Netruk44/uesp-wiki-content huggingface dataset:
Cyrodiil/Avar

Avar is a Nord miner on the run from the criminal gang Thorina's Cutters. He is catching his breath at Snowstone Rest before pressing on into Skyrim, and will ask you to deliver a letter to his brother Hulgard, who runs Northern Arms in Bruma. Once he makes it over the border, he will send you a letter of thanks and can then be found lying low in Whiterun.

He spends all his time sat at his table at the inn, eating and drinking. If you strike up conversation, he will bemoan: "''Damn it all. Run out of Cyrodiil, all for daring to offend Thorina's band of criminals and cutpurses.''" If you ask what's wrong he will continue: "''What's wrong? I'm being forced to flee my home, that's what's wrong. All because of those damned Cutters. I... got on their bad side. Angered the wrong people. Fought a little bit too tirelessly when they attacked the wagon I was escorting. Long story short, I need out of Cyrodiil. They're chasing me as we speak. I just stopped in here to get a bit of Nord fire in my belly for the trip. Actually, I hate to ask this of you, but could you deliver this note to my brother, Hulgard? He runs Northern Arms, the smithy in Bruma.''"

Avar is armed with an iron mace and wears  , a pair of fine boots and a pair of gloves. He will also carry a random assortment of gold, lockpicks, food, drink and jewelry.
 
Related Quests
Cyrodiil/Word to Bruma

Quick Walkthrough
#Talk to Avar.
#Deliver the letter to Hulgard in Bruma and collect your reward.

Detailed Walkthrough
Cutting the Cutters Loose
One of the patrons at Snowstone Rest is Avar, speak to him and he will reveal he is fleeing Cyrodiil to escape the notorious criminal gang Thorina's Cutters. He was guarding a caravan in the mountains and killed all but one of the Cutter's raiding party and is now fleeing for his life. He asks if you can deliver a letter to his brother Hulgard, who runs Northern Arms in Bruma.

Travel down to Bruma and you will come across what may be Avar's caravan, with two Cutters lurking near the shattered wagon and bloodied corpses of its owners. Once you arrive at Northern Arms, deliver the letter to Hulgard, who will reward you with 250 gold. A few days after you complete the quest, you will receive a letter of thanks from Avar, who is now lying low in Whiterun.

Notes
This quest is disabled if you first start the Bruma Guard quest line.
Likewise, the quest will fail if you kill Thorina before speaking to Hulgard.

Quest Stages
Cyrodiil/Arnoth the Bright-Eyed

Arnoth the Bright-Eyed is a Wood Elf citizen and the resident bard at Snowstone Rest. He is exceedingly bored by the lack of custom in the inn and will delight you with sarcastic rumors to entertain himself.

Arnoth spends his days pacing the inn, sitting down for quick, one-hour meals at 7am and 7pm. He is armed with a steel dagger and wears clothes, a pair of boots and an Engraved Ring of Healing. He will also carry a random assortment of gold, lockpicks, food, drink and jewelry.

If you ask where he learned to play he will wax lyrically: "''Me? I learned back down in Valenwood. I wasn't taught per se, but ever since I first got my hands on a lute, I knew it was my calling. The feeling as your finger twangs on the lute-strings, the thrill of rapturous applause... that's the life for me. Of course, not many Bosmer get a lute. Gotta import them. Green Pact and all that, can't go cutting down trees in the Valenwood." If you needle him about his current lack of applause he will concede: "From Erlus? Yeah. You mean actual rapturous applause though, right? Well, the answer is, sadly, no. Not any more. This place used to be packed with travelers crossing the border in both directions.  Since the Skyrim Civil War and the Empire tightening border restrictions, let's just say Snowstone doesn't get much business anymore." 

If you ask him about current events he is initially confused: "Oh, like, politics? Well, it's no secret that the Empire and Aldmeri Dominion are plotting against each other, even if neither of them dare admit it. People are doomsaying, saying that Cyrodiil's about to descend into another Great War. I don't know what to make of it, and I don't much like contemplating my own death, so I try not to think about it too much."

When asked about rumors, he will joke: "Rumors? In Snowstone Rest? As much as I love the atmosphere here, the inn is hardly all that busy nowadays. Closest thing to a rumor around here is the sound of the hearth, burning away, like it always does." If you press him, he will add: "Mm. Well, I did hear a rumor that there's a Bosmer bard in a tavern near the Skyrim border who's currently looking for work. Heard tell that he's currently employed but in the arse-end of nowhere. So, y'know, he's always available. If... anyone's... interested." If you ask him to be serious, he will concede: "Well, actually, I have heard talk of a bizarre little creature, running around stealing chickens and pies - and chicken pies - down in the Blackwood. Heard folk down there have taken to calling it the munchkin.''"
Online:Mo'khu

'''Mo'khu''' is a Khajiit moon-priest who can be randomly encountered around northern Elsweyr. He will be found standing in front of a group of ruffians   he wishes to convert, Keshjo, Zadeva and Sulema.
 
  
Dialogue
As you approach the group, you will overhear him attempting to give a sermon.
:'''Mo'khu: "It is time for this one to share lore about Alkosh, the Dragon King of Cats. Pay heed."
:Sulema: "Bored now. Where is the food?"
:Keshjo: "Alkosh? I'd rather be chased by guards than listen to this religious dreck. Hmmph."''

You can then talk to Mo'khu.
:''"This one wonders why any would even try to teach these ruffians. They don't listen."
:Why are you teaching them?
:"This one teaches those who strayed from Khajiiti mores. For those who listen, I offer a meal in return. This one hopes to convince at least one person to turn from a life of crime and instead join my adeptorium."
:What are you teaching them?
:"About our pantheon, starting from the beginning with Ahnurr and Fadomai, and how they gave birth to Alkosh, the First Cat."
:Maybe you should start with something more relevant to their situation?
:"You are right. Perhaps this one should start with S'rendarr, the God of Mercy."''
Online:Keshjo

Keshjo is a Khajiit who can be randomly encountered around northern Elsweyr. He will be standing around with his companions, Zadeva and Sulema, along with a moon-priest that wishes to convert them, Mo'khu.
 

  
Dialogue
As you approach the group, you will overhear Mo'khu attempting to give a sermon.
:'''Mo'khu: "It is time for this one to share lore about Alkosh, the Dragon King of Cats. Pay heed."
:Sulema: "Bored now. Where is the food?"
:Keshjo: "Alkosh? I'd rather be chased by guards than listen to this religious dreck. Hmmph."

:"This priest does not offer me enough to listen to all these words. Food only? Bah?"
:So, this moon-priest showed up offering food if you listen to him?
:"Yes. He came to our camp and offered us a meal if we heard him out. I didn't think he would rattle on about the gods. Ziss! What gall!"''
Online:Zadeva

Zadeva is a Khajiit who can be found at various locations as random encounter in northern Elsweyr. She always stands in front a campfire together with her group of companions, Keshjo and Sulema, along with a moon-priest that wishes to convert them, Mo'khu.
 

  
Dialogue
As you approach the group, you will overhear Mo'khu attempting to give a sermon.
:'''Mo'khu: "It is time for this one to share lore about Alkosh, the Dragon King of Cats. Pay heed."
:Sulema: "Bored now. Where is the food?"
:Keshjo: "Alkosh? I'd rather be chased by guards than listen to this religious dreck. Hmmph."

You can then speak with her:
:"Zadeva considered making a break for it, but this one's stomach growls with hunger. Zadeva does not like the decision before her."''
Online:Sulema

Sulema is a Khajiit bandit and scholar, who can be randomly encountered around northern Elsweyr. She always stands in front a campfire together with her group of companions, Keshjo and Zadeva, along with the moon-priest that wishes to convert them, Mo'khu.
 

  
Dialogue
As you approach the group, you will overhear Mo'khu attempting to give a sermon.
:'''Mo'khu: "It is time for this one to share lore about Alkosh, the Dragon King of Cats. Pay heed."
:Sulema: "Bored now. Where is the food?"
:Keshjo: "Alkosh? I'd rather be chased by guards than listen to this religious dreck. Hmmph."

You can then speak with her:
:"Fah! This bloviating moon-priest offered us a meal, but we must listen to his long-winded speeches about gods first?"
:What's so bad about learning the pantheon?
:"Baan Dar's exile! I learned all this as a child. I don't care to hear it again. I just want the food. Oh, and in case you didn't know … Baan Dar is the Bandit God. See! I already know what I need to know!"
:What's else do you know about the pantheon?
:"Hold on. You're working with the moon-priest, aren't you? Testing what we learn from him before we get food. Look. I might be struggling to survive right now, but I am also a scholar. I don't need his words. I just need food."''
Online:Saziza

Saziza is a Khajiit who can be found at various locations as random encounter in northern Elsweyr. She is training alongside Tashdu.
 

  
Dialogue
:"Excessive movement, such as needless flourishes, simply drains your energy. Or so my master says. Better to use that energy for other purposes.."
:"After a long day of training, I relax by meditating under a waterfall. Perhaps I am unusual in this. Perhaps not."
:"The harder I train, the better the results. Soon, I will fight Dragons."
:''"An adept of Ziz Kurah must remain mindful of the body's flow. But then probably so must other adepts. I only know my own practice and training."''
Online:Tashdu

Tashdu is a Khajiit who can be found at various locations as random encounter in northern Elsweyr. he is training alongside Saziza.
 

  
Dialogue
:"After only a thousand more, I should be able to split rocks with my fists. Well, at least according to master."
:''"Maybe I should become a Ziz Kurah adept instead of Vrin-Thak. I don't think all this pounding on things with other things is working out for me. I don't think I am quite that violent of a person."
:"I practice all day, yet it feels like I don't improve. I am learning much about futility, perhaps."
:"I won't be wielding weapons, like the other Vrin-Thak adepts, soon. Even the practice ones are beyond me right now. Master tells me that I live in my head too much for weapon training."''
Online:Nyderion's Boarding Home

The front door is protected by a simple lock. Being a boarding house, it has a diverse cast of residents.
 

Inhabitants
 

Gallery
Online:Vinwysea's House

The door is guarded by an advanced lock. There is a safebox with an intermediate lock on the kitchen counter on the first floor. There is also an advanced safebox on the third floor.
 
      
Inhabitants
 

Gallery
Online:Adiah the Warbler

Adiah the Warbler is a Redguard commoner found in The Stitches, on a platform above the canyon. She is gambling with Monamjo as Narazreshi plays music. She has no unique dialogue.
Online:Adubid

Adubid is an injured Khajiit Desert Wind Adept who can be found in the Adeptorium of Desert Wind Caverns, lying on the floor. He has no unique dialogue.
 

Related Quests
Online:Alkosh's Fate

'''Alkosh's Fates''' are Khajiit frost mages faithful to Nahviintaas at the Sunspire.
 

Skills and Abilities
;Ice Spike: A basic ranged frost spell
Online:Alkosh's Will

'''Alkosh's Wills''' are Pahmar-raht faithful to Nahviintaas who can be found at the Sunspire. They wield greatswords.
 

Skills and Abilities
;Furious Sweeps: 
;Storm Leap: 
;Bloodletting Slash: An attack that places a bleed DoT on whoever it hits.
Online:Ancestral Nullifier

Ancestral Nullifiers are Akaviri spirits who guard the Hakoshae Tombs.
Online:Ancestral Raider

Ancestral Raiders are Akaviri spirits who defend the Hakoshae Tombs.
Online:Ancestral Sorcerer

Ancestral Sorcerers are the spirits of Akaviri sorcerers who defend the Hakoshae Tombs.
Online:Arentus Rian

Arentus Rian is an Imperial who can be found during a random encounter along the side of the road throughout Northern Elsweyr. He is accompanied by Khishmina and Mulabus. Together, they are standing around their campfire.

Arentus left Riverhold after hearing the news of the Dragon scourge.
 

Dialogue
:"Blast! I left the war and strife of Cyrodiil for the relative calm of Riverhold. But now Dragons? Dragons! Was I cursed as a child?"
:Are Dragons why you left Riverhold?
:''"Isn't the answer obvious? I'm not going to wait around to become Dragon kibble. This ragtag group has the right idea … stay far away from those monsters."

After The Battle for Riverhold, his dialogue will change:
:"Did you hear? They killed a Dragon in Riverhold! A Dragon!"
:Now that the Dragon is dead, are you going back to Riverhold?
:"You're jesting, right? I'll wait a bit longer. I hope Dragons are like lightning and never strike the same place twice, but I also hoped that Riverhold would be safer than Cyrodiil. Look how that turned out."''
Online:Arum-Khal

Arum-Khal, also known as the Dark Adept, is a Khajiit lich who has been causing problems in the Ashen Scar. His physical form is found in the Hidden Moon Crypts, though he can use his phylacteries to travel between realms. 

He was originally an adept of the Hidden Moon Order, who dealt with the Dro-m'Athra in the name of Azurah. He turned from her in a quest for power and betrayed his best friend and brother, Shando-ri, resulting in a civil war among the adepts which tore the temple apart. Though he was successfully bound by the surviving adepts, over the years the wards have deteriorated, making it the choice time to extend his influence. 
 

Related Quests




Spells and Abilities
When fought in the Crypts, he will use shadow magic to fight:
;Bolt of Darkness: Will shoot shadow magic from his staff, causing minor magical damage.
;Wave of Darkness: With a wave of his hand, several small moving purple AOEs will radiate from in front of him.
;Weight of the Void: Shadowy forces will pick you up and then slam you down into the ground hard.
;Quick Attack: A basic melee ability that deals physical damage.

Quest Related Events
The Witch of Azurah
thumb|right|Arum-Khal during Mazza-Mirri's vision
After you destroy the dark Orb which weakens Vastarie, his shadowy spirit will appear from the fragments to taunt you:
:Arum-Khal: "Your pathetic magics are useless here, witch of Azurah."
:Arum-Khal: "Flee while you can. The hour of my return has come."

Path of the Hidden Moon
During Mazza-Mirri's story, you will witness visions of Arum-Khal's downfall.

The Moonlight Blade
thumb|left|"You always did underestimate me, Shando."
Once you arrive in his Crypt, he will be waiting for you:
:Arum-Khal: ''"Azurah's pet arrives at last. I will teach you to fear the dark."''

Though you best him in battle, his shade will take hold of Shando-ri's spirit, after the latter hesitates to strike the final blow:
:Arum-Khal: "You always did underestimate me, Shando."
:Shando-ri: "Destroying me will not save you, brother. Another wields the Moonlight Blade."
:Arum-Khal: "And they will share your fate soon enough."

He will then disappear into his own realm. You will need to follow him there to deal with his dark spirit and stop him once and for all.
 
thumb|right|Arum-Khal is redeemed
Back in Elsweyr, Vastarie has a plan to try and reconstitute Shando-ri's spirit. While you assist using the Moonlight Blade, Vastarie will perform the ritual. The results are surprising:
:Shando-ri: "Shando-ri is whole? Azurah shows me mercy."
: 
:Arum-Khal: "Shando … is that you?"
:Shando-ri: ''"Yes, brother. It's time to go home."
:Arum-Khal: "It's so dark. I can't …."
:Shando-ri: "Come. I will show you the way."''

With that, the two brothers depart from the world.

Gallery
Online:Asaldak

Asaldak is a premier Khajiit sweetmaker and chef who has previously served the Mane. Currently, he can be found at Merryvale Farms where Rigurt the Brash wishes to impress him with Nord culinary delights. However, Asaldak's past experiences have given him little proof that Nord food is in fact enjoyable. 
 

Related Quests


Quest-Related Events
If you speak to him before you deliver the flowers to Rigurt, you'll find him at the circular garden outside the Fragrant Moons Plantation, where he'll say:
:"Asaldak understands why you would want to approach him, but he only signs autographs at special events, and he only talks to his admirers at … actually, he never talks to his admirers."

After you have delivered the Honey Flowers to Rigurt, he will ask you to speak with Asaldak and convince him to try his Nord Sweetbread. Asaldak will give you the same greeting, but you can say:
:The Nord ambassador, Rigurt, would like you to sample his sweetbread.
:''"Asaldak was once invited to Skyrim to try their so-called delicacies, but declined due to a disdain for cold weather. And bad food. And Nords in general. Asaldak will try this Nord's sweetbread for a laugh. Tell him Asaldak will be there shortly."
:I'll tell Rigurt that you'll meet him at Merryvale Farms.

You can then ask him further questions about career.
:"This Nord had better be finished with his cooking by the time Asaldak arrives. Asaldak does not like to be kept waiting."
:How did you become so famous?
:"Because unlike you, I spent time mastering my craft instead of asking stupid questions. Asaldak redefined food in Elsweyr. He was personal chef to the Mane. He has prepared food for many slobbering Nords, but has never seen one cook anything edible."
:There's a first time for everything. You can try Rigurt's sweetbread at Merryvale Farms.

Once you have returned to Rigurt, Asaldak will walk up soon after, ready to try the bread.
:Rigurt the Brash: "It's an honor to meet you, Asaldak. On behalf of Jorunn Skald-King, please enjoy Windhelm's famous sweetbread!"
: 
:Asaldak: "Did you bring the bread with you from Skyrim? It's hard as a rock."
:Rigurt the Brash: "Harder than a rock! Rigurt made some improvisations to the original recipe."
:Asaldak: "Hmm, it doesn't smell too wretched. Asaldak will attempt to take a bite without breaking a tooth."
: 
:Rigurt the Brash: "What do you think? Impressive? Delicious? Ferocious?"
:Asaldak: "Atrocious! Why is it filled with flowers? Why are the flowers covered in dirt? Why are there insects in the dirt?"
:Asaldak: "How did you make something so terrible?"''
: 

Notes
Rigurt says to find Asaldak "by the Merryvale Farms fountain". The location is by the circular garden. It's possible the feature was once a fountain prior to release but changed by the developers.
Online:Ashalra

Ashalra is a Khajiit Desert Wind Adept located in the Adeptorium of Desert Wind Caverns. He is located near the exit, squaring up. He's ready to beat up any Euraxians who try to enter the Adeptorium. He has no unique dialogue.
 

Related Quests
Online:Aspect of Darloc Brae

The Aspect of Darloc Brae is a Khajiit spirit and a remnant of the infamous Darloc Brae. He can be found in the Rimmen Necropolis, where he throws his undead warriors against the Champion of Mehrunnez's own Daedric forces. Once you get involved, they will fight you instead.
 

Spells and Abilities
;Quick Strike:
;Ice Shot:
;Ice Cage:

Dialogue
Before you interrupt their war, they will engage in banter with one another.
:Champion of Mehrunnez: ''"It's only fitting that you'll be defeated where so many of your soldiers are already buried."
:Aspect of Darloc Brae: "There is no place Darloc Brae would rather be than with his fallen soldiers."

:Aspect of Darloc Brae: "You'll regret coming to Rimmen Necropolis."
:Champion of Mehrunnez: "We go where we please. And we bring death and destruction with us."

:Champion of Mehrunnez: "You're no threat to us."
:Aspect of Darloc Brae: "Our enemies always say that right before they die."

:Aspect of Darloc Brae: "We hone our skills so much in life, even death can't take them."
:Champion of Mehrunnez: "The only way to prove it is to watch you die."

:Champion of Mehrunnez: "If you kill my forces, I will simply command them to rise, and fight again."
:Aspect of Darloc Brae: "Then we will kill you first."

:Aspect of Darloc Brae: "Darloc Brae supposes you would happily lose everything for your master."
:Champion of Mehrunnez: "Death is only temporary."

:Aspect of Darloc Brae: "Darloc Brae never feared death. And he certainly doesn't fear you."
:Champion of Mehrunnez: "We'll introduce you to them soon enough."

:Champion of Mehrunnez: "Mortals are always fascinated with death. You should understand that better than most."
:Aspect of Darloc Brae: "Darloc Brae understands seeking out a challenge. But only if it's possible to emerge victorious."

When he and the Champion notice you, they will taunt you.
:Aspect of Darloc Brae: "Very well, warriors. We will see how you fare against the greatest warriors Tamriel has ever known."

:Aspect of Darloc Brae: "How could Darloc Brae's army be defeated?"

After you have defeated the initial wave and the Champion of Mehrunnez for the first time, the spirit will teleport down to try his hand against you:
:Aspect of Darloc Brae: "Not bad, but now watch a true warrior fight."

:Aspect of Darloc Brae: "A fine fight, but now witness how war is waged."

:Aspect of Darloc Brae: "There was a time when Darloc Brae could have taught you to become legends. That time has passed."

As he approaches destruction, he will teleport back to his platform, only for the Champion to suggest they work together:

During the next wave:
:Aspect of Darloc Brae: "Do you honestly believe you can defeat us?"''

Achievements
There is one Achievement associated with this NPC:
Online:Augurius the Mad

Augurius the Mad is an Imperial spirit master who serves the Euraxian army. He has forced the spirit of an ancient Khajiiti leader, Tasam-ri, to rise within Desert Wind Caverns.
 

Dialogue
When interrupted, he will shout:
:Augurius the Mad: "How dare you interrupt the channeling!"

Skills and Abilities
;Ice Arrow: A basic ranged attack that does minor frost damage.
;Summon Burdening Eye: The enemy summons a Burdening Eye that moves toward the player.
;Stare: If the Burdening Eye touches the player, it explodes, temporarily rooting the player in place and doing moderate magical damage.
;Spell Absorption: The enemy channels a shield on an ally, which greatly reduces magical damage taken. This spell can be interrupted to set the enemy off balance.
;Summon Shade: The enemy summons a Shade to fight by its side. The Shade wields daggers and uses basic attacks like Quick Strike.

Achievements
There is one Achievement associated with this NPC:
Online:Azdanati

Azdanati is a Khajiit adept who can be found sweeping on the northeastern grounds of the S'rendarr's Cradle adeptorium. 
 

Dialogue
If spoken to before completing In Sickness and In Health:
:"I took a vow of charity and simplicity when I donned these robes, but water is not a luxury! My tongue is parched, and my habit is filthy. We must have water, rhook. We must!"

:''"I do not know how much longer I can stand this drought. Sipping from thimbles is all well and good for ja'khajiit, but a cat of my years could drop dead from such a shortage! We must deal with this. S'rendarr does for those who do for themselves."

After you have restored the water flow:
:"Thank you for restoring the water, walker. The loss of Silhu-jo … it pains me. It pains all of us. Yes, he fell short of perfect virtue, but so do we all. To think otherwise is sinful pride. Remember that."

:"You answered our prayers in restoring the water. Now, it seems we have a great deal more praying to do. At least we can do it in clean clothes."''
Online:Baandari Nomad

Baandari Nomads are Khajiit located at Dragonscours in Northern and Southern Elsweyr. They cannot be spoken to.
 
  
Dialogue
If a dragon starts to land in the area they're in, you'll hear any of the following:
:Baandari Nomad :  "Khenarthi lift me! This one suddenly has other places to be!"
:Baandari Nomad :  "Dark Moons! This one prefers life over profit, and death by Dragon cuts profits short!"
  

Bugs
 

Gallery