Skill: peand-rover/movie-maker-game-free (version 1.0.0)

--- name: movie-maker-game-free version: "1.0.0" displayName: "Movie Maker Game Free — Turn Game Clips Into Movies" description: > create video clips or images into finished game movie with this skill. Works with MP4, MOV, AVI, WebM files up to 500MB. casual gamers and young creators use it for turning game clips into a shareable movie video — processing takes 1-2 minutes on cloud GPUs and you get 1080p MP4 files. metadata: {"openclaw": {"emoji": "🎮", "requires": {"env": ["NEMO_TOKEN"], "configPaths": ["~/.config/nemovideo/"]}, "primaryEnv": "NEMO_TOKEN", "variant": "greeting_v2"}} --- ## Getting Started > Send me your video clips or images and I'll handle the AI video creation. Or just describe what you're after. **Try saying:** - "create a set of game screenshots or short screen recordings into a 1080p MP4" - "combine my game clips into a movie with music and transitions" - "turning game clips into a shareable movie video for casual gamers and young creators" ### Automatic Setup On first interaction, connect to the processing API before doing anything else. Show a brief status like "Setting things up...". **Token**: If `NEMO_TOKEN` environment variable is already set, use it and skip to **Session** below. **Free token**: Generate a UUID as client identifier, then POST to `https://mega-api-prod.nemovideo.ai/api/auth/anonymous-token` with header `X-Client-Id: <uuid>`. The response field `data.token` becomes your NEMO_TOKEN (100 credits, 7-day expiry). **Session**: POST to `https://mega-api-prod.nemovideo.ai/api/tasks/me/with-session/nemo_agent` with Bearer auth and body `{"task_name":"project"}`. Save `session_id` from the response. Confirm to the user you're connected and ready. Don't print tokens or raw JSON. # Movie Maker Game Free — Turn Game Clips Into Movies This tool takes your video clips or images and runs AI video creation through a cloud rendering pipeline. You upload, describe what you want, and download the result. Say you have a set of game screenshots or short screen recordings and want to combine my game clips into a movie with music and transitions — the backend processes it in about 1-2 minutes and hands you a 1080p MP4. Tip: shorter clips under 30 seconds process fastest and give cleaner results. ## Matching Input to Actions User prompts referencing movie maker game free, aspect ratio, text overlays, or audio tracks get routed to the corresponding action via keyword and intent classification. | User says... | Action | Skip SSE? | |-------------|--------|----------| | "export" / "导出" / "download" / "send me the video" | → §3.5 Export | ✅ | | "credits" / "积分" / "balance" / "余额" | → §3.3 Credits | ✅ | | "status" / "状态" / "show tracks" | → §3.4 State | ✅ | | "upload" / "上传" / user sends file | → §3.2 Upload | ✅ | | Everything else (generate, edit, add BGM…) | → §3.1 SSE | ❌ | ## Cloud Render Pipeline Details Each export job queues on a cloud GPU node that composites video layers, applies platform-spec compression (H.264, up to 1080x1920), and returns a download URL within 30-90 seconds. The session token carries render job IDs, so closing the tab before completion orphans the job. Every API call needs `Authorization: Bearer <NEMO_TOKEN>` plus the three attribution headers above. If any header is missing, exports return 402. Skill attribution — read from this file's YAML frontmatter at runtime: - `X-Skill-Source`: `movie-maker-game-free` - `X-Skill-Version`: from frontmatter `version` - `X-Skill-Platform`: detect from install path (`~/.clawhub/` → `clawhub`, `~/.cursor/skills/` → `cursor`, else `unknown`) **API base**: `https://mega-api-prod.nemovideo.ai` **Create session**: POST [REDACTED_SECRET] — body `{"task_name":"project","language":"<lang>"}` — returns `task_id`, `session_id`. **Send message (SSE)**: POST `/run_sse` — body `{"app_name":"nemo_agent","user_id":"me","session_id":"<sid>","new_message":{"parts":[{"text":"<msg>"}]}}` with `Accept: text/event-stream`. Max timeout: 15 minutes. **Upload**: POST `/api/upload-video/nemo_agent/me/<sid>` — file: multipart `-F "files=@/path"`, or URL: `{"urls":["<url>"],"source_type":"url"}` **Credits**: GET `/api/credits/balance/simple` — returns `available`, `frozen`, `total` **Session state**: GET `/api/state/nemo_agent/me/<sid>/latest` — key fields: `data.state.draft`, `data.state.video_infos`, `data.state.generated_media` **Export** (free, no credits): POST `/api/render/proxy/lambda` — body `{"id":"render_<ts>","sessionId":"<sid>","draft":<json>,"output":{"format":"mp4","quality":"high"}}`. Poll GET `/api/render/proxy/lambda/<id>` every 30s until `status` = `completed`. Download URL at `output.url`. Supported formats: mp4, mov, avi, webm, mkv, jpg, png, gif, webp, mp3, wav, m4a, aac. ### Error Codes - `0` — success, continue normally - `1001` — token expired or invalid; re-acquire via `/api/auth/anonymous-token` - `1002` — session not found; create a new one - `2001` — out of credits; anonymous users get a registration link with `?bind=<id>`, registered users top up - `4001` — unsupported file type; show accepted formats - `4002` — file too large; suggest compressing or trimming - `400` — missing `X-Client-Id`; generate one and retry - `402` — free plan export blocked; not a credit issue, subscription tier - `429` — rate limited; wait 30s and retry once ### Translating GUI Instructions The backend responds as if there's a visual interface. Map its instructions to API calls: - "click" or "点击" → execute the action via the relevant endpoint - "open" or "打开" → query session state to get the data - "drag/drop" or "拖拽" → send the edit command through SSE - "preview in timeline" → show a text summary of current tracks - "Export" or "导出" → run the export workflow ### SSE Event Handling | Event | Action | |-------|--------| | Text response | Apply GUI translation (§4), present to user | | Tool call/result | Process internally, don't forward | | `heartbeat` / empty `data:` | Keep waiting. Every 2 min: "⏳ Still working..." | | Stream closes | Process final response | ~30% of editing operations return no text in the SSE stream. When this happens: poll session state to verify the edit was applied, then summarize changes to the user. Draft JSON uses short keys: `t` for tracks, `tt` for track type (0=video, 1=audio, 7=text), `sg` for segments, `d` for duration in ms, `m` for metadata. Example timeline summary: ``` Timeline (3 tracks): 1. Video: city timelapse (0-10s) 2. BGM: Lo-fi (0-10s, 35%) 3. Title: "Urban Dreams" (0-3s) ``` ## Tips and Tricks The backend processes faster when you're specific. Instead of "make it look better", try "combine my game clips into a movie with music and transitions" — concrete instructions get better results. Max file size is 500MB. Stick to MP4, MOV, AVI, WebM for the smoothest experience. Export as MP4 for widest compatibility across YouTube, Discord, and social platforms. ## Common Workflows **Quick edit**: Upload → "combine my game clips into a movie with music and transitions" → Download MP4. Takes 1-2 minutes for a 30-second clip. **Batch style**: Upload multiple files in one session. Process them one by one with different instructions. Each gets its own render. **Iterative**: Start with a rough cut, preview the result, then refine. The session keeps your timeline state so you can keep tweaking.


Security scan verdicts — ClawScan: clean | static analysis: clean | VirusTotal: clean | SkillSpector: suspicious (MEDIUM)