# D.I.C.E. Award for Outstanding Technical Achievement

The D.I.C.E. Award for Outstanding Technical Achievement is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. The award "celebrates the highest level of technical achievement through the combined attention to gameplay engineering and visual engineering. Elements honored include but are not limited to artificial intelligence, physics, engine mechanics, and visual rendering". Creative/technical Academy members with expertise as an artist, animator or programmer are qualified to vote for this award.
The award's most recent winner is Astro Bot, developed by Team Asobi and published by Sony Interactive Entertainment.

## History

The first and second awards ceremonies offered the Outstanding Achievement in Software Engineering. In 2000, the award for software engineering was split into separate categories for Outstanding Achievement in Gameplay Engineering and Outstanding Achievement in Visual Engineering. Gameplay Engineering recognized "the highest level of achievement in engineering artificial intelligence and related elements which contribute to a challenging game". Visual Engineering would recognize "the highest level of achievement in rendering 3-D virtual environments for an interactive title." The two categories would eventually be merged into Outstanding Technical Achievement in 2015.
* Outstanding Achievement in Software Engineering (1998–1999)
* Outstanding Achievement in Gameplay Engineering (2000–2014)
* Outstanding Achievement in Visual Engineering (2000–2014)
* Outstanding Technical Achievement (2015–present)
There was tie for the award in Outstanding Achievement in Gameplay Engineering in 2006 between Guitar Hero and Nintendogs.

## Winners and nominees

Table key :
* Indicates the winner

### 1990s

| Year | Game | Developer(s) | Publisher(s) |
| 1997/1998 (1st) | GoldenEye 007 | Rare | Nintendo |
| 1997/1998 (1st) | Blade Runner | Westwood Studios | Virgin Interactive |
| 1997/1998 (1st) | Microsoft Flight Simulator 98 | Microsoft Simulation Group | Microsoft |
| 1997/1998 (1st) | NFL GameDay 98 | Sony Interactive Studios America | Sony Computer Entertainment |
| 1997/1998 (1st) | NFL Quarterback Club 98 | Iguana Entertainment | Acclaim Entertainment |
| 1997/1998 (1st) | Star Trek: Starfleet Academy | High Voltage Software | Interplay Productions |
| 1997/1998 (1st) | Temujin | SouthPeak Interactive | SouthPeak Interactive |
| 1997/1998 (1st) | Ultima Online | Origin Systems | Electronic Arts |
| 1998/1999 (2nd) | The Legend of Zelda: Ocarina of Time | Nintendo EAD | Nintendo |
| 1998/1999 (2nd) | Half-Life | Valve | Sierra On-Line |
| 1998/1999 (2nd) | Metal Gear Solid | Konami | Konami |
| 1998/1999 (2nd) | Motocross Madness | Rainbow Studios | Microsoft |
| 1998/1999 (2nd) | NFL Quarterback Club 99 | Iguana Entertainment | Acclaim Entertainment |
| 1999/2000 (3rd) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering |
| 1999/2000 (3rd) | The Sims | Maxis | Electronic Arts |
| 1999/2000 (3rd) | Age of Empires II: The Age of Kings | Ensemble Studios | Microsoft Games |
| 1999/2000 (3rd) | Crazy Taxi | Hitmaker | Sega |
| 1999/2000 (3rd) | NFL 2K | Visual Concepts | Sega |
| 1999/2000 (3rd) | Unreal Tournament | Epic Games, Digital Extremes | GT Interactive |
| 1999/2000 (3rd) | NBA 2K | Visual Concepts | Sega |
| 1999/2000 (3rd) | NFL 2K | Visual Concepts | Sega |
| 1999/2000 (3rd) | Sonic Adventure | Sonic Team | Sega |

### 2000s

| Year | Game | Developer(s) | Publisher(s) | Ref. |
| 2000 (4th) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | |
| 2000 (4th) | SSX | EA Canada | Electronic Arts | |
| 2000 (4th) | Baldur's Gate II: Shadows of Amn | BioWare | Black Isle Studios | |
| 2000 (4th) | The Operative: No One Lives Forever | Monolith Productions | Fox Interactive | |
| 2000 (4th) | Tony Hawk's Pro Skater 2 | Neversoft | Activision | |
| 2000 (4th) | Outstanding Achievement in Visual Engineering | Outstanding Achievement in Visual Engineering | Outstanding Achievement in Visual Engineering | |
| 2000 (4th) | SSX | EA Canada | Electronic Arts | |
| 2000 (4th) | FIFA 2001 | EA Canada | Electronic Arts | |
| 2000 (4th) | Jet Set Radio | Smilebit | Sega | |
| 2000 (4th) | Motocross Madness 2 | Rainbow Studios | Microsoft Games | |
| 2001 (5th) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | [16][17] [18][19] |
| 2001 (5th) | Grand Theft Auto III | DMA Design | Rockstar Games | [16][17] [18][19] |
| 2001 (5th) | Black & White | Lionhead Studios | Electronic Arts | [16][17] [18][19] |
| 2001 (5th) | Halo: Combat Evolved | Bungie | Microsoft Game Studios | [16][17] [18][19] |
| 2001 (5th) | Monopoly Tycoon | Deep Red Games | Infogrames | [16][17] [18][19] |
| [16][17] [18][19] |||
| 2001 (5th) | Halo: Combat Evolved | Bungie | Microsoft Game Studios | [16][17] [18][19] |
| 2001 (5th) | Gran Turismo 3: A-Spec | Polyphony Digital | Sony Computer Entertainment | [16][17] [18][19] |
| 2001 (5th) | Microsoft Flight Simulator 2002 | Microsoft Simulation Group | Microsoft Game Studios | [16][17] [18][19] |
| 2001 (5th) | Return to Castle Wolfenstein | Gray Matter Studios | Activision | [16][17] [18][19] |
| 2001 (5th) | Tony Hawk's Pro Skater 3 | Neversoft | Activision | [16][17] [18][19] |
| 2002 (6th) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | |
| 2002 (6th) | Tom Clancy's Splinter Cell | Ubisoft Montreal | Ubisoft | |
| 2002 (6th) | Animal Crossing | Nintendo EAD | Nintendo | |
| 2002 (6th) | Metroid Prime | Retro Studios | Nintendo | |
| 2002 (6th) | Ratchet & Clank | Insomniac Games | Sony Computer Entertainment | |
| 2002 (6th) | The Lord of the Rings: The Two Towers | Stormfront Studios | Electronic Arts | |
| 2002 (6th) | Asheron's Call 2: Fallen Kings | Turbine | Microsoft Game Studios | |
| 2002 (6th) | Metroid Prime | Retro Studios | Nintendo | |
| 2002 (6th) | Tom Clancy's Splinter Cell | Ubisoft Montreal | Ubisoft | |
| 2002 (6th) | Unreal Tournament 2003 | Epic Games, Digital Extremes | Atari | |
| 2003 (7th) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | [22][23] [24][25] |
| 2003 (7th) | Prince of Persia: The Sands of Time | Ubisoft Montreal | Ubisoft | [22][23] [24][25] |
| 2003 (7th) | Jak II | Naughty Dog | Sony Computer Entertainment | [22][23] [24][25] |
| 2003 (7th) | Star Wars: Knights of the Old Republic | BioWare | LucasArts | [22][23] [24][25] |
| 2003 (7th) | The Legend of Zelda: The Wind Waker | Nintendo EAD | Nintendo | [22][23] [24][25] |
| [22][23] [24][25] |||
| 2003 (7th) | Prince of Persia: The Sands of Time | Ubisoft Montreal | Ubisoft | [22][23] [24][25] |
| 2003 (7th) | Jak II | Naughty Dog | Sony Computer Entertainment | [22][23] [24][25] |
| 2003 (7th) | Ratchet & Clank: Going Commando | Insomniac Games | Sony Computer Entertainment | [22][23] [24][25] |
| 2003 (7th) | SSX 3 | EA Canada | Electronic Arts | [22][23] [24][25] |
| 2003 (7th) | The Legend of Zelda: The Wind Waker | Nintendo EAD | Nintendo | [22][23] [24][25] |
| 2004 (8th) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | |
| 2004 (8th) | Half-Life 2 | Valve | Vivendi Universal Games | |
| 2004 (8th) | Donkey Konga | Namco | Nintendo | |
| 2004 (8th) | EyeToy: AntiGrav | Harmonix | Sony Computer Entertainment | |
| 2004 (8th) | Fable | Lionhead Studios | Microsoft Game Studios | |
| 2004 (8th) | Spider-Man 2 | Treyarch | Activision | |
| 2004 (8th) | Half-Life 2 | Valve | Vivendi Universal Games | |
| 2004 (8th) | Doom 3 | id Software | Activision | |
| 2004 (8th) | Forgotten Realms: Demon Stone | Stormfront Studios | Atari | |
| 2004 (8th) | Metroid Prime 2: Echoes | Retro Studios | Nintendo | |
| 2004 (8th) | Ratchet & Clank: Up Your Arsenal | Insomniac Games | Sony Computer Entertainment | |
| 2005 (9th) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | |
| 2005 (9th) | Guitar Hero | Harmonix | RedOctane | |
| 2005 (9th) | Nintendogs | Nintendo EAD | Nintendo | |
| 2005 (9th) | God of War | Santa Monica Studio | Sony Computer Entertainment | |
| 2005 (9th) | Lumines: Puzzle Fusion | Q Entertainment | Ubisoft | |
| 2005 (9th) | Zoo Tycoon 2: Endangered Species | Blue Fang Games | Microsoft Game Studios | |
| 2005 (9th) | Shadow of the Colossus | Japan Studio | Sony Computer Entertainment | |
| 2005 (9th) | Call of Duty 2 | Infinity Ward | Activision | |
| 2005 (9th) | F.E.A.R. | Monolith Productions | Vivendi Universal Games | |
| 2005 (9th) | God of War | Santa Monica Studio | Sony Computer Entertainment | |
| 2005 (9th) | Kameo: Elements of Power | Rare | Microsoft Game Studios | |
| 2006 (10th) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | |
| 2006 (10th) | Wii Sports | Nintendo EAD | Nintendo | |
| 2006 (10th) | Company of Heroes | Relic Entertainment | THQ | |
| 2006 (10th) | Gears of War | Epic Games | Microsoft Game Studios | |
| 2006 (10th) | The Elder Scrolls IV: Oblivion | Bethesda Game Studios | 2K Games | |
| 2006 (10th) | The Legend of Zelda: Twilight Princess | Nintendo EAD | Nintendo | |
| 2006 (10th) | Gears of War | Epic Games | Microsoft Game Studios | |
| 2006 (10th) | Call of Duty 3 | Treyarch | Activision | |
| 2006 (10th) | Company of Heroes | Relic Entertainment | THQ | |
| 2006 (10th) | Resistance: Fall of Man | Insomniac Games | Sony Computer Entertainment | |
| 2006 (10th) | Viva Piñata | Rare | Microsoft Game Studios | |
| 2007 (11th) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | |
| 2007 (11th) | Portal | Valve | Valve, Electronic Arts | |
| 2007 (11th) | Assassin's Creed | Ubisoft Montreal | Ubisoft | |
| 2007 (11th) | Rock Band | Harmonix | MTV Games | |
| 2007 (11th) | Super Mario Galaxy | Nintendo EAD | Nintendo | |
| 2007 (11th) | The Legend of Zelda: Phantom Hourglass | Nintendo EAD | Nintendo | |
| 2007 (11th) | Crysis | Crytek | Electronic Arts | |
| 2007 (11th) | Assassin's Creed | Ubisoft Montreal | Ubisoft | |
| 2007 (11th) | Call of Duty 4: Modern Warfare | Infinity Ward | Activision | |
| 2007 (11th) | Ratchet & Clank Future: Tools of Destruction | Insomniac Games | Sony Computer Entertainment | |
| 2007 (11th) | Uncharted: Drake's Fortune | Naughty Dog | Sony Computer Entertainment | |
| 2008 (12th) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | |
| 2008 (12th) | Spore | Maxis | Electronic Arts | |
| 2008 (12th) | Fable II | Lionhead Studios | Microsoft Game Studios | |
| 2008 (12th) | Fallout 3 | Bethesda Game Studios | Bethesda Softworks | |
| 2008 (12th) | Left 4 Dead | Valve South | Valve | |
| 2008 (12th) | Tom Clancy's EndWar | Ubisoft Shanghai | Ubisoft | |
| 2008 (12th) | LittleBigPlanet | Media Molecule | Sony Computer Entertainment | |
| 2008 (12th) | Gears of War 2 | Epic Games | Microsoft Game Studios | |
| 2008 (12th) | Metal Gear Solid 4: Guns of the Patriots | Kojima Productions | Konami | |
| 2008 (12th) | Resistance 2 | Insomniac Games | Sony Computer Entertainment | |
| 2008 (12th) | Tomb Raider: Underworld | Crystal Dynamics | Eidos Interactive | |
| 2009 (13th) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | |
| 2009 (13th) | Uncharted 2: Among Thieves | Naughty Dog | Sony Computer Entertainment | |
| 2009 (13th) | Assassin's Creed II | Ubisoft Montreal | Ubisoft | |
| 2009 (13th) | Forza Motorsport 3 | Turn 10 Studios | Microsoft Game Studios | |
| 2009 (13th) | Left 4 Dead 2 | Valve | Valve | |
| 2009 (13th) | New Super Mario Bros. Wii | Nintendo EAD | Nintendo | |
| 2009 (13th) | Uncharted 2: Among Thieves | Naughty Dog | Sony Computer Entertainment | |
| 2009 (13th) | Assassin's Creed II | Ubisoft Montreal | Ubisoft | |
| 2009 (13th) | Call of Duty: Modern Warfare 2 | Infinity Ward | Activision | |
| 2009 (13th) | Killzone 2 | Guerrilla Games | Sony Computer Entertainment | |
| 2009 (13th) | Ratchet & Clank Future: A Crack in Time | Insomniac Games | Sony Computer Entertainment | |

### 2010s

| Year | Game | Developer(s) | Publisher(s) |
| 2010 (14th) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering |
| 2010 (14th) | Red Dead Redemption | Rockstar San Diego | Rockstar Games |
| 2010 (14th) | Dance Central | Harmonix | MTV Games |
| 2010 (14th) | Kirby's Epic Yarn | Good-Feel | Nintendo |
| 2010 (14th) | Super Mario Galaxy 2 | Nintendo EAD | Nintendo |
| 2010 (14th) | Super Scribblenauts | 5th Cell | Warner Bros. Interactive Entertainment |
| 2010 (14th) | Heavy Rain | Quantic Dream | Sony Computer Entertainment |
| 2010 (14th) | Call of Duty: Black Ops | Treyarch | Activision |
| 2010 (14th) | God of War III | Santa Monica Studio | Sony Computer Entertainment |
| 2010 (14th) | Medal of Honor | Danger Close Games, DICE | Electronic Arts |
| 2010 (14th) | Metro 2033 | 4A Games | THQ |
| 2011 (15th) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering |
| 2011 (15th) | The Elder Scrolls V: Skyrim | Bethesda Game Studios | Bethesda Softworks |
| 2011 (15th) | Batman: Arkham City | Rocksteady Studios | Warner Bros. Interactive Entertainment |
| 2011 (15th) | Portal 2 | Valve | Valve |
| 2011 (15th) | Skylanders: Spyro's Adventure | Toys for Bob, XPEC Entertainment | Activision |
| 2011 (15th) | The Legend of Zelda: Skyward Sword | Nintendo EAD | Nintendo |
| 2011 (15th) | Uncharted 3: Drake's Deception | Naughty Dog | Sony Computer Entertainment |
| 2011 (15th) | Battlefield 3 | DICE | Electronic Arts |
| 2011 (15th) | Crysis 2 | Crytek | Electronic Arts |
| 2011 (15th) | L.A. Noire | Team Bondi | Rockstar Games |
| 2011 (15th) | Rage | id Software | Bethesda Softworks |
| 2012 (16th) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering |
| 2012 (16th) | XCOM: Enemy Unknown | Firaxis Games | 2K Games |
| 2012 (16th) | Dishonored | Arkane Studios | Bethesda Softworks |
| 2012 (16th) | Gravity Rush | Japan Studio | Sony Computer Entertainment |
| 2012 (16th) | Journey | Thatgamecompany | Sony Computer Entertainment |
| 2012 (16th) | The Walking Dead | Telltale Games | Telltale Games |
| 2012 (16th) | Halo 4 | 343 Industries | Microsoft Studios |
| 2012 (16th) | Call of Duty: Black Ops II | Treyarch | Activision |
| 2012 (16th) | Hitman: Absolution | IO Interactive | Square Enix Europe |
| 2012 (16th) | Need for Speed: Most Wanted | Criterion Games | Electronic Arts |
| 2012 (16th) | Total War: Shogun 2: Fall of the Samurai | Creative Assembly | Sega |
| 2013 (17th) | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering | Outstanding Achievement in Gameplay Engineering |
| 2013 (17th) | Grand Theft Auto V | Rockstar North | Rockstar Games |
| 2013 (17th) | Assassin's Creed IV: Black Flag | Ubisoft Montreal | Ubisoft |
| 2013 (17th) | Forza Motorsport 5 | Turn 10 Studios | Microsoft Studios |
| 2013 (17th) | Super Mario 3D World | Nintendo EAD | Nintendo |
| 2013 (17th) | The Last of Us | Naughty Dog | Sony Computer Entertainment |
| 2013 (17th) | The Last of Us | Naughty Dog | Sony Computer Entertainment |
| 2013 (17th) | Assassin's Creed IV: Black Flag | Ubisoft Montreal | Ubisoft |
| 2013 (17th) | Battlefield 4 | DICE | Electronic Arts |
| 2013 (17th) | Grand Theft Auto V | Rockstar North | Rockstar Games |
| 2013 (17th) | Ryse: Son of Rome | Crytek | Microsoft Studios |
| 2014 (18th) | Middle-earth: Shadow of Mordor | Monolith Productions | Warner Bros. Interactive Entertainment |
| 2014 (18th) | Call of Duty: Advanced Warfare | Sledgehammer Games | Activision |
| 2014 (18th) | Far Cry 4 | Ubisoft Montreal | Ubisoft |
| 2014 (18th) | Infamous Second Son | Sucker Punch Productions | Sony Computer Entertainment |
| 2014 (18th) | Sunset Overdrive | Insomniac Games | Microsoft Studios |
| 2015 (19th) | The Witcher 3: Wild Hunt | CD Projekt Red | CD Projekt |
| 2015 (19th) | Just Cause 3 | Avalanche Software | Square Enix Europe |
| 2015 (19th) | Rise of the Tomb Raider | Crystal Dynamics | Square Enix Europe |
| 2015 (19th) | Star Wars Battlefront | DICE | Electronic Arts |
| 2015 (19th) | The Order: 1886 | Ready at Dawn | Sony Computer Entertainment |
| 2016 (20th) | Uncharted 4: A Thief's End | Naughty Dog | Sony Interactive Entertainment |
| 2016 (20th) | Battlefield 1 | DICE | Electronic Arts |
| 2016 (20th) | No Man's Sky | Hello Games | Hello Games |
| 2016 (20th) | Overwatch | Blizzard Entertainment | Blizzard Entertainment |
| 2016 (20th) | Titanfall 2 | Respawn Entertainment | Electronic Arts |
| 2017 (21st) | Horizon Zero Dawn | Guerrilla Games | Sony Interactive Entertainment |
| 2017 (21st) | Assassin's Creed Origins | Ubisoft Montreal | Ubisoft |
| 2017 (21st) | Hellblade: Senua's Sacrifice | Ninja Theory | Ninja Theory |
| 2017 (21st) | Lone Echo/Echo Arena | Ready at Dawn | Oculus Studios |
| 2017 (21st) | The Legend of Zelda: Breath of the Wild | Nintendo EPD | Nintendo |
| 2018 (22nd) | Red Dead Redemption 2 | Rockstar Games | Rockstar Games |
| 2018 (22nd) | Astro Bot Rescue Mission | Japan Studio | Sony Interactive Entertainment |
| 2018 (22nd) | Battlefield V | DICE | Electronic Arts |
| 2018 (22nd) | God of War | Santa Monica Studio | Sony Interactive Entertainment |
| 2018 (22nd) | Marvel's Spider-Man | Insomniac Games | Sony Interactive Entertainment |
| 2019 (23rd) | Death Stranding | Kojima Productions | Sony Interactive Entertainment |
| 2019 (23rd) | Call of Duty: Modern Warfare | Infinity Ward | Activision |
| 2019 (23rd) | Concrete Genie | Pixelopus | Sony Interactive Entertainment |
| 2019 (23rd) | Control | Remedy Entertainment | 505 Games |
| 2019 (23rd) | Metro Exodus | 4A Games | Deep Silver |

### 2020s

| Year | Game | Developer(s) | Publisher(s) |
| 2020 (24th) | Dreams | Media Molecule | Sony Interactive Entertainment |
| 2020 (24th) | Ghost of Tsushima | Sucker Punch Productions | Sony Interactive Entertainment |
| 2020 (24th) | The Last of Us Part II | Naughty Dog | Sony Interactive Entertainment |
| 2020 (24th) | Mario Kart Live: Home Circuit | Velan Studios | Nintendo |
| 2020 (24th) | Microsoft Flight Simulator | Asobo Studio | Xbox Game Studios |
| 2021 (25th) | Ratchet & Clank: Rift Apart | Insomniac Games | Sony Interactive Entertainment |
| 2021 (25th) | Battlefield 2042 | DICE | Electronic Arts |
| 2021 (25th) | Forza Horizon 5 | Playground Games | Xbox Game Studios |
| 2021 (25th) | Moncage | Optillusion | X.D. Network |
| 2021 (25th) | Returnal | Housemarque | Sony Interactive Entertainment |
| 2022 (26th) | Elden Ring | FromSoftware | Bandai Namco Entertainment |
| 2022 (26th) | A Plague Tale: Requiem | Asobo Studios | Focus Entertainment |
| 2022 (26th) | God of War Ragnarök | Santa Monica Studio | Sony Interactive Entertainment |
| 2022 (26th) | Horizon Forbidden West | Guerrilla Games | Sony Interactive Entertainment |
| 2022 (26th) | Teardown | Tuxedo Labs | Tuxedo Labs |
| 2023 (27th) | Marvel's Spider-Man 2 | Insomniac Games | Sony Interactive Entertainment |
| 2023 (27th) | Alan Wake 2 | Remedy Entertainment | Epic Games |
| 2023 (27th) | Hogwarts Legacy | Avalanche Software | Warner Bros. Games |
| 2023 (27th) | The Finals | Embark Studios | Embark Studios |
| 2023 (27th) | The Legend of Zelda: Tears of the Kingdom | Nintendo EPD | Nintendo |
| 2024 (28th) | Astro Bot | Team Asobi | Sony Interactive Entertainment |
| 2024 (28th) | Batman: Arkham Shadow | Camouflaj | Oculus Studios |
| 2024 (28th) | Indiana Jones and the Great Circle | MachineGames | Bethesda Softworks |
| 2024 (28th) | Senua's Saga: Hellblade II | Ninja Theory | Xbox Game Studios |
| 2024 (28th) | Warhammer 40,000: Space Marine 2 | Saber Interactive | Focus Entertainment |

## Multiple nominations and wins
### Developers and publishers

Sony has published the most nominees, as well as the most winners. Sony's subsidiary Naughty Dog has developed the most winners, while Nintendo EAD (now EPD) has developed the most nominees. Nintendo has also published both winners for Outstanding Achievement in Software Engineering. There have been two developers with back-to-back wins for Outstanding Achievement in Gameplay Engineering:
* Nintendo EAD: Nintendogs in 2006 and Wii Sports in 2007.
* Ubisoft Montreal: Tom Clancy's Splinter Cell in 2003 and Prince of Persia: The Sands of Time in 2004.
Four developers have developed winners for both Gameplay Engineering and Visual Engineering: EA Canada, Ubisoft Montreal, Valve, and Naughty Dog. Electronic Arts has published the winners for both awards with different developers for different games in 2008. Sony has published the winners for Visual Engineering for four consecutive years with LittleBigPlanet (2009), Uncharted 2: Among Thieves (2010), Heavy Rain (2011), and Uncharted 3: Drake's Deception (2012). Activision has published the most nominees without having a single winner. Electronic Arts developer DICE has developed the most nominees without a single winner.
Developers :
| Developer | Nominations | Wins |
| Naughty Dog | 10 | 5 |
| Nintendo EAD/EPD | 15 | 3 |
| Ubisoft Montreal | 12 | 3 |
| Valve | 6 | 3 |
| Insomniac Games | 11 | 2 |
| Epic Games | 5 | 2 |
| EA Canada | 4 | 2 |
| Rockstar North/DMA Design | 3 | 2 |
| Maxis | 2 | 2 |
| Media Molecule | 2 | 2 |
| Harmonix | 4 | 1 |
| Bethesda Game Studios | 3 | 1 |
| Crytek | 3 | 1 |
| Guerrilla Games | 3 | 1 |
| Japan Studio | 3 | 1 |
| Monolith Productions | 3 | 1 |
| Rare | 3 | 1 |
| Bungie | 2 | 1 |
| Digital Extremes | 2 | 1 |
| Kojima Productions | 2 | 1 |
| Stormfront Studios | 2 | 1 |
| DICE | 7 | 0 |
| Santa Monica Studio | 5 | 0 |
| Infinity Ward | 4 | 0 |
| Treyarch | 4 | 0 |
| Lionhead Studios | 3 | 0 |
| Retro Studios | 3 | 0 |
| Visual Concepts | 3 | 0 |
| 4A Games | 2 | 0 |
| BioWare | 2 | 0 |
| Crystal Dynamics | 2 | 0 |
| id Software | 2 | 0 |
| Iguana Entertainment | 2 | 0 |
| Microsoft Simulation Group | 2 | 0 |
| Neversoft | 2 | 0 |
| Ninja Theory | 2 | 0 |
| Rainbow Studios | 2 | 0 |
| Ready at Dawn | 2 | 0 |
| Relic Entertainment | 2 | 0 |
| Remedy Entertainment | 2 | 0 |
| Santa Monica Studio | 2 | 0 |
| Sucker Punch Productions | 2 | 0 |
| Turn 10 Studios | 2 | 0 |
Publishers :
| Publisher | Nominations | Wins |
| Sony Computer/Interactive Entertainment | 43 | 14 |
| Electronic Arts | 21 | 7 |
| Nintendo | 20 | 4 |
| Rockstar Games | 6 | 4 |
| Microsoft/Xbox Game Studios | 24 | 3 |
| Ubisoft | 14 | 3 |
| Valve | 6 | 3 |
| Sierra On-Line/Entertainment | 3 | 2 |
| Bethesda Softworks | 5 | 1 |
| Warner Bros. Interactive Entertainment/Games | 3 | 1 |
| 2K Games | 2 | 1 |
| Activision | 14 | 0 |
| Sega | 7 | 0 |
| Square Enix Europe/Eidos Interactive | 4 | 0 |
| THQ | 3 | 0 |
| Acclaim Entertainment | 2 | 0 |
| Atari | 2 | 0 |
| Konami | 2 | 0 |
| MTV Games | 2 | 0 |
| Oculus Studios | 2 | 0 |
| Ubisoft | 2 | 0 |

### Franchises

The Legend of Zelda and Call of Duty are the most nominated franchises in this category. Uncharted is the most award-winning franchise, with Uncharted 2: Among Thieves being one of four games to win both awards in gameplay and visual engineering; the other three are SSX, Prince of Persia: The Sands of Time, and Half-Life 2. Uncharted and Halo have won the awards for "Visual Engineering" twice, while Grand Theft Auto is the only franchise to win for "Gameplay Engineering" twice. Despite the record-tying nomination count, Call of Duty has never won an award outright.
Franchises :
| Franchise | Nominations | Wins |
| Uncharted | 5 | 4 |
| Grand Theft Auto | 3 | 2 |
| Half-Life | 3 | 2 |
| Halo | 3 | 2 |
| SSX | 3 | 2 |
| Prince of Persia | 2 | 2 |
| Red Dead | 2 | 2 |
| The Legend of Zelda | 8 | 1 |
| Ratchet & Clank | 6 | 1 |
| Gears of War | 3 | 1 |
| Spider-Man | 3 | 1 |
| The Last of Us | 3 | 1 |
| Tom Clancy's | 3 | 1 |
| Astro Bot | 2 | 1 |
| Crysis | 2 | 1 |
| Horizon | 2 | 1 |
| Portal | 2 | 1 |
| The Elder Scrolls | 2 | 1 |
| Call of Duty | 8 | 0 |
| Assassin's Creed | 7 | 0 |
| Battlefield | 5 | 0 |
| God of War | 5 | 0 |
| Mario | 5 | 0 |
| Forza | 3 | 0 |
| Metroid | 3 | 0 |
| Microsoft Flight Simulator | 3 | 0 |
| Batman: Arkham | 2 | 0 |
| Company of Heroes | 2 | 0 |
| Fable | 2 | 0 |
| Hellblade | 2 | 0 |
| Jak & Daxter | 2 | 0 |
| Left 4 Dead | 2 | 0 |
| Metal Gear | 2 | 0 |
| Metro | 2 | 0 |
| Motocross Madness | 2 | 0 |
| NFL 2K | 2 | 0 |
| NFL Quarterback Club | 2 | 0 |
| Resistance | 2 | 0 |
| Star Wars | 2 | 0 |
| Tomb Raider | 2 | 0 |
| Tony Hawk's | 2 | 0 |
| Unreal | 2 | 0 |