Netruk44/uesp-wiki-content huggingface dataset:
Lore:Fishing Mastery, v2

ome rain or shine, the fish will bite! Well, some fish come when it shines, others when it rains. For our next lesson, we will focus on the latter. 

The fish in this guide come to the surface more often in the rain in the temperate parts of  . Some say they like the rain, or that they are gloomy fish who hate the sun.

In truth, they enjoy watching the ripples dance along the surface above them and want to join in on the festivities. Even fish want to enjoy themselves from time to time.

For advice on where to fish, refer to the first volume of this illustrious series of guides. The places are the same, the only difference is... rain! For a change of pace, try fishing along the   east of  , and follow it south to  .

 

Caught in Temperate Lakes 
Large in Size 
Commonly Caught 
Seen in Rainy Weather

Catfish are very large, nosy fish, and it will know them by their whiskers. They can be found in any warm lake in Skyrim large enough to swim freely in.

Keep in mind catfish do not meow like cats, nor will they pick your pocket, so feel free to let your coin purse dangle.

 

Caught in Temperate Lakes and Streams 
Small in Size 
Uncommonly Caught 
Seen in Rainy Weather

The pearlfish comes next on the list. They are less common than catfish, and smaller too, but they are adorable little fish all the same.

As a side note, a pearlfish has no pearls. Their name comes from the way they gather near clams along the northern shore. Strange, then, that it is not called a clamfish.

 

Caught in Temperate Lakes 
Small in Size 
Commonly Caught 
Seen in Rainy Weather

A small lake fish named after the sun but seen most often in the rain. I am not saying the fish is a liar, but if you ever meet the person who named it, they are not to be trusted. They can also be found on a sunny day, but it is as rare as the sun in a storm.

Pygmy sunfish are often seen by travelers who stop to enjoy the hot springs of  . If you aren't paying attention while you relax, you may be in for a surprise!

 

Caught in Temperate Streams 
Small in Size 
Uncommonly Caught 
Seen in Rainy Weather

The spadefish is shaped like a disc, with brush-like teeth. Maybe it will give your hook a good cleaning while it bites.

It's best to stick to rivers to catch them. I've heard rumors that they love to splash about beneath waterfalls in  .


That concludes our guide to fishing in the rain. Keep in mind that these are but four of many species you can catch on a rainy day, so be sure to keep at it until you reel in what you desire.

If you feel your skill is lacking, do not lose confidence! Fish can tell when you have cast a nervous line. They will tell their entire school what a bad fisher you are and how your bait shakes like a bone trap. Do not give them the satisfaction.

Once you have managed to catch the fish in this guide, you have risen to the rank of adept!
Lore:Fishing Mastery, v3

is known for its cold. Just say the word to an outlander and a shiver will run up their spine before biting them in the neck. But for an aspiring fisher, this miserable frozen snowscape is more bark than bite, and an opportunity to discover new, deep water fish.

In this guidebook you will find tips for catching fish in arctic, snow-fringed waters. The most important tip being to keep yourself warm, your cast true, and your line steady. Let the shivers crawl up the fish instead.

Any place with freezing water will do, but if you're looking for a few places to get started, try fishing the   off the docks of  . Fishing from the sea near the ships in   should also lead to a few bites. Finally,   has a small lake that visitors have been known to enjoy casting their lines into during their stays.

 

Caught in Freezing Waters 
Small in Size 
Commonly Caught 
Seen in Any Weather

To catch an angler is a feat best reserved for master fishermen, but their hatchlings are a different story. Angler larvae thrive along the sea floor, but often come to the surface and become enticed by the gleam of a fisherman's shiny hook. 

Size does not matter here. The Fishery will not judge you for trying to catch a baby fish. The fully grown angler will be yours in due time.

 

Caught in Freezing Waters 
Large in Size 
Uncommonly Caught 
Seen in Any Weather

The char is a cold-water, spotted fish, native to the coastal shores of Skyrim. It is less common than the grayling, so patience must be had when fishing for it. When I need to be patient, I like to count fish in my head, but you must come up with your own method. If you copy mine, you must pay royalties.

Some have taken to calling it "Captain's Bane" as they are known to gather near shipwrecks. For that reason, having an arctic char swim alongside your vessel is an ill omen indeed.

 

Caught in Freezing Waters 
Large in Size 
Commonly Caught 
Seen in Any Weather

A long, tapered fish that is a cousin of the salmon. Ours is to wonder if they have family gatherings, but this is unlikely, given how the grayling prefers the cold.

Some say the grayling is the "Lady of the Ice." True to its name, it is an elegant fish, and dances in the water beneath the ice floes in the  . I have seen it.

 

Caught in Freezing Waters 
Large in Size 
Uncommonly Caught 
Seen in Any Weather

The cod is at home in any frozen river, such as the coldest parts of the White River as it winds its way past Windhelm.

The cod is a remarkable fish, which you can identify by its three dorsal fins. They say all the best things come in threes. A good play has three acts. A sandwich has three parts. The   worship  . Triangles.

Speaking of threes, this concludes the third volume on our guide to fishing mastery. Once you have caught all of the fish in this book, you have risen to the enviable rank of expert. Well done!
Skyrim:Her Hand Armor

Her Hand Armor serves as the chest piece for the set of armor used by the members of Almalexia's personal guard. Alongside this armor, this set of equipment also includes boots, gauntlets, and a helmet. The armor has been enchanted to fortify heavy armor by 25 points, improving the defense provided by armor like this set. Tempering this armor requires a piece of Chitin Plate and the Arcane Blacksmith perk. 

There is also a version of this armor that does not have an enchantment already placed upon it, leaving its magical effects up to you.
Skyrim:Her Hand Boots

Her Hand Boots serve as the leg armor for the set of armor used by the members of Almalexia's personal guard. Alongside these boots, this set of equipment also includes cuirass, gauntlets, and a helmet. The armor has been enchanted to fortify Stamina by seventy points, improving combat capabilities of Almalexia's ordinators. Tempering these boots requires a piece of Chitin Plate and the Arcane Blacksmith perk. 

There is also a version of this armor that does not have an enchantment already placed upon it, leaving its magical effects up to you.
Lore:The Restless

Have you heard the tale about the pirates who challenged an  ? 

I'm sure you have. For neither gallows' rope nor history's pen can erase the  . So long as crews hoist sail and fare the seas they'll sing shanties of ol'  , hero of  .

But what became of him when the fighting was done? If it were only a tale, the book would close, but life has a habit of adding pages where they shouldn't be.

Some say he sailed west, to lands uncharted. But others contend he took command of the legendary ship,  , and sailed north, drawn by the stories of Tobias. There he hunted for treasures new and old, all across the  . Over time he amassed a great fortune, and lived out the rest of his days on calm waters.

Where this fortune is now, is a mystery long forgotten. You'll hear talk of a  , but you won't find it on any map. The last man who claimed to know its location was a pirate by the name of  . Yet as a wanted man of little clout, he died in  , taking the fate of the treasure with him. 

A strange end to a great tale, but who knows if the writing's done. For a man's hunt for gold is as restless as his desire to be free.
Skyrim:Her Hand Gauntlets

Her Hand Gauntlets are the part of the set of armor used by the members of Almalexia's personal guard to protect their own hands. Alongside these gauntlets, this set of equipment also includes boots, cuirass, and a helmet. The armor has been enchanted to fortify one-handed attacks, making Almalexia's ordinators deadlier in combat. Tempering these gauntlets requires a piece of Chitin Plate and the Arcane Blacksmith perk. 

There is also a version of this armor that does not have an enchantment already placed upon it, leaving its magical effects up to you.
Skyrim:Her Hand Helmet

Her Hand Helmet is the helmet of the set of armor used by the members of Almalexia's personal guard. The face mask incorporated into the design bears the visage of Nerevar. Alongside this helmet, this set of equipment also includes boots, cuirass, and gauntlets. This helmet has been enchanted to fortify blocking, allowing for Her Hands to better safeguard their charge. Tempering the helmet requires a piece of Chitin Plate and the Arcane Blacksmith perk. 

There is also a version of this armor that does not have an enchantment already placed upon it, leaving its magical effects up to you.
Skyrim:The Cause (quest)

Quick Walkthrough

#Await news from a courier.
#Read Stranger's Plea.
#Go to the Shrine of Stendarr.
#Defeat the two Mythic Dawn assassins.
#Read Skorvild's Journal and Mythic Dawn Orders.
#Search for clues in the Mythic Dawn Camp.
#Search Rielle.
#Read Janus' Journal.
#Retrieve the four Ayleid Elemental Shards.
#Locate the Ayleid Elemental Shard Holders and place the Ayleid Elemental Shards.
#Take the Great Welkynd Stone.
#Kill Norion the Undying.
#Read the Vigilant Enforcer's Journal.
#Locate the Oblivion Gate (Optional) Wear a set of Mythic Dawn robes.
#Defeat Vonos.

Detailed Walkthrough
 

Quest Stages
Skyrim:The Consequences

Quick Walkthrough

#Inspect Vonos' corpse and retrieve his journal.
#Read Vonos' Journal.
#Enter the Oblivion Gate.
#Defeat Valkyn Methats and Valkyn Gatanas and gather Torment and Scourge.
#Return to Skyrim.
#Escape Red Scar Cavern.

Detailed Walkthrough

While delivering the killing blow to the leader of the Mythic Dawn, Vonos, you feel something has gone wrong. His death has triggered the opening of the Oblivion Gate. Search his body to find his journal and read it to uncover the whole story and find you've been used to become the unwitting instrument of Mehrunes Dagon, resulting in the final opening of the gate. Enter the Deadlands by the portal to put an end to all of this.

In the Deadlands, aside from a strange flora and Fire Atronachs, you'll come across two powerful Daedra wielding equally powerful artifacts. Kill Valkyn Gatanas to retrieve Scourge, and Valkyn Methats to retrieve Torment. This will put a stop to the invasion. Return to Tamriel and find a way out of Red Scar Cavern. This will complete the quest

If you attack either faction, they will become hostile.

Quest Stages
Skyrim:Caught in a Web

Quick Walkthrough

# Read Adonato Leotelli's Journal in Candlehearth Hall.
# Kill the Web Mother in Cronvangr Cave.
# Loot the bodies of Grenwulf and Holrik.

Detailed Walkthrough
 

Bugs
 
 

Quest Stages
Skyrim:Interception

Quick Walkthrough
 

Detailed Walkthrough
 

Quest Stages
Skyrim:The Sanctuary and the Manufactory

Quick Walkthrough
 

Detailed Walkthrough
 


Once you enter Nchuanthumz, head straight and deal with a few skeevers until you reach the lift to Nchuanthumz's Manufactory. Use the lift and then continue straight forward until you reach the corpse of Seeks-Ancient-Artifacts, examine the body to find a Dwemer Actuator and his second journal. 

The journal lists the items required to repair the assembly lines, with the required items being one Dwarven oil, three Dwemer cogs, and three Dwemer Actuators. You should already have one Dwemer Actuator, the other two are on the two tables on either side of the room, alongside the cogs and the oil. Collect all the required items and activate the Dwarven Sphere Overseer button.

Follow the Dwarven Sphere Overseer and give it the repair parts by interacting with it. You can then activate the manufactory; if you already have a Centurion Dynamo Core then you can head straight to the room on the left, however if you don't have one, go the the room on the right to find a destroyed Dwarven Centurion Master, whose body has a core on it. 

Place the Centurion Dynamo Core into the Dynamo Actuator and then activate the button next to it. This will build a Dwarven Spider Renovator, head back to the lift and go back up to Nchuanthumz. There are three sections of the house to clear with the spider, each takes 24 hours once the spider is summoned using one of the levers. Once all three sections are complete, the quest will finish and you will have a fully furnished Dwarven house.

Quest Stages
Skyrim:Blood in the Water

Quick Walkthrough
 

Detailed Walkthrough
Talking to any innkeeper can give you this quest, they will hand you a letter that explains that a group of bandits have stolen the Headman's Cleaver of the Bloodfall Kingdom. Once you have read the letter, travel to Lost Knife Hideout

Quest Stages
Skyrim:A Matter of Pride

Quick Walkthrough
 

Detailed Walkthrough
 

Quest Stages
Skyrim:Dreams of the Dead

Quick Walkthrough
# Enter Gallows Hall, the small fortress on the northern shore of Mara's Eye Pond.
# Read Naara's Journal.
# Read the first clue.
# Choose the following torches in this order: Morthal, Falkreath, Nightgate Inn, Fort Dunstad
# Retrieve the Staff of Worms.
# Reanimate the Skeleton Mage found to the East of the initial entrance to this room.
# Retrieve a key by searching the Skeleton Mage.
# Take the contents of the safe the key opens left of the Enchanting Table.
# Read the second clue.
# Turn around and pray to the small Statue of Vaermina.
# Go to sleep in the bed roll next to the Altar of the Revenant at the center of the room.
# Starting from left of the Statue of Vaermina, search the coffin in front of you for a Dreamer's Greater Soul Gem. Find another in the hand of the skeleton in the open coffin next to it, the search the closed coffin on the lowest shelf on the other side of the main entrance.
# Read the final instructions.
# Place the Dreamer's Greater Soul Gems in the Soul Gem Holders.
Detailed Walkthrough
 

As you approach the wooden door on the first floor of Gallows Hall, it will slam closed and the room will fill with a mist and objects in the room will start to fly around. You will need to read Naara's journal, which can be found next to her body. The journal will mention that the map in the room is a good place to start, as you look over at the map, there is a clue placed on it.



Quest Stages
Skyrim:The Unquiet Dead

Quick Walkthrough
 

Detailed Walkthrough
 

As you arrive at Goldenhills Plantation, a ghost will attack you, after dealing with it you can collect the torn page next to the corpse of Urval. Head inside and go to the top floor to find Urval's journal which shows that Urval accused his wife of being a witch before attacking her, after which she appears to have poisoned him. The next step is to find her secret laboratory to uncover the truth, head down to the basement and look to the right as you enter, there is a button on the wall by the door, press it and the cupboard will move to reveal the secret lab.

Enter the laboratory and the ghost of Jonquil will appear and attack you, after dealing with her, read the journal on the apothecary table to discover the truth about what occurred at Goldenhills Plantation. After their son disappeared, Urval and Jonquil killed each other, Jonquil with extract of Deadly Nightshade, Urval with an axe each thinking that the other had murdered their son, Rin. To put their spirts to rest you need to discover what happened to Rin.
Rin and the old well|right|thumb
Head back upstairs to Rin's room, and look under his bed to find his journal which mentions that he was going to go to the old well to hunt a wolf. Leave the building and head south-east towards Giukar's Monument, as you are heading towards it, look to the left and you will see the old well surrounded by wolves. Once you have dispatched the wolves, take Rin's toy sword. 

Take the toy sword into Rin's room and place it under the Imperial banner, the ghosts of Urval, Jonquil and Rin will appear behind you. Speak to Rin:
:Your family can rest in peace now.
:"Thanks a lot! Here. Take this. For all your hard work."

The key to the plantation will be placed in your inventory as a reward.

Bugs
 
 
 
 

Quest Stages
Skyrim:When the Cat's Away

Quick Walkthrough
 

Detailed Walkthrough
 

Quest Stages
Skyrim:Brothers in Irons

Quick Walkthrough
#Read Nightgate Inn Patron's Note in Nightgate Inn.
#Investigate the barrel behind the inn.
#Read the Undercover Guard's Journal''.
#Investigate the camp site.
#Inspect Pale-Eyes' body.

Detailed Walkthrough
right|thumb|The barrel behind the inn
To start this quest, read the ''Nightgate Inn Patron's Note in Nightgate Inn. The note mentions the barrel behind the Inn, investigate the barrel and you will find Undercover Guard's Journal''. The journal mentions that a wanted criminal, Pale-Eyes is camping out west of Northwatch Keep.

As you arrive at the camp, you will find a Thalmor wizard and two Thalmor soldiers, once you have dealt with them you can search the corpse of Pale-Eyes to find a full set of enchanted iron plate armor. Once you take his journal, the quest will finish.

Quest Stages
Skyrim:Mightier than the Sword

Quick Walkthrough
 

Detailed Walkthrough
 

Quest Stages
 
 
 

Bugs
Occasionally, the Looter's note may be clipped into the bar.
Using a spell that has knockback seems to work. For example, Fire Storm, Elemental Burst and Fireball may work.
If you have already visited Reachwind Eyrie and picked up the Dwarvern Plate armor, you will not be able to complete the quest.
Dropping it back in Reachwind Eyrie before activating the quest seems to fix this.
Skyrim:Her Hand Armor Set

Her Hand Armor Set is an equipment set worn by Almalexia's personal guardians. Although Almalexia is gone, the armor is still used by members of a cult dedicated to the Tribunal. As it was intended for the personal guards of a god, the set consists entirely of heavy armor. Every piece of the set requires a chitin plate to be improved. 



There is both an enchanted and unenchanted version of this armor set. The enchanted version provides the following benefits:
Fortify Heavy Armor, 25 pts
Fortify Stamina, 70 pts
Fortify One-handed, 40 pts
Fortify Block, 40 pts

 
Armor
Skyrim:Beyond the Grave

Quick Walkthrough
 

Detailed Walkthrough
 

Quest Stages
Skyrim:Fortunate Son

Quick Walkthrough
 

Detailed Walkthrough
 

Quest Stages
Skyrim:The Pit (quest)

Quick Walkthrough
 

Detailed Walk Through
 

Quest Stages
Lore:Vonos

Vonos was the leader of the reformed Mythic Dawn, in the Fourth Era. A devote worshiper of Mehrunes Dagon, he would lead a successful plot to reopen an Oblivion Gate, allowing Dagon to once again have a foothold in Tamriel.  

History
From  -201, a new order of Mythic Dawn cultists surged from within the deeps of the Velothi Mountains, at a place called Red Scar Cavern, where members of the fallen order used to gather. Vonos, was the first to find this place, having been drawn to a buried Oblivion Gate via premonition and dreams sent to him by Daedra Prince Mehrunes Dagon. For months Vonos dug deeper and deeper, stone by stone. Others began to heed Dagon's call, and found their way to Red Scar. Eventually, they uncovered an ancient Mythic Dawn temple, with the envisioned Oblivion Gate disappointingly lying destroyed like all others, though Vonos understood the Liminal Barriers were weakened in this place. The renewed Mythic Dawn here made it their mission to locate the scattered pieces of the Gates across the land and reopen the Jaws of Oblivion, and they succeeded.  

High Priest Vonos continued to be haunted with dreams, these however, were about Akatosh and his Dragonborn, about the return of the World-Eater, Alduin, and the rise of the Last Dragonborn -- both identifiable to Vonos as fragments of Akatosh's very soul. Vonos designed a scheme that would make the Last Dragonborn an unwitting instrument of Dagon's will. Vonos set up the Last Dragonborn to obtain an artifact of untold power, a Great Welkynd Stone of the Ayleids, with this artifact in one hand, and a weapon in the other, the Last Dragonborn would strike down Vonos, unknowingly enabling a designed ritual which would which would serve as the ultimate betrayal of Akatosh, thereby corrupting the Stone and causing the Oblivion Gate to open. And from within the Deadlands, on the other side of the portal, the Dremora Valkynaz: Gatanas and Methats awaited to lead the incoming assault. Before they could do this thing however, the Last Dragonborn entered the gate and struck them down. Simultaneously the Vigil of Stendarr scoured the temple of cultists. However, the Gate's Sigil Stone had been destroyed by the Daedra to prevent Gate's closure, and the portal remained permanently open, potentially leaving Tamriel vulnerable to Daedric invasion. 

References
Lore:Methats

Methats, also known as Lord Methats, Valkyn Methats (after his promotion), or simply Dremora Methats, is a feared being in Oblivion. Together with his comrades Sumeer Jabran and Wonshala Keriayn, he has filled high-ranking positions in service to the Daedric Princes.  

History
Circa  , Methats was part of the trio known as the Dremora Travelers, who were considered the most fearless of their kind in Molag Bal's service.  He served Molag Bal as a necromancer and a general of his invasion force during the Planemeld.  The Dremora Travelers were sent to Nirn to protect a Dark Anchor, but they were slain by the Fighters Guild and the Anchor was destroyed.  A Bretonic staff which they looted during their conquests was recovered after their defeat, though it later found its way to an Ice Atronach named Nomeg Rine who terrorized the Rift. 

By  , Methats and his comrades had changed their allegiance to Mehrunes Dagon, and joined in his assault on the Battlespire. During this time, Sumeer Jabran outranked Methats. He was assigned as the overseer of the Daedra that guarded the deactivated Weir Gate.  A surviving battlemage, Clarentavious Valisious, tricked the Daedric forces into thinking he was bound to one of the Daedra, and intended to unlock all the anchors holding the Battlespire in place so that it would drift from the mana streams and be destroyed.  However, after the Apprentice slew Lord Methats, Valisious agreed to help by giving the Apprentice the Staff of Typos Sophia. 

Circa  , Methats had risen to the station of Valkynaz, the highest rank in the Dremora hierarchy under Mehrunes Dagon. At this time, he had in his arsenal the powerful Daedric sword  , which immolates those it strikes. Alongside Valkynaz  , he was to serve as the herald for Dagon's assault on Tamriel after the Last Dragonborn unwittingly shattered the liminal barrier separating Nirn from Oblivion. The Last Dragonborn entered the portal to the Deadlands within Red Scar Cavern and defeated Methats and Gatanas, though this served only to delay Dagon, who was still building an army.  Although the portal remained open, the Vigil of Stendarr arrived at Red Scar Cavern and helped purge the Mythic Dawn cultists. They then stationed themselves within the cavern to watch over the portal.   

Notes
Valkyn Skoria was originally going to have the role Methats had in The Cause Creation.

Gallery
 

References
Skyrim:Valkyn Methats

Valkyn Methats is one of the main antagonists of The Cause Creation. He and Valkyn Gatanas are to serve as heralds for the coming of Mehrunes Dagon.

He wields the unique sword Torment in combat.
 

He has a 75% resistance to fire.

Related Quests
 

Notes
Methats previously appeared in Battlespire and ESO.
Valkyn Skoria was originally planned to serve Methats's role.
The flame atronachs that are summoned during the fight are also reminiscent to Skoria's abilities.