Netruk44/uesp-wiki-content huggingface dataset:
Online:Area of Effect

Area of Effect skills (AoE for short) are attacks which can hit multiple targets within a region.  These can be both hostile attacks and healing or buffs for your allies.  There are 4 general shapes for an area of effect:

Circular - affects all targets within a certain radius of the caster
Target Area - affects all targets within a chosen circle at a distance from the caster
Conical - affects all targets within a conical area in front of the caster
Path - affects all targets in a rectangular area in front of the caster

Some skills may change from one type of area to another based on morphs.  Some AOE skills are instantaneous, while others have longer duration.  A list of skills with AOE is below.  (Note that this does not include Multiple Target skills, which are different in that they must be used on a single target and may affect other nearby targets as well.  AOE skills can be cast without a specific target.)

Hostile
Circular
;Dragonknight
Ardent Flame — Dragonknight Standard
Draconic Power — Dark Talons, Inhale
Earthen Heart — Magma Armor
;Necromancer
Bone Tyrant — Bone Totem
;Nightblade
Shadow — Veil of Blades (Consuming Darkness morph)
Siphoning — Soul Shred, Drain Power
;Sorcerer
Dark Magic — Suppression Field (Negate Magic morph)
Storm Calling — Lightning Form
;Templar
Aedric Spear — Radial Sweep, Sun Shield
;Warden
Winter's Embrace — Sleet Storm, Impaling Shards, Arctic Blast (Arctic Wind morph)
;Weapons
Destruction Staff — Impulse
Dual Wield — Whirlwind, Blade Cloak
;Other
Vampire — Bat Swarm
Undaunted — Necrotic Orb

Target Area
;Dragonknight
Earthen Heart — Ash Cloud
;Necromancer
Grave Lord — Frozen Colossus, Boneyard
Bone Tyrant — Remote Totem (Bone Totem morph)
;Sorcerer
Daedric Summoning — Summon Storm Atronach
Storm Calling — Lightning Splash
;Templar
Aedric Spear — Spear Shards
Dawn's Wrath — Nova
;Warden
Winter's Embrace — Winter's Revenge (Impaling Shards morph)
;Weapons
Bow — Volley
Destruction Staff — Elemental Storm, Elemental Ring (Impulse morph)
;Other
Mages Guild — Fire Rune
Undaunted — Trapping Webs
Assault — Caltrops

Conical
;Dragonknight
Ardent Flame — Fiery Breath
;Necromancer
Bone Tyrant — Death Syche
;Nightblade
Shadow — Twisting Path (Path of Darkness morph)
;Sorcerer
Dark Magic — Shattering Prison (Encase morph)
Storm Calling — Overload (changes Heavy Attacks into a conical AOE)
;Templar
Aedric Spear — Puncturing Strikes
;Weapons
Bow — Arrow Spray
Dual Wield — Lacerate
Two Handed — Cleave
;Other
Werewolf — Infectious Claws
Fighters Guild — Dawnbreaker

Path
;Necromancer
Bone Tyrant — Grave Grasp
;Nightblade
Shadow — Path of Darkness
;Sorcerer
Storm Calling — Streak (Bolt Escape morph)
;Warden
Animal Companions — Scorch
;Weapons
Destruction Staff — Wall of Elements

Friendly
Circular
Target Area
Conical
Path
Legends:Heal

Heal is a card effect that can be found on Creatures and Items in the Elder Scrolls Legends that first appeared in the Core Set. When a creature is healed, restore it to full health. 
Heal is best used after attacking enemy creatures to heal your own creatures back to full health. Only health will be healed without restoring the creature's power. Heal can only be found in Endurance.

Synergies
Wounded: Creatures that get healed lose their Wounded effect. This does not work for -X/-X effects like  .

Similar effects
Regenerate: The effect of Regenerate works the same as Heal, for example   will give you health after Regenerating. However, Daily Quests referring to Heal can only be completed with this effect.

Cards with Heal
 

Cards associated with Heal
Legends:Transform

Transform is a card effect that can be found on Creatures, Actions and Supports in the Elder Scrolls Legends that first appeared in the Core Set. When a creature Transforms, it's replaced by a new creature that plays its Summon abilities. 


 
Cards with Transform
Online:Mabkir

Mabkir is a deceased Khajiit who lies slain by the Camonna Tong inside Khartag Point. Near his body is a blood-soaked letter that reveals why he was crossing to Vvardenfell.
 

Related Quests
Online:Crown Store/Dyes/Torrid

Torrid
Online:Heavy Attack

Heavy Attacks are attacks which must be charged. They do more damage per attack than light attacks, though less damage per second due to the charging time.  There may also be further effects. Using a heavy attack against an Off Balance opponent will knock them down. Heavy attacks are performed by holding the attack button.

Heavy attacks require no   or  . The damage of heavy attacks scales to your  , or   for staves.

Heavy attacks restore   (with staves) or   (other weapons) when fully charged.  The amount restored scales to the length of time that the heavy attack takes to charge, so for example, a heavy attack with a 2-handed weapon will restore more   than when dual wielding.  The amount restored also scales to player level.

Restoration staves and Lightning staves will begin channeling damage as soon as the heavy attack begins. This can be a detriment if you don't want to catch the attention of an enemy until the attack is fully charged.  It can be a benefit since the attack will follow the enemy if they move during the channel, eliminating the need for you to track them until the attack is fully charged.

The lists below include only bonuses specifically from fully charged Heavy Attacks.  For bonuses from Light Attacks, see the Light Attack page, as these generally work on both Light and Heavy Attacks as well.

Skills
;Storm Calling
Overload - changes Heavy Attacks into a conical Lightning Damage attack.
;Destruction Staff
Tri Focus - adds various effects depending on the type of staff you are using.
;Restoration Staff
Cycle of Life - restores additional  .
Essence Drain - grants Major Mending, and also heals you or an ally based on the damage of the attack.
;Two Handed
Follow Up - causes subsequent attack to do more damage.
;Werewolf
Pursuit - restores additional  .

Sets
The Arch-Mage - restores   (This is in addition to the normal restoration if using a staff.)
Destructive Mage - creates a bomb which detonates and deals Magic Damage when another player hits the same enemy.
Embershield - increases your Spell Resistance and deals Flame Damage to nearby enemies.
Infallible Mage - does additional damage and afflicts targets with Minor Vulnerability.
Queen's Elegance - increase the damage of your next direct damage attack.
Roaring Opportunist - Major Slayer for up to 5 group members.
Sergeant's Mail - does additional damage.
Spawn of Mephala (set) - creates a web which deals Poison Damage and reduces Movement Speed.
Storm Master - causes subsequent Light Attacks to deal additional Lightning Damage.
Sunderflame - does additional Flame Damage and reduces targets Physical Resistance.
Wise Mage - afflicts targets with Minor Vulnerability.

Other
The Tenacity ability from The Lover increases the amount of   or   restored.
The Shadowstrike perk from The Shadow causes you to enter stealth immediately after killing an enemy with a Heavy Attack.
Lore:Vounoura

is an island roughly a month's voyage away from   in  .  It serves as a haven where   assassins retire when they become too famous to continue their work.     , a veteran member of the Morag Tong, journeyed to the island before passing on the mantle of assassin to his daughter  . 

References
Legends:Brotherhood's Fall

'''Brotherhood's Fall is one of the possible finale cutscenes of the story of The Fall of the Dark Brotherhood''. It plays after Night Mother's Crypt Part 2 if you chose to kill Alisanne in Night Mother's Crypt. If you chose to defend Alisanne, the cutscene ''Brotherhood's Justice plays instead.

Kellen finishes his story:

:Kellen: "The Agent had done well. The Brotherhood's listener was dead, and its base in Bravil destroyed."
:Kellen: "The assassin's guild was reduced to a shadow of its former self for decades."
:Kellen: "His bloody work done, Uther Nere returned to his business dealing, leaving the agent to chart their own course once more."
:Nagh: "Nagh is not sure if this is a tale of victory or defeat."
:Kellen: "As I said, my friend. Some tales have no heroes. Only people in the darkness searching for a glimmer of light."''
Legends:Gust of Wind

The card cannot be obtained as part of your collection but is instead used by the Novice AI in practice mode.

Gallery
Online:Falkreath Hold

It's part of the Horns of the Reach dungeon pack DLC, along with Bloodroot Forge. It can be entered by cart from the Cyrodiil Gate Garrison, just east of Elinhir.

 
Related Quests


Notable Items
Epitaph of Bjarfrud Skjoralmor - under Deathlord Bjarfrud Skjoralmor's throne.
In Reply to Concerning Rumors
Unfinished Letter to Marika
Urgent Missive (note)

Characters
Citizen
Eerika Skjoralmor
Falkreath Archer
Falkreath Defender
Gurund
Jarl Skjoralmor
Rebelling Captive
Torik
Vanskyr

Enemies
Dreadhorn Firebrand
Dreadhorn Manhunter
Dreadhorn Scrapper
Dreadhorn Thornslinger
Dreadhorn Town-Razer
Dreadhorn Wildtamer
Draugr Feral-Fiend
Draugr Thralls
Draugr Wight
Draugr Scourge

Boss summons:
Flame Atronach
Frost Atronach
Storm Atronach
Stone Atronach
Ravenous Revenant

Elite Enemies
Dreadhorn Earthbinders, minotaurs who use flame magic
Dreadhorn Trampler, minotaurs who wield clubs and charge enemies
Dreadhorn Wallbreaker, minotaurs who wield cleavers
Erbogar, Mochveda and Tuecille - a trio of necromancers who must be killed to summon Cernunnon

Minibosses
Morrigh Bullblood, the female Reachman leading the siege
Deathlord Bjarfrud Skjoralmor, the reanimated corpse of a previous jarl

Bosses
Siege Mammoth, a large mammoth trying to break down the city gates
Cernunnon, a large bone colossus summoned by the three necromancers
Domihaus the Bloody-Horned, the minotaur leader of the assault on Falkreath

Hard Mode
thumb|right|The Warhorn
Hard Mode is only available in the Veteran version of Falkreath Hold. When you get to the final boss fight against Domihaus, you have the option to activate a Warhorn to the right of the door after you enter the Jarl's Hall. Activating the Warhorn will destroy two of the wooden pillars prior to the fight beginning and will make the boss fight more difficult. If your group dies, the horn will need to be sounded again to reenable Hard Mode.
 
Maps




Sets
 

Gallery
 

Notes
Some locations from Skyrim re-appear, such as the Falkreath Watchtower and South Shriekwind Bastion, as they are seen in the distance but cannot be traveled to.
The town of Falkreath also makes an appearance as a settlement in Falkreath Hold.
Hakkvild's High Hall has a view of the city.
Dialogue with Denskar Earth-Turner reveals that as a boy he resided here.
Falkreath Hold was seen on a pre-beta map of the game as a planned full-sized zone, extending across the northern edge of Cyrodiil all the way from Craglorn to The Rift, much as it was seen in Skyrim.
Online:Bloodroot Forge

It's part of the Horns of the Reach dungeon pack DLC, along with Falkreath Hold. The entrance is located west of Elinhir. The dungeon itself takes place at an ancient Nedic site that is associated with Hircine, and is located high in the  .
 

Related Quests


Notable Items
''Captive's Discreet Warning
Captive's Crumpled Note
Defiant Graffiti
Improvised Memorial
Nicolard Lia's Journal
Nicolard's Notes on Ruin Origins
Nicolard's Note to Self
Nicolard's Notes on the Forge
Norgorgol's Journal
Plan to Escape
Scrawled Tally''
Characters
Captives
Filand
Rebelling Captives
Rena Hammerhands
Enemies
Normal Enemies
Dreadhorn Harpy (Harpy)
Dreadhorn Briarcaller
Dreadhorn Blade-Bearer
Dreadhorn Clanslayer
Dreadhorn Chanter
Dreadhorn Rimeweaver
Dreadhorn Flamechanter
Dreadhorn Thornslinger
Dreadhorn Manhunter
Dreadhorn Sorcerer
Nirnblooded Bear
Nirnblooded Guar
Nirnblooded Senche
Nirnblooded Spriggan
Stone Atronach

Elite Enemies
Dreadhorn Earthgorer, minotaurs that wield axes and summon volcanoes
Dreadhorn Firehide, minotaurs that use flame magic

Minibosses
Mathgamain, a large Nirnblooded bear
Stoneheart, a Reachman mage
Gherig Bullblood, the leader of the Dreadhorn, and his assistants Attendant of Blood and Attendant of Flame

Bosses
Caillaoife, a hagraven
Galchobhar, a large minotaur
Earthgore Amalgam, an Iron Atronach

Maps




Sets
 

Gallery
 

Notes
While it is only implied ingame, it was revealed to be associated with Hircine in a official website dungeon preview.
Legends:Aggressive Spider

It is not obtainable as part of your collection, but it can appear in NPC matches.

Notes
This card depicts a Frostbite Spider, which first appeared in Skyrim.

Gallery
Legends:Cavern Spinner

It is not obtainable as part of your collection, but it can appear in NPC matches and be summoned by  .

Gallery
Legends:Web

It cannot be obtained as part of your collection, but instead appears in NPC matches.

Gallery
Legends:Durzog

Availability
The card is unobtainable, but can be created by other cards:
's last gasp ability

Notes
For more information about Durzogs, see the lore article.

Gallery
Legends:Beyte Fyr

It cannot be obtained as part of your collection, but is summoned by  .

Audio
 
 

Notes
Enemies include creatures your opponent's control as well as your opponent's health.
Aside from card name and audio, Beyte is identical to her "sisters"  ,  , and  .
Beyte and her "sisters" are female clones of Divayth Fyr whose names are alphabetical identifications, and first appeared in Morrowind.

Gallery
Legends:Delte Fyr

It cannot be obtained as part of your collection, but is summoned by  .

Audio
 
 

Notes
Enemies include creatures your opponent's control as well as your opponent's health.
Aside from card name and audio, Delte is identical to her "sisters"  ,  , and  .
Delte and her "sisters" are female clones of Divayth Fyr whose names are alphabetical identifications, and first appeared in Morrowind.

Gallery
Legends:Uupse Fyr

It cannot be obtained as part of your collection, but is summoned by  .

Audio
 
 

Notes
Enemies include creatures your opponent's control as well as your opponent's health.
Aside from card name and audio, Uupse is identical to her "sisters"  ,  , and  .
Uupse and her "sisters" are female clones of Divayth Fyr whose names are alphabetical identifications, and first appeared in Morrowind.

Gallery
Legends:Ancient Giant

It is created when a card (such as   and  ) attempts to create a creature at a magicka cost that has no creatures, at which point the Ancient Giant is created with magicka cost and stats equal to the intended target magicka cost. For example, a Desperate Conjuring played on an 12-cost card such as   will produce a 14/14 Ancient Giant.

Notes
Giants first appeared in Daggerfall, and since have reappeared in Skyrim and ESO.
Ancient Giant's default values are 0-cost and 1/1 stats, but this can only be seen with bugs as only its 12+ values should be seen in-game.

Gallery
Online:Princess's Delight

When you eat one, you will emit a swarm of butterflies.
Lore:Naryu's Journal

:Being the extended execution journal of  , upon enacting the Honorable Writs issued by   Grandmaster   for the approved assassinations of the so-called  . With unsolicited commentary from Naryu, whether anyone likes it or not.

:* 
:*  
:*  
:*  
:*  
:*  
:*  
:*
Online:Levitate

right
Levitate is an ability used exclusively by certain powerful boss enemies.  While you are levitated, there is usually nothing you can do to get out of it, and you should prepare for a particularly devastating attack to follow.  The mechanics of levitate abilities vary greatly depending on the boss fight.  A list of levitate attacks is below.

 
The Banished Cells II — High Kinlord Rilis: After you are dropped from levitating, you will have a blue or red aura around you.  You must run to the altar with a glowing effect which matches the aura's color or you will be instantly killed.
Crypt of Hearts II — Chamber Guardian : Your whole group will be levitated at once.  Once you are released, you must immediately get as far away from your teammates as possible or you will most likely both be killed.  The best way to avoid this is to stay at 4 compass points around the boss, and then Roll Dodge backwards once released to get away from eachother.
Shipwreck Cove — Kimbrudhil the Songbird: While levitated, you will receive a Synergy-like option to "Escape her Embrace".  You should immediately activate this synergy or you will most likely be killed.
Online:Blood for Blood

Quick Walkthrough
# Talk to Filand inside Bloodroot Forge to receive the quest.
# Kill the hargraven's creation, Mathgamain.
# Kill the hargraven, Caillaoife.
# Continue through the Sanguine Veins cavern and kill Stoneheart.
# Kill Galchobhar outside the entrance to the Bloodroot Forge.
# Enter the Bloodroot Forge and continue through it.
# Stop Gherig Bullblood's ritual.
# Kill the Earthgore Amalgam.
# Speak with Filand to end the quest.

Detailed Walkthrough

 
 
Quest Stages
Online:A Masterful Feast

Quick Walkthrough
# Read the writ.
# Learn the recipe and then gather the materials required.
# Craft the items.
# Deliver the goods to your contact.

Detailed Walkthrough
The following message will appear when you open the writ:
:''"I have a request to cater a themed banquet. The details are included. I'll be in the capital when you're done." — Rolis Hlaalu.
: 

When completing a Provisioner Writ at the highest Recipe Improvement, you may receive a writ for a specific food or drink. This dish will usually be of  /  quality, though occasionally will be a  '''.

You will need to have learned the recipe, then gather enough ingredients to make (usually) 8 samples. The Chef or Brewer skills will greatly help with this as they allows you to make more food or drinks from the same ingredients.

Once you have created the items, bring them to Rolis Hlaalu at the   writ drop-off locations for your reward.

Recipes
 
This list shows the recipes needed to create the food or drinks for these writs.
Food
Depending on your Chef skill, you will need 8, 4, 3, or 2 each of the ingredients listed.  At Chef II, you will have 1 extra dish each time.


Drinks
Depending on your Brewer skill, you will need 8, 4, 3, or 2 each of the ingredients listed.  At Brewer II, you will have 1 extra drink each time.


Quest Stages
Online:A Masterful Glyph

Quick Walkthrough
# Read the writ.
# Work out which and then gather the runestones required.
# Craft the glyph.
# Deliver the goods to your contact.

Detailed Walkthrough
When completing an Enchanter Writ at the highest Potency Improvement, you may receive a Sealed Enchanting Writ for a specific glyph; open it to begin this quest.
:"This client is looking for a particular glyph for 'academic purposes'. I'll be in the capital when it's ready." — Rolis Hlaalu.
: 

This requested glyph will usually be of   quality though occasionally can be  ''', and either   or  .

You will need to gather the appropriate Runestones and craft the glyph, all of which are relatively common. Any Essence runes may requested, and the glyph may require either an additive or a subtractive Potency rune. You only need to craft one glyph for the contract.

Once you have created the item, bring it to Rolis Hlaalu at the writ drop-off locations in either Elden Root, Wayrest or Mournhold for your reward.

Glyphs
All requested glyphs will be at   (  or  ) or   (  or  ) Potency and   or    Aspect. Occasionally you may get a request to create a glyph with the "Prismatic" effect, which requires the much rarer   rune.

See the Glyphs page for information on which runes produce the desired results.  The amount of Writ Vouchers awarded can be seen in the following table:



Notes
The Kind Enchanter in Mournhold is by far the fastest place to create and drop-off multiple enchanting master writs as the writ delivery point can be found relatively close to the shop.

Quest Stages
Online:Masterful Leatherwear

Quick Walkthrough
# Read the writ.
# Work out which and then gather the materials required.
# Craft the item at the appropriate crafting site.
# Deliver the goods to your contact.

Detailed Walkthrough
:Requested: Serviceable, adventure-quality leatherwear. Measurements included; notes mention no need to rush." — Rolis Hlaalu.
: 

When completing a Clothier Writ at the highest Tailoring level, you may receive a writ for a specific piece of armor (see also: Masterful Tailoring). This item will need to:
Be at least  , which means you must have enough Rubedo Leather on hand.
Have a specific trait, which means you must have researched that trait for that item type and have the necessary trait material on hand.
Have a specific style, which means you must have learned the motif for that item type and have the necessary style material on hand.
Be of a specific set, which means you must have researched enough traits for that set, and visit one of that set's Crafting Sites to create it.
Be of at least   quality, and possibly  , which means you must upgrade the item 3 or 4 times.

The Tannin Expertise skill will reduce the number of Tannins required to safely upgrade the item.  You can get away with as few as 1 each if you want to gamble, but given the expense of the materials involved, it's highly advisable to max your Tannin Expertise and use the maximum number of Tannins each time to guarantee a 100% chance and not risk destroying the item in the process.  This means that for each item, you will want to have 2  , 3  , and 4  , and also 8   for   writs.

Once you have created the item, bring it to Rolis Hlaalu at the   writ drop-off locations for your reward.

Items
 
Note that some of these items require motifs or crafting sites from the various DLCs.  It is still possible to create these items if you do not have access to these DLCs, however, if you purchase the motifs from Guild Traders and visit a player's house with the appropriate attuned crafting stations.


Quest Stages
Online:Masterful Tailoring

Quick Walkthrough
# Read the writ.
# Work out which and then gather the materials required.
# Craft the item at the appropriate crafting site.
# Deliver the goods to your contact.

Detailed Walkthrough
The following message will appear when you open the writ:
:''"Requested: One article of clothing tailored to resemble an adventurer's. Measurements included. Find me when you're finished." — Rolis Hlaalu.
: '''

When completing a Clothier Writ at the highest Tailoring level, you may receive a writ for a specific piece of armor (see also: Masterful Leatherwear). This item will need to:
Be at least  , which means you must have enough Ancestor Silk on hand.
Have a specific trait, which means you must have researched that trait for that item type and have the necessary trait material on hand.
Have a specific style, which means you must have learned the motif for that item type and have the necessary style material on hand.
Be of a specific set, which means you must have researched enough traits for that set, and visit one of that set's Crafting Sites to create it.
Be of at least   quality, and possibly  , which means you must upgrade the item 3 or 4 times.

The Tannin Expertise skill will reduce the number of Tannins required to safely upgrade the item.  You can get away with as few as 1 each if you want to gamble, but given the expense of the materials involved, it's highly advisable to max your Tannin Expertise and use the maximum number of Tannins each time to guarantee a 100% chance and not risk destroying the item in the process.  This means that for each item, you will want to have 2  , 3  , and 4  , and also 8   for   writs.

Once you have created the item, bring it to Rolis Hlaalu at the   writ drop-off locations for your reward.

Items
 
Note that some of these items require motifs or crafting sites from the various DLCs.  It is still possible to create these items if you do not have access to these DLCs, however, if you purchase the motifs from Guild Traders and visit a player's house with the appropriate attuned crafting stations.


Quest Stages