Netruk44/uesp-wiki-content huggingface dataset:
Online:Tiburr

Tiburr is a Khajiit mage and member of the Mages Guild who can be found at the Guild Hall in Rimmen. He specializes in Khajiiti folklore, and has made it his mission to record the stories of his people.
 

Dialogue
:"Our guild has the largest collection of documented Khajiiti history in all of Rimmen. Many come to peruse our collection."

:"Yes, there is great beauty in the way Khajiiti storytellers weave their tales. But is it not best to write these words down as well? After all, books are more likely to stand the test of time than spoken words."

:"I have visited many storytellers, writing down their words and documenting their stories. This way, I hope to preserve such stories for future generations."
Online:Melleron

Melleron is a Wood Elf Rotmeth brewer and the husband of Tarazur. He has recently been experimenting with the creation of a sweeter rotmeth brew, for a potential Khajiiti customer base. The brewer can be found at the Stitches, where he is setting up shop, along with Tarazur.
 

Related Quests


Quest Related-Events
After you find a keg of his brew in the wilderness, you can bring back to him at the Stitches near his wagon.
:"Hmm? Something you need, stranger?"
:I found this keg of rotmeth beside the road. I believe it belongs to you.
:''"Well, wouldn't you know it! The keg does, in fact, belong to me. That right there is the finest sample of sweet rotmeth brew ever made. Well, truthfully, it's the only sample of sweet rotmeth brew ever made."
:Sweet rotmeth brew?
:"My own invention, if you can believe it! You see, the Khajiit aren't typically fond of rotmeth. I think the rancid meat smell is what turns them off. That's why I added plenty of moon-sugar to my brew! It's sure to be a hit now."
:Seems odd that such a large keg went missing.
:"The keg must have dropped out of our wagon. Which is a little odd, given that my husband should have been sitting right by it. Ah, well, no harm done. And here's a reward for your troubles. Not sure what we would do if we lost this beauty!"
thumb|right|"And it should be nice and fermented by now. You can finally test it!"
He will then set the keg on the ground and happily announce the news to a dismayed Tarazur.
:Melleron: "Dearest, come look at this! A stranger found my rotmeth keg on the side of the road. Can you believe it?"
:Tarazur: "Oh, look at that. Must have fallen right off the wagon. How lucky someone found it."
:Melleron: "And it should be nice and fermented by now. You can finally test it!"
:Tarazur: "Of course! Let me just … drink this … oh, so delicious brew."
:Melleron: "Well? How does it taste?"
 
:Melleron: "Huh. Looks like I'll need to tweak the recipe a bit."''

After Tarazur's taste test, you can talk to Melleron and he will make you an offer.
:''"Seems like I have quite a bit of work ahead of me. Still, Imperial City wasn't built in a day! I just need to tweak the recipe a bit and try again.
:Are you still going to ask Tarazur to test the brew?
:''"Of course not. It's obvious now that the poor dear can't handle his rotmeth. I just wish he'd said something sooner. But hey, if you're looking for a bit of extra gold? I could always use a new taster!"
::I'm afraid I'll have to pass on that.
:::"Well, your loss. I'm positive my next batch will be the best one yet! I'll soon be selling my sweet rotmeth brew all over Elsweyr, no doubt about it. Now, if you'll excuse me, I need to go find my husband a healer."
::Of course I'll test it for you!
:::"That's what I like to hear! Unfortunately, the next batch will take a few weeks to properly ferment. But hey, I'll be sure to let you know it's ready if I see you around."''

Notes
His journal can be found during the quest.
Online:Tarazur

Tarazur is a Khajiit trader and Melleron's husband. He can found in front of his wagon in the Stitches, setting up shop.
 

Related Quests


Quest-Related Events
thumb|right|"Of course! Let me just … drink this … oh, so delicious brew."
Speaking to him before speaking with Melleron:
:"We are setting up shop, rhook. Feel free to check back later."

Speaking to him after telling Melleron you've found the Sweet Rotmeth Brew:
:"So, you found our keg of rotmeth. And even decided to return it! How generous of you."

After you bring back the sweet rotmeth keg to Melleron, he will happily announce the news to Tarazur. Tarazur will be dismayed by the news.
:Melleron: "Dearest, come look at this! A stranger found my rotmeth keg on the side of the road. Can you believe it?"
:Tarazur: "Oh, look at that. Must have fallen right off the wagon. How lucky someone found it."
:Melleron: "And it should be nice and fermented by now. You can finally test it!"
:Tarazur: "Of course! Let me just … drink this … oh, so delicious brew."
:Melleron: "Well? How does it taste?"

Tarazur will then take a sip and faint.
:Melleron: ''"Huh. Looks like I'll need to tweak the recipe a bit."''
Online:Hunting the Hunters

Quick Walkthrough
Detailed Walkthrough
The quest begins when you talk to a Khajiit named Sarazi, who challenges you to beat him to killing the master hunters of Predator Mesa.

:''"You have something to say, dull claws? Let's make it quick. You don't get muscles like these by standing around, chewing the fat with outsiders!"
:What is this place?
:"What? Did you just wander up here like a lost mountain goat? This is Predator Mesa! The hunter's highland! Really? Nothing? Ziss'vo. Hunters come here to test their claws against savage beasts—a trial of strength and cunning. But mostly strength."
:I'm pretty strong.
:"Ha! Compared to vigorous Sarazi, you are a dry twig! This calls for a contest! Hunting beasts is one thing. Hunting hunters, though? That is a real test. Three savage Khajiit hunt any person who enters the Mesa. Whoever kills them all first wins!"
:You're on. I'll kill all the master hunters on Predator Mesa.
:"Sarazi will give you a head start. This is sporting, yes? You'll see three prowling Khajiit on the Mesa, unless they see you first. Ha! There's a nesting gryphon up there, also. Quillmane. If you really want to impress me, kill him, too!"

Once inside the mesa proper, you can tackle the targets in any order. You can also pick up the skyshard for the delve, found along a ridge to the north of Zahalar Oak-Eye behind some Terror Birds, and the   from a cave to the west of Split-Ear Tahuda. Near the entrance of the delve you can also find an unsent letter from a lovestruck Khajiit.

Each Khajiit hunter will challenge you as you approach:

:Split-Ear Tahuda: "Lost? Good. I could use a fresh skin!"
:Kuzo the Thunderclaw: "The prey comes to me? Ha! Too easy!"
:Zahalar Oak-Eye: "Fresh meat? Hircine take you!"

Once you have slain the targets, you can return to Sarazi at the entrance to the mesa, who will greet you with ridicule.

:"Ha! Come to your senses, eh? Don't worry, Sarazi won't tell anyone that you ran away. Predator Mesa is not for everyone. Now, watch a true hunter take— Wait. Is that blood on your hands? Where did all this blood come from?"
:I killed the three hunters and the gryphon.
:"Kra! I never should have given you that head start! Now what will Sarazi hunt? Birds and chipmunks? Well, a wager is a wager, yes? Here. Spend it on some decent food, walker. Bulging muscles and a shiny coat start at the dinner table! Farewell."''

Completing the quest grants you   and   Gold, alongside   XP.

Gallery
 
 
 
 
Quest Stages
Online:Vesture of Darloc Brae

Vesture of Darloc Brae is an overland set that drops in Northern Elsweyr. It cannot be crafted. Pieces are Anequina Style in Medium Armor.

Bonuses
 
2 items: Adds   
3 items: Adds   
4 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 10%. 
Pieces
The set consists of medium armor and jewelry in all slots, as well as weapons and shields of all types. Unique pieces include:
, from The Battle for Riverhold
, from Two Queens
, from Cadwell the Betrayer
, from The Usurper Queen
, from Jode's Core
, from Strange Messengers
, from Relatively Speaking
, from Path of the Hidden Moon
, from Hunting the Hunters
, from Thick as Thieves
, from Iron in the Blood
, from Unhealthy Preoccupation

Drop Locations
Online:Bonechime Marksman

Bonechime Marksmen are Khajiit archers, who are part of the Bonechime Gang. They have recently moved into the Prowl and have been generally disruptive.
 

Spells and Abilities
Online:Bonechime Butcher

Bonechime Butchers are Khajiit fighters and members of the Bonechime Gang who have recently moved into the Prowl and have been generally disruptive.
 

Spells and Abilities
Online:Bonechime Skinner

Bonechime Skinners are Khajiit ravagers who are part of the Bonechime Gang and are poachers. They have recently moved into the Prowl and have been generally disruptive.
Online:Bonechime Hunter

Bonechime Hunter are Khajiit fighters, who are part of the Bonechime Gang and are poachers. They have recently moved into the Prowl and have been generally disruptive.
 

Spells and Abilities
Online:Bonechime Gang

The Bonechime Gang is a minor Khajiit criminal group in Northern Elsweyr, which are involved in poaching and the trade of exotic animal products. Under the leadership of Rahti the Peeler, their recent focus has been the Prowl, a hunting ground which was recently attacked by a Dragon. In particular, the menagerie of animals at the nearby ranch has caught their eye.
Online:Quillmane

Quillmane is a Gryphon which nests in Predator Mesa. Sarazi will ask you to slay the beast to prove your strength.
 

Related Quests
Online:Split-Ear Tahuda

Split-Ear Tahuda is a dangerous Khajiit hunter, who can be found in the Predator Mesa. According to Sarazi, he will hunt anything with a pulse. He can be found in his camp in the northeastern part of the mesa, sharpening his cleaver.

When he notices you, he will shout: "Lost? Good. I could use a fresh skin!"
 

Related Quests
Online:Kuzo the Thunderclaw

Kuzo the Thunderclaw is a dangerous Khajiit hunter, who can be found in the Predator Mesa. Sarazi, will ask you to kill Kuzo to prove your strength. He can be found wandering around his camp in the northwestern part of the mesa. 

When he notices you, he will shout: "The prey comes to me? Ha! Too easy!" before attacking you with a maul and lightning magic.
 

Related Quests
Online:Zahalar Oak-Eye

Zahalar Oak-Eye is a Pahmar-raht hunter and worshiper of Hircine, who can be found in the center of the Predator Mesa ruins. While he is the boss of the area, he is also one of the targets Sarazi asks you to kill.
 

Related Quests


Dialogue
When he notices you, he will shout:
:Zahalar Oak-Eye: "Fresh meat? Hircine take you!"

Skills and Abilities
Zahalar Oak-Eye fights with a bow but uses several techniques.
;Quickshot: Basic ranged attack that causes physical damage.
;Arrowstab: Close ranged bow attack.
;Quakeshot:  
;Trap Beast: Will snare you in a trap; dodge rolling will break its hold. 
;Terror Bird Summon:Intermittently during the fight, two Terror Birds will be summoned.
Online:Reanimated Javelinier

Reanimated Javeliniers are undead Khajiit vanquishers who can be found in the Abode of Ignominy. They can also be summoned by Dragons.
Online:Reanimated Shadecaller

Reanimated Shadecallers are undead Khajiit shadow mages which can be found in the Abode of Ignominy.
Online:Reanimated Veteran

Reanimated Veterans are undead Khajiit knights which can be found in the Abode of Ignominy.
Online:Reanimated Archer

Reanimated Archers are undead Khajiiti archers which can be found in the Abode of Ignominy.
Online:Reanimated Cryomancer

Reanimated Cryomancers are undead Khajiiti frost mages which can be found in the Abode of Ignominy.
Online:Reanimated Arbalest

Reanimated Arbalests are undead Khajiiti arbalests which can be found in the Abode of Ignominy.
Online:Reanimated Senche-Tiger

Reanimated Senche-Tigers are skeletal Senche-Tigers that can be found in the Abode of Ignominy and Rimmen Necropolis.
 

Gallery
Online:Reanimated Duelist

Reanimated Duelists are undead Khajiiti ravagers which can be found in the Abode of Ignominy.
Online:Reanimated Mauler

Reanimated Maulers are undead Khajiiti berserkers which can be found in the Abode of Ignominy.
Online:Jewelry Crafting Survey: Northern Elsweyr

Resource cache uncovered: Northeast of the Tenmar wayshrine, pass through a stone archway leading behind a massive lith, against the southeastern plateau. Be ready for a hike.

Why do I always find myself in an active warzone? I was led to believe Elsweyr would be like a vacation - I'd be able to enjoy the warm sun, the diverse geography, the interesting plantlife, and the acrobatic locals during this trip.

Alas! Dragons are REAL and DETERMINED TO RUIN MY FUN. I may never stop screaming. Never!
Online:Ahmanra

Ahmanra is a Khajiit innkeeper who provisionally runs the Goiter's Gulp in the Stitches. However, after using the Goiter's Gulp as collateral for a loan, he lost ownership of the tavern to the Averno brothers, Iulius and Scipion.
 

Dialogue

:''"This one has several hangover cures certain to get the taste of the Gulp's swill out of your mouth, no matter which direction it's flowing!"

:"This one assumes no liability for lost goods, though he can lease you a lockbox at a very fair price."

:"This one hopes you enjoy your stay. If not, he suggests you take your complaints just around the corner to his right."

:"There is no where better to sleep off a night at the Gulp, Ahmanra assures you."''
Online:Sanzagh

Sanzagh is a Senche-raht Khajiit found outside Rimmen. When you first meet him, he'll be ready to make a meal of Gordon the Guar.
 

Related Quests
 

Quest-Related Events
:''"Did you come to share this lizard with Sanzagh? You can have the neck. Maybe a hind leg if you're lucky."
:You can speak?
::"Of course. You've never met a Senche-raht before? Or you just never bothered talking to one? Most think we are only good for riding into battle, but we are as intelligent as any Khajiit. Only more likely to eat strangers who ask stupid questions."
:This guar belongs to Hadamnargo.
::"Everything that moves belongs to Sanzagh. Especially when he's hungry. Tell Hadamnargo that if he has a problem with that, Sanzagh can eat his precious horse instead."
::[Persuade] You don't want to eat this guar. His name is Gordon.
::"How did you know that Sanzagh is uncomfortable eating things with first names? Sanzagh will find his dinner somewhere else. Now that you mention it, he does look like a Gordon."
::You don't want to eat a guar. The meat is tough and the scales get stuck in your teeth.
::"You make a fair point. Sanzagh is hungry, but not hungry enough to spend the next three weeks picking scales from his teeth. Sanzagh will find something else to eat."
::I'll find you something better to eat.
::"Almost anything is better than a depressed reptile. Try searching for wild game in the traps hunters leave in the hills west of here. And hurry. Sanzagh is hungry enough to have this lizard as an appetizer."

Speaking to him again after offering to bring him something else:
:"Bring back game from the traps in the hills west of here. The longer you take, the better this lizard looks."

Returning with the wild game:
:"You smell much better than before, walker. Did you bring something good for Sanzagh?"
:I brought you fresh game from a hunter's trap.
:"Not bad, walker. Sanzagh would much rather eat these tasty treats than that scaly beast. You're free to go, lizard. Waddle back to your master before Sanzagh changes his mind."''

If you speak to him again after freeing Gordon, he'll tell you:
:"Tell Hadamnargo that the only reason his lizard continues to breathe is because Sanzagh allows it. And remind him that these fields still belong to me."

After you leave him, he'll later show up at the entrance to Rimmen on the wall across from the Rimmen Stables.

    
Gallery
Online:Finnalir

Finnalir is a Wood Elf merchant who can be found selling his wares from Grahtwood's Bounty at the Valenwood Gate.
 

Dialogue
:''"These Elsweyr Khajiit aren't so bad, once you get to know them. Smell a lot better than I thought they would, too. But enough about that. What can I get you?"
:"Ever been to Valenwood, friend? It's like Elsweyr, except better in every conceivable way. Of course, wherever you go, you'll need supplies. How can I help you?"
:"Elsweyr's fine. I guess. But I'm here to tell you, friend—I could really do with a good pint of Valenwood jagga. How about you? Looking for something in particular?"
:"Can you believe that some of these crazy cat-people hate Wood Elves? Honestly, who hates a Wood Elf? We're delightful! Speaking of delightful, have a look at these wares, eh?"''
Online:Frenillas

Frenillas is a Wood Elf commoner who can be found at the Valenwood Gate trading post. She is skeptical of the recent alliance between the Bosmer and Khajiit.
 

Dialogue
:''"The Khajiit and Wood Elves have never gotten along. I mean, yes, we're in the same alliance now. But that means we just hate each other a little more quietly than usual."
:"There's a lot of, what do you call it? Contested land? In Grahtwood and and Elsweyr. Both sides see borders as suggestions rather than rules. Caused quite a few wars, as I'm sure you can imagine."
:"The Khajiit say that Azura was the one who gave them shape. Turned a bunch of Wood Elves into the cats and called it a gift, you know? I can't imagine what I would do if someone suddenly covered me in fur."''
Online:Grand Adept Sehana

Grand Adept Sehana is a Khajiit and Grand Adept of the Desert Wind Scriptorium. After she had the doors sealed against the Euraxian invaders, she was targeted and killed by a battlemage who wanted to know the secrets of the Betrayer's resting places.
 

Related Quests
 
 

Quest-Related Events
The Usurper Queen
As you approach the main doors to the scriptorium, you will overhear Sehana giving the order.
:Grand Adept Sehana: "Seal the gates! Let no Euraxian enter this holy place!"

Cadwell the Betrayer
Sehana's image will be conjured up by Skullguard Marama to torture Zamarak as part of Zumog Phoom's necromantic ritual to raise Cadwell the Betrayer.  She'll taunt Zamarak:
:"You were never strong enough, Zamarak. I died because you were weak."
Online:Lieutenant Lepida

Lieutenant Lepida is an Imperial battlemage found in Desert Wind Caverns. Her mission was to find the location of the Betrayer's body from Grand Adept Sehana for Zumog Phoom.

 

Related Quests
 

Spells and abilities
Lepida will fight using lighting magic. 

Periodically, she will electrify the pool of water that dominates the chamber. At this point she will charge a spell which causes a large AOE attack which appears as multiple cyclones and launch them across the water. This attack can be interrupted. 

Quest-Related Events
Enter the Desert Wind Grand Hall and she'll be hostile, and will taunt you with:
:Lieutenant Lepida :  ''"You're too late. The Grand Adept revealed all before I killed her."
:Lieutenant Lepida :  "I will wipe out the entire order!"

During the fight she will continue to to taunt you:
:Lieutenant Lepida :  "You are no match for my powers!"
:Lieutenant Lepida :  "None can deny Euraxia or her champions!"
:Lieutenant Lepida :  "You will fall like wheat before a blade!"

Once she is defeated, her spirit will appear:
:Lieutenant Lepida :  "This … this can't be happening!"
:Lieutenant Lepida :  "No, please! Noooo!"
thumb|"Help me! Don't let Zumog Phoom take my soul!"''
Her spirit is pulled into the Grand Adept's Chambers. When enter the room she will be chained up in from of the body of Grand Adept Sehana. She will immediately plead with you once you start talking to her.
:''"Help me! Don't let Zumog Phoom take my soul!"
:Zumog Phoom? What's happening to you?
:"Zumog Phoom … this is the necromancer's doing. Even in death, I continue to serve …."
:Why would Zumog Phoom do this to you?
:"He called it … a blessing. Said it would protect me. Damn him, he claimed my soul! Please, you must help me. Release me from this … curse."
:Tell me what you came here for and I'll try to set you free.
:"We came for an ancient secret … protected by the Grand Adept. She put up a good fight, I'll give her that. Zumog Phoom seeks the location of the Betrayer's body parts. I learned where the dismembered corpse was hidden. Now, please, help me."
:All right. I'll try to set you free.'''

Before you are able to free her, she'll be consumed by Zumog Phoom.
Online:Beware the Purring Liar

Quick Walkthrough
 

Detailed Walkthrough
 

Gallery
 
 
 
Quest Stages
Online:Ghostly Senche-Tiger

Ghostly Senche-Tigers are spectral Senche-Tigers which have been called forth from portals by Euraxian Summoners in the Desert Wind Caverns. They can also be summoned by Tasam-ri during combat.
 

Skills and Abilities
;Claw: A basic melee attack that does minor physical damage.
;Bite: A basic melee attack that does minor physical damage.
;Rend: A basic melee attack that hits twice for minor physical damage.
;Double Strike: A charged melee attack that does moderate physical damage. This attack can be blocked to set the senche off balance.
Online:Chemist

thumb|right|A Chemist
Chemists (or Alchemists) are a class of hostile humanoid NPCs who attack using a combination of chemical mixtures and their blades. They are garbed in light armor and wield a single sword. 

Types of Chemists


Skills and Abilities
Puncture
The enemy thrusts their weapon with disciplined precision at a player, dealing minor physical damage. It also afflicts the enemy with Major Fracture for 15 seconds.

Fiery Oil/Volatile Pool 
A ranged AoE flame attack. The chemist hrows a potion that sets the targeted area alight. The pool does moderate flame damage over time to all players within the red circle and should be avoided.

Lop 
A basic melee attack that does moderate physical damage.

Chop 
A basic melee attack that does minor physical damage.

Blazing Tar 
The enemy will cover their weapon in flaming oil, causing Lop and Chop to become Blazing Lop and Blazing Chop.

Blazing Lop 
The alchemist throws a poison that explodes upon contact with the ground, dealing moderate physical damage and additional fire damage over time.

Blazing Chop 
A basic melee attack that does minor physical damage and additional fire damage over time.

Healing Fumes 
The chemist will wave a potion around to emit fumes that heal the chemist. This ability is usually used when the enemy is on low health. This spell can be interrupted to set the enemy off balance. If you stand in the healing fumes, your health can be restored.

Gallery
Online:Euraxian Alchemist

Euraxian Alchemists are  Nibenese chemists who fight in the name of Euraxia Tharn. They can be found throughout Northern Elsweyr, enforcing her will.