# Tri-Crescendo

tri-Crescendo is a Japanese video game developer. It was founded in February 1999 by Hiroya Hatsushiba, who still runs the company. Hatsushiba, originally being a sound programmer, carried his experience into tri-Crescendo; the company was initially responsible for the sound in all games by tri-Ace starting with Valkyrie Profile until 2001 when the company co-created Baten Kaitos with Monolith Soft. tri-Crescendo then went on to make Eternal Sonata for the Xbox 360 and PlayStation 3 and Fragile Dreams: Farewell Ruins of the Moon for the Wii.
tri-Crescendo was responsible for the programming and sound design in both the first Baten Kaitos and the prequel, Baten Kaitos Origins. In the first game battle planning was handled by Hiroya Hatsushiba, from tri-Crescendo and Yoshiharu Kuwabara from Monolith Soft, but in the second game it was handled by tri-Crescendo themselves led by Shuhei Rokumoto.

## Games developed

| Year | Title | Platform(s) | Notes |
| 1999 | Valkyrie Profile | PlayStation | Sound development for tri-Ace |
| 2001 | Star Ocean: Blue Sphere | Game Boy Color | Sound development for tri-Ace |
| 2001 | The Fear | PlayStation 2 | Sound development |
| 2003 | Star Ocean: Till the End of Time | PlayStation 2 | Sound development for tri-Ace |
| 2003 | Baten Kaitos: Eternal Wings and the Lost Ocean | GameCube | Co-developed with Monolith Soft |
| 2005 | Radiata Stories | PlayStation 2 | Sound development for tri-Ace |
| 2006 | Baten Kaitos Origins | GameCube | Co-developed with Monolith Soft |
| 2006 | Valkyrie Profile 2: Silmeria | PlayStation 2 | Sound development for tri-Ace |
| 2007 | Eternal Sonata | PlayStation 3, Xbox 360 | |
| 2009 | Blue Dragon: Awakened Shadow | Nintendo DS | Co-developed with Mistwalker |
| 2009 | Calling | Wii | Sound development for Hudson Soft |
| 2009 | Fragile Dreams: Farewell Ruins of the Moon | Wii | Co-developed with Bandai Namco Games |
| 2011 | Danbōru Senki | PlayStation Portable | Co-developed with Level-5 |
| 2011 | Danbōru Senki Boost | PlayStation Portable | Co-developed with Level-5 |
| 2012 | Digimon World Re:Digitize | PlayStation Portable | |
| 2013 | Digimon World Re:Digitize Decode | Nintendo 3DS | |
| 2013 | Tales of Symphonia Chronicles | PlayStation 3 | HD remaster of Tales of Symphonia and Tales of Symphonia: Dawn of the New World |
| 2014 | Super Smash Bros. for Nintendo 3DS | Nintendo 3DS | Co-developed with Sora Ltd. and Bandai Namco Games |
| 2014 | Super Smash Bros. for Wii U | Wii U | Co-developed with Sora Ltd. and Bandai Namco Games |
| 2015 | Tales of Zestiria | PlayStation 3, PlayStation 4 | Co-developed with Bandai Namco Studios |
| 2016 | Tales of Berseria | PlayStation 3, PlayStation 4 | Co-developed with Bandai Namco Studios |
| 2016 | The Idolmaster Platinum Stars | PlayStation 4 | Co-developed with Bandai Namco Studios |
| 2017 | Mario Sports Superstars | Nintendo 3DS | Co-developed with Camelot Software Planning |
| 2017 | Gundam Versus | PlayStation 4 | Co-developed with Bandai Namco Studios |
| 2018 | Mobile Suit Gundam Extreme Versus 2 | Arcade | Co-developed with Bandai Namco Studios |
| 2018 | Super Smash Bros. Ultimate | Nintendo Switch | Co-developed with Sora Ltd. and Bandai Namco Games |
| 2021 | Tales of Arise | PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and Series S | Co-developed with Bandai Namco Studios |
| 2022 | Gran Turismo 7 | PlayStation 4, PlayStation 5 | Co-developed with Polyphony Digital |
| 2022 | SD Gundam Battle Alliance | PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and Series S, Nintendo Switch | |