Skyrim:Special Edition Patch

This page lists all patches released for the Special Edition. Upgrading Skyrim to the latest patch is usually recommended, as many bugs and glitches are often fixed by the patches. You can find out about your version in the lower left corner of the "System" screen (Esc on PC, Start then selecting "System" on console). Extra details on specific platforms can be found on the related pages: PC, PS4, and Xbox One.

Please note that having a designated patch installed will not guarantee that the issue it was supposed to fix will be fixed upon entering game. In some cases after a patch has been installed, players have noted that their previous save files have become unplayable, glitchy, and/or have other issues. As such, it may be necessary to start a new game file to have all issues resolved.

Version 1.6
Version 1.6.353
Version 1.6.353 was released on 6 January 2022 and was 74.5MB in size.

Fixes:
Fixed an issue causing PC players (Steam and Microsoft Store) to crash when entering Kolbjorn Barrow and the Dawnstar Museum.
Undocumented change: Additional UI elements have been added to the interface icons.

Version 1.6.342.0.8
Version 1.6.342.0.8 was released as an update for Steam, PS4, PS5, Xbox One, and Xbox Series X|S on 13 December 2021.
Added additional translations when downloading creations
Fixed light flicker in the Ragged Flagon Cistern
Fixed Palomino Horses missing mane textures 
Fixed an issue some PC Steam players were experiencing when trying to upgrade using their keyboard
Fixed an issue where Creation Club Bundles were incorrectly showing as “Owned”
Fixed an issue some players experienced when trying to change button mapping.
Fixed crashing when spam casting Fireball. 
[PlayStation 4/5 Only] Fixed an issue causing “out of memory” crashes
[PlayStation 5 Only] Fixed crashing after exiting the Pelagius Wing (Minds of Madness Quest)
[PlayStation 5 Only] Fixed a crash that would occur when trying to launch the game through “Activities”.
[Xbox Series X Only] Fixed an issue players encountered when naming their character, setting the default character name to “Prisoner”
[Xbox Only] Fixed an issue when using the “download all” button
We’ve included a fix that we believe will reduce instances of the 0kb space issue that some PlayStation players have experienced. While this should help mitigate cases, we are still investigating and working on a more comprehensive fix.
If you are still experiencing the 0kb issue on PS4 or PS5, please let us know.
If you encounter this issue on PS5, please let us know if you are running the PS4 or PS5 version. This information can be located on your dashboard.
"Ghost of the Tribunal" will also have a very small update to fix an issue with Ash Zombies spawning in and finding the player in the player's home. So be sure to navigate to the Creation Club page and hit "download" for that creation as it is not automatic. 🛠️

Undocumented change: Ammo weights have been set to zero for all ammo such as arrows, bolts, and trap projectiles.

Version 1.6.323.0.8
Version 1.6.323.0.8 was released as an update for Steam, PS4, PS5, Xbox One, and Xbox Series X|S on 22 November 2021.
Fixed an entitlement issue that occurred when purchasing the Anniversary Edition upgrade on PS4 and then switching to PS5.
Fixed an issue where catching a fish wouldn't trigger the appropriate animation on PS4.
Fixed a problem preventing some doors in Rielle from opening properly.
Fixed an issue where Russian and Polish notes were not displaying text properly.
Fixed an issue where German and French players were given incorrect menu text when leveling up.
Fixed an issue where players were experiencing a "black screen" and upon launching.

Steam 1.6 Patch Notes
Version 1.6 was released as an update for Steam, PS4, PS5, Xbox One, and Xbox Series X|S on 11 November 2021.

General performance optimizations
Minor art and lighting fixes
Adjusted creation quests so they no longer start upon leaving Helgen
Bug fixes and balance updates to the following Creations:
Alternative Armors – Daedric Mail
Alternative Armors – Elven Hunter
Alternative Armors – Ebony Plate
Alternative Armors – Ebony Plate
Arcane Archer Pack
Bone Wolf
Dawnfang & Duskfang
Dead Man's Dread
Chrysamere
Civil War Champions
Divine Crusader
Forgotten Seasons
Goblins
Hendraheim
Myrwatch
Pets of Skyrim
Plague of the Dead
Rare Curios
Ruin’s Edge
Saints and Seducers
Saturalia
Spell Knight Armor
Staff of Sheogorath
Stendarr's Hammer
Sunder & Wraithguard
Survival Mode
Tundra Homestead

Bethesda 1.6 Patch Notes
General
All creations have been updated so their quest (if they have one) does not initialize upon leaving Helgen, or loading a save past Helgen. Content can be encountered organically across Tamriel, or if you want to know the specifics, this information is available in each items’ store description.
Fixed minor art and sound issues on several creations.

Survival Adjustments

We have made a number of small balance changes to Survival’s mechanics

The rate at which your Hunger increases has been reduced by 25%.
The rate at which your Fatigue increases has been reduced by 10%.
The weapon speed penalties incurred while penalized by Hunger have been adjusted to 10% (Peckish), 20% (Hungry), 30% (Famished), 40% (Starving). Was 30% / 40% / 40% / 40%.
The Magicka and Stamina regeneration penalties incurred while penalized by Fatigue have been adjusted to 25% (Drained), 50% (Tired), 75% (Weary), 100% (Debilitated). Was 40% / 60% / 80% / 100%.
Hunger now increases more quickly while sleeping.
Sound effects for Hunger and Fatigue now play less frequently.
Potion of Blood now restores Hunger if the player is a Vampire.

There are also several fixes

Fixed an issue where Seared Slaughterfish and Charred Skeever Meat restored less Hunger than intended.
Fixed an issue where you would not warm up while in warm weathers or in warm interiors while transformed into a Werewolf or Vampire Lord.
Fixed an issue where Cold penalties on the Health meter would not update immediately after transforming back from a Werewolf or Vampire Lord.
Fixed an issue where the player continued to incur Survival penalties while in the Dreamstride during the quest Waking Nightmare.
Fixed a grammatical issue in the Fatigue tutorial prompt.
Fixed an issue where certain foods and beverages did not make the correct sounds when consumed, picked up, and dropped.
The following armor and clothing is now classified as cold:  Armor of the Old Gods & Wedding Sandals
The following armor and clothing is now classified as warm:  Boots of the Old Gods, Embellished Robes, Fur-Trimmed Cloak, Nobel Clothes, Refined Tunic & Ulfric’s Clothes.

Specific Fixes and Balance Adjustments

Arcane Archer Pack
Increase damage of telekinesis arrows from 30 to 111
Fire Arrows will now ignite oil pools.

Bone Wolf
Revenge perk no long applies towards the player if they are a vampire.
Bone wolves are now properly affected by spells that target the undead.

Dead Man's Dread
Added fast travel markers to docks from map inside the ship.
Fixed LOD for Blackbone Isle.
Slightly desaturated Captain’s Clothing to be more inline with other Skyrim outfits.

Civil War Champions
Fixed keyword on Tsun's Judgment from warhammer to battleaxe
Fixed Stormcloak officer not removing snow pelts

Divine Crusader
Added note explaining why some bandits could wear Crusader armor.
After committing multiple crimes, all Crusader's Relics will receive a penalty until the player completes a pilgrimage to remove them.

Goblins
Khajiit caravans now have a 15% chance of selling the Goblin Totem Staff.

Myrwatch
Fixed staff enchanter granting excessive XP.

Pets of Skyrim
Quest Journals are now droppable upon quest completion.

Plague of the Dead
Fixed some zombies having the wrong stats.

Saints and Seducers
Fixed crash that can occur when wearing the Madness Cuirass
Golden Saints Gauntlets and Madness Gauntlets now correctly work with the Fists of Steel perk.
Fixed exploit allowing the player to obtain an infinite number of copies of Staada's helmet.
Fixed summoned Staada using the wrong voice type.
Removed errant Falmer sword floating near Bleakwind Basin
Fixed barricade collisions sometimes not disappearing when barricade was destroyed.

Staff of Sheogorath
Updated presentation of Fork of Horripilation
Fixed Fork of Horripilation is being at a companion's feet when equipped.

Stendarr's Hammer
Corrected weapon's "Smite" damage effect.

Sunder & Wraithguard
Fixed Sunder’s Fury effect from being tagged as fire damage.

Tundra Homestead
Barrels in exterior smithing area are no longer set to respawn

Version 1.5

Version 1.5.97 was released as an update for Steam, PS4 and Xbox One on 21 November 2019.

:* Support for new CC content was added.
:* Wolves will now howl properly when idle.
:* Additional art resources centering around content for Shivering Isles has been included with the base game as modders' resources.

{| class="wikitable collapsible collapsed" width=375
! Added Files
|-
|
Changes to Update.esm:

5 new flora (all unused):
ccBGS_RootScreamingMaw [FLOR:0100306A]
ccBGS_RootScreamingMawActivator "Screaming Maw" [ACTI:01003090]
ccBGS_FlameStalk01 [FLOR:01003089]
ccBGS_FlameStalkActivator01 "Flame Stalk" [ACTI:0100308E]
ccBGS_FlameStalk02 [FLOR:0100308A]
ccBGS_FlameStalkActivator02 "Flame Stalk" [ACTI:0100308D]
ccBGS_RootThornHook [FLOR:0100306C]
ccBGS_RootThornHookActivator "Thorn Hook" [ACTI:0100308F]
ccBGS_RootRotScale [FLOR:0100306B]
ccBGS_RootRotScaleActivator "Rot Scale" [ACTI:0100308C]

3 new alchemy ingredients (all unused):
ccBGS_RootScreamingMawIngredient "Screaming Maw" [INGR:0100306E]
Value: 20, Weight: 0.1, Effect Strength: 36
Effects: Regenerate Magicka, Fortify Alteration, Invisibility, Regenerate Health
ccBGS_RootThornHookIngredient "Thorn Hook" [INGR:0100306F]
Value: 20, Weight: 0.1, Effect Strength: 67
Effects: Lingering Damage Health, Paralysis, Regenerate Magicka, Regenerate Health
ccBGS_RootRotScaleIngredient "Rot Scale" [INGR:0100306D]
Value: 20, Weight: 0.1, Effect Strength: 100
Effects: Slow, Lingering Damage Health, Fear, Paralysis
No ingredients for the two Flame Stalks, even though they both have their activate text as "Harvest"

28 new statics (all unused):
ccBGS_FireStalkBud [STAT:01003076]
ccBGS_GiantRoot01-04 [STAT:01003085-88]
ccBGS_RootCluster01-02 [STAT:01003091-92]
ccBGS_RootClusterLarge01-02 [STAT:010030A4-A5]
ccBGS_RootHall2way [STAT:01003075]
ccBGS_RootHall3way [STAT:01003070]
ccBGS_RootHall4way [STAT:01003071]
ccBGS_RootHallEndcap [STAT:01003072]
ccBGS_RootHallRamp01 [STAT:01003073]
ccBGS_RootHallShift01-02 [STAT:01003083-84]
ccBGS_RootHallTurn [STAT:01003074]
ccBGS_RootMoundRound01 [STAT:01003077]
ccBGS_RootWeeds01 [STAT:01003078]
ccBGS_ThinMushroomTree01-06 [STAT:01003082,7A-7E]
ccBGS_ThinMushroomTreeCluster01-03 [STAT:0100307F-81]

7 new keywords (all used with updated dialogues):
ccBGS_ActorTypeCustomPetResponse01_Stay [KYWD:01003093]
ccBGS_ActorTypeCustomPetResponse02_Wait [KYWD:01003094]
ccBGS_ActorTypeCustomPetResponse03_GoHome [KYWD:01003095]
ccBGS_ActorTypeCustomPetResponse04_Trade [KYWD:01003096]
ccBGS_ActorTypeCustomPetResponse05_FollowfromDismissed [KYWD:01003097]
ccBGS_ActorTypeCustomPetResponse06_Wait [KYWD:01003098]
ccBGS_ActorTypeCustomPetResponse07_FollowfromWait [KYWD:01003099]

1 new container:
ccBGS_RootHollowedStump "Hollowed Stump" [CONT:01003079] (empty, unused)

1 new door:
SDoorManholeCoverInvisible "Entrance" [DOOR:0100308B] (unused)

Updated dialogue:
[INFO:01002F02] ('(whine)' in GRUP Topic Children of PetFramework_BranchDismiss_HoldTopic [DIAL:01002F00])
[INFO:01002F0E] ('(whine)' in GRUP Topic Children of PetFramework_BranchDismiss_HomeTopic [DIAL:01002EFF])
[INFO:01002F04] ('(grumble)' in GRUP Topic Children of PetFramework_BranchHomeCurrLocTopic [DIAL:01002EEB])
[INFO:01002F06] ('(squeal)' in GRUP Topic Children of PetFramework_BranchRecruitTopic [DIAL:01002F01])
[INFO:01002F0A] ('(squeal)' in GRUP Topic Children of PetFramework_BranchWaitResumeTopic [DIAL:01002EEA])
[INFO:01002F0B] ('(grumble)' in GRUP Topic Children of PetFramework_BranchWaitTopic [DIAL:01002EED])
[INFO:01002F09] ('(grumble)' in GRUP Topic Children of PetFramework_InventoryTopic [DIAL:01002EEC])
Added Subject.HasKeyword(one of the new CustomPetResponses)=0 conditions
Bug: the edit to [INFO:01002F0E] conflicts with a pre-existing (and unchanged) override in HearthFires.esm

Interior cell changes:
ccPlaceholder04Interior01 "Creation Club Cell" [CELL:01002FD2]
Added a door [REFR:0100309F] (places AutoLoadDoor01 "Passage" [DOOR:00031897]) (to Tamriel)
Removed old door [REFR:01002FDF] (places CreationClubPlaceHolderDoor "Door" [DOOR:01002F3B])
Rearranged some statics

CTest "Quick Test Cell" [CELL:000B1783]
Added a door [REFR:01003056] (places WRDragonDoor01 "Door" [DOOR:000252C7]) (to Solitude)
Also [REFR:01003066] (places WRDragonDoor01 "Door" [DOOR:000252C7]) (to Tamriel)

SolitudeWorld worldspace changes:
Added door ccBGSSSE025_DungeonEntrance [REFR:01003057] (places CreationClubPlaceHolderDoor "Door" [DOOR:01002F3B] in GRUP Cell Persistent Children of [CELL:00037EE6] at -16,25) (to CTest)
Lots of ITMs

Tamriel worldspace changes:
[CELL:00000D74]
Added door [REFR:0100309C] (places AutoLoadDoor01 "Passage" [DOOR:00031897] at 44,-32) (to Placeholder04)
Added door EEJSSE004_WaririorDoor [REFR:01003058] (places CreationClubPlaceHolderDoor "Door" [DOOR:01002F3B] at -20,-8) (to CTest)
Added ccBGSSSE040_NavCutVolume [REFR:0100309E] (places CollisionMarker [STAT:00000021] in GRUP Cell Temporary Children of [CELL:0000BDC9] at 44,-31)
Added ccBGSSSE040_EntranceBlocker [REFR:0100309D] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000BDCA] at 44,-32)
Added other miscellaneous statics and trees

Changes to HearthFires.esm:
Updated player dialogue lines relating to Hendraheim mod (added FULLs to existing forms):
BYOHRelationshipAdoptable_ProposeCCHouse05 "Yes, Hendraheim." [DIAL:03000894]
PetFramework_SendPetCCHouse05 "Hendraheim" [DIAL:03000856]
RelationshipAdoptableOrphanage_Q5_CCHouse05 "At Hendraheim." [DIAL:03000B70]
RelationshipAdoption_MoveToCCHouse05 "Hendraheim." [DIAL:030009A5]
RelationshipMarriageFINCCHouseTopic05 "Hendraheim." [DIAL:03000B52]
RelationshipMarriageWeddingCCHouseTopic05 "We could live in Hendraheim." [DIAL:03000C42]

Updated player dialogue lines relating to the Dead Man's Dread mod (added FULLs to existing forms):
BYOHRelationshipAdoptable_ProposeCCHouse08 "Yes, Dead Man's Dread." [DIAL:0300086F]
PetFramework_SendPetCCHouse08 "Dead Man's Dread" [DIAL:03000853]
RelationshipAdoptableOrphanage_Q5_CCHouse08 "At Dead Man's Dread." [DIAL:03000B6D]
RelationshipAdoption_MoveToCCHouse08 "Dead Man's Dread." [DIAL:0300096D]
RelationshipMarriageFINCCHouseTopic08 "Dead Man's Dread." [DIAL:03000B4C]
RelationshipMarriageWeddingCCHouseTopic08 "We could live in Dead Man's Dread." [DIAL:03000BD8]

Additions to Skyrim.ccc:
ccBGSSSE020-GrayCowl.esl
ccBGSSSE031-AdvCyrus.esm
ccBGSSSE040-AdvObGobs.esl
ccBGSSSE025-AdvDSGS.esm
ccEEJSSE004-Hall.esl

File changes:
Horse animations (meshes\actors\horse\animations) added in 1.5.80 have been removed
Added meshes\actors\canine\behaviors wolf\noncombatidle.hkt
Added meshes\architecture\solitude\sewerentrancecollision01.nif
Added meshes\clutter\ingredients\mothwing02monarch.nif
Added 37 meshes under meshes\creationclub\_shared, including some "plantactivatorbehavior" HKTs
Added 38 textures under textures\creationclub\_shared
Decreased the file sizes of textures\effects\projected{diffuse,normal,normaldetail}.dds again
|}

Version 1.5.80.0.8
Version 1.5.80.0.8 was released as an update for Steam, PS4 and Xbox One on 13 June 2019.

:* Backend changes to support new Creation Club content.
:* Fixed an issue with specular lighting on skin.

 

Version 1.5.73.0.8
Version 1.5.73.0.8 was released as an update for Steam, PS4 and Xbox One on 13 March 2019.

:* Small backend changes for PC, XB1, and PS4.
:* Thieves Guild Hood will no longer disappear if player is a vampire (second instance on the variant record).
:* Vegetable Soup and Venison Stew now properly restore health.
:* Fixed a lighting error on the doors of Solitude (best seen on the door to Blue Palace).
:* Removed an extraneous floor piece from Folgunthur.



Version 1.5.62.0.8
Version 1.5.62.0.8 was released as an update for Steam, PS4 and Xbox One on 5 December 2018.

:* Small backend changes for PC, XB1, and PS4.
:* Thieves Guild Hood will no longer disappear if player is a vampire.
:* Fixed specular with "Mourner's Hat" and "Hat" on male Argonians.
:* Fixed skinning and restored bridles on Imperial Saddle.

Version 1.5.53.0
Version 1.5.53.0 was released as an update for Steam, PS4, and Xbox One on 3 October 2018.

:* Small backend changes for PC, XB1, and PS4.

Version 1.5.50.0
Version 1.5.50.0 was released as an update for Steam on 29 August 2018. 

:* We're releasing a patch today with some small backend changes for PC, XB1, and PS4.

Version 1.5.39
Version 1.5.39 was released as an update for Steam and PS4  on 3 April 2018. 

New Features
:* Support for additional player homes

Bug Fixes
:* Minor bug fixes for Bethesda.net
:* Updated script functions for new Creations
:* Wolves have regained the ability to howl

Version 1.5.23
Version 1.5.23 was released as a stealth update on 30 November 2017. No official changelog has been posted by Bethesda, but the update includes the following:

New Features
:* Official support for Xbox One X

Bug Fixes
:* Updated script functions to support new Creations
:* Removed Report button from Mods (Users should report Mods on Bethesda.net)

Version 1.5.16
Version 1.5.16 was released as an update for Steam 7 November 2017.  It was released for Xbox One and PS4 on 9 November 2017.

Fixes
:* Fixed issue with rate of critters respawning in world
:* Fixed crash related to changing profiles (Xbox One only)
:* Fixed issues with screenshots displaying incorrectly in Creation Club/Mods
:* Message of the Day heading revised
:* Changed logic for how Creation Club content is initialized
:* Minor bug fixes to Bethesda.net

Version 1.5
Version 1.5 was released as an update for Steam, PS4 and Xbox One on 3 October 2017. 

New features
:* Creation Club
:* Message of the Day
:* Support for ESL file format
:* Mods - patch version numbers and notes added to Mod Details page

Fixes
:* Minor fixes to Bethesda.net functionality
:* Minor fixes to steam functionality

Version 1.4
Version 1.4 was released as a Steam update on 6 February 2017. The PS4 and Xbox One patches were released on February 9. 

New features
:* Added Featured category for mods
:* Added ability to sort Highest Rated and Most Favorited filters by today, week, month and all time
:* Added number of ratings count to Mods Browsing Menu
:* Added number of favorites count to Mod Details page
:* Added required dependencies to Mod Details page

Fixes
:* General performance and stability improvements
:* Improvements to Reporting mods categories
:* Fixed occasional crashes while scrolling through Load Order menu
:* Improved Bethesda.net error messaging

Version 1.3
Version 1.3 was released as a Steam update on 21 November 2016, and was later updated on December 13.   It was released on PS4 (as 1.05) on 10 January 2017. 

Fixes
:* General stability and performance improvements 
:* Fixed an issue where Slow Time effects weren't behaving properly 
:* Better support for 144hz displays 
:* Fixed issue with being unable to log into Bethesda.net

Version 1.2
Version 1.2 was released as a Steam update on 11 November 2016. It was released on PS4 (as 1.04) on 14 November. It was released on Xbox One on 16 November.

Fixes
:* General stability and performance improvements 
:* Fixed issue related to using alt-tab while playing the game (PC) 
:* Fixed issue with water flow not rendering properly 
:* Fixed crash related to changing from werewolf back to human form 
:* Fixed crash related to reloading after changing Load Order of mods 
:* General bug fixing and improvements with browsing Mods

Version 1.1
Version 1.03
Version 1.03 was released on PS4 and Xbox on 8 November 2016.

Version 1.1.51.08
Version 1.1.51.08 was released as a Steam update on 7 November 2016.

Fixes
:* General performance and optimization improvements
:* Fixed rare issue with NPCs not appearing in proper locations
:* Fixed an issue with interface elements not appearing correctly on certain displays (Xbox One and PS4)
:* Fixed issue with saves erroneously being marked as Modded, even though no mods are active
:* Updated some sound files to not use compression

Notes
Patch — the notes for the patches to the original game, all of which are included by default in the Special Edition
Unofficial Skyrim Patch — an unofficial mod attempting to fix all the bugs not fixed by the official patches. Available on the PC, Xbox One, and Playstation 4.

References