Netruk44/uesp-wiki-content huggingface dataset:
Online:Ninguldhon

Ninguldhon is a High Elf beggar found outside the Oleander Coast Winery outside Alinor. He wanders around the walk leading up to the building and out into the pasture. He's clearly under the influence by witness of his speech and manners.
 

Dialogue
He's very drunk, and was kicked out for causing trouble.
:"Going inside? Try not to soil the carpet. They get-they get so upset about little things like that."

:"Wait a moment … I started drinking in Russafeld. How did I end up here?"

:''"Did you—did you know—that this establishment throws out people for—for disturbing the harmony? Have you ev—have you—what's that even—absurd, right?"''
Online:Hil

Hil is a Nord scholar who can be found in Alinor. She has no unique dialogue.
Online:Errawen

Errawen is a High Elf gatherer who can be found in Alinor.
 
Dialogue
:''"As if the Queen's decree wasn't bad enough, it brought with it dozens of new edicts. Now I have laborers stuck in Shimmerene undergoing cultural acclimation. I need to get my next shipment to Lillandril and I only have two workers!"
:"I was hoping the Queen's decree would solve my labor problems, but now I have five times as many orders and still only two workers.
:I'm getting tired just looking at them."
:"That bailiff has been counting every board and nail in my crates. I don't know what she's looking for, but she won't find it."''
Online:Bailiff Farwewa

Bailiff Farwewa is a High Elf civil servant who can be found near the north gate in Alinor.
 
Dialogue
She talks about the newcomers.
:"The Divine Prosecution will ensure that peace is kept in Alinor. I would advise that you do not give us reason to invoke our authority."
:"Feeling lost, newcomer? You can find merchants in the center of town. Artisans and crafters are on the other side of the river."
:"Newcomers continue to enter the city in droves. How are we to keep track of them all?"
Online:Telorsar

Telorsar is a High Elf gatherer who can be found near the northern gate in Alinor. He has no unique dialogue.
Online:Shamagug

Shamagug is an Orc gatherer who can be found carrying barrels back and forth near the northern gate in Alinor. He has no unique dialogue.
Online:Monormil

Monormil is a High Elf bard who can be found in The Gilded Fork in Alinor where she sings and plays her lute. She has no unique dialogue.
Online:Earunlad

Earunlad is a High Elf commoner who can be found at The Gilded Fork in Alinor.
 
Dialogue
:''"I was rather hoping that all the newcomers would induce Anginil to update his menu. Alas, no luck. I'll just have to make do with his old standbys."
:"Anginil's been complaining about his fish supply lately. I wonder if anything's the matter at Wasten Coraldale?"
:"I don't care what anyone else says. Anginil makes the best roasted haunch in Summerset!"''
Online:Ilalinwe

Ilalinwe is a High Elf pilgrim who can be found in Alinor. She has no unique dialogue.
Online:Ealurme

Ealurme is a High Elf noble who can be found in Alinor, at the Market of the Aedra. She has no unique dialogue.
Online:Rulnerdomas

Rulnerdomas is a High Elf fighter who can be found in Alinor. He can be found near the guild kiosks.
 

Dialogue
:''"They say that we must be welcoming to these newcomers, but I don't see any nobles in the upper city opening their doors."
:"It feels like the border just opened up yesterday. Yet we have so many new merchants in town!"
:"I cannot believe one of these newcomers tried to pickpocket me! And when I tried to lecture him on the nature of moral compunction, he ran off. The nerve."''
Online:Vandoril

Vandoril is a High Elf who can be found sitting beside a tree near the Riverside Market in Alinor. He has the capacity to see visions of the future in his dreams and asks you to travel to Cloudrest to check on his mother, Belarin, fearing that the city may soon be destroyed.
 

Related Quests


Dialogue
When you walk near him, he will say
:"Cloudrest destroyed by shadows … could it be true?"

You can speak to him after:
:"You have the look of a traveler. Tell me, have you heard news of Cloudrest? The city within the mountains of  ?
:My mother is there, and I feel she may be in danger."
:;Why do you believe that?
:"Bad dreams. A great darkness, devouring Cloudrest as it filled the streets.
:''My mother's last letter spoke of the Welkynars capturing the Sea Sload Z'Maja, just a few days ago. If there's anything powerful enough to destroy a city, it's a Sload."
:;So you believe this Sload may have attacked Cloudrest.
:"Yes, I'm afraid I do. Could you travel to Cloudrest and seek out my mother, Belarin?
:I must warn you though, should my dreams be true, such a journey may come at great risk. You'll want to gather many allies by your side before heading off."''
:;I'll go to Cloudrest and seek out your mother, Belarin.
:''"I know a few merchants headed to the city. I'm sure they'd be amenable if you ask for a ride in their cart.
:And remember, gather as many allies as you can before heading out. If Z'Maja has attacked Cloudrest, you'll need the aid."

:;Tell me more about Cloudrest.
:"If Cloudrest is known for anything, it's the Welkynars.
:The fact that they were able to capture something as dangerous as a Sea Sload tells you of their might in battle. Especially one as powerful as Z'Maja."''

::;What are the Welkynars?
::"They're battlemages, all four of them. Some of the greatest warriors on the Isle. Together they watch over all of Summerset.
::Many call them gryphon knights, due to their chosen steeds. It's truly a sight, seeing them soar above the clouds."''

::;Tell me more about Z'Maja.
::''"I only know what my mother's letter described.
::Z'Maja is known for her shadow magic. She can shape darkness to do her bidding. Way I hear it, the Welkynars had to slay a hundred shadow creatures before they were able to capture her."

::;Any suggestions for how to prepare for Cloudrest?
::"My advice? Find more warriors.
::If Z'Maja has managed to escape, she won't be easy to battle. Even alone, Sloads are notoriously strong magic users. The more seasoned warriors you can join up with, the better chances you have of defeating her."

If you speak to him after completing the Cloudrest trial, he will say:
:"I heard you were able to defeat Z'Maja! I can hardly believe it.
:Hopefully Cloudrest will stay safe after all that happened. My mother insists she remains. Wants to help rebuild what's left of the rubble."''
Online:Sortuuya

Sortuuya is a High Elf crafter who can be found north of the Plaza of the Hand in Alinor. He has no unique dialogue.
Online:Nesyesawen

Nesyesawen is a High Elf smith found in Alinor. She can be found in the Plaza of the Hand, but instead of smithing, she's serving tables at the eatery, currently serving Ilanoras. She cannot be spoken to.
Online:Kurzni

Kurzni is a Khajiit clothier who can be found at the Plaza of the Hand in Alinor. She has no unique dialogue.
Online:Nandelle

Nandelle is a High Elf musician who specializes in writing and playing music for the harp. He is found in Cloudrest, and was present at the city's upper level during the disaster. He was playing his harp on the upper level of the city during the disaster at Cloudrest.
 

Dialogue
:''"Oh dear, I'm not sure I can evacuate. This harp is awfully heavy, you know. Perhaps Welkynar Olorime would be willing to carry it for me."
:What happened here?
:"I was performing, when all of a sudden there was screaming and chaos. Dark shadows plunged from the sky, people lifted from the streets below, it was horrible!"''

After Z'Maja's defeat:
:"Did you truly defeat that nasty Sea Sload? Simply marvelous! I shall compose a piece to commemorate your victory."
Online:Belarin

Belarin is a High Elf healer tending to the wounded in Cloudrest. She is the mother of Vandoril, who asks you to travel to the city to see if she's safe. She spends her time split between working at the Alchemy Station and seeing to her patients, Cemaria and Wailimo.
 

Related Quests


Dialogue
Speaking to her before starting and during Woe of the Welkynars:
:''"I'm sorry, but I have no time to speak at the moment. There are injured people here that require my assistance. If you wish to help, go speak with Welkynar Olorime. She may have a task for you."''

After defeating Z'Maja:
:''"So you've defeated Z'Maja once and for all, I hear? Good. Now Cloudrest can finally start to heal. Of course, I'm not going anywhere. There's always a need for a healer on hand."

Checking on Cloudrest
:"I'm not sure what's brought you to Cloudrest, but I have to recommend you turn back. The city is far too dangerous to enter. I'm busy enough as it is without more souls getting injured."
:Your son Vandoril asked me to travel here. He believed you were in danger.
:"Vandoril and his dreams again, is it? Well, he was right as usual. A Sea Sload has attacked the city. Welkynar Olorime was able to rescue many, but I'm afraid not everyone is fit enough to evacuate. I must remain until the injured are cared for."
:Is there anything I can do to help?
:"I'd speak to Olorime, if you wish to help. She may have a task for you. Don't worry about my son. I'll send a message with the next mer to evacuate. And here's a little something for your troubles, of course."

Speaking to her after completing the quest:
:"Thank you for taking on my son's request. I'm afraid I hadn't even thought to contact him since the city was attacked. I've been far too busy helping the injured."''
Online:Harwion

Harwion is a High Elf found near the crafting stations in Cloudrest. He wanders around, scanning the mountain from afar and praying with fellow survivors. He has no unique dialogue.
Online:Nocturnal Creeper

Nocturnal Creepers are shadow creatures controlled by Z'Maja, found in the Cloudrest Aerie. They accompany every boss in the trial and should be defeated first. Though they stay in one spot and do not attack directly, they send out roots that target players and deal damage to them. The creepers accompanying Z'Maja will respawn throughout the fight and must be continuously attacked. 
 

Related Quests


Skills and Abilities
thumb|right|A player ensnared by a creeper
;Shadow Roots: Roots spawned by creepers that relentlessly track victims to ensnare them.
;Dark Shrapnel: 
;Razorthorn:
Online:Olincilion

Olincilion is a High Elf fighter and member of the Shimmerene branch of the Fighters Guild. He will be exercising and have no time to talk you you.
Online:Shade of Falarielle

The Shade of Falarielle is a shadowy clone of the Welkynar gryphon Falarielle, created by Z'Maja. It will summoned after the Shade of Galenwe enters combat, who together serve as an optional boss, though defeating them will make the battle with Z'Maja easier.
 

Related Quests


Skills and Abilities
;Hoarfrost: The Shade of Falarielle will rear back onto her hind legs and release a raging, swirling hoarfrost. Hoarfrost inflicts players with a damage-over-time and snare effect. This effect is displayed as a white circle at the player's feet. Hoarfrost deals constant ice damage, but after seven seconds it can be discarded by pressing the synergy button. The discarded Hoarfrost will remain on the floor where another player must pick it up and repeat the process. After the third player has discarded Hoarfrost it will disappear from the arena for a short while. Failure to pick up the Hoarfrost effect will cause it to shoot ice projectiles that increase in strength the longer it is left unattended.
;Hoarfrost Shard: The frost damage that affects players who aren't holding the Hoarfrost while the Hoarfrost is roaming.
;Talon Slice: Falarielle's Shade will swipe her target with her claws when she is grounded.
;Hemorrhage: This is more of a problem on Veteran difficulty. When the Shade of Falarielle light attacks you with her claws, she will apply a bleed DoT that stacks every time she light attacks you. She shares this ability with the other Gryphon Shades.
;Take Flight: As the Shade of Falarielle is preparing to swap into "Flight Phase," a massive AOE will begin to spread on the ground beneath her, knocking back any players standing within. The tell for this ability is when she crouches, giving several preparatory flaps of her wings before swooping upwards.
;Birds Eye View: 
;Dark Drain: When Falarielle's Shade is airborne, she will dip down and swoop back up, whipping up small "tornadoes" in her passing. These gusts CC players that they hit.

Gallery
Online:Tenebrous Vessel

Tenebrous Vessels are dark purple crystals found in the shadow world of Cloudrest during the fight with Z'Maja. Those who go through the shadow portal must destroy the vessels. When they're broken, they reveal a shadowy ball of energy called a Malevolent Core.
 

Related Quests


Skills and Abilities
The Malevolent Core deals damage when it's exposed. Death recap hints say "Once a Malevolent Core attaches to a host, it slowly drains their life force and never releases its grip."
;Shadow Flare: A projectile is fired at players within the Shadow Realm, dealing moderate to high magic damage.
;Malevolent Exposure: Deals moderate magic damage.
Online:Cemaria

Cemaria is a Wood Elf found in Cloudrest. She was rescued from the lower level of the city by Olorime during the disaster at Cloudrest.
 

Dialogue
:''"You couldn't pay me to ride that gryphon again. I don't know how the Welkynars make it look so easy!"
:You were down below when this happened?
:"Yes, I was. Nearly got swallowed up by that darkness. Lucky for me, Welkynar Olorime swooped me up before it reached me. I saw many who were not so fortunate. Those poor souls ...."''

After Z'Maja's defeat:
:''"Thank you for saving my city. I may be a newcomer, but I've truly grown to love Cloudrest over these past few months. It pains me to see it in this state."''

    
Bugs
Online:Shade of Silaeda

The Shade of Silaeda is a shadowy clone of the Welkynar gryphon Silaeda, created by Z'Maja. It will summoned after the Shade of Siroria enters combat, who together serve as an optional boss, though defeating them will make the battle with Z'Maja easier.
 

Related Quests


Skills and Abilities
;Roaring Flare: The Shade of Silaeda will rear back onto her hind legs and perform Roaring Flare, which inflicts a player with a damaging status effect. This status effect is displayed as an orange circle at the player's feet. Roaring Flare explodes after a short period of time inflicting a fatal amount of damage unless they are able to get close to at least two other players and share the damage between them.
;Gryphon Claws: The Shade of Silaeda will swipe her target with her claws when she is grounded.
;Gryphon Bleed: This is more of a problem on Veteran difficulty. When Silaeda's Shade light attacks you with her claws, she will apply a bleed DoT that stacks every time she light attacks you. She shares this ability with the other gryphon shades.
;Take Flight: As Silaeda's Shade is preparing to swap into "Flight Phase," a massive AOE will begin to spread on the ground beneath her, knocking back any players standing within. The tell for this ability is when she crouches, giving several preparatory flaps of her wings before swooping upwards.
;Gusts of Wind: When the Shade of Silaeda is airborne, she will dip down and swoop back up, whipping up small "tornadoes" in her passing. These gusts CC players that they hit.

Gallery
Online:Shade of Siroria

The Shade of Siroria is a shadowy clone of the Welkynar Knight Siroria, created by Z'Maja. She serves as an optional boss, though defeating her will make the battle with Z'Maja easier. When engaged, she will summon her gryphon, the Shade of Silaeda
 

Related Quests


Skills and Abilities
;Fiery Breath: Mimics the Dragon Knight Engulfing Flames ability. This attack is a conal ability that severely debuffs any player hit to take increased damage from other flame damage.
;Quick Strike: Melee ability, deals physical damage.
;Engulf:
;Lava Whip: Melee ability, deals flame damage.
;Low Slash: Melee ability, deals physical damage.
;Dark Talons: Siroria casts Dark Talons and roots any player within range of her and applies a dot. This ability can be purged away by player abilities that purge debuffs.
;Dragonknight Standard: Siroria casts Dragonknight Standard and a large aoe that looks like a player standard will appear and do severe damage to anyone standing in the radius. While standing in the aoe of her Standard, Siroria's other abilities are empowered significantly to the point they can even one-shot tanks.
;Scalding Sunder: Siroria's heavy attack, like the other riders, is a one-shot if not blocked by the tank, and must be dodge rolled by the non-tanks if targeted.
;Fulminate/Burgeoning Blaze: At 60% health on veteran difficulty, Siroria will leap into the air and land at the spot where the farthest player away was standing when she cast the ability. Upon landing she does a high damage shockwave that sends four roving fire tornadoes out from the center point. The tornadoes spin out in random directions and cause high damage to any target hit before vanishing.

Dialogue
Greeting:
:"You think you can face me? Ha!"

Idling before combat:
:"I grow impatient. Did you not come here to fight?"
:''"I'll strike you down, one by one!"
:"You best make this fight worth my while!"

Entering combat:
:"You'll feel the fury of my flames!"

Commanding her gryphon:
:"To the skies, Silaeda!"
:"Take to the skies, Silaeda!"
:"Silaeda! Take care of these curs!"
:"Tremble before my gryphon's wrath!"
:"Yes, Silaeda! Bleed them out!"
:"My gryphon will shred you to bits!"

Closing the shadow gates:
:"You dare disrupt Z'Maja's magic?"
:"How dare you close that gateway!"

Letting the knight and gryphon stand close to each other on Veteran:
:"Every blow Silaeda suffers, I'll give back tenfold!"
:"You'll pay for harming my gryphon!"
:"You dare to hurt Silaeda?"

If the knight is allowed to raise their gryphon after it falls:
:"We must continue this fight, Silaeda!"
:"Our battle isn't done, Silaeda!"
:"Silaeda! Rise once more!"

Group wipe:
:"Yours shall be the first of many deaths!"
:"You were fools to battle me!"
:"Death to all who defy Z'Maja!"

If killed:
:"How could I lose … to ones such as you?"
:"I was … defeated?"''

Introduction to the fight against Z'Maja:
:"Silaeda! Torch these whelps."
:"Burn them all, Silaeda!"
:''"You're nothing against Silaeda's flames!"''

Joining the fight with Z'Maja
:''"I'll tear you apart, limb by limb!"
:"You'll all burn beneath my flames!"
:"This hall shall run red with your blood!"''
Online:Shade of Belanaril

The Shade of Belanaril is a shadowy clone of the Welkynar gryphon Belanaril, created by Z'Maja. It will summoned after the Shade of Relequen enters combat, who together serve as an optional boss, though defeating them will make the battle with Z'Maja easier.
 

Related Quests


Skills and Abilities
;Voltaic Overload: The Shade of Belanaril will rear back onto her hind legs and unleashes Voltaic Overload, which inflicts a player with a damage-over-time effect. This effect is displayed as a blue circle at the player's feet. Overload causes the weapon the player is currently holding to deal constant lightning damage. To overcome this mechanic, players must swap to their secondary weapon for at least ten seconds until the effect wears off. Failure to swap weapons (or swapping back before the effect has worn off) is fatal to both the player and nearby allies.
;Gryphon Claws: The Shade of Belanaril will swipe her target with her claws when she is grounded.
;Gryphon Bleed: This is more of a problem on Veteran difficulty. When the Shade of Belanaril light attacks you with her claws, she will apply a bleed DoT that stacks every time she light attacks you. She shares this ability with the other Gryphon Shades.
;Take Flight: As the Shade of Belanaril is preparing to swap into "Flight Phase," a massive AOE will begin to spread on the ground beneath her, knocking back any players standing within. The tell for this ability is when she crouches, giving several preparatory flaps of her wings before swooping upwards.
;Gusts of Wind: When Belanaril's Shade is airborne, she will dip down and swoop back up, whipping up small "tornadoes" in her passing. These gusts CC players that they hit.
Online:Shade of Relequen

The Shade of Relequen is the shadow clone of the Welkynar, Relequen. He uses his lightning staff to attack and fights alongside the shade of Belanaril, his mortal counterpart's gryphon companion.
 

Related Quests


Skills and Abilities
Shockwave:
;Thundering Presence:
;Direct Current: 

Dialogue
Introduction:
:''"Z'Maja bids me to fight. And so I shall."

Idling before combat:
:"You dare stand against my mistress?"

When you engage him in combat:
:"I shall prove myself worthy of Z'Maja!"
:"You shall feel my gryphon's might!"

Belanaril starts flying:
:"It's time to take flight, Belanaril!"
:"Belanaril! It's time to take flight!"

Belanaril begins grounded combat after flying:
:"My gryphon shall bleed you dry!"
:"Excellent, Belanaril! Bleed them out!"

Closing the shadow gates:
:"How dare you close Z'Maja's gate?"
:"You'll pay for closing Z'Maja's gateway!"
:"You shall pay for closing Z'Maja's gate!"

Letting the knight and gryphon stand close to each other on Veteran:
:"You dare to harm my gryphon?"
:"How dare you strike my gryphon?"
:"You'll pay for hurting Belanaril!"

If the knight is allowed to raise their gryphon after it falls:
:"My gryphon is not defeated yet!"
:"Return to me, Belanaril!"
:"Belanaril! Rise once more!"

Upon death:
:"I die in … disgrace."
:"Z'maja will … crush you."
:"I'm sorry … mistress."''

Introduction to the fight against Z'Maja:
:''"Belanaril! Show them lightning's wrath!"
:"I think you'll find my gryphon quite shocking!"
:"Strike them down, Belanaril!"''

Entering the ring during the fight against Z'Maja:
:"My mistress requests your death. And so I answer."
:"The winds of death pass over you all."
:"You dare attack my mistress? Heathens!"
Online:Malicious Sphere

Malicious Spheres are summoned by Z'Maja during battle.
 

Skills and Abilities
;Dark Drain: Stuns you and deals Oblivion damage.
Online:Shade of Z'Maja

The '''Shade of Z'Maja''' is a shadowy clone of the Sea Sload sorceress Z'Maja, created by herself. During the fight with Z'Maja, those who enter her shadowy portals will find themselves in a parallel shadow dimension where they can fight the shade. Upon Z'Maja's defeat, her shade will arrive in Cloudrest, and killing it will result in Z'Maja's death, completing the trial.
 

Related Quests


Skills and Abilities
;Dark Detonation: If you fail to send Olorime's Spears of Light to the shadow realm in time, Z'Maja's shade will cross over to the real world and kill all players on the battlefield. This mechanic can only be avoided by sending the spears down. If the Shade crosses over, there is no way to stop everyone from dying.
Online:Darremalatu

Darremalatu (nicknamed Darre) is the tame gryphon companion of Welkynar Olorime. He can initially be seen resting at the entrance, and Olorime will later be riding him in the Aerie during combat with mini bosses. In the final fight with Z'Maja, Darre will be on the terrace with Olorime and will fly into the shadow portals when they show up.
 

Related Quests


Gallery
 

Notes
Olorime raised Darre from birth, having to camp out for three nights to obtain his egg from a nest, having a close call with his defensive mother.
Darre's name is composed of Ayleid words, combining "Darre" meaning "Mercy" and "Malatu" meaning "Truth". Literally, his name is "Mercy Truth", though one could interpret this as "Merciful Truth".