Tes4Mod:The Oblivion Quest List/Quest Submission

Submission / Editing / Review Procedures
Anyone can edit, submit, or review a quest mod. For the sake of consistency, please read the following information and adhere to the guidelines before contributing.

Adding New Entries
Using the template provided, fill out as much data as possible about the Quest mod.  Do not just include the title, category and the links, that does not do anyone any good.  The community has the prerogative to delete those kinds of submissions.  Entries that have a little bit of information missing here and there due to not knowing the answer are okay.  All entries should have a review/description. 

Authors Submitting Their Own Mods
It is preferred that authors do not submit and review their own quest mods.  If an author does wish to submit a mod, it must keep to the format, and the status should be "Author submitted".  The description should be kept to one to three sentences, and rely on the actual download pages to sway the peruser.  If a user reviews a quest mod, the description should be rewritten.  Any notes from the author, if it is felt that they are needed to be kept, should be put in its own section.

Where To Place the Quest Mod Entry
Make sure to place the quest in the sub-section below according to the Size/Category, and in alphabetical order by mod title, ignoring "The", "A", and "An" in the title when deciding the exact placement.  So "The Quest Mod" would be filed under "Q", not "T".  There should be multiple line breaks between each mod so that it is fairly easy to separate them out.

Changes after Submission/Review
When a mod is reviewed, the description may be replaced in part or entirely by the reviewer, or multiple reviewers.  If an author feels that a review is off or there is some error or omission, that information can be put in the Author's notes section.  Please keep the notes brief to be fair to all of the entries.

Quest Entry Format
When submitting or editing a Quest Mod entry, please adhere to the following format (feel free to copy and paste the template and substitute out the information accordingly):



Using the template, it would be like so:

  

Example:

  

Example with some fields missing:

  

Here's a template that can be copied and filled in:

  

Status
Submitted by Author = the author of the mod has submitted it to the wiki, but it has not been reviewed.  We expect authors to be ethical about this.

WIP/Beta = the mod is still in development, and the review should be read in that context.  It is recommended that authors do not submit their own mods for review while they are still a WIP/Beta, as it may do you a disservice.

Released = the mod is officially released and available to the public.

Size/Category
Following are brief descriptions of the different categories (as of April 9, 2012). These definitions have slightly redefined criteria from the old website. If you feel any particular quest is in the wrong category, make sure to relocate it to the proper section, and address your reasons why in the discussion page.

Massive Quests: These quest mods are ridiculously enormous, either because they involve a lot of elements, are long and complex, or because of their sheer scope. Examples would be along the lines of a new world space with at least one major town, and a main quest line with at least 5 moderate sized quests or a wide reaching series of quests with about 40-50+ quests, multiple guilds, and/or branching storylines also factor in.

Large Quests: These quest mods are very large and in depth, with lots of details and complexities. Examples would be along the lines of a new guild with 10-20 quests or a new world space with a few misc quests.

Medium Quests: These quest mods are just the right size! These are longer quest mods, or they add a lot of new things to the game. Examples would be along the lines of a quest line that includes anywhere from 3-10 small quests with some detailed content.

Small Quests: Great things can come in small packages! These mods may be small, but they add a huge amount of quality to the game. Examples would be along the lines of some small changes or additions to the vanilla guilds/quests, short quest lines made up of only 1-3 quests, etc.

Companion Quests: These quest mods revolve around NPC companions. Many of these quest mods don't fit neatly into one of the other categories. Some are small and some are massive, but they're all good.

Hours of Play
If the hours of play involve more traveling and going from place to place than interactive content, you should probably mention that as a caveat in the description. It should be filled out with the minimum number of hours at maximum efficiency, without cheating. Something along the lines of 10+ or perhaps 20-25+.

Number of Quests
For the approximate number of quests, it's a judgment call as to whether or not to split out sub-quests. A side quest is a quest you can choose to do or not, and should be considered in the quest count, a sub-quest is it's own quest that shows up in the log, but is actually part of a much larger quest thread. So if that main quest is already included in the count, you probably should not include its sub-quests in that count, but put them in parentheses to the right. So, it would be filled out as: 1-3 (5-6).

Tags
These should be one or two word keys separated by commas to help people easily find what they are looking for. Examples might be: Voiced, Lore Friendly, Character Oriented, Combat Oriented, Puzzle Solving

Lore Friendly Rating
This is a judgment call. Your best guess on a scale of 0 to 5. Half points are fine. So 3.6 would be an acceptable rating.