Netruk44/uesp-wiki-content huggingface dataset:
Online:Fractured Spirit of Jorunn

The Fractured Spirit of Jorunn is an aspect of King Jorunn's soul that you meet inside Mistwatch Crevasse.
 

Related Quests


Quest-Related Events
You will meet him within his nightmare.
:''"Why do you continue to follow me? The Argonian that followed me couldn't handle the ordeal. You won't fare any better. Leave now before it's too late. Too many have already died on my behalf. I must handle this on my own."
:You've been poisoned. The Argonian was trying to heal you.
:"Heal me? Through my own mind? You would use Daedric magic to cure me? That's the very magic that harmed me. You don't need to do this. I've fought an army that claimed to be invincible and emerged victorious. Fildgor's poison won't stop me."
:Let me help you.
:"Do you even know where we are right now? This cave …. My sister and I fell down a hole while we were hunting. We nearly froze to death. We barely got out alive. Wait …."
:What is it?
:"I would not have made it out from this cave if it wasn't for my sister. I blacked out from exhaustion and the cold. Nurnhilde carried me the rest of the way to safety. Damn it all. I don't know how we got out of this cave."
:What does that mean?
:"It means I never saw the exit. How will I find it in my dreams? The fires—I remember the fires. They must be the key. If I don't survive, you must get word to Almalexia and the other Pact leaders. The Pact must not fall!"

At the third campfire, the Dream Eater tries to convince King Jorunn to give up.
:Dream Eater: "Your sister cared for you deeply. Why fight this dream? Why not give in? You can be with her once more."
:Fractured Spirit of Jorunn: "You can't stop me. I will not give in so easily. I will live on because of my sister."
:Fractured Spirit of Jorunn: "No … my sister is gone. And I will honor her memory by living my life."

In the third portion of the dream, Jorunn runs to face the Dream Eater:
:Dream Eater: "Give in to your dreams. Submit to the darkness!"
:Fractured Spirit of Jorunn: "Never! I will wake from this dream. I will find my brother and any others who put our people at risk. They will all fall to my blade! This I swear!"
:Fractured Spirit of Jorunn: "You underestimate me and my allies, foul creature!"''

When he reaches the top of the mountain after the lich is finally dead, King Jorunn will be whole once more.
Online:Franque Vrouarde

Franque Vrouarde is a Breton drunkard who can be found at The Winking Jackal in Bergama. He sits at a table in the northwest corner and holds a mug. Franque has no unique dialogue.

Anastasie Vrouarde's brother, and was supposed to meet her an hour ago.
Online:Frederic Helomaine

Frederic Helomaine is a Breton noble found northwest of the Red Rook Camp.
 

Dialogue
If you speak to him, he'll only say:
:''"Stay down! They're shooting arrows! I hope the Guard does something about them soon."''
Online:Freed Prisoner

thumb|right|Freed Prisoner (right) Standing next to Vicecanon Heita-Meen (left)
Freed Prisoners are two Argonians whom you freed from the Dominion at Silyanorn Ruins. They are lingering near Vicecanon Heita-Meen after the quest, likely partaking in a head count or giving her their account of what happened. They have no unique dialogue and play no significant role in the related quest.
 

Related Quests
Online:Frenzied Guardian

Frenzied Guardians are translucent hoarvors summoned by Dark Root in Elden Hollow II. They have an orb of green light inside them. If it connects to you via a green tether, it will drain your stamina.
 

Related Quests
Online:Fresmara

Fresmara is a Nord commoner who "works" as a guard at Jorunn's Stand. Her lazy habits and failure to improve after punishment have marked her for death. 

When she's not reading in the central tent (directly in front of the gate), she's sitting against the interior wall at the east edge of the gate. She has no unique dialogue.
 

Related Quests
Online:Frilan Ruman

Frilan Ruman (dead)|thumb|right
Frilan Ruman is a Breton prisoner located in Fharun Prison. His body cannot be looted, and if selected, the game tells you he looks to be recently deceased.

If you managed to remain undetected by the Vosh Rakh he will be alive, and offer you a potion to protect you from the poison in the Chamber of Scorn. He also gives you a tip on how to disable the spike traps in the spike room.
 

Related Quests
 

Dialogue
If dead:
: 

If alive:
:''"Interesting use of a rope. Remarkably convenient, too. I'm surprised nobody tried that before.
:''Hmm, you're not a prisoner. I know everyone they tossed down here. And you're definitely not with the Vosh Rakh. All right, I give up. Who are you?"
:'''I'm here to rescue the Orc chief. Who are you?
:"Me? I'm no one. Just a humble engineer who build and maintained this prison. Before they tossed me into it, that is.
:''I've been able to avoid the dangerous prisoners, at least so far. Luckily, I literally know this place like the back of my hand."
:You built this prison?
:"Well, I designed it. But most of the heavy lifting was done by the Orcs of Clan Fharun. The chief hired me, despite my obvious non-Orcishness. He appreciated my expertise and sardonic sense of humor.
:But it was those Vosh Rakh who imprisoned me."
:Why would the Vosh Rakh imprison you?
:"Well, not just me. They threw a lot of the clan members down here. And then, the bastards, they opened the cages. Let the actual prisoners loose. It was some kind of sick game to them.
:But I never heard an alarm. You must be stealthy as a shadow."
:I'm trying to get people out of here. Can you help me?
:"Well, this elixir might come in handy.
:''There's a chamber you might come across. Fills with gas if the cell gates open accidentally. A failsafe measure, you see. Drink this potion and the gas won't bother you. I always carry a vial, just in case."
: 
::"Tastes like barf, but works like magic!
::''Oh, there's also a spike room. Amazing defense mechanism, unless you're in the chamber when it activates. Remember that it resets if you don't turn the three valves fast enough."
: 
::"Suit yourself. No skin off my nose if the poison melts your face. Perhaps you'll take this advice. Beware the spike room. It's a defense mechanism that will skewer you if you're not careful. It resets if you don't turn the three valves fast enough."

Either option leads to this:
:Is there any way around the spike room?
:"No, not if you want to make it through the prison. But there's a fourth valve hidden around the wall near the exit gate. Close that valve before the others and the trap won't reset. Consider this a reward for not getting me killed."''

If spoken to again after completing Frilan's previous dialogue, he will have this to say:
:''"If I'm still employed when this debacle is over, I must remember to reset and update the various defenses. And I must do something about this well.
:''Sorry, can't help myself. Making improvements, that's just in my nature."''
Online:Frostkin

thumb|right|Frozen Detonation
Frostkin are frozen banekin located where the Torch of Heirs lies in Direfrost Keep. They can be summoned by Drodda's Dreadlord during battle. During battle, they will run up to you and explode.
 
Related Quests



Skills and Abilities
;Frozen Detonation: When the Frostkin gets close to a player or runs out of health, it will explode, dealing high frost damage around itself as indicated by a red circle. If possible, this blast should be avoided because getting caught in multiple explosions at once will deal enough damage to kill most players instantly.
;Chill: Deals minor frost damage.
Notes
They were previously known as Frigid Banekin until an unknown 2015/2016 patch.
Online:Frozen Archer

Frozen Archers are generic Orc Archers found in Frostbreak Fortress.
Online:Frozen Orc

Frozen Orcs are deceased frozen Orcs found at the summit of Sorrow. One of them wears the  .
 

Related Quests

Interactions
Activating the Orc closest to the altar brings up this:
: 
:I should take the Armlet of Torug.

Gallery
Online:Fruvar

Fruvar is a Nord beggar who can be found at the docks of Stonetooth Fortress. She has no unique dialogue.
Online:Fultknir

Fultknir is a Nord commoner who can be found at the Sober Nord Tavern in Windhelm. He has no unique dialogue.
Online:Furil Faryon

Furil Faryon is a Dark Elf who can be found in Quarantine Serk. He is here with Earila Faryon, who brought him here so Furil could get the cure for the Llodos plague. He cannot be spoken to, but he can be heard talking with Earila.
 
  
Dialogue
:Furil Faryon: "Is this the place? Quarantine Serk?"
:Earila Faryon: ''"We're almost there. Soon, the Maulborn will give us the cure!"
:Furil Faryon: "If they get to me in time."
:Earila Faryon: "Of course they will. You'll be fine."
:Furil Faryon: "If it doesn't work, you should know I've always ...."
:Earila Faryon: "Don't say it. There's a cure. There has to be."''
Online:Fyrulde

Fyrulde is a Nord beggar who can be found at the Loose Tooth Lodge in Stonetooth Fortress. You'll find her sitting in the dark corner of the kitchen area. She has no unique dialogue.
Online:Gadeneri Othril

Gadeneri Othril is a Dark Elf ordinator who can be found at the Tribunal Temple in Ebonheart. She is a possible target of the Dark Brotherhood contract for Stonefalls.
 

Related Quests
Online:Gael Branck

Gael Branck is a Wood Elf laborer who can be found in Wayrest. He spends his days inside Anya Branck's Home along with Penolore. He cannot be spoken to.
Online:Gaenengeval

Gaenengeval is a Wood Elf commoner who can be found in Windhelm, between the drinking contest and the archery contest. He has no unique dialogue.
Online:Gaerthgorn

Gaerthgorn is a Wood Elf beggar who can be found in the Warehouse District of Abah's Landing. He has no unique dialogue.
Online:Gahar

Gahar is an Orc captured by the Vosh Rakh at Paragon's Remembrance.
 

Related Quests


Quest-Related Events
Find him and Unsulag and they'll be nearly frozen to death.
:''"Don't touch the switches or you'll kill us!"
:What are they doing to you?
:"The Vosh Rakh. They're trying to break us. They want Unsulag and me to swear to serve Trinimac. Or their version of Trinimac, at least. So far, we've refused, but these ice prisons wear you down."
:But what's the point of all this?
:"They said they only need one of us. The switch in front of me releases Unsulag but freezes me. And the one in front of her does the reverse. They keep coming in and asking us which switch to press. So far, we've refused to play their game. So far."
:There's no way I can save both of you?
:"If I knew how to do that, I'd tell you. I hate to say this, but I don't want to die. If you free me, I can help. I'm a strong elemental mage and I can fight. But this blasted prison keeps me from casting even the simplest spell of warming."
:So I should save you instead of Unsulag?
:"Unsulag's a good woman, but she's already lived a full life. I can aid the rulers of Orsinium. Assist my people. I have many productive years remaining—if I get out of this. Release me and I'll devote myself to helping others. You have my word."

If you choose to let Unsulag die:
:Gahar: "I know that must have been a difficult decision to make, but thank you."
:Unsulag: "No!"
:Unsulag: "So very, very cold …."
:Gahar: "Malacath preserve me. Oh Unsulag, I'm so sorry."

If you choose to let Gahar die:
:Unsulag: "What a terrible choice you had to make. But Trinimac preserve me, thank you for choosing me."
:Gahar: "No! Oh no!"
:Gahar: "I hate … the cold …."
:Unsulag: "Poor Gahar. How horrible! But you made the right choice. You'll see."''
Online:Galalrimon

Galalrimon is a High Elf laborer who can be found in Silver-Claw's Warehouse in the Warehouse District of Abah's Landing. He has no unique dialogue.
Online:Gandalith

Gandalith is a Wood Elf beggar who can be found at Silverhoof Vale. She's in the westernmost cave and spends her time doing a little smithing and sleeping. She has no unique dialogue.
Online:Ganduin

thumb|right|Ganduin during the blood transfusion
Ganduin is a Wood Elf vampire found around the black pool the Blood Matron's Crypt. She is a "child" of Lamae Bal and member of her coven, and will be involved in the blood transfusion that turns you into a vampire during the quest. When spoken to, she will respond with generic greetings, or rarely race-related ambient dialogue.
 

Related Quests
Online:Gargahz

Gargahz is an Orc found in Orsinium. She is only encountered during the quest A King-Sized Problem, during your pursuit of Grumth.
 

Related Quests


Quest-Related Events
As Grumth runs past Gargahz:
:Gargahz: ''"Watch where you're going, you idiot!"''

If you stop to speak to her, she'll say:
:''"I thought things would improve as the city neared completion, but what do we get? Rude and impatient hooligans running hither and yon! This is why we can't have nice things. I hope a guard beats his head in."''

Notes
Gargahz only appears during this portion of the quest.
Online:Garila Barys

Garila Barys is a Dark Elf noble who can be found at the Hall of Judgment in Bergama. She spends her time on the north side of the main chamber's upper level, sipping a drink. She is a possible target of the Dark Brotherhood contract for Alik'r Desert.
 
Related Quests
Online:Garrebh

Garrebh is a Redguard who can be found at the Great Chapel of Dibella in Anvil.

 
Related Quests


Quest-Related Events
When spoken to outside of relevant quests:
:''"Even far from the sands of Alik'r, I always find comfort in a place of worship."

When spoken to during Questions of Faith:
:"Bask in the holiness of this sacred place and let your troubles fade away."
:Have you seen a young Nord woman? Wears a flower in her hair?
:"I have seen many such women in this city. I hear the Governor wore one at a recent appearance and now the custom has become a sort of fashion statement.
:Sorry I cannot be of more assistance to you, wayfarer."''
Online:Gastau Gemane

Gastau Gemane is a Breton commoner found at his house in Abah's Landing. He has no unique dialogue. If he witnesses a crime, he will turn into a werewolf and become hostile towards the person who committed it.
Online:Gastorges

Gastorges is a member of the Saltwalker Militia who can be found at their camp in the Alik'r Desert.
 
 

Dialogue
While he cannot be spoken with, he can be overheard participating in a push-up competition with Snarbul.
:Gastorges: "You ready to admit defeat yet?"
:Snarbul: "Not on your scrawny life."
Online:Gathal Brenos

Gathal Brenos is a Dark Elf commoner who can be found wandering the Riften Marketplace. He has no unique dialogue.
Online:Gaubert Ancent

Gaubert Ancent is a Breton who can be found at the House of Orsimer Glories in Orsinium. He can be found stumbling around the displays.  He cannot be spoken to and he disappears after Atypical Artistry is complete.
Online:Gavo Petilius

Gavo Petilius is an Imperial commoner who can be found in Abah's Landing. He's located in the eastern docks where he stands leaned up against some crates not far from where Kusheesh is working on some dock equipment. He's dressed in Abah's Watch Style armor and he cannot be spoken to.
Online:Gelabenn Twig-Fingers

Gelabenn Twig-Fingers is a Wood Elf bard who can be found singing at the Drowsy Owl in Hallin's Stand. He has no unique dialogue.
Online:Geldaeniel

Geldaeniel is a Wood Elf commoner who can be found at the Dead Wolf Inn in Shornhelm. She has no unique dialogue.
Online:General Kora Greatstorm

General Kora Greatstorm is a Nord soldier who can be found at the Skald-King's Temporary Court in Windhelm.
 

Dialogue
:"Celebration is fine, but we must stay vigilant. Especially with so many visiting dignitaries in the city."
:Are you expecting trouble?
:''"Clans from all over Skyrim, dignitaries from the other Pact nations. I'd be a fool not to expect trouble. But I trust Thane Mera and the Windhelm Guard have matters well in hand."''
Online:General Kryozote

General Kryozote is an Ogrim group boss found in the Imperial Sewers. There are a number of incapacitated Spider Daedra around him.
 

Skills and Abilities
;Shocking Feast: The General vomits fire, dealing major flame damage.
;Fire Spit: The AoE set down by Shocking Feast, deals moderate flame damage.
;Hot Shot: The General shoots a ball of fire straight at his target, dealing major flame damage.
;Hot Shot Splash: Flames splash out from the original move's impact, dealing low flame damage.

Achievements
There is one Achievement associated with this creature.
Online:General Mercedene

General Mercedene was a fearsome Reachman general who served under King Joile. She was responsible for the deaths of both Gaiden Shinji and Baloth Bloodtusk during their final duel. She was later slain by Commander Reliana on the orders of Lord Trystan, an ally of Shinji's.
 

Related Quests


Quest-Related Events
She can be seen during the vision from Commander Reliana's memories.
:General Mercedene: "Archers—now!"
:Lord Trystan: "No!
:Lord Trystan: "General Mercedene? What have you done?"
:General Mercedene: "A duel for a city? Pathetic! King Joile wanted victory, and today I deliver it."
:Lord Trystan: "Curse you, General Mercedene. To the depths of Oblivion, I curse you!"
:General Mercedene: "Fool! If you bear them so much love, fall and die beside them!"

As you round the corner to where the duel was taking place, you find Lord Trystan, wounded, beside the bodies of Gaiden Shinji and Baloth Bloodtusk. He orders you to chase down General Mercedene&mdash;she can be found at the end of the next hallway. After you defeat her, you can find ''King Joile's Orders to General Mercedene'' on the table nearby before returning to Lord Trystan.

Notes
In the present day, the vengeful spirit of Mercedene can be found as a Wispmother in Old Orsinium.
Online:Germonde Penot

Germonde Penot is a Breton alchemist found at the main plaza in Camlorn after the city is retaken. She has no unique dialogue.
Online:Gerren

Gerren is a Dark Elf who can be found at the Vile Pavilion. He has been captured in an animus geode which must be destroyed as part of the Captive Souls quest, in order to stop the Worm Cultists there.

Free him and he'll say: "Death will release me from the nothingness inside that thing."
 
Related Quests
Online:Gethmard Eardwulf

Gethmard Eardwulf is a Nord beggar who can be found at Shornhelm's market. He has no unique dialogue.
Online:Ghadina

Ghadina is a Redguard smith in Woodhearth.  You'll find her keeping things tidy in the bottom of the southernmost tree in the Tree-Ring Trading Circle. She has no unique dialogue.
Online:Ghagrub

Ghagrub is an Orc soldier who can be found at the Southern High Rock Gate.
 

Dialogue
He's enthusiastic about serving the Covenant.
:"I will bring honor and glory to my clan and the Covenant!"
Online:Ghash

thumb|right|Old look
Ghash is an Orc sailor and a member Captain Albert Marck's crew. He can be encountered at Steelheart Moorings and later found on The Dawn Posset moored at Sentinel Docks. He does not appear in Sentinel until Risen From the Depths is complete. 
 

Related Quests


Quest-Related Events
He is first encountered when being rescued during Divert and Deliver. He may say any of the following:
:Ghash: "You saved my life!"
:Ghash: "Thank you!"
:Ghash: "I though I was going to die here!"

Ghash can found later in Steelheart Moorings, injured.
:''"It was … it was Ma'jhad Kha. He saw me trying to escape … I thought he had me, but then Elvira stepped in …. That's girl's got sand, but she's no match for Ma'jhad Kha. He dragged her off toward the beach. You have to help her."
:What about you?
:"Bah! He got me, but it's not bad. Just need to get my bearings and I'll be fine. Go after Elvira. I couldn't live with myself if that monster Ma'jhad killed her."''

Speak to him again before leaving and he'll urge you on your task:
:''"Go. Go! I'll be fine. You have to help Elvira!"

Notes
He used to be called Gro-Ghash''', but his name was changed in an update.
Online:Ghiradar

Ghiradar is a Redguard beggar who can be found at the Fountain Court Market in Hallin's Stand. He has no unique dialogue.
Online:Ghiyath

Ghiyath is a Redguard warrior and member of the resistance in Crosswych.
Online:Ghobub

Ghobub is an Orc commoner and member of the Tumnosh Clan who can be found at Graystone Quarry.
 

  
Dialogue
Speaking to her prior to the quest, she'll say:
:''"I'm not sure what happened down in the quarry, but I'm certain it had something to do with that uppity Elf the chief hired."
:"Nearly every able-bodied Orc was in the quarry when it happened. We've been working day and night to provide the stone for Orsinium."
:"I do feel sorry for the chief. Everyone is scared and looking to him for help."
:"The workers in the quarry just disappeared when the fog rolled in. I don't want to think about it, but I bet they're all dead."
:"I would have been in the quarry myself, if I hadn't gone for a drink of water."''
Online:Ghorn

Ghorn is an Orc miner found at Graystone Quarry. He is one of the miners attacked by Dwemer machines within the mine.
 

Related Quests


Quest-Related Events
:''"What are you doing down here? Don't you know that Graystone Quarry is a disaster area?"
:I'm here to find out what happened.
:"What happened? The High Elf, that's what happened. Things were fine for awhile. Rock flowed out of the quarry at a record pace. But then we broke into a cavity and the Elf insisted on exploring it. That's when the fog began to roll out of the hole."
:Tell me about this fog.
:"It was … fog. Thick as stew, it was. Chief Ramash and hunt-wife Bolgar decided to enter the quarry and find out what happened to the Elf and the workers. We went with them. Worst decision I ever made."
:What happened to the chief?
:"We entered the fog, but we weren't alone in there. There were … shadows … things in the fog. We were attacked. I saw the chief run out, covered in blood. Bolgar's still down there. Looking for her daughter. Last we knew, she was with the Elf."
:I'll find them.
:"Find the hunt-wife and her daughter. And kill as many of those … things … as you can. But the Elf? Save the Elf for me."
:Tell me about the things that attacked you.
:"Like I said, it was dark, foggy. Couldn't make out anything except shapes … shadows … in the fog. Even though I couldn't see them clearly, I could hear them. Clanging around, skittering on sharp claws. And they moved fast, like lightning."
:Any idea where the fog comes from?
:"We just entered the cavity when I noticed the strange pipes on the walls. If I had to guess, it was the steam coming out of those pipes that created the fog. Made it impossible for us to see, let alone fight. Those things had no trouble, though."''

After leaving the mine, he'll be among the crowd:
:''"I'm not sure what you did down there, but I'm glad to see that Bolgar and Shabon are alive and well. Too bad Mulur didn't make it, though."''

Once Neramo appears with his Dwarven spiders, he'll say:
:"I knew that Elf was up to no good. I just knew it!"

If you suggest to the clan that they "petition the king", he'll say:
:"Petition the king? What an interesting suggestion. I wonder what Chief Ramash would say about that."
Online:Ghost of Vic Nytte

The Ghost of Vic Nytte is a ghost that can be found in the Wayrest Graveyard. He is the grandfather of Padier Nytte and is summoned to the mortal world when someone tries to rob his grave.
 

Related Quests


Dialogue
:Ghost of Vic Nytte: "Give back the stone, graverobber!"
Online:Ghostly Archer

Ghostly Archers are the spirits of Imperial archers who are under Secundinus the Despoiler's thrall.
Online:Ghostly Sar-m'Athra

'''Ghostly Sar-m'Athra''' are ghostly dro-m'Athra Senche found in the Maw of Lorkhaj. They are summoned during the fight with Zhaj'hassa the Forgotten and can be encountered at the Lattice Walk. In the High Lunarium, weaker versions will be summoned if those with the "Breath of Lorkhaj" effect (obtained from entering the void or stepping on a void platform) die during the fight.
 
Related Quests


Skills and Abilities
;Raking Claws: A basic attack that does moderate physical damage.
;Bleeding Claws: A high damage over time applied by Raking Claws.
Online:Ghostly Soldier

Ghostly Soldiers are the spirits of Imperial foot soldiers who are under Secundinus the Despoiler's thrall.