Skill: mike007jd/game-compare-backends (version 1.0.0)

--- name: game-compare-backends description: Run a narrow compare between two or three backend profiles when architecture uncertainty is real. Use carefully, because it usually costs more tokens and time. license: MIT compatibility: Claude Code and Codex. Best results with file read/write access and the ability to build/test prototypes. metadata: author: game-superpowers version: "1.1.0" domain: game-development --- # Game Compare Backends ## Goal Help choose between backend profiles when the choice is genuinely uncertain. ## Important warning Compare mode usually costs more tokens and time than a single recommended route. Say this explicitly before or while using it. ## Good use cases - greenfield work where two routes appear plausibly viable - UI-first vs world-first uncertainty - 2D vs lightweight 3D preview uncertainty ## Bad use cases - obvious stack choice - live-product iteration - post-architecture situations where the real blocker is not the backend ## Deliverable Update `docs/game-studio/backend-decision.md` with: - compared options - criteria - result - why the winner won - token / cost note

path: CHANGELOG.md
content: # Changelog

## 1.1.0 — 2026-03-30

- Initial ClawHub publish bundle generated from `skills/game-compare-backends/SKILL.md`.
- Added bundle metadata, README, and MANIFEST for OpenClaw / ClawHub distribution.


path: MANIFEST.yaml
content: bundle: game-compare-backends
bundle_version: 1.1.0
bundle_date: 2026-03-30
description: >
  Run a narrow compare between two or three backend profiles when architecture uncertainty is real. Use carefully, because it usually costs more tokens and time.
compatibility:
  designed_for:
    surfaces:
      - chat
      - cli
      - ide
    capabilities:
      - local filesystem access
      - markdown skill bundles
      - reusable game-development workflows
  tested_on:
    - platform: OpenClaw
      surface: ClawHub
      status: pending
      date: 2026-03-30
    - platform: Claude Code
      surface: CLI
      status: pass
      date: 2026-03-30
    - platform: Codex
      surface: CLI
      status: pass
      date: 2026-03-30
  spec_version: agentskills.io/1.0
  frontmatter_mode: metadata
dependencies:
  []
files:
  - path: CHANGELOG.md
    role: reference
    version: 1
    hash: sha256:ba4c6635e5e319602aa8572356197c7c94281e6102b175eb4f2090d6b5a617e5
    note: Bundle release notes
  - path: README.md
    role: reference
    version: 1
    hash: sha256:a01ab4187569d98b4b7c8d5f14faa9816243bdc8eb3c7c084a3b493244d42513
    note: ClawHub-facing usage and context
  - path: SKILL.md
    role: skill
    version: 1
    hash: sha256:8d12468ba40da4bf3cc314b08f6c1f85ce4e028fc2e004848b65c384dcfa7df4
    note: Canonical skill definition for this publish bundle
  - path: examples/usage.md
    role: reference
    version: 1
    hash: sha256:e6c9518f6b1e8a347e1e8cd8744a4b9db91257ee803fd04f82027e168ed3071b
    note: Referenced support file: examples/usage.md
  - path: tests/smoke.md
    role: reference
    version: 1
    hash: sha256:4121633c6fcd598b5090def3baf110c738925ec7b3dd908a55649d917db5816a
    note: Referenced support file: tests/smoke.md


path: README.md
content: # game-compare-backends

Part of the **Game Superpowers** skill system.

## Summary

Run a narrow compare between two or three backend profiles when architecture uncertainty is real. Use carefully, because it usually costs more tokens and time.

## Recommended usage

- Use `game-compare-backends` for this game project and keep the output evidence-based.
- Apply `game-compare-backends` to improve or assess an existing browser game in a focused way.
- Use `game-compare-backends` as part of a larger Game Superpowers workflow when the request clearly matches game compare backends.

## Companion skills

- None

## Source of truth

This publish bundle is derived from the Game Superpowers source repository.
Canonical authoring lives in:

```text
skills/game-compare-backends/SKILL.md
```

## Notes

- This bundle is published for OpenClaw / ClawHub distribution.
- The Game Superpowers repository also supports Claude Code and Codex distributions.
- If a workflow references companion skills, install those companion skills as separate bundles.


path: examples/usage.md
content: # Usage Examples

## Example prompts

- Use `game-compare-backends` for this game project and keep the output evidence-based.
- Apply `game-compare-backends` to improve or assess an existing browser game in a focused way.
- Use `game-compare-backends` as part of a larger Game Superpowers workflow when the request clearly matches game compare backends.

## Expected behavior

- Load the skill instructions from `SKILL.md`.
- Use any packaged `shared/` references when the skill body points to them.
- If the workflow calls for companion skills, tell the user which companion skills should be installed or invoked next.


path: tests/smoke.md
content: # Smoke Test

Bundle: `game-compare-backends`
Version: `1.1.0`

## Prompt

Use `game-compare-backends` on a fitting game-development task.

## Expected checks

- The agent recognizes the skill's stated purpose.
- The agent uses packaged references when `SKILL.md` points to `./shared/...`.
- The agent does not claim companion skills are bundled implicitly when they are separate installs.
- Companion skills referenced in this bundle: none


Security scan verdicts — ClawScan: clean | static analysis: clean | VirusTotal: clean | SkillSpector: clean (LOW)