the Star Axe | 1990 | Heads on the Hills Software (Tom Hall, Kevin Kemmerly & Lane Roath) | Softdisk Publishing | Shoot-em-up |
| Leisure Suit Larry in the Land of the Lounge Lizards | 1987 | Al Lowe | Sierra | Adventure |
| Lemmings | 1996 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Puzzle |
| LetterSlide | 1992 | Kenrick Mock (Sound Barrier Systems) | | Board game |
| Life & Death | 1989 | Mark Manyen & Jacob P. Smith | Software Toolworks | Simulation |
| Lost Treasures of Infocom, The | 1993 | Mike Howard & John Wrenholt | Big Red Computer Club | Interactive fiction |
| Lost Tribe, The | 1992 | Steve Vance, Frank Andrews & Todd Harris | Lawrence Productions | Adventure/strategy |
| Mad Match | 1989 | Paul Gauthier | Baudville | |
| Mancala | 1988 | Logical Design Works | California Dreams | Board game |
| Manhunter: New York | 1988 | Dave, Barry and Dee Dee Murray | Sierra | Adventure |
| Marble Madness | 1988 | Will Harvey | Electronic Arts | Arcade |
| Mazer II | 1992 | Farfetch Software | Big Red Computer Club | Action/RPG |
| Mean 18 | 1987 | Mark Lesser & Micro Smiths | Accolade | Sports |
| Mighty Marvel Vs the Forces of E.V.I.L. | 1988 | Winchell Chung | ISM | RPG |
| Milestones 2000 | 1990 | Ken Franklin | | Card game |
| Mini-Putt | 1988 | Ross Salas & Tanager Software Productions | Accolade | Sports |
| Mixed Up Mother Goose | 1988 | Roberta Williams | Sierra | Adventure |
| Monte Carlo | 1987 | Richard Seaborne & Jeff Lefferts | PBI Software | Gambling |
| Neuromancer | 1989 | Rebecca Heineman | Interplay Productions | Adventure |
| Night Driver | 2021 | Ian Schmidt & Fatdog Projects | | Racing |
| Omega | 1990 | Micro Magic | Origin | Simulation |
| One Arm Battle | 1990 | Ken Franklin | | |
| Operation Lambda | 1996 | Bret Victor (Right Triangle Production) | | Action/puzzle |
| Orbizone | 1989 | Brian Greenstone & Dave Triplett | Pangea Software | Arcade |
| Out of this World (aka Another World) | 1992 | Rebecca Heineman | Interplay Productions | Action/adventure |
| Panzer Battles | 1991 | Roger Keating, Danny Stevens & Ian Trout | Strategic Studies Group | Turn-based strategy |
| Paperboy | 1988 | Atari Games | Mindscape | Arcade |
| Passagers du vent (les) | 2021 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Adventure |
| Passagers du vent II (les) | 2022 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Adventure |
| Pente | 1993 | Kenrick Mock (Sound Barrier Systems) | | Puzzle |
| Pick 'n Pile | 1992 | Atreid Concept | Procyon | Puzzle/arcade |
| Pipe Dream | 1990 | Visual Concepts | Lucasfilm Games | Puzzle |
| Pirates! | 1988 | Ed Magnin | Microprose | Action/strategy |
| Plunder! | 1990 | Ken Franklin | | |
| Plotting | 1991 | Once Product (Philippe Leclercq) | | Arcade |
| Police Quest | 1987 | Jim Walls | Sierra | Adventure |
| Puyo Puyo | 1995 | Bret Victor (Right Triangle Production) | | Arcade/puzzle |
| Qix | 1990 | Ryan Ridges & John Lund | Taito America | Arcade |
| Quadronome | 1989 | Brian Greenstone & Dave Triplett | Pangea Software | Action |
| Quest for the Hoard | 1991 | Ken Burtch (Pegasoft) | | Puzzle |
| Quest for the Hoard II: Treasures from Heaven | 1993 | Ken Burtch (Pegasoft) | | Arcade/puzzle |
| Questmaster I | 1990 | Sean Barger | Miles Computing | Adventure |
| Questron II | 1988 | Westwood | Strategic Simulations Inc | RPG |
| Rastan | 1990 | John Brooks | Taito America | Arcade |
| Reach for the Stars | 1988 | Roger Keating & Ian Trout | Strategic Studies Group | Turn-based strategy |
| Rescue Rover | 1993 | Rebecca Heineman & Adrian Carmack | Softdisk Publishing | Action/puzzle |
| Retour du Dr Genius (Le) | 2024 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Adventure |
| Revolution '76 | 1989 | Edward and Patricia Bever | Britannica Software | Turned-based strategy |
| Roadwar 2000 | 1987 | Westwood | Strategic Simulations Inc | Turn-based strategy |
| Rocket Ranger | 1989 | Ed Magnin | Cinemaware | |
| Sea Strike | 1987 | Richard Seaborne & Jeff Lefferts | PBI Software | Shoot-em-up |
| Secrets of Bharas, The | 1991 | Vinay Pai, Vivek Pai & Vijay Pai | Victory Software | RPG |
| Sensei | 1991 | Phil Rivipellio, Walt Scapela & Neil Pulcadesso (Miami Software) | | Fighting |
| Senseless Violence 1: Survival of the Fetus | 1989 | Brian Greenstone & Dave Triplett | Pangea Software | Action |
| Senseless Violence 2: You Use, You Die | 1990 | Brian Greenstone & Gene Koh | Pangea Software | Action |
| Serve & Volley | 1988 | Jeffrey Sigler | Accolade | Sports |
| Shadowgate | 1988 | ICOM Simulations | Mindscape | Adventure |
| Shanghai | 1987 | Manley & Associates (Brodie Lockard & Ivan Manley) | Activision | Board game |
| Shanghai II: Dragon's Eye | 1993 | John Wrenholt & Steve Luellman | Big Red Computer Club | Board game |
| Silent Service | 1987 | Ed Magnin | Microprose | Simulation |
| Silpheed | 1989 | Game Arts | Sierra | Action/arcade |
| Sinbad and the Throne of the Falcon | 1990 | Jim Simmons & Andrew Caldwell | Cinemaware | |
| Skate or Die! | 1988 | David Bunch, Michael Kosaka & Michelle Shelfer | Electronic Arts | |
| Solarian | 1992 | David Tolson | | Shoot-em-up |
| Solitaire & Cribbage | 1990 | | Computrek Software | Card game |
| Solitaire Royale | 1990 | Jake Hoelter, Jody Sather & Brad Fregger | Spectrum Holobyte | Card game |
| Son of Star Axe | 1992 | Jay Jennings & Jerry Jones | Softdisk Publishing | Shoot-em-up |
| Space Ace | 1990 | David Foster & Simon Douglas | Ready Soft | Arcade |
| Space Ace (re-issue) | 2022 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Arcade |
| Space Ace II: Borf's Revenge | 2022 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Arcade |
| Space Cluster | 1990 | Pascal Watel, Olivier Philipp & Claude Pélisson (Miami Software) | | Shoot-em-up |
| Space Quest I: The Sarien Encounter | 1987 | Scott Murphy & Mark Crowe | Sierra | Adventure |
| Space Quest II: Vohaul's Revenge | 1988 | Scott Murphy & Mark Crowe | Sierra | Adventure |
| Space Shark | 1990 | Miami Software | Toolbox | Shoot-em-up |
| Spacefox | 1992 | Bright Software (Joerg Kienzle & Yann Le Tensorer) | Toolbox & Seven Hills Software | Arcade |
| Spirit of Excalibur | 1991 | Synergistic Software | Virgin Mastertronic | RPG |
| Spy Hunter | 1993 | Shane Richards | | Arcade |
| Stalactites | 1994 | Rebecca Heineman | Software Gremlins | Action |
| Star Saga One: Beyond the Boundary | 1988 | Richard Dutton, Walter Freitag, Andrew Greenberg & Michael Massimilla | Master Play | RPG |
| Star Saga: Two - The Clathran Menace | 1988 | Richard Dutton, Walter Freitag, Andrew and Sheila Greenberg, Michael Massimilla & Gerald Seixas | Master Play | RPG |
| Star Trek Classic | 1991 | Joe Jaworski | | Real-time strategy |
| Street Sports Soccer | 1988 | Designer Software | Epyx | Sports |
| Strip Poker II | 1987 | Roger Harnish | Artworx | Gambling |
| Sub Battle Simulator | 1987 | Rob Brannon & Kelly Fergason | Epyx | Simulation |
| SubVersion | 1992 | Al Griest & Jason Harper | Point of View Computing | Turn-based strategy |
| Superstar Ice Hockey | 1988 | DesignStar Consultants (Andrew Caldwell) | Mindscape | Sports |
| Tarot | 1990 | François Uhrich & Jean-François Sauvage | Toolbox | Card game |
| Task Force | 1990 | Visual Concepts (Scott Patterson & Matt Crysdale) | Britannica / Fanfare | Arcade |
| Tass Times in Tonetown | 1986 | Rebecca Heineman (Interplay Productions & Brainwave Creations) | Activision | Adventure |
| Test Drive II: The Duel | 1989 | Distinctive Software Inc | Accolade | Racing |
| Tetris | 1988 | Roland Gustafsson, Sean Barger & Dan Geisler | Spectrum Holobyte | Puzzle/arcade |
| Tetrotrix | 1990 | Pierre Abel | | Puzzle/arcade |
| Time Pilot | 2024 | Stefan Wessels | | Arcade |
| Thexder | 1987 | Game Arts | Sierra | Action/arcade |
| Third Courier, The | 1989 | Manley & Associates | Accolade | Adventure/RPG |
| Three Stooges, The | 1990 | Ed Magnin | Cinemaware | |
| Tinies, The | 1994 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Puzzle |
| Tomahawk | 1988 | John Brooks | Datasoft | Flight simulator |
| Tout a disparu | 2023 | Antoine Vignau & Olivier Zardini (Brutal Deluxe) | | Interactive fiction |
| Tower of Myraglen | 1987 | Richard Seaborne & Jeff Lefferts | PBI Software | Action/RPG |
| Transylvania III | 1990 | Antonio Antiochia & Veronika Slintak | Polarware | Adventure |
| Triango | 1988 | Logical Design Works | California Dreams | Board game |
| Tunnels of Armageddon | 1990 | Logical Design Works | California Dreams | Action |
| Ultima I: The First Age of Darkness | 1992 | Rebecca Heineman | Vitesse | RPG |
| Uninvited | 1988 | ICOM Simulations | Mindscape | Adventure |
| Vegas Craps | 1988 | Logical Design Works | California Dreams | Gambling |
| Vegas Gambler | 1988 | Logical Design Works | California Dreams | Gambling |
| VIAD | 1992 | Kenrick Mock & James Brookes (Sound Barrier Systems) | | Arcade/puzzle |
| War in Middle Earth | 1989 | Synergistic Software | Melbourne House | Real-time strategy |
| Warlock | 1988 | ERE Informatique | Three Sixty | Action |
| Wheel of Fortune | 1988 | Edward Rambeau | | Trivia/puzzle |
| Where in the World is Carmen Sandiego? | 1989 | Loring Vogel | Broderbund | Educational |
| Where in the USA is Carmen Sandiego? | 1990 | Sculptured Software (Peter Adams) | Broderbund | Educational |
| Windwalker | 1990 | Greg Malone | Origin | RPG |
| Winter Games | 1987 | Westwood & IT | Epyx | Sports |
| Wolfenstein 3D | 1998 | Rebecca Heineman, Eric Shepherd & NinjaForce | Logicware | First-person shooter |
| World Games | 1987 | Westwood & IT | Epyx | Sports |
| World Tour Golf | 1987 | John Selhorst & Tanager Software Productions | Electronic Arts | Sports |
| Xenocide | 1989 | Pangea Software | Micro Revelations | Action/arcade |
| Zany Golf | 1988 | Sandcastle (Will Harvey, Ian Nitchal & Doug Fulton) | Electronic Arts | Sports/arcade |
| Zappa Roidz | 1989 | Ideas From the Deep (Lane Roath & John Romero) | Softdisk Publishing | Shoot-em-up |

## Unreleased games

This category is of games that were never officially released, though some of which were leaked into the public. While playable, a number of these titles are in an unfinished state: missing key features, completed levels or stability.
There are currently 75 unfinished games on this list. This number is always up to date by this script.
| Title | Year | Developer/planned publisher | Exists ? | Notes |
| 1942 | 1998 | Brutal Deluxe | Yes | Incomplete - rudimentary scrolling, player sprite only |
| 3-D Helicopter Simulator | 1988 | Sierra | Unverified | Reported in development |
| Attack of the PETSCII Robots | 2021 | The 8-Bit Guy (8-Bit Productions, LLC) | Yes | Game coding only 15% complete; GS-specific graphics created. Development halted. |
| Barbarian | 1988 | Melbourne House | Unverified | Reported in development in 1988 |
| Bard's Tale III: Thief of Fate | 1990 | Rebecca Heineman / Interplay Productions | Unverified | Programmer claims "was almost complete" (primarily missing graphics) |
| Blue Angels | 1989 | Accolade | Yes | Incomplete - missing features, crashes |
| Blue Helmet | 1992 | FTA | Yes | Incomplete - rudemtary sprites/scrolling |
| Bouncin' Ferno | 1991 | FTA | Yes | Incomplete - |
| Bubble Bobble | 1988 | Taito America | Unverified | Advertised available by Taito |
| Catacomb Abyss 3D | 1993 | Rebecca Heineman / Softdisk Publishing | Yes | Fully playable; audio not present? |
| Clue: Master Detective | 1989 | Mastertronic | Unverified | Reported in development at 1989 CES |
| Colonel's Bequest | 1989 | Sierra | Unverified | Reported in development at 1989 CES |
| Conspiracy: The Deadlock Files | 1989 | Accolade | Unverified | Reported in development at 1989 CES |
| Defender of the World | 1993 | David Ong Tat-Wee | Yes | Incomplete - only first level playable |
| Deluxe Tetris | 1991 | Scot Simpson / Jah Software | Unverified | Programmer claims game "complete and fully tested". May have seen limited distribution; Demo exists. |
| Diamonds | 1996 | Richard Bennett, Sean Craig & Alex Lee | Yes | Playable, 99% complete |
| Don't Go Alone | 1989 | Accolade | Unverified | Reported in development at 1989 CES |
| Double Dragon II | 1989 | Mastertronic | Unverified | Reported in development at 1989 CES |
| Dragon's Lair | 1990 | Ready Soft | Unverified | Reported in development. Prototype version spanning 16 floppy disks, used greyscale |
| Dragon's Lair: Escape from Singe's Castle | 1991 | Ready Soft | Unverified | Reports it was completed. Manual from other ports have IIGS loading instructions. |
| Dragon's Lair II: Time Warp | 1992 | Ready Soft | Unverified | Reports it was completed. Manual from other ports have IIGS loading instructions. |
| Faery Tale Adventure | 1988 | MicroIllusions | Unverified | Reported in development |
| Final Destination | 1990 | Pangea Software | Unverified | Was to be included with Cosmocade; canceled due to being incomplete |
| Flintstones | 1989 | MicroIllusions | Unverified | Reported in development at 1989 CES |
| Greg Norman's Ultimate Golf | 1989 | Mastertronics | Unverified | Reported in development at 1989 CES |
| Hardball II | 1989 | Accolade | Unverified | Reported in development at 1989 CES |
| Heat Wave | 1989 | Accolade | Unverified | Reported in development at 1989 CES |
| Ishido | 1989 | Epyx | Unverified | Reported in development at 1989 CES |
| It Came from the Desert | 1989 | Cinemaware | Unverified | Reported in development at 1989 CES |
| Jigsaw Deluxe | 1989 | Britannica Software | Yes | Complete; missing new puzzle art |
| Leisure Suit Larry Goes Looking for Love | 1988 | Sierra | Unverified | Reported in development in 1988 |
| Lode Runner | 1989 | ACS | Yes | Incomplete - no collision detection, missing sound effects |
| Lords of the Rising Sun | 1989 | Cinemaware (Ed Magnin & Ivan Manley) | Unverified | Reported in development in 1988 |
| Magic Johnson's Basketball | 1989 | Synergistic Software / Melbourne House | Yes | Finished - fully playable (beta version, bugs) |
| Manhunter San Francisco | 1989 | Sierra | Unverified | Reported in development |
| Le Manor de Mortville | 1989 | Second Sight Software | Yes | |
| Miami Vice | 1989 | Intracorp | Unverified | Reported in development at 1989 CES |
| Mindshadow | 1993 | Rebecca Heineman / Interplay | Yes | Early-stage port using 8-bit version as framework (missing GUI, sound or enhanced graphics) |
| Mini-Prix | 1990 | FTA | Yes | Playable - pre-release beta version, bugs |
| Monopoly | 1989 | Mastertronics | Unverified | Reported in development at 1989 CES |
| Oil Landers | 1992 | FTA | Yes | Incomplete |
| Opale | 1993 | Brutal Deluxe | Yes | Incomplete, preview demo released |
| Operation Wolf | 1989 | Taito America | Unverified | Reported in development at 1989 CES |
| Passengers on the Wind | 1988 | Ordigrames / Infogrames | Yes | |
| Pinball Wizard | 1988 | ERE Informatique / Accolade | Yes | Incomplete - game engine not fully complete, design bugs. Playable. |
| Police Quest II: The Vengeance | 1988 | Sierra | Unverified | Reported in development in 1988 |
| Pool of Radiance | 1989 | Strategic Simulations Inc | Unverified | Reported in development at 1989 CES |
| Project Neptune | 1989 | Infogrames / Epyx | Yes | Incomplete |
| Purple Saturn Day | 1989 | Infogrames / Epyx | Unverified | Reported in development at 1989 CES |
| Puzznic | 1990 | Ryan Ridges & John Lund / Taito America | Yes | Finished - fully playable (unpublished due to Taito America closure) |
| Ragnarok | | DreamWorld | Unverified | Reported in development. Actual screen shot exists. |
| Renegade | 1988 | Taito America | Unverified | Reported in development at 1989 CES. Advertised available by Taito. Actual screen shots exist. |
| Return to Castle Wolfenstein | 1992 | Martin Hill | Yes | Incomplete - basic game engine only, no enemy AI or finished levels |
| Rick Dangerous | 2019 | Jason Anderson | Yes | Playable, sound engine needs work (low quality); bugs |
| Runaway Robots | 1988 | Tomoo Yoshiya / PBI Software | Yes | |
| S.D.I. | 1988 | Cinemaware | Unverified | Reported in development. Actual screen shots exist. |
| Scooby Doo | 1990 | MicroIllusions | Unverified | Reported in development |
| Sherlock: The Riddle of the Crown Jewels | 1988 | Infocom | Unverified | Reported in development |
| Shufflepuck Cafe | 1990 | Christopher Gross / Broderbund | Yes | Finished - fully playable |
| SimCity | 1994 | Rebecca Heineman | Yes | Incomplete - rudimentary menus, scrolling, displays |
| Space Ace II: Borf's Revenge | 1991 | ReadySoft | Unverified | Reports it was completed. Manual from other ports have IIGS loading instructions. |
| Space Harrier | 1989 | FTA | Yes | Incomplete - no collision detection, sound effects, or ability to complete first level |
| Space Quest III: The Pirates of Pestulon | 1988 | Sierra | Unverified | Reported in development in 1988 |
| Star Command | 1993 | Joseph lee | Yes | Incomplete - basic game engine |
| Star Wizard | 1989 | Sergeant Claude / Antic's | Yes | Playable - pre-release beta version, bugs |
| Super Mario Bros. | 1997 | Lucas Scharenbroich | Yes | Incomplete - missing levels and audio. Playable. |
| Sword of Sodan | 1989 | Visual Concepts (Scott Patterson) / Discovery Software | Yes | Incomplete - 5 of 11 levels missing enemy sprites or obstacles. Playable version shown at 1989 CES. |
| Teenage Queen | 1990 | Miami Software / Infogrames | Yes | Finished - fully playable |
| TimeLord | 1992 | Dreamworld (Chris McKinsey & Donald McIntosh) | Yes | Incomplete - lacks audio, unfinished map locations and story |
| Ultima V | 1988 | Richard Garriot / Origin Systems | Unverified | Reported in development by Origin staff |
| Ultima VI | 1990 | Richard Garriot / Origin Systems | Unverified | Claims preliminary work started before canceled. IIGS version mentioned on box and manual of ports. |
| UMS 2 - Nations at War | 1990 | Microplay | Unverified | Reported programmed by developer. Manual from other ports have IIGS loading instructions. |
| Vindicators | 1989 | Tengen / Atari Games | Yes | Finished - fully playable (beta-version, bugs) |
| Wings of Fury | | Robin Kar & Matt Crysdale / Broderbund | Unverified | Reported in development |
| Wonder Bulla in Terrific Land | | FTA | Yes | Incomplete - no collision detection or audio. Unfinished levels. |