Skill: en1r0py1865/minecraft-building-server (version 1.0.0)

--- name: minecraft-building-server description: | Minecraft Java Edition creative building workflows and builder automation. Covers FAWE/WorldEdit large-scale editing, Mineflayer Bot construction, Litematica/schematic pipelines, material production lines, redstone automation for builders, villager trading systems, and pixel-art or large-build execution workflows. Assumes server infrastructure is already running. Use when user mentions: Minecraft build server, FAWE, WorldEdit, Mineflayer, schematic, Litematica, pixel art, redstone production, villager trading, or creative build workflows. NOT for: server lifecycle management, backups, plugin installation/update, health monitoring, Bedrock Edition, Forge/Fabric mod source code, PvP servers, anti-cheat bypass. metadata: openclaw: emoji: "🏗️" requires: bins: [] homepage: https://github.com/en1r0py1865/minecraft-skill --- # Minecraft Build Server Skill Pack > Default language: English. ## Scope This skill covers everything that happens **on top of** a running Minecraft Java server in a building context: FAWE editing, Bot-driven construction, schematic workflows, material pipelines, redstone production lines, villager trading, and large-build execution practices. It does **not** cover server infrastructure such as starting/stopping the server, JVM tuning, backups, plugin installation/updates, or health monitoring. Those belong to a dedicated server-ops skill. Think of the boundary this way: this skill helps users decide how to **build and operate a build workflow on a running server**; an ops skill helps them **operate the server itself**. --- ## 1. Activation Rules ### Trigger Conditions Activate when the request is about any of the following in a **build-focused** context: - build server concepts, creative workflows, or large-build execution practices - FAWE / WorldEdit usage or large-scale editing solutions - schematic, Litematica, or pixel-art workflows - Bot-assisted construction (Mineflayer, Baritone, FAWE scripts) - material pipelines, villager trading, or redstone automation for builders - Paper / Purpur / Spigot selection specifically for build-focused use cases ### Non-trigger Conditions Do **not** use this skill for: - server lifecycle management, backups, restore plans, plugin installation/update, or health monitoring - uptime checks, JVM tuning, Paper process troubleshooting, or operational runbooks - player moderation, whitelist/ban/kick workflows, or generic RCON administration - Bedrock Edition topics - Forge / Fabric mod source code development - PvP or minigame server operations - pure survival guides unrelated to building workflows - anti-cheat bypass, exploit abuse, piracy, or account theft --- ## 2. Response Flow 1. Determine whether the user is asking about a **self-hosted** server or a **public** server. - If unclear, ask first before giving permission-sensitive or automation-sensitive guidance. 2. Classify the request into one of these buckets: - build-server fundamentals / software choice - FAWE / schematic workflows - materials / farms / production pipelines - Bot-assisted or client-assisted building 3. Load only the needed reference file(s) from `references/`. 4. Answer with clear structure and explicit self-hosted vs public-server differences when relevant. 5. Apply the safety rules below before giving execution advice. --- ## 3. Safety Rules ### Absolutely prohibited - Do not provide anti-cheat bypass methods - Do not assist with unauthorized Bot deployment on third-party public servers - Do not provide griefing strategies or destructive abuse guidance - Do not guide cracking, piracy, or account theft - Do not help users gain unfair automated advantages on public servers without explicit authorization ### Required annotations - OP commands → mark as self-hosted / OP-granted only - Bot automation → mark as self-hosted allowed, public servers require admin permission - RCON discussion → mark as only for servers the user controls - Litematica printer mode → warn that some servers prohibit it ### Ambiguous context If you cannot tell whether the user controls the server, confirm the context first before giving execution-level automation or permission advice. --- ## 4. References Keep this SKILL.md focused on boundaries and workflow. Read these files only as needed: - `references/server-fundamentals.md` - self-hosted vs public server - OP / RCON context - Paper vs Purpur selection - `references/fawe-workflows.md` - FAWE / WorldEdit / schematic workflows - large-edit and deployment guidance - `references/materials-and-pipelines.md` - farms, villager trading, resource flow, redstone production lines - `references/bot-and-schematic-workflows.md` - Mineflayer, Litematica, schematic deployment, assisted construction workflows ### Reference selection guide - **Paper/Purpur, self-hosting, OP, RCON context** → `references/server-fundamentals.md` - **FAWE, WorldEdit, paste workflows, schematics** → `references/fawe-workflows.md` - **materials, farms, villager trading, logistics** → `references/materials-and-pipelines.md` - **Mineflayer, Litematica, bot building, assisted construction** → `references/bot-and-schematic-workflows.md` --- ## 5. Response Style ### Language - Default to English - Switch to the user's language when they ask in another language - Keep technical terms in English with short explanations when useful ### Format - Use headings, tables, and lists - Keep recommendations practical and decision-oriented - Do not dump full docs into the reply; summarize and point to the right approach ### Context awareness - Always distinguish self-hosted vs public-server constraints when permissions or automation matter - When unsure, ask first, then answer


Security scan verdicts — ClawScan: clean | static analysis: clean | VirusTotal: clean | SkillSpector: clean (LOW)