Netruk44/uesp-wiki-content huggingface dataset:
Online:Julitta the Skin Taker

Julitta is an Imperial member of the Blackguards and the daughter of Captain Hostia Asellus. From an early age, she and her mother were a part of the Blackguards ever since her father was executed by Argonians. Julitta learnt to hate the Argonians just as much as her mother did—as well as picking up Hostia's "hobby". Despite these predilections, she and her mother were extremely close.

If Hostia dies at the hands of Jaxsik-Orrn, Julitta will snap and take up the mantle of Skin Taker. She will kidnap, torture and skin several innocent Argonians within her den in the Singing Grotto before she is tracked down.
 

Related Quests


Quest-Related Events
Once you enter the Singing Grotto and move down the trapped passage, Julitta will call out to you—at first mistaking you for Axdred coming back with her mother's flensing knife.
:Julitta the Skin Taker: "Axdred? Did you find it? I need it for mother. She has to be here for this."
: 
:''"They're coming for me now. To send me to mother, but I won't go. I'm not finished yet!"

As you reach the main cavern:
:Julitta the Skin Taker: "You won't take this from me! You won't take anything else from me!"

;Combat: When you engage in combat, she will at first see you as the killer of her parents.
:Julitta the Skin Taker: "You killed my mother! You killed my father!"

:Julitta the Skin Taker: "They don't deserve your help! They don't deserve to live!"

As she dies, she will apologize to her mother for failing.
:Julitta the Skin Taker: "Mother! I'm sorry …!"''

Notes
You will not meet Julitta in game if you let Hostia live at the end of Missing in Murkmire. Instead, her mother will have resumed her role as the Skin Taker. 
According to her mother's journal, and the quest log, her surname is Asellus.
Online:Junal-Kaza

Junal-Kaza is a Naga gatherer who wanders on the east side of town, notably near Nisswo Uaxal's House. He has no unique dialogue.
Online:Kasa-Jeen

Kasa-Jeen is an Argonian of the Root-Whisper Tribe who can be encountered within the ruined village in The Mists during a dream-wallow vision. She can be found looking for her mate, Honei.
 

Related Quests


Dialogue
As you approach her, you will overhear her calling out.
:Kasa-Jeen: "Honei, are you out there?"
:Kasa-Jeen: "Honei! Honei, where are you?"

You can then speak with her to find out what is wrong.
:"Mateem! I cannot find Honei anywhere! I shout my throat dry, but she does not come!"
:The sap-speaker needs your help. I was sent to fetch you.
:"I will go nowhere without my heart-rose! I will only fight with Honei at my side!"
:Where did you last see her?
:"We were separated in the attack. I cut down three invaders, but lost Honei in the smoke. She is hiding somewhere, I think. Or injured! Please, Mateem, help me look for her!"
:'''I'll find her.
:"Find her, Mateem. Please."

When you have found Honei and retrieved her charm, you can return to Kasa-Jeen with the news.
:"Where is she? Where is Honei?"
:She didn't make it.
:"She … she did not …? Oh, no. No, no no. We were going to travel. To visit root-kin, near Gideon. She cannot be dead. I do not believe you!"
:I found this charm on her body.
:"I made this for her. She would never let it fall from her wrist. She … she really is gone. Please, leave me. Help the others. I need to be alone."
:All right. I'll find someone else to help.''' (Appears if there are other survivors to find.)
Online:Krona

Krona is an Argonian Behemoth and the finest of Ree-Nakal's experiments. He can be found with his creator in the final chamber of the ruins in Blight Bog Sump.

 

Related Quests


Spells and Abilities
Lots of fire.  

Notes
Krona's name means "Big" in Jel.
Online:Mahei-Tei

Mahei-Tei is an Argonian fisherman who can be found spearfishing on the bank in Root-Whisper Village.
 
 

Dialogue
He tells you about fishing and farming conditions in the village.
:"There is not much farmland to be cultivated in Root-Whisper Village. Still, we try to grow as much as we can."

:''"The fishing here is very plentiful, due to the village's previous isolation. Hopefully today I will be able to fill many of the tribe's empty bellies."

:"I have heard many speak of the village's defensive strength, due to the stone which surrounds us. This will be useful, as our warriors are only now learning to fight alongside one another."

:"My skills in spear fishing are unrivaled. It is an honor to teach this skill to my new tribe, so that we may one day prosper under a blessed sun."''
Online:Makadel

Makadel is an Argonian who appears in Root-Whisper Village after the quest By River and Root has been completed. He is taking notes near Vakka-Bok Xanmeer. He cannot be spoken to.
Online:Makeusta

Makeusta is an Argonian commoner who can be found playing teeba-enoo at the playing field in Alten Meerhleel. She is kicking a ball in left-field next to Wih-Sei, and is apparently inexperienced according to sports-enthusiast Bijum-Eeto.
Online:Mani-Waza

Mani-Waza is a Naga gatherer who can be found in Dead-Water Village, faithfully waiting for her mate to return from the swamps.
 
  
Dialogue
:"Do not bother me, outsider. I must concentrate on my waiting."
:What are you waiting for?
:"My mate. She went into the swamp to search for her egg-sibling. I must wait and watch for them to return."
:You seem tired. How long have you been waiting for them?
:"Many risings and fallings of the sun and moons. And I will continue to wait until they return or the Hist calls me home. That is what it means to be part of the Dead-Water. My mate would do the same for me."
Online:Matreeka

Matreeka is an Argonian who can be found tending to the Refuge within the Deepmire. She is concerned about the recent arrivals in the area.
 

Dialogue
Depending on how far you have advanced with the main quest, she will first greet you with one of the following lines,
:"Many pass through the Refuge lately. Trouble must brew."

:"This used to be a place that only the tribes knew. I suppose those days are gone. I hope they return."

:Why the concern?
:"This is not a well trod path. This quiet muck should stay undisturbed, save for the tenders. When the Refuge sees visitors, calamity is not far behind."
:What is the Refuge?
:"A secret place. A safe place. What you can see, is only the surface. Below the cloudy waters—far far below—is a place where all our tribes take shelter when Sithis seeks to reshape Murkmire. Invasion, disaster, nothing follows us into the mud."
:Are you are one of the tenders you mentioned?
:"For now. Every season, the tribes send tenders to keep the Refuge prepared for when the great changes come. No one ventures here without a need. When the trouble follows, the Refuge will be ready."
Online:Melodic Amber Jelly

The Melodic Amber Jelly is a swamp jelly found near Root-Whisper Village.
 

Related Quests
Online:Melodic Blue Jelly

The Melodic Blue Jelly is a swamp jelly found near Root-Whisper Village.
 

Related Quests
Online:Melodic Green Jelly

The Melodic Green Jelly is a swamp jelly found near Root-Whisper Village.
 

Related Quests
Online:Melodic Violet Jelly

The Melodic Amber Jelly is a swamp jelly found near Root-Whisper Village.
 

Related Quests
Online:Milzus

Milzus is an Argonian of the Bright-Throat Tribe who can initially be found in the Village. She has been recently traumatized after being the one to find the dying Danlai after he was skinned alive and left out in display but she can be questioned for leads to "The Skin Taker".  
 
 

Related Quests


Dialogue
The Skin Taker
She can first be encountered in the goods pavilion in Bright-Throat Village, when you greet her she initially thinks you are the Skin Taker. 
:''"Ah! Don't kill me! Or at least make it quick! Not like the others.  Please. Not like the others …."
:Easy. Dajaleen sent me. You were the one who discovered the body?
:"Bark and birth, I nearly jumped out of my skin! Maybe I should have. It couldn't be worse than what the Skin Taker did to poor Danlai. Dangled like toad jerky from a tree. Not a scrap of skin or scale left on him …."
:I was told he was still alive when you found him. Is that true?
:"It's true. He was trying to tell me something, but his voice was as ragged as a broken branch. I don't know how he had the strength to speak. I couldn't understand. All I could do was wet his tongue before he returned to the  ."
:Any idea what he was trying to tell you?
:"It sounded like he was saying "Hist." I think he wanted to be returned to the roots before the end. That's not much, is it? Maybe Sulosya would know something more useful? He found one of the other victims."
:Where can I find Sulosya?
:"Sulosya lives in Alten Meerhleel, across the marshlands to the southwest. Just off the coast. I hope you find the Skin Taker before they take anyone else. I will rest more easily when they are caught … if I rest at all."
:What can you tell me about Sulosya?
:"He's a Dead-Water tracker that comes through our lands to trade his game. Very skilled, so far as I'm aware. I'm sure he would spot a hundred things that I missed upon finding Danlai."
:Would you say he knows his way around a knife?
:"I'm sorry …? Oh! Oh, sacred sap! He does! Some of the finest pelts and hides we buy are his handiwork. You don't think some were Saxhleel?"
:It's too early to make any accusations. I'm just exploring all the possibilities.
:"Well, I'm not letting him out of my sight the next time he passes through, if it's all the same to you."''
Online:Minalz

Minalz is a Naga merchant who runs the Meerhleel Market in Alten Meerhleel.
 

Dialogue
:"Both wares and travelers travel through Alten Meerhleel, like fish in the stream. And when they need new wares? I am here with an open net."

:"Today, Alten Meerhleel is but a small port. But tomorrow? Well, I am very excited about the possibilities."

:"When I traded in Lilmoth, I had many competitors. But here? Here I have none. Much better to be large fish in small pond."

:"The harbormaster lets me keep my shop here, so long as I give him a piece of my profits."
Online:Miregaunt

Miregaunts are large tree-like creatures that can be found across  . According to   folklore, they have been existed as long as the Argonians themselves. Some believe them to be the "wrath of Murkmire", while others believe the Hist sends them to teach lessons.

They consist mainly of plant substance, they sometimes incorporate other materials into their shape, including mud, stone, vines, and even pieces of ancient architecture. They have some small resemblance to certain aspects of  s and similar creatures found in other parts of Tamriel, but in all other respects they appear totally unique creatures.

Every miregaunt has a large cavity in its mid-section, Sometimes an encountered miregaunt's cavity is empty. Other times a random piece of stone or other detritus fills the empty space. In rare cases, something valuable rests within the miregaunt, such as a precious stone, an ancient relic, or even a living creature. The local Argonians believe that these valuable objects have been taken into the miregaunt to purposely protect or imprison them.
 

Related Quests






Spells and Abilities
;Smash: Basic physical attack.
;Bramble Whip: Mid-ranged attack, a vine will ship out of arm and lash at target.
;Ruin: Cone-shaped power attack, can be blocked.
;Undergrowth: Frontal column attack, crushing vines will move towards target. 
;Binding Undergrowth: If the target is caught in the Undergrowth attack, they are restrained and suffer from DoT damage. Can roll to escape binding vines.
;Caustic Sap: Circular AOE attack which causes DoT. The miregaunt creates a pool of Hist sap to form around itself which causes damage if it is stood in.
;Summon Totems: Miregaunt summons several totems around itself, which aids the miregaunt with their own abilities.
;Spring Bound: The Miregaunt burrows underground to move to another location. It cannot be targeted while it is underground.

Unique Miregaunts
Belly-of-Stone
Breath-Like-Decay
Choking Vine  
Colossal Miregaunt
Guardian of the Blue Stone
Roots-That-Stumble
Swallows-the-Sun
Walks-Like-Thunder

Books


Gallery
Online:Mishapa

Mishapa is an Argonian who can be found in the Ruined Village. She offers you some information about the location.
 
  
Dialogue
:"Watch your step, ojel. As this place returns to the swamp, it becomes just as dangerous to the unwary."

:"You will find no Bright-Throat feasts here, but there are lingering comforts for travelers."

:"Prey is scarce these days. Too many careless feet stomping in the muck."
Online:Moss-Foot Croaker

Moss-Foot Croakers are a species of small, light green frogs found near Lilmoth. They're very friendly.
 

Related Quests
Online:Murrax

Murrax is a Naga drunkard and merchant who can be found leaning against a pile of barrels behind where her shop should be in Dead-Water Village. Her stock is being "watched" by Namalu. She has no unique dialogue.
Online:Namalu

Namalu is a brown Naga commoner who is sitting on a stool and eating a bowl of worms with some bread in Dead-Water Village. He claims to be "watching" a shopkeeper's stock, but the body of a female Naga right around the corner implies otherwise.

He is supposed to be training with the other novices, but he is instead sitting on a stool, "watching" a shopkeeper's stall, and eating a bowl of worm and marsh moss stew.
 

Dialogue
:"I shake my head and deliver sad news. This shop is closed. The owner has gone hunting. I am just keeping an eye on her stock."

:"I am supposed to be training with the other novices, but I am not in a rush to walk the Path of the Lily. Some Naga believe war and battle demonstrates the height of courage. Me? I prefer a quiet spot and a warm bowl of worm and marsh moss stew."

:''"I open wide and munch upon this delicious bowl of worm and marsh moss stew. I would offer you some, but I understand it does terrible things to an uninitiated outsider's internal organs."''
Online:Narnum

Narnum is a Naga thief who can be found in Dead-Water Village. She is suspicious of outsiders and hopes you leave the village soon.
 
  
Dialogue
:"Do not get too close, outsider. I would rather not catch any of your strange afflictions."

:"You may enter our village, outsider, but have no doubt that we will be watching you."

:''"If you seek to test yourself against the powerful Naga-Kur, speak to Mewah-Jez. She's always looking for nimble spear targets."

:"Whatever you seek, this is not the place to find it, outsider."

Once Death Among the Dead-Water is completed, she will be concerned that the new training regime is too soft on the hatchlings.
:"I speak a truth. You have done the impossible, outsider. You made the Naga-Kur change. I hope this change is for the better, but I fear that Kishi's methods will make us weak."

:"You're the outsider that walked the Path of the Lily? Really? Well, sometimes a dropped egg doesn't crack, I suppose."

:"Why are you still here, outsider? Haven't you done enough?"

:"Because of you, Mewah-Jez has been relegated to assisting Kishi. You may have walked the Path, but I am not impressed."''
Online:Nisswo Dakee-Kai

Nisswo Dakee-Kai is an Argonian nisswo who is a custodian of the Teeth of Sithis. She is one of the survivors of the Sun-Eaters depredations on the residents there after they attacked and has gained a fatalistic view of the situation.
 
 

Related Quests


Dialogue
She is first encountered tied up in the lower level inside the xanmeer.
:"You come to drain the sap from me again, but I have little left to offer your master.  When the last of us are bled dry, it will be you who quenches her endless thirst."
:'''I'm here to rescue you. Xode sent me.
:"It does not matter. We are too entangled in the rotting roots of our past to flee from it. They have spread far and wide, unnoticed beneath the surface, and now that they have broken into the light it is too late. So, what would you have me do?"
:Meet Xode on top of the western xanmeer. We'll decide our next move from there. (When this is selected, the conversation will end and she will run away.)

Once the survivors have been found and rescued, Nisswo Dakee-Kai can be found alongside them on top of the western xanmeer. She has become convinced the world is doomed.
:"Are we all that remains? This world is doomed."
:You think things are that dire?
:"Shuxaltsei soaks the Teeth of Sithis in blood to stoke the great serpent's appetite. She is inviting it to take its first bite. The beginning of the end.  It will sink its fangs deep and swallow all creation."
:I won't let that happen.
:"Only if Sithis desires it …."

When Shuxaltsei is killed and you have left the xanmeer, you can overhear a conversation between the nisswo.
:Nisswo Xode "Come, the Teeth of Sithis won't be safe until we get aid from the tribes."
:Nisswo Nedhellas: "So we're not going back? Give'em a good bash ourselves?"
:Nisswo Dakee-Kai: "I would rather gather support in Lilmoth. Get some rest, maybe a warm meal."
:Nisswo Nedhellas: "I bet Sithis would want to bash…."
:Nisswo Xode "Right now, I am strongly considering it."

Nisswo Dakee-Kai can then be spoken to and asked about her plans.
:Sithis has spared us for another day. I will greet every dawn as if it is my last."
:Things weren't so hopeless as you thought.
:"What is hope? Change untended. Squandered and left to molder before the eyes of the weak and foolish. Hope did not give me this life, nor did it spare it."
:What's next for you then?
:"There is a poison distilled from decay and reborn as a gift from Sithis. It kills fear and pain, bringing warmth and peace as it deadens the mind. I will drink deeply of it tonight and forget this torment for a time."
:You're going to poison yourself?
:"These little deaths are Sithis's mercy. We partake willingly. I know of few tribes that eschew the great serpent's venom. Is it so strange? Nedhellas told me that Men and Mer around the world share this custom. Drinking alcohol, he called it."
:Oh. Drink one for me then.
:"I will raise many cups to you, I promise."''
Online:Nisswo Kahei

Nisswo Kahei is an Argonian Nisswo who can sometimes be found with her apprentice Deetum-Jah in various places around Murkmire where she is trying to teach him a lesson about fear and mortality. You can help or hinder with said lesson.
 
 

Dialogue
:"The light is gone and darkness clings. Yet it is only in the dark that we may see the void which is  ."
:Is that why your fire is out?
:"My apprentice fears that which the darkness will bring. The unknown bites away at him, driving him to contemplate his own mortality. But death is a will of Sithis.  He must see the truth within such fear. Only then can he speak it."
:'''So you're scaring your apprentice to teach him a lesson?
:"Uncertainty. Fear. Death. These unavoidable truths are all the will of Sithis.  Deetum-Jah must embrace these truths if he ever wishes to teach them as a priest of Sithis. And so my lesson must be taught, no matter how he whines."
 

If you elected to not light the fire, Nisswo Kahei will say:
:Nisswo Kahei: "Embrace your fear, Deetum-Jah. Only then can you see past it."
:Deetum-Jah: ''"Fine. Given our impending deaths, that shouldn't be too hard to do."''

Speak to her after, and she'll say either of the following:
:"To one day teach the lessons of Sithis, my apprentice must first learn them. Fear is but one aspect. Change is another. Void, darkness, death. A nisswo must know all if they wish to one day speak the words of nothing."
:"Soon, my apprentice shall be overwhelmed by his fear, and see the truth that lies within it. And by doing so, he will learn but one aspect of Sithis. You may want to leave before the crying starts."

On the other hand, if you decided to interfere in the lesson by lighting the campfire:
:Deetum-Jah: "Well, would you look at that. How kind of this traveler to light our fire!"
:Nisswo Kahei: "Hmm. And so the lesson is wasted."

Nisswo Kahei will imply that outsiders interfering with her lesson has been happening a lot.
:"And so my apprentice learns nothing. He will never become nisswo if we keep meeting such softhearted strangers."

If you told her apprentice that you would light the fire:
:"You overstay your welcome here. Leave, and allow my apprentice to return to his lesson."

:''"You've done more than enough here today. Leave us."''
Online:Nisswo Vaxeeh

Nisswo Vaxeeh is an Argonian nisswo who can be found visiting Root-Whisper Village.
 
 

Dialogue
When she is spoken to the nisswo will tell you about the sense of balance the village has.
:"There is a strange peace in Root-Whisper. Do you sense it? A serenity that I have felt in no other village, not in all my days of traveling. There is a balance here. A deep sense of … peace."
:What do you mean?
:"Light and shadow. They are what is and what will be. The day which melts into the chilling night. The night which blossoms back into a glowing day. Both were honored here, within the stone piles that surround us."
:The temples?
:"Vakka-Bok, Xul-Thuxis …. Apart, yet two halves which then make an entire whole. To honor the sun, life, that which is. To honor void, death, that which will be. Is it possible?"
:Is what possible?
:"It seems a contradiction. Does not the light wash away the shadow? Does not the debris block the river from its intended path? Yet there is peace here, not conflict. Harmony. Balance. Do you understand?"
::No, not at all.
:::"Then your sight is as clouded as mine.  Ah, well. I will continue to speak my nothing-words, and try to clear my nothing-thoughts. Perhaps one day I will see the truth of these whispering roots."
::Yes, I think I do.
:::"Then you are wiser than I with my nothing-tongue.  Perhaps one day I will also see that truth, as clearly as you. I shall lift my eyes from the void, and look towards the sun. I will finally understand these roots that whisper."
Online:Nivos Terandas

Nivos Terandas is a Dark Elf scholar who can be found at the Xinchei-Konu Monument, looking down at the stone calendar. He originally came to Murkmire to sightsee the Xinchei-Konu only to be disappointed that the tablets that comprise it were recently stolen.
 

Dialogue
His dialogue changes as you progress in finding the missing tablets, when he is initially met Nivos is disappointed.
:"I travel all the way to Murkmire to see the wonders of the Xinchei-Konu, only to find all of its tablets have gone missing! What an utter shame."

After you start returning the missing tablets to their proper place on the calendar, he will cheer you on.
:''"I see that you've collected some of the tablets! Keep up the good work. After all, I traveled all the way to Murkmire to see the Xinchei-Konu in its full glory."

Once the Ritual of Change is completed, Nivos will thank you.
:"The Xinchei-Konu is finally operational once more! Now I can begin my studies in earnest. Oh, I just cannot thank you enough."''
Online:Noxutln

Noxutln is an Argonian pilgrim who is visiting the Xinchei-Konu Monument. She has no unique dialogue.
Online:Nuxalt

Nuxalt is a Naga fighter who can be found in Raj-Kaal Seelan's pagoda in Dead-Water Village. He has no unique dialogue.
Online:Ojei

Ojei is one of the surviving Argonian subjects of Ree-Nakal's experiments on defective eggs. Unlike many of his Hollow siblings, his body did not break down rapidly and his mottled green skin is unusual. He can be found in the Worship Chamber of the Blight Bog Sump along with some Veeskhleel Alchemists, who will throw poisons at you in combat.
 

Related Quests


Skills and Abilities
Ojei, unlike his brother, has no special abilities, and mostly attacks with his claws. The Veeskhleel Alchemists in the room are the ones you really have to look out for with their thrown poison.
;Slash: Ojei slashes at you with his claws, dealing moderate physical damage.

Notes
Ojei's name means "No-Eyes" in Jel.
Online:Okan-Jeen

Okan-Jeen is an Argonian commoner of the Bright-Throat Tribe who lives in Derkeehez's House in Bright-Throat Village. She has no unique dialogue but will react to you trespassing.