Netruk44/uesp-wiki-content huggingface dataset:
Sarqiz-Varjaz

Sarqiz-Varjaz is an Argonian merchant who lives in the Arkay Apartments, in the Imperial City Temple District. He has a cover as a bookseller, but those who know of him can seek him out for his other services (i.e., slave trading).

He wakes at 6am every morning and eats breakfast for two hours. After that, he sits on a bench in the hallway outside his apartment all day while his bodyguard keeps watch. On weekdays, he leaves at 6pm to go to The Bloated Float for dinner, where he spends two hours; weekends, he remains on the bench until 8pm. All days, he returns to his room at 8pm and spends a few hours chatting with his bodyguard before he goes to bed at midnight.

He wears red silk robes, gold-trimmed shoes, and a black hood, and carries a copy of Darkest Darkness, a large amount of gold, and the key to the apartment he shares with his bodyguard.

The apartment Sarqiz-Varjaz rents is down in the basement, and is rather small - it has a bed, a chest of drawers, and a long table that he uses for eating. His bodyguard has a pallet on the floor.

As part of his cover, Sarqiz-Varjaz greets potential customers warmly: "Ahh, welcome! Welcome! Are you here for business? Or perhaps... BUSINESS? Hmmm?" If you ask the difference, he explains: ''"Well, it depends on what you've come to buy! On one hand, you could simply be here to sample my wide range of rare and expensive literature! But, on the other hand, perhaps you are here for the business of a much more... delicate matter? If you wish, I can take you to the goods themselves, and you can meet them face to face." If you inquire further about his "goods", he says: "What, are you an idiot or something?! Keep your damn voice down! You want the entire Imperial Legion breathing down our necks?!"'' At this point, you can walk away, or voice your views on the evils of slavery. If you continue, you anger him to the point where he (and his bodyguard) attack you.
Sayjid

Sayjid is an Imperial warrior you encounter during the Blade of the Goddess quest. He and some friends entered the Temple of Namira, but they were killed.

Sayjid wears a full set of dogskull armor (minus the helm), and is armed with a silver longsword and silver bow with 20 silver arrows.

When you first meet him, he'll be trying to open a large door, under the mistaken impression that it can be opened by chanting some words at it (it can't). If you talk to him, he'll be surprised: ''"Hu?! What! By all gods, I thought you were just another one of the bloody things. I left two companions with it, you know. I hope you have left the rope at the well, otherwise, we don't get out of here again."'' When you make it through the Trials and open the actual door, he'll follow you for part of the way; if you talk to him, he'll claim to be responsible and tag along with you as a companion: "Haha! I made it! I opened it! Yeah, there you see. Me. I opened the seal by the words of the old. Nah. As you say. You opened it. But, what does it matter? We are partners now! So, take the lead."

 
Related Quests
Scelle Lioria

Scelle Lioria is an Imperial pilgrim and soldier who serves aboard The Numidium, an Imperial Navy Fleet ship currently docked in the Leyawiin Harbour.

Scelle gets up at 6am every morning for a one-hour inspection in the captain's cabin, then goes below to train for the rest of the morning. At 1pm, he goes to the Five Claws Lodge for lunch for three hours, then spends the rest of the day walking around the city. He returns to the ship at 11pm and goes to bed.

He wears a full set of leather training armor and has a set of lower-class clothing for relaxing, as well as a random gem and a loaf of bread. He is armed with a rusty mace.

Scelle has a bunk on the lower deck of the ship, which serves as the crew quarters.

If you encounter Scelle on the ship, he'll ask your business: "Scelle Lioria, Blunt Expert of the Imperial Navy! What brings you on this vessel?" If you ask about the ship, he'll say: ''"It's one of the finest ships in the Imperial fleet! The Numidium ferries us to locations that need the Empire's strength and courage in battle at lightning-fast speed!"'' If you run into him around town, he'll say: "Ahh, nothing like a relaxing break from duty... sometimes I forget what the sky even looks like, stuck inside the hull of that ship."
Scurvy Jim

Scurvy Jim is a Breton pirate who lives and works aboard ''The Heron's Tail'', a ship moored in the Bravil Docks.

Jim rises at 8am every morning and eats breakfast for an hour. Every day except for Middas and Turdas, he remains on board the ship all day until 7pm, carrying out his duties; on Middas, he leaves at 10am and goes to Azzhad's Lapidary and Appraisals until 4pm; on Turdas, he leaves at 10am and goes to Castle Bravil until 4pm. He returns to the ship to continue working until 7pm, then goes to the Bravil Bayside Inn to eat dinner for three hours, before returning to his bunk on the ship.

Jim wears an olive vest and sack cloth pants, but goes barefoot; he's armed with a steel cutlass and carries a heel of stale bread.

Scurvy Jim is not exactly a "people person" - he's more focused on his job than making idle chatter: ''"Move it mate! Our ship's got a deadline to meet, and you're gettin' in the way of our progress! Why don't you go an' bother one of the deckhands on one o' the other ships!"'' If you ask what his ship transports, he'll tell you: ''"Oh, plenty o' good stuff! At the moment, we specialize in exporting large amounts of Nunaya! As in, none o' ya business! Now get lost!"''
Sea Scale

Sea Scale is the Argonian shipmaster for The Anvil Ship Company. He can offer trips to a number of locations, as well as sell you your very own controllable sailing ship, the Evening Star, for a mere 25,000 gold. In his off hours, he serves as a Thieves Guild fence, using his company to ship illegal goods all over Cyrodiil and beyond.

Sea Scale's daily routine never changes: he gets up at 6am and eats breakfast for two hours, then gets straight to work, during which anyone who knows of his less-than-legal activities can avail themselves of his services. He keeps the office open until 4pm, then heads over to the Black Flag Tavern from 7pm until midnight, when he comes home and goes to bed.

Sea Scale wears The Deceiver's Finery (L25) and gold-trimmed shoes; he's armed with an antique cutlass and carries a peeled banana and the key to the Ship Company building.

Sea Scale offers trips to a wide variety of locations; he has something to say about all of them.
Bravil: "Bravil? Why would you want to go there? It smells. I suggest you jump overboard before you reach Bravil. Anywhere is better than that dump! Maybe pirates will attack the ship, it would be a better fate to die at sea!"
Duncori Walk: ''"Oh, that's in Elsweyr in the desert isn't it? No? It's on the coast? I did not know that. Hmm, no ships travel directly there from Anvil. One could always drop you off as it sails passed I suppose."
Firsthold: "Hmm, you want to visit the land of the Altmer? A most unusual place, they have funny building ideas!
Fort Akatosh: ''"Are you joining the army? I have a cousin who tried to join, but they weren't accepting Argonians."
Imperial City Waterfront District: "I don't like the Imperial City. Too dry, too crowded. Well, I guess some people like big crowded cities. Try not to get lost."
Leyawiin: "Ah, Leyawiin! The best place to live, in Cyrodiil. Lots of fresh water to swim in."
Stirk: "That's a short trip, and the Magnificent is sailing that way very soon."
Sutch: "That's just up the coast! Why go there when you are already here on the coast?"

If you want to buy the Evening Star'', he'll be happy to deal with you: ''"So you think you want to try your luck out on the vast Abecean Sea huh? It seems this is your lucky day cabin boy [girl], I just bought a ship off a "retired" pirate."


Notes
Some of the locations are mod-specific and will only show up if you have that particular mod installed.
Duncori Walk: Elsweyr Anequina
Firsthold: Tamriel Heightmaps Summerset Landscapes
Fort Akatosh: Fort Akatosh Redux
Stirk: Stirk
Sutch: Sutch Reborn
Seguri Tunifus

Seguri Tunifus is an Imperial commoner who works in the Imperial Trading Company Warehouse in Anvil.

Seguri rises up at 7am every morning and eats breakfast. He spends his day hauling barrels to and from the warehouse, not stopping until 6pm; he then goes back inside to sit and eat until he goes to bed at 11pm.

He wears a collared shirt, sack cloth pants, rough leather shoes, and a copper ring; he carries some random food and a strawberry tart.

Seguri sleeps in the warehouse; his living space consist of a bed and a small dining table at one end, behind a pile of crates.

Aside from rumors, he has nothing to say.
Seijfrid Quillus

Seijfrid Quillus is an Imperial knight who works at the Imperial Legion Checkpoint in the Waterfront Tunnel.

Aside from sleeping, Seijfrid can always be found at his post behind the desk.

He wears a set of Legion armor and leather helm while on duty, and is armed with a silver axe; when off-duty, he changes into a brown shirt, light brown linen pants, and pigskin shoes. He carries a small amount of gold and an Imperial Watch key.

Seijfrid sleeps in the common room for the lower-ranked guardsmen down the hall from the ready room. He has nothing more than a bed and a chest.

If you talk to Seijfrid before starting the Rat-Catcher quest, he'll give you a generic greeting. If you have heard about the rats, he'll say: ''"Hello citizen! Have you come about the rat problem we are currently facing? It's messy work, but we'll be sure to pay well."'' Ask him about killing rats, and he'll give you more information: ''"Oh, you're interested in the rat job are you? Yes, we've got a nasty problem there. I can pay you 50 gold for each rat you kill. Beneath the Waterfront Tunnel is a small network of naturally-formed caverns. We don't use them for anything, but there have been reports lately... Apparently some rather vicious rats have been breeding down there, and occasionally one has come up out of the undercaverns!"''


 
Related Quests
Selah

Selah is a Nord commoner who lives with her husband Magnus.

Selah gets up at 6am every morning and eats breakfast, then goes for a walk outside the city walls, near the stable. She returns home at noon to sit and read a book for a few hours, then spends the rest of the afternoon working around the house. She eats dinner at 7pm and goes to bed at 10pm.

She wears a quilted doublet, rugged pants, and quilted shoes, and carries a mutton & onion pie, a house key, and a small amount of gold.

Their house is located in the center of Bravil, across the street from the chapel. The lower floor has an entry hall and a dining room with two tables - one for preparing food, and the other for eating. The upper floor is one large room that serves as their bedroom; they have separate beds and chests of drawers, and the rest of the space is decorated with various items of clutter.

Aside from rumors, she has nothing to say.
Selim Farota

Selim Farota is a Wood Elf farmer who lives in Skingrad with his wife Sorcha.

He gets up at 6am every morning and eats breakfast, then goes out to work in the field. He comes in at 6pm, eats dinner, and sits down to read for a few hours before going to bed at midnight.

Selim wears a coarse linen shirt, belted braies, and quilted shoes; he carries a hoe, an apple, a copy of Fundaments of Alchemy, and a house key.

The Farota house is located north of the city; it is a single large room. The near corner is a dining area (table and chairs, cupboard for food, and shelves for dishes), and their bed sits opposite; the far corner has a table and chair near the fireplace where Selim sits to read, and the last corner has some crates and barrels and a bench against the wall.

Aside from rumors, he has nothing to say.
Selvia Pevengius

Selvia Pevengius is an Imperial pawnbroker who runs The Toy Stop, a toy store on the upper level of the Imperial City Market District.

She gets up at 6am every morning and eats breakfast before heading downstairs to open her shop at 8am. She remains open until 8pm, then closes up and goes over to the Diplomatic Hotel for dinner. She returns to her shop at 10pm, spends some time preparing for the next day's business, and goes to bed at midnight.

Selvia wears middle-class clothing, which she changes often, and is armed with an iron dagger. She carries a moderate amount of gold, some Summerset orange cake, and a key to her shop.

Selvia lives in a large apartment above her shop. It has a mix of middle- and upper-class furnishings: a bed, small table for dining, bookcases, a small desk, several containers for storage, and a bench.

If you wander into her shop, Selvia will greet you happily: ''"Welcome to The Toy Stop! We have a large selection of toys, both soft and fluffy, or wooden and sturdy for the more rowdy customer! You could buy something as a gift for a young one at home, or perhaps you're young at heart, and the gift is for you?" If you ask if she sells toys, she laughs and replies: "You're a sharp one, aren't you? Yes, we sell everything from simple wooden building blocks for the younger customer, right up to paints for the creative child, or a nice teddy to cuddle at night that come in a wide variety of shapes and colours."''
Selvia Urgeli

Selvia Urgeli is an Imperial commoner who works in the Public Bathing House and Gardens. She serves as caretaker for the gardens, making sure that people don't harvest the plants or climb over the fences.

Selvia gets up at 9am every morning and eats breakfast for an hour before she goes up to the gardens. She remains there all day until 6pm, when she returns to the private quarters, eats dinner for two hours, then goes to bed.

She wears a blacksmith's apron, light brown linen skirt, and thick cowhide shoes; she carries an assortment of gardening tools, a key to the bathhouse, and a loaf of bread.

Selvia has a bed in the building's basement, in a room she shares with Peric. It has two beds, bookcases, and tables. While small, it is cozy and has enough room for both people to move around comfortably.

If you run into Selvia, she'll greet you: ''"Oh, don't mind me, I'm just here to tend to the plants."'' If you ask if she's the gardener, she says: ''"I am! I raised most of the plants you see here from seedlings I got from the Arboretum. It's still not as pretty as the Arboretum District, but I sure am trying my hardest to get it that way."''
Seneca

Seneca is an Imperial farmer who lives with his parents Bartram and Emma, and brother Dublin in the Mill House in Chorrol.

Seneca gets up at 6am every morning and eats breakfast, then spends his day working outside the mill. He comes back in at 8pm, eats dinner, and goes to bed.

He wears a collared shirt, sack cloth pants, and oiled linen shoes; he carries an apple, a bowl of mutton stew, and a bottle of beer.

The mill house is located beside the mill, southwest of the city. The lower floor divided into three rooms; the main part is a dining room, which has a trestle table and two benches; two smaller rooms serve as a kitchen and storage area. The upper floor has three bedrooms - one each for Seneca and Dublin, and one for Bartram and Emma.

Aside from rumors, he has nothing to say.
Senynda

Senynda is a Redguard trader who lives in Chorrol with her husband Lebron.

Senynda gets up at 6am every morning and eats breakfast, then goes to the market to open her stall, where she sells the dishes that Lebron makes. On Morndas, Middas, and Fredas, she closes up at 6pm to go home and make dinner; on other days, she stays until 9pm. On all days, she eats dinner at 9pm at home, then goes to bed.

She wears a red linen blouse, tan linen pants, and quilted shoes; she carries a leek, some lettuce, and a house key.

Lebron and Senynda's house is located along the south wall, west of the city gate; it is small, a single room divided into spaces by half-walls. The main area is split between their sleeping area (bed, a chest of drawers, and a cupboard) and kitchen area (fireplace, tables for eating and cooking, and a set of shelves for dishes). A room in the back serves as Lebron's work area; it has a kiln, worktable and stool, and a set of shelves for finished items.

Aside from rumors, she has nothing to say.
Septimus

Septimus is a Nord smith who lives in Skingrad. He is a blacksmith by trade who has a stall in the market outside the city.

Septimus gets up at 6am every morning and eats breakfast, then does some work at the forge. At 10am, he takes a break to deal with customers; he closes up the shop at 7pm and gets back to work until 10pm, when he goes to bed.

He wears a blacksmith's apron and pants, and rough leather shoes; he carries some calipers, two apples, a bottle of beer, and a house key.

Septimus' house is located north of the city; it has two floors and an attic. The lower is his workshop: one part has a forge, anvil, and ca couple tables and shelves for storage, and the other is used for storage. The upper floor is his living quarters, a single room with his bed, a dining table and chair, and a cupboard. A ladder leads to the attic, which is used for storage.

Aside from rumors, he has nothing to say.
Sergeant Harvey

Sergeant Harvey is an Imperial guard who works in the Imperial Legion Offices in Leyawiin.

Harvey gets up at 6am every morning and eats breakfast at the Imperial Legion Canteen, then goes to work at the office. At 8pm, he tidies up the office until midnight, when he returns to his quarters and goes to bed.

Harvey wears a set of Imperial Palace armor, and is armed with a silver longsword; he carries a change of clothing (random), some random food and drink, a copy of Guide to Leyawiin, a moderate amount of gold, and some clam meat.

Harvey has a room on the upper floor of the offices; has a bed, chest, and chest of drawers.

Aside from rumors, he has nothing to say.
Severus

Severus is an Imperial farmer who lives and works at the Apple Farm in Chorrol.

Severus gets up at 6am every morning and eats breakfast, then goes to work in the field for the morning. On weekdays, he spends all day out there; on weekends, he takes the afternoon off to sit and read a book. He eats dinner at 6pm and spends the rest of the evening reading until he goes to bed at 11pm.

He wears a belted vest, belted braies, and sack cloth sandals; he carries a copy of Ghraewaj and the Harpies, a hoe, a rake, some honey and salmon meat, and three bottles of ale.

Severus lives on the upper floor of the warehouse; he has a bed in the communal men's sleeping room.

Aside from rumors, he has nothing to say.
Sevir Alvano

Sevir Alvano is a Breton noble who lives in Imperial City Green Emperor Way with his brother, Pelius.

Sevir gets up at 6am every morning and washes up, then eats breakfast for two hours. On weekdays, he goes to work at the Imperial Service, then comes home at 5pm to read for a few hours, then he goes outside to sit and eat dinner before retiring to bed at midnight. On the weekends, he spends the morning reading at home and take a late lunch at the Imperial Guesthouse at 2pm, after which he returns home to relax around the house for a couple hours; at 6pm, he goes upstairs and drinks ale until he goes to bed at midnight.

He wears red silk shirt and pants, green velvet shoes, a gold ring, a gold diamond ring, and a jeweled amulet. He carries keys to his house and office, and a large amount of gold.

The Alvano house is located on the west side of the district, just north of the gate to the Talos Plaza District. The ground floor is a dining room/office; a long banquet table with no chairs sits in the middle of the room (the brothers take their meals at a smaller table in the corner), and a writing desk sits in a corner. The upper floor is divided into two bedrooms; the outer one is Sevir's, while the inner belongs to Pelius.

Aside from rumors, he has nothing to say.
Shakh Bogadb

Shakh Bogadb is an Orc commoner currently incarcerated in the Prison Stockade outside of Cheydinhal.

He rises at 6am every morning and wanders around the prison enclosure. If it's raining, he remains under the shelter; otherwise he just walks aimlessly around in the open.

Dro'Baad wears prison clothing - shirt, pants, shoes - and wrist irons. He has no possessions.

If you talk to him, he'll say: ''"What the hell do you want? I don't have time to deal with tiny pukes like you..."''
Shark Tooth Zarak

Shark Tooth Zarak is a Dark Elf pirate who can be found on the Bravil Docks. The ship he served on was lost in a storm a few months ago, so he and his shipmates are waiting for their captain to find a new one.

Zarak spends his days wandering the docks; the only break in his routine is when he goes to the Bravil Bayside Inn at 7pm every night to eat for three hours.

He wears a huntsman vest and breeches, but chooses to go barefoot; he's armed with a steel cutlass and carries a grill pie.

Zarak isn't very friendly; if you greet him, he'll snap at you: "What do you want?" If you ask why he's called "Shark Tooth", he'll say: ''"Because once our ship was attacked by the biggest man-eating shark you've ever seen! While everyone was running around in a panic, I dove into the ocean, and I tore the teeth right out of the pathetic thing's mouth! So if I can do that to a shark, I can do it to you! Now stop bothering me and go away!"''
Sharn

Sharn is a Dark Elf publican who lives with his wife Vita and sister-in-law Eithne in Cheydinhal. He runs The Skinny Johnny.

He gets up at 6am every morning and goes to the tavern to eat breakfast, then opens up for the day. He is available for services all day except for 3-5pm, when he takes a break to eat lunch. The tavern remains open until midnight, when he kicks out the last of the drinkers, closes up, and goes home to bed.

Sharn wears a blue collar shirt, copper ring, bronze necklace, black wide pants, and pigskin shoes. He carries a copy of Guide to Cheydinhal, four bottles of rum, two portions of salmon meat, a house key, and 10 gold.

Their house is located in the southwestern part of the Poor Quarter. It is a small place with one large room; a dining table sits in one corner, Eithne's bed occupies an alcove, and Sharn and Vita's bed takes up a space on the far side of the room. Aside from a small dresser and some containers, there's nothing else of note here.

Aside from rumors, he has nothing to say.
Sheeva

Sheeva is an Imperial mage who runs The Learnéd Warlock along with her husband, Sarmane. She is an accomplished spellmaker who offers a wide variety of spells for sale, as well as training in Mysticism.

Sheeva sleeps from 2am to 10am every day and spends most of the rest of her time working at her cauldron in the back; she takes a break at 2pm to eat lunch at Juno's Guesthouse, and goes drinking at midnight at Dreg's. She is happy to take a break from her work to sell spells or train those who are interested, though.

She wears a witch's hat, robe, amulet, and ring; she is armed with a magical dagger and carries a mortar and pestle and a loaf of bread.

Sheeva has a bed behind the counter in the shop where she sleeps.

She always greets customers cheerfully: "Salutations to you! How can I serve you on this fine day?" If you ask if she works there, she'll tell you: ''"I do! Along with my husband Sarmane, we run this small magical emporium out here on the Waterfront! We sell alchemical ingredients and apparatus, magical robes and staves, and a wide variety of spells. Although, I must   for my husband's mood! He's gotten a little grumpy in his old age..." If you express surprise that she looks a little young for him, she laughs and says: "Young? Bless you child, you've made my day, but I'm not young! I'm eighty-seven years old! A few years ago I came up with a brilliant youth tonic that worked wonders! It took nearly sixty years off my face! The only problem was, I drank the whole bottle, and all my notes were destroyed in a fire! So, I'm sorry to say I can't offer you some, but I must say, you don't exactly look like you need it!"



 
Spells
She sells the following spells: