once upon a time axel wrote has anyone an answer for me the mplayer documentation still suggests to use them for xNUMBER architectures well i think my avifile build still needs the winNUMBER codecs to be able to run manually copied into usr lib winNUMBER but personally i ve been very happy with mplayer s default which is ffmpeg s ffdivx decoder for nearly all the divx files i used the only ones that still require from my own experience the use of the winNUMBER codecs are the ones encoded with a strange divx NUMBER sound format and i ve really not seen any quality or speed improvements when using them matthias on sat jun NUMBER NUMBER at NUMBER NUMBER NUMBERpm NUMBER axel thimm wrote are there perhaps licensing issues which forbid such a practice or any other reasons the reason i ask is that i have seen performance and also some feature differences fullscreen w o keeping aspect ratio visual artifacts on nvidia comparing with or without the winNUMBER codecs the mplayer authors seem to recommend using them for xNUMBER architectures beware i am no mplayer codecs whatever expert i may be totally lost clean custom red hat linux rpm packages URL red hat linux release NUMBER NUMBER valhalla running linux kernel NUMBER NUMBER NUMBER NUMBER load NUMBER NUMBER NUMBER NUMBER NUMBER NUMBER ac on line battery charging NUMBER NUMBER NUMBER _______________________________________________ rpm list mailing list rpm list freshrpms net URL 