Netruk44/uesp-wiki-content huggingface dataset:
Online:Murkmire Cave Delver

Murkmire Cave Delver is awarded for clearing out both the Teeth of Sithis and Tsofeer Cavern.  Clearing a delve requires participating in battle against its final boss.
Online:Murkmire Master Explorer

Murkmire Master Explorer is awarded for clearing all the Delves and discovering all of the Striking Locales in the Murkmire.

Delves



Striking Locales
Online:Fiendish Flora

Fiendish Flora is awarded for careful handling of various hostile or reclusive plants found around Murkmire.  Scuttle Blooms will simply hide when you approach, but the others will do a variety of harmful attacks, which while not particularly dangerous by themselves can be problematic when there are hostile enemies around.  The proper way of handling all of these plants is to sneak up on them and activate them as soon as you are close enough.  If they are alerted to your presence, they will quickly hide or attack, and you will not be able to activate them again for some time, so you will need to recognize each of these plants from a distance in order complete this achievement.  While sneaking, there will be a visible yellow glow around these plants, so this can help to find them.

 
Notes
This achievement was originally known as Fiendish Fauna, but this error was quickly corrected in the first patch following Murkmire's release. 

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Legends:Crazed Hunger

Notes
This card depicts a Hunger as they appear in the Shivering Isles expansion for Oblivion.

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Legends:Dark Seducer

Notes
For more information on Dark Seducers, see the lore article.

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Legends:Fortress Guard

Audio
 
 

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Legends:Giant Chicken

Notes
This card appears to depict a village in the Mania region of the Shivering Isles.

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Legends:Grummite Magus

Notes
Grummite Magi previously appeared in the Shivering Isles expansion for Oblivion.

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Legends:Icy Shambles

Notes
Shambles first appeared in the Shivering Isles expansion for Oblivion.

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Online:Evermore City Guard

The Evermore City Guard serve as a peacekeeping and military force for the city of Evermore and the surrounding region of Bangkorai. They are engaged in a struggle against the Reachmen, particularly the clan of the Dark Witnesses who are attempting to reclaim Mournoth for the Reach.
Lore:Flora X

Xal-Vakka Aloe
 

Xthari
 

References
Online:Dead-Water Tribe

The Dead-Water Tribe, or the Naga-Kur in Jel, as they more commonly refer to themselves, are a tribe of Naga Argonians residing in a village in western Murkmire.
Online:Baandari Pedlar Crate

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:The rattle of trinkets, the hiss of a tambourine, and the creak of a wagon’s wheels can mean only one thing: Baandari! These famed Khajiiti nomads travel the width and breadth of Tamriel, reveling in the freedom of the open road. While some regard these colorful wanderers with suspicion, others know that there’s no better place to find unusual treasures than the back of a Baandari cart. So, step right up, walker, and have a look at these exotic wares!
This Season has a   Pedlar theme. It first became available on July 3, 2019. They are themed after Northern Elsweyr in lieu of the release of the Elsweyr Chapter, with the Baandari Pedlars in mind.

These crates are not to be confused with the Baandari Pedlar Preview Crates, one of which was given out as a daily reward prior to the release of the full Season. The preview crate was guaranteed to grant one of five pets modeled after the Apex-level mounts of this Season. The pets found in the preview crates are not available in the actual Baandari Pedlar Crates.

The Radiant Apexes from this Season were not originally available for purchase with Crown Gems and could only be won in crates. This was changed after the crates were brought back in 2021 for the Pan-Elsweyr Celebration Event. They were also made available for purchase with Seals of Endeavor at this time.

The possible rewards are as follows, grouped by rarity with Radiant Apex rewards being the rarest:


;  /   /  
 


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''Duplicate Apex rewards grant   from extraction, *except the Resplendent Sweetroll, which grants   and cannot be bought in the Gem Store.


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Duplicate Legendary rewards grant   from extraction.


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Duplicate Epic rewards grant   from extraction.


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Duplicate Superior Rewards grant   from extraction.


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Unwanted Fine Rewards grant   from extraction.


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Unwanted Common Rewards grant   from extraction.

Occurrences
 

External Links
Introducing the Baandari Pedlar Crown Crate!
Lore:Jode's Light

Jode's Light (alternatively known as ''"Ja'zennji Siir"'' in Ta'agra)  is a ruined temple located on the borderlands of Reaper's March, in the province of Elsweyr. Named after the larger moon, Jode, the temple was founded as a sanctum and safe haven for every monk and acolyte, no matter the furstock or background they come from.  
 

History
Jode's Light was founded sometime in the mid-  by the Moon-Bishop,  .  As a node to the ancient  i queen,  , who basked in Jode's moonlight.  The temple kept one of the triangular pieces that could decipher the map on the   in their Full Moons Chamber.  The temple was eventually abandoned when the   created countless casualties in  . 

Sometime later, the temple was re-populated and became active but once again fell to ruin when the   invaded   in  . The ruins became infested by  s,  , the   of  s and rumored to have been haunted. In that same year, a Khajiiti local from  ,   traveled to Jode's Light in the hopes of driving out the monsters  and meditating in the two moon's light in  . In two different accounts from his writings, he claims that the ruins are intuned with his ancestor spirits and serene atmosphere,  and in another, he felt a dark presence come from the decrepit walls as early as his arrival. A soldier arrived at the ruins seeking the same solace as Yenadar but succumbed to the  .  Eventually, Yenadar became possessed by the same dark magic and turned into one of the Dro-m'Athra. 

After Yenadar's transformation, an   delved into the ruins and defeated the corrupted monk. They came across his journal and returned it to his sister,   in S'ren-ja.  At the same year, an adventurer and his companion,   traveled to Jode's Light to find the final piece needed to decipher the Wrathstone's map and uncover the "Demon Weapon". After solving the puzzle, the two left for their camp in   and deduced the location to the Demon Weapon as the  . 

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See Also
For game-specific information, see the ESO article.
Books



References
Lore:Call to the Faithful (note)

Those who revere the light of the Moons! Take heart and hear the words of the lunar clergy. Our research has confirmed the sites of several ruins dating back to the days of the oldest  s.

&mdash;  , or " " in  : north of the modern town of  

&mdash;  , near the center of the bend in  

&mdash;  , at the mouth of the  

It is our hope they may once again sing with moonlight. For those with a stout heart and a strong arm, know of these ruin sites and make of them what you can. Perhaps one day the faithful shall shout your name in the halls of the lunar faith!

Bright Moons hang above us all!
Lore:Errinorne Isle

Errinorne Isle, also called the Veiled Isle  is an island found off the coast of Auridon, in the province of the Summerset Isles. Errinorne Isle is named after House Errinorne, the ancestral royal house of Skywatch. In its time, Errinorne Island was used as a shipping and warehouse complex for the city of Skywatch, but it was later abandoned after the Sload had taken control of the island in the attempt to invade the city. The only landmark is the Veiled Keep, which is found in the center of the island. 

 

History
Errinorne Isle is named after House Errinorne, who has ruled over Skywatch since the Late- .  In the center of the island lies the Errinorne Academy, whose purpose is entirely unknown.  Errinorne Isle has always been a part of the Buraniim Sea-Complex since the time of the  , but it would eventually become a shipping and warehouse complex for Skywatch.  When the Sack of Skywatch occurred in  , the Sload of   took over Errinorne Isle, ransacking the   on the island. The Errinorne Academy was destroyed by the Sload.  The Sload had held control over Errinorne for many years following the Sack of Skywatch. Their control over the island ended in  , when the   had obliterated the Sload and made their way to the Thrassian Archipelago. Errinorne Isle was abandoned ever since. 

In  , Errinorne Isle was occupied by the  , a radical group of High Elves that were strongly opposed to the First Aldmeri Dominion. The ruined academy would become the Veiled Keep, the Heritance headquarters. The island would become their training grounds for new recruits. At the same time, an   of the Dominion infiltrated Errinorne Isle, going through the trials for recruits in the effort of entering the Veiled Keep and gaining intel on the group. It was revealed that High Kinlady   of Skywatch was the leader of the Heritance, and so the Agent was able to swiftly defeat the leaders of the Heritance. All the while, Estre escaped Skywatch and begun her battle against the Dominion on Auridon.    With the fall of the Veiled Heritance, Errinorne Isle had become abandoned.

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See Also
For game-specific information, see the ESO article

Books


References
Online:Troll King Style

:''"From the volcanic island of Vvardenfell. A creature of fury that knows no mercy. The vicious ... the cruel ... the Troll King!" Confront this creature in the Blessed Crucible, then alter your weapon's appearance by using this complete set of Troll King Outfit styles.
The Troll King Style''' is an Undaunted outfit style inspired by Troll King, a giant troll boss in Blessed Crucible. As with all Undaunted styles, it's comprised of a head and shoulder piece alongside a selection of weapon pieces. This style was first available from November 28 to December 19, 2018. It returned from September 13 to September 20, 2021.

Style Pages
  could drop from The Lava Queen, with a higher chance to drop on Veteran difficulty, and an even higher chance if the Coronation by Fire achievement had been unlocked. 
  had a chance to drop from Glirion the Redbeard's Undaunted Chest.
Weapon pages could be obtained from the   sold in the Crown Store for  , or   for ESO Plus Members.
 

Sets
The following sets are in the Troll King Style:
Troll King

Armor


Weapons and Shields
The weapons and shield for this style have a perpetual poison particle effect when unsheathed, present in the form of a green glow.


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Weapons and Armor
 

Renders
 

See Also
Opal Troll King Style
Online:Iceheart Style

The Iceheart Style is an Undaunted outfit style inspired by Iceheart, a frost atronach boss in Direfrost Keep. As with all Undaunted styles, it's comprised of a head and shoulder piece alongside a selection of weapon pieces. This style was first available from December 19 to January 30, 2019, and again on December 23 to January 2, 2020.

Style Pages
  could drop from Drodda of Icereach, with a higher chance to drop on Veteran difficulty, and an even higher chance if A Dish Served Cold achievement had been unlocked. 
  had a chance to drop from a  , sold by Glirion the Redbeard, or can alternatively be bought outright from him for 50 Undaunted Keys.
The weapon pages could be obtained from the   from the Crown Store for  , or   for ESO Plus customers.
 

Sets
The following sets are in the Iceheart Style:
Iceheart

Armor


Weapons and Shields


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;Armor
 
;Weapons
 
;Prerelease
Arena:Roseguard

The ruler is Prince Febun. Its rival is Riverpoint.

Roseguard has road connections to Taneth, Chaseguard, and Corten Mont.
 

Locations
Lore:Stonekeep

is a ruined fortress located near the city-state of  , in the province of  . Stonekeep was once the home of a group of peace-keeping knights that were governed under a King. But it would fall into disrepair when a group of  s, under the control of the necromancer,   took over the citadel, after they raided the   mines of  . They took tons of treasure, as well as, a parchment that contains the information needed to uncover Fang Lair. Both the King and Stonekeep had fallen to the Goblins and the few survivors went into hiding. The survivors gathered their arms and prepared to fight the Goblins in their caves. only to perish themselves. It was speculated that Golthog the Dark served the  . 

During the   in the late  , the   had approached Queen   of  , seeking out the ruins of Fang Lair and the first piece of the  . Blubamka would ask the warrior to retrieve the parchment, in order to gain the Fang Lair's location. After delving into Stonekeep and acquiring the parchment, the Eternal Champion continued their quest.  

 

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References
Online:PRISONER: RAYNOR VANOS

Prisoner: Raynor Vanos, Dunmer, Male. Notes: Dwemer artifice expert. Held in room with yellow crystals and Eye of Hermaeus Mora banner. Appears heavily susceptible to illusions, but may possess Dwemer-inspired devices. Search carefully.
Online:PRISONER: CLARISSE LAURENT

Prisoner: Lady Clarisse Laurent, Breton, Female. Notes: Noble, explorer. Held in room with Cross of Meridia banner and blue crystals. May be resistant to illusory spells. Observe closely.
Online:PRISONER: TELENGER

Prisoner: Telenger, Altmer, Male. Notes: Capable mage. Held in cell with Star of Azura banner and blue crystals.
Lore:Nerveshatter

is a warhammer associated with the Bosmer Lady  , Duchess of  . It is made from   and jagged shards of  , and is enchanted to deal shock damage to those it strikes. 

When threatened, the eternally paranoid Lady Syl would retreat to the ruined tunnels of   that run beneath   and would equip herself with   armor and Nerveshatter.   She claimed to have defeated many while wielding the hammer.  Syl was killed by the   during the   of  , although it is unknown if she defected to the   or if her death was part of the Ritual of Accession. In any case, Nerveshatter was claimed by the Champion.  

Nerveshatter later found its way to a Bosmer named Gadnor who won the hammer from a coin toss. Overtime he became deeply infatuated with it, and researched into its origin, discovering that that it was made out of both madness ore and amber.  Shortly before his passing, he journeyed to his final resting place in Crystaldrift Cave near Riften, and hid Nerveshatter within the cave with a powerful illusion spell. Only those who had walked the Shivering Isles and brought forth to the hammer's altar both madness ore and amber would be able to claim it.  

In  , a manic mage named Thoron used the Sword of Jyggalag in a ritual within Solitude's sewers, to magically cut a rift into the Shivering Isles, resulting in a root tunnel forming in the sewers, as well as flora, fauna, and objects crossing over into Tamriel  The ritual was stopped by the  , who killed Thoron and removed the Sword from the heart of the burgeoning Root system.  Some of the Isle's strange objects that crossed over remained however, and would even make it into the inventory sold by some of Tamriel's merchants.  Among them were amber and madness ore, giving the Last Dragonborn the opportunity to claim Nerveshatter, which they did after hearing of an exotic treasure and its rumored location of Crystaldrift Cave. 

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See Also
For game-specific information, see the Shivering Isles and Skyrim articles.

References
Skyrim:Lost Caravan Guard's Note

We crossed into Skyrim under the cover of ashfall. As far as anyone knows, we're shipping refugees, just one in a long line of vagrant caravans escaping the wrath of the Red Mountain. Normally, a story like that would be enough to get us through, but not this time.

Now I've been a caravan guard for some time, and I've seen some pretty extensive security measures. Locks, chains, the works. One client even had a conjurer summon a daedra to guard his wagon, but even compared to that this seems excessive.

For one, everything has a code name. The cargo, the guards, even the horse. As for the caravans, to keep it familiar we've each been given a name from one of the Great Houses.

Of course, some of the guards didn't like that part. One of the new bloods said he'd rather bend the knee to a guar than wear the name of House Dres. But Captain Inedos brought him in line with the point of his blade, and the rest followed. You'd think the Red Year would unite us, but it seems like there's old scars that haven't healed and old scores that haven't been settled. But at the end of the day, none of that matters. The job's the job. Like the Captain said, at least they didn't name us after the boots.

We've also got several decoy caravans heading out through Skyrim, all the way to some undisclosed location in Hammerfell. But since that's not enough, each caravan will meet up at preset checkpoints and swap their items out.

That means different decoys traveling different paths every step of the way. With the refugee garb they say we should blend right in, and on the off chance we don't, we've got runners set to flee to the next village, hidden compartments, anything you can think of.

Still, if you ask me, all of it sounds like a waste of time. I'm no scholar, but those two bits of cargo don't look like anything special, just a fancy way to bash some poor f'lah's skull in.

With all the chaos bleeding out of Vvardenfell, we've made it to Windhelm without so much as a papercut. Come morning we're heading out west along the river toward Nightgate Inn. If all goes well we'll reach the mountain pass by midday. Still, we'd get there sooner if not for all the stops.
Online:Grothdarr Style

The Grothdarr Style is an Undaunted outfit style inspired by Grothdarr, a flesh atronach boss in Vaults of Madness. As with all Undaunted styles, it's comprised of a head and shoulder piece alongside a selection of weapon pieces. This style was first available from October 31 to November 28, 2018.

Style Pages
  could drop from the Mad Architect, with a higher chance to drop on Veteran difficulty, and an even higher chance if the New Mayor of Crazy Town achievement had been unlocked. 
  had a chance to drop from Glirion the Redbeard's Undaunted Chest.
Weapon pages could be obtained from the   sold in the Crown Store for  , or   for ESO Plus customers.
 

Sets
The following sets are in the Grothdarr Style:
Grothdarr

Armor


Weapons and Shields


Gallery
Skyrim:Teleport Pet (effect)

Teleport Pet allows the caster to teleport a specific pet follower to their current location, all of which are added through Creations. A different magical effect is used for each different creature that can be teleported.

Spells
The following spells use the Teleport Pet effects. Following each spell is the specific variant of the effect that it uses:

Teleport Pet: Arachnia: Teleport Arachnia ( ;  )
Teleport Pet: Dwarven Mudcrab: Teleport Dwarven Mudcrab  ( ;  )
Teleport Pet: Bone Wolf: Summon Bone Wolf  ( ;  )
Teleport Pet: Demented Elytra Nymph: Teleport Pet: Demented Elytra Nymph  ( ;  )
Teleport Pet: Hilda: Teleport Hilda  ( ;  )
Teleport Pet: Manic Elytra Nymph: Teleport Pet: Manic Elytra Nymph  ( ;  )
Teleport Pet: Nix-Hound: Teleport Nix-Hound  ( ;  )
Teleport Pet: Skritch: Teleport Skritch  ( ;  )
Teleport Pet: Sweet Roll: Teleport Sweet Roll  ( ;  )
Teleport Pet: Thistle: Teleport Thistle  ( ;  )
Arena:Vernim Wood

The ruler is Duke Sorens. Its rival is Sunguard. Amol also has a rivalry with Vernim Wood.

Vernim Wood has road connections to Riften, Pargran Village, and Reich Corigate.
 

Locations
Arena:Lynpar March

The ruler is Lord Elisnor. Its rival is Moonmont.

Lynpar March has road connections to Eldenroot, Karthdar Square, and Wasten Brukbrook.
 

Locations
Skyrim:Carriage Driver's Note

It happened sometime after we crossed deeper into the mountains, but I swear I could hear singing. Tuneless, very quiet, but singing nonetheless. No one else believes me, but I'd bet my bottom drake that it had something to do with the Dwarven machines attacking us last night. I've never heard of these things leaving their ruins, let alone roaming the countryside going after travelers. It's almost as if they were drawn to the music.

Tonight we're handing the cargo off to the Sadras caravan, and I say good riddance. But the captain says we're going to eventually circle back to Whiterun, which means we could see the cargo again.

If that happens, I'm getting off this caravan. I don't care about the gold. I haven't slept for days and I feel like I'm losing my mind.

Even now, I can hear that awful singing in my head. I just want it to stop.
Arena:Glen Haven

The ruler is Duke Turfar. Its rival is Dragon Glade.

Glen Haven has road connections to Firewatch, Helnim Wall, and Karththor Heights.
 

Locations
Arena:Helkarn Land

The ruler is Lord Fa'gh. Its rival is Neumar Walk.

Helkarn Land has road connections to Corinth and Greenhall.
 

Locations
Online:Mounts K

Kagouti
 
:Domesticating the savage Kagouti to serve as a mount is a recent endeavor, and to be frank, more than a little experimental. Do you have what it takes to stay in the saddle on one of these fierce, bipedal reptiles?
thumb|left|KagoutiThe Kagouti was available from the Crown Store for   from   to  . Its default name is "Touti Frouti".

  
 

Kagouti Fabricant
 
:''Wheeled constructs and fabricants do just fine in most regions of the Clockwork City, but for traversing rough synthetic terrain, Seht's Apostles prefer the tough and capable Kagouti Fabricant mount.''
thumb|left|Kagouti FabricantThe Kagouti Fabricant is available from the Crown Store for  , and with the Clockwork City Collector's Bundle. Its default name is "Robouti Kagouti".
  
 

Karthstalker Sabre Cat
 
:The dramatic black and white coloration of this lithe mount makes for striking entrances. Watch out, though! Karthstalkers show affection by trying to groom your face.
Karthstalker Sabre Cat|thumb|leftFully upgraded|thumb|rightThe Karthstalker Sabre Cat is available as a Legendary-level reward in Nightfall Crates. Its default name is "Roughtongue".
  
 

Karthwolf Charger
 
:In the valley of the Karth, the Reach clans have domesticated the fierce ice wolves, which they have bred for size and endurance to serve as mounts. A raiding party of Reach warriors riding Karthwolf Chargers is a fearsome sight indeed.
Karthwolf Charger|thumb|leftThe Karthwolf Charger was previously available in the Crown Store for   from   to November 6, 2017. It was also in the Horns of the Reach Collector's Bundle for  . The Karthwolf Charger is now available as a Legendary-level reward in Dragonscale Crates. Its default name is "Ice Loper".
  
 

Khaj Necromancer's Steed
 
:Many masters of the art of necromancy find this horse suits their taste exceedingly well, especially since it possesses no fear of the undead that often surround necromancers. It calls to you, does it not?
Khaj Necromancer's Steed|thumb|leftThe Khaj Necromancer's Steed was available from the Crown Store for   from March 5 to March 9, 2020. Its default name is "Bonecruncher".
  
 

Khefrem Senche-Serval
 
:''To those living in Hew's Bane, seeing a spotted senche-serval is an omen of good luck. Some, hoping to gain a constant supply of good fortune, captured and trained several cubs. Now they serve as mounts—good luck indeed to those so blessed with one!
Khefrem Senche-Serval|thumb|leftFully upgraded|thumb|rightThe Khefrem Senche-Serval is available as a Legendary-level reward in Sovngarde Crates. Its default name is "Meowmaker".
  
 

Kynbound Senche-Panther
 
:Known as steeds of the Dremora, Kynbound Senche-Panthers have found their way into service as mounts for those who have some ties to the Dremora. Perhaps that's you?''
thumb|left|Kynbound Senche-PantherThe Kynbound Senche-Panther was available in the Crown Store for   during the first week of the 2019 Witches Festival. Its default name is "Foolslayer".