Netruk44/uesp-wiki-content huggingface dataset:
Lore:Greenhill

Greenhill (formerly called '''Thibault's Rest''')  is a township found on the borderlands of Reaper's March, in the province of Valenwood. Greenhill is a traditional Colovian settlement that was built by the Legion cohort that settled in the march after the death of General Thibault of Kvatch.  It has since been a diverse community of Colovians descended from the cohort, and the local Bosmer and Khajiit of the march. 
 

History
General Thibault of Kvatch and the   descended from the Colovian West into the southern savanna, much like other incursions throughout the years. When the general died from unknown circumstances, his trusted cohort would inter him in a   not far from the  . They then settled not far north from it. The General's wife,   manipulated the local Wood Elves and Khajiit to put them against each other to build the crypt where he would be buried and the town they would live in. The town they built was Thibault's Rest, which later became Greenhill.  

At the center of town, they built a temple of the   with a traditional catacomb underneath, but as the local races moved in, they expanded them for themselves.  Sometime in the  , a greenshaper came into town and used her magic to burrow roots and flora into the catacombs. At this point, the town is governed by a Treethane.  In  , the  , led by   and the   launched an invasion over Reaper's March to annex the region into the  . The cult, under  , blackmailed a local Khajiit and had her place amplification crystals across town to possess the people and turn them into  .   However, the intervention of an   had foiled their plans and liberated the town from their clutches. 

Gallery
 

See Also
For game-specific information, see the ESO article.
Books


References
Online:Patch/5.3.4

Welcome to The Elder Scrolls Online v5.3.4 and the start of the Dark Heart of Skyrim with the Harrowstorm DLC game pack! Harrowstorm introduces two new 4-player dungeons – Icereach and Unhallowed Grave – in addition to a number of new item sets and collectibles. Our biggest focus for this update was further improving game performance, with an emphasis on frame rate stability, ultimately resulting in fewer drops in your game’s framerate. The combat changes you’ll see support this goal, which you can read more about in this forum post.

Additionally, please take note for this update, we’re refreshing our patching and file manifest data to remove duplicate files and older data that is no longer needed. This will result in major improvements to load times, streaming of assets, reliability of asset loads, and a reduction of space taken up by the client on your hard drive. In order to achieve this, you will be required to re-download the entirety of the game. To this end, the size of this update is 64.22 GB. To read more about this patching overhaul, please visit this website article. Don’t forget, we’ve added a free Crimson Torchbug Pet to the Crown Store for the next two weeks as a thank you for completing the re-download!

Finally, starting tomorrow on February 25, you’ll be able to select Russian in the ESO launcher settings. Doing this will change the ESO launcher language to Russian – this only changes the language for the launcher, not the game. This launcher update is in preparation for ESO supporting Russian language text later this year – we’ll be announcing a formal launch date soon so stay tuned!
Lore:Battle of the Black Beast

Only by   power 
And its sacred light 
Will you learn of the   
And of our perilous fight

Use the mask to see our stories 
By the sacred fire's glow 
A pathway forward shall be opened 
To the icy prison below
Online:Patch/1.18.4.0

The Elder Scrolls Online v1.18.4.0 adds additional stability and memory leak fixes, along with a few smaller bug fixes. The size of this patch is 650MB.

Base Game Fixes & Improvements
Crown Store & Crown Crates
Items
The Dungeon Explorer costume once again hides shields while they are docked on your character’s back.

Exploration & Itemization
General
Fixed a rare case where some inventory items could disappear when evolving a Nascent Indrik under very specific circumstances.

Miscellaneous
General
Fixed some memory leaks that could cause crashes and degraded performance, particularly when participating in combat or in high traffic zones for long periods of time.
Fixed a crash that could happen when retrieving an item from the guild bank.

UI
General
Fixed a handful of typos or translation errors involving Greymoor pre-purchase items.
Online:Patch/1.56

The Elder Scrolls Online v1.56 adds additional stability and memory leak fixes, along with a few smaller bug fixes. The size of this patch is 430MB.

Base Game Fixes & Improvements
Crown Store & Crown Crates
Items
The Dungeon Explorer costume once again hides shields while they are docked on your character’s back.

Exploration & Itemization
General
Fixed a rare case where some inventory items could disappear when evolving a Nascent Indrik under very specific circumstances.

Miscellaneous
General
Fixed some memory leaks that could cause crashes and degraded performance, particularly when participating in combat or in high traffic zones for long periods of time.
Fixed a crash that could happen when retrieving an item from the guild bank.

UI
General
Fixed a handful of typos or translation errors involving Greymoor pre-purchase items.
Legends:Skyshard

Availability
Skyshard was the monthly card for February 2020. It can be soul-summoned by anybody regardless of participation in ranked. As with all other monthly cards after February 2019, the premium version was awarded to the top 1000 ranked players or can be obtained through soul-summoning.

Notes
This card's ability applies the '''Skyshard's Light card effect.
This card depicts a skyshard as they appeared in The Elder Scrolls Online''.

Gallery
Online:Letter to Haeralf

Dearest Haeralf,

Svardis tells me you leave with the tide. I'm sorry I won't be at the docks to see you off. I just can't bear the thought of watching you sail into that maelstrom. If the   is so curious about it, he should go have a look at it himself! Sorry. I know he means to keep us safe. I just wish he could do it without throwing you and the others into harm's way.

I thought on what you said under the old birch tree. About us marrying, I mean. I'm sorry for hesitating. It's just my father and his temper. You know how he gets when he reaches for the mead. At any rate, I spent the whole night thinking about it, and Haeralf, my sweet, I will marry you. To   with my pa!

Keep to your shield, and hurry home to me. We have so much to plan!

Your snowblossom, 
Gwenora
Online:Letter to Mother Ciannait

,

 ,  , and the others seem pleased with our progress, but in truth, we have little to celebrate. Very little! While they fritter away their days with the simple business of lightning and flame, I toil here in my laboratory trying to unlock the storm's deepest potential!

I must have more corpses, Mother. The sailors our servants dredge up are far too bloated to be of any use—to say nothing of the wretched mess they leave on my examination tables! I need fresh bodies if I'm to make any headway at all.

I proposed a lottery to  . We would assemble our strongest children in the courtyard and choose one at random every few days. They would give their lives gladly, Mother—of that I am certain!

Our success depends on our   of death. Death often requires sacrifice. Think on it.

Your obedient servant,
Online:Letter to the Icereach Coven

of  ,

It pleases me to hear that you have accepted my offer. You do your ancient sisterhood credit by showing such clarity of vision.  A prince is often judged by the company he keeps, and in you I find kindred spirits, willing to press their shoulders to the plow in pursuit of a greater world.

My vassal assures me that he delivered all the reagents you requested. Should this ritual prove too difficult, I trust that you will notify me in short order. Our moment draws near. Even now, wheels are in motion that cannot be halted. Much will depend on your speed and precision.

Some of you may have misgivings about our arrangement. Know this, sisters: I always honor my word. Deliver on your promise, and I vow in blood to do the same. Fail to honor our terms, and I will paint the walls of your keep red with the viscera of your fallen servants. This I swear. 

I look forward to seeing the results of your ritual. Soon, we will bring the   to heel, and all that you lost shall be restored.

Respectfully, 
-
Online:Letter to Nabor

Dearest  ,

I know that you probably hate me. You certainly hate what I've  . I don't begrudge you those feelings, but it's only right that I explain why I'm doing what I'm doing. You must know that I do not torment you needlessly. I hope that brings you some measure of solace.

The fact is that I need what you have. Life and vigor specifically. I cannot take it from the   without alerting them to our presence. I cannot take it from the bones of the  , since they have no vigor left to give. That leaves you, Nabor. Reliable, vigorous, sturdy Nabor. 

Now, you may experience something akin to hunger—an inexplicable craving that comes from somewhere other than the belly. I will be honest: that hunger will only grow, and you will struggle to bear it. What I take from you must be replenished, you see. You may strip the strength from any living creatures that stray too close. It matters little to me. Just know that I will not stop taking what I require until my work is complete—until my creation walks these halls, perfected.

This creature— —will bring new meaning to the  . No   creature will compare to its glory. You play an instrumental role in this achievement, Nabor. When the pangs of hunger and pain become unbearable, think on that.

Yours,
Online:Kjalnar's Research Notes

It all leads to this. All the ransacked tombs, all the overturned sarcophagi, all the killing, and sleepless nights, and empty promises paid for in blood—all of it leads to this.

None of my   know the true nature of this  . They slaver over the trinkets we're bound to find, and they whisper about our  ; but to them, this is just another grave. I know better. The  s buried   here for a reason. Something evil dwelt here already. Something impossibly powerful. A harbinger of shrieking fates that will usher in an age of torment the likes of which   has never seen.

This creature goes by many names—all of them wiped from the histories, and few of them pronounceable by mortal tongues. I found only one:  , the nightmare behemoth. When I reach the heart of this place, I will call him by name. When we ascend from this cavernous prison, no one will forget that name. Or  .
Online:Ondagore's Journal

24th of Rain's Hand,  

At long last, I cross the threshold of   tomb! No wonder it took me so long to find it. I never would have guessed that the superstitious  s would stash the  ' remains in a   ruin! A delicious irony considering how much they detest the  .

I needn't move too quietly. These   guards are easily distracted, and few venture beyond the gates. Indeed, it seems I have the grave all to myself! Raising these fallen  s shouldn't take long. An army of bone is finally within my grasp!

3rd of Second Seed, 1E 1092

I find myself hopelessly lost. The Pyre Watch placed powerful wards on many of the doors in this place, making a return to the entrance impossible. So, I venture deeper.

5th of Second Seed, 1E 1092

My provisions run low, and I remain adrift in this maze of caverns and ash. I had hoped to raise an army of servants before I committed to my transformative ritual, but it seems I must accelerate the process. 
Funny. I hold the phylactery in my hand. I have the reagents in my possession. But now, at the critical moment of choice, I find myself hesitating. It must be the hunger. I've spent decades preparing for my ascension to lichdom. I cannot stop now even if I wanted to. Hesitation means starvation. I will begin the ritual at once.

6th of Second Seed, 1E 1092

Success. I think. Difficult to write. I feel a shaking in my heart. Always. My hands tremble at the slightest thought. Something is amiss. This will pass. It must pass.

8th of Second Seed, 1E 1092

At long last, the shaking passed. But now I find myself unable to concentrate. I spend long hours gazing at the stone, imagining what it might look like painted, or pondering its composition. I conducted the ritual exactly as prescribed. My mind will clear in time. I'm sure of it.

22nd Midyear, 1E 1092

Why does no one write? Why does no one visit? Here I sit in these grand halls of stone and ash conversing with myself. Myself, of all people! What have we to talk about, myself and I? The same old stories? The same stale jests? I must find a companion. I must!

????

I found this book. It says it's mine, but is it? I don't recognize the handwriting. I don't recall the events. Perhaps it's a prank. Yes, yet another prank to make me look like a fool. I'll show them—those voices that laugh behind the walls at all hours of the night. Or is it day? Perhaps it's both. Or Neither.

????

A book! A book! A book that I can write in! The journal of  ? What a miserable author. Complaints! Laments! Bah! I'm sure this person had it better than I! I don't mind solitude—I don't! But a visitor would be welcome. Maybe. It depends on their manner, yes? Their deportment? Someone will come calling eventually. Yes. Yes. Yes. Yes. Yes. Yes.
Online:Icereach Coven Note

Matron,

We continue to modify and improve the ritual as our patron has requested. Soon we will be ready to attempt a larger version in a more populated area.

These   will accomplish the task as directed, but we have noticed an interesting side effect. While the storm draws what we need from living creatures within its influence, it often kills or transforms those it touches. Many of those afflicted by the storm are reduced to a new type of  . Something we've come to refer to as " s."

I will send complete details of the latest version of the ritual in a separate package.
Online:Lucrative Opportunity In Eastmarch

A lucrative opportunity awaits hard workers with strong backs and good constitutions who wish to earn a generous amount of gold.

Come to the Grinning Horker, an inn in northwestern Eastmarch. Just follow the path up into the mountain, west of Voljar's Meadery.

All capable and interested parties welcome!
Shadowkey:Dragonstar Citizen

Dragonstar Citizens are people found in Dragonstar West and Dragonstar East. Most of them want little to do with you, others will yell at you to get out of their homes.

Dialogue
:"You are no raider, but we do not need your help. Please leave us be."
:''"I didn't ask you in. Now get!"''
Shadowkey:Azra Villager

Azra Villagers are people found in Azra's Crossing and Delfran's Hideout. They are being held prisoner in Delfran's Hideout.

Related Quests
 
Quest-Related Events
When freed:
:"Praise the fates! Those ruffians meant us ill."
:"I would have shown those rascals a thing or two, if only…"
:"They took Birgitta to a big room behind two gates."

Dialogue
After the Umbra' Keth has been killed:
:''"Trothgar is making a fortune! All this new business is trickling down into Azra's Crossing as well. I've never seen this town so prosperous."''
Online:Wild Walloping

Wild Walloping is awarded for
Online:Running the Right Angles

Running the Right Angles is awarded for
Online:Three Sheets to the Wind

Three Sheets to the Wind is awarded for
Online:Drop Testing

Drop Testing is awarded for
Online:Collateral Damage

Collateral Damage is awarded for
Online:Rat Race

Rat Race is awarded for
Online:Cold Potato

Cold Potato is awarded for
Online:A Variety of Vermin

A Variety of Vermin is awarded for
Online:Vault Cracker

Vault Cracker is awarded for defeating the Stonekeeper in Frostvault at Veteran difficulty level, after pressing the Veracity Verifier, which makes the battle more difficult.
Online:Smash and Grab

Smash and Grab is awarded for completing Frostvault at Veteran difficulty level, within 30 minutes from engaging the first group of enemies.
Online:Safe Keeping

Safe Keeping is awarded for completing Frostvault at Veteran difficulty level, without suffering a group member death.
Online:Frostvault Challenger

Frostvault Challenger is awarded for completing the four listed achievements in Veteran Frostvault. You will receive the Frozen Treasure Seeker title for your reward. It is possible, though extraordinarily difficult, to complete all four of these on a single run. Doing so will additionally earn you the Relentless Raider achievement.

Frostvault Conqueror - This one is redundant, as it is impossible to earn any of the other three without also getting this one.
Vault Cracker - You must press the Veracity Verifier prior to the final battle - this will enrage him and make the battle much more difficult.
Smash and Grab - You must defeat all of the bosses within 30 minutes.
Safe Keeping - You must complete the dungeon without anyone in the party being killed.
Lore:Jagar Tharn's Letter

[a neatly penned message on a small piece of paper, many times folded, and signed in a bold, formal hand]

Read this and let it be judged fair, nor doubted.

The bearer wears the form of Lomegan Mariel, Imperial Secretary, but is indeed Sirran Angada. Sirran Angada enjoys my countenance, and speaks with my voice.

Jagar Tharn
Online:Dragonhold (New Moon Rising)

It was Kaalgrontiid's seat of power in ancient times, and he has returned to put it to use. It has risen into the skies above Southern Elsweyr with the help of the innumerable sacrifices made to Kaalgrontiid at the aeonstone formations scattered across the island.
 

Related Quests


Maps
 

Gallery
Blades:Thalmor Soldier

thumb|right|Thalmor SoldierThalmor Soldiers are found in Town, and in quests.
Related Quests
 
 
 
 
 
Quest-Related Events
The Troll Trap
The second scout can be found after the trolls:
:''"Oh, it's you."
:You're safe to go back to the Justiciar now.
:"Your concern is noted, but unnecessary. I could have dealt with those trolls myself. In fact, I was just about to do that."

::I believe you.
::"Good. I mean… of course you do."

::There are more trolls up ahead, if you're up for it.
::"No, you're doing fine…"

He will then run off to the Justiciar.

The Messenger
A Thalmor soldier has to be killed during this quest as he is acting as a messenger for the Thalmor, you speak to him first:
:"Out of the way! I am here on official business."

:I need to ask you some questions first.
::"I have nothing to say to you. Now move aside, or I'll kill you where you stand."
::I'd like to see you try.
:::"You leave me no choice, then."

:A message for Justiciar Aranade, perhaps?
::"Even if it was, that is none of your business."

:::Everything that affects my town is my business.
:::"Your town? This town, like the rest of this decrepit Empire, belongs to us!"

:::Just give it to me. I'll relay it to her.
:::"I'll die before I give it up!"''

Draugluin's Tomb
The first soldier you speak to:
:''"I'm watching you. What did you want to say to me?""

::Aranade wants to see you.
::"All right, there's not much here besides walking corpses anyway."

::I'm the Blade you're looking for.
::"I knew it! Prepare to die, you scum!" 

The second soldier you speak to:
:"You'd best remember who you're speaking to. What do you want?"

::Aranande wants to see you.
::"All right, I'm on my way."

::To see you and your friends dead.
::"What?! I'll teach you to make idle threats!"
Prisoner of the Thalmor
The first soldier you encounter:
:"You shouldn't be here. What do you want?"
:I'm here to set the enchanter free.
:"Ha! As if I'd give him up without a fight."
:Let's see what you're made of, then.

The second one:
:"Stand back, or you're dead!"
:I don't think so.
:"I knew you were a traitor!"

Subsequent ones will say:
:"I've been waiting for a chance to take you down!"

Dialogue
When spoken to in town:
:"Spit it out. Justiciar Aranade always catches her prey."

:"You'd best remember who you're speaking to. We'll have that Blade's head on a spike before long…"

:"What do you want, Warrior? Count yourself fortunate that the Justiciar finds you useful. Otherwise you'd be dead already."

:"I'm trying to recall why I ever volunteered for this."

:"What is it, "Warrior"? I can't wait to get out of this backwater hole."

:"I have nothing to say to the likes of you."

:"Make it quick."

:"Stay sharp, "Warrior"."

:"This had better not be a waste of my time."

:"When this is all over, you and I will have a little chat."

:"I'm watching you."

:"What now?"''
Lore:Caddach

Ard Caddach of the Blackdrakes Clan  (also known as the Despot of Markarth) was an infamous Reachman who ruled the eastern part of the Reach as an independent nation during the Skyrim Schism in the mid-Second Era.   Caddach was acquainted with the Order of the Black Worm, the necromancer Javad Tharn, and the cult's leader, Mannimarco. 

During the dynasty of the Longhouse Emperors, Caddach was made the Imperial Governor of Markarth in  . His role was to both rule the city and to maintain peace between the local Reach Clans.  After the fall of the Longhouse Emperors in  ,  a great number of Reachmen departed Cyrodiil to invade the holds of  . However, High King Svargrim of Solitude drove the Reachmen back and continued to guard his kingdom against the Despot of Markarth's forces until at least  .  

In  , Flaccus Terentius took a caravan to Wrothgar, which briefly visited the Murtag Stronghold before being set upon by Reachmen, forcing the survivors to flee towards Orsinium and abandon Terentius to the raiders. In return for a promise to paint Caddach, he was spared the fate of his fellow captives, who were released and hunted by the Reachmen to honor Hircine. Vanus Galerion subsequently raided the Dwemer ruins of Nchuand-Zel in pursuit of Mannimarco, where he swiftly killed Terentius' tormentors before teleporting them both safely away to Windhelm. 

Notes
The description of the Red Pit Wolf breed refers to a "Tyrant of Markarth". It is unknown whether this title is another reference to Caddach. 
See Also
For game-specific information, see the ESO article.
Books




References
Rilsoan

Rilsoan is a small fishing village located on an island on the eastern bank of the  , south from   and a part of the   chapelry.

Related Quests
Miscellaneous

Bounties


People
{| class="wikitable sortable"
! Name !!   !! Race !! Class !! Faction !! Level !! Health !! Magicka !! Alarm !! Fight !! Location !! Notes
  || Duln Sirev's Shack ||
  || Valosea Falden's Shack|| (bounties)
  || Pier || (questgiver}
  || Exterior || (brother of  )
|}
Banjar Long-Face

Banjar Long-Face is a Nord commoner who can be found on the first floor of the   in  .

Banjar wears a common shirt, pants, and shoes. He wields an iron dagger in combat and carries 16 gold coins.
Online:Icereach Vanquisher

Icereach Vanquisher is awarded for completing Icereach in either Normal or Veteran mode.
Online:Unhallowed Grave Vanquisher

Unhallowed Grave Vanquisher is awarded for completing Unhallowed Grave in either Normal or Veteran mode.
Shadowkey:Sergeant Bled

Sergeant Bled is an orc Spire Thief who resides in Broken Wing I. He holds the weapon Bled's Ebony Longsword.

When his sword is picked up: "You find Bled's Ebony Longsword, a weapon known to deflect blows!" 
 
Notes
Lore:The Pride of Alkosh

weaves and pulls threads tight, a tapestry of endless time. He sees a snag and frowns. With a single claw he pierces the fabric, catching the snag and pulling it below. The threads realign.

I sing of that tapestry, of those tight threads of endless story. The priests of   sing with me, until our voices become harmony. But those who enter into the   will become the Dragon King's claws, to catch and pull those dangling threads.

They come to us as cubs, born under the dark eclipse. They are Forgotten Manes, destined to never rule. We give them purpose, guidance. We sing the words of Alkosh so that his wisdom may collect in their hearts like the bottom of an hourglass. These secret defenders who shall join the Pride of Alkosh.

When Alkosh frowns, they rise. When   cries, they fight. And with their dying breath,   will be there to guide them to a place beyond the  .