Netruk44/uesp-wiki-content huggingface dataset:
Skyrim:Through a Glass, Darkly

Quick Walkthrough
#Travel to the specified geyser pool in Eastmarch.
#Attempt to take Shadowrend and defeat your summoned Shadow.
#Take either the greatsword or the battleaxe version of Shadowrend.

Detailed Walkthrough
Inner Darkness
thumb|right|The Shadow
Once you've installed the Shadowrend Creation, you will receive this quest. The journal entry will inform you that an inner voice is drawing you to a geyser pool in Eastmarch in order to confront the darkness within yourself. The geyser in question can be found northeast of the Atronach Stone. The pool contains skeletal remains which have stained the water black, and will begin to froth as you approach.

Above this anomaly, a weapon will appear. It is Shadowrend, a shadow weapon from the ruins of   in the  . Shadowrend is both a greatsword and a battleaxe, and it will proceed to cycle between each version, with the weapon warping in and out of existence until you attempt to take it. Touching the weapon will summon a Shadow enemy named "[player]'s Shadow". It is a shadowy clone of the player character, meaning it will wear your equipment and know all of your spells, powers, and shouts.

Defeat the Shadow and claim Shadowrend from its remains to complete the quest. Whichever version of the weapon you didn't select will reappear above the pool, where it will hang in the air indefinitely. You can return to the pool any time in order to switch between the two versions of Shadowrend. Each version is a powerful Daedric weapon in its own right, with a 15% weakness to magic enchantment.

Notes
Shadowrend originally appeared in the Shivering Isles expansion for TES IV: Oblivion. Elder Scolls Online features an unrelated clannfear and item set.
The Shadow may choose to instead attack nearby bandits.
The name of this quest is a Biblical phrase from 1 Corinthians 13:12 (KJV).

Quest Stages
Online:Munya (Altmer)

Munya is a deceased Altmer who can be found in Juras' Fall who was the wife of Angiente. She was travelling with his brother Fabanil, but was killed by the undead at the ruin. Fabanil is waiting for a chance to retrieve her body and asks you to inform Angiente of her death.
 

Related Quests
Online:Illumination Academy

thumb|right|The academy as seen from a distance
A strange enchantment has been released upon the academy by accident, leaving the inhabitants believe they are characters from various fictional books. You are asked by a student to help break the enchantment.
 

Related Quests
Illumination Academy Objective: Break the enchantment plaguing the Illumination Academy / You broke the Illuminus' grip on the Illumination Academy



People
 

Notes
The academy was first mentioned in   as an institution that Quen formerly attended.
Legends:Patch/1.71.1

Released on April 12, 2018.

General Bug Fixes

Morrowind packs are the default for users when they go to the packs screen for the first time (new players will still see Core packs).
All users are now able to use the Soul Trap Extras button.

Card Bug Fixes

 - Using Dragon Aspect on creatures protected by Almalexia no longer causes the client to gate.
 - Now functions properly with enemy creatures whose Last Gasp abilities summon creatures.
 - Game no longer crashes when Dragon Cult Ghost's cost is affected by   or  .
 - Game no longer crashes when Falling Wizard equips   or   from the Plunder Lane or  .
''' ''' - The support token on the playmat for the premium version is no longer missing its image.
Online:Alliance Quartermasters

Alliance Quartermasters
  Alliance Quartermasters are generic vendors in Cyrodiil that function as Siege Merchants and Guild Traders. Additionally, they allow you to inspect Keeps, claim Keeps for a player guild, and give access to Guild stores at claimed, Alliance-owned Keeps and Resources. Quartermasters can also be found at individial Resources (farms, lumbermills, and mines) and will allow you to claim that resource.

Claiming a Quartermaster requires specific Guild permissions and can only be done if the guild's Alliance corresponds to the character trying to claim the Quartermaster.



Wares
For a list of items sold by this NPC, please visit the Siege Merchants article.
Skyrim:Mace of the Crusader

The Mace of the Crusader is a mace artifact. It is acquired through the Relics of the Crusader quest, which has you claim the mace and other relics from the Bandit Thieves at the Four Skull Lookout. Tempering the Mace of the Crusader requires a Steel Ingot and the Arcane Blacksmith perk.
Skyrim:Sword of the Crusader

The Sword of the Crusader is a Sword artifact. It is acquired through the Relics of the Crusader quest, which has you claim the sword and other relics from the Bandit Thieves at the Four Skull Lookout. Tempering the Sword of the Crusader requires a Steel Ingot and the Arcane Blacksmith perk.
Legends:Fetcherfly Swarm

It is created by  .

Gallery
Skyrim:Boots of the Crusader

The Boots of the Crusader are artifact boots. They are acquired through the Relics of the Crusader quest, in which you also claim the other relics from the Bandit Thieves at Four Skull Lookout. Improving the Boots of the Crusader requires a Corundum Ingot and the Arcane Blacksmith perk.
Skyrim:Cuirass of the Crusader

The Cuirass of the Crusader is an artifact cuirass. It is acquired through the Relics of the Crusader quest, in which you also claim the other relics from the Bandit Thieves at Four Skull Lookout. Improving the Cuirass of the Crusader requires a Corundum Ingot and the Arcane Blacksmith perk.
Lore:Tome of the Undaunted

We, the undersigned, declare our intention to take the  . Be we longstanding members of the guild, or newly blooded blades, we will dare to do what others will not. We will delve beneath  , we will seek out knowledge and treasure where it lies unseen. We will stand against the darkness.

And we will return  .

Signed,

Gadrey Vintalen 
  
  
Kyrin Brightglade 
  
Maeglin Telemmaite 
Verana Telemmaite 
  
Rassi Thimblebock 
  
Tarik the Hollow-Sky 
  
  
Aidan the Fear-Son 
  
Zaliya 
Maximus the Burning 
  
Bradford the Brutal 
  
Eeno 
  
Lady Baronessa 
Danteriel 
Quinius Keeting 
  
Jeeba 
  
Recites-Poetry 
Athan Tennecker 
Salaisoc 
Zakir 
Tarien Vel  
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Skyrim:Gauntlets of the Crusader

The Gauntlets of the Crusader are artifact gauntlets. They are acquired through the Relics of the Crusader quest, in which you also claim the other relics from the Bandit Thieves at Four Skull Lookout. Improving the Gauntlets of the Crusader requires a Corundum Ingot and the Arcane Blacksmith perk.
Legends:Dagoth Initiation

Setup
The game opens with the following text:
:"Win this turn."''
You start with 1 health, an   in play, and  ,  ,  ,  , and   in your hand.

Caius starts with 3 health and 2   in play.
 

Solution
# Play  .
# Play   to the left lane. The buff from Hidden Trail is applied before the summon effect, so this card triggers its own summon effect.
# Use the 3 damage from   to destroy the   in the left lane.
# Attack face with the  .


thumb|center|500px|Solution
Legends:Hlaalu Initiation

thumb|center|300px|The board at the beginning

Setup
The game opens with the following text:
:"Win this turn."''
You start with 1 health, a   in play, and  ,  ,  , and   in your hand.

Caius starts with 8 health and 2   in play.
 

Solution
# Play   on  .
# Play  .
# Use   to move   and deal damage to the   in the field lane.
# Play  , and equip   with the  .
# Attack face with  .
Legends:Telvanni Initiation

thumb|center|300px|The board at the beginning

Setup
The game opens with the following text:
:"Win this turn."''
You start with 1 health, a   and   in play, and  ,  , and   in your hand.

Caius starts with 9 health and   and   in play.
 

Solution
# Attack   with  .
# Play  , targeting  , and sacrifice  .
# Attack face with  .
# Play   and sacrifice  .
Legends:Tribunal Initiation

thumb|center|300px|The board at the beginning

Setup
The game opens with the following text:
:"Win this turn."''
You start with 1 health, a   in play, and  ,  , and   in your hand.

Caius starts with 5 health and   and   in play.
 

Solution
# Play  .  Debuff   and buff  .
# Play   and Exalt it. Deal 2 damage to  .
# Play   and destroy  .
# Attack face with the  .
Legends:Risen Dead

Availability
The card is unobtainable,  but can be created by other cards:
's summon ability
's slay ability
' exalt ability
's summon ability

Gallery
Online:Sea Keep

It is situated east of Lillandril, along the southern coast of the northern peninsula. It has been infiltrated by the Storm Sharks, who slaughtered those within the garrison and conjured a storm around it. The Aldmeri Dominion is camped out down the hill east of the keep. A cooking fire can be found at this camp.

After the quest, you'll end up at a camp to the northeast. A heavy sack can be found in the northern tent. There is a chest atop a rocky ledge north of Sea Keep.
 

Related Quests
Sea Keep Objective: None provided
 

People
thumb|right|Eastern Dominion camp
 

Layout
Courtyard
 
 

Sea Keep Inner Gate Tower
thumb|left|Sea Keep Inner Gate Towerthumb|right|Interior
You must enter this tower to open the gate.
 

Sea Cave
thumb|right|Sea CaveSea Cave|thumb|left
There is a cooking fire in the coral caves. Castire is locked in a cell in the dungeon ahead.
 

Sea Keep Barracks
thumb|right|BarracksSea Keep Barracks|thumb|left
There is a cooking fire in the barracks. A nearby table contains a copy of The False Revanchism of the Maormer.
 

Notes
Sea Keep previously appeared in Arena.
During the alpha state of Summerset, the "underwater passage" was originally called "ruined passage", and the keep was inhabited by the Sea Vipers rather than the Storm Sharks.

Maps
 
 

Gallery
Skyrim:The Lost Library

Quick Walkthrough
#Travel to Hob's Fall Cave.
#Locate the Ancient Tome Chest within.

Detailed Walkthrough
Once you've installed the Arcane Accessories Creation, you will receive this quest and be directed to Hob's Fall Cave in Winterhold to locate a long-lost archive of spell tomes.

The cave is filled with warlock and skeleton enemies. The quest marker will lead you to an "Ancient Tome Chest" in a reading area found roughly halfway through the dungeon. For more precise directions, see the dungeon walkthrough. Open the chest to complete the quest.

The chest contains all 16 new spell tomes added by the Creation. Reading these will teach you the following spells:

:

The spells obtained from these tomes are very powerful, as they use far less magicka than anything available in the base game with the same effect. If gameplay balance is a concern, you should note that you are not required to read or even take the tomes in order to complete the quest.

Notes
As of the Anniversary Edition, this quest is no longer visible; the robes and new spells simply appear where they're supposed to.

Quest Stages
Online:Corgrad Wastes

An heir to the estate will ask for your help to investigate why the place has been abandoned by his family.

There is a cooking fire at the squatter camp north of the ruins.
 

Related Quests
Corgrad Wastes Objective: The ruins of this sunken city are believed to be cursed. / I rescued Faidur and the missing outcasts from the Saviors.


People
 

Notes
This location previously appeared in Arena.

Gallery
Legends:Sun-in-Shadow (puzzle)

Setup
The game opens with the following text:
:"Sun-In-Shadow has already betrayed most of her allies; Forsworn Guide is the only creature remaining in your deck. Win this turn."''
You start with 1 health, a   in the Field Lane, a   in the Shadow Lane, and   and   in your hand. In your deck, you have  ,  ,  ,  ,  ,  ,  , 2 copies of  ,  , and  .

Divayth starts with 13 health and 4   in play, 2 in each lane.
 

Solution
# Play Sun-in-Shadow and shackle Mudcrab Anklesnapper. Choose Fleeting Apparition.
# Play Fleeting Apparition. It will summon Forsworn Guide, which you use to unsummon Sun-in-Shadow. Ignore the Betray prompt.
# Play Sun-in-Shadow and shackle Forsworn Guide. Choose Close Call.
# Play Close Call on Forsworn Guide.
# Play Galyn the Shelterer, and choose Forsworn Guide.
# Play Forsworn Guide and unsummon Sun-in-Shadow.
# Play Sun-in-Shadow and shackle Galyn the Shelterer. Choose Fleeting Apparition.
# Play Fleeting Apparition. From the summoned Forsworn Guide, unsummon Sun-in-Shadow. 
# Betray Galyn the Shelterer, then use the next Forsworn Guide to unsummon Mudcrab Anklesnapper.
# Play Mudcrab Anklesnapper.
# Play Sun-in-Shadow and shackle Mudcrab Anklesnapper. Choose Divayth's Experiments.
# Play Divayth's Experiments on Sun-in-Shadow. Shackle a Forsworn Guide and choose Ulfric's Uprising.
# Betray the shackled Forsworn Guide and play Divayth's Experiment on Mudcrab Anklesnapper.
# Play Ulfric's Uprising. Execute the following steps as prompted:
#* Unsummon the shackled Mudcrab Anklesnapper.
#* Unsummon a copy of Sun-in-Shadow.
#* Shackle a Forsworn Guide, and choose Dark Rebirth.
#* Shackle the other Forsworn Guide, and choose Blood Sacrament.
# Play Mudcrab Anklesnapper
# Play Sun-in-Shadow, shackle the Mudcrab Anklesnapper, and choose Weakness.
# Play Dark Rebirth on a Mudcrab Anklesnapper.
# Play Blood Sacrament. Betray a Mudcrab Anklesnapper.
# Play Weakness on a Dren Bodyguard in the Field Lane.
# Attack the weakened Dren Bodyguard with Young Mammoth.

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Online:Jester's Scintillator

A possible Jester's Festival Gift Box reward, obtained during the Jester's Festival event (starting in 2018). It comes inside a   item, which can be traded with other players even after the event ends.

 
  
 
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Online:Rage of S'kinrai

'''Rage of S'kinrai''' is a Dro-m'Athra encountered within the Suthay Sanctuary in the Maw of Lorkhaj. They will be summoned by Vashai during various points of the fight, alongside Wills of Vashai.
 

Skills and Abilities

Related Quests
Online:Traveling Merchants

Traveling Merchants  
  Traveling Merchants are merchants who can be found walking on the roads outside of major settlements.  Like their settled counterparts, they sell repair kits, potions for attribute restoration, lockpicks and bait.

See also: Outlaws Refuge Merchants

Aldmeri Dominion


Daggerfall Covenant


Ebonheart Pact


Other
Legends:Mushroom Tower (puzzle)

Setup
The game opens with the following text:
:"Win this turn."''
You start with 1 health,   in the Field Lane, a   in the Shadow Lane, and   in play. In your hand, you have  ,  ,  ,  ,  , and  .

Divayth starts with 21 health. He has 2   in the Field Lane, 2   in the Shadow Lane, and 2  , one in each lane.
 

Solution
# Play Leafwater Blessing on Crystal Tower Crafter. Ignore the Betray prompt.
# Play Dragon Aspect on Makeshift Defenses. Ignore the Betray prompt.
# Play Greybeard Mentor.
# Play Call of Valor, Betray the Greybeard Mentor, then play it again.
# Play Leafwater Blessing on Crystal Tower Crafter, Betray a Sovngarde Hero, and play it on Crystal Tower Crafter again.
# Play Dragon Aspect on a Fortress Watchman, Betray a Sovngarde Hero, then play it on the other Fortress Watchman.
# Play Drain Vitality on a Senche-Tiger, Betray the last Sovngarde Hero, and play it on Makeshift Defenses.
# Attack with Therana.
# Play Unrelenting Force on the weakened Senche-Tiger, Betray Therana, and play it on the remaining Senche-Tiger.
# Play Leafwater Blessing on Crystal Tower Crafter, ignoring the Betray prompt.
# Attack with Crystal Tower Crafter.

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Skyrim:Swift as an Arrow

Quick Walkthrough
#Gain entrance to the College of Winterhold.
#Read the research notes and take the spell tome from the Arcanaeum.

Detailed Walkthrough
Once you've installed the Arcane Archer Pack Creation, you will receive this quest directing you to the College of Winterhold to learn more about a spell tome which has been uncovered. The tome in question, Spell Tome: Telekinesis Arrows, is held in the Arcanaeum, requiring you to first gain access to the college in order to proceed. See the First Lessons quest walkthrough for more information on how to join the college.

Locate the spell tome on the counter in front of Urag gro-Shub. Simply picking it up will advance the quest. However, you must read the tome in order to learn the related Telekinesis Arrows lesser power, which must be used to control the arrows. Reading the nearby Telekinesis Arrows Research Notes will teach you how to craft Telekinesis Arrows, provides an introductory description of how the arrows function, and completes the quest.

Quest Stages
Skyrim:The Rising Dead

Quick Walkthrough
#Read the anonymous letter.
#Travel to the ritual site north of Southfringe Sanctum.
#Find and read the ''Necromancer's Journal to complete the quest.

Detailed Walkthrough
thumb|right|The Ritual Site
After reaching level 5, a courier will approach you and deliver an anonymous letter. Read the letter to learn that a group of Necromancers plan to perform an ancient, dangerous summoning ritual to conjure an army of zombies. The ritual site is located high in the mountains southeast of Helgen, just north of Southfringe Sanctum  .

Once you arrive at the ritual site, you will find a group of decomposing zombies standing over the bodies of the slain Necromancers. Clearly the ritual was successful, but the Necromancers lost control of their summoned undead. Defeat the zombies and approach the body of the Necromancer marked by the quest marker. He will be holding Spell Tome: Conjure Foul Zombie'' as well as a journal. Read the journal to complete the quest and learn of the consequences of the ritual. You can also loot the area for two copies of Spell Tome: Conjure Zombie.

Following the conclusion of the quest, you will have a chance to encounter zombie horde world interactions randomly in the wilderness.

Notes
At release, this quest had no level requirement. This was changed in Patch 1.6.

Quest Stages
Legends:Unite the Houses (puzzle)

Setup
The game opens with the following text:
:"Win this turn."''
You start with 1 health,   in the Field Lane, and   and   in the Shadow Lane. In your hand, you have  ,  ,  , 2  ,  ,  , and  .

Divayth starts with 60 health. He has   and   in the Field Lane, and  ,  , and   in the Shadow Lane.
 

Solution
# Attack Ulfric's Zealot with Redoran Enforcer.
# Play Memory Wraith, both Nix-Ox, and Gentleman Jim Stacey.
# Play Heavy Battleaxe on the Memory Wraith in the Shadow Lane (the one that is able to attack this turn).
# Use the well-equipped Memory Wraith to attack the Senche-Tiger.
# Attack Skeletal Dragon with Vigilant of Stendarr.
# Use Cast Out on the Mountain Tyrant
# Use Mecinar's Will on Doppelganger.
# Play Ulfric's Uprising. Use the Doppelganger to copy Gentleman Jim Stacey.
# Play Senche-Tiger and Mountain Tyrant.
# Play Unite the Houses.

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Legends:Vivec (puzzle)

Setup
The game opens with the following text:
:"Win this turn."''
You start with 1 health, and   in the Field Lane. In your hand, you have  ,  ,  ,  ,  ,  , and  .

Divayth starts with 15 health. He has 4  , 2 in each lane.
 

Solution
# Play Gardener of Swords in the Field Lane.
# Play Grappling Hook on Vivec. Use the grapple on the two Therana's Lawman in the Shadow Lane.
# Play Enamor's Keeper in the Field Lane, and Exalt him.
# Play Afflicted Alit in the Field Lane.
# Play Dune Stalker in the Field Lane, choosing to sacrifice Gardener of Swords. Choose to move Vivec.
# Play Heirloom Greatsword on Vivec.
# Attack with Vivec.

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Legends:Falkreath Defiler (puzzle)

Setup
The game opens with the following text:
:"Win this turn."''
You start with 1 health,   in the Field Lane, and   in play. In your hand, you have  , 2  ,  ,  ,  ,  , and  .

Divayth starts with 16 health.
 

Solution
# Play Cornerclub Gambler in the Shadow Lane, and discard Supreme Atromancer.
# Play Morag Tong Assassin in the Field Lane.
# Play Archer's Gambit on Falkreath Defiler, and select the Target.
# Play Supreme Atromancer in the Shadow Lane.
# Play A Night to Remember on Cornerclub Gambler, and discard Tazkad.
# Play A Night to Remember on Morag Tong Assassin.
# Attack Target with Falkreath Defiler.
# Play Tazkad to the Field Lane and attack the opponent.

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Legends:Skeletal Dragon (puzzle)

Setup
The game opens with the following text:
:"Win this turn."''
You start with 1 health, and 2  , 1 in each lane. In your hand, you have  ,  ,  ,  ,  , and  .

Divayth starts with 11 health. He has   in the Field Lane, and   in the Shadow Lane.
 

Solution
# Play Dragon Aspect on Riverhold Escort.
# Attack Divayth directly with the Risen Dead in the Field Lane.
# Play Raiding Party. Play and attack with both Nord Firebrands in the Field Lane.
# Play Word Wall in the Field Lane, and choose to upgrade Soul Tear.
# Play Marked Man in the Field Lane, sacrificing a Nord Firebrand to do so.
# Play Skeletal Dragon in the Field Lane, sacrificing the remaining Nord Firebrand to do so.
# Play Soul Tear, reclaiming a Nord Firebrand.
# Play the Nord Firebrand in the Field Lane, sacrificing Skeletal Dragon to do so.
# Attack with the Nord Firebrand.
# Play the Nord Firebrand from your hand to the Field Lane, sacrificing any creature.
# Attack with the Nord Firebrand.


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Legends:Shadowmere (puzzle)

Setup
The game opens with the following text:
:"Both players have empty decks, and drawing cards can be deadly when a player has no runes or cards left in their deck. Win this turn."''
You start with 1 health, and   in play. In your hand, you have  ,  , and  .

Divayth starts with 16 health. He has   and 3   in the Field Lane, and 2  ,  , and   in the Shadow Lane.
 

Solution
# Play Shadowmere in the Field Lane.
# Attack Elusive Schemer with Shadowmere.
# Use Orb of Vaermina.
# Play Elusive Schemer in the Shadow Lane.
# Play Back-Alley Rogue in the Shadow Lane, and steal Cover from the Gristlehide Dreugh.
# Play Shadowmere in the Shadow Lane.
# Play Mentor's Ring on Shadowmere.
# Attack Varanis Courier with Shadowmere and Back-Alley Rogue.
# Attack Gristlehide Dreugh with Elusive Schemer.
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Legends:Stolen Pants (puzzle)

Setup
The game opens with the following text:
:"Win this turn."''
You start with 1 health, 3   and   in the Field Lane, and   in the Shadow Lane. In your hand, you have 2  ,  , 3   and  .

Divayth starts with 6 health. He has 3   in the Field Lane, and a   in the Shadow Lane.
 

Solution
# Play both Fifth Legion Trainers in the Shadow Lane.
# Play one Stolen Pants on each Vvardvark.
# Attack each Mournhold Guardian with a Vvardvark.
# Play Stone Throw on Dres Renegade.
# Attack with Niben Bay Cutthroat and Deshaan Sneak.



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Legends:Leafwater Blessing (puzzle)

Setup
The game opens with the following text:
:"Win this turn."''
You start with 1 health,   in the Field Lane, and   and   in play. In your hand, you have 2  ,  ,  ,  , and  .

Divayth starts with 16 health.
 

Solution
# Play Thieves Guild Fence in the Field Lane.
# Play Brilliant Experiment on Thieves Guild Fence.
# Play the new Thieves Guild Fence in the Field Lane.
# Play both Leafwater Blessings on Rampaging Minotaur.
# Play Lightning Bolt on yourself, activating The Mechanical Heart.
# Repeatedly Play Leafwater Blessing on Rampaging Minotaur until it has 11 attack, then attack with it.


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Legends:Fighters Guild Hall (puzzle)

Setup
The game opens with the following text:
:"Win this turn."''
You start with 1 health, 2   in the Field Lane, 2   in the Shadow Lane, and   in play. In your hand, you have  , 2  ,  ,  ,  ,  , and  .

Divayth starts with 30 health.
 

Solution
# Play Move in Shadows on a Frost Troll or a Fearless Northlander.
# Play Fire Storm on the lane you moved the creature to.
# Play both Sharpshooter Scouts, targeting either Fearless Northlander.
# Play Firebolt on a Frost Troll or a Fearless Northlander.
# Attack with all creatures.


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Legends:Arcanaeum Librarian (puzzle)

Setup
The game opens with the following text:
:"Win this turn."''
You start with 1 health, a   and   in the Field Lane, and   in the Shadow Lane. In your hand, you have  ,  ,   and  .

Divayth starts with 13 health.
 

Solution
# Attack with Nord Firebrand.
# Play Bushwhack on Cicero.
# Attack Nord Firebrand with Cicero.
# Play Lightning Bolt on Divayth.
# Play Iron Sword on Arcanaeum Librarian.
# Attack with Arcanaeum Librarian.


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