Tes4Mod:Order of the Dragon/Monsters

Monsters (also known as mythical creatures) are creatures with various magical abilities, ranging from attacks to various resistances. Monsters are commonly encountered along roads or in the wilderness, where they are randomly generated based upon leveled lists.  Monsters are also encountered in various ruins and caves.




 
Daughter of the Threads
This creature looks like a gigantic tarantula. There are two of them: one is encounted in the Temple of the Dead during the quest The Way of the Dead, and the other resides in the Sacrifice Hall of the Temple in Kathar. Both versions have the following characteristics:

Paralyze target for 7 seconds on touch.




 
Desert Spider
These spiders can be found all over the deserts of Mephala's realm. They come in three sizes: standard, 3/4 size (lesser) and half-size (small). All of them have the following characteristics:

Level: 4
Damage Health 30pts melee, unarmed on touch.
Resist Normal Weapons 30% (via spell).
Resist Poison 100% (via spell).




 
Djinni
The djinni (plural is djinn, though the creature is unique) is a creature that can be summoned via a magic lamp. It will grant three wishes (see the quest Forgotten Servants, after which it and the lamp will disappear. The djinni is nonaggressive and will not fight for you - it will only grant wishes. It has no other abilities.


 

Durzog
Durzogs are aggressive reptilian creatures that roam the salt waste of Mephala's Realm. A larger, more powerful version (L30) called the grave durzog can be found in the High Temple of Ash'uhn.






 
Gargoyle Statue
This unique creature (construct?) guards Andalis' Armor in Andalis' Tomb. It is encountered during the quest Thick Walls. It has the following characteristics:

Fire Damage 6pts melee, unarmed on Target.


 
Glyptodon
These small creatures resemble armadillos (fun fact: they actually existed on Earth, in prehistoric times, though they were much larger). They are aggressive, though weak and not much of a challenge to most adventurers. They have the following characteristics:

Has a 25% chance of being infected with any one of seven diseases: Lung Blood Lung, Break Fever Bone Break Fever, Brain Rot, Limb Feeble Limb, Rage Red Rage, Shakes, or Pox Witless Pox.




 
Guar
Guars are bipedal lizard-like creatures that are often used as mounts and pack animals. They can be found in the wilds of Mephala's realm, and are also available for sale. (Note: The wilderness and summoned guars cannot be ridden.)





 
Poisonous Spider
A large variety of spider that can be found in the wilds of Mephala's Realm. They have the following characteristics:

Damage Health 70pts melee, unarmed on touch.




 
Rininhgdykt
Rininhgdykt is an ice giant found in an Ice Cave near a village in Skyrim. He is encountered during the quest Helgarth's Throne. He has the following characteristics:

Level: 84
Resist frost 100% (immune to frost).
Drops: None


 
Salt Spider
A variety of large spider that inhabits the salt wastes of Mephala's realm. Unlike other spiders, these cannot be summoned via spirit potions. They have the following characteristics:

Level: 4
Drops: Desert Spider Poison Gland.
Damage Health 70pts melee, unarmed on touch.
Resist Normal Weapons 30% (via spell).
Resist Poison 100% (via spell).



 
Sand Dreugh
A larger, more powerful version of the land dreugh that can be found in Mephala's realm. They have the following characteristics:

Resist normal weapons 33%
Resist magic 20%




 

Sandcrawler
These creatures are common in the deserts of Mephala's realm. They are relatively weak, but have a powerful bite. They have the following characteristics:

A 15% chance of being infected with the disease Swamp Fever.





 
Sandrunner
Sandrunners are a bipedal, armless lizard-like creature found in Mephala's realm.





 
Servant Spiders
These spiders are easter eggs: they bear the names of the developers. (Note: "Diener" means "servant" in German; Diener RE is the name of one of the devs, so his name remains unchanged while the others are known as "Servant xxx".) Each of them have the following characteristics:

Damage Health 30pts melee, unarmed on touch (Diener RE has a different ability called GreatPoisonTouch that deals 70pts melee, unarmed; this is another joke on the devs' part).
Resist Normal Weapons 30% (via spell).
Resist Poison 100% (via spell).




 
Shadow





 
Shadow Spider
Another species of large spider found in Mephala's realm; these are black. They have the following characteristics:

Damage Health 30pts melee, unarmed on touch.
Resist Normal Weapons 30% (via spell).
Resist Poison 100% (via spell).




 
Slavering Giant Spider
This monstrous spider is found below the Order Castle and is encountered during the quest Behind the Door. It has the following characteristics:

Level: 4
Drops: Desert Spider Poison Gland, Recipe for Fortify Heavy Armor Potion, micro loot (15%)
Damage Health 40pts melee, unarmed on touch.
Resist Normal Weapons 30% (via spell).
Resist Poison 100% (via spell).


 
Spider
This creature resembles the normal desert spider, but is unique. It is found in the Old Temple. It has the following characteristics:

Level: 4
Drops: None
Damage Health 40pts melee, unarmed on touch.
Resist Normal Weapons 30% (via spell).
Resist Poison 100% (via spell).


 
Stinkhorn
These strange creatures are ambulatory mushrooms found in the Skooma Dream.




 
Tarantula
These large spiders are found in the deserts of Mephala's realm. They are small and rather unremarkable.




 
Triceratops
These dinosaurs can be found wandering the plains of Mephala's realm.




Dead
These creatures are all already dead, and are mainly of interest because of the possibility of finding loot on some of their corpses.