Netruk44/uesp-wiki-content huggingface dataset:
Books:The Elder Scrolls Online: Summerset Collector's Edition Strategy Guide

The '''''Summerset Collector's Edition Strategy Guide'' (also called the ''Summerset Prima Collector's Edition Guide'') is the official strategy guide for ESO: Summerset, published by Prima Games. 

Each physical copy comes with a slip of paper containing a code for a free digital version of the guide, which can be purchased separately from the physical version for $9.99 USD.
Contents
thumb|left|A page from the concept art section
Includes:
27" x 27" Summerset Map Poster: Thoroughly labeled with all important locales and resources.
Summerset Art Gallery: Striking images of the new Chapter.
Foreword from the Developer: A welcome message to The Elder Scrolls Online fans.
An Atlas of Summerset: Every major point of interest is called out and cataloged for your reference. Use our detailed print maps and our digital interactive maps to expertly navigate the isles!
The Psijic Order: Unlock the new combat skill line and learn how to wield your arcane powers effectively.
Crafting and Armor: Customize your appearance and stats with crafting guides and details on new armor sets.
New Stories and Quests: Maps with walkthroughs that pinpoint and describe how to complete all of the new quests and storylines contained in this Chapter.
PLUS: Complete coverage of Delves, Dungeons, Trials, and more!
Digital Bonus:''' Unlock your digital version of this guide with the free code included inside. Access your digital guide anytime, anywhere, on any web-enabled device.
TesOtherMod:Redguard Mod Manager / Texture Viewer

thumb|right|Mod Manager main windowthumb|right|Texture viewer
UESP user Dillonn241 made a Java-based application for The Elder Scrolls Adventures: Redguard that allows you to manage mods, edit scripts and subtitles, as well as view and convert textures from the game.

It has been tested on Windows with the Java SE Development Kit installed, though other versions of Java runtimes may work too.

Mods
There are two mods available at the moment, which are both included in the binary download.
Sea Serpent restores the hostile sea creature in the Spine that was cut from the game.
Unofficial Redguard Patch fixes several issues in the game, most of them incorrect subtitles.

Downloads
You can download the binary here: Redguard Mod Manager.zip
And the source code here: Redguard Mod Manager Source.zip
Lore:Belarata

Belarata is an Ayleid ruin located on the river basin of Malabal Tor, in the province of Valenwood. The ruins were infamous for many years because of its locked doors and the mystery behind them.  In truth, the ruins acted as a tomb for the noblewoman,  , the Lady of the Weald, whose spirit yearned for her long-lost love, Lord   the Gold. She magically sealed the ruins and its bounty of treasure from intruders and it would only responded to her lover's enchanted sword.   The spirits were eventually reunited and the ruins were pilfered of its treasures.  
 

History
The town of Belarata predates the   that took place in the early   and it was the seat of a powerful kingdom. They possessed a vast army of   slaves, Varondil joked that the army was so large it could stretch from the Xylo basin to the Niben in the east. When the   took place in  , warriors and knights of Belarata joined the core   in their defense, but like the rest of the Empire, they died in battle, specifically the knight, Varondil the Gold. Meanwhile, the town was completely taken over by the Nedic slaves and the nobility were slain, specifically Lady Elanwe, the Lady of the Weald. 

Elanwe's spirit remained on the mortal plane and guided Varondil's spirit to her with words of light. But when Elanwe's spirit did not recognize Varondil, she placed a magical barrier that forced him out. The enchantment on the knight's sword blinds her to everything else, so its the only indication of her lover's return. Since then, the barrier had been preserved and Varondil was stuck in the ruins of Belarata.  As the Ayleid Diaspora took place after the slave rebellion, many Ayleid refugees traveled south and re-inhabited Belarata.  For a time, the former King of  ,   arrived in Belarata and built the Great Seal that closed off the ruins from the outside.  After many years of living with the  , the Forest Ayleids and their culture eventually disappeared and their settlements, such as Belarata were abandoned two thousand years after the diaspora. 

Many years later in  , the  i con-man,   found Varondil's sword in the bottom of a lake in   and traveled to Belarata, where he opened the tomb. When he delved into Belarata, he encountered Elanwe's spirit, who recognized the sword and mistaken Jurak-dar as Varondil. She gave him trinkets and oddities and seeing a profit, the Khajiit opened a store on the ruins and sold them to passerby.  One of these   found Jurak-dar in the middle of his business and managed to convince him to open the ruins. With the help of scrolls, the traveler met the spirit of Varondil and returned him his sword. Elated to be reunited, the two spirits ascended into   and the ruins were no longer cursed. Now that treasure was readily available, Jurak-dar made plans to make a lucrative profit, such as dealing with the  .  

Gallery
 

See Also
For game-specific information, see the ESO article.
Books


References
Online:Daily Rewards/June 2021

June 2021 Rewards
The June 2021 rewards started on June 1st, at 0:00 UTC. There were 30 rewards in total.
Online:Patch/Hotfix 2021/05/19

[

Hi everyone,

Today beginning at 2pm EDT, we’ll be deploying a hotfix on PC/Mac NA and EU. This hotfix will fix the issue where players who try to send you mail would get an error saying your mailbox is full, or items purchased/sold from a Guild Store would not show up in your mailbox.

Downtime is not required and we anticipate this taking a few hours to complete fully. We’ll let you know in this thread once everything is finished.
Online:Patch/2.16

([
The Elder Scrolls Online v2.16 fixes the issue where the friends and guild list history was not displaying properly, several crash fixes, a fix for a delay occurring when entering or leaving the Guild Bank, some quest fixes, and more. The size of this patch is approximately 398 MB.
 
Combat & Gameplay
Combat & Abilities
;Champion System:
Fixed a calculation error in the Rationer star’s effect.
Updated the Rationer Champion Star to only provide a duration bonus to stat-altering foods and drinks. This Champion Star was never intended to affect the duration of such foods and drinks.
 
In practical terms, this means it will no longer extend the duration of EXP-boosting Ambrosia drinks or Alliance Skill-boosting War Torte foods. It will still provide additional duration for foods and drinks that have a stat-focused component, such as Hissmir Fish-Eye Rye. Note that the "Gourmand" and "Connoisseur" Provisioner passive skills will still increase the duration of all foods or drinks, respectively, including Ambrosias and War Tortes.
 
Base Game Fixes & Improvements
Audio
;General:
The pre-game music during startup no longer starts playing briefly before the Bethesda animation.
Crown Store & Crown Crates
;General:
Fixed an issue where Ayleid Apex and Radiant Apex mounts could not be previewed in the Crown Store if you were inside your Tamrielic home.
Exploration & Itemization
;General:
Fixed an issue where resource nodes would occasionally not appear with their correct model.
Miscellaneous
;General:
Fixed an issue that could occasionally result in the guild store tax not getting deposited into the guild bank.
Fixed a crash that could occur involving art assets with visible effects.
Fixed a crash that could occur when leaving the Champion Point menu.
Reduced the delay when entering or withdrawing from the Guild Bank.
Quests & Zones
;Blackwood Prologue:
The Emperor's Secret: Fixed an issue if you attempted to use the cart to Riften, multiple errors would occur unless your character was standing in the correct spot.
;Grahtwood:
Fixed an issue that would cause some NPCs around Southpoint to respawn too quickly.
;The Rift:
In His Wake: Corporal Bredrek will no longer spawn in odd spots when granting this quest, and will also no longer pursue you to give you his quest.
UI
;General:
Information about offline players from the Friends/Guild lists are now correctly shown for players that have been offline for a while.
Fixed an issue where the keybind for quickslotting items would display in the incorrect location.
Fixed an issue that could cause the inventory to not display properly when quickly switching between it and another screen.
Fixed an issue that prevented scrolling the list of offerings in a trade window.

;Combat:
Fixed an issue where the visual state of Champion stars would not display properly in some cases.
Online:Patch/1.23.2.0

([
The Elder Scrolls Online v1.23.2.0 fixes the issue where the friends and guild list history was not displaying properly, several crash fixes, a fix for a delay occurring when entering or leaving the Guild Bank, some quest fixes, and more. The size of this patch is approximately 846 MB.

Combat & Gameplay
Combat & Abilities
;Champion System:
Fixed a calculation error in the Rationer star’s effect.
Updated the Rationer Champion Star to only provide a duration bonus to stat-altering foods and drinks. This Champion Star was never intended to affect the duration of such foods and drinks.
 
In practical terms, this means it will no longer extend the duration of EXP-boosting Ambrosia drinks or Alliance Skill-boosting War Torte foods. It will still provide additional duration for foods and drinks that have a stat-focused component, such as Hissmir Fish-Eye Rye. Note that the "Gourmand" and "Connoisseur" Provisioner passive skills will still increase the duration of all foods or drinks, respectively, including Ambrosias and War Tortes.
 

Base Game Fixes & Improvements
Audio
;General:
The pre-game music during startup no longer starts playing briefly before the Bethesda animation.
Crown Store & Crown Crates
;General:
Fixed an issue where Ayleid Apex and Radiant Apex mounts could not be previewed in the Crown Store if you were inside your Tamrielic home.
Exploration & Itemization
;General:
Fixed an issue where resource nodes would occasionally not appear with their correct model.
Miscellaneous
;General:
Fixed an issue that could occasionally result in the guild store tax not getting deposited into the guild bank.
Fixed a crash that could occur involving art assets with visible effects.
Fixed a crash that could occur when leaving the Champion Point menu.
Reduced the delay when entering or withdrawing from the Guild Bank.
Quests & Zones
;Blackwood Prologue:
The Emperor's Secret: Fixed an issue if you attempted to use the cart to Riften, multiple errors would occur unless your character was standing in the correct spot.
;Grahtwood:
Fixed an issue that would cause some NPCs around Southpoint to respawn too quickly.
;The Rift:
In His Wake: Corporal Bredrek will no longer spawn in odd spots when granting this quest, and will also no longer pursue you to give you his quest.
UI
;General:
Information about offline players from the Friends/Guild lists are now correctly shown for players that have been offline for a while.
Fixed an issue where the keybind for quickslotting items would display in the incorrect location.
Fixed an issue that could cause the inventory to not display properly when quickly switching between it and another screen.
Fixed an issue that prevented scrolling the list of offerings in a trade window.

;Combat:
Fixed an issue where the visual state of Champion stars would not display properly in some cases.
Online:Golem Invoker

The Golem Invoker is an animated statue and storm mage found in the Balfiera Ruins.
 

Related Quests
Online:Leyawiin Docks

This area is the transportation hub for the Blackwood zone, and several Navigators are stationed here to transport travelers to destinations around Tamriel.
 
Related Quests

  
 
      
  -->
Online:Elven Warrior

thumb|right|ON:Ylgar|Ylgar fights the Snow Elf Warriors 
Elven Warriors are   spirits which briefly appear at Shrine of Ylgar outside Fallowstone Hall during The Rise of Sage Svari to fight Ylgar in a flashback.

The female one yells and charges at Ylgar, and he kills her last.
 
 
The male Elven Warrior fights off Ylgar, but dies first.
 

Related Quests


Quest-Related Events
Ylgar manifests at the Shrine of Ylgar, and both the Elven Warriors appear shortly afterwards with their swords already drawn. He is seen fighting off two Snow Elves before facing you and Skald Svari.
:Ylgar: ''"The elves who'd held Skyrim for time immemorial fell like grass before our blades! The Companions of Lord Ysgramor soon ruled all the land."
:Elven Warriors: (yelling)
:Ylgar: "Behind the shields and swords of the Companions, others settled here from faroff Atmora. Our people prospered and the fame of Ysgramor, harbinger of us all, spread across Tamriel."''
Online:Mara

Mara can refer to several things:

Mara, Goddess of Love
Mara (wolf), a tame dire wolf found in Markarth
Online:Councilor Jirich

Councilor Jirich is an Imperial and former member of the Elder Council who can be found in Leyawiin. She recently went missing during her morning routine and you have been asked to find her.
 

Related Quests


Quest-Related Events
Several of the former council members received letters from Farrul Lupus, warning them about that  their knowledge of Emperor Leovic's secrets had made them a target. Searching the locations Jirich visits during her daily routine, you will find a Letter from Farrul Lupus and an unsent Letter to Councilor Lovidicus. After meeting her frantic aide, you eventually find Jirich gravely injured just north of the city's east gate. She will weakly cry out for help:
:Councilor Jirich: "Someone … anyone … help me!"

Councilor Jirich will be leaning against some old Argonian masonry and you need to speak with her during her final moments:
:"I refused to believe … but Farrul … Lovidicus … they were right."
:What happened to you, councilor?
:''"I was attacked … an assassin …. You must warn the others … the councilors … Leovic's secret. It will be … the death … of us … all …."
:Councilor Jirich!'''

After she dies, Eveli Sharp-Arrow will arrive. Near Jirich's body you can find a note marked with the Black Hand symbol of the Dark Brotherhood.
Online:Milona Hanus

Milona Hanus is an Imperial and an aide to Councilor Jirich. She is first encountered while you're searching for the whereabouts of the Councilor.
 

Related Quests


Quest-Related Events
While searching the places Councilor Jirich visits during her daily routine, you will find a Letter from Farrul Lupus at a picnic site north of Leyawiin's Event Exchange. After you read it, Milona will run up behind you:
:Milona Hanus: ''"Councilor Jirich? Oh, pardon me! You're not the councilor."

You can then talk with her.
:"Apologies. I heard you stumbling about and thought it might be Councilor Jirich."
:Who are you?
:"Oh, no one important, I assure you! I'm simply one of the councilor's aides. I help her with paperwork mostly. Run errands. That sort of thing."
:Captain Rian sent me to find the councilor. He thinks she might be in danger.
:"She initially refused the captain's offer, but she received a letter that made her … uneasy. Last I saw, she was headed back to the city by way of the eastern gate. But she never returned to her manor, so I came to look for her. Please, find her!"

If you speak to Milona again before leaving the cave:
:"The councilor thought she was being followed. Please, check the area around the eastern gate and see if you can find her. If anything happens to the councilor, I'd feel just terrible!"''

When you find Councilor Jirich, you will be too late as she is gravely injured when you find her. Milona can be met once more in Councilor Jirich's Manor when you go there to search for hidden documents.
:''"Poor Councilor Jirich! What happened to her, it's so awful! I was the last one to talk to her. I should have gone with her. I should have been there when it happened!"
Online:Pungent Adder

Pungent Adder is the Naga leader of the Fang-Furls Gang, a criminal organization which has been running amok in Blackwood.
 
Related Quests


Quest-Related Events
After helping the Averno Brothers disrupt the gang's operations, Pungent Adder will have the pair abducted in response. In his Ransom Note to you, he will ask you to come to the Ruction Ring beneath Gideon to face him. The Ruction Ring is an arena based in a closed off section of the Twyllbek Ruins, once you arrive you find the brothers tied to a pole and guarded by some Fang-Furl thugs and assassins. Meanwhile, Pungent Adder will be watching from his platform above the ring. 

After you defeat some of the Blackguards, Pungent Adder will decide to fight you:
:Pungent Adder: ''"Fine! I'll deal with you myself!"''

Once you have killed Pungent Adder, you can free the Averno brothers and leave the arena.
Online:Champions Reforged

The Champions Reforged event went live alongside the Blackwood release and lasted for two weeks. On PC/Mac this lasted from June 1 to June 15, 2021. Free Champion Point respecifications were enabled for the duration.

This was not a full in-game event, as there were no event tickets distributed.

See Also
Online:Edvilda's Log Book

Better stay out of the Rift for a bit. Not that I did anything wrong, but some Nords are so touchy about old shrines and barrows. Still, the small figural pieces I managed to scavenge will fetch a pretty price from the right collectors.
 
One tiny mammoth figure: ivory, carved 
Two tinier mammoth figures: also carved ivory (a bit ironic when I think about it) 
One small bear (?) figure: could be a skeever for all I know, the wood's been gnawed badly (do draugr teethe?)

 

I don't want to stay in Stonefalls too long—smells like the armpit of Mehrunes Dagon, or at least how I'd imagine Dagon's armpit would smell—but this Steamfont place seems safe enough for camp, as far as Dwarven ruins go. I wanted to try my luck scavenging at the Inner Sea Armature, but I heard that there are bandits hiding there now. I should be far enough away that they won't bother me, but damn if that isn't my luck.

 

That map I bought from Mirt is already paying off. No big scores yet, but I found some old pottery I can sell to a historian.

Small vase: unusual markings.   maybe? Will need to research. Have a couple of buyers who like this sort of thing. Make up something if I have to.

 

Changed my mind. This map hasn't led me to anything worth half what I paid for it. Think I'm going to do some snooping around the Armature after all. Bandits won't miss any old Dwarven junk.

 

Damn it, there are a ton of bandits down that sodding hole. Helped myself to some of their rations, but I couldn't risk poking around.

 

  take you, Mirt. If I hadn't spent my last gold on your map, I could catch a ferry somewhere out of this ash pit. Anywhere.

 

Remembered Mirt used to work with a Dark Elf who was keen on Dwarven junk. Said she'd pay a small fortune for leads on a Dwarf puzzle box. Going to get Mirt to send her my way and put some gold in my pocket. If she happens to clear out those bandits, all the better for me.
Online:Grenetta's Journal

Luck has finally turned my way. Some drunk knob in   was celebrating his betrothal and joined our card game. The fool was so sure of his hand he put up the betrothal ring he was carrying. I won! I took my winnings right then and headed out of town. You never know with rich folk—he might have sent someone after me to take the ring back. But I won it fair and square. I never cheat at cards.

I need to get back to   and prepare dinner for the  . They have been fair to me, but I'm no robber or outlaw. I'm a cook. If I can fence this pretty ring, buy myself some decent clothes, clean myself up a bit, maybe I can get hired in a proper tavern or inn.

  
That rogue Patrel brought in a giant egg and asked me to make a big omelet. I can't be sure, but I think it might be a   egg. That seems like a terrible idea! I know they are birds, but maybe they are a little bit people, too? It's creepy. I'm going to tell one of the others to take it away.

Tomorrow, before dawn, I'm getting out of here. I'm reinventing  .
Online:Letter from Inalieth

Dear Master Bastian,

I hope you remember me. By my reckoning, you would be about fifteen now, nearly fully grown. You were very small when last I saw you, but I have thought of you often over the years. 

I was a servant to your lady mother from the days before she married your late father. I also cared for you for a time after your mother passed away. I brought you to House Silvelle in Daggerfall and I worked for them for a few months. But I was forced to leave when you were still quite young.

I want you to know that you were your lady mother's main care and concern, even when she grew very ill and knew she was dying. She set aside jewels from her own dowry to provide you with funds for education and such. She asked me to take you to live with your sister as soon as we were allowed to leave House Silvelle. Clairene is quite a bit older than you and was already married when your father was disgraced. But somehow it seems the Silvelles were given charge of you instead. I asked several times when your journey would continue, but never got a satisfactory answer. Soon after, I was dismissed.

I now reside in the village of Redfur, where I work at the Hearty Hoarvor Inn. I have some family in Grahtwood and I am comfortable enough these days. If you would write to me there—or if you are ever traveling in this part of the world—it would do me a sight of good to see or hear from you and know that you are well.

With care and fondness, 
Inalieth
Online:Letter from Quistley Silvelle

Bastian:

I know you have left the family's service and have no wish to fulfill any further obligations to my parents. However, I find that I am in need of your assistance with a personal matter—one that is quite important to me. This has nothing to do with my parents. In fact, I would prefer they not learn of it.

You and I cannot be said to be great friends, so I will not try to appeal to your sympathies. Instead I will simply offer something that may be of interest to you if you will assist me. I am in possession of a letter I found among my father's documents. It was addressed to you, and was sent perhaps ten years ago. It pertains to your mother.

If that has piqued your interest, please meet me at Daggerfall's Rosy Lion Inn as soon as possible. I will be in my usual spot, on the second floor.

Quistley Silvelle
Online:Lovingly Written Note

It's happening, my dear.

The soldiers have turned on Arbitrator Gavos! I heard he's locked himself in the abbey's adytum, so the trade-ministers are going to magically seal him inside. The irony is delicious!

They've done a great service to us, making all of this happen. Our baby will be able to grow up in a free city where the citizens decide how to conduct their affairs, not some armed warlord declaring edicts from on high. What do you say we name him after one of our liberators? Ralos, Esdir, or Quentin? Which trade-minister do you like most?

We can discuss once you've returned from your father's.