Online:Werewolf Behemoth

Werewolf Behemoths are werewolves who have a larger and more muscular frame compared to their average counterparts. This is often paired with greater abilities. While some of these behemoths appear to have come about naturally, in many cases they have been created by some form of augmentation. For example, Archivist Ernarde's alchemical work and experiments allowed him immediately transform an ordinary member of the Moon Hunter Pack into a behemoth during battle.
 

Known Werewolf Behemoths
 

Transformation
thumb|right|Werewolf Behemoth transformation
Stone Garden involves a mechanic whereby players can transform into Werewolf Behemoths using a Lycanthropotio . This effect lasts for several seconds and causes your character to become much more powerful. Your usual skill bars are locked while transformed and replaced by a unique set of skills: Vicious Bite, Rampage, Bonecrusher, Thunderous Stomp, Bestial Frenzy, and Lead The Pack.

:Vicious Bite: Bite the enemy dealing 47002 Physical Damage and apply a Bleed that deals 27000 Physical Damage every 1 second for 10 seconds. Taunts the target to attack you for 15 seconds. 

:Rampage: Charge an enemy dealing 75003 Physical Damage and hitting all enemies within 6 meters. Weaker enemies are knocked back and stunned by the impact. Generates  . This ability has a cooldown of 2 seconds. 

:Bonecrusher: Smash the ground dealing 350016 Physical Damage to all enemies within 8.5 meters of yourself. Any enemies hit are interrupted and stunned for 2 seconds. Generates  . This ability has a cooldown of 14 seconds. 

:Thunderous Stomp: Stomp the ground sending out multiple tremors that travel 50 meters dealing 160007 Flame Damage to enemies and knocking them back. Generates  . This ability has a cooldown of 10 seconds. 

:Bestial Frenzy: Empower yourself for 10 seconds, reducing your damage taken by 5% any time you deal direct damage, up to 5 times. While active any direct damage you deal heals you for 50% of the damage inflicted. Dealing direct damage 5 times converts this ability into Hircine's Howl. Generates  . This ability has a cooldown of 20 seconds. 
::'''Hircine's Howl:Sacrifice your  > active effect to unleash a powerful howl that deals  > every  > over  >, reducing the damage enemies do by  > and slowing their movement by  > for  >. Generates  > Ultimate.

:Lead the Pack: Cost  . Leap to the selected location and ferociously slam down, dealing 620031 Magic Damage and stunning all enemies within 10 meters. The gargantuan impact revives behemoth allies and sends out a feral energy ring that grants the Bestial Rage synergy. When activated, Bestial Rage generates  , resets all cooldowns and provides 10 seconds of guaranteed critical strikes with all damage abilities. 

Gloomspore Agaric|thumb|right
thumb|right|Alchemy Table when usable
Throughout the dungeon, you may discover three locked side rooms containing Alchemy Equipment guarded by a Bloodknight. You can enhance your Behemoth form for the duration of the dungeon by performing alchemical experiments at these tables, using the   mushrooms that can be harvested throughout Stone Garden. A player with the Laboratory Use passive can improve on the mixtures and unlock more powerful buffs.

The first alchemical experiment table can be found behind an Intermediate-locked door. It is guarded by two Werewolves and a Bloodknight, the latter of whom can be harvested for  . You can then activate the glowing equipment: 
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: 
: 
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:::Effect: Alchemized Strength – Weapon and Spell Damage increased by 275
:: 
:::Requires 13 Stinkhorns
:::Effect: Alchemized Super Strength - Weapon and Spell Damage increased by 375; As a Werewolf Behemoth, your Swipe and Mutilate attacks now deal additional cold damage)

The second alchemical experiment table can be found behind an Advanced-locked door. That is guarded by a Werewolf Packleader and a Bloodknight who can be harvested for a  . Examining the table will display the following: 
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:::Effect: Alchemized Vigor - Magicka and Stamina Recovery is increased by 200
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:::Requires 13 Spider Eggs
:::Effect: Alchemized Super Vigor - Magicka and Stamina Recovery is increased by 400; As a Werewolf Behemoth, your Ultimate generation is increased by 60%)

The last alchemical experiment table is behind a Master-locked door, and is again guarded by a Bloodknight who can be harvested for a  , as well as two Alchemized Chaurus. Examining the table will display the following: 
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:::Effect: Alchemized Resilience - Maximum Health increased by 2500 and reduces your damage taken by 3%
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:::Requires 13 Luminous Russula
:::Effect: Alchemized Super Resilience - Maximum Health increased by 3500 and reduces your damage taken by 6%; As a Werewolf Behemoth, the Health Recovery bonus granted by the form is increased by 200%)

Attempting to activate the same equipment table again will display the following message:
: ''

Notes
In some ways they can be compared to the Argonian Behemoths, which have a similarly enhanced body compared to normal Argonians.