HoloLensでVuforiaを、一歩ずつ進めながら、確実に動かす

以下、当日の流れです：



### MRTKのダウンロード

1. MRTKで検索  
![新しいタブ - Google Chrome 2019-07-05 08.02.22.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/95aaea36-f5da-6f9f-78ef-13224e193724.png)

2. `microsoft/MixedRealityToolkit-Unity: MixedRealityToolkit ... - GitHub`を選択  
![MRTK - Google Search - Google Chrome 2019-07-05 08.03.18.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/493e3104-5e65-26e4-be47-663c35c9082b.png)

3. Releasesをクリック  
![microsoft_MixedRealityToolkit-Unity_ MixedRealityToolkit-Unity uses code from the base MixedRealityToolkit repository and makes it easier to consume in Unity. - Google Chrome 2019-07-05 08.05.42.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/837402c9-5717-3015-3818-00d828e25401.png)

4. Tagsをクリック  
![Releases · microsoft_MixedRealityToolkit-Unity - Google Chrome 2019-07-05 08.06.54.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/fc16dccb-0eeb-ebc4-ed4f-b1dbc0d99326.png)

5. 2017.4.3.0-Refreshをクリック  
![Tags · microsoft_MixedRealityToolkit-Unity - Google Chrome 2019-07-05 08.07.45.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/bcc5907b-dcf5-1c22-bf6f-8ebbe8106e2b.png)

6. HoloToolkit-Unity-2017.4.3.0-Refresh.unitypackageをクリックしてダウンロード（保存するフォルダを覚えておいて下さい）  
![Release HoloToolkit 2017.4.3.0 - Refresh · microsoft_MixedRealityToolkit-Unity - Google Chrome 2019-07-05 08.08.56.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/1908941e-5bc8-b8f2-4dd2-a023e14c724d.png)

7. ダウンロードしている間に次の作業に入る

### UnityプロジェクトのARの準備

3. Unityのプロジェクトを「AR Marker of **Ueda**」（**Ueda**の部分は自分の名前かニックネームなどにして下さい）の名前で新規作成する  
![create-new-project.PNG](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/3dae9cbc-7703-b54f-a1c0-1f7853fb707b.png)

4. メニュー→File→Save Sceneでシーンを「Scene」などの任意の名前で保存する（保存場所はそのままで大丈夫です）  
![Unity 2017.4.25f1 Personal (64bit) - Untitled - AR Marker of Ueda - PC, Mac & Linux Standalone _DX11_ 2019-07-05 07.30.34.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/565933d1-09a8-5c82-a38e-db4b160b73c8.png)

2. メニュー→Edit→Project Settings→Player Settings  
![Unity 2017.4.25f1 Personal (64bit) - Untitled - AR Marker of Ueda - PC, Mac & Linux Standalone _DX11_ 2019-07-05 07.32_edited.jpg](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/708afbac-538e-ea59-bcf4-9e65c8170313.jpeg)


### Vuforiaのインストール

3. Windowsアプリ→XR Settings→Vuforia Augmented Realityをクリックする  
![vuforia-ar-mark.PNG](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/7e949cd7-32d6-c23f-c174-70a87cc6deab.png)  

4. ダウンロードする

![download-execute.PNG](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/95405985-07aa-01f8-7cf4-f4d41f66efa0.png)  

5. Nextをクリック  
![install-1.PNG](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/f065822c-b7a2-6f2f-b903-b9f633abb15b.png)

10. 少し待ちます
![install-2.PNG](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/0e93ec6a-7dac-fb16-17a5-4c153590ce2e.png)


6. しばらくしたらこう言った同意画面が出てくるので、I accept... → Nextをクリック  
![install-4.PNG](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/6e30089a-7001-3495-9b7d-0407b5729d8f.png)

7. Nextをクリック  
![install-5.PNG](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/511e7507-b6ba-63c3-e999-ab341f74930d.png)

8. Nextをクリック  
![install-6.PNG](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/6c269455-7279-9a6d-6e4d-fb18ec0c003c.png)

9. 同時に起動しているすべてのUnityとVisual Studioを閉じて下さい（閉じてもリストに残っている場合は、タスクマネージャから「タスクを終了」して下さい）  
![install-7.PNG](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/35e68b88-cc08-e82a-5f88-45c2961c9e71.png)

11. Finishして下さい  
![install-8fin.PNG](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/657a6f3f-8a2e-be47-0c37-47c270ff9362.png)

8. Player Settings→Windowsアプリ→XR Settings→Vuforia Augmented Realityにチェックを入れる  
[](![Unity 2017.4.25f1 Personal (64bit) - Untitled - AR Marker of Ueda - PC, Mac & Linux Standalone _DX11_ 2019-07-05 07.34.33.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/cc01ef19-a24a-36da-e275-73a0e2426abd.png))
![CheckBoth.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/105805/77d19050-bd44-0a62-0a42-4406bd31cd02.png)


12. Acceptして下さい
![license.PNG](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/28c3650e-4b78-1dc1-bcd5-2f0b65b8aeeb.png)

9. Main Cameraを削除する  
![Unity 2017.4.25f1 Personal (64bit) - Untitled - AR Marker of Ueda - PC, Mac & Linux Standalone _DX11_ 2019-07-05 07.36.19.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/2105d658-3c81-456d-f721-106842197201.png)

3. Create→Vuforia→AR Camera  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - AR Marker of Ueda - PC, Mac & Linux Standalone _DX11_ 2019-07-05 07.39.03.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/223192b0-e4ee-ac35-475f-8a12fc6c849a.png)

4. Vuforia Assetのインストールが始まる  
![Import Vuforia Assets 2019-07-05 07.40.46.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/757fe6a8-ba73-318d-12e5-1f30c4a9d2e4.png)  
![Importing Package 2019-07-05 07.41.25.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/4a291a27-aed7-6ab0-cbe1-806ed7abdd6b.png)

5. Create→Vuforia→Image  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - AR Marker of Ueda - PC, Mac & Linux Standalone_ _DX11_ 2019-07-05 07.43.16.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/fd8111d2-094c-0751-30dc-2ec4baa64115.png)

6. 【確認】右下に赤い球が表示される  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - AR Marker of Ueda - PC, Mac & Linux Standalone_ _DX11_ 2019-07-05 07.45.06.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/695c41fb-9b23-2064-e85a-383e0905b10a.png)

6. Create→3D Object→Cube  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - AR Marker of Ueda - PC, Mac & Linux Standalone_ _DX11_ 2019-07-05 07.47.11.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/6d9633cb-4004-22ac-930c-60a849f65d63.png)

7. CubeのScaleをすべて0.1にする  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - AR Marker of Ueda - PC, Mac & Linux Standalone_ _DX11_ 2019-07-05 07.48.57.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/73b5257e-5f46-9396-04ee-2db17fc4fa81.png)

7. CubeをドラッグしてImageTargetに入れる（CubeをつかんでImageTargetの上で離すような感じです）  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - AR Marker of Ueda - PC, Mac & Linux Standalone _DX11_ 2019-07-05 07.51.23.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/b621f8ac-6196-ef04-68de-387b84b6f89b.png) 

8. CubeがImageTargetの右下に表示されます   
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - AR Marker of Ueda - PC, Mac & Linux Standalone_ _DX11_ 2019-07-05 07.52.34.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/568cb924-ab0f-1ad9-2bac-7ed8d7b5acc2.png)

### ARを確認する


1. ARマーカーを印刷する
[ARマーカー](https://library.vuforia.com/content/dam/vuforia-library/docs/target_samples/unity/mars_target_images.pdf)

8. Playする    
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - AR Marker of Ueda - PC, Mac & Linux Standalone_ _DX11_ 2019-07-05 07.54.05.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/aeef772b-7f66-5b77-cf0d-a0dd26d8988c.png)  

9. PCのカメラ画像が表示される（一部PCやMac上のWindowsだと表示されないことがあります）
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - AR Marker of Ueda - PC, Mac & Linux Standalone_ _DX11_ 2019-07-05 07.56.02.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/60f03c23-a703-07fb-1088-4c72128d444f.png)  

9. CubeがImageTarget上に表示される
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - AR Marker of Ueda - PC, Mac & Linux Standalone_ _DX11_ 2019-07-05 07.56.57.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/eace988a-aa15-e7dd-9187-ae78e28679e5.png)

### MRTKを導入してAR

1. Assets→Import Package→Custom Package...  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - AR Marker of Ueda - PC, Mac & Linux Standalone_ _DX11_ 2019-07-05 08.11.19.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/d30f6f3f-1bd8-2425-320c-21790f3b756e.png)

2. 先ほどダウンロードしたHoloToolkit-Unity-2017.4.3.0-Refresh.unitypackageを開きます  
![Import package ... 2019-07-05 08.15.39.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/6fa7a61a-e728-0fa0-e750-9f63afc7ef6b.png)  
![Preparing Package 2019-07-05 08.16.04.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/72e7c069-61ee-9017-ae62-b1fcbea789e3.png)

3. Importします  
![Import Unity Package 2019-07-05 08.16.24.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/2b770253-2116-af11-06af-7649f0673483.png)

10. Mixed Reality Toolkit→Apply Mixed Reality Project Settings  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - AR Marker of Ueda - PC, Mac & Linux Standalone _DX11_ 2019-07-05 09.45.57.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/810136b4-57ea-ce15-f250-3a7066630423.png)

11. Apply  
![Apply Mixed Reality Project Settings 2019-07-05 09.48.07.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/3c595ef4-4134-51f8-634e-49f146a85bff.png)


11. Mixed Reality Toolkit→Apply Mixed Reality Scene Settings  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - AR Marker of Ueda - Universal Windows Platform _DX11_ 2019-07-05 10.05.56.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/0503616a-1a36-7821-104d-ebf4e1dd3cb9.png)

12. Apply  
![Apply Mixed Reality Scene Settings 2019-07-05 10.08.34.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/c1603edf-f5e6-760e-4391-c5a46b6eb914.png)

12. Mixed Reality Toolkit→Apply UWP Capability Settings  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - AR Marker of Ueda - Universal Windows Platform _DX11_ 2019-07-05 10.14.40.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/7bc31bd5-b761-751a-9930-2e97d19bc05c.png)


13. マイク、カメラ、インターネットクライアントにチェックする→Apply  
![Apply UWP Capability Settings 2019-07-05 10.16.57.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/b7526744-e487-becd-c594-38f19bf8449a.png)


14. ヒエラルキービューでAR Cameraを削除する  
![deleteARCam.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/105805/857d9bde-d2a5-8bf5-2119-733bc0a8e057.png)

15. ヒエラルキービューのMixedRealityCameraParent→MixedRealityCameraにAdd Component→Vuforia Behaviour
![MixedRealityCameraSelect.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/105805/d3bd039a-1566-c32e-146b-a6a73d96fb6f.png)
![AddVBehaviour.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/105805/2b936b06-e4d1-d6f3-1f7f-508b1e7d6ced.png)

16. インスペクタービューでVuforia Behaviour→World Center Modeを「CAMERA」にする
![ChangeWorldCenterMode.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/105805/75f275d6-5e3d-2749-074d-75ae5cd71675.png)

17. 【確認】RunしてCubeがImageTarget上に表示される
![CubeView.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/105805/5e0f5f75-8295-4d64-d57e-1dd3cb8eda6d.png)


### Vuforiaの細かい設定

1. インスペクタービューでOpen Vuforia Settings  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - Vuforia-test3 - Universal Windows Platform _DX11_ 2019-07-05 11.49.03.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/a050b588-c65f-ec87-7661-8ca20ba7449b.png)

2. Digital Eyewareの項目を見つける  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - Vuforia-test3 - Universal Windows Platform _DX11_ 2019-07-05 11.50.52.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/6939504f-1285-4081-f333-2bc26ac90d4a.png)

3. Device Typeを「Digital Eyeware」にする  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - Vuforia-test3 - Universal Windows Platform _DX11_ 2019-07-05 11.54.40.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/42191f2c-dc4c-540a-cb10-13e58847d6a7.png)

4. Device Configを「HoloLens」にする  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - Vuforia-test3 - Universal Windows Platform _DX11_ 2019-07-05 11.58.18.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/b5450ce8-ef87-34f9-4e5b-c9724b183461.png)

17. 【確認】RunしてCubeがImageTarget上に表示される  
![CubeView.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/105805/5e0f5f75-8295-4d64-d57e-1dd3cb8eda6d.png)



### まず、Unityでビルド

1. ヒエラルキービュー→MixedRealityCameraParent→MixedRealityCameraを選択する  
![MixedRealityCameraSelect.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/dae262de-8314-a312-4378-4cf7ba83b3fc.png)

2. コンポーネントのMixedRealityCameraManagerのTransparent Display SettingsのNear Clipを「0.01」にする  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - Vuforia-test3 - Universal Windows Platform _DX11_ 2019-07-09 17.20.25.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/e604aee9-57ee-3fff-f574-b0a2726a7e31.png)

3. File→Build Settings  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - Vuforia-test3 - Universal Windows Platform _DX11_ 2019-07-09 17.22.14.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/f9185d5f-1618-bd83-e4b3-663bc5bb4b0c.png)

4. Add Open Scenesし、Build Settingsを閉じる  
![Build Settings 2019-07-09 17.25.02.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/7c436482-e3d5-150f-4fed-ff1dda8f3b86.png)

4. Mixed Reality Toolkitメニュー→Build Window  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - Vuforia-test3 - Universal Windows Platform _DX11_ 2019-07-09 17.26.19.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/c5e6de8b-89e6-f52c-b5d1-cb07fdc7011a.png)

5. Unity C# Projectにチェックする  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - Vuforia-test3 - Universal Windows Platform _DX11_ 2019-07-09 17.27.55.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/787c2142-b7b3-726a-eab5-0b395b0e76da.png)

6. Build Unity Projectボタンをクリックする  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - Vuforia-test3 - Universal Windows Platform _DX11_ 2019-07-09 17.28.36.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/b7bd2be7-4927-0966-0ef0-83bdeead772f.png)

7. （もし「9 Errors」と表示されたらMRTKの3-6をやり直す。インターネットクライアントのチェックが外れていることがある。また、Player Settings→Windowsアプリ→XR Settings→Vuforia Augmented RealityとVirtual Reality Supportにチェックが入っているか確認する）  
![CheckBoth.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/2395e47c-f7f8-92ed-6609-bd275517ee5b.png)

7. プロジェクトフォルダのUWPフォルダを開く

### Visual StudioでビルドしてHoloLensへ配置

8. プロジェクト名.sln ファイルをVisual Studio 2017で開く
![WhereUWP.PNG](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/105805/0261f54a-8617-c0ff-4d4a-ebdc1f245988.png)
![Vuforia-test3 2019-07-08 18.46.03.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/52852309-982a-78ee-4167-6d03364c215d.png)
![OpenVisualStudio.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/105805/8decc1d2-2cc8-f5cc-2d94-c370aa0d702c.png)

9. HoloLensをUSBケーブルでPCにつなぐ

9. Debug、ARM、DeviceをRelease、x86、Deviceにして、デバッグ実行する（Deviceボタンを押す）![ChaneDebugSetting.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/454971/b6366b2d-52a0-0cbd-d2ab-035785bc2596.png)

10. Pinコードを入力する（講師に聞く）  
![InputPINCode.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/c2e558fc-767e-1663-9f61-b7334f948b59.png)

10. Windows10設定→開発者向けが開くので開発者モードにする  
![DevMode.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/c89a66d7-530b-874f-f5f1-26d3ab75b1a4.png)

11. （もし配置エラーが起きたら続行せずに、もう一度デバッグ実行する）
12. 「マイコードのみを無効にして実行」
![OnlyMyCodeContinue.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/105805/ab0906da-02b0-3d07-42ff-7e7409b0ee5b.png)

### HoloLens上で動作確認

10. HoloLens上で「We need your permission」と2回聞かれるので、両方とも「Yes」を選択する（必要に応じて講師が行います）
11. 【確認】CubeがImageTargetの印刷された紙の上に表示される（真上から少し離して見ると最初の認識が始まりやすいです）

### 謝辞

本記事を作成するに当たり、下記の方々の多大なるご協力を頂きました。ありがとうございました。

- 三重大学総合情報センター 白井伸宙助教
- [popoyansyo \- Qiita](https://qiita.com/popoyansyo)
- [koske1814](https://github.com/koske1814)

---
### 事前確認（編集中）

確認用プロジェクトをzipしたもの（作成中）

4. 解凍する

4. Mixed Reality Toolkitメニュー→Build Window  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - Vuforia-test3 - Universal Windows Platform _DX11_ 2019-07-09 17.26.19.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/c5e6de8b-89e6-f52c-b5d1-cb07fdc7011a.png)

6. Build Unity Projectボタンをクリックする  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - Vuforia-test3 - Universal Windows Platform _DX11_ 2019-07-09 17.28.36.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/b7bd2be7-4927-0966-0ef0-83bdeead772f.png)

7. プロジェクトフォルダのUWPフォルダを開く
![Vuforia-test3 2019-07-08 18.46.03.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/13a4abd6-f528-53d6-90e2-b86bbdf25769.png)

8. プロジェクト名.sln ファイルをVisual Studio 2017で開く  
![UWP 2019-07-08 18.46.30.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/20db310d-5af9-aea1-9683-6e40201b1721.png)
![OpenVisualStudio.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/105805/8decc1d2-2cc8-f5cc-2d94-c370aa0d702c.png)

5. Visual Studioでビルドする（**編注：日本語版の画面が必要**）
![Vuforia-test3 - Microsoft Visual Studio 2019-07-08 18.47.37.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/0e9d2141-82b1-0e40-b018-4d71adda530a.png)

6. 以下のような画面が表示されれば大丈夫です  
![Untitled.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/2b9d6409-ea89-0f88-4638-a0522e7b5b2a.png)

---

### 事前確認（編集中）

確認用プロジェクトをzipしたもの（作成中）

4. 解凍する

4. Mixed Reality Toolkitメニュー→Build Window  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - Vuforia-test3 - Universal Windows Platform _DX11_ 2019-07-09 17.26.19.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/c5e6de8b-89e6-f52c-b5d1-cb07fdc7011a.png)

6. Build Unity Projectボタンをクリックする  
![Unity 2017.4.25f1 Personal (64bit) - Scene.unity - Vuforia-test3 - Universal Windows Platform _DX11_ 2019-07-09 17.28.36.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/b7bd2be7-4927-0966-0ef0-83bdeead772f.png)

7. プロジェクトフォルダのUWPフォルダを開く
![Vuforia-test3 2019-07-08 18.46.03.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/13a4abd6-f528-53d6-90e2-b86bbdf25769.png)

8. プロジェクト名.sln ファイルをVisual Studio 2017で開く  
![UWP 2019-07-08 18.46.30.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/20db310d-5af9-aea1-9683-6e40201b1721.png)
![OpenVisualStudio.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/105805/8decc1d2-2cc8-f5cc-2d94-c370aa0d702c.png)

5. Visual Studioでビルドする（**編注：日本語版の画面が必要**）
![Vuforia-test3 - Microsoft Visual Studio 2019-07-08 18.47.37.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/0e9d2141-82b1-0e40-b018-4d71adda530a.png)

6. 以下のような画面が表示されれば大丈夫です  
![Untitled.png](https://qiita-image-store.s3.ap-northeast-1.amazonaws.com/0/12939/2b9d6409-ea89-0f88-4638-a0522e7b5b2a.png)