Legends:Patch/1.61

Released January 23, 2017.

Game Changes

New Player Quest System
New players will now receive a string of quests guiding them through some of the game's major features.
Players who have already completed Chapter 8 of Story Mode are not affected by this change.
Some of the early daily starting quests have changed.
Social
The friends limit has been increased.
Miscellaneous chat improvements.
Questgiver Guidance UI
New UI element introduced to help remind players of active quests.
If a quest can only be completed in a single game mode (for example "Win 3 games in play mode), the guidance UI will appear over that mode.
If a player has a quest for a particular class, the guidance UI will appear over that class in Arena selections.
Story Mode Reward Messaging
Players now see a preview of which rewards they will receive upon completion of the last game of an act in Story Mode.
Soul Gem Tutorial
This tutorial has been revised due to its interaction with the New Player Quest system.
Collection
Monthly cards will now be revealed five days in advance rather than ten. The game will still show ten days until after this update.
Mousing over a deck tile reveals the new Deck Info button, which allows deleting, renaming, and copying decks from the Collection screen.
Deckbuilder
The Magicka Costs chart now displays counts for cards by attribute and number of prophecies in the deck.

Card Changes

When this update is live, Soul Summoned versions of Ungolim the Listener, Dark Rift, Gladiator Arena, Black Worm Necromancer, and Shrieking Harpy can be Soul Trapped for their full value until February 8.
 changing from 2/1 to 1/1.
Ungolim's power level has always been very high with his "shuffle strong creatures into your deck" mechanic. To keep future design space open, we've reduced his power by 1, without affecting his defining ability of drawing Brotherhood Assassins.
 changing from 2 cost to 3 cost.
Increasing the cost by 1 improves both the strategic depth of Dark Rift and the counterplay against it as Belligerent Giant now has a better chance of closing the Rift on time.
 changing from 3 cost to 4 cost.
We've found Gladiator Arena to be too efficient at putting constant pressure on opponents these last two seasons.
 changing from 5 cost to 6 cost.
Creatures that have bonus abilities based on whether you're ahead on life have the potential to lead to snowbally games. This change to Black Worm Necromancer helps balance attack incentives with comeback potential.
 changes from 2/2 to 2/1.
In most ways, Shrieking Harpy is a great card that is healthy for the game. However, its ubiquity is somewhat more than we'd like to see. We expect this change to push Intelligence decks toward more variety.
 changing from 4/4 to 4/5.
Voted Most Fun Card that Always Dies to Lightning Bolt, this change to Dagi-raht Mystic will better "support" decks that want to build around him.
 changing from 2/5 to 3/5.
It's embarrassing for someone named The Blademaster to get Executed so often. The man who killed Tyr 50% of the time is now hoping to increase that record against your opponents.

Bug Fixes

AI
AI opponents will no longer waste attachments/items on creatures it already intends to "trade" with against guards.
The AI opponent Sureshot no longer uses a 3-color deck.
Animation
The mouse cursor VFX can no longer be separated on touch devices or partially remove VFX on PC.
The summon ability animation from Cloudrest Illusionist no longer follows a card into the graveyard.
When Farsight Nereid is played, the revealed card's shadow no longer stays on the screen after the card disappears.
Creatures' attacking animation now completes if a heal potion is cast during the animation.
Creatures that are copied by another card no longer display a placeholder image briefly.
The ward animation no longer appears pixelated even at high video quality.
Arena
After beating an Arena boss, the scorch VFX no longer persists on the opponent select screen until rewards screen.
The loss VFX in Arena no longer persists on the board when leaving the Arena after a loss.
When a player wins a solo Arena, there is no longer a dark stain left behind the arena masters icon that disappears abruptly during a screen transition.
At the Choose Your Prize screen, the announcer's VO is no longer inappropriate given the player's prize choices.
In Solo Arena, the announcer's VO for a player's victory can no longer be heard immediately after the VO for starting a match.
The rule "One of your opponent's creatures gets the drop on you" now has VO.
When the player advances their rank in Versus Arena, the Announcer no longer has two lines of VO that overlap each other.
When the player defeats an Arena boss, the announcer no longer interrupts himself with his VO at the Arena Complete screen.
Enemy creatures played into a Plunder lane no longer get the "Created by:" message when an item is attached.
Completing the Versus Arena with losses no longer grants Champion of the Arena Title and progress towards Master of the Arena.
When cards are being added to a deck, an empty premium frame no longer appears briefly in the decklist.
Real money purchases are no longer disabled after purchasing entry into either Arena with real money.
Class portraits no longer have distorted and smeared backgrounds on iPad 3 and iPad 4
A noticeable hitch no longer occurs when transitioning to or from either Arena mode purchase entry screen.
The transition between Arena Complete and Rewards no longer causes window to grow darker.
The animation for the seventh win in a Versus Arena is no longer missing SFX.
Keywords for special lane rules no longer have inconsistent bold font.
Arena decklist colors are no longer partially obscured by a shadow.
Arena opponent "He Who Slithers" no longer has an avatar that pulls from a pool containing a female portrait.
Finding a match in Versus Arena while the View Deck screen is open no longer continues showing the cards until the match starts.
King of the Hill lane in Arena no longer reads and functions differently from lane documentation.
Opponent portraits can no longer be selected without closing the View Deck window.
Arena opponent and player name text no longer appears before the nameplate.
The AI opponent Swornsteel, the Mighty's name no longer extends outside the text box.
The selection VFX on the decklist button on Opponent Select screen is now centered on the button.
Opponent defeat VFX no longer persists on screen when navigating from Solo Arena opponent screen.
Resigning in Solo Arena no longer triggers inappropriate victorious announcer VO.
Art
A white square will no longer appear when loading the Icon that displays the player going first.
Premium versions of Altar of Despair and Swindler's Market no longer contain artifacting/extra particles when the support is in play.
Kvatch Soldier now wears Kvatch armor.
Audio
When Conceding as certain races, their "Oops" emote VO that plays no longer overlaps with the Concede SFX.
Master Volume and Music sliders now mute audio when turned all the way down.
SFX for unlocking a new game mode can no longer occur on other screens.
Royal Sage now has VO when attacking.
The Keep Hand button no longer has inconsistent SFX.
While opening packs, a "thud" sound can no longer be heard before the pack falls to the mat.
Battle
A creature's summoning VO can no longer be overlapped by its attacking VO.
A discard pile's contents will no longer display on top of Moment of Clarity's UI.
Player is no longer able to select playmat buttons when transitioning to Practice/Versus Battle deckbuilder.
Briefly during the Mulligan stage of a match, the words Some Long Text will no longer flash over the Keep Hand/Redraw Cards button.
Support cards can no longer be hovered through the OK and Cancel buttons when sacrificing a card in a full lane.
Unmuting an opponent no longer displays as Unblock, instead of Unmute.
Beta Agreement
The title on the beta agreement no longer extends above the window.
Campaign
After a pre chapter scene ends, a static picture no longer remains on screen.
Chapter cinematics will no longer play without SFX.
Chapter 4 movie no longer has subjects cropped out of the frame.
Chapter 1 background SFX will no longer play with the Prologue video.
Chapter 16 background SFX now fits the chapter theme.
Tyr's VO line "Sorry, better your blood than…" in Chapter 1 is no longer cut off.
Chapter 19 & 20: Chapter movies now fade to black at the end as the other cinematics do.
Chapter 4: Story choice cutscene no longer has merchant's head cut off.
In Chapter 15, Tyr's dialogue no longer lacks continuity with the match rule.
Reive's image on the playmat now matches image from cutscenes.
The image for Warriors of Hammerfell no longer appears as a white box on the rewards screen.
Campaign chapter completion reward cards are no longer misaligned from other rewards.
The music in the Epilogue no longer ends before the movie does.
Skipping the Interlude the first time it is played no longer prompts the choice of Tyr or the Orb of Vaermina.
The pack opening tutorial no longer displays two back arrows after revealing the cards.
The Chapter 11, 13, 15, 18, and 20 intro images are no longer pixelated.
The end of the Prologue no longer has a large hitch/freeze towards the end of the cutscene with Tyr and Reive.
Fast Forward button no longer persists if the player skips intro scene dialog by clicking elsewhere.
Mouse hovering the Play button while entering the Chapter screen no longer results in no button VFX.
The Chapter 1 and 16 Story images are no longer pixelated.
The player emote VFX can no longer play simultaneously with the announcer and actor VFX.
Cards
When Blackrose Herbalist heals a creature, there is now SFX.
Cards no longer display Thieves Guild Recruit's "Got the Loot" ability hanger if the effect wasn't applied.
Miraak's summon ability no longer produces a hanger that describes it as a debuff.
The premium version of Goldbrand no longer has a different animation while on the playmat than the card itself.
The VFX for Falinesti Reaver's summon ability no longer produces sword VFX in the right side of the playmat.
A premium Dunmer Nightblade now generates a premium Iron Sword upon death.
Ring of Imaginary Might is now generated through cards that grant random items.
Summoning then unsummoning the first creature every turn while Wrothgar Forge is in play will no longer summon a new random item every time.
When Gardener of Swords gains an item while summoned to a Plunder lane, other Gardener of Swords cards now gain that item.
While in play, Eastmarch Pillager and Flesh Atronach description will no longer change to reflect a non-existent buff.
Creatures destroyed by Immolating Blast are now displayed in Play History.
VO for Nahkriin, Dragon Priest is no longer inconsistent with lore.
Ring of Chaos text no longer implies that only cards drawn from the deck are replaced instead of any card added to the hand.
The word "Move" on Riverhold Escort refers to an in-game function that is now defined in the glossary.
0-cost Elusive Schemer created by Wispmother no longer appears as a 4-cost during summon animation.
A card's buff quantity indicator is no longer covered by its Magicka Cost indicator in right side lanes.
Camlorn Hero now displays an information hanger for the word Summon.
Silvenar Tracker now receives a hanger corresponding to its summon ability.
The equipped item info icon of Staff of Sparks now fills up its hanger.
The icon images of items with long descriptions now fill up their hanger after they are equipped.
VFX for a card cost decrease no longer appears inconsistently.
Whirling Duelist now produces VFX when equipped with an item.
Text displaying multiple items attached to creatures is no longer partially obscured.
Chaos Arena
Deck Type   icons are now positioned properly.
Crusader's Chaos Arena art is no longer missing graffiti.
Redeeming a Special Offer code after that special offer has been purchased no longer prevents reception of future entitlements.
Debug text no longer appears on Chaos Arena Ticket redemption notification
The lane description for the deck swap rule is no longer confusing.
Collection
When Soul Summoning an un-owned Legendary card, the border no longer stays gray.
Quickly mousing over cards in deck no longer displays a blank card image.
Dark Harvester no longer displays Stoneshard Orc's art in the player's deck list.
Adding a card to the deck no longer causes pixelated VFX in the Magicka curve.
If a Legendary card is at the bottom of the decklist, the mouseover preview will no longer be cut off.
The border of legendary cards no longer remain gray if all copies are added to a deck then removed.
Searching for "Monthly" no longer displays Withered Hand Cultist, Staff of Sparks, and Mages Guild Retreat.
Searching for numbers "0" or "9" will no longer display multiple cards that do not have either of these numbers on them.
Using the mouse wheel to scroll through collection no longer causes a blue glow to persist between pages.
Card Info screen now has a Tooltip text prompt for the Card Set icon.
Card Set and Soul Gem Icons no longer appear before the Card Info modal is completely opened.
Mechanical Ally can now be found by searching the term "Neutral".
Debug text no longer appears on Card Info pop-up for Madhouse Collection cards.
Entering the Collection menu will no longer display two Attribute tabs as selected.
Searching for Epic in the search field no longer brings up Ungolim the Listener.
Selecting the Intelligence Attribute Filter once will now filter Intelligence cards.
Long deck names with spaces now shrink and no longer become partially obscured.
Unowned Legendary and Unique cards that the player Soul Summons no longer have their borders grayed out until the page is refreshed.
The missing VFX for the Soul Trap button in the Collection is no longer missing.
Compatibility
Menu navigation performance no longer decreases overtime as game uptime/memory usage increases.
Game no longer hitches when auto-finishing a deck.
During Battle, if the Discard Pile menu is opened, the FPS will no longer drop down between 10 and 16.
Deckbuilder
If the player adds a card to a deck, then quickly drags a card that isn't allowed in the same deck, page navigation will no longer fail.
Gameplay
Action cards no longer pop on screen and now flow smoothly from the opponent's hand when played.
The shadow VFX that occurs when a creature with Guard is played no longer has visible gaps in it between the border and the card.
Cast Out's summon text box is no longer cut off on the bottom of the screen.
The summoned card of Dragon Priest no longer displays as 0 cost before entering the player's hand.
Turn timer tooltip no longer displays incorrectly while Merchant's Camel and Moment of Clarity UI is active.
Player is able to no longer click through the cancel button onto the card when using a summon ability.
Keywords/icons no longer disappear when transforming a creature with a keyword into another with the same keyword, through Wabbajack or Zoo lane.
Ring of Magicka no longer displays the activation VFX when returning to a current match.
Playing a card as the turn ends will no longer make the card appear as in play until the opponent performs an action.
Deck tooltips no longer display "1 Cards" instead of "1 Card".
The opponent's concede text box will no longer move from its original position.
Turn timer tooltip no longer displays "1 Seconds Left" instead of "1 Second Left".
The top half of the rightmost support slot is now able to be targeted.
Glossary
The Game Terms tab in the Glossary now mentions "Unsummon".
History
Actions that summon creatures to a lane no longer show every creature in those lanes in the Play History.
Moment of Clarity will no longer reveal to opponent what cards are shown to player.
In 4:3 resolutions, when a single card affects a full lane or 7 to 8 creatures, cards are no longer truncated in the Play History.
Play History now shows an arrow when damage is done by Last Gasp.
iOS
Press and dragging scroll bars are now always responsive.
During Account Creation, the checkbox on the EULA acceptance screen is no longer difficult to select.
The blue attack arrow now displays when tapping and holding on the playmat.
There is now a message if player minimizes game while queued and comes back after the match has ended.
The Profile tutorial prompt message is no longer very small.
Resuming from a locked state no longer causes a player's card drawn per turn to be delayed until resumed.
The error messages in the User Search window now updates if the player is hitting Done on the keyboard.
User no longer receives broken message when searching for an account that does not exist when hitting Done on the keyboard.
Pack opening is no longer delayed if the player presses the home button on their device.
iPad 4 with iOS 10.0 no longer has missing audio in most parts of the game.
Tapping on a title in game will no longer make the title blink.
Tooltips for locked chapters no longer display the message "Profile will be unlocked after mission 8.".
Player is no longer able to select multiple chapters simultaneously.
Campaign Act navigation arrows buttons are no longer positioned really close to the Back Arrow and the Options button.
A line no longer appears above the Magicka cost filter.
Player can no longer highlight a second attribute filter.
Upgradeable cards will no longer glow green when tapping and holding on the Soul Gems icon.
When the player cancels an In-App purchase of a Special Offer item, the item is no longer removed from the store.
Equipping a creature with an item that has a summon ability no longer causes target inconsistencies.
The "Catching up to current game state" banner is no longer small and hard to read.
Icons used for Prophecy, Last Gasp, Triggered Effects (star), and Support Use no longer appear pixelated.
The Ranked circle icon will no longer be highlighted when Casual is selected.
Attempting to purchase a Special Offer with an unverified email will no longer return a non-user friendly Error.
Multiple pop-up menu borders no longer appear pixelated/low resolution.
In Arena, the View Deck button is no longer unsmooth when opening.
Selecting Avatar Select on Profile will no longer highlight the corresponding avatar on the next screen.
Season Rewards preview screen no longer contains multiple pixelated art assets.
Skipping story mode movies no longer causes a brief flash on screen.
Large title fonts are no longer pixelated.
Clicking the Exit/Reconnect button at the Class Select screen will no longer cause the Class modal to appear while disconnecting.
Closing the Options Menu by clicking on the arrow that points to the Special Offers button no longer causes the Versus Arena tile to bounce.
Collection UI elements are no longer blurry and pixelated.
Options menu icon no longer appears blurry and low quality.
Main Menu mist VFX now animates.
Selecting outside of the Practice or Versus Battle windows no longer registers other game mode buttons as having been selected.
Localization
Text is no longer truncated on the special offers "Buy now!" button.
FR/DE/ES/IT: Missing audio during deck creation tutorial is no longer missing.
Text in chat windows is no longer hardcoded when using emotes.
FR: Wrong audio is no longer wrong in Interlude video.
FR/IT/DE/ES/PL/RU: Audio no longer overlaps when the player ranks up in Chaos Arena.
Madhouse Collection cards are no longer missing information in the Card Info modal.
FR/IT/DE/ES/PL: The counting of Wins after completing an arena is now translated.
BR: VOs for different avatars now match their emotes.
BR: Morthal Executioner is no longer referred to as "Executor de Mortal".
DE: Missing space is no longer missing in the quest requirements for the Rescuing a Friend Quest.
ES: Tyr's VO is no longer misaligned with the subtitles during the Interlude.
FR/IT/DE/ES/PL: Searching no longer functions incorrectly when searching for the names of Attributes.
FR/IT/DE/ES/PL/RU: The Mage Tower lane's description now matches its actual functionality.
FR/IT/DE/ES/PL/RU: The Madhouse Collection message is now localized in the Special Offer menu at the store.
FR: Naarifin's VO now matches parts of his subtitles during the Interlude choice.
FR: Altar of Despair now has a space before the colon in its description in French.
FR: High Rock Summoner no longer displays two colons in the description in French.
FR: The word Silence now appears on Bone Bow in French.
IT: Altar of Despair no longer appears to refer to itself as Dark Laboratory in its card text.
FR/IT/DE/PL: There's no longer an audio/text desync in the Epilogue.
PL: Interlude Part 2 is no longer missing a line of Cassia's VO.
RU: Quests that require the player to win 3 matches with a specific 2-color deck no longer display the deck attributes in an awkward spot.
SP: The tooltip for the player's discard pile no longer displays "Waiting for opponent to reconnect" in Spanish.
FR: Exclamation mark no longer appears on its own line of text during Chapter 7 movie.
Login
Reconnect button now allows a user to reconnect.
Menu
Menu for Practice Mode no longer prompts when returning to the main screen.
There are now SFX produced when the player selects the Ranked Season Reward.
The menu items within the Info section of the Options menu now links the player to their corresponding web pages.
In Practice, the Options button can no longer be used when not visible.
The Social menu now has a text box pop-up following the profile tutorial.
The red banner for the Chaos Arena entry screen will no longer display briefly when clicking Versus Arena.
The locked Arena Ticket tooltip no longer appears differently from the other locked tooltips that say Story Chapter.
Certain menus no longer can be navigated with the keyboard arrow/enter keys when pop-up menus are displayed.
Clicking the OK button on the Ranked Season Countdown tutorial will no longer close the screen.
The player is no longer presented with an error message when attempting to view Credits.
Setting the Quality to "Auto" no longer defaults to High quality for all computers.
Options
The check boxes for "Mute Music" and "Play Sound In Background" now align.
Performance
Long hitch no longer occurs when attempting to view the Credits.
Screen tearing and VSYNC issues no longer present for many instances of moving cards.
The X button on the stats window no longer has un-synced audio.
Entering the Avatar Select screen no longer results in an unsmooth transition.
Closing the friend challenge window no longer has an unsynced closing animation with the picture art.
Opening the Info menu in the options after receiving a new daily quest no longer causes a hitch.
Profile
The Arrows Fired General Stat no longer increments by 2 when Allena Benoch fires an arrow.
When the player receives a quest, the quest giver's portrait no longer appears stretched.
When the player dismisses a quest, they no longer receive a mechanically identical quest in its place.
The Ranked Season Countdown tooltip no longer displays when hovering on a friends profile.
The rank text no longer overlaps the line underneath of it when viewing another player's profile.
The Stones Thrown General Stat now counts the Stone Throw card.
The numbers in the Collection Stats no longer overlaps the percentage symbol.
The season reward no longer displays debug text.
The Prophet title can no longer be earned by triggering 5 prophecies and not breaking 5 runes.
Changing the player's title and then avatar no longer makes the changes made to the player's title revert back to the previous title.
Titles that require the completion of other titles no longer display progress bars without numerical indication of completion.
Match History hangers and symbols now distinguish between Solo and Versus Arena.
Player can no longer cause the scroll bar to violently and rapidly move up and down.
Selected avatar no longer remains highlighted when paging through races at the Choose Your Avatar screen.
When choosing a new Avatar, the currently selected Avatar is now indicated.
When the player reaches Level 50, the level progress bar no longer remains empty.
The X next to daily quests now immediately appears when Profile is opened.
Quests
The quests "Arrow in the Night", "Blood On Your Boots", "In Danger's Path", "Killing Them Softly", "A Dark Riddle", "A True Warrior", "Tournament of Champions", and "Keeping Your Distance" no longer display deck colors backwards.
Missing apostrophe now replaced in the last sentence of the Silent Stalker starting quest text.
Three new daily quests can no longer be received after completing all old daily quests in profile.
Ranked
When a player progresses to Legend rank, their constellation no longer stays at The Thief and a tooltip for Legend appears.
Profile
Artifacting no longer seen when the player changes the Video Quality, then sets it back to its previous setting.
Rewards
Shadow box now fills window of unchosen quest.
Text on the season rewards card is no longer hard to read.
When the player is revealing an earned title, the entire Title Scroll is now clickable.
Social
Add, Delete, and Block Friend prompts can no longer be opened simultaneously causing them to overlap.
Accepting a Challenge request while at the drafting screen will no longer cause the "Waiting" queue box to briefly appear.
Collapsing the friends tab after closing a chat will no longer play the collapse SFX twice.
Sending a chat message no longer deselects the chat text field.
Text in chat will no longer display invisible when closing the social menu and viewing a profile then reopening the chat.
When the player's friend goes offline during a chat, a new chat will no longer be created with a different friend.
A player will no longer be returned to the profile screen when attempting to view another plays profile.
The Magnifying Glass button for searching for friends in Profile now has a function.
The error message for attempting to perform a search with too few characters has been corrected.
Opening the Add, Delete, or Block Friend prompt and closing the social menu no longer causes the prompt to persist on screen.
Social window can no longer be opened over the General Stats/Titles/Match History window.
The text for Arena icons no longer displays over the icons when viewing another player's profile.
Selection Highlight now changes targets appropriately after Blocking a friend.
Players with long enough usernames no longer overlap the Do Not Disturb button.
User is offline chat error message no longer includes a typo.
There is now a function to unselect a friend.
Deleting a friend on the friends list will no longer still leave the Delete and Block buttons active.
There is no longer an error message when attempting to add a friend name that is 1 or 2 characters long.
Opening the Social Menu for the first time in a section while the friends tab is collapsed will no longer briefly display the list as normal.
The display of Challenge buttons is no longer inconsistent depending on which player cancels or rejects the Challenge request.
The icon for the Social Menu can no longer be highlighted by a cursor that's not actually on the client window.
The mouse wheel can now be used to scroll the Social menu.
The search bar on a player's profile now has functionality.
The user can no longer change their selection of friend when choosing Delete, Block, or Unblock.
When a Block, Delete, Refuse menu is dismissed with the Social menu, it will no longer briefly flash when the menu is reopened.
White box no longer briefly appears when player selects a second profile to view.
Store
Founder title is now received if the Starter Pack is purchased prior to completing Chapter 7.
The Madhouse Collection offer no longer displays Arena ticket out of alignment.
Tile shadows will no longer disappear abruptly on screen after pressing the back button.
There's now indication that the Special Offers can be scrolled.
Special Offers and Current Promotions no longer remain active after purchasing the last item until clicked on.
Special Offers/Starter Pack screen now has a red X button.
When selecting a quantity of packs to buy, the positioning of numbers is no longer inconsistent.
Clicking any of the legal document links on the real currency pages with the scroll wheel no longer opens illegible versions in game.
Story
Chapter 19 High Elf Guard portrait is no longer of a Dunmer.
Buttons in Options menus no longer appear over Story text boxes.
Social menu graphic no longer briefly flashes when selecting a story chapter.
The player is no longer able to highlight multiple chapter icons.
Text
Arbitrary backslashes are no longer present in words such as wounded in the game tips when locating an opponent.
Creatures with Guard will no longer overlap Hanger information.
Animal description is now included in the Glossary.
Card Anatomy now mentions the Attribute Icon found on the bottom left/right of cards.
Missing Letters in the titles of Plaques (versus battle, versus arena, redeem codes) are no longer missing.
Quest "A Deadly Assignment" no longer mentions crowns as a currency instead of gold or septims
Quest "Battling Oblivion" text now capitalizes Daedra.
The experience bar on the main menu no longer appears differently from the rest of the experience bars.
Message prompt for the player to deal damage now says "damage".
Soul Gem numbers now appear centered in the Rewards screen.
Titles
Player titles during the match start animation no longer display the wrong banner.
UI
Exiting out of the Collection no longer produces an unsmooth transition to the main menu.
4:3 and 16:10 resolutions will no longer misalign the Solo/Versus Arena title/header.
After leaving a menu page, the Deck Select menu no longer unexpectedly appears depending on how it was closed after the last match.
Clicking a mode in the Main Menu multiple times quickly no longer causes VFX to stutter.
Titles now appear when hovering over player names during battle.
Act Navigation arrow buttons no longer appear before an act is completed.
Choice after Chapter 16 between Tyr and Orb of Vaermina no longer has a blank background.
Click and dragging an Emote option will no longer have the selection remain highlighted.
Deleting an unlocked starter deck then relogging will no longer cause the starter deck to appear locked again.
Scrolling fast in the Collection menu no longer briefly displays placeholder cards.
Entering deck select no longer causes it to briefly flash an empty deck select window.
Auridon Paladin's Drain ability hanger can no longer be received multiple times per turn.
Cursed Spectre now gives a hanger when silencing a creature.
Hangers with "x2" that appear to the left of the card no longer overlap the card.
An incomplete sentence is now complete in Thieves Guild's Nowhere to Run quest complete box.
Versus Battle is now specifically labeled at the Main Menu.
Mousing over a card the player is attempting to sacrifice another card for will no longer superimpose the card from the player's hand.
Opening two or more packs will no longer initially show card glow but will disappear when mousing over and away.
Opponent's Hand tooltip no longer appears at the bottom left of screen before match.
Click and dragging the audio slider arrow will no longer move the slider to a min/max position.
Opening the Glossary from the Main Menu no longer causes a brief flicker in the Game Terms window.
Clicking and dragging off a selected avatar no longer leaves a glowing highlight.
Gold is no longer displayed in the Avatar selection menu of the profile.
Players can no longer click the season reward button when the Rank tutorial is present, causing overlap.
Selecting a title then browsing portraits will no longer display previously selected title.
When logging in, the displayed current quests on the main menu no longer briefly appear with full progress bars.
Sacrifice UI no longer remains on screen if player attempts to play a prophecy card into a full lane and the timer runs out before a card is sacrificed.
Clicking View Profile of a friend multiple times will no longer cause it to repeatedly open.
Spamming the Escape key to open the options menu no longer queues up the menu screen multiple times.
Back button no longer disappears when clicked during pack tutorial.
If the player attempts to purchase a pack from the Pack Opening Screen, they are now shown how much gold they have.
The loading bar on the splash screen can no longer be can be manipulated when the player clicks it.
The mouse wheel can now be used to scroll the deck list at the Choose a Deck menu.
A card with Guard that is being viewed by the opponent will no longer have its highlight/selection marker blocked by guard border around the card.
Playmat sparks will no longer disappear if the player clicks with a different method while simultaneously dragging.
Red outline no longer appears in the center of playmat when hovering over Blood Magic spells.
The spark VFX on the turn timer will no longer disappear as the player hovers over the Play History.
When opening packs, the text that shows the quantity of packs is no longer positioned off-center in its text box.
When the player first unlocks Solo and Versus Arena, the menu items now animate until the player actually enters the mode.
When the player's hand is minimized, clicking the buttons no longer interacts with the board.
Versus Arena
Matching with an opponent no longer causes a small smudge to appear on the opponent's player portrait.
VFX
The victory screen no longer shows cards flying around the screen.
Crushing Blow no longer shows a visual obstruction when used to destroy a creature adjacent to another creature.
Hangers for buffed creatures now have centered portraits.
The experience bar spark VFX no longer disappears during progression.
When Abecean Navigator and the Ally cards fail, their VFX can no longer be covered by Fifth Legion Trainer and Bruma Armorer's buff VFX.