Netruk44/uesp-wiki-content huggingface dataset:
Online:Moons Over Grimwatch

Quick Walkthrough
# Talk to Thalinfar in Rawl'kha.
# Talk to Englor at Fort Grimwatch.

Detailed Walkthrough
Thalinfar informs you that you are needed at Fort Grimwatch. Some Lunar Champions are in need of aid, and she tells you to speak with a Bosmer named Englor in front of the fort. Head north then west towards Fort Grimwatch. Englor is by the front gates, and he's just relieved that anyone has come to help. He rewards you for answering the call.
Notes
This quest is only offered if you have not started Grim Situation.
 
Quest Stages
Online:Eye on Arenthia

Quick Walkthrough
# Talk to Orthoron in Rawl'kha.
# Talk to Orthoron at Arenthia.

Detailed Walkthrough
 

Notes
This quest is only offered if you have not yet started The Colovian Occupation, but have already completed Grimmer Still at Fort Grimwatch.
 

Quest Stages
Online:The Siege of Velyn Harbor

Quick Walkthrough
# Talk to Scout Arenwe on the main road near Dra'bul, Jathsogur or Silvenar.
# Talk to Lieutenant Ehran south of Velyn Harbor.

Detailed Walkthrough
While traveling near Dra'bul, Jathsogur or Silvenar, you may find an Altmer scout called Arenwe. She tells you that hands are needed at Velyn Harbor, as the port city is being invaded. Velyn Harbor is crucial to the Dominion, as it is the link between Greenshade and Malabal Tor. If lost, it could be devastating.

Travel to Velyn Harbor and speak with Lieutenant Ehran above the wayshrine, by the Greenshade gate. He will reward you with a small amount of gold for answering the call to action.
Notes
This quest only offered if you have not started House and Home. You can accept House and Home from Corporal Anerel while this quest is active.
 

Quest Stages
Online:Desert Retreat

thumb|right|Retreat interior The entrance is hidden at the end of a watery valley that starts south of the Placations of Zeht. It can only be entered during the related quest, and doing so counts as trespassing. The door has an Intermediate lock.

Once within, you'll find yourself in a short hallway called the Main Hall. At the end of the hallway, you must drop down into a flooded room filled with treasure. This room contains the four clues needed for the quest. Once you've recovered them all, you cannot jump back up the way you came to exit the ruins. Instead, a side passage leads to a one-way door back to the Main Hall.
 

Related Quests
 

Notes
A Drowned Dog Fire Mage can be found close to the entrance.
Online:Prince's Gate

It is named after  , who originally erected the structure.

You must travel through the gate during the to reach al-Danobia Tomb and find out what happened to Magnifica Falorah's Dowry.
 

Related Quests
 

People
Drarana Selarys  
Marent Broles
Camels

During A Flawless Plan:
Percius Loche
Quen
Velsa
Walks-Softly
Zeira

Notes
Prince's Gate is mentioned in   of Hew's Bane as the Great Inland Gate.
Lore:Umbacano

Umbacano was an Altmer mage and suspected   Revivalist. In  , he was working at the Yassu   mine in the dangerous   region of Vvardenfell, along with a fellow Altmer Ayleid enthusiast named  .   By  , Umbacano had migrated to the Imperial City, become considerably wealthy, and had begun employing adventurers to seek out Ayleid artifacts across   for his private collection. 

In 3E 433, Umbacano enlisted the   to search the province's Ayleid ruins for ten ancient statues known as the  .  He also tasked the Champion with recovering an ancient carving from the ruins of  ,  as well as the Crown of Laloriaran Dynar, the king of Nenalata. It is not known if the Champion recovered the crown or accepted rival collector Herminia Cinna's proposal to trick Umbacano into accepting the crown of the rival city of  . 

What is known is that Umbacano took one of the crowns to the throne room of Nenalata and attempted to use it in order to restore Nenalata to its former glory. There are conflicting accounts of what happened next; some say that Umbacano used the crown of Nenalata, resulting in his   being replaced by that of an ancient Ayleid king, taking on a  -like appearance and resulting in his death at the hands of the Champion of Cyrodiil. Others say that he invoked the crown of Lindai and inadvertently killed himself, destroying the crown in the process. Regardless of the specifics, Umbacano is known to have died inside Nenalata.  

Gallery
 

References
Online:Aid for Bramblebreach

Quick Walkthrough
# Talk to a Hollow Guardian on the road to Greenheart.
# Talk to Gosellaneth near the entrance to Bramblebreach.

Detailed Walkthrough
As you approach Greenheart, you will come across a Hollow Guardian, who informs you that you cannot go any further into the Court of the Wilderking without an invitation from the Wilderking himself. The guardian asks that you instead to go to Bramblebreach, to help the Bosmer clan there drive out the Wood Orcs who are damaging the forest.

Bramblebreach is located south of Marbruk. When you arrive near the entrance, speak with Gosellaneth and offer your aid.
Notes
This quest is only offered if you have not yet started Audience with the Wilderking.
 
Quest Stages
Online:Breaking the Ward

Quick Walkthrough
# Talk to Dinwenel outside Hectahame.
# Decide who to help out:
#* Talk to Bodring at Driladan Pass.
#* Talk to Nara at Dread Vullain.
#* Talk to Girin at Verrant Morass.

Detailed Walkthrough
When you arrive at Hectahame, you find a mystical barrier blocking the entrance. Dinwenel, one of the Vinedusk Rangers, tells you that she doesn't know how to break the wards, so whatever business you have at the ruin will have to wait. Instead, she asks for your assistance in aiding other Vinedusk Rangers across Green's Marrow. You can choose to help Bodring at Driladan Pass, Nara at Dread Vullain, or Girin at Verrant Morass. Once you have spoken to your chosen ranger, the quest will end.

Notes
This quest is only offered if you haven't already completed one of the following quests: Retaking the Pass, Right of Theft, or The Blight of the Bosmer.
 

Quest Stages
Online:Premium Undaunted Exploration Supplies

Another feather in the enormous, feathery cap of the Undaunted! Well fought! Your exploits have earned you this reward, and the resentful admiration of your peers. Lift a pint to their inferior valor! There's never been a better time to be Undaunted!

- Maj al-Ragath, Undaunted and four-time Rotmeth drinking champion at The Outside Inn
Online:Worn and Torn Page

My colleague, Aban, had pressed his hands blue against the door. He searched weeks for a hidden compartment, a loose stone; any way in. He had found none. But now I find the way is open.

A year ago, I would have killed to gain entrance to Hel Ra Citadel, for they say no one has stood inside in many lifetimes—that the door was barred and shielded by magical means. A door that hid the secrets of the   and their  .

I go now for the simple honor to do the same as Aban. Visiting such a storied landmark left by our ancestors will stir my soul, I'm sure.
Online:Torn Page (Jenedusil)

Trying to leave this alcove means death by beheading. Staying means death by whatever beast makes this place home.

Why this, why now? I swear I will haunt this place if I die here not knowing. I've done nothing to them. Perhaps the Citadel was better off locked away.

I've some arrows yet remaining. I think it's time for Jenedusil's final stand. Yes, that's what I'll call this. I hope   is nice this time of year.
Online:Torn Page (letter)

The fiends who plague us may well have dropped from the sky. They came upon us midday, with the sun casting naught a single shadow. I have no idea how.

They move like men, kill like men, but don't speak. Can't be reasoned with.

We don't presently hear them, nor see them.

But they're there. They slayed scores of us in an instant, in a hail of arrows, and fire, and blades.

The others fear to move. If those things don't kill us out on this bridge, the sun will.

All you who read this, for I wish someone had told me: turn back. Turn and flee as fast as you can. Nothing good will come of approaching the Citadel.
Online:Item ID

In Elder Scrolls Online, each item has an Item ID. On PC and Mac, the item can be linked if this ID is copied into chat.
Online:Crafting Motif 22: Trinimac Chests

The   have forgotten the warrior ideals of  , but we   keep them alive! As the Children of Trinimac, we embody his stoic courage and bold audacity. The arms we bear and the armor we wear shine with  , in remembrance of Trinimac's golden skin. And they are accented with polished  , in token of  's blood when Trinimac tore out his  .

CHESTS

The cuirasses of the   are the highest expression of the cult's devotion to the perfection of artistic labor: intricate, ornate, rife with symbolism, and yet supremely crafted to perform their function of protecting the warrior in battle. In garb the warrior of Trinimac is ever resplendent!
Online:Undaunted Exploration Supplies

:The bards are singing your praises all across  . Only lavish tips and threats of violence can make them stop! It's a tough time to be a jealous milksop, but a fine time to be a true  . Keep raising the bar. I love watching grown  s cry!

&mdash;  , Undaunted and Four-Eyes Grog drinking champion at
Online:Broken Statue

The Broken Statue is the bottom half of a stone structure sitting on a pedestal in the center of Fanacasecul. There is no quest associated with his desire to become whole again.
 
Dialogue
When you approach the statue, you may engage in conversation with "him".

:"I sense a visitor. Speak to me, creature."
:Where are you?
:"I am the statue, what remains of it after the desecrations of time and vandalism."
:How did you get in there?
:''"I am not 'in' here, I am here. I am the statue—what's left of it—that you see before you. I have been here for thousands of years, since the heights of the power of my people, the Ayleids."
:How did that happen?
:"The statue's crafter, whose name I will not utter, bore me a grudge. As the statue was unveiled here, he magically trapped my spirit inside. I was the source of much amusement long ago."
::How so?
::"Ayleid children would torment me with constant questions. Lovers would carve their initials into me. The bored would scrawl obscene   on me. And birds. I learned to detest birds."
:What is this place?
:"These are the ruins of Fanacasecul, as any fool should know. What is known only to me is what it once was. Thousands of years ago, this was a pleasure garden of my people. Many a pleasant hour I spent here, before my nemesis ensorcelled me."
::What was so great about it?
::"Above ground was a delight of flowering trees and plants, pleasing to the eye and nose. Below ground were saunas and torture chambers, for entertaining ourselves with lesser creatures, such as yourself. All senses were enraptured in Fanacasecul."
:Can I help you?
:"I have only one desire: to be whole again. But I sense you cannot help with that. I sense neither a sculptor's spirit nor his skills. Your abilities lie elsewhere. But if you ever encounter such, in your aimless wanderings, send him to me."
::I will.
::"You do not even lie well. No matter. I have waited thousands of years, I can wait thousands more. Someone will come who can recraft me to my full glory."''

Notes
By  , the statue has been fully restored.
Oblivion:Arena Mouth

The Arena Mouth is an Imperial blademaster who commentates on the matches at the Imperial City Arena. Although he does not actually appear in the game, he is referenced by several Arena-related scripts.

He wears a pair of iron boots, iron greaves, and an iron cuirass. He also carries a pair of leather boots in his inventory and wields an iron longsword.

 
Commentary


Before you become the Grand Champion, if you remove your Arena Raiment before or during a match, the Arena Mouth will state,"[Gasp!] Can this be? The Blue Team combatant is not wearing an Arena Battle Raiment! The Blue Team is hereby disqualified!" If you you violate the Arena rules for a second time, which will result in your permanent expulsion from the Arena, he will rebuke you harshly: "What a disappointing turn of events this is! Leave the Arena now, combatant from the Blue Team, and hang your head in shame!"''

Notes
For some reason, he is a member of the Anvil faction. This is likely a leftover from when there was going to be an Arena in every city.
The announcer's mannerisms when announcing the fights are based on Wes Johnson's own mannerisms when announcing Washington Capitals hockey games.

Bugs
Shivering:Sheogorath (race)

The Sheogorath race is a special race created for use in Shivering Isles. In appearance, the race is identical to an Imperial except for the beard, which is coded as the race's tongue in the Construction Set. It has no attributes, skills or traits for either gender.

Only three NPCs in the game use it, all males: Sheogorath himself and two disembodied NPCs used at various points in the game:  , the NPC used for delivering Sheogorath's introductory monologue at the Strange Door, and  , the NPC used for Jyggalag's outro monologue after you defeat him at the end of The End of Order.
Online:Torn Page

Torn Page may refer to:

Torn Page (Jenedusil), an adventurer's last thoughts
Torn Page (letter), an anonymous letter urging the reader to avoid the Hel Ra Citadel
Online:Xivkyn Style (collection)

Xivkyn Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Xivkyn crafting style. These chapters (or rarely the entire book) can only be found in Trophy Vaults in the Imperial City.
Online:Trinimac Style (collection)

Trinimac Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Trinimac crafting style. The chapters can be found by completing Orsinium daily delve quests.
Online:Outlaw Style (collection)

Outlaw Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Outlaw crafting style. The chapters  can be found by killing World and Dungeon bosses in Hew's Bane.
Online:Mercenary Style (collection)

Mercenary Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Mercenary crafting style. These chapters (or rarely the entire book) are a possible reward for completing daily Undaunted pledges.



 

Notes
Prior to One Tamriel, the following drop rates were for each of the chests: Bronze Chests (40% chance), Silver Chests (50% chance), Gold Chests (60% chance)[
Online:Malacath Style (collection)

Malacath Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Malacath Style crafting skill. The chapters can be found in the   boxes obtained by completing Orsinium daily World Boss quests.
Online:Glass Style (collection)

Glass Style is a collection of 14 books that make up part of the Crafting Motifs library. 

Reading these chapters allows access to the Glass Style for crafting.  The entire book can be purchased from Rolis Hlaalu for 180 Writ Vouchers. Each chapter must be constructed from ten  s and one sample of   (available from Mystics only if you have Glass Style Motif Fragment in character inventory).  . Fragments now can be purchased only in Guild Stores.
Online:Ebonheart Pact Style (collection)

Ebonheart Pact Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Ebonheart Pact crafting style. The chapters can be found in chests within the Imperial City as well as Cyrodiil, but only by Ebonheart Pact players.
Online:Daggerfall Covenant Style (collection)

Daggerfall Covenant Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Daggerfall Covenant crafting style. The chapters can be found in chests within the Imperial City as well as Cyrodiil, but only by Daggerfall Covenant players.
Online:Aldmeri Dominion Style (collection)

Aldmeri Dominion Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Aldmeri Dominion crafting style. The chapters can be found in chests within the Imperial City as well as Cyrodiil, but only by Aldmeri Dominion players.
Online:Ancient Orc Style (collection)

Ancient Orc Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Ancient Orc Style for crafting. These chapters (or rarely the entire book) are rarely dropped by enemies in Old Orsinium and Rkindaleft. The chapters are split evenly between the two dungeons, necessitating the exploration of both to complete the full set.
Online:Akaviri Style (collection)

Akaviri Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Akaviri crafting style. These chapters can only be bought from Siege Merchants in Cyrodiil using Alliance Points.
Lore:Crafting Motif 29: Soul-Shriven Style

Here in Coldharbour we have people who've come from every corner of  . And who can blame them? This realm is a virtual paradise! And also, now that I think of it, a victual paradox. I mean, we Soul-Shriven live, but we do not eat. I can't remember the last time I've felt even a bit peckish. Curious, isn't it? I wonder how that works?

But never mind that. On to the matter at hand: style! Soul-Shriven style, to be precise. It's the style that has no style, because it draws from every style! It's got the best of everything, doesn't it?

I mean, just look at our weapons! A veritable bounty of battle-ready   and pointed pain-sticks. The dagger: a wavy kris from Soul-Shriven  ! The mace: a clonking good morning-star, all spiky and everything, from freshly Soul-Shriven  s! The swords: real katanas from real  , those snaky  , not those chilly  i with their silly straight swords! And the axes: nasty-looking things with scythe-blades … genuine scythe-blades from … well, truth be told, I've no idea where they come from, but someplace fun, almost certainly!

And have a look at our armor! Go on! I've never seen its like, but I like what I see. It's all … how should I say it? Rather mixed up and confusticating, isn't it? Cobbled together with bits and bobs from all over&mdash;a bit like a  , but far more comfortable to wear, and not nearly as pungent.

So, if you give a tinker's damn about style, why not consider crafting Soul-Shriven weapons and armor for all of your madcap adventuring needs? They're quite fetching, and not at all dodgy. Not too dodgy, at any rate.
Legends:System Requirements

Knowing Your Computer's Hardware
It is essential to know what your hardware is before you can use this page. On Windows systems, the easiest way to identify your video hardware is to run DxDiag, which is short for DirectX diagnostic. To do this:
On Windows 7, Windows 8.1, and Windows 10, click the Start button and type in   directly in the search box at the bottom of the start menu that pops up, and hit enter.
On Windows 8, right-click anywhere on the Start screen and select "All Apps" in the lower-right. From there, type "dxdiag" (ignoring the "No apps match your search" message) to search for it. When you've typed the entire word, it'll show up as an app and you can click on it to launch it.
You may be asked if you want to check for digital signatures. You don't need to for this, so click "No". Once you're in DxDiag, on the first screen (System) there will be a box called System Information. Within this box will be your processor and memory information. Under the tab 'Display' will be the information about your video card, in the Device box.

Officially Recognized Specifications
The following represents the officially released specifications for Elder Scrolls: Legends, according to the Support Center on Bethesda.net.  It is also important to note that even if a system meets these, it may still have very low performance.

PC System Requirements

Operating System: Windows 7/Windows 8/Windows 10
Processor: Intel Pentium D or AMD® Athlon™ 64 X2
Video: NVIDIA GeForce 6800 (256 MB) or ATI™ Radeon™ X1600 Pro (256 MB) or better
Memory: 2 GB RAM
Storage: 3 GB available HD space
Internet: Broadband Internet connection
Input: Keyboard and mouse
Resolution: 1280 x 720 minimum display resolution

Mac System Requirements

Operating System: OS X 10.8 (or later)
Processor: Intel Core 2 Duo
Video: NVIDIA GeForce 8600M GT (256 MB) or ATI Radeon HD 2600 Pro (256 MB)
Memory: 2 GB RAM
Storage: 3 GB available HD space
Network: Broadband Internet connection
Input: Keyboard and mouse

iOS System Requirements

 

Operating System: iOS 8.1 or later
Devices:
iPod Touch
iPhone
iPad: iPad3, iPad4, iPad Air 1 & 2, iPad Mini Gen 2, 3, & 4, iPad Pro 9.7, iPad Pro 12.9

Android System Requirements

 

For phones:
   
Processor: A quad core processor
Memory: 2GB RAM
Devices: Model year 2015 or later

Links
Android phone system requirements
iPad Compatible Devices
PC Specifications
Mac Specifications
Legends:Races

There are ten playable races in The Elder Scrolls Legends. Each race corresponds to two attributes. Players can choose an avatar to represent a specific race and gain a bonus to collecting specific types of cards.

Summary
Race choice does not affect matches or the types of decks or cards that can be played. Instead, it influences card collection: each race is themed around a different play style, and the player will more quickly collect cards that fit their race's theme.



Portraits
 
Each race offers four portraits, two male and two female. You must choose a portrait at the beginning of the game but can later change it at any point from the main menu.



Unused Portraits
These portraits are not used in the game and are unnamed in the files, but here a caption is added to describe the art.
Online:The Interim Suitor

The ship can be entered from a door at either end.  The interior contains storage and cabins, although there isn't much of note inside.  A treasure chest can be found on the forward deck of the ship.

 
Occupants


Several Deckhands and a couple of Sailors can also be found on the ship.
The Benefactor and Worm cultist only appear during the relevant quest stage of Soul Shriven in Coldharbour.
Related Quests


Notes
The ship changes to The Prowler after completion of The Tempest Unleashed.
Prior to Update 10, this was where Aldmeri Dominion players began their journey on Tamriel after escaping Coldharbour.
Legends:Attributes

250px|right|frameless 
In Legends, there are five attributes that are used on cards and in decks. They are Strength, Intelligence, Willpower, Agility, and Endurance.

Each attribute represents a different type of playstyle. Cards can have up to three attributes on them, though single-attribute cards are most common. Decks can be built using cards from up to three attributes as well. If more than one is chosen, the deck belongs to a specific class.

Certain characters and creatures will appear only on cards with certain attributes. For example, Bretons tend to appear in the Intelligence and Endurance attributes, while goblins only appear in Agility.

Attribute Summaries
Here are the descriptions for each attribute as given on the official site:



Multi-Attribute
Some cards are Dual-Attribute or Triple-Attribute, meaning they depend on class rather than a single attribute.

Neutral
Some cards are Neutral, meaning they have no associated attribute and can be used in any deck.

Notes
An Attribute Proficiency system is present in Legends Asia, which offers rewards for leveling up individual Attributes by using them during play. This system was never implemented in the game's original release.
Of the eight traditional attributes in the Elder Scrolls series, three have not been implemented into Legends. The excluded attributes are Speed, Personality, and Luck.