Netruk44/uesp-wiki-content huggingface dataset:
Blades:Celemaril, The Sorcerer-King

Celemaril Light-Bringer is a powerful Ayleid lich who serves as the main antagonist of the Main Quest. A Sorcerer-King of the ancient Ayleid Empire, Celemaril was sealed within the Abyss due to his desire to destroy the world. However, with the destruction of the Town's Founder's Statue and the loss of its Elder Scroll, Celemaril's bindings have come loose and he now threatens to doom all of Tamriel.
  
Related Quests
 
 

Quest-Related Events
The Haunted Forest
thumb|right|Celemaril will not surrender the Elder Scroll without a fight
After learning of the Sorcerer-King's location from Arven Dalas, you must journey to Drachurst Keep in order to retrieve the Elder Scroll that was stolen from the Bloodfall Queen. After making your way through Celemaril's lair, dealing with monsters and minions alike, you must defeat the infamous Sorcerer-King in order to retrieve the Elder Scroll necessary to ensure his ultimate demise. Upon being defeated, Celemaril will vanish, allowing you to reclaim the Elder Scroll.

Wrath of the Sorcerer King
After you have crafted the Founder's Statue and placed the five Varla Stones within it, you will have finally completed the preparations for your plan to seal Celemaril away for eternity. In accordance with your plan, the Sorcerer-King himself launches an attack on the Town and you will have to face him in the Arena north of Town. Before engaging you in single combat, Celemaril taunts you, declaring, "You cannot stop me, [Player name]... I will reign once again, and the world will be set aflame! Your loved ones will die, your cities will fall to dust... And I will feast upon your soul!"

After you have defeated Celemaril, the ancient Sorcerer-King's twisted form crumples to the ground, never to rise again.

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Lore:Echo Cave

Echo Cave is an icy, partially flooded natural cave network found far west of  , in the Echo Cliffs region of  's  .

Like all natural caves, the tunnels that make up Echo Cave once served as the capillaries of  , pulsing with the divine essence of the  .  It was occupied at some point by the Ayleids, who left behind ruined structures in its subterranean passages.  The name of the cave has nothing to do with reflected sound, and instead refers to the undead who have long haunted its chilly depths like an unholy echo of the living.  It extends deep underground, and includes a subterranean canyon known as the Echo Passages.  
 

History
Circa  , a group of adventurers journeyed to Echo Cave, believing the rumors of hauntings and undead hordes to be overblown.  They set up camp at the entrance after dispatching the skeletons outside the cave,  but ultimately fell victim to the undead, becoming food for the rancid zombies inhabiting the cave.  The cave was haunted at this time by the wraith of Sargos Grent; this powerful spirit was ultimately banished by passing   soldiers. 

Circa  , the Order of the Black Worm took up occupation of Echo Cave as a base of operations when Mannimarco returned to the affairs of the living. The King of Worms established himself in the Necromancer's Chamber deep within the cave, where he awaited the arrival of Arch-Mage Hannibal Traven of the Mages Guild, whose soul he planned to capture for study. He had done this to several other Arch-Mages throughout history in order to learn the secrets of their magical power, and attempted to draw Traven out by launching attacks on the Mages Guild all across Cyrodiil.  This culminated in Mannimarco personally destroying the guildhall in Bruma, claiming the souls of the guild mages and burning down the wooden building; he left one mage alive to bring word to Traven that he was based in Echo Cave.  However, Traven tricked him, sacrificing his own soul and trapping it within a colossal black soul gem created by the necromancers in order to shield the Champion of Cyrodiil from Mannimarco's powerful magic. With this gem, the Champion was able to confront Mannimarco in Echo Cave and defeat him. 
 

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Notes
This location is not to be confused with   in Skyrim.

See Also
For game-specific information, see the Oblivion and ESO articles.

References
Online:Furnishing Pack: Sinister Hollowjack Items

Sinister Hollowjack Items|thumb|right
:Lanterns lure and pumpkins trip, Webs ensnare and grave hands grip, Crows will mock as wraith-scythes hack, All in thrall to Hollowjack!
Sinister Hollowjack Items is a Furnishing Pack themed around Hollowjack and the Witches Festival. It was first available on September 30, 2019 in the Crown Store for  .

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Online:Furnishing Pack: Molag Bal Bundle

Molag Bal Bundle|thumb|right
:Decorate your ominous surroundings appropriately with these furnishings related to the Daedric Prince Molag Bal and Coldharbour.
Molag Bal Bundle is a Furnishing Pack themed around Molag Bal and Coldharbour. It was first available in the Crown Store for   from September 13 through 17, 2018. It returned on September 5, 2019, and again for   from September 16 to September 23, 2021. ESO Plus Members were offered a discounted   in 2021.

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Online:Furnishing Pack: Lord Vivec Set

Lord Vivec Set|thumb|right
:Furnishings inspired by Lord Vivec, the Tribunal Temple, and Morrowind.
Lord Vivec Set is a Furnishing Pack themed around the décor of Vivec's Palace. It was first available on 15 June, 2017 in the Crown Store for  . It returned from February 7 to February 18, 2019.

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Online:Furnishing Pack: Trappings of Mephala Worship

Trappings of Mephala Worship|thumb|right
:With these furnishings, some from Mephala cultists and some that replicate the bizarre environment of the Spiral Skein, you can adopt the ambience of the realm of the Webspinner.
Trappings of Mephala Worship is a Furnishing Pack themed around Mephala and the Spiral Skein. It was first available on 17 October, 2019 in the Crown Store for  .

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Online:Furnishing Pack: Witches' Coven

Witches' Coven|thumb|right
:''Bring the moody atmosphere of Hag Fen to your home with these tools and trappings of the witch's trade. Whether brewing potent poisons or cooking cauldrons of questionable stew, craft in true coven style with the included alchemy and provisioning stations!
Witches' Coven''' is a Furnishing Pack themed around Hagraven settlements. It was first available on October 31, 2019 in the Crown Store for  .

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Online:Furnishing Pack: The Clockwork God's Domain

The Clockword God's Domain|thumb|right
:''A wide selection of furnishings from Sotha Sil's mechanical simulacrum of Tamriel, the Clockwork City, including an Inactive Fabrication Sphere, a Grand Mnemograph, and a Powered Capsule Clockwork Illuminator!
The Clockwork God's Domain''' is a Furnishing Pack themed around the Clockwork City. It was first available on November 15, 2018 in the Crown Store for  . It returned in 2021, and was available from February 22th to March 4th. It was offered to ESO Plus members at a discount, for  .

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Online:Furnishing Pack: Tyrants of the Merethic Era

Tyrants of the Merethic Era|thumb|right
:''These relics date back to the height of the Dragon Cult's power, long before the bloody revolution of the Dragon War. Though this particular Dragon's name is long forgotten, its story is still told by the ancient friezes found in its barrow.
Tyrants of the Merethic Era''' is a Furnishing Pack themed around the Dragon Cult and ancient Nordic tombs. It was first available on August 23, 2018 in the Crown Store for  . It was again made available from October 3 to October 8, 2020, with a discounted price of   for ESO Plus subscribers.

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Online:Furnishing Pack: Shadow and Stone

Stone and Shadow|thumb|right
:By my hand blood enters the Marsh. By my deed the Marsh is fed and grows fertile. By my silent watch the Hist may thrive. Honor my doings, O Sithis, for my brethren show me but fear. Guard me not, O Sithis, for only my own strength honors you.
Stone and Shadow is a Furnishing Pack themed around the Sithis cults and the decor of Xul-Thuxis. It was first available in the Crown Store for   from January 17 to January 31, 2019. It returned from February 20 through  , 2020. It returned once more from May 6 to 13, 2021, and was offered to ESO Plus Members at a discounted  .

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Lore:Bloodmayne

Bloodmayne is a forested area found in the Nibenay Valley. It is specifically located on the northside of the Larsius River, but specifically between Bravil and Anutwyll to the southeast and Wenyandawik to the northwest. It lends its name to a cavern on the riverbed called Bloodmayne Cave, but in the Interregnum, it was also used for the historical Castle Bloodmayne, which sat in the dead center of the area, in the middle of a shallow marsh, surrounded by willow trees. 
 

Further Information
The Bloodmayne Cave is known to host a wide variety of creatures from the nearby province of  , such as  s and  s, even the fire-breathing  . These creatures tend to spill over into the wealds of   and congregate in natural caverns and groves such as Bloodmayne.  These caves were largely untouched, even during the war-torn period in the  , when the   laid waste across central Cyrodiil. Among the abundance of creatures, one of the strongest was a special spriggan called  , the Chosen of  . Whatever significance this title has is unknown. During the   in  , there was a prison escape in Bravil and the fugitives took residence in Bloodmayne Cave.  , Guardian of the   in   sent a   to deal with the threat, who came back successfully. 

When the Alliance War took place in Cyrodiil, a large stronghold called Castle Bloodmayne sat at the top of the hill, above the river valley and northwest of Bravil. It was located in the general territory occupied by the   and it lies on the  . It came equipped with the usual amenities that these strongholds have, such as a lumbermill, a quarry, a farmstead, and even a waypoint on the  , which connected all over central Cyrodiil. Control over Castle Bloodmayne has wavered between the Aldmeri Dominion and the other alliances, the   and the  , but the exact timeline in which they held control is imprecise.  At some point later, Castle Bloodmayne was torn down and there was nothing left by the late  . 

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See Also
For game-specific information on the cave, see the Oblivion and ESO articles.
For game-specific information on the castle, see the ESO article.

References
Online:Cursebound Sabre Cat

The Cursebound Sabre Cat is available as an Apex-level reward in Nightfall Crates. Its default name is "Soulscream".
 

Physical Appearance
This mount is a Vampiric Sabre Cat with dark leather barding.

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Online:Crypt Warden Death Hound

The Crypt Warden Death Hound is acquired by purchasing the Greymoor Collector's Edition. Its default name is "Ripper".
 
 

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Online:Cursebound Bear

The Cursebound Bear is available as an Apex-level reward in Nightfall Crates. Its default name is "Snapmaw".
 
 

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Online:Cursebound Horse

The Cursebound Horse is available as an Apex-level reward in Nightfall Crates. Its default name is "Dire Omens".
 
 

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Online:Cursebound Kagouti

The Cursebound Kagouti is a Vampiric Kagouti mount available as an Apex-level reward in Nightfall Crates. Its default name is "Murkwallow".
 
 

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Online:Cursebound Lichsteed

The Cursebound Lichsteed is available as a Radiant Apex-level reward in Nightfall Crates. Its default name is "Vilefire". 
 

Physical Appearance
When mounted, it phases into existence like a ghost, and temporarily summons three green-flamed lamps similar to those seen orbiting liches. Mounting also leaves a green Necromancer seal on the ground.  Occasionally while idling, skeletal hands will start grasping from the ground below it.

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Online:Cursebound Sabre Cat Prowler

The Cursebound Sabre Cat Prowler is available as a Radiant Apex-level reward in Nightfall Crates. Its default name is "Bitterbite". 
 

Physical Appearance
When summoned, it slowly materializes from blue electricity and leaves a Daedric rune circle on the ground with the Daedric letter "M" in the center (full translation here). When it roars, it creates blue electricity and smoky blue particle effects that trail behind it.

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Online:Cursebound Senche-raht Darkfang

The Cursebound Senche-raht Darkfang is available as a Radiant Apex-level reward in Nightfall Crates. His default name is "Zarnor". 
 

Physical Appearance
When mounted, he creates a swirling red tornado and leaves a glowing red rune (the symbol of the Icereach Coven that appears in the center of Harrowstorms) imprinted on the ground. He is initially covered in blood when first mounted, but this fades as his glowing red tattoos light up. When he roars, he becomes charged with red electricity and leaves a dark trail. His vocalizations are similar to other senche-raht, but possess a static-sounding charge. While idling, he may jump forward and viciously swipe at the air several times.

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Online:Cursebound Wolf

The Cursebound Wolf is available as an Apex-level reward in Nightfall Crates. Its default name is "Reaper".
 
 

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Online:Clouded Senche-Leopard

The Clouded Senche-Leopard is a pale brown senche mount that was available from the Crown Store for  . Its default name is "Calico".

It was later distributed to PC players who watched the #BE3 showcase at E3 2019 live on Twitch at Twitch.tv/Bethesda, on Sunday, June 9, 2019. Console players who wanted the mount couldn't receive Twitch drops, thus were instructed to log in on Sunday, June 9, between 3:00PM EDT and 11:00PM EDT and kill a single monster to get it.  
 

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Crown Store Showcase Flavor Text
Its description in the 2015 Crown Store Showcase is longer than its in-game description. It reads as follows:
:The Clouded Senche-Leopard is a strong yet nimble mount, bred for hunting in the dappled shadows of the Tenmar forest in central Elsweyr. The Clouded is intelligent but stubborn, and will usually cooperate only with a rider it knows well, making them unsuitable as mounts in the Senche-Cavalry.  

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Notes
The Clouded Senche-Leopard Cub is this mount's pet counterpart.
  
References
Online:Cinder Wolf

The Cinder Wolf is a fiery skeletal wolf that is available as a Radiant Apex-level reward in the Reaper's Harvest Crown Crates. Its default name is "Old Char".
 

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Online:Chilling Senche-Lizard

The Chilling Senche-Lizard is available as a Radiant Apex-level reward from Xanmeer Crown Crates. It spews icy liquid when it roars. Its default name is "Frost-on-Scales".
 
 
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Online:Camel-Lizard Steed

The Camel-Lizard Steed is available as an Apex-level reward from the Xanmeer Crown Crates. Its default name is "Moss-Spitter".
 
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Online:Cave Bear

The Cave Bear is a large brown bear mount released alongside the Orsinium DLC. It is available from the Crown Store individually for  , or as part of the Orsinium Collector's Bundle for  . Its default name is "Theodore".
 

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Notes
The Cave Bear Cub is this mount's pet equivalent.
Online:Furnishing Pack: New Life Festival

New Life Festival|thumb|right
:Welcome your friends with these essential New Life decorations, complete with ice sculptures, Bounteous Ladles for the younger guests, a hearth for roasting festive feasts, and even a trio of snowmortals!
New Life Festival is a Furnishing Pack themed around the New Life Festival. It was first available on 5 December, 2019 in the Crown Store for  .

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Online:Furnishing Pack: Forge-Lord's Great Works

Forge-Lord's Great Works|thumb|right
:"In the Deep Halls, Far from Men, Forsaken Red Mountain, Twisted Kin, Hail the Mind, Hail the Stone, Dwarven Pride, Stronger than Bone" —Dwemer Inquiries I-III, Thelwe Ghelein
'''Forge-Lord's Great Works''' is a Furnishing Pack themed around the Dwemer decor found in Rkindaleft. It was first available on May 16 through 30, 2019 in the Crown Store for  .

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Online:The Intrepid Gourmet Bundle

Intrepid Gourmet Bundle|thumb|right
:Polish your ladle and set out on a grand culinary adventure with this Provisioning-themed bundle! Whether baking at home or hunting for recipes abroad, this assortment of cooking paraphernalia ensures your heroic exploits never come out undercooked!
Intrepid Gourmet Bundle is a Furnishing Pack themed around provisioning. It was first available in April 2020 in the Crown Store for  . Alongside furnishings, it also includes recipes, cooking-related emotes and costumes. It returned from March 22 to April 1, 2021.

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 &mdash; includes all recipes used in Provisioner Writs
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Online:Statue - Vampiric Sovereign

Vampiric Sovereign|thumb|right
:''The vile enchantments placed upon this statue make it a grim reminder of a vampire's power. Whether cloaked in bats, imbued with dark energies, or wreathed in flame, weak-hearted mortals will never forget the sight of it.
The Vampiric Sovereign''' is a unique statue exclusive to the Crown Store. It was available from August 4 to August 20, 2020 for  .

It depicts an enormous Vampire Lord. The statue has three lighting options:
Red lighting effects with bats swirling around the statue
Purple lighting effects with red/purple flames coming from the hands and glowing eyes
No lighting effects and normal flames coming from the hands 

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Online:Statue - Kaalgrontiid's Ascent

Kaalgrontiid's Ascent|thumb|right
:This statue of the mighty Dragon Kaalgrontiid shows him ascending majestically and breathing flame, frost, lightning, and even aeonfire from his position of dominance.
''' ''' is a unique statue exclusive to the Crown Store. It was available from January 30 to February 4, 2020 for  .  It returned from June 24 to July 8, 2021, and was offered at a discounted   to ESO Plus Members. 

It depicts Kaalgrontiid sitting atop a pillar. The statue can emit four different kinds of spells from its maw: Green aeonfire, flame, frost and lightning.
 

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References
Lore:The Fringe

The Fringe is a region of the Shivering Isles located on the western side of the main landmass. Although it appears to be located in the lands of Dementia, the Fringe is considered to be completely separate from the realm proper. It is surrounded by high walls, preventing those within from entering the rest of the Isles until they have received Lord Sheogorath's "gift" of madness and can enter the realm through the Gates of Madness.  It is the first place to be destroyed during any Greymarch. 

The Fringe has one main settlement, the town of  , where mortals who find themselves in the Isles live while they wait for Sheogorath's blessing to take hold.  The Fringe is under the same justice system as the Isles proper, but as no guards are posted within its walls, the bounty only comes into effect once the criminal passes through the Gates of Madness.   The Gardens of Flesh and Bone can also be found here,  as can the so-called Garden of Swords where weapons are grown from the soil.  

 
History
Circa  , a portal opened on a strange island in Niben Bay, inviting mortals to enter the Fringe and become Lord Sheogorath's champion. Most who entered became mad or were killed; many attempted to storm the Gates of Madness, but were slaughtered by the Gatekeeper of the Fringe. The Champion of Cyrodiil managed to kill the Gatekeeper, leaving the Gates defenseless until a new one could be created later that year. In the interim, mortal visitors to the Isles were sent to Xedilian rather than the Fringe. 

During the Greymarch of 3E 433, the Fringe was lost to the forces of Order, leaving the landscape barren and dead. However, it was retaken by the remnants of Sheogorath's army when the Champion of Cyrodiil managed to shut down the Obelisk of Order within  . 

At some point after 3E 433, Talym Rend entered the Fringe through the portal in Niben Bay to petition Sheogorath, and killed the Gatekeeper to enter the Isles proper. 

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See Also
For game-specific information, please see the Shivering Isles article.

References
Lore:Jhunal the Rune God

It is impossible to discount the wisdom and power of  . We in   are often seen by the rest of   as drunken oafs, or barbarians with little thought in their minds other than an eagerness for battle. Most forget that their favored   was first a    , one that valued wisdom, intelligence, and the pursuit of knowledge above all else.

We true Nords have not forgotten Jhunal. There are still those among us that enjoy scholarly pursuits and the broadening of our minds. Perhaps we are but a token few these days, but hope is not lost. Nords must remember that they are called to a higher purpose than the brandishing of swords. We should be pursuing matters that enrich our lives, not risk them. Things such as scholarship, history, reading, and invention.

If you turn up your nose while reading this, take comfort in knowing that you are not alone. There are many Nords who feel the same way. Jhunal wavers in favor because of a foolish notion that the pursuit of knowledge is somehow beneath us. That anything that doesn't make us stronger or display our courage for everyone to see is worthless. But I beseech you to abandon those notions. They have been learned, which means they can be unlearned. We need not do away with our strength as warriors in order to bolster our minds. In fact, doing both in conjunction can only improve both aspects of our beings.

To be an excellent warrior, you must also have a strong mind and the knowledge to carry you through battle, wouldn't you agree? If the importance of learning is not enough to entice you, let that be your motivation instead. Jhunal is still ours, and Skyrim is still a land of warriors who are enriched by knowledge as well as combat.

Do not turn up your nose at such pursuits! If we turn a blind eye to Jhunal and his teachings, then we are doomed as a people.
Online:Signgul's House

The front door is protected by a simple lock. Signgul wanders around drunkenly downstairs. Svakdrid spends his time upstairs. There is a hiding spot near the landing at the top of the stairs. There is a simple safebox upstairs, on a nightstand by the bed.
 
 
Residents
Signgul
Svakdrid
 
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Online:Tolfrika's House

The front door is protected by a simple lock. Empty bottles form a trail out from under the stairs, which contains a desk with an open book atop it, and is surrounded by bookshelves. Loose papers are scattered across the floor. There is a hiding spot at the top of the stairs. An intermediate safebox is located upstairs, atop a cupboard near the railing.
 
 
Residents
Qubdon
Tolfrika
 
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Online:Betnarre's House

The front door is protected by a simple lock.Vundling stands in front of the house. If you engage a guard or a justice neutral NPC in combat, a footpad can be found in front of the house. Tolfrika's House is located to the southwest, facing the alley leading up towards the Hall of the Dead.

Urnar is performing a strange ritual in the second room on the first floor. An elk is hanging from the ceiling in this room. An intermediate safebox can be found on the ground. Betnarre can be found reading and relaxing upstairs.
 
 
Residents
Betnarre
Urnar
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Online:Refugee (Solitude)

The Nord Refugees in Solitude's Hall of the Dead have no unique dialogue, and cannot be pickpocketed.
Online:Refugee (Fort Zeren)

Refugees can be found at Fort Zeren, taking shelter from the Covenant invasion. They have no unique dialogue.
Online:Refugee (Stonefalls)

thumb|right|A Dunmer Refugee
Refugees can also be found just inside the Stonefalls/Bal Foyen gate.  Most are injured and are being looked after by Apothecaries while Pact Soldiers stand guard. They have no unique dialogue.