Skill: howtousehumans/village-carpenter-starter (version 1.0.0)

--- name: village-carpenter-starter description: Build a basic portable carpenter bench from village scrap, master the core hand-tool techniques, and start repairing furniture, doors, windows, farm gates, and simple wooden tools to earn steady cash or barter in any rural village. metadata: category: skills tagline: Turn local wood and scrap into daily income as the village carpenter display_name: "Village Carpenter Starter" openclaw: requires: tools: [filesystem] install: "npx clawhub install village-carpenter-starter" --- # Village Carpenter Starter This skill teaches the exact sequence to assemble a functional carpenter bench from village scrap, gather the minimum hand tools, master the six core techniques that cover 90% of village woodworking needs, and immediately begin taking paid or bartered repair and building jobs. It matters because every village has constant demand for fixing broken chairs, doors, windows, gates, tool handles, and building simple shelves or animal pens — a working carpenter can generate reliable daily income or trade without needing electricity, expensive machines, or leaving the village. ## When to Use - You have settled in a rural village and need a practical, year-round manual trade that pays immediately - Villagers constantly need repairs to furniture, doors, windows, gates, and farm equipment - You want a sustainable profession that uses only local wood and scrap materials - You already have basic hand skills and want a trade that stays in demand no matter the season or economy ## Instructions ### Step 1: Bench & Workspace Setup (Days 1–2) Build a simple sturdy workbench using two sawhorses or stacked bricks and one long flat board for the top. **Agent action**: Gather one 2×8 or 2×10 board at least 6 ft long (scavenge from old buildings or ask neighbors), plus two stable supports. Set the bench at hip height outdoors under a simple roof or tree for shade. Test it by hammering and sawing on scrap wood until it feels rock-solid. ### Step 2: Minimum Tool Kit (Day 3) Assemble the six essential hand tools every village carpenter needs: handsaw, hammer, chisel, hand plane or rasp, measuring tape or stick, and square (or make one from two straight sticks nailed at 90°). **Agent action**: Walk the village and ask at the mechanic shop, old timber yard, or neighbors for any spare tools. Buy only what you cannot borrow or trade for — total new cost under $60. Keep everything in a canvas bag or wooden box you make yourself on day 3. ### Step 3: Material Sourcing & Safety (Day 4) Collect free or cheap local wood (offcuts, fallen branches, old fence posts) and learn basic safety. **Agent action**: Spend one morning collecting straight-grained scrap wood from around the village. Memorize the safety rules: keep hands behind the blade, wear closed shoes, never rush a cut, and always secure the workpiece so it cannot move. ### Step 4: Master the Six Core Techniques (Days 5–14) Practice cross-cutting, ripping, planing, chiseling joints, drilling holes, and assembling with nails or wooden pegs using only scrap wood. **Agent action**: Every day pick one technique and make 8–10 practice pieces (simple blocks, joints, or small shelves). Test each piece by putting weight on it or trying to pull it apart. Only move to real jobs once every technique produces clean, strong results. ### Step 5: First Paid or Bartered Jobs (Days 15–21) Start with the four highest-demand village repairs: fix a wobbly chair or table, repair a broken door or window frame, replace a broken tool handle, and build a simple gate or shelf. **Agent action**: Walk around the village with one finished practice piece and offer to fix the first broken item you see for free or for a small barter (eggs, rice, labor). After the first free job, charge a fair local rate or trade. Do one job per day and ask the customer to tell others. ### Step 6: Daily Operation & Growth (Day 22 onward) Work every morning when it is cool, take jobs as they come, and keep your tools sharp. **Agent action**: Each evening spend 10 minutes sharpening your saw and chisel. Keep a mental list of repeat customers and offer them a small discount on the next job to build loyalty. Add one new item every month (chicken coop, wooden bucket, simple bed frame) only after the previous ones are bringing steady work. ## Rules - This is not professional trade school training; start only on non-load-bearing items until you are confident - Always test every repair by putting full weight on it before handing it back - Work in a visible spot near the main path so people see you and bring work - Never leave sharp tools on the ground where children or animals walk - If you cut yourself, stop immediately, clean the wound properly, and do not resume until it is bandaged ## Tips - Villagers will bring you more work the same day you fix one free item for the biggest farmer or shop owner — word spreads instantly. - The hand plane or rasp is your money-maker — a smooth finish makes even simple repairs look professional and worth paying for. - Counterintuitive: Using slightly blunt tools on soft local wood often gives cleaner cuts than razor-sharp ones on hard wood — test on scrap first. - Keep a small pile of finished small items (doorstops, pegs, simple spoons) to hand out while you work — people stop, watch, and bring their broken pieces without you asking.


Security scan verdicts — ClawScan: clean | static analysis: clean | VirusTotal: clean | SkillSpector: clean (LOW)