A Warmonger's Counsel

Quick Walkthrough
#Speak to  .
#Go to   and speak to  .
#Go to   Slave Market and speak to   in the basement of Merengor's house.
#Go to   and speak to  .
#Speak to  .
#Retrieve Addamarys' ring.
#Return to Indoril Danvas. Ask for time to negotiate with House Hlaalu.
#Speak to  .
#Return to Indoril Danvas to convey the offer of blood money.
#Return Addamarys' ring.
#Return to Illene Teloth.

Detailed Walkthrough
Illene Teloth is concerned about rising tensions between Houses Hlaalu and Indoril, and wishes you to avert a House War from the shadows. A noble Indoril retainer named   has been taken prisoner by the Hlaalu. If news gets back to  , Morag Tong writs are certain. Illene asks that you contact Indoril Ilvi's heir, Indoril Danvas at Roa Dyr, and convince him to let you help.

(Before you leave, you may optionally talk to  , in the lower level of the Office of Intercession. She can fill you in on Addamarys Saldro, if you didn't already read her letter in Duress of a Slave. She notes that he is a friend of Indoril Danvas, but otherwise does not add much new.)

Travel now to Roa Dyr. Indoril Danvas is in the basement of the Crossing of the Lamps. Asking him about Addamarys Salvo will see you directed (no matter how you approach the conversation) to his agent, Tulsi Retharyn, at the Mundrethi Plantation Slave Market. Speak to Balvus at the Roa Dyr docks (must be at night) for quick transportation, or walk. Tulsi Retharyn's hideout is in the basement of Merengor's House in the slave market, which is locked. Either discreetly pick the lock, or speak to Merengor on the docks about Tulsi. A bribe of 50 gold will get the key from him without fuss. Informing him that you have been sent by the Indoril will cause him some distress, but he will still give you the key. He will not give you the key if you pick the hideout option. The entrance to the basement-cave is behind the tapestry in Merengor's House. A trapdoor with lock level 60 will be here, and will need to be picked unless you already got the key from Merengor. Tulsi Retharyn is on the rocky ledge above the flooded section of the basement-cave. She reveals that Dels Ravyn, the foreman at the Oran Plantation, has taken Addamarys as a slave.

Go to Oran Plantation, and seek out Salt-Mane Dro'Qosha, a former Khajiit ambassador, and now slave. He is in the field east of the walled Oran Plantation compound. Dro'Qosha will reveal that Addamarys has been beaten to death. You have the option now of either searching for the grave, or confronting Dels Ravyn. If Dels Ravyn has already been killed (for example, during Awfully-Swift-Skink Breaks Free, or A Household Slave is Wanted), then Dro'Qosha will also tell you the location of the grave - although his directions can be slightly wrong (in true Morrowind tradition) - instead of south-east, seek out the small island (with wooden tower) directly to the south of the walled plantation compound. A shovel next to the mound of dirt here will allow you to dig up the body. Take Addamarys' Ring from the corpse.

You should speak to Dels Ravyn at this point. He is in his house, inside the walled compound, and will provide his side of the story, and the location of the body, if you have not already found it. Aftr this, you may optionally speak to the master of the manor,   (by the balcony in the manor atrium) or return to Illene Teloth for her opinion. Going to Indoril Ilvi will begin the House War, ending your involvement, so when you do return to Roa Dyr, speak to Indoril Danvas.  You need to persuade him to hold off on telling his father. The following choices (for example) can accomplish this, as can others.

#''"I regret to inform you that he has died. I'm sorry."
#"It is complicated"
#"Addamarys wished to settle the debt of blood he owed..."
#"Please, allow the Temple to help."
#"Before you do anything, let me first negotiate..."''

Once Indoril Danvas is convinced, return to Oran Plantation and speak to Atran Oran, who will now agree to pay blood money to atone for Addamarys' death. Go to Indoril Danvas to inform him of the offer, and assure him it is sincere. Indoril Danvas will accept the peace offering. He will request Addamarys' ring however, which you may give if you have already retrieved it from Addamarys' corpse. Otherwise, you will need to return to the shallow grave in Oran Plantation. Returning the ring will initiate a conversation about death, and the meaning inherent in life. Satisfying Indoril Danvas will result in the reward of the War-Spear of Indoril Danvas. Cutting the conversation short will simply get you a reward of 100 gold.

Finally, return to Illene in Almas Thirr, who will be delighted at the news of a House War averted, and who will reward you with the Weatherworn Shoes of St Veloth, which have a constant restore fatigue effect, and are worth 5000 gold coins. Illene suggests visiting the Monastery of St Veloth (containing the Bloodstone Shrine) once more. Those seeking further adventure might take her up on her offer - seek out   in the monastery for an opportunity to delve further into the workings of the Temple.

Quest Stages