Netruk44/uesp-wiki-content huggingface dataset:
Online:Order of the Hour Style

The Order of the Hour Style is a crafting skill that can only be learned by reading the chapters of the    book. These chapters (or rarely the entire book) can be found by completing the quest The Roar of the Crowds in the Gold Coast. Crafting Order of the Hour items requires   , which can be refined from 10   . Like all styles, it is purely cosmetic. Items will have the same stats regardless of the style you use.

Sets
The following sets are in the Order of the Hour style:
Flanking Strategist
Imperial Physique

Armor


Weapons and Shields

Gallery
 
Armor
 
Weapons and Shields
Online:Cradle of Shadows Pledge

Quick Walkthrough
; 
:#Kill Khephidaen.
:#Kill Dranos Velador.
:#Kill Velidreth.
; 
:: 
:# Deface the Altar of Adoration and Defeat Velidreth.

Detailed Walkthrough

Quest Stages
Online:Ab'jhad

'''Ab'jhad''' is a Khajiit mage from Elden Root. He can be found wandering around the Great Trunk Artisans Court. He is a possible target of the Dark Brotherhood contract for Grahtwood. Ab'jhad has no unique dialogue.
 

Related Quests
Online:Alchemist Survey: Wrothgar I

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Online:Alchemist Survey: Wrothgar II

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Online:Alchemist Survey: Wrothgar III

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Online:Blacksmith Survey: Wrothgar I

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Online:Blacksmith Survey: Wrothgar II

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Online:Blacksmith Survey: Wrothgar III

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Online:Clothier Survey: Wrothgar I

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Online:Clothier Survey: Wrothgar II

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Online:Clothier Survey: Wrothgar III

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Online:Enchanter Survey: Wrothgar I

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Online:Enchanter Survey: Wrothgar II

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Online:Enchanter Survey: Wrothgar III

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Online:Woodworker Survey: Wrothgar I

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Online:Woodworker Survey: Wrothgar II

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Online:Woodworker Survey: Wrothgar III

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Online:Mukhul

Mukhul is a Redguard noble from Bergama. He can be found inside the Hall of Judgment on a seat in the northern half of the main chamber. Mukhul has no unique dialogue.
 

Related Quests
Online:Badger

Badgers are small passive creatures found around the Gold Coast and Northern Elsweyr regions. They can drop game and Guts when killed. Despite their reputation for being vicious in real life, Badgers in ESO will not attack you.

In Northern Elsweyr, there are three different kinds of badgers that can be found, all modeled after the three existing badger pets. The Heartland Brindle Badger is sandy brown and has a stripe going down its head. The Colovian Badger has a black body with white on the top of its head, like a hat. Ma'iq the Badger is red with a white "mask" pattern on its face. 

Badgers can be found harassing termite mounds, eating dead snakes, sniffing the ground, and standing on their hind legs with one paw on a tree trunk in Northern Elsweyr. If you encounter a badger walking around on the ground, it will run away from you  when approached.
 

Gallery
Online:Lynx

thumb|right|Lynxes
Lynxes are passive wild cats found around the Gold Coast and Western Skyrim. They are usually found either sitting or resting on top of bigger rocks and cliffs, often alone or in pairs. They can even be found in the tops of large trees. Lynxes are common in the snow banks east of Morthal.
Online:Countess Viatrix Celata

Countess Viatrix Celata is an Imperial patron of the Thieves Guild. She has a penchant for owning stolen items, resulting in her setting contracts for the guild to acquire particular items for her.
 

Related Quests


Dialogue
Approach her with your delivery, and she'll say one of the following:
:"Oh, I do so hate waiting … and yet I love it. The anticipation is half the delight!"
:"I have very little interest in chatter."
:I have the "special" delivery you requested.
She has several responses to this. Which one she says depends on what you were asked to steal for her.

Games, Dolls, and Statues:  
:''"Ah, objects of wonder and amusement. What captivated youth and lingered in age about these things? When I was little, other children stole from me. Even my most precious doll. My earliest friend. I've always wondered how that might feel."

Ritual Objects and Oddities:
:"What wonderful curiosities! Each piece cherished by someone, whether out of devotion, or fascination, or research. Why else keep such things? Exquisite."

Writings (inc. Scrivener Supplies) and Maps: 
:"What today? A window to the world through another's eyes, the traces of their travels, the fanciful quill that delivered their very thoughts to my fingertips? Ooo, give them here, I simply must see for myself!"

Cosmetics, Dry Goods (e.g. linens), and Wardrobe Accessories:
:"Special indeed. Each of these played a role in sculpting a person. The finishing touches of an identity. Lost on a whim. My whim. I'll relish imagining who these pieces were before. Perhaps I'll incorporate them into myself."

Drinkware, Utensils, and Dishes and Cookware:
:"Ah, folksy wares and finery, seasoned with celebration and banality in equal measure. Quite the mismatched set, but that's part of the charm isn't it? Very metropolitan. I wonder how many pieces would have been missed before they wandered off."

Speak to her again:
:"Was there more? No? Then be off, my barrister will send the usual payment to your guild."''
Lore:Thornmarsh

Thornmarsh is a coastal region in northeastern Black Marsh.  It is bordered by Shadowfen to the west, Morrowind to the north, and the Padomaic Ocean to the east. The region contains the city of Thorn.

On the Morrowind side near Tear, the southeast is a flat, wet, warm coastal plain with broad cultivated areas and marshes and swamps similar to those found in Black Marsh. 

The Argonian tribes of Thornmarsh were one of three regions of Black Marsh to join the Ebonheart Pact at its founding in  .  The Four-Spike Wattle is an arrangement of throat spines particularly popular on the coastal shores of Thornmarsh.  
 
Notes
According to various files and maps dating back to the alpha state of ESO, Thornmarsh is the name for the planned zone also known as Southern Marsh, which is displayed as encompassing the   area of Morrowind and goes down to   in Black Marsh. While the outlines of the zone can be found in-game, the zone itself has yet to appear.
References
Online:Dark Brotherhood Achievements

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General
  
 

Exploration
 

Quests
Online:Imperial City Achievements

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General
 
 
 

Imperial City Prison
 

White-Gold Tower
 

 

 Imperial
Online:Orsinium Achievements

General
  
 

Exploration
 
 

Quests
 
 

Maelstrom Arena
Online:Shadows of the Hist Achievements

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Normal
  
 

Veteran
Online:Thieves Guild Achievements

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General
  
 

Exploration
 

Quests
 

Maw of Lorkhaj
Lore:Arannelya

Lady Arannelya was a   general during the  . She led the  's invasion of   while her counterpart, Lord  , kept the Imperial legions occupied in  . Her main force crossed western Cyrodiil, bypassing   and  , and rendezvoused with smaller Dominion forces that landed on Hammerfell's southern coast, quickly overrunning the   defenses. Over the next two years, Arannelya unsuccessfully besieged   and briefly captured   before being driven back across the   by an army of Imperial veterans and Redguards. Although the campaign in Cyrodiil ended in  , the conflict continued in Hammerfell for another five years, during which time Lady Arannelya presumably continued to command the Dominion army.  

References
Online:Sithera

thumb|right|Sithera in the darkness
Sithera is a Spider Daedra who serves as the first miniboss in the Cradle of Shadows.
 

Related Quests



Skills and Abilities
;Spit: The boss spits poison at a player doing moderate poison damage. If taunted the boss will be forced to use this attack on the tank only.

;Lightning Onslaught: The boss releases lightning in front of itself as indicated by red circles dealing moderate shock damage. This spell can be interrupted or avoided.

;Lightning Storm: The boss summons a bolt of lightning on top of a random player as indicated by a red circle, dealing moderately high shock damage.

;Pull of Darkness: On veteran, the boss deals high magical damage over time to all players standing outside the light of the braziers. Similarly, the boss takes very little damage if not standing in the light. The tank should position themselves to draw the boss into the light making the fight shorter.

;Summon Spiders : The boss summons many spiders to attack the group. Similar to the boss these adds take little damage in the dark, and should be pulled into the light and killed to make the fight shorter.

;Extinguish : At 66% and 33% health, the boss will extinguish a nearby brazier. Players will have to run to the next one and light it to avoid taking too much damage from the dark.

Dialogue
When engaged in combat, she shouts to her spiders:
:Sithera: "Feast! Drain them dry!"

Achievements
There are several Achievements associated with this boss:
Online:Votary of Velidreth

The Votary of Velidreth is a giant spider found in the Cradle of Shadows. It is the dungeon's second miniboss.
 

Related Quests



Skills and Abilities
;Bite: A basic attack that does moderate physical damage. If taunted the boss will be forced to use this attack on the tank only.

;Spew Venom: The boss places multiple poison pools on top of a player as indicated by red circles. This always lands on the player's location and thus the player should avoid standing near their allies to prevent the poison from hitting multiple people at once.

;Summon Votary's Broodlings : The boss summons four Votary's Broodlings to attack the party. These adds will also immobilize a player when they spawn, and this can be countered by roll dodging. The party should kill these adds quickly to simplify the fight.

;Grappling Strands : The boss pulls everyone in front of itself inwards towards itself using webs.

;Webspinner's Wrath: Immediately after Grappling Strands, the boss releases a burst of magic around itself as indicated by a large red circle. This does massive damage and should be avoided at all costs even by the tank.

;Consume : If any corpses are lying around, either from players or adds dying, the boss will rush over to eat it and regain health. This move heals the boss for a very large amount over time and should be interrupted quickly to shorten the fight.

Achievements
There are several Achievements associated with this boss:
Online:Holiday Events Achievements

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This page lists the achievements for holiday events.
Jester's Festival
 
 

Midyear Mayhem
 

New Life Festival
 

Witches Festival
Online:Spook Scorpion

Spook Scorpions are small passive ethereal scorpions found in the Cradle of Shadows.
Online:Possessed Mantikora

The Possessed Mantikora is a mantikora found within Sanctum Ophidia. It glows green, having been possessed by the Serpent. It serves as the trial's first boss, and can be summoned by using the Nirncrux Altars at the red pool in the first chamber.
 

Related Quests


Skills and Abilities
;Charged Culminating Strike
;Charged Punch:Causes hemorrhaging
;Culminating Strike: 
;Quake: Targets two players, and "popcorns" them. This ability causes an aoe to crawl out from under you. It strikes three times, and throws you into the air increasingly higher with each "pop". If you don't roll out of it, you're going to be killed by it on veteran.
;Overpower: 
;Punch: Causes bleeding
;Slam: 
;Enraged Punch: Only occurs on veteran. One-shots everyone but the tank.

Combat Dialogue
"Sit."
"Die!"
"May your blood burn!"
"Slay them!"
"Weakling."
"Know your place!"

;Upon creating a portal to The Serpent's Image
"Allow me to show you a vision of the inevitable."
''"Your friends are receiving a taste of Nirn's future."

;Group Wipe:
"Your monuments will fall, along with your civilizations."
"Gaseous forms will replace air. Their very existence will dissolve your flesh."
"Under my guidance, the jungles will reclaim your shining cities."
"Dirt and sea will become gestating earth and primordial surf."
"The dormant fire will awaken, your people will perish&mdash;blinded and choked and consumed by flame."''

Notes
This creature's main ability, "Quake", is one that pops most of the players in the air, colloquially known as "popcorn".
In the Veteran version of the trial, the Serpent's Image will at some point in the fight fly out of the Mantikora and dive into the ground, creating a portal to an island where those who enter must defeat the miniboss.
Online:Tsatva-Lan

Tsatva-Lan is a rogue Shadowscale who has come to the Cradle of Shadows to join the Silken Ring and serve  . He is joined by Geel-Ma, his second in command. Tsatva-Lan was a mentor to Hides-the-Ashes.
 

Related Quests


Quest-Related Events
After defeating the Votary of Velidreth, Hides-the-Ashes enters the room:
:Hides-the-Ashes: "I heard screeching. Giant spiders? No surprise there... wait."
: 
:Hides-the-Ashes: ''"It's the Ring's field captain, Dranos Velador and... no. No, no, no."
: 
:Tsatva-Lan: "It is done, Velador. The remaining Shadowscales are dealt with."
:Dranos Velador: "I'm afraid you're mistaken, my friend. Another member of your tribe has breached the gates."
:Tsatva-Lan: "Hides-the-Ashes. If she is here, she will die like the rest. Now, you wanted proof of my loyalty? Bear witness."
:Geel-Ma: "Tsatva-Lan, what are you—? You do not need to do this!"
:Geel-Ma: "No!"
: 
:Dranos Velador: "Well done, my scaled friend. You have cast off your old skin, and the Silken Ring welcomes you as a brother. Seek out Velidreth and receive your blessing."
:Hides-the-Ashes: "I need a moment to... sort this out. Kill that smoke-skin bastard, Dranos, and we'll regroup afterward.

Tsatva will well then exit the room and head toward's Velidreth's sanctum. He will speak to you from behind one of the windows, giving you a chance to leave:
:Tsatva-Lan: "You are fools to pursue me. Take Hides-the-Ashes and get out of here. This is my final kindness. Leave or die."

After Velidreth is killed, Tsatva will appear from a nearby stone ledge and speak to Hides-the-Ashes:
:Hides-the-Ashes: "Tsatva-Lan. Funny meeting you here."
:Tsatva-Lan: ''"Hides-the-Ashes... I'm impressed you made it so far. Haven't stopped dragging that right heel on the parry, though. I taught you better than that."
:Hides-the-Ashes: "Ha. Yes. Well, old friend, it appears that the student has become the teacher. Today's lesson: the price of disloyalty."

At this point you can speak with Hides-the-Ashes to complete the quest, she will then allow him to speak his reasons.

:Hides-the-Ashes: "All right, Tsatva. Time to lick the tree."
:Tsatva-Lan: "So abrupt! Don't you want to know why?"
:Hides-the-Ashes: "Won't make any difference."
:Tsatva-Lan: "You can indulge me this one last lesson. A final kindness for an old friend."
:Hides-the-Ashes: "Fine. Talk."
:Tsatva-Lan: "I knew you could be reasonable. The truth is that you are weak. The Shadowscales are weak. The Dark Brotherhood is weak. Your traditions are worthless pretense. It took me a long time to see it. Too long."
:Hides-the-Ashes: "And these spider-worshipers know better?"
:Tsatva-Lan: "They do. Sithis comes for us all, old friend. You kill in his name, but do not understand his nature. Mephala does. Very soon, she will make you understand. All of you."
:Hides-the-Ashes: "I look forward to hearing from her. Goodbye, Tsatva-Lan."
: 
:Hides-the-Ashes: "Pay my respects to  , old man."''
Online:Isara Fralinie

Isara Fralinie is a Breton commoner from Riften. She can be found on the docks standing beside Gekurek. She is a potential target for Dark Brotherhood contracts in Riften. She has no unique dialogue.
 
Related Quests

Notes
As neither Isara or Gekurek moves, the only way to avoid a bounty for her murder during the quest is if the Spectral Assassin skill shrouds you from sight.
It is possible to kill Gekurek with the Blade of Woe if Isara is visually hidden behind the pole between them (And therefore cannot see you). Doing so will eliminate Gekurek without a bounty allowing you to then move to Isara safely.
Online:Master Monster Slayer

Master Monster Slayer is awarded upon completion of all of the Slayer Achievements listed below:

Daedra Slayer
Dwarven Construct Slayer
Humanoid Slayer
Nature Slayer
Undead Slayer

You will receive the   dye and the title "Monster Hunter" when you earn this achievement.
Online:Titles

Titles are honorifics you can earn through various achievements. These will display under your name when other players see you in-game. You can earn many titles, but only one may be displayed. You can choose which one to display from the Character menu.

Note that many NPCs such as vendors also have titles. These are documented on the individual NPC pages.
Online:General Executioner

The General Executioner achievement is awarded for defeating all 16 of the Daedric Generals or groups of Generals which can appear at the end of Dark Anchor battles at Dolmens.  Note that simply taking part in the battle is sufficient, you do not need to personally land the killing blow, though you should try to get at least one hit in.  Simply healing or tanking the battle may not credit you with the achievement.  This achievement will allow you to purchase a   for your home.  It costs   and can be purchased from any Fighters Guild Hall Steward.

Each General has an equal chance of appearing at any Dolmen, chosen based on which are needed by all of the players present at the dolmen when they spawn; the smaller the crowd, the greater the odds are that you'll find a General that you're missing.
 
The Generals and their accompanying achievements are as follows:


Notes
Prior to Update 12, the dolmens in your home Alliance zones would only spawn specific Generals, so if you were missing any you could go to your home Alliance's zone where that General was more likely to appear. The Dolmens in the first zone of your Alliance would never spawn Generals. The old zone spawning rules are listed in the table below.
:
Lore:Keel-Sakka River

The   runs through the   region of  . The   tribe known as the Tum-Taleel, or Root-House people, controls a bridge over the river, and demands tribute from anyone who attempts to cross it.  

 

References
Legends:Cave Grahl

Notes
This card was previously part of the training mechanic where it could be upgraded into   at level 46.
The card can still be obtained as reward from Tangled Web, but can not be soul summoned or trapped and it is not visible in the collection for older accounts that already trained it into Angry Grahl.

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Online:Mighty Chudan (set)

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Mighty Chudan is a monster helm set. It consists of two armor pieces: head and shoulder, both of which are available in all three armor weights and standard traits. The set cannot be crafted. There is an outfit style based on this armor set.

Bonuses
 
1 item: Adds 34-1487 Armor 
2 items: Adds   
Drop Locations
The head drops from Tree-Minder Na-Kesh in Veteran Ruins of Mazzatun.
The shoulders can be obtained from Urgarlag Chief-bane's chest in the undaunted enclave.

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Online:Velidreth (set)

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Velidreth is a monster helm set. It consists of two armor pieces: head and shoulder, both of which are available in all three armor weights and standard traits. The set cannot be crafted. There is an outfit style based on this armor set.

Bonuses
 
1 item: Adds 3-129   and   
Drop Locations
The head drops from Velidreth in Veteran Cradle of Shadows.
The shoulders can be obtained from Urgarlag Chief-bane's chest in the Undaunted Enclaves.

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Legends:Fugitives

Chapter 5: Fugitives

Fugitives is the fifth chapter of Legends, and the fifth battle of Act 1. While on the way to meet with  , you and   will have to fight off some   guards.

At the start of the match you are told that: "Your opponent comes to battle with defenses ready."'' This means that the Dominion Guards start with an   in each lane. It is the first match where no further instructions are provided. However, as the Dominion Guards' deck is always in the same order, the use of the unmodified  Band of Survivors should be sufficient to win.

Dialogue

Pre-Match
:Tyr: Dominion Guards!
:Guard: ''Halt! We're looking for a rogue   who matches your description.
:Tyr: There must be some misunderstanding.
:Guard: What kind of misunderstanding?
:Tyr: The kind where you thought we'd come quietly.''

Dominion Guard's Deck
The Dominion Guards draw their cards in a particular order, listed below. Due to differences in what the player does, they may use their cards in a different order, but this list highlights what they can have on any given turn.
Legends:The Hungry Pack

Chapter 6: The Hungry Pack

The Hungry Pack is the sixth chapter of Legends, and the sixth battle of Act 1. Beasts from the shadows stand in your way.

This match starts with both lanes as Shadow lanes. As the Wolves' deck is always in the same order, the use of the unmodified Band of Survivors deck should be sufficient to win. The only threat in the opponent's deck is their turn 4  . It only has 1 health, so keep a card ready to deal with it when it comes into play.

If you choose to adopt the wolf pup at the end of the match, you receive the   card; if you choose to abandon the pup, you get the   card instead. Like all story choices going forward, it remains possible to later obtain or summon the card you didn't pick.

Dialogue

Pre-Match
:Kellen: "They chose to avoid the roads. But of course, the wilderness has its own dangers."

Game Hint
:''"The cover of the night conceals the wolves. You can't attack them until they show themselves."

During the Match
:Tyr: "Keep your guard up, or these   will tear us apart from the shadows."

Post-Match
:Kellen: "Once they dispatched the beasts, they heard a whimpering sound. Under a nearby bush lay a cowering wolf pup."
:Isha: "Did they take it in?"

:If the player chooses "Adopt" and the   card:
::Kellen: "Yes. They believed it would grow into a strong companion."

:If the player chooses "Abandon" and the   card:
::Kellen: "No. They had seen how dangerous these wolves could be."

 

Wolves' Deck
The Wolves draw their cards in a particular order, listed below. Due to differences in what the player does, they may use their cards in a different order, but this list highlights what they can have on any given turn.
Legends:Hopes Dashed

Chapter 7: Hopes Dashed

Hopes Dashed''' is the seventh chapter of Legends, and the seventh battle of Act 1. You have finally arrived at  's house, but she has been kidnapped by Daedric cultists.

At the start of the match you are told that: ''"Boethiah's Cultists dart toward you."'' This means that the Daedric Cultists start with an   in each lane. It is the first match where no further instructions are provided. As the Daedric Cultists' deck is always in the same order, the use of the unmodified Band of Survivors deck should be sufficient to win.

Dialogue

Pre-Match
:Tyr: ''"We've made it. That's Laaneth's house... and it's crawling with cultists. Laaneth must be in trouble. Come on!"

During the Match
:Daedric Cultist: "You're too late! By now the sorceress is leagues from here."

Post-Match
:Daedric Cultist: "Stop! We can tell you where we've taken your friend ..."''

Daedric Cultists' Deck
The Daedric Cultists draw their cards in a particular order, listed below. Due to differences in what the player does, they may use their cards in a different order, but this list highlights what they can have on any given turn.
Legends:Swims-at-Night

Availability
In addition to the card's availability in the Heroes of Skyrim expansion, an alternate art version is awarded for completing Chamber of Lorkhan on master mode.

Audio
 
 

Notes
This card's ability applies the Politics of Contraband card effect.
Despite this card's inclusion in the Heroes of Skyrim expansion, Swims-at-Night did not actually appear in Skyrim. Rather, he is a character from The Forgotten Hero story.

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