Netruk44/uesp-wiki-content huggingface dataset:
UESPWiki:Social Media Pages/Twitter

The UESP's Twitter account was created in February 2013, and is primarily used for community interaction and news updates.

Analytics
Summary

Tweet Highlights
Legends:Arenthia Swindler

Audio
 
 

Notes
This card's summon ability applies the Misdirection card effect.
The card is named for the   city of  .

Gallery
Legends:Malefic Wreath

Notes
This card's ability applies the Malefic Curse card effect.
This card is named after the Malefic Wreath skill in ESO, which was removed from the game by a patch.

Gallery
Lore:Levinace

Levinace is a pocket realm of Oblivion. It is the home of the  s. 

It might be assumed that Levinace is a 'collective realm' similar to  , created as an extension of its Storm Atronach inhabitants. If so, the realm would be rather mundane and uniform in appearance. 

Levinace is well known to all conjurers due to the ability to summon subservient atronachs from the realm.  Summoned Storm Atronachs are usually compelled to take a roughly humanoid form, often for combat purposes. Sufficiently skilled conjurers can compel atronachs from this realm to assume any number of exotic forms, such as for use as summoned mounts.   is famed as a pioneer in this field.  
 
References
Online:Arenthia Residential District

There are four Manor Houses, one of which is in ruins, and an inn.  It can only be visited during the related quest.
 

Related Quests


Gallery
Legends:Wood Elf

Unlike their other elven kin, the Bosmer of the Valenwood are hunters. Skilled at stalking their prey and catching foes by surprise, Wood Elves are excellent at destroying their enemies while they are weak. Found in the Strength and Agility attributes, Wood Elf creatures are a mix of brawn and stealth. Take advantage of many of the Wood Elves' Summons, which allow them to deal damage as soon as they are placed on the battlefield. Unlike the Charge ability – which lets the creature move but still trade damage with the card it is attacking - Wood Elves can fire a volley of arrows, wounding (or even destroying) enemy creatures, without stepping into the fray and taking damage themselves. 
 

Main Attributes
 Strength
 Agility

In-Game Description and Bonus
The clanfolk of the Valenwood are the finest archers in Tamriel, excelling at hunting and dispatching the unwary. As a Wood Elf, you will more quickly collect cards that prey on weakened foes.

The race's theme is "wounded creatures".

Portraits & Dialogue


Cards
Obtainable Cards
 

Created Cards
 

Unobtainable Cards
 

References
Online:Storm Atronach Crate

right|256px
This Season has a Storm Atronach theme. It was available during December 2016 through the first quarter of 2017. They made a limited return during December 4 to 7, 2017. Possible rewards are as follows, grouped by rarity with Apex rewards being the rarest.

Occurrences
 


; 
 
Duplicate Apex rewards grant   from extraction.


; 
 
Duplicate Legendary rewards grant   from extraction.


; 
 
Duplicate Epic rewards grant   from extraction.


; 
 
Duplicate Superior Rewards grant   from extraction.


; 
 

Unwanted Fine Rewards grant   from extraction.
 
 


; 
 
Unwanted Common Rewards grant   from extraction.

External Links	
- ESO Welcomes Crown Crates
Legends:Breton

The Bretons are skilled spellcasters, thanks to their elven ancestors, but they are also skilled soldiers. Able to summon powerful Wards and even more powerful creatures in battle, the Bretons are more than capable of standing their ground against even the fiercest of opponents. You will find these warrior mages in the Intelligence and Endurance attributes. 
 

Main Attributes
 Intelligence
 Endurance

In-Game Description and Bonus
The men and women of High Rock are known for their clever spellcraft, which often lets them avoid harm. As a Breton, you will more quickly collect cards that can deflect damage.

The race's theme is "wards".

Portraits & Dialogue


Cards
Obtainable Cards
 

Created Cards
 

Unobtainable Cards
 

References
Legends:Elder Centaur

Availability
In addition to the card's availability in the Core Set, one copy is included in the Dagoth's Might theme deck.

Audio
 
 

Notes
Centaurs first appeared in Daggerfall.
The card's art was created by Nuare Studio

Gallery
Legends:Dark Elf

Intelligent and distrustful, the Dunmer are masters of magic and stealth, making them excellent assassins. The Dark Elves of Morrowind are masters of death in The Elder Scrolls: Legends, and many of the Dark Elf creatures you will find in the Intelligence and Agility attributes possess the Last Gasp ability, which allows them to take a final action when they are destroyed. 
 

Main Attributes
 Intelligence
 Agility

In-Game Description and Bonus
Dunmer are renowned for both their magical prowess and their stealth. As a Dark Elf, you will more quickly collect cards that harness the power of the fallen.

The race's theme is Last Gasp.

Portraits & Dialogue


Cards
Obtainable Cards
 

Created Cards
 

Unobtainable Cards
 

References
Legends:Imperial

From the heart of Tamriel, Imperials are educated and wealthy. Since they can afford to build and outfit vast, powerful armies, Imperials like to strike in force. These Willpower- and Endurance-based cards are designed to fill lanes, and though some of their creatures are low-cost and weak, many Imperial cards act as buffs, which can turn a few grunt cards into something much more dangerous. 
 

Main Attributes
 Willpower
 Endurance

In-Game Description and Bonus
The natives of Cyrodiil have proven to be shrewd tacticians and diplomats. As an Imperial, you will more quickly collect cards that build large armies.

The race's theme is "board presence".

Portraits & Dialogue


Cards
Obtainable Cards
 
 

Created Cards
 

Unobtainable Cards
 

References
Legends:Khajiit

With agility and grace on their side, the Khajiit are the most capable thieves in Tamriel. Khajiit fall under both the Agility attribute and the Willpower attribute, and can commonly be found with the Pilfer ability, a sneaky skill with a variety of bonuses. Some, like the  , gain a boost to their damage and health every time they attack their opponent directly. Others draw a card or even steal another creature’s items. 
 

Main Attributes
 Willpower
 Agility

In-Game Description and Bonus
Khajiit are quick and agile, making them some of the most adept thieves in Tamriel. As a Khajiit, you will more quickly collect cards rewarding you for nimbly attacking your opponent.

The race's theme is "pilfer".

Portraits & Dialogue


Cards
Obtainable Cards
 

Created Cards
 

Unobtainable Cards
 

Gallery
 

References
Online:Crown Store/Dyes/Frosted

Forest
Legends:Pilfer

Pilfer is a card effect that can be found on Creatures in the Elder Scrolls Legends that first appeared in the Core Set. When your creature with Pilfer deals damage to your opponent, a bonus effect is triggered. 
All cards with Pilfer follow the same principle, first the creatures needs to deal damage to your opponent, which includes damage from attacking, summoning cards like   or equipping  . This is then followed by triggering the described effect. The effect will trigger without a chance to summon other cards in between. Pilfer works exceptionally well with Move effects. Pilfer is predominantly associated with Agility and Willpower. Creatures with the card effect can be recognized by their Pilfer icon at the bottom of the card.



Synergies
Battle: In combination with Breakthrough, the excess damage will trigger Pilfer effects.
Breakthrough: The excess damage will trigger Pilfer effects.

Cards with Pilfer
 

Cards associated with Pilfer
 

Notes
A complete list of cards with Pilfer can be found in the Legends-Cards-Creature with Pilfer Abilities category.
Legends:Orc

Orcs are typically not big fans of any creature that is not an Orc; while other races are strong when paired with their own kind, none of them benefit as highly as the Orcs. They prefer to fight alongside each other, and when you play them on the battlefield together you will create an incredibly strong berserker army. You will find these brutal warriors in the Strength and Endurance attributes. 
 

Main Attributes
 Strength
 Endurance

In-Game Description and Bonus
''The people of the Wrothgarian and Dragontail Mountains are renowned as both craftsmen and berserkers. You'll collect Orc cards more quickly, reflecting your ability to lead other Orcs into battle.''

The race's theme is "orc creatures".

Portraits & Dialogue


Cards
Obtainable Cards
 

Created Cards
None

Unobtainable Cards
 

References
Legends:Spider Lair

Spiders
There are three possible spiders that the Spider Lair can summon:



Gallery
Legends:Spider Daedra

Notes
Spider Daedra first appeared in Battlespire, and later reappeared in Oblivion and ESO. The card art depicts a Spider Daedra as they appeared in Oblivion.

Gallery
Legends:Tazkad the Packmaster

Notes
This card originally cost 8 rather than 9, but was changed in the 11/2016 update so that it wouldn't be as "consistently devastating" as it used to be. 
Tazkad the Packmaster first appeared in ESO.

Gallery

 

References
Legends:Practice

thumb|Practice menu icon
Practice is a play mode in The Elder Scrolls: Legends. It allows the player to play matches against AI opponents of difficulties ranging from Novice, Adept, to Expert. This allows the player to become more familiar with the game without any stakes at hand, and also test out strategies for decks. However, this also means that no titles or daily quests can be earned.

Initially, Adept and Expert are locked. You need to win a match in Novice to unlock Adept, and win one in Adept to unlock Expert. Upon winning, you will receive  ,  , or  , depending on the difficulty. The amount of Soul Gems that can be earned through this mode is capped at 300 per day.   

A list of all opponents and their decklists in each difficulty can be found here.

Gallery
Legends:Versus Arena

right|thumb|450px|Art of the versus arena entrance screen.

Versus Arena is an arena mode in The Elder Scrolls: Legends. Versus Arena consists of several consecutive matches against other players. Rather than using one of your already-constructed decks, you choose one of three offered classes to play as. You will then be given a choice between three cards with the same rarity within that class. After you pick one, you get to choose between three new cards until you reached a deck limit of 30 cards. This deck will last through the remainder of the arena.

Gameplay
right|thumb|450px|Pick your card.

In Versus Arena, you face off against other players. The mode is over when you win seven matches, or when you lose three times.

When you enter the Arena, you will be faced with an avatar featuring a hooded figure. Every time you win a match, an image of a coin is placed randomly on either side of the hooded figure's token (three coins eventually appear on both sides), and another win is added to your win counter. The hooded figure turns into a coin with your seventh win. Every time you lose, a red glowing rune is placed on the right of your token.

Versus Arena only uses the standard Lanes. For special types of lanes, there's a Versus Arena mode called Chaos Arena, which appears every month for a limited time.

Ranks
right|thumb|450px|The versus arena menu.
As with the Solo and Chaos Arena, every time you earn a rank, you earn a promotion reward of fifty gold. You earn a rank every time you defeat seven opponents. Versus Arena shares its ranking system with Chaos Arena, but is independent from Solo Arena, though the progression and naming scheme are identical.

A list of ranks follows:


Arena Announcer
The following is a list of quotes from the Arena Announcer in the Versus Arena. He is voiced by Wes Johnson, the same voice actor as its Oblivion counterpart.



See Also
Chaos Arena
Legends:Daedra

Daedra are creatures and beings originating from the Planes of Oblivion. 

Obtainable Cards
 
 

Created Cards
 

Unobtainable Cards
Legends:Dragon

Dragons are large, flying reptilians creatures. A complete list of dragons found in Legends can be found in the Legends-Cards-Creature-Dragon category.

Cards
Padomaic Ocean

thumb|325px|Map of the Padomaic Ocean region
The Padomaic Ocean is  

It has no notable settlements on the tiny islands within the region, but there are a few shipwrecks to be found. From north to south, the region borders the  ,  ,  , and  .
 
 
Places
A list of places found in the Padomaic Ocean region.

Settlements
Dwellings


Grottoes


Ruined Imperial Forts


Ships
Online:Pale Watch

The   is a rogue knightly order found inside Watcher's Hold, Wrothgar. The order was originally stationed in the hold by order of King Maxevian. 

Members


Locations
 

Quests
Online:Aetherial Dust

is an ingredient used in Provisioning to make Mythic Aetherial Ambrosia. It can very rarely be obtained from nodes in any of the base game zones. Specifically, it can be found in the following zones:

Alik'r Desert, Auridon, Bal Foyen, Bangkorai, Betnikh, Bleakrock Isle, Coldharbour, Cyrodiil, Deshaan, Eastmarch, Glenumbra, Grahtwood, Greenshade, Khenarthi's Roost, Malabal Tor, Reaper's March, The Rift, Rivenspire, Shadowfen, Stonefalls, Stormhaven, Stros M'Kai

Recipes
Legends:Troll

Trolls are large, ape-like humanoids endowed with three eyes. A complete list of trolls found in Legends can be found in the Legends-Cards-Creature-Troll category.

Cards
Legends:Ash Creature

Ash Creatures are animated beings made from the ashes produced after Red Mountain's Eruption. It is also a term used to describe the various abominations produced by the Sixth House (see the Morrowind article).  These creatures focus on taking advantage of having high-power cards.

A complete list of Ash Creature cards found in Legends can be found in the Legends-Cards-Creature-Ash Creature category.

Cards
Legends:Beast

Beasts are various animals and monstrous creatures. They are found in all Attributes and have the hidden special Animal type.

Cards
Obtainable Cards
 
 

Created Cards
 

Unobtainable Cards
Legends:Chaurus

Notes
Chaurus first appeared in Skyrim.

Gallery
Legends:Defense

Defenses are cards which represent some defensive fortification or structure.

Cards
Obtainable
 

Unobtainable
Legends:Dreugh

Dreugh are an ancient species of aquatic, octopus-like beastfolk, commonly hunted for their hide and the wax from their shells. For one year of their life, they emerge onto land to breed, during which time they are known as land dreugh. A complete list of dreugh cards found in Legends can be found in the Legends-Cards-Creature-Dreugh category.

Cards
Legends:Dwemer

Dwemer cards represent the various dwarven automatons created by the Dwemer race. A complete list of Dwemer cards found in Legends can be found in the Legends-Cards-Creature-Dwemer category.

Cards
Legends:Fish

Fish are various aquatic creatures. They have the hidden special Animal type.

Cards
Legends:Giant

Giants are colossal humanoids, believed to be related to Nords. A complete list of Giant cards found in Legends can be found in the Legends-Cards-Creature-Giant category.

Cards
Legends:Goblin

Goblins are violent, primitive humanoids, commonly found living in small tribes. A complete list of Goblin cards found in Legends can be found in the Legends-Cards-Creature-Goblin category.

Cards
Legends:Harpy

Harpies are fierce, carnivorous, feminine humanoids with the wings of a bird. They have a reputation as furious creatures who kidnap, mate with, and kill human males. A complete list of Harpy cards found in Legends can be found in the Legends-Cards-Creature-Harpy category.

Cards
Legends:Kwama

Kwama are large insectoid creatures, usually kept for their eggs. They live in underground colonies led by a kwama queen. A complete list of Kwama cards found in Legends can be found in the Legends-Cards-Creature-Kwama category.

Cards
Legends:Lurcher

Lurchers are wooden golems of multiple origins. A complete list of Lurcher cards found in Legends can be found in the Legends-Cards-Creature-Lurcher category.

Cards
Legends:Minotaur

Minotaurs, also called man-bulls or bull-men, are a species of beastfolk with the body of a man and the head of a bull. A complete list of minotaur cards found in Legends can be found in the Legends-Cards-Creature-Minotaur category.

Cards
Legends:Nereid

Nereids are mer-like, feminine water creatures.  A complete list of Nereid cards found in Legends can be found in the Legends-Cards-Creature-Nereid category.

Cards
Legends:Mudcrab

Mudcrabs are a common crustacean that can be found across most shores on Tamriel, as well as underground. They have the hidden special Animal type.

Mudcrabs can also be found by typing "Pinch" in the search bar of your collection.

Cards
Collectible Cards
 

Unobtainable Cards
Legends:Reachman

Reachman are a tribal race who inhabit the Reach in southwestern Skyrim and Western Reach in northeastern High Rock. A complete list of Reachman cards found in Legends can be found in the Legends-Cards-Creature-Reachman category.

Cards
Legends:Reptile

Reptile cards encompass many of the common reptilian creatures of Tamriel. They have the hidden special Animal type.

Cards
Obtainable Cards
 

Created Cards
Legends:Skeleton (subtype)

Skeletons are the reanimated bones of the dead. They're often found protecting the dungeons, forts and ruins of Tamriel. They are mostly found in Endurance and have the hidden special Undead type.

Cards
Obtainable
 

Second Subtype
 

Unobtainable
Legends:Spirit

Spirits are various ghostly creatures. They are mostly found in Endurance and have the hidden special Undead type.

Cards
 

Cards with second subtype
Legends:Rihad Nomad

Audio
 
 

Notes
This card was previously part of the training mechanic where it could be upgraded into either   or   at level 11.

Gallery
Legends:Winter's Touch

Notes
This card was previously part of the training mechanic where it could be upgraded into   at level 42.

Gallery
Legends:Fate's Witness

Audio
 

Notes
This card was previously part of the training mechanic where it could be upgraded into   at level 32.
Nereids first appeared in ESO.

Gallery
Legends:Spriggan

Spriggans, often called Nature's Guardians, are tree spirits that take the form of female humanoids. They possess moderate intelligence, but despite being revered they are usually hostile towards travelers. A complete list of Spriggan cards found in Legends can be found in the Legends-Cards-Creature-Spriggan category.

 

Cards
Legends:Ogre

Ogres are large, seemingly dim-witted humanoids found throughout Tamriel. A complete list of Ogre cards found in Legends can be found in the Legends-Cards-Creature-Ogre category.

Cards
Legends:Vampire

Vampires are preternatural being, commonly believed to be a reanimated corpse, which consumes the blood of sleeping persons at night, thralls, and other victims. The vampires of Tamriel are undead, diseased persons who are hated, hunted, and misunderstood by the living. They have the hidden special Undead type.

Collectable Cards
 

Cards with Vampire as second type
 

Created Cards
 

Unobtainable Cards
Legends:Wamasu

Wamasus, or "Swamp Dragons", are gigantic creatures that once inhabited Black Marsh, known for their ability to attack with electrical discharges. A complete list of Wamasu cards found in Legends can be found in the Legends-Cards-Creature-Wamasu category.

Cards
Legends:Werewolf

Werewolves are monstrous, wolf-like creatures taller and broader than man and mer, and are capable of moving on two limbs or sprinting on all four. Cursed with Lycanthropy, those with the beast blood are prone to violence, whether accidental or intentional, as they live with a constant bloodlust which drives them to kill and devour their enemies. A complete list of Werewolf cards found in Legends can be found in the Legends-Cards-Creature-Werewolf category.

Cards
Legends:Wraith

A Wraith is a violent spirit. A complete list of Wraith cards found in Legends can be found in the Legends-Cards-Creature-Wraith category.

Cards
Legends:Items

Item cards are used to improve the capabilities of creatures. Items are a common method of buffing a creature's Power and a Health value. Additionally, many also have effects upon use or when certain conditions are met. Item cards are used up once the creature which was granted them is removed from play.

Cards
Lore:Tel Var Stones

are   pieces of the   that purportedly contain the essence of Creation.   According to  , scholars postulate that when the  s built the White-Gold Tower, they couldn't recreate their own  , so they settled for Tel Var Stones. It's believed the stones are imbued with vast magical power that lies dormant within.   With further study, scholars believe details of the White-Gold Tower's construction could be revealed.  Experimentation on powdered stones revealed that all   reside within them.  Should the stones be destroyed, some believe that the essence of Creation within them is lost.  

During the  , vast legions of   overran the  . The Daedra began to chip away at the White-Gold Tower and remove the stones for an unknown purpose.  Other accounts claim that fragments of the White-Gold Tower splintered from the structure by the stresses of Molag Bal's attempt to pull it into Coldharbour. 

Regardless, scholars feared that if enough stones were removed, Creation would be undone. To prevent this, certain individuals sought to recover the stolen pieces and repair the damage to the tower.  Others believe the magical properties of the stones could be used to fight back against the Daedra.  During this time, the Tel Var Stones were also used as   by   soldiers exploring the sewers of the Imperial City, and the three Alliances competed for the stones. 

Notes
"Tel Var" is an adaptation of the   word for "Silver Star". 

See Also
For game-specific information, see the ESO article.
Books
 

References
Online:Dark Anchors in Tamriel

Quick Walkthrough
# Speak to Cardea Gallus in the Fighters Guild in Elden Root (Grahtwood), Wayrest (Stormhaven), or Mournhold (Deshaan).
# Venture to the specified zone and investigate the Dark Anchors.
# Return to Cardea Gallus.

Detailed Walkthrough
Find the Fighters Guild Hall in any Alliance capital and speak to Cardea Gallus. She will give you a contract to destroy Dark Anchors in one of the 15 primary base game zones. Each zone has three regions, each of which contain one Anchor that you can destroy. When you have destroyed three Dark Anchors in your designated zone, return to Cardea Gallus and tell her that you have done as she's asked.

Cardea thanks you for your assistance and rewards you with gold and a special guild crate, which contains low quality equipment, consumables, and sometimes chapters of the Draugr style motif.



Notes
It is possible to share these quests with others.
You can clear one and the same Dark Anchor several times in the specified zone; it will count towards the quest.

 

Quest Stages
Online:Crown Store/Dyes/Misty

Misty
Legends:Supports

Support cards are used to provide a beneficial effect to you or your creatures, or hinder your opponent. Unlike items, support cards are not applied to a particular creature, and instead apply an ongoing effect, or are activated as necessary. 

Cards
Legends:Daedric Dagger

Availability
In addition to the card's availability in the Core Set, two copies are included in the Black Marsh Smugglers deck.
Notes
Daedric weapons have existed since Daggerfall.

Gallery
Legends:Elixir of Vigor

Notes
This card's activation applies the Vigorous card effect.

Gallery
Lore:Statue of Cavor Merula

, warrior-priest of  , revived the   in   in   in response to the coming of the  . His devotion and guardianship remains the cornerstone of the Order's mission.
Lore:Statue of Justia Desticus

The original First Sword of the  ,   stood by  's side and devised the  , eight traits to which all members must aspire. She is considered the second in devotion in  's eyes.
Lore:Statue of Rusio Olo

The third pillar of the  's original complement of warrior-priests,  , was instrumental in ending the  's infestation of   in  . He dispatched eight cultists and their leader singlehandedly.