Netruk44/uesp-wiki-content huggingface dataset:
Bravilian Maid

Quick Walkthrough
# Proposition Yana, and follow her back to her place.
# Sleep in her bed.
# After you wake up, make your way back to her house, and recover your gear.

Detailed Walkthrough
You can find Yana walking around town, or in The Swamphole. Talk to her (you can choose any options), and ask her if she knows someplace more quiet. She'll lead you back to her house, where you can sleep with her. When you activate the bed, you'll wake up in a cave, completely naked. The cave is across the bay from Bravil, a short swim; if you talk to Yana, she'll deny everything. If you go to her house, you'll find a locked door behind a false cupboard front on the ground floor. She has the only key - you can either kill her or pickpocket it from her. The door leads to the basement, where you'll find a chest containing all your gear.

Journal Entries
Brawler

Brawler is a Nord witch who squats in (illegally occupies) an abandoned building in Bravil along with several other people.

He never leaves the building for fear of being rousted by the Bravil Watch. He rises at 8am and spends most of the day wandering around the building, talking to his fellow squatters. At 5pm, he sits down to eat whatever meal Cook has made for three hours, then he goes upstairs to wander around for four hours. After that, he crawls into his bedroll and goes to sleep.

Brawler wears a huntsman vest, huntsman leather pants, and sack cloth sandals, and carries a rusty iron mace that someone discarded long ago.

As his name suggests, Brawler isn't very friendly. If you try to talk to him he'll tell you: ''"You're asking for trouble."'' He has nothing else of interest to say.
Bregor

Bregor is a Dark Elf Arena combatant who lives in the Arena's Yellow Team barracks.

He wakes up at 7am every day and eats breakfast in the barracks; at 9am, he goes to the Beerhouse of the Arena to have a few beers, then returns to the barracks at noon to eat lunch. He spends the rest of the day standing around in the barracks drinking until he goes to bed at 10pm.

Bregor wears a set of yellow light arena raiment and is armed with an iron waraxe; he carries a moderate amount of gold.

Aside from rumors, he has nothing to say.
Brenard Gaussian

Brenard Gaussian is a Breton merchant who runs Scribe Supplies, a shop in the Imperial City Market District that sells books, scrolls, and writing supplies.

He gets up at 6am every morning and eats breakfast for two hours, then goes downstairs to open his shop for the day.  He remains open until 8pm. On Morndas, Middas, and Fredas, he goes to The Merchants Inn for four hours to eat and relax before he goes home to bed; every other day, he eats dinner in his apartment for two hours, then spends another couple hours painting before he goes to bed at midnight.

Brenard wears a brown shirt, burgundy linen pants, and doeskin shoes; he carries some boar meat, cheese, and bread, along with a moderate amount of gold and a key to his shop.

Brenard lives above his shop in a medium-sized apartment. Half of the room is taken up with a small area for painting and a table where he does scribing; the middle part of the room is his dining area (a trestle table and food cupboard), and the back third is his sleeping area.

Vistors to Brenard's shop are greeted by the owner himself: ''"If you've come for office supplies, you've come to the right place! Scribe Supplies offer all sorts of items dedicated to the artist in mind, whether it be writing a book, painting a masterpiece, or simply writing down your thoughts." When asked if his wares are in high demand, he says: "You bet it is! I ship paper, books, scrolls, canvas, and all sorts of other supplies, including quills, paint and inkwells, brushes, and other office supplies, all over Cyrodiil. You'll find my personal products in almost every home and store in every city from Anvil, all the way up to Bruma, even far south as Leyawiin. I also ship to the other provinces, but not as much, seeing as they themselves are already quite self-sufficient with stationery."''
Brenna Karizian

Brenna Karizian is an Imperial farmer who lives in Skingrad with her father Amias and brother Alcott.

Brenna gets up at 6am every morning and eats breakfast, then goes to the market, where she sells produce. She remains at her stall until 8pm, when she returns home, eats dinner, and goes to bed.

She wears a shirt with suspenders, belted braies, and buckled shoes; she carries a rake, a muffin, and a house key.

The Karizian house is located north of the city; it has two floors plus an attic. The ground floor has an entryway with a bench; a set of stairs here leads to the upper floor. The rest of the floor is one room that serves as a dining/kitchen area (it has a small table and two chairs, a shelf in the corner for food, and a bench with utensils); a bench and table sit near the fireplace for them to relax. The upper floor has two bedrooms - one for Amias and one shared by Brenna and Alcott; a ladder leads to the attic, which is used for storage.

Aside from rumors, she has nothing to say.
Brigid Balagol

Brigid Balagol is an Imperial farmer who lives in Chorrol with her husband Rupert and son Martin.

She gets up at 8am every morning and eats breakfast. On Morndas, Middas, and Fredas, she works in the garden; on Tirdas and Turdas, she sweeps the yard; and on the weekends, she relaxes inside. She breaks for lunch at 2pm, eats dinner with the family at 8pm, and goes to bed at midnight.

Brigid wears a shirt with suspenders, breeches, and oiled linen shoes. She carries a broom, a rake, a bowl of columbine root pulp, some garlic and carp meat, two cloves, and a house key.

The Balagol house is located right next to the south gate. It is a single room that, while crowded, is still neatly kept. A dining table takes up the center of the room; their beds are set on opposite ends. A table for preparing meals, along with various crates and barrels, round out the furnishings.

Aside from rumors, she has nothing to say.
Brograz the Deck Hand

Brograz the Deckhand is a very tall Orc barbarian who lives and works aboard The Slough Queen, a ship moored at the Bravil Docks.

Brograz gets up at 8am every morning and works on the ship all day until 7pm. At that point, he goes to the Bravil Bayside Inn to eat dinner and knock back a few pints for three hours. His schedule after this varies: On Morndas, Middas, and Fredas, he goes for a walk around the center of town for three hours before returning to the ship and going to bed. On Tirdas and Turdas, he goes to the north end of the courtyard around Castle Bravil for three hours before returning to the ship and going to bed. On the weekends, he goes straight back to the ship and stays there until bedtime. In all cases, he goes to bed at 1am.

He wears nothing but sack cloth pants, and is armed with a steel cutlass. He carries a heel of stale bread.

Brograz is a cheerful soul who towers over most other people. He is always happy to stop and chat: "Hello, little one!" He'll tell you about all kinds of things, like:
His job: "I work for Captain Fens, on his ship, The Slough Queen."
The captain: ''"Fens is an Argonian, though he was born here in Cyrodiil. He's been teaching his son Fer the captain-business these past few months. Perhaps Fens is thinking of retiring some time soon?"
The Slough Queen: "She's a cargo ship. The captain mostly carries exports from Cyrodiil to Black Marsh, but sometimes we visit other provinces."
The cargo: "The usual; containers of food, drink, clothing. We have some tasty livestock on-board right now! But I'm not allowed to eat them."''
Bronson

Bronson is a retired Redguard pirate who spends his days relaxing. He shares a house with a fellow sailor named Old Pirate Homer.

He gets up at 8am every morning and cooks breakfast, then eats and spends the morning working around the house. At 2pm, he goes outside to spend the afternoon reading a book and smoking his pipe; at 6pm, he goes inside for dinner, then heads over to the Bravil Bayside Inn for a few beers with his friends. At 11pm, he returns home and goes to bed.

Bronson wears a collared shirt and fur greaves and boots, and is armed with a fine iron longsword. He carries four bottles of Bravil Barrel Mead, a fruitcake, a pipe, a house key, and a small amount of gold.

The house is located at the western end of the docks, near the bridge. The lower floor has an entry hall and a dining room with a trestle table and benches; the upper floor has an open living room with a bench, a rack of ale barrels, and a wine rack, along with two small bedrooms. Bronson's has only a single bed and chest of drawers.

Aside from rumors, he has nothing to say.
Brooks

Brooks is a Nord farmer who lives and works at the Apple Farm.

He gets up at 6am every morning and eats breakfast, then spends the morning raking in the orchard. On weekdays, he spends the afternoon sawing logs; on weekends, he goes for a walk around the pond instead. He eats dinner in the warehouse at 6pm, then sits outside to drink beer for a few hours before going to bed at 11pm.

Brooks wears a coarse linen shirt, laced leather pants, and rough leather shoes; he carries a shovel, a repair hammer, a rake, three bottles of sheep's milk, and some
Chorrol double cream.

Brooks lives on the upper floor of the warehouse; he has a bed in the communal men's sleeping room.

Aside from rumors, he has nothing to say.
Bruma

Located in Cyrodiil, north of the Imperial City, Bruma's population is mostly Nord, although other races are also present. It is always relatively cold and snow-covered. The Countess of Bruma is Narina Carvain, a Heartland Nibenean woman of noble descent.

People
 

Quests Starting Here
General
 
 
 
 

Non-journal
 

Related Quests
 
 

Maps
Demret Family's House

thumb|The living room
It's a typical Nordic dwelling, with the entrance on the upper level and stairs leading down to an underground level. The upper level has two chests of drawers, a bench near the fireplace, and a bedroom with a bed and armoire; the lower level has nothing but two beds tucked into the far end. The place smells of blood and death, most likely because its inhabitants (Lady Demret, Thor Demret, and Holgrat Demret) are all dead, murdered by an unknown assailant. Their bodies can be found in the lower level; Lady Demret's has a silver dagger embedded in it and holds a nightshade flower in one hand, and is surrounded by candles. A homeless man named Odming has taken up residence here, but claims to have found the place like this and knows nothing about the dead bodies.
thumb|The basement & a grisly scene
Furrier's Hut

thumb|right|The Furrier's Hut, interior

The hut consists of a single large workroom. Two tables in an L-shape are placed in the center of the room; these serve as the primary workbenches. Another table at the back is used as a dining table, and an alcove at one end holds two beds and a dresser.
Gem of the North

The proprietor, Bidelia, has 500 gold, a Mercantile skill of 6, and buys and sells clothing items.

The shop is located on the west end of Bruma, on the level below the castle. The front door opens into a small entry area; the shop
itself has a large circular rug in the middle of the room, over which is placed a curved counter. A trio of display cases along the walls show off Bidelia's gems, and one near the entrance has a selection of necklaces. Two sliding doors lead to private areas - one is her dining room, which has a long dining table, shelves for dishes, and a set of drawers in the corner; the other is a storage area.

Stairs here lead up to the second floor, which is where Bidelia works and sleeps. The room at one end holds a workbench where she makes and repairs jewellery, along with a large safe tucked into an alcover. The room at the other end is her bedroom. There's a double bed and armoire at one end; the other is covered with a large rug and has a desk and chair, a bookcase, end table, and a side table.

thumb|right|The Gem of the North, shop
Gold Horse Courier Office (Bruma)

It is a small building, just a single room. A few crates and boxes awaiting processing or delivery are stacked by the door; paintings and tapestries hang on the walls, and a fire is almost always going in the hearth. Loorn, the manager, works from behind a table directly across from the door. He has a bed in the office, in an alcove walled off by a pair of bookcases. The backs serve as the job board, while he uses the shelves for storage.

thumb|right|The Gold Horse Courier Office, main room.
 
Related Quests
House Under Construction

thumb|right|House Under Construction, ground floor

thumb|right|House Under Construction, upstairs

The front door opens into a long open room, empty but for a pile of planks. A doorway leads into another room that holds a few crates and more planks. From there, one can go upstairs to the second floor, which has a large landing and two more rooms. The landing has a bedroll and stool; the next room has three more bedrolls for the rest of the crew, and the final room is empty except for some scaffolding.
Hunter's Lodgings

It consists of a single large room; a double bed and bench sit in one corner, and a small table and chair occupy the opposite corner. An alcove near the fireplace has another table where meals are prepared.

thumb|right|The Hunter's Lodgings, interior
Imperial Legion Offices (Bruma)

The main room is warm and welcoming, with a hardwood floor, log walls in the Bruma style, and a large fireplace. A large desk, usually manned by Alfie, the guard captain, sits right in front of the door. A second door at the rear of the room leads to an enclosed deck, where the soldiers can practice with weapons or sit on a bench and relax between shifts.

A set of stairs goes down to the basement, which has a low ceiling and is used strictly for storage; the upper floor is living quarters for the half-dozen Legionnaires stationed here - each has a bed and chest, and there are several other communal containers for storage.

thumb|right|Imperial Legion Offices, main room

thumb|right|Imperial Legion Offices, basement

thumb|right|Imperial Legion Offices, upper floor
Imperial Trading Company

There are two entrances: the lower entrance, a set of double doors, is located on the tier below the main building, next to a row of horse stalls; this is for freight deliveries, and leads straight into the basement, which is used strictly for storage.

The upper entrance is up a flight of steps that lead to a small porch; it leads to an entry room with benches where visitors can sit and wait. Doors from here lead to a side room with stairs going up and a trap door to the basement, and to the main office. The office is large; one half holds a single executive desk along with various cabinets, while the other half has several smaller desks where the clerks work.

The stairs to the upper floor lead to a landing with a bench; a doorway leads to an empty anteroom, and doors here lead to two more rooms used for private meetings.

thumb|right|Imperial Trading Company Offices, stables and warehouse entrance

thumb|right|Imperial Trading Company Offices, main office

thumb|right|Imperial Trading Company Offices, bedrooms

thumb|right|Imperial Trading Company Offices, bedrooms
Kraken's Spa

The Spa is owned by Melinda Kraken. The only way to get to it is to follow the road north from the main square until you reach Hammer and Axe, then turn right. Follow the trail around under the bridge until you see a pool of water with a cave opening next to it - this is the spa.

The main door opens into a long tunnel leading downward. It goes down for a short way, then doubles back and descends further; a set of doors at the bend leads to the staff quarters, which were carved out of the rock by hand. Further down, the tunnel becomes lined with ice and snow; it levels off and splits.

The left-hand tunnel eventually ends in a huge cavern with a large pool. This is the bathing room and massage parlour; a ramp leads down into the pool, and several tables have been placed here for people to get massages from Hald Warm-Hands.

The right-hand tunnel leads to the Tea Room, which is housed in the same cavern, just on the other side of the pool.  Patrons can sit at one of the several tables and have a drink here while they chat or simply relax. Luciana serves alcohol and hot beverages, as well as sheep's milk and sweet brewed tea.

thumb|right|Kraken's Spa, dining area.
thumb|right|Kraken's Spa, massage area.
thumb|right|Kraken's Spa, staff quarters.

 
People
Refugee House

The house is very bare-bones; aside from pallets for its residents, a bench near the door, and a few crates and a cupboard full of clutter, the place is empty. A fireplace on one wall provides heat and light for the people living there.

thumb|right|The Refugee House interior.

People
Smithy

It has two floors; the door opens into the upper floor (which is at ground level). This is where the repairs are done: it has a forge, a dummy for holding armor, a set of shelves and a table for storing items to be repaired, and a barrel near the door for swords. A ladder leads to the basement, where items are made. Shelves along the walls hold various stock - bars, rods, chunks of ingots, etc., and another forge sits in the far corner.

thumb|right|The Smithy, interior
Bugdub Ogdum

Bugdub Ogdum is an Orc scout who works as a sailor aboard The Shining Topal, a ship currently moored in the Leyawiin Harbour.

Since the ship is in port, Bugdub has little to occupy her time. She sleeps from 4am to 10am, eats a late breakfast from noon to 2pm, and spends the rest of her time wandering the ship.

Bugdub wears a dark green shirt, breeches, and stitched leather shoes; she's armed with a levelled blunt weapon and carries a large amount of gold, a pair of dice, a bowl of gruel, and a loaf of bread.

Bugdub shares a cabin at the bow of the mid deck with the other woman on the crew, Ashanabi Dun-Ahhe. It holds their bunks, various containers, and a small table.

With little to keep her temper in check, Bugdub is just looking for something to take the edge off: ''"I'm so bored I could just punch you in the face!"''
Buij

Buij is a Dark Elf agent who lives in the Diplomatic District of the Imperial City. He shares a house with Vilyelos Varoyon.

He wears a black tunic, scarlet trousers, and quilted shoes, and carries a copy of ''Smuggler's Island'' and a house key.

Buij rises at 6am every day, eats breakfast with his housemate, then spends the morning engages in various tasks around the house. At noon, he goes to the library to spend the afternoon reading, then heads over to The Hunter's Feast for a two-hour dinner. After dinner, he returns home ands spends some time chatting with Vilyelos before going to bed at 10pm. 

The house he shares with Vilyelos is spacious. The ground floor is one large room; a dining table and four chairs takes up space in the middle, and a sideboard and bookcase with dishes sit against the walls nearby. Two cupboards of clutter sit by the stairs. The bookcase also holds several books and a scroll of Minor Heal Other. A desk in the corner has a personal journal (no contents) and a bottle of ink (acts as a poison). A side door leads out to a bare side yard with a table and chair near a brazier. A set of stairs leads up the upper floor, and a door beneath goes to the basement, which is used for storage - it has a few barrels for food, a set of shelves holding spare dishware, and a cupboard with miscellaneous items. The upper floor is also one large room, the bedroom. A low table surrounded by chairs sits in the middle of the room, and another smaller table and chair sit in an alcove at the far end. Vilyelos' bed is tucked into another corner, while Buij's bed sits against the wall opposite. A pair of armoires round out the furnishings.

Buij is quite the bibliophile; if run into him, he'll cheerfully greet you: ''Hello! I love libraries, don't you?''. If you ask about libraries, he'll tell you: Yes! This library was built by the Empire for its citizens.
Buildings

This page lists all of the buildings in Better Cities.

:'''Baron von Zarov's Manor - A large manor behind the West Weald Inn in Skingrad.
:The Bobbed Maiden''' - A barber shop on the upper level of the Imperial City Market District, directly above Jensine's "Good as New" Merchandise.
:Forever More - A mortuary in the Imperial City Temple District.
:Hospital - A hospital in the Imperial City Temple District.
:'''Imperial City People's Library - A library on the upper level of the Talos Plaza District, over The Tiber Septim Hotel.
:Kynareth Apartments - An apartment building in the Imperial City Market District.
:The Lodge - A boarding house in the Imperial City Temple District.
:Public Bathing House - A public bathing house in the Imperial City Diplomatic District.
:Peregrine Manor - A large mansion in northwestern Skingrad, in the Colovia Gardens plaza.
:Spearhead Tower - A lighthouse on an island south of Leyawiin, at the northern end of Topal Bay.
:Topal Trading Company Offices - Headquarters of the Topal Trading Company, located in the Leyawiin Harbour.
:Traders' Lodging - A boarding house in the Imperial City Market District.
:Varian Manor - A large mansion located a few doors up from the Skingrad Mages Guild.
:Warehouse  - A warehouse in the Imperial CityMarket District.
:Zenithar Apartments''' - An apartment building in the Imperial City Market District.
Burzob gro-Lazgarn

Burzob gro-Lazgarn is an Orc commoner who lives in Bravil with his brother, Borough.

Burzob gets up at 6am every morning and eats breakfast. At 2pm, he goes to the Skooma Den to smoke for the afternoon, then returns home to eat dinner at 6pm. The rest of the day, he remains at home, and goes to bed at 8pm.

He wears a quilted doublet, black wide pants, and russet felt shoes; he carries four bottles of skooma, two loaves of S'jirra's Famous Potato Bread, a house key, and a small amount of gold.

The Lazgarn brothers' house is located in the southwest corner of the docks, near the western bridge. The lower floor has an entry hall and a large room that is largely unused; the upper floor has a large central room (their dining/living area) and a large small bedroom that they share.

Aside from rumors, he has nothing to say.
Buvik

Buvik is a Nord commoner, owner and proprietor of the Bravil Barrel Brewery, a brewery on the Bravil Docks.

As the owner and sole worker, Buvik leads a busy life. He rises at 8am every day from his bed above the shop and eats breakfast for two hours before going downstairs to work. He starts off standing, but as the day wears on, he loses energy and sits down around 2pm. At 6pm, he takes a two-hour break to go upstairs and sample the fruit of his efforts (i.e. drink some mead); this restores his energy somewhat, and he goes back down to resume working until midnight, when he goes to bed.

Buvik wears a wolfskin vest, blacksmith's pants, and rough leather shoes; he carries the key to his shop and 4 pieces of ham.

The Brewery is located at the eastern end of the docks, right at the bend, on the lower level. Buvik occupies one room on the upper floor of the Brewery - the other part of the floor is given over to storage for his mead, beer, and ale. His room is large enough to have separate spaces for living/dining and sleeping. The dining area has a small table, washbasin, and several barrels and cabinets; the sleeping area has a bed, shelves, and a dresser.

Buvik is friendly and effusive, greeting everyone with good cheer: ''"You look like the kind of person who enjoys a good, hardy mead! I know you'll love my personal brew, the recipe comes straight from the snowy plains of my homeland of Skyrim! Up there, a good mead is worth its own weight in gold..."'' If you ask how long he's made mead, he says: ''"All my life! My parents taught me the trade when I was young, and I've been doing it ever since. My Bravil Barrel Mead is highly sought after, so the demand for it is always high, so there is always work to be done!"''