Netruk44/uesp-wiki-content huggingface dataset:
Legends:Steel Scimitar

Availability
In addition to the card's availability in the Core Set, two copies are included in the Warriors of Hammerfell deck. One copy is also obtainable in the Band of Survivors deck as a potential reward from Bandit Ambush.

Notes
A card named "Shimmering Scimitar" previously used this card's artwork, but the card became " " and was given new art.

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Legends:Stone Throw

Notes
Playing this card counts towards the Stones Thrown statistic.

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Legends:Stonetooth Scrapper

Audio
 
 

Notes
An alternate art version of this card is available in the Starter Pack.
The card is named for the  s from the   of Betony.
The card's alternate art was created by Nuare Studio.

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Legends:Stronghold Eradicator

Notes
This card was previously part of the training mechanic where it could be upgraded from   at level 44.
This card's summon ability applies the Hold the Line card effect.
The card's art depicts a Dwarven Sphere.

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Legends:Stronghold Incubator

Notes
This card was previously part of the training mechanic where it could be upgraded from   at level 44.
The card's art depicts a Dwarven Sphere.

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Legends:Stronghold Prototype

Notes
This card was previously part of the training mechanic where it could be upgraded into either   or   at level 44.

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Legends:Student of Arms

Audio
 
 

Notes
This card was previously part of the training mechanic where it could be upgraded into   at level 34.

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Legends:Summerset Orrery

Notes
This card presumably depicts the great Orrery at  , described in the Pocket Guide to the Empire, 3rd Edition.
Pre-release images of this card depicted fan renditions of   and   on the central globe of  . The original artwork can be viewed below.

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Legends:Summerset Shieldmage

Audio
 
 

Notes
The card is named for the Summerset Isles.

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Legends:Sundered Shade

It cannot be collected, but instead is summoned when you play  .

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Legends:Sunhold Medic

Availability
In addition to the card's availability in the Core Set, two copies are included in the Band of Survivors deck.
Audio
 
 

Notes
This card's summon ability applies the Medic! card effect.
The card is named for the Summerset city of Sunhold.

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Legends:Suppress

Availability
In addition to the card's availability in the Core Set, one copy is included in the Imperial Might deck. One copy is also obtainable in the Black Marsh Smugglers deck as a reward from Broadsides.

Notes
This card's ability applies the Suppressed card effect.

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Legends:Swift Strike

Availability
In addition to the card's availability in the Core Set, one copy is included in the Black Marsh Smugglers deck.

Premium alternate art versions of this card were available as a reward from the July 2021 Retro Singleton Gauntlet.

Notes
This card's ability applies the Swift card effect.
The alternate art depicts the Gatekeeper, a flesh atronach that first appeared in the Shivering Isles expansion for TES IV: Oblivion.

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Legends:Telvanni Arcanist

Audio
 
 
 

Notes
The card is named for House Telvanni, one of the Great Houses of Morrowind.

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Legends:Tenmar Swiftclaw

Audio
 
 

Notes
This card's pilfer ability applies the Swift Claws card effect.
The card is named for the Tenmar Forest.

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Legends:Territorial Viper

Availability
In addition to the card's availability in the Core Set, one copy is included in the Black Marsh Smugglers deck.

Notes
Searching for "Noodle" in the search bar of your collection will show you this card as result. 

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Legends:Thievery

Availability
In addition to the card's availability in the Core Set, two copies are included in the Black Marsh Smugglers deck.
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Legends:Thieves' Den

Notes
The symbol painted above the bed in the card's art is one of the shadowmarks employed by the Skyrim branch of the Thieves Guild. This specific symbol indicates that the location has been scouted and deemed safe by a guildmember. Shadowmarks were first seen in The Elder Scrolls V: Skyrim.
This card's pilfer ability applies the Thievery card effect.

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Legends:Thorn Histmage

Availability
In addition to the card's availability in the Core Set, one copy is included in the Black Marsh Smugglers deck.

Audio
 
 

Notes
The card's health was formerly 5. This was decreased in Patch 1.69.0.
The card's ability applies the Magicka Rising card effect.
The card is named for the Black Marsh city of Thorn.

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Legends:Tome of Alteration

Availability
In addition to the card's availability in the Core Set, three copies are included in the Warriors of Hammerfell deck. One copy is also obtainable in the Dunmer Avengers deck as a reward from The Brawl.

Notes
The card is named for the Alteration school of magic.

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Legends:Torval Crook

Availability
In addition to the card's availability in the Core Set, one copy is included in the Brynjolf's Heist theme deck, and one copy in the Hlaalu Schemes theme deck.

Audio

 
 

Notes
A physical copy of this card was given out at the Legends booth at PAX East 2016. The physical copy is just a promotional item and doesn't provide access to the in-game card.
The card is named for the Elsweyr city of Torval.

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Legends:Trebuchet

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Legends:Tree Minder

Availability
In addition to the card's availability in the Core Set, three copies are included in the Alduin's Apocalypse theme deck, three copies in the Black Marsh Smugglers deck, two copies in the Telvanni Ambition theme deck, and two copies in the Tribunal Glory theme deck.

Audio
 
 

Notes
Tree Minders are Argonians who are responsible for caring for Hist trees.
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Legends:Tusked Bristleback

Availability
In addition to the card's availability in the Core Set, one copy is included in the Band of Survivors deck.
Notes
Tusked Bristlebacks first appeared in Bloodmoon, and later reappeared in Dragonborn.

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Legends:Twilight Werebat

Audio
 
 

Notes
This card was previously part of the training mechanic where it could be upgraded into   at level 26.
This card originally had 3 health, but was changed in 11/2016 because it was too powerful at 3 health as a Prophecy card, and changing it to 2 would make it less likely to immediately kill 2-power creatures.  

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References
Legends:Tyr (card)

Availability
In addition to the card's availability in the Core Set, one copy is obtainable in the Band of Survivors deck as a potential reward from Interlude.

Audio
 
 

Notes
The card's art was created by Nuare Studio.

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Legends:Varanis Courier

Availability
In addition to the card's availability in the Core Set, two copies are included in the Dunmer Avengers deck.

Audio
 
 
 

Notes
The card is named for the Morrowind region of Varanis.

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Legends:Vicious Dreugh

Availability
In addition to the card's availability in the Core Set, two copies are included in the Band of Survivors theme deck.

Notes
This card was previously part of the training mechanic where it could be upgraded from   at level 5.
Dreugh are a race of crab-people who have appeared in Daggerfall, Morrowind, Oblivion, and ESO.

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Legends:Watch Commander

Availability
In addition to the card's availability in the Core Set, one copy is included in the Imperial Might deck.

Audio
 
 

Notes
This card's summon ability applies the On Guard card effect.

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Legends:Whiterun Trooper

Availability
Two copies are included in the Band of Survivors deck.

Audio
 
 

Notes
This card was previously part of the training mechanic where it could be upgraded from   at level 3.
The card is named for the Skyrim city of Whiterun.

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Legends:Winter's Grasp

Notes
This card was previously part of the training mechanic where it could be upgraded from   at level 42.

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Legends:Wood Orc Headhunter

Audio
 
 
 

Notes
This card's summon ability applies the On the Hunt card effect.
The card is named for the Wood Orcs of Valenwood.

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Legends:Wrothgar Forge

Notes
The card is named for the Wrothgar region.

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Legends:Yew Shield

Notes
Yew Shields are an item type in ESO.

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Online:Patch/2.3.10

OVERVIEW
The Elder Scrolls Online: Tamriel Unlimited v2.3.10 features a few fixes for some combat abilities, animations, achievements and itemization, and fixes an issue where your character could die immediately after entering Cyrodiil. The size of this patch is approximately 625MB.

FIXES & IMPROVEMENTS
Imperial City DLC
Exploration & Itemization
General
You will now receive the Dungeon Finder completion rewards from White-Gold Tower.

Orsinium DLC
Exploration & Itemization
Achievements
Perfect Run: This achievement can no longer be completed from Maelstrom Arena runs that were continued from a saved quest.

Thieves Guild DLC
Dungeons & Group Content
Maw of Lorkhaj Trial
Boss 3: Rakkhat, the Fang of Lorkhaj
Adara'hai will now grant the Celestial Purge synergy more reliably.

Base Game Patch
Alliance War
General
Fixed an issue if you were in a cross-alliance group and traveled to Cyrodiil, you would be placed in the Aldmeri Dominion home base and be killed. Now, once you enter Cyrodiil, you will be ungrouped and placed into your respective home base.

Art & Animation
General
Fixed an issue where horse mounts were not displaying their idle animations.

Combat & Gameplay
General
Fixed an issue where you were able to cast some abilities, such as Regeneration, without respect to the global cooldown.

Alliance War
Assault
Rapid Maneuvers: Fixed an issue where the bonuses from this ability and its morphs would affect group members at any distance instead of within a 20 meter radius.

Support
Purge: Fixed an issue where the bonuses from this ability and its morphs would affect group members at any distance instead of within an 18 meter radius.

Dungeons & Group Content
Veteran Dungeons
Veteran City of Ash
After reading the Frigid Tome, the platforms that crumble will no longer return.

Miscellaneous
General
Fixed an issue that was causing the frame rate to drop below 10 FPS, and never recover.

Quests & Zones
''Reaper's March''
Fixed an issue where you could go through a wall to an unplayable area.
Online:Blackwood Borderlands

An abandoned Dark Brotherhood sanctuary can be found there, within the ruins of Xith-Izkul. You will travel to Blackwood Borderlands with Green-Venom-Tongue to find out what happened at his old sanctuary.

Kotu Gava and Haj Mota, as well as harmless frogs and snakes, can be found in the exterior swamps. Like the Jerall Mountains Logging Track, there are also a number of material nodes.
 

Related Quests
 

Xith-Izkul Sanctuary
thumb|left|Ruins of Xith-Izkul
thumb|right|Xith-Izkul Sanctuary
The Xith-Izkul Sanctuary is an abandoned Dark Brotherhood sanctuary located deep in the heart of Blackwood. It appears to be built in an ancient Argonian temple and houses a statue of Sithis as a centerpiece that is visible from the entrance.

The sanctuary was ordered to be purified by the Black Hand, who suspected a traitor among their ranks. There were only two known survivors of the purification: Lyra Viria, who was the Silencer instructed to carry out the task, and Green-Venom-Tongue, who was working deep within Black Marsh and was therefore considered above suspicion by the Black Hand. 

With the Gold Coast Sanctuary threatened by the Black Dragon and with evidence that suggests Lyra is involved in somewway, Green-Venom-Tongue takes you with him on an unsanctioned visit to his old sanctuary to shed some light on Lyra's past.

Abandoned for years and reclaimed by nature, the sanctuary has been left very much as it was the day Lyra purified it. Skeletal remains can be found throughout the sanctuary, and the Black Door retains the same question - "What is the gift of death?" - and the answer - "Solace" - remains unchanged.

When you arrive, the sanctuary is empty save for hostile dark guardians that roam the halls and the spectral forms of assassins long dead. Upon entering a room the ghosts will initially be seen performing mundane actions such as leaning against an inaccessible balcony or sitting in a chair, but they will disappear into the ground and reappear with weapons drawn, attacking if they detect you.

Through burning resin from the Hist, you and Green-Venom-Tongue can relive the last moments that transpired between Lyra and Hallan, Vrayden, Duras, and Annalise before they were killed. Afterward, you witness the conversation between Lyra and Speaker Arawen below the statue of Sithis.

Ruins of Xith-Izkul


 

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Notes
This location was originally marked around   on the Tamriel map, later being moved to   after Update 30.
Online:A Cordial Collaboration

thumb|right|Manipulate the sconce on the wall to open the secret passage
thumb|right|''"Wake, wake, my darling. You can sleep when you're dead&mdash;which will be sooner than you think."''
Quick Walkthrough
#Find Naryu Virian near Castle Kvatch and talk to her.
#Enter Castle Kvatch and find your way to the Dark Elf noble's room.
#Open the secret passage and allow Naryu to complete her contract.
#Exit the castle, making sure somebody notices you on your way out.
#Meet Naryu at the inn and talk to her.

Detailed Walkthrough

 
 
Quest Stages
Online:Debts of War

Quick Walkthrough
#Talk to Razum-dar inside Garlas Agea.
#Recover stolen items.
#Kill Captain Jena Apinia.
#Talk to Razum-dar back at the entrance.

Detailed Walkthrough

 
 
Quest Stages
Online:A Profitable Venture

Quick Walkthrough
#Talk to Captain Jimila aboard her ship in Anvil.
#Find out the location of the hidden stash.
#Steal the stash.
#Let Captain Jimila "negotiate" with Dockmaster Qamar.
#Talk to Captain Jimila.

Detailed Walkthrough

 
 
Quest Stages
Online:The Vampire's Prey

Quick Walkthrough
thumb|right|Help Mel Adrys clear the cave from vampires
#Talk to Mel Adrys inside Hrota Cave.
#Find the kidnapped Anvil citizens.
#Find and kill the vampire lord.
#Talk to Mel Adrys at the entrance to claim your reward.

Detailed Walkthrough

Mel Adrys will be kneeling on the ground just inside the entrance to Hrota Cave. Speak with him, and he'll tell you about the presence of a dangerous vampire lord, Zalar-do, who enslaves the weak-willed and preys upon the people of Anvil. Agree to help him track her down, and he will shortly vanish, leaving you to locate the vampire alone.

Find the Kidnapped Anvil Citizens

Two of Zalar-do's unfortunate victims, Jakja and Hiwoud, can be found within the main cave. They have become bloodfiends, and must be killed. Jakja can be reached by heading north from the entrance and turning right at the bend. Hiwoud is in a small chamber directly east of the entrance. Once they're dead, it's time to take on the vampire lord herself.

Kill the Vampire Lord

Follow the tunnels northeast to a hidden passage in the rocks. Beware of wisps and fallen warriors on the way. Once inside Zalar-do's cavern, combat will begin as soon as Mel finishes his short speech. While Mel should occupy the attention of her bloodfiends, the vampire herself will attack you, and you must be agile to survive. She moves swiftly and will frequently stun you if you aren't quick enough to dodge. Keeping her at a distance is difficult.

Once she's killed, leave the cavern via the hidden tunnel and return to the entrance of Hrota Cave, where Mel Adrys will be waiting to give you their reward.

Notes
If you are a vampire he will comment on this at the end of the quest. This does not affect anything besides dialogue.
 

Quest Stages
Online:Armor of the Code

Armor of the Code was an item set found at one time in the data files, but which has since been disabled.  This was a craftable set, as attuned crafting stations for it can still be found in the game data, though there were never crafting stations available in the game, so attuning a station to them is impossible.  It's possible it was created only for testing purposes by the developers.  The unusual aspect of having the unique enchantment from just 1 item instead of all 5 suggests that this was never intended to be seen in the actual game.

Bonuses
 
1 item: Increase your Critical Chance against targets with a lower % of health than you by 47-2051. 
2 items: Adds   
3 items: Adds
Online:Armor of the Seducer

Armor of the Seducer is one of the craftable sets providing special bonuses to armor and weapons. It is available for crafting to players pursuing blacksmithing, clothing, woodworking, and/or jewelry crafting professions. Special crafting sites with stations dedicated to creation of this set are located in the second zone of each of the three Alliances.

To make an item for this set, a crafter must first complete research on three traits for this particular item at a corresponding crafting station.

Bonuses
 
2 items: Adds   
3 items: Adds   
4 items: Adds   
Crafting Sites
Online:Salvation

Salvation is an overland set that drops in Malabal Tor. It cannot be crafted. Pieces are Altmer Style in Medium Armor.

Bonuses
 
2 items: Adds   
3 items: Adds   
4 items: Adds   
Pieces
The set consists of medium armor and jewelry in all slots, as well as weapons and shields of all types. Unique pieces include:
, a unique drop from Blueclaw Matron.
, a unique drop from Thjormar the Drowned.
, a unique drop from Dugan the Red.
, a unique drop from Commander Faldethil

Drop Locations
 

Notes
This set was previously known as ''Savior's Hide''.
Online:Syvarra's Scales

'''Syvarra's Scales''' is an overland set that drops in Hew's Bane. It cannot be crafted. Pieces are Thieves Guild Style in all armor weights with special drop tables. The medium version of the set drops from overland while light and heavy versions only come from   that are daily quest in Heist Board in Thieves guild.

Bonuses
 
2 items: Adds   
3 items: Adds   
4 items: Adds   
4 items: Reduces your damage taken from Guards by 20%. 
Pieces
The set consists of armor of all weights and jewelry in all slots, as well as weapons and shields of all types.

Drop Locations
Online:The Destruction Suite

Destruction Suite is an item set. It cannot be crafted. Pieces are Daedric Style. These items no longer drop in-game, but those who received them when they were available still have them.

Bonuses
 
Pieces
The set consists of rings and destruction staves.
 
 
 
 
 
 

Drop Locations
Veteran Banished Cells, Veteran Spindleclutch, Veteran Fungal Grotto, Veteran Wayrest Sewers, Veteran Elden Hollow, and Veteran Darkshade Caverns.
Online:The Worm's Raiment

'''The Worm's Raiment is a dungeon set that drops in the Vaults of Madness. It cannot be crafted. Armor pieces are in the old Worm Cult Style in Light Armor, and shield and weapon pieces are Soul-Shriven Style.

Bonuses
 
2 items: Adds   
3 items: Adds   
4 items: Adds   

Pieces
The set consists of light armor and jewelry in all slots, as well as weapons and shields of all types. Unique items include:
, unique loot from Ulguna Soul-Reaver.
, unique loot from Ulguna Soul-Reaver.
, unique loot from The Ancient One.
, unique loot from The Ancient One.
, unique loot from Iskra the Omen.
, unique loot from the Mad Architect.
, unique loot from the Mad Architect.

Drop Locations
 

Similar sets
Ebon Armory increases your group's  
'''Hircine's Veneer''' increases your group's  
Sanctuary increases your group's healing received

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Online:Way of the Arena

Way of the Arena is one of the craftable sets providing special bonuses to armor and weapons. It is available for crafting to players pursuing blacksmithing, clothing, woodworking, and/or jewelry crafting professions. The special crafting site dedicated to creation of this set is available in Craglorn.

To make an item for this set, a crafter must first complete research on eight traits for this particular item at a corresponding crafting station.

Bonuses
 
2 items: Adds   
3 items: Adds   
4 items: Adds   
5 items: Adds 3-165   and   
Crafting Site
 

Notes
In earlier versions of the game, this set was simply called Arena.
Online:Agility (skill)

Agility increases your Weapon and Spell Damage for each piece of Medium Armor that you are wearing.

 
 

Patch Notes
Online:Iron Wheel Archer

Iron Wheel Archers are Bosmer archers of the Iron Wheel.
Online:Iron Wheel Ravager

Iron Wheel Ravagers are Ravagers of the Iron Wheel.
Online:Iron Wheel Nightblade

Iron Wheel Nightblades are Khajiit nightblades associated with the Iron Wheel in Hew's Bane.
Legends:Card Effects

Card effects are words used to substitute a certain rules text. Any card can have a card effect, but some effects are limited to specific card types. They are explained in the Glossary and in-game when you hover over a card with a card effect. Some of these effects refer to special types of abilities called Keywords. Keywords are different than other effects as they are static and always active (even if they sometimes only do work on specific times or turns). For example, Treasure Hunt and Heal are not keywords, because Treasure Hunt has different bonus effects depending on the card, while Heal is a one time use effect.

Keywords


Other Effects
Legends:Soul Gems

right|210px|Soul Gem
Soul Gems are a token system used to obtain specific cards. They can be earned directly as a game reward, or by Soul Trapping cards in your collection, destroying the card in the process. Once you have the required amount of Gems, you can Soul Summon a specific card to add a copy to your collection. Summoning a card requires many more Gems than are earned from Trapping one.

Availability
Soul gems can be obtained in various ways:
By soul trapping cards
After completing Arenas
Twitch Drops
Login Rewards
Season Rewards
For participating in Gauntlets
For cash or gold as part of various offers in the Festival of Madness

Soul Trapping
Soul Trapping will remove a card from your collection and in exchange give you a number of Soul Gems. The number of gems given increases based on the rarity of the soul trapped card. In soul sight mode, selecting the button that has a left facing arrow over three cards will let you soul trap all of your extra cards at once.


You can choose three different options for how to soul trap your cards based on your Premium cards.
ALL: Clicking this button will save a maximum of 3 Non-Premium and 3 Premium copies of your cards, and Soul Trap the rest. This is option allows you to keep the maximum amount of cards.
NON-PREMIUM: Clicking this button will save a maximum of 3 Premium cards or any Premium plus the minimum amount of Non-Premium to make a total of 3 cards, and Soul Trap the rest. This option allows you to keep only Premium cards, while not losing any playsets when you don't have enough Premiums.
PREMIUM: Clicking this button will save a maximum of 3 Non-Premium cards or any Non-Premium plus the minimum amount of Premium to make a total of 3 cards, and Trap the rest. This option allows you to keep only Non-Premium cards, while not losing any playsets when you don't have enough Non-Premiums.

Soul Summoning
Soul Summoning allows you to spend Soul Gems you have earned to craft new cards for your collection. The cost to Soul Summon a card increases based on rarity. Some promotional cards can now only be obtained via soul summoning.
Legends:Pre-Release Content

This page contains Pre-Release Content made available before its official release.

2015
 

Videos
Teaser Trailer — Released at E3 2015.

2016
 

Videos
Campaign Intro Cinematic — Released at E3 2016.

2017
 

2018