# Engineering drawing

An engineering drawing is a type of technical drawing that is used to convey information about an object. A common use is to specify the geometry necessary for the construction of a component and is called a detail drawing. Usually, a number of drawings are necessary to completely specify even a simple component. These drawings are linked together by a "master drawing." This "master drawing" is more commonly known as an assembly drawing. The assembly drawing gives the drawing numbers of the subsequent detailed components, quantities required, construction materials and possibly 3D images that can be used to locate individual items. Although mostly consisting of pictographic representations, abbreviations and symbols are used for brevity and additional textual explanations may also be provided to convey the necessary information.
The process of producing engineering drawings is often referred to as technical drawing or drafting (draughting). Drawings typically contain multiple views of a component, although additional scratch views may be added of details for further explanation. Only the information that is a requirement is typically specified. Key information such as dimensions is usually only specified in one place on a drawing, avoiding redundancy and the possibility of inconsistency. Suitable tolerances are given for critical dimensions to allow the component to be manufactured and function. More detailed production drawings may be produced based on the information given in an engineering drawing. Drawings have an information box or title block containing who drew the drawing, who approved it, units of dimensions, meaning of views, the title of the drawing and the drawing number.

## History

As a necessary means for visually conveying ideas, technical drawing has been in one form or another a part of human history since antiquity. The use of these early drawings was to express architectural and engineering concepts for large cultural structures: the temples, monuments, and public infrastructure. Basic forms of technical drawing were used by the Egyptians and Mesopotamians to create highly detailed irrigation systems, pyramids, and other such sophisticated structures. But their methods were, comparatively easy, yet needed a great deal of skill and accuracy. Even in their primitive form, they gave the construction a drawing for structures that would stand the test of time.
With the invention of technical drawing in ancient Greece and Rome technical drawing, they have further evolved. Works by Vitruvius and other engineers and architects such as Vitruvius used drawings as a medium for the transmission of construction techniques, and the illustration of the basic principles of balance and proportion in architecture. Early examples of what would lead to more formal technical drawing practices included the drawings and geometric calculations used to construct aqueducts, bridges, and fortresses. Technical drawings also figured in the 12th-century design of cathedrals and castles, albeit such drawings were more typically produced by artisans and stonemasons, not formally trained engineers.
The Renaissance was a period of great success for technical drawing. These inventive artists and inventors were starting to use sophisticated methods of visual representation within their work as well as a methodical adherence to accuracy. His notebooks contained drawings of mechanical devices anatomical studies, and engineering projects that demonstrated his advanced understanding of form, function, and proportion, as elucidated by his notebooks. Perhaps he was the first of the pioneers who combined the arts with engineering ability to produce technical drawings at once imaginative and instructive. It was an important foundation for future developments in technical drawing work.
As the Industrial Revolution took hold, modern engineering drawing took shape with the emergence of strictly specified conventions like drawing in orthographic projection, exploding, and standard scales. Part of the movement towards standardization was somewhat triggered by the development of engineering education and uniform drawing techniques in France. During the same period, the French mathematician Gaspard Monge developed descriptive geometry, a means of representing three-dimensional objects in two-dimensional space, and contributed to technical drawing in a major way. His work set the ground for orthographic projection which is one of the core techniques to be used in technical drawing today. Monge's methods were disseminated initially as a military secret, then far and wide, and his methods shaped the future of engineering education, and also the engineering practice.
Further contributions to the craft of technical drawing were made by pioneers like Marc Isambard Brunel. L. T. C. Rolt's biography of Isambard Kingdom Brunel, to whom Marc contributed in 1799 with his detailed drawings of block-making machinery, testified to the developing nature of British engineering methods. By applying what we now call mechanical drawing techniques to depict three-dimensional machinery on a two-dimensional plane more efficient manufacturing processes as well as greater precision were enabled. These innovations were essential as the world began to move toward mechanized production, and complex engineering projects, such as bridges, railways, and ships, required highly detailed and accurate technical representations to succeed.
This increasing need for a degree of precision in technical drawings during the 19th century was a direct result of the Industrial Revolution. In this era, we have seen the development of large-scale engineering projects such as railways, steam engines, and iron structures which require a heightened degree of accuracy and standardization. New conventions and symbols were created by engineers; the use of which became standardized throughout industries, so that any person who could read a technical drawing could know the specifications of a component or structure. The standardization process helped engineer practices to become standardized, making it easier for engineers, manufacturers, and builders to work together.
In the 20th century, technical drawing underwent yet another transformation with the introduction of drafting tools such as the T-square, compasses, and protractors. These tools helped drafters achieve the high degree of precision necessary for increasingly complex projects, such as skyscrapers, airplanes, and automobiles. The establishment of standards such as the American National Standards Institute (ANSI) and International Organization for Standardization (ISO) further formalized technical drawing conventions, ensuring consistency in engineering practices around the world.
Today, technical drawing has largely transitioned from manual drafting to computer-aided design (CAD). CAD software has revolutionized the way technical drawings are created, allowing for faster, more precise, and easily modifiable drawings. Engineers can now visualize designs in three dimensions, simulate performance, and make adjustments before any physical prototype is built. This digital transformation has not only increased efficiency but also broadened the possibilities for innovation, enabling engineers to tackle challenges that were previously unimaginable.
However, despite the advent of digital tools, the fundamental principles of technical drawing remain rooted in its history. Precision, clarity, and the ability to convey complex information visually are still at the core of technical drawing. The conventions established over centuries—from orthographic projection to the use of scale and dimension lines—continue to be essential in modern engineering and architectural practice. The evolution of technical drawing is a testament to human ingenuity, demonstrating how the ability to convey complex ideas visually has been pivotal in the advancement of civilization.

## Standardization and disambiguation

Engineering drawings specify the requirements of a component or assembly which can be complicated. Standards provide rules for their specification and interpretation. Standardization also aids internationalization, because people from different countries who speak different languages can read the same engineering drawing, and interpret it the same way.
One major set of engineering drawing standards is ASME Y14.5 and Y14.5M (most recently revised in 2018). These apply widely in the United States, although ISO 8015 (Geometrical product specifications (GPS) — Fundamentals — Concepts, principles and rules) is now also important. In 2018, ASME AED-1 was created to develop advanced practices unique to aerospace and other industries and supplement to Y14.5 Standards.
In 2011, a new revision of ISO 8015 (Geometrical product specifications (GPS) — Fundamentals — Concepts, principles and rules) was published containing the Invocation Principle. This states that, "Once a portion of the ISO geometric product specification (GPS) system is invoked in a mechanical engineering product documentation, the entire ISO GPS system is invoked." It also goes on to state that marking a drawing "Tolerancing ISO 8015" is optional. The implication of this is that any drawing using ISO symbols can only be interpreted to ISO GPS rules. The only way not to invoke the ISO GPS system is to invoke a national or other standard. Britain, BS 8888 (Technical Product Specification) has undergone important updates in the 2010s.

## Media

For centuries, until the 1970s, all engineering drawing was done manually by using pencil and pen on paper or other substrate (e.g., vellum, mylar). Since the advent of computer-aided design (CAD), engineering drawing has been done more and more in the electronic medium with each passing decade. Today most engineering drawing is done with CAD, but pencil and paper have not entirely disappeared.
Some of the tools of manual drafting include pencils, pens and their ink, straightedges, T-squares, French curves, triangles, rulers, protractors, dividers, compasses, scales, erasers, and tacks or push pins. (Slide rules used to number among the supplies, too, but nowadays even manual drafting, when it occurs, benefits from a pocket calculator or its onscreen equivalent.) And of course the tools also include drawing boards (drafting boards) or tables. The English idiom "to go back to the drawing board", which is a figurative phrase meaning to rethink something altogether, was inspired by the literal act of discovering design errors during production and returning to a drawing board to revise the engineering drawing. Drafting machines are devices that aid manual drafting by combining drawing boards, straightedges, pantographs, and other tools into one integrated drawing environment. CAD provides their virtual equivalents.
Producing drawings usually involves creating an original that is then reproduced, generating multiple copies to be distributed to the shop floor, vendors, company archives, and so on. The classic reproduction methods involved blue and white appearances (whether white-on-blue or blue-on-white), which is why engineering drawings were long called, and even today are still often called, "blueprints" or "bluelines", even though those terms are anachronistic from a literal perspective, since most copies of engineering drawings today are made by more modern methods (often inkjet or laser printing) that yield black or multicolour lines on white paper. The more generic term "print" is now in common usage in the US to mean any paper copy of an engineering drawing. In the case of CAD drawings, the original is the CAD file, and the printouts of that file are the "prints".

## Systems of dimensioning and tolerancing

Almost all engineering drawings (except perhaps reference-only views or initial sketches) communicate not only geometry (shape and location) but also dimensions and tolerances for those characteristics. Several systems of dimensioning and tolerancing have evolved. The simplest dimensioning system just specifies distances between points (such as an object's length or width, or hole center locations). Since the advent of well-developed interchangeable manufacture, these distances have been accompanied by tolerances of the plus-or-minus or min-and-max-limit types. Coordinate dimensioning involves defining all points, lines, planes, and profiles in terms of Cartesian coordinates, with a common origin. Coordinate dimensioning was the sole best option until the post-World War II era saw the development of geometric dimensioning and tolerancing (GD&T), which departs from the limitations of coordinate dimensioning (e.g., rectangular-only tolerance zones, tolerance stacking) to allow the most logical tolerancing of both geometry and dimensions (that is, both form [shapes/locations] and sizes).

## Common features

Drawings convey the following critical information:
* Geometry – the shape of the object; represented as views; how the object will look when it is viewed from various angles, such as front, top, side, etc.
* Dimensions – the size of the object is captured in accepted units.
* Tolerances – the allowable variations for each dimension.
* Material – represents what the item is made of.
* Finish – specifies the surface quality of the item, functional or cosmetic. For example, a mass-marketed product usually requires a much higher surface quality than, say, a component that goes inside industrial machinery.

### Line styles and types

A variety of line styles graphically represent physical objects. Types of lines include the following:
* visible – are continuous lines used to depict edges directly visible from a particular angle.
* hidden – are short-dashed lines that may be used to represent edges that are not directly visible.
* center – are alternately long- and short-dashed lines that may be used to represent the axes of circular features.
* cutting plane – are thin, medium-dashed lines, or thick alternately long- and double short-dashed that may be used to define sections for section views.
* section – are thin lines in a pattern (pattern determined by the material being "cut" or "sectioned") used to indicate surfaces in section views resulting from "cutting". Section lines are commonly referred to as "cross-hatching".
* phantom – (not shown) are alternately long- and double short-dashed thin lines used to represent a feature or component that is not part of the specified part or assembly. E.g. billet ends that may be used for testing, or the machined product that is the focus of a tooling drawing.
Lines can also be classified by a letter classification in which each line is given a letter.
* Type A lines show the outline of the feature of an object. They are the thickest lines on a drawing and done with a pencil softer than HB.
* Type B lines are dimension lines and are used for dimensioning, projecting, extending, or leaders. A harder pencil should be used, such as a 2H pencil.
* Type C lines are used for breaks when the whole object is not shown. These are freehand drawn and only for short breaks. 2H pencil
* Type D lines are similar to Type C, except these are zigzagged and only for longer breaks. 2H pencil
* Type E lines indicate hidden outlines of internal features of an object. These are dotted lines. 2H pencil
* Type F lines are Type E lines, except these are used for drawings in electrotechnology. 2H pencil
* Type G lines are used for centre lines. These are dotted lines, but a long line of 10–20 mm, then a 1 mm gap, then a small line of 2 mm. 2H pencil
* Type H lines are the same as type G, except that every second long line is thicker. These indicate the cutting plane of an object. 2H pencil
* Type K lines indicate the alternate positions of an object and the line taken by that object. These are drawn with a long line of 10–20 mm, then a small gap, then a small line of 2 mm, then a gap, then another small line. 2H pencil.

### Multiple views and projections

In most cases, a single view is not sufficient to show all necessary features, and several views are used. Types of views include the following:

#### Multiview projection

A multiview projection is a type of orthographic projection that shows the object as it looks from the front, right, left, top, bottom, or back (e.g. the primary views), and is typically positioned relative to each other according to the rules of either first-angle or third-angle projection. The origin and vector direction of the projectors (also called projection lines) differs, as explained below.
* In first-angle projection, the parallel projectors originate as if radiated from behind the viewer and pass through the 3D object to project a 2D image onto the orthogonal plane behind it. The 3D object is projected into 2D "paper" space as if you were looking at a radiograph of the object: the top view is under the front view, the right view is at the left of the front view. First-angle projection is the ISO standard and is primarily used in Europe.
* In third-angle projection, the parallel projectors originate as if radiated from the far side of the object and pass through the 3D object to project a 2D image onto the orthogonal plane in front of it. The views of the 3D object are like the panels of a box that envelopes the object, and the panels pivot as they open up flat into the plane of the drawing. Thus the left view is placed on the left and the top view on the top; and the features closest to the front of the 3D object will appear closest to the front view in the drawing. Third-angle projection is primarily used in the United States and Canada, where it is the default projection system according to ASME standard ASME Y14.3M.
Until the late 19th century, first-angle projection was the norm in North America as well as Europe; but circa the 1890s, third-angle projection spread throughout the North American engineering and manufacturing communities to the point of becoming a widely followed convention, and it was an ASA standard by the 1950s. Circa World War I, British practice was frequently mixing the use of both projection methods.
As shown above, the determination of what surface constitutes the front, back, top, and bottom varies depending on the projection method used.
Not all views are necessarily used. Generally only as many views are used as are necessary to convey all needed information clearly and economically. The front, top, and right-side views are commonly considered the core group of views included by default, but any combination of views may be used depending on the needs of the particular design. In addition to the six principal views (front, back, top, bottom, right side, left side), any auxiliary views or sections may be included as serve the purposes of part definition and its communication. View lines or section lines (lines with arrows marked "A-A", "B-B", etc.) define the direction and location of viewing or sectioning. Sometimes a note tells the reader in which zone(s) of the drawing to find the view or section.

#### Auxiliary views

An auxiliary view is an orthographic view that is projected into any plane other than one of the six primary views. These views are typically used when an object contains some sort of inclined plane. Using the auxiliary view allows for that inclined plane (and any other significant features) to be projected in their true size and shape. The true size and shape of any feature in an engineering drawing can only be known when the Line of Sight (LOS) is perpendicular to the plane being referenced. It is shown like a three-dimensional object. Auxiliary views tend to make use of axonometric projection. When existing all by themselves, auxiliary views are sometimes known as pictorials.

#### Isometric projection

An isometric projection shows the object from angles in which the scales along each axis of the object are equal. Isometric projection corresponds to rotation of the object by ± 45° about the vertical axis, followed by rotation of approximately ± 35.264° [= arcsin(tan(30°))] about the horizontal axis starting from an orthographic projection view. "Isometric" comes from the Greek for "same measure". One of the things that makes isometric drawings so attractive is the ease with which 60° angles can be constructed with only a compass and straightedge.
Isometric projection is a type of axonometric projection. The other two types of axonometric projection are:
* Dimetric projection
* Trimetric projection

#### Oblique projection

An oblique projection is a simple type of graphical projection used for producing pictorial, two-dimensional images of three-dimensional objects:
* it projects an image by intersecting parallel rays (projectors)
* from the three-dimensional source object with the drawing surface (projection plan).
In both oblique projection and orthographic projection, parallel lines of the source object produce parallel lines in the projected image.

#### Perspective projection

Perspective is an approximate representation on a flat surface, of an image as it is perceived by the eye. The two most characteristic features of perspective are that objects are drawn:
* Smaller as their distance from the observer increases
* Foreshortened: the size of an object's dimensions along the line of sight are relatively shorter than dimensions across the line of sight.

#### Section Views

Projected views (either Auxiliary or Multi view) which show a cross section of the source object along the specified cut plane. These views are commonly used to show internal features with more clarity than regular projections or hidden lines, it also helps reducing number of hidden lines.In assembly drawings, hardware components (e.g. nuts, screws, washers) are typically not sectioned. Section view is a half side view of object.

### Scale

Plans are usually "scale drawings", meaning that the plans are drawn at specific ratio relative to the actual size of the place or object. Various scales may be used for different drawings in a set. For example, a floor plan may be drawn at 1:50 (1:48 or 1⁄4″ = 1′ 0″) whereas a detailed view may be drawn at 1:25 (1:24 or 1⁄2″ = 1′ 0″). Site plans are often drawn at 1:200 or 1:100.
Scale is a nuanced subject in the use of engineering drawings. On one hand, it is a general principle of engineering drawings that they are projected using standardized, mathematically certain projection methods and rules. Thus, great effort is put into having an engineering drawing accurately depict size, shape, form, aspect ratios between features, and so on. And yet, on the other hand, there is another general principle of engineering drawing that nearly diametrically opposes all this effort and intent—that is, the principle that users are not to scale the drawing to infer a dimension not labeled. This stern admonition is often repeated on drawings, via a boilerplate note in the title block telling the user, "DO NOT SCALE DRAWING."
The explanation for why these two nearly opposite principles can coexist is as follows. The first principle—that drawings will be made so carefully and accurately—serves the prime goal of why engineering drawing even exists, which is successfully communicating part definition and acceptance criteria—including "what the part should look like if you've made it correctly." The service of this goal is what creates a drawing that one even could scale and get an accurate dimension thereby. And thus the great temptation to do so, when a dimension is wanted but was not labeled. The second principle—that even though scaling the drawing will usually work, one should nevertheless never do it—serves several goals, such as enforcing total clarity regarding who has authority to discern design intent, and preventing erroneous scaling of a drawing that was never drawn to scale to begin with (which is typically labeled "drawing not to scale" or "scale: NTS"). When a user is forbidden from scaling the drawing, they must turn instead to the engineer (for the answers that the scaling would seek), and they will never erroneously scale something that is inherently unable to be accurately scaled.
But in some ways, the advent of the CAD and MBD era challenges these assumptions that were formed many decades ago. When part definition is defined mathematically via a solid model, the assertion that one cannot interrogate the model—the direct analog of "scaling the drawing"—becomes ridiculous; because when part definition is defined this way, it is not possible for a drawing or model to be "not to scale". A 2D pencil drawing can be inaccurately foreshortened and skewed (and thus not to scale), yet still be a completely valid part definition as long as the labeled dimensions are the only dimensions used, and no scaling of the drawing by the user occurs. This is because what the drawing and labels convey is in reality a symbol of what is wanted, rather than a true replica of it. (For example, a sketch of a hole that is clearly not round still accurately defines the part as having a true round hole, as long as the label says "10mm DIA", because the "DIA" implicitly but objectively tells the user that the skewed drawn circle is a symbol representing a perfect circle.) But if a mathematical model—essentially, a vector graphic—is declared to be the official definition of the part, then any amount of "scaling the drawing" can make sense; there may still be an error in the model, in the sense that what was intended is not depicted (modeled); but there can be no error of the "not to scale" type—because the mathematical vectors and curves are replicas, not symbols, of the part features.
Even in dealing with 2D drawings, the manufacturing world has changed since the days when people paid attention to the scale ratio claimed on the print, or counted on its accuracy. In the past, prints were plotted on a plotter to exact scale ratios, and the user could know that a line on the drawing 15 mm long corresponded to a 30 mm part dimension because the drawing said "1:2" in the "scale" box of the title block. Today, in the era of ubiquitous desktop printing, where original drawings or scaled prints are often scanned on a scanner and saved as a PDF file, which is then printed at any percent magnification that the user deems handy (such as "fit to paper size"), users have pretty much given up caring what scale ratio is claimed in the "scale" box of the title block. Which, under the rule of "do not scale drawing", never really did that much for them anyway.

### Showing dimensions

The required sizes of features are conveyed through use of dimensions. Distances may be indicated with either of two standardized forms of dimension: linear and ordinate.
* With linear dimensions, two parallel lines, called "extension lines," spaced at the distance between two features, are shown at each of the features. A line perpendicular to the extension lines, called a "dimension line," with arrows at its endpoints, is shown between, and terminating at, the extension lines. The distance is indicated numerically at the midpoint of the dimension line, either adjacent to it, or in a gap provided for it.
* With ordinate dimensions, one horizontal and one vertical extension line establish an origin for the entire view. The origin is identified with zeroes placed at the ends of these extension lines. Distances along the x- and y-axes to other features are specified using other extension lines, with the distances indicated numerically at their ends.
Sizes of circular features are indicated using either diametral or radial dimensions. Radial dimensions use an "R" followed by the value for the radius; Diametral dimensions use a circle with forward-leaning diagonal line through it, called the diameter symbol, followed by the value for the diameter. A radially-aligned line with arrowhead pointing to the circular feature, called a leader, is used in conjunction with both diametral and radial dimensions. All types of dimensions are typically composed of two parts: the nominal value, which is the "ideal" size of the feature, and the tolerance, which specifies the amount that the value may vary above and below the nominal.
* Geometric dimensioning and tolerancing is a method of specifying the functional geometry of an object.

### Sizes of drawings

Sizes of drawings typically comply with either of two different standards, ISO (World Standard) or ANSI/ASME Y14.1 (American).
The metric drawing sizes correspond to international paper sizes. These developed further refinements in the second half of the twentieth century, when photocopying became cheap. Engineering drawings could be readily doubled (or halved) in size and put on the next larger (or, respectively, smaller) size of paper with no waste of space. And the metric technical pens were chosen in sizes so that one could add detail or drafting changes with a pen width changing by approximately a factor of the square root of 2. A full set of pens would have the following nib sizes: 0.13, 0.18, 0.25, 0.35, 0.5, 0.7, 1.0, 1.5, and 2.0 mm. However, the International Organization for Standardization (ISO) called for four pen widths and set a colour code for each: 0.25 (white), 0.35 (yellow), 0.5 (brown), 0.7 (blue); these nibs produced lines that related to various text character heights and the ISO paper sizes.
All ISO paper sizes have the same aspect ratio, one to the square root of 2, meaning that a document designed for any given size can be enlarged or reduced to any other size and will fit perfectly. Given this ease of changing sizes, it is of course common to copy or print a given document on different sizes of paper, especially within a series, e.g. a drawing on A3 may be enlarged to A2 or reduced to A4.
The US customary "A-size" corresponds to "letter" size, and "B-size" corresponds to "ledger" or "tabloid" size. There were also once British paper sizes, which went by names rather than alphanumeric designations.
American Society of Mechanical Engineers (ASME) ANSI/ASME Y14.1, Y14.2, Y14.3, and Y14.5 are commonly referenced standards in the US.

### Technical lettering

Technical lettering is the process of forming letters, numerals, and other characters in technical drawing. It is used to describe, or provide detailed specifications for an object. With the goals of legibility and uniformity, styles are standardized and lettering ability has little relationship to normal writing ability. Engineering drawings use a Gothic sans-serif script, formed by a series of short strokes. Lower case letters are rare in most drawings of machines. ISO Lettering templates, designed for use with technical pens and pencils, and to suit ISO paper sizes, produce lettering characters to an international standard. The stroke thickness is related to the character height (for example, 2.5 mm high characters would have a stroke thickness - pen nib size - of 0.25 mm, 3.5 would use a 0.35 mm pen and so forth). The ISO character set (font) has a seriffed one, a barred seven, an open four, six, and nine, and a round topped three, that improves legibility when, for example, an A0 drawing has been reduced to A1 or even A3 (and perhaps enlarged back or reproduced/faxed/ microfilmed &c). When CAD drawings became more popular, especially using US software, such as AutoCAD, the nearest font to this ISO standard font was Romantic Simplex (RomanS) - a proprietary shx font) with a manually adjusted width factor (override) to make it look as near to the ISO lettering for the drawing board. However, with the closed four, and arced six and nine, romans.shx typeface could be difficult to read in reductions. In more recent revisions of software packages, the TrueType font ISOCPEUR reliably reproduces the original drawing board lettering stencil style, however, many drawings have switched to the ubiquitous Arial.ttf.

## Conventional parts (areas)
### Title block

Every engineering drawing must have a title block.
The title block (T/B, TB) is an area of the drawing that conveys header-type information about the drawing, such as:
* Drawing title (hence the name "title block")
* Drawing number
* Part number(s)
* Name of the design activity (corporation, government agency, etc.)
* Identifying code of the design activity (such as a CAGE code)
* Address of the design activity (such as city, state/province, country)
* Measurement units of the drawing (for example, inches, millimeters)
* Default tolerances for dimension callouts where no tolerance is specified
* Boilerplate callouts of general specs
* Intellectual property rights warning
ISO 7200 specifies the data fields used in title blocks. It standardizes eight mandatory data fields:
* Title (hence the name "title block")
* Created by (name of drafter)
* Approved by
* Legal owner (name of company or organization)
* Document type
* Drawing number (same for every sheet of this document, unique for each technical document of the organization)
* Sheet number and number of sheets (for example, "Sheet 5/7")
* Date of issue (when the drawing was made)
Traditional locations for the title block are the bottom right (most commonly) or the top right or center.

### Revisions block

The revisions block (rev block) is a tabulated list of the revisions (versions) of the drawing, documenting the revision control.
Traditional locations for the revisions block are the top right (most commonly) or adjoining the title block in some way.

### Next assembly

The next assembly block, often also referred to as "where used" or sometimes "effectivity block", is a list of higher assemblies where the product on the current drawing is used. This block is commonly found adjacent to the title block.

### Notes list

The notes list provides notes to the user of the drawing, conveying any information that the callouts within the field of the drawing did not. It may include general notes, flagnotes, or a mixture of both.
Traditional locations for the notes list are anywhere along the edges of the field of the drawing.

#### General notes

General notes (G/N, GN) apply generally to the contents of the drawing, as opposed to applying only to certain part numbers or certain surfaces or features.

#### Flagnotes

Flagnotes or flag notes (FL, F/N) are notes that apply only where a flagged callout points, such as to particular surfaces, features, or part numbers. Typically the callout includes a flag icon. Some companies call such notes "delta notes", and the note number is enclosed inside a triangular symbol (similar to capital letter delta, Δ). "FL5" (flagnote 5) and "D5" (delta note 5) are typical ways to abbreviate in ASCII-only contexts.

### Field of the drawing

The field of the drawing (F/D, FD) is the main body or main area of the drawing, excluding the title block, rev block, P/L and so on

### List of materials, bill of materials, parts list

The list of materials (L/M, LM, LoM), bill of materials (B/M, BM, BoM), or parts list (P/L, PL) is a (usually tabular) list of the materials used to make a part, and the parts used to make an assembly. It may contain instructions for heat treatment, finishing, and other processes, for each part number. Sometimes such LoMs or PLs are separate documents from the drawing itself.
Traditional locations for the LoM/BoM are above the title block, or in a separate document.

### Parameter tabulations

Some drawings call out dimensions with parameter names (that is, variables, such a "A", "B", "C"), then tabulate rows of parameter values for each part number.
Traditional locations for parameter tables, when such tables are used, are floating near the edges of the field of the drawing, either near the title block or elsewhere along the edges of the field.

### Views and sections

Each view or section is a separate set of projections, occupying a contiguous portion of the field of the drawing. Usually views and sections are called out with cross-references to specific zones of the field.

### Zones

Often a drawing is divided into zones by an alphanumeric grid, with zone labels along the margins, such as A, B, C, D up the sides and 1, 2, 3, 4, 5, 6 along the top and bottom. Names of zones are thus, for example, A5, D2, or B1. This feature greatly eases discussion of, and reference to, particular areas of the drawing.

## Abbreviations and symbols

As in many technical fields, a wide array of abbreviations and symbols have been developed in engineering drawing during the 20th and 21st centuries. For example, cold rolled steel is often abbreviated as CRS, and diameter is often abbreviated as DIA, D, or ⌀.
Most engineering drawings are language-independent—words are confined to the title block; symbols are used in place of words elsewhere.
With the advent of computer generated drawings for manufacturing and machining, many symbols have fallen out of common use. This poses a problem when attempting to interpret an older hand-drawn document that contains obscure elements that cannot be readily referenced in standard teaching text or control documents such as ASME and ANSI standards. For example, ASME Y14.5M 1994 excludes a few elements that convey critical information as contained in older US Navy drawings and aircraft manufacturing drawings of World War 2 vintage. Researching the intent and meaning of some symbols can prove difficult.

## Example

Here is an example of an engineering drawing (an isometric view of the same object is shown above). The different line types are colored for clarity.
* Black = object line and hatching
* Red = hidden line
* Blue = center line of piece or opening
* Magenta = phantom line or cutting plane line
Sectional views are indicated by the direction of arrows, as in the example right side.

## Legal instruments

An engineering drawing is a legal document (that is, a legal instrument), because it communicates all the needed information about "what is wanted" to the people who will expend resources turning the idea into a reality. It is thus a part of a contract; the purchase order and the drawing together, as well as any ancillary documents (engineering change orders [ECOs], called-out specs), constitute the contract. Thus, if the resulting product is wrong, the worker or manufacturer are protected from liability as long as they have faithfully executed the instructions conveyed by the drawing. If those instructions were wrong, it is the fault of the engineer. Because manufacturing and construction are typically very expensive processes (involving large amounts of capital and payroll), the question of liability for errors has legal implications.

## Relationship to model-based definition (MBD/DPD)

For centuries, engineering drawing was the sole method of transferring information from design into manufacture. In recent decades another method has arisen, called model-based definition (MBD) or digital product definition (DPD). In MBD, the information captured by the CAD software app is fed automatically into a CAM app (computer-aided manufacturing), which (with or without postprocessing apps) creates code in other languages such as G-code to be executed by a CNC machine tool (computer numerical control), 3D printer, or (increasingly) a hybrid machine tool that uses both. Thus today it is often the case that the information travels from the mind of the designer into the manufactured component without having ever been codified by an engineering drawing. In MBD, the dataset, not a drawing, is the legal instrument. The term "technical data package" (TDP) is now used to refer to the complete package of information (in one medium or another) that communicates information from design to production (such as 3D-model datasets, engineering drawings, engineering change orders (ECOs), spec revisions and addenda, and so on).
It still takes CAD/CAM programmers, CNC setup workers, and CNC operators to do manufacturing, as well as other people such as quality assurance staff (inspectors) and logistics staff (for materials handling, shipping-and-receiving, and front office functions). These workers often use drawings in the course of their work that have been produced from the MBD dataset. When proper procedures are being followed, a clear chain of precedence is always documented, such that when a person looks at a drawing, they are told by a note thereon that this drawing is not the governing instrument (because the MBD dataset is). In these cases, the drawing is still a useful document, although legally it is classified as "for reference only", meaning that if any controversies or discrepancies arise, it is the MBD dataset, not the drawing, that governs.