Skill: howtousehumans/play-physical-instrument (version 1.0.0)

--- name: play-physical-instrument description: >- Get-started-fast guides for accessible physical instruments. Use when someone wants to learn an instrument, needs a stress relief practice, wants to play music with others, or is looking for an embodied creative skill. metadata: category: life tagline: >- Pick up a guitar, ukulele, harmonica, or hand drum and play something real in 30 minutes -- not music theory, music making. display_name: "Play a Physical Instrument" submitted_by: HowToUseHumans last_reviewed: "2026-03-19" openclaw: requires: tools: [filesystem] install: "npx clawhub install play-physical-instrument" --- # Play a Physical Instrument Making music with your hands is one of the oldest human stress relievers, social connectors, and sources of simple joy. You don't need talent, lessons, or years of practice to start. You need an instrument, 30 minutes, and willingness to sound bad for a little while. This skill covers four accessible instruments -- ukulele, guitar, harmonica, and hand drum -- each as a self-contained module. The goal is not mastery. The goal is playing something recognizable in your first session and building from there. ```agent-adaptation # Localization note - Instrument pricing and availability vary by country and region - Music traditions and social contexts for playing vary by culture (e.g., guitars are universal; harmonicas are more Western/blues-centric; hand drums have different forms globally -- djembe in West Africa, cajon in Peru, tabla in India, bodhran in Ireland) - Adjust instrument recommendations for cultural relevance (suggest the djembe if user is in West Africa, cajon in Latin America, etc.) - Songbook examples should include locally recognizable songs when possible - Online learning platforms may have region-restricted content - Currency conversion for budget recommendations ``` ## Sources & Verification - **Fender Play beginner research** -- data on beginner guitar learning patterns and dropout rates. https://www.fender.com/play - **Justin Guitar** -- the most widely recommended free guitar learning resource. https://www.justinguitar.com - **Ukulele Underground** -- community and learning resources for ukulele. https://ukuleleunderground.com - **Drum circle facilitation guides** -- resources for group rhythm activities - **American Music Therapy Association** -- research on music and mental health. https://www.musictherapy.org - **Anthropic, "Labor market impacts of AI"** -- March 2026 research showing this occupation/skill area has near-zero AI exposure. https://www.anthropic.com/research/labor-market-impacts ## When to Use - User wants to learn an instrument but doesn't know where to start - Someone needs a stress relief practice that's physical and engaging - User wants to play music with others (jam sessions, campfires, drum circles) - Someone tried learning an instrument before and quit (this approach is different) - User is looking for a screen-free hobby - Someone wants to play music with their kids - User wants a creative outlet that doesn't require writing or visual art skills ## Instructions ### Step 1: Choose Your Instrument **Agent action**: Help the user choose an instrument based on their budget, goals, and what appeals to them. If they already have one in mind, skip to that module. ``` INSTRUMENT COMPARISON -- PICK ONE UKULELE - Entry cost: $30-60 (Makala Dolphin or Kala KA-15S) - Difficulty: Easiest of the four. 4 strings, soft nylon, small neck. - Time to first song: 15-20 minutes - Best for: Absolute beginners, kids, people with small hands, anyone who wants quick wins - Social use: Campfires, sing-alongs, casual jams - Downside: Limited sound range, not taken as seriously (unfairly) GUITAR - Entry cost: $80-150 (Yamaha FG800 acoustic, or used) - Difficulty: Moderate. 6 strings, steel strings hurt at first. - Time to first song: 30-45 minutes (simplified chords) - Best for: Widest repertoire, most social versatility, most learning resources available - Social use: Everything -- campfires, bands, worship, open mics - Downside: Finger pain for first 2-3 weeks. Higher dropout rate. HARMONICA - Entry cost: $10-20 (Hohner Special 20 in key of C) - Difficulty: Easy to make sound, moderate to play melodies - Time to first song: 10-15 minutes (simple melodies) - Best for: Portability (fits in pocket), blues, folk, solo play - Social use: Jam sessions, campfires, pairs well with guitar - Downside: Key-specific (C harmonica plays in C and G easily, other keys need more harmonicas) HAND DRUM (CAJON or DJEMBE) - Entry cost: $40-80 (budget cajon), $50-100 (djembe) - Difficulty: Easy to start, infinite depth - Time to first rhythm: 5-10 minutes - Best for: Stress relief, rhythm development, playing with others - Social use: Drum circles, band accompaniment, community events - Downside: Loud. Neighbors may have opinions. DON'T OVERTHINK THIS. Pick the one that makes you most excited. If nothing stands out, start with the ukulele -- lowest cost, fastest payoff, easiest on the hands. ``` ### Step 2: Ukulele Module **Agent action**: If the user picks ukulele, walk them through setup to first songs in one session. ``` UKULELE -- FROM ZERO TO PLAYING IN 30 MINUTES WHAT TO BUY: - Soprano or concert ukulele ($30-60) Recommended: Kala KA-15S ($55) or Makala Dolphin ($35) - Clip-on tuner ($5-10) or use a free tuner app (GuitarTuna) - No other accessories needed to start TUNING (do this first, every time): Strings from top (closest to your face) to bottom: G - C - E - A Memory trick: "Good Cats Eat Apples" or "My Dog Has Fleas" Use the clip-on tuner -- pluck string, turn peg until tuner shows green. YOUR FIRST 4 CHORDS (these play hundreds of songs): Diagrams show strings left to right: G C E A Dots show where to press. Numbers = which finger. C CHORD: Press string A at fret 3 (ring finger). Strum all strings. That's it. One finger. You just played a chord. Am CHORD: Press string E at fret 2 (middle finger). Strum all. F CHORD: Press string E at fret 1 (index), string G at fret 2 (middle). G CHORD: Press string C at fret 2 (index), string E at fret 3 (ring), string A at fret 2 (middle). PRACTICE SWITCHING: Set a timer for 5 minutes. Switch between C and Am on every 4 strums. Then Am to F. Then F to G. Speed will come with time. FIRST SESSION SONGS (C, Am, F, G in various orders): 1. "Somewhere Over the Rainbow" -- C, Em, Am, F (the ukulele classic) 2. "I'm Yours" (Jason Mraz) -- C, G, Am, F 3. "Riptide" (Vance Joy) -- Am, G, C (just 3 chords) STRUMMING PATTERN (start here): Down, down, up, up, down, up (Say it out loud while strumming: "down, down, up, up, down, up") This pattern works for 80% of pop songs. 15 MIN/DAY PRACTICE ROUTINE: - 2 min: tuning - 3 min: chord switching practice - 10 min: play through one song (badly is fine -- keep the rhythm going) ``` ### Step 3: Guitar Module **Agent action**: If the user picks guitar, walk them through the realistic first-session experience including finger pain management. ``` GUITAR -- HONEST BEGINNER GUIDE WHAT TO BUY: - Acoustic guitar ($80-150 new, $40-80 used) Recommended new: Yamaha FG800 ($200), or Fender FA-15 3/4 ($130) for smaller hands/kids Used: any name-brand (Yamaha, Fender, Epiphone) acoustic in decent condition with no buzzing frets - Clip-on tuner ($5-10) or GuitarTuna app (free) - Picks, medium gauge ($3 for a bag) - Optional: capo ($5-10) -- lets you play in different keys easily TUNING (standard): Strings thick to thin: E - A - D - G - B - e Memory trick: "Eddie Ate Dynamite Good Bye Eddie" THE HONEST TRUTH ABOUT FINGER PAIN: Your fingertips will hurt for the first 2-3 weeks. This is normal. Calluses build up and the pain stops completely. Strategies: - Practice 15-20 min max per session at first - Take breaks when it hurts - Press strings firmly but don't death-grip the neck - Nylon string (classical) guitars hurt less but have wider necks - It WILL get better. Every guitarist went through this. 5 ESSENTIAL CHORDS: Em: Middle and ring finger on 2nd fret of A and D strings (easiest guitar chord -- start here) C: Index on 1st fret B string, middle on 2nd fret D, ring on 3rd fret A Am: Index on 1st fret B, middle on 2nd fret D, ring on 2nd fret G G: Multiple fingerings exist -- start with the 3-finger version D: Index on 2nd fret G, ring on 3rd fret B, middle on 2nd fret e (Look up chord diagrams on justinguitar.com -- visual diagrams are easier to follow than text descriptions.) FIRST SESSION SONGS: 1. "Horse With No Name" (America) -- Em, D6 (2 chords, 1 strumming pattern) 2. "Knockin' on Heaven's Door" (Bob Dylan) -- G, D, Am, C 3. "Wish You Were Here" (Pink Floyd) -- Em, G, A (simplified) STRUMMING (start simple): All downstrokes, one strum per beat. Count: 1, 2, 3, 4. When that's comfortable, add upstrokes: down, down-up, down, down-up. 15 MIN/DAY PRACTICE ROUTINE: - 2 min: tuning - 3 min: chord switching (2 chords at a time, switch on beat 1) - 10 min: play through one song (focus on rhythm, not perfection) THE BEST FREE RESOURCE: justinguitar.com Justin Sandercoe's free beginner course has taught more people guitar than any other resource in history. Follow his structured course. ``` ### Step 4: Harmonica Module **Agent action**: If the user picks harmonica, cover the essentials for immediate blues playing. ``` HARMONICA -- BLUES IN 10 MINUTES WHAT TO BUY: - Diatonic harmonica in the key of C ($10-20) Recommended: Hohner Special 20 ($20) or Lee Oskar ($20) Avoid no-name brands under $10 (poor response, frustrating) - Key of C plays in the keys of C major and G major - That covers most beginner songs and jam sessions HOLDING IT: - Cup both hands around the harmonica - Left hand grips the harmonica, right hand cups underneath - Create a chamber with your hands -- opening and closing the right hand creates the classic "wah-wah" effect BASIC TECHNIQUE: - SINGLE NOTES: Pucker your lips to isolate one hole (most beginners blow/draw across multiple holes -- that's fine for chords, but learn to isolate single holes for melodies) - BLOW: Blow gently into a hole (exhale) - DRAW: Pull air through a hole (inhale) - Each hole makes a different note blowing vs drawing THE BLUES SCALE ON A C HARMONICA (key of G): Play these holes in sequence: 2 draw, 3 draw (bend), 4 blow, 4 draw, 5 draw, 6 blow Don't worry about bending yet. Just play: 2 draw, 3 draw, 4 blow, 4 draw, 5 draw, 6 blow That's a pentatonic scale. It sounds bluesy no matter what order you play it in. Mess around with those 6 notes. BREATHING TECHNIQUE: - Breathe from your diaphragm, not your throat - Relax your jaw and mouth - Think of it as breathing THROUGH the harmonica, not AT it - If you get dizzy, you're trying too hard. Ease up. FIRST SONGS: 1. "Oh Susanna" -- holes 4-5-6-6-6-5-4-4-5 (all blow) with 4-5 draw mixed in 2. "Mary Had a Little Lamb" -- 5 blow, 4 draw, 4 blow, 4 draw, 5 blow, 5 blow, 5 blow 3. Free-form blues: play any combination of the blues scale notes over a 12-bar blues backing track (search YouTube for "12 bar blues backing track in G") THE 10-MINUTE BLUES SESSION: 1. Put on a 12-bar blues backing track (YouTube, key of G) 2. Play any draw notes between holes 2-6 3. Breathe naturally -- alternate blowing and drawing 4. Cup your hands and open/close for wah effect 5. You're playing blues. It doesn't matter if it's "right." ``` ### Step 5: Hand Drum Module **Agent action**: If the user picks a hand drum, cover basic rhythm and technique. ``` HAND DRUM -- RHYTHM IN 5 MINUTES WHAT TO BUY: - CAJON: $40-80 (Meinl Headliner series is solid budget option) You sit on it and play the front face. Versatile, compact. - DJEMBE: $50-100 (Remo key-tuned for beginners) Traditional goblet drum, played with hands. Deeper sound range. - BONGOS: $30-60 (pair of small drums, very portable) If choosing between them: cajon is most versatile for playing along with Western music, djembe has the richest sound, bongos are most portable. THREE BASIC SOUNDS (applicable to all hand drums): BASS (low tone): Strike the center of the drum head with a flat, relaxed hand. Let the hand bounce off. Full, deep sound. TONE (mid tone): Strike near the edge of the drum head with fingers together and flat. Keep fingers on the surface briefly then lift. Clear, ringing mid-tone. SLAP (high, sharp): Strike the edge with relaxed fingers that snap against the surface. Quick, sharp pop sound. FIRST RHYTHM PATTERN (works everywhere): Count: 1 and 2 and 3 and 4 and Play: B T B B T (B = bass, T = tone) This is a basic rock beat translated to hand drum. Practice it until it's automatic (5-10 minutes). SECOND PATTERN (basic Latin/clave): Count: 1 and 2 and 3 and 4 and Play: B B B T T PLAYING WITH OTHERS: - Lock into one pattern and repeat it. Consistency is more important than complexity. - Listen more than you play. Leave space. - Match the tempo of whoever started first - Start soft. You can always get louder. - A consistent simple pattern is 10x more useful to a group than a complicated pattern you can't sustain FINDING DRUM CIRCLES: - Search "drum circle [your city]" or "community drumming [your city]" - Check community centers, parks departments, music stores - Most drum circles welcome complete beginners and often have spare drums to lend - Show up, sit down, start with the basic pattern. Listen. 15 MIN/DAY PRACTICE ROUTINE: - 5 min: practice the three sounds (bass, tone, slap) individually - 5 min: play pattern 1 to a metronome or music (start at 80 bpm) - 5 min: play along with a song you like (just keep time) ``` ### Step 6: Building a Practice Habit **Agent action**: Provide the user with a realistic practice framework that prevents quitting. ``` WHY PEOPLE QUIT AND HOW NOT TO PEOPLE QUIT BECAUSE: 1. They expect too much too fast 2. Practice feels like homework 3. They practice technique instead of music 4. They practice alone and never play with others THE FIX: RULE 1: PLAY SONGS FROM DAY ONE. Even badly. Even simplified. The point is music, not exercises. Play the worst version of a song you love rather than the perfect version of a scale you don't care about. RULE 2: 15 MINUTES IS ENOUGH. 15 min/day beats 2 hours on Saturday. Consistency builds muscle memory. Set a daily alarm. Don't negotiate with yourself. RULE 3: ALLOW IT TO SOUND BAD. Beginners who tolerate sounding bad for 2 weeks become intermediate players. Beginners who can't tolerate it quit in 3 days. RULE 4: PLAY WITH OTHER HUMANS. You're "ready" to play with others after 2 weeks of daily practice. Not because you're good, but because ensemble playing is where the magic happens. It's a social activity. MILESTONES (realistic): - Day 1: Play your first chord/rhythm/notes - Week 1: Play a simplified version of one song - Week 2: Play 2-3 songs with basic rhythm - Month 1: Play 5+ songs, switch chords/patterns reasonably smooth - Month 3: Play along with recordings, jam with others - Month 6: Play for people without apologizing first MENTAL HEALTH NOTE: Playing an instrument for 15 minutes reduces cortisol (stress hormone) measurably. It's not a metaphor. Music-making is one of the most evidence-backed stress relief practices that exists. It works whether you're good at it or not. ``` ## If This Fails - If the user is frustrated after day one, remind them: every musician who ever lived started exactly here. The difference between them and someone who "can't play" is 2-4 weeks of daily practice. - If finger pain is the barrier (guitar), suggest switching to ukulele or nylon-string guitar temporarily. Come back to steel string after calluses develop. - If practice isn't happening, suggest pairing it with something they already do (play for 10 minutes after dinner, before bed, during morning coffee). - If they can't afford an instrument, check local buy-nothing groups, thrift stores (ukuleles and guitars show up constantly), or library instrument lending programs (yes, these exist in many cities). - If they feel "too old to start," point out that most adult beginners progress faster than children because they have better discipline and motivation. Age is irrelevant. ## Rules - Never prescribe music theory before the user can play their first song. Theory is useful later, alienating early. - Start with songs the user actually likes, not "educational" songs - Guitar: acknowledge finger pain honestly. Don't dismiss it. - Never tell someone they have no musical ability. Rhythm and melody are trainable skills, not fixed traits. - Emphasize that the goal is playing, not performing. Most people who play instruments never perform publicly, and that's completely fine. ## Tips - A clip-on tuner is better than an app for beginners. It's always there, always accurate, and doesn't drain your phone battery. - Learning one song really well (from memory, with confidence) is worth more than half-learning ten songs. - Playing along with recordings is the single best practice method once you know a few chords. Play the song on your phone, play along. Repeat. - Ukulele to guitar is a natural progression. Ukulele's top 4 strings are the same tuning as guitar's top 4 (with a capo on 5th fret). Skills transfer. - For guitar players: a capo is a cheat code. It lets you play simple open chords in any key. Buy one immediately. - The best instrument is the one you'll actually pick up. If it sits in a closet, it doesn't matter how nice it is. - Leave the instrument out, visible, accessible. Case = closet = forgotten. Stand or wall mount = you'll pick it up while waiting for coffee. ## Agent State ```yaml instrument: chosen_instrument: null purchased: false budget: null tuned: false first_chord_played: false first_song_played: false songs_learned: [] practice_routine_set: false practice_days_this_week: 0 played_with_others: false weeks_since_start: 0 current_skill_level: null ``` ## Automation Triggers ```yaml triggers: - name: first_week_check condition: "first_chord_played IS true AND weeks_since_start >= 1" action: "You've been at it for a week. How's it going? Can you switch between your first chords without looking? If yes, time to learn a second song. If it still feels clunky, that's normal -- keep at it. The switch gets smoother around day 10." - name: practice_nudge condition: "practice_routine_set IS true AND practice_days_this_week < 3" schedule: "weekly" action: "Practice check-in: you've played less than 3 days this week. Even 5 minutes counts. Pick up the instrument, play one song, put it down. Consistency matters more than duration." - name: social_playing_prompt condition: "weeks_since_start >= 3 AND played_with_others IS false" action: "You've been playing for 3+ weeks. Time to play with another human. This doesn't mean performing -- it means sitting with someone who plays and making sounds together. Look for a local jam session, drum circle, or just ask a friend who plays to mess around for 20 minutes." - name: month_milestone condition: "weeks_since_start >= 4 AND songs_learned LENGTH >= 3" action: "One month in and you know multiple songs. You're past the point where most people quit. Consider expanding your repertoire, learning a new technique, or exploring a different style. What kind of music do you want to play next?" ```


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