Netruk44/uesp-wiki-content huggingface dataset:
Online:Abandoned House (Aldcroft)

During the related quest, Alexia Dencent can be found inside where she took refuge after the Bloodthorn Cultists attacked her home.

Despite being burned out, the fire place is a functional cooking fire. The containers within are all owned.thumb|right|Interior
 

Related Quests


Residents
Alexia Dencent
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Online:Lighthouse (Aldcroft)

The containers within can be looted freely. There are ritual objects upstairs by the Lanthorn.thumb|right|Interior
Online:Warehouse (Aldcroft)

The containers within can be looted freely. There are overseers, dockworkers and refugees in and around the premises. A copy of On Our Enemies can be found in the lower interior area. A notice can be found in the upper tier. An intermediate safebox can also be found in the upper rooms.thumb|right|Interior
 

Related Quests
Online:Nartise Merys

Nartise Merys is a Dark Elf found in South Guard Ruins.  He is suspected of stealing The Perfect Pounce from the smuggler, Za'ji. You and Sai Sahan go in search of him in order to get use of Za'ji's ship.
 

Related Quests


Quest Related Events
Enter the Desolate House and Nartise will scream and lock himself in the Escape Tunnel.

On the beach at the end of the tunnel, you'll find Nartise in magical chains held by Za'ji while Caska crouches ready to pounce. 
:Sai Sahan: ''"That's one way to catch a thief."
:Za'ji: "Walkers, good to see you! Look who Za'ji found! Why don't you say hello?"
:Nartise Merys: "Please, Za'ji! Don't let Caska rip out my throat!"
:Sai Sahan: "I'll stand guard while you interrogate Nartise."''

Speak to him and he'll confess:
:''"All right, all right, I admit it! I stole the Perfect Pounce and brought it here to South Guard.  But I no longer have the ship. I don't!"
:What do you mean you no longer have the ship?
:"I sold the ship! To Admiral Irathi. But they haven't set sail yet! The ship is still berthed on the south docks. Irathi hasn't even finished loading up the slaves."
:So you sold the ship to a slaver?
:"I … did I say slaves? Silly me. I meant cargo. They're loading cargo. I would never sell a Khajiiti ship to a slave trader."
:It's going to be pretty obvious if you're lying.
:"All right, yes, Irathi is a slaver. But I swear, I didn't know that until after I sold her the ship! Please, you have to believe me. I'm innocent here!"
:We'll see about that.'''

After you finish speaking, Za'ji literally throws him into the ocean and is never seen again.
Online:Desolate House

It is connected to the beach below by an Escape Tunnel.
 
thumb|right|Interior of Desolate House
  
Related Quests
Online:Dragonguard Soldier (Dragonhold)

Dragonguard Soldiers are Khajiit members of the Dragonguard found in the Dragonguard Sanctum. They have no unique dialogue.
 
 Another Dragonguard Soldier.
 
 Another Dragonguard Soldier.
 

Related Quests


Quest-Related Events
When you arrive at the West Sentry Tower, you'll hear a Dragonguard Soldier exclaim:
:Dragonguard Soldier: ''"It's not breathing any more!"''
Online:Werewolf Berserker (creature)

Werewolf Berserkers are werewolf enemies encountered within Moon Hunter Keep.
 

Skills and Abilities
;Swipe:
;Claw Slash:
Online:Grappling Bow Pathfinder

Grappling Bow Pathfinder is awarded for locating a Dragonguard training ground and making a series of grappling jumps to light a brazier.  No clues are given as to the location of this area, but it can be found at or next to Khenarthi's Arch in central Southern Elsweyr.

To reach the first grapple point, travel southeast from the Black Heights Wayshrine, to the nearby bridge & travel down to the river.

Staying on the west bank continue following the river downstream (south-to-southeast) until you go under the rock arch with the big log under it.

Once you're under the rock arch go up on the right bank, hugging the rock wall on the right follow it around until you reach a small ledge. Stop, look down & you'll see the 1st grappling post.

Once you use your grappling bow (you have to use the synergy button combination "circle+triangle") to reach this post turn right, follow the wall on the right to the next small ledge & you'll see the next post across the short expanse.

This time you'll need to jump & use the grappling bow in mid-air to get to the other side. Being careful of spoilers I'll leave the other grappling posts for you to discover on your own but once you make your way to the tower light, the brazier to earn the achievement and title, and have a magnificent view of the valley below...enjoy & good luck!

Note that unlike other grapple points seen in the Dragonhold main quest, these are activated using the Synergy control, rather than the normal Activate control.  This is likely because on at least one of these jumps, you will need to take a flying leap off a cliff and grapple the post from mid-air, which is not possible with the normal Activate control.  (Failing this stunt can be fatal, so be extra careful, don't try it on a laggy day.)  Also, don't try it on a mount, as the synergy will not activate.
With careful positioning, it is possible to reach all grappling points without jumping.
Lore:The Care and Feeding of Trolls

By order of  , who now wants to be known as the Ophidian Exarch of Undulating Destruction for some reason or another, we are to make sure these special  s are well cared for. Follow these steps and I won't use you as troll chow.

:1. Bathe the trolls in a mix of water, nirncrux-infused mud, and blood.
:2. Massage each troll for at least one hour.
:3. Fill their drinking buckets with   ale.
:4. Tenderize captives with sound beatings.
:5. Toss tenderized captives to trolls.
:6. Stand back and let them eat!
:7. Repeat every day.

—
Lore:Nirncrux

Nirncrux, commonly called red brittle, shake stone, and '''miner's bane''',  is a red stone found only in Craglorn. In its raw form, it releases a poisonous gas when cracked which can cause symptoms ranging from nausea, body tremors, and disorientation to convulsions, slurred speech, memory loss and death.  One theory on why Nirncrux is abundant in Craglorn is that the Nedes of the area used arcane rituals to draw it from deep within Nirn's crust. Regardless of the validity of this speculation, the Nedes learnt how to harness its ability to absorb and distribute Aetherial energy.  

Nirncrux is found naturally in a solid form, as veins running through denser rock throughout the upper region of Craglorn, and sometimes as grains and nuggets along river beds and at the base of hills and mountains. In this form, it is brittle and flaky, resists most acids, and does not tarnish when exposed to air or water. However, it is not dense enough or strong enough in this form to create weapons or armor. 

When crushed into a powder or dust, the Aetherial energy can be released from each grain of dust using an ancient Nedic ritual which can be used in potions and elixirs. The Iron Orcs utilized crushed nirncrux in ink to create power-enhancing runes right into the flesh of trolls and welwa, they also used nirncrux in the armor worn by these creatures, as it boosted the toughness and power of the armor. When the runes and armor were combined, it caused the creatures to become infused with pure nirncrux, resulting in great power.  They also washed the trolls in nirncrux-infused mud.  The Scaled Court also used this form of nirncrux to create the Mantikora in spawning pools by mixing in nirncrux.   

The Reachfolk of the Dreadhorn Clan used the Bloodroot Forge, an ancient Nedic forge in the Jerall Mountains, to turn themselves into the Blood-Forged. These beings are comparable to Briarhearts, but their creation involves implanting a nirncrux heartstone instead of a briar heart,  resulting in a being that is an amalgamation of blood, nirncrux, and iron.  They also were known to imbue the Spriggans and animals with nirncrux and blood rituals. Those altered beings were known as Nirnblooded.  Their shamans also painted symbols using nirncrux powder and blood. 

Nirncrux heartstones are comparable to the heartstones that have rained from Red Mountain since the cataclysmic events of the Red Year.  Like the creation of a Briarheart, and by extension a Blood-Forged, a substitute is used in the place of a mortal's heart (in this case the heartstone), leading to the resurrection of the subject. 

Nirncrux is so prized by the miners of Craglorn that it is conveyed in special bowls. 

Some Nords believe Nirncrux to be the blood of Shor. 
 

Gallery
 

References
Skyrim:Goblins

Goblins is a Creation for Skyrim. It adds the new Goblin creature type to fight, as well as a recruitable Goblin companion that wields the legendary artifact, the Spear of Bitter Mercy that only he can wield. A new plantable alchemy ingredient is also available.
 

Official Summary
;Creation Club
:From the caves of Cyrodiil comes a horde of these feisty green creatures, led by a mysterious "Blue God" wielding a Goblin Staff. Includes new encounters, an ingredient, and a recruitable goblin! Quest by Kris Takahashi. Art support by ElleH. (Quest "Blue in the Face" starts by reading Letter to Clexius at The Bee and Barb in Riften.)

;Sneak Peek - November 2019
:From the caves of the Jerall Mountains along Skyrim’s southern border emerge these feisty green creatures, led by a mysterious “Blue God” wielding a Goblin Staff. This Creation includes new encounters, a new plantable alchemy ingredient and a recruitable goblin! Your new goblin companion has their own cosmetic options and possesses a unique summoning artifact only they can wield..
:''With this new release, small groups of goblins have emerged through the Jerall Mountains. And they aren't the most amenable folk. But there is one exception, a potential goblin sidekick, Gogh. This fellow will fight alongside you, and if you wish, another standard companion. Despite their size Gogh is no slouch, and possess a magic artifact that can summon a storm atronach. They're quite possessive of this, and it is not something the player can obtain themselves. Gogh has several equipment options, but these are purely cosmetic..''

Content
;Books
:Blue God's Journal
:Letter to Clexius

;Creatures
:Goblins
:Gogh (follower)

;Items
:Goblin Totem Staff
:Steel-Blue Entoloma
:Spear of Bitter Mercy (unobtainable)

;NPCs
:Avanessa Calladius
:Blue God

;Places
:Gromm's Pass

;Quests
:Blue in the Face
Lore:Blackwater Blade

The   is an ornate Cyrodilic steel longsword associated with the Blackwater Brigand pirates from Bravil. It bears an enchantment which drains the stamina of those it strikes, transferring it to the wielder. 

History
Circa  , the Blade was in the possession of Selene, the leader of the Blackwater Brigands during their most daring heist involving the acquisition of the Golden Galleon, a legendary golden statuette. Ormil, the publican of the Bloated Float Inn in the Waterfront district of the Imperial City, spread a false rumor that he held this famous statue on his water-bound inn to increase business. This attracted the Blackwater Brigands, who vowed to obtain the Golden Galleon, fence it, and split the profit four ways. To accomplish this the Brigands hijacked the Bloated Float, held the publican and his bouncer hostage, and set off to sea to search for the treasure in peace and security. Little did they know that the Champion of Cyrodiil was asleep in the hold when they set off, and would awaken to foil their plan. The adventurer systematically killed the Brigands and freed Ormil and the bouncer, Graman gro-Marad. The only rumored survivor was Selene, leader of the Brigands, who surrendered the Blackwater Blade to the Champion and was incarcerated for her crimes shortly after the Bloated Float returned to the Waterfront.  

Circa  , the Blade was in possession of Celeste, the leader of the remnants of the Blackwater Brigands. Formerly pirates, they were reduced to being land-dwelling bandits without a ship. Hearing of the tale of a grand seafaring vessel known as the ''Dead Man's Dread, the Blackwater Brigands sough out   off the coast of Skyrim to recover it. Prior to making their journey to the isle, they camped out at the wrecked ship known as the Orphan's Tear, and were wiped out when the Last Dragonborn encountered them while similarly seeking the Dead Man's Dread''. The Blade was then recovered from Celeste's corpse. 

Gallery
 

Notes

It is possible that the Blackwater Blade predates the foundation of the Blackwater Brigands; it was mentioned in ESO as the name of a PvP campaign.

See Also
For game-specific information, see the Oblivion and Skyrim articles.
References
Skyrim:Dead Man's Dread

'''Dead Man's Dread is a Creation that adds two pirate swords, new outfits, and a pirate ship player home.
 

Official Summary
;Creation Club
:Shanties from across Tamriel sing of Cyrus, the hero of Stros M'Kai. Some believe he ventured north, on the legendary ship Dead Man's Dread. Find the lost ship, retrieve the treasures of Cyrus, and learn the fate of its crew. Includes two weapons, multiple new outfits, as well as naval home. Quest created by Kris Takahashi. Additional art support by Elianora. (Quest "The Restless" starts by reading the book The Restless at The Winking Skeever in Solitude.)

;Sneak Peek - November 2019
:"There once was a hardy young lad of the sea... A Redguard of courage and honor was he... Sail on, my Cyrus, sail on...” Shanties from across Tamriel sing of Cyrus, the hero of Stros M'Kai, who sailed on long after his story was done. Stories differ, but some say he ventured north, drawn by the tales of Tobias, on the legendary ship Dead Man's Dread. Find the lost ship, retrieve the treasures of Cyrus, and learn the fate of its crew. The Dead Man’s Dread Creation includes two swords, multiple outfits and a custom naval home.

:"Despite his fame, not all of Cyrus' accomplishments are known. Discovering his equipment may suggest one lost tale, or did these go on adventures of their own, separate from the man? Perhaps you will never know. This quest gives you the opportunity to obtain two classic pirate swords, an assortment of outfits, and a unique player home.

;Sneak Peek - August 2019
:...seek out the sword of the famed Redguard, Cyrus, rumored to be on a lost pirate ship.

Overview
This Creation adds the quest The Restless''', which will lead you to a subterranean ship on an island in the Sea of Ghosts. Within this haunted wreck you will find relics of Cyrus, the protagonist of TESA: Redguard. After you have cleared the island of its undead inhabitants, you can claim the ship as your player home. It comes fully furnished with crafting stations, a mannequin, and plenty of storage.

This Creation also adds the Blackwater Blade, an artifact that previously appeared in TES IV: Oblivion.

Content
:;Books
:*Captain's Journal
:*The Restless
:*Kevon's Note
:*Forebear's Note
:*Celeste's Note
:*Pirate's Note

:;Items
:*Blackwater Blade
:*Boatswain Clothes
:*Boatswain Shoes
:*Captain Boots
:*Captain Clothes
:*Cyrus' Boots
:*Cyrus' Clothes
:*Cyrus' Sabre
:*Scrub Clothes

:;Places
:*Blackbone Isle
:**Blackbone Isle Grotto
:**Dead Man's Dread

:;NPCs
:*Blackwater Brigand
:*Celeste
:*Ghost Captain
:*Ghost Sailor
:*Kevon

:;Quests
:*The Restless

Notes
This Creation received an update which modified the textures for Cyrus' Boots.
Online:Dragonguard Operative

Dragonguard Operative and its preceding achievements are awarded for completing quests associated with the Dragonguard in Southern Elsweyr. Progressing though these achievement unlocks various upgrades to the Dragonguard Sanctum.

You may earn up to 9 quests just from completing the main Dragonhold quest line (including a few which can only be completed after also finishing the Elsweyr main quest line as well), but for the remaining 21 points, you will have to earn them by doing Daily Quests from the two quest givers at the Dragonguard Sanctum.  Chizbari the Chipper only offers one quest, which can be completed once per day, but Dirge Truptor has 6 quests, which normally you can only do one of per day, though you can conceivably do all 6 by sharing quests with other players.  The quests are as follows:

 
Quests
;Dirge Truptor's quests:






;Chizbari the Chipper's quest:


Sanctum Upgrades
At each stage of these achievements, new services will begin to appear at the Sanctum:

Level 1
Completing 4 quests unlocks A Call to Arms. Chukka-Jekka the Chef appears, as well as several other NPCs, none of whom can be interacted with.

Level 2
Completing 12 quests unlocks Restoring the Order. The door to the Dragonguard Armory is unlocked, allowing you access to the crafting stations, where you can create items in the Ancient Dragonguard set.  Thamisashi the bard shows up and brings a little atmosphere.

Level 3
Completing 20 quests unlocks Reforging the Dragonguard. Martina Ocella, the Achievement Furnisher appears, allowing you to purchase items for your home. In addition, Dahfnar appears, offering The Good Bits quest (which does not count towards these achievements, but does allow you to harvest Dragon Rheum).

Level 4
Completing 30 quests unlocks Dragonguard Operative. This grants access to the Dragonguard Supply Cache, a daily rewards chest located in front of Dirge Truptor. The cache may only be opened once per day per account.  This chest may contain the following items:
 
 
  
Southern Elsweyr Overland set pieces
Normal alchemy reagents, including Butterfly Wings, Fleshfly Larva and Scrib Jelly
Alchemy reagents obtained from Dragons, including Dragon's Bile, Dragon's Blood and Dragon Rheum
Crafting Motif 81: New Moon Priest chapters and the Aeonstone Shard style material (as of April 22, 2020)
Lore:It Lives!

Most honored and revered leader, the  ,

I am proud to report that the experiment worked even better than I anticipated. Thanks to your insightful suggestions, we have successfully spawned a composite creature. It features characteristics of a variety of predators, including  s,  s,  s, and humans. I call it the  .

As you suggested, combining the powdery   dust into the primeval spawning pools provided just the impetus we needed to quickly breed the composite creature. Now we have a single,   that we can use to create an army of mantikoras for the greater glory of the Serpent.

We are already in the process of expanding the spawning pools to handle the increased productivity we hope to achieve. In addition, we have established a secondary set of pools where we plan to create more progenitors in the very near future. In the meantime, I look forward to showing you the fruits of our labor and introducing you to the progenitor when you can spare a moment to visit our operation.

Yours in  's name,

 , Regent of Wriggling Nightmares
Legends:Lich's Ring

It cannot be included in decks, but it is in the Falkreath Defiler puzzle of the Divayth Fyr's Trials.

Notes
The card shares its art with similar other supports, such as  .

Gallery
Online:Fearsome Freelancer

Fearsome Freelancer and its preceding achievements are awarded for completing daily quests for Guybert Flaubert in Senchal.  These involve the two delves in Southern Elsweyr, Forsaken Citadel and Moonlit Cove.  There are 6 quests in total, of which you can receive one per day, though you can do all of them once per day by sharing quests with other players.  The quests are as follows:
Online:Senchal's Savior

'''Senchal's Savior''' and its preceding achievements are awarded for completing daily quests for Bruccius Baenius in Senchal.  These involve the two world boss sites in Southern Elsweyr, Ri'Atahrashi's Training Ground and the Shrine of the Reforged.  There are 6 quests in total, of which you can receive one per day, though you can do all of them once per day by sharing quests with other players.  The quests are as follows:
Online:Pellitine Dragon Hunter

Pellitine Dragon Hunter and its preceding achievements are awarded for taking part in battles with Dragons in Southern Elsweyr.  Any amount of participation is enough to qualify, so any damage you do to the dragon or its minions, or healing the other players, all of it will count.  (You may not receive much—or possibly any—loot from the battle if your contribution is too small compared to the other players present, but you will still earn credit towards these achievements.)
Online:Draconic Minion Slayer

Draconic Minion Slayer is awarded for defeating assorted minions during battles with Dragons.
Online:Hero of the Dragonguard

Hero of the Dragonguard is awarded for completing several other large achievements in Southern Elsweyr.  To earn this achievement, you must:

Complete and repair the Khajiit of the Moons Tapestry by collecting the scraps and returning them to the Bebbia Sleek-Fur in Senchal Palace for Pieces of History
Clear both Delves and discover all Striking Locales for Southern Elsweyr Master Explorer
Complete 16 quests for Pellitine's Pride and Joy
Defeat both World Bosses for Defender of Pellitine
Complete the Dragonhold main story questline (not including the extra quests which require completing the Elsweyr main quest as well) for Return of the Dragonguard
Online:Defender of Pellitine

Defender of Pellitine is awarded for defeating the bosses at Ri'Atahrashi's Training Ground and the Shrine of the Reforged.  These bosses are designed for large groups of players, and will be very difficult to defeat solo.
Online:Pellitine Pathfinder

Pellitine Pathfinder is awarded for discovering all of the Striking Locales in Southern Elsweyr.

Striking Locales
Online:Southern Elsweyr Cave Delver

Southern Elsweyr Cave Delver is awarded for clearing out both the Forsaken Citadel and Moonlit Cove.  Clearing a delve requires participating in battle against its final boss.
Online:Southern Elsweyr Master Explorer

Southern Elsweyr Master Explorer is awarded for clearing all the Delves and discovering all of the Striking Locales in Southern Elsweyr.

Delves



Striking Locales
Online:Welcome to Pellitine

Welcome to Pellitine is awarded the first time you enter Southern Elsweyr, either via the Senchal Wayshrine, or by teleporting to another player. You will receive a free Outfit Style Topal Corsair Hat as part of this achievement.
Online:Liberator of the Lost

Liberator of the Lost is awarded for freeing slaves and refugees from hostile forces around Southern Elsweyr.  This simply involves killing these pirates or slavers, allowing their captives to flee.  (It is not necessary to untie them or anything like that.)  The best places to find these captives are South Guard Ruins and Zazaradi's Quarry and Mine.
Online:Legacy Slayer

Legacy Slayer is awarded for defeating each of the Blue Venom pirates located in Southern Elsweyr.  There are 4 pirates in total:

Blue Venom Hasawen - Southwest shore of a small peninsula, southeast of Moonlit Cove  
Blue Venom Kanebar - Northwest shore of a lake west of Pridehome Wayshrine (under a cleft)  
Blue Venom Tildaro - Northeast of Forsaken Citadel, south of Doomstone Keep  

Blue Venom Vindaire - On the shore east and just outside of Senchal
Online:A Hero's Song

'''A Hero's Song''' is awarded for an encounter which occurs after completing the main questlines in both Elsweyr and Dragonhold.  After completing The Pride of Elsweyr quest on the back terrace of Senchal Palace, when you approach the entrance to the palace, you will see a Spirit Alfiq.  Follow the Alfiq to a nearby gazebo and it will transform into the ghost of Khunzar-ri.  Speak to the ghost to earn this achievement and  , which you can place in your home.
Online:Halls of the Highmane

This achievement is awarded for completing The Pride of Alkosh during Dragonhold's  main story.
Online:Helping the Helpless

Helping the Helpless is awarded for completing the quests in Black Heights and South Guard Ruins.  The quests are Chiaroscuro Crossroads and A Childhood in Flames respectively.
Online:Pellitine's Pride and Joy

'''Pellitine's Pride and Joy''' is awarded for completing quests in Southern Elsweyr.

For the purposes of these achievements, only the non-repeating quests in Southern Elsweyr will count.  The applicable quests are as follows:

Story Quests







Season of the Dragon Epilogue




Side Quests