# List of competitive Counter-Strike maps

Counter-Strike 2, and its predecessor Counter-Strike: Global Offensive, are first-person shooter games developed by Valve Corporation in the Counter-Strike series. The franchise has a very large competitive scene, which has received large media coverage. As a result, the games' multiplayer maps have longstanding legacies within the series, with some becoming significant to the first-person shooter genre as a whole.
Traditional gameplay of Counter-Strike features two teams, the Terrorists and Counter-Terrorists, fighting for control of a map while trying to fulfill their respective objectives. In Counter-Strike esports, the goal of the Terrorist team is to either kill all Counter-Terrorists or plant and detonate a bomb at a bomb site within the map, and the goal of the Counter-Terrorist team is to prevent the bomb plant, kill all Terrorists, or defuse the bomb.
This article serves as a list of maps featured in Counter-Strike: Global Offensive and Counter-Strike 2 that have established notability in the first-person shooter genre or in the games' competitive scenes.

## Competitive maps

Different game modes have separate map pools, but Valve designates a group of seven as the "Active Duty" pool. Such maps are considered the most balanced and competitive by Valve and were used in nearly all competitive Counter-Strike esports tournaments, as well as the Premier matchmaking mode. The group of seven are chosen from a wider set of maps, with some community-created maps and some designed by Valve.
The list of Active Duty maps changes occasionally, generally by replacing one map at a time. Maps such as Dust II have been added, removed, and added back again.
As of January 2025, the seven Active Duty maps in Counter-Strike 2 are Ancient, Anubis, Dust II, Inferno, Mirage, Nuke and Train.

### Ancient

Ancient (de_ancient) was introduced to the game in a December 2020 update as part of "Operation Broken Fang". The map takes place in an archeological site, likely in Central America, and was created as a homage to a previous Counter-Strike map titled de_aztec. The map has received consistent changes and upgrades since its introduction.
The map has consistently appeared in competitive tournaments since its introduction and it is among the most played competitive maps alongside Mirage and Inferno. The map is part of the Active Duty map pool.

### Anubis

Anubis (de_anubis) is a community-created map introduced in a March 2020 update at the end of "Operation Shattered Web". The map is set in Egypt. The map was noted for being buggy upon release, but has been updated over time.
In November 2022, Valve contacted the creators of the map, Roald van der Scheur, "Jakuza", and "jd_40", and offered to buy out the rights to it, an unusual occurrence. Upon their acceptance, it replaced Dust II in the competitive map pool in November 2022, becoming the final competitive change before the release of Counter-Strike 2. The map went from the least popular competitive map to a popular choice during the 2023 Paris Major. The map is part of the Active Duty map pool.

### Cache

Cache (de_cache) is a map first made for Counter-Strike: Source in 2004, and was introduced to the Global Offensive's main competitive map pool in "Operation Breakout" in 2014. It, along with Anubis, have been the only community-made maps to be featured in the Active Duty map pool. It was removed from the game in March 2019 and replaced by Vertigo, before being updated as a standalone map outside of competitive play later that year.
According to Rock, Paper, Shotgun, Cache has been compared to Inferno and Dust II, as one of the most well designed maps in the Counter-Strike series. The map was used in a study from Uppsala University for a full analysis on level design in competitive video games. A remake of the original Cache is a very popular demand for Counter-Strike 2's competitive map pool.

### Dust II

"Dust II", also known by its filename de_dust2, is a video game map featured in the first-person shooter series Counter-Strike. Dust II is the successor to "Dust", another Counter-Strike map, and was developed by David Johnston before the official release of the original Counter-Strike game. It was designed with the aims of simplicity and balance, based on its symmetrical design and two points, over which the two teams must fight for control.

### Inferno

Inferno, also known by its filename de_inferno, is a multiplayer map in the Counter-Strike series of first-person shooter video games by Valve Corporation. The map was first created for the original Counter-Strike in a 2001 update and has subsequently appeared in each series entry. While considered a traditional map in the series, its design differs from maps such as Dust II, featuring many hiding spots and branching, narrow paths.
The map was remade from the ground up for Counter-Strike: Source in 2005, changing large parts of the map and moving the setting from the Middle East to Europe. The map returned for Counter-Strike: Global Offensive in 2012 and was revamped in a 2016 update, adjusting the map's graphics and visibility. The map returned in Counter-Strike 2, featuring various enhancements and graphical upgrades.

### Overpass

Overpass (de_overpass) was the first competitive map intentionally designed for Global Offensive, and was released in a December 2013 update alongside an updated version of Cobblestone. The map features a roadway bridging over and open canal, adjacent to a public park. The map has an increased emphasis on long-ranged combat. Overpass was updated in April 2014.
The map was one of the most balanced in the game upon release, and has become a very important competitive map. Overpass was added into the Active Duty map pool in 2014 in Global Offensive, and this was carried over into the start of Counter-Strike 2. In April 2024, Overpass was removed from CS2's active duty pool in order to make room for Dust II's return, which led to mixed reactions from players and members of the pro scene.

### Train

Train (de_train) is a map from the original Counter-Strike, remade for Global Offensive in a December 2014 update. It is set in a trainyard and train station featuring many ladders, high platforms, long angles, and tight corridors. It was removed from the competitive map pool in May of 2021 and replaced by Ancient. Train was added back to the competitive map pool in January of 2025, replacing Vertigo.

### Vertigo

Vertigo (de_vertigo) is a map from the original Counter-Strike added to Global Offensive in an October 2012 update and added to the competitive map pool in May 2019, replacing the popular map Cache. The map is situated on the top of a skyscraper in an unnamed city.
Vertigo has become relatively unpopular due to its awkward design. While the map was part of the Active Duty map pool, it was a popular choice for removal from Counter-Strike 2. In January of 2025, Vertigo was removed from the Active Duty map pool (in preparation for the 2025 BLAST Austin Major) and replaced by Train.

## Other maps
### Canals

Canals (de_canals) was added to the game in a March 2017 update. The map takes place in a city inspired by Venice, Italy. It was the first new official Counter-Strike map since the addition of Overpass in 2013. Canals varies from traditional Counter-Strike level design, and gives the Terrorists a crescent-shaped starting area that is relatively cramped, but gives the Counter-Terrorists a large open area. The map also features additional routes that allow players to go under parts of the map to stealthily arrive to the bomb sites.
Canals was added to the Reserve map pool, placing it outside of traditional competitive play and the map has not seen play in any of the Counter-Strike majors. The map has been criticized for having an unorthodox layout that has been considered heavily unbalanced in favor of the Terrorists.