The Bloodscript

Quick Walkthrough
# Talk to Oron.
# Find the Halls of the Mephalists and recover The Bloodscript.
# Accompany Nanya to the Halls of Lôrn to stop Oron.
# Return to Bravil.

Detailed Walkthrough
After talking to Ma Syd Jun, go to the Black Arrow to find the person who's looking for you - a man named Oron. He will offer a reward for finding something called the Bloodscript, which Oron intends to take to Halls of Lôrn to destroy it. He says that a historian named Auril stayed in Bravil for a while searching for the Bloodscript, and has likely left a message somewhere for his acquaintances to find it. In order to find the message, go talk to Osslas in his shop Osslas' Scripts. He has a copy of Auril's Magic Riddle Rhymes for sale. In order to solve the riddle and get the clue, take the first letter of each line: "SEARCH FOR ISLAN'S TOMB IN BRAVIL".

Where would you find a tomb? The graveyard, of course, which is behind the chapel. Look for Islan's Grave, and open it to find Auril's Key and a note. The key unlocks the Old Channel House, which leads down to an old ruin. You'll have to jump down into the water, then go down further through a hole in the floor. This is actually a looping passage with no end; the only way out is an opening on the ceiling not far from where you came in.

When you get out of the water, you'll see a woman ahead. This is Nanya - she's not pleased to see you, but is not violent. She'll run off into the ruin; you can follow her, or not; there's only one exit, and it's hard to get lost here. The next level is rather large, and has lots of traps, so be careful. The path you want is straight ahead. After this, you'll go through the Silent Passage - just a jaunt across a bridge with a group of skeletons.

The next door leads to the final area. The passage beyond the door is lined with dart traps, and after the darts, you'll see a pressure plate on the floor which will trigger a pile of rocks to fall from the ceiling. Go straight down the hall to the steps. Walk around either side of the raised altar, and find the door at the back of the room; this leads to a small chamber containing a shrine with the Bloodscript.

Make your way back out of the ruins (two daedroth will now appear on either side of the raised altar) and back to the Black Arrow. Oron will take the Bloodscript and ask what you want as a reward; no matter what you say, he'll laugh and send you to an Oblivion realm and all of your possessions will be missing. Follow the road until you hear a whistling tune under the arch. Jump off the cliff; just before you hit the lava, you'll be sent back to the hotel room (your possessions are returned to you).

Oron is gone, but Nanya is there instead. She'll explain that Oron has his own agenda, and when you suggest that he has gone to the Halls of Lôrn, Nanya says that you'll need to accompany her there to stop him. She'll leave the Black Arrow and head for the stable outside the city. When she stops outside the gate, tell her you are ready, and Nanya will mount her horse Cathun. Follow her down the road about halfway towards Leyawiin, across the Lower Niben and then north until Nanya turns east and follows the smaller road past The Drunken Dragon Inn. When the road ends, Nanya will continue across the country, roughly following the course of the Panther River upstream until she nears the start of the river. If you prefer not to follow her all the way, then speak to Nanya about her horse, and then tell her that you'll meet up with her at the Halls, at which point she'll agree and gallop off. You can follow, or head over there whenever you feel like it - she'll be waiting for you.

Once you get inside split up, Nanya will take the west wing while you explore the east wing. Make your way to the Halls of the Arcane. Nanya will meet you there and tell you to get to the portal at the highest level, where Oron is attempting to escape. Fight your way through the Mephalists, run across the bridge, and follow Oron through.

When you step through the portal you find yourself in a realm named The Third Sphere; Oron appears and incapacitates you. Then he teleports you to a new location, in front of an altar. After a few seconds Oron will approach and start speaking again, then Nanya will arrive and attack him, at which point Oron's control over you ends and you are free to assist Nanya.

Once Oron is dead, talk to Nanya. She'll give you the Bloodscript and a key and tell you to meet a friend of hers in Bravil (this would be Ma Syd Jun). Remember that locked door in the Halls of the Mephalists that you couldn't open before? The key unlocks it. You'll find Nanya's Diary there, along with a whistling skull which you can take with you. Upon reading Nanya's Diary, you will complete this quest.

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