Netruk44/uesp-wiki-content huggingface dataset:
To Win a Heart

Quick Walkthrough
#Ask townsfolk about latest rumors until you hear about  .
#Speak to Ilveroth Ulneth at his house in  , and ask him about himself.
#At 70+ Disposition, he will confess to loving   at the Swallow's Nest.
#There are two paths here, and you will need to follow both in either order.
#*Suggest buying a present, and then bring five different types of flowers to Ilveroth.
#*Help Ilveroth find time alone with Rerienne by persuading   to send them out together.
# Tilveran is in the barracks, and will need 50+ disposition to even speak to you on the topic.
# Tell Tilveran that Ilveroth wants Rerienne for magical assistance - specifically her Restoration skills.
# (Optional) Return in three days after the two leave together to hear the results.

Notes
Acceptable types of flower include coda flowers, fire petals, gold kanet, golden sedge, heather, noble sedge, timsa-come-by, stoneflower, black rose, red fireflower and black anther.
Needless to say, killing Rerienne will turn Ilveroth hostile.

Quest Stages
Flowers in the Dark

Quick Walkthrough
# In  's Old Landing, speak to the Daedroth  .
# (Optional) Accept the offer of a one-time teleportation to  , for the purpose of collecting the flowers.
# Return to Thul Nadaa with 10 Black Anther.

Notes
Thul Nadaa will be unable to teleport you out of Khalaan if   is an active quest.
If you take too long collecting the flowers after the one-time teleportation, expect visits.

Quest Stages
Treasure Hunt in Oblivion

Quick Walkthrough
# Meet   in  's Sewers (No. 7 on the map) and ask about 'a little secret'.
# Find a glowing key.

Detailed Walkthrough
Notes
Check the Khalaan page for a list of key and chest locations.

thumb|Map of Khalaan Sewers.

1. Exit to Mothandril Manor (the way to Lord District).
2. Zraal, the Man-Eater (who can teleport you to Vorthas Uldun).
3. Exit to Earth Bowels (the way to the Daedric Fortress).
4. A Daedric Chest, and location of Kynreeve Myrahaz.
5. Ravyer Veslo (questgiver: An Undying Rivalry)
6. Rarunsi Tervthi (questgiver: The Anguished Crux)
7. Feruthe Ienin. To the east is the exit to Vedas Mansion (the way to Old Landing).
8. Exit to Rivaal Manor Basement (the way to St. Delyn Plaza).
 
Quest Stages
Through A Clannfear, Darkly

Quick Walkthrough
# Meet   in  's Sewers (No. 2 on the map).
# Accept its offer.

thumb|Map of Khalaan Sewers.

1. Exit to Mothandril Manor (the way to Lord District).
2. Zraal, the Man-Eater (who can teleport you to Vorthas Uldun).
3. Exit to Earth Bowels (the way to the Daedric Fortress).
4. A Daedric Chest, and location of Kynreeve Myrahaz.
5. Ravyer Veslo (questgiver: An Undying Rivalry)
6. Rarunsi Tervthi (questgiver: The Anguished Crux)
7. Exit to Vedas Mansion (the way to Old Landing).
8. Exit to Rivaal Manor Basement (the way to St. Delyn Plaza).

Detailed Walkthrough

Notes
Vorthas Uldun is the location of Methats Uldun, a powerful Dremora Markynaz (essentially, a Dremora duke) occupying a large fortress that sprawls across Khalaan. As getting to it otherwise requires an extremely challenging dungeon crawl, this quest represents an easier means of accessing the Markynaz.

Quest Stages
Online:Factotum Commerce Delegate

The Factotum Commerce Delegate is a Factotum who serves as a portable merchant assistant. It can be purchased from the Crown Store for  . It first became available on January 6, 2022.
 

 

Dialogue
When you speak to Factotum Commerce Delegate, it will say one of the following:

:"My primary function&mdash;My primary function&mdash;Dreaming … Smooth stone. Ripples. Apologies. My primary function is commerce. Shall we begin?"

:"AIOS signal not detected. Transitioning to standard commerce array. Greetings. How can I help you today?"

:"Do you wish to sell your goods? Proceed when ready. Please note that all exchange rates conform to observed market trends and are not negotiable."

:"Dreaming …. Flowers. Overturned basket. I am now prepared to exchange objects for gold. Begin trade when ready."

:"By the word of Seht, I am bound. My functions include accepting goods in exchange for gold. Shall we barter?"

:"Value appraisal systems functioning at ninety-three percent capacity&mdash; acceptance threshold met. Shall we exchange items for gold?"

 
 
  
 
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The Anguished Crux

thumb|Map of Khalaan Sewers.

1. Exit to Mothandril Manor (the way to Lord District).
2. Zraal, the Man-Eater (who can teleport you to Vorthas Uldun).
3. Exit to Earth Bowels (the way to the Daedric Fortress).
4. A Daedric Chest, and location of Kynreeve Myrahaz.
5. Ravyer Veslo (questgiver: An Undying Rivalry)
6. Rarunsi Tervthi (questgiver: The Anguished Crux)
7. Exit to Vedas Mansion (the way to Old Landing).
8. Exit to Rivaal Manor Basement (the way to St. Delyn Plaza).
Quick Walkthrough
# Meet   in  's Sewers (No. 6 on the map).
# Fight your way to the Blood Ruin in Khalaan.
#*(Sewers > Earth Bowels > Wounded Chasm > Desolate Tower > Ruined Burg > Blood Ruin), OR complete   and defeat   for the Blood Ruin key.
#Search the Black Heart of the Accursed before the throne on which the skeleton sits, and retrieve the Anguished Crux from it.
#Return to Rarunsi Tervthi for the reward.



Quest Stages
Rats in the Walls

Quick Walkthrough
#Speak to  , pacing  's docks.
#Kill the five   in Gila's apartment.
#Return to Gila for the reward.

Detailed Walkthrough

Notes
The rats are strong and, like much about Aimrah, distinctly unnatural.

Quest Stages
Intermediation

Quick Walkthrough
#Speak to  , on the raised platform next to  's lighthouse.
#Bring her 'useful' goods for House Dres that they might struggle to get themselves.

Quest Stages
 
 

Note (and Spoiler)
Acceptable items include such as:
Raw Glass, Raw Ebony, Kwama Eggs, Moon Sugar and Lutes.
Ald Volos

The wizard himself can be found by the waterfalls that form the source of the river running to the north of this tower. Ald Volos itself contains little loot of interest, asides from a grand soul gem on the top floor bookshelf.

Related Quests
Online:Factotum Property Steward

The Factotum Property Steward is a Factotum who serves as a portable banking assistant. It can be purchased from the Crown Store for  . It first became available on January 6, 2022.
 

 

Dialogue
When you speak to Factotum Property Steward, it will say one of the following:

:"Greetings. My primary functions include storage and security. Would you like to deposit goods or gold?"

:"Grade-six strongbox protocol engaged. I assure you that your goods and gold will remain inaccessible to all persons while in my custody."

:''"By the word of Seht, I am bound. This partition's storage capacity is sufficient for all deposits."

:"Searching for AIOS signal. Signal not found. Transitioning to standard banking array. Greetings. I am prepared to allocate storage space for any goods or gold you provide."

:"Warning: your belongings exceed recommended weight threshold. Shall I store them for you?"

:"Dreaming .... Seasoned saltrice. Laughter. I am prepared to accept all goods and gold. Storage period: unlimited."''

 
 
  
 

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Online:Orcish Banner, Iron

Licensing
The Rift

Quick Walkthrough
#Speak to   and follow him into his tower.
#Speak to Ralam Othravel in his tower and get his Carefully Written Note.
#Retrieve   from  .
#Retrieve   from   in  .
#Retrieve   from  , east of   in Telvannis District.
#Return to Ralam in the basement of his tower for payment, and ask to 'observe the ritual'.
#After the ritual has completed, speak to  .
#Enter the rift and retrieve the books.
#Exit the rift, and retrieve the coded package from Ra'Thibalthad.
#Journey to   castle, and give the package to   in the Elsweyr Mission.

Detailed Walkthrough
#Speak to Ralam Othravel. He is outside the tower of   - follow the river north of that tower to its source. He is by the waterfalls. Speak to him and note that you mean no harm, and agree to follow him into his tower - he will unlock the door. Discussion with him on the rift, pocket realms and other matters of esoteric nature will have him give you a Carefull Written Note. You need to find the books on it.
#*The Introduction to Hermaen Logic can be purchased from Tilresi's bookshop in the Canalworks of Almas Thirr, for a base cost of 300 gold.
#*Tel Thenim is the main Telvanni tower Port Telvannis. Speak to   in the Archmagister's Chamber, and ask him about the book. He will give it to you, having committed it to memory some time ago.
#*Transpontine Circumpenetrations is in Syn-Jugalla. This cave is on the river leading out of Lake Boethiah, in Telvannis District, and is directly southwest of the dragon-headed Dragonhead Point. The enemies here are high-level mages, with a number of magical items and assistant Daedra/Undead. The book you are looking for is held by Delna, the mage in the room with Frost, Fire and Storm Atronachs.
#Once all books have been secured, return to Ralam in the basement of Ald Volos for your reward. He will ask if you want to 'observe the ritual' - say yes.
#The ritual will be performed, opening the rift. Water will pour from the centre. Speak to Ra'Thibalthad when he appears. He will ask you to enter the rift - do so by moving into the fountaining water.
#You need to find the three books in the water. Use the Detect Key scrolls Ra'Thibalthad gave you. While the Detect Key effect is active, check your local map - the key locations will be marked. Some of the corpses in this area carry potions of water breathing.
#Once all three books are retrieved, exit the rift by entering the centre of the white foam.
#Back in Ald Volos, retrieve a coded package from Ra'Thibalthad (on the stairs leading down into the ritual room).
#Journey to the Ebon Tower in Old Ebonheart, and give the package to Prince Ji'Morashu-ri in the Elsweyr Mission. Explain exactly what happened for maximum reward. On no account call Ra'Thibalthad a Bosmer (or say he was eaten by a tiger), or your reward will be much reduced.

Quest Stages
The Jealous Shopkeeper

Quick Walkthrough
# Talk to   in his shop  .
# Speak to  ,  ,   and   in the Twisted Root, opposite the shop.
# Speak to everybody in Verulas Pass, excluding the guard, about the 'lack of customers'.
# Return to Neldam to report in.
# Buy  's clothes and sell them to   (both people are in the Twisted Root).
# Return to Neldam for your reward.

Notes
Only Fedaves Shilansour,  , Adriano and   will respond positively to the 'lack of customers' topic, and Salms is a red herring, having no further bearing on the quest.

Quest Stages
Worthy Investment

Quick Walkthrough
#Talk to   at the store in  .
#Go to the   northwest of Seitur (take the road running to the west of Seitur and follow it north)
#Speak to   about 'business', then  .
#Return to Manus to receive his Pledge of Donation.
#Journey to   and give the Pledge of Donation to  .
#*The monastery can be hard to find. To get to it, go back to the road running to the west of Seitur, and follow it south until you reach a path that forks off on the left. Follow that path as it takes you north along the coast - with the actual monastery being some way to the north of Seitur, despite your initial direction!
#Return to Manus and let him know you've passed on the Pledge.
#Wait two days and then return to Manus for your reward.

Quest Stages
Lake Andaram

thumb|right|Lake Andaram as viewed from Aimrah, on its northeastern shore.
Lake Andaram is a large, deep lake on the hotly contested  , with the entrance to that river being at the western end. It is encircled by  the   region, although loosely on the south and east sides, with the   being to the southwest and the   to the southeast

Three Great Houses maintain settlements on the shores of the lake. The Hlaalu settlement of   guards the point where the lake empties into the Thirr River. House Indoril maintain the small fishing port of   on the northeastern shore, while one of the great cities of the Dres, Dres Horak, stands on the southeastern shore. There is a heavy presence of Dreugh here.

Places
A list of places found on the banks of the lake:

Cities and Settlements

Villages and Towers


Outposts


Caves


Grottos





Landmarks


Unreleased Places
These places are planned, in development, or partially complete and available through TR_Preview. Due to the ever-changing nature of unreleased content, only major locations on the concept map are listed here.

Towns


Daedric Ruin
Arquebald Vene

Arquebald Vene is a Breton mage and a Master Wizard in the  . He leads the Old Ebonheart branch of the Mages Guild and can be found on the upper floor of the building, and knows a large variety of spells. 

While a masterful wizard, Arquebald is somewhat contemptuous both of his apprentices (on occasion with good reason), and with most of those who come to see him. Though not completely uncaring for those in his charge, he is very capable of putting others at risk for his own amusement.

 
Starts Quests





Related Quests
Amelphia Tarramon

Amelphia Tarramon is a Breton alchemist and an Apprentice in the  . She can be found in the basement of the Old Ebonheart branch of the Mages Guild. Her interests include alchemy and exotic liquors.

 
Starts Quests
Passur-Sur Lookout

One of five lookouts guarding the western bank of the Thirr River above  . While the stated purpose of the tower is to maintain control over the vast Hlaalu plantations on the western bank of the Thirr, other military applications seem likely. The river is a source of tension for both Great House Hlaalu and Great House Indoril, with much of the lands that these towers now guard having once been governed by the Indoril Llathsa, from their seat in nearby  .

Passur-Sur is the southernmost of the four lookout towers in  , southeast of  .
Tullo Verotus, Imperial taxman, can be found on the ground floor. He requires an escort.
 

Related Quests
Passur-Sur Lookout


People
Pyr-Ilu Lookout

One of five lookouts guarding the western bank of the section of the Thirr River between   and  . While the stated purpose of the tower is to maintain control over the vast Hlaalu plantations on the western bank of the Thirr, other military applications seem likely. The river is a source of tension for both Great House Hlaalu and Great House Indoril, with much of the lands that these towers now guard having once been governed by the Indoril Llathsa, from their seat in nearby  .

Jathmund the Uncivil is the captain here, while a Breton paladin, Oirdo Malamartle, is resting in the basement while on the hunt for the lich reputed to be nearby.

 

Related Quests


People
{| class="wikitable sortable"
! Name !!   !! Race !! Class !! Faction !! Level !! Health !! Magicka !! Alarm !! Fight !! Location
  ||
  ||
Dassur-Kur Lookout

One of five lookouts guarding the western bank of the section of the Thirr River between   and  . While the stated purpose of the tower is to maintain control over the vast Hlaalu plantations on the western bank of the Thirr, other military applications seem likely. The river is a source of tension for both Great House Hlaalu and Great House Indoril, with much of the lands that these towers now guard having once been governed by the Indoril Llathsa, from their seat in nearby  .

Dassur-Kur is the middle of the five lookout towers in  , and is directly east-northeast of Oran Plantation.
Malvys Nethrelas, questgiver for   can be found pacing the grounds around the tower.
 

Related Quests


People
Vyr-Moran Lookout

One of five lookouts guarding the western bank of the section of the Thirr River between   and  . While the stated purpose of the tower is to maintain control over the vast Hlaalu plantations on the western bank of the Thirr, other military applications seem likely. The river is a source of tension for both Great House Hlaalu and Great House Indoril, with much of the lands that these towers now guard having once been governed by the Indoril Llathsa, from their seat in nearby  .

Vyr-Moran is the second of the five lookout towers in   if journeying from the south, and is directly east-southeast of Oran Plantation.
 can be found on the top floor here. He trains Hand-to-hand (up to 90), Block and Medium Armor.
 

People
Vys-Ishra Lookout

One of five lookouts guarding the western bank of the section of the Thirr River between   and  . While the stated purpose of the tower is to maintain control over the vast Hlaalu plantations on the western bank of the Thirr, other military applications seem likely. The river is a source of tension for both Great House Hlaalu and Great House Indoril, with much of the lands that these towers now guard having once been governed by the Indoril Llathsa, from their seat in nearby  .

Vys-Ishra is the second of the five lookout towers in   if journeying from the north, and is directly south-southeast of Mundrethi Plantation.
 

People
Awfully-Swift-Skink

Awfully-Swift-Skink is an escaped slave, lurking in the wild patches around the Oran Plantation. He has hit a guard over the head, and is wondering how to get his slave bracers off.

 
Starts Quests
Awfully-Swift-Skink Breaks Free

Quick Walkthrough
Speak to   at the   OR  , north of that same lookout.

Helping Malvys
#Find Awfully-Swift-Skink (directly north to  , and then north-east to a promontory) and tell him to come back with you.
#Return to Malvys, who will order Awfully-Swift Skink's death.
#Kill Awfully-Swift Skink.
#Return to Malvys for a 10 gold reward.

Helping Awfully-Swift-Skink
#Speak to  . He is in the field east of the walled Oran Plantation compound, and will tell you where to find the keys to the slave bracers.
#Obtain a key (exact locations below), and free Awfully-Swift Skink. There is no reward for doing this.

Key locations
One key is held by the plantation foreman, Dels Ravyn. Dels can be found in a house in the walled plantation complex. The other key is kept between some books in Ulvo Hlaari’s bedroom, in the atrium of the main manor. A Hlaalu guard, Malvys Nethrelas, can be found pacing around the Dassur-Kur lookout to the east of Oran Plantation. He is the questgiver for Awfully-Swift-Skink Breaks Free.

Quest Stages
Mirou Grotto

To find the grotto, swim northwest from Rilsoan to the rock that peeks out above the waterline. The grotto entrance is at the bottom of this rock.

Slaughterfish infest this place, and as with many grottos, pearls can be harvested from the kollops here. There are hints of mining equipment also, and two exposed ebony veins. A skeleton in the southwest near an overturned minecart carries a key to a chest. That chest can be found underwater, in a southeastern chamber, next to a couple of potions of waterbreathing, and contains 150 gold.

The corpse of Andel Gilnam, and his very-much alive murderer,  , can be found at the far east of the grotto, on a rocky platform above the surface of the water.
 
Related Quests


People
Dangerous Waters

Quick Walkthrough
#Talk to Lloris Gilnam in  .
#Explore   and find Rils Gilnam.
#Return to Lloris for the reward.

Quest Stages
The Death of Oirdo Malamartle

Quick Walkthrough
#Explore  , north of  , and enter Hautharmo's Sanctum.
#Travel to the   and either:
#*Kill   and return to Hautharmo for your reward ( ) or...
#*Tell Oirdo that Hautharmo wants him dead, and refuse to tell him where Hautharmo is. Return to the Lich and hope you're believable.
#*Ask to join Oirdo in killing Hautharmo.
#If joining forces, meet Oirdo in Malarnubi's Antechamber. Find the phylactery.
#Once you have found the phylactery, you need to equip it. This will bring up the message allowing you to destroy it. Do so.
#Tell Oirdo you are ready to enter the sanctum and defeat Hautharmo.
#Kill Hautharmo, and the quest will complete.
#*Hautharmo carries a Daedric Longsword and Mysteries of the Worm.

Phylactery location hint
Try diving deep, and looking for something clasped in bony hands.

Quest Stages
Online:Anchor

Gallery
Religious Inquiry

Quick Walkthrough
#Speak to   in  's Pilgrim Hostel, with 70+ disposition.
#Speak to Girynu's three suspects - Golveso Darys, Dalam Marys and Idroso Menas.
#*Ask Golveso about 'special items', Dalam about 'background', and Idroso about 'latest rumors' and 'background'.
#Your journal will update, suggesting that you search a certain suspect's home. There is a trapdoor behind their house, with a level 80 lock.
#*The key to this lock is behind a bowl on the chest of drawers on the ground floor, but it is hard to steal without being noticed.
#Enter the basement and speak to Khayam-I. Either:
#*Agree to release Khayam-I (remove a candle), for a scroll with the Summon Daedroth effect and three emeralds (found on the ground floor of the same building). Report to Girynu for 200 gold and an Amulet of Daydene's Panacea.
#*Do not agree to release Khayam-I, and insted return to Girynu for a reward of 400 gold, and the Amulet of Daydene's Panacea.

Notes
While a journal entry exists for interrogating a fourth suspect, Ethasi Balvel, this suspect is not mentioned by Girynu, and is likely an oversight.

Quest Stages
Save a Prayer

Quick Walkthrough
#Speak to   in her   house, and ask her about her 'background', with 60+ disposition.
#*Alternatively, speak to the Argonian,   in  's house in   (south of both Sailen and  ).
#Enter the basement of Duram Balvel's house and speak to Duram.
#Enter the  , south of Evos, using the Balvel Ring.
#Speak to Ervasi Balvel, in the tomb.
#*Aggressiveness (e.g. 'deal with you') will turn the residents of the tomb hostile. Defeat them for a 250 gold reward from Duram.
#*Offering to help the Balvel family will see you ordered to kill Lati-An. Ervasi will reward you with the Amulet of Rectitude for this (Shield 15-30pts, Light 15-45pts, Resist Fire 10-25% for 60s).
#*Speaking of the love for the Tribunal will persuade Ervasi to leave the lovers be. Duram will reward you with 250 gold and a Steel Jinkblade.

Detailed Walkthrough

Notes
In some older builds, Lati-An was Latiana, an Imperial slave. This was changed in part due to the lack of Imperial slaves elsewhere in Morrowind.

Quest Stages
The Voice to Calm Me Down

Quick Walkthrough
#Speak to the residents of   until you hear about  .
#Talk to  , Sailen's hetman, about Nelyn. He resides in Delvas Manor, in town.
#Speak to Nelyn on the hill east of  . Agree to help.
#Use the Scroll of Tevil's Peace on Nelyn, then speak to him.
#Return to Veradul Delvas, and speak about Nelyn.
#Journey to   and speak to  , the enchanter. Complete his request.
#Return to Nelyn with the Indoril Squeak. Use the Scroll of Tevil's Peace and talk to him.
#Return to Veradul Delvas, and describe the results accurately.
Detailed Walkthrough

Quest Stages
Free From Addiction, But Not From Debt

Quick Walkthrough
#Speak to   in the southeastern tower on the topic of 'latest rumors'.
#Speak to   on the eastern side of Fort Windmoth's courtyard about his 'large debt'. He needs 50+ disposition to open up about it.
#Speak to   on top of the main tower, outside  's quarters about Naleth Llarni.
#Search the chest beside Naleth. If challenged, answer 'sorry', or (if you wish to enter combat) threaten him.
#If you answered 'sorry', return to Shago and tell her about Naleth.
#Regardless of how you solved the issue, Bradasou will reward you with the Swiftblade - a long blade with Poison 5-11 pts on Touch.

Detailed Walkthrough

Quest Stages
Sweet Vendetta

Quick Walkthrough
#Speak to   in  . She's on the southwestern side.
#Ask around town about a 'shady dealer'.
#Speak to   at the Note In Your Eye.
#Talk to   on the bottom floor of the Note In Your Eye. Press her for the name of her supplier.
#Confront  , in the highest pod on the southwestern side of town. Either:
#*Accept his offered bribe (500 gold) and return to Annavene.
#*Refuse it - you will enter combat.
#Annavene will give 250 gold for poisoning Vidam, or 150 for killing him in any other manner.
Detailed Walkthrough

Quest Stages