Netruk44/uesp-wiki-content huggingface dataset:
Online:Khavid

Khavid is a Redguard first seen talking to Kinlady Helenaere just inside the entrance to Sunhold.
 

Related Quests


Quest-Related Dialogue
As you approach his and the Kinlady's location just inside the entrance to Sunhold, you'll hear:
:Khavid :  ''"My lady, we need to keep moving. You can't help Sunhold if you're dead!"''

If you speak to him before her ladyship, he'll say:
:''"If you want to help, best talk to Kinlady Helenaere. Trust me, you don't want to ignore a High Elf. Especially not a noble one."''

Speak to him after, and he'll lament:
:''"Get into Sunhold, not even a month on the job, and what happens? Stinking sea snakes invade the place. I'm pretty sure I'm the only one in my patrol who made it out alive. And now I'm playing nursemaid to a Kinlady. What a day."
:How did you end up protecting Kinlady Helenaere?
::""Save the Kinlady," Captain Feridel told me. "Don't let them get her." The captain's always been good to me, so I didn't question his orders. Just ran to the Kinlady's manor and picked her up, right quick. And now, of all the luck, she won't leave."
::Why don't you just leave her behind then?
::"Oh, I've thought about it. Made it this far, why not leave? But I just can't do it. Sunhold's my home now, you know? You don't turn away from that, not even in the face of death. So I'll stick by the Kinlady's side for now. See if I can help."
:What brought you to Summerset?
::"I've always been a sailor by trade, but one day I decided it was time to settle down. Just as I think this, I hear Queen Ayrenn had opened the borders to Summerset.  For some reason, it just felt like fate was calling me here."
::Why Sunhold?
::"This is where the ship set me down, truth be told.  So I decided, hey, if I find a job here then I'll settle. If not, I'll move on. Turns out the city guard was recruiting, and the captain didn't mind much I had round ears. So I stayed."
:Where are Sunhold's defenders?
::"Most of our soldiers were killed or imprisoned while trying to fight the invasion. I wouldn't be surprised if I was the last of the city guard standing.  It's a shame. The people of Sunhold are a strong lot. Given the chance, they'd resist."
::You think there's still a chance they could resist?
::"It's a long shot, but I do think it's possible. If you follow the Kinlady's plan, I'd say we might have a chance. A meager one, I'll grant you, but a chance. Sometimes you just have to give people hope. Sometimes that's all it takes."''

After completing the first of the tasks, he'll be in the northern end of the city:
:Khavid: "It was an ambush. Admiral Viscarne has the Kinlady up ahead. You have to stop them!"
:''"I can't save Kinlady Helenaere with these wounds. It's up to you now."
:What happened?
::"The Maormer were waiting for anyone stupid enough to raid supplies from the smithy. I tried to fight, but they grabbed the Kinlady and ran off. You need to defeat Admiral Viscarne, before it's too late. Sunhold won't last if the Kinlady's killed."''
Online:Tithereeve Atofir

Tithereeve Atofir is a High Elf bureaucrat occasionally found in Rinmawen's Plaza in Alinor, irritating the Khajiit merchant Valam over Summerset's commercial regulations.

 
Dialogue
:Valam: "This one fails to understand. One must pay a fee for... unloading boxes?"
:Tithereeve Atofir: "A levy is imposed on any shipments that are due for commercial resale, yes. As designated by the proclamation of the Proxy Queen."
:Valam: "And yet this one does not see High Elf merchants paying such tithes."
:Tithereeve Atofir: "The tariff is waived in the cases of vendors who have regularly traded in Alinor for decades."
:Valam: "You mean that only new arrivals get taxed."
:Tithereeve Atofir: "The taxes fund our customs officers and ensure that only quality goods are brought into Summerset. As the goods of our High Elf vendors are above reproach, their exemption from the tax is only logical."
:Valam: "Valam brought these spices all the way from  , and you say he must pay for the privilege to sell them? Did your queen open this land, or did she not?"
:Tithereeve Atofir: ''"We have complied with the Queen's proclamation. All visitors are welcome to our land. Their refuse, however, is not."''
Online:Indrik Specimen

Indrik Specimens are indriks driven to aggression by Conservator Vinelore's cruel experimentation regime. They are released from their paddocks when Elise Mallon disables the magical wards and must be fought or avoided to reach Conservator Vinelore.
 

Related Quests
Online:Specimen II

Specimen II is a powerful indrik who has been experimented on and fights alongside Conservator Vinelore during the confrontation.

 
Related Quests
Online:Lotus (Indrik)

Lotus is a tame indrik and the pride and joy of the Royal Menagerie at Sil-Var-Woad.

A gift from   to his young daughter Ayrenn when she was barely knee high, Ayrenn spent many a day with Lotus and the two were inseparable until royal duties called her away from Summerset. Keeper Talomar had raised Lotus since she was a fawn and vowed to care for her in Ayrenn's stead.

Talomar requests your help in tracking her down after going missing during the pandemonium at the zoo; although after tracking her down, Conservator Vinelore and her rangers capture Lotus intending to experiment on her. 
 

Related Quests
Online:Falordilmo

Falordilmo is a High Elf traveling merchant who can be found anywhere on the road from Sunhold in the southwest of Summerset to Eldbur Sanctuary in the east. He is  accompanied by a creature named Ember.
 
Dialogue
:''"I would advise caution if you're passing Sil-Var-Woad. Creatures have escaped the menagerie, and most aren't exactly tame."

:"Pretty strange happenings in ruins of the   People go in, different people come out. What could possibly be going on in there?"

:"There is dark news out of Sunhold. Maormer flags fly in the harbor. Be careful if you're heading there."''
Online:Ember

Ember is a flame atronach horse owned by Falordilmo that can be found following him on the roads from Sunhold to Eldbur Sanctuary.
Online:Murder In Lillandril

Quick Walkthrough
#Speak to Faralan to learn about the murder that has occurred in the town.
#Find Vivienne and talk to her for more details.
#Talk to the accused Mages Guild member.
#Carry out your own investigation of the murder.
#Decide Emile's fate.

Detailed Walkthrough

The passphrase for Galidor's Warded Ledger is Mischief - For - Money.

 
 
Quest Stages
Online:Time-Lost Throne Room

The breach has been created by Josajeh using the  .

The throne room itself is encircled by impenetrable barriers that block off access to the rest of the tower. Many alternate variations of Josajeh can be seen through the barriers, with one banging on the barrier.
 
Related Quests
 

Gallery
Online:Ritemaster Josajeh

Ritemaster Josajeh is an alternate version of the Redguard Psijic mage Josajeh that appears as the penultimate boss in the Time-Lost Throne Room, utilizing a number of Psijic abilities. 

When attacking she yells out "The  ! At last! Time is mine to control! You will not stand in my way!"

 
Related Quests

Skills and Abilities
Josajeh makes use of various Psijic abilities:
;Psijic Bolt: Basic ranged attack
;Psijic Assault: Basic attack performed from melee range
;Psijic Bash: Josajeh may perform a bashing attack if you stay at melee range.
;Temporal Assist: Josajeh conjures four spectral copies of herself who spin and unleash beams of blue energy in the shape of cone in front of them.
;Rapid Acceleration: Josajeh turns into bright orb of light and dashes around the area Upon impact with the orb player character receives damage and stun.
;Meditate: When her health drops below 50% she may start channel to restore her health.  If not interrupted she may restore all her health back.
;Time Bomb: Josajeh raises her staff and freezes the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally damaging and stunning them in place for when the channel completes. 

Gallery
Online:Josajeh, Duchess of Worms

Josajeh, Duchess of Worms is a version of the Redguard Psijic mage Josajeh from an alternate existence where she joined Mannimarco's Worm Cult. She is accompanied by her brother, a flesh atronach.
 

Related Quests


Quest-Related Events
When attacking she yells:
:Josajeh, Duchess of Worms: "What is this? Magic? You will pay for summoning me, weaklings!"
Online:Captain Josajeh

Captain Josajeh is a version of the Redguard Psijic mage Josajeh from an alternate existence where she became a captain in the Imperial Legion, guarding the emperor's throne room in the White-Gold Tower. She is accompanied by an Imperial Bodyguard and an Imperial Marksman.

She will yell ''"An intruder is in the emperor's sanctum? To me! Slay the invaders!"'' when first attacking.

 
Related Quests
Online:Imperial Bodyguard

An Imperial Bodyguard accompanies Captain Josajeh during Josajeh's use of the   in the Time-Lost Throne Room.
 
Related Quests
Online:Josajeh's Brother

'''Josajeh's Brother''' is a flesh atronach that appears alongside Josajeh, Duchess of Worms in the Time-Lost Throne Room.
 

Related Quests
Online:Five-Fold Felicitations!

Dearest Niece,

What a profound delight to hear from you! And five-fold felicitations on your glorious Aednavorith attestation! Your mother could barely contain her excitement on her last visit. How wonderful that your results surpassed even her wildest imaginings. As for me, I never had any doubt. We come from a prestigious line, and despite your father's ancestral deficiencies, I knew you would take on the finest aspects of our noble kin. I hear that your skin color and ear-shape reports were particularly favorable. What a relief! As we all know, ear-related flaws run deep in your father's line. How fortunate that you danced around that snare!

Now, to business! In reference to your question, yes, our estate sponsors several fine young   of impeccable breeding. I will describe them here in detail, and attach their various attestations for you to peruse. I'm confident you'll find a worthy mate among them.

The first is Talanor—a truly handsome Mer with ties to the prestigious Enruneldinion line. He enjoys the benefits of exceptional height, and the amber eyes characteristic of his father's descent. He suffers only minor flaws in skin color and jaw width, but these are easily overlooked, and likely recessive in nature. He knows his letters very well and excels in all schools of arcane practice. You won't find a more skillful mage at this age. A fine and dignified match, I assure you.

Next is Hiruyon, son of Helebrim. You no doubt recognize the name. Helebrim is one of   foremost composers—the kind of musical genius that arrives only once in a generation. Hiruyon, to his great credit, possesses many of his father's finer qualities. His singing voice is the envy of   herself, and he plays no less than twelve instruments. Alas, his physical qualities fall short of stellar. His facial symmetry leaves something to be desired, due in large part to his smallish eyes. He also suffers from a slight enlargement at the bridge of the nose—a trait indicative of cross-breeding with  . I leave it to you to decide if such physical deficiencies overwhelm his ample talents and charming disposition. At the very least, his paternal accolades will serve you well at court.

We come at last to my favorite of the bunch: Pelanrel. Call me shallow if you wish! This fiery youth rivals   himself in terms of appearance and temperament. His countenance bears an uncanny resemblance to our   forebears. Truly, he could have walked off a kinlord's tapestry. Wide almond eyes, ears as sharp as daggers, and the narrow, hawk-like aspect of our ancient kin. Marvelous! He displays great strength and speed on the sparring ground and the gaming field, and took to smithing like a lark to the wind. His only shortcomings lie in his magical and scholarly aptitude. But I have confidence that our shared ancestry would easily overcome such a weakness.

Write me back without delay, dearest niece! I'm anxious to find out which of these fine stallions you find most intriguing. If we move quickly, we may have a new child to spoil within the year!

Your Loving Aunt, 
Ambarre
Online:Merfnovira

Merfnovira is a Nord hunter and member of the Fighters Guild training outside the guildhall in Shimmerene under Layedril.
 
  
Dialogue
:''"I didn't think there would be reason for the Fighters Guild to come to Summerset, but it seems everywhere has danger these days."
:"With so many newcomers in Shimmerene, it's hard for all of us to find a place to stay. Luckily, the Fighters Guild will take anybody willing to get in a scrap."
:"I took a few days just to wander the city, and I can say the High Elves know a thing or two about beauty. The way the stone plays with the water... it reminds me of  .
Online:Layedril

Layedril is a High Elf fighter and instructor of the Fighters Guild training Merfnovira and Sanarskar in the yard outside the Shimmerene Fighters Guild. He has no unique dialogue and cannot be spoken to.
Online:Sanarskar

Sanarskar is a Khajiit member of the Fighters Guild training with Merfnovira in the yard outside the Shimmerene Fighters Guild. He has no unique dialogue and cannot be spoken to.
Online:Idaug

Idaug is a Nord warrior and member of the Fighters Guild found in the guildhall in Shimmerene.
 
Dialogue
:''"While, there was some smoothing over to do with local bureaucrats, we've managed to establish several footholds for the guild in Summerset. I hope the effort proves worthwhile."
:"Give the Divine Prosecution a wide berth if you can. They're not inhospitable, but they seem to prefer to be left alone."
:"The authorities in Summerset don't seem particularly keen to call upon our order for aid. We'll just have to show them we can be depended upon."''
Online:Vahazi

Vahazi is a Khajiit and member of the Fighters Guild who serves as armsman of the Shimmerene guildhall. Her armory has several cats lazing around.
 
Dialogue
:"If you seek membership in the Fighters Guild, you are talking to the wrong cat! Go see the Hall Steward for all the particulars."

:"The Fighters Guild welcomes this opportunity to establish our presence in the High Elf homeland. This one expects they could use our help, yes?"

:''"The people of Summerset have some strange opinions, but who is this one to complain? As long as they let us do our job, they can hold their noses in the air and imagine their nethers smell sweet. That's what Vahazi thinks about that!"''
Online:Ukara

Ukara is an Argonian sailor found on the southern dockside of Shimmerene near the entrance to the city's waterworks.
 

Dialogue
:''"Don't bother asking the dockhands anything. They're far too busy for a quick chat. Trust me, I've tried."

:"It seems several of the dockworkers prefer to work without shirts on. I believe I'll be spending more of my days down here."

:"As calm as the port is, the open ocean was a nightmare. I thought we'd sink every few minutes during the crossing! But now that I'm here, I have to say that the view is very much worth it.''
Online:Snabugha

Snabugha is an Orc servant serving Lairiwene, Quorarion, and Elianne Alfena's small dinner party outside the hedge maze in Shimmerene. She cannot be spoken to and has no unique dialogue.
Online:Lairiwene

Lairiwene is a High Elf civil servant attending a small party with Quorarion and Elianne Alfena outside the hedge maze in Shimmerene. She cannot be spoken to and has no unique dialogue.
Online:Quorarion

Quorarion is a High Elf drunkard attending a small party with Elianne Alfena and Lairiwene outside the hedge maze in Shimmerene. He cannot be spoken to and has no unique dialogue.
Online:Elianne Alfena

Elianne Alfena is an Imperial noble attending a soirée with Lairiwene and Quorarion near the hedge maze in Shimmerene. She wanders periodically between the dinner party and just inside the hedge maze.
 

Dialogue
:''"Though I'm pleased with Queen Ayrenn's decree, it has rather dominated the conversation within the city. Even my regular salons can't escape the topic."
:"Shimmerene has always boasted the largest population of newcomers, given its location as a port city. But ever since the borders opened, that population has grown exponentially."''
Online:Bailiff Sorriel

Bailiff Sorriel is a High Elf fighter and officer of the Divine Prosecution found patrolling between the bard Orninlusea and the bridge on the route to the Monastery of Serene Harmony.

 
Dialogue
If you speak to him, he talks about the Divine Prosecution and the newcomers.
:"Kinlady Avinisse has requested the assistance of the Divine Prosecution during this time of … newcomer infestation."

:''"Kinlady Avinisse knows what's best for Shimmerene. That's why all newcomers are checked twice before allowed to wander the city freely."

:"Not only must the Divine Prosecution contend with new arrivals, we must be wary of those who would take advantage of this time of confusion."''
Online:Ervona Rendo

Ervona Rendo is a Dark Elf chef cooking away in the kitchen in Nyderion's Boarding Home in Shimmerene. She has no unique dialogue.
Online:Irsusah

Irsusah is a Khajiit chef eating in front of a fireplace on the ground floor of Nyderion's Boarding Home in Shimmerene. She  has no unique dialogue.
Online:Merenfire

Merenfire is a High Elf standing outside the entrances to the Illumination Academy behaving like a Nord warrior and bellowing at any traveler. When asked about her peculiarly Nordic mannerisms, Merenfire will direct you to the mage Erudil to find out what's happened.

After this she will wander down the road and disappear.

 
Related Quests

Quest-Related Dialogue
:Merenfire: "Hail, mighty warrior!"
:''"Hail, weary traveler! Seek ye the torchlit halls of Sovngarde? You will not find them here, alas! Naught but puny Elves and snow-backed wizards dwell in this place! I am bound for the Whale Bone Bridge, and Tsun's mighty challenge! Join me!"
:Puny Elves? I think you might be confused. Why are you talking like a Nord?
:"Confused? Bah! You sound like that scrawny mage, Erudil! My course is plain! I must make my way to the dwelling place of my honored ancestors, to bathe my beard in   and sing the shield-thane's song of battle! Make way, or taste skyforged steel!"
:Where can I find this Elf, Erudil?
:"You would have words with that thin-legged sorcerer? Fine! You will find him in the courtyard of the gaudy Elf-Hall up the hill. Now, if you'll excuse me, I have an adventure to return to!"
:All right. I'll find this Erudil. Good luck?

If spoken to again:
:"Just have to remember the route to Sovngarde …. It will come to me eventually—as sure as the snows of Frostfall!"''
Online:Professor Astalwen

Professor Astalwen is a High Elf mage and faculty member of the Illumination Academy found in her quarters in the Faculty Hall. 

She has been afflicted by the magic Erudil unleashed and will cower when approached, although she will still defend herself if attacked. Astalwen has no unique dialogue and cannot be spoken to.
Online:Norwess

Norwess is a Wood Elf servant who can found in the Faculty Hall dining room at the Illumination Academy. She possesses no unique dialogue and cannot be spoken to.
Online:Temanlinwe

Temanlinwe is a High Elf merchant who runs Scholars' Sundries outside the entrance to the Faculty Hall at the Illumination Academy. During Illusions of Grandeur, she thinks herself a brusque Orc trader. Afterwards, she reverts back to her erudite Altmer self.
 
  
Dialogue
During the quest:
:''"I see you looking over my hoard of treasures, tuskless. I'll part with them … if the gold is right."
:"You come to haggle over my goods? Well don't be shy, runt! Take a look!"

Afterwards:
:"You didn't speak to me during the recent unpleasantness, did you? I'm sorry   was uncouth. Can I help you find anything?"
:"I sincerely hope whatever happened here never happens again. I would make an atrocious pirate. But I digress. How can I help you today?"''
Online:Enulyanar

Enulyanar is a High Elf member of the Psijic Order. He will briefly appear outside Traitor's Vault after the completion of the related quest to scold Ulliceta gra-Kogg, teleporting with her away from the ruins at the end.
 

Related Quests


Dialogue
:Ulliceta gra-Kogg: ''"Let's do this again some time, eh?"
:Enulyanar: "No. You will not be doing anything like this ever again, Ulliceta."
:Ulliceta: "Spying on us, eh? Well, I'm sick of you cowards hiding knowledge away then punishing us for discovering it."
:Enulyanar: "If not for adma'na like you, we wouldn't have to hide things like the Eye you stole. Come, Ulliceta. Your punishment awaits."
:Ulliceta: Good! I'm anxious to tell you all exactly what I think of you.''
Online:High Kinlord Rilis (Banished Cells I)

High Kinlord Rilis is the spirit of an ancient Altmer found in the Banished Cells I, of which he is the final boss.  He has a chance to drop two unique items,  , and  
 
Related Quests



Skills and Abilities
As a boss type enemy, High Kinlord Rilis is immune to all forms of crowd control effects.

;Slash: A basic melee attack that does moderate Physical damage. If taunted, the boss will be forced to use this attack on the tank only.

;Crushing Blow: A heavy melee attack that does high Physical damage as well as knocking down the target. This attack can be blocked to reduce the damage taken, as well as preventing the knock back. If taunted, the boss will be forced to use this attack on the tank only.

;Soul Blast: The boss will fire an orb at a random player, doing high Magical damage and knocking the player back. This attack can be blocked or dodged to prevent the knock back.

;Daedric Tempest: The boss will raise his sword in the air, and pools of blue fire will appear under each player's feet. The fire does high Flame damage over time, and should be avoided by stepping out of the red circle.

;The Feast: Feast orbs will appear from the altar where he first spawns and move towards him. If they touch him, he will be substantially healed. When an orb appears, the party should focus on it to destroy it quickly. To prevent them from reaching Rilis before they are destroyed, either Rilis should be kited to the opposite wall or a DPS should immediately destroy them. They are not immune to knockback or crowd control effects, which should be used on them if they are not destroyed before reaching Rilis.

Gallery
Online:High Kinlord Rilis (Banished Cells II)

High Kinlord Rilis is the spirit of an ancient Altmer found in the Banished Cells I, of which he is the final boss. For all intents and purposes, he is actually a Xivilai, the form he takes when he possesses Keeper Cirion. He has a chance of dropping two unique items,   and  .
 

Related Quests



Skills and Abilities
As a boss type enemy, High Kinlord Rilis is immune to all crowd control effects.
;Daedric Bolt: A basic ranged attack that deals minor magical damage.
;Daedric Tempest: The boss causes lightning to strike two random players, dealing moderate flame damage and causing flame AOEs to appear under them for a short time dealing moderate flame damage as indicated by red circles.
;Summmon Daedroth: Throughout the fight at regular intervals, the boss summons Daedroth and Feast Orbs from the altar. Killing the Feast orbs is necessary to prevent him from healing, while killing the Daedroth will simplify the fight. Having three or more Daedroth alive at the time the boss is defeated will net players the hard mode achievement.
thumb|right|Levitate
;Curse of Suffering and Curse of Dominance: The boss will levitate a random player in the air. When the player lands, they will be inflicted with a random curse as indicated by red or blue runes around them dealing moderate magical damage over time. The damage can only be removed by going to the cleanse pads of the corresponding color at the side of the room.
;Teleport: The boss teleports around to avoid your attacks.
Online:Conservatory Furnishings/Aquatic

Notes