Netruk44/uesp-wiki-content huggingface dataset:
Lore:Hospitality Papers

By Proclamation of  , Town of  , District of  , by Authority of the Sovereign Council of the Great House Telvanni and its Several Client and Subsidiary Houses and Clans

Hereas at the general Sessions of the Mage-Lords and their Mouths held for the District of the House of Telvanni at the Town of Sadrith Mora on the 16th day of   in the four-hundred-and-twenty-first year of the Reign of our Sovereign King    , by the Grace of All Gods, King of Morrowind, Duke of  ; Defender of the People and the Law; Loyal Servant of the Emperor and Empire; etc.

Muthsera Master   Mage-Lord, Prefect of Hospitality of the Town of Sadrith Mora aforesaid, hath entered into Recognizance with Sureties, before us his Majesty's Magistrates of Peace, within the said District, whose Names are hereunder written:

We therefore his Majesty's said Magistrates, have hereby Licensed, and allowed the said   the  ,  , to travel abroad in the town of Sadrith Mora and its environs upon his own recognizance, to visit with all and sundry, and make conversation and arrangements and to seek lodgings with the citizens, tradesmen, and publicans of said town as put forth under law by the  , Vvardenfell District for three full years, from henceforth next ensuing, or till such other time as shall be by us, or some of our fellow Magistrates thereunto appointed; Provided that if the said   the  ,   do not from time to time during that time, well and truly observe the Collective Articles of the Council of the Great House Telvanni, then this License shall presently cease, and be utterly void.



Signed,

Muthsera Master Angaredhel Mage-Lord

Representing the Sovereign Council of the Great House Telvanni
Tes4Mod:Order of the Dragon/Bandit Leader Yessil

Bandit Leader Yessil is a Nord bandit who can be found in the desert. He and two of his friends will ambush you during the quest The Splendor of Love, when you're searching for 

Yessil wears a black cloth mask, Cuirass of Health, iron gauntlets, greaves and boots, and is armed with a black ore spear. He carries fresh water, some sandcrawler flesh, cane sugar, and two bottles of cheap wine.


 
Related Quests
Lore:Torval Curiata

The Torval Curiata are a Khajiiti order that administrate temples in the province.   They uphold the Riddle'Thar epiphany and as such take measures to contain "heretical" pre ri'Datta documents.  It is presumed they are based in Torval, like the   and  .  
 

 
References
Online:Patch/7.2.4

The Elder Scrolls Online v7.2.4 is the final incremental patch before the Deadlands DLC launches on PC/Mac/Stadia on November 1. Included are several additional fixes to Deadlands quests and content, a few adjustments to the items Stormfist and Hexos Ward, and a number of other fixes across the game. The size of this patch is approximately 157MB.
Tes4Mod:Order of the Dragon/A Special Treasure

Quick Walkthrough
# Talk to Narlana.
# Go to the Old Fortress and talk to the bandits there.
# Return to Narlana with the tablet.
# Go to Jubin and get supplies.
# Accompany Narlana to the Tomb of the Unknown Hero.
# Find a way to enter the tomb.
# Loot the tomb.


Detailed Walkthrough
This quest won't start unless you've received the Khajiit Hand from Ja'kil (see A Friend's Expensive Life). If you have it and talk to Narlana, she'll mention the large death coins and tell you where you can find one. She'll also make you an offer for the hand; if you're interested, you can sell it for 2500 gold or a potion that will tell you where the key to Ja'kil's treasury is.

Once you've dealt with that, go to the Old Fortress; the bandits there will be happy to talk to you, but they don't know anything about a death coin, large or otherwise. They will, however, hand over a tablet. You can take it back to Narlana, or take another look around; you may find an entrance to an older ruin beneath the fortress, but there's nothing there.

So it's back to Narlana. She'll tell you that she's deciphered the tablet, and that it has directions to an old tomb. She wants you to visit Jubin and pick up her supplies (he has them ready, just talk to him), and then it's off to the tomb. Follow the quest marker; when you get there, you'll get a short cutscene, then you'll have a chance to look around. There are two pillars with flames atop them to the north of the tomb; approach them, and you'll get another quest update. Narlana will give you a frost scroll that you can use to extinguish them; when you do, the door will open and you can enter the tomb.

The tomb itself is very basic - just go down the stairs to the room below (watch out for the dart trap in the wall while you're gathering up the loot, though). When you approach the dais, there will be one final cutscene, Narlana will teleport away, and the quest will be complete.


Journal Entries
Tes4Mod:Order of the Dragon/Sting in the Wasp's Nest

Quick Walkthrough
# Talk to Narlana
# Go to the servants of the sands and recover the wasp.
# Return to Narlana.


Detailed Walkthrough
Now that you've discovered Narlana's secret, she's willing to use your services. She needs a giant wasp, and she knows where you can get one - the servants of the sands to the northeast. Naturally, the servants are hostile, so you'll have to deal with them first; once you do, grab the jar containing the wasp and return it to Narlana for some potions.


Journal Entries
Tes4Mod:Order of the Dragon/The Healer's Secret

Quick Walkthrough
# Find the Dagon shrine in Narlana's basement.
# Talk to Narlana and choose which option you want.


Detailed Walkthrough
This quest doesn't start unless and until you wander down into the basement of Narlana's Healing Well and approach the shrine. Narlana has a secret - she worships Mehrunes Dagon instead of Mephala, and in return for you keeping that secret, she'll either give you a one-time payment of 200 gold, or free healing in perpetuity. Whichever option you choose, the quest will be complete.


Journal Entries
Tes4Mod:Order of the Dragon/A Fitting Answer

Quick Walkthrough
# Talk to Narlana.
# Lure the guard to the well and push him down.
# Get Narlana some banana paste.


Detailed Walkthrough
Narlana's still mad about the tomb thing, and she wants revenge. Apparently she got a tip about it from one of Ja'kil's guards; since it didn't pan out, she wants to "talk" to him. You have to go lure him to the well and push him down to her, which is easy enough: when you talk to him, tell him that you hear voices coming from below. He'll ask you to show him where, so just take him to the well and push him in, and you'll get a journal update. 

Talk to Narlana again, and she'll tell you she wants some banana paste, because she want to make the whole desert burn. Bring it back to her, and you'll get an extended cutscene wherein an envoy of Mephala appears and strikes her down.


Journal Entries
Tes4Mod:Order of the Dragon/Elephant Feet

Quick Walkthrough
# Talk to Belda.
# Get some columbine.
# Return to Belda.


Detailed Walkthrough
Belda needs some columbine root pulp to rub on her elephants' feet. Since you're offering, she'll ask you to get some for her. Just run over to Narlana's Healing Well and buy three portions (or supply your own, if you have some) and bring them back to her for a reward.


Journal Entries
Tes4Mod:Order of the Dragon/Shadowy Fates

Quick Walkthrough
# 

Detailed Walkthrough
Walkthrough pending.


Journal Entries
Tes4Mod:Order of the Dragon/An Explosive Mix

Quick Walkthrough
# 


Detailed Walkthrough
Walkthrough pending


Journal Entries
Morrowind:Nedhelas' House

It is located just south from Ghorak Manor, towards the town's southern entrance. The door is   and can be opening with key, carried by Nedhelas himself as well as given by him during Imperial Cult quest, or found inside the house itself, on a shelf next to the entrance.
thumb|right|200px|Interior
The house itself is small, and the supposed basement is actually Heleran Ancestral Tomb. The tradoor down to the basement is   and can be opened with the same key as the main door. To the right of the entrance are a  few crates containing random clutter, Kwama Eggs, and food. On the other side of the crates is a shelf containing a candle, a bottle, and a Kwama Egg in a basket. In the kitchen there is various clutter on the table, on a couple shelves opposite the entrance, and in another cupboard. The other cupboard closer to the entrance contains beverages. 

Next to the bed are sacks containing Saltrice, ingredients, and random items. The chest at the end of bed also contains random items.

 
Related Quests
Imperial Cult


Notes
Items taken from the house are marked as stolen.
Online:Ominous Gravestone

Ominous Gravestones are summoned by the Crowborne Horror  in the Garden of Shadows during the related quest. More will appear as the fight progresses, and each one will spawn endless Zombie enemies until it is destroyed.
 

Related Quests
Online:Wailing Wraith

The Wailing Wraith is a powerful wraith summoned by the Crowborne Horror  in the Garden of Shadows during the related quest.

It will approach you and cast an AoE that will trap you in a bubble unless you break free. However, due to its high health, it is advisable to focus your damage on the Crowborne Horror instead and simply regard the wraith as an environmental hazard.
 

Related Quests
Lore:Witchmothers

The Witchmother coven is the name for a loose coven of powerful  es who have been transformed into  -like creatures known as Witchmothers.  They venerate Nocturnal and carry out her bidding. The number of coven members is unknowable and ever-changing,  and they have been known to take on new members from all over Tamriel. 

The Witchmothers provide a protective role to the people of Tamriel. They act as seers, scrying for disturbances in the Evergloam that could threaten Nirn. They play a particularly important role during the Witches Festival by serving as caretakes in the time of Harvest—their name for the ritualized killing of the most vile creatures on Tamriel that takes place during the Witches Festival. They also monitor dangers that emerge following Nocturnal's Summoning Day on the 3rd of Hearth Fire each year. 

The coven specializes in brewing foul concoctions in large cauldrons. They use these to scry  or to enhance the power of their reapers, supplicants who come to them during the Harvest and are transformed into living skeletons to carry out the coven's will.  Witchmothers are also associated with  s and can materialize from a murder of crows when summoned with a crow caller during the Witches Festival.  

History
Circa  , Witchmother Taerma scryed the approach of the Crowborne Horror, a powerful Wraith-of-Crows that planned to attack Nirn. With the help of the Vestige, Taerma repeatedly lured the Horror to a pocket realm deep in the Evergloam known as the Garden of Shadows, drawing it further away from Nirn and draining some of its power for the coven's own purposes. 

Gallery
 

References
Tes4Mod:Order of the Dragon/Belda

Belda is a Breton trader who lives in Banana Caravanserai. She sells elephants as pack animals or mounts.

She wears a leather cuirass, fur greaves, and leather boots, and is armed with a chitin dagger; she carries a levelled mortar and pestle and retort, and five bottles of fresh water.

Belda rises at 6am every morning, eats breakfast, and opens her "stall" for business. She closes up at 8pm, eats dinner, and retires to bed in a tent nearby.


 
Related Quests
Lore:Jonelight Path

The Jonelight Path is a realm used by Khajiit heroes as a shortcut to travel between the areas of Nirn.  It is a place between all places  and is named for Jone, the Khajiiti name for the smaller of Nirn's two moons.  The realm appears to be a collection of floating islands connected by the paths of stars.  The realm was described as full of moonlight. 

It can be accessed in order to cross vast distances in a short amount of time. It is dangerous without an experienced guide. Prolonged stay in the realm may cause hearts of mortals to burst apart and their souls to be torn apart. Falling through gaps between the stars that act as parts of the bridges between floating isles in the realm is fatal. It is believed that only the swiftest champions of Azurah can survive in the realm for long. 

One of the means of accessing the realm is utilizing the power stored in the body of Khunzar-ri. Ribs, femurs and claws are known to hold the power that can open the gateway to the Jonelight Path. 

Passage through the Jonelight Path was likened to climbing the 'liminal forces that bind each here to every there'. How far and where one can reach through the Jonelight Path depends on the traveler. The Vestige was incapable of traveling far, but Khunzar-ri could utilize the Jonelight Path to reach any place and only he has heard Azurah's whispers and climbed the forbidden tree. Places where the Jonelight Path connects with the Nirn were described as 'liminal of here touches the liminal of there'. 
 
 
History
thumb|right|Jonelight Path (ESO) 
Merethic Era
The realm was visited by legendary Khajiiti hero Khunzar-ri and his kra'jun: Anequina Sharp-Tongue, Nurarion the Perfect, Flinthild Demon-Hunter and Cadwell during their adventures. 

Second Era
The realm was once again used to travel between distant places in  . The portal to the Jonelight Path was opened by Queen Khamira of Anequina in the Tideholm, the island which was headquarters of the iteration Dragonguard led by Sai Sahan. Queen Khamira, the descendant of the Anequina Sharp-Tongue  opened portal with the usage of the power of the claw of Khunzar-ri, the ancient Khajiiti hero in order to reach the normally inaccessible island of Dragonhold.  She used the knowledge that she could access from the memories of her ancestor Anequina Sharp-Tongue.  She traveled through the Jonelight Path with her own kra'jun - consisting of herself, Sai Sahan and The Vestige. They were guided by the spirit of the previous planar traveler - the legendary Khunzar-ri himself. 

Gallery
 

 
References
Tes4Mod:Order of the Dragon/Assassin Castle People

Assassin Castle People
Tes4Mod:Order of the Dragon/Banana Caravanserai People

Banana Caravanserai
Tes4Mod:Order of the Dragon/Kathar People

Kathar People
Tes4Mod:Order of the Dragon/Kazbai People

Kazbai People
Tes4Mod:Order of the Dragon/Salt Caravanserai People

Salt Caravanserai People
Lore:Assassination!

mperor Uriel Septim VII is dead, at the age of 87, having ruled Tamriel for 65 years. He was killed by assassins unknown. At the same time, in separate locations, the late emperor's three sons and heirs (Crown Prince Geldall, 56; Prince Enman, 55; Prince Ebel, 53] were slain by other assassins. An investigation into the identity and motives of the assassins is under way, but the Elder Council, Imperial Guard, and   Guard have forbidden the publication of reports and rumors concerning the event until further notice.


 y ancient precedent, the Elder Council rules the empire until a new emperor is crowned. No direct heirs survive, and the council has proposed no list of candidates. Chancellor  , Imperial Battlemage, speaking for the Elder Council, presented an appeal to the empire's citizens for calm, and asked that the people remember the Emperor, his sons, and the Elder Council in their prayers.


 mperor Uriel's early reign was marked by peace and prosperity. The Empress Caula Voria bore him three healthy sons, was a loving companion to the Emperor, and a great favorite of the people. However, the emperor and the empire suffered terribly during the Imperial Simulacrum ( - ], when he was held captive in Oblivion while the usurper Jagar Tharn assumed his appearance and ruled in his stead. Emperor Uriel was finally rescued and restored and the impostor defeated by the agency of the sorceress Ria Silmane and her shadowy protégé, but the affairs of the empire were in great disorder, and Empress Caula Voria, exhausted by her ordeal, withdrew from public life.


 he decades following the Restoration were once again peaceful and prosperous, but increasing political tensions among the petty states of northwest Tamriel finally erupted in the Wars of the Iliac Bays, resulting in the establishment of the modern borders of  , Sentinel,  , and Orsinium, and culminating with the remarkable events associated with the  .


 he latter years of the Emperor's reign have seen a flourishing of Imperial influence in the provinces, and with the fortunate resolution of the religious wars and the Vvardenfell Crisis, and with the wise and firm guidance of King Helseth and his mother, Queen Barenziah, an extension of high Imperial culture even into the more remote parts of Morrowind.


 he Emperor's murder, and the murder of his three sons, is a terrible crime, and a great tragedy for the Empire. Battlemage Ocato assures us that all the resources of the Elder Council, the Legions, the Guard, the Arcane University, and the Imperial Battle College are being employed to bring the assassins to justice. But, in the meantime, the greatest tribute we citizens can offer to the memory of our beloved Emperor is to go earnestly and diligently about our daily affairs, honoring the life of the great Empire he loved so much, and served so faithfully for so long.
Blades:Battlemage Armor

Battlemage Armor is a cuirass only available to be purchased from the Sigil Shop. It is the LT Ultimate version of Areldur's Armor. Its appearance is the same as that of Ebony Armor.
Lore:Gold Coast Trading Company

The Gold Coast Trading Company, was a company that was a seller of goods, during the Second Era. These goods included dangerous creatures, imported from other areas of Tamriel.  As their name suggests, they operated in the Gold Coast. Before her assassination, the famous pirate Fortunata ap Dugal rose in the ranks to become a powerful shipping magnate in the company. 

References
Tes4Mod:Order of the Dragon/Narlana's Healing Well

The proprietor, Narlana, has 3000 gold, a Mercantile skill of 32, and buys and sells potions and ingredients. The inteior has two sets of shelves along the wall to the left lined with potions, books, jars, and ingredients; a bench sits near the door for customers who have to wait. The counter sits opposite the door, in front of a pair of staircases going down into the hillside. Another bookcase containing more items sits between them. The stairs lead down to a separate room that Narlana uses as her quarters, as well as a workshop. She has a bed here, a workstation for making potions, and a small garden with rare ingredients. 

A rock at the base of the bed conceals a ladder leading down to a natural cave, which contains more plots with daedic ingredients and shelves for storage of mundane items, and a shrine to Mehrunes Dagon. Approaching the shrine will start the quest The Healer's Secret.


Quests Starting Here
Lore:Long-Launcher

Long-Launcher was the legendary longbow artifact of Ysgramor. He used it during many hunts and battles throughout the course of his life in both the Atmoran Frostwood and in Skyrim. During his time in Atmora, the bow once needed to be re-strung, so Ysgramor collected the laments of the Giant-Wives and brought them to individuals known as Froa and Grosta who twisted them into the Woeful Bowstring. When the bow made use of this new bowstring, it took on a form of sentience, sighing when Ysgramor drew it back and moaning whenever it was shot. 

Ysgramor then used this restrung bow to hunt the White Stag of Forelgrim. It proved near impossible for Ysgramor to land a shot on the stag, as it was quiet and elusive. A hare appeared before Ysgramor and told him that it knew the location of the stag because of its long ears, and that if Ysgramor also had long ears he could hear and successfully track the stag. The hare granted Ysgramor long ears upon his request, but a fox then emerged from the coppice and slew the hare, revealing himself to be Shor. Shor the Fox reverted Ysgramor's ears back to normal and then revealed to Ysgramor that the hare was in fact Herma Mora and nearly tricked him into becoming an elf. He bid him to henceforth rely only on the methods of man and not the tricks of elf lest he become one, and encouraged him to continue his pursuit of the White Stag. 

Ysgramor once again used the Long-Launcher with the Woeful Bowsting to slay Faldrosta the great Snow-Goose. He then plucked a great quill from her corpse and proceeded to use it to develop a runic alphabet based on Elvish principles, which enabled the written transcription of Atmoran speech. Ysgramor's first work in this new form of writing was a chronicle of his own life and its events, solidifying him as the first human historian.  

The bow saw further use during the infamous Night of Tears where the Snow Elves and Nords fought over the razing of Saarthal. Ysgramor, with swift and accurate aim, fell an ancient Snow Elf wizard named Serenarth with the bow. As Serenarth lay dying, he made a bargain with unknown but malevolent forces to swap his spirit with that of a Frost Atronach. His host form still persists to this day with the threat of thawing out and exacting vengeance upon Ysgramor's heirs. 

References
Online:Waking Flame Sentry (prologue)

The Waking Flame Sentry is a Breton member of the Order of the Waking Flame. She can be found guarding the entry to the Waking Flame Fargrave Conclave. You must speak with her to allow you to bring your "prisoner" into the conclave.
 

Related Quests


Quest-Related Events
After you have collected reagants for Lyranth to create a potion that allows you to take the form of a dead cultist, the dremora will open a portal to an unknown place in Oblivion. While you explore the cavern, you have appeared in, you will find the sentry guarding the door. She will call out to you when you approach:
:Waking Flame Sentry: ''"Devastator Rullen? Is that you? We feared the Dremora killed you. And who's that beside you?"

Your disguise will be working, you just need to convince her that you have captured Lyranth:
:"Is that Lyranth the Dremora? I'm impressed, devastator. I didn't imagine your mission would yield such … notable results."
:I assumed the order would appreciate a gift of this magnitude.
:"Indeed! And the Fargrave cataclyst could use a new Daedric entity. For the next test, of course. I'll let you present her to Sister Celdina personally."
:Where will I find Sister Celdina?
:"Right through that door. I'm sure Sister Celdina will want to hear all about your mission. And we've yet to attempt to use the cataclyst on a Daedra of Lyranth's caliber. I expect the results will be quite … informative."

Speaking with the sentry again:
:"Sister Celdina is in the next chamber. She's been awaiting your arrival."''
Online:Disastrix Rhea

Disastrix Rhea is a member of the Order of the Waking Flame who can be found within the Waking Flame Fargrave Conclave.
 
 

Related Quests


Quest-Related Events
Once you have infiltrated the conclave, you have the option of talking to Rhea before presenting yourself to the cell's leader.
:''"Devastator Rullen, you've returned. And with a prize, I see. Impressive. We thought for sure that the Dremora got the better of you and your team. I'm almost glad to see we were wrong."
:Seeing as I just returned, care to enlighten me about what's going on here at the base?
:"Our forces are in place. Soon Fargrave will belong to the Waking Flame. We will be able to operate openly and without concern. And Sister Celdina has made great strides in perfecting the cataclyst, no thanks to Valkynaz Nokvroz."
:Isn't Valkynaz Nokvroz our ally?
::"Ally, yes. Friend … not so sure. Like others of his kind, he considers himself the better of mortals such as ourselves. And he barely tolerates that Sister Celdina is in charge of this operation. Sometimes I think he'd love to slaughter us all."
:What does any of this have to do with the Four Ambitions?
::"The weapons created by the Longhouse Emperors? I suppose they were created using the same techniques we've employed in the cataclyst, but our device is far superior. Whereas the Ambitions are four extremely powerful weapons, we can create an army!"

If you have spoken to Sister Celdina and return to Rhea she will instead greet you with:
:"Not now, devastator. It's almost time for the next demonstration."''

But your questions with be the same.