# List of Looking Glass Studios video games

Looking Glass Studios was an American video game developer founded in 1990 as Blue Sky Productions by Paul Neurath in Salem, New Hampshire. The company's first game was Ultima Underworld: The Stygian Abyss in 1992, which received widespread critical acclaim and sold nearly 500,000 units. Looking Glass proceeded to develop titles in multiple genres, including role-playing, sports, flight simulation, and stealth video games. These titles were primarily published by Origin Systems, Electronic Arts and Eidos Interactive, with three titles self-published by Looking Glass Studios.
Looking Glass' products were praised for innovations in video game technology and design. Several of their successes, such as Flight Unlimited and Thief: The Dark Project, sold over half a million copies each. Poor sales of their final two self-published games—Terra Nova: Strike Force Centauri (1996) and British Open Championship Golf (1997)—left the company in financial turmoil, however. This, combined with multiple failed business deals, including a temporary merger with Intermetrics from 1997 to 1999, led the company to close on May 24, 2000, and cancel several projects in development. Its final project, Jane's Attack Squadron, was completed by Mad Doc Software and released by Xicat Interactive in 2002. In total, Looking Glass Studios released 12 original games in its 10 years of activity, alongside several ports and other spin-offs.

## Games

| Title | Details |
| Ultima Underworld: The Stygian Abyss Original release dates: NA: March 1992PAL: 1992JP: 1993 (FM Towns version) | Release years by system: 1992 – DOS 1993 – FM Towns 1997 – PlayStation 2002 – Windows Mobile |
| Ultima Underworld: The Stygian Abyss Original release dates: NA: March 1992PAL: 1992JP: 1993 (FM Towns version) | Notes: First-person computer role-playing game, set in the fantasy world of the Ultima series Developed by Blue Sky Productions and published by Origin Systems Ported in Japan to FM Towns by Origin Ported to Windows Mobile by ZIO Interactive |
| John Madden Football '93 Original release dates: NA: 1992PAL: 1992 | Release years by system: 1992 – Sega Genesis |
| John Madden Football '93 Original release dates: NA: 1992PAL: 1992 | Notes: Genesis version of John Madden Football '93 Developed by Blue Sky Productions and published by Electronic Arts |
| Ultima Underworld II: Labyrinth of Worlds Original release dates: NA: January 1993 | Release years by system: 1993 – DOS |
| Ultima Underworld II: Labyrinth of Worlds Original release dates: NA: January 1993 | Notes: Sequel to Ultima Underworld: The Stygian Abyss that continues the first-person computer role-playing game style, in the fantasy world of the Ultima series. Developed by Looking Glass Technologies and published by Origin Systems |
| System Shock Original release dates: NA: September 23, 1994PAL: 1994 | Release years by system: 1994 – DOS 1994 – Macintosh |
| System Shock Original release dates: NA: September 23, 1994PAL: 1994 | Notes: First-person science fiction game inspired by Ultima Underworld Originally released on floppy discs; re-released months later on CD-ROM with voice acting Developed by Looking Glass Technologies and published by Origin Systems |
| Flight Unlimited Original release dates: NA: June 7, 1995PAL: June 7, 1995 | Release years by system: 1995 – DOS 1995 – Windows 1997 – Macintosh |
| Flight Unlimited Original release dates: NA: June 7, 1995PAL: June 7, 1995 | Notes: Aerobatic flight simulator that uses real-time computational fluid dynamics The first game self-published by Looking Glass Technologies A commercial success, with 780,000 units in sales |
| Terra Nova: Strike Force Centauri Original release dates: NA: March 5, 1996PAL: 1996 | Release years by system: 1996 – DOS |
| Terra Nova: Strike Force Centauri Original release dates: NA: March 5, 1996PAL: 1996 | Notes: Tactical shooter with squad mechanics and outdoor environments Looking Glass Technologies' second self-published game A commercial failure, with 100,000 units in sales |
| British Open Championship Golf Original release date: NA: April 30, 1997 | Release years by system: 1997 – Windows |
| British Open Championship Golf Original release date: NA: April 30, 1997 | Notes: Golf game based on The Open Championship Third and final self-published game by Looking Glass Technologies A commercial failure |
| Flight Unlimited II Original release dates: NA: November 30, 1997PAL: 1997 | Release years by system: 1997 – Windows |
| Flight Unlimited II Original release dates: NA: November 30, 1997PAL: 1997 | Notes: Sequel to Flight Unlimited, focused on general aviation Developed by Looking Glass Studios and published by Eidos Interactive |
| Thief: The Dark Project Original release dates: NA: December 1, 1998PAL: 1998 | Release years by system: 1998 – Windows |
| Thief: The Dark Project Original release dates: NA: December 1, 1998PAL: 1998 | Notes: A first-person stealth game Developed by Looking Glass Studios and published by Eidos Interactive A commercial success, with over 500,000 units in sales |
| Command & Conquer Original release dates: NA: May 31, 1999PAL: July 30, 1999 | Release years by system: 1999 – Nintendo 64 |
| Command & Conquer Original release dates: NA: May 31, 1999PAL: July 30, 1999 | Notes: Nintendo 64 version of Command & Conquer Developed by Looking Glass Studios and published by Nintendo |
| System Shock 2 Original release dates: NA: July 31, 1999PAL: 1999AU: 1999 | Release years by system: 1999 – Windows |
| System Shock 2 Original release dates: NA: July 31, 1999PAL: 1999AU: 1999 | Notes: Sequel to System Shock Developed by Looking Glass Studios and Irrational Games and published by Electronic Arts Sega Dreamcast port was planned but cancelled |
| Flight Unlimited III Original release dates: NA: September 30, 1999PAL: September 30, 1999 | Release years by system: 1999 – Windows |
| Flight Unlimited III Original release dates: NA: September 30, 1999PAL: September 30, 1999 | Notes: A general aviation flight simulator and the third Flight Unlimited game Developed by Looking Glass Studios and published by Electronic Arts |
| Destruction Derby 64 Original release dates: NA: September 30, 1999PAL: October 12, 1999 | Release years by system: 1999 – Nintendo 64 |
| Destruction Derby 64 Original release dates: NA: September 30, 1999PAL: October 12, 1999 | Notes: A port of Destruction Derby to the Nintendo 64 Developed by Looking Glass Studios and published by THQ |
| Thief Gold Original release dates: NA: October 29, 1999PAL: 1999 | Release years by system: 1999 – Windows |
| Thief Gold Original release dates: NA: October 29, 1999PAL: 1999 | Notes: Expanded re-release of Thief: The Dark Project that features three additional missions Developed by Looking Glass Studios and published by Eidos Interactive |
| Thief II: The Metal Age Original release dates: NA: February 29, 2000PAL: 2000 | Release years by system: 2000 – Windows |
| Thief II: The Metal Age Original release dates: NA: February 29, 2000PAL: 2000 | Notes: Stealth game sequel to Thief: The Dark Project Developed by Looking Glass Studios and published by Eidos Interactive |
| Jane's Attack Squadron Original release dates: NA: March 22, 2002PAL: April 5, 2002 | Release years by system: 2002 – Windows |
| Jane's Attack Squadron Original release dates: NA: March 22, 2002PAL: April 5, 2002 | Notes: Combat flight simulator video game Initially developed by Looking Glass Studios to be published by Electronic Arts, later finished by Mad Doc Software and released by Xicat Interactive |

### Cancelled

| Title | Details |
| Voyager Cancellation date: Spring 1997 | Proposed system release: 1997 – Windows |
| Voyager Cancellation date: Spring 1997 | Notes: A tie-in to Star Trek: Voyager Developed by Looking Glass Technologies and published by Viacom New Media Developed for 18 months before cancellation |
| Junction Point Cancellation date: 1997 | Proposed system release: 1998 |
| Junction Point Cancellation date: 1997 | Notes: Initially a massively multiplayer online role-playing game, later redesigned to be a single-player science fiction title Developed by Looking Glass Technologies and published by Eidos Interactive A Warren Spector project built with the Dark Engine |
| Deep Cover Cancellation date: 2000 | Proposed system release: Unannounced |
| Deep Cover Cancellation date: 2000 | Notes: Stealth game set in modern day Developed by Looking Glass Studios and Irrational Games and published by Microsoft |
| Thief II Gold Cancellation date: 2000 | Proposed system release: Unannounced |
| Thief II Gold Cancellation date: 2000 | Notes: Re-release of Thief II: The Metal Age |
| Thief III Cancellation date: 2000 | Proposed system release: Unannounced |
| Thief III Cancellation date: 2000 | Notes: Sequel to Thief II: The Metal Age Cancelled due to the closure of Looking Glass Studio Eidos Interactive purchased the project and it was released in 2004 as Thief: Deadly Shadows |
| Mini Racers Cancellation date: 2000 | Proposed system release: Nintendo 64 |
| Mini Racers Cancellation date: 2000 | Notes: Model car racing game for the Nintendo 64 Developed by Looking Glass Studios and published by Nintendo Completed but then cancelled due to the closure of Looking Glass Studios |
| Wildwaters Cancellation date: 2000 | Proposed system release: Nintendo 64 |
| Wildwaters Cancellation date: 2000 | Notes: Also known as "Extreme Kayak" and "X-Stream" Kayak racing game for the Nintendo 64 Developed by Looking Glass Studios and published by Ubisoft |