Netruk44/uesp-wiki-content huggingface dataset:
Lore:Dread Vullain

(also called Vullain Haven  or simply Vullain ) is a village located in the region of  , within the province of  . Unlike the rest of Valenwood, the Wood Elven hunters of Vullain sworn loyalty to the   in the region.  
 

History
Vullain was a notable settlement in the early years, especially when their allegiance with the nereid was known. The people are known for being hunters, but not fully-fledged warriors, as their archery and swordsmanship could only take them so far. 

At one point, General   of the   had attempted to unite all of Northern Valenwood under his leadership, and so he began his conquest with Vullain. He saw their allegiance to the nereid as sacrilegious, forsaken the race's undying worship of  . Malgoth's war council unanimously agreed on Vullain, to set an example across Valenwood. The following day, Malgoth's forces had ransacked Vullain.  Prior to this, the Wood Elves of Vullain had pleaded to the nereid, who gave them a poison to consume themselves. Knowing that General Malgoth would adhere to the Meat Mandate of the  , the Wood Elves injected poison as the village was destroyed.  Malgoth's forces partook the Meat Mandate but would later succumb to the people's poisoned corpses. Malgoth attempted to beg for a cure from the nereids, but was denied.  Ever since then, Vullain adopted the name, Dread Vullain, and it became a haunted site.

During the   in  , the site of Dread Vullain would be visited by the  . The Shade of   had resurrected the Blackroot Clan, having them serve the Shade through the Rite of Theft. The Shade had stolen General Malgoth's bow, which led to their position in Dread Vullain. An   of the  , along with the mage,   would traverse Dread Vullain and uncover the mystery surrounding the site. Once the two found Malgoth's remains, they were brought to the  , a corrupted form of Valenwood created by the Shade of Naemon. It was here, the two acquired the bow of Malgoth. The Agent had invoked the Rite of Theft and so Malgoth's forces were at the Aldmeri Dominion's command. Whether they were used in the battle against Naemon, or if they were released is unknown, regardless, Dread Vullain was liberated from Naemon. 

During the   in the late  , the village of Vullain Haven was an active settlement, being ruled by Lord Silman. It had a rivalry with  .  It was neighbored by several settlements, including   in the east, and   in the northwest. 

References
Lore:Elphirion's Journal

I've heard reports that   intends to attack  . If Vullain falls, our neighboring villages will soon fall as well. We're a simple people. Our archery and swordfighting skills are those of hunters, not warriors. 

After many talks, I've decided to ask the  s for help. I pray they will listen. I know death is inevitable, but perhaps there is a way we may not die in vain. General Malgoth will keep the  . If we can beg a poison from the Nereids, we may win this battle, though we would not live to see our victory.

Those who are still young or too filled with fear may travel to   for safety. The rest of us will stay here, and do what we can. And know our deaths will mean the  's defeat.
Online:Dhalmora People

Deprecated content 
† Only during Jester's Festival event
Skyrim/Kill Orcish Bandits

Quick Walkthrough
# Talk to   who will send you to Jorna Red-Bear's for more information.
# Kill Largnok gro-Dugum and Mucouk gro-Lugos outside  , which you will find southwest of  , which is west of Karthgad.
# Return to Geod.

Detailed Walkthrough

Quest Stages
Skyrim/Ildos Norvor's Caravan

Quick Walkthrough
# Talk to   who will send you to Ildos Norvor in his house next door.
# Head toward   on the road south out of Karthwasten. Shortly before reaching Vorngyd's Stand, head right off the road onto a rocky outcrop to find the looted caravan.
# Kill the three bandits.
# Loot Sokir Yellow-Archer to find a note.
# Return to Ildos and then to Geod for your reward.

Detailed Walkthrough

Quest Stages
Skyrim/Bounty: Jaghren's Cult

Quick Walkthrough
# Talk to   to get more information on the bounty.
# Find the cult at the ruins just past  , northwest of Karthwasten. It may be easier to find it by going to   (which is west of Karthgad) and travel west going up a hill.
# Kill the five cultists.
# Return to Hadnar to claim the bounty.

Detailed Walkthrough

Notes
Be sure to pick up the carved crossbow from the dead body for the   quest.

Quest Stages
Skyrim/Mining for Worms

Quick Walkthrough
# Talk to   in her house in Karthgad.
# Travel to  , north of Karthgad.
# Kill all the spikeworms. There's about 20 in the Upper Mineworks and 55+ in the Lower Mineworks. You'll get a journal notification when it's done.
# Return to Nauk gra-Olad. Talk to Thane Gorvrda to get the helmet.

Detailed Walkthrough

Notes
Area of Effect spells can take out several worms at once.
The sheer number of spikeworms and their low individual danger makes this quest a good place to build weapon skills.

Quest Stages
Skyrim/Pursuit of Knowledge

Quick Walkthrough
# Talk to   in her house near the south gate of Karthwasten to receive ''Davanna's Scroll of Dispel''.
# Head outside and talk to her again.
# She'll cast the spell and lead you out the north gate of Karthwasten.
# When she stops, use the scroll on her.
# Find Davanna's Research nearby, west of the road and give them to her.
# Return to her home to get your reward.

Detailed Walkthrough

Notes
You can pick any magic skill for Davanna's Notes to receive a level up when you read them.

Quest Stages
Online:Seyda Neen People

Quest-specific
Online:Skywatch People

Quest-dependent.
Online:Mathiisen People

Quest-related
Online:Phaer People

Quest-dependent.
Online:Burr's Writing Practice

E A T

R A W

H O T

 C O O K

C O L D

S N O W

S T A B
Online:Sheer-Saak

Sheer-Saak is an Argonian located in Bright-Throat Village, in the Glade of Chimes. He is of the Moss-Skin Tribe, and can be found looking over the railing of the pavilion. He wears the "Marshlord's Formal Bugshell Robe" costume.
Online:Madsu Sedri

Madsu Sedri is a Dark Elf Ashlander seen inside the Skar in Ald'ruhn during the quest Divine Delusions.
 
Related Quests
Online:Grish (Murkmire)

Grish is an Argonian who appears at the entrance of Bright-Throat Village during a world event. He and his mate, Ula-Kii, can begin to appear after By River and Root is complete. They are planning on going to Root-Whisper Village to help out their new neighbors.
 
  
Dialogue
:Grish: "By the Hist, can you believe it? An entirely new tribe, so close to our own borders!"
:Ula-Kii: "Yes, it is most exciting. They called themselves Root-Whisper. A fitting name."
:Grish: "We must journey there! Show our respects, offer our aid."
:Ula-Kii: "Of course, my beloved. But first, let us give them some time to collect themselves. Starting a new village is no small task."

Speaking to Grish after this exchange:
:"Our tribe is more than happy to support our egg-siblings in Root-Whisper Village."''

  
Bugs
 
This can be remedied by logging out and back in next to where Grish and Ula-Kii spawn.
Online:Meridian Style

:''"From ancient times till the present, the Cult of Meridia, no matter how often suppressed, always rebounds and reappears. Mortals who revere her often honor her by adopting an armor style inspired by that of the Aurorans, Meridia's Daedric warriors." &mdash; Crown Store description
The Meridian Style''' is crafting motif worn by Meridia's Aurorans. Chapters (or rarely the entire book) are a possible drop from Symphony of Blades within Depths of Malatar on Normal or Veteran mode. Chapters are a guaranteed drop in Veteran Hard Mode.

It is was released in the Crown Store for   on October 9, 2019. 

Sets
The following sets are in the Meridian style:

Auroran's Thunder
Frozen Watcher
Scavenging Demise

Armor


Weapons and Shields


Gallery
 

Notes
It was originally slated to be released on August 7, 2019, but it was delayed due to a UI issue with the style. 

References
Online:Heed-Meeus

Heed-Meeus is an Argonian who can sometimes be encountered in Bright-Throat Village, on the Goods Pavilion in front of Tree-Minder Pavu's Hut. She is having a conversation with her friends, Dritan and Jotep-Makka about teeba-hatsei and meeting new people.
 

Dialogue
:Heed-Meeus: "There are so many new faces coming through Lilmoth since Cyrodilic Collections arrived. I hope more stop by the village."
:Dritan: ''"You always want to meet new people. What's wrong with us? I just hope they bring some new games to Murkmire."
:Heed-Meeus: "Ooh, yes! And we could teach them Teeba-Hatsei. Do you think they'd want to learn?"
:Jotep-Makka: "How will they play Hip and Tail Ball without a tail?"
:Heed-Meeus: "Maybe we could let them use their feet? We should find some visitors to try it out!"''
Online:Jotep-Makka

Jotep-Makka is an Argonian who can sometimes be encountered in Bright-Throat Village, on the  Goods Pavilion in front of Tree-Minder Pavu's Hut. She is having a conversation with her friends, Dritan and Heed-Meeus about teeba-hatsei and meeting new people.
 

Dialogue
:Heed-Meeus: "There are so many new faces coming through Lilmoth since Cyrodilic Collections arrived. I hope more stop by the village."
:Dritan: ''"You always want to meet new people. What's wrong with us? I just hope they bring some new games to Murkmire."
:Heed-Meeus: "Ooh, yes! And we could teach them Teeba-Hatsei. Do you think they'd want to learn?"
:Jotep-Makka: "How will they play Hip and Tail Ball without a tail?"
:Heed-Meeus: "Maybe we could let them use their feet? We should find some visitors to try it out!"''
Online:Dritan

Dritan is an Argonian who can sometimes be encountered in Bright-Throat Village, on the Goods Pavilion in front of Tree-Minder Pavu's Hut. He is having a conversation with his friends, Heed-Meeus and Jotep-Makka about teeba-hatsei and meeting new people.
 

Dialogue
:Heed-Meeus: "There are so many new faces coming through Lilmoth since Cyrodilic Collections arrived. I hope more stop by the village."
:Dritan: ''"You always want to meet new people. What's wrong with us? I just hope they bring some new games to Murkmire."
:Heed-Meeus: "Ooh, yes! And we could teach them Teeba-Hatsei. Do you think they'd want to learn?"
:Jotep-Makka: "How will they play Hip and Tail Ball without a tail?"
:Heed-Meeus: "Maybe we could let them use their feet? We should find some visitors to try it out!"''
Online:Bijum-Loh

Bijum-Loh is an Argonian located at the Black-Tongue Tribe's pavilion in the Glade of Chimes. Like her compatriots, she is drunk. She cannot be spoken to.
Online:Mukka

Mukka is an Argonian located at the Root-House Tribe's pavilion in the Glade of Chimes. She is playing a dice game with Bahtei and Klutsaan. She cannot be spoken to.
Online:Klutsaan

Klutsaan is an Argonian located at the Root-House Tribe's pavilion in the Glade of Chimes. He is found playing a dice game with Mukka and Bahtei after the Bonding Ceremony. He cannot be spoken to.
Online:Bahtei

Bahtei is an Argonian located at the Root-House Tribe's pavilion in the Glade of Chimes. He is found playing a dice game with Mukka and Klutsaan. He cannot be spoken to.
Online:Aomee-Ru

Aomee-Ru is an Argonian located at the Black-Tongue Tribe's pavilion in the Glade of Chimes. She is drunk, like most of her peers. She cannot be spoken to.

She is wearing the "Lizardly Four-Fabric Skirt Set" costume.
Online:Bizara

Bizara is an Argonian located at the Moss-Skin Tribe's pavilion in the Glade of Chimes. She is praying, and cannot be spoke to. She is wearing the "Xanmeer Doyen's Worship Robe" costume.
Online:Cheerz

Cheerz is an Argonian located at the Moss-Skin Tribe's pavilion in the Glade of Chimes. She is kneeling on the pavilion's balcony, and cannot be spoken to. Cheerz is wearing the "Marshlord's Formal Bugshell Robe" costume.
Online:Keeran

Keeran is an Argonian located at the Black-Tongue Tribe's pavilion in the Glade of Chimes. She can be found sitting slumped over in a chair, presumably drunk like the rest of the Black-Tongues on the premises. She wears the "Lizardly Four-Fabric Skirt Set" costume.
Online:Heenashan

Heeenashan is an Argonian located at the Moss-Skin Tribe's pavilion in the Glade of Chimes. She cannot be spoken to, and wears the "Xanmeer Doyen's Worship Robe" costume.
Online:Deer-Xol

Deer-Xol is an Argonian located at the Black-Tongue Tribe's pavilion in the Glade of Chimes. After the Bonding Ceremony, he gets drunk. He cannot be spoken to, and wears the "Upriver" Striped Sash-Kilt costume.
Skyrim/Bounty: Beloth's Gang

Quick Walkthrough
# Talk to   to get more information on the bounty.
# Find the fort on top of the mesa, directly south of Karthwasten.
# Kill Beloth and the other 4 members of his gang.
# Return to Hadnar to claim the bounty.

Detailed Walkthrough

Quest Stages
Skyrim/Bounty: Uldar Ember-Seeker

Quick Walkthrough
# Talk to   to get more information on the bounty.
# Find him at a camp north of Karthwasten Docks. If you travel the road between Karthwasten and Karthgad, at the first ford, head west and a little bit north over the rocks.
# Report Uldar's fate to Hadnar.

Detailed Walkthrough

Notes
You're supposed to find Uldar dead but he may appear alive. Talking to him will give you a journal entry about finding his corpse.

Quest Stages
Online:Blackrose Weapons

Weapon Sets
Blackrose Weapons are a special weapon set that drops in the Blackrose Prison arena. All weapons bear the Honor Guard Style.

Types
Blackrose weapons are available in two types - normal and perfected. Perfected versions of weapons are slightly more powerful, by virtue of bearing extra stats, longer damage effects or similar bonuses.

Normal weapons can drop from the last boss of the Arena on normal difficulty. 
The Perfected versions of these weapons only drop in Veteran Mode or can be awarded to players who successfully rank on the weekly Arena leaderboard. 

Weapons


Blackrose Weapons
Online:Maelstrom Weapons

Weapon Sets
Maelstrom Weapons are a special weapon set that drops in the Maelstrom Arena. All weapons bear the Maelstrom Style.

Maelstrom weapons are available by defeating the last boss of the Maelstrom Arena. Perfected Maelstrom weapons drop on Veteran difficulty while non-perfected Maelstrom weapons drop on Normal difficulty. Weapons can also be awarded to players who successfully rank on the weekly Maelstrom Arena leaderboard. 

Weapons


Notes
Weapons are available in all traits except Training.

 
 
Maelstrom Weapons
Online:Master's Weapons

Weapon Sets
'''Master's Weapons''' are a special weapon set that drops in the Dragonstar Arena. All weapons bear a different Tier 5 Racial Style. Master's weapons are available by defeating the last boss of the Dragonstar Arena on Normal difficulty. The Perfected versions drop when completing the arena on Veteran difficulty.

Weapons


 
Master's Weapons
Skyrim/Geod's Vendetta

Quick Walkthrough
# Talk to  .
# Find Frinad Cantor on the 3rd floor of the Gilded-Shield Manor, which is on the mesa east of Karthwasten.
# Kill Cantor or choose to spare him.
# If you choose to spare him, talk to   on the 2nd floor to let Cantor free from his contract and then return to Cantor to tell him the good news. He will reward you with a key to his chest.
# Return to Geod to tell him the outcome. You can open Cantor's chest with the key; it's behind some boxes on your left when entering the Guild of Fighters.

Detailed Walkthrough

Quest Stages
Skyrim/S'Viir's Hoard

Quick Walkthrough
# Talk to   in his house in  .
# Talk to S'Viir in his house in Karthgad. You can offer a Dwemer coin, 350 gold or use intimidation to find where his hoard is.
# Find the hoard northwest of Karthgad. Climb down from the village on the stairs beside Ywain's store. Travel up a hill heading north keeping a rock arch on your right. You'll see a flat rock sticking out of the ground against a tree. The hoard is under the rock.
# Bring the stashed items to Norjor.

Detailed Walkthrough

Notes
No Dwemer coins can be found in Skyrim. However, two may be found just over the border in Hammerfell, in a goblin camp overlooking the ruin near Vorngyd's Stand. They are near a skull and two baskets, next to a rusty cog. You'll need to use Jump/Levitate or climb rocks near the map's border to reach this camp.

Quest Stages
Skyrim/Bounty: Azzam

Quick Walkthrough
# Talk to   to get more information on the bounty.
# Find Azzam near  , which is on the south road out of Karthwasten. You will find him under a rock arch on the right side of the road while facing the Stand.
# Kill him or convince him to follow you.
# Return to Hadnar.

Detailed Walkthrough

Quest Stages
Legends:Ancient Prison

It is not obtainable as part of your collection, but instead appears in the Knifepoint Hollow match in the Isle of Madness story.

Notes
The card's activated ability applies the Ancient Strength card effect.

Gallery
Legends:Baron Navir

It is not obtainable as part of your collection, but instead appears in the Meliel's Garrison match in the Isle of Madness story. The power and health are lowered in Master mode from 4/8 to 2/4.

Audio
 
 

Gallery
Legends:Blademaster Porcia

It is not obtainable as part of your collection, but instead appears in the Knifepoint Hollow match in the Isle of Madness story.

Gallery
Legends:Blue Grummite

It is not obtainable as part of your collection, but instead appears in the Notehollow match in the Isle of Madness story.

Gallery
Legends:Bull Netch

It is not obtainable as part of your collection, but instead appears in the Meliel's Farm match in the Isle of Madness story.

Gallery
Legends:Dwarven Armaments (creature)

It is not obtainable as part of your collection, but instead appears in the Garden of Swords match in the Isle of Madness story.

Gallery
Online:Deathmatch

Deathmatch is a Battlegrounds game mode falling into its own category. Its objective is to earn 500 points for one's team by killing opposing players.

Medals
As with all other Battlegrounds, Deathmatch features a number of Battleground-specific medals.

 

Achievements
 

Notes
As its own Battleground, Deathmatch games have the potential to net Pit Daemon Style style pages.
A popular stratagem among players it to move only as a team, only killing opposing players when one's own team intersects with another.
Online:Pit Daemon Style

The Pit Daemon Style is an outfit style themed around the Pit Daemons battleground team. It can only be learned by reading Style Pages associated with the set. Weapons and armor cannot be crafted in this motif, but the style can be applied to an outfit using an outfit station. Like all styles, it is purely cosmetic.

Style Pages
Style pages can only be earned as rewards for participating in Battlegrounds matches - specifically Deathmatch games. The chances of obtaining an Outfit Style is based on how well your team performed in the Battleground. Style pages are mailed to you upon completion of the match.

These style pages are classified as account-wide Collectibles (and not Motifs), and they cannot be traded or obtained from Guild Stores. Pieces are in Heavy Armor only.

Armor
 
 
 
 
 
 
 

Weapons and Shield
 
 
 
 
 
 
 
 
 
 

Armor

Weapons and Shields


Armor
Legends:Patch/2.6.1

Released on January 30, 2019.

The latest version of The Elder Scrolls: Legends is live! Big memory optimization for min-spec mobile devices, plus a small set of quick fixes for bugs found after the release of Isle of Madness:

Animation, Visual and Audio Effects
's 3D model no longer looks broken when animating from the opponent's side of the playmat.
The Prince of Madness premium card back no longer has the broken golden sheen spread across the art.
's chosen cost is now rendered in white. Future fix to increase the size on mobile is forthcoming.

Gameplay
Sheogorath will no longer be so easily tricked by certain play styles!
Sheogorath will no longer be so silly as to use his own   after using   during The Final Battle: Parts 1, 2 or 3.
 now prevents prophecies of the chosen cost from being played.
Creatures affected by a max health debuff are now properly considered Wounded in all cases.

General
A deep pass has been done on memory usage for min-spec mobile devices, which should solve a large portion of crashes and hopefully some of the lag spikes players have been experiencing.
Fixed a crash that occurred when the player would cast   while   was in play, giving Betray to a   and then trying to use said Playing Card.
The title "The Heretic" will now properly unlock after the player uses   to transform 50 creatures into random Daedra.
The title "The Sadist" will now properly unlock after the player sacrifices 30 creatures.

UI
Improved support for Android's back button navigation.
Online:Fanged Worm Style

The Fanged Worm Style is an outfit style variant of the Fang Lair Style motif. It can only be learned by reading Style Pages associated with the set. Weapons and armor cannot be crafted in this motif, but the style can be applied to an outfit using an outfit station. Like all styles, it is purely cosmetic.

Style Pages
Style pages can only be earned as rewards for participating in Battlegrounds matches. Pages can be obtained from  , which is mailed to you upon completion of a random daily battleground in either 1st or 2nd place. The set comes in all three weight classes, however unlike regular motifs (which unlock all three weight styles upon reading) Fanged Worm style pages are split into individual weight styles (i.e. Robe, Jack and Cuirass). This means there is a grand total of 32 pages required to complete the set.

These style pages are classified as account-wide Collectibles (and not Motifs), and they cannot be traded or obtained from Guild Stores.



Armor


Weapons and Shields


Gallery
Armor
 
Weapons
Online:Horned Dragon Style

The Horned Dragon Style is an outfit style variant of the Scalecaller Style motif. It can only be learned by reading Style Pages associated with the set. Weapons and armor cannot be crafted in this motif, but the style can be applied to an outfit using an outfit station. Like all styles, it is purely cosmetic.

Style Pages
Style pages can only be earned as rewards for participating in Battlegrounds matches. Pages can be obtained from  , which is mailed to you upon completion of the match at either 1st or 2nd place. The set comes in all three weight classes, however unlike regular motifs (which unlock all three weight styles upon reading) Horned Dragon style pages are split into individual weight styles (i.e. Jerkin, Jack and Cuirass). This means there is a grand total of 32 pages required to complete the set.

These style pages are classified as account-wide Collectibles (and not Motifs), and they cannot be traded or obtained from Guild Stores.



Armor


Weapons and Shields


Gallery
Armor
 
Weapons
Legends:Mecinar's Fabricant

It is not obtainable as part of your collection, but instead appears in the Return to Clockwork City story.

Gallery
Legends:Risen Abomination

It is not obtainable as part of your collection, but instead appears in the Return to Clockwork City story.

Gallery
Legends:Risen Fabricant

It is not obtainable as part of your collection, but instead appears in the Return to Clockwork City story.

Gallery
Lore:Old Run

Old Run is a settlement found on the southeast quadrant of the Black Isle in the province of Morrowind. 

During the   in the late  , the village of Old Run was an active settlement. It was ruled by Lord Nisik and had a rivalry with  .  Old Run was neighbored by several settlements, including   to the far north and   to the far west. 
 

Notes
In an early concept map of Morrowind based on Arena, there is a settlement called Aldrun found southeast of   and west of the Vvardenfell's center. It is depicted as a territory of  .  When the final product was released, the name was changed to  .

References
Legends:Catch of the Day

It is not obtainable as part of your collection, but instead appears in the Flooded Camp match in the Isle of Madness story.

Gallery
Legends:Flood the Pass

It is not obtainable as part of your collection, but instead appears in the Druadach Pass match in the Isle of Madness story.

Gallery
Legends:Ghost

It is not obtainable as part of your collection, but instead can be summoned by   in the Fortress Personal Chambers match of the Isle of Madness story.

Gallery