Online:Patch/1.14

Welcome to The Elder Scrolls Online: Tamriel Unlimited v1.14 for PlayStation 4—the Dark Brotherhood DLC game pack! We're very excited to introduce the infamous Dark Brotherhood for the first time in ESO, and bring you the latest content-packed update.

Dark Brotherhood, like our previous updates, will come in two parts—the DLC game pack, and the base game patch. The base game patch will be available to everyone who owns The Elder Scrolls Online and the DLC game pack will automatically download with it, allowing you instant access to the new content when you purchase it, or activate an ESO Plus membership.

Anyone who owns ESO and has an active ESO Plus membership will also automatically have access to the Dark Brotherhood DLC game pack. If your ESO Plus membership ends or lapses, you will no longer have access to the Dark Brotherhood DLC game pack content and areas, but you will still have any items you earned while you had access. You will also keep any acquired skills from the Dark Brotherhood skill line up to the rank that you earned while you were in the Guild, even if you respec. If you do not have an active ESO Plus membership you can purchase the DLC game pack for 2,000 crowns via the in-game Crown Store.

Join the Dark Brotherhood and become their newest assassin. Aside from hours of new story content, two new delves and group bosses, this update introduces a deadly new passive skill line exclusive to members of the Dark Brotherhood. We also have a number of new item sets available, plus a variety of repeatable content. In addition, we have some changes to previous DLC game packs including a District capture system for Imperial City and improvements to the Tel Var Stone merchant.

The base game patch also features an abundance of new features including Poison-Making as an extension of the Alchemy system, improvements to item set Traits, more enhancements to the Activity Finder, nameplates, item locking, an extended crafting inventory (Craft Bag) for ESO Plus members, and more. And, of course, the highly anticipated removal of Veteran Ranks. We have published a deep-dive of Veteran Rank removal on our website. Please read it for details.

In addition to all the new features and major updates, we have made many fixes and improvements to the overall combat and gameplay (including many stamina-related changes), content throughout the game, itemization, UI, and more.

We hope you enjoy our latest update, which will be approximately 13.5GB in size!
 
UI
General

Added an option to hide offline guild members and friends.
Fixed an issue that was resulting in the appearance of unresponsive interaction prompts. Interaction prompts now correctly display in grey while you are in motion.
The logout timer and access code UI will now correctly count down in seconds instead of milliseconds.
After completing your currently focused quest, the quest tracker will now focus on another quest.
Opening a container from your inventory will now always display the contents of that container, even if you have auto-loot enabled.
Text that appears on loading screens will no longer disappear quickly when going to a new zone.
Added information about when a player character was last online to the Guild and Friends list.
Fixed an issue where the ability bar text was overlapping other UI elements when assigning an ability.
Text will no longer overlap between menu header labels and its corresponding data.
Highlighting the Imperial race when you have access to all races will no longer cut off the race name from the top of the list.
Fixed an issue where the player name and location weren't properly displaying after creating a new character.
Fixed an issue where Healthbars would sometimes flicker at certain angles.
Overlap should no longer occur between menu header labels and its corresponding data.
Added the Collectible cooldown time to the tooltip.
Fixed an issue where the Inventory and Pack merchants were denoting decimal points with periods instead of commas in French and German.
In the Lore Library, book titles should now be correctly sorted by volume number.
Choosing a specific activity that your group members don't have the DLC for will result in an alert.
Skill names in the skill menu are now truncated instead of word-wrapping if they cannot fit on a single line. This also applies to weapon names when browsing your inventory using gamepad UI.

Activity Finder

You will no longer hear multiple Activity Finder sounds when your group is formed.
An error will no longer pop up if you queue for a dungeon, then back out of the Activity Finder through the map menu.
Remove references to the Group Finder or Grouping Tools; they now reference the Activity Finder.

Alliance War

Fixed an issue where the lockout timers for Alliance War campaigns would not switch to an unlocked version when the timer reached zero.
Fixed an issue where a UI error would display when the locked campaign timer would reach 0.
Fixed an issue with the color of the Keep claim cooldown timer; it is now white, as intended.
Fixed an issue where the French and German text for "Use Alliance Points" in the Abandon Campaign menu would occasionally overlap with the text for Alliance Point cost.
Fixed an issue where the Campaign bonus screen would not consistently update.
Fixed an issue where the Campaign browser would not update properly when coming from the Campaign Overview tab.
You can now abandon your home campaign or guest campaign in the UI.
Fixed a grammar bug where the Campaign End field for hours wasn't pluralizing properly in German.

Crafting

Set items with particularly long names will no longer have part of their names cut off early when crafting.
Fixed an issue where the text for the crafting result alert would appear to be clipped by the crafted item's icon.
Fixed an issue where woodworking boosters would display as tannins and clothier boosters would appear as resins.
Fixed an issue where the quantities for item boosters would not update after attempting to improve the last item in the list.
Long words that do not fit in the ingredients boxes in the Provisioner menu will now be truncated instead of wrapping to the next line.

Crown Store

Fixed an issue where the in-game pop-up text (Open URL) that displays when you select "Become A Member!" in the Crown Store ESO Plus page was missing the appropriate link text.
Added a cooldown timer for assistants.
Fixed an issue where Collectibles that are on sale and also in bundles, such as the Adventurer Pack, would show a sale price on top of their "Collected" label.

Gameplay

Added an option to display resource numbers on the player and target frame.
Added an option to display the Ultimate number on the Ultimate ability frame.

Guild Functionality

Renamed the "Food & Potions" category of the Guild Store search to "Consumables", and added a "Poison" subcategory.
Guild Heraldry swatch color icons will now use a square icon instead of a circular one.

Justice System

You will now receive an error message in the top right of your screen if you attempt to attack a Justice Innocent with the "Prevent Attacking Justice Innocents" setting toggled on.

Leaderboards

When you receive a Trial leaderboard notification, the notification tooltip will now correctly display if the Trial member was a friend or a guild mate.

Mail

Moved the right stick scroll icon for Mail Inbox screen so it's not obscured by the tooltip panel.

Maps

When looking at the map, group member icons will no longer be obscured by a Wayshrine when group members are at a Wayshrine.
Hovering over a service location on the map will now indicate what type of services are provided at that location, in addition to the names of the service providers.
For example, hovering over the Bank of Daggerfall on the Daggerfall map informs you that Angier Stower is a banker.
Fixed an issue on the Maps screen where the target reticle could jump to a different icon after setting an active quest though the map UI.

Tutorials

Added a tutorial for entering a Battle-Leveled zone for the first time.
This tutorial gives a brief overview of the way scaling works in places like Cyrodiil, the Imperial City, Wrothgar, Hew's Bane, and the Gold Coast.
Improved the accuracy and timing of several tutorials.
Updated the text of several Help Menu entries to match updated behavior.
Added a tutorial for the Emotes menu, which provides insight into Quick Chat and the Emotes Quickslot.

KNOWN ISSUES

Combat & Gameplay
Activity Finder

Occasionally, players can be put into a large group (more than four members) that appears to include offline members.

Art & Animation
Figure

Two hairstyles are currently causing elf ears to shrink/disappear.

Audio

Some animations, including emotes, are currently missing sound.
Some voice-over is currently difficult to hear while in a conversation window.
No sounds currently play when sliding a book case.
The Justice Guard chain ability is not currently playing sounds.

Combat & Gameplay
General

Weapon swapping after a zone transition causes and animation desync between the primary and backup weapon idle animations, causing the wrong one to play.
Critical Charge, Focused Charge, and Shield Charge will currently charge you for using the ability and play the animation, but will not move your character to your target or do any damage. These abilities are also not grayed-out on the hotbar when cast.
Charge/Leap abilities (Critical Charge, Shield Charge, Focused Charge, and Dragon Leap) can occasionally cause your entire hotbar to grey out and become unavailable after a failed charge/leap.
If light attacks are used immediately after a poison procs, some light attacks may not properly register.

Armor

Heavy Armor
Bracing: This ability can become stuck on a character after logging out and in again, causing Stamina drain upon login.

World

Vampire
Dark Stalker: This passive ability is currently reducing the Movement Speed penalty of Crouch by 50% instead of 100%.

Crafting & Economy
Alchemy

The Medinical Use passive is not appropriately increasing the duration of potions.
The following potions are not usable while moving:
Alliance Battle Draughts
Potions of Hindrance
Potions of Ravage Stamina
Potions of Stamina
Roguish Escape Draughts
Roguish Stealth Draughts

Dungeons & Group Content
Dungeons

Volenfell
Blood and Sand: You will be blocked from completing the quest/dungeon if you kill Quintus Verres before he summons the Monstrous Gargoyle. When this occurs, he becomes invincible—allowing him to summon the gargoyle will prevent this issue.

Trials

Sanctum Ophidia
After receiving a Veteran Quest Reward Container, you may be unable to obtain the Normal Container.
The Synergy to remove Trapping Bolts can sometimes feel unresponsive.
Maw of Lorkhaj
Several item set pieces are incorrectly set to Bind on Equip. They will be reverted to Bind on Pickup in an incremental patch.

Exploration & Itemization
Item Sets

Default enchantments on some Alliance Weapons currently have higher values than intended.
Pelinal's Aptitude: The five-piece bonus for this set says it is "Currently Disabled." It is not—this is simply a tooltip error.

Mementos

Memento functionality may break if the cooldown expires while you are on a load screen. To avoid this, make sure the timer has expired before traveling.

Quests & Zones
Stonefalls

Exquisite Tears: The Wharf Rats associated with this Davon's Watch quest are currently not interactable, blocking quest progression.

Shadowfen

Unbridled Wealth: The dead guar associated with this quest are not interactable, blocking quest progression.


Miscellaneous

You may see a Skill Respec announcement upon login. This is a side effect of Veteran Rank removal/Champion Point resets—skills have not been reset.

UI

General

It is not currently possible to lock equipment via the item lock system that is a higher level than your active character.