Netruk44/uesp-wiki-content huggingface dataset:
Online:Alchemy Trait Achievements

Botanist and Toxicologist are awarded for learning all of the traits for every Alchemy reagent.  Botanist applies to the 18 ingredients that existed at the game's release, while Toxicologist applies to the 8 ingredients added in Update 10.  The lists appear on the sidebar.  To learn an alchemy trait, you must create a potion which displays that trait.  This will occur if two (or three with Laboratory Use) reagents share a common trait, and no ingredient has its opposite trait (only an issue with three reagents).  You can also always learn the first trait of any reagent simply by eating it straight, which can save you having to use another ingredient to discover this trait.  It is also possible to learn some alchemy traits by reading books, which saves you having to waste any reagents, but these are somewhat rare.  The Toxicologist achievement will allow you to purchase a   for your home.  It costs   and can be purchased from any alchemist.

 


This is a strategy for learning all traits with just 40 potions.

With Laboratory Use, you can do this in as few as 25 potions:
Bugloss and White Cap and Wormwood
Bugloss and Columbine and Wormwood
Butterfly Wing and Nirnroot and Torchbug Thorax
Butterfly Wing and Luminous Russula and Spider Egg
Fleshfly Larva and Scrib Jelly and Stinkhorn
Imp Stool and Mountain Flower and Nirnroot
Mudcrab Chitin and Blue Entoloma and White Cap
Mudcrab Chitin and Imp Stool and Luminous Russula
Namira's Rot and Beetle Scuttle and Mudcrab Chitin
Namira's Rot and Blessed Thistle and Dragonthorn
Namira's Rot and Blue Entoloma and Water Hyacinth
Namira's Rot and Butterfly Wing and Scrib Jelly
Namira's Rot and Columbine and Mountain Flower
Namira's Rot and Lady's Smock and Violet Coprinus
Nightshade and Corn Flower and Lady's Smock
Nightshade and Dragonthorn and Stinkhorn
Nightshade and Emetic Russula and Fleshfly Larva
Nightshade and Nirnroot and Spider Egg
Violet Coprinus and Beetle Scuttle and Fleshfly Larva
Violet Coprinus and Blessed Thistle and Scrib Jelly
Violet Coprinus and Emetic Russula and Water Hyacinth
Violet Coprinus and Mudcrab Chitin and Nightshade
Wormwood and Corn Flower and Dragonthorn
Wormwood and Dragonthorn and Torchbug Thorax
Wormwood and Luminous Russula and Water Hyacinth
Online:Dres Farmhouse

An entrance to the Mournhold Outlaws Refuge is outside the home, sitting against the southern wall. A Letter from Magistrix Vox sits upon the railing on the right-hand side. A heavy sack can be found inside, on the main floor by the firepit.thumb|right|Interior
Online:Sathram House

You must enter this house in an effort to investigate the Maulborn's presence in Mournhold. There is a trapdoor leading to the Mournhold Underground in the back of the room under the rug. The trap door remains accessible after the related quest.
 

Related Quests


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Online:Volek House

The front door is unlocked, and the house is trashed.thumb|right|Interior
 

Related Quests


Residents
Betina Volek 
Thonja the Quiet 
Tastes-the-Breeze
Sar-Keer
  The presence of this NPC here is quest-related.

 

Notes
If you accompany another player who is currently doing the related quest, the house will instead contain four Argonians: a hostile Bravo, a hostile  , a friendly Alchemist, and a friendly Soldier.
Online:Dwemer Style Master

Dwemer Style Master is awarded for learning all of the Dwemer Style motifs.  There are 14 books in all to find.  They can be found randomly in Dwemer Pots and other such containers within Dwemer Ruins, though you may have better luck searching for them at Guild Stores, though this is the more expensive method by far.  The books are:
Online:Gold Coast Pathfinder

Gold Coast Pathfinder is awarded for discovering all of the Striking Locales in the Gold Coast.  Note that two of these locations, At-Himah Family Estate and Jarol Estate are considered private property, and can earn you a bounty if you are even just witnessed trespassing near them.  They can both easily be approached from the back however, which minimizes this risk.

Striking Locales
Online:Hew's Bane Pathfinder

'''Hew's Bane Pathfinder''' is awarded for discovering all of the Striking Locales in Hew's Bane.

Striking Locales
Online:Imperial Sewers Pathfinder

Imperial Sewers Pathfinder is awarded for discovering all of the Striking Locales in the Imperial Sewers.  This achievement will allow you to purchase an   for your house.  It costs   and can be purchased from the Achievement Furnisher located in the entrance of your local Alliance Base in the Imperial City Sewers.

Striking Locales
Legends:Blackrose Herbalist

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Notes
The card is named for the Black Marsh city of Blackrose.

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Legends:Ward

Ward is a keyword that can be found on Creatures and Items in the Elder Scrolls Legends that first appeared in the Core Set. The first time a creature with Ward takes damage, that damage is prevented and the Ward is broken (also referred to as being destroyed). 
Wards absorb all damage, including all associated effects like Lethal or Drain. Many creatures with Ward will trigger a bonus effect when it gets broken. However, when Ward gets stolen by   or   it will be removed, but does not count as being broken. It can be used offensively as well as defensively. For example, it allows small Lethal creatures to survive an extra turn or when placed on Guards, the enemy needs to attack the Guard at least twice before they can attack you. However, Ward only protects against damage and thus can still be sacrificed, silenced, or destroyed by cards like  . Ward is predominantly associated with Intelligence and in a lesser extent with Endurance. Creatures with the keyword can be recognized by their Ward animation on the top of the card. Ward only counts as a keyword for as long as it is not broken.

Synergies
Battle: Only the Battled creature will be dealt damage and the Ward of your creature will be broken.
Breakthrough: Warded creatures absorb all incoming damage and no excess damage will be dealt when being attacked by a creature with Breakthrough.
Drain: Warded creatures absorb all incoming damage and no health gain will occur when being attacked by a creature with Drain.
Lethal: Warded creatures absorb all incoming damage and do not get destroyed by Lethal when being attacked.
Unsummon: The Ward is replenished when it is being Unsummoned and played again.

Cards with Ward
 

Cards associated with Ward
 

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Notes
A complete list of cards with Ward can be found in the  Legends-Cards-Creature with Ward and Legends-Cards-Item with Ward category.
Legends:Lion Guard Strategist

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Notes
The card is named for the Lion Guard of High Rock.
The card was originally named "War Strategist" in prerelease materials, but by the time of open beta it was renamed "Lion Guard Strategist" and the art was changed.

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Legends:Reachman Shaman

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Notes
This card's ability applies the High Rock Blessing card effect.
The card is named for the Reachmen, a Breton offshoot living in The Reach.

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Legends:Auridon Paladin

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Notes
This card's ability applies the Enchanted card effect.
The card is named for the Summerset island of Auridon.
The card was formerly called "Auridon Battlemage" as seen in prerelease materials prior to open beta.

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Legends:Drain

Drain is a keyword that can be found on Creatures and Items in the Elder Scrolls Legends that first appeared in the Core Set. When a card with Drain deals damage on your turn, you also gain that much health (also referred to as life).  
The health gain also works when the creature is given an item or action that adds the ability to do instant damage. This makes Drain an easy way to gain back health when you are on the brink of death and can be used to stabilize your board control in the later stages of the match. To gain back health without destroying the opponent's Rune and possibly trigger their Prophecies, attacking a defending creature can be a better alternative. Drain is predominantly associated with Agility and Endurance and in a lesser extent with Willpower. Creatures with the keyword can be recognized by their Drain icon at the bottom of the card.

Synergies
Battle: All damage dealt in Battle will also be gained in health.
Ward: Warded creatures absorb all incoming damage and no health gain will occur.

Cards with Drain
 

Cards associated with Drain
 

Notes
A complete list of cards with Drain can be found in the  Legends-Cards-Creature with Drain and Legends-Cards-Item with Drain category.
Legends:Legion Praefect

Availability
In addition to the card's availability in the Core Set, two copies are included in the Imperial Might deck.
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Notes
This card's summon ability applies the On the March card effect.
The card's art depicts an Imperial waving a banner of the Second Empire.

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Legends:Black Marsh Warden

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Notes
The card is named for the nation of Black Marsh.
Before Patch 2.9 with the introduction of Alliance War, Black Marsh Warden summoned an   instead of a  .

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Legends:Aldmeri Patriot

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Notes
This card's summon ability applies the Aldmeri Strength card effect.
This card is named after the Aldmeri Dominion, and depicts an Altmer with Altmer-style medium armor and weapons as they appear in ESO. 

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Legends:Young Mammoth

Notes
Mammoths first appeared in Skyrim, and later reappeared in ESO.

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Legends:Breakthrough

Breakthrough is a keyword that can be found on Creatures, Items and Actions in the Elder Scrolls Legends that first appeared in the Core Set. When you deal enough damage with Breakthrough to destroy an enemy creature, any excess damage is dealt to your opponent. This does not apply when defending. 
Breakthrough allows creatures to trade without sacrificing damage to the enemy player, and is a good way to circumvent small Guard creatures. However, when attacking creatures, it can unintentionally destroy Runes and give your opponent a Prophecy trigger and card advantage. Breakthrough can be found in all Attributes, but is predominantly associated with Strength and Endurance. Creatures with the keyword can be recognized by their Breakthrough icon at the bottom of the card.

Synergies
Battle: Excess damage will be dealt to the opponent during the Battle.
Lethal: While creatures with Lethal do destroy a defending creature with only one damage, only excess damage higher than the defending creature's health will be dealt to the opponent.
Pilfer: The excess damage will trigger Pilfer effects.
Ward: Warded creatures absorb all incoming damage and no excess damage will be dealt.

Cards with Breakthrough
 

Cards associated with Breakthrough
 

Notes
A complete list of cards with Breakthrough can be found in the  Legends-Cards-Creature with Breakthrough and Legends-Cards-Item with Breakthrough category.
Legends:Imprison

Availability
In addition to the card's availability in the Core Set, two copies are included in the Imperial Might deck.

Notes
This card was previously part of the training mechanic where it could be upgraded from   at level 22.
The card's magicka cost was increased from 1 to 2 in Patch 1.66.1.

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Legends:Shackle

Shackle is a card effect that can be found on Creatures, Items and Actions in the Elder Scrolls Legends that first appeared in the Core Set. A Shackled creature misses its next attack. 


 
Cards with Shackle
 

Cards associated with Shackle
 

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Legends:Mountain Tyrant

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Legends:Guard

Guard is a keyword found on Creatures and Items in the Elder Scrolls Legends that first appeared in the Core Set. Enemy Creatures with Guard must be attacked and destroyed before Creatures in the same lane can attack the opponent's health. 
This means that you can deny the opponent to break your Runes or trigger their Pilfer effects by summoning Guards in the same lane. However, they can still summon or move Creatures to the other lane. Guard Creatures work well with Regenerate for more survivability, Prophecy for a surprise defense and Last Gasp for Guards need to be removed to make the lane free for attack and thus triggering the effect. Guard can be found in all Attributes. Creatures with the keyword can be recognized by their gold border around the card.

Synergies
Cover: Guard Creatures can never get Cover, including the Cover applied at the Shadow Lane.

Cards with Guard
 

Cards associated with Guard
 

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Notes
A complete list of cards with Guard can be found in the Legends-Cards-Creature with Guard and Legends-Cards-Item with Guard category.
Legends:Night Shadow

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Notes
This card was previously part of the training mechanic where it could be upgraded from   at level 23.

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Legends:Deadly Draugr

Notes
This card was previously part of the training mechanic where it could be upgraded from   at level 13.
Draugr first appeared in Bloodmoon, and later reappeared in Skyrim and ESO.

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Legends:Lethal

Lethal is a keyword that can be found on Creatures and Items in the Elder Scrolls Legends that first appeared in the Core Set. Creatures with Lethal destroy any creature they can damage through combat or other abilities. 
This makes Lethal creatures with a low attack still dangerous during the late game and can easily remove Guards with high health. It works especially well with the protection of Cover or with Charge to instantly kill a creature. Lethal is predominantly associated with Agility and Endurance. Creatures with the keyword can be recognized by their green glowing Attack icon.

Synergies
Battle: The Battled creature is directly destroyed by the Lethal damage.
Breakthrough: While creatures with Lethal do destroy a defending creature with only one damage, only excess damage higher than the defending creature's health will be dealt to the opponent.
Ward:  Warded creatures absorb all incoming damage and do not get destroyed by Lethal.

Cards with Lethal
 

Cards associated with Lethal
 

Notes
A complete list of cards with lethal can be found in the  Legends-Cards-Creature with Lethal and Legends-Cards-Item with Lethal category.
Legends:Night Talon Lord

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Notes
This card depicts a Vampire Lord as they appeared in the Dawnguard add-on for Skyrim.
This card was previously part of the training mechanic where it could be upgraded from   at level 50.

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Legends:Enchanted Plate

Availability
In addition to the card's availability in the Core Set, three copies are included in the Redoran Onslaught theme deck, and two copies in the Aela's Companions theme deck.

Notes
The depicted armor bears the symbol of Mysticism.

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Legends:Summon

Summon is a card effect that can be found on Creatures and Items in the Elder Scrolls Legends that first appeared in the Core Set. When cards with Summon abilities are played, a bonus effect is triggered. 


 
Cards with Summon
Attribute
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

 
 

 
 
 
 

Unobtainables
 
 
 
 
 
 

Cards associated with Summon
 

Notes
A complete list of cards with Summon can be found in the  Legends-Cards-Creature with Summon Abilities and Legends-Cards-Item with Summon Abilities category.
Legends:Frostbite Spider

Availability
In addition to the card's availability in the Core Set, one copy is included in the Redoran Onslaught theme deck.

Notes
This card appears to have been renamed from "Spider Offspring" at some point during the open beta.
Frostbite Spiders first appeared in Skyrim.

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Legends:Prophecy

Prophecy is a card effect that can be found on Creatures, Items and Actions in the Elder Scrolls Legends that first appeared in the Core Set. When one of your runes is destroyed and you draw a card with Prophecy, you can play that card for free. Otherwise, put it into your hand 
Prophecy is one of the unique aspects of the game and depends on the destruction of runes. It punishes aggressive players by generating free card advantage for the defending player. Normally, when your runes gets destroyed (also referred to as being broken), you will draw a card. When this card has Prophecy, it will be highlighted and can be summoned for free. If you take longer than 40 seconds  to summon it, the card will be put into your hand instead. The card can also be manually added to your hand by dragging it. To increase the chance of getting a Prophecy draw upon a rune destruction, you can add more of them into your deck. However, most Prophecy cards have a higher magicka cost to compensate the potential free summon and can become useless cards when drawn at the start of your turn. Prophecy can be found in all Attributes.


 
Cards with Prophecy
 
Unobtainables
 

Cards associated with Prophecy
 

Notes
A complete list of cards with Prophecy can be found in the Legends-Cards-Creature with Prophecy, Legends-Cards-Item with Prophecy and Legends-Cards-Action with Prophecy category.
Legends:Night Patrol

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Notes
This card was previously part of the training mechanic where it could be upgraded into either   or   at level 23.

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Legends:Argonian Veteran

Availability
The card is unobtainable, but can be created by other cards:
's ability

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Online:Bonesnap Ruins Group Event

The Bonesnap Ruins Group Event occurs in the northern-most room in Bonesnap Ruins.  When you enter, there will be several groups of Eternal Soldiers around.  Most of them will be lying on the ground, so they may be hard to see until you get close and they rise and attack.  Find and kill them all (being careful not to fall off the edges of this platform), and The Eternal One will appear.  Kill it to earn this achievement and a Skill Point.
Legends:Interlude

Interlude
The Interlude is a movie that takes place between the second and third battles of Act III. You, Tyr, Swims-at-Night, Cassia, and Laaneth make it to Lord Naarifin's study in the White-Gold Tower and discover the source of his abilities.

Dialogue
 

:Kellen: "Swims-at-Night had been as good as his word. The tunnel led the adventurers straight into the White-Gold Tower."

:Tyr: "This must be Lord Naarifin's study."
:Laaneth: "Look!"
:Laaneth: "The  ! That's how they're tracking the army!"
:Tyr: "Urk!"
:Lord Naarifin: "So it is. And I'd like you to step away from it very slowly."
:Laaneth: "Naarifin!"
:Lord Naarifin: "And you are the one who escaped from my temple."
:Lord Naarifin: "Give me the orb, please... or your friend dies now."
:Tyr: "Don't do it!"

:Kellen: "The hero had to make a terrible choice."

 

:If you choose "Tyr" and the card  :

::Lord Naarifin: "Thank you kindly."
::Tyr: "No!"
::Reive: "Rraagh!"
::Lord Naarifin: (gasps)
::Lord Naarifin: "You fool!"
::Lord Naarifin: "Now you will die."

 

:If you choose "The Orb" and the card  :

::Reive: "So be it!"
::Tyr: "Aaargh!"
::Cassia: "Tyr!"
::Lord Naarifin: " , kill them all."
::Reive: "With pleasure."''
Legends:Gloom Wraith

Notes
This card's summon ability applies the Strength of the Night card effect.

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Legends:Makeshift Defenses

It cannot be obtained or included in a deck, but may appear in NPC battles including  arena matches and the Docks battle in The Fall of the Dark Brotherhood.

Availability
The card is unobtainable, but makes a few appearances:
Solo Arena scenarios
Certain NPC decks
's summon ability
Story Mode battles:
Docks
Accuse Varlyn
South Bridge
Thornwell Farm
Streets of Riften

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Legends:Northpoint Herald

It can be summoned from cards like  .

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Notes
The card is named for the High Rock city of Northpoint.

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Online:Slaughtered

Slaughtered is something of a consolation prize the first time you get killed by Slaughterfish.  Slaughterfish can be found in deep waters all over Tamriel, and are mainly there to prevent you from exploring too far from the main areas of the game.
Online:Earthly Possessions

thumb|right|Promotional image from The Onion
Earthly Possessions is awarded for finding a secret stash located in the city of Belkarth. The stash is found in a "Suspicious Barrel" upstairs at The Gem & Flask. There is a note nearby directing you to it. The treasure itself is fairly worthless, consisting of a   and a sample of millet.

Notes
Neither Geldrion Treehelm nor his brother Randolph, author of the note, exist anywhere in the game.
As the note implies, the barrel is meant to contain an onion. Onion items originally existed in the game but were replaced with millet.
This achievement is based on an article published by satirical news website The Onion.
Online:Auridon Adventurer

Auridon Adventurer is awarded for completing 37 quests in Auridon.  This includes both the Auridon Main Quest as well as any side-quests.  It does not include Crafting Writs, Fighters Guild or Mages Guild quests, or pledges for the Undaunted.   There are far more than enough quests available to earn this achievement, so it is not necessary to complete every single quest.  This achievement will allow you to purchase Mathiisen Manor outside of Mathiisen for  }, and you can purchase an   for your house.  It costs   and can be purchased from Athrahgor in Skywatch.

Quests
Online:A Rule Unquestioned

A Rule Unquestioned is awarded for completing the following objectives in Auridon:
 



 


 


This achievement will allow you to purchase a   for your house.  It costs   and can be purchased from Athrahgor in Skywatch.
Legends:Wood Elf Scout

It is not obtainable, but is summoned by the  , and it is one of the opponent's cards in A Knife in the Dark.

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Legends:Charge

Charge is a keyword that can be found on Creatures in the Elder Scrolls Legends that first appeared in the Core Set. Other creatures must wait a turn before they can attack, creatures with Charge can attack the turn they are summoned. 
This allows creatures with Charge to have an immediate impact on the board, before the opponent can react with Actions or creatures with Guard. This can be used to take back the control of the Field Lane or push for the last bit of damage to win the match. Charge works well together with Lethal to easily destroy enemy creatures. Charge is predominantly associated with Strength and Agility.

Synergies
Cover: When played in the Shadow Lane, Charge creatures get Cover like all other creatures. However, when they attack that same turn, they will still lose it.
Unsummon: Charge creatures can attack immediately again after being Unsummoned and played during the same turn.

Cards with Charge
 

Cards associated with Charge
 

Notes
Charge is the only keyword without any visual indicator. This can make it hard to keep track of when the keyword gets stolen with cards like   or  .
A complete list of cards with Charge can be found in the  Legends-Cards-Creature with Charge category.
Legends:Wounded

Wounded is a card effect that can be found on Creatures, Items and Actions in the Elder Scrolls Legends that first appeared in the Core Set. A Wounded creature is one that has been damaged or had its health lowered by a debuff. 


 
Cards associated with Wounded
Legends:Wrothgar Kingpin

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Notes
This card's ability applies the '''It's Good to be King''' card effect.
The card is named for the Wrothgar region.

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Online:Call of the Undaunted

Call of the Undaunted is awarded simply for reaching Level 45.  Once you do, you'll receive an   in your mail.  When you use it, it will start a quest to go speak to Maj al-Ragath at the Undaunted Enclave outside of Elden Root, Wayrest, or Mournhold.  Once you have done this, you will be able to take daily Pledges from Maj as well as  Glirion the Redbeard and Urgarlag Chief-bane.

Notes
Previously, you could only receive this quest and the pledges by visiting the Enclave in your home Alliance's territory, but this was changes so that you can now visit any of the three Enclaves regardless of your Alliance.
Online:The Slaking Chalice

It is not marked on the map, but can be found between Town Hall and the Fighters Guild. An intermediate safebox can be found behind the counter. A copy of The Lost Islands of Old Yokuda can be found on a sofa inside.thumb|right|Interior
 

Residents and Merchants
Aquila Drusus
Dadarh at-Ramdud
Darewan at-Ebdoh
Darwaz at-Hawraz
Gulisheh
Hamza
Hawar
Jorden Astier
Manuush
Mehrnaz
Niruzheh
Petey
Tannazh