# List of cancelled 3DO games

This is a list of cancelled 3DO video games. The 3DO is a video game console released by The 3DO Company. The console was first released in 1993, as one of the first entries in the fifth generation of video game consoles. However, its high price, followed by increased competition from the Sega Saturn and the Sony PlayStation in the following years lead to many game cancellations in the mid-90s, and its eventual discontinuation in 1996. This list documents all known games that were confirmed for the 3DO at some point, but did not end up being released for it in any capacity.

## List

There are currently 73 games on this list.
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| Title(s) | Notes/Reasons | Developer | Publisher |
| The 11th Hour | Originally released for Windows in 1995, the announced Sega Saturn and 3DO versions never materialized. | Trilobyte | Virgin Interactive |
| Absolute Zero | VideoGames - The Ultimate Gaming Magazine reported in their November 1995 magazine that a 3DO version of the 1995 PC release was due by the end of the year, though it never materialized. | Domark | Domark |
| Alone in the Dark 3 | Following the first 2 entries receiving 3DO versions, the third entry was announced for the 3DO as well, though only PC versions ever released in 1995. | Infogrames | Infogrames |
| Baldies | Originally announced for the 3DO among PC platforms and other CD-based game consoles such as the Sega Saturn and the original PlayStation, the 3DO version was the only one to never materialize upon its 1995 release. | Creative Edge Software | GameTek |
| Big Red Racing | After being released on PC in 1995, plans for console version were announced, though plans were not discussed after publisher Domark was acquired by Eidos Interactive, and no console versions were released, 3DO included. | Big Red Software | Domark |
| B.I.O.S.Fear | A 3D adventure game with puzzle and shooting elements in development by a then-newly created development team named Zinc Studios. The game's premise revolved around saving and conserving Earth's resources. Development started in 1994, with early plans involving a tentative release window of mid-to-late 1995. The game slipped past this release window, and was reported as still in development as late as May 1996, though its release never materialized in any capacity. | Zinc Studios | All Systems Go Technologies |
| Blackthorne | Shortly after the game's initial release on SNES in 1994, publisher Interplay Entertainment decided against a Sega Genesis port in favor of concentrating on more powerful hardware. 3DO, Sega 32X, Sega Saturn, and PlayStation versions were announced, though of those, only the 32X version ever released. | Blizzard Entertainment | Interplay Productions |
| Blood Omen: Legacy of Kain | Originally scheduled for a fourth quarter 1995 release, delays and the game's extended 3.5 year development time lead to PlayStation 1 and Windows releases across 1996 and 1997, but not on the 3D0 or Sega Saturn. | Crystal Dynamics | Crystal Dynamics |
| Bubsy | French magazine Joypad reported that the original Bubsy game was in development for the 3DO, though this never materialized. | Accolade | Accolade |
| Caesar's World of Gambling | A casino simulation video game in development for the 3DO and in development until at least mid-1996. The game but never materialized for 3DO, though Interplay Entertainment would later release a series of Caesar branded casino games for various platforms in the late 1990s/early 2000s. | | Interplay Entertainment |
| Cadillacs and Dinosaurs: The Second Cataclysm | A 3DO version of the 1994 PC and Sega CD release was announced at E3 1995, and reported to be coming out "soon" as recently as mid-1996, but never materialized. | Rocket Science Games | BMG Interactive |
| Chess Wars | A chess video game in the vein of Battle Chess, where chess-move actions were animated with live-action video sequences. Originally announced for PC and 3DO, only the PC version ever materialized by the time the game released in late 1996. | Art Data Interactive | Art Data Interactive |
| ClayFighter 2: Judgment Clay | A version of the 1995 SNES release was announced for the Sega 32X and the 3DO, though neither alternate version ever materialized. | Interplay Productions | Interplay Productions |
| ClockWerx | A puzzle video game announced for many platforms; while PC, SNES, Sega Saturn, and original PlayStation versions released across 1995 and 1996, the 3DO version never materialized. | Callisto Corporation | Tokuma Shoten |
| Command & Conquer | A 3DO version of the game was announced, and reportd upon as late as February 1995, though the final game only released on PC platforms, Sega Saturn, the original PlayStation, and eventually the Nintendo 64, across 1995 to 1999. | Westwood Studios | Virgin Interactive |
| Cyberwar | A story sequel to the film The Lawnmower Man and its respective video game adaption, the game was announced for the Sega 32X, Sega CD, Sega Saturn, and the 3DO, but only ever released on PlayStation 1 and PC platforms. | | Sales Curve Interactive |
| Descent | Released on PC platforms in 1995, announced versions for the 3DO, Sega 32X, and Sega Saturn never materialized; the only console version that released was for the PlayStation 1 in 1996. | Parallax Software | Interplay Entertainment |
| Discworld | A video game adaption of the novel Discworld announced for multiplatform release. 3DO and Sega CD versions were announced and advertised in 1995, but only PC, Sega Saturn, and PlayStation 1 versions ever released across 1995 and 1996. | Perfect Entertainment | Psygnosis |
| Disruptor | Development of the game began in 1994 as the first game by the newly created Insomniac Games. Production began on the 3DO, as The 3DO company was aggressively courting developers, and the team was new and not able to get dev kits for all platforms yet. Approximately halfway through development, the team became worried about the commercial viability of releasing a 3DO, fearing it may not have a long lifespan, and the team began began to contemplate whether they should consider moving development to the then-upcoming platforms by Sega (Sega Saturn) or Sony (PlayStation 1). The team was eventually persuaded by Mark Cerny to move development to the PlayStation, the only platform it released on in 1996. | Insomniac Games | Universal Interactive Studios |
| Doom II | A 3DO version of the 1994 multiplatform PC release was announced, and reportedly still coming as late as mid-1996. Despite many console ports releasing in subsequent years, the 3DO version never materialized. | Art Data Interactive | Art Data Interactive |
| Dragon: The Bruce Lee Story | A 3DO version was announced alongside other platforms at the time of its reveal, but despite the game releasing across 1994 and 1995 on the Sega Master System, Sega Genesis, SNES, and Atari Jaguar, the 3DO version never materialized. | Virgin Interactive | Virgin Interactive |
| Dragon Ball Z: Cell To Kogeki Da | A Dragon Ball Z licensed fighting game was announced for the 3DO, but never materialized. | Banpresto | Bandai |
| Dragon's Lair II: Time Warp | A 3DO version was one of many console versions announced for the 1990 PC release; while many released over the years, the 3DO version never did. A non-playable demo was included in the 3DO port of Brain Dead 13. | ReadySoft | ReadySoft |
| Duelin' Firemen! | An action game with equal emphasis on FMV cutscenes. Announced exclusively for the 3DO, it never released in any capacity. | RUNANDGUN!, Inc. | RUNANDGUN!, Inc. |
| Fast Draw Showdown | A 3DO version of the 1994 arcade game release was scheduled for release in 1996, but never materialized. | American Laser Games | American Laser Games |
| Firewolves | Little is known other than that there was a game titled Firewolves scheduled to be published by GoldStar and LG Electronics in video game magazines across 1996 and 1996, though no such title ever released. 3DO Magazine described it as a "mystery project". | | GoldStar / LG Electronics |
| Golden Gate | An adventure game originally announced for the 3DO in 1995, scheduled for release in late 1995. The following year, it was announced that it had been cancelled in favor of a PC release, which eventually occurred outside of the 3DO's lifespan in 1997. | iXL Interactive Excellence | The 3DO Company |
| Heart of Darkness | The game featured a protracted 6 year development cycle, and over the course of that time, was announced and cancelled for many platforms that became unviable. It was due for release on the 3DO for a period, but after the game lost its publisher in 1996, the game was delayed outside of the 3DO's lifespan, and by the time it released in mid-1998, it only released on PlayStation 1 and Windows. | Amazing Studio | Virgin Interactive |
| Housekeeper | A Japanese-developed game where the player took control of Tom, who was recently hired to be a housekeeper of a family mansion. Tom has to struggle with both the family's eccentricities and the supernatural effects of a poltergeist to figure out the secret of the mansion. The game was far enough along to have advertisements run in magazines in 1996, though the game never materialized in any capacity. | HummingBirdSoft | Panasonic |
| In Your Face | Announced at 1995 and included on release schedules for 3DO into 1996, little was revealed other than it being a title being developed by new upstart company "Meta-Design", the title never materialized. | Meta-Design | |
| Ishar 3: The Seven Gates of Infinity | A version of the 1994 PC release was announced for the 3DO, but never materialized. | Silmarils | ReadySoft |
| Isis | Released on PC. No prototype has surfaced. Cover art exist | Snow Lion Entertainment | Panasonic |
| The Lemmings Chronicles | Unknown if actual development started on 3DO version beyond announcement. | DMA Design | Psygnosis |
| Loadstar: The Legend of Tully Bodine | No prototype has surfaced. | Rocket Science Games | BMG Interactive |
| The Lost Vikings 2 | Unknown if actual development started on 3DO version beyond announcement. | — | Interplay Productions |
| Magic Carpet | Unknown if actual development started on 3DO version beyond announcement. | Bullfrog Productions | Electronic Arts |
| Maximum Surge | No prototype has surfaced. | Digital Pictures | Acclaim Distribution |
| McKenzie & Co | No prototype has surfaced. | HeR Interactive | American Laser Games |
| Mega Man X3 | Conversion of the SNES original. Artwork and screenshots have been found, but no prototype has surfaced. | Capcom | Capcom |
| Metal Gear Solid | Development was later transferred and released on PlayStation. Early conceptual artwork by Yoji Shinkawa exists in Policenauts Pilot Disk. | Konami | Konami |
| Mieko | | Digital Production | Digital Production |
| Mirage | | — | Atlantis Interactive |
| Mortal Kombat 3 | No prototype has surfaced. | — | Panasonic |
| NHL 96 | No prototype has surfaced. | Electronic Arts | Electronic Arts |
| Orbatak | Conversion of the arcade original. No prototype has surfaced. | American Laser Games | American Laser Games |
| Penn & Teller's Smoke and Mirrors | Unknown if actual development started on 3DO version beyond announcement. | Imagineering | Absolute Entertainment |
| Pitfall: The Mayan Adventure | | — | Activision |
| Powermonger | | — | — |
| Prowler | Development was later transferred on PlayStation. Also planned for Sega Saturn. | Origin Systems | Electronic Arts |
| Rad The Rock Hopper | | Crystal Oasis | — |
| Rayman | Unknown if actual development started on 3DO version beyond announcement. | Ubi Studios | Ubi Soft |
| Return to Zork | Unknown if actual development started on 3DO version beyond announcement. | Activision | Activision |
| Rock n' Roll Racing | Unknown if actual development started on 3DO version beyond announcement. | — | Interplay Productions |
| Santa Fe Trail | | American Laser Games | American Laser Games |
| Scorched Earth | Only a single screenshot exists. | Electronic Arts | Electronic Arts |
| The Scottish Open: Virtual Golf | Unknown if actual development started on 3DO version beyond announcement. | Core Design | — |
| Shellshock | Unknown if actual development started on 3DO version beyond announcement. | Core Design | — |
| Shootout at Old Tucson | Conversion of the arcade original. No prototype has surfaced. | American Laser Games | American Laser Games |
| Shredfest / Face Plant | A spin-off of the Road Rash series that involved racing and fighting while snowboarding rather than Road Rash's motorcycling. Originally in development for the Sega Genesis under the name Face Plant across 1993 and 1994, it was cancelled in 1995 in favor of shifting development to the newer Sega Saturn, PlayStation 1, and the 3DO platforms. While development continued into 1996 under the new name Shredfest, it was eventually cancelled for those platforms as well. | Monkey Do Productions | Electronic Arts Studios |
| Slam City with Scottie Pippen | No prototype has surfaced. | Digital Pictures | Acclaim Distribution |
| Solvalou | Unknown if actual development started on 3DO version beyond announcement. | Namco | — |
| Soviet Strike | Released on PlayStation and Sega Saturn. | Electronic Arts | Electronic Arts |
| SSN-21 Seawolf | | John W. Ratcliff | Electronic Arts |
| Star Trek: The Next Generation – A World for All Seasons | Screenshots exists. | Spectrum HoloByte | Spectrum HoloByte |
| Star Wars Chess | Unknown if actual development started on 3DO version beyond announcement. | The Software Toolworks | — |
| Tigernaut: Beyond the Stars | | Videoact V LC | Videoact V LC |
| Tomb Raider | | Core Design | — |
| Ultimate Mortal Kombat 3 | Advertized as 10% complete. | New Level Software | Panasonic |
| Varuna's Forces | Prototype exists but has not been made available online. | Accent Media Productions | JVC Musical Industries |
| Walker | No prototype has surfaced. | DMA Design | — |
| Waterworld | Artwork and screenshots exists. No prototype has surfaced. | — | Interplay Productions |
| Wing Commander IV: The Price of Freedom | No prototype has surfaced. | Origin Systems | Electronic Arts |
| Wing Nuts: Battle in the Sky | No prototype has surfaced. | Rocket Science Games | BMG Interactive |
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