Netruk44/uesp-wiki-content huggingface dataset:
Online:Okaw-Neeus

Okaw-Neeus is an Argonian of the Root-House Tribe who can be found on the roads of Murkmire. He recently recovered the coin purse of Carius Plebo on the ground but refuses to give it back to him. You can intervene if you wish.
 

Dialogue
As you approach them, you will overhear them arguing over the ownership of the coin purse.
:Carius Plebo: ''"You sniveling snake. That's my coin purse and you know it!"
:Okaw-Neeus: "Your coin purse? It is I who found it. And so, it is now my coin purse."

You can then speak with Okaw-Neeus for his side of the story.
:"Hmm? Do you have something to say, ojel?" (non-Argonian)
:"Hmm? Do you have something to say, egg-sibling?" (if you are an Argonian)
:Did you steal this man's coin purse?
:"To steal implies that the purse is not mine. To the Root-House people, that which is needed is provided by our   through the actions of others. I needed the gold that the dryskin carried. The Hist saw that it would become mine. Simple."
:But that's stealing.
:"I've seen this kuuda in Lilmoth. His purse only grew heavy with coin by selling the relics of Murkmire. He took from the land of my people. Why should I not take from him? The Hist has provided that which I need. I have no reason to not accept it."''
 
::Very well. Carry on. (Ends conversation.)

If you convince Carius to let it go for now, he will decide to look for some guards to help him.
:Carius Plebo: ''"Fine. You may have won this round, you thieving snake, but you'll get what's coming to you!"
:Okaw-Neeus: "If the Hist wills it so, flat-tooth. But I shall not hold my breath over such a thing."

Okaw-Neeus will then thank you for intervening, "My thanks for calming the waters."

On the other hand, if you intimidated Okaw-Neeus into giving the gold back, then the following will happen:
:Okaw-Neeus: "Here is your coin purse. Lucky for you that someone would take pity on your spineless self."
:Carius Plebo: "Finally! Took you long enough."

If you try and speak with Okaw-Neeus after this, he will rebuff you, saying "I have nothing more to say to you. Be gone."''
Online:Oleen-Xu

Oleen-Xu is an Argonian commoner who can be found in Mach-Taeed's House in Lilmoth, which you must pick the lock on to enter.
 
  
Notes
The prompt to speak with her will show up when you approach him out of stealth, but she will not speak to you because entering her house counts as trespassing.
Online:Olik-Reenus

Olik-Reenus is a Naga fighter and member of the Dead-Water Tribe who can be found wandering around near the center of Dead-Water Village.
 
  
Dialogue
When he first speaks with you, he is quick to explain why he doesn't like you.
:"My insides clench at the sight of you, outsider."
:Why are the Naga-Kur so unfriendly to outsiders?
:"You mistake a show of strength for hostility. While others of the marsh have lost their way, the Naga-Kur—who you call Dead-Water—hold fast to ancient traditions and customs. What you call inhospitable, we consider prudent."
:Your traditions make you offensive?
:''"The marsh is brutal and dark. The strong eat the weak here. The Naga-Kur decided long ago that it was better to eat than be eaten. I have said all I'm going to say on this subject."

However, once you have helped the tribe, he has a much better opinion of you though he still finds you strange, saying:
:"My heart soars at your accomplishments, ojel. And at what you have done for the Dead-Water tribe. I raise the spine of respect in your direction, despite your strange and abhorrent ways."''
Online:On-Nei

On-Nei is an Argonian who can be found in Root-Whisper Village after its Hist has been awakened.
 

Dialogue
Her dialogue will differ depending on the decisions made in By River and Root.

;If Jaxsik-Orrn stayed behind:
:"We will never forget the sacrifice that Jaxsik-Orrn made so that our new village can prosper. Always will she be remembered, and always will she be honored."

:"Xukas will open the Root-Whisper Tribe to outsiders. He intends to share our culture and history, and create allies where so many see enemies. Still, he also wishes to honor Jaxsik-Orrn by strengthening our defenses and military might"

:"Xukas will lead our tribe with wit and words. Still, I worry that he may be lost if our tribe must enter into battle."

:"The Root-Whisper Village is still in need of a tree-minder. Until then, I trust that Xukas will look after the needs of the Hist."

;If Xukas stayed behind:
:"Jaxsik-Orrn will lead our tribe with strength and skill. Still, I worry that she will struggle to keep peace with the neighboring tribes."

:"The Root-Whisper Village is still in need of a tree-minder. Until then, I trust that Jaxsik-Orrn will look after the needs of the Hist."

:"Jaxsik-Orrn will protect the Root-Whisper Tribe from outsiders. After all, it was foreign elves who plunged this village into slumber with their cruelty. Still, she also wishes to honor Xukas by building our relationships and allies."

:"We will never forget the sacrifice that Xukas made so that our new village can prosper. Always will he be remembered, and always will he be honored."
Online:Pateem

Pateem is an Argonian gatherer from the Bright-Throat Tribe who can be found near the entrance to their village. She spends her time foraging around the village. She has no unique dialogue.
Online:Peek-Shah

Peek-Shah is an Argonian that is rescued during one of the Root-Whisper Village daily quests granted by Tuwul.
 

Related Quests


Quest-Related Events
When you find him, he'll say
:''"Rootmender! Thank the Hist you've arrived to save me."
:I've cleared a path. Head back to Root-Whisper.'''

He'll respond with one of two phrases:
:''"Of course! I'll head back immediately."
:"You don't have to tell me twice!"

Speaking with him back at the village:
:"And I was so looking forward to visiting Lilmoth. I've heard it's lovely this time of year."

After the quest:
:"Despite all that's happened, I still wish to offer my services as envoy. Though, hopefully, I'll be able to have a few guards accompany me next time."''
Online:Peexalt

Peexalt is an Argonian of the Root-Whisper Tribe who can be found in the ruined village within the Mists during a dream-wallow vision. He has found himself trapped within a storehouse.

He can later be found participating in the ritual to create the Remnant of Argon. 
 

Related Quests


Dialogue
As you approach the building he is in, he will call out to you.
:Peexalt: "Is someone there? Please, root-kin! I need help!"
:Peexalt: ''"The door is locked. The key, it should be in the speaker's lodge!"

Once you have found the key, entered the storehouse and tended to Peexalt, he will thank you before leaving.
:Peexalt: "Thank you, Mateem. Gather your strength. We fight again soon."''
Online:Plucks-the-Coin

Plucks-the-Coin is an Argonian merchant who can be found in Root-Whisper Village, having set up her small stall. She was a lukiul visiting Lilmoth until she felt the sudden urge to travel here. 
 
  
Dialogue
:"This village seems busy as a beehive! I wonder why? Oh, what am I doing, talking your ear off! You came here for a purchase, right?"

:''"I'm as Lukiul as they come, truth be told. Just stopped by Lilmoth to do a spot of trading. But as soon as I left the ship, I just … had to come to this village. Ah, well. Long as I'm here, why not take a look at my wares?"

:"It's strange, but sometimes I can … feel the Hist. How can that be so? I haven't been in Murkmire since I was a hatchling! Oh, ignore me. You didn't come to my shop for chit chat, after all!"''
Online:Powostulm

Powostulm is an Argonian artisan who can be found in his house near the docks of Lilmoth. He has a kiln and many clay pots in his house, indicating that he is a ceramist. There is a helmet at the foot of his bed, and an Argonian resting on his pillow. There is a safebox located to the left of his bed. He has no unique dialogue.
 

Notes
The prompt to speak with him will show up when you approach him out of stealth, but he will not speak to you because entering his house counts as trespassing.
Online:Quick Yasha

Quick Yasha is a tiny Haj Mota which can be found hiding in the swamps near Bright-Throat Village. It stole Deed-Tei's seed doll as he was traveling to meet his betrothed for the Bonding Ritual.
 
 

Related Quests
Online:Rahu-Teemeeta

Rahu-Teemeeta is an Argonian spear-fisher who spends his days fishing on the docks of Alten Meerhleel. It was his favorite fishing spot before Alten Meerhleel was built. 
 

Dialogue
:"Alten Meerhleel, they call it. A fishing spot wasted, I say."

:"So many visitors, so many boats. At this rate all of these fish will be frightened away from my favorite fishing spot."

:''"There used to be nothing here when I was young. Back then, it was just a good spot for fishing. A shame it's become so popular."

:"What makes Ahkur think he can just come here and ruin my favorite fishing spot, I'll never know."''
Online:Reanimated Convict

Reanimated Convicts are Argonian skeletons who can be found in Drakeeh's Cage at Blackrose Prison.
 

Related Quests
Online:Resurrected Prisoner

Resurrected Prisoners are Argonian skeletons who can be found in Drakeeh's Cage at Blackrose Prison.
 

Related Quests
Online:Rienallah

Rienallah is a Redguard sailor employed by Harbormaster Ahkur at Alten Meerhleel.
 

Dialogue
:"Akhur is the harbormaster for Alten Meerhleel. You can find him in the dock house, down the way."

:''"The teeba-enoo court is a popular destination for the neighboring tribes. Just don't ask me to explain the game. I wouldn't even know where to begin."

:"We're getting quite a few shipments from Lilmoth lately. It's surprising that Murkmire has become such a popular destination."

:"I ended up in Murkmire after my ship nearly sank along its coast during a horrible storm. Well, I was too afraid to climb back aboard, so I sought work here. Luckily for me, Akhur just happened to be hiring."''
Online:Ritualist

Ritualists are the Argonian mages who assisted Sap-Speaker Kuzei in the creation of the Remnant of Argon. They have no unique dialogue.
 

Related Quests
Online:Roots-That-Stumble

Roots-That-Stumble is a   found south of the Teeth of Sithis. It drops the   when killed, which is used to restore the ancient Argonian calendar at the Xinchei-Konu Monument.
 

Achievement
There is one achievement associated with this creature:
Online:Ruby Hopper

Ruby Hopper is a species of little red frogs found near Lilmoth. They're very shy.
 

Related Quests
Online:Salora Vedrano

Salora Vedrano is a Dark Elf who can be found camping in the ruins near the Blackrose Prison. She has been fending off the Blackguards who want to recruit her. When asked, Salora can tell you more about the Blackguards' history.
 

Dialogue
:''"You with the Blackguards? I already told you fetchers that I'm not interested in joining your little band of merry murderers. I'm just camping up here for a few days, and then I'll be on my way."
:I'm not a member of the Blackguards.
:"Oh. All right, then.  I'm just a little bit tense, is all. So far all the Blackguards have done is make vague threats, but I know their reputation. They're as rotten as the prison they all live in."
:What can you tell me about the prison?
:"Blackrose Prison? Don't know much, I'm afraid. Used to be owned by the Imperials. Named after an old city nearby, I believe. Though I'm sure that's in ruins too.  As you can tell, it's no longer operational. Now it just houses the Blackguards."
:Why do the Blackguards stay in an old prison?
:"Because the Blackguard founders were former Naga inmates. This was decades ago, of course. I'm sure all the original members have died off by now.  Drakeeh the Unchained leads them now. He accepts everyone."
:What do you mean by that?
:"The original Blackguards would only accept Argonians into their ranks. But when Drakeeh took over, that all changed. Now they accept anyone, no matter their race.  They even tried to recruit me, a Dark Elf."''
Online:Salyazh

Salyazh is a Redguard mage who is studying the Xinchei-Konu Monument along with his colleague Desmie Phiencel. He has no unique dialogue.
Online:Screeching Bat

Screeching Bats are Giant Bats found during round 3 in Blackrose Prison.
 

Related Quests
Online:Senche-Lizard Steed

Senche-Lizard Steed is a mount seen in Ukaspa's stable. Its tongue flicks out to smell the air every now and then.
Online:Senche-Panther

A Senche-Panther can be encountered in Norg-Tzel. It is found on the middle area of the island, towards the eastern side.

Senche-Panthers are also encountered in the southern wilds of Northern Elsweyr.
Online:Shuxaltsei

Shuxaltsei is an ancient Argonian priestess who opposed   and sought to maintain traditional Argonian worship of   through blood sacrifice. She has since become a powerful vampire and was seemingly awakened somewhere beneath Blackrose Prison. Shuxaltsei has taken control of the Teeth of Sithis, an ancient temple to Sithis, and plans to make blood sacrifice to call upon Sithis and return all of Creation to the  .

Defeating her is required to mark the delve as cleared and is also required as part of the related quest.

She has a chance to drop the   antiquity lead for the Ring of the Wild Hunt.
  

Related Quests


Skills and Abilities
thumb|right|Shuxaltsei using Red Death
;Fright Force: A basic ranged attack that does minor magic damage.
;Quick Strike: A basic melee attack that does minor physical damage.
;Aspect of Terror: The enemy casts a spell that does minor magic damage and fears the player for a short time, in which they cannot move or perform any actions. This effect passes through block, and players can break free from it. This spell can be interrupted to set the enemy off balance, or avoided using roll dodge.
;Summon Bloodfiends: Shuxaltsei will summon two Blackguard Bloodfiends.
;Summon Bound Hemonculous: She summons a Bound Hemonculous at one of the small Sithis shrines.
;Swirling Mist: Shuxaltsei disappears into red mist. She travels to one of the Sithis shrines where a Bound Hemonculous resides, then emerges. If you stand in the mist, you will take magic damage.
;Red Death: Shuxaltsei approaches a Bound Hemonculous and consumes it, breathing red mist in front of her in a cone dealing moderate magic damage and knocking down any targets hit by it.
;Hemonculous Healing: When next to a Bound Hemonculous, it will channel a red beam at Shuxaltsei, healing her.

Dialogue
She may occasionally say something in jel while summoning two Blackguard Bloodfiends.
:"Pah tzel tchee uvastei jel xul-uxith."
:"Ruheeva u xul-vahat!"
:"Sa kot xulneihavu! Sithis tchee shu kronkassa."
:"Sa tchee shu u vakka."
:"U Hist-greel kota norg-xeech."
:"Waxhuthi! Norgsa oj!"
:"Xulunaht voss!"

Notes
During the quest Tools of Slaughter you need to collect Shuxaltsei's Staff as one of the three ritual items from Teeth of Sithis
According to Nisswo Xode, she is also known as Devours-the-Sun as well as the High Priestess of Teeth. Her title in Jel is Xulneihavu Shuxaltsei.
Online:Skein Spider Hatchling

Skein Spider Hatchlings are spiders from Mephala's plane of Oblivion, The Spiral Skein.
Online:Soul of Void

Souls of Void are black ghosts that appear in Drakeeh's Cage at Blackrose Prison.
 

Related Quests
Online:Suka-Tel

Suka-Tel is a Naga merchant who runs the trading stall in Dead-Water Village. As such, he is more accepting than most of the Naga-Kur of outsiders, especially their coin. His store, Naga-Kur Necessities, is located near the eastern entrance to the village.
 

Dialogue
:"I accept your gold, outsider, but bear in mind that I only carry the finest wares of the Naga-Kur. You will not find any strange, foreign vendibles here."

:"Most of the Naga-Kur despise outsiders, but I am much more accepting of foreign ways. And foreign gold. Look around, but try not to let anyone else see you."

:"Let us pretend you are not an outsider and therefore are welcome in my store. That way, you can purchase something and I can receive your gold."
Online:Sulosya

Sulosya is a Naga tracker of the Dead-Water tribe who currently lives in Alten Meerhleel and makes his living selling pelts and hides. He recently came across some of the victims of "The Skin Taker" and can be questioned for leads.
 

Related Quests


Dialogue
The Skin Taker
Depending on your decisions during Murkmire's main story, Sulosya could greet you with:
:''"I've seen you. Yes, the friend of Xukas.  Beware. The roads surrounding Alten Meerhleel are no longer safe. I keep watch, but I am only one."

Or...
:"You're a long way from home, ojel. Best tread carefully if you wish to return to it."

Either way, you can ask him:
:Are you Sulosya? I was told I could find him here.
:"My name carries far these days. Why do you seek me?"
:I was told you found one of the Skin Taker's victims.
:"More than one. Choglada, impaled on a pole near here. Zuti, hanging from a tree near Lilmoth. On display like dread warnings. They are pitiful trophies."
:You don't seem impressed.
:"There is no glory in killing a withered root and an unblooded child. This Skin Taker only preys on the weak and defenseless. Confronted by a warrior, they turned their tail in disgrace. If we cross paths, I will not let them escape."
:Someone got the better of the Skin Taker?
:"Guhcin, one of my tribe, found the Skin Taker carrying another victim to display. The coward fled without a fight. If this murderer interests you, speak to Guhcin in Dead-Water Village."
:I was told you're a hunter. What do you make of the skinned bodies you found?
:"Too clean, for one. Very little skin was left clinging to the muscle below. The Skin Taker works slowly. Their technique is one of cruelty, not efficiency. It could not be done safely in the field. This Skin Taker has a den."
:Then there must be a trail that leads there. I'll continue my search.'''
Online:Sun-Blessed Toad

Sun-Blessed Toads are a species of yellow frogs found near Lilmoth. They love the mud. They also love croaking, and things that smell like them.
 

Related Quests
Online:Sun-Eater Bloodherd

Sun-Eater Bloodherds are Argonian pet rangers who follow Shuxaltsei. They are found in the Teeth of Sithis.
 

Skills and Abilities
;Quick Shot: A basic ranged attack that does minor physical damage.
;Call Ally: Summons a Vampire Bat or Death Hound to fight.
;Arrow Spray: The enemy shoots a spray of arrows in the direction it is facing as indicated by a red cone. This attack does moderate physical damage as well as snares all enemies hit. This attack can be interrupted to set the enemy off balance or simply avoided. Blocking also prevents the snare and reduces the damage.
;Roll Dodge: The enemy may perform a roll dodge to avoid attacks.
;Place Trap: Places a bear trap which roots the target which walks into it and deals minor physical damage. Performing a roll dodge will break the trap.
;Drain Essence: The enemy drains your life force, dealing high magic damage and restoring its health every 1 second for 3 seconds.
;Mist Form: The enemy dissolves into a dark mist, reducing it's damage taken by 75% for 4 seconds. Entering this form removes and grants immunity to all disabling and immobilization effects. This ability is usually used when the enemy is on low health.
Online:Sun-Eater Bloodletter

Sun-Eater Bloodletters are Argonian Vampires who are part of the Sun-Eaters which have taken over the Teeth of Sithis.
 
 

Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.
;Heavy Attack: A heavy melee attack that does moderate physical damage. It can be blocked to set the enemy off balance.
;Throw Dagger: The enemy backs away from the player and throws a dagger at the player. This attack Causes snare and bleed if it connects. This attack can be interrupted to set the enemy off balance. The dagger can be blocked to prevent the snare and bleed and reduce the damage done.;Drain Essence: The enemy drains your life force, dealing high magic damage and restoring its health every 1 second for 3 seconds.
;Drain Essence: The enemy drains your life force, dealing high magic damage and restoring its health every 1 second for 3 seconds.
;Mist Form: The enemy dissolves into a dark mist, reducing it's damage taken by 75% for 4 seconds. Entering this form removes and grants immunity to all disabling and immobilization effects. This ability is usually used when the enemy is on low health.
Online:Sun-Eater Deathdrinker

Sun-Eater Deathdrinkers are Argonian vampire necromancers who can be found in the Teeth of Sithis, working on Flesh Atronachs.
 

Skills and Abilities
;Necrotic Spear: A basic ranged attack that does minor magical damage.
;Summon Bog Blight: Summons a Bog Blight to fight. The summon will die if the Deathdrinker is killed.
;Empower Undead: The enemy channels a buff on a nearby undead (e.g Skeletons, Zombies even Bone Colossus or Vampires) that causes that enemy to do twice the damage and take less damage. This spell appears as a green glow around the hands of the buffed enemy, as well as the necromancer. This spell can be interrupted to set the enemy off balance.
;Drain Essence: The enemy drains your life force, dealing high magic damage and restoring its health every 1 second for 3 seconds.
;Mist Form: The enemy dissolves into a dark mist, reducing it's damage taken by 75% for 4 seconds. Entering this form removes and grants immunity to all disabling and immobilization effects. This ability is usually used when the enemy is on low health.
Online:Sun-Eater Despoiler

Sun-Eater Despoilers are Argonian vampires who can be found in the Teeth of Sithis.
 

Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.
;Summon Daedra: The enemy summons a Daedra to fight. It can either be a Clannfear, Spider Daedra, Ogrim or Flame Atronach. The summon will die if the Despoiler is killed.
;Freezing Edge: A charged melee swing that does moderate physical damage and roots the player in frost if it connects. This attack can be blocked to set the enemy off balance.
;Hand of Flame: The enemy sends three fire lines towards its target dealing moderate flame damage to all opponents hit by it as indicated by red circles. This spell can be interrupted to set the enemy off balance or simply avoided.
;Lightning Grasp: The enemy raises its arm to call down lightning to strike the area around it, as indicated by red circles. This attack does moderate shock damage.
;Drain Essence: The enemy drains your life force, dealing high magic damage and restoring its health every 1 second for 3 seconds.
;Mist Form: The enemy dissolves into a dark mist, reducing it's damage taken by 75% for 4 seconds. Entering this form removes and grants immunity to all disabling and immobilization effects. This ability is usually used when the enemy is on low health.
Online:Sun-Eater Nightstalker

Sun-Eater Nightstalkers are Argonian vampires who can be found within the Teeth of Sithis.
 

Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.
;Veiled Strike: The enemy cloaks and prepares to slash the player. This attack does moderate physical damage and will stun the player briefly. This attack can be blocked to set the enemy off balance.
;Teleport Strike: The enemy teleports and stabs the player. This attack does moderate physical damage and stuns the player briefly.
;Roll Dodge: The enemy can roll dodge to avoid attacks.
;Drain Essence: The enemy drains your life force, dealing high magic damage and restoring its health every 1 second for 3 seconds.
;Mist Form: The enemy dissolves into a dark mist, reducing it's damage taken by 75% for 4 seconds. Entering this form removes and grants immunity to all disabling and immobilization effects. This ability is usually used when the enemy is on low health.