Netruk44/uesp-wiki-content huggingface dataset:
Online:Hakgrym the Howler

Hakgrym the Howler is a Nord and a lieutenant of the Draugrkin. He acts as the first boss of Unhallowed Grave and is accompanied by two Skeletal Werewolves and flesh abominations at the beginning of battle. During the fight he will reveal himself to be a werewolf behemoth once the odds go against him. 
 

Related Quests
 

Skills and Abilities
;Bone Sunder: Must be roll dodged. 
;Reaping Scythe: A necromancer ability.
;Summon Woeful Totem: Summons a Woeful Totem. 
;Cursed Ground: Necromantic spears that snares the player appears on the ground. Avoid red circles.
;: 

As he reaches low health, the second phase begins where he turns into a Werewolf Behemoth and gains about half of his health back.

Dialogue
thumb|250px|right|Hakgrym as a werewolf behemoth
Entering the arena:
:Hakgrym the Howler: ''"You lost? No, I wager you're just where you want to be. Ha! Well, come on then!"

Idling before battle:
:"I'm right here, runts. Any time you're ready."
:"You going to make me wait?"
:"The longer you make me wait, the sharper my swords get."
:"You're right on time, runts. The lads here are starving!"
:"I'll try to make this quick. Heh. No promises."
:"I won't lie to you. This is going to hurt."

Entering battle:
:"Ha! You have no idea what you're up against."
:"Let's see what you've got!"
:"Finally. I've been itching for a scrap!"
:"We're going to do this, eh? All right, let's go!"

Using Reaping Scythe:
:"Time for the harvest!"
:"This is going to hurt!"
:"You think you know pain? Ha!"
:"Like grain before the scythe."

Summoning a Woeful Totem:
:"This should keep you busy."
:"Go fetch, mongrels!"
:"This should liven things up a bit."

Using Curse Ground:
:"You've got nowhere to run."
:"Dance for me, eh?"

Releasing a flesh abomination:
:"I knew these things would come in handy."
:"Let's get these chains off you, eh? Time to play."
:"You hungry, boy? Eh? 'Course you are. Go get them!"
:"You're pretty good! I guess it's time to call in the muscle."

Turning into a werewolf:
:"Enough appetizers. Time for the main course!"
:"You've got me bleeding all right. Let me return the favor!"
:"You want a real fight, eh? Here it comes!"

Group wipe:
:"Too easy."
:"Orkey's blood, I thought you'd give me a challenge! Too bad."
:"Don't worry, I'll make good use of your corpses."
:"What lies beyond the door? Ha! Guess you'll never know."
:"Least you died in a graveyard, eh? Convenient."''

Achievements
This NPC is related to several achievements:
Online:Halzom

Halzom is a Senche-raht noble who can be seen during random encounters across Southern Elsweyr. Halzom's estate was destroyed and his trading fleet was sacked by pirates, so now he's a refugee seeking to leave Southern Elsweyr. He's traveling with his game-warden, Rezzai, and his valet, Fabilius Eto.
 

Dialogue
When you approach, you can hear Fabilius complaining about the quality of Rezzai's campfire.
:Rezzai: ''"This isn't a bloody roadside inn, Fabilius. We're refugees. You'll have to make do with what I can scavenge."
:Fabilius Eto: "Pish posh! The master deserves the finest, regardless of our current circumstances!"

You can talk to Halzom.
:"Pirates to the south, raiding this one's galleys for gold. Cultists to the north, burning this one's villa in the name of their forsaken gods. Woe is life in Southern Elsweyr! We seek refuge in greener pastures, walker. You should as well."
:Is there anything I can do to help?
:"Too late, sadly. This one's villa is already burned. His galleons already ravaged and sunk. Only two loyal servants and a handful of possessions remain. But we will survive. It is the nature of my kind."''
Online:Icereach Chillrender

Icereach Chillrenders are frost mages found in Icereach.
 
----
 
 
 Icereach Chillrenders can also be found at Karthwatch in Western Skyrim.
 
----
 Icereach Chillrenders can also be found at Harrowstorms in Western Skyrim and The Reach. One can also be found southwest of the Lost Valley Wayshrine.
 

Skills and Abilities
;Winter's Reach
;Ice Arrow
Online:Icereach Deadeye

Icereach Deadeyes are Reachmen archers found in Icereach.
Online:Icereach Defiler

thumb|right|A female Icereach Defiler
Icereach Defilers are necromancers found in Icereach.
 
Related Quests
Online:Icereach Infernal

Icereach Infernals are fire mages found in Icereach.
Online:Icereach Skirmisher

Icereach Skirmishers are Reachmen assassins found in Icereach.
Online:Icereach Tempest

Icereach Tempests are storm mages found in Icereach.
 
----
 
Icereach Tempests are Reachmen storm mages found in Blackreach.
 

Related Quests
Online:Icereach Thundermaul

Icereach Thundermauls are Reachmen thundermauls found in Icereach.
Online:Imbued Skeleton

Imbued Skeletons are skeletons that are summoned by Kjalnar Tombskald in the Unhallowed Grave.
 

Achievements
This creature has one related achievement:
Online:Keeper of the Kiln

The Keeper of the Kiln is a massive Grave Guardian which defends the Kiln in the Unhallowed Grave. It is necessary to defeat the Keeper to open the doors to the deeper parts of the tomb. The construct acts as the second boss for the dungeon.
 

Related Quests



Skills and Abilities
During this fight, you will need to keep an eye on the Fiery Vents which surround the Keeper. Once the flames start rising in the vents, some party members will need to use the grappling points to reach the upper levels. Once there they will need to find the glowing sigil and activate it, the Keeper can then be kited to the corresponding sigil on the lower level to stop flames and heat. 
: 
;Blazing Kiln: If the Fiery Vents are not stopped in time, they will cause continuous fire damage until the players are dead.
Online:Kjalnar Tombskald

Kjalnar Tombskald is the Nord leader of the Draugrkin who are looting the Unhallowed Grave of urns for their mysterious employer. However, he has own personal goal within the tomb and must be stopped from achieving it.

He is the final boss of the dungeon and the hard mode fight can be initiated by destroying Kjalnar's Skull Totem.
 

Related Quests



Skills and Abilities
;Summon Imbued Skeletons: Summons Imbued Skeletons
Dialogue
Once you reach the outdoor area of the tomb complex, Kjalnar can be seen in one of the balconies and will goad his compatriots to stop you:
:Kjalnar Tombskald: ''"Persistent, aren't we? Hear me, Draugrkin! Do not let these troublemakers reach the center of the tomb!"

When you enter the Pit of Sorrows, Kjalnar Tombskald will be waiting. Shelaria will be eager to kill him, only to be stopped:
:Shelaria: "Kjalnar! I'll kill you for what you've done!"
:Kjalnar Tombskald: "By all means, try. Our patron demanded the remains of the Gray Host. What's the harm in adding a few more corpses?"
:Fennorian: "Shelaria! Arta vare! Sleep now."
: 
:Fennorian: "She's in no condition to fight. Go! Kill that fiend!"

If you delay fighting him, he will taunt you:
:Kjalnar Tombskald: "What I accomplish here shall never be matched."
:Kjalnar Tombskald: "Our patron can have his bones and ashes. I come to claim something far greater!"
:Kjalnar Tombskald: "Whatever preparations you're making, it will not be enough. You are overmatched."
:Kjalnar Tombskald: "Death can only be delayed for so long …."
:Kjalnar Tombskald: "Hrmm. Do I smell … cowardice?"
:Kjalnar Tombskald: "You came to do battle. Let's get on with it."

During the fight he will shout one of the following:
:Kjalnar Tombskald: "I'll cleave your bones in twain!"
:Kjalnar Tombskald: "I'll feed you to the pit!"
:Kjalnar Tombskald: "Bone and ash, unleash your fury!"
:Kjalnar Tombskald: "Beneath your feet, there is only death!"
:Kjalnar Tombskald: "I cast the bones, and your future is bleak!"

Midway, he will have completed the summoning of Tzirzhalir:
:Kjalnar Tombskald: "The time has come. Rise, Tzirzhalir. I call you by name! Rise!"

Group Wipe Dialogue:
:Kjalnar Tombskald: "Dead, eh? Just toss their bones in with the others."
:Kjalnar Tombskald: "Dead already? What a disappointment."
:Kjalnar Tombskald: "Killed in a grave. Convenient."
:Kjalnar Tombskald: "Just another notch in the belt."
:Kjalnar Tombskald: "Barely broke a sweat. Pitiful."''

Achievements
This NPC is related to several achievements:
 

Notes
His research notes can be found near the door to the Pit of Sorrows where he waits.
Online:Lesser Aegis

Lesser Aegises are Mournful Aegises that appear during the battle against the Eternal Aegis in Unhallowed Grave.
 

Related Quests



Skills and Abilities
;Shield Breaker: 

Achievements
Online:Ludovic the Lucky

Ludovic the Lucky is a Breton healer and member of the Undaunted who was accompanying Ila al-Ragath, Lodiss the Rock and Jorvuld Davaux into Scalecaller Peak. He fell and died while the group was climbing up an old set of stairs. His corpse is below a kill plane, making it impossible to get up close to him under normal circumstances without dying.
 
    
Bugs
Online:Mender

Menders are wraiths which are summoned during the battle with Ondagore the Mad in the Unhallowed Grave. When they appear, they will not attack but channel heal Ondagore. The can be interrupted but if attacked in the open, it may leave the player open to the lich's Drain Soul ability. 
 
Achievements
This creature has one related achievement:
Online:Monstrous Ooze

Monstrous Ooze is a type of voriplasm that can emerge from the tainted waters within Voria's Sanctum when Voria's Masterpiece is being fought.
 
Related Quests
Online:Nabor the Forgotten

Nabor the Forgotten is a bonus boss found within the Unhallowed Grave. He once was once a companion of Voria the Heart-Thief, who used him as a source of vitality for her necromantic experiments.
 
 

Skills and Abilities
;Chilling Comet: Nabor will rise in the air, if you don't escape the platform with a grappling bow you will be one-shot by ice magic.

Dialogue
As you approach him through the secret passage at the Unhallowed Grave, you'll hear his voice calling:
:"You must find me. I suffer. Please."
:''"Don't leave me down here. Please."
:"You're on the right path. Please, hurry."
:"Yes … yes, you're getting closer."
:"Finally … a chance at freedom. You're so close."

:"Yes. Just one more leap of faith."
:"One last act of bravery. Come, now. It's almost over."

Engaging in combat:
:"Yes! Your death for a life. My life!"
:"Finally, my suffering is at an end!"''

When you finally reach him, he'll be waiting for you, menacingly:
:''"That's it. You've made it this far. What's a little further?"

Upon defeat:
:"Finally, it ends …. It …."''

Achievements
This NPC is related to the following achievement:
Online:Ondagore the Mad

Ondagore the Mad is a lich who can be found within the Halls of Banishment of the Unhallowed Grave. He was once a necromancer aspiring to lichdom who found his way into the Unhallowed Grave, only to become trapped during the First Era. Though he succeeded in his initial goal, the isolation damaged his psyche.

He acts as the fourth boss of the dungeon.
 

Related Quests
 

Skills and Abilities
The fight takes place on a circular platform with pillars, surrounded by a deep crevasse. The walls have evenly spaced platforms with grapple points. The fight itself has two distinct phases which he will alternate between until he is dead:

;Maladiction Poison Phase:In the first phase a green dome sphere will surround him and he will summon Skeletal Arcanists on the surrounding platforms. At this point the players will need to escape to one these with a grappling bow. They then need to destroy the spectral Arcanists on each platform before Ondagore will stop releasing poison.
:;Maladiction: The poison damage ability, causes large amounts of damage which stack.
;Drain Soul Phase:In the second phase, white wispy smoke will begin to surround him. The attack can be avoided by hiding behind a pillar. He will also summon ghostly Menders which will begin to heal him, they can be interrupted but be aware of your surroundings as you may be caught in the open and hit with Drain Soul.
:;Drain Soul:Once a player is caught, they will be unable to move until the damage kills them.
;Ghost Summon:During the fight between phases, he can summon ghost adds.

Dialogue
When you first enter the Halls of Banishment and he is alerted to your presence:
:"You dare disturb me!"

While idling in front of him, he may say the following:
:"Waiting. Why are you waiting? Why?"
:"Do they know the way out? No! No one does! No one!"
:"No one leaves. No one ever, ever leaves!"
:"How long have you been standing there? How long have I been standing here?"

Engaging in combat:
:"Get out! Get out!"
:"Yes! Come join me in death!"
:"You think you have friends? We all die alone!"
:"Life is a curse! Let me free you!"

Summoning a Ghost:
:"Come out, spirits! Come out!"
:''"Lonely? I'll gather some friends!"
:"No more hiding, spirits! Come out and play!"

Beginning the Malediction phase:
:"Sanity is an illusion! Be free of it!"
:"Let me show you true madness!"
:"Gaze into the abyss!"
:"Don't flee! Let the madness in!"

Beginning the Drain Soul Phase:
:"We're all lost here. Lost in the dark!"
:"Even in death, there is no escape!"
:"You think you know fear? Let me educate you!"

Group wipe:
:"More bones. But no answers! No answers!"
:"No! Don't die! Wake up, wake up, wake up! Tell me how to get out. Tell me!"
:"Dead. Dead like me! Do you like it? Do you like it?"
:"Ha! Now you're stuck here too. But at least we're all together! We're all dead together!"''

Achievements
This NPC is related to several achievements:
Online:Ratway Bandit

Ratway Bandits are the former residents of the Riften Ratway, who met their unfortunate ends at the hands of the vampires now lurking there, being fed on by decomposers.

Very few bandits can be encountered alive, with some being seen right before being killed by the vampires, and others cowering from vampires that can be saved by killing their captors.
Online:Rezzai

Rezzai is a Khajiit game warden-turned bodyguard who can be seen during random encounters across Southern Elsweyr. Her master's estate was destroyed, so she's protecting him and his valet as the trio seeks refuge from the chaos in Pellitine.
 

Dialogue
When you approach, you can hear Fabilius complaining about the quality of Rezzai's campfire.
:Rezzai: ''"This isn't a bloody roadside inn, Fabilius. We're refugees. You'll have to make do with what I can scavenge."
:Fabilius Eto: "Pish posh! The master deserves the finest, regardless of our current circumstances!"

You can talk to Rezzai.
:"I swear, if Fabilius makes one more snarky remark about the fire I've built, I'm going to make him kiss it. The master is the one who chose to stop here. It's not my fault that we're surrounded by wet wood and whiny valets."
:Do you three always travel together?
:"We never used to travel at all, but the master's villa got sacked by cultists and pirates sunk his trading fleet. Now he's determined to leave Southern Elsweyr. As the old game-warden, it's up to me to keep the wilderness from killing these two."''
Online:Rift Wraith

Rift Wraiths are wraiths summoned by Sister Bani in Icereach during the battle with Vearogh the Shambler.
 

Related Quests
Cyrodiil/Cedus Perusius

Cedus Perusius, an Imperial pawnbroker, is the owner of  , a general goods store in  . 

Cedus wakes up early every morning at 6am and grabs a quick breakfast before opening his store for trading at 8am. For the next twelve hours he can be found behind his counter, buying and selling any item. At 8pm he locks up and heads to the   to share some food and drink with Bruma's wealthy denizens. At midnight, he will return home and head to bed. The only exception to this schedule is on Sundas, when he locks up early at 5pm and visits the   to pray.

When walking into his store, Cedus will greet you warmly: "''Name's Cedus Perusius, owner and proprietor of Ice-Wind Traders here in Bruma. A diverse and wide range of supplies and sundries, all under one roof.", "Welcome to Ice-Wind Traders. If you don't see what you need out here, let me know. Might have it in the back." and "From bread to battleaxes, spoons to swords, I have it all here at Ice-Wind Traders!"

If you ask him what he sells he exclaims: "Why, my friend, surely the better question is, what DON'T I sell? I sell anything and everything... or thereabouts." Should you enquire about his most popular items, he will reflect: "Hmm... most things are very popular. The only thing that isn't popular is cutlery. Turns out the Nords aren't all that big on table etiquette." 

Asking how goes his business, he will explain: "Business is always good for a general goods merchant like myself, since I don't rely on any particular thing to draw in sales. Take poor old Fadel, the butcher, for example. If someone doesn't want meat, he doesn't have a customer. But me? Someone doesn't want meat, they want silverware. Don't want silverware? How about a potion? And so and so on and so on.''"

If you ask   for rumors, you might hear about Cedus's misadventures: "''I heard the general store, Ice-Wind Traders, got robbed by the Khajiit, Dar'taqto. Or so Cedus says.''" Indeed, Cedus has leveled charges against the cat, who will   in lifting them. He will promise that while he does sell pelts to Cedus at an inflated mark-up, he hasn't stolen from him.

Cedus wears   and matching boots, and is armed with a  . He also carries the keys to the   and to a   there, as well a random selection of gold, lockpicks, gems, jewelry, food and drink.

 
Related Quests
 

Notes
Once you have completed   and bought  , Cedus will sell you   for the house.
Online:Rift Zombie

Rift Zombies are Nord zombies summoned by Sister Bani in Icereach during the battle with Vearogh the Shambler.
 

Related Quests
Online:Riven Ooze

Riven Ooze is a type of voriplasm that can emerge from the tainted waters within Voria's Sanctum when Voria's Masterpiece is being fought.
 
Related Quests
Online:Sister Bani

Sister Bani is a member of the Icereach Coven who specializes in necromancy. She can be found in their island fortress on Icereach.
 

Related Quests



Spells and Abilities
;Summon Enervating Thralls: During the fight with Vearogh the Shambler, she will summon Enervating Thralls.

 

Quest-Related Events
Sister Bani is first encountered in her laboratory, as soon as she notices you she will awaken one of her recent works to deal with you.

:Sister Bani: ''"Disgusting intruders! I won't have it. I will not have it!"
: 

Idling before engaging in combat:
:"Ugh, the smell! You're putrid. Putrid!"
:"You did not wipe your feet, did you? Did you?"
:"You're rotten! You're all rotten!"
:"We'll make you clean. Naught but bones and ashes!"

When Vearogh is engaged:
:Sister Bani: "Stinking, sweaty animals! Kill them! Kill them!"
:Sister Bani: "Filthy beasts! How dare you soil my refuge! Crush them!"
:Sister Bani: "Greasy interlopers! Filth! Slime! Kill them all!"

When she summons Enervating Thralls, Bani will announce:
:"The dead heed my call!"

Group wipe:
:"Dead? Good. Gather the rats to pick them clean!"
:"Ugh, look at their corpses. What a mess. What a mess!"
:"Well done, beast! Now, we boil the bones! Make them clean!"

Once Vearogh is defeated, Lyris Titanborn will arrive and argue with Bani briefly:
:Sister Bani: "Filthy, disgusting interlopers! You think summoning is all I can do?"
:Lyris Titanborn "Why not come down and show us, hag?"
:Sister Bani: "Brought a beast of your own, eh? She'll die soon enough. You all will!"''
: 

The witch is encountered again in the ramparts courtyard, where she is helping the rest of the coven complete the storm ritual. At Mother Ciannait's direction, she will drop her shield and attack you directly. When Ciannait calls for more power to channel the Storm Surge, you can interrupt her along with her sisters.

Notes
One of her letters can be found.
Online:Sister Gohlla

Sister Gohlla is a member of the Icereach Coven's inner circle, headed by Mother Ciannait. She is the "mother" of the giant Kjarg the Tuskscraper and specializes in frost magic.
 
 

Related Quests



Quest-Related Events
She is first encountered in the Underkeep on the balcony above Kjarg and will encourage him to fight you.
:Sister Gohlla: ''"More intruders? Marvelous. On your feet, my sweet boy. Smash them for mother, won't you?"

During the fight, she will support him by summoning Frost Atronachs.
:Sister Gohlla: "Let's stir the pot a bit, hmm?"
:Sister Gohlla: "Here, sweet boy. You need more playmates!"

She will also summon frozen winds that whirl around the room.
:Sister Gohlla: "Come, fools. Feel winter's bite!"
:Sister Gohlla: "Frosts of Oblivion, come forth!"
:Sister Gohlla: "This should cool you off …."
:Sister Gohlla: "Come, fools. Feel winter's bite!"

Idling before engaging combat:
:Sister Gohlla: "Kjarg, be a good little boy and smash them to bits."
:Sister Gohlla: "Between brute strength and the secrets of the arcane … you don't stand a chance."
:Sister Gohlla: "You survive the storm only to die here? How tragic."
:Sister Gohlla: "Don't slouch, Kjarg. Make mother proud!"

When you kill Kjarg, she will flee while promising vengeance.
:Sister Gohlla: "You dare kill my pets? My sweet boy? You'll pay soon enough …."

Sister Gohlla is re-encountered in the courtyard on the ramparts. She will be with the other witches, performing the storm ritual and can be overheard as you approach.
:Sister Hiti: "They killed Skelga! Right in front of me!"
:Sister Gohlla: "Settle, Hiti. You'll disturb the ritual! It must be perfect. Isn't that right, mother?"
:Mother Ciannait "It is, dear one. Our patron's terms were fair, Hiti. If we wish to reap the reward, we must deliver what he desires."''

Once the final fight begins, Gohlla will teleport down with four of her surviving sisters. At Mother Ciannait's direction, she will drop her shield and attack you directly with frost magic. When Ciannait calls for more power to channel the Storm Surge, you can interrupt her along with her sisters.

Skills and Abilities
: 
;Heavy Attack
Online:Sister Hiti

Sister Hiti is a member of the Icereach Coven who specializes in fire magic. She can be found on their island home of Icereach
 

Related Quests



Skills and Abilities
: 
;Flare:

Quest-Related Events
After encountering Lyris Titanborn who is also fighting her way through the fortress, you exit the underkeep and enter an outdoor area with an altar. Hiti and Sister Skelga will be arguing before they notice you.
:Sister Skelga: "I knew this ritual would bring trouble. Your new patron asks too much of us!"
:Sister Hiti: "Enough of your mewling! These slow-witted Nords pose little threat."
: 
:Sister Skelga: "Look here. More of them! Stay out of my way, Hiti."
:Sister Hiti: "I do as I please, sister!"

During the fight Hiti will use her fire magic, uncaring if it inadvertently gets in the way of Skelga's own attacks. When this happens, the pair will argue. Both characters have a pool of dialogue lines which are randomly chosen:
:Sister Hiti: ''"Step aside, Skelga. I'll burn them alive!"
:Sister Skelga: "Your flames are a blight shrew. Go join the rest of your coven."

:Sister Hiti: "Enough fooling about. Burn!"
:Sister Skelga: "Leave this to me witch!"

Once you kill Skelga, Hiti will swear vengeance before teleporting away.
:Sister Hiti: "Skelga? Skelga! You … I'll burn you to cinders for this!"

Sister Hiti is encountered again as you reach the courtyard where the storm ritual is being performed.
:Sister Hiti: "They killed Skelga! Right in front of me!"
:Sister Gohlla: "Settle, Hiti. You'll disturb the ritual! It must be perfect. Isn't that right, mother?"
:Mother Ciannait "It is, dear one. Our patron's terms were fair, Hiti. If we wish to reap the reward, we must deliver what he desires."''

Once the final fight begins, Gohlla will teleport down with four of her surviving sisters. At Mother Ciannait's direction, she will drop her shield and attack you directly with fire magic. When Ciannait calls for more power to channel the Storm Surge, you can interrupt her along with her sisters.