Netruk44/uesp-wiki-content huggingface dataset:
Legends:Wayrest Plains

The Corsair Conspiracy: Wayrest Plains
frameless|200px|right|Monsters of Wayrestframeless|200px|right|Beloved Squealer
Wayrest Plains is a location in Wayrest. It is unlocked by completing the City Gates. You start the match with   in play. If this card is killed, you lose. It also has a chance to switch lanes at the start of your turn.

This match does not unlock any extra locations.

Dialogue
;Pre-match
:Kellen:''"The agent looked high and low for the woman's missing 'baby' ... before realizing it was not at all what they had been expecting."

;Game Hints
:"You must protect the pig!"
:"Protect the concerned citizen's pig at all costs!"

;After the Match
:Concerned Citizen: "Baby! You saved her. May the nine bless you stranger!"''

Opponent's Decklist
 
 

Strategy and Example Deck
This battle is very easy to win when using an item-heavy deck (buffing the pig with items). A good deck to use would be Warriors of Hammerfell, one of the decks from The Forgotten Hero story.

As the pig can be Unsummoned, another good strategy is to use cards such as   in order to protect the pig by returning it to your hand.

Notes
The title "The Animal Lover" can be earned by completing the Master version of this match.
Legends:Castle Wayrest, Grand Hall

The Corsair Conspiracy: Castle Wayrest, Grand Hall
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Castle Wayrest, Grand Hall is a location in Wayrest. It is unlocked by completing either Wayrest Sewers or Princess Barynia. 

If you unlocked the location by talking to Princess Barynia, you will have the option to play with a disguise deck. If you unlocked it by completing Wayrest Sewers, you will be able to play with your own decks. If you complete both of those locations before playing this one, you can choose between using the disguise deck or your own. Winning the game match with your own deck counts toward the "Master of Stealth" title. 

Regardless which option you choose, you cannot let any of your creatures die. You will begin with   and   supports in play.

Dialogue
;Pre-match
:Kellen: "The agent was inside. But now stealth would be required to reach the throne room."

;Game Hint
:''"You will have to move carefully to reach the Throne Room. If any of your creatures are found and destroyed, you'll lose."''

Disguise Deck
The disguise deck is an Assassin deck consisting of the following cards:
 

Opponent's Decklist
Legends:Castle Wayrest, Throne Room

The Corsair Conspiracy: Castle Wayrest, Throne Room
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Castle Wayrest, Throne Room is a location in Wayrest. It is unlocked by completing Castle Wayrest, Grand Hall.

King Barynia starts this match with the   support in play. This is an indestructible support that gives all of his cards the Prophecy keyword.

After you defeat the king, you will be given a choice to Kill or Spare him. This choice will determine which cutscene you see (Regicide or Mercy), and which title you earn ('The Kingslayer' or 'The King's Protector').

Dialogue
Pre-match
:King Barynia: ''"An assassin! I don't know how you made it in here, but you'll find I'm well prepared, I know all about the conspiracy against me. It's why I left the city gates open for the Corsairs. They will destroy the rest of my enemies... while my guards do the same to you!"

Game Hint
:"Be cautious when attacking his majesty." 

After the Match
:King Barynia: "Wait! We can work something out! By now the corsairs will have killed whoever hired you. Spare me, and I will sail with them at dawn, leaving the throne to my daughter. Please, I beg you!"'' 

Opponent's Decklist
Online:Crown Store/Dyes/Euphoric

Euphoric
Online:Crown Store/Dyes/Pastel

Pastel
Legends:Broken Bottles

It cannot be obtained as part of your collection, but it instead appears as a special match condition in tavern brawl-themed matches such as The Forgotten Hero match "The Brawl" and The Fall of the Dark Brotherhood match "Cloudy Dregs Inn".

Notes
Enemies include creatures your opponent's control as well as your opponent's health.

Gallery
Legends:To the Death

It cannot be obtained as part of your collection, but instead appears in Kastus Thorn's House if you choose to attempt to Kill him.

Gallery
Online:Valoria Corvus

Valoria Corvus is an Imperial commander of the Imperial Outpost west of Blue Road Keep.
Online:Thelerodor

Thelerodor is a High Elf soldier fighting for the Direnni in a vision of the past at Glenumbra Moors.

 

Related Quests
 

Dialogue
Thelerodor can be found defending the Direnni camp:
: "Be kind to each other. That is our way."
Online:Gwenaelle Sephinie

Gwenaelle Sephinie is a Breton scout who can be found at the Southern High Rock Gate on one of the watchtowers.
 

Dialogue
She's a bit jumpy.
:"I keep thinking I see movement by the rocks. Must be shadows playing tricks on my eyes."
Online:Ragria

Ragria is a Nord fisher who can be found at Fulstrom Homestead. She has no unique dialogue.
Online:Gristle (Kvatch)

Gristle is a dog who belongs to Sigva in Kvatch. According to Sigva, he has a strong hatred for horses. He can be found near Abelle's House.
Online:Tragg the Feaster

Tragg sitting at the edge of the arena|thumb|right
Tragg the Feaster is a friendly werewolf found prowling around Hammerdeath Arena on all fours. Tragg has no unique dialogue.
Online:Delia the Surgeon

Delia the Surgeon is a Nord healer found at Hammerdeath Arena. She is overlooking a cart full of corpses, and has no unique dialogue.
Online:Melora Stormcrag

Melora Stormcrag is a Nord warrior found at Hammerdeath Arena. She has no unique dialogue.
Online:Dorel Finley

Dorel Finley is a Breton mage found at Hammerdeath Arena. You'll find him on the upper balcony of the first arena juggling fire. He has no unique dialogue.
Online:Burl the Brawny

Burl the Brawny is a Nord found at Hammerdeath Arena. He spends his time sweeping the stands. He has no unique dialogue.
Online:Uldwin

Uldwin is a Wood Elf found at Hammerdeath Arena. He has no unique dialogue.
Online:Lithe Laurel

Lithe Laurel is a Redguard member of the Dark Brotherhood found at Hammerdeath Arena. She has no unique dialogue.
Online:Janta Vopiscus

Janta Vopiscus is an Imperial found at Hammerdeath Arena. She has no unique dialogue.
Online:Rashiha

Rashiha is a Khajiit found at Hammerdeath Arena. You can find her wandering the balcony overlooking the main arena near Landanta's kiosk. She has no unique dialogue.
Online:Landanta

Landanta is a Redguard merchant found at Hammerdeath Arena. She has a pet welwa named Munch. Landanta has generic guild trader dialogue.
Online:Munch

Munch is a pet welwa found at Hammerdeath Arena. It belongs to Landanta and can be found behind her stall.
Online:Mortimer

Mortimer is a skeleton found at Hammerdeath Arena. He is standing over a cart of corpses, looking as morose as a skeleton could possibly look. He has no unique dialogue.
Online:Gwenefta

Gwenefta is a Redguard found at Hammerdeath Arena. She's standing on the wooden bridge separating the center from the northern arenas. She cannot be spoken to.
Online:Radiant Udai

Radiant Udai is an Orc mage found at Hammerdeath Arena. She has no unique dialogue.
Online:Vadramea Alan

Vadramea Alan is a Dark Elf wizard found at Hammerdeath Arena. She has no unique dialogue.
Online:Sunel Zurric

Sunel Zurric is a Breton member of the Mages Guild found at Hammerdeath Arena. You'll find him on the northernmost arena, on the northernmost balcony. He has no unique dialogue.
Online:Water-Chaser

Water-Chaser is an Argonian warrior found at Hammerdeath Arena. He spends his time cheering at the arena below, and has no unique dialogue.
Online:Cyrill the Sage

Cyrill the Sage is a ghostly Breton found sitting next to Bargo Hammerdeath at Hammerdeath Arena. He has no unique dialogue.
Online:Bargo Hammerdeath

Bargo Hammerdeath is the Orc master of the Hammerdeath Arena. He has no unique dialogue.
Online:Valik

Valik is a High Elf vampire found at Hammerdeath Arena. He is standing next to Bargo Hammerdeath.
Online:Brown-Tooth

Brown-Tooth is an Argonian who can be found south of the Mage's and Fighter's guild in Belkarth. She lost her fortune betting at the Dragonstar Arena. When you approach her, she tells a rumor of an Imperial who appeared naked in Craglorn.
 
Related Quests
Legends:Spawning Pool

It is not obtainable as part of your collection, but instead appears in the Dreughside match of The Fall of the Dark Brotherhood campaign.

Gallery
Legends:Shantytown Defenses

It is not obtainable as part of your collection, but instead appears the Dreughside match of The Fall of the Dark Brotherhood campaign.

Gallery
Legends:Dance Partner

It is not obtainable as part of your collection, but instead appears during NPC matches such as the "Arenthil Wethrin's House" match in The Fall of the Dark Brotherhood.

Audio
 
 

Gallery
Online:Edwina (Imperial)

Edwina is an elderly Imperial serving girl working for Countess Fortunata ap Dugal of Anvil. She wears a simple dress and has a scar over her right eye. Though constantly at the beck and call of Fortunata, she is not held in high regard by her, and Mirabelle refers to her as "clumsy". She is only encountered scrubbing floors in the Governor's Suite.
 

Related Quests

thumb|right|Edwina scrubbing the floors
Related Dialogue
Though Edwina has no unique dialogue of her own, she is spoken about by Fortunata if you talk to her before the quest, saying "Edwina! Another stray animal wandered into my court. Edwina! Where is that girl? Well, what do you want?"

A Special Request
Edwina only appears in the Governor's Suite during the quest, where she can be seen scrubbing the floor on the side of the bed. When Fortunata says "Fetch my wine, girl. You know the one. And bring something … less expensive for my friend here.", she will stop scrubbing and exit the room to go get it.

However, in her place, Mirabelle appears instead with the poisoned wine and Edwina disappears from the game. On the balcony this is addressed:

:Mirabelle Motierre: "Your wine, Governor."
:Governor Fortunata ap Dugal: ''"Mirabelle? Where's Edwina?"
:Mirabelle Motierre: "You know how clumsy Edwina can be, Governor. While she cleans up her mess, I brought your wine so you wouldn't be kept waiting."
:Governor Fortunata ap Dugal: "Initiative. I like that in a serving girl."''
Legends:Grave Concoctions

The High Priest: Grave Concoctions
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Grave Concoctions is a location in Falkreath. It is one of the initially-available locations in The High Priest. It is a potions shop owned by Zaria, who has a connection to Rathir, your target.

Zaria starts with the   and either   or   supports in play, representing her occupation.

Dialogue
;Pre-match
:Zaria: ''"I don't know anything about Rathir! I've already asked you to leave, so I guess we'll have to do this the hard way."

;Game Hint
:"Zaria has the advantage in her shop, with potions near at hand."

;After the match
:Zaria: "Stop, stop. I'll tell you everything."
:Zaria: "Rathir's a necromancer. I left his cult when I found out. Tell you what. I'll let you borrow my old robes to sneak into his ritual if you do a little something for me. I have this new poison I've been dying to try out. Why don't you test it on the residents of the Hilltop Shrine?"''

 
Opponent's Decklist
Legends:Hall of the Dead

The High Priest: Hall of the Dead
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Hall of the Dead is a location in Falkreath and one of the initially available locations in The High Priest. 

This battle against one of the High Priest's acolytes features an Altar of Silence lane (Whenever a player silences a creature, that player summons a 1/1 skeleton here and gives it guard.) as well as a Graveyard lane (When a creature other than a Rotting Draugr in this lane is destroyed, summon a 1/1 Rotting Draugr.).

Dialogue
;Pre-match
:Acolyte: ''"You're asking too many questions about my master. I think it's best I silenced you... permanently!"

;Game Hint
:Whenever a player silences a creature, they summon a skeleton guard.

;After the match
:Kellen: "Searching the Hall of the Dead, the agent found a map. Perhaps it would lead to the priest."''

Opponent's Decklist
Legends:Hilltop Shrine

The High Priest: Hilltop Shrine
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Hilltop Shrine is a location in Falkreath. It is unlocked by completing Grave Concoctions. 

Zaria wants you to test her poison on the giants here, so you start with the   support in play and   in your hand. Her poison gives all your creatures Lethal, and the support means that if you kill 12 of the Hilltop Giants' creatures with Lethal, you win. The Hilltop Giants start with 100 health.

Completing this enables you to use a disguise deck in the Cultists' Meeting Place match.

Dialogue
;Pre-match
:Kellen: ''"The agent traveled to Hilltop Shrine to test out Zaria's poison. But the 'residents' she spoke of would not be easily dealt with."

;Game hint
:"Use Zaria's poison to take down the giants".

;After the match
:Zaria: "That worked even better than I'd hoped. Here are the robes I promised. They should make it easier to get close to Rathir."''
 
Opponent's Decklist
Legends:Storm Atronach

The card cannot be obtained as part of your collection, but it can be summoned by other cards, including  ,  , and  . It can also appear in NPC decks in the story mode.

Gallery
Legends:Falkreath Jail

A Traitor in our Midst: Falkreath Jail
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Falkreath Jail is a location in Falkreath and is one of the three initially available locations in A Traitor in our Midst. 

The Jail Guards start with an   (in normal mode) or   and a   (in master mode) in play in the jail lane. You have to both kill the prisoner and defeat the guards in order to win the match.

Unlocking Falkreath Sanctuary requires completing all three of the initial locations in this episode.

Dialogue
;Pre-match
:Varlyn: "I suppose you can help me on this task. The target is a criminal being held in this jail. Our job is to ensure he never sees trial - though the guards may not like that much."

;Game Hint
:"You must kill the prisoner to win."

During the Match (after killing the prisoner)
:Varlyn: "Good work, brother! Now we need merely escape."

;After the Match
:Varlyn: ''"You're looking for the traitor, aren't you? I found a mysterious note in a dead drop. From the delicate script, I believe the traitor is a woman."''

Jail Guards' Decklist
Legends:Corpselight Farm

A Traitor in our Midst: Corpselight Farm
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Corpselight Farm is a location in Falkreath, and is one of the initially available locations in A Traitor in our Midst. Your opponent (a werewolf) begins with two (in normal mode) or four (in master mode)  s in play.

Unlocking Falkreath Sanctuary requires completing all three of the initial locations in this episode.

Dialogue
;Pre-match
:Babette: "New blood eh? I'm Babette. Don't let my innocent face fool you; I'm the oldest member of the Brotherhood. I've got a contract on this farmer... but I think she might be more than she appears to be, too"

;Game Hint
:"Kill the farmers before they can change into werewolves." 

;After the Match
:Babette: "You're looking for the traitor, aren't you? I saw someone acting suspicious the other day. They were wearing a hood."''

Known Opponent Cards
Legends:Abandoned Mine

A Traitor in our Midst: Abandoned Mine
Abandoned Mine is a location in Falkreath and is one of the initially available locations in A Traitor in our Midst. 

This match features a Mine Depths lane: ''"Creatures can't be summoned here, except by card abilities. Each turn, a player gains 1 magicka for each creature they have here."  You will be given one   in your hand in addition to your starting three cards.

Unlocking Falkreath Sanctuary requires completing all three of the initial locations in this episode.

Dialogue
;Pre-match
:Eliras: "You want to help in this assassination? Very well. We're after an Orc bandit holed up in this mine. Try to be useful, eh?"

;Game Hint
:"Use the mine cart to reach the depths of the mine."

;After the Match
:Eliras: "Watch out around the other brothers; they can't all be trusted. I caught a glimpse of someone sneaking around the Sanctuary last night. It was dark, but I could tell they had red eyes."''

Known Opponent Cards
Lore:Stonefang Isle

thumb|right|A map of Stonefalls
  is an island located north of  , in northern  . It is home to the   ruins of Stonefang Temple, built atop the subterranean Stonefang Cavern beneath. The island was first occupied during the   by the   people, ancestors to the  , who built an extensive Daedric temple in basalt rock. It was dedicated to the Good Daedra:  ,  , and  .    Eventually the island and the temple became abandoned. 

The ruins were briefly reoccupied in   by the   and the Daedric minions of  , acting as a lair within which the Daedra could sacrifice mortal souls to fill the  . The Daedra were swiftly purged from island by the  , which was under the effective control of   at the time.  
 
References
Legends:Accuse Varlyn

A Traitor in our Midst: Accuse Varlyn
Accuse Varlyn is a location in Falkreath. It is unlocked by visiting the Falkreath Sanctuary. As with the other accusations, you must confirm before playing off against your traitor.

This match is a essentially a shootout with Varlyn. Both of you will begin with the   support in play, which means that every time a creature attacks, it deals 1 damage to the enemy player.  Varlyn also starts with a   in each lane.

If you have accused both Eliras and Varlyn, the cutscene Efficient Killer will play afterward. Otherwise, the cutscene The Traitor Found will play instead.

Dialogue
;Pre-match
:Varlyn: ''"So. You found me out. Very well. You'll make a fine traitor, once I've killed you!"

;Game Hint
:Varlyn nocks an arrow and takes cover. You'll have to shoot it out with him.''

Known Opponent Cards
Legends:Chaurus Breeding Pit

Availability
Chaurus Breeding Pit was the monthly card for April 2017. It can be soul-summoned by anybody regardless of participation in ranked. As with all other monthly cards, the premium version was not awarded to anybody and must be obtained through soul-summoning.

Gallery
Legends:Silverhome on the Water

The Missing Assassins: Silverhome on the Water
Silverhome on the Water is one of the initially available locations in The Missing Assassins. When you select it, you are greeted by Kellen's narration:

:Kellen: ''"The agent found Uther's messenger in a room at Silverhome Inn. A strange noise sounded from a nearby room, but it did not immediately concern the agent. The messenger asked again if the agent had found the listener."

:Nagh: "Did the agent tell him?"

You have two options at this point: 



You will then continue to Silverhome on the Water, Back Room if the Bravil Treasury and South Bridge quests are completed.

Notes
Silverhome on the Water first appeared in Oblivion''.
Legends:Bravil Treasury

The Missing Assassins: Bravil Treasury
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Bravil Treasury is a location in Bravil and is one of the initially available locations in The Missing Assassins. According to Alisanne, someone named Garnag should have been here recently, assassinating the head of the treasury. Instead of meeting Garnag, though, you encounter a guard.

In normal difficulty, both you and your opponent begin the match with 5 magicka. In master difficulty, you begin with 5 magicka and your opponent begins with 7 magicka.

Dialogue
;Pre-match
:Treasury Guard: "Another assassin? Sound the alarm!"

;Game Hint
:Both players start with 5 magicka.
:The treasury is brimming with gold - and magicka!

;After the match
:Kellen: "The agent learned that the head of the treasury had already been assassinated. Garnag had succeeded in his mission. So where was he?"
 
Known Opponent Cards
Legends:Skooma Den

The Missing Assassins: Skooma Den
Skooma Den is a location in Bravil.

Dialogue
frameless|right|The Claws
Pre-Match:
:Claws Henchman: "This Den is Claws territory. Get lost!"

During the Match:"
:"Be careful; that skooma is powerful, but deadly."

After the Match:
:Claws Henchman: "Enough! Let us parley, assassin."

:Claws Kingpin: "You seek the assassin woman? She tried to kill this one. If you want her back, you must do something for the Claws. Assassinate the head of our rivals, the Eclipse. When it is done, meet me at the bridge south of town."

Opponent's Decklist

 
 
Notes
The Bravil Skooma Den first appeared in Oblivion
Legends:Eclipse Hideout

The Missing Assassins: Eclipse Hideout
Eclipse Hideout is a location in Bravil. You will have a choice between Sneak, which means that you will lose if any of your creatures are destroyed, and Parley, which features an Eclipse lane: "When a creature is summoned here, trigger its Last Gasp ability". In master difficulty, the opponent will begin with   in play if you choose to Parley.

Dialogue
frameless|right|The Eclipse
Pre-Match:
:Kellen: "The Agent faced a choice: Should they sneak in and assassinate the leader, or walk in and attempt to parley?"

If the player chooses "Sneak"
:Game Hint: ''"Move carefully. If any of your creatures are found and destroyed, you'll lose."

:After the Match:
::Kellen: "The agent had killed the Eclipse's leader, fulfilling half of Andronica's contract. Now to meet with the Claws."

If the player chooses "Parley"
:During the Match:
::The Eclipse: "You want to talk to the boss? You'll need to go through us!"

:After the Match:
::Eclipse Baroness: "What is going on out here? Let us talk like civilized people."
::Eclipse Baroness: "The Claws have your compatriot? Then we have a common enemy. I will send some of my men to help you assassinate the rogue."''

Opponent's Decklist

 

 

Notes
Winning the match by sneaking is one of the two requirements for the title "The Master of Stealth".
Legends:South Bridge

The Missing Assassins: South Bridge
South Bridge is a location in Bravil. The match will differ slightly based on the choice in the previous Eclipse Hideout quest:



Dialogue
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If the player sided with the Eclipse:

Pre-Match:
:Claws Kingpin: ''"It's the Eclipse! We have been betrayed!"

Game Hint: "The Claws arrived at the bridge first and set up defenses, but you have backup from the Eclipse."

After the Match:
:Andronica: "My thanks. Now, if you'll excuse me, I need to go finish off the Eclipse Leader. The Night Mother commands it, after all."

If the player sided with the Claws:

Pre-Match:
:Claws Kingpin: "You've done the job. Excellent. There is only one problem. The assassin tried to kill this one once. It does not pay to take risks, you understand? Kill them both."

Game Hint: "The Claws were prepared to double-cross you, and are already in position."

After the Match:
:Andronica: "My thanks. I got sloppy, let them get the drop on me. It won't happen again."''


If you sided with the Eclipse in Eclipse Hideout, your deck will be an Assassin   deck. It is the same decklist for both normal and master mode.
 
Opponent's Decklist
Legends:Silverhome on the Water, Back Room

The Missing Assassins: Silverhome on the Water, Back Room
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Silverhome on the Water, Back Room is a location in Bravil. It is unlocked by completing the South Bridge, Bravil Treasury, and Silverhome on the Water.

When you select it, you are greeted by Kellen's narration:

:"The agent investigated the strange noise at the Inn - and found Garnag being tortured."

You will then be able to start the match, which features two torment lanes: "When a creature is summoned here, deal 1 damage to it."

Once you defeat The Torturer, Garnag will reveal what happened, depending on whether you told the messenger in Silverhome on the Water about the Listener or withheld the information:



Opponent Decklists