Netruk44/uesp-wiki-content huggingface dataset:
Chester

Chester is an Imperial commoner who serves Duke Agrivaine and Duchess Giselle on board The Gilded Duckling, a ship moored in the Bravil Docks. He is quite happy with his job.

Chester rises at 9am every morning and eats breakfast for an hour. He then heads up to the ''Duckling's'' mid deck to tend to his duties until 5pm, when he goes to the captain's cabin to tidy up. He works there until 2am, when he heads back to his bed on the lower deck.

Chester wears livery in the duke's colours (gold and russet) and green velvet shoes; he carries a key to the ship and potatoes for snacking.

Chester is very polite and willing to help if he can: "Can I help you sir [madam]?" He is talkative and willing to discuss a number of subjects, like:
The captain: "The Gilded Duckling has no captain. The crew take their orders from my Duke."
The duke: ''"Duke Agrivaine. He and his wife - along with some guests - are here from Summerset Isle, visiting Cyrodiil's "finest" cities. Though if Bravil is truly one of the finest, I think this trip will be a short one."
His job: "I am the Duke's head butler. When The Duke and Duchess decided to take this voyage from Shimerene on Summerset Isle, he chose myself and one of the maids to serve him and the Duchess. We also serve his guests on occasion."
The guests: "Lord Kildred and his wife Lady Trivelda are guests of the Duke, and are traveling with us."
The ship: "We are on the Gilded Duckling, one of a number of vessels owned by my Duke."

 
Notes
After completing the quest Strange Bedfellows, if The Gilded Duckling'' has sailed away from Bravil, then it will no longer be possible to meet Chester.
Cheydinhal

Cheydinhal is a city in eastern Cyrodiil whose architecture and culture contains heavy Dunmer influence due to its close proximity to Morrowind's border. Located in the foothills between the Valus and Jerall Mountains, Cheydinhal sits on the northeastern edge of the Nibenay Basin, a river valley of tributaries to Lake Rumare and the Niben River.

Cheydinhal consists of three districts: Cheydinhal Castle, Market, and Chapel. The river is crossed by three bridges: a single bridge to the north connects the Market district to the Chapel district, while two smaller bridges south connect the southwest plaza and Chapel via a small island park. During the Oblivion Crisis, Andel Indarys of House Hlaalu was the count.

The Dark Brotherhood
The Dark Brotherhood resides in this city at the Abandoned House (see map). Rumor has it that Count Andel Indarys knows, but threats and bribes from the Dark Brotherhood have managed to keep him quiet. See Joining the Dark Brotherhood for more information.

People
 

Quests Starting Here
General
 
 
 
 

Related Quests
 
 

Maps
Gold Horse Courier Office (Cheydinhal)

Inside the Cheydinhal branch|thumb|right

It is a two-story building; the lower floor is dedicated to the office itself, while the upper is living quarters for its managers. The entryway has a job board, and the main room holds the business counter; packages are placed off to one side for processing or delivery. The upper floor is just large enough for a dining area and bedroom.
 

Related Quests
Hlaalu Embassy

thumb|right|Hlaalu Embassy, ground floor offices

thumb|right|Hlaalu Embassy, upper floor waiting area

thumb|right|Hlaalu Embassy, upper floor office


The building has two floors, as well as a basement. The ground floor has two spaces that serve as separate offices; one has a writing desk for a clerk, while the other has a large counter and a bench for visitors to sit and wait. Stairs lead to the upper floor, which has two rooms - the first is a dining area, and a door leads to the larger room, which is a private office with three desks and various cabinets to store records. A door here leads out to a balcony overlooking the city below. Another door in the dining area leads to a tower that is used for storage, though the upper floor has a small shrine in it.

The basement is used to house the people who work there. It has two bedrooms and a hallway. The first and smaller room is shared by Boaz and Taerironus, and the second, larger one by Titus and Guy Marcian.
Old Tower

The door to the tower is unlocked, and no one uses it. The bottom floor has a bed and a number of barrels; the top floor has a table that someone is using as a desk, a bookcase with several books and skulls, a large wooden cage containing an urn, and a lectern with a copy of The Old Ways on it. All the items and containers are safe to take or loot - they have no ownership. There are a number of letters on the table, written by someone named Cyrus. These are part of the non-journal quest Letters From Cyrus.


Related Quests
Prison Stockade

The stockade is simple in design - a tall fence containing two shelters for the prisoners to sleep or take shelter from the elements, a well for water, and some tents. The guard's house is located nearby, so he can remain close to his charges.
Watchtower

thumb|right|The Watchtower, lower floor

thumb|right|The Watchtower, upper floor
Cheydinhal People

† Appears briefly during the Rangers Guild quest Making Friends in the Guild.
Chorrol

Chorrol is a medium-sized town in northwestern Cyrodiil, between the Great Forest of west Cyrodiil and the Colovian Highlands of the Hammerfell border. The city is divided into five main districts: Fountain Gate, Castle Chorrol, Chapel Street, West District and the Great Oak Place. Situated in the rugged highlands of Colovia, the city's grounds are strewn with large boulders that set the mountainous mood of the city as much as they serve as obstacles to pedestrians. The walls are well-fortified in anticipation against attack, with watchtowers placed at regular intervals along its length. The ruler of Chorrol at the time of the Oblivion Crisis was Countess Arriana Valga, widow of the hereditary Count of Chorrol.

Beneath Chorrol
(descriptive text goes here)

People
 

Quests Starting Here
General
 
 
 
 
 
 

Related Quests
 
 

Maps
Apiary

It is run by a Stephanus, a monk.

thumb|right|The Apiary, interior

The apiary houses bees, which are harvested for their wax and honey. Over a dozen hives are placed outside, and the yard is fenced off to keep curious wildlife from intruding.

The interior is one large room, though it is divided into smaller work areas. The entryway has several crates and barrels stacked up. The right side of the room is given over to wax rendering; two large cauldrons sit in the back, and the front has a pair of tables where the candles are made. The middle part has a fireplace and chair where Stephanus sits; it also holds barrels of honey. The left end has tables where the honey is purified, as well as Stephanus' living quarters - a small room with a table for meals and a bed and chest.
Apple Farm

thumb|right|The Apple Farm Warehouse

The workers' building has two floors and a basement; the bottom floor is used for storage and also has the kitchen and communal dining area; Harlanji has a bed in the kitchen. The upper floor is the men's sleeping area, and has doors leading out to an upper balcony on the front of the building. The basement is a single small room used for storage.

The warehouse is, as the name suggests, a large building used for storing apples. It also has a bedroll in one corner, and a table where the workers can handle paperwork.
Brewers Guild

The building is located in the southeast corner of Chorrol, right behind the Grey Mare.

thumb|right|The Brewers Guild, upper room


It has two floors; the lower consists of a small entry area with a counter behind which Laughlin, the manager, stands to welcome visitors. A side room here has Laughlin's bed and a chest of drawers. The upper floor is a single room dominated by a huge round table and several chairs; a writing desk sits in one corner near the fireplace, and a smaller table and chairs sits off in another corner.
Gold Horse Courier Office (Chorrol)

thumb|right|The lower floor of the Gold Horse Courier Office.

thumb|right|The private quarters in the Gold Horse Courier Office.

The main room has a pair of benches by the door; a fireplace in the far wall provides light and heat, and the standard counter stands off to one side. Crates and boxes of all sizes are stacked up in different piles awaiting processing or delivery. The delivery board is located at the landing on the stairs leading up to the second floor, which is where Jorgun's quarters are located.

(Note: Jorgun will lock the door anytime he's not on duty (his hours are 8am to noon, and 5pm to 10pm, every day).)

 
Related Quests
Men's Public Bath House

thumb|right|The entry area of the bath house.

It's a Roman-style bath house, with an open pool of heated water separated from the entry area by hanging curtains. There are two curtained alcoves to either side of the door; one is where people can get undressed before going in, or dress after emerging, and the other has a large table where patrons can sit and have a drink or some food, or simply chat with their friends.
Mill House

The mill is actually two buildings: the mill house itself and an adjoining tower. The tower is mostly used for storage; the top floor is Jartah's quarters. A stable for horse and wagons sits near the tower; a bridge crosses the stream that turns the water wheel.

The main house has two floors. The lower floor divided into three rooms; the main part is a dining room, which has a trestle table and two benches; two smaller rooms serve as a kitchen and storage area. The upper floor has three bedrooms - one each for Seneca and Dublin, and one for Bartram and Emma.
Old Prison

There are two entrances: the first (and easier to find) one is a door in one tower; the other is an old cistern access in the ruins of a guard tower outside the city, which is locked (Virani will give you the key as part of the Gate Into A Dark History quest). Both entrances lead to the dungeon itself, which is partially collapsed and full of rubble. The area is pitch-black, so you'll need either night-eye or a light source to see; it's also infested with skeletons.

If you go down through the tower, you'll come to a T-intersection; left will take you to the cells, and right will eventually lead to a passage that runs by a huge silver gate. If you stumble across this in your explorations, you'll receive the Gate Into A Dark History quest; there is no way to open the gate until later in the quest. The cistern access comes down at the end of this passage, not far from the gate.

Other locations of note: There are entrances to Malintus Ancrus' house and the Chapel Undercroft, though going through either one constitutes trespassing.
Olive's Baked Goods

The proprietor, Olive, has 800 gold and a Mercantile skill of 36. She sells a variety of breads and pastries, as well as Aleswell Spiced Cider and Black Mountain Mead, and will buy food items, ingredients, and potions.

The store itself is rather small; a counter takes up most of the space in the front room. Enoch Nuccius, her assistant, works in the back room. There are two rooms upstairs; one is a sitting room where Olive likes to relax, and the other is her bedroom. A trapdoor in the kitchen leads to the basement, which holds supplies and has a separate room that Enoch uses as his living quarters.


 
Related Quests
 Rangers Guild.
Rangers Guild Hall (Chorrol)

The lower floor of the hall has a small dining room and armory; the upstairs has a bedroom and office for the High Ranger. A door in the dining room leads to the basement, which has beds for the rank-and-file members, along with a training area and a long hall for archery practice when the weather is bad.
 

Related Quests
 
 

People


Gallery
Women's Public Bath House

thumb|right|The entry area of the Women's Bath House

It's a Roman-style bath house, with an open pool of heated water separated from the entry area by hanging curtains. There are two curtained alcoves to either side of the door; one is where people can get undressed before going in, or dress after emerging, and the other has a few stools and a shelf with a wine carafe and some goblets.


 
Related Quests
Cialla

Cialla is a High Elf commoner who lives in the Imperial City Market District with her husband Caelus.

She has a low-key life. She gets up at 8am every morning and spends the morning doing housework. At 10pm, she leaves to eat at Montfort's Bakery for two hours, after which she goes to The Sword to drink for two more, then she returns home. Apart from a break for dinner at 8pm, she does little else until she goes to bed at 11pm.

Cialla wears a black silk jacket, green silk skirt, and green silk shoes; she carries a wheel of red cheese, two pears, and a key to the shop.

Cialla shares an apartment above the shop with her husband. It is large and well-furnished with upper-class pieces: a bed, armoire, several chests of drawers and tables, rugs, and tapestries.

Cialla is, simply put, bored with her life: ''"The Imperial City is a magnificent place, and the first time I arrived, I was astounded! But since then, the novelty has sort of worn off, and now it just seems like there's nothing to do."''
Cicero

Cicero is an Imperial guard who is stationed in Leyawiin.

He works nights; he rises at noon every day and eats breakfast, then spends the afternoon outside in weapons training. He goes on duty at 6pm, patrolling the harbor all night until 6am, when he returns to the tower to sleep.

Cicero wears a set of Imperial Legion armor and is armed with a silver longsword; he carries a set of clothing, random food and drink, a copy of Guide to Leyawiin, and a moderate amount of gold.

Cicero lives in the south gate tower, along with Officer Isaac. The lower level of the tower has a spare bed and chest, along with some barrels and a weapons rack; the upper floor their beds and chests.

Aside from rumors, he has nothing to say.
Cinda

Cinda is an Imperial farmer who lives in Chorrol with her husband Nels.

She gets up at 4am every morning and makes breakfast before sitting down to eat at 6am. On weekdays, she goes out work in the field from 8am to 4pm; on weekends, she visits the well at 10am, goes to sit outside by the Great Tree for the afternoon (from 2-6pm), and eats dinner at 6pm; the rest of the time, until 10pm, she spends in the kitchen cooking.

She wears a belted vest, breeches, and stitched leather shoes, and carries a hoe, an apple, some Chorrol double cream, and a house key.

Their house is located on the east side of the city; it is a single large room with a small loft space for storage. The room contains a sleeping area in one corner (double bed and a pair of small dressers), a fireplace, and a kitchen/dining area (a pair of tables where Cinda works and they eat meals). The rest of the space is given over to storage. An exterior door leads to a basement where Nels does his butchering; one small room is used for cold storage, and the other is where Nels works.

Aside from rumors, she has nothing to say.
Ciralind

Ciralind is a High Elf noble, one of the people on the Tender Topal, a ship that was attacked by pirates and ran aground on a small island in the Padomeic Ocean. He is rescued during the Rangers Guild quest Wood on the Waves.

Until he is rescued, Ciralind sleeps from 7pm to 7am, eats breakfast at 7am and dinner at 6pm (each time for an hour), and wanders the island the rest of the time.

He wears a shirt with suspenders and green silk pants, and carries a large amount of gold.

When he first sees you, he'll think you're a pirate: "Oh no! The pirates have returned!" If you deny being a pirate, he'll calm down: "Thank the gods, the Nine heard my prayers! I thought the pirates had come back to finish us off." If you ask what happened, he says: ''"We were chased by pirates! They had two ships, we couldn't hope to fight them off, so the captain tried to outrun them. Unfortunately for us, an unexpectedly strong wind suddenly came in from the west, and we were blown onto this sandbank. The pirates just sailed in and took everything. They killed anyone who resisted, but left the rest of us alone. Except for Ephenee... they took her with them. Poor sweet thing, she'll be their play-thing now until she dies." If you ask where Ephenee is, he says: "They came from The Gap, that pirate haven somewhere out at sea, so they'll have taken her and the cargo back there with them. Nobody knows where The Gap is though. Please, take us back to your ship now, we need food and water!"''

 
Related Quests
Clara Kariani

Clara Kariani is an Imperial noble who lives in Chorrol with her husband Quintus and son Zeedock.

Clara gets up at 6am every morning and spends a couple hours working around the house, then eats breakfast. On weekdays, she goes to the market at 10am and spends the day shopping and catch up on gossip; on weekends, she remains at home. In either case, she eats dinner at 6pm with her family and spends the evenings doing chores or relaxing until she goes to bed at midnight.

She wears a blue & green outfit, a silver amulet and ring, and thick cowhide shoes; she carries a copy of Trials of St. Alessia, two apples, some garum, and a house key.

The Kariani family house is located south of the castle, next to Olive's Baked Goods; it has two floors and a basement. The lower floor is largely empty except for some cupboards and a fireplace; the upper floor is their main living area - it has a "kitchen" (a table and cupboard near the upper fireplace), a dining table nearby, and two beds at the other end of the room. A door here leads out onto a balcony. The basement is large and contains little of interest beyond a few containers and a wine rack.

Aside from rumors, she has nothing to say.
Claudius

Claudius is an Imperial guard who is stationed in Leyawiin.

Claudius rises at 4am every day and eats breakfast, then spends the day patrolling the harbor all day until 6pm, when he goes off-duty. He spends a few hours outside doing weapons training, then he comes in at 10pm and goes to bed.

He wears a set of Imperial Legion armor and is armed with a silver longsword; he carries a set of clothing, random food and drink, a copy of Guide to Leyawiin, and a moderate amount of gold.

Claudius lives in the southwest tower, along with Adalius. The upper level of the tower is their living quarters; it has a table and chairs, a set of shelves for dishes, and a pair of beds.

Aside from rumors, he has nothing to say.
Claws-His-Hide

Claws-His-Hide is an Argonian pirate who resides in Dibella Apartments, in the Imperial City Temple District. He is currently seeking a way to get out of the Imperial City and back onto a ship.

He wakes up at 6am every morning and goes to The All-Saints Inn for a two-hour breakfast. After breakfast, he goes to the Elven Gardens District to walk the streets until 6pm, then returns to The All-Saints Inn at 6pm to eat dinner for two hours, after which he spends two more hours chatting with fellow patrons. On Middas, he likes to change things up - he wanders the Elven Gardens until noon, then goes to Weye to walk around until 10pm, skipping dinner. Regardless of the day, he heads home at 10pm and goes to bed.

He wears pit leather cuirass, greaves, and boots, and is armed with a steel cutlass. He carries a set of street clothing (dark green shirt and green felt linen pants), a small amount of gold, a bowl of gruel, and the key to his apartment.

His apartment is located on the basement of the building; it is moderately sized, but crowded by a bed, several barrels and spools of rope, and a crate. He has a small table and chair for eating.

Claw-His-Hide is unhappy about his situation and quite willing to share his misery with others: "Bah, those fools were idiots to think they could take on the Imperial City." If you inquire further, he says: ''"I was part of a crew of pirates that tried to attack the Imperial City from the water! The idiots never even got close to the walls before the Imperial Legion cleared them all out! Whoever wasn't killed, was thrown in jail! I was lucky enough to have escaped with my hide intact. I'll be sure to pick a better band of pirates to join next time, so I'm not surrounded with complete and utter morons."''
Cloaked Man

The Cloaked Man is a nameless Dark Elf commoner who can be found outside of Fire and Steel in Chorrol during the Special Deliveries part of the Gold Horse Courier Service quest. He appears only long enough for you to hand him a package before vanishing.

He wears a black hood, dark shirt, black wide pants, and buckled shoes. He is armed with a steel dagger and carries a moderate amount of gold.

 
Related Quests
Clodagh

Clodagh is an Imperial farmer who lives  in Chorrol with her grandfather Zadock.

She gets up at 8am every morning and eats breakfast, then spends the day working in the kitchen. On Morndas, Middas, and Fredas, she goes to the well at 11am for an hour; on Tirdas and Turdas, she takes a break to spend a few hours sweeping the house (from 11am to 2pm). On the weekends, she goes to the Great Oak after breakfast and spends some time strolling around, catching up on gossip. On all days, she eats lunch at home at 2pm; on weekdays she reads a book afterward until dinnertime at 8pm, and goes to bed at midnight.

She wears a red linen blouse, tan linen pants, and buckled shoes. She carries copies of Brief History of the Empire v3 and Eastern Provinces, a broom, a carrot, a bottle of cow's milk, some Chorrol double cream, four pieces of chocolate cake, and a house key.

Zadock's house is located in the northeast corner of town. It is small, but has two floors; the lower is a single cluttered room that has a dining table and fireplace, Zadock's bed, firewood stacked in one corner, and a kitchen area near the hearth. There are two small rooms upstairs; one is Clodagh's room, and the other is Zadock's work area.

Aside from rumors, she has nothing to say.