Netruk44/uesp-wiki-content huggingface dataset:
Online:Ashen Scar

The Temple of the Hidden Moon, an ancient Khajiiti temple to Azurah, can be found here. J'darji does business in a tunnel at the southern ruins of the scar.
 
Related Quests
Ashen Scar Objective: Help Vastarie stop the threat rising in Ashen Scar.




Residents
Hidden Moon Adept
J'darji  
Mazza-Mirri
Shando-ri
Vastarie  

Gallery
Blades:Places

This page lists the places you can visit in Blades. The following places may be visited at any time:

  
 

Levels
Kits
There are four "kits" from which sprawling levels are constructed:
Ayleid Ruins
Cave
Dungeon
Forest

Arenas
These levels are the setting for Arena matches, Duel jobs, and some quests.

  
  
  
  
  
 

Secrets
 

Quest Places
Unlike previous Elder Scrolls titles, Blades is not an open world game. Quests are embarked upon via a menu, where you are transported to the quest location. For this reason, quest places are inseparable from the quests themselves. The following quest places are given names:
'''Brold's Tower''' — The Wizard's Tower, The Wizard's Challenge, Return to the Wizard's Tower
Deadbrook Hollow — The Greencap Bandits
Drachurst Keep — The Haunted Forest
'''Draugluin's Tomb''' — Draugluin's Tomb
Fort Cassynder — Journey to Fort Cassynder
'''Hangman's Wood''' — Hangman's Wood
Haunted Grove — The Haunted Grove
Highwinter Castle — Rescuing the Townsfolk
Howling Caves — The Howling Caves
Lost Caverns — The Ayleid Crown
Niryastare — The Ruins of Niryastare
Woodhaven Forest — Lumber Run
Woodhope Keep — The Greencaps' Trail

Job Places
Online:Gwannor

Gwannor may refer to one of two people

:Gwannor (Deepwoods), a Bosmer in Deepwoods
:Gwannor (Elden Root), a Bosmer at Elden Root Temple Wayshrine
Online:The Tangle

thumb|right|Interior
 
Related Quests
 
 
 

Clearing the Dungeon
:Explore and clear the Tangle.
To clear this dungeon and mark it as complete, you need to kill the following bosses:
: 

 

Achievements
There is one Achievement associated with this location:
 

Gallery
 

Maps
Online:Tomb of the Serpents

Originally built by the Khajiit, the passages were given to Akaviri refugees who were not permitted to bury their dead in Cyrodiil.

It is now patrolled by statue-like Akaviri guardians in full Tsaesci armor. Strange enchantments have begun to draw Minotaurs to the ruins, including the great Gornikaus Oxtooth who serves as the delve boss. A strange spirit also inhabits the ruins and has taken control of the mind of Kiseravi, a Khajiit found digging at the entrance to the tomb.

 
Related Quests
 
 
 

Clearing the Dungeon
:Explore and clear the Tomb of the Serpents.
To clear this dungeon and mark it as complete, you need to kill the following bosses:
: 
 

Achievements
There is one Achievement associated with this location:
 

Gallery
 

Maps
Online:Patch/4.3.11

The Elder Scrolls Online v4.3.11 is a small incremental patch that implements a fix for some characters that couldn't be accessed, in addition to a couple smaller bug fixes for Cloudrest and Elder Scrolls Artifacts. The size of this patch is 88.6MB.

Summerset Fixes & Improvements
Dungeons & Group Content
Cloudrest Trial
Revisted the previous fix for The Shadow of the Fallen to ensure the effect is removed if the corresponding Shadow of the Fallen monster is not present.

Base Game Fixes & Improvements
Miscellaneous
General
Fixed an issue that was causing some characters to be temporarily inaccessible.

UI
Tooltips
Updated the tooltips from Elder Scrolls Artifact Outfit Styles to indicate the style cannot be dyed.
Online:Patch/Hotfix 2019/04/04

Hi everyone,

We just completed a hotfix on all platforms and megaservers involving a potential exploit associated with the Jubilee Cake 2019. You are now required to eat your own cake to reap its benefits, rather than using your friends' cakes. Note that you will still see a prompt that you can "use" a friend's cake, even though it can't actually be used. No download is required for this change.
Online:Patch/Hotfix 2019/04/18

This afternoon, we’ll be performing a hotfix on all platforms and megaservers that will allow you to obtain an Anniversary Jubilee Gift Box from Cyrodiil Board Quests (these consist of “Kill 20...” quests, Scouting quests, and Capture quests). We’ll let you know as soon as this hotfix is complete; it will not require any downtime.

Update: Hotfix is complete, and you will now receive Gift Boxes from completing the daily quests mentioned above.
Online:Patch/Hotfix 2019/02/25

We are temporarily turning off access to the Halls of Fabrication Trial on the PC/Mac servers due to an issue with the first boss fight that made it unable to be completed. We are testing a fix this week and will keep you updated on when we expect to reopen the Trial.

Thank you for your patience!
Online:Daily Rewards/May 2019

May 2019 Rewards
The May 2019 rewards started on May 1st, at 0:00 UTC. There were 31 rewards in total.
Online:Weeping Scar

The Tenarr Zalviit vampire clan resides in the area, having been the caretakers of the Tenarr Zalviit Ossuary, a Khajiit burial site located deep within the chasm. A copy of Sorcery is Not Necromancy! can be found in front of a shrine in the middle of the Weeping Scar. A copy of Val Vijah Va Rhook, Baandari is located near the wreck of the caravan at the bottom of the canyon.thumb|right|The Weeping Scar at night
 

Related Quests
Weeping Scar Objective: Help stop Yushiha's vampire clan from preying on travelers.


Occupants
 

Books
 
 
 

Notes
The   needed for Mural Mender can be found here.
Online:Domination

Domination is a battlegrounds game mode falling under Land Grab. Its objective is to secure capture points to earn 500 points for one's team. These Capture points, which are evenly spread around the map, are captured by players who stand close to them.

The game begins with all four capture points spread around the map, which can be captured by participants standing close to them. The number of participants affects the speed of capture. If participants from two or more teams are at a point, the point's affiliation will be eroded only if the number of participants not of the point's affiliation is higher than that of the participants belonging to the team. While capture points are under the control of a team, they will earn 4 points for that team for every 'tick' that elapses.

Medals
As with all other Battlegrounds, Domination features a number of Battleground-specific medals.

 

Achievements
 

Notes
As a land grab Battleground, Domination games have the potential to net Fire Drake Style style pages.
Blades:White Ghost Warrior

thumb|A White Ghost Warrior
White Ghost Warriors are hostile members of a tribe of goblins. They work in tandem with the Red Fang Warriors and their troops may be supplemented with shamans.
Blades:White Ghost Shaman

thumb|A White Ghost Shaman
White Ghost Shamans are staff-wielding members of the White Ghost goblin tribe. They can be found with White Ghost Warriors or even Red Fang Warriors, another goblin tribe that they have teamed up with.
Blades:Red Fang Warrior

thumb|A Red Fang Warrior
Red Fang Warriors are hostile members of a tribe of goblins. They often work in tandem with the White Ghost Warriors.
Blades:Credits

This is the list of credits that appear in Blades, accessible through the options menu.
Online:Hadamnargo's Farmhouse

A cooking fire is situated beneath the house along with some generic containers that include a jewelry box. Inside, there are more generic containers and another jewelry box.
 
Related Quests
thumb|right|Interior


Quest-Related Events
Hadamnargo's guar has gone missing, and he comforts the guar's horse friend below his raised house. You will begin and end the quest Love and Guar at this location, albeit beneath the farm house.

Residents
Hadamnargo
Gordon
Hadamnargo's Horse
Online:Riverhold Stables

During the quest, you learn that local gambler Tajirri often hangs out behind the stables. When you go to investigate, you find a note left by her, which leads you to the Sleeping Badger rock formation where you will find clues as to the whereabouts of Ishu's daughter Zinthia.
 

Related Quests


Residents
Beshari
J'baanluk
Master Groom Zarbi'dahuz
Online:Thaeduna

Thaeduna is an Alfiq found with her friend Asazeh examining a dead ogrim that's turned up on her favorite outcropping.
 

Related Quests


Quest-Related Events
While you are looking in to the nearby areas which had surges of power, you will come across Thaeduna and Asazeh.

:Thaeduna: "No, Asazeh! Never touch a Daedric monster. Especially a dead one!"
:Asazeh: ''"Don't be such a nervous netch. The dead can't hurt us. But where do you think it came from?"
:Thaeduna: "It stinks of Coldharbour. Perhaps one of the Usurper Queen's lackeys summoned it, yes?"

When spoken to:
:"What a stench! That's the stink of Coldharbour, walker. How such a fearsome and dangerous creature ended up dead beneath our favorite rocky outcropping, this one doesn't wish to speculate. Only an extremely powerful mage could summon such a monster!"''
Online:Euraxian Skullguard

Euraxian Skullguards are skullguards in service with Euraxia Tharn's Euraxian forces. They can be either Dunmer, Imperial, or Orc.
Online:Anequina Archives

Anequina Archives is a collection of 116 books found in Northern Elsweyr, that make up part of the Eidetic Memory. 

The collection was formerly called Elsweyr Epistles and Almanacs, prior to Update 23.
Online:Discarded Orders

Squad Commander Panthius,

Both Her Majesty Queen Euraxia and her court necromancer, Zumog Phoom, have detected a series of unknown surges of magical energy uncomfortably close to Rimmen's western borders. You are to immediately divert your squad and investigate the locations indicated on the accompanying map.

Your orders are to investigate each area, note any unusual creatures or occurrences, and capture any bystanders for interrogation. To be clear: Her Majesty wants them alive.

Failure is not an option.

Lieutenant Lepida, 
1st Euraxian Legion
Online:Gravestalker Gemmia

Gravestalker Gemmia is an Imperial skullguard that oversees the Euraxian necromancers' manufactory in the disused Sleepy Senche Mine. She is encountered at the end of the caves speaking to a projection of Zumog Phoom, Euraxia Tharn's court necromancer, before she turns hostile.
 

Related Quests


Quest-Related Events
When engaged in combat:
:Gravestalker Gemmia: "You dare interrupt my work? I will rend your flesh from your bones!"

Casting Cage of Bones:
:Gravestalker Gemmia: "A cage of bones for your soul!"
:Gravestalker Gemmia: "A wall of bones to encase you!"
:Gravestalker Gemmia: "Feel your bones tear loose!"
She also has additional ambient dialogue.
: 

Abilities
Blades:Music

thumb|right|Blades OST
The Blades soundtrack was composed by Inon Zur. It is available from Amazon and iTunes and is available for streaming on Spotify.



Notes
An alternate unused main theme can be found in the game's data files.
Online:Jode's Embrace

This house features a portal that grants access to a small explorable section of the Plane of Jode, as seen in the Elsweyr main quest.

It returned during the Pan-Elsweyr Celebration Event, from July 22 to August 3, 2021.
 

Base Furnishings
Furnished


Achievements
There are several achievements associated with this house:


Gallery
Online:The Blessings of Jone and Jode

I am most blessed. Most blessed to see the miracles of the Divines with my own two eyes! I envy the  . What a sight it must have been to see the   descend from the sky above and reclaim his  !

Still, I have borne witness to the acts of gods and they are no less awesome. I have seen   join the Pride of Alkosh! I have seen   and   speak their thunderous blessings and imbue the faithful with their incredible might! I pray that I may prove my worth and gain their favor soon.

To become a holy warrior for Alkosh. I will be most blessed indeed!
Online:Dragonguard Report

Duplicate copy of a report prepared by Centurion Falixia, Intelligence Officer assigned to the  

We began looking into reports of a   of the disgraced and disbanded   hiding in the wilderness of  . First, in regards to   interest, contacts in   inform us that she has ordered a thorough search of the royal archives to turn up every scrap of information the   have gathered on the subject. It seems that the legends pertaining to the order's ancient origins as   hunters of renown has caught her imagination. Whether this is because the Dragons are also interested in the matter, we have yet to ascertain.

Consulting with   has turned up contradictory information. One keeper of stories claims that an entire Dragonguard legion has been hiding in   since the Dragons disappeared in the ancient past. Another tells me that a single caretaker remains, guarding the secrets of the ancient order in a hidden sanctuary.

Contacts in the   confirm that records kept by the magisters acknowledge that the Dragonguard do trace their practices to those of the   Dragon hunters of old. And while most   order gave up those traditions after the Dragons disappeared to become guardians of the Emperors, some documents claim that a small number continued to train in the old ways to keep the knowledge of Dragon fighting alive in the event of their return.

Here's a promising lead. A contact at   claims to have visited a hidden Akaviri   deep in the western Scar. Stories told over drinks claim the place is haunted and studded with deadly traps. Some also indicate that a single Dragonguard—the last surviving member of the order, they claim—maintains the shrine and waits for the day when the order will once more be needed.
Online:Dragons: A Report for the Queen

To Her Exalted Majesty, Queen Euraxia, 

This report summarizes my conclusions concerning the Dragons that have made their presence known throughout Northern Elsweyr.

The Dragon that calls itself Mulaamnir defers to an even more powerful creature known as Kaalgrontiid. He has provided Dragons to support our efforts against the Khajiiti rebels. These massive beasts have been instrumental in many of our victories, just as you predicted. If only we could convince Mulaamnir to lend us more than a single creature at a time, we could retake control of the entire region!

Unfortunately, the Dragons seem incapable or unwilling to discern a difference between our troops and the enemy. They take no care to avoid friendly casualties and seem to revel in destruction, no matter the target. I fear our control of these creatures is haphazard at best. 

My recommendation follows. Order Mulaamnir to instruct the Dragons to obey the chain of command. Weapons work best when we can maintain complete control over their actions.

Also, we must perform a service for the Dragons to seal our alliance. I suggest we send an assassination squad to eliminate the last Dragonguard believed to be hiding in the Elsweyr wilderness.

Centurion Jagus, 
Royal Strategist to the Queen
Online:Necromancers: A Report for the Queen

Your  ,

Aligning myself with you has proven fruitful for both of us. You get an unyielding army of   at your disposal, while I get an unlimited supply of bodies with which to practice my craft. If only some other visionary ruler had thought to employ my services sooner, think how far the dark arts could have been progressed!

With corpses aplenty and   to command, we have assembled a number of cadaver forges where we can raise and store the undead. Unfortunately, even sites such as   and the   cannot contain all the bodies we need to create the massive army you imagine. We need more prisoners to feed into our forges. My followers eagerly await the next shipment and are ready to process them immediately.

Also, I happily report that the search for the   body parts continues apace. We should have all of the component pieces necessary to reconstruct the Betrayer very soon. I reiterate that the Betrayer is the key to maintaining and securing the continued support of the Dragons.

One more thing: have you issued the order yet to take care of that " " I discovered hiding in the wilderness?   and his brethren will be much more cooperative, I assure you, once your assassination squad deals with such a minor though annoying threat.

Zumog Phoom, 
Lord of the Dark Arts
Online:The Thief's Riddle

What you've  

Has been spirited away

To the
Online:Reward for Stolen Wine

To Whom It May Concern:

My master is offering a reward for the safe return of three bottles of stolen wine. No questions will be asked, and no answers given. Wherever these three bottles may be, they will be within walking distance of one another. They always are.

The first is a bottle of chilled white wine. You will likely wonder how the bottle remains so cold to the touch, but it is best not to dwell on it.

The second is a bottle of fine red wine. Your arm will go numb when you pick it up, but there is no need to panic. Feeling should return as long as the bottle is delivered in a timely manner.

Lastly, a bottle of homemade wine of indeterminate color. Holding the bottle will induce a sensation of tremendous melancholy, followed by unrelenting hopelessness, emotional debilitation, and eventual self-destruction.

If one of the bottles has been opened, my master asks that you bury it as deep as possible, all the while being careful not to let the contents touch your skin. If you come upon someone drinking from one of these bottles, he asks that you kill the individual and burn everything in the surrounding area.

If found intact, please bring these wines to me immediately. I never move from my place in  , where I will anxiously await your arrival.

Best,
 Hofgrad Kjisorssen, faithful servant to his master
Online:Sword Master Vhysradue

Sword Master Vhysradue is an Akaviri swordmistress who has taken up residence at the Hill of Shattered Swords and serves as the Group Boss for that location.
 

Related Quests


Dialogue
thumb|right|Before she engages in combat
Engaging her in battle:
:Sword Master Vhysradue: "I have trained for this moment. Come, and perish!"
:Sword Master Vhysradue: "You come to kill me? Greater warriors have tried!"

During battle:
:Sword Master Vhysradue: "There can be no recovery when the lion roars! Come, and test your mettle!"
:Sword Master Vhysradue: ''"The Pact's fury empowers us! Every strike here cuts the heart! Face me if you dare!"
:Sword Master Vhysradue: "Aldmeri vitality surges through our veins! Make use of it if you can! You will need it!"
:Sword Master Vhysradue: "You cannot defeat me!"
:Sword Master Vhysradue: "My training is immeasurable. My skills undeniable!"
:Sword Master Vhysradue: "Tamriel's finest swordmasters lie dead at my feet. What hope do you have?"
:Sword Master Vhysradue: "I can read your every move. You've already lost!"

As she is slain, Vhysradue will be shocked that she lost:
:Sword Master Vhysradue :  "How could I … to such…."''

Skills and Abilities
;Bloody Rage:  
;Fiery Whip: 
;Dark Talons: 

Achievements
There is one Achievement associated with this person:
Online:Fallen Challenger

Fallen Challengers are deceased warriors of various races who can be found lying around the Hill of Shattered Swords. They all attempted to challenge Sword Master Vhysradue and lost. During the related quest, old Ri'hirr asks you to retrieve mementos from these fallen warriors.
 

Related Quests

  
 
----
 
 Fallen Challengers can also be found at the Circle of Champions.
 

Related Quests
Online:Dragonstar People

Quest-related
Online:Belkarth People

Quest-Related
Lore:Mazzatun

Mazzatun is a ruined city found in the region of Shadowfen, within the province of Black Marsh. Mazzatun is colloquially known as the "Puzzle City," a domain of cramped walls, twisted hallways, and numerous dead-ends. It is an expansive labyrinth of a once great city of the Argonians. The ruins contain a powerful, mad Hist tree Tsono-Xuhil that produces Amber Plasm,  a strange substance that drives whoever ingests or bathes in it mad.  

 

History
At one point in time, Mazzatun was once a well-established city that would fall into obscurity, and into myth and superstition. The surrounding tribes of Shadowfen have very little information regarding Mazzatun's background but are told to stay away from the ruins, as an ancient and demented Hist lives there.  This Hist tree would produce Amber Plasm, which is not typical  . It has been likened to chaotic creatia, and when ingested, drives Saxhleel mad. It had grown from this specific Hist since long before early Argonian history. The   tribe of Argonians would inhabit the ruins of Mazzatun, and consume the Amber Plasm. They went mad, and were forced to rebuilt Mazzatun. When the   had broken out in  , a detachment of the Great   was sent to Mazzatun, to clear out the Xit-Xaht, believing that they caused the disease. An expeditionary force would follow and study the ancient ruins. But at one point, the Xit-Xaht had returned, reclaiming the Hist Tree and its Amber Plasm. 

During the   around  , the   were hired by an Argonian tribesman of the  , to kill the Tree-Minder,  , and free the Xit-Xaht from their slavery. The Undaunted trekked through the ancient ruins, rescuing the Su-Zahleel elders, and defeating Na-Kesh's champions. In the end, Na-Kesh was defeated. The Su-Zahleel elders gathered around the Hist Tree, recognizing its pain and suffering. In their effort to calm it, they put the Hist into a sleep that lasted for an indeterminate amount of time. Regardless, the Su-Zahleel were saved from the Xit-Xaht Tribe and the Mad Hist. 

Gallery
 

See Also
For game-specific information, see the ESO article.
Books



References
Online:Ogondar's Winery People

Quest-Related
Online:Eagle's Strand People

Quest-Related
Online:Visit the House of Histories!

Experience a unique cultural adventure full of amazing sights, sounds, and even smells from all across the beautiful land of Northern Elsweyr. Our carefully curated collection is guaranteed to wonder and astound!

See Iraya or Izanji for a tour today!

(Addendum: Due to a recent theft, no tours will be offered at this time. Thank you for your understanding in this matter.)
Online:Help Wanted: Merryvale!

Sweetwater Farmstead seeks able-bodied workers due to unforeseen circumstances. 

Fair pay guaranteed! 

Any interested parties should speak to Rakhzargo in the town of Merryvale.