Netruk44/uesp-wiki-content huggingface dataset:
Skyrim/Bounty: Rakan (book)

BY THE VIGILANCE OF KING BARDA AND THE THRONE OF MARKARTH,

Let it be known that the rebel

 

Hailing from Karthwasten

Is wanted dead or alive for the crimes of terrorism, insurrection, and murder.

Let it be known that the rebels accompanying

 

Are wanted dead for the crimes of terrorism, insurrection, and murder.

Reward for all is 2,500 septims. Report to Hadnar White-Wind, Captain of the City Guard of Karthwasten for more information.
Skyrim/Bounty: Tharag and Meshif

BY THE VIGILANCE OF KING BARDA AND THE THRONE OF MARKARTH,

Let it be known that the outlaw

 

Hailing from the Reach

Is wanted dead for the crimes of smuggling, larceny, assault, and evading arrest.

Let it be known that the outlaw

 

Hailing from the city of Karthwasten

Is wanted dead for the crimes of smuggling, larceny, assault, and evading arrest.

Reward for both is 650 septims. Report to Hadnar White-Wind, Captain of the City Guard of Karthwasten for more information.
Skyrim/Bounty: Uldar Ember-Seeker (book)

BY THE VIGILANCE OF KING BARDA AND THE THRONE OF MARKARTH,

Let it be known that the outlaw known as

 

Hailing from the city of Karthwasten

Is wanted dead for the crime of murder.

Reward is 300 septims. Report to Hadnar White-Wind, Captain of the City Guard of Karthwasten for more information.
Skyrim/Brigand's Note

Same job as before. A caravan will be on the road to Hammerfell, through Vorngyd's Stand, travelling up from Karthwasten. You will know it by the lack of guards.

Kill the driver and horses and burn the wagon. Anything on it you can keep for yourself. Don't get caught.

R.G.S.
Skyrim/Davanna's Notes on Alteration

[A hastily-scrawled page of valuable notes from Davanna's research concerning the School of Alteration.]
Skyrim/Davanna's Notes on Conjuration

[A hastily-scrawled page of valuable notes from Davanna's research concerning the School of Conjuration.]
Skyrim/Davanna's Notes on Destruction

[A hastily-scrawled page of valuable notes from Davanna's research concerning the School of Destruction.]
Skyrim/Davanna's Notes on Illusion

[A hastily-scrawled page of valuable notes from Davanna's research concerning the School of Illusion.]
Skyrim/Davanna's Notes on Mysticism

[A hastily-scrawled page of valuable notes from Davanna's research concerning the School of Mysticism.]
Skyrim/Davanna's Notes on Restoration

[A hastily-scrawled page of valuable notes from Davanna's research concerning the School of Restoration.]
Skyrim/Letter of Correspondence

Praise be to HoonDing, terrible and righteous. Praise be to the Ankei-Ra, may we forever carry on their torch of Ugakta. Praise be to no-shira Ansei Rawad An-Dared, whose blood soaked the soil, from which the snakes grew.

Ueetonga. I hope this letter finds you in good health and sound mind. The prince and his court remain oblivious to the two-headed snake in their midst. As always, I stand ready to chop one head off to feed the other, given the right time.

Here I present you with a list of obstacles that stand in the way of our cause. They should be disposed of as swiftly as possible. It is of the utmost importance that each little snake is only given the name of a single mouse, lest the same folly repeats itself, as when the Beard-Men got hold of an entire list in Dragonstar, and not one wave reached its shore.

Sogat kulogo. Sogat dur-Gada duptra.

- U.
Skyrim/Letter to Grandr

Grandr,

Thinking about it again, your plan might actually work. I think I have a target too: this traveling %PCRace, new in town. Poor lad/lass looks like he's/she's loaded with gold. I'll see about it and send him/her to you to "convince" you to go hunting with us. Play it cool, pal!

-- Barjorg
Skyrim/List of Assassination Targets

Ciron, Redguard male.

Lives across from the Red Palace, next to Iancor the Smith. No lo'igra Ciron has long been a faithful informant to the Eastern Wave, but it has become apparent that he's been just as faithful to the Nords as well. The man is rightfully paranoid, and has surrounded himself with three bodyguards. Put him in the ground as swiftly as possible. He doesn't know that we know he's working with the Nords. We should take advantage of this.

Darette, Breton female.

Courtesan and "close acquaintance" of Prince Alrod. Often found in his private chambers in the Red Palace. I initially identified her as one who could potentially be persuaded to join our cause if given enough incentives. I was wrong. She is cunning and has a deep well of information, some of which she whispers in Alrod's ear. She has not collected any information on us, yet.

Hadnar White-Wind, Nord male.

Captain of the City Guard. He is getting closer to discovering our hideout, even if he doesn't realize it. The death of such a powerful Nord would cause significant ripples, so we must wait just a bit longer for this wave to reach its shore. When the time comes, and the city is primed and ready for revolt, then we should send a little snake with a powerful venom.
Skyrim/Maniel's Note

Go east of camp to the rocky knoll and climb to the top of it. Continue facing east and look at the smaller tree to the right to find the stash.
Skyrim/Note (mercenary)

Master Hramund,

I have found a group of local mercenaries to guard your caravan. They will stay with our people from Karthwasten to Haafingar, making a stop in Falkirstad as was planned. They seem young and inexperienced, but are eager to prove their worth. More importantly, they agreed to do the job for the mere sum of 60 Septims per beard, as well as the cost of travel rations.

Your loyal companion

Jenand
Skyrim/Note (Ruby Drake Inn)

Davanna Evamain seeks a partner for magical experiments.

Requirements: Confidence in your health or magic resistance!
Skyrim/Note to Alfhed

Alfhed,

Don't let me catch you telling lies about Jolona and me again. I'll gut you like a rat. 
- L
Skyrim/Note to Muirn

Muirn, 
Please make sure we have enough game meat for the upcoming feast. I don't want to end up in a situation similar to the last time this happened, although no one seemed to take notice - Luckily they were too drunk to know the difference. I take my work as a chef seriously, and cheating like that is not an option in the future.

I will at least need the following: 
- Six sides of deer 
- Twelve rabbits 
- Five ducks 
- Six pheasants 
- Half a boar

- Njora
Skyrim/Notice

Decent pay. Seek me out at the foot of the mesa west of the Karthwasten Docks.

Bring your own weapon.
Skyrim/Notice: Sogat Dur-Gada

BY THE ORDER OF THE KARTHWASTEN CITY GUARD,

In the interest of the safety of the Reach,

Any and all attempts to aid, supply, house, or hide members of the terrorist group known as the SOGAT DUR-GADA are illegal and will be met with swift justice. Punishment may include imprisonment and death.

Report any information to Hadnar White-Wind, Captain of the City Guard of Karthwasten.
Skyrim/Old Note

Gruzob,

Here are the things you asked for. Townsfolks are saying that guards are after you, so I hope you'll wriggle out somehow and make it here. 
Listen, I decided to hit the road. I'll catch the next carriage past the Dragontail Mountains. This city is no good for honest thieves like us, since the Nords took over.

Wishing you best of luck, friend. It's always been a pleasure doing business with you.
Hope we'll yet share a drink somewhere, some day. 
- Randal
Skyrim/Paper Sheet

[The page contains various information about Karthwasten and its local traditions. Apparently the author is still working on this.]
Skyrim/Payment Record

[This paper shows the itemized pay of a City Guard for the past year.]
Skyrim/Rianard's Notes

[Rianard has scrawled thoughts, ingredients, and observations all over this piece of paper, seemingly at random. These notes could possibly be deciphered if paired with a sample of his work.]
Skyrim/Sheet of Lyrics

[Written on this sheet of paper are the words of a Redguard sonnet. Judging by the number of lines struck through and the numerous corrections, it is a work in progress.]
Skyrim/Unfinished Financial Report

[This is an unfinished summary of the expenses incurred by the Karthwasten City Guard over the past year. It includes costs for armor, weapons, food, and everything else needed to outfit the guards of the city.]
Cyrodiil/Gautierre Manor

It is located to the east of  , down the dirt track leading to  . The exterior is always guarded by a hostile   and before the   the door is locked and requires a key. After the quest, the house will be open and may be inhabited by  . The basement can only be accessed during the quest.

 
Related Quests
 

Walkthrough
The manor is split on two floors and patrolled by a hostile guard. On the bottom floor you will find a sitting room and the dining room, with plenty of silver cutlery, food and drink lying around, including a portion of  . On the top floor are Guatierre's study and his bedroom. In the former, you will find an  , a fair amount of gold, and a Scroll of Fast Healing sitting atop a safe. In the latter are a strongbox, a ruby, a   as well as plenty of gold coins and purses lying around. In the library you will find the rare books The Old Ways, The Waters of Oblivion, The Wild Elves (2 copies),   and  .

The basement can only be accessed during the related quest, when you'll have to destroy a barrel concealing the trap door entrance. Here you will find   and Atul, lounging in a richly decorated bedroom. As well as a double bed, a strongbox and a chest, you will find a few loose coins and purses, 3 pearls, a potion of Healing, a potion of Minor Stamina, assorted books and a  .
Blades:Dragons

Dragons are hostile monsters encountered in the Abyss. As the creatures encountered in the realm are dependent on the level of the character, dragons will start to appear around level 25 along with Dremora Raiders. They may sometimes be encountered alone on a level.
 
Families
 

Unique
Shulkunaak, a dragon in a secluded grove that helps you defeat Celemaril
A fearsome Ancient Dragon from   attacks some villages around the Town, though its name is never given. It is involved in its own questline, starting with The Treasure Hunter quest.

Strengths and Weaknesses
Standard dragons are susceptible to slashing frost damage, while ancient dragons are weak to slashing shock damage.


Drops
High-level Dragons drop the following in the Abyss:




Related Quests

 (Undead Dragon)
Online:Murkmire Furnishings

See also:
Argonian Furnishings

Houses:
Grand Topal Hideaway
Lakemire Xanmeer Manor
Online:Kabrahla's House

thumb|right|Interior of Kabrahla's House
Related Quests
Online:To the Villainous Manacar

To the Villainous Manacar,

Your actions have vexed one too many, and now is the time to pay! We have Tableau in our dastardly clutches. If you value her, leave ten thousand gold with the Orc Ghrum, waiting within Alinor's Outlaws Refuge. Send any prying eyes? We'll pry out Tableau's eyes in return!

Your Antagonistic Adversaries,

The Blackbirds
Cyrodiil/Collect ingredients for Ananril

Quick Walkthrough
#Talk to   about collecting ingredients.
#Gather three portions of  , three portions of   and five portions of  .
#Collect your reward from Ananril.

Detailed Walkthrough
A pickin' and grinnin'
Speak to   at her stand in the   market and she will ask for your help in gathering some missing ingredients. In particular, she requires three portions of  , three portions of   and five portions of  . 

The first are mostly found in  , in particular  , the   and  , as well as   and the substructure of  . Clouded Funnel plants are spread right across  , with large amounts in the Bruma Caverns,   and  . Milk Thistle plants are slightly more concentrated, particularly in the northeastern reaches of the County, in the area between  ,   and  . Several individual portions can be found in the   and in  .

Once you have all the ingredients, report back to Ananril. She will reward you with 100 gold for each set of ingredients, as well as another 300 when you've brought her all she asked for. In addition, she will give you three potions made from the ingredients: a Potion of Healing, a Potion of Magicka and a  .

Bugs
Although Ananril's dialogue and the quest objective both ask you for 3 portions of Milk Thistle, you will need to collect 5 before she will pay you.

Quest Stages
Online:Jeb'wits

'''Jeb'wits''' is a monkey who can be found roaming the netting above Dahzini's shop in the Rimmen Outlaws Refuge.
Online:Baandari Pedlar Style

The Baandari Pedlar style is an outfit style based on the Khajiit Baandari merchants that come in a select number of weapon styles and a shield. The weapons are available in Baandari Pedlar Crates, while the shield style was available as a daily reward for July 2019.

Weapons and Shields


Gallery
Armor
 

Weapons
Online:Daily Rewards/July 2019

July 2019 Rewards
The July 2019 rewards started on July 1st, at 0:00 UTC. There were 31 rewards in total.
Online:Florentia Candidius

Florentia Candidius is an Imperial found in the starting and capital cities of each alliance, speaking to Zhiraz about the recent reports of dragons in Elsweyr. She is found inside the Elden Tree in Elden Root, near the wayshrine in Mournhold, and at the southwestern gate between the Guild Traders and the Undaunted Enclave in Wayrest. She can also be found south of the wayshrine in Vulkhel Guard, by the eastern gate outside Davon's Watch, and near the wayshrine north of The Rosy Lion in Daggerfall.
 
  

Dialogue
When approached, Florentia and Zhiraz will have the following conversation:
:Florentia Candidius: "Can you believe it? Dragons! In your own homeland! What are you going to do?"
:Zhiraz: "This one does not know, but he hopes his family is safe in Riverhold."

If you speak to her, she'll say one of the following to you:
:"Oh, hello. Have you heard? A Baandari caravan came through and said Dragons were spotted in the Khajiiti homeland."
:"I do so worry for the Khajiit. Do you think the rumors are true?"

Notes
She was added to the game in Update 22 to coincide with the release of the Elsweyr chapter.
She and Zhiraz disappear after completing the quest A Rage of Dragons.
She and Zhiraz were made to appear less often in Update 30 with the release of Blackwood chapter.
Online:Pledge: Depths of Malatar

Quick Walkthrough
#Clear the Depths of Malatar.
#: 
#*Defeat after burning Meridia's Dictates.

Detailed Walkthrough
Speak to Urgarlag Chief-bane and she will provide the details of her quest.
:''"The Depths of Malatar. A sunken ruin filled with Meridia's eternal Purified. Slaves to her command, cleansed of disease, death, and free will. Not a bad deal, minus the last part. I'll leave it to you to find a way to kill the undying."
:And if I can handle more than that?
:"Meridia loathes disorder. If slaughtering her Purified doesn't get her angry enough, burn the dictates on her altar before you beat some discord into her Symphony of Blades. Nothing she hates more than free will and defiance."
:I pledge to seek out the Depths of Malatar and return Undaunted.'''

Travel to the Depths of Malatar and clear it of enemies. More details can be found on the page itself, as well as the boss' individual pages. You must defeat all of the bosses within the dungeon in order to finish the pledge, as you cannot move forward through the dungeon without beating them one after another anyways.

You have the option of burning the Dictates of the Lady of Light to initiate hard mode.
: 
:''' '''

Once complete, return to Urgarlag to claim your reward.

Quest Stages
Online:Pledge: Frostvault

Quick Walkthrough
#Clear Frostvault.
#: 
#*Defeat after  

Detailed Walkthrough
Speak to Urgarlag Chief-bane and she will provide the details of her quest.
:''"Frostvault. The Trailblazers caught wind of an expedition into some recently unearthed Dwarven ruin that's been trapped under ice for who knows how long. Can't let some twiggy academics be the first ones to set foot in the place in a thousand years."
:And if I can handle more than that?
:"Word is this Dwarven vault is a death trap meant to keep what's there from ever seeing the light of day. I want you to raise the alarm before you face its guardian and smash your way through every last contraption those crafty bastards left behind."
:I pledge to seek out the Frostvault and return Undaunted.'''

Travel to the Frostvault and clear it of enemies. More details can be found on the page itself, as well as the boss' individual pages.

You have the option of using the Veracity Verifier to initiate hard mode.
: 
: 
: 

Once complete, return to Urgarlag to claim your reward.

Quest Stages
Online:Undaunted Chests

thumb|right|The old reward chests at the Undaunted Enclave
Undaunted Chests were three special ornates treasure chests that contained shoulder pieces from Monster Helm Sets. These chests can be found in the large tent at any of the three Undaunted Enclaves for each alliance. Prior to Update 23, unlocking these chests required an  , which could obtained by completing an Undaunted daily pledge. 

The chest and key system was rendered obsolete in Update 23 are replaced by the Undaunted Coffers system that allows players to directly spend their keys with an  Undaunted Pledge Master to obtain shoulder pieces for the Monster Helm Sets.

Chest Loot
Each chest was named after one of the three Undaunted pledge quest givers and contained a monster shoulder piece in any weight and trait. Below is a list of what each chest possibly contained.


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Notes
The three Undaunted Chests originally offered three different tiers of reward, and were identified as "Bronze Undaunted Chest", "Silver Undaunted Chest", and "Gold Undaunted Chest". Starting at level 45, Maj al-Ragath would offer Normal pledges for the sixteen original dungeons, which would reward either a "Bronze Undaunted Key" or a "Silver Undaunted Key" depending on the performance of certain tasks. At level 50, Glirion the Redbeard would offer Veteran pledges for the original Veteran mode dungeons (now known as "Story II") as well as DLC-specific dungeons, which would reward a "Silver Undaunted Key" or a "Gold Undaunted Key". This was changed with the overhaul of the pledge system in Update 12.
After Update 23, all three chests appear permanently open.
During limited time events throughout the year these chests also had a chance to contain a Monster Style Motif for shoulders of a particular boss, meaning the look of these sets can be achieved without actually wearing the item.
The chests could also contain crafting motif chapters from the Crafting Motif 19: Mercenary Style book.
The head piece of these sets can be obtained from the last boss of a Veteran group dungeon. On occasion, The Golden merchant in Cyrodiil may sell either the head or shoulder piece of any set.

See Also
Undaunted Styles
Monster Helm Sets
Online:Zhiraz

Zhiraz is a Khajiit found in the capital city of each alliance, speaking to Florentia Candidius about the recent reports of dragons in Elsweyr. He is found inside the Elden Tree in Elden Root, near the wayshrine in Mournhold, and at the southwestern gate between the Guild Traders and the Undaunted Enclave in Wayrest. He can also be found south of the wayshrine in Vulkhel Guard, by the eastern gate outside Davon's Watch, and near the wayshrine north of The Rosy Lion in Daggerfall.
 
  

Dialogue
When approached, Florentia and Zhiraz will have the following conversation:
:Florentia Candidius: "Can you believe it? Dragons! In your own homeland! What are you going to do?"
:Zhiraz: "This one does not know, but he hopes his family is safe in Riverhold."

If you speak to him, he'll say one of the following to you:
:"This one hopes it is just wild tales told by the Baandari Pedlars, hoping to drum up sales of emergency wares."
:"This one is worried for his people, of course, but what can a simple farmhand do?"
Notes
He was added to the game in Update 22 to coincide with the release of the Elsweyr chapter.
He and Florentia disappear after completing the quest A Rage of Dragons.
He and Florentia were made to appear less often in Update 30 with the release of the Blackwood chapter.
Online:Bone Wyrm

thumb|right|Zumog with the Bone Wyrm behind him
The Bone Wyrm is a small bone dragon that can be summoned by Zumog Phoom in the Sepulcher of Mischance to help guard the body of Cadwell the Betrayer. Initially it is seen as an inanimate cadaver until Phoom resurrects it later on during the fight while, prior to his bone colossus transformation. It cannot be fought, though will be defeated if Phoom is killed.
 
Related Quests


Notes
The Frozen Colossus necromancer skill was originally intended to summon a bone wyrm before it was scrapped, though Zumog Phoom still uses the original skill (called Bone Wyrm Resurrection).  The effects (still found in the database) were:
Bone Dragon: Unleash an undead frost wyrm to freeze an enemy to the bone, causing them to take 2429 Frost Damage over 6 seconds and applying Major Vulnerability to them, increasing their damage taken by 30%.
Plague Dragon: Unleash an undead green wyrm to spread pestilence to all enemies in front of it, causing them to take 2513 Disease Damage over 6 seconds and applying Major Vulnerability to them, increasing their damage taken by 30%.
Frost Dragon: Unleash an undead frost wyrm to freeze an enemy to the bone, causing them to take 3590 Frost Damage over 9 seconds and applying Major Vulnerability to them, increasing their damage taken by 30%.
Online:Mush-Shei's Hut

The front door is guarded by a simple lock. There is a simple safebox behind the divider.
 
  
Residents
thumb|right|Interior
Seemarz
Druxolneeus
 
      
  -->
Online:Patch/5.0.10

The Elder Scrolls Online v5.0.10 includes several adjustments for the Pummeling Goliath ability, in addition to some modifications for how Bash functions. Also included are some improvements for Leaderboard accuracy, a fix for incorrect sorting in the Guild Finder, and more. The size of this patch is approximately 134MB.

Elsweyr Fixes & Improvements
Combat & Gameplay
Necromancer
Bone Tyrant
Pummeling Goliath: 
The bash attack from this ability will no longer target bridges or targets behind you in some circumstances.
The bash attack will now always cost resources, instead of only costing resources if you hit a target. 
Increased the arc from this attack to better match the visual effects. 
The special Bash augment will now use both your Weapon Damage and Stamina, rather than just Weapon Damage. This Ultimate will now also scale dynamically and use your Spell Damage and Max Magicka if they are higher, which is a standard for our Ultimates that scale off your offensive stats.

Item Sets
Fixed an issue where the Major Slayer applied from Tooth of Lokkestiiz and Perfected Tooth of Lokkestiiz would also apply to damage outside of Trials and Dungeons.

Combat & Gameplay
Combat & Abilities
General
Fixed an issue where you were able to swap out abilities during combat.
Bash now scales dynamically in damage, using your Weapon or Spell Damage as well as your Stamina or Magicka, rather than the previous scaling of only using your Weapon Damage. Its total power has been kept the same, but now requires an even balance of these stats to keep the damage the same since it will also require Stamina or Magicka to scale as well.

Weapon
One-Hand and Shield
Deadly Bash: This passive no longer adds a percent damage modifier to your Bash attacks, but instead adds 250/500 Weapon and Spell Damage to them. 

Base Game Fixes & Improvements
Miscellaneous
Mac Game Client
Fixed an issue where the UI could appear to shimmer on the Mac game client for those using an AMD graphics card on MacOS Mojave.

Quests & Zones
Alik'r Desert
Removed the quest "In Search of the Ash'abah" from the Alik'r Desert Zone Guide, as it was unnecessary to the actual completion of the plot and could be missed.

UI
Guild Finder
Fixed an issue with the sorting of applications and blacklists to correctly sort by newest to oldest for applications, and alphabetically by username for blacklists.

Leaderboards
Improved the accuracy of Weekly and All-Time Leaderboards. The top 100 scores now appear correctly, but there may be some issues displaying scores past 100. This is a display issue only and does not affect rewards.