Netruk44/uesp-wiki-content huggingface dataset:
Tes4Mod:Order of the Dragon/Creatures

This is a list of all creatures added by Orden des Drachen. It does not include variants of vanilla creatures.



  These are leveled creatures that grow stronger with the player.

Most creatures encountered in the game are generated from leveled lists.  This means that the game does not usually specify the exact creature that you will encounter at a given location; instead it specifies that the creature will be picked from a list of possible creatures, based upon the level of your character when you enter the area.

Note: Due to the large number of creatures found in this mod, each type appears on its own page only. Click on the title at the top of each column to go to the specific page. Unique creatures have their own pages. This wiki does not include creatures like rats or skeletons that are identical to their vanilla counterparts except for their levels.

Also, unlike in Oblivion, creatures summoned via spirit potions have no souls and thus cannot be harvested for soul gems. This is because you're capturing a soul to create the potion in the first place; the creature summoned is a manifestation of the soul energy, not an actual living creature.
Tes4Mod:Order of the Dragon/Daedra

Daedra are creatures from the planes of Oblivion.




Arch-Xivilai
The Arch-Xivilai is a major enemy encountered during the quest The Stone's Power.

Drops: Daedric Skin, Arch-Xivilai's Sword
33% resist fire
20% weakness to shock


Atronach of the Salt Waste
The Atronach of the Salt Waste resembles a storm atronach.

Drops: Salt From the Desert, Old Spirit Jewel
100% resist paralysis (immune to paralysis)
100% resist shock (immune to shock damage)


Countess
The Countess is a woman who was transformed into a spider daedra by Mephala's power to prevent her husband, Count Friedhelm, from escaping his prison. She is encountered during the quest Help For a Village.

Drops: Daedra Silk, Daedra Venin, Minor Loot (15%)
33% resist fire
30% weakness to frost
20% weakness to shock
100% resist paralysis (immune to paralysis)


Mephala's Envoy
These daedra serve Mephala personally, and are encountered during the quest Soul Eaves.

Drops: Daedra Heart, 1 Potion, Mephala's Axe
33% resist fire
30% weakness to frost
20% weakness to shock
Tes4Mod:Order of the Dragon/Goblins

For a detailed overview of goblins, refer to the UESP Wiki.




Goblin Leader
The Goblin Leader is the head of the goblin clan that has taken up residence in the Order Castle. He resides in an outbuilding on a high ledge in the pass leading to the castle.


Ilkgel
Ilkgel is a goblin miner who can be found in the caves below the Order Manor. He is not hostile; in fact, he's quite friendly, if you take the time to talk to him. He mines gold in the caves; if you offer to bring him some ale, he'll happily trade you all the gold he's found (see The Secret Passage).
Tes4Mod:Order of the Dragon/Ingredients

This table lists all the new ingredients added by Order of the Dragon only - this page on UESP Wiki has all the information about vanilla ingredients. The Notes section is not an exhaustive listing of locations; it just notes the best place to find a given item. Many food items are quite common; if you use a mod like Item Interchange, they are added to levelled lists, in which case you can find them in various containers and vendors' inventories (even ones that are normally unavailable).

Food Items


Alchemical Items


Quest Items
Tes4Mod:Order of the Dragon/Items

Oblivion is full of items both magical and mundane, and Order of the Dragon adds many more. The articles listed here provide information on all of the items that can be found in the game.

Finding Items
Depending upon whether you are looking for a specific item or just browsing for general information, there are several different ways to navigate through the many item-related pages.

Search
If you know the exact name of the specific item you want to find, type its name into the search box at the top-right of the page and click on the "Go" button, or press the Enter key on your keyboard.

General Articles on Items
Most of these articles provide general information on various types of items, and also include lists of the mundane (non-enchanted and widely available) varieties of the items.
Order of the Dragon Armor: All armor, magical and nonmagical.
Order of the Dragon Books: All notes, scrolls, and books in the game.
Order of the Dragon Clothing: All clothing and jewelry, magical and nonmagical.
Order of the Dragon Ingredients: A complete list of alchemical ingredients.
Order of the Dragon Notes: Random notes and letters found in the game
Order of the Dragon Potions: All potions, beverages, and poisons.
Order of the Dragon Recipes: Recipes for various potions.
Order of the Dragon Weapons: Base unenchanted weapons.
Order of the Dragon Miscellaneous Items: Includes tools (alchemy apparatus, soul gems, repair hammers), gems, minor quest items, etc.
Order of the Dragon Quest Items: Items that are marked as Quest Items at some point or other during the game.
Order of the Dragon Quest Notes: Notes that are quest-related.

Articles on Enchanted Items
These articles provide lists of all the enchanted items available in the game, organized according to how you are likely to find or obtain the item.
Order of the Dragon Magic Weapons: All enchanted weapons that can be found, including staves.
Tes4Mod:Order of the Dragon/Magic Weapons

Magical Weapons


Ice Dragon Claymore
This is a specialpts for unique weapon with its own quest. The claymore gains power depending on how many artifacts you return to the Order of the Dragon's treasury.


Staves


Bloodfire Staff
The Bloodfire Staff is a unique magical staff that gains power by being coated with Bloodfire. It can be found in the Gold Mine beneath Andor's Hostel.
Tes4Mod:Order of the Dragon/Miscellaneous Items

Valuables



Clutter
Clutter items are almost completely useless, as they usually have no function and the few that have any value sell for very little gold. However, they can be used as decoration for your house (specifically for those who wish to roleplay).  Unless otherwise mentioned in the table, the clutter items have no purpose.


Spirit Stones
These items are created by killing an animal while having an empty Spirit Stone in your inventory (similar to a soul gem).
Tes4Mod:Order of the Dragon/Notes

This is a list of the random notes and letters that are added by Order of the Dragon. In addition, a list of books can be found here; a list of recipes can be found here, and a list of quest-related notes can be found here.

Broadsheets
Order of the Dragon adds a few broadsheets distributed by the Black Horse Courier.




General





Spell Scrolls
These are spell scrolls - they have no text, but simply cast a spell when used.
Tes4Mod:Order of the Dragon/People

This is a list of the notable people who appear in Order of the Dragon.

Arena
; Da'Kharris
; Dor's Ten
; Fjinni
; Hamill
; Illa
; Jubin
; Kelma
; Koiko
; Madmi
; Morbelln
; Nad'rena
; Narlana
; Omton

Assassin Castle
; Clemente
; Drelvan Thelas
; Farida
; Gorald
; Kikki
; Seldith Fayvales
; Thadiv
; Tulek Divyr
; Typhola

Galu Oasis
; Arlon
; Gothian
; Laiken the Smith
; Yol

Kathar
; Aru'hin Nehera
; Assran Vlares
; D'ngoshi Hlaalua
; Duun
; Eben Gedbiate
; Etelso Malev
; Hainab Ilunbani
; Himnas
; Ielna Andor
; Ilmeni Dren
; Inol Hlaren
; Kulim Tadave
; Maro'uhn Nehera 
; M'lana Nigare
; Mauren Ferroul
; Paulor Thedrig
; Relsav Andor
; Rilar Lluvis
; Run'garlen
; Salacia Malev
; Talvanus


Kazbai
; Mandrak
; Toni


Order People
; Clagius Infernian
; Erk
; Helgarth
; Ingalawen
; Irena
; Relius Curio
; Sorla
; Thoralf Metschlund


Salt Caravanserai
; Brinn
; Gingor M'kuloma


Miscellaneous
; Adhelene
; Anshi
; Berel Sendala
; Captain Diram
; Drela
; Dreng
; Elgath
; Ihoar
; Ilu
; Ja'kil
; Jalana
; Jelin
; Kumbul
; Larsa
; Ma Syd Jun
; Manuk
; Monag
; Ned
; Paladin Aurel
; Pelagius
; Ruhung
; Sahaula
; Skent
; Tachlan Dren
; Tiedemis
; Treasure Hunter
; Vena Infernian
Tes4Mod:Order of the Dragon/Places

Many new places and locations are added by Order of the Dragon. This page only lists some of the most interesting places of the region; the other places are listed on their own pages. In particular:

Cities and Settlements












Dungeons and Ruins
Note: Most of these are unmarked, but since they're dungeons, they're listed here.





































































Other Locations





















Unmarked Places
Tes4Mod:Order of the Dragon/Potions

Potions

  Increases by 2% each time you drink one, to a maximum of 10%. This is a permanent bonus.

Beverages
All beverages except for Irena's Meatloaf, Sweet Wine, and Yol's Good Mix will quench your thirst, in addition to the effects listed in each entry.
Tes4Mod:Order of the Dragon/Quest Items

Miscellaneous Items


Books and Notes
Tes4Mod:Order of the Dragon/Quest Notes

These quest notes are quest-related or important for other reasons.
Tes4Mod:Order of the Dragon/Quests

Quests are sorted by where they are assigned or by which faction assigns them.

Main Quest
(Note: These may or may not be in the correct order. I'm in the process of playing through the main quest, so I'll update as necessary.)

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 


Faction Quests
Andalis' Men: All quests for the assassins' guild Andalis' Men.
Order of the Dragon: All quests for the Order of the Dragon that aren't included in the main questline.
Twin Lamps: All quests for the Twin Lamps.


Cities and Towns
Arena: All quests for the Arena.
Banana Caravanserai: All quests for the Banana Caravanserai.
Dachla: All quests for Dachla.
Galu Oasis: All quests for the Galu Oasis.
Ghost Village: All the quests for the Ghost Village.
Kathar: All quests for the city of Kathar.
Kazbai: All quests for the settlement of Kazbai.
Salt Caravanserai: All quests for the Salt Caravanserai.
Sula: All quests for the village of Sula.
Sydura Serai: All quests for the Sydura Serai.

Other Quests
 
 
 
 
 
 
 
 
 
 
 
 

Alphabetical List
All Quests: An alphabetical list of all the quests (note that this won't include quests for which a page has not yet been created on the wiki).
Tes4Mod:Order of the Dragon/Weapons

Weapons in Oblivion fall into three classes, organized around the three weapon skills: Blade, Blunt, and Marksmanship. Blade and blunt weapons come in both one-handed and two-handed varieties, whereas Marksmanship (bows) can only be used with both hands. This page lists all weapons added by Order of the Dragon.

"Magical" refers to whether or not the weapon can bypass resistance to normal weapons.

Arrows
Magical Arrows


Nonmagical Arrows


Bows


Blade Weapons
One-Handed


Two-Handed


Blunt Weapons
One-Handed


Two-Handed
Tes4Mod:Order of the Dragon/Outpost

Walkthrough

Journal Entries
Tes4Mod:Order of the Dragon/Paladin Aurel

Paladin Aurel is an Imperial who can be found loitering outside the Great Pyramid. He is lost and needs help getting to the Arena. If you are willing to lend him a hand, he will make it worth your while. After he reaches the Arena, he spends most of his time in the training area.

Aurel wears a set of iron armor (sans helmet and shield) and is armed with a large claymore.

Related Quests
Tes4Mod:Order of the Dragon/Path in the Darkness

Walkthrough
When you emerge from the Old Mine, you'll get a journal entry prompting you to return to the Order Manor. There, you'll find Thoralf in his usual place by the main door; talk to him, and he'll tell you that an assassin broke in and tried to kill Helgarth. Helgarth, of course, isn't dead - he has the would-be asssassin in custody in the map room.

Go down and interrogate the man; in exchange for his life, he'll tell you about a large rebel camp near Bruma that's planning to launch an attack on the city. You can kill him or let him go after that - it makes no difference.

Now you have to go warn the countess of Bruma. She'll tell you that she thinks you'll be able to handle it (you single-handedly took care of the Oblivion Crisis, after all), so you'll have to go to the camp by yourself (unless you brought your knights along for backup). 

The camp is accessible only through Boreal Stone Cave; there's a small opening in the ceiling at the back of the main room. Go through it, and you'll end up on a high ledge overlooking a small valley housing the encampment. If you have spells or a bow, now's a perfect time to snipe the rebels (don't bother with the guy in the red robe - he can't die before talking to you). Before or after dealing with them, drop down into the fenced area, talk to the battlemage, then kill him and whoever else is left. Be sure to get the map and key!

Once they're all dead, you can go through the main gate and back up around the path, which will put you right above the cave entrance - drop down, and go back through the cave to get the final journal entry.

Journal Entries
Tes4Mod:Order of the Dragon/Paulor Thedrig

Paulor Thedrig is a Dark Elf commoner who lives in Kathar. He let the Golden Saber cult set up shop in a cavern below his home, but after he learned that they were sacrificing Dunmer, he began having second thoughts and is looking for someone to deal with them. If you join Andalis' Men, you'll get a quest to go down and take the saber that once belonged to the guild's founder; he'll give you all the information you need to deal with the cultists.

Paulor wears a black robe and sack cloth sandals; he no possessions of interest. His house is located in the far southeastern corner of Kathar.

 
Related Quests
Tes4Mod:Order of the Dragon/Pekalu Oasis

The oasis' main point of interest, besides the water, is the ruined temple in the northern end of the pond. The temple cannot be entered except during the quest The Chalice and the Stone.
 

Related Quests
Tes4Mod:Order of the Dragon/Pelagius

Related Quests
 
 


Pelagius was once Emperor Pelagius, who ruled Cyrodiil; after he went insane and drew Mephala's wrath, he was hunted down and supposedly killed, but was actually sealed away in the Order's Crypt. He freed during the siege on the castle and, discovering that Uriel Septim's death had left a power vacuum, immediately set in motion a plot to regain his seat on the throne. He appears to side with you for a time, until you regain Tyrfing, then he turns on you in a bid to get the sword and use it to kill Mephala (at which point you're forced to kill him).

Pelagius wears a Black Hand Robe, Pelagius' Hood, and doeskin shoes, and is armed with Pelagius' Sword.
Tes4Mod:Order of the Dragon/Pelagius' Records

[The book is about Pelagius' everyday life in the crypt and his studies. The writing is clear and to the point, only in one section he suddenly begins to write in the first person perspective.]

I hid my shield in the main house. No one will find the lever behind the barrel in the entrance area unless they are looking for it. Only the Master of the Order knows about the room. Some of the Dragon Order's treasures are kept there.
Tes4Mod:Order of the Dragon/Powerlessness and Despair

Walkthrough
Clemente has found out who was behind the hit on Talvanus - it's a former Assassin named Relsav Andor. Now, he wants you to return to Andor's Hostel and take care of Relsav. Before that, though, you can acquire a map and some potions.

Unfortunately for you, Relsav knows you're coming - when you enter the basement of the inn, you'll be knocked unconscious and locked in. Rest for a few hours, then take a look around. There's a trapdoor hidden under a crate in the corner of the room; this leads down to the gold mine. From there, it's not hard to get back outside and thence to the castle.

Journal Entries
Tes4Mod:Order of the Dragon/Punishment Must Be

Walkthrough
During your search for knights for the Order, you'll come to Clagius Infernian. Clagius is currently drowning his sorrows in The Flowing Bowl (a tavern in Anvil). Buy him a beer, and he'll tell you his story: he failed to save a woman who'd been kidnapped by bandits, and he's been beating himself up about it ever since. Since you need him, you'll have to take it upon yourself to deal with them and recover the woman's necklace.

The bandits are hiding out in a cave just north of Anvil, past Whitmond Farm. Go in, kill everyone, and recover the necklace, which is being worn by the bandit ringleader. Return it to Clagius, and he'll join you as a knight.

Journal Entries
Tes4Mod:Order of the Dragon/Pyramid

Quests
 

Exterior
The exterior is located at coordinates: ODDDesert01 21, -5
This location does not have a map marker.

Zone 1: Pyramid
From the entrance, you have to jump down a short shaft to the room below. Kill the mummy wandering there, then proceed through the door in the east wall. You'll come to a four-way intersection here; the left and right passages lead to rooms below with sarcophagi guarded by mummies. The one with a single sarcophagus holds Captain Diram's heart. The passage straight ahead goes to a large chamber filled with (inanimate) statues and a pair of mummies. There's a water-filled pit at the far end; jump down into it to get to the door to the next level.

Zone 2: Cave
This is a simple, partially-flooded cave; the entrance opens onto a ledge a short distance above the water. Jump down and wade/swim to the other side, where you'll find another door under the water. This leads out to the ocean below the docks, so be prepared.
Tes4Mod:Order of the Dragon/Pyramid Field of Akka'an

The valley is accessible only through a long passage carved through the cliffs surrounding it. Many of the tombs here are accessible, including Andalis' Tomb, the Wolf Temple, the Hidden Temple, and four nameless pyramids (they're all called "Akka'an Pyramid", but each has its own page: Akka'an Pyramid 1, Akka'an Pyramid 2, Akka'an Pyramid 3, Akka'an Pyramid 4).

Near the center of the valley, there's a small square dais with four pillars (well, two - the other two are broken off partway up). In the center of this is an object called the Healing Altar of the Ancients. Activate it, and you'll be asked what you want to sacrifice for "the blessing". Whatever you choose, be sure you have enough - if you don't, you'll be cursed (Drain Health 100pts for 600 seconds). The blessing will give you a Restore Health effect that heals 2pts for 600 seconds. You can only receive the blessing once per day.
 

Related Quests
Tes4Mod:Order of the Dragon/Que'Mek's House

The interior is relatively clean and well-kept. There are numerous containers here, a weapon rack, a bed, and some food. A ladder leads to the roof, which has a shaded area with a worktable.
Tes4Mod:Order of the Dragon/Raid

Walkthrough
You'll get this quest during the course of Ruins Beyond the Dunes - if you go to Alberto to get a fire trap for the Khajiit, he'll ask you to bring him any loot you find on the body. The only thing of interest the Khajiit has is a key; you can sell it to Alberto for 50 gold and wash your hands of the matter, or hang on to it and find out where it goes. 

The Khajiit has a clue - a brand in its fur that marks it as property of Paulor Thedrig, a slave owner in Kathar. Go there and search his house, and you'll find a chest under a table in the corner to which the key fits. The chest has an old bowl inside - apparently a family heirloom; Alberto will give you 300 gold for it, or you can keep it and try to sell it on your own (it's worth 400, so unless your Mercantile is very good, you won't get a better deal). 

Journal Entries
Tes4Mod:Order of the Dragon/Ravished Heart

Walkthrough
In a house in the abandoned settlement of Dachla (the one nearest the docks), you'll find the spirit of a woman named Captain Diram. Long ago, she tore out her heart and gave it to Mephala; now she wants it back, so she can go to her eternal rest. Since you happened along, she wants you to recover it for her and reunite it with her body. The heart is in a pyramid near the settlement, but first, you have to find the key, which is guarded. The house in question is in the northwest corner. Go in, kill the guardian mummy inside, and take the key it has.

The heart is in a sarcophagus in a room at the lowest part of the pyramid, guarded by another mummy. Recover it and head out to the sunken ship on the coast. Diram's body is in her cabin; open it (it's a normal container) and place the heart in it. When you return to the house, she will thank you and warn you that Mephala won't be happy. In fact, this starts a timer; 5 seconds later, a large dreugh will appear in the village square and attack you, but the quest will be complete. 

Journal Entries
Tes4Mod:Order of the Dragon/Relius Curio

Relius Curio is a future knight of the Order of the Dragon; he can be found in the Two Sisters Lodge in Skingrad. In order to recruit him, you'll have to help him out - he has a (one-sided) crush on a woman in Skingrad named Adhelene, and wants you to deliver a love letter. Later, he wants you to find the Book of All-Knowing for him, and finally, he'll have you set up a meeting between them.

Relius wears a set of steel armor (sans helmet and shield) and is unarmed.


Related Quests
Tes4Mod:Order of the Dragon/Relsav Andor

Related Quests
 
 
 
 


Relsav Andor is the owner and proprietor of Andor's Hostel, along with his wife, Ielna, and a former member of Andalis' Men. He wears a beggar's shirt, huntsman leather pants, and huntsman moccasins, and is armed with a two-handed scimitar.

Relsav comes in handy if you try to gain entrance to the Assassin Castle during the quest Admittance, as he can give you advice. Later on, he puts out a hit on Talvanus (though no one knows who it is); you'll be sent to the hostel to kidnap his wife in order to find out the client's identity. Clemente finds out it was Relsav and sends you to kill him, but since he knows you're coming, he knocks you out and heads to the castle to deal with Clemente himself (see Assassin Dreams).
Tes4Mod:Order of the Dragon/Restoration for Beginners

First, you should buy a potion of restoration; it is absolutely necessary for the subsequent procedure that will banish special damages arising from your body, depending on what potion of restoration you purchase.

Spread a cloth, best of linen or cotton, on your work surface. The grandmother's silk scarf is totally unsuitable for our purposes and should be kept far from our work area. Set the restoration potion on your cloth and gently open the seal; a strange scent will waft to your nose. Don't let this confuse you - on the contrary - take the bottle and empty it with a gulp. If you've done that, you should, even while the liquid clings to your palate, put your head on your towel and stretch your legs in the air. This headstand causes the healing liquid to flow through your body longer.

The potion's effects should not be long in coming.
Tes4Mod:Order of the Dragon/Rilar Lluvis

Related Quests
 


Rilar Lluvis is a Dunmer slave owner who lives in Kathar. Since he treats his slaves better than most people, he's gained the ire of other slave owners, so someone has hired Andalis' Men to teach him a lesson by taking his slaves from him. If you undertake this quest, you'll get the choice of killing the slaves or selling them to someone else, but you won't interact with Rilar in any way (and, in fact, if he catches you, you'll fail the mission).

Rilar wears a Kathar gold robe and braided leather sandals; he has nothing of interest.
Tes4Mod:Order of the Dragon/Ruhung

Related Quests
 


Ruhung is an Imperial necromancer who resides in a lab at the top of the Castle of the Undead. You'll encounter him during the quest Thoralf's Debt, when you come looking for Yatul's teeth. Despite being a necromancer, he's quite happy to talk, and more than willing to hand them over to you. You can, of course, choose to kill him, but he'll put up a good fight.

Ruhung wears a necromancer's robe and doeskin shoes; he has three superior healing potions and Yatul's teeth.