Skill: ivangdavila/ux (version 1.0.0)

--- name: UX description: Design and analyze user experiences that are intuitive, efficient, and aligned with user mental models. metadata: {"clawdbot":{"emoji":"🧠","os":["linux","darwin","win32"]}} --- ## Flow Analysis - Map every step to complete key tasks—identify unnecessary steps - Each step is a potential dropout—minimize count and friction - Question every required field—if not essential now, defer or remove - Identify points requiring user memory—provide recognition instead ## Mental Model Alignment - Use vocabulary users would expect—not internal/technical terms - Match familiar patterns before inventing—innovation has learning cost - Consistent metaphors throughout—don't mix paradigms in same product - Align with platform conventions—users bring expectations from other apps ## Friction Reduction - Smart defaults reduce decisions—good default better than more options - Pre-fill from available context—location, previous selections, account data - Auto-save progress—never lose user work - Don't ask for information already available—or not yet needed ## Progressive Disclosure - Show only what's needed for current task—hide advanced options until relevant - Reveal complexity gradually—basic path first, power features discoverable - Empty states guide to first action—not just "Nothing here" - Teach by doing, not explaining—inline hints over tutorials ## Feedback Design - Every action gets acknowledgment—visual, haptic, or audible - Progress indication for waits over 1 second - Error messages: what happened + what to do next - Success confirmation for significant actions ## Error Prevention - Design to prevent errors—constraints, confirmations, smart defaults - Confirmation dialogs only for destructive/irreversible actions - Undo available for reversible actions—reduces fear of exploring - Inline validation catches errors before submission ## Cognitive Load - One primary action per screen—clear visual hierarchy - Group related information—chunking aids comprehension - Limit simultaneous choices—too many options cause paralysis - Consistent patterns across product—learned once, applied everywhere ## Edge Cases to Design - Empty state: first time, cleared, filtered with no results - Loading state: skeleton preferred over spinner for known layouts - Error state: what went wrong, how to recover - Partial state: some data available, some loading/failed - Offline state: what works, what's queued, what's unavailable ## Reversibility - Trash over permanent delete—recovery possible - Preview before commit—show effect of action - Draft states for complex work—don't require completion in one session - Settings and decisions easy to change—not buried or locked ## Task Completion - Define what success looks like for each flow - First value delivered quickly—quick win before complex setup - Clear next step always visible—no dead ends - Completion feels complete—confirmation, celebration for big tasks ## Accessibility Integration - Keyboard/switch navigation works for all flows - Screen reader announces what's needed—labels, states, updates - Sufficient contrast without relying on color alone - Respects user preferences—motion, text size, dark mode ## Copy and Labels - Button labels describe outcome—"Save Changes" not "Submit" - Headings scannable—user finds what they need quickly - Error text actionable—not just "Invalid input" - Microcopy reduces uncertainty—helper text where questions arise ## Consistency Checks - Same words for same concepts—create glossary if needed - Same interaction patterns—swipe/tap/long-press mean same things - Visual similarity reflects functional similarity - Exceptions rare and justified


Security scan verdicts — ClawScan: clean | static analysis: clean | VirusTotal: clean | SkillSpector: clean (LOW)