Netruk44/uesp-wiki-content huggingface dataset:
Online:Sister Maefyn

Sister Maefyn is a member of the Icereach Coven who specializes in storm magic, though she also has some skill with necromancy. She can be found on the ramparts of their island fortress.
 

Related Quests



Spells and Abilities
;Sundered Sky:   (Used during final battle)

Quest-Related Events
After you enter the Icereach Bailey, Lyris will have defeated one of their champions, only for Maefyn to intervene and create the Stormborn Revenant: 
:Lyris Titanborn ''"Stay down, witch-scum! Come on, we're getting close to the ritual, I know it."
:Sister Maefyn: "So simple, is it? Arise, and fight on, champion!"

Idling before engaging in combat:
:"Why do you hesitate? My servant yearns to make your acquaintance."
:"Having second thoughts? Hmm. Cowardice is so off-putting."
:"Longing for the Bear-Woman's help? Alas, alas …."
:"Do take your time. This anticipation … it's exhilarating!"

During this fight with the Stormborn Reverant, she will assist with her magic along with summoning Frostborn Archers:
:"The storm's strength is ours!"

:"The storm's rage is endless!"

Group wipe:
:"Over so soon? How embarrassing."
:"Killed by a corpse …. Ironic."
:"They were so vigorous! What a waste."
:"Honestly, sisters, was that so hard?"

Once her champion is dead once more, Maefyn will threaten you:
:Sister Maefyn: "So confident … so proud. You have no idea what kinds of forces you're meddling with."
:Lyris Titanborn "Think you can lock me out? I'll knock that pretty head clean off your shoulders!"
:Sister Maefyn: "Promises, promises. When our ally spreads his wings over the world, you'll lose so much more than your heads."''

On that note, Maefyn then leaves.

The witch is encountered again in the ramparts courtyard, where she is helping the rest of the coven complete the storm ritual. At Mother Ciannait's direction, she will drop her shield and attack you directly. When Ciannait calls for more power to channel the Storm Surge, you can interrupt her along with her sisters.
  

Bugs
Online:Spattering Ooze

Spattering Ooze is a type of voriplasm that can emerge from the tainted waters within Voria's Sanctum when Voria's Masterpiece is being fought.
 
Related Quests
Online:Stricken Agitator

Stricken Agitators are Khajiit whose bodies have been ravaged by the Knahaten Flu. They are summoned by Hulzar during battle.
Online:Vampire Lurker

thumb|right|Female in Blackreach
Vampire Lurkers are Orc poison archers who can be found in the Riften Ratway and Blackreach.
 
Related Quests



Skills and Abilities
;Quick Shot: A basic ranged attack that does minor physical damage.
;Poisoned Arrow: The enemy shoots a poisoned arrow at the target doing moderate poison damage over time.
;Snipe: The enemy winds up and shoots a long range arrow doing moderate physical damage to the enemy.
;Arrow Stab: A basic melee attack that does minor physical damage. Where the Lurker grabs their arrow and stabs it into you rather than firing it;
;Shadow Cloak: If the target is in close proximity to the Lurker, they will turn themselves invisible and move to a better location and set the player off balance.
;Drain Essence: The enemy drains your life force, dealing high magic damage and restoring its health every 1 second for 3 seconds.
Online:Vampire Raider

thumb|right|Female Vampire Raider in the Ratway
Vampire Raiders are vampiric Nord Bounty Hunters found in the Riften Ratway.
 

Related Quests
 

Quest-Related Events
When you find the Witch Pike Shard, a raider and a Vampire Shadowcaster will appear to dispose of you.
:Vampire Raider: "Fools! Our business is no concern of yours!"
 

----
 When you return to Lyris, she will be surrounded by Vampire Raider corpses.
 

Skills and Abilities
;Quick Strike: A basic melee attack which deals minor physical damage.
;Low Slash: The enemy slashes the player's shins, doing moderate physical damage and snaring the player. Blocking will reduce the damage taken and prevent the snare.
;Teleport Strike: The enemy teleports and stabs the player. This attack does moderate physical damage and stuns the player briefly.
;Basilisk Powder: The enemy throws poison, in a conal AoE in front of itself. Players hit by the powder will take minor poison damage and become silenced for 5 seconds. Silence prevents players from using any skill with a Magicka if they were hit by the powder.
;Roll Dodge: The enemy can perform a roll dodge to avoid incoming damage.
;Drain Essence: The enemy drains your life force, dealing high magic damage and restoring its health every 1 second for 3 seconds.
;Red Breath: The enemy sprays a red mist in a cone in front of itself dealing moderate magic damage and knocking down any targets hit by it.
;Feed: The enemy begins feeding on the player, dealing moderate physical damage, stunning the target and restoring its health every 1 second for 3 seconds.
Online:Vampire Revoker

thumb|right|Male Vampire Revoker
Vampire Revokers are vampiric nullifiers which can be found in the Riften Ratway.
 

Related Quests
 

Skills and Abilities
;Shock: A basic ranged attack that does minor shock damage.
;Impending Storm: The enemy charges up and releases lightning from itself as indicated by red circles. This attack does moderate shock damage to all enemies hit. This attack can be interrupted to set the enemy off balance or simply avoided.
;Negate Magic: The enemy creates a globe of magic suppression for 10 seconds, removing and preventing all player area of effect abilities from occurring in the area. Players within the globe will be silenced. Silence prevents players from using any skill with a Magicka cost as long as they are in the affected area.
;Drain Essence: The enemy drains your life force, dealing high magic damage and restoring its health every 1 second for 3 seconds.
;Feed: The enemy begins feeding on the player, dealing moderate physical damage, stunning the target and restoring its health every 1 second for 3 seconds.
Online:Vampire Shadowcaster

Vampire Shadowcasters are vampire shadow mages. The ones found in the Riften Ratway and Blackreach Mzark Cavern are Redguards, while the ones found in Western Skyrim are Nords. Otherwise, both varieties share the same stats.
 
 
 
 
 
Related Quests



 

Skills and Abilities
;Fright Force: A basic ranged attack that deals minor magic damage.
;Pool of Shadow: An AoE attack which is centered on the caster. Once it is cast, the pool will remain for a few seconds, any time spent within the AoE will cause moderate magic damage over time.
;Shadeway: When cast, this interruptible attack will fire slow moving AoE circles in the direction the caster is facing, dealing moderate magic damage and stunning whoever it hits.
;Shadowy Duplicate: The Shadowcaster  will teleport a short distance away, leaving a Shadow in their place. The Shadow will cast Fright Force dealing minor magic damage until it is killed. When killed, it explodes and leaves a Pool of Shadow in its place, which deals moderate magic damage over time.
;Drain Essence: The enemy drains your life force, dealing high magic damage and restoring its health every 1 second for 3 seconds.
;Feed: The enemy begins feeding on the player, dealing moderate physical damage, stunning the target and restoring its health every 1 second for 3 seconds.

Gallery
Online:Vampire Vigilant

thumb|right|A Vampire Vigilant feeding on a dead ON:Ratway Bandit|Ratway Bandit
Vampire Vigilants are vampiric bodyguards which can be found in the Riften Ratway.
 

Related Quests
 

Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.
;Power Bash: A heavy shield bash that does moderate damage and stuns if it hits the player. This attack can be blocked to set the enemy off balance.
;Block: The enemy may also briefly block with its shield, reducing damage taken greatly. Players that attempt heavy attacks on the enemy when it is blocking will be set off balance.
;Shard Shield: The Vigilant will attempt to cast Shard Shield on a nearby ally. If it is successfully cast, a golden line of light will connect the two. The ally will now have a reflective shield that will injure anyone who damages the ally. Once the Vigilant is dead, the shield will be removed. Shard Shield cannot be reflected at the Vigilant. This spell can be interrupted to set the enemy off balance.
;Drain Essence: The enemy drains your life force, dealing high magic damage and restoring its health every 1 second for 3 seconds.
;Red Breath: The enemy sprays a red mist in a cone in front of itself dealing moderate magic damage and knocking down any targets hit by it.
;Feed: The enemy begins feeding on the player, dealing moderate physical damage, stunning the target and restoring its health every 1 second for 3 seconds.
Online:Voria the Heart-Thief

thumb|right|Voria as a Bone Goliath
Voria the Heart-Thief is a scientist of the Draugrkin found in the Unhallowed Grave. Reaching her takes a while, as she can only be found by using the ghostly grapple points in the Accursed Canyon. During the fight, she can turn into a bone goliath, and can use her Afterimage to instantly kill you if you do not escape it in time.

Later in the dungeon, you can encounter her masterpiece within Voria's Sanctum.
 

  
Skills and Abilities
;Gravedigger
Dialogue
As you approach her:
:''"More oafish trespassers. Can you not see that I'm on the brink of discovery?"
:"My research nears its end, as do you, it seems."

Idling before engaging in combat:
:"You should not have strayed from the path, children."
:"I was on the edge of a breakthrough …. You'll pay for that."
:"You show up unannounced, and then make me wait. Insufferable."
:"By all means. Take in the view. It's the last thing you'll ever see."
:"Let's end this quickly. I have work to do."
:"Perhaps I will use you. Yes, there is some decent flesh beneath that armor."

Engaging in combat:
:"Let's make this quick."
:"You offer yourself? I accept."

As she tries to flee:
:"This is where we part company."
:"Enough. I've had enough of your pranks."

If her teleportation spell is disrupted:
:"Why do you persist?"
:"This is where we part company."
:"So you've chosen death. Very well."

Upon defeat:
:"So close to perfection. So close…"''

In Voria's Sanctum:
:"You make a grave mistake, trespassers. This chamber will be the death of you."

Achievements
Online:Voria's Masterpiece

'''Voria's Masterpiece''' is a Flesh Colossus created by Voria the Heart-Thief, and resides in her sanctum within Unhallowed Grave. It can summon Monstrous, Riven Ooze, and Spattering Ooze.

When you enter Voria's Sanctum, her ghost will say:
:Voria the Heart-Thief: "You make a grave mistake, trespassers. This chamber will be the death of you."
 
  

Achievements
Online:Woeful Totem

Woeful Totems are summoned by Hakgrym the Howler in Unhallowed Grave. They can also be summoned by Voria the Heart-Thief at the Clifftop Laboratory.
 
Related Quests



Skills and Abilities
;Cursed Flame
Cyrodiil/Northern Arms

It is located next to the   and near the northern gate, and is run by   and his apprentice-cum-lover  . They will buy and sell armor, weapons and crafting components, and Hulgard will also offer expert-level training in Smithing. 

Just outside the store you will find a wood-chopping block, a woodcutter's axe, a tanning rack and a smelter. The ground floor inside hosts the forge and grindstone, as well as a number of  , iron weapons, a  , iron and steel ingots, a suit of  ,   and various pieces of imperial,   and hide armor. Behind the counter you will find an empty strongbox, a coin purse and a steel ingot.

The first floor hosts Hulgard's sparse living quarters, which consist of a double bed, a table laden with food and drink and a chest of drawers. Nearby are a bear pelt, a lute and a coin purse.

 
Residents


Notes
The store occupies the same location as Hammer and Axe in Oblivion.
There is a "Danger" shadowmark to the left of the entrance door.

Standard Merchandise
This is the merchandise found in the store's merchant chest. These items are only available if purchased from the merchant; they cannot be pickpocketed or stolen. They are restocked every two days.
Lore:Fangs of Sithis

The   are a set of  pre-Duskfall weapons, taking the form of either two large eggs,  or a set of dual daggers.  They are one of the only known artifacts of Sithis. 

The Fangs were gifted to the Night Mother by Sithis, the Dark Husband, who in turn gifted them to the Shadowscales.   It is said that a single Shadowscale wielding the Fangs could lay waste to entire cities not just via mass killings, but also by causing crop-failures and famine. However, most are unable to safely wield the Fangs, as they feed upon the wielder's mind and soul, causing the weak-minded either to go mad, or become mindless agents of Sithis who are devoid of free will.  

During the Three Banners War, one Fang was stolen from its hiding place inside   by Captain Nahrevii of the  . The other was recovered by a team led by the  . With the exception of the Vestige, each of the Fang's wielders ultimately went mad. As a result, the Captain slaughtered her crew, and an explorer with the Vestige's expedition betrayed his cohorts. 

From there, the fate of the Fangs is unknown. It is said that either the Fangs of Sithis were peacefully recovered by a group of Shadowscales who confronted the Vestige once they had recovered them both, leaving them with a replica made in the Fangs' image; or that the Vestige was gifted a single Fang to wield by an aspect of Sithis, who appeared to them just as the confrontation began to turn violent. 
 -->

References
Online:Patch/5.3.5

The Elder Scrolls Online v5.3.5 includes several crash fixes that should eliminate some of the recent crashes found in Cyrodiil and PvE areas. Also included is a fix for your Stamina not appearing to recover, invisible collision found in Morkul Stronghold, semi-transparent menus within the Crown Store, and more. The size of this patch is approximately 101.48MB.

 
DLC & Chapters
Harrowstorm
Dungeons & Group Content

Dungeons
Icereach
The Brush Fire achievement can now be completed.

Murkmire
Dungeons & Group Content

Arenas
Blackrose Prison
Drakeeh the Unchained is no longer partaking in Murkmire health concoctions and as such, his health has returned to normal levels.

Quests & Zones

Quests
Empty Nest: Fixed a number of issues in which Krona and Ree-Nakal could get stuck while spawning for the final boss fight.

Orsinium
Quests & Zones

General
Fixed an issue causing invisible collision and floating NPCs in Morkul Stronghold.

Summerset
Quests & Zones

Quests
The Crystal Tower: The Golden Knight will once again follow you properly during the final parts of the quest.

Combat & Gameplay
Combat & Abilities

General
Fixed an issue where your client would report your Stamina Recovery as 0 after activating Sprint or Mount Sprint in some situations.

Base Game
Art & Animation

General
Robes and boots from the Pyandorean Motif no longer appear invisible when worn.

Miscellaneous

General
Fixed a number of crashes related to some recent fixture optimizations occurring near Keeps in Cyrodiil.
Fixed a crash that could occur when exiting the game.
Fixed several crashes that could happen near Keeps and Wayshrines.
Fixed a rare crash related to bow and arrows.

Quests & Zones

Main Quest
Soul Shriven in Coldharbour: Fixed an issue where the Hooded Figure would not appear until after relogging if you created a new character and skipped the tutorial.

UI

General
Fixed an UI error that occurred within the account settings category on the Japanese game client.

Addons
Refactored the chat formatting API to preserve existing use cases.

Crown Store
Fixed an issue where the Crown Store UI would become semi-transparent and would not scale properly with certain configurations.

Gameplay
Restored the loot history toggle in the gameplay settings menu.

Guilds & Guild Functionality
Restored guild member promote and demote options in the Context menu.
Added numpad binds to the Guild Set Rank text.
Added a Set Rank keybind to the guild roster.
Online:Patch/Hotfix 2020/01/23

Hi everyone,

We just published a hotfix on all platforms and megaservers that should reduce the frequency of crashes occurring in Cyrodiil. This should also help with some minor rollbacks or loss of AP some of you have been experiencing.

No need to relog, as there's no patch to download. Thanks!
Lore:Dyzera's Realm

is a small pocket realm of   ruled over by a powerful   named  , a servant of the    . It is a realm of perpetual twilight resembling the  , covered by exotic bioluminescent plant life.  

In  , Nocturnal formed the   by allying herself with   and   in a plot to wage war on their fellow Princes and ultimately gain unlimited power.  As part of this shadowy Daedric war, Dyzera was tasked with abducting  's mortal worshippers from   and sequestering them in hidden pocket dimensions of Oblivion, accessible only from Tamriel. By doing this, the Triad sought to bind Azura's ability to act on Tamriel, as Dyzera's abductions would place Azura's oracles out of her reach under the terms of the  .  However, one oracle managed to enlist the aid of   before being abducted, who then freed the oracles. 

Together, they managed to track down and enter Dyzera's base of operations on Tamriel, a ruined shrine to Clavicus Vile hidden within Cold-Blood Cavern in  , recently vacated of its bandits occupants  and flooded with  . After her attention was drawn to this incursion, Dyzera opened a portal to this pocket realm within the cavern, inviting the interlopers to face her in combat. Even against the allied forces of the Triad, the Vestige managed to defeat Dyzera in her own realm along with her   and   allies, before escaping back to Tamriel.  This ended Dyzera's plot against the oracles, but the Daedric war continued. 
 
References
Online:The Grinning Horker

It lies north of Rageclaw's Den. A secret passage in the basement leads to Blackreach.
 
  
Related Quests
 

Gallery
Online:Flesh Abomination (Unhallowed Grave)

Flesh Abominations are Flesh Colossi that can be encountered within the Unhallowed Grave. They are found magically bound near Hakgrym the Howler who will release them during the fight.
 
  
Achievements
This creature has one related achievement:
Cyrodiil/Ionalla Dark-Heart

Ionalla Dark-Heart, a Nord thief, is a member of the   and an expert-level   in Archery.

After waking up at 8am, Ionalla will eat a quick breakfast at the guild before starting her training regime at 10am. For the next five hours you will find her shooting targets in the guild's training area. If it's Morndas, Middas or Fredas, she will first head over to   for some shopping, before starting her training at 12pm. She will take a break from training at 3pm and eat a quick bite at 6pm, before restarting at 7pm for another three hours. After relaxing in the common room, she heads to bed in the basement at midnight.

Ionalla doesn't believe in modesty, as you will notice when first meeting her: "''Name's Ionalla. Ionalla Dark-Heart. Best archer in   and perhaps all of Cyrodiil." If you note her pride in her skills, she exclaims: "As I should be! Archery is something of a tradition in my family. My great-grandma Edla, they say she killed a man from over 300 yards. Talk about a good shot!" If you agree, she beams: "Only a shot a Dark-Heart could produce. One day, I'll beat that record." 

If you ask her what it means to her to be in the guild, she explains: "  and   will talk your ear off about what the Fighters Guild does or doesn't mean to them, but for me it's simple. To be in the Fighters Guild is to have a chance at true glory. One day, all of Tamriel will sing my name, and it will have all started here. The coin paid for each job doesn't hurt either." If note that she has high hopes, she agrees: "I just have a goal. If you don't have a goal then what's the purpose in life?"

If you instead remind her about helping the people of Cyrodiil, she says: "That comes as part of the job. But that's what this is: a job. At the end of the day, if there wasn't a reward for contracts then none of us would be here. Well... maybe apart from Svenja." If you admit that makes sense, she replies: "Of course it does. Houses don't come cheap and neither does food or mead." If you instead say you agree with Svenja, she will scoff: "Most of the romantic types do."

Ask what she does around the guildhall will net you: "I offer archery training, for a price, to any who wish to learn and fight for coin and glory.Other than that, what more is there to do? Other than drink some fine ale at the tavern, of course." If you ask her views on the guildhall itself, she explains: "This is the city of my ancestors, my family has been here for generations - I wouldn't want to be anywhere else.''"

Ionalla wears  ,   and  , and is armed with an Elven bow, a   and 60 steel arrows. She also carries a philter of true shot, the   to the guildhall and a random selection of gold, lockpicks, gems, jewelry, food and drink.

Notes
Ionalla appears to be the great-granddaughter of Edla Dark-Heart, a Marksman trainer and rumored assassin in Oblivion.
Lore:Vastarie's Journal

It is with great difficulty that I begin my final entry. For so long, all was at peace. My husband and I had spurned the tenets of the great   so we might live in peace. We wanted our magic to benefit all people of  , not bend them to our will. 

But to my Lord, our family tragedy was too great to bear. He has it in his thick Skull that he can somehow overcome death—not for the sake of knowledge, or to command fearless forces to defend our home—but to tear the once-living back into this realm and imbue them in flesh. To give them life once more. 

Yes,   died an untimely death. But where I grieve for what we did lose,   weeps for what might have been. He wished for an Apprentice to help us master our craft, to surpass our discoveries. He cannot bear our son's very Essence being gone forever. 

And so my husband created a golem of the boy's corpse—an  , but with eyes as cold and empty as a Gemstone. He hid his plans until the rituals had completed, and then presented that slurring abomination to me, as though I could ever forgive him. He seemed truly shocked when I rent the pale echo of Calion's spirit from its husk. 

Now I've imprisoned my husband, who I love more than life itself, because I cannot bring myself to truly punish him. Perhaps a decade will give him time to contemplate the abhorrence of his actions. 

—
Lore:Volskygge

Volskygge (also called Lendoran Ruin) is an ancient Nordic barrow found in the mountains of western Haafingar, in the province of Skyrim. This ancient tomb is known for being the citadel of the Dragon Priest  .   The people of Solitude are cautious of the ruins and know it as a cursed place, a tomb where the dead still live.  
 
See Also
For game-specific information, see the Skyrim and ESO Lendoren and Dragon's Belly article.

References