Netruk44/uesp-wiki-content huggingface dataset:
The Lusted Argonian Maid, Foreword

ntroduction by Plitinus Mero, author of The Real Barenziah

It is with great pleasure that I take my quill to write some introductory words as my friend Curio has asked me.

We are both very controversial authors. My masterpiece has often been censored, and the watered-down Biography of Barenziah is better known than my own work. But it is the way of the world, for I have vexed some powerful people. Crassius, on the other hand, barely mentions a few existing people in his play. Yet, nobody wished to see it on stage. With good reason, for it is the best satire on Vivec society that I have read in decades. Everybody is mocked in this play, from Berel Sala the greedy to the cowardly Twin Lamps, from Imperials to Dunmer.

But the play has been forbidden, and ever since, everything has been done to make its author look like a pervert. The title has been changed: from The Lusted Argonian Maid, it has evolved into The Lusty Argonian Maid. Moreover, only a part of one scene is publicly displayed, and it is so out of context that it cannot be properly understood.

I could carry on like this for a long while, but you have better to do than to read my angry lines. Please, this I beg of you: give this play a try. You will not be disappointed.
The Scratching

y greatest fear, which I find horrific, is something I have tried to wipe from my mind with every ounce of my ability, but have failed miserably. This fear, the fear of the unknown, I find difficult to write down in this journal of mine, as it is wrought from one of the most terrible moments in my life, one I wish to forget with all my being.

My fear started on a bleak and grim rainy night in my countryside study, somewhere away from   north of Anvil. The constant pounding of the rain rang in my ears as the dim candle on my study desk lit my bleak abode. I was young at the time, a student. I had recently been banned from the Arcane University for what that pig Traven called "necromancy".

As I sat at my desk, quill in hand, writing various alchemical formulas, a persistent sound erupted from what seemed the surrounding, dim blackness. A sound which would remain crystal clear in my mind for the rest of my life. A scratching coming from my office door.

I ignored it at first, regarding it as my faithful dog, Baldric. But when I heard the terrifying sound of yelping and howling on the other side of the door, my heart suddenly started to beat at an appalling rate. The sound diminished into silence as the sound of the torrential rain outside took over.

But then it came again! A scratching, louder than before! And accompanied by what seemed a spiteful snarling! Fear clutched my heart in an iron grip as I reached into my desk drawer and pulled out my ancient Daedric dagger, which I had found in my journeys across Cyrodiil. I got up from my seat and walked towards the door.

The next few moments were some of the purest terror I have ever encountered in my life. I reached towards the doorknob and unlocked it, opening the door.

The beast was upon me! Its shaggy fur as black as the night sky and its sinister eyes gleaming red with rage! It pounced upon me, its talons intent on ripping me to shreds! I screamed and plunged my dagger into its heart. The beast yelped and struck me, sending me head over heels into my desk, toppling it.

As my vision started to fade and turn to black, the vicious head wound taking its toll on me, I saw the werewolf shatter my study window and howl at the full moon outside, the blood of my faithful canine dripping from its razor sharp fangs. It then ran into the inky darkness of the surrounding rainy midnight. I never saw it again...

I now feel safe within my new abode, a tumbledown shack in the swampy regions on the border of the Black Marsh. That fateful night's encounter is slowly leaving my mind.

But what is this I hear? By the Nine, it's that sound! The scratching! The scratching!
The Sentient Dremora

o Xarani: Do NOT let this article go anywhere near Dagon, and anything else. Even the mortal world is a better place to leave an article such as this, than in Dagon's hands. Who knows what could happen to you if you're seen with such an article; I barely care about my own life anymore....

Looking back at my past, it's hard to believe I was one who could have possibly been so kind to one as my own. After the display of my less honorable self, I do actually have some respect for the human who passed me by and destroyed my master. I shouldn't say it was for the best, as even though I chose him, and he took the Bands of the Chosen, I did show a bit of remorse. I never faced the so-called hero in a fair fight, but I did have my doubts on that as well. Perhaps it was the power I felt over the being, but it filled me with regret. Nonetheless, Dagon called my virtues a humongous failure, and I'm here to oblige.

My lord put me on trial, obviously one that you cannot avoid. Since I'm immortal in this plane, I knew it would be something worse, something I feared. His voice, a Xivilai known as Etrexil, shouted at me for letting the man go, how as a servant, your only goal is to destroy, and cause destruction on the mortal plane. Of course, I knew all of this, but I still did not care. I knew I was at a loss, and was just waiting for the punishment bestowed upon me.

This note, scrawled with magic, has been during and away from secretly, the constant punishment and pain bestowed upon me. The plane of Dagon is indeed harsh, and though I'll never pass away, I truly wish I could. Quick, Xarani, take this, and send it to where word could be heard.
Theodosia

Theodosia is a Breton farmer who lives and works at Rosa the Dressmaker's house in Chorrol.

Theodosia gets up at 6am every morning and eats breakfast, then goes straight to work. She stops at 8pm to eat dinner, then goes to bed. On weekends, she breaks early (at 5pm) to read a book for a few hours before dinner.

She wears a plaid shirt, tan linen skirt, and quilted shoes; she carries copies of Brief History of the Empire v4 and Eastern Provinces, a leek, a head of lettuce, two brioche, and a house key.

Rosa's house is located right next to Fire and Steel. It has two upper floors and a basement. The main floor is used as a "shop"; Rosa has a table that she uses as a counter, and her wares are displayed on shelves and another table. Stairs lead to the upper floor, one large room that serves as Rosa's living quarters. She has a double bed, writing desk, table for eating, and various containers. The basement is the work/living space for Arangaer and Theodosia. Two tables are set up in the middle of the room for their sewing, and various shelves and containers along the walls hold tools and materials. A table by the wall serves as a dining area, and each woman has a single bed in the corner with a chest for her belongings.

Aside from rumors, she has nothing to say.
Theon

Theon is an Imperial guard who lives with his wife Eileen in Cheydinhal.

Theon gets up at am every morning and eats breakfast, then goes to the chapel for the morning. At 1pm, he goes for a walk around the quarter, then eats lunch at home at 4pm. After that, he takes a stroll around the quarter and sits on a bench to keep an eye on things. At 8pm, he heads over to The Skinny Johnny for a few beers, then returns home at 10pm to eat dinner with Eileen, after which they go to bed.

He wears set of chainmail armor (sans helmet), but is not armed. He carries a change of clothes (coarse linen shirt, blacksmith's pants, and oiled linen shoes), random food and drink, four bottles of rum, and a house key.

Their house is located in the Poor Quarter, right next to the wall. It's a single-room house with a double bed, dining table, fireplace, and a low table and chair set up at one end.

Aside from rumors, he has nothing to say.
Theophilus

Theophilus is an Imperial farmer who lives in Anvil with his wife Amelia.

He gets up at 6am every morning and eats breakfast, then goes out to the docks to spend the day fishing. On Morndas, Middas, and Fredas, he spends the first part of the day (from 8am to 2pm) fishing and the rest wandering the docks; on Tirdas and Turdas, he spends the morning wandering and the rest of the day (from 2pm to 8pm) fishing; on the weekends, he doesn't fish at all. In any case, he goes home at 8pm to eat dinner, spends an hour cleaning his catch, then goes to bed at 11pm.

Theophilus wears a dark green shirt, laced leather pants, and huntsman moccasins; he carries two bottles of ale, some carp meat, a key to his house, and a small amount of gold.

Their house is located on the docks beside the castle; it is medium-sized, consisting of two rooms. The larger serves as a dining room/work area for Theophilus; half of it has their dining table and a cupboard for food storage, while the other half is reserved for hanging and gutting fish. The smaller room, attached to the first by a set of steps, is the bedroom; it has a double bed, shelves and cupboards for storage, and a stool. Despite reeking of fish, the place is clean and well-kept.

Aside from rumors, he has nothing to say.
Thetric, II

t had been an obvious choice for Thetric, Hulfgar, Edmund and Lognaar to simply leave the castle. Thetric's fame, fortune, and people had all been destroyed, yet he had not identified the villain. The party gathered what little they had left, and decided to head far to the west, toward the High Rock seas, and perhaps pay a visit to the King of Daggerfall.

They hadn't gone far, though, when they sighted a short, hooded figure. The figure could barely move before the group was upon it with weapons at its throat.

Thetric himself yelled, "So it was you then, who destroyed my lands and kingdom?"

Upon further inspection, the figure did not appear human, and actually had two small horns jutting out of its forehead. The figure simply laughed yet-

"Answer me!" Thetric shouted.

The figure stopped laughing, and instead muttered: "I was not the one who destroyed your kingdom, but should you do me a favor, I will tell you a location much like your home, where you shall be revered as you were before."

"And, what might this favor be?" asked Edmund, perhaps the most intelligent of the group.

"It is simple," replied the hooded figure. "Far to the west lies Cloud Spring, beyond the borders of your kingdom. There, you will find a summoner of the undead, those that have no soul. His name is Jociel; you must take his soul for me."

Perhaps in desperation or madness, Thetric agreed to the offer placed by the figure. After the figure reassured Thetric of his reward, it vanished. The party knew where Cloud Spring was, and immediately began on a march to the west. However, the more they thought about it, the less sanguine they were about killing a complete stranger. And what had led them to trust this entity in the first place was odd in itself.

Edmund provided a bit of comfort though: "If this Jociel really is a necromancer, then he is worth killing. Bringing back the undead is hardly an honorable magic."

The group rode for some time, eventually finding a copse of trees to spend the night. It had been seven long hours since their encounter with the strange figure, and many more since the kingdom's destruction. The exhausted party had not gotten any sleep for over a day, and at the sight of the copse, they collapsed to the ground.
Theurgist Alanus Medici

Theurgist Alanus Medici is an Imperial priest who is in the Imperial City on pilgrimage. He is staying in the Akatosh Apartments, an upper-class building in the Temple District.

Alanus wakes up at 6am every morning and eats breakfast for two hours, then leaves to go explore the city. His choice of destinations varies: On Morndas, Middas, and Fredas, he stays in the Temple District; on Tirdas and Turdas, he goes to The Temple of the One; and on the weekends, he wanders the Arboretum. In any case, he spends the entire day there, returning to his apartment at 10pm to go to bed.

Alanus wears a lower-class robe and shoes, which he changes every so often, and carries a staff, a healing potion, and the key to his apartment.

His apartment is located on the upper floor of the building. It is small, but comfortably furnished with lower-class but serviceable pieces - a bed, cabinet, chest of drawers, and a small dining table.

Alanus is an archetypal small-town boy come to the big city: ''Greetings! My name is Alanus Medici, and I'm a priest on a pilgrimage to the Temple of the One in the Imperial City! Have you seen it yet? It truly is remarkable." If you ask if he came alone, he replies: "To the Imperial City? No, a fellow priest from the temple I am a priest in has come with me! Her name is Clair, and I'm sure she's around here somewhere."


 
Spells
He sells the following spells:
Thor Demret

Thor Demret is a Nord commoner whose body who can be found in the lower level of the Demret Family's House.

Unlike the other family members, Thor is still wearing his clothes - sack cloth shirt, pants, and shoes - and has a small amount of gold on him.
Thoren

Thoren is a Nord warrior whose ship is currently docked in Anvil Bay for repairs.

Thoren spends all his time sitting on the ship's deck, drinking beer.

He wears a fur jacket, stitched trousers and quilted shoes, and carries a bruised apple.

Aside from rumors, he has nothing to say.
Thron

Thron is a Nord warrior who works at the East Empire Trading Company Warehouse in Leyawiin.

Thron works at night, so he sleeps from 6am to 2pm every day. He gets up and eats breakfast, then spends his day drinking at Hjalmar's Beer House. At 8pm, he returns to his post at the warehouse and remains on duty until 6am, when he goes to sleep.

He wears a shirt with suspenders, breeches, and clogs, and is armed with an iron war axe; he carries some random food and drink, a beef & leek pie, some salt, and a warehouse key.

He has a bedroll and a table in the warehouse where he eats his meals, along with a cupboard for his things.

Aside from rumors, she has nothing to say.
Tiberius

Tiberius is a Breton mage who lives in Bravil; he's retired, and dabbles in alchemy and recharges magic items on the side.

He gets up at 8am every morning and eats breakfast, then goes to A Warlock's Luck to sit and read. At 11am, he goes home to work for a few hours; he eats lunch at 4pm, then goes to visit his friend Decimus and have a few beers. He returns home at 9pm to read a book before going to bed at 11pm.

Tiberius wears a brown shirt, short britches, and russet felt shoes. He carries two bottles of port, some butter, various ingredients (corn, crab meat, rat poison, daedra venin, dryad saddle polypore cap, emetic russula cap), a full set of alchemical apparatus, one each lesser and common soul gems, copies of Brief History of the Empire v4 and Fundaments of Alchemy, a house key, and a small amount of gold.

Tiberius house is located in the southwest part of Bravil, south of the chapel and across the street from Rathmer's Books. The lower floor serves as his "shop" (he has a table to use as a counter), but he also prepares food there, as evidenced by the shelf of foodstuffs near the fireplace. A set of stairs leads to the second floor, which has two rooms - his living/dining area (a dining table, another table with a bench), and his bedroom (a double bed, two chests of drawers, and a small table strewn with scrolls).

Aside from rumors, he has nothing to say.
Timon

Timon is an Imperial commoner who can be found in The Page of Cups, a gaming establishment in southern Skingrad.

Timon spends all his time at the tables, gambling.

Timon wears a black shirt, leather greaves, and leather boots.

Timon is disinclined to talk to anyone: ''"Can't a man wallow in the dark in peace anymore? Go and annoy someone else."''
Tipp

Tipp is a Breton commoner who serves Duke Agrivaine and Duchess Giselle and their guests on board The Gilded Duckling, a ship moored in the Bravil Docks.

As ship's cook, Tipp keeps longer hours than anyone else. He wakes at 7am and spends two hours preparing breakfast for everyone (snatching a bite himself along the way). After that, his schedule varies a bit: On Morndas, Middas, and Fredas, he visits Kashmir's Fresh Fish, on the docks, to do some shopping for four hours; on Loredas and Sundas, he'll visit the Butcher Shop instead. On Tirdas and Turdas, he'll remain on board the ship, working in the galley. At 5pm, he'll return to the ship (if he's gone shopping) and prepare dinner (again, eating by himself). After that, he spends a few hours cleaning up before going to bed at 11pm.

Tipp wears a baker's apron, sailor's britches, and rough leather shoes; he carries a key to the ship and a hunk of mutton.

Tipp is rather preoccupied with his job; if you catch him on the ship, he'll tell you: ''"You're not supposed to be down here."'' If you meet him on the docks, he'll say: ''"I'm a little busy just now." He is willing to take some time to answer questions, though:
The captain: "Can't remember. Oh wait, Aldaril, I think. He didn't come with us on this voyage though."
His job: "Doesn't this apron give it away? I'm a cook! I work on The Gilded Duckling, I prepare all the meals for the Duke and his guests."
The ship: "It's a ship. It floats. What more is there to know?"
The duke: "Duke Agrivaine is a fine man. He could've picked any of the other four cooks on his staff to come with him on this voyage, but he picked me. A fine man!"
The guests: "He brought some Lord and Lady with him this time. The Lord is nice enough, though he spends a lot of meals on the mainland. But the Lady... she's a handful. Dunno how he puts up with her."
Lady Trivelda: "Don't like her. I won't have her in my kitchen! Not that she'd deem it worthy of her presence anyway. She complains about most of my meals. Bah, let's not talk about her."
The duchess: She can be a bit much at times, but she's always very positive. Not like that Lady Trivelda woman."

 
Notes
After completing the quest Strange Bedfellows, if The Gilded Duckling'' has sailed away from Bravil, then it will no longer be possible to meet Tipp.
Titus

Titus is an Imperial commoner who lives and works in the Hlaalu Embassy.

He gets up at 8am every morning and eats breakfast, then goes upstairs to work. He knocks off at 6pm, goes down to eat dinner, and spends the evening reading in his room until he goes to bed at midnight.

Titus wears a burgundy linen shirt and pants, gold amulet, and doeskin shoes; he carries a copy of The Eastern Provinces, a bottle of beer, an orange, and some mutton.

Titus shares a room in the basement with Guy Marcian; there's a third bed there for visiting guests. One corner of the room is set up as a sitting area with a bookcase, low table and chair, and a sideboard; a small writing desk and chair sit in the other corner.

Aside from rumors, he has nothing to say.
Tolas Leadsaber

Tolas Leadsaber is a large Redguard pirate who can be found on the Bravil Docks. The ship he served on was lost in a storm a few months ago, so he and his shipmates are waiting for their captain to find a new one.

He spends his days wandering the docks; the only break in his routine is when he goes to the Bravil Bayside Inn at 7pm every night to eat for three hours.

Tolas wears nothing but a pair of breeches; he's armed with a steel cutlass and has some clover honey.

Tolas is foul-tempered, even for a pirate; if you talk to him, he'll say: "You got something to say to me shrimp?" If you tell him there's no need to be mean, he'll reply: ''"I can talk to anyone anyway I like, and no worthless barnacle like you is going to stop me. I've taken on men far stronger, faster and smarter than you can even imagine, and I've always come out on top. So if you think you can talk back to me, and tell me what to do, and how to live my life, you are surely mistaken."''
Tolland

Tolland is a Redguard archer who holds the rank of Assistant Ranger in the Rangers Guild; he currently resides in Chorrol.

He wakes at 7am every morning and spends an hour wandering around the guildhall before he sits down to eat breakfast. He spends his days wandering around the guild hall, except for a break at 6pm to eat dinner for two hours; he goes to bed at 11pm.

Tolland wears a ranger's hood and full set of leather armor - cuirass, greaves, gauntlets, and boots; he is armed with a steel bow and 25 iron arrows, and carries some venison and an apple.

Tolland has a bed in the guild hall's basement, in the common quarters.

Tolland is a friendly old man; his greeting you depends if you're a fellow ranger or not. If you aren't, he'll ask: "What can this old-timer do for you, hmmm?" If you are, he says: ''"How's it going newbie? Is the Rangers Guild treating you well?"'' If you ask how long he's been a ranger, he replies: ''"What, are you trying to tell me I'm old?" He then laughs and adds: "HA HA HA! Calm down kid, I'm only kidding! I know I'm not as young as I used to be. I've been in the Rangers Guild since I was just a kid, maybe sixteen or seventeen years of age. My whole life I've dedicated to this guild and its cause, and I don't regret a single moment of it."''
Tonino Guerra

Tonino Guerra is a Redguard herald who lives in the Imperial City Elven Gardens District with his wife, Leona Guerra.

Tonino gets up at 8am every morning and eats breakfast for two hours, then goes to work at the Admiralty. He goes home at 7pm to eat dinner, then has some wine before going to bed at midnight.

He wears a white silk shirt, blue silk pants, green velvet shoes, and a silver sapphire ring. He carries keys to the house and office, a copy of A Brief History of the Empire, v3, and a moderate amount of gold.

The house is located at the eastern end of the Elven Gardens District. The ground floor has a sitting area with a few benches and a dining area with a table and two chairs. The upper floor is a large bedroom with furniture against the walls and a lone pair of chairs and small table in the middle.

Aside from rumors, he has nothing to say.
Tonyant Diskie

Tonyant Diskie is an Imperial bard who retired after a long and fruitful career. He is living out his retirement in a house in Cheydinhal.

Tonyant spends most of his time wandering around Cheydinhal, taking in the sights and chatting with other residents. He gets up at 8am every morning and leaves his house to walk around all day. At 2pm, he heads over to the Newlands Lodge for a couple hours, then returns to the area near his house; at 6pm, he goes into his house for a couple hours, then goes back to the Lodge for a two-hour dinner at 8pm. After dinner, he returns to his house and spends some time wandering around before he goes to bed at midnight.

He wears a quilted doublet, tan linen pants, and doeskin shoes, and carries a moderate amount of gold, a slice of pumpkin pie, and the key to his house.

Tonyant's house is located near the west gate. It is a large place, with two stories and a basement. The first floor has an area for weapons practice and a small sitting area; upstairs has a dining room and a large bedroom. The basement is small and divided into two alcoves, both of which are used for storage.

The first time you talk to him, he'll greet you: ''"Ah, another keen adventurer! You have that twinkle in your eye that tells me you've seen many battles! Ahh, that takes me back..." If you ask if he was an adventurer, he says: "I most certainly was! I was the finest swordsman to grace this beautiful land in my day! No bandit nor wild boar would stand in my way of glory! I used to plunder a fort or two in a single day, and then sell my spoils, and then partake in fine drink and food for a week! But, well, that was back when I was a much younger lad, and those days are far behind me... but, I still remain as skilled with a sword as ever! You should never let a good talent waste away, you would do well to remember that in your twilight years."''