Netruk44/uesp-wiki-content huggingface dataset:
Online:Llivas Gadar

Llivas Gadar is a Dark Elf who can be found in Wretched Spire. Llivas was in Mournhold when Mehrunes Dagon attacked the city in the first era and was transported to the Deadlands along with a good portion of the city.
 
Related Quests


Quest-Related Events
Along the northern road out of Wretched Spire, you'll come across a lone dunmer:
:"Just dreadful! First, Daedra invade the sanctity of Wretched Spire, where they are not wanted. Then just now I saw one of them, Tephilaz, die in the street! I have suffered those creatures enough to know they do not just die. Someone murdered him."
:Why would someone murder this Daedra?
:''"Perhaps you are new to our dismal town. When the Daedra arrived, the decent residents like myself wished them gone. But they remain nonetheless. I heard rumors of a possible treaty. But we must make them leave! Certainly they can't kill us all."
:What do you plan to do?
:"Me? Do? Oh, no. I plan to stay far away in case events do get violent. I have no wish to battle against Daedra! If you want to help, speak to a Dremora named Noroth. I suspect he plans to hunt for the murderer and will pay a reward for assistance."
:I'll join Noroth in hunting down the culprit.
:"Such a brave one you are. I hope you do solve the Daedra's murder. All I have left is in that filthy town. I would hate to see it burn. You will find Noroth on the eastern side of Wretched Spire. You cannot miss him standing over a dead Daedra."
:Tell me more about Wretched Spire.
::"As I say, it is a town covered in dirt and grime with little to recommend it. The only quality in its favor is how Mehrunes Dagon completely ignores it. Never invades with his creatures or blasts it with a fireball. No idea why, but it's welcomed."
::How did the town get its name?
::"You will see once you enter town. Some time ago, Dagon caused havoc in my home of Mournhold. Ripped our temple right out of the ground and flung it here. And I came along with it. I miss the old city. Much nicer than here. Deadlands, indeed!"
:Why are you outside of town?
::"I like to get away from all those people from time to time. Sure, I understand it can get quite dangerous out here. But, if Ruldzara forces me to listen to any more inane gossip then I will scream. Death by firestorm almost seems preferable."
:What can you tell me about Noroth?
::"Look, all Daedra seem odd to me. And they do not belong in Wretched Spire. But if I had to offer a preference, Noroth seems the most acceptable. He wants life to stay exactly the same, and I agree. Does not speak all that much. Which I appreciate."''
Online:Vontan

Vontan is a Imperial who can be found in the Fleapits District of the Wretched Spire.
 

Related Quests


Quest-Related Events
As you reach Vontan's hovel, you'll hear:
:Vontan: "You! You need to tell them … oh damn it, it hurts …."

Before you can question him, he dies.  However, you can read his journal.
Skyrim:Legendary Edition

''The Elder Scrolls V: Skyrim Legendary Edition'' is an edition of Skyrim that bundles together the game and its three paid add-ons. It was released in June 2013 for PC, Xbox 360, and PlayStation 3.
 
Content
Skyrim (Version 1.9)
Dawnguard
Hearthfire
Dragonborn

Notes
PC owners of Legendary Edition on Steam received a free copy of the Special Edition when it released in October 2016.

See Also
Special Edition
Anniversary Edition
Skyrim VR
Online:Minwileth

Minwileth is a dead Wood Elf outlaw who can be found in the Deadlands.
 
Related Quests


Quest-Related Events
Unfortunately, Minwileth will have passed on by the time you find her. Next to her is her diary that tells her desire to find a cure for her friend, Elisa.

On her corpse is a Vessel of Redmaiden.
Online:The Celestial Palanquin

Quick Walkthrough
 

Detailed Walkthrough
   

Quest Stages
Online:Destruction Incarnate

Quick Walkthrough
 

Detailed Walkthrough
   

Quest Stages
Online:The Durance Vile

Quick Walkthrough
 

Detailed Walkthrough
   

Quest Stages
Online:Born of Grief

Quick Walkthrough
 

Detailed Walkthrough
   

Quest Stages
Online:Deadlight (quest)

Quick Walkthrough
 

Detailed Walkthrough
   

Quest Stages
Online:Against All Hope

Quick Walkthrough
 

Detailed Walkthrough
   

Quest Stages
Online:The Last Ambition

Quick Walkthrough
 

Detailed Walkthrough
   

Quest Stages
Online:Ambition's End

Quick Walkthrough
thumb|right|Binding Dagon with his egonymic
 

Detailed Walkthrough
 

At Wretched Spire, the player will have the option to speak to additional NPCs if their respective quests were completed in Blackwood, namely Captain Rian Liore, Commander Axius, Keshu the Black Fin, Otumi-Ra, Elossi, Meer-Ta and Elam Drals.

Notes
  
 

Quest Stages
Online:Hope Springs Eternal

Quick Walkthrough
 

Detailed Walkthrough
   

Quest Stages
Online:Fort Sundercliff

You will visit the burning ruins of the fort during the quest Ambition's End, when Mehrunes Dagon attacks the town and attempts to merge Nirn with the Deadlands with the help of Sombren.

 

Related Quests
 
 
Notes
Fort Sundercliff first appeared in the Mehrunes' Razor DLC for Oblivion as Sundercliff Watch.
 
Maps
 
 

Gallery
Online:Dyus Amnis's House

The front door is protected by a simple lock.  There is a hiding spot next to the stairwell leading to the second floor and another hiding spot at the top of the stairs.  The second floor contains the homeowner Dyus Amnis, an imperial commoner, as well as an intermediate safebox.

 
 
Residents
Dyus Amnis
 
Gallery
Blades:Patch/1.18

Released on November 9, 2021 for iOS and Nintendo Switch, released on November 10 for Android.

Patch Notes
A new update for The Elder Scrolls: Blades is live! See what's new in the patch notes below:

Warrior's Festival
Celebrate the Warrior's Festival with themed quests and special store offers. Join the fray November 20 - 29!
Enter the portal to go up against a gauntlet of increasingly deadlier combatants in the new Feats of Strength quest, starting November 20!

Sigil shop
A new Ultimate Item is coming to the Sigil Shop: the Golden Hammer (November 13).
Online:Gazmod the Collector

Gazmod the Collector is a Watcher who can be found at their villa in Fargrave. As befits their moniker, Gazmod is a collector of various rarities and curiosities.
 

Related Quests


Quest-Related Events
Arrive at the villa and you'll find the Collector admiring The Anchorite's mask:
:Gazmod the Collector: ''"Its mask. It intrigues. It must become a part of Gazmod's collection."
:The Anchorite: "Um … friend … why don't you talk to the Collector …."
:"It approaches. It dares speak. Will it offer the mask to compensate for such insults?"
:Madam Whim sent us. She said your collection might contain something to decipher a Dagonic code.
:"It invokes Madam Whim. Wants what belongs to Gazmod and Gazmod alone. It is presumptuous. Leave our gaze. Gazmod no longer wants to look upon it."
:Lyranth, maybe you can convince them?

You turn to Lyranth who, with The Anchorite, try to sweeten the negotiations:
:Lyranth: "I meant no insult by having my mortal speak to you, Collector. We merely seek to borrow a Dagonic codebreaker."
:The Anchorite: "Since you're clearly interested, I'll allow you to examine my mask."
:Gazmod the Collector: "No, the Arox must not leave the gallery. But Gazmod will peer at its mask. This way, mask-wearer."
:Lyranth: "Come, little mortal. We must find the Arox. Perhaps the gallery is beyond that door."

:"Depart. Gazmod wishes to gaze upon the intriguing mask and reveal its secrets. You hold no interest for us and we do not wish to look upon you."''

As you explore the Collectors galleries, you'll hear Gazmod's disembodied voice:
:Gazmod the Collector: "It dares enter our collection? Does it not know we see through many eyes?"
:Gazmod the Collector: "Our collection is as dangerous as it is beautiful!"
:Gazmod the Collector: "Gazmod sees the intruders. Now we shall demonstrate the power of our collection."

As you reach the final area, Gazmod releases a number of enemies to try and stop you. Each time you defeat one, they will grow more aggitated:
:Gazmod the Collector: "Perhaps they will amuse us as our collection destroys them."
:Gazmod the Collector: "It tries our patience! This monstrosity will destroy it!"
:Gazmod the Collector: "It no longer amuses. Gazmod has grown weary and departs now."
:
Online:Infernium

Inferniums are large insectoid-like creatures that can be found in The Deadlands. They bear some resemblance to the small Skitteris.
 

  
Skills & Abilities
; 

Unique Infernium
The Unmaker

Books

 
Notes
Inferniums and Skitterises both resemble Siege Crawlers, giant Daedric siege engines seen in Oblivion and Legends.
Lore:On Inferniums

Daedrologists rarely summon  . Mostly because the majority of us have no real magical aptitude. Those brave—or foolhardy—mages who do invite beings from   into   tend to focus on humanoid Daedra like   and  , or more bestial creatures like  s and  s. This focus on ten to fifteen morphotypes regrettably blinds many sorcerers to the true measure of Oblivion's inhabitants. Countless beings roam the planes of Oblivion—some the size of   and others far, far larger.

Take the  , for instance. According to a well-regarded Dremora diplomat, mortals cannot pronounce the creature's true name, as it is spoken at a pitch too low for our ears to hear. The creature dwarfs most known Daedra in both size and hideousness, resembling a great fanged leech or monstrous caterpillar. It can easily devour beasts as large as  s and displays no great preference in what it consumes.

While these facts should be more than enough to frighten most people, I find myself even more disturbed by its alien motivations. Like all Daedra with   allegiances, the Infernium seems obsessed with upheaval and revolution. But unlike other bestial Daedra, it doesn't pursue these ends in a crude, general sense. It seems keenly aware of where political and cultural power rests, and acts to check it with frightening results. High-ranking Dremora routinely fall prey to Infernium attacks—far more often than low-ranking Varlets who enjoy fewer defenses. Inferniums also consume powerful items such as grand  , master lucents, and valuable extraplanar relics. Wherever there is potential, or prestige, or authority, you can be sure that an Infernium lurks nearby with eagerly chittering jaws.

This raises all sorts of ontological questions about essence of power—something we mortals have always regarded as an abstract concept. We must consider the possibility that in Oblivion, abstract power may exist as a quantifiable, material force that can be detected, measured, and perhaps even collected in physical form. We will likely never learn the truth of it in my lifetime, but I trust that future Daedrologists will unlock this mystery eventually.
Lore:On the True Nature of Daedra

I uncovered this little known fact about   while standing next to two heavily armed   warriors engaged in an activity with a pair of what I could only assume were oddly shaped dice. They were talking about which of them had the stronger will and could force the dice to roll in their favor. There were many promises of dismemberment, as I recall, but the thing that stood out to me was the implication that these Xivilai could influence and control the roll of an admittedly strange set of dice. (Assuming, as always, that that is what they were.) If they could force the dice to move without touching them, what else could they exert their will upon?

I raced back to my study and began working through the possibilities until I reached this conclusion: Daedra do not move their corporeal forms in the ways that mortals do. Instead, their consciousness floats adjacent to their bodies, allowing them to influence the body or another object as they please. This explains how Daedra are vanquished and not killed. How they are able to move with the skill and grace heretofore unavailable to mortals. It even explains how  s can float without the use of wings! Lesser scholars will say that the latter point is facilitated through the use of magic, but that is too easy an explanation.

Another of my many great discoveries indicates that   are the only strictly herbivorous Daedra. They do not need to ingest food stuffs in order to maintain their existence, but consuming flesh of any sort results in internal distress. The level of pain they experience makes many Dremora reconsider their current experiences and voluntarily return to   in the hopes that they will reform in a less pain-filled state.

Finally, Daedric intelligence is not correlated to the intelligence of the   they serve. Now this may not seem that unusual, as the most foolish of mortal rulers often receive guidance from highly intelligent advisors. When Daedra serve a Prince whose portfolio includes such concepts as knowledge or cunning, it would seem illogical to have a   command a more-intelligent  . However, this is precisely   I observed. I will not divulge actual names—that would be cruel and not very scholarly—but I have observed a Skaafin who allowed himself to be led by a Scamp. The Scamp chattered away at a fast pace and appeared to be making many good points while the Skaafin trudged dutifully behind.

These findings will be expanded upon later, as I am still conducting experiments and recording additional observations on Daedric behavior. I, to the best of my knowledge, am the only Daedrologist who follows a purely scientific method of information gathering. I rely on no input from the Deadra I study, as they cannot be trusted to report truths or remain objective. As such, my discoveries tend to be a long time in the making, but of exceptional quality. Due to my unique methods and the number of staggering discoveries I have made, I can say that I am the foremost scholar in this field. You wouldn't get truths like this from Pelagius Habor, would you?
Online:Abah's Watch Full Armor

.
  
 
  
 
 -->
   -->
Online:Abah's Watch Night Patrol

.
  
 
  
 
 -->
   -->
Online:Abah's Watch Pursuit Suit

.
  
 
  
 
 -->
   -->
Online:Bone Colossus Illusion Gem

Obtained as a  -level reward in Grim Harlequin Crates.

 
  
 
 -->
   -->
Online:Daedroth Illusion Gem

Obtained as a  -level reward in Grim Harlequin Crates.

 
  
 
 -->
   -->
Online:Larry, Duke of the Dance (furnishing)

Larry, Duke of the Dance is a unique houseguest granted to the grand prize winner of the 2020 Tamriel Together Sweepstakes. It is based on the winner's chosen player character. The winner was also given a   furnishing item.
 
  
 
 -->
   -->
Online:Witch's Bonfire Dust

The runebox can be found in Plunder Skulls since the 2021 Witches Festival. Could also be purchased from the Impresario that year for  .


 
 
  
 
 -->
   -->
Online:Atrozu

Atrozu inside Ardent Hope|thumb|right
Atrozu is a ghostly bear and the totem spirit of the Kalmur Clan. He accompanies Khazasha, the last surviving member of the clan.
 

Related Quests
Online:Bloodlord Zavak

Bloodlord Zavak is a Dremora Bloodlord, a soldier in Mehrunes Dagon's army found in Ardent Hope and the Xarxes Crucible
 

Related Quests
 

Quest-Related Events
Lyranth will have spotted The Anchorite in the next room:
:Lyranth: "There! Bloodlord Zavak, and he has the Anchorite. Let us listen in."

:Bloodlord Zavak: "Your blood will empower the Perfected Cataclyst and birth an Incarnate to conquer all for Mehrunes Dagon."
:The Anchorite: ''"I'll destroy that device just like I destroyed the Riven Cataclyst."
:Bloodlord Zavak: "Valkynaz Nokvroz cast down the foolish Arox and purged the Order of the Waking Flame. You will submit, too."
:Bloodlord Zavak: "Bring her. Nokvroz awaits us in the volcano. And you there, in the shadows—we will deal with you soon enough!"

Later in the Xarxes Crucible, Zavak will have The Anchorite bound on an altar.
:Bloodlord Zavak: "Too late, mortal! The Anchorite's blood flows through the cataclyst and soon Valkynaz Nokvroz will emerge transformed!"''
You have no choice but to fight and defeat him.
Online:Briggan the Lost

Briggan the Lost is a Wood Elf character who appears at a campfire just off the road to the southwest of the Raging Coast Wayshrine. If you ask him for a blessing, you will receive the buff Briggan's Blessing, for which you gain 10% Health bonus for 10 minutes.


Notes

When you approach him at his campfire, he says: 
:''I'll not ask why you're wandering this cursed place, but I'd urge you to leave. The Deadlands are hospitable to no one.  If your mission keeps you within this realm like mine does, then I'll gladly share what I can - be it my fire or a blessing.

:Who are you? 
:There isn't a good word to describe me. I'm a stranded soul. A wandering fool.  Who I am, I suppose, is a traveler much like yourself. Trudging ever onward to complete a duty I suspect is impossible.

:What duty?
:I made a deal with a Daedra of some great importance. I'm not allowed to say more about the exact nature of the deal. Asking for assistance, he said, would be cheating.  Nevertheless, I must roam the Deadlands until I fulfill my side of the bargain.

:Why did you make the deal?
:My compatriots and I were hired to help a man rescue his wife from the Deadlands. She ran into a portal to save her village. With a disposition like that, she could easily have been one of us.  Still, we underestimated the danger of this realm.

:So you made the deal when your rescue mission went badly?
:Precisely. I saw my friends fall and I lost confidence. I became daunted.  Still, my tragedy does not concern you. All are welcome and safe at my fire. I can even give you a blessing to aid you in your journeys, if you wish.

:I'd like a blessing.
:I'm not much of a mage, but I picked this up in my journeys. Hopefully it does you more good than it did me.  Safe travels to you, wanderer.''

-->
Online:Cyclone Incarnate

The Cyclone Incarnate is an Incarnate transformed into a living embodiment of cyclone as an "incarnation of disaster" by the Order of the Waking Flame with the use of a Cataclyst device. This Incarnate is found in the Burning Gyre Keep where Sister Celdina took it to demonstrate its power to Valkynaz Nokvroz.
 
Related Quests
Online:Dagonic Mantikora

Dagonic Mantikoras are mantikoras native to the Deadlands. They can be distinguished from generic mantikoras by their tattooed bodies.
 
 
  
Unique Dagonic Mantikoras
Kurkron the Mangler
Taupezu Azzida
Online:Destron's Echo

Related Quests
 

Dialogue
At the discovery of Sombren's betrayal he'll summon the spirit of Destron to stop you:
:Sombren: "Damn it, they found us! This is not your concern!"
:Sombren: ''"Only Mehrunes Dagon can teach us, help us control our powers! It's all in his book!"
:Sombren: "But I can't let you interfere. Destron, deal with them!"
:Calia: "Destron? Sombren, what have you done?"
:Destron's Echo: "I—I must obey …. You will not pass!"
:Sombren: "Destron, come forth! Let my memory of you destroy them."
:Destron's Echo: "You let me die!"
:Destron's Echo: "I won't let that happen to Calia!"
:Destron's Echo: "Sombren will save us!"

Defeat him:
:Destron's Echo: "Calia, I'm sorry …."''
Online:Disastrix Vibius

He is a Waking Flame cultist leader who is leading an attack on Wretched Spire.


Related Quests

Dialogue
He will be heard arguing with Tarvyn:
:Tarvyn Indoril: "I did what I must! My own father! Because I believed your lies."
:Disastrix Vibius: "Stupid child. Lock him up! We march on the Spire soon enough."

When you finally confront him:
:Disastrix Vibius: "They found us! Let the fires rise up!"

:Disastrix Vibius: "Wretched Spire will make a fine gift for our lord and master!"

Before you finish him off:
:Disastrix Vibius: "I might fall, but the plan lives on!"
Online:Dremora Blademaster

thumb|right|Male Blademaster sharpening blades in Fort Grief

Dremora Blademasters are Dremora soldiers under the command of Valkynaz Nokvroz.
Online:Havocrel Legionary

Havocrel Legionary is a Havocrel who is part of the World Boss encounter at the Den of the Unmaker, along with the Havocrel Tormentor and The Unmaker—a large Infernium they attend to.
 

Related Quests
Online:Havocrel Tormentor

The Havocrel Tormentor is a Havocrel who is part of the World Boss encounter at the Den of the Unmaker, along with the Havocrel Legionary and The Unmaker—a large Infernium they attend to.
 

Related Quests
Online:Irncifel the Despoiler

Achievements
The following achievements are related to this enemy.
Online:Kothan the Razorsworn

Achievements
The following achievements are related to this enemy.
Online:Kurkron the Mangler

Kurkron the Mangler is a Dagonic Mantikora that acts as the delve boss in False Martyrs' Folly. It can be found in a sulphurous pool in the center of the delve which can only be approached from the north, along the path marked on the map.
Online:Kynmarcher Jynd

Kynmarcher Jynd is a Dremora in service to Mehrunes Dagon who heads Jynd's Foundry. She is formally in charge of acquiring potential subjects for the creation of Incarnates but is secretly working with Valkynaz Nokvroz on replicating the cataclyst device to be able to create Incarnates without Sister Celdina.
 

Related Quests
Online:Nila

Nila is a Nord commoner who lives in her small home in Fargrave. She spends her days meandering from room to room, never leaving her home.
Online:Pibiha

Pibiha was a Khajiit prisoner of the Waking Flame and sister of Tufeh who can be found dead inside The Brandfire Reformatory.
 
Related Quests

Notes
She is the author of a note which can be found next to her body.
Online:Skein Row Broodhunter

thumb|right|A female Broodhunter weeping
Online:Skein Row Broodnurse

thumb|right|A male Broodhunter conjuring spiders
Online:Skein Row Recluse

thumb|right|A male Recluse viewing store goods
Online:Skein Row Warper

thumb|right|A male Warper viewing sharpening axes
Online:Storm Incarnate

The Storm Incarnate is an Incarnate transformed into a living embodiment of storm as a natural disaster by Sister Celdina with the use of the Riven Cataclyst. This Incarnate is found at the base of the Order of the Waking Flame in Fort Grief. It appears after Valkynaz Nokvroz leaves and the chamber is entered.
 

Related Quests
Online:Taupezu Azzida

Taupezu Azzida is a Dagonic Mantikora who can be found at The Abomination Cradle in the Deadlands. It acts as one of the two World Bosses in the zone.

It has a chance to drop the   antiquity lead for the Spaulder of Ruin.
 

Related Quests
 
 
 

Skills & Abilities
;Discharge:
Online:The Unmaker

The Unmaker is an Infernium world boss that can be found at the Den of the Unmaker in the Deadlands. It will be accompanied by two Havocrels—the Tormentor‎‎ and Legionary.
 
 

Related Quests
Online:Vanquished Nightblade

thumb|right|A Nightblade guarding her sweetroll
Online:Vorsholazh the Anvil

Dialogue
While roaming:
:Vorsholazh the Anvil: "No secrets are worth this drudgery."

When engaged:
:Vorsholazh the Anvil: "Foes! At last!"

During combat:
:Vorsholazh the Anvil: "Tired? The contest barely begun!"

:Vorsholazh the Anvil: "You think me slain? Think again!"

Achievements
The following achievements are related to this enemy.
Online:Waking Flame Alchemist

thumb|right|Writing with quill
Online:Waking Flame Ironclad

thumb|right|A male Ironclad
Online:Waking Flame Whirlwind

thumb|right|Female Imperial Whirlwind
Online:Wal

thumb|right|Original look
Wal is a Redguard traveling merchant who can be found wandering the roads of the Sever. He is accompanied by his Foundling, a tame scorion.
 
Dialogue
When you talk him he will say:
:''"Ah, someone else who's unafraid of some bad weather. You must have as good of a reason as I do for being out here. I can carry an assortment of useful goods. What are you looking for?"

:"My wares are heavy. Some would say it's dangerous to be hauling them around the way I do under a sky like this. Care to lighten my load?"

:"Two travelers like ourselves meeting out here? Fortune must be smiling on us. Here, rest a while and take a look at what I've got."''

  

Notes
Originally he had Sai Sahan's facial hair, before his outfit was changed in 7.2.6.