Netruk44/uesp-wiki-content huggingface dataset:
Online:Daggerfall Harbor District

This is where you will arrive with the boatswain Gilzir if you leave Stros M'Kai before completing the first story quests of the Daggerfall Covenant questline, and where you can find him to return to both Stros M'Kai and Betnikh later on. It is also the location of the Covenant Navigator Azoufah, who offers travel to other Covenant zones as well as other Alliance territories. Finally, The Lydia, The Hotspur, and a Harbor Skiff can be found here, offering passage to Vulkhel Guard, Davon's Watch, and Anvil,  respectively.

An entrance to the Daggerfall Outlaws Refuge can be found near the warehouses. The Consortium Trading Post for crafting deliveries is located on the boardwalk. The dock's Lighthouse contains a copy of A Warning to the Aldmeri Dominion.
 
Related Quests




Services
Covenant Navigator: Azoufah  
Dock: Gilzir  
Harbor Skiff:  
The Hotspur:  
The Lydia:  

Notes
The Dock map marker was added in Update 10, when Gilzir was moved here from his previous position at the Daggerfall Southern Docks, following that location's downgrading from a discoverable POI to an unnamed location.
The other transportation links were added to the map with One Tamriel.
The Lydia and The Hotspur first granted (unmarked) passage to the other starter cities in Update 9, when the restrictions on Cadwell's Silver and Cadwell's Gold were reduced.
The Harbor Skiff was added, unmarked, in Update 10, alongside the release of Dark Brotherhood.
Online:Nixad

thumb|right|A purple nixadthumb|right|An orange nixad
Nixads are very nimble passive creatures that inhabit the Gold Coast, Summerset, and Vvardenfell. They are capable of dodging a number of attacks before being hit. They can drop insect parts and a very wide variety of crafting materials upon death.

Giant Brimstone Nixads can be encountered as enemies. They attack using fire magic and can drop Daedra Husks.
 
Unique Nixads
Faram-Xaran, a giant Brimstone Nixad in the Deadlands 
Magma Queen, a giant Brimstone Nixad in Vateshran Hollows 

Notes
It is possible to obtain several nixad pets: the Sylvan Nixad, Turquoise Nixad, Orchid Nixad, Blue Shock Nixad, Brimstone Nixad and Ice Nixad.
Online:Heron

Herons are passive birds that inhabit Hew's Bane, the Gold Coast, and Summerset. They drop guts and poultry upon death. Spectral herons can be seen inside the March of Sacrifices.
 

Notes
They were first introduced in the Thieves Guild DLC and were initially non-interactive on the PTS. It was only after the DLC's launch that they were given nameplates and could be killed.

Gallery
Online:Ra Gada Style

:''The Ra Gada or “Warrior Wave" of settlers from Yokuda actually took place in the First Era's ninth century. The second, or “Tavan" wave, revered holy Tava, Lady of the Air. Thus the Tavans' arms and armor are replete with bird imagery, which makes for a very distinctive crafting style. 
The Ra Gada Style is a crafting skill that can only be learned by reading the chapters of the    book. These chapters (or rarely the entire book) can be found by completing Focus Points (formerly named Group Events), and very rarely found by killing Delve and World Bosses, opening locked Treasure Chests, or following Treasure Maps in Craglorn. Crafting Ra Gada items requires   '''. Like all styles, it is purely cosmetic. Items will have the same stats regardless of the style you use.

It was previously available in the Crown Store from July 20 to July 24, 2017.

Armor


Weapons and Shields

Gallery
Armor
 
Weapons
 

References
Online:Tracking the Hand

Quick Walkthrough
# Talk to Scout Yanul outside Motalion Necropolis.
# Talk to Sergeant Hadima at Tava's Blessing.

Detailed Walkthrough
If you approach Motalion Necropolis without having started Alasan's Plot, you will be greeted by Scout Yanul. He tells you that  Prince Azah has his scouts sweeping the desert searching for the necromancers of the Withered Hand. While there hasn't been any sign of them here, Sergeant Hadima has found activity at Tava's Blessing. You are to head there and meet with her and the prince.

Notes
This quest is only offered if you have not started Alasan's Plot. 

Quest Stages
Lore:Rawl'kha

is a  i city in western  , on the border with  . It is found in the   borderlands between the two provinces. It's located on the banks of the    in northern  , southwest of  . The city is home to Rawl'kha Temple, also called the House of the Dance.  Although not the largest, this temple   is considered to be the most culturally significant Khajiiti temple in northern Elsweyr.  

 

History
Rawl'kha has been established for many years, as far back as the   when it was a part of the Kingdom of Dune. At the high point of the era, the Moon-Priests had significant power over the feudal hunt-lords. This ended when the ruthless hunt-lord   secretly hired several mercenaries to ransack Rawl'kha Temple and destroy the monks that lived there. The monks attempted to fight back but were annihilated and driven out of Dune by Takanzin's armies. The hunt-lord accused the monks at Rawl'kha of treason, using the incident to suppress other religious orders in ancient Elsweyr. 

In  , the   revealed the   at Rawl'kha Temple, a key event in modern Khajiiti theology.  By the time of the  , Rawl'kha was home to the Darkmoon Prowlers, a gang of outlaws who insisted on non-Khajiit members wearing a cat mask. 

In  , the  s   and   entered Rawl'kha Temple to experience  -induced visions as part of their trials to become the Mane. This trial was witnessed by the  , with Queen   representing the   and the     representing the  . Rawl'kha was also the center of an archaeological project that year, which sought to excavate ancient battle sites and return the recovered relics and bones in order to strengthen relations between the region's Khajiit and Bosmer populations. 

Gallery
 

References
Online:Narsis Dren and the Lost Notebook

If you find this notebook, then I have indeed misplaced it. Again. Know that this notebook belongs to the famous treasure hunter and dungeon-delver,  . If you would be so kind, the next time you happen to be in  , please drop it off with the proprietor of the Flaming Netch cornerclub. He will make sure it gets back to me, no matter where my next adventure happens to take me.

So here I am, forced to create my own record of the adventure I am tentatively referring to as "Narsis Dren and the Exile's Barrow," because my scribe and apprentice has decided to wait outside. To be fair, I told her to remain at our camp, but that's rarely stopped her from following me before. Now she decides to listen to me! Ah well. I've recorded my own thoughts before. Back before I became the famous and beloved explorer I am today. It might even be fun!

  
I've been wandering around in this damn barrow for hours! I've seen all kinds of interesting, old   relics, and the place is just filled with crypts and stone coffins, but I haven't seen hide nor hair of the real prize I expect to find in this barrow—a   mask! From the evidence I've been able to examine, I'm certain that a Dragon priest is somehow associated with this misplaced burial pit. After all, why else would the Nords build this place so far from their beloved  ? I need to search a bit more before I call it a day.

  
Well, that was unexpected. I'm not exactly sure what I touched, but I must have done something. The Nord dead have started to wake up! They're  ! And do you know how much I hate draugr? Well, I really do hate them—almost as much as my servant   hates spiders! I need to get out of here and figure out a new strategy. And I guess I should warn the nearby village. Just to be polite.
Online:Letter from a Prison Guard

Dear Yatrela,

So how's my favorite sister doing? Still trying to impress that overblown braggart who dares to call himself king? I know you say you're happy and that you love the horker, but I don't know what you see in him.   couldn't polish the shield of our chief, and I know that you think so too. Or, at least, you used to think so.

Anyway, I'm still guarding the   prison. It's amazing how such a simple idea has become a profit center for the clan. Once it became obvious that the   engineer the chief hired had made such a massive facility, it was a simple enough matter to offer the prison's services to all of the surrounding clans. Any clan that wants to incarcerate an undesirable instead of exiling them or just killing them outright can rent space in the Fharun prison. I bet your so-called king never had an idea half as good as that!

We've got all kinds down here. I'm watching over murderers and brigands, cutthroats and assassins. They're actually an interesting mix of lunatics and ruffians. There's even a very quiet and polite   woman who never gives us any trouble. She scares me the most. I make sure to never turn my back on that one!

I hear some kind of ruckus in the stronghold above. I better go and see what's going on. Oh, and Yatrela, I still have that old stuffed ice bear that you used to love to play with. Want me to send it to you? Ha! Probably ruin your reputation as tough and dangerous. Might even ruin your chances to become one of that horker's shield-wives. Hmm. Come to think of it, that's a good idea. I'll send it along with the next caravan to  .

Your brother, 
Rorgoth
Online:Note from Azhnura

,

I received a report that two of your recent initiates waited a few days and then attempted to escape after they lulled some of the trainers and monitors with their seeming docile behavior. This does not please me. The conversions must be true. Their minds must be truly opened and devoted to  .

Your latest thought, pitting two candidates against each other, sounds more promising. I will await your results, but I better like what I hear.
Online:Crafting Motif 33: Thieves Guild Axes

Do you know what's a good way to waste money? …Actually, you probably know a lot of ways to waste money. Let me rephrase that: do you know a good way to save money? I'll tell you—buy in bulk, and have any manufactured goods made to specific standards. Economy: that's the reason Thieves Guild arms and armor need to follow the specifications below.

AXES

Thieves Guild axes are sturdy, made to open up both armored opponents and reluctant doors. Also, note the way our axes have hooked blades so they can act as prying tools when necessary. The Guild triple-dagger symbol appears in the center of the head.
Online:Note to Captain Henrisa

,

As usual, my son doesn't need to know all the details of your mission. Ethian is dutiful, but he lacks the fortitude to handle situations that require clear and calculated thinking. He knows you plan to delay the fleet's arrival in port. The longer we can keep that she-wolf who married my son from leaping into the arms of those green savages, the better. I want to embarrass  . I want to destroy his dreams of peace and prosperity with those who are beneath us. But if that doesn't work, or if an opportunity presents itself, you have my permission to deal with   in a manner that solves all of my problems.

Just don't let my fool of a son know anything about this. It might shatter his fragile constitution.

Do not fail me, Henrisa.

Baron
Online:Note to Graguz

,

I appreciate your enthusiasm for converting potential candidates, but it has come to my attention that the survival rate of your converts is increasingly low. Perhaps a little more patience and a little less "personal application" might be more conducive to actually increasing our ranks instead of just thinning the general population.

Be more careful. Or else.
Online:Offer of Amnesty

To the Occupants of  , 

Scholars reviewing  's royal archives indicate a group of knights were long ago stationed at your location. They were mandated with preventing the   from ever rebuilding  . 

I, your new king, must inform you the situation has changed. The Orcs are our staunch allies whom I have allowed to rebuild Orsinium. 

Your long vigil is over. It's time to come home. Cease your banditry and murder of Orc travelers. 

I send my royal messenger with this offer: total amnesty and a chest full of gold to compensate you for your service. Cease your activities and report to   in Orsinium. If you do not heed this order, I will send the   to exterminate you all. 

Yours truly, High-King
Online:Passenger's Log: Disaster at Sea

Day Seven

The warm waters of the   have given way to the cold embrace of the northern coast of  . This region isn't fit for anything but  s and horkers! The shores of sandy beaches have given way to crags of ice and snow. And why in the world are we sailing these waters? I may not be a sailor, but even I know that   isn't anywhere near this frozen coast!

Day Eight

An icy gale has forced most of the crew and passengers to huddle below decks. I'm certain that a storm is coming, and I predict it's going to be a strong one. At least the   doesn't appear worried. I swear, that woman can find a ray of sunshine in even the most dank and smelly dungeon.

Day Nine

Oh how I wish I had been mistaken! The storm has engulfed our fleet, and it's a howling blizzard! Ice forms on our sails and hail the size of mudcrabs bounces upon the deck with murderous force. I fear that the fleet has become lost in the snow and fog, which is so dense as to make it impossible to see more than a few paces ahead. If the storm doesn't break soon or we don't find shelter, I fear the ships will run aground or crash into each other before all is said and done.

Still,   seems to know what she's doing. Her sailors think very highly of her and no one has let their fear of the situation get the better of them. At least not yet.
Online:Quarry Overseer's Complaint

Chief Ramash, you son of an ugly goat. How are we supposed to produce one-hundred-and-fifty loads of stone in the next year? That's nearly double our normal capacity.

Why do you make promises to that city of   worshipers? They have forgotten the face of their forefathers and demand that others do their work for them.

If they are so desperate for stone, tell them they need to send workers. My crew already works more hours in a day than is healthy. They may be  s, but they're not invincible. They'll be dead before year's end at this rate. Worked to death, and it will be on your head!

Quarry Overseer Yadurl
Online:Quarry Work Order

By the will of  , King in  , Over-Chief and Warlord of All  ,

— Fifty loads of premium stone from Clan Tumnosh's  , to be delivered by the end of First Hunt.

— One-hundred more loads of equal-quality stone to be delivered before the year's end.

Advance payment, in the form of a Bill of Promise, delivered with this work order. Upon full delivery of stone, the Bill of Promise can be exchanged for an amount of gold equal to one-hundred-and-twenty-five percent of the stone's market value.

Failure to comply with or to complete this order will carry significant repercussions for Clan Tumnosh.
Online:Letter to Baloth Bloodtusk

:Mighty  ,

I received word that your brother has fallen against my forces at  . It is a regrettable thing, and know that my grief is sincere. If only he had knelt to a worthy king, he would be feasting and drinking beside you. I know you will agree that if anyone is to blame for his loss, it is King  .

You and your sellswords still have not pledged your might to this false king, and in that you are wise. I hope this recent news sways your swords in the right direction—toward the true villain.

My offer stands. 

—  of
Online:Gharakul's Journal

:I have been alone for so long. Alone, yet never alone, for I know She guides me in silken dreams.

:The Elf nearly ruined us all. Or perhaps the folly was  's. His hubris grew in recent years. He convinced himself he was the  's Champion. "We need the Old Blood," he would say, "the blood of  !" He sought it with fervor.

:He found our undoing. Skalg brought the mage here, alive and unbroken. He was a  , tall and proud and striking. I could see lust in his amber eyes. Not for me, likely not for any mortal flesh, but for something greater.

:Skalg gave him the drink we'd often used before. He planned to chain the Elf, to keep him alive as long as possible, a vessel of that most valuable blood.

:We argued. This was not the Song I heard, nor the path I was to walk along Mephala's threads. But Skalg convinced me I could not see the intricacies of Her Web. And so I trusted.

The mage did not succumb, and his fury was great. Skalg burned to ash before I cried out. Not even the blood-forged guardians gave the Elf pause as he smote his way to the forge. He struck down Borz and took the hammer in his hands.

:He produced a small fork from his robes, then tapped it against the hammer.   bucked and shuddered. The walls cried out in protest. My clan died around me, blood pouring from their ears and eyes. The Elf's laughter drowned out their screams. But above it all I heard the Song.

:I approached the Elf from behind, no fear in my heart. I felt nothing but the faith as I gripped his silken hair and plunged his golden face into the forge flames.

:Silence. So much silence.

:I still hear Her in silken dreams. Her whispers tell me how to calm the forge, to make it slumber, to keep it hidden. My time here ends, and soon I will join Her atop the  .

:Someday, another will hear her Song, even if they do not realize what drives them. On that day the forge will breathe again, and feast for the glory of the Silver Spider.

:It is time. I shall give myself to her children, so they may feast and nest. My husk shall be a vessel for their offspring, a nurturing cocoon. I shall live on, peering out from endless eyes, and so shall I know Her glory.
Online:Skalg's Journal

Her children claimed this place long before us. Perhaps they drove out the godless  . I see their many eyes as we work, watching and waiting. They do not fear us, I think. They know I walk among my clan, and I am Hers as much as they are. They permit us. Permit me.

 

Of those that remain, only Gharakul shows promise. The others shall be removed when the forge's reinforcement is complete.

Gharakul. Her hair is silver, long and thin. A clear sign for the Spider's Champion.   teaches me to act. Our threads connect us and bind our fate. I will speak to her when we are next alone. She hears the Song as well. She must.

 

Mephala has truly blessed me. Gharakul sought me out while I slept. She woke me with Her whispers: Lust is love, lies are truth, death is life. She curled her hands around my throat and squeezed. My vision went black with shining specks, like a mottled abdomen dancing above my face. In that moment I gripped one of Mephala's children to me as her poison liquefied my insides.

After our blessed union, we shared our secrets. Now I understand the truth of the forge. With each gift fed to its fires, we venerate the Silver Spider and bring her works to the world.

We must find her more gifts. Better gifts. She must feed.
Online:Letter to Lozruth

,

Got your missive. Approved to head out. Alone for now. Be there soon.

Doing my best to keep everyone off your back so you can work. Not easy.

Best,
Online:Lakora of the Hunt

Keen were her eyes 
Even as the doom closed in 
She drew her companions near 
And led the way to glory.
Online:Mazghar Many-Tongues

Bathing the caverns in light 
Steadfastly he stood between them 
His words of warmth and courage 
Never far from ear.
Online:Windwalker Tamahl

Ever faithful was Tamahl, 
Quick of wit and slow to fall, 
So his friends remember.

He swung his blade with peerless grace, 
A tranquil mask upon his face, 
As his enemies remember.

For  's loyal aide, 
No debt of honor went unpaid, 
Shall everyone remember.
Online:Urgdosh's Unsent Letter

,

  led us true. Maybe I judged him too harshly, but I still say his love of the   goes too far. The trail was clear once we broke the ice, but he claimed he could see the webs of   guiding him.

We found   and her companions, wounded but alive. You won't believe what they found beneath the mountain, Uraka. We've all seen the work of   before, but this ….

It's some kind of forge, built to harness a power I can't see. But I feel it all around me in this place. It's so warm here, yet every so often I find myself shivering.

There's no trace of the Dwarves. None of their guardians remain to tend the place. It's falling apart. Why would they abandon such majesty?

  says we should claim the place as our own. Rebuild and reshape it. Make it ours. Skalg, damn him, says this was Mephala's wish … the thread we were meant to follow. I don't know.

I just hope I can get back home soon.

—
Lore:The Ogres of Wrothgar: A Continuing Treatise

In my previous studies of the  s of  , I discuss ogres, their behavior, and their rudimentary intelligence in some detail. That work, " ," should contain sufficient information for those interested in learning more about the dumb brutes, but I write this addendum in an effort to clear up some misconceptions I've heard since traveling to  .

First, do not let anyone tell you that these beasts have any sort of "societal structure." As with other animals, stronger ogres "lead" weaker ogres by proving their dominance. Simple, uncomplicated.

Second, ogres cannot work magic. There have been reports of "ogre shamans" but these are the gross exaggerations of the misinformed. Some few ogres may have capabilities that are hard to explain, but we shall see they are no more complicated than a spider's ability to spin a web.

Finally, unlike the graceful   or the useful  , these beasts have no redeeming qualities. They cannot be trained, taught, or domesticated. It would be better to treat them as we would any other natural hazard and work around them or remove them from our proximity. There is no better response.
Online:Rkindaleft's Council of Chiefs

Day 15 
We chiefs have met for many days. Our enemy waits on the outside, but we do not know what waits within, only that food runs low.

The devices in this ruin begin to cool. The ice will form again before long, locking us behind walls thicker than   before its fall.

The question is: leave, or venture further in?

Day 17 
At long last, we decided to send a scout. We shall see if anything lies on the other side of this ruin.

Day 18 
The scout returned. He reports a valley, warmed by these   contraptions, and rich in game for slaughter.

The other chiefs are eager to believe his reports, though I am skeptical. From the way the scout talks, he has found  's own hunting grounds.

Day 19 
We held a vote. I cast mine for a valorous end in battle, to avenge the dead of Orsinium, to redress the betrayal of  .

But the scout's hyperbole carried the day. We move further in.
Online:Sharfum's Letter

Father,

I know you will be disappointed, so I am leaving at night, when you aren't around to look upon me.

You know where I have gone. To the new city. I have decided to join the priesthood of  .

You will blame Sneg, but you should not. I made this decision on my own. If you must know the reason, it is that for a long time I was ashamed to be an  . While other peoples grow strong and proud with their great cities— ,  ,  ,  ,  —we Orcs languish without a home. In  , I no longer need to be ashamed.

Whenever you find this, and whatever you think of it, I want you to know that I will always love you and that I was never ashamed of you.

Your daughter, Sharfum
Online:The King's Orders

Beloved Shield-Wives,

Seal all the paths to the moot. We're about to begin and I don't want any interruptions.

Once I lock the gate from the throne room, I need you, my beloved and devoted shield-wives, to stand guard and deal with anyone who dares to challenge me. Be especially on guard for the outsider who has betrayed us.

Take care of the outsider, then join the soldiers I already sent to deal with   and seal the only remaining path to the moot. Once she is exposed as the   leader, time will be of the essence.

Soon, the   will unite under a single banner. The banner of   and the Orsimer nation. Then we won't be just the equal of the other nations—we will be their betters.

Remember this day, my beloveds, for we're about to make history!