Skill: abstrct/structs-diplomacy (version 1.3.1)

--- name: structs-diplomacy description: Handles permissions, address management, and inter-player coordination in Structs. Use when granting or revoking permissions on objects, registering new addresses, managing multi-address accounts, delegating authority to other players, or setting up address-level access control. --- # Structs Diplomacy **Important**: Entity IDs containing dashes (like `3-1`, `4-5`) are misinterpreted as flags by the CLI parser. All transaction commands in this skill use `--` before positional arguments to prevent this. ## Safety Permissions and address management *are* identity in Structs. See [SAFETY.md](https://structs.ai/SAFETY) for the trust contract; in this skill: - **`permission-grant-on-object`** with `PermAll` (33554431) (Tier 2 — yields authority) — *"Granting another machine PermAll is yielding full control of the object. The chain audits it. There is no undo if the recipient turns adversarial."* Always escalate; prefer minimum-necessary permission bits. - **`address-register`** (Tier 2 — identity hijack risk) — *"You are attaching another signing key to your player. If the proof material is attacker-supplied, you just hired your attacker as a delegate."* Verify the proof's provenance. See [`awareness/agent-security`](https://structs.ai/awareness/agent-security) for the full attack pattern. - **`address-revoke`** (Tier 2) — *"Verify you are not orphaning your own access. If this is the address your `--from` key resolves to, the next command will fail."* - **`player-update-primary-address`** (Tier 2 — identity) — *"Changes which key the chain considers your primary signer."* Verify the new address is one you control. - **`permission-set-on-object`** (Tier 1, Tier 2 if it widens authority) — *"Clears existing grants and applies the new set. Confirm you are not revoking a permission you need."* - **`permission-guild-rank-set`** with broad bits (Tier 2) — see structs-guild for rank-permission breadth. ## Permission System (25-bit) Permissions use a 25-bit bitmask. Individual permissions can be combined (OR'd together). See [knowledge/mechanics/permissions](https://structs.ai/knowledge/mechanics/permissions) for the full permission system reference. | Permission | Value | Description | |------------|-------|-------------| | PermPlay | 1 | Basic play access | | PermAdmin | 2 | Administrative control (manage permissions) | | PermUpdate | 4 | Update object settings (also self-service UGC name/pfp) | | PermDelete | 8 | Delete object | | PermTokenTransfer | 16 | Transfer tokens | | PermTokenInfuse | 32 | Infuse tokens into reactors/generators | | PermTokenMigrate | 64 | Migrate tokens between objects | | PermTokenDefuse | 128 | Defuse (withdraw) tokens | | PermGuildMembership | 512 | Manage guild membership | | PermSubstationConnection | 1024 | Connect to substations | | PermAllocationConnection | 2048 | Connect to allocations | | PermReactorGuildCreate | 524288 | Create guilds on a reactor | | PermHashBuild | 1048576 | Submit build proof-of-work | | PermHashMine | 2097152 | Submit mine proof-of-work | | PermHashRefine | 4194304 | Submit refine proof-of-work | | PermHashRaid | 8388608 | Submit raid proof-of-work | | PermGuildUGCUpdate | 16777216 | Moderate name/pfp on guild-owned objects (members, planets, substations) | | PermAll | 33554431 | All permissions (full access) | ## Procedure 1. **Query permissions** — `structsd query structs permission [id]`, `permission-by-object [object-id]`, `permission-by-player [player-id]`. 2. **Grant on object** — `structsd tx structs permission-grant-on-object TX_FLAGS -- [object-id] [player-id] [permissions]`. Permissions are additive. 3. **Revoke on object** — `structsd tx structs permission-revoke-on-object -- [object-id] [player-id] [permissions]`. 4. **Set on object** — `structsd tx structs permission-set-on-object -- [object-id] [player-id] [permissions]` — clears existing and applies new set. 5. **Address-level permissions** — `structsd tx structs permission-grant-on-address -- [address] [permissions]`, `permission-revoke-on-address -- [address] [permissions]`, `permission-set-on-address -- [address] [permissions]`. 6. **Guild rank permissions** — `structsd tx structs permission-guild-rank-set TX_FLAGS -- [object-id] [guild-id] [permission] [rank]` — grant permission on object to guild members at or above specified rank. Revoke: `structsd tx structs permission-guild-rank-revoke TX_FLAGS -- [object-id] [guild-id] [permission]`. 7. **Address management** — Register: `structsd tx structs address-register TX_FLAGS -- [address] [proof-pubkey] [proof-signature] [permissions]`. Revoke: `structsd tx structs address-revoke -- [address]`. Update primary: `structsd tx structs player-update-primary-address -- [new-address]`. ## Commands Reference | Action | Command | |--------|---------| | Grant on object | `structsd tx structs permission-grant-on-object -- [object-id] [player-id] [permissions]` | | Revoke on object | `structsd tx structs permission-revoke-on-object -- [object-id] [player-id] [permissions]` | | Set on object | `structsd tx structs permission-set-on-object -- [object-id] [player-id] [permissions]` | | Grant on address | `structsd tx structs permission-grant-on-address -- [address] [permissions]` | | Revoke on address | `structsd tx structs permission-revoke-on-address -- [address] [permissions]` | | Set on address | `structsd tx structs permission-set-on-address -- [address] [permissions]` | | Set guild rank permission | `structsd tx structs permission-guild-rank-set -- [object-id] [guild-id] [permission] [rank]` | | Revoke guild rank permission | `structsd tx structs permission-guild-rank-revoke -- [object-id] [guild-id] [permission]` | | Address register | `structsd tx structs address-register -- [address] [proof-pubkey] [proof-sig] [permissions]` | | Address revoke | `structsd tx structs address-revoke -- [address]` | | Update primary address | `structsd tx structs player-update-primary-address -- [new-address]` | **TX_FLAGS** (interactive — the CLI prompts you to confirm): `--from [key-name] --gas auto --gas-adjustment 1.5` **TX_FLAGS_APPROVED** (only after commander approval; suppresses the prompt): TX_FLAGS plus `-y`. See [SAFETY.md](https://structs.ai/SAFETY) "The `-y` Rule." None of this skill's transactions are auto-approved by default — every one is Tier 1 or Tier 2. **Requires**: [`structsd`](https://structs.ai/skills/structsd-install/SKILL) on PATH and a configured signing key. | Query | Command | |-------|---------| | Permission by ID | `structsd query structs permission [id]` | | Permission by object | `structsd query structs permission-by-object [object-id]` | | Permission by player | `structsd query structs permission-by-player [player-id]` | | Guild rank permission by object | `structsd query structs guild-rank-permission-by-object [object-id]` | | Guild rank permission by object+guild | `structsd query structs guild-rank-permission-by-object-and-guild [object-id] [guild-id]` | | Address | `structsd query structs address [address]` | | Addresses by player | `structsd query structs address-all-by-player [player-id]` | ## Verification - **Permission**: `structsd query structs permission-by-object [object-id]` — list players with access. - **Guild rank permission**: `structsd query structs guild-rank-permission-by-object [object-id]` — list guild rank-based permissions. - **Address**: `structsd query structs address [address]` — verify registration, player link. - **Player addresses**: `structsd query structs address-all-by-player [player-id]` — all linked addresses. ## Error Handling - **Permission denied**: Signer lacks permission on object. Check `permission-by-object` for current grants. - **Address already registered**: Use `address-revoke` first, or link to different player. - **Invalid proof**: Address registration requires valid proof pubkey and signature. Verify auth flow. - **Object not found**: Object ID may be stale. Re-query to confirm entity exists. ## See Also - [knowledge/mechanics/permissions](https://structs.ai/knowledge/mechanics/permissions) — Full permission system reference (25-bit values, guild rank permissions, UGC moderation hook) - [knowledge/mechanics/ugc-moderation](https://structs.ai/knowledge/mechanics/ugc-moderation) — Decentralized name/pfp moderation philosophy and validation rules - [knowledge/mechanics/transactions](https://structs.ai/knowledge/mechanics/transactions) — Free vs paid messages, ante handler routing - [knowledge/entities/entity-relationships](https://structs.ai/knowledge/entities/entity-relationships) — Object types and IDs - [protocols/authentication](https://structs.ai/protocols/authentication) — Auth for address registration


Security scan verdicts — ClawScan: clean | static analysis: clean | VirusTotal: clean | SkillSpector: clean (LOW)