neosでlogix その8

#概要

neosでlogixやってみる。
logixのノード、調べてみた。

#LogiXノード一覧

```
Actions
	--
	++
	Drive
	Drive Playback
	Tween
	Write
	Write Latch
	Write Ref
Assets
Assets
	Attach Audio Clip
	Attach Mesh
	Attach Sprite
	Attach Texture2D
	Bake Meshes
	Find Animation Track Index
	Get Asset`1
	Get Texture 2D Pixel
	Sample Animation Track`1
	Sample Texture2D UV
	Texture 2D Format
Audio
	Audio Clip Input
	Play One Shot
	Play One Shot & Wait
Avatar
	Anchors
		Anchor Events
		Anchor Locomotion Data
		Anchor User
		Anchored User
		Get User Anchor
		Is User Anchored
		Release User
	BodyNode
		Chirality
		Compose Finger
		Finger Node Index
		Finger Segment
		Finger Type
		Get Side
		Is Eye
		Other Side
		Relative Body Node
	Body Node Slot
	Default User Scale
	Equip Avatar
	Finger Pose
	Nearest User Hand
	Nearest User Head
	User Finger Pose Source
Color
	Alpha Blend
	Black Body Color
	Color (RGBA)
	Color From Hex Code
	Color To Hex Code
	From HSL
	From HSV
	Hue
	To HSL
	To HSV
Components
	Get Component Enabled
	Set Component Enabled
Debug
	Debug Axes
	Debug Box
	Debug Line
	Debug Sphere
	Debug Text
	Debug Triangle
	Debug Vector
Flow
	Events
		On Activated
		On Deactivated
		On Destroy
		On Destroying
		On Duplicate
		On Loaded
		On Paste
		On Saving
		On Start
	Boolean Latch
	Delay
	Delay With Value
	Dynamic Impulse Receiver
	Dynamic Impulse Receiver With Value`1
	Dynamic Impulse Trigger
	Dynamic Impulse Trigger With Value`1
	Fire On Change
	Fire On False
	Fire On True
	Fire While True
	For
	If
	Impulse Demultiplexer
	Impulse Multiplexer
	Impulse Timeout
	Local Fire On Change`1
	Local Fire On True
	Local Fire On False
	One Per Frame
	Pulse Random
	Sequence
	Timer
	Update
	Updates Delay
	Updates Delay With Value
	While
Formatting
	Current Culture
	Invariant Culture
Input
	Uncommon
		byte
		decimal
		double
		double2
		double3
		double4
		long
		long2
		long3
		long4
		sbyte
		short
		ulong
		ulong2
		ulong3
		ulong4
		ushort
	bool
	bool2
	bool3
	bool4
	char
	Color (RGBA)
	dT
	Elapsed Time
	Enum Input`1
	Euler
	float
	float2
	float3
	float4
	Impulse
	int
	int2
	int3
	int4
	Stopwatch
	string
	T
	T*10
	T/10
	T/2
	uint
	uint2
	uint3
	uint4
	UtcNow
Input Devices
	Controllers
		Cosmos Controller
		HPReverb Controller
		Index Controller
		Standard Controller
		Touch Controller
		Vive Controller
		Windows MR Controller
	Haptics
		Trigger Haptics In Hierarchy
		Trigger Haptics On Controller
	Keyboard
		Key Held
		Key Pressed
		Key Released
		Type Delta
	Mouse
		Desktop Mouse Position
		Left Mouse Button Held
		Left Mouse Button Released
		Left Mouse Pressed
		Middle Mouse Button Held
		Middle Mouse Button Released
		Middle Mouse Pressed
		Mouse Movement Delta
		Mouse Position
		Mouse Scroll Wheel Delta
		Right Mouse Button Held
		Right Mouse Button Released
		Right Mouse Pressed
Interaction
	Grabbable
		Grabbable Grabber
		Grabber Body Node
		Is Grabbable Grabbed
		Is Grabbable Scalable
		On Grabbable Grabbed
		On Grabbable Receiver Surface Recieved
		On Grabbable Released
		Release All Grabbed
	Touchable
		Touchable Events
	Button Events
	Close Context Menu
	Is Context Menu Open
	Notify Modified
	Text Editor Events
	Tip Jar Events
Locomotion
	Get Active Locomotion Module
	Install Locomotion Modules
	On Grip End
	On Grip Start
	On Grip Stay
	On Locomotion Grip Begin
	On Locomotion Grip End
	Switch Locomotion Module
Math
	Binary
		Adder
		Boolean Counter
		Compose Bits Byte
		Compose Bits Int
		Compose Bits Long
		Compose Bits Sbyte
		Compose Bits Short
		Compose Bits Uint
		Compose Bits Ulong
		Compose Bits Ushort
		Extract Bits Byte
		Extract Bits Int
		Extract Bits Long
		Extract Bits Sbyte
		Extract Bits Short
		Extract Bits Uint
		Extract Bits Ulong
		Extract Bits UShort
	Constants
		Deg -> Rad
		e
		Rad -> Deg
		π
		π/2
		τ
		Φ
	DateTime
		Constuct DateTime
		Day
		DayOfWeek
		DayOfYear
		From Unix Millseconds
		From Unix Seconds
		Hour
		Kind
		Local User Time Offset
		Millisecond
		Minute
		Month
		Second
		Ticks
		To Local Time
		To Universal Time
		To Unix Millieconds
		To Unix Seconds
		User Time
		User Time Offset
		Year
	Enums
		Enum To Int`1
		Int To Enum`1
	Matrix
		Compose Rotation
		Compose Scale
		Compose Scale Rotation
		Compose TRS Matrix
		Decomposed Position
		Decomposed Rotation
		Decomposed Scale
	Physics
		Torque Estimate
		Trajectory
	Random
		Random Float
		Random Float2
		Random Float3
		Random Greyscale
		Random Hue
		Random Int
		Random Point In Circle
		Random Point In Cube
		Random Point In Sphere
		Random Point In Square
		Random Point On Circle
		Random Point On Cube
		Random Point On Sphere
		Random Point On Square
		Random RGB
		Random RGBA
		Random Rotation
	Rect
		Clip Rect
		Encapsulate Rect
		Rect From Min Max
		Rect From Position Size
		Rect From XYWH
		Rect To Min Max
		Rect To Position Size
		Rect To XYWH
		Translate Rect
	Rotation
		Axis Angle
		Euler Angles
		From Euler
		From To Rotation
		Inverse Rotation
		Look Rotation
		To Axis Angle
	Shaping
		Sin Shape
		Smooth Step
		Smoother Step
		Symmetric Power Shape
	TimeSpan
		Days
		Hours
		Milliseconds
		Minutes
		Seconds
		Ticks
		TimeSpan From Days
		TimeSpan From Hours
		TimeSpan From Milliseconds
		TimeSpan From Minutes
		TimeSpan From Seconds
		TimeSpan From Ticks
		Total Days
		Total Hours
		Total Milliseconds
		Total Minutes
		Total Seconds
	Abs
	Acos
	Asin
	Atan
	Atan2
	Avg
	Ceil
	Ceil To Int
	Clamp
	Clamp01
	Constant Lerp
	Constant Slerp
	Cos
	Cosine Lerp
	Cubic Lerp
	Exp
	Floor
	Floor To Int
	Greatest Common Divisor
	Inverse Lerp
	Is Between
	Least Common Multiple
	Lerp
	Log
	Log N
	Log10
	Max
	Min
	Multi Lerp
	Multi Slerp
	Nth Root
	Ping Pong
	Pow
	Remap
	Remap -1..1 to 0..1
	Repeat
	Repeat01
	Round
	Round To Int
	Sigmoid
	Sign
	Simplex Noise
	Sin
	Slerp
	Smooth Lerp
	Sqrt
	Tan
	△
Meta
		Remove All Logix Visuals
		Reveal All Logix Visuals
Network
	Twitch
		Twitch Chat Message Event
		Twitch Follow Event
		Twitch Raid Event
		Twitch Reward Redeem Event
		Twitch Subscription Event
	Websocket
		Websocket Connect
		Websocket Connection Events
		Websocket Text Message Receiver
		Websocket Text Message Sender
	Escape Uri Data String
	GET String
	Is Host Access Allowed
	POST String
	Request Host Access
	Unescape Uri Data String
Operators
	Bool Vectors
		All
		Any
		None
	Nullable
		Pack Nullable`1
		Unpack Nullable`1
	Parsing
		Parse Bool
		Parse Bool2
		Parse Bool3
		Parse Bool4
		Parse Byte
		Parse Char
		Parse Color
		Parse Date Time
		Parse Decimal
		Parse Double
		Parse Double Q
		Parse Double2
		Parse Double3
		Parse Double4
		Parse Float
		Parse Float Q
		Parse Float2
		Parse Float3
		Parse Float4
		Parse Int
		Parse Int2
		Parse Int3
		Parse Int4
		Parse Long
		Parse Long2
		Parse Long3
		Parse Long4
		Parse Sbyte
		Parse Short
		Parse Time Span
		Parse Uint
		Parse Uint2
		Parse Uint3
		Parse Uint4
		Parse Ulong
		Parse Ulong2
		Parse Ulong3
		Parse Ulong4
		Parse Ushort
	-
	!
	!=
	%
	&
	?:
	??
	^
	|
	|V|
	|V|2
	+
	+/-
	+1
	<
	<<
	==
	>
	>>
	×
	×dT
	÷
	÷dT
	?
	?
	?
	°
	・
	0 1
	-1
	1/x
	1-x
	A^-1
	Cross
	Determinant
	Distance
	Filter Invalid
	Get Type
	IsInfinity
	IsNaN
	IsNull
	Mask
	Matrix Element
	-n
	NAND
	NOR
	Normalized
	NotNull
	Pack Columns
	Pack rgba
	Pack Rows
	Pack xy
	Pack xyz
	Pack xyzw
	Project
	Reflect
	ROL
	ROR
	To String
	Transpose
	Unpack Columns
	Unpack Rows
	Unpack xy
	Unpack xyz
	Unpack xyzw
	x2
	x3
	XNOR
Physics
	Apply Character Force
	Apply Character Impulse
	As Character Controller
	Character Controller User
	Character Gravity
	Character Ground Collider
	Character Linear Velocity
	Find Character Controller
	Hit UV Coordinate
	Is Character Controller
	Is Character On Ground
	On Collision End
	On Collision Start
	On Collision Stay
	Raycast One
	Raycaster
	Set Character Gravity
	Set Character Velocity
Playback
	Clip Length
	Drive Playback
	Is Looped
	Is Playing
	Normalized Position
	Pause
	Pause/Resume
	Play
	Play & Wait
	Playback State
	Position
	Resume
	Set Loop
	Set Normalized Position
	Set Position
	Set Speed
	Shift Position
	Speed
	Stop
	Wait
References
	->
	Allocating User
	RefID
	Write Ref
Rendering
	Bake Reflection Probe
	Bake Reflection Probes
	Render To Texture Asset
	Sample Color
Slots
	Children Count
	Destroy Slot
	Destroy Slot Children
	Duplicate Slot
	Find Child By Name
	Find Child By Tag
	Find Parent By Name
	Find Parent By Tag
	Get Active User
	Get Active User Root
	Get Child
	Get Object Root
	Get Parent Slot
	Get Slot
	Get Slot Active
	Get Slot Active Self
	Get Slot Name
	Get Slot Order Offset
	Get Slot Persistent
	Get Slot Persistent Self
	Get Tag
	Has Tag
	Index Of Child
	Is Child Of
	Root Slot
	Set Child Index
	Set Parent
	Set Slot Active Self
	Set Slot Name
	Set Slot Order Offset
	Set Slot Persistent Self
	Set Tag
	Slot Children Events
String
	Characters
		+
		From UTF16
		From UTF32
		Get Character
		Is Control
		Is Digit
		Is Letter
		Is Letter Or Digit
		Is Lower
		Is Number
		Is Punctuation
		Is Separator
		Is Surrogate
		Is Symbol
		Is Upper
		Is White Space
		String To UTF32
		Surrogate Pair To UTF32
		To Lower
		To Upper
		To UTF16
	Quick Format
		To Time String
	Special Characters
		' '
		\a
		\b
		\f
		\n
		\r
		\t
		\v
	+
	×
	Capitalize
	Contains
	Ends With
	Format
	Get Type
	Index Of String
	Is String Empty
	New Line
	Replace First Substring
	Replace Substring
	Reverse String
	Starts With
	String Insert
	String Join
	String Length
	String Remove
	Substring
	To Lower
	To String
	To Upper
	Trim String
Tools
	Dequip Tooltip
	Equip Tooltip
	Get Raw Data Tooltip Hit
	Get Tooltip
	Has Tooltip
	Is Tooltip Equipped
	Is Tooltip In Use
	Raw Data Tooltip Events
	Tooltip Equipping Node
	Tooltip Equipping Slot
Transactions
	Currency Conversion
Transform
	Bounds
		Bounding Box Encapsulate
		Bounding Box From Center Size
		Bounding Box Properties
		Compute Bounding Box
		Empty Bounding Box
		Transform Bounds
	Backward
	Down
	Forward
	Global Direction To Local
	Global Point To Local
	Global Rotation To Local
	Global Scale To Local
	Global Transform
	Global Vector To Local
	Left
	Local Direction To Global
	Local Point To Global
	Local Rotation To Global
	Local Scale To Global
	Local Transform
	Local Vector To Global
	Right
	Set Backward
	Set Down
	Set Forward
	Set Global Position
	Set Global Position Rotation
	Set Global Rotation
	Set Global Scale
	Set Global Transform
	Set Global Transform Matrix
	Set Left
	Set Local Position
	Set Local Position Rotation
	Set Local Rotation
	Set Local Scale
	Set Local Transform
	Set Right
	Set TRS
	Set Up
	Transform Direction
	Transform Point
	Transform Rotation
	Transform Scale
	Transform Vector
	Up
UI
	Rect

	Clear Focus
	Defocus
	Focus
	Has Local Focus
Undo
	Begin Undo Batch
	Create Field Undo Step
	Create Reference Undo Step
	Create Spawn Undo Step
	Create Transform Undo Step
	Create Type Field Undo Step
	Create Undo Batch
	End Undo Batch
	Undoable Destroy
Users
	Local Output
		Desktop FOV
		Ears Overriden
		Ears Position
		Ears Rotation
		Ears Scale
		View Overriden
		View Position
		View Rotation
		View Scale
	User Root
		Controller Slot
		Feet Position
		Feet Rotation
		Hand Slot
		Head Facing Direction
		Head Facing Rotation
		Head Position
		Head Rotation
		Head Slot
		Hips Position
		Hips Rotation
		Left Hand Position
		Right Hand Position
		Set Feet Position
		Set Feet Rotation
		Set Head Facing Direction
		Set Head Facing Rotation
		Set Head Position
		Set Head Rotation
		Set Hips Position
		Set Hips Rotation
		Set User Scale
		User Root Global Scale
	Active User Root User
	Host User
	Is Local User
	Is Neos Dash Opened
	Is Platform Dash Opened
	Is User Host
	Is User In Edit Mode
	Is User In Kiosk Mode
	Is User Patron
	Is User Present
	Is User Present In Headset
	Is User Present In World
	Local User
	Local User Root
	Local User Slot
	Local User Space
	MachineID
	User Active View Targetting Controller
	User Download Speed
	User Download Speed Max
	User Downloaded Bytes
	User FPS
	User From ID
	User From Username
	User Head Output Device
	User Joined
	User Left
	User Ping
	User Platform
	User Primary Hand
	User Recording Voice Message
	User Root Slot
	User Spawn
	User Upload Speed
	User Upload Speed Max
	User Uploaded Bytes
	User User Root
	User Username
	User View Reference Active
	User View Voice Active
	User Voice Mode
	User VR Active
	UserID
Utility
	Empty GUID
	Index Of First Match
	Parse GUID
	Random GUID
Variables
	Storage
		Bool
		Bool2
		Bool3
		Bool4
		BoundingBox
		Byte
		Char
		Color
		DateTime
		Decimal
		Double
		Double2
		Double2x2
		Double3
		Double3x3
		Double4
		Double4x4
		DoubleQ
		Float
		Float2
		Float2x2
		Float3
		Float3x3
		Float4
		Float4x4
		FloatQ
		Int
		Int2
		Int3
		Int4
		Long
		Long2
		Long3
		Long4
		Sbyte
		Short
		Slot
		String
		Uint
		Uint2
		Uint3
		Uint4
		Ulong
		Ulong2
		Ulong3
		Ulong4
		User
		Ushort
	Clear Dynamic Variables
	Clear Dynamic Variables of Type`1
	Create Dynamic Variable`1
	Delete Dynamic Variable`1
	Dynamic Variable Input With Events`1
	Dynamic Variable Input`1
	Read Cloud Variable`1
	Read Dynamic Variable`1
	Write Cloud Variable`1
	Write Dynamic Variable`1
	Write Or Create Dynamic Variable`1
Visualization
	Flash Highlight Hierarchy
World
	Focus World
	Open World
	Open World Link
	World Access Level
	World Description
	World Max Users
	World Mobile Friendly
	World Name
	World Saved
	World Session ID
	World Session URL
	World Session Web URL
	World URL
	World User Count
Cache
Delay Value
Demultiplex
Display
Display Impulse
Impulse Relay
Multiplex
Pick Random
Relay
Updating Relay

```

以上。