# Trackmania (2020 video game)

Trackmania is a racing video game developed by Ubisoft Nadeo and published by Ubisoft, and is part of the TrackMania series. It was released on July 1, 2020, for Windows. A remake of TrackMania Nations, it was given the soft reboot title of Trackmania. The base game is free-to-play, with additional content available with a paid subscription model, including an in-game track editor, online events and car customization. The game was also released for consoles and cloud platforms on May 15, 2023. The game has received mixed to positive reviews, with the gameplay being received positively, and its subscription model being criticized.

## Gameplay

Trackmania is a soft reboot of the Trackmania series, and by extension, a remake of Trackmania Nations. It features gameplay similar to that of previous titles in the series, in which the player must race from start to finish on a selected track in the quickest time possible, with a heavy emphasis on fast-paced stunts and arcade behaviour.
Trackmania features the return of the "Stadium" environment seen in previous entries, however all previously used blocks and track pieces that were seen in previous games have been removed and replaced entirely by a new set of blocks built from scratch. For example, in addition to standard road and dirt surfaces, a new ice surface was introduced, containing flat and bobsleigh-style blocks. The game also features tools that allows players to create their own custom blocks and objects, which in turn can be uploaded and featured in-game for other players to use in their own creations.
Trackmania also features the return of 3 other environments, called "Snow", "Rally" and "Desert", each environment featuring a new car and several new building blocks. These 3 environments were also previously featured in other Trackmania games, such as Trackmania United
Previous games in the series featured a permanent campaign of 65 tracks, however Trackmania replaces this with a seasonal campaign of 25 tracks, which rotates every three months, alongside a permanent "Training" campaign of 25 tracks which remains available to all players, and players with "Standard" or "Club" subscription access receive retroactive, permanent access to past campaigns, however, the leaderboards in these campaigns are locked and will not have any effect on global leaderboards should a player improve their personal best time on any track in a past campaign.
In addition, a "Track Of The Day" campaign is available to players with "Club" subscription access, which features a track that has been made by the community, and hand-selected by the developers to be featured in-game. The selected track rotates every 24 hours.

### Content and gameplay updates

Trackmania has received several updates since its initial release which have added gameplay features.
On November 2, 2020, a "Cup Of The Day" gameplay mode was released in beta, which runs alongside every newly released "Track Of The Day". The mode consists of a daily knockout tournament, where players race against each other on the new "Track Of The Day" in a round-based format. The mode begins with a 15 minute seeding phase in time attack, where players must set the best time they can on a global leaderboard. After this phase, players are then matched together in divisions of 64 players each to begin the knockout phase. At the end of every round, players who have finished in the bottom positions, or who have failed to finish, are eliminated. The process repeats until only one player remains, who is crowned as the winner. The gameplay mode has been positively received, with players citing its fun factor and replay value. The "Cup Of The Day" mode was fully released on December 12, 2020.
On 4 February 2021, a matchmaking gameplay mode was released in beta. It features two teams of players racing against each other on a randomly selected track on the current seasonal campaign, with the goal being for each team to finish in as high a position as they possibly can on each round. Each position attributes a certain number of points to a players' team. At the end of each round, the team with the most points wins the round; the first team to win 5 rounds wins the match. The mode also features a ranking ladder, which players can move up or down depending on wins and losses in a match. Matchmaking was positively received by players, although some have criticized the decision for a 1v1 option to have not been implemented. Matchmaking was fully released on 1 June 2021, and was renamed to Ranked.
On 12 June 2021, Nadeo announced the release of the "Royal" gameplay mode, as well as several new blocksets, including plastic blocks, the return of water blocks and fully animated & dynamic blocks.
On 21 November 2023, coinciding with the 20th anniversary of the TrackMania franchise, Nadeo announced the release of additional car types and blocksets originally used in the Alpine, Desert, and Rally environments from the TrackMania 2003 game, affectionately referred to as the "original trilogy". The Alpine car, now known as the Snow car, and its associated blockset, released the same day. The new blocks introduced a new surface to the game, wood. The snow car is styled similarly to off-road pickup trucks, and drives very differently from the stadium car, with a smaller turning radius, altered acceleration, and higher center of mass.
On February 27, 2024, the Rally car was released. The Rally car has a tighter turning radius than the stadium car, but much lower grip in most circumstances. This update also fixed the snow car's "landing bugs", which would cause the car to jump and lose speed after some landings.
On May 22, 2024, the Desert car was released. The car is distinctive in that it is unstable while turning, and will tip on two wheels. The update also featured 70 new blocks and 200 variables into the game. Cars were released with training maps available to players with "Standard" or "Club" access, called "Snow Discovery," "Rally Discovery," and "Desert Discovery."

## Events and esports

Trackmania has had some limited success in esports, building off the limited success in previous Trackmania titles. The TrackMania Grand League, and World Tour have been hosted yearly by Nadeo. In 2024, Trackmania partnered with Formula E, allowing players to compete on Formula E tracks in-game, including the London ePrix, Berlin ePrix, and Miami ePrix.
Additionally, the game features tools that allows players and content creators to create and organize community events and tournaments in-game. Some of the most popular community-run events include the ZrT TrackMania Cup, hosted by Zerator, and the TrackMania Formula League. In 2024, the Deep Dip 2 event saw players competing to be the first to climb a tower, competing for a US$30,000 prize pool. The tower was finally defeated after 36 days. In 2025, Livestreamer Wirtual partnered with Red Bull announcing the Red Bull Faster tournament with its finals to be played in Milton Keynes.

## Reception

Aggregate score :
| Aggregator | Score |
| Metacritic | 74/100 |
Review score :
| Publication | Score |
| IGN | 7/10 |
Trackmania received an aggregate score of 74/100 on Metacritic.
Benjamin Schmädig of 4Players rated the game 85/100, praising its time trials and track editor.
Alex Santa Maria of IGN rated the game 7/10, saying that it was "addictive" and had a robust amount of content, but criticized its menus as looking "cobbled-together". He also criticized the idea of "gating off access" through a subscription model, saying that it risked hindering the game's long-term community support.
Gianluca Musso of Eurogamer Italia also rated the game 7/10, saying that while it was beautiful and fun, he criticized the fact that it was aimed solely at the hardcore audience.
The game was initially criticized by players due to unstable servers and unoptimized netcode; however, these issues have been resolved over time via patches and updates.