# List of virtual reality headsets

There are two primary categories of virtual reality (VR) headsets:
* Standalone – devices that have all necessary components to provide virtual reality experiences integrated into the headset. Mainstream standalone VR platforms include:
** Oculus Mobile SDK, developed by Oculus VR for its own standalone headsets and the Samsung Gear VR. (The SDK has been deprecated in favor of OpenXR, released in July 2021.)
* Tethered – headsets that act as a display device to another device, like a PC or a video game console, to provide a virtual reality experience. Mainstream tethered VR platforms include:
** SteamVR, part of the Steam service by Valve. The SteamVR platform uses the OpenVR SDK to support headsets from multiple manufacturers, including HTC, Windows Mixed Reality headset manufacturers, and Valve themselves. A list of supported video games can be found here.
** Oculus PC SDK for Oculus Rift and Oculus Rift S. The list of supported games is here.
** Windows Mixed Reality (also referred to as "Windows MR" or "WMR"), developed by Microsoft Corporation for Windows 10, version 20H2, through Windows 11, version 23H2 PCs.
** PlayStation VR, developed by Sony Computer Entertainment for use with PlayStation 4 and PlayStation 5 (PlayStation VR2) home video game console.
** Open Source Virtual Reality (also referred to as "OSVR"). The list of supported games is here.
Other categories include mobile headsets, which combine a smartphone with a mount, and hybrid solutions like the Oculus Quest with the Oculus Link feature that allows the standalone device to also serve as a tethered headset.
In addition, VR headsets are categorized by the degrees of freedom they provide:
* 3DoF: 3 degrees of freedom, which only tracks the rotation of the player's head.
* 6DoF: 6 degrees of freedom, which tracks both the position and the rotation of the player.

## Early VR

| Product | Release (Y-M-D) | Head tracking | Positional tracking | Display | Resolution (per eye) | Field of view | Price | other |
| Virtuality 1000CS | 1991 | Yes | Yes | Dual LCD | 276x372 | | discontinued | 6Dof Controller |
| Forte VFX1 | 1995 | Pitch+roll: 70° Yaw | No | Dual 0.7" LCDs | 263x230 | diagonal 45° | discontinued ($599 at release) | |
| IIS VFX3D | 2000 | Pitch+roll: ±70° Yaw: 360° | No | Dual 0.7" LCDs | ≈380x337 | diagonal 35° | discontinued | 6DoF dual controllers |
| Fakespace Labs Wide5 | 2007 | | | | | | discontinued | |
| NVIS nVisor SX | | | | | | | discontinued | |
| NVIS nVisor SX111 | | | | | | diagonal 90° | discontinued | |
| NVIS ST50 | | | | | | | discontinued | |
| Sensics xSight 6123 | | | | | | | discontinued | |
| Sensics piSight 76-21 | | | | | | | discontinued | |
| Crescent HEWDD-768 | 2008 | | | | | | discontinued ($80,000 at release) | |
| Crescent HEWDD-1080 | | | | | | | discontinued ($103,660 at release) | |
| Nintendo Virtual Boy | 1995-07-21 | Pitch+roll: 70° Yaw | No | Dual 0.7" LCDs | 384x224 | diagonal 45° | discontinued ($179.95 at release) | red monochromatic display |
| VPL EyePhone | 1989-06-01 | | | | 320×240 | | discontinued ($250,000 at release) | |

## Tethered and non-Tethered VR

| Name | Release Date (Y-M-D) | Positional tracking | Display type | Display (other) | Max. Resolution (per eye) | Resolution (per eye, region specific) | PPD | Aspect Ratio (per eye) | Refresh rate | Field of view | Audio | Connectivity | Weight | Price | OSVR | SteamVR | Oculus PC | PlayStation | PC | Windows MR | Oculus Store | App Store (Apple) | Other | Processor | Platform | Tethered |
| Razer OSVR HDK 1.4 | 2015-11-23 | Yes | OLED | N/A | 960×1080 | | 9.6 | 8:9 | 90 Hz | 100° | | 1x HDMI, 1x USB 2.0 | 650 g | Discontinued ($299 at release) | Yes | Yes | No | No | Yes | No | No | No | 6DoF headset only | | | Yes |
| Oculus Rift CV1 | 2016-03-28 | Outside-in (Constellation) | OLED | | 1080×1200 | | 9.81 | 9:10 | 90 Hz | 94° | Built-in headphones | 1x HDMI 1.4+ 2x USB3.0 (+1x USB 3.0 for touch camera) | 470 g | Discontinued ($599 at release with controllers and base stations) | No | Yes | Yes | No | Yes | No | Yes | No | 6DoF dual controllers | | | Yes |
| HTC Vive | 2016-04-05 | Yes | OLED | | 1080×1200 | | 9.81 | 9:10 | 90 Hz | 110° | 1 mm × 3.5 mm audio jack, optional headphones | 1x HDMI 1.4+ DisplayPort 1.2+ 2x 3.0 (one usable for accessories) | 468 g (improved revision) 550 g (launch units) | Discontinued ($399 at release) | No | Yes | No | No | Yes | No | No | No | 6DoF dual controllers | | | Yes |
| Razer OSVR HDK 2 | 2016-07-20 (pre-orders) | | OLED | 5.5" | 1080×1200 | | 9.81 | 9:10 | 90 Hz | 110° | | | | Discontinued ($399 at release) | Yes | Yes | No | No | Yes | No | No | No | 6Dof headset only | | | Yes |
| StarBreeze StarVR | 2016-08-01 (IMAX) | Outside-in, external optical sensor with fiducial markers | LCD | Dual 5.5" | 2560x1440 | | 12.19 | 16:9 | 90 Hz | 210° Horizontal 130° Vertical | | | 380 g | | No | No | No | No | Yes | No | No | No | 6DoF headset only | | | Yes |
| PlayStation VR | 2016-10-01 | Outside-in (using the PlayStation Camera) | OLED | | 960×1080 | | 9.6 | 8:9 | 120 Hz 90 Hz | 100° | 1 mm × 3.5 mm audio jack | | 610 g (2016 model) 600 g (2017 model) | $299 (headset, camera, and a game) Move controllers sold separately for $99 | No | No | No | Yes PS4, PS5 | Yes | No | No | No | Motion controller input using PlayStation Move and PlayStation Aim | | | Yes |
| Fove 0 | 2017-01-22 (pre-orders) | Yes | OLED | 5.7" | 1280x1440 | | 14.22 (max) 11.63 (min) | 8:9 | 70 Hz | 110° (max) 90° (min) | 1 mm × 3.5 mm audio jack | HDMI 1.4 USB 3.0 USB 2.0 | 520 g | $600 | No | No | No | No | Yes | No | No | No | Eye-tracking | | | Yes |
| Pimax 4K | 2017-01-01 | No | LCD | | 1920×2160 | | 17.45 | 8:9 | 60 Hz | 110º | 2 mm × 3.5 mm audio jack built-in headphones (removable) | 1x HDMI 1.4b | 620 g | Discontinued ($375 at release) | No | Yes | No | No | Yes | No | No | No | 3DoF headset only | | | Yes |
| VRgineers VRHero 5K | 2017-03-08 | Yes (AR tracking, Optitrack and Lighthouse) | LCD | Dual | 2560x1440 | | — | 16:9 | 90 Hz 60 Hz | — | 3.5 mm audio jack, built-in microphone | DisplayPort 1.2 | 1080 g | Discontinued ($9000 at release) | No | No | No | No | Yes | No | No | No | 6DoF headset only | | | Yes |
| Deepoon VR E3 | 2017-03-29 | Yes (360º laser room-scale positioning) | AMOLED | | 1280x1440 | | 11.63 | 8:9 | 70 Hz | 110º | 3.5 mm audio jack | | 297 g | $336 (Basic) or $731 (with positioning) | No | Yes | No | No | Yes | No | No | No | Eye-tracking | | | Yes |
| Dell Visor | 2017-10-17 | Inside-out markerless | LCD | RGB subpixel | 1440x1440 | | 13.09 | 1:1 | 90 Hz | 110º | 3.5 mm audio jack | 1x HDMI 2.0 1x USB 3.0 | 590 g (1.3 lb) | Discontinued ($350 ($450 with controllers) at release) | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD | | | Yes |
| Acer AH101 | 2017-10-17 | Inside-out markerless | LCD | N/A | 1440x1440 | | 15.15 | 1:1 | 90 Hz | 95º | 3.5 mm audio jack | 1x HDMI 2.0 1x USB 3.0 | 350 g | $399.99 (controllers included) | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD | | | Yes |
| HP WMR headset | 2017-10-17 | Inside-out markerless | LCD | N/A | 1440x1440 | | 15.15 | 1:1 | 90 Hz | 95º | 3.5 mm audio jack | | 834 g | $449 (controllers included) | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD | | | Yes |
| Lenovo Explorer | 2017-10-04 | Inside-out markerless | LCD | N/A | 1440x1440 | | 13.09 | 1:1 | 90 Hz | 110º | 3.5 mm audio jack | 1x HDMI 2.0 1x USB 3.0 | 380 g | $349 ($449 with controllers) | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD | | | Yes |
| Samsung Odyssey | 2017-11-07 | Inside-out markerless | AMOLED | N/A | 1440x1600 | | 13.09 | 9:10 | 90 Hz | 110º | built-in AKG headphones, built-in microphone | | 644 g | $500 | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD | | | Yes |
| VRgineers VRHero 5K Plus | 2017-11-29 | Yes (AR tracking, Optitrack and Lighthouse) | OLED | N/A | 2560x1440 | | — | 16:9 | 90 Hz 70 Hz 60 Hz | — | 3.5 mm audio jack, built-in microphone | DisplayPort 1.2 | 1080 g | Discontinued | No | No | No | No | Yes | No | No | No | 6DoF headset only | | | Yes |
| Asus HC102 | 2018-02-20 | Inside-out markerless | LCD | N/A | 1440x1440 | | 15.15 | 1:1 | 90 Hz | 95º | 3.5 mm audio jack | 1x HDMI 2.0 1x USB 3.0 | 400 g | Discontinued ($399 (controllers included) at release) | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD | | | Yes |
| HTC Vive Pro | 2018-04-05 | Yes | AMOLED | | 1440x1600 | | 13.09 | 9:10 | 90 Hz | 110° | Built-in headphones (removable) USB-C 3.0 | DisplayPort 1.2 USB-C 3.0 | 550 g (1.22 lb) | Discontinued ($1099 $799 (headset only) at release) | No | Yes | No | No | Yes | No | No | No | 6DoF dual controllers, dual frontal cameras | | | Yes |
| VRgineers XTAL | 2018-06-26 | Yes (AR Tracking, Optitrack and Lighthouse) | OLED | | 2560x1440 | | — | 16:9 | 70 Hz | — | | | 770 g | Discontinued | No | No | No | No | Yes | No | No | No | Leap Motion hand-tracking, eye-tracking, automatic IPD setting | | | Yes |
| StarVR One | 2018-08-14 | Inside-out markered (Lighthouse) | AMOLED | | 1830x1464 | | 8.71 | 5:4 | 90 Hz | 210º | | | 450 g | $3200 | No | No | No | No | Yes | No | No | No | Tobii eye tracking | | | Yes |
| Samsung Odyssey+ | 2018-10-22 | Inside-out markerless | AMOLED | N/A | 1440x1600 | | 13.09 | 9:10 | 90 Hz | 110º | built-in headphones, built-in microphone | | 590 g | Discontinued ($500 at release) | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD, , Anti-SDE display | | | Yes |
| Pimax 5K Plus | 2018-11-30 | Inside-out markered (Lighthouse) | LCD | N/A | 2560x1440 | | 21.33 (max) 12.05 (min) | 16:9 | 144 Hz 120 Hz 90 Hz 72 Hz | 170º ("Wide") 150º ("Normal") 120º ("Small") | 3.5 mm audio jack, built-in microphone | 1x proprietary DisplayPort 1.4/USB 3.0 connector | 514 g | $699 | No | Yes | No | No | Yes | No | No | No | No controllers or tracking base stations included | | | Yes |
| VRgineers XTAL (upgraded lenses) | 2018-12-11 | Yes (AR Tracking, Optitrack and Lighthouse) | OLED | | 2560x1440 | | — | 16:9 | 70 Hz | — | | | 1210 g 770 g (headset only) | $5800 | No | No | No | No | Yes | No | No | No | Leap Motion hand-tracking, eye-tracking, automatic IPD setting | | | Yes |
| Varjo VR-1 | 2019-02-19 | Yes | AMOLED, OLED | | 1920×1080 | 1920×1080 (central focal area), 1440x1600 (peripheral display) | 60 (central display), 16.55 (peripheral display) | | 60 Hz (central display) 90 Hz (peripheral display) | 87º | 3.5 mm audio jack | optical fiber cables with USB-C | 605 g | Discontinued ($5995 at release) | No | Yes | No | No | Yes | No | No | No | Eye-tracking. VR & AR | | | Yes |
| Varjo Aero | 2021-10-21 | Yes | mini-LED, LCD | | 2880x2720 | | 35 | | 90 Hz | 115° | 3.5 mm audio jack, built-in in-ear headphones with microphone | | 717 g | $1990 | No | Yes | No | No | Yes | No | No | No | | | | Yes |
| Pimax 8K | 2019-02-19 | Yes | LCD | Dual | 3840x2160 | 3840x2160 (panel) 2560x1440 (signal) | 22.58 | 16:9 | 80 Hz 72 Hz 64 Hz | 170º (horizontal) 130º (vertical) | | USB 3.0, DP 1.4 | 450 g | $899 | No | Yes | No | No | Yes | No | No | No | 6DoF dual controllers | | | Yes |
| Valve Index | 2019-05-01 | Yes | LCD | N/A | 1440x1600 | | 11.07 | 9:10 | 144 Hz 120 Hz 90 Hz 80 Hz | 130° (maximum) | Off-ear speakers, 3.5 mm audio jack, built-in microphone | Custom cable | 809 g | $999 (headset, 2 tracking stations, 2 controllers) $499 (headset) | No | Yes | No | No | Yes | No | No | No | Valve Index Controllers (6DoF with finger tracking) | | | Yes |
| HP Reverb | 2019-05-06 | Inside-out markerless | LCD | N/A | 2160x2160 | | 18.94 | 1:1 | 90 Hz | 114º | removable headphones, two integrated microphones, 3.5 mm audio jack | | 498 g | Discontinued ($599 (consumer version), $649 for pro at release) | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers | | | Yes |
| Oculus Rift S | 2019-05-21 | Inside-out (Oculus Insight) | LCD | N/A | 1280x1440 | | 11.63 | 8:9 | 80 Hz | 90º | In-line audio speakers 1x 3.5 mm audio jack | DisplayPort 1.2 USB 3.0 | 561 g | Discontinued $399 (at release) | No | Yes | Yes | No | Yes | No | Yes | No | Second Generation Oculus Touch Controllers | | | Yes |
| HTC Vive Cosmos | 2019-10-03 | Inside-out markerless | LCD | N/A | 1440x1700 | | 13.09 | 72:85 | 90 Hz | 110º | In-line audio speakers | USB-C 3.0, DisplayPort 1.2, proprietary connection for mods | 702 g | Discontinued $699 (at release) | No | Yes | No | No | Yes | No | No | No | 6DoF dual controllers (Mods: eye tracking, WiGig Wireless, Constellation tracking) | | | Yes |
| Varjo VR-2 | 2019-10-15 | Yes | AMOLED, OLED | | 1440x1600 | 1920×1080 (central focal area), 1440x1600 (peripheral) | 60 (central display), 16.55 (peripheral display) | 9:10 | 60 Hz (central display) 90 Hz (peripheral display) | 87º | | 2x DisplayPort 1.2 / 2x mini DisplayPort 1.2 1x USB-A 3.0 | 605 g | Discontinued ($5800 (headset only, mandatory support license) at release) | No | Yes | No | No | Yes | No | No | No | Hand tracking (Ultraleap), eye tracking | | | Yes |
| Oculus Quest (Oculus Link) | 2019-11-18 | Inside-out markerless | OLED | | 1440x1600 | | 14.4 | 9:10 | 72 Hz | 94º | Integrated stereo speakers, 2 mm × 3.5 mm headphone jack | USB Type-C, Bluetooth, Wi-Fi | 571 g | Discontinued ($399 (64 GB), $499 (128 GB) at release) | No | Yes | Yes | No | Yes | No | Yes | No | 6DoF dual controllers tracked by HMD, hand tracking | | | Yes |
| Oculus Quest 2 (Oculus Link) | 2020-10-13 | Inside-out markerless | LCD | | 1832x1920 | | 20.58 | 229:240 ~23:24 | 72 Hz 80 Hz 90 Hz 120 Hz | 89° | Integrated stereo speakers, 3.5 mm headphone jack | USB Type-C, Bluetooth, Wi-Fi | 503 g | $299 (64 GB) (Discontinued) $399 (128 GB) $429 (256 GB) | No | Yes | Yes | No | Yes | No | Yes | No | 6DoF dual controllers tracked by HMD, hand tracking | | | Yes |
| HP Reverb G2 | 2020-11-? | Inside-out markerless | LCD | | 2160x2160 | | 18.95 | 1:1 | 90 Hz | 114º | Off-ear speakers | DisplayPort 1.3, USB 3.0 type C, power adapter | 499 g | $599 | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD | | | Yes |
| HTC Vive Pro 2 | 2021-06-04 | Yes | LCD | | 2448x2448 | | 20.4 | 1:1 | 90 Hz 120 Hz | 120° | Built-in headphones (removable) USB-C 3.0 | Bluetooth, USB-C, DisplayPort 1.2 | 850 g | $800 | No | Yes | No | No | Yes | No | No | No | 6DoF dual controllers, dual frontal cameras | | | Yes |
| Varjo VR-3 | 2021-09-08 | Yes | uOLED, LCD | | 2880x2720 | 1920×1920 (central focal area), 2880x2720 (peripheral) | 70 (central display), 30 (peripheral display) | 9:10 | 60 Hz (central display) 90 Hz (peripheral display) | 115º | | 2x DisplayPort 1.2 2x USB-A 3.0 | 558 g | $3195 (headset only, mandatory support license) | No | Yes | No | No | Yes | No | No | No | Hand tracking (Ultraleap), eye tracking | | | Yes |
| PlayStation VR2 | 2023-02-22 | Yes | OLED | N/A | 2000x2040 | | | 50:51 | 90 Hz 120 Hz | 110° | Headphone jack | | | $549.99 | No | Yes | No | Yes | Yes | No | No | No | HDR* 6DoF dual controllers Adaptive triggers Haptic feedback Finger touch detection Eye tracking* Vibration on headset* (*)Only supported on Playstation 5 | | | Yes |
| Modal VR | 2016 (Announced) | | | | | | | | | | | | | | | | | | | | | No | | | | Yes |
| Samsung Gear VR | 2015-11-01 | No | Super AMOLED** | | 1280x1440** | | | 8:9 | | 96º | | | | Discontinued ($99 at release) | | | | | | | | No | | | Oculus Mobile | No |
| Avegant Glyph | 2016 | | | | 1280×720 | | | 16:9 | | | | | 434 g | | | | | | | | | No | | | | No |
| Pico VR Goblin | 2016 | No | | | 1280x1440 | | 14.22 | 8:9 | 70 Hz | 90º | | | | Discontinued $269 | | | | | | | | No | | Snapdragon 820 | Own platform | No |
| Qualcomm Snapdragon VR820 | 2016-09-01 | Inside-out | | | 1440x1440 | | | 1:1 | 70 Hz | | | | | | | | | | | | | No | | Snapdragon 820 | Google Daydream | No |
| Alcatel Vision | 2016-09-01 | | | | 1080x1020 | | | 18:17 | | | | | | | | | | | | | | No | | | Google Daydream | No |
| Microsoft Hololens | 2016-10-12 | Inside-out | | | | | | | | | | | 579 g | $3000 (developers) $5000 (enterprise) | | | | | | | | No | AR. Gesture commands. | Intel 32-bit (1 GHz) | Windows MR | Optional |
| HELMET VISION | 2016-11-02 | Yes | 8" OLED | | 1920×1200 | | 16 | 16:10 | | 120° Horizontal | | | | $549 | | | | | | | | No | Panoramic lens, 6DoF controller, built-in headphones | Intel Atom x5-Z8300 Processor Quad core 1.44-1.84 GHz | Windows MR | No |
| Pico Neo CV | 2017-01-01 | Yes | | | 1280×1080 | | 14.70 | 1:1 | 90 Hz | 102º | | | 362 g | $239 (Lite) $540 (Standard) | | | | | | | | No | | Snapdragon 820 | Own platform | No |
| Qualcomm Snapdragon 835 VRDK | 2017-02-01 | Inside-out | | | 1440x1440 | | | 1:1 | 70 Hz | | | | | | | | | | | | | No | | Snapdragon 835 | Google Daydream | No |
| Woxter Neo VR100 | 2017-8? | No | | | 960×1080 | | | 8:9 | | | | | | Discontinued ($180 at release) | | | | | | | | No | | Octacore 2 GHz | Android / Google Play | No |
| HTC Vive Focus | 2018-1 (initially only in China) | Inside-out | AMOLED | | 1440x1600 | | 13.09 | 9:10 | 75 Hz | 110º | | | | $599 | | | | | | | | No | 3DoF controller | Snapdragon 835 | VivePort | No |
| Oculus Go | 2018-05-01 | No | LCD | | 1280x1440 | | 12.8 | 8:9 | 72 Hz 60 Hz | 100º (estimate) | | | 467 g | Discontinued ($199 – €219 (32 GB version) at release) | | | | | | | | No | 3DoF controller Built-in speakers | Snapdragon 821 | Oculus Mobile | No |
| Lenovo Mirage Solo | 2018-05-05 | Inside-out | LCD | | 1280x1440 | | 11.63 | 8:9 | 75 Hz | 110º | | | 645 g | €399 | | | | | | | | No | 3DoF controller | Snapdragon 835 | Google Daydream | No |
| GFL Developer Kit | 2018-05-24 | Inside-out markerless (Lighthouse) | OLED | | 1280x1440 | | 11.63 | 16:9 | | 110º | | | | | | | | | | | | No | | Nvidia Jetson TX2 | Google Daydream and SteamVR | No |
| Google Daydream View | 2018-10-17 | No | Mobile Screen | | Depends on device | | | Depends on device | Depends on device | 100º | | | 261 g | Discontinued | | | | | | | | No | 3 DoF Controller | | Google Daydream | No |
| Pico G2 4K | 2019-03-27 | No | LCD | | 1920x2160 | | | 8:9 | 75 Hz | 101º | | | 278 g (goggle only) 470 g (goggle+battery) | $300 (32 GB base version) $350 (128 GB S version) | | | | | | | | No | 3DoF | Snapdragon 835 | Pico Store + VivePort | No |
| Oculus Quest | 2019-05-21 | Inside-out | OLED | | 1440x1600 | | 14.4 | 9:10 | 72 Hz | 94º | | | 571 g | Discontinued ($399 (64 GB version), $499 (128 GB version) at release) | | | | | | | | No | 6DoF dual controllers tracked by HMD, Hand Tracking (Beta) | Snapdragon 835 | Oculus Mobile | Optional |
| Oculus Quest 2 | 2020-10-13 | Inside-out | LCD | | 1832x1920 | | 20.58 | N/A | 120 Hz 90 Hz 72 Hz 60 Hz | 89° | | | 503 g | $299 (64 GB) (Discontinued) $399 (128 GB) $499 (256 GB) | | | | | | | | No | 6DoF dual controllers tracked by HMD, Hand Tracking (Beta) | Snapdragon XR2 | Oculus Mobile | Optional |
| HTC Vive Focus 3 | 2021-06-27 | Inside-out | LCD | | 2448x2448 | | 20.4 | 1:1 | 90 Hz | 120° | | | 785 g | $1300 | | | | | | | | No | 6DoF controller, Removable and swappable battery | Snapdragon XR2 | VIVE Reality System 2.0 (Android) | No |
| Pico Neo 3 Pro | 2021-10-01 | Inside-out | LCD | | 1832x1920 | | | N/A | 90 Hz | 98º | | | 395 g (without headstrap) | €599 | | | | | | | | No | 6DoF hand tracking dual controllers, 3K | Snapdragon XR2 | Own platform | No |
| HTC Vive Flow | 2022-03-01 | Inside-out | LCD | | 1600x1600 | | N/A | N/A | 75 Hz | 100º | | | 189 g | $499 | | | | | | | | No | uses phone as controller | Snapdragon XR1 | VIVE Reality System 2.0 (Android) | No |
| Lenovo ThinkReality VRX | 2022-09-28 (announced) | Inside-out | | | 2280 x 2280 | | | | 70 Hz 90 Hz | 95º | | | | | | | | | | | | No | | | | No |
| PICO 4 | 2022-10-18 | Inside-out | LCD | | 2160x2160 | | 20.6 | 1:1 | 72 Hz 90 Hz | 105° | | | 586 g | €430 (128 GB) €500 (256 GB) | | | | | | | | No | 6DoF dual controllers tracked by HMD | Snapdragon XR2 | Own platform | No |
| Meta Quest Pro | 2022-10-25 | Inside-out | Mini-LED | | 1800×1920 | | | | 72 Hz 90 Hz | 106º Horizontal 96º Vertical | | | 722 g | $999 | | | | | | | | No | Eye tracking, Face tracking, Mouth tracking, Standalone compute unit, Self tracking controller | Qualcomm Snapdragon XR2+ | Oculus Mobile | Optional |
| HTC VIVE XR Elite | 2023-2-25 | Inside-out | LCD | | 1920 x 1920 | | 17:5 | N/A | 90 Hz | 110° | | | 270 g (goggle only) 625 g (goggle+battery) | $1,099 | | | | | | | | No | | Qualcomm Snapdragon XR2 | Own platform | No |
| Bigscreen Beyond | 2023-09-07 | Yes | OLED | | 2560 x 2560 | | 32 | 1:1 | 75 Hz/90 Hz | 102° Horizontal 90° Vertical | | 1x DisplayPort 1.4 2x USB 3.0 | 127 g | $999 | No | Yes | No | No | Yes | No | No | No | Valve Index Controllers (6DoF with finger tracking) | | | Yes |
| Meta Quest 3 | 2023-10-10 | Inside-Out | LCD | | 2064 x 2208 | | 25 | N/A | 90 Hz/120 Hz | 110° Horizontal 96° Vertical | | | 515 g | $499 | | | | | | | | No | | Snapdragon XR2 Gen 2 | Oculus Mobile | Optional |
| Varjo XR4 | 2023-11-27 | Inside-Out | mini-LED | Dual | 3840x3744 | | 51 | 16:9 | 90 Hz | 120°(Horizontal) 105°(Vertical) | Built-in DTS 3D spatial audio with noise-canceling mics and integrated speakers | 1 x DisplayPort 1.4 1 x 10 Gbps USB-C 3.1 Gen 2 or USB-C 3.2 Gen 2 | 665 g + headband 356 g | Superlative：3990 €/$ Focal Edition：9,990 €/$ | No | Yes | No | No | Yes | No | No | No | ART and OptiTrack，6DoF，Autofocus，Eye tracking，LiDAR | | | Yes |
| Apple Vision Pro | 2024-2-2 | Inside-Out | OLED | | 3680x3140 (estimated based on 23 million pixels and 7:6 aspect ratio) | | 34 | | 90 Hz/ 96 Hz/ 100 Hz | 100° Horizontal | Surround sound speakers, 6 beamforming microphones | Wi‑Fi 6 (802.11ax), Bluetooth 5.3, Lightning connector | About 453 g to 680 g | $3,499 | | | | | | | | Yes | Hand tracking, Eye tracking, External display, LiDAR scanner, 3D camera | Apple M2 and R1 | visionOS | Optional |
| Name | Release Date (Y-M-D) | Positional tracking | Display type | Display (other) | Max. Resolution (per eye) | Resolution (per eye, region specific) | PPD | Aspect Ratio (per eye) | Refresh rate | Field of view | Audio | Connectivity | Weight | Price | OSVR | SteamVR | Oculus PC | PlayStation | PC | Windows MR | Oculus Store | App Store (Apple) | Other | Processor | Platform | Tethered |
* Including price of VR touch peripherals.

### Cancelled tethered VR headsets

| Name | Positional tracking | Display | Resolution (per eye) | PPD | Aspect Ratio (per eye) | Refresh rate | Field of view | Audio | Connectivity | Weight | Price | Platform | Other |
| LG SteamVR Headset | Yes | OLED | 1440x1280 | 13.09 | 45:20 | 90 Hz | 110º | | | | | SteamVR | 6DoF dual controllers Put on hold indefinitely |

### Cancelled standalone devices

| Name | Positional tracking | Display | Resolution (per eye) | PPD | Aspect Ratio (per eye) | Refresh rate | Field of view | Audio | On-board processor | Weight | Price | Platform | Other |
| HTC Daydream Standalone | Inside-out | | | | | | | | Snapdragon 835 | | | Google Daydream | |
| DecaGear 1 | Inside-out (4 cameras) | LCD | 2160x2160 | 18.95 | 1:1 | 90 Hz | 114º | In-strap speakers, dual microphones | Qualcomm Snapdragon XR2 | | $449 | SteamVR | 6DoF dual controllers tracked by HMD Finger tracking Face/eye tracking, Adaptive triggers, Hip-navigation, Fingerprint sensor |

## Extensive comparison of popular PC-based devices

The following tables compare general and technical information for a selection of popular retail head-mounted displays. See the individual display's articles for further information. Please note that the following table may be missing some information.

### Optics and audio

| Device | Rift | Vive | OSVR | HELMET VISION |
| Display technology | OLED | OLED | OLED | OLED |
| Resolution | 1080 × 1200 per eye | 1080 × 1200 per eye | 960 × 1080 per eye | 1920 × 1200 |
| Display elements | 2 | 2 | 1 | 1 |
| Optical design | Fresnel/Traditional (Hybrid) | Fresnel/Traditional (Hybrid) | Dual aspheric lens | Panoramic lens |
| Total resolution | 2160×1200 | 2160×1200 | 1920×1080 | 1920×1200 |
| Native display refresh rate | 90 Hz | 90 Hz | 60 Hz | 60 Hz |
| Frame interpolation | Asynchronous Timewarp | Automatic Interleaved Reprojection | Asynchronous Timewarp | Automatic Interleaved |
| Field of view | 80°h x 90°v | 105°h x 105°v | 100° | 120° |
| Audio technology | USB DAC with built-in headphones (no 3.5 mm jack) | USB DAC with 3.5 mm jack | USB DAC with 3.5 mm jack | Built-in headphones (Stereo sound) |

### Tracking

| Device | Rift | Vive | OSVR | Rift S | Quest |
| Tracking technology | Camera-based with constellation | Scanning laser with photodiodes | Camera-based with constellation | Camera-Based, Insight Tracking | Camera-Based, Insight Tracking |
| Tracking device | IR camera | 2x "Lighthouse" IR laser emitters | IR camera | 5 x Cameras | 4 x Cameras |
| Tracking device connectivity | USB 3.0 | Power Only (+ Wireless link between emitters) | USB 2.0 | USB 3.0 Built In | Built In |
| Positional tracking area | TBD | 4.5m x 4.5m | TBD | ? | ? |
| Directional tracking | 6DOF | 6DOF | 6DOF (facing camera) | 6DOF Inside-Out | 6DOF Inside-Out |

### Other information

| Device | Rift | Vive | OSVR 1.4 | HELMET VISION |
| Additional optional ports for accessories/expansion | | 1 × USB 3.0 1 × 3.5 mm audio jack for headphones | 1 × USB 3.0 (external) 2 × USB 2.0 (internal) | 3 × USB 3.0 |
| Included input device(s) | Oculus Remote | 2 × SteamVR controllers with 6DOF tracking | None | HELMET VISION Controller with 6DOF tracking |
| Optional input device (in addition to traditional PC input devices) | Oculus Touch controllers with 6DOF tracking (using included extra optical camera) available December 6, 2016, price $199 | Vive Trackers for tracking real world objects and also for body tracking | None | None |
| Safety features | Guardian system using play area boundary and constellation cameras | Chaperone system using play area boundary and front-facing camera | None Announced | None Announced |
| Additional features | | Bluetooth connectivity (in Vive link Box) for communication and calling. | None announced | Wifi & Bluetooth connectivity for communication |

## VR support in game engines

Video Game Engines with VR support :
| Platform | Unity | Unreal Engine | CryEngine | Godot | Platform-specific SDK |
| SteamVR | Yes | Yes | Yes, CryEngine V | Yes | |
| Oculus PC (Rift and Rift S) | Yes | Yes | Yes | Yes | Oculus PC SDK |
| Oculus Mobile | Yes | Yes | Yes | Yes | Oculus Mobile SDK |
| Windows Mixed Reality | Yes, Unity 2017.2 and later | Yes, Unreal Engine 4 and later | Yes, CryEngine | Unknown | |
| Open Source Virtual Reality | Yes | Yes | Yes | Yes, via OpenHMD | OSVR SDK |