NoeFlandre/osm-polygon-wikidata-only huggingface dataset:
Epic Games

Epic Games (també coneguda com a Epic i anteriorment com a Epic MegaGames) és una empresa desenvolupadora de videojocs situada a Cary (Carolina del Nord), EUA. Història Epic Games va ser en un principi creada sota el nom de Potomac Computer Systems el 1991 per Tim Sweeney a Rockville (Maryland). Potomac Computer Systems va llançar el ZZT, al mateix any. Durant després del llançament de ZZT, l'empresa es coneixia per Epic MegaGames. Gradualment, Epic va fer videojocs de shareware, incloent-hi Epic Pinball, Jill of the Jungle, Jazz Jackrabbit i One Must Fall: 2097. Durant aquest temps, Epic també va publicar i vendre videojocs desenvolupats per altres desenvolupadors com podien ser Safari Software que van llançar Robbo, Heartlight i Electro Man de XLand's; també Zone 66 de Renaissance's. El 1997 Safari Software va adquirir Epic i alguns dels seus títols d'abans de l'any 1989 que es venien sota la branca Epic Classics. El 1998, Epic MegaGames va llançar Unreal, un videojoc d'acció en primera persona en 3D, que va ser continuat en la saga Unreal. L'empresa va iniciar-se en la tecnologia de motors de videojoc, i van fer el motor Unreal, usat per molts videojocs de l'empresa i per altres desenvolupadors. El 1999, l'empresa va canviar de nom a Epic Games i va traslladar les oficines, fins i tot les que havia a Rockville, per moure-ho a Cary (Carolina del Nord). Després va venir la saga Unreal Tournament. En l'actualitat, l'empresa ha llançat el títol d'Xbox 360 anomenat Gears of War i ara estan treballant en Unreal Tournament III per ordinador, PlayStation 3 i Xbox 360. Els treballadors d'Epic Games es poden incloure l'abans esmentat Programador en Cap Tim Sweeney i el dissenyador de videojoc Cliff Bleszinski. El 2003, Jerry O'Flaherty va ser nomenat Director d'Art de l'Estudi. Productes Videojocs Overkill ZZT Jill of the Jungle Super ZZT Solar winds 1&2 Zone 66 Dare to Dream Ken's Labyrinth Xargon Jazz Jackrabbit Brix Epic Pinball Radix: Beyond the Void Tyrian One Must Fall Fire Fight Unreal Jazz Jackrabbit 2 Unreal Tournament Unreal Tournament 2003 Unreal Tournament 2004 Unreal Tournament III Unreal 2 Gears of War Fortnite Motors de videojoc Unreal Engine Enllaços externs Lloc web (anglès) Web del Motor Unreal Engine d'Epic Games Arxivat 2011-02-07 a Wayback Machine. (anglès) Epic Games, Inc. a MobyGames (anglès)
Epic Games

Epic Games je společnost vyvíjející počítačové hry se sídlem v Cary, Severní Karolína, USA. Firmu založili Tim Sweeney a Mark Rein v roce 1991. V té době se však jmenovala Potomac Computer Systems a sídlila v Rockvillu v Marylandu. Společnost na sebe poprvé upozornila, když vydala logickou hru ZZT. Krátce po vydání ZZT se společnost přejmenovala na Epic MegaGames a stala se oblíbenou, když vydala sharewarové verze svých her z první poloviny devadesátých let, jako např. Epic Pinball, Jill of the Jungle nebo Jazz Jackrabbit. Epic MegaGames také vydávala počítačové hry jiných společností. Za zmínku stojí spolupráce se společností Safari Software, se kterou se později Epic spojil a mnohé hry byly od té doby prodávány pod značkou Epic Classics. V roce 1998 vydal Epic MegaGames Unreal, svou první 3D akční hru, která se stala první ze série několika her označovaných jako „Unreal games“. Engine této hry byl použit mnoha dalšími společnostmi zabývajících se vývojem her. V roce 1999 došlo opět k přejmenování společnosti na konečný název Epic Games. Potom se celá společnost přestěhovala z Rockvillu do svého nynějšího sídla v Cary. Od té doby až do léta 2007 se ve společnosti mnoho nezměnilo a byly postupně vydány hry Unreal Tournament a Unreal 2 a jejich vylepšované verze. V srpnu 2007 Epic Games koupila polskou společnost People Can Fly, jejichž lidé téměř zdvojnásobili počet zaměstnanců na 125. V roce 2012 získala 40% podíl ve společnosti čínská společnost Tencent, v říjnu 2018 měla Epic Games odhadovanou hodnotu téměř 15 mld. USD (asi 340 mld. Kč). V roce 2017 Epic Games vytvořili nový herní mód do své hry Fortnite, ze které se později stala samostatná hra Fortnite Battle Royale, jedna z nejhranějších her na světě. Koncem roku 2017 začal dávat zdarma hry každých čtrnáct dní, později zvýšil frekvenci na jednou týdně, koncem roku 2019 už pak rozdával dokonce každý den. V roce 2019 Epic Games rozdal hry v hodnotě asi (v přepočtu) za 30 000 Kč. Produkty Reference Externí odkazy Obrázky, zvuky či videa k tématu Epic Games na Wikimedia Commons Epic Games oficiální stránky
Epic Games

Epic Games er et spiludviklingsfirma, som er mest kendt for spillet Fortnite. Udover Fortnite, har de også lavet spil som Gears Of War 3, Paragon og Unreal Tournament. Virksomheden blev grundlagt i 1991 af Tim Sweeney og Mark Rein. Virksomhedens hovedkvarter ligger i Cary, North Carolina, USA. Referencer
Epic Games

Epic Games, Inc. američka je tvrtka za izradu videoigara i softvera sa sjedištem u Caryju, Sjevernoj Karolini. Tvrtku je osnovao Tim Sweeney pod imenom Potomac Computer Systems 1991. godine, a izvorno se nalazila u kući njegovih roditelja u Potomacu, Marylandu. Nakon njegova prvog komercijalnog izdanja videoigara, ZZT -a (1991.), tvrtka je početkom 1992. postala Epic MegaGames, Inc. i dovela je Marka Reina, koji je do danas potpredsjednik tvrtke. Preseljenjem sjedišta u Cary 1999. godine, naziv tvrtke pojednostavljen je u Epic Games. Epic Games razvija Unreal Engine, komercijalno dostupan engine za igre koji također pokreće njihove interno razvijene videoigre, kao što su Fortnite i Unreal, Gears of War i Infinity Blade. Godine 2014. Unreal Engine proglašen je "najuspješnijim engineom videoigara" prema Guinnessovoj knjizi rekorda. Epic Games posjeduje programerske tvrtke videoigara Chair Entertainment, Psyonix i Mediatonic, kao i programersku tvrtku softvera zasnovanog na oblaku Cloudgine te upravlja istoimenim podstudijima u Seattleu, Engleskoj, Berlinu, Yokohami i Seulu. Dok Sweeney ostaje kontrolni dioničar, Tencent je 2012. godine stekao 48,4% nepodmirenog udjela, što je jednako 40% ukupnog Epica, u sklopu sporazuma, čiji je cilj premještanje Epica prema igrama kao modelu usluga. Nakon objavljivanja popularnog Fortnite Battle Royalea 2017. godine, tvrtka je stekla dodatna ulaganja koja su omogućila proširenje ponude Unreal Engine, uspostavljanje esport događaja oko Fortnitea i pokretanje trgovine Epic Games Store. Od travnja 2021. tvrtka ima vrijednost kapitala od 28,7 milijardi USD. Epic je 13. kolovoza 2020. objavio verziju Fortnitea koja je uključivala stalni popust na V-buckse na svim platformama, ali za one na iOS i Android uređajima, samo ako su kupili izravno putem Epica, zaobilazeći Appleove i Googleove izloge. I Apple i Google odmah su uklonili igru zbog kršenja uvjeta pružanja usluge izloga dodavanjem vlastitog izloga, što je dovelo do toga da je Epic Games istog dana podnio tužbe protiv obje tvrtke, optužujući ih za antimonopolsko ponašanje u načinu na koji upravljaju svojim trgovinama aplikacija. Tvrtka je proizvela igre: Fortnite, Paragon, Dauntless, Diabotical i mnoge druge. Izvori
Epic Games

Epic Games (początkowo jako Epic MegaGames) – producent i wydawca gier komputerowych z siedzibą w Cary w Karolinie Północnej w Stanach Zjednoczonych. Historia Przedsiębiorstwo zostało założone pod nazwą Potomac Computer Systems w 1991 przez Tima Sweeneya w Rockville. Potomac Computer Systems wydało swój pierwszy produkt, ZZT, w tym samym roku. Podczas prac nad grą, studio zmieniło nazwę na Epic MegaGames. Stopniowo marka producenta rosła wraz z wydawanymi przez siebie grami shareware, włączając w to Epic Pinball, Jill of the Jungle, Jazz Jackrabbit, Jazz Jackrabbit 2 i One Must Fall: 2097. Jednocześnie przedsiębiorstwo wydawało i dystrybuowało tytuły innych producentów, w tym takie gry, jak Robbo, Heartlight, Electro Body i Zone 66. W 1997 studio zakupiło w całości Safari Software, a niektóre z ich tytułów zostały wydane pod marką Epic Classics razem z grami Epica. W 1998 wydano grę Unreal, strzelankę pierwszoosobową, która zapoczątkowała nową serię. Producent rozpoczął też licencjonowanie silników gier z tej serii. W 1999 przedsiębiorstwo zmieniło nazwę na Epic Games i przeniosło swoją siedzibę do Cary. W 2007 Epic Games zakupiło pakiet większościowy polskiego studia People Can Fly, aby zacieśnić współpracę. Wspólnie z nim stworzyli grę Fortnite: Save the World. Jej premiera odbyła się 25 lipca 2017. W grudniu 2018 producent udostępnił platformę dystrybucji cyfrowej – Epic Games Store. W 2021 roku Epic Games kupiło studio twórców gry Fall Guys: Ultimate Knockout. Silniki gier Epic jest twórcą serii silników gier. Każdy z silników Unreal Engine, jak zostały nazwane, zawiera obsługę renderowania grafiki, przetwarzania dźwięku, silnik fizyczny i narzędzia programistyczne. Od wersji drugiej obsługują one pojazdy, a od trzeciej pixel shadery, dynamiczną fizykę wspieraną przez PhysX. W kwietniu 2015 roku nastąpiło wydanie wersji czwartej, reklamowanej fotorealistyczną grafiką. We wrześniu 2015 roku Epic Games udostępnił silnik za darmo. W maju 2020 zaprezentowano kolejną iterację oprogramowania – Unreal Engine 5. Silnik zaprojektowano z myślą o konsolach nowej generacji – PlayStation 5 i Xbox Series X. Przypisy Linki zewnętrzne Oficjalna strona producenta
Epic Games

Epic Games је амерички развијач видео-игара и софтвера као и издавач видео-игара са седиштем у Керију у Сједињеним Државама. Компанију је основао Тим Свини под називом „Potomac Computer Systems” 1991. године у Потомаку. Epic Games развија Unreal енџин, комерционално доступан енџин који такође покреће њихове видео-игре, као што је Fortnite и серијале Unreal, Gears of War и Infinity Blade. Године 2014, Unreal енџин проглашен је за најбољи играни енџин од стране Гинисове књиге рекорда. Epic Games поседује развијаче Chair Entertainment и Psyonix, као и развијач софтвера Cloudgine. Послује са истоименим подстудијима у Сијетлу, Берлину, Јокохами и Сеулу. Иако је Свини већински деоничар, кинеска компаније Tencent стекла је 48,4% неизмерног улога, што износи 40% целе компаније Epic. Након објављивање популарне игре Fortnite Battle Royale 2017. године, компаније је стекла додатне инвестиције које су омогућиле да прошире понуде свог Unreal енџина, успоставе е-спорт турнире око Fortnite-а и лансирају Epic Games Store. Од 2018, предузеће поседује вредност од око 15 милијарди долара. Референце Литература Keighley, Geoffrey. „Blinded By Reality: The True Story Behind the Creation of Unreal”. GameSpot. Архивирано из оригинала 19. 5. 2001. г.. Berardini, César A. (30. 6. 2005). „Everything You Wanted to Know About Unreal”. TeamXbox. Архивирано из оригинала 3. 7. 2005. г.. Porter, Will (26. 10. 2007). „The Epic tradition”. GamesRadar. Blancato, Joe (13. 5. 2008). „Epic's Rainmakers”. The Escapist. Архивирано из оригинала 03. 06. 2020. г. Приступљено 18. 09. 2020. Edwards, Benj (25. 5. 2009). „From The Past To The Future: Tim Sweeney Talks”. Gamasutra. Архивирано из оригинала 04. 02. 2017. г. Приступљено 18. 09. 2020. Totilo, Stephen (7. 12. 2011). „The Quiet Tinkerer Who Makes Games Beautiful Finally Gets His Due”. Kotaku. Plante, Chris (2. 4. 2012). „Better with age: A history of Epic Games”. Polygon. Freeman, Will (12. 8. 2013). „Development Legends: An Unreal tale”. MCV. Crecente, Brian (1. 5. 2016). „Their future is Epic: The evolution of a gaming giant”. Polygon. Архивирано из оригинала 04. 10. 2017. г. Приступљено 18. 09. 2020. Huddleston Jr., Tom (9. 8. 2018). „'Fortnite' launched battle royale a year ago today – here's how the company behind the billion-dollar game was founded by a college kid”. CNBC. Спољашње везе Званични веб-сајт
Epic Games

Epic Games (tidigare Epic MegaGames och även kallat Epic) är ett företag som utvecklar datorspel och är baserat i staden Cary cirka 15 kilometer från Raleigh, North Carolina i USA. Företaget grundades 1991 av Tim Sweeney i Rockville, Maryland och släppte sitt första spel, ZZT, samma år. Epic växte allt mer mycket tack vare uppkomsten av shareware, och släppte spel som Epic Pinball, Jill of the Jungle och Jazz Jackrabbit. Under den tiden utgav de även spel av andra utvecklare, till exempel XLands Robbo och Electro Man samt Renaissances Zone 66. 1998 publicerade Epic Games Unreal, dess första FPS-spel, vilket ledde till en serie av Unrealspel. Företaget började även licensiera teknologin bakom Unreal, den så kallade Unreal Engine, till andra spelutvecklare. 1999 bytte företaget namnet till det nuvarande Epic Games och flyttade sitt kontor, inklusive sitt Rockvillekontor, till Raleigh. Epic Games släppte ett nytt spel 2017 vid namn Fortnite. Fortnite har 2 spellägen: Save The World, PvE, kostar pengar, och Battle Royale, ett gratis spel. Sen 2017 driver även Epic Games en digital spelbutik till PC, Mac och Linux, Epic Games Store. Källor Externa länkar Epic Games
St. Paul's Episcopal Church (Morganton, North Carolina)

Saint Paul's Episcopal Church is a century-old Episcopal parish on the eastern shore of Lake James near Morganton, North Carolina. It part of the Episcopal Diocese of Western North Carolina and is noted for its ministry to older adults in the Lake James community, especially through a program called "Happy Tuesday". The church reported 105 members in 2017 and 68 members in 2023; no membership statistics were reported in 2024 parochial reports. Plate and pledge income reported for the congregation in 2024 was $92,484 with average Sunday attendance (ASA) of 36 persons. History Saint Paul's was founded in 1906 by Grace Episcopal Church, as a mission to the remote western portion of Burke County. The new parish included a sanctuary, an orphanage and a school. Prior to the establishment of public education throughout the county, Saint Paul's school was the only grade school in the area. The church's clergy were also instrumental in establishing The Patterson School for Boys (now known as The Patterson School) in nearby Lenoir. The school and orphanage stayed open until 1926, when public education was established throughout the county, and as people moved to the area in the effort to build Lake James. From 1951 to 1993, Saint Paul's was yoked with its sister parish, Saint Mary's Church. The original church structure was destroyed by fire on December 31, 1979. Though initial plans were not to rebuild the church, members displayed their devotion to the parish's survival to the diocese. This effort, along with a donation of land, allowed Saint Paul's to be rebuilt in its current location. In 1993, Saint Paul's became an independent parish, and completed a fellowship hall in 1996. The hall was named "Fitzgerald Hall" in 2004 in honor of its former rector, the Rev. John W. Fitzgerald. The Alfred T.K. Zadig Sr. Library was completed in 2008. Current data Saint Paul's Episcopal Church currently consists of about 75 members. Its liturgy contains some Anglo-Catholic features and the church stresses its ties to the Anglican Communion. Dr. Rev. Gary Butterworth is serving as Priest in Charge. November 2021 a 3 Rank Wicks Pipe organ was Donated to the Church in addition to a 1919 Chickering piano was donated. References External links Saint Paul's Episcopal Church, Morganton NC
Salem Tavern

Salem Tavern is a historic museum property at 800 South Main Street in the Old Salem Historic District in Winston-Salem, Forsyth County, North Carolina. It was a tavern in the 18th-century town of Salem, which is now part of Winston-Salem. The tavern is owned by Old Salem Museums & Gardens and open as an Old Salem tour building to visitors. Built in 1784 and enlarged in 1815, it was the first entirely brick building in what is now Old Salem, and is one of the oldest surviving brick tavern buildings in the United States. It was declared a National Historic Landmark in 1964. Description The Salem Tavern is located on the west side of South Main Street, between Blum and East Walnut Streets. It consists of two separate buildings, one brick and one wood frame. Both are 2+1⁄2 stories in height, and have gabled roofs. The brick building is set on a raised foundation, with a single-story shed-roof porch extending across the front, supported by square posts and accessed from the sidewalk by side-facing stairs. The front portion of the building houses public rooms on the ground floor, and sleeping quarters for guests above, with the kitchen and landlord's quarters in an ell to the rear. The adjacent wood-frame building housed additional sleeping quarters. History Constructed on the foundations of an earlier 1771 Tavern which burnt to the ground in 1784, the Salem Tavern was quickly rebuilt, because it formed an important function in the Moravian Church community which was a trade town. Constructed by mason Johann Gottlob Krause using bricks already on hand for another building, the Tavern reopened quickly. The Tavern complex was later expanded by the construction of a wooden building to the north in 1815, then a building connecting the two was constructed in 1832. A two-story porch was run across the three buildings in 1838, but has since been removed. The Tavern was the lodgings for George Washington for two nights during his Southern Tour in 1791. The Tavern and adjacent 1815 building have been restored to their original appearances. The restoration of the Salem Tavern was spearheaded by Winston-Salem native Ada Allen, an interior architect and designer, who lived in the building with her sister Annie. It was the first building restored in what would become Old Salem. Gallery See also List of National Historic Landmarks in North Carolina National Register of Historic Places listings in Forsyth County, North Carolina References Sources Old Salem: The Official Guidebook. Penelope Niven and Cornelia Wright. Old Salem Inc.: Winston-Salem, NC. 2000. External links Media related to Salem Tavern at Wikimedia Commons Historic American Buildings Survey (HABS) No. NC-12-C-3, "The Tavern, 800 South Main Street, Winston-Salem, Forsyth County, NC", 8 photos, 13 measured drawings, 8 data pages
Salisbury station (North Carolina)

Salisbury station is an Amtrak station located in Salisbury, North Carolina. It is served by three passenger trains: the Crescent, the Carolinian, and the Piedmont. The street address is Depot and Liberty Streets, and is located in the Salisbury Railroad Corridor Historic District. History The station was constructed in 1908 by the Southern Railway and was designed by Frank P. Milburn in the Spanish Mission Style. It was added to the National Register of Historic Places in 1975, but was nearly demolished until it was bought by the Historic Salisbury Foundation in 1984. Renovations began in 1993 and were completed by 1996, although NCDOT gave the foundation extra funding in 1999 to enlarge the waiting room. The Historic Salisbury Foundation sold the depot to the city in 2025. References External links Media related to Salisbury (Amtrak station) at Wikimedia Commons Salisbury, NC – Amtrak Salisbury, NC – Station history at Great American Stations (Amtrak) Salisbury Station – NC By Train Salisbury Amtrak Station (USA Rail Guide -- Train Web)
CSA OrthoCarolina Sportsplex

The CSA OrthoCarolina Sportsplex is a soccer complex containing two stadiums located in Pineville, North Carolina, near the South Carolina state line. The complex is owned by the Charlotte Soccer Academy and sponsored by OrthoCarolina, a regional orthopedic practice. About The four outside fields opened in 2015 with the stadium fields opening one year later. The facility is owned by the Charlotte Soccer Academy, which was formed in 2009 following the merger of the South Charlotte Soccer Association and the Charlotte Soccer Club. In 2019 the Matthews-based National Independent Soccer Association club Stumptown Athletic announced that they would play a number of "showcase season" games at the facility. References External links OrthoCarolina Sportsplex
Sarah P. Duke Gardens

The Sarah P. Duke Gardens consist of approximately 55 acres (22 ha) of landscaped and wooded areas at Duke University located in Durham, North Carolina. There are 5 miles (8 km) of allées, walks, and pathways throughout the gardens. The gardens are divided into four areas, the Historic Core and Terraces, the H.L Blomquist Garden of Native Plants, the William Louis Culberson Asiatic Arboretum and the Doris Duke Center Gardens (including the Page-Rollins White Garden). The gardens are a memorial to Sarah Pearson Angier Duke, mother of Mary Duke Biddle and wife of Benjamin N. Duke, one of Duke University's benefactors. History In the early 1920s, Duke University's planners intended to turn the area where the Sarah P. Duke Gardens are currently located into a lake. Funds for this project ran short and the idea was subsequently abandoned. The gardens then officially began in 1934, when Dr. Frederic Moir Hanes, a faculty member at the Duke Medical School, persuaded Sarah P. Duke to give $20,000 to finance the planting of flowers in the debris-filled ravine. By 1935, over 100 flower beds consisting of 40,000 irises, 25,000 daffodils, 10,000 small bulbs and assorted annuals graced the lawns. Unfortunately, the heavy rains of that summer and the flooding stream completely washed away the original gardens. By the time Sarah. P. Duke died in 1936, the gardens were completely destroyed. Dr. Hanes was able to convince Sarah P. Duke's daughter, Mary Duke Biddle, to finance a new garden on higher ground as a memorial to her mother. Ellen Biddle Shipman, a pioneer in American landscape design, was chosen to create the new garden, known as the Terraces, in the Italianate style. They are considered by many to be her greatest work. Though most of the approximately 650 other gardens Shipman designed have long since disappeared, Sarah P. Duke Gardens has been serving the Duke and Durham communities for more than 80 years. A subsequent 10-year landscaping program to reduce flooding was undertaken starting in 1979, for which the Gardens won an ASLA award in 1990. The 36th line of latitude goes directly through the Duke Gardens; there is a plaque designating a spot through which the parallel runs. Gallery See also List of botanical gardens in the United States List of botanical gardens in the United Kingdom References External links Official website "Blossoming from one Centennial to the next: The history of the Duke Gardens". Duke Chronicle. The Incredible Duke Gardens - A Bucket List Garden on YouTube