Netruk44/uesp-wiki-content huggingface dataset:
Online:Pledge: Vaults of Madness

Quick Walkthrough
# Kill Ulguna Soul-Reaver.
# Kill Grothdarr.
# Kill Iskra the Omen.
# Kill the Mad Architect.
#: 
#*Defeat the Mad Architect after reading the Scroll of Glorious Battle.

Detailed Walkthrough
Speak to Glirion the Redbeard to get the details of this quest.

:'''What's the pledge today?
:"The Vaults of Madness. Misshapen as its creator's mind. Filled with the horrors of Oblivion. Only eternal torment awaits any who would enter. Does that entice you?"
::And if I can handle more?
::"The Mad Architect is the only mortal to make pacts with multiple Daedric Princes. Your sanity would shatter merely looking upon him. If you wish to dive headlong in to madness, you have only invoke the Scroll of Glorious Battle and meet the maker."
:::I pledge to explore the Vaults of Madness and return Undaunted.

Travel to the Vaults of Madness and defeat Ulguna Soul-Reaver, Grothdarr, Iskra the Omen and the Mad Architect. You do not have to kill the minibosses to finish the pledge. More details can be found on the page itself.

Once complete, return to Glirion the Redbeard to claim your reward.
:"You do not howl, or claw at your face. Is it possible you bested the Vaults of Madness Undaunted."
::I'm sane, and the Architect is dead.
::"You have impressed me. To travel beyond Nirn. Best a menagerie of the foulest Daedra. Lost no part of yourself in the struggle. This is what it means to be Undaunted."
:::You honor me, Glirion.



Quest Stages
Legends:Social

In The Elder Scrolls: Legends, you are able to mark other players as friends. When they accept your friend request, you will be able to view their profile, challenge them to a match, send messages to them and vice versa.
Online:Galrus Grimhorn

Galrus Grimhorn is a friendly minotaur and the Retired Champion of the Hammerdeath Arena. Galrus wanders between Bargo Hammerdeath's seat and Landanta's stall. He peruses Landanta's wares for a while before looking over the arena. He has no unique dialogue.
Lore:Heart's Day Mass Wedding

Gather we now before the eyes and between the hands of  , loving mother goddess and goddess of loving another. For to love another is to honor the mother, exalting thereby both mother and mortal.

Gather we here before the loving gaze of loving Mara, to recognize the bond of love between mortals. For only in love is a mortal's life eternal, and only in the sacred bonds of love can a mortal live forever.

Repeat with me now: 
As Mara is life, so life is love. 
"As Mara is life, so life is love."

Acknowledge we now the oaths and vows of those who gather before Mara to pledge their love. For thus these vows become real, as the  , through their vows, made real the   around us.

Acknowledge we here the holy truth that love begets life, therefore for these Mara's love is truth. For those who love multiply the life of the world, and their vows create more life from love.

Repeat with me now: 
As Mara gave life, so we give love. 
"As Mara gave life, so we give love."

So respect we now these vows eternal, no matter the nature of those who do love. For the nature of one is the nature of all, and through every heart flows the blood of the Divines.

So respect we here the vows of those gathered, for Mara loves all who do love. For Mara gave life that all may love, and all vows of love we respect in her name.

Repeat with me now: 
To respect all life, we respect all love. 
"To respect all life, we respect all love."
Arena:Neugrad Watch

The ruler is Lord Fenrens. Its rival is North Keep.

Neugrad Watch has road connections to Falcrenth and Oakwood.
 

Locations
Arena:Dunlain Falls

The ruler is Lord Theodastyr. Its rival is Karthgran Vale.

Dunlain Falls has road connections to Farrun, Cloud Spring, and Karthgran Vale.
 

Locations
Online:Crown Store/Dyes/Elegiac

Elegiac
Lore:Corelanya Clan

The   was a tribe of  i   worshippers who settled in   sometime in the  . They established colonies along the coasts of Hammerfell, inhabiting and expanding on structures originally built by the  s. One such place was the Ayleid city of  . Research suggests that Corelanya may have also participated in the   coastal trade.  

In   the warrior wave of  ns, known as the  , landed on the shores of Hammerfell. With the wars against the   in Yokuda still fresh in their minds, they set out to eradicate the Corelanya elves wherever they found them.  A Yokudan colony from the island of   was largely responsible for the attacks on the Corelanya.  In   they were led by King  , who in a final push to drive the Corelanya from Hammerfell, sent his two sons to kill their leader. Prince   and   led the charge into the  , and were successful in killing Kinlady Iniel.   Unexpectedly, the Corelanya tricked the Yokudans into leaving their King vulnerable. A necromancer named Wraithmaster Venerien killed King Xakhwan and raised his corpse. Desperate to survive, the Corelanya also began to raise the corpses of their own dead to fight back. Ultimately, their resistance was unsuccessful and the Corelanya were slaughtered by the Yokudans. 

See Also
For game-specific information, see the ESO article.

Gallery
 

References
Online:Coldheart House

thumb|right|Interior It is located opposite The Tree's Bounty. The door is locked with an intermediate lock and an intermediate safebox can be found behind the counter on the main floor. Aside from Old Frikkhild, the house contains ten cats. All of the containers are owned.
 
 
Residents
Old Frikkhild
Online:Ormurrel

Ormurrel is a High Elf found at the Temple of the Eight in Grahtwood during the New Life Festival.
 
Related Quests


Quest-Related Events
If you are not currently undertaking War Orphan's Sojourn, he will greet you.
:"Auri-El watch over you."

During the quest, he welcomes you to the temple.
:''"Another on the War Orphan's Sojourn? Though Stendarr provides for all lost children, we will not turn away donations for our charges."
:Other than donations, what can I do to help?
::"Ah, yes. Some of those who walk the War Orphan's Sojourn are far less capable than yourself. The creatures alerted to their passage see them as a fine meal. Aggressively dissuading these creatures would help clear the path. If you're so inclined."
::I think I'll kill the encroaching wildlife. (Exits conversation but the option will remain to speak with him again to donate gold.)
:How do I donate to the war orphan fund?
::"I can assist you with that. Anything you can donate will help. We must keep our charges fed."
::All right. I'm ready to donate. [ ]
:::"What grace. Stendarr smiles upon those who help lost children. Today, he smiles upon you."

If he is spoken to again after clearing out wildlife, he will say:
:"Those walking the War Orphan's Sojourn have you to thank for clearing their path."

If you speak with after donating but not saying you will clear out wildlife, he will instead say:
:"May your grace be noted by Mara herself. Your donation shall help feed the orphans. You are of course welcome to cull the wildlife, should you desire to aid us further."

Speaking to him again after either option, he will say:
:"Few who walk the War Orphan's Sojourn have your generous nature. May Stendarr guide you and keep you."''
Lore:Xakhwan

King   was a   monarch from the island of  . Around the time of the    invasion of    in  , Xakhwan began to establish colonies along the coast, but was met by resistance from a native    tribe called the  . 

By  , Xakhwan devised a plan to finally drive the elves from Hammerfell.  He sent his two sons, Prince   and  , to lead a charge into a valley known as the   and kill the Corelanyan leader. The brothers were successful, but unexpectedly the Corelanya tricked the Yokudan forces into leaving King Xakhwan vulnerable. They infiltrated Xakhwan's palace and a necromancer named Wraithmaster    killed King Xakhwan, then reanimated his corpse.  

This presented prince Sameer and Haqmir with a dilemma. Yokudan laws were sacred and their father was now considered "honored dead". To harm their father would have meant dishonoring themselves, which in turn would have resulted in their exile.  Conversely, the brothers refused to leave their father as a walking undead husk. The brothers came to an agreement that one of them would deal with their father and accept exile, while the other would take their father's place as king. Which brother accepted this sacrifice (known later as "the first sacrifice") is lost to history, but ultimately the raised corpse of King Xakhwan was killed in his own throne room.  

Gallery
 

See Also
For game-specific information, see the ESO article.

References
Online:Mazzatun Style

The Mazzatun Style is a crafting skill that can only be learned by reading the chapters of the    book. These chapters (or rarely the entire book) can be found by killing Tree-Minder Na-Kesh within the Ruins of Mazzatun. Crafting Mazzatun items requires   . Like all styles, it is purely cosmetic. Items will have the same stats regardless of the style you use.

Sets
The following sets are in the Mazzatun style:
Amber Plasm
Aspect of Mazzatun
Heem-Jas' Retribution

Armor


Weapons and Shields


Gallery
 
Armor
 

Weapons
Lore:Birds of Wrothgar

3rd Frostfall 
I have only been in   for a few weeks now, but I fear my hopes of discovering vast numbers of rare and unique birds may be in vain. So far, I have seen only a handful of  s and  s. They do appear to be slightly larger than their cousins in other parts of  , but other than that, there appear to be few distinguishing features.

15th Rain's Hand 
For more than six months now, I have traipsed back and forth across the icy wastes of Wrothgar, and I have found nothing worth recording. I have decided that I will begin making preparations to return home.

19th Rain's Hand 
How dark it is just before the dawn! Just when I had given up all hope, I found what may be the greatest discovery in the history of our society.

Yesterday, I was traversing a particularly remote area of the Wrothgarian mountains when I heard the distant chirping of a blue bunting. I thought I must be imagining things, but I decided I had no choice but to investigate.

As I followed the bunting's call, I began to hear other varieties of bird calls, and soon I traced the sounds to a desolate cave. Just looking into the mouth of the cave, I can already see blue buntings, canaries, cardinals, and even a green jay. Never before have I seen so many different birds living in the same habitat.

Tomorrow I will venture deeper into the cave. Who knows what I might find? I think this might be the most excited I've been in my entire life.
Online:Pacifist Quests

6
 
This page lists pacifist quests, where fighting is not required for completion.
 
Crafting Quests
Once you've been certified, you can complete daily crafting quests.
















Zone Quests
Aldmeri Dominion
Auridon










Khenarthi's Roost





Daggerfall Covenant
Stros M'Kai














Betnikh






Ebonheart Pact
Bleakrock Isle
 
 
:Note: Partway through a bandit flees from you and immolates himself on a fire trap, but this isn't tracked on the stats.
 
 
 
:Note: You can start the evacuation at any point, but if you avoid sidequests with fighting you'll have to leave behind Hoknir.
 
 
 
 
 
 

Neutral
Gold Coast

:Note: An ambush will occur when visiting a certain shrine during the quest, but this visit can be avoided.



Hew's Bane
Three story quests are doable, each awarding a skill point. Further progression is locked by mandatory fighting in A Flawless Plan:




Other available quests:







:Note: Depending on your character's detection radius, it's possible to get close enough to use the Spiritcatcher on spirits without triggering the nearby enemies hostile. Do so then immediately back away, and you'll be able to complete the objectives with no combat.
 
:Note: Stealthy completion is unfeasible without Nightblade's cloak or another source of invisibility. Watch out for traps.

Additionally, all Thieves Guild repeatable quests can be completed without combat, although heists and pickpocketing can be inherently risky.

Event Quests








 


:Note: Combat can be avoided by paying gold.
Online:Pledge: Spindleclutch II

Quick Walkthrough
# Kill the Blood Spawn.
# Kill Praxin Douare.
# Kill Vorenor Winterbourne.
#: 
#* Kill Lord Winterbourne without allowing any of his captives to die.

Detailed Walkthrough
Speak to Maj al-Ragath to get the details of this quest.

:'''What's the pledge today?
:"Spindleclutch! Only this time it's crawling with vampires instead of spiders. They both want nothing but to sink their fangs in you, so what's the difference, really?"
:And if I can handle more?
:"The vampire master of the coven is said to savor the blood of innocents. Put an end to him without another drop of it being spilled and you will be worthy of the name, Undaunted."
:I pledge to explore Spindleclutch and return Undaunted.

Travel to Spindleclutch and clear it of enemies. More details can be found on the page itself.

Once complete, return to Maj al-Ragath to claim your reward.

:"You look a little flush. Did your romp with the vampires get your blood pumping?"
:The vampire master has been destroyed.
:"I'm sure that bloodsucker tried his best to enthrall you, but what's an adventurous night without a little biting, eh?"
:To each their own. What are my rewards for this adventure?



Speaking to Maj before completing the quest will have her remark:
"Don't worry, if you happen to be turned, we'll be sure to come looking for you. Swords in hand."''

Quest Stages
Online:Pledge: Elden Hollow II

Quick Walkthrough
# Kill the Dark Root.
# Kill the Murklight.
# Kill Bogdan the Nightflame.
#: 
#*  

Detailed Walkthrough
Speak to Maj al-Ragath to get the details of this quest.

:'''What's the pledge today?
:"Elden Hollow! Daedra are springing up like weeds in the shadows of the Elden Tree. Must be something in the soil. Pick up a scythe and get hacking!
::And if I can handle more?
::"Daedra tend to have a   for the dramatic. All doom and gloom. Seek out this overwrought dire portent called the Opus of Torment, then burn that trash and scatter the ashes across Oblivion. See how they like that!"
:::Right. I pledge to explore Elden Hollow and return Undaunted.

Travel to Elden Hollow II and clear it of enemies. More details can be found on the page itself.

Once complete, return to Maj al-Ragath to claim your reward.

:"Were the stories true? Did you encounter an army of nightmarish Daedra, or was the threat nothing more than scamps frolicking the wood?"
::I stepped into Oblivion itself and slayed Bogdan the Nightflame at the seat of his power.
::"Oblivion? I didn't know the Elden tree's roots went that deep! I hope you left something behind to let those twisted monsters know they aren't safe from the Undaunted!"
:::Only Bogdan's slaughtered corpse. What is that worth?



Speaking to Maj before completing the quest will cause her to remark:

"If the Daedra prove too much for you, rest easy knowing that you'll be fertilizing Grahtwood's greatest landmark."''

Quest Stages
Online:Pledge: Selene's Web

Quick Walkthrough
# Kill Longclaw.
# Kill Foulhide.
# Kill Selene.
#: 
#*  

Detailed Walkthrough
Speak to Glirion the Redbeard to get the details of this quest.

:'''What's the pledge today?
:"Selene's Web. No place for the civilized. Or even my brutish peers. The beasts and their Bosmer keepers are formidable and deadly. Will you be the one to tame this wild place?"
::And if I can handle more?
::"Selene is the ruler of her domain. It bends to her command. Prove that you will not bow as well. Invoke the Scroll of Glorious Battle and cut the threads binding her life."
:::I pledge to explore Selene's Web and return Undaunted.'''

Travel to Selene's Web and clear it of enemies. More details can be found on the page itself.

Once complete, return to Glirion to claim your reward.

:''"Have the itching ivies and nibbling bugs laid you low. or do you return from Selene's Web Undaunted?"
::Selene has been dealt with.
::"Once again the forest is tamed. Best to leave it to run wild in time. When all the places of the world are conquered we will be left hollow."
:::Perhaps, but what has today's hunt earned me?



Speaking to Glirion before completing the quest will cause him to remark:

"Does the thought of the creatures of the dark forest give you pause? Do their hungry fangs and sharp claws make your skin crawl? No beast is the match of the Undaunted. Find that truth!"''

Quest Stages
Lore:War of the Singers

The   was a conflict fought between the brigand army of Emperor   and  s of   prior to their migration in  .   

Upon rising to power in the chaotic aftermath of  's death, Emperor Hira attempted to wrestle control of the empire from the people by exterminating the sword-singers. The Singers were few in number and unprepared to join together into an army that could defend their homes and lives. Hira moved swiftly against those Singers who were visibly a part of empire's society. This included  , whose music and fame were so widespread that Hira sent one hundred of his personal guards to arrest him. They successfully captured him at his home, but one of the guards cruelly struck his elderly mother, killing her. In that instant, the spirit of the Way awoke in Divad, and he turned his own chains into weapons, slaying four guards and escaping. 

Divad became a prominent figure in the resistance against Hira, rumored to appear everywhere the emperor's plans went awry. He later approached his father,  , who had retreated to   many years prior to writing down his years of accumulated wisdom, strategy, and the way of the Shehai. Ultimately, Divad convinced his reluctant father to him to lead the war against the emperor. When the Singers discovered that Hira was forming his army to invade High Desert, they fled from their camps to the foot of Hattu where Hunding and Divad emerged ready to lead them. The remnants formed into the  , and began to learn "Hunding's Way", his strategies, and tactics.  
 
Hunding devised a plan of seven battles, leading the armies of Hira further and further into the wilderness to the foot of Mount Hattu, where the final battle could be fought. Hunding called his plan the "Hammer and the Anvil." With each battle Hunding's Singers would further learn his strategies and tactics, grow strong in the use of the Shehai, and be ready to defeat their opponents in the seventh battle. Hunding's plan worked and the six first battles were waged, each neither victory or defeat, each leading to the next. Outnumbering the Singers thirty to one, Hira and his army maneuvered to the base of Mount Hattu, where the hammer blow was delivered. The battle was bloody, but the Singers were victorious. Less than twenty thousand singers survived, but Hira's army was decimated after losing over three hundred thousand. Unappreciated among the citizenry and no longer welcome, Frandar and his army left for the port city of   in the province of  . There they boarded a flotilla of ships and began their great migration to  .  

References
Online:Crown Store/Dyes/Magnanimous

Magnanimous
Online:Maw of Lorkhaj Difficult Mode

Maw of Lorkhaj Difficult Mode is awarded for completing Veteran Maw of Lorkhaj in Hard Mode. Hard Mode must be toggled on by activating the lunar shrines within the trial; doing so will make the final battle with Rakkhat far more difficult. This achievement is needed for Maw of Lorkhaj: Moons' Champion.
Online:Tumira

Tumira  is a Khajiit Festival Chief found at a camp south of Rawl'kha during the New Life Festival.

She officiates the Trial of Five-Clawed Guile; a festivity that celebrates Rajhin - a thief god of the Khajiiti who is renowned as the greatest burglar in Elsweyr's history. As Tumira explains, you must demonstrate you have as little regard for obstacles as Rajhin did by recovering coins from three locked chests within a time limit.

When this is done and you return to her asking what to with the coins, she reveals the coins were pilfered from your person while speaking to you by another festival-goer honoring Rajhin, and returned them to the chests.  
 
Related Quests


Quest-Related Events
:"This one welcomes you to the Trial of Five-Clawed Guile! Celebrate the New Life and pay your respects to Rajhin, all at once!"
:How would I do that?
:''"Rajhin once said, "A lock is a pebble to be tossed from one's boot." Use your lockpicks to retrieve the contents of the nearby chests. Show you have as little regard for barriers as the mighty Rajhin. And be quick about it!"

If you speak to her before opening the chests:
:"Approach the chests when you are ready to pick their locks. You must be quick as Rajhin! This one shall judge your efforts."

Tumira responds kindly if you should fail:
:"A valiant attempt, but Rajhin frowns upon your beetle's pace. Well, this one frowns on behalf of Rajhin."
:Can I try again?
:"Of course! Rajhin often tricked the unwary by causing them to underestimate his prowess. This one suspects your "failure" was a gambler's feint. Go! Prove yourself to all who doubt."

When completed and you return to her:
:"Rajhin would applaud your swiftness! Though, he might pick the pocket of one distracted by your prowess. Truly, the best thieves come and go with the wind."
:What should I do with the coins?
:"What coins? You aren't the only one who honors Rajhin. As you brought them to me, another retrieved the coins from your pocket and returned them to the chests. Such is how Rawl'kha celebrates the New Life, finding true wealth in our actions."

Before you head back to Breda for your reward, she will say:
:"Let all who celebrate the New Life know you surpassed the Trial of Five-Clawed Guile. Walk with Rajhin in your shadow."''
Online:Snegburgak

Snegburgak  is an Orc traveling festival merchant found all over Tamriel during the New Life Festival.

He can be found in various locations, including a tent in Alcaire Castle Square, behind the bar at The Fish Stink, Stonetooth Fortress, just inside the entrance at Skywatch, at the camp west of Rawl'kha, at Hatchling's Crown, and on the eastern fishing grounds in Shadowfen.
 
Dialogue
He is happy to serve you:
:"I got what you need."
Online:Traveling Festival Merchants

Traveling Festival Merchants
 
 
This page lists all Traveling Festival Merchants, vendors who can be found all over Tamriel during the New Life Festival. They sell High Hrothgar Festival Mints, Sailor's Warning Festival Grog, Simple Bait, and lockpicks.



Locations












Eastern New Life Fishing Hole spawning grounds in Shadowfen
Online:Hlaalu House

It is also called Dres House and Redoran House, depending on which door you use to enter. A simple safebox can be found behind the counter at the store downstairs.
 

Related Quests



Residents
Aldryn Dres
Drathus Othral
Goblin Slave (x2)
Reveler


Gallery