# Game & Watch Gallery 4

Game & Watch Gallery 4, known as Game & Watch Gallery Advance in Europe and Australia and Game Boy Gallery 4 in Japan, is a video game developed by Tose and published by Nintendo for the Game Boy Advance in October 2002. It is the fifth and final game in the Game & Watch Gallery series, and contains 11 remastered games from the Game & Watch line of Nintendo handheld games, several of which were featured in previous series entries.
The game was digitally re-released via the Wii U Virtual Console in Europe and Australia in December 2015, in North America in March 2016, and in Japan in April 2016. The Virtual Console release marks the first time the game was released in Japan. The game received mixed reviews, with critics praising the game's presentation and accessible gameplay, but criticizing the uneven quality of the games and difficulty of unlocking its hidden content.

## Gameplay

Game & Watch Gallery 4 features 11 games based upon the Game & Watch brand of handheld games, five of which must be unlocked. Each game contains a 'Classic' mode, resembling the gameplay and presentation of the original Game & Watch title, and a 'Modern' mode, which contains additional gameplay mechanics and revised graphics based on the Mario franchise. Normal and Hard difficulty settings can be selected for each mode. The following 11 games are included:
* Boxing: Players compete in a boxing match, varying between high and low hits to break their opponent's guard. In the 'Modern' version, the player fights multiple opponents of varying difficulty. This game offers two-player competitive play in place of a hard difficulty.
* Chef (unlockable): The player moves left and right to catch food in their frying pan to toss up into the air. In the 'Modern' version, the player can rotate and turn on the spot to feed Yoshi. This game was previously included in Game & Watch Gallery 2.
* Donkey Kong (unlockable): The player moves left and right and jumps to avoid barrels, making their way up platforms and ladders towards Donkey Kong. In the 'Modern' version, platforms disappear and levels change for greater variation. This game was previously included in Game & Watch Gallery 2.
* Donkey Kong Jr.: Players rescue Donkey Kong from Mario by jumping on vines and collecting keys whilst avoiding enemies. In the 'Modern' version, platforms disappear and levels change for greater variation. This game was previously included in Game & Watch Gallery 3.
* Donkey Kong 3: Players control Donkey Kong and Stanley, who use insecticide to try and push bees into the other's area. In the 'Modern' version, Stanley is replaced by Mario, and the bees are replaced by a fireball and Boo, the latter of which can move independently without being sprayed by the characters' bubble blasters. This game offers two-player competitive play in place of a hard difficulty.
* Fire: Players must use a tarp to catch civilians jumping from a burning building and bounce them to safety. In the 'Modern' version, different characters have different bounce durations. This game was previously included in Game & Watch Gallery.
* Fire Attack (unlockable): Players must move between different areas of a base to repel attacking forces. In the 'Modern' version, players must avoid hitting apples or hens to receive additional points.
* Mario Bros. (unlockable): Mario and Luigi must move a series of packages along a conveyor belt and load cakes onto a truck without dropping them. In the 'Modern' version, an alarm rings that changes the direction of the conveyor belt. This game was previously included in Game & Watch Gallery 3.
* Mario's Cement Factory: Players control Mario, who must move between multiple floors to empty cement vats before they overflow. In the 'Modern' version, Boos will sometimes take up space in the mixers. This game was previously included in Game Boy Gallery.
* Octopus (unlockable): Players must retrieve treasure from a sunken chest while avoiding an octopus' moving tentacles. In the 'Modern' version, Mario's speed is affected by the amount of treasure he is carrying. This game was previously included in Game & Watch Gallery.
* Rain Shower: Players must move clotheslines to prevent their clothes from being struck by rain. In the 'Modern' version, players must protect bystanders from water balloons, which are color-coded to indicate their path.
When players accrue a certain number of points in each game, they earn 'stars' which can be used to unlock additional content, including the five unlockable games, a sound test, a chronological list of every Game & Watch game ever released, and new entries in the museum; up to five stars can be earned in each mode and difficulty of each game, for a total of 220 stars. Unlike the museums in previous games, which only displayed animations of gameplay from other Game & Watch games, Game & Watch Gallery 4 allows players to unlock these games for play. These games are only playable in Classic mode, and do not grant additional stars. The nine games that can be unlocked in the museum consist of Bomb Sweeper, Climber, Lifeboat, Manhole, Mario's Bombs Away, Parachute, Safebuster, Tropical Fish, and Zelda.

## Reception

Aggregate score :
| Aggregator | Score |
| Metacritic | 71/100 |
Review scores :
| Publication | Score |
| Game Informer | 3/10 |
| GameSpot | 7/10 |
| GameSpy | 61/100 |
| IGN | 7/10 |
| Nintendo Power | 7.6/10 |
| Nintendo World Report | 8/10 |
Game & Watch Gallery 4 received an average score of 71/100 from review aggregator Metacritic, indicating "mixed or average" reception. Frank Provo of GameSpot criticized the game's graphics and sound for being below the standards of other Game Boy Advance games, but believed that the addictive nature of the gameplay made up for those shortcomings. Craig Harris of IGN praised the amount of content included in the game, but considered some games in the collection to be much weaker than others and wished Nintendo had included more real-world history about the Game & Watch line. Kevin Murphy of GameSpy felt that unlocking the additional games was not worth the time and effort due to the difficulty of getting the required stars.