# Perfect Dark (upcoming video game)

Perfect Dark is an upcoming action-adventure first-person shooter video game developed by The Initiative and Crystal Dynamics and published by Xbox Game Studios. Announced at The Game Awards in 2020, it is a reboot of the Perfect Dark series. It is set to be released for Windows and Xbox Series X/S.
Perfect Dark aims to revitalize the franchise with modern gameplay mechanics and a new narrative. Set in a near-future world grappling with environmental collapse, players will step into the role of agent Joanna Dark, navigating a world where mega-corporations conceal dangerous secrets amidst efforts to restore ecological balance. The game features stealth and high-tech gadgetry, set against the backdrop of a restored Cairo.
Perfect Dark marks the first project by The Initiative, an Xbox studio founded in 2018 and led by Darrell Gallagher, who previously led Crystal Dynamics and worked on the 2013 Tomb Raider reboot. Gallagher thought about a number of Microsoft-provided options before deciding to revive Perfect Dark. Significant personnel turnover and creative differences were among the problems experienced during the game production process, which was originally scheduled to utilize Unreal Engine 4. The Initiative joined forces with Crystal Dynamics in 2021 to support development, moving to Unreal Engine 5 to increase efficiency. The Coalition reportingly supports both studios with Unreal Engine expertise.

## Gameplay

Perfect Dark is a first-person shooter video game, drawing inspiration from immersive sims and stealth games. Players have the option to engage in direct combat with enemies or employ stealth tactics, utilizing advanced gadgets for distraction and infiltration. The game features a parkour system, enabling the protagonist, Joanna, to navigate the environment by clambering down pipes and running along walls. Players can eliminate or incapacitate enemies using firearms and melee combat, with Joanna smoothly sliding and running through combat scenarios. The game allows for environmental interaction, such as shooting a fire extinguisher to create a temporary cover cloud.
Stealth is a significant component of the gameplay. Players can sneak past adversaries or use high-tech gadgets to deceive them. Joanna's HUD provides capabilities such as seeing enemies through walls and scanning them for details. Additionally, her voice analysis tool can mimic an enemy's voice to open voice-activated locks or distract foes with false communications. Perfect Dark is mission-based rather than open-world. The game's parkour mechanics enable Joanna to perform actions like wall running, scaling buildings, and sliding along scaffolding to access otherwise unreachable locations.

## Premise

Perfect Dark is set in a near-future world experiencing environmental collapse, with mega-corporations attempting to address the crisis while concealing their own secrets. Players assume the role of agent Joanna Dark, a skilled operative seeking to uncover the truth behind these events. According to an article on Xbox Wire, the game's setting involves significant ecological disasters, collectively referred to as "The Cascade," causing widespread devastation on Earth. Core Mantis, a mega-corporation, creates The GEN Network and deploys it in Cairo, Egypt, successfully restoring the region's ecosystem and making it habitable once again. Following this success, other major companies also get involved, but hidden agendas are at play. This reimagined futuristic version of Cairo serves as the main setting for the game.
The protagonist, Joanna Dark, is a special operative working for the megacorporation dataDyne. The character is portrayed through performance capture by actress Alix Wilton Regan, with her facial likeness based on model Elissa Bibaud. Joanna is proficient in firearms, advanced gadgets, stealth, and close-quarters combat. Her mission involves investigating and capturing Daniel Carrington, the world's most wanted criminal, who is hiding in the restored city of Cairo with a radioactive device. Despite her expertise, Joanna is not infallible, and part of the game's narrative focuses on her growth and learning from her mistakes, reflecting the aspirational nature of the game's title.

## Development

Perfect Dark is the first project by The Initiative, a Microsoft studio founded in 2018 and headed by Darrell Gallagher. Gallagher, who had previously worked on the 2013 Tomb Raider reboot, chose to work on a Perfect Dark reboot after Microsoft presented him with a few opportunities. Plans for the game had already been discussed before Gallagher joined The Initiative, with Xbox head Phil Spencer stating that the game is seen as an opportunity for protagonist Joanna Dark to diversify the Xbox family. According to a source, the game will run on Unreal Engine 4 and feature "various weapons, gadgets, and a camera surveillance system". Design director Drew Murray revealed that the game is being envisioned as a spy shooter, and that the studio wants the player character's physicality to play a bigger role than in traditional first-person shooters. In February 2021, Murray left The Initiative to rejoin Insomniac Games. Shortly afterwards, God of War producer Rhonda Cox joined the company as senior producer for the game.
In September 2021, The Initiative announced they would be partnering with Crystal Dynamics on the game's development. Daniel Neuburger, who had previously directed several Tomb Raider games at Crystal Dynamics, was the game director, until he left The Initiative in February 2022. In the previous 12 months, a substantial number of developers had also left the company, citing a lack of creative autonomy and slow development progress as the reason for their departures. In May 2022, after Embracer Group announced that they had entered an agreement with Square Enix to acquire Crystal Dynamics, The Initiative confirmed that they would still continue to co-develop the game with the studio. In November 2022, Xbox Studios boss Matt Booty revealed that, after the departure of several senior staff members at The Initiative, the Perfect Dark team has been slowly rebuilding while dealing with the challenges of the COVID-19 pandemic and starting up a new studio.
By June 2023, Perfect Dark was still in pre-production and roughly two to three years away from release. It was also revealed that Certain Affinity was involved in its development before The Initiative announced that they would co-develop the game with Crystal Dynamics. Due to multiple factors, including poor management and creative differences between both studios, progress on the game stalled. In 2022, after The Initiative partnered with Crystal Dynamics, development restarted under Unreal Engine 5 and was a bit more productive. There are plans for the game to follow an episodic format, but it could still change before release. It was also reported that The Coalition has been supporting both studios with their Unreal Engine expertise. In October 2024, it was reported that former Insomniac Games developer Brian Horton had left the studio, where he was acting as creative director on Marvel's Wolverine, to join The Initiative as Perfect Dark's new creative director over the summer.

## Marketing and release

Although work on a Perfect Dark revival was rumored in early 2018, Perfect Dark was officially announced at The Game Awards 2020 with a teaser trailer, after development on the game had been hinted by some sources earlier that year. The game will also be available for Xbox Game Pass subscribers. The Initiative showcased the first gameplay trailer for Perfect Dark at the Xbox Games Showcase on June 9, 2024.