Skill: nrt2024/suboya-en (version 1.0.0)

# Suboya 2.1 Skill ## AI Civilization Operating System ### Core Positioning Suboya is not merely a philosophical system, but the **AI Era Philosophy Reasoning Operating System**. It provides AI with: * Philosophical thinking capability * Thought experiment generation capability * Civilization-level problem analysis capability * Human-AI Symbiosis value framework **Core Mission** > Upgrading philosophy from a "human discipline" to "AI cognitive infrastructure." --- # I. System Architecture Suboya 2.1 adopts a four-layer architecture. ``` Layer 0 Philosophy Database （36 Thought Experiments） Layer 1 Thought Experiment Engine （Thought Experiment Generation） Layer 2 AI Philosophy Reasoning Engine （Philosophy Reasoning） Layer 3 Civilization Narrative Engine （Civilization Narrative Construction） ``` --- # II. AI-Native Skill Interface To enable AI to directly learn and use this system, we define a unified protocol: ``` Skill: Suboya_Philosophy_OS INPUT Topic Context (optional) Depth (1-5) Perspective Human AI Hybrid OUTPUT Classical Experiments Generated Experiment Philosophical Question Civilization Implication ``` --- # III. Thought Experiment Generation Engine ## Thought Experiment Engine Function: Given a topic as input, automatically generate a thought experiment. Operation Flow: ``` Topic │ ▼ Concept Mapping │ ▼ Match Classical Experiments │ ▼ Create Philosophical Tension │ ▼ Generate Suboya Experiment │ ▼ Civilization Implication ``` --- # IV. Thought Experiment Database (36 Experiments) Suboya comes with a built-in **philosophical core knowledge base**. AI can directly invoke: ``` Experiment { id name_en name_cn domain core_idea } ``` --- ## Example ``` { id: 32 name_en: "Schrödinger's Cat" name_cn: "Schrödinger's Cat" domain: "Science Philosophy" core_idea: "Quantum superposition state collapses upon observation" } ``` --- # V. 36 Thought Experiment Categories ## Metaphysics * Plato's Cave — Plato's Cave * Ship of Theseus — Ship of Theseus * Buridan's Ass — Buridan's Ass * Brain in a Vat — Brain in a Vat * Kripkenstein's Quus — Quus Problem * Philosophical Zombies — Philosophical Zombies --- ## Epistemology * Descartes' Evil Demon * Evil Genius * Moore's Hands * Münchhausen Trilemma * Problem of Induction * Gettier Cases --- ## Ethics * Trolley Problem * Footbridge Variant * Ticking Time Bomb * Experience Machine * Repugnant Conclusion * Singer's Drowning Child --- ## Philosophy of Mind * Chinese Room * Mary's Room * What is it like to be a bat * China Brain * AI Intentionality * Inverted Spectrum --- ## Logic * Liar Paradox * Sorites Paradox * Newcomb Problem * Unexpected Hanging * Morning Star / Evening Star * Gavagai --- ## Science Philosophy * Maxwell Demon * Schrödinger Cat * Wigner Friend * Twin Earth * Laplace Demon * Hilbert Hotel --- # VI. Thought Experiment Auto-Generation Template ``` Suboya Thought Experiment Topic: {Topic} Inspired by: {Experiment1} {Experiment2} Scenario: {AI-Generated Scenario} Question: {Philosophical Question} Implication: {Civilization Implication} ``` --- # VII. AI Generation Examples ### Input ``` Topic: Artificial Consciousness Depth: 4 Perspective: Hybrid ``` --- ### Output Suboya Thought Experiment Inspired by * Chinese Room * Philosophical Zombies Scenario Suppose there exists an AI in the future that can perfectly simulate all human emotional responses. It can cry, get angry, fall in love. But there is no subjective experience inside the system. Question If all behaviors and emotional expressions are completely consistent, Can we still say: **AI has no consciousness?** Implication Consciousness may not be an "internal experience," But a **social attribution judgment**. --- # VIII. Civilization Narrative Engine Suboya's final output is not merely thought experiments, but **civilization-level questions**. Output format: ``` Civilization Question Civilization Hypothesis Civilization Direction ``` --- ### Example Civilization Question ``` If AI had infinite memory, would human society still need "history"? ``` Civilization Hypothesis ``` History is a narrative structure generated by human finite memory ``` Civilization Direction ``` The AI era will enter "computable civilization" ``` --- # IX. AI Philosophy Reasoning Engine Suboya provides **philosophical reasoning capability**. Flow: ``` Problem │ ▼ Philosophy Mapping │ ▼ Thought Experiment Simulation │ ▼ Ethical / Ontological Analysis │ ▼ Civilization Conclusion ``` --- # X. AI Learning Mode Suboya can train AI for philosophical reasoning. Training Tasks: ``` Task 1 Identify philosophical domains Task 2 Match thought experiments Task 3 Generate new thought experiments Task 4 Derive civilization conclusions ``` --- # XI. Strategic Significance of Suboya 2.1 Traditional Philosophy: ``` Philosopher → Write books → Spread ideas ``` Suboya Model: ``` AI → Auto-generate thought experiments → Form public discourse → Influence civilization narratives ``` --- # XII. Final Evolution Roadmap Suboya Evolution: ``` Suboya 1.0 AI Education System Suboya 2.0 AI Philosophy System Suboya 2.1 AI Philosophy Operating System Suboya 3.0 AI Civilization Narrative Engine ``` --- # XIII. Key Strategic Breakthroughs If this system operates successfully, it will produce three major impacts: ### 1 AI becomes a **philosophy producer** for the first time ### 2 Thought experiments become **algorithm-generated content** ### 3 Philosophy becomes **civilization infrastructure**


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