Online:Iniel

Iniel is a High Elf mage of the Aldmeri Dominion found in the Isles of Torment. She is lost on the isles with Azsu/Hazazi, Captain Ethrel and Paranarth/Nara. 

She appears if you haven't helped Sinien at Firsthold.
 

Related Quests


Quest-Related Events
Captain Ethrel dies when you arrive upon the isles.
:Iniel: ''"Captain Ethrel, look at me, we're going to make it through this."
:Captain Ethrel: "You'll make it out of here, I know you will."
:Iniel: "Captain … Captain! Damn it all."

Speak to Iniel.
:"The portal. It's unsealed? Praise the Divines. And Galandir? Is he all right?"
:He's fine. Where are the rest of the scouts?
:"Scattered. The Captain … it all happened so fast. She was struck and in the chaos, we lost sight of the others. I tried to save her, but…. We need to find the others, if they're still alive. And then we need to close that portal for good."
:How do we close the portal?
:"That's why I've come along. I've studied the Moonhenge. This plane has its own Moonhenge. It's like a mirror of the one in Valenwood. We need to find the sigil stone that anchors the portal between this realm and Greenshade."
:Do you have any idea how to find the sigil stone?
:"Based on where the portal appeared, the sigil stone is probably in this realm's Moonhenge. But the Dremora keep the Moonhenge sealed behind a gateway. You'll need to find the keys and unlock the pillars to open the gateway."
:Aren't you coming with me?
:"I need to secure the gateway that leads to this plane's Moonhenge. You and any others you find should meet me there. Then we can discuss how to destroy the sigil stone."

After you find the scout and the soldier, you need to meet her at the rendezvous site.
:Iniel: "Glad you made it. Just hold the keys up to the pillars and we'll be on our way."

Speaking with her here:
:"The pillars seal the gateway. Unlock them with the keys."

She tells you about the sigil stone.
:Iniel: "These crystals are powering a seal protecting the sigil stone. We're trying to break them, but it'll take time."

When the harvester spawns:
:Paranarth: "What is that?"
:Azsu: "Focus! Our friend hunts for us."
:Iniel: "We're trying to destroy the crystals protecting the sigil stone! Keep that abomination off of us!"

After you defeat the harvester:
:Iniel: "We did it! You were amazing! Now let's get that sigil stone before the Daedra advance."

Speaking to her before taking the sigil stone:
:"So is saving people from terrible situations a hobby of yours?"

Speaking to her after taking the sigil stone:
:"We're all accounted for. Good. And now for the final step."
:What final step? We have the sigil stone.
::"The Moonhenges are connected. If we don't destroy this one, the Dremora will just replace the sigil stone. Like I said, I've done my research, and I have a scroll that will do the trick. There's just one, enormous, significant problem."
::What's the problem?
:::"The spell uses the sigil stone's power. As the sigil stone is destroyed, the portal will collapse on itself. There won't be time for the caster to make an escape. They'll be trapped here."
:::I'll cast it then./Why can't I stay behind?
::::No. We all know what you've done in service to Queen Ayrenn. You're too valuable to spend the rest of your life trapped in Coldharbour.
:::Why can't we destroy Tamriel's Moonhenge?
::::"Only the spell can destroy Moonhenge, and its destructive power is … considerable. It'd likely wipe Valenwood off of the map."
::::[Intimidate] I won't leave anyone behind. Give me that scroll.
:::::"Well, it's your choice. You may be able to find a tear between the planes before the link completely collapses. Good luck. You'll need it."
::::"So I need to choose one of you to stay behind?"
:::::"Exactly. A permanent exile, and probably a horrible death as well. I can't handle the responsibility of that choice."
:::::You stay, Iniel.
::::::"I … understand. I created the spell. I should be the one to cast it."
:::::Paranarth stays.
::::::"Paranarth is green, but bold. She'll do her duty."
:::::Azsu stays.
::::::"Azsu is fearless. A good choice, if there is any."
:::::Nara stays.
::::::"Nara is a good fighter. Perhaps she'll find a way out of this mess on her own."
:::::Hazazi stays.
::::::"Understood. Hazazi won't like it, but that's never stopped him from doing his duty."''

If she's chosen to stay, she'll hold her scroll up as you and the others escape.
:Iniel: "I guess I have to be the hero this time, right?"

Speaking to her back in Greenshade if she escaped:
:''"It's strange. In Coldharbour, my only thought was not of the Daedra, but what if I never saw Galandir again?"''