Daggerfall:User Interface

This page covers Daggerfall's User Interface and its components. The User Interface is customizable; the default key commands can be bound to almost any key of your choice. In addition, there are two control schemes involving the mouse. The default controls are similar to Arena's, though the game manual recommends using the alternate controls. Both these schemes are described below.
 

User Interface
Game Screen
By default, each new game begins with the UI visible. You can toggle full-screen view from the Options menu. This hides everything save the status bars and compass, but all the hidden features are still accessible via hotkeys.

Each portion of the lower part of the screen has a function. Aside from the status bars and compass, clicking on these will toggle various features, as detailed below. These features are also accessible via hotkey at all times.

thumb|right|350px|The user interface
 
Legend
#Character Portrait. Click to view your character sheet (F5 key)
#Status Bars and Options Menu (ESC key)
#Spellbook (Backspace key) 
#Interaction mode select (see below)
#Inventory (F6 key)
#Combat Toggle (A key)
#Compass. Click to see current date and location (I key)
#Magical Items Menu (U key)
#Transportation options menu (T key)
#Map. Left click for Automap, right click for Travel Map (W and M keys)
#Rest (R key)
 

Status Bars and Compass
The Status Bars and Compass are arguably the most important parts of the User Interface, as they appear onscreen even in full screen view.  
Status Bars
thumb|right|Character Portrait and Status Bars
Health
 

Fatigue
 

Magicka
 

Options
Clicking this word opens the Options menu, where you can save and load games, toggle full screen and head bobbing, customize the key controls, or exit the game.
 

Compass
The compass acts as a traditional compass, showing what direction you are currently heading in. In full screen view, this takes a more compact form.

Clicking on the compass with the UI visible brings up information on your current location, the time of day, and the date. Time is shown by a 24-hour clock; 1:00 P.M. is 13:00. This will also display any diseases you currently suffer from (or the lack thereof).

Spellbook
thumb|right|Accessing the Spellbook
Click the Sunburst icon to access your spellbook. This is only available if you have a spellbook in your inventory and know at least one spell.
 

Interaction Mode
 
 

Character Sheet
thumb|right|Character sheet for an Argonian sorceress|350px
 
 

Transportation
thumb|right|The Transportation Menu
If you are outdoors, clicking on the Legs icon (or pressing the T key) will display your available transportation options. These are foot, horse, cart, and ship.

Travel by foot is also known as "walking", and is the only option available upon starting a new game. You can also run by holding the Run key and moving. Walking will slowly drain your Fatigue Bar, running will do so more quickly. If you wish to go indoors, you must first be traveling by foot. 

Travel by horse is faster than all but the greatest runners. Your fatigue loss will be minimal if riding a horse.

Travel by cart is slightly slower than by horse, but still faster than walking. In addition, you can store items in the wagon.

If you own a ship, selecting "Ship" will instantly transport you to your vessel. While aboard, the other travel options are unavailable; selecting "Ship" again will transport you back to your original location.

For more information on finding your way around Tamriel, see this page.

Maps
Left-clicking on this brings up your current Automap. Right-clicking on this brings up your Travel Map.

For more information on maps, see here.

Resting
 

Mouse Controls
To switch between these schemes, select Mouse in the Controls menu and click on your preferred setup.

Cursor Based Interface (default) 
thumb|right|The cursor at various points on the game screen
 
When the cursor is in the game-world section of the screen, it appears as either an arrow or an X. 

Hold the left mouse button while the cursor is an arrow to move in that direction. The closer the arrow is to the edge of the screen, the faster you move. Your top movement speed is a factor of your Speed attribute and your Running skill.

If you left click while the cursor is an X, you will interact with the object or NPC the cursor is currently pointing at. The resulting action depends on what Interaction Mode you are currently in.

If you aren't currently wielding a weapon, right clicking will also interact with objects regardless of what the cursor is at that moment. If your weapon is readied, however, right clicking will execute an attack. Pressing the shift key while right clicking will allow you to interact with objects even if your weapon is out.
 
Hold the ALT key and move the mouse to look around. Note that when you release the ALT key, your viewing angle will lock in that direction. This allows you to look to either side while moving straight ahead. Left clicking or pressing the HOME key will re-center your view. 

View Based Interface 
The view based interface is similar to more recent first-person games. Moving is accomplished with the arrow keys while you use the mouse to adjust your view. You will move at a constant speed unless running or sneaking.

Press the Activate Center Object button (by default, the spacebar) to interact with NPCs or objects centered in your view. As above, the resulting action depends on what Interaction Mode you are currently in.

To bring up the cursor, press the ENTER key. This will freeze your view and allow you aim spells, and interact with the icons at the bottom of the screen (if you aren't in Full Screen mode).

See here for a few recommended changes to the default keys when using this control scheme.