プロデル、調査 その52

# 概要
プロデルが、CLRらしいので、調べて見た。
c#でIronPythonプラグイン、buildやってみた。

# 参考にしたページ

https://github.com/utopiat-ire/Produire.IronPython/releases

# build手順

```
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.30729</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{A96DD502-E90F-4174-809C-E3F8E6DAF82E}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>Produire.Interop</RootNamespace>
    <AssemblyName>Produire.IronPython</AssemblyName>
    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <FileUpgradeFlags>
    </FileUpgradeFlags>
    <UpgradeBackupLocation>
    </UpgradeBackupLocation>
    <OldToolsVersion>3.5</OldToolsVersion>
    <TargetFrameworkProfile />
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <Prefer32Bit>false</Prefer32Bit>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <Prefer32Bit>false</Prefer32Bit>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Microsoft.CSharp" />
    <Reference Include="System" />
    <Reference Include="System.Data" />
    <Reference Include="System.Xml" />
    <Reference Include="Microsoft.Scripting">
      <HintPath>.\Microsoft.Scripting.dll</HintPath>
    </Reference>
    <Reference Include="DynamicLanguageRuntime">
      <HintPath>.\DynamicLanguageRuntime.dll</HintPath>
    </Reference>
    <Reference Include="IronPython">
      <HintPath>.\IronPython.dll</HintPath>
    </Reference>
    <Reference Include="utopiat.Produire">
      <HintPath>.\utopiat.Host.dll</HintPath>
    </Reference>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="PythonInterop.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
  </ItemGroup>
  <ItemGroup>
    <None Include="app.config" />
    <None Include="LICENSE" />
    <None Include="README.md" />
  </ItemGroup>
  <ItemGroup>
    <PackageReference Include="DynamicLanguageRuntime">
      <Version>1.3.4</Version>
    </PackageReference>
    <PackageReference Include="IronPython">
      <Version>3.4.1</Version>
    </PackageReference>
    <PackageReference Include="Utopiat.Produire">
      <Version>1.8.1117</Version>
    </PackageReference>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
  <PropertyGroup>
    <PostBuildEvent>
    </PostBuildEvent>
  </PropertyGroup>
</Project>
```

以上。