# Satellite Award for Interactive Media

The International Press Academy honored interactive products and interactive media features in the late 1990s and early 2000s with an annual Satellite Award.

## Winners and nominees
### Best Home Entertainment Product

| Year | Category | Winners and nominees | Developer/Publisher |
| 1997 | Game | Super Mario 64 | Nintendo EAD / Nintendo |
| 1997 | Game | Tekken 2 | Namco / Namco Hometek |
| 1997 | Game | Nights | Sonic Team / Sega |
| 1997 | Game | John Madden Football 1996 | EA Tiburon / EA Sports |
| 1997 | Game | Die Hard Trilogy | Probe Entertainment / Fox Interactive |
| 1999 | Game | Dilbert's Desktop Games | Cyclops Software / DreamWorks Interactive |
| 1999 | Game | Gran Turismo | Polys Entertainment / Sony Computer Entertainment |
| 1999 | Game | Half-Life | Valve / Sierra Studios |
| 1999 | Game | Madden NFL 99 | EA Tiburon / EA Sports |
| 1999 | Game | NBA Live 99 | EA Canada / EA Sports |
| 2000 | Kids & Family | Pokémon Game | Bandai Namco Entertainment / Nintendo |
| 2000 | Kids & Family | The King and I Interactive Game | N/A |
| 2000 | Kids & Family | Toy Story 2 Game | Traveller's Tales / Activision |
| 2000 | Kids & Family | Disney Princess Fashion Boutique | N/A |
| 2000 | Kids & Family | Walt Disney World Explorer | Disney Interactive Studios / Disney Interactive |

### Best Interactive Product

| Year | Category | Winners and nominees | Developer/Publisher |
| 1997 | CD-ROM Educational – Children | 101 Dalmatians Storybook | Disney Interactive |
| 1997 | CD-ROM Educational – Children | Freddi Fish 2: The Case of the Haunted Schoolhouse | Humongous Entertainment |
| 1997 | CD-ROM Educational – Children | Living Books: Sheila Rae, The Brave | Wanderful interactive storybooks |
| 1997 | CD-ROM Educational – Children | The Simpsons: Cartoon Studio | Big Top Productions / Fox Interactive |
| 1997 | CD-ROM Educational – Children | Snoopy's Campfire Stories | Virgin Sound & Vision |
| 1997 | CD-ROM Entertainment | Cinemania 97 | Microsoft |
| 1997 | CD-ROM Entertainment | Encarta 97 – Encyclopedia Deluxe | Microsoft |
| 1997 | CD-ROM Entertainment | Eyewitness Encyclopedia of Space and the Universe | DK |
| 1997 | CD-ROM Entertainment | Inside Independence Day | Fox Interactive |
| 1997 | CD-ROM Entertainment | Leonardo da Vinci | Coris Publishing |
| 1997 | CD-ROM Game | Monty Python & the Quest for the Holy Grail | 7th Level / Panasonic |
| 1997 | CD-ROM Game | Descent II | Parallax Software / Interplay Productions |
| 1997 | CD-ROM Game | Goosebumps | DreamWorks Interactive |
| 1997 | CD-ROM Game | Quake | id Software / GT Interactive |
| 1997 | CD-ROM Game | Warcraft II: Beyond the Dark Portal | Cyberlore Studios / Blizzard Entertainment |
| 1998 | CD-ROM Entertainment | Blade Runner | Westwood Studios / Virgin Interactive |
| 1998 | CD-ROM Entertainment | Hercules | Eurocom / Disney Interactive Software |
| 1999 | CD-ROM Entertainment | Big Brother | Media X |
| 1999 | CD-ROM Entertainment | Baldur's Gate | BioWare / Black Isle Studios, Interplay Entertainment |
| 1999 | CD-ROM Entertainment | Heretic II | Raven Software, Loki Software, Hyperion Entertainment / Activision |
| 1999 | CD-ROM Entertainment | Rainbow Six | Ubisoft, Red Storm Entertainment / Ubisoft |
| 1999 | CD-ROM Entertainment | Unreal | Epic MegaGames, Digital Extremes, Legend Entertainment / GT Interactive |
| 2000 | CD-ROM Game | NBA Pro Basketball | Konami |
| 2000 | CD-ROM Game | Duke Nukem: Time to Kill, Duke Nukem: Total Meltdown, and Duke Nukem 3D For the Duke Nukem series. | 3D Realms / GT Interactive |
| 2000 | CD-ROM Game | MechWarrior 3 | Zipper Interactive / MicroProse |
| 2000 | CD-ROM Game | Star Wars Jedi Knight: Dark Forces II | LucasArts / LucasArts |
| 2000 | CD-ROM Game | Doom II: Hell on Earth | id Software / GT Interactive |
| 2000 | CD-ROM Industry | Interact Media Solution | |
| 2000 | CD-ROM Industry | Final Draft 5.0 | Final Draft |
| 2000 | CD-ROM Industry | Quicken 2000 | Quicken |
| 2000 | CD-ROM Industry | Final Cut Pro | Apple |
| 2001 | Computer Educational | Family Tree Maker 8.0 Deluxe | Ancestry.com |
| 2001 | Computer Educational | Acid DJ 2.0 | Sony Creative Software |
| 2001 | Computer Educational | Barbie Magic Genie Bottle | Vicarious Visions / Mattel Interactive |
| 2001 | Computer Educational | Nancy Drew: Message in a Haunted Mansion | Her Interactive / DreamCatcher |
| 2001 | Computer Software | Adobe Photoshop 6.0 | Adobe Systems |
| 2001 | Computer Software | Giants: Citizen Kabuto | Planet Moon Studios / Interplay Entertainment |
| 2001 | Computer Software | Mechanical Warrior IV | FASA Interactive / Microsoft |
| 2001 | Computer Software | The Sims | Maxis / Electronic Arts |
| 2001 | Computer Software | Tomb Raider: Chronicles | Core Design / Eidos Interactive |
| 2001 | Video Game | Perfect Dark | Rare / Rare, Nintendo' |
| 2001 | Video Game | FIFA 2001 Major League Soccer | EA Sports / Electronic Arts |
| 2001 | Video Game | Final Fantasy IX | Square / Square Enix |
| 2001 | Video Game | 007: The World Is Not Enough | Eurocom / Electronic Arts |
| 2001 | Video Game | Quake II | id Software / Activision |
| 2002 | Video Game | Final Fantasy VIII | Square |
| 2002 | Video Game | Command & Conquer: Red Alert 2 | Westwood Pacific / Electronic Arts |
| 2002 | Video Game | Myst, Riven: The Sequel to Myst, and Myst III: Exile For the Myst series. | Cyan Worlds, Presto Studios / Broderbund, Red Orb Entertainment, Ubisoft |
| 2002 | Video Game | Tony Hawk's Pro Skater 2 | Neversoft / Activision |
| 2002 | Video Game | Quake III: Arena | id Software / Activision |
| 2002 | Computer Software | Final Cut Pro 2.0 | Apple |
| 2002 | Computer Software | Avid Xpress DV | Avid |
| 2002 | Computer Software | Premiere 6.0 | Adobe Systems |
| 2002 | Computer Software | Macromedia Flash 5.0 | Macromedia |
| 2002 | Computer Software | Final Draft 5.0 | Final Draft |

### Outstanding Feature – Interactive Media

| Year | Category | Winners and nominees | Developer/Publisher |
| 2003 | Outstanding Art Direction | Biohazard Ø | Capcom |
| 2003 | Outstanding Art Direction | Grand Theft Auto: Vice City | Rockstar North / Rockstar Games |
| 2003 | Outstanding Art Direction | Jet Set Radio Future | Smilebit / Sega |
| 2003 | Outstanding Art Direction | Pro Surfer | Beenox / Aspyr |
| 2003 | Outstanding Art Direction | Mafia: The City of Lost Heaven | Illusion Softworks / Gathering of Developers |
| 2003 | Outstanding Character | Shinobi For "Shinobi". | Overworks / Sega |
| 2003 | Outstanding Character | Maximo: Ghosts to Glory For "Maximo". | Capcom |
| 2003 | Outstanding Character | Ratchet & Clank For "Ratchet". | Insomniac Games / Sony Computer Entertainment |
| 2003 | Outstanding Character | Sly Cooper and the Thievius Raccoonus For "Sly Cooper". | Sucker Punch Productions / Sony Computer Entertainment |
| 2003 | Outstanding Character | Spider-Man For "Spiderman". | Treyarch / Activision |
| 2003 | Outstanding Execution of a Gaming Concept (Game of the Year) | No One Lives Forever 2: A Spy in H.A.R.M.'s Way | Monolith Productions / Sierra Entertainment |
| 2003 | Outstanding Execution of a Gaming Concept (Game of the Year) | Eternal Darkness: Sanity's Requiem | Silicon Knights / Nintendo |
| 2003 | Outstanding Execution of a Gaming Concept (Game of the Year) | Mafia: The City of Lost Heaven | Illusion Softworks / Gathering of Developers |
| 2003 | Outstanding Execution of a Gaming Concept (Game of the Year) | Metroid Prime | Retro Studios / Nintendo |
| 2003 | Outstanding Execution of a Gaming Concept (Game of the Year) | The Sims Online | Maxis / Electronic Arts |
| 2003 | Most Innovative Story Design | Eternal Darkness: Sanity's Requiem | Silicon Knights / Nintendo |
| 2003 | Most Innovative Story Design | Grand Theft Auto: Vice City | Rockstar North / Rockstar Games |
| 2003 | Most Innovative Story Design | Medal of Honor: Frontline | DreamWorks Interactive / Electronic Arts |
| 2003 | Most Innovative Story Design | Metal Gear Solid 2: Substance | Konami |
| 2003 | Most Innovative Story Design | Warcraft III: Reign of Chaos | Blizzard Entertainment |
| 2004 | Outstanding Art Direction | The Lord of the Rings: The Return of the King | EA Redwood Shores/ Electronic Arts |
| 2004 | Outstanding Art Direction | Battlefield 1942 For the add-on "The Road to Rome". | Electronic Arts / Electronic Arts |
| 2004 | Outstanding Art Direction | Final Fantasy XI | Square Enix / Sony Computer Entertainment |
| 2004 | Outstanding Art Direction | Max Payne 2: The Fall of Max Payne | Remedy Entertainment / Rockstar Games |
| 2004 | Outstanding Art Direction | SOCOM II U.S. Navy SEALs | Zipper Interactive / Sony Computer Entertainment |
| 2004 | Outstanding Character | Grand Theft Auto: Vice City For "Tommy Vercetti" (Ray Liotta). | Rockstar North / Rockstar Games |
| 2004 | Outstanding Character | Def Jam Vendetta For "Def Jam Crew" ('DMX'/Ludacris/Method Man/Redman). | Electronic Arts / Electronic Arts |
| 2004 | Outstanding Character | True Crime: Streets of LA For "Unknown" (Snoop Dogg). | Luxoflux, LTI Gray Matter / Activision |
| 2004 | Outstanding Character | XIII For the XIII Voice (David Duchovny) | Ubisoft / Ubisoft |
| 2004 | Outstanding Execution of a Gaming Concept (Game of the Year) | Star Wars: Knights of the Old Republic | BioWare / LucasArts |
| 2004 | Outstanding Execution of a Gaming Concept (Game of the Year) | Call of Duty | Infinity Ward / Activision |
| 2004 | Outstanding Execution of a Gaming Concept (Game of the Year) | Enter the Matrix | Shiny Entertainment / Infogrames Entertainment |
| 2004 | Outstanding Execution of a Gaming Concept (Game of the Year) | Max Payne 2: The Fall of Max Payne | Remedy Entertainment / Rockstar Games |
| 2004 | Outstanding Execution of a Gaming Concept (Game of the Year) | SOCOM II U.S. Navy SEALs | Zipper Interactive / Sony Computer Entertainment |
| 2004 | Outstanding Execution of a Gaming Concept (Game of the Year) | The Lord of the Rings: The Return of the King | EA Redwood Shores / Electronic Arts |
| 2004 | Most Innovative Story Design | XIII | Ubisoft / Ubisoft |
| 2004 | Most Innovative Story Design | PlanetSide | Sony Online Entertainment / Sony Online Entertainment, Ubisoft |
| 2004 | Most Innovative Story Design | Star Wars: Knights of the Old Republic | BioWare / LucasArts |
| 2004 | Most Innovative Story Design | The Sims: Superstar | Maxis / Electronic Arts |
| 2004 | Most Innovative Story Design | True Crime: Streets of LA | Luxoflux, LTI Gray Matter / Activision |