Netruk44/uesp-wiki-content huggingface dataset:
Online:Crafting Motif 61: Psijic Helmets

The   eschews combat, regarding all violence as a failure of negotiation and diplomacy, which are the highest of the non-magical arts. Our garb, therefore, lacks the martial look and feel of most "armor"—but that doesn't mean it's any less protective than clanking suits of  , for powerful protective runes are woven into the very substance of our robes.

HELMETS

Our headwear is a hood, because what else would the members of a monastic order wear? However, woven into the warp and weft of its gleaming material are runes of protection and mystic phrases of focus and concentration.
Online:Crafting Motif 61: Psijic Legs

The   eschews combat, regarding all violence as a failure of negotiation and diplomacy, which are the highest of the non-magical arts. Our garb, therefore, lacks the martial look and feel of most "armor"—but that doesn't mean it's any less protective than clanking suits of  , for powerful protective runes are woven into the very substance of our robes.

LEG GREAVES

Psijic greaves, crafted from the finest domino hog's-hide, are slender and flexible, yet enchanted so as to provide a measure of protection equal to that of far heavier materials.
Online:Crafting Motif 61: Psijic Maces

The   eschews combat, regarding all violence as a failure of negotiation and diplomacy, which are the highest of the non-magical arts. Our garb, therefore, lacks the martial look and feel of most "armor"—but that doesn't mean it's any less protective than clanking suits of  , for powerful protective runes are woven into the very substance of our robes.

MACES

By design, a Psijic mace is also a sceptre, depicting a Mundial Globe enwrapped in the order's protective spells of Balance, Envelopment, and Contemplation—the three Middle Forces of the Eleven. It's also a blunt object heavy enough to knock a   to its knees.
Online:Crafting Motif 61: Psijic Shields

The   eschews combat, regarding all violence as a failure of negotiation and diplomacy, which are the highest of the non-magical arts. Our garb, therefore, lacks the martial look and feel of most "armor"—but that doesn't mean it's any less protective than clanking suits of  , for powerful protective runes are woven into the very substance of our robes.

SHIELDS

Psijic shields are light metal plate, heavily reinforced by defensive runes, and adorned by three horizontal turquoises that represent the Three Middle Forces: Balance, Envelopment, and Contemplation.
Online:Crafting Motif 61: Psijic Shoulders

The   eschews combat, regarding all violence as a failure of negotiation and diplomacy, which are the highest of the non-magical arts. Our garb, therefore, lacks the martial look and feel of most "armor"—but that doesn't mean it's any less protective than clanking suits of  , for powerful protective runes are woven into the very substance of our robes.

SHOULDERS

Our shoulder cops are relatively unobtrusive, and may be constructed of leather or even light metal. What doesn't vary is the embossed Deflection rune that appears prominently on each pauldron.
Online:Crafting Motif 61: Psijic Staves

The   eschews combat, regarding all violence as a failure of negotiation and diplomacy, which are the highest of the non-magical arts. Our garb, therefore, lacks the martial look and feel of most "armor"—but that doesn't mean it's any less protective than clanking suits of  , for powerful protective runes are woven into the very substance of our robes.

STAVES

One might think that since a Psijic's temporal power is mainly expressed through wizardry, our spell staves would therefore be elaborate rune-encrusted objects, but not so: their relatively simple design reflects the truth that a staff is merely a focus of power, not a source of power itself.
Online:Crafting Motif 61: Psijic Swords

The   eschews combat, regarding all violence as a failure of negotiation and diplomacy, which are the highest of the non-magical arts. Our garb, therefore, lacks the martial look and feel of most "armor"—but that doesn't mean it's any less protective than clanking suits of  , for powerful protective runes are woven into the very substance of our robes.

SWORDS

Each Psijic sword is elegant, beautifully embellished, and when forged, it's blessed with an orison praying it need never be drawn in anger. For at need, the straight, double-edged Psijic sword can cut a terrible swath, though its use may always be regretted.
Online:Psijic Style (collection)

Psijic Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Psijic Style for crafting. These chapters (or rarely the entire book) can be found at random in Summerset, such as from Abyssal Geysers, bosses, treasure chests, or Psijic Portals. The chance of finding them increases as your rank in the Psijic Order increases.
General:Magic

Magic is a major mechanic in Elder Scrolls titles. Each game had its own circumstances and design philosophies, giving rise to many magical effects and much variation between games. This page serves to track the journey of magical effects through the various schools of magic throughout the series.

Alteration
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
   
   
   
   
   
   
   
   
   
   

In addition to the flagship titles, other games have had effects in the Alteration school:
 
 
 
 
 
 
 
 
   

Conjuration
 
 
 
 
 
 
 
 
 
 
 
   
   
   
   

In addition to the flagship titles, other games have had effects in the Conjuration school:
 
 
 
 
 
 
 
 

Destruction
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
   
   
   
   
   
   

In addition to the flagship titles, other games have had effects in the Destruction school:
 
 
 
 
 
 
 
 

Illusion
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
   
   
   
   
   
   
   
   

In addition to the flagship titles, other games have had effects in the Illusion school:
 
 
 
 
 
 
 
 

Mysticism
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
   
   
   
   
   
   
   
   
   
   

In addition to the flagship titles, other games have had effects in the Mysticism school:
 
 
 
 
 
 
 
 
 
 
 

Restoration
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
   
   
   
   
   
   

In addition to the flagship titles, other games have had effects in the Restoration school:
 
 
 
 
 
 
 
 

Thaumaturgy
 
 
 
 
 
 
 
 
  
   
   
   
   
   

In addition to the flagship titles, other games have had effects in the Thaumaturgy school:
Lore:Ring of the Wild Hunt

The Ring of the Wild Hunt is an ancient ring which plagues the wearer's dreams with frightful images of hunters and prey. In exchange, it blesses the wearer with Y'ffre's swiftness, increasing the speed of whomever possesses it.   

The ring is composed of five different pieces: 
The Band of Water: A small band which possibly depicts a liquified Bosmer.
Charm of the Shapeless: A bizarrely shaped green charm and a possible relic of the Wild Hunt.
Face of the Serpent: Possible imagery of the Wild Hunt, resembling a serpentine beast.
Face of the Wolf Beast: A monstrous animal resembling various different creatures, possibly a depiction of King Dead Wolf-Deer.
'''Symbol of Y'ffre:''' A depiction of Y'ffre thought to be of the God unleashing the power of the Wild Hunt.  

History
Sometime after its creation, the ring was no longer whole, broken into five different pieces. Circa  , a member of the University of Gwylim's Antiquarian Circle tracked down and discovered the separated components and reassembled the ring. 

The Band of Water's location was discovered in Bad Man's Hallows from the corpse of a foe. The Charm of the Shapeless was found in Murkmire, its location discovered also from the body of a powerful foe. The Face of the Serpent's whereabouts was discovered from Canonreeve Oraneth's body in Elden Hollow upon her defeat. The Face of the Wolf Beast and Symbol of Y'ffre's locations were also discovered from fallen foes in Malabal Tor and Greenshade respectively. 

See Also
For game-specific information, see the ESO article.

References
Lore:Ithguleoir

Ithguleoir is a mythical creature that lives in the Eltheric Ocean, not far from the coast of High Rock. It is said to be an immortal leviathan that stalks the depths of the ocean, particularly in the waters north of Northpoint  and the outer reaches of the Glenumbra Banks.  It is described as having an oily back and a demonic stench that smells like it's blown from Oblivion. 

The nature of Ithguleoir is largely unknown, but it is known to prey on people that sail in the water. Some have tried to destroy the beast, but none have succeeded.  It is theorized that Ithguleoir is responsible for the constant change in the Glenumbra Banks every season. It would fill in the old channels and create new ones, and if a ship was stuck on the shifting sands, then the leviathan would snatch them up. 
 

References
Online:Crafting Motif 62: Sapiarch Axes

The distinctive style of the robes of the   has not been designed so much as it's been refined, the style distilling the clothing choices of a hundred generations of the Wise. Every detail has its own deep history, all memorialized, of course, in the Apparel Archives of the  . The lighter styles of robes are for research in controlled environments, while the heavier, armored robes provide protection when a Sapiarch must do research in the field.

AXES

Though the bearing of weapons is usually delegated to research assistants, and their main function is as symbolic representations of authority, our arms are also supremely practical as weapons. Take, for example, our majestic eagle-claw axe, with its razor-sharp three-pointed blade. Most effective.
Online:Crafting Motif 62: Sapiarch Belts

The distinctive style of the robes of the   has not been designed so much as it's been refined, the style distilling the clothing choices of a hundred generations of the Wise. Every detail has its own deep history, all memorialized, of course, in the Apparel Archives of the  . The lighter styles of robes are for research in controlled environments, while the heavier, armored robes provide protection when a Sapiarch must do research in the field.

BELTS

Our belts are simple, the most pragmatic item of clothing we wear, because what matters to a Sapiarch is not how a belt holds their garments together at the waist, but what accessories and scholarly implements it can carry. This varies a great deal depending on the sage's specialty, but writing pouches and scroll travel-tubes belong in every Sapiarch's equipage.
Online:Crafting Motif 62: Sapiarch Boots

The distinctive style of the robes of the   has not been designed so much as it's been refined, the style distilling the clothing choices of a hundred generations of the Wise. Every detail has its own deep history, all memorialized, of course, in the Apparel Archives of the  . The lighter styles of robes are for research in controlled environments, while the heavier, armored robes provide protection when a Sapiarch must do research in the field.

BOOTS

My favorite subject! Sapiarch boots are calf-high leather with turned-down tops, often patterned with metal studs that serve the dual purposes of ornamentation and protection. The same is true of the boots' metal toe-caps, which are often wrought in shapes that evoke the flow of Magicka.
Online:Crafting Motif 62: Sapiarch Bows

The distinctive style of the robes of the   has not been designed so much as it's been refined, the style distilling the clothing choices of a hundred generations of the Wise. Every detail has its own deep history, all memorialized, of course, in the Apparel Archives of the  . The lighter styles of robes are for research in controlled environments, while the heavier, armored robes provide protection when a Sapiarch must do research in the field.

BOWS

The Sapiarch's composite bow is made of horn, bone, and Summerset yew, carefully crafted to rigorous design standards formulated and refined by centuries of  i bowmer.  The fletching on the arrows isn't feathers, but rather thin, aerodynamically-curved pieces of chitin from coral mudcrabs.
Online:Crafting Motif 62: Sapiarch Chests

The distinctive style of the robes of the   has not been designed so much as it's been refined, the style distilling the clothing choices of a hundred generations of the Wise. Every detail has its own deep history, all memorialized, of course, in the Apparel Archives of the  . The lighter styles of robes are for research in controlled environments, while the heavier, armored robes provide protection when a Sapiarch must do research in the field.

CHEST PIECES

Upon accession to a Seat of Knowledge a Sapiarch is invested with their formal robe, its yoke and placket adorned with mystic symbols of knowledge, wisdom, and Elven heritage. Of course, beneath this robe may be a layer of enchanted chainmail, depending on the dangers of the Sapiarch's researches.
Online:Crafting Motif 62: Sapiarch Daggers

The distinctive style of the robes of the   has not been designed so much as it's been refined, the style distilling the clothing choices of a hundred generations of the Wise. Every detail has its own deep history, all memorialized, of course, in the Apparel Archives of the  . The lighter styles of robes are for research in controlled environments, while the heavier, armored robes provide protection when a Sapiarch must do research in the field.

DAGGERS

For most Sapiarchs, a dagger is the only weapon they'll ever need carry, and even then its function is mainly ornamental and ceremonial, so our daggers are justifiably ornamental and impressive. Of course, we leave the major weaponry to our defensive assistants, whom we trust to handle martial affairs when they come up.
Online:Crafting Motif 62: Sapiarch Gloves

The distinctive style of the robes of the   has not been designed so much as it's been refined, the style distilling the clothing choices of a hundred generations of the Wise. Every detail has its own deep history, all memorialized, of course, in the Apparel Archives of the  . The lighter styles of robes are for research in controlled environments, while the heavier, armored robes provide protection when a Sapiarch must do research in the field.

GLOVES

For both spellcasting and fine laboratory work, it's of paramount importance that a Sapiarch's fingers be unencumbered, so we wear only fingerless demi-gauntlets that protect the back of the hands and the wrists. The armored versions may be crafted of lobstered steel.
Online:Crafting Motif 62: Sapiarch Helmets

The distinctive style of the robes of the   has not been designed so much as it's been refined, the style distilling the clothing choices of a hundred generations of the Wise. Every detail has its own deep history, all memorialized, of course, in the Apparel Archives of the  . The lighter styles of robes are for research in controlled environments, while the heavier, armored robes provide protection when a Sapiarch must do research in the field.

HELMETS

The hood is the universal headwear of the scholar or sage, so naturally our light robes are topped with embroidered hoods of the finest material. However, when engaged in perilous studies, we don't scruple to wear a skullcap under the hood, or even replace it with a full visored helm. (Why do you think we're known as "the Wise"?)
Online:Crafting Motif 62: Sapiarch Legs

The distinctive style of the robes of the   has not been designed so much as it's been refined, the style distilling the clothing choices of a hundred generations of the Wise. Every detail has its own deep history, all memorialized, of course, in the Apparel Archives of the  . The lighter styles of robes are for research in controlled environments, while the heavier, armored robes provide protection when a Sapiarch must do research in the field.

LEG GREAVES

Though hidden by long robes, our legs don't go unprotected, and are sheathed above our tall boots in cuisses of leather or light mail, with metal poleyns at the knee. The fabric of the lower robe is also some defense, especially when inscribed or embroidered with warding runes.
Online:Crafting Motif 62: Sapiarch Maces

The distinctive style of the robes of the   has not been designed so much as it's been refined, the style distilling the clothing choices of a hundred generations of the Wise. Every detail has its own deep history, all memorialized, of course, in the Apparel Archives of the  . The lighter styles of robes are for research in controlled environments, while the heavier, armored robes provide protection when a Sapiarch must do research in the field.

SHIELDS

The end of a Sapiarch's mace is a globe, representing the acknowledged fact that a Sapiarch is the leading sage and scholar in all   in their field of expertise. The spherical mace head is also studded with eight diamond-shaped spikes to augment its menace as a weapon.
Online:Crafting Motif 62: Sapiarch Shields

The distinctive style of the robes of the   has not been designed so much as it's been refined, the style distilling the clothing choices of a hundred generations of the Wise. Every detail has its own deep history, all memorialized, of course, in the Apparel Archives of the  . The lighter styles of robes are for research in controlled environments, while the heavier, armored robes provide protection when a Sapiarch must do research in the field.

SHIELDS

Sapiarchic shields are light metal plate, heavily reinforced by defensive runes, and decorated with elegant shapes that evoke the flow of Magicka. The central boss recalls the Resolute Diamonds that are the keys to the gates of the Crystal Tower.
Online:Crafting Motif 62: Sapiarch Shoulders

The distinctive style of the robes of the   has not been designed so much as it's been refined, the style distilling the clothing choices of a hundred generations of the Wise. Every detail has its own deep history, all memorialized, of course, in the Apparel Archives of the  . The lighter styles of robes are for research in controlled environments, while the heavier, armored robes provide protection when a Sapiarch must do research in the field.

SHOULDER ARMOR

The yokes of our upper robes extend over our shoulders, beneath which we wear sturdy but unobtrusive spaulders of leather, chitin, or metal. Heavily-armored robes may have additional plates atop the shoulder yokes.
Online:Crafting Motif 62: Sapiarch Staves

The distinctive style of the robes of the   has not been designed so much as it's been refined, the style distilling the clothing choices of a hundred generations of the Wise. Every detail has its own deep history, all memorialized, of course, in the Apparel Archives of the  . The lighter styles of robes are for research in controlled environments, while the heavier, armored robes provide protection when a Sapiarch must do research in the field.

STAVES

The upper ends of our spellcasters' staves specifically echo the shape of our symbolic home, the Crystal Tower, surmounted by Magicka-flow brackets holding a finial Nirn-globe, representing our global leadership in all the arts of scholarship and knowledge. The sphere also serves as a focusing lens for magical projection.
Online:Crafting Motif 62: Sapiarch Swords

The distinctive style of the robes of the   has not been designed so much as it's been refined, the style distilling the clothing choices of a hundred generations of the Wise. Every detail has its own deep history, all memorialized, of course, in the Apparel Archives of the  . The lighter styles of robes are for research in controlled environments, while the heavier, armored robes provide protection when a Sapiarch must do research in the field.

SWORDS

Sapiarchic swords are elegant, straight, and tall, like the Altmer themselves, with superb ornamentation that is both refined and restrained. Our sword has two edges, for all questions must be looked at from more than one angle, but a single point, for in the end one answer is most correct. Such is our creed.
Online:Sapiarch Style (collection)

Sapiarch Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Sapiarch Style for crafting. These chapters (or rarely the entire book) can be occasionally found as rewards for completing daily quests for the Divine Prosecution.
Online:Zanil's Luxury Good

Shana Hammerfall wanders around nearby. 
 thumb|right|The store's old appearance

People
Zanil Theran  
Shana Hammerfall

Notes
This shop was initially set up inside Cicero's Food & General Goods, between Gulza the grocer and Cicero Eudoxius the general goods merchant until it was moved outside.
The banner for player guild Aetherius Art can be found here as of Update 30. Aetherius Art was a winner of the Tamriel Together Guild Contest. A book located on the pedestal beside the banner, The Sonnet of Aetherius Art, is a tribute to the guild as well.
Online:Warrior (Eldbur Sanctuary)

Warriors are enemies who can be found in The Mind Trap of Eldbur Sanctuary. Summoned from the memories of   by K'Tora, they are featured in the related quest to help teach combat mechanics to the player.
 

Related Quests

 
Variants
 
This Warrior is the first to be summoned by K'Tora, and can be found wearing rags while equipped with dual wield swords.

 
 
This Warrior is the second to be summoned by K'Tora, and can be found wearing rags while equipped with a greatsword.

 
 
This Warrior is the third to be summoned by K'Tora, and can be found wearing rags while equipped with a staff.
Online:Warrior (Xeemhok's Lagoon)

Naga Warriors can be found at Xeemhok's Lagoon in Blackwood. They are some of the many challengers that faced Xeemhok the Trophy-Taker and  failed. During the related quest, you can take their   from their bodies.
 

Related Quests
Online:Temple of Dibella

Related Quests



Residents
Dibella Priest
Dibella Servant
 
      
  -->
Online:Ramin Brolus

Ramin Brolus was an Imperial and a member of the Order of the Waking Flame. He and Lestra Brolus were the parents of Calia and Destron. Ramin is witnessed during visions at the Obelisks of Origin and Empowerment within The Ashen Forest in the Deadlands.
 

Related Quests


Quest-Related Events
After speaking with Xynaa's projection, she will ask you to guide and protect Calia and Destron as they travel the path to her sanctuary. Before she can teach them to control their powers, they will need to witness the visions at the three Obelisks of Origin, Empowerment and Inevitability along the path.
thumb|right|The Obelisk of Origin
When you reach the Obelisk of Origin, Calia and Destron will take their place and wait for you to activate it:
:Destron: "That must be the first obelisk!"
:Calia: "Prepare yourself, brother, while our friend activates it and serves as our witness."
Activating the obelisk, a projection of a crib will appear, along with a man and woman in Imperial dress:
:Ramin Brolus: ''"The babes are asleep? How? I couldn't get the boy to stop bawling."
:Lestra Brolus: "I fed the twins until they were full and exhausted."
: 
:Ramin Brolus: "Your majesty! Welcome. The babes are healthy and strong."
:Councilor Vandacia: "As commanded, my emperor, she bore twins."
:Emperor Moricar: "As Mehrunes Dagon commanded, so it has been done."
: 
:Destron: "Our parents and the high priest? I don't understand."

Continuing along the path, you find the Obelisk of Empowerment:
:Calia: "I suppose this is the Obelisk of Empowerment."
:Destron: "Activate it, if you would, friend."
thumb|right|The Obelisk of Empowerment
Activating the obelisk, a similar scene to the previous one is viewed: Ramin and Lestra standing silently in prayer as Emperor Moricar, Vandacia and the Imperial Soldiers stand behind them.
:Calia: "It's starting."
:Councilor Vandacia: "Time for the final ritual, my emperor."
:Emperor Moricar: "Proceed, high priest."
: 
:Councilor Vandacia: "O Mehrunes Dagon, Prince of Ambition and Destruction, imbue these infants with your power!"
:Councilor Vandacia: "Let it ripen and grow within these vessels until the appointed time!"
:Ramin Brolus: "So let it be done."
:Lestra Brolus: "As Dagon wills it."
: 
:Babies:  
: 
:Calia: "Our parents were sacrificed to Mehrunes Dagon? Why?"''