# Atari Games

Atari Games Corporation was an American producer of arcade video games, active from 1985 to 1999, then as Midway Games West Inc. until 2003. It was formed when the coin-operated video game division of Atari, Inc. was transferred by its owner Warner Communications to a joint venture with Namco, being one of several successor companies to use the name Atari.
The company developed and published games for arcades under the Atari brand, and across consumer home systems such as the Commodore 16, Commodore 64, Game Boy, Nintendo Entertainment System (NES) and others using the Tengen label for legal reasons. Some of the games Atari Games had developed include Tetris, Road Runner, RoadBlasters, Primal Rage, Hard Drivin' and San Francisco Rush.
Atari Games effectively operated independently from 1987, when Namco sold its controlling stake, until Time Warner reassumed full ownership in 1994, and it was consolidated into Time Warner Interactive. In 1996, Atari Games was sold to WMS Industries, and the company then became part of Midway Games when that company was spun-off by WMS in 1998. After dropping the Atari name, it ceased operations in 2003; its former assets were later sold back to Warner Bros. Interactive Entertainment (now Warner Bros. Games) in 2009 following Midway's bankruptcy.

## History

When the Atari, Inc. division of Warner Communications lost $500 million in the first three quarters of 1983, its arcade coin-op division was the only one to make money. In 1984, Warner sold Atari's consumer products division to Jack Tramiel; he named this company Atari Corporation. Warner retained the coin-op division and a few other assets and changed the name of Atari, Inc. to Atari Games, Inc. The agreement between Tramiel and Warner Communications was that Atari Games must always include the "Games" after "Atari" on its logo and that Atari Games could not use the Atari brand at all in the consumer market (computers and home consoles). Atari Games retained most of the same employees and managers that had worked at the old Atari Inc. It was able to carry on with many of its projects from before the transition. Atari Corp., in contrast, froze projects and streamlined staff and operations. In 1985, Warner Communications and Namco jointly formed a new corporation, AT Games, Inc., and Warner transferred the coin-operated games division of Atari Games to the new corporate entity. Namco owned the controlling interest in the new company, while Warner retained 40%. Warner subsequently renamed Atari Games, Inc. to Atari Holdings, Inc., and AT Games became Atari Games Corporation. Namco later lost interest in operating Atari Games and sold 33% of its shares to a group of employees led by Hideyuki Nakajima, who had been the president of Atari Games since 1985. As the company was now split between three entities, Warner (40%), Namco (40%), and the employees (20%), and none of them held a controlling share, Atari Games effectively became an independent company. Atari Ireland was a subsidiary of Atari Games that manufactured their games for the European market; while under Namco, Atari Ireland also manufactured Sega's Hang-On (1985) for the European market.
Atari Games continued to manufacture arcade games and units, and starting in 1988, also sold cartridges for the Nintendo Entertainment System under the Tengen brand name. The Tengen name was used for its home consumer division that released games, while its home games were mainly developed by Atari Games staff. The companies exchanged a number of lawsuits in the late 1980s related to disputes over the rights to Tetris, of which Tengen had published a version for the NES, and Tengen's circumvention of Nintendo's lockout chip, which prevented third parties from creating unauthorized games. (Atari Games' legal battles with Nintendo were separate from those of Atari Corporation, which also exchanged lawsuits with Nintendo in the late 1980s and early 1990s.) The suit finally reached a settlement in 1994, with Atari Games paying Nintendo cash damages and use of several patent licenses.
In 1992, Richard Seaborne, who had previously programmed the NES version of Cyberball on a freelance basis for Atari, was hired by Atari to develop sports titles for a variety of consoles, most notably Sega Genesis.
In 1989, Warner Communications merged with Time Inc., forming Time Warner. In 1994, Time Warner reacquired a controlling interest in Atari Games and made it a subsidiary of its Time Warner Interactive division. While the company initially maintained the Atari Games brand for arcade games under the new ownership, the Tengen brand was dropped in favor of the Time Warner Interactive label for its home console games. In mid-1994, the Atari Games, Tengen, and Time Warner Interactive Group names were all consolidated under the Time Warner Interactive banner.
On July 12, 1994, Nakajima died at the age of 64. Ed Logg, who was a chief programmer of Atari, briefly left the company for Electronic Arts, only to rejoin Atari Games in 1995 to run its home console games. Time Warner Interactive, via Atari Games became a member of the Nintendo Ultra 64's Dream Team in the mid-1990s.
In April 1996, after an unsuccessful bid by Atari co-founder Nolan Bushnell, the company was sold to WMS Industries, owners of the Williams, Bally and Midway arcade brands, which restored the use of the Atari Games name, while the home consumer division was folded into Williams Entertainment, with its existing home consumer division was kept. According to Atari Games president Dan Van Elderen, in 1995, Time Warner decided to exit the video game business and instructed the management at Atari Games to find a buyer for themselves, which surprised him because usually parent companies choose the buyers for their subsidiaries. Time Warner would not return to the video game business until the formation of Warner Bros. Interactive Entertainment on January 14, 2004.
On April 6, 1998, the video game assets of WMS Industries were spun off as a new independent company called Midway Games, which then gained control of the Atari Games division. Meanwhile, Hasbro Interactive acquired the Atari brand for the home market from JTS Corporation that same year. With the changes in ownership of the two companies, on November 19, 1999, Atari Games Corporation was renamed Midway Games West Inc., resulting in the Atari Games name no longer being used.
In 2001, Midway Games exited the arcade industry, due to a decline in the market. Despite this, Midway Games West continued to produce games for the home market until it was disbanded on February 7, 2003, after a slump in game sales. The studio's closure costed the jobs of 30 employees, including three members who had been with Atari since the 1970s. Two previously announced titles, Nitrocity and Gladiator: The Crimson Reign, were also cancelled in the process.
Although no longer in operation, Midway Games West continued to exist as a holding entity for the copyrights and trademarks of the games originally from Atari Games. In February 2009, Midway Games filed for Chapter 11 bankruptcy protection and in July 2009, most of Midway's assets were sold to Warner Bros. Interactive Entertainment, ultimately bringing all of the Atari Games properties back to Time Warner again.

## Games
### Developed

| Year | Title | Original platform(s) | Publisher | Co-developer |
| 1985 | Paperboy | Arcade, Acorn Electron, BBC Micro, Commodore 16, Commodore Plus/4, Commodore 64, TRS-80 Color Computer, ZX Spectrum, Amstrad CPC, Apple II, Apple IIGS, MS-DOS, Nintendo Entertainment System, Amiga, Atari ST, Atari Lynx, Game Boy, Master System, Game Gear, Sega Genesis/Mega Drive, Game Boy Color, J2ME, Xbox Live Arcade, BlackBerry, iOS | Atari Games, Namco | Elite Systems (AE/BBCM/C16/C64/ZXS/CPC/AGA/ST), Kingsoft GmbH (CP/4), Mindscape (AII/IIGS), Magpie Computer Developments (DOS), Eastridge Technology (NES/GB), Al Baker & Associates (Lynx), Tiertex (MS/GG), MotiveTime (GEN), GameBrains (GBC), MoJive (J2ME), Digital Eclipse (XBLA), Vivid Games (iOS) |
| 1985 | Star Wars: The Empire Strikes Back | Arcade, Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, ZX Spectrum | Atari Games | Vektor Grafx (AGA/CPC/ST/BBCM/C64/ZXS) |
| 1985 | Peter Pack Rat | Arcade, Amstrad CPC, Commodore 64, ZX Spectrum | Atari Games | Software Creations (CPC/C64/ZXS) |
| 1985 | Indiana Jones and the Temple of Doom | Arcade, Amstrad CPC, Commodore 64, MSX, ZX Spectrum, Atari ST, Nintendo Entertainment System, Amiga, Apple II, MS-DOS | Atari Games | Paragon Programming (CPC/C64/ST/DOS), U.S. Gold (MSX), Mindscape (AII), Level Systems (AGA) |
| 1985 | Gauntlet | Arcade, Atari 8-bit computers, Amstrad CPC, Commodore 64, MSX, ZX Spectrum, Atari ST, MS-DOS, Apple IIGS, Apple II, Nintendo Entertainment System, Macintosh, Master System, J2ME, Xbox Live Arcade | Atari Games | Gremlin Graphics (Atari 8-bit/CPC/C64/MSX/ZXS), Adventure Soft (ST), Mindscape (DOS/AII/IIGS), Sorcerer's Apprentice Software Productions (Mac OS), Tiertex (MS), TKO Software (J2ME), Digital Eclipse (XBLA) |
| 1986 | Super Sprint | Arcade, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, Nintendo Entertainment System | Atari Games | Catalyst Coders/Software Studios (CPC/C64/ZXS), State of the Art (ST) |
| 1986 | Road Runner | Arcade, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, Atari 2600, MS-DOS, Nintendo Entertainment System | Atari Games | Canvas Software (CPC/ST/C64/ZXS), Atari Corporation (2600), Banana Development (DOS), Beam Software (NES) |
| 1986 | Gauntlet II | Arcade, Amstrad CPC, Commodore 64, Atari ST, ZX Spectrum, Amiga, MS-DOS, Nintendo Entertainment System, Game Boy, PlayStation Network | Atari Games | Gremlin Graphics (CPC/C64/ST/ZXS/AGA), Eastridge Technology (DOS/NES/GB), Backbone Emeryville (PSN) |
| 1986 | Championship Sprint | Arcade, Commodore 64, Amstrad CPC, ZX Spectrum, PlayStation Network | Atari Games | Catalyst Coders/Software Studios (C64/CPC/ZXS), Backbone Emeryville (PSN) |
| 1986 | 720° | Arcade, Commodore 64, ZX Spectrum, Amstrad CPC, Nintendo Entertainment System, Game Boy Color | Atari Games | Tiertex (C64/ZXS/CPC), Beam Software (NES/US C64), GameBrains (GBC) |
| 1987 | RoadBlasters | Arcade, Amiga, Amstrad CPC, Commodore 64, ZX Spectrum, Atari ST, Nintendo Entertainment System, Atari Lynx, Sega Genesis/Mega Drive | Atari Games | Probe Software (AGA/ST), DJL Software (CPC/ZXS), Beam Software (NES), Atari Corporation (Lynx), Sterling Silver Software (GEN) |
| 1987 | APB | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, Atari Lynx | Atari Games | Walking Circles (AGA/CPC/ST/C64/DOS/ZXS), Quicksilver Software (Lynx) |
| 1987 | Xybots | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, ZX Spectrum, Atari Lynx | Atari Games | Teque Software Development (AGA/CPC/ST/C64/MSX/ZXS), NuFX (Lynx) |
| 1988 | Blasteroids | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, MSX, ZX Spectrum | Atari Games | Teque Software Development (AGA/CPC/ST/C64/MSX/ZXS) |
| 1988 | Vindicators | Arcade, Amiga, Amstrad CPC, Atari ST, Nintendo Entertainment System, ZX Spectrum, Commodore 64 | Atari Games | Consult Computer Systems (AGA/C64), Consult Software (CPC/ST/ZXS), Westwood Associates (NES) |
| 1988 | Toobin' | Arcade, MSX, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Nintendo Entertainment System, ZX Spectrum, Game Boy Color | Atari Games | Teque Software Development (MSX/AGA/CPC/ST/C64/DOS/ZXS), Digital Eclipse (GBC) |
| 1988 | Cyberball | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Sega Genesis/Mega Drive, ZX Spectrum, Nintendo Entertainment System | Atari Games | Quixel (AGA/CPC/ST/C64/DOS/ZXS), Sega (GEN) |
| 1989 | Hard Drivin' | Arcade, Amiga, Amstrad CPC, Atari ST, ZX Spectrum, Sega Genesis/Mega Drive, Atari Lynx, Commodore 64 | Atari Games | Teque Software Development (AGA), Binary Design (CPC/ZXS), Sterling Silver Software (GEN), NuFX (Lynx) |
| 1989 | Tetris | Arcade, Nintendo Entertainment System | Atari Games | — |
| 1989 | Vindicators Part II | Arcade | Atari Games | — |
| 1989 | Escape from the Planet of the Robot Monsters | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, SAM Coupé, ZX Spectrum | Atari Games | Teque Software Development (AGA/CPC/ST/C64/DOS/ZXS), Enigma Variations (SAM) |
| 1989 | Tournament Cyberball 2072 | Arcade, Atari Lynx, Xbox Live Arcade | Atari Games | BlueSky Software (Lynx), Digital Eclipse (XBLA) |
| 1989 | S.T.U.N. Runner | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, Atari Lynx | Atari Games | The Kremlin (AGA/AST/C64/DOS), Mind's Eye (CPC/ZXS), Atari Corporation (Lynx) |
| 1989 | Skull & Crossbones | Arcade, Nintendo Entertainment System, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX, Spectrum | Atari Games | Walking Circles (AGA/CPC/ST/C64/DOS/ZXS) |
| 1990 | Badlands | Arcade, Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC | Atari Games | Teque London (AGA/ST/C64/ZXS/CPC) |
| 1990 | Klax | Arcade, Amiga, Amstrad CPC, Atari 2600, Atari ST, BBC Micro, Commodore 64, MS-DOS, Game Boy, Atari Lynx, MSX, Nintendo Entertainment System, PC-8800 series, PC-9800 series, SAM Coupé, X68000, TurboGrafx-16, ZX Spectrum, Sega Genesis/Mega Drive, Master System, Game Gear, Game Boy Color | Atari Games, Namco | Teque Software Development (AGA/CPC/ST/C64/DOS/MSX/ZXS), A.C.P. (BBCM), Atari Corporation (2600/Lynx), Hudson Soft (PC-88/PC-98/X68K), ICE Software (SAM), Tengen Ltd. (TG-16), Eastridge Technology (GB), Tiertex (MS/GG), Digital Eclipse (GBC), Namco (Japanese SMD) |
| 1990 | Hydra | Arcade, Amstrad CPC, Amiga, Atari ST, Commodore 64, ZX Spectrum, Atari Lynx | Atari Games | Moonstone Computing (CPC/ZXS), ICE Software (AGA/ST/C64), NuFX (Lynx) |
| 1990 | ThunderJaws | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64 | Atari Games | The Kremlin (AGA/CPC/ST/C64) |
| 1990 | Pit-Fighter | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Super Nintendo Entertainment System, ZX Spectrum, Sega Genesis/Mega Drive, Atari Lynx, Game Boy, Master System | Atari Games | Teque London (AGA/CPC/ST/C64/ZXS), Oxford Mobius (DOS), Eastridge Technology (SNES/GB), Sterling Silver Software (GEN), Al Baker & Associates (Lynx), The Kremlin (MS) |
| 1990 | Race Drivin' | Arcade, Amiga, Atari ST, MS-DOS, Super Nintendo Entertainment System, Game Boy, Sega Genesis, Saturn | Atari Games | Walking Circles (AGA/ST/DOS), Imagineering (SNES), Argonaut Software (GB), Polygames (GEN), Time Warner Interactive (SS) |
| 1990 | R.B.I. Baseball 2 | Nintendo Entertainment System, Commodore 64, DOS, Amiga, Amstrad CPC, ZX Spectrum | Tengen | The Kremlin (C64/AGA/CPC/AST/ZXS), Novotrade International (DOS) |
| 1990 | Shuuz! | Arcade | Atari Games | — |
| 1991 | Rampart | Arcade, Amiga, Atari ST, Commodore 64, MS-DOS, Master System, Nintendo Entertainment System, Sega Genesis/Mega Drive, Super Nintendo Entertainment System, Game Boy, Atari Lynx, Game Boy Color | Atari Games | The Kremlin (AGA/ST/C64), Bitmasters (DOS/NES/SNES), Punk Development/Developer Resources (MS), Silicon Sorcery (GEN), C-lab. (GB), Atari Corporation (Lynx), Digital Eclipse (GBC) |
| 1991 | Batman | Arcade | Atari Games | — |
| 1991 | Race Drivin' Panorama | Arcade | Atari Games | — |
| 1991 | R.B.I. Baseball 3 | Nintendo Entertainment System, Sega Genesis/Mega Drive | Tengen | — |
| 1991 | Road Riot 4WD | Arcade, Super Nintendo Entertainment System, Atari Falcon | Atari Games | Equilibrium (SNES), Images Software (Falcon) |
| 1991 | Steel Talons | Arcade, Atari Lynx, Sega Genesis/Mega Drive, Super Nintendo Entertainment System, Atari Falcon | Atari Games | NuFX (Lynx), Polygames (GEN), Panoramic Software (SNES), Atari Corporation (Falcon) |
| 1991 | Off the Wall | Arcade | Atari Games | — |
| 1992 | Relief Pitcher | Arcade, Super Nintendo Entertainment System | Atari Games | Eastridge Technology (SNES) |
| 1992 | Guardians of the 'Hood | Arcade | Atari Games | — |
| 1992 | Moto Frenzy | Arcade | Atari Games | — |
| 1992 | RBI Baseball 4 | Sega Genesis/Mega Drive | Tengen | — |
| 1992 | Space Lords | Arcade | Atari Games | — |
| 1993 | Awesome Possum Kicks Dr. Machino's Butt | Sega Genesis/Mega Drive | Tengen | — |
| 1993 | Dragon's Revenge | Sega Genesis/Mega Drive | Tengen | — |
| 1993 | Paperboy 2 | Sega Genesis/Mega Drive | Tengen | — |
| 1993 | RBI Baseball '93 | Sega Genesis/Mega Drive | Tengen | — |
| 1994 | Dick Vitale's "Awesome, Baby!" College Hoops | Sega Genesis/Mega Drive | Time Warner Interactive | — |
| 1994 | T-MEK | Arcade, 32X, MS-DOS | Atari Games | Bits Corporation (32X/DOS) |
| 1994 | Primal Rage | Arcade, Game Boy, Game Gear, MS-DOS, Sega Genesis, Super Nintendo Entertainment System, 3DO Interactive Multiplayer, 32X, Jaguar CD, PlayStation, Saturn, Amiga | Time Warner Interactive | Probe Entertainment (GB/GG/GEN/3DO/32X/JAG CD/PS/SS/AGA), Teeny Weeny Games (DOS), Bitmasters (SNES) |
| 1994 | RBI Baseball '94 | Sega Genesis/Mega Drive, Game Gear | Tengen | Al Bakser & Associates (GG) |
| 1995 | RBI Baseball '95 | 32X | Time Warner Interactive | — |
| 1995 | Time Warner Interactive's VR Virtua Racing | Saturn | Time Warner Interactive | — |
| 1995 | Wayne Gretzky and the NHLPA All-Stars | Sega Genesis, Super Nintendo Entertainment System, DOS | Time Warner Interactive | Cygnus Multimedia Productions (SNES), Semi Logic Entertainments (DOS) |
| 1996 | Wayne Gretzky's 3D Hockey | Arcade, Nintendo 64 | Atari Games | — |
| 1996 | San Francisco Rush: Extreme Racing | Arcade, Nintendo 64, PlayStation | Atari Games | Climax Entertainment (PS) |
| 1997 | Mace: The Dark Age | Arcade, Nintendo 64 | Atari Games | — |
| 1997 | San Francisco Rush the Rock: Alcatraz Edition | Arcade, Windows | Atari Games | Karma Entertainment (WIN) |
| 1998 | California Speed | Arcade, Nintendo 64 | Atari Games | — |
| 1998 | Gauntlet Legends | Arcade, Nintendo 64, PlayStation, Dreamcast | Atari Games, SNK | Midway Games West (PS/DC) |
| 1998 | Rush 2: Extreme Racing USA | Nintendo 64 | Midway Games | — |
| 1999 | War Final Assault | Arcade | Atari Games | — |
| 1999 | Road Burners | Arcade | Atari Games | — |
| 1999 | San Francisco Rush 2049 | Arcade, Nintendo 64, Dreamcast, Game Boy Color | Atari Games | Midway Games West (N64/DC), Handheld Games (GBC) |

#### As Midway Games West

| 2000 | Skins Game | Arcade | Midway Games West | |
| 2000 | Gauntlet Dark Legacy | Arcade, PlayStation 2, Xbox, GameCube | Midway Games West | |
| 2000 | San Francisco Rush 2049 | Nintendo 64, Dreamcast | Midway Games West | Hand Held Games (GBC) |
| 2000 | Hydro Thunder | Arcade | Midway Games West | Midway San Diego |
| 2002 | Dr. Muto | PlayStation 2, Xbox, GameCube | Midway Games West | Digital Eclipse (GBA) |

### Published

| Year | Title | Original platform(s) | Developer | Co-Publisher |
| 1987 | Rolling Thunder | Arcade, Commodore 64, Amiga, Amstrad CPC, Atari ST, Nintendo Entertainment System, ZX Spectrum | Namco | Namco, U.S. Gold (C64/AGA/CPC/ST/ZX), Tengen |
| 1987 | Dunk Shot | Arcade | Sega | Sega |
| 1987 | Dragon Spirit | Arcade, X68000, TurboGrafx-16, Amiga, Amstrad CPC, Commodore 64, Nintendo Entertainment System, ZX Spectrum, Atari ST, MS-DOS | Namco | Namco, Micomsoft (X68K), NEC (TG-16), Domark (AGA/CPC/C64/ZXS/ST/DOS), Bandai (NES) |
| 1987 | R.B.I. Baseball | Arcade, Nintendo Entertainment System | Namco | Namco, Tengen |
| 1987 | Pac-Mania | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, ZX Spectrum, X68000, Nintendo Entertainment System, Acorn Archimedes, Master System, Sega Genesis/Mega Drive, BREW, J2ME, Zeebo | Namco | Namco, Grandslam Interactive (AGA/CPC/ST/C64/MSX/ZXS), Micomsoft (X68K), Tengen (NES/GEN), Domark (AA), TecMagik (MS) |
| 1988 | Galaga '88 | Arcade, TurboGrafx-16, X68000, i-mode, EZweb | Namco | Namco, NEC (TG-16), Micomsoft (X68K) |
| 1988 | Final Lap | Arcade, Famicom | Namco | Namco, Namcot (FC) |
| 1988 | Assault | Arcade | Namco | Namco |
| 1989 | Splatterhouse | Arcade, TurboGrafx-16, FM Towns, Windows, Windows Mobile, iOS, J2ME, BlackBerry | Namco Splatter Team | Namco, Ving, MediaKite Distribution |
| 1989 | Four Trax | Arcade, Sega Mega Drive | Namco | Namco |
| 1990 | Mad Dog McCree | Arcade, 3DO Interactive Multiplayer, DVD, iOS, Windows, Nintendo 3DS, Philips CD-i, PlayStation Network, Sega CD, Wii | American Laser Games | CapDisc (CD-i), Digital Leisure (iOS/Windows/Wii), Engine Software (3DS) |
| 1993 | Knuckle Bash | Arcade | Toaplan | Toaplan |
| 1993 | World Rally | Arcade | Zigurat Software | Gaelco, Sigma |
| 1994 | Cops | Arcade | Nova Production | — |
| 1995 | Area 51 | Arcade, Windows, Saturn, PlayStation | Mesa Logic | Time Warner Interactive, Midway Games, SoftBank, GT Interactive, Tectoy |
| 1997 | Maximum Force | Arcade, PlayStation, Saturn, Windows | Mesa Logic | SNK, Midway Games, GT Interactive |
| 1997 | Surf Planet | Arcade | Zigurat Software | Gaelco |
| 1998 | Radikal Bikers | Arcade, PlayStation | Gaelco | Gaelco, SNK, Infogrames (PS) |
| 1998 | Vapor TRX | Arcade | Atari Games | Blue Shift |
| 1998 | Area 51: Site 4 | Arcade | Mesa Logic | — |

### Cancelled

| Title | Genre | Publisher(s) | Planned Release Date/Last Year Developed or Mentioned | Notes/Reasons |
| Title | Genre | Publisher(s) | Planned Release Date/Last Year Developed or Mentioned | Notes/Reasons | Accelerator | Racing | Atari Games | 1988 | Two-player split-screen racing game. |
| Arcade Classics | Compilation | Atari Games | 1992 | Enhanced compilations of Centipede and Missile Command. |
| Battle Mech | Fighting | Atari Games | 1992 | Artwork under ownership of former Accolade artist Stu Shepherd. |
| Beat Head | Puzzle | Atari Games | 1993 | Tile-matching puzzle game. |
| Beavis and Butt-Head | Beat 'em up | Atari Games | April 9, 2016 | Based upon MTV's eponymous animated series. Runs on a 3DO Interactive Multiplayer-related hardware. |
| BMX Heat | Racing | Atari Games | 1991 | Motorcycle racing game. |
| BloodLust I.K.3 | Fighting | Atari Games | 1998-02 | Sequel to International Karate + developed by System 3. Runs on a PC-based hardware. |
| Cyberstorm | Fighting | Atari Games | March 23, 2018 | Street Fighter II-styled mecha fighting game. Cancelled due to poor aesthetics and animations. Playtested at a Golfland amusement center. |
| Danger Express | Run and gun | Atari Games | 1992 | Discontinued after location testing. |
| Fishin' Frenzy | Fishing | Time Warner Interactive | 1995 | Playtested but full production was scrapped due to lack of earnings. Runs on COJAG hardware. |
| Freeze | Puzzle | Atari Games | 1996-12 | Showcased at the 1996 AMOA show. Runs on COJAG hardware. |
| Gladiator: The Crimson Reign | | | 2002 | Cancelled when the studio shut down. |
| Guts and Glory | Shoot 'em up | Atari Games | 1989 | Two-player war-themed shoot 'em up game. |
| Hard Drivin's Airborne | Racing | Atari Games | 1993 | Sequel to Hard Drivin' II: Drive Harder. |
| Hot Rod Rebels | Racing | — | 2000 | Sequel to San Francisco Rush 2049. Runs on a PC-based hardware. |
| Marble Man: Marble Madness II | Platform, Racing | Atari Games | September 11, 2008 | Sequel to Marble Madness. |
| Metal Maniax | Vehicular combat | Atari Games | 1994 | Development was scrapped due to lack of popularity among arcade players. |
| Meanstreak | Racing, Vehicular combat | Atari Games | January 15, 2008 | Vehicular combat racing game. |
| Nitrocity | | Midway Games West | 2002 | Cancelled when the studio shut down. |
| Police Academy | Platformer | Tengen | 1991 | NES platformer game. |
| Primal Rage II | Fighting | Atari Games | March 23, 2018 | Sequel to Primal Rage. |
| Road Riot's Revenge Rally | Racing | Atari Games | 1993 | Sequel to Road Riot 4WD. |
| Space Hero | Adventure | Tengen | 1992 | Sega Genesis home console game. |
| Sparkz | Puzzle | — | 1992 | Grid-based puzzle game. |
| Street Drivin' | Racing | Atari Games | 1993 | Sequel to Hard Drivin's Airborne. |
| Tenth Degree | Fighting | Atari Games | March 23, 2018 | 3D fighting game developed by former Capcom employees. |
| Vicious Circle | Fighting | Atari Games | October 18, 2020 | Killer Instinct-styled fighting game. Runs on COJAG hardware. |