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Location Messages
Shadowfen - On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge.
'''Sanguine's Demesne - Sanguine is the Daedric Prince of debauchery and dark passions. In his demesne, the revelry never ends—but it is a place where all pleasure is mixed with malice.
Arx Corinium - The Second Empire made some advances into the periphery of Black Marsh, but they didn't stay long. Arx Corinium, once an Imperial fort, is now occupied by denizens of the deep swamp—and even stranger things.
Loriasel - The Barsaebic Ayleids who built Loriasel intended it as a site for the veneration of the Ten Ancestors. The Lizard-Folk who have inherited the ruined amphitheater have put it to uses the Wild Elves never envisioned.
Sunscale Ruins - The vaults beneath the Sunscale xanmeers were built by a long-gone Argonian tribe in honor of Sithis, the "Dark Husband." They are said to contain tests for those who think to withstand the call of the abyss.
Lair of the Skin Stealer - Many regard the heavy curved vaults of the Dark Elves' Daedric shrines as brutal and oppressive, but the Dunmer find them comfortable. "If you consider disaster inevitable, then survivability is a key virtue," says Mournhold architect Nyd Drotho.
Vision of the Hist - The thought-processes of the Hist are alien to those of all other sentient creatures of Nirn, so strange that it may be a mistake to regard them as "intelligent" at all.
Silyanorn Ruins - The labyrinth of Silyanorn was excavated by the same Ayleids who built the foundations of Stormhold. Its name literally means "acorn," but the word also seems to have been used by the Barsaebics to mean "library."
Ruins of Ten-Maur-Wolk - When the Tribunal replaced the "Good Daedra" in Morrowind, some rebel Dark Elves who worshiped Boethiah fled south into Black Marsh, where they built the shrine of Tenmorvuk. The Dunmer who built it are gone, but the name lives on as Ten-Maur-Wolk.
Odious Chapel - Stillrise is proof that some Kothringi worshiped the Daedric Princes, as it was a tribe that followed Clavicus Vile who delved the halls of the Odious Chapel.
Temple of Sul - The human tribes of the Kothringi survived in Black Marsh as long as they did by becoming opportunists, folk who took advantage of what other peoples left behind. They built the village of Zuuk atop the much older Ayleid foundations of Sul.
White Rose Prison Dungeon - The Second Empire tried to incorporate Black Marsh into the rest of Tamriel, but the Imperials weren't sure what it was good for. Eventually the bureaucrats of Imperial City decided it was a good place to build prisons, sites where prisoners of all sorts could be sent to be forgotten.
Shrine of the Black Maw - Since the inking of the Ebonheart Pact, the trade in enslaved Argonians has been outlawed … but it has not been eradicated. The slavers have merely gone underground—literally, in the case of those using the Ayleid halls of Varakun as their lair.
Broken Tusk - None know today what lost cult of Daedra worshipers built the original shrine in these caverns, nor what they called it. But the lair the Argonians call Broken Tusk exudes an almost palpable sense of the evil that's been done there over the ages.
Atanaz Ruins - Those who call the Argonians "primitives" would do well to consider the permanence and elegance of their stonework, built for eternity despite the relentless Black Marsh rot. The still-solid corridors of ancient Atanaz are an instructive example.
Chid-Moska Ruins - Argonian scholars are uncertain whether the Chid-Moska xanmeer should be considered part of the larger Xal Ithix complex, or if it is a separate site built by an even more ancient tribe of Lizard-Folk.
Onkobra Kwama Mine - When the Dark Elves freed their Argonian slaves, some of the Lizard-Folk assumed control of the Dunmeri ventures where they had been laboring in bondage. Not all these ventures have been successful.
Gandranen Ruins - Tales say that Gandranen was built by an Ayleid sorcerer, a worshiper of Hermaeus Mora who so loved books that she created a series of magical halls that would attract books from across Tamriel, no matter where—or when—hey were published.
Stormhold Outlaws Refuge - Captain One-Eye doesn't confine her piratical pursuits to Alten Corimont—she's also on excellent terms with the crooked merchants lurking in the Barsaebic ruins beneath Stormhold.''

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