Netruk44/uesp-wiki-content huggingface dataset:
Daggerfall:Health

thumb|right|The green bar represents Health
    is a measure of how injured you are, with full health representing a lack of any current injuries. Your health is given in hit points, and represented on the game screen as a green bar. If your hit points fall to zero, you die, and your game is over (with one notable exception). 
 

Health and Hit Points
Hit points are lost due to injury, and regained through spells, rest, potions, or other means. NPCs in Temples will restore the health of members that meet their rank requirements. Buying food in a tavern also restores a small amount of health.

Maximum health is increased each time you gain a level. Upon leveling up, you gain a random number of additional hit points from a range determined by your character class. Your hit point total is also influenced by your Endurance attribute. Your maximum health can also drop due to certain common diseases or if you fail to hunt innocents as a lycanthrope.
Legends:Blood Sorceress

Availability
A playset of the card is awarded for completing Castle Wayrest. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Castle Wayrest.

Audio
 
 

Gallery
Legends:Palace Conspirator

It is available in Wayrest.

Availability
A playset of the card is awarded for completing Castle Wayrest. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Castle Wayrest.

Audio
 
 

Notes
You are able to choose which card is discarded.

Gallery
Legends:Corsair Ship

It is available in Wayrest.

Availability
A playset of the card is awarded for completing City Gates. The premium version can only be obtained by soul-summoning, which is only possible after the completion of City Gates.

Gallery
Legends:Spear of Embers

It is available in Bravil.

Availability
A playset of the card is awarded for completing Silverhome on the Water, Back Room. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Silverhome on the Water, Back Room.

Gallery
Daggerfall:Fatigue

thumb|right|The red bar represents Fatigue
    is a measure of how refreshed and alert you are, represented by the red status bar. Almost any action you take causes the bar to drop. If it reaches zero, you collapse from exhaustion and awaken one hour later, slightly refreshed. However, if this happens when enemies are around, they will kill you before you wake up.

Your maximum fatigue is equal to the sum of your Strength and Endurance attributes.
Legends:Stealer of Secrets

It is available in Bravil.

Availability
A playset of the card is awarded for completing Silverhome on the Water. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Silverhome on the Water.

Audio
 
 

Notes
This card's summon ability applies the Stolen Secrets card effect.

Gallery
Legends:Speaker Terenus

It is available in Wayrest.

Availability
A playset of the card is awarded for completing Castle Wayrest. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Castle Wayrest.

Audio
 
 

Notes
Speaker Terenus first appeared in ESO.

Gallery
Daggerfall:Magicka

thumb|right|The blue bar represents Magicka
    is your potential spellcasting ability. This is represented by the blue status bar, and measured in spell points. Every spell has an associated magicka cost, and your current spell point total must exceed that cost in order to cast it. Once cast, your magicka is drained by this amount. Aside from the inability to cast spells, there is no penalty if your magicka falls to zero. 
 

Magicka and Spell Points
Your maximum spell point total is determined by your Intelligence attribute. The standard formula for determining this total for most character classes is  . Thus, a maximum Intelligence score of 100 will only grant 50 spell points. The only way to exceed this limit is to choose (or create) a class with an Increased Magery special advantage. These change the spell point formula multiplier to anywhere from 1x to 3x Intelligence. This is essential, if not required, for spellcasting characters to be successful.

The magicka cost of a spell will fall as you become more proficient in its associated skill, to a minimum of 5 spell points.
Legends:Uther's Story

'''Uther's Story serves as an introduction to the story of The Fall of the Dark Brotherhood, and begins with Kellen telling a story to Nagh:

:Nagh: "It is a dark night, Kellen. This one would have another story to fall asleep to."
:Nagh: "What became of your "Forgotten Hero?""
:Kellen: "I have only a dark tale for a night such as this. One with no heroes at all."
:Kellen: "It began when a mysterious merchant named Uther Nere sought to make the one you speak of his agent."

:Uther: "Come in, traveler. I'm so glad you got my invitation."
:Uther: "I've been watching you for some time, and I think you're just the person I need."
:Uther: "I warn you, this task will be bloody, but the cause is just. It concerns an infamous band of assassins known as the Dark Brotherhood."
:Uther: "The brotherhood is a foul death cult worshiping a living corpse known as the Night Mother."
:Uther: "Some years ago my daughter, the poor misguided girl, murdered her own mother in order to gain their favor."
:Uther: "She claimed to be recruited by the Night Mother's Listener herself."
:Uther: "Later, I learned that my daughter too had died pursuing this violent life."
:Uther: "For years I have sought this Listener, but she is elusive."
:Uther: "I want you to infiltrate the Brotherhood, find her, and lead me to her."
:Uther: "Together, we will ensure that no other family suffers the same fate as mine!"

You are brought to a map of Wayrest, and Uther tells you his plan:

:Uther: "I know one sure way to get the Brotherhood's attention. Find someone they were planning to assassinate, and kill them first. I would check the inn to see if anyone's seen anything suspicious. I also know a man was murdered yesterday; try examining his body."''

You can then choose whether to investigate the Cloudy Dregs Inn or Murder Scene.
Legends:Murder Scene

Enter the Shadows: Murder Scene
The Murder Scene is a location in Wayrest. It is one of the first two locations in that map, along with The Cloudy Dregs Inn. When you select it, you are given a summary by Kellen:
frameless|200px|right
Dialogue
:Kellen: "Examining the body, the agent found claw marks on its back. This was not the work of any assassin. Had the monsters that infested Dreughside come into the city?"
:Kellen: "The agent resolved to investigate."
Legends:Cloudy Dregs Inn

frameless|right|The Barkeep

Enter the Shadows: Cloudy Dregs Inn
The Cloudy Dregs Inn is a location in the Wayrest map of The Fall of the Dark Brotherhood campaign. It is one of the first two locations during the Enter the Shadows episode, along with the Murder Scene. Uther sends you to the inn to see if anyone's seen anything suspicious. However, the barman doesn't take kindly to you and drags you into a bar fight.

Dialogue
;Pre-match
:Barman: ''You ask too many questions. I think it's time we taught you what we do to nosy people.

;During the match
:A barfight has broken out. Watch out for broken bottles!

;After the match
:Barman: All right, you win. There's a man who says 'Hail Sithis' when he's in his cups. He scared me more than you do - but not anymore. He lives on the East side of town.''

 
Opponent's Decklist
 
 

Strategy and Example Deck
;Strategy

An aggro style is difficult to pull off due to the opponent's guards in the early turns, but a control style is likely to suffer too much in the early game. As such, a midrange style is advisable for Cloudy Dregs Inn.

;Notes
Because of the Broken Bottles supports, it is unreasonable to bank on creatures with low health surviving.
Due to the Liquid Courage Lane in conjunction with the scenario, it is a far better strategy to rely on low-power and high-health creatures, much like the A.I. itself does. 
Due to the high potential of the opponent's creatures to grow out of control; it is advisable to pack either on-demand Silence, Lethal creatures, or Hard Removal.
If you find that the Broken Bottles support provides more advantage to your opponent rather than you, it may be advisable to destroy it with cards such as  . Do note that the example deck below is built to work with the broken bottles support.

;Deck Exemplar
UESP has included a deck exemplar for this battle, effective in both normal and Master modes. The cards in the example deck have been chosen due to affordability and utility in the scenario. Its initial gameplan is to survive the opponent's early aggression without allowing the opponent to gain board control. Its prophecy count includes enough cards that prophecies should be expected; however it should not be counted upon. Silence effects should be held for times at which they're direly needed; they should not be the first response. Once the opponent is forced from the Liquid Courage Lane, it will move to the Shadow Lane. Without becoming too enamored of the Liquid Courage Lane, one should be ready to pivot to defending the Shadow Lane. At this stage in the game, the opponent's larger threats will be found there; be prepared to defend against this.
Legends:Dreughside

Enter the Shadows: Dreughside
frameless|200px|right
Dreughside is a location in Wayrest unlocked after you have examined the body at the Murder Scene. You found claw marks on the body and decided to investigate Dreughside, a monster-infested shantytown.

Dialogue
;Pre-match
:Kellen: ''"Surveying the shantytown, the agent heard a muffled cry from within a boarded-up home. But before they could investigate, Dreughside's fearsome residents fell upon them."

;Game Hint
:"The shantytown is overrun with monsters. Use the environment to defeat them."

;After the match
:Princess Barynia: "Thank you for rescuing me. I am Princess Barynia. Two noblemen kidnapped me to blackmail my father, the King."
:Princess Barynia: "One was killed by those monsters, but his partner dragged him into town to make it look like a murder. Bring that traitor to justice, and I'll reward you. I believe he's holding a gala tonight."''

Opponent's Decklist
 
 

Notes
Dreughside first appeared in The Elder Scrolls: Online.
Legends:Marked Man

Availability
A playset of the card is awarded for completing Grave Concoctions. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Grave Concoctions.

Audio
 
 

Gallery
Legends:Blood Pact Messenger

Availability
A playset of the card is awarded for completing Skooma Den. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Skooma Den.

Audio
 
 

Notes
This card's pilfer ability applies the Pact Completed card effect.

Gallery
Legends:Penitus Oculatus Agent

Availability
A playset of the card is awarded for completing Bravil Treasury. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Bravil Treasury.

Audio
 
 

Notes
This card's summon ability applies the Seen Within card effect.
The Penitus Oculatus served as the antagonist organization in the Dark Brotherhood's questline in Skyrim.

Gallery
Legends:The Black Dragon

Availability
A playset of the card is awarded for completing Docks. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Docks.

Audio
 
 

Notes
The Black Dragon played an instrumental part in ESO's Dark Brotherhood storyline.

Gallery
Legends:Chanter of Akatosh

Availability
A playset of the card is awarded for completing Temple of Akatosh. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Temple of Akatosh.

Audio
 
 

Gallery
Legends:Knight of the Hour

Availability
A playset of the card is awarded for completing Order of the Hour Barracks. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Order of the Hour Barracks.

Audio
 
 

Notes
The Order of the Hour first appeared in Daggerfall, and later reappeared in ESO. For more information, see the lore article.

Gallery
Legends:Brotherhood Sanctuary

Availability
A playset of the card is awarded for completing Falkreath Sanctuary. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Falkreath Sanctuary.

Gallery
Legends:Grand Ball

Availability
A playset of the card is awarded for completing Arenthil Wethrin's House. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Arenthil Wethrin's House.

Notes
Though the card art uses Dragonsreach as a reference point for the background, it is intended to depict a Breton gala in Wayrest.

Gallery
Daggerfall:Interaction Mode

Whenever you click an object, NPC, or enemy, the currently selected   Interaction Mode  
 

Steal Mode
thumb|right|Steal mode
Steal mode allows you to make pickpocketing attempts against NPCs and enemies, and lockpicking attemps against non-magically locked doors.
 

Grab Mode
thumb|right|Grab mode
Grab mode allows you to open unlocked doors, climb ladders, operate switches, and search treasure piles or corpses for loot. You can also speak to friendly NPCs while in grab mode.
 

Info Mode
thumb|right|Info mode
Clicking in info mode will display a description of the object being clicked. This includes the names of NPCs and buildings, treasure piles, a door's lock status, etc. Additionally, opening certain doors in some locations while in info mode will display a short summary of the room within.
 

Dialogue Mode
thumb|right|Dialogue mode
Dialogue mode allows you to speak to NPCs without the fear of accidentally attempting to pickpocket them. This mode also allows for looting treasure piles and corpses.
 

Interactions Table
Online:Gemane's House

The front door is protected by an intermediate lock and an intermediate safebox can be found by the bed. A loose panel in the wall to the left of the door may contain a Rune Chunk, a Burnt Spellbook, and an Essence of Health.thumb|right|Interior
 
 
Residents
Gastau Gemane
Nyomie Gemane
Online:Weapon Sets

Weapon SetsWeapon Sets are sets of weapons and shields that provide special bonuses to players when the items of the same set are equipped simultaneously. They do not include armor pieces other than shields.  Note that most of these sets consist only of a single two-handed weapon, so only one item is needed to receive the full bonus. The way to obtain them depends on the type of the set.

Asylum Weapons
right
Asylum Weapons drop in Asylum Sanctorium , a trial in the Clockwork City. Perfected versions of the weapons drop on Veteran mode. All weapons bear the Asylum Style.
 

Blackrose Weapons
right
Blackrose Weapons drop in Blackrose Prison , an arena in Murkmire. Perfected versions of the weapons drop on Veteran mode. All weapons bear the Honor Guard Style.
 

Maelstrom Weapons
right|
Maelstrom Weapons drop in Maelstrom Arena . Perfected versions of the weapons drop on Veteran mode. All weapons bear the Maelstrom Style.
 

Master's Weapons
right
Master's Weapons drop in Dragonstar Arena. Perfected versions of the weapons drop on Veteran mode. All weapons bear a different Tier 5 Racial Style.
 

Vateshran Weapons
right
Vateshran Weapons drop in Vateshran Hollows , a solo arena in The Reach. Perfected versions of the weapons drop on Veteran mode. All weapons bear a resemblance to the Ancestral Reach weapons, but corrupted by void essence.
Legends:Dark Guardian

Availability
A playset of the card is awarded for completing Wayrest Plains. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Wayrest Plains.

Notes
Dark Guardians first appeared in Oblivion, and later reappeared in ESO.

Gallery
Legends:Little Girl

Availability
A playset of the card is awarded for completing Corpselight Farm. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Corpselight Farm.

Audio
 
 

Notes
The card is based on Babette, who first appeared in Skyrim.
For more information on recurring characters, please see the main article.

Gallery
Legends:Gravesinger

Availability
A playset of the card is awarded for completing Cultists' Meeting Place. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Cultists' Meeting Place.

Audio
 
 

Notes
When there are no cards (including actions, items, and supports) in one's discard pile, this card will produce a Sweet Roll.
This card's ability applies the Second Burial card effect.
Gravesinger is a term for a Reachman necromancer.
The alternate art is based on the necromancer's Flame Skull skill from the The Elder Scrolls: Online.

Gallery
Online:Crown Store/Dyes/Insectile

Insectile
Legends:Shadowmere

Availability
A playset of the card is awarded for completing Night Mother's Crypt Part 2. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Night Mother's Crypt Part 2.

Notes
Shadowmere's Last Gasp ability is inconsistently applied; all stat and cost modifiers are purged, as well as temporary card effects such as pilfer and slay, while Keywords are preserved (though they do not appear on Shadowmere until he is played).
Shadowmere first appeared in Oblivion, and later reappeared in Skyrim.

Gallery
Legends:Flesh Sculpture

Availability
A playset of the card is awarded for completing Princess Barynia. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Princess Barynia.

Notes
The card's art depicts Galathil, a flesh sculptor who appeared in Skyrim.
If you activate Flesh Sculpture, it will change your in-game avatar until the end of the match.

Gallery
Legends:Knife to the Throat

Availability
A playset of the card is awarded for completing Cloudy Dregs Inn. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Cloudy Dregs Inn.

Notes
This card's ability applies the Savage Slashing card effect.

Gallery
Legends:Gristlehide Dreugh

Availability
A playset of the card is awarded for completing Dreughside. The premium version can only be obtained by soul-summoning, which is only possible after the completion of Dreughside.

Notes
Dreugh are a race of crab-people who have appeared in Daggerfall, Morrowind, Oblivion, and ESO. They have been associated with Molag Bal, and are reputed to have ruled over the oceans of the world long ago.

Gallery
Online:Glamnil's House

It is right next door to Mage Fiirenir's House. There is a single bookshelf by the wall on the left, and a cooking fire lies in the back of the home.thumb|right|Interior
Online:Mage Fiirenir's House

It lies next door to Glamnil's House. The house contains owned food containers (though most are empty) and two bookcases. There is a cooking fire on each floor. Mage Fiirenir's corpse only appears during the related quest. 
 

Related Quests


Residents
Mage Fiirenir (deceased)

Gallery
Online:Elanere's House

It belongs to Elanere. A copy of The Ancient Eye can be found atop the dresser inside. Two beds lie beside opposite walls in the middle of the home. There's a cooking fire inlaid against the back wall, in the kitchen. The containers in this home are all owned, but many of them are empty. The furniture is overturned and out of place; the house was seemingly ransacked to construct the barricade at the top of the staircase in front of the home.

Prior to the completion of Eye of the Ancients, you'll find Elanere and three Greenwater Survivors inside the home. After the quest is completed, they disappear.thumb|right|Interior
 
 

Residents
Elanere
Greenwater Survivors
Online:Eranar's House

There are several owned containers in the house, though most of them are empty. Two beds lie against either wall in the middle of the home, and a cooking fire sits against the back wall by the dining area.thumb|right|Interior
Online:Marrayna's Tap Room

Marrayna's Tap Room lies at the western end of Greenwater Cove. A copy of The Ancient Eye can be found on the bar. 

The main dining area lies on the first floor. The first floor side room is furnished as an additional space for patrons to socialize, centered around a cooking fire. The bar is by the stairs, where a backpack and a single bookshelf stands. Owned wine racks, kegs, and drinks adorn the space. Most of the containers here are empty. There are two pots of stew by the main room's cooking fire. The second floor contains many bunk beds, intended as a place for patrons to rest, should they require the service. There is another cooking fire up here, with two seats propped in front of it for people to warm themselves by the blaze.
 

Related Quests


Gallery
Online:Customs House

It is on the outskirts of the main docks and the building is where all shipping and trading matters are overseen. Recently confiscated goods are also stored here.

The book The Book of Circles, Loredas Maxims can be found on the desk. There is a stable in front of the Customs House where a horse and camel are boarded. A johad well is located behind the building.thumb|right|Interior
 

Related Quests


Residents
Ildani  
Kaman
Mivam
Sergeant Azad
Watchman Emydal  
Watchman Jessmyn  
Watchman Pierjean