Netruk44/uesp-wiki-content huggingface dataset:
Online:Clivia Juncus

Clivia Juncus is an Imperial merchant who runs Starlight Sundries in the Riverside Market outside the entrance to the Plaza of the Hand in Alinor.
 
  
Dialogue
She talks about her store.
:''"My family has actually owned this shop for generations. Before the borders were open, most thought me a curiosity. Now I'm just another newcomer."
:"Some of my customers haven't been very polite since the borders were opened, despite the fact that I'm Alinor born and raised."
:"Welcome to one of Alinor's finest shops! Not that the High Elves would ever admit such a thing, given my round ears and all."''
Online:Tessilstar

Tessilstar is a High Elf mage found outside the Mages Guild in Alinor 
 
Dialogue
:"I think a little competition for the  Sapiarchs is a good thing. The Mages Guild may be just the thing to propel advancement forward around here."
:"The Mages Guild has had a somewhat shaky start in Alinor. But the Proxy Queen will make the Sapiarchs come to heel."
Online:Laeriwene

Laeriwene is a High Elf bard singing in front of Azezik in the passageway between the Mages Guild and Alinor Royal Palace. She has no unique dialogue.
Online:Azezik

Azezik is a Khajiit mage who can be found dancing along to Laeriwene's bardic performances in the passageway between the Mages Guild and Alinor Royal Palace.

 
Dialogue
:"Take a moment to center yourself, and maybe you will hear this music as this one does. The tones echo through the stone as though the entire city resonates. Miraculous, Khajiit thinks."
:"Have you heard a generational song? A High Elf tradition where the bards of a generation expand upon the works of the last. Beautiful, yes?"
Online:Lady Vinwinarin

Lady Vinwinarin is a High Elf soldier of the Aldmeri Dominion who has just returned home after almost a year fighting the Three Banners War alongside Captain Filuntol.

You'll find her and the captain at the south end of the bridge to the Alinor Royal Palace.
 
  
Dialogue
:''"I've missed my homeland while fighting for the Queen. There's nothing like Alinor in all of Tamriel."
:"The Captain's seemed … wistful since we got back from the front. War has left its mark, I think."
:"After nearly a year on the front lines of the Three Banners War, the Captain and I finally made it home. The air is almost as sweet as the wine."''
Online:Captain Filuntol

Captain Filuntol is a High Elf soldier of the Aldmeri Dominion who returned home with Lady Vinwinarin after almost a year fighting the Three Banners War. He has no unique dialogue, although Lady Vinwinarin remarks war has left a toll on him.

You'll find him and his good lady at the south end of the bridge to the Alinor Royal Palace where he stares out over the falls below.
Online:Bailiff Cintuumetil

Bailiff Cintuumetil is a High Elf member of the Divine Prosecution guarding Proxy Queen Alwinarwe's throne room in the Alinor Royal Palace. He has no unique dialogue.
Online:Mirulon

Mirulon is a High Elf leader of the Black Wake masquerading as an exile, although he is actually a member of the Court of Bedlam using Arathel to assassinate the Sapiarch.
 

Related Quests


Quest-Related Events
When you approach Mirulon's Chamber, you'll hear an exchange between Arathel and Mirulon:
:Arathel: ''"I won't kill anyone! I told you!"
:Mirulon: "The time for protests has passed, child. You will serve us... whether you want to or not."''

During combat he'll say:
:Mirulon: "So the rat queen sends her vermin to destroy me? Come then!"

Spells and Abilities
;Fright Force: Basic magical attack.
;Pool of Shadow: An AoE attack which is centered on the caster. Once it is cast, the pool will remain for a few seconds, any time spent within the AoE will cause damage.
;Shadeway: This interruptible attack when cast will fire 2 slow moving AoE circles in the direction the Shadowshaper is facing.
;Shadowy Duplicate: The Shadowshaper will teleport a short distance away, leaving a Shadow in their place. The Masque will then cast an AoE around itself and then explode.
Online:Tenerive

Tenerive is a Maormer and former second mate to Castire who she considered to be like a brother. He must be fought in one of the rooms with a magicka font.
 

Related Quests


Quest-Related Events
Once he spots you he will yell to Castire:
:Tenerive: "Too late to right the ship, captain. Nothing left to do but sink with the rest of us."
:Castire: ''"I'm too stubborn to sink, Tenerive. That's why I was captain."''
Online:Battlereeve Farwenya

Battlereeve Farwenya is an officer of the Aldmeri Dominion dispatched to Sea Keep with reinforcements from Alinor. She and her troops arrive once Urlsar has been destroyed. 

Pandermalion requests you tell her what you will. 

 
Related Quests


Quest-Related Dialogue
Storming the Walls
When you return with Pandermalion there is a brief conversation between Pandermalion and Farwenya:
:Pandermalion: ''"Farwenya. I'm afraid we've left you a considerable mess."
:Battlereeve Farwenya: "Pandermalion? You're alive?"

:"When Pandermalion's soldiers told me he'd returned to the keep with a passerby, I thought he'd lost his mind. What were you thinking?"
:We had no choice. A Maormer Sea Mage meant to use Sea Keep's power to destroy the coast.
:"I'm not one to commend recklessness, but I suppose we all owe you a debt of gratitude. I don't know what's more troubling. That the Sea Elves would attempt such a thing, or that they were able to seize Sea Keep in the first place."
: 
::"I'll note your remarks for the inquiry to follow. The sack of Sea Keep under Pandermalion's watch will reflect poorly, though his heroics today will temper the attitudes of the court. Your service to the crown is appreciated."
: 
::"That is a dire accusation. Not to be made lightly. In fact, it's so absurd I'd dismiss it out of hand under any other circumstances. What can you offer as proof?"
::They exploited a secret entrance only he could open. He was using it to carry on an illicit affair.
::"Your word will not suffice, but in light of these allegations I will take command of Sea Keep until the matter is settled by court marshal. Now excuse me, I must see to it."

If you told her that Pandermalion "saved the day", the two will say:
:Battlereeve Farwenya :  "You've had a long day. See to your troops and get some rest."
:Pandermalion :  "I'm honored by your consideration, but Sea Keep is my responsibility. I won't rest until it is secure."
:Battlereeve Farwenya :  "As you wish."

When Pandermalion leaves with Castire, Farwenya will wonder:
:"Where is Battlereeve Pandermalion? His soldiers said he returned to Sea Keep with a passerby. One that matches your description. What is going on?"
:I'm sorry Pandermalion didn't make it, but his actions saved the day.
::"Another noble soul lost to the Sea Elves. They've claimed too many in their relentless raiding. Vipers. We will take things from here. You are to be commended for your service to the crown."

If you chose to tell the battlereeve about the affair, the following will play out:
:Battlereeve Farwenya: "Battlereeve Pandermalion, you stand accused of consorting with Maormer agents. I hereby relieve you of your post until these claims can be addressed. I pray they are baseless."
:Pandermalion: "I submit to judgement."''

After all is said and done, she'll only say:
:''"We'll take things from here. It will take time to restore Sea Keep's strategic viability, but we'll make sure it continues to stand guard over our shores."''
Legends:Rising Waters

It cannot be obtained as part of your collection, but instead appears in NPC matches such as Submerged Aqueduct in Return to Clockwork City.

Gallery
Online:Psijic Style

The Psijic Style is a crafting skill that can only be learned by reading the chapters of the    book. These chapters (or rarely the entire book) can be found from doing various activities in Summerset. 

Crafting Psijic Style items requires   . Like all styles, it is purely cosmetic. Items will have the same stats regardless of the style you use.

Chapter Locations
Psijic motif chapters may be found in the following places:

Inside Shell Troves after completing an Abyssal Geyser
World Boss drops
Abyssal Pools
Treasure Chests
Delve boss drops

The chances of motifs dropping from the above activities increases with your rank in the Psijic Order skill line. Gaining the highest rank will increase your chances of finding these motifs tenfold.

Psijic Furnishings
Psijic furnishings are crafted using Vitrified Malondo  

Psijic Furnishings

Sets
The following sets are in the Psijic style:

Wisdom of Vanus

Armor


Weapons and Shields


Other
These items cannot be crafted but are only available via the Outfit System.  The Mystic Eye Psijic Cuirass and Warden Gauntlet are earned by completing quests in Summerset, while the other three were available only in Crown Crates.


 
 
 

Gallery
 
Armor
 
Weapons
Online:Divine Prosecution Style

The Divine Prosecution Style is an outfit style that can only be learned by purchasing the Collector's Edition of the Summerset chapter. Weapons and armor cannot be crafted in this motif, but existing arms and apparel can be converted using an outfit station. Like all styles, it is purely cosmetic. Items will have the same stats regardless of the style you use.

Armor


Weapons and Shields


Gallery
 
Armor
 
Weapons
Online:Pyandonean Style

The Pyandonean Style is a crafting skill that can only be learned by reading the chapters of the    book. These chapters can be obtained from Psijic Vault Crates or purchased with Crown Gems, or found by fishing for a   in Summerset. Crafting Pyandonean items requires   . Like all styles, it is purely cosmetic. Items will have the same stats regardless of the style you use.

Armor


Weapons and Shields


Gallery
Armor
 
Weapons
Online:Battlereeve Erriisse

Battlereeve Erriisse is a High Elf soldier of the Aldmeri Dominion in charge of Cey-Tarn Keep, which has been tied up by the Divine Prosecution's investigation of the recent killings.
 

Dialogue
Before the quest is finished:
:"I have not seen you before. I cannot guarantee your safety in Cey-Tarn Keep at this time. Do not linger here."
:"Do not wander the keep alone. You will only wind up dead or a suspect in the recent killings."

:I am an investigator for the Proxy Queen. I have some questions.
:"The Divine Prosecution has detained me from my duties for long enough as it is. What do you require?"
::What can you tell me about the recent killings?
:::"Very little. Troops from my garrison have disappeared over the last few weeks. Not sentries on patrol, but those within the keep itself. They just vanish. Days later their desiccated bodies are dumped right out in the open. As if to taunt us."
:::Any guess as to the cause?
:::"I have never heard of anything or anyone snatching people away to be mummified. It stinks of some profane ritual, but the remains are dumped without care. Like trash."
::What are the Divine Prosecution doing to resolve the situation?
:::''"Ask them. I only know they've questioned everyone here more times than I can count and seem to be no closer to a solution. If you can produce better results, do so."

if you speak to her after finding the secret room, you can tell her:
:I found a secret room in the barracks where a Daedric summoning took place. Did you know about that?
:"Is that an accusation? No. I have no idea what you're talking about. Where is this alleged room?"
:There's a mechanism under a candelabra on the second floor. See for yourself.
:"You can bet I will. I have been in command of this fortress for a hundred years, but it has stood for more than a thousand. What else has been forgotten about this place?"

After the quest is finished:
:"It is clear that Cey-Tarn Keep requires a full complement of battlemages for the garrison. I will get it if I have to travel to Alinor and badger the Proxy Queen myself."

:"Daedric incursion is a serious black mark on my record. I will take every measure to ensure it never happens again."

:"It's a relief to know the killer has been dealt with, but learning we had a Daedra in our midst is no comfort."''
Online:Karnhar's Journal

People out here like to pretend that they aren't scared of the curse of this place, but the moment something out of the ordinary happens their true colors start to show. We've lived out here for ages without any trouble aside from waterlogged camps and lean meals. Now that the earth's shifting and people have gone missing, you'd think Daedra were crawling out of the ground to eat us.

Truth's more likely that someone fell down one of those pits and needs a hand. I don't care if the others are too scared, I'm not going to leave good people starve to death in a dank hole because of silly superstition. 

  
Found tracks that stop near one of those sinkholes, so someone definitely took a trip down one. Voluntarily or otherwise. Didn't get any response to my calls and the torch I tossed down guttered out almost immediately. Think I hear moving water, so it must be flooded. I don't trust trying to climb down myself, even if I had rope, but maybe there's another way down there. Water's got to be going somewhere.

  
Looks like that old manor slid off its foundation, or something, because there's a wall that's come down and a stream leading right into a natural cavern. Think we'll head down until we find a dry place to camp and keep exploring.

  
Found a tunnel leading into a massive open cavern. Think I see some columns or something the Elves who used to live here must have carved out of the bedrock. Looks like that rock's been creeping back to claim it. How old is this place?

No sign of Henrigg or Mindoril so far, but there's another branch down this tunnel. We'll head that way after a good night's sleep.
Legends:Piston Cavum (card)

It cannot be obtained as part of your collection, but instead appears in NPC matches such as the quest of the same name in Return to Clockwork City.

Gallery
Online:Quentin Rouillac

Quentin Rouillac is a Breton traveling merchant. He travels the route between Russafeld and the Direnni Acropolis, alongside Duchess Fluffyface.
 
  
Dialogue
Quentin has three greetings: 
:"Take a look at the goods I have. Brought them all the way from Hammerfell!" 

:''"Fancy a trade? Don't give Duchess Fluffyface any mind, she won't bite you. Long as you keep your hands to yourself."

:"Not a lot of trade on this road, but I'm the only one walking it. Soon enough, I'll be able to open my own shop!"''
Online:Duchess Fluffyface

Duchess Fluffyface is a dog found travelling the road between Russafeld and the Direnni Acropolis, alongside Quentin Rouillac.
Online:Wisdom of Vanus

Wisdom of Vanus is an overland set that drops on Summerset. It cannot be crafted. Pieces are Psijic Style in light armor.

Bonuses
 
2 items: Adds   
3 items: Adds   
4 items: Adds   
5 items: Adds 3-129   and   
Pieces
The set consists of light armor  and jewelry in all slots, as well as weapons and shields of all types.

Drop Locations
Online:Aralem

Aralem is a dead Wood Elf who can be found at the Gryphon Aerie. When examining his body during the related quest, a Gryphon Egg can be found on his corpse.
 
Related Quests
Online:Gwinolas

Gwinolas is a Wood Elf who can be found at the Gryphon Aerie.
 
Related Quests

Quest-Related Events
Upon finding Gwinolas in the Gryphon Aerie:
:''"I haven't run … that hard … in a long time."
:You're safe now. Miranrel is waiting for you by the road.
:"That rootarse best still be by the road. She owes me for this!"''
Once you have finished speaking to him, you signal him over, to which he stands up and begins to limp away.

When speaking to Gwinolas once he meets back with Miranrel at the King's Haven Wayshrine:
:''"Give me a moment. I haven't entirely caught my breath yet."

After speaking to Gwinolas once the related quest has been completed:
:"I really need to start exercising more. Though you would think someone in my line of work would be used to running by now."''
Online:Ethodan

Ethodan is a Wood Elf who can be found at the Gryphon Aerie.
 
Related Quests


Quest-Related Events
Upon finding Ethodan in the Gryphon Aerie:
:''"I can't believe I was nearly pecked to death. Nothing is worth this sort of trauma."
:You're safe now. Miranrel is waiting for you by the road.
:"Oh, I'll go back to Miranrel all right. And give her a piece of my mind! This was all her idea in the first place."''
You will then signal Ethodan over, and he will run away from the aerie.

When speaking to Ethodan once he meets back with Miranrel at the King's Haven Wayshrine:
:''"If you're looking for a reward or something, go talk to Miranrel. She's the one who promised you something, right?"

After speaking to Ethodan once the related quest has been completed:
:"This is the last time I try to pull off one of Miranrel's hair brained schemes."''
Online:Grace of Gloom

Grace of Gloom is an overland set that drops on Summerset. It cannot be crafted. Pieces are Ebonshadow Style in heavy armor.

Bonuses
 
2 items: Adds   
3 items: Adds 4% Healing Taken 
4 items: Adds   
Pieces
The set consists of heavy armor and jewelry in all slots, as well as weapons and shields of all types. Unique pieces include:







Drop Locations
Online:Gryphon's Ferocity

'''Gryphon's Ferocity is an overland set that drops on the Summerset. It cannot be crafted. Pieces are Ancient Elf Style in medium armor.

Bonuses
 
2 items: Adds 15-657 Critical Chance 
3 items: Adds 15-657 Critical Chance 
4 items: Adds 3-129   and   
Pieces
The set consists of medium armor and jewelry in all slots, as well as weapons and shields of all types. Unique pieces include:
 (Heavy Armor)







Drop Locations
UESPWiki:Mod

The modspaces are the collection of namespaces dedicated to documentation of all things Elder Scrolls modding, hacking, datamining, and technical.

Mod Guidelines
Content-Focus: The main focus of mod documentation should be on the content that it adds to the game. If there's not much content, there's not much to write about!
This does not exclude "small" mods.
The focus is on the content, not the delivery of the content, so download and installation instructions are not required. External links to distribution sites such as Bethesda, Steam Workshop and Nexus Mods can be used to direct the user to that information.
Completing Articles: For any given mod, there is likely to be significantly smaller userbase compared to an official release. In order to avoid pages being left as stubs indefinitely, try to collaborate with other editors who may be interested in documenting the same mod.
Practical documentation that will help the reader complete the content (e.g. walkthroughs of quests, locations and major characters) is more important than complete documentation of every aspect of the mod (e.g. transcripts of all books and dialogue).
Informing, not Endorsing: The aim of the wiki is to provide information for fans and players. The inclusion of a mod here is for informative purposes only, and should not be seen as an endorsement of that mod.
Open Documentation Style: Mod documentation should not be treated any different from documentation of official content as set out in the Style Guide. Effectively, modspaces should be treated in the same way as gamespaces.

Categorization
 

Namespace List
Mod
Arena Mod
Daggerfall Mod
Morrowind Mod
Morrowind Rebirth
Project Tamriel
Tamriel Rebuilt
Oblivion Mod
Better Cities
Skyrim Mod
Beyond Skyrim
Lore:Shadowrend

Shadowrend is a Daedric artifact which takes the form of a shadowy two-handed   weapon. It is associated with the   in the  , an underground chamber which can only be accessed by those the grove deems worthy.  The grove has the potential to "show men who they truly are"; an ancient runestone in the center of the grove has the power to summon a shadowy doppelganger of anyone who approaches.   These doppelgangers have been known to wield Shadowrend in battle, and those who manage to defeat their shadow may then claim the weapon for themselves. 

Shadowrend can appear as both a claymore and a battleaxe (indeed, both can appear together), but only one version of the weapon may be wielded.  Both versions are powerful weapons in their own right, and are known to bear enchantments which damage health or cause weakness to magic.  The claymore version is known to sometimes possess decorative serpentine imagery on the hilt.  

History
In  , the   was sent to the Grove of Reflection by   in order to mantle   and stop the  . Dyus required a screaming branch from the   in order to craft the physical shell of the  , but the Tree did not give up its branch willingly. A shadowy doppelganger wielding Shadowrend was summoned when the Champion entered the grove, but the Champion successfully defeated the shadow and claimed the weapon.  It is unknown if the Champion recovered the claymore or the battleaxe version of Shadowrend. 

In  , a shadowy anomaly appeared in a geyser pool in  , surrounding some skeletal remains. The   was drawn to the pool by an inner voice, and approaching the anomaly caused Shadowrend to be summoned. The weapon pulled a dark shadow from within the Dragonborn, creating a hostile doppelganger. With the shadow defeated, the Dragonborn was able to claim Shadowrend, and could utilize the anomaly in order to switch between the claymore and battleaxe at will. 

Notes
The Onyx Saber is identical to appearance to Shadowrend's sword form, while the Onyx Cleaver are identical in appearance to Shadowrend's axe form. In addition, the Onyx Cleaver is made of petrified shadows, a similar theme to Shadowrend.
In ESO, a Clannfear sharing the name Shadowrend can be encountered as a boss in the Banished Cells. It has the ability to make a shadowy clone of itself, much like The Corrupted Clone is a shadow of the player character. No official link between the two Shadowrends have been mentioned.

Gallery
 

See Also
For game-specific information, see the Shivering Isles and Skyrim articles.

References
Lore:Ald Marak

Ald Marak (also called Ald Malak)  is a strategic fortress found on the shores of Lake Coronati, alongside its sister city, Ald Iuval. It is found in the province of Morrowind. Ald Marak is known to contain high sturdy walls, and deep waters from the Coronati, making it impossible on foot en masse. 

The battle over Ald Marak was a pivotal point in the Four-Score War. In  , Crown Prince Juilek Cyrodiil commanded the Imperial Legion after pushing the Dark Elves back into Morrowind. The Warrior-Poet, Vivec prepared for an impending attack at Lake Coronati, but because of faulty intelligence, Vivec's armies were positioned on another side of Lake Coronati, leaving Ald Marak open.  The Legion used Alteration magic to successfully infiltrate the area and takeover Ald Marak. Over in the Imperial City, the people celebrated their victory over the Dark Elves, all the while in Ald Marak, Juilek Cyrodiil and his partner, Savirien-Chorak held a meeting with Vivec. Juilek made an agreement with the Tribune, the Empire attained strategic border forts such as Ald Marak, in exchange for protection by the Imperial Navy and no hostilities from the Empire, as well as land in Black Marsh. 
 

See Also
Books


References
Online:Henunewe

Henunewe is a High Elf commoner who browses the guild stores in the Plaza of the Eight. She occasionally sits down at the west end of the plaza. She has no unique dialogue.
Online:Lorirlemil

Lorirlemil is a High Elf servant residing in Vinafwe's House, east of Sunhold. He spends all of his time sweeping the house's floors. Lorirlemil has no unique dialogue.