Legends:Patch/2.9

Released on April 15, 2019.

The latest version of The Elder Scrolls: Legends is live! This release brings with it our highly anticipated Alliance War expansion with over 100 new cards!

Alliance War is Here!
The Alliances are at war and the Ruby Throne sits empty. It's time to battle for the Empire in our latest card pack expansion featuring:

104 new collectible cards
Four new gameplay mechanics
Five new three-attribute combinations: Ebonheart Pact, Daggerfall Covenant, Aldmeri Dominion, The Guildsworn, and The Empire of Cyrodiil
A brand new playmat
Four new musical tracks written specifically for The Elder Scrolls: Legends
A new Main Menu background featuring the Ruby Throne
17 new titles
22 new quests
Six new card backs

New Mechanics
Empower: When your opponent takes damage, actions with Empower increase in effect for the turn.
Expertise: At the end of your turn, if you played an action, item, or support, creatures with Expertise get a bonus effect.
Mobilize: You can play an item with Mobilize to an empty lane. When you do, summon a 1/1 Recruit and equip the item to it.
Veteran: After a creature with Veteran first attacks and survives, get a bonus effect.

Arena Updates
The Alliance War comes to Arena! The class selection choices will always include at least one three-attribute Alliance, cards from Alliance War and Isle of Madness appear at a much higher frequency, and we have updated the list of cards that are curated out of Arena. More details on the Arena updates are available here.

Animation, Visual and Audio Effects
We have refactored the way cards, that create or summon two or more of the same card, animate to the board, highly increasing their speed and fluidity. The following cards have been adjusted to take advantage of this new code:












,  , and   now deliver multiple duplicate keywords at the same time.
 now delivers its buff to multiple cards at the same time.
 and   animations now trigger faster.
The transition animation of dragging a card from hand to playmat has been greatly improved, removing the large card pop seen especially on mobile clients.
The mulligan-to-hand animation has been smoothed out.
Packs no longer clip into the table surface if dragged and released at the bottom of the screen.
 no longer plays a buff VFX when a card is drawn.
The   Premium card art FX has been fixed.
Fixed the premium FX for  .
Fixed a shader issue that was hiding part of  's VFX.
Fixed an issue that caused an errant flash FX to play when certain cards equipped items in game.
All musical playlists have been re-ordered to ensure the correct tracks play in the correct locations.
,  ,  ,  ,  ,  , and   now all properly play their unique Treasure Hunt success VO.
 no longer plays both of its summon VO lines when summoned by another card, triggering its Plot effect.
 and  's ability activation SFXs now properly play every time they are activated.
Fixed an issue that was causing the pack opening hover SFX to continually play when not hovering over a card, even in other menus.
's card VO has now been restored.
 and   now have their correct Italian VO instead of Spanish, while the game is set to Italian.
The last batch of cards with cutoff localized VO has been fixed.

Gameplay
 now summons a   instead of a  .
 no longer affects the cost of cards in deck.
's permanent shackle has been switched over to an aura effect. This means   will remove the shackle while on the board but the shackle will return when Dres Renegade leaves.
Items stolen by   now count as being Equipped for purposes of effects like  .
 now summons a neutral  .
Cards drawn off a Prophecy rune break will now be properly buffed by  .
Pilfer and Slay effects given to creatures through items no longer persist after the creatures "disappear" and then "return", from cards like  .
 can no longer be played on creatures with every keyword.
 will now properly draw two cards if it traded with and killed a creature while   is in play.
Fixed an issue that was allowing   to transform itself into the item it already was at the end of the turn.
Gardener's Harvest will now properly transform at the end of the turn if it was obtained by   transforming the player's hand.
 will now receive +1/+1 if a card summoning her is also the same card that would activate her Plot ability that turn.
Casting   on a creature shackled by   will no longer remove the shackle.
Reducing a card's cost with the Surplus Lane will now increment quests that require the player to reduce the cost of cards.
 will no longer get buffed when the player plays a 0-cost card with an increased cost to unsummon the creature causing the cost to be increased.
's damage effect will now function properly and take into consideration all friendly wards in play after he is created via transformation.
Items that give cover will no longer increment quests that require cover, if the creature being given the item was already in cover.
 will now instantly trigger if summoned while the player is at or below 0 health, due to   preventing death.
 will now properly buff   and   when their own summon effects buff themselves and put them in range of Berserker of the Pale's effect.
Fixed an issue that was allowing   to trigger before   or   could deal their damage.

General
The Android mobile client now contains all game data within the initial app download. After the 1.5 GB app is downloaded and opened, it will appear to download a full set of 1100+ bundles, but this is just the process of cleaning up the bundles that are no longer needed on the user's device. This will affect all Android users, allowing new players to download the entire game in the background instead of requiring the app to remain open for the duration.
Permanent shackle VFX no longer cover the cost counters of   or  .
Keywords re-applied after being removed/stolen are now immediately granted both visually and mechanically.
The Guard keyword on   is now bolded and consistent with Guard on other cards.
The Slay and Pilfer icons no longer persist on creatures that were given   while   and   are in play.
 will now display buffs in its card description.
Actions that have had their cost reduced by  's slay ability now receive an appropriate tooltip when hovering over the card.

UI
The entire UI has been re-colored and stylized, in preparation for a larger UX overhaul coming in the future.
Fixed an issue that was causing chat messages on mobile to overlap each other, becoming impossible to read.
It is now possible to view your discard pile when minimizing the "Choose a card" prompt associated with  ,  , and  .
 creatures no longer lose their name or text description when destroyed and sent to the discard pile.
The Match History now displays attribute icons in the correct order for every match.
Card rewards no longer display as a white box or texture map on the Daily Rewards preview window.
's art is now properly positioned in Deck view.
The collision boxes for all 8 emotes have been enlarged, removing all dead space between each choice.
The "All Items Owned" text no longer extends beyond the border in any language.
The loading screen tip box now shows tips the moment the screen is visible.
The "Kicked by Player" message prompt now has an OK button.
The alternate art for   is now correctly labeled as "Grand Melee – December 2017" in the Collection.
The alternate art for   is now correctly labeled as "Grand Melee – May 2018" in the Collection.
Fixed an issue that was temporarily displaying the player's card back as the default one at the beginning of every match.
The "New" icon for newly obtained cards is now more visible with a different color treatment.
's card text now contains the word "Orc" in Portuguese.
 no longer lists all levels of the shout in the card text in Polish and Portuguese.

Rewards
Versus Arena will now award Alliance War packs as a base reward. Additional packs earned no longer have a chance to be Skyrim packs.
Three-win victory rewards updated to grant cards from Alliance War instead of Morrowind.