Netruk44/uesp-wiki-content huggingface dataset:
Battlespire:Blunt Weapon

Blunt Weapon's corresponding attribute is Strength.
 

Classes
The following classes have Blunt Weapon as a skill:

Primary Skill
Acrobat
Barbarian
Healer
Knight
Monk

Major Skill
Assassin
Ranger
Spellsword

Minor Skill
Mage
Rogue
Sorcerer
Warrior
Battlespire:Critical Strike

Critical Strike's corresponding attribute is Agility.
 

Classes
The following classes have Critical Strike as a skill:

Primary Skill
None

Major Skill
Rogue
Warrior

Minor Skill
Acrobat
Assassin
Barbarian
Battlemage
Healer
Knight
Monk
Nightblade
Ranger
Sorcerer
Battlespire:Dodging

Dodging's corresponding attribute is Speed.
 

Classes
The following classes have Dodging as a skill:

Primary Skill
Acrobat
Archer
Healer
Monk
Nightblade
Rogue
Thief
Warrior

Major Skill
Battlemage
Burglar
Knight
Ranger

Minor Skill
Assassin
Barbarian
Bard
Mage
Sorcerer
Spellsword
Battlespire:Hand-to-Hand

Hand-to-Hand's corresponding attribute is Agility.
 

Classes
The following classes have Hand-to-Hand as a skill:

Primary Skill
Bard

Major Skill
Acrobat
Barbarian
Monk
Warrior

Minor Skill
Healer
Rogue
Battlespire:Jumping (skill)

Jumping's corresponding attribute is Strength.
 

Classes
The following classes have Jumping as a skill:

Primary Skill
Acrobat
Barbarian
Burglar
Spellsword

Major Skill
Bard
Rogue
Thief

Minor Skill
Archer
Battlemage
Healer
Knight
Mage
Monk
Ranger
Sorcerer
Warrior
Battlespire:Long Blade

Long Blade's corresponding attribute is Strength.
 

Classes
The following classes have Long Blade as a skill:

Primary Skill
Bard
Battlemage
Knight
Ranger
Rogue
Spellsword
Warrior

Major Skill
Barbarian

Minor Skill
Acrobat
Archer
Nightblade
Thief
Battlespire:Missile Weapon

Missile Weapon's corresponding attribute is Agility.
 

Classes
The following classes have Missile Weapon as a skill:

Primary Skill
Archer
Ranger

Major Skill
Assassin
Knight
Monk
Nightblade
Warrior

Minor Skill
Acrobat
Barbarian
Bard
Battlemage
Burglar
Rogue
Spellsword
Thief

Notes
Bows, crossbows, and javelins are covered by this skill.
Battlespire:Short Blade

Short Blade's corresponding attribute is Strength.
 

Classes
The following classes have Short Blade as a skill:

Primary Skill
Archer
Assassin
Battlemage
Burglar
Knight
Nightblade
Rogue
Thief

Major Skill
None

Minor Skill
Healer
Mage
Sorcerer
Battlespire:Stealth

Stealth's corresponding attribute is Endurance.
 

Classes
The following classes have Stealth as a skill:

Primary Skill
Assassin
Bard
Burglar
Thief

Major Skill
Acrobat
Archer
Nightblade
Ranger

Minor Skill
Barbarian
Battlemage
Healer
Knight
Mage
Monk
Rogue
Sorcerer
Spellsword
Warrior
Battlespire:Swimming

Swimming's corresponding attribute is Endurance.
 

Classes
The following classes have Swimming as a skill:

Primary Skill
None

Major Skill
Barbarian
Burglar

Minor Skill
Acrobat
Mage
Ranger
Legends:Stormcloak Skirmisher

It cannot be obtained as part of your collection, but is summoned by other cards, including   and  .

Audio
 
 

Gallery
Legends:Experimental Scroll

It cannot be included in a deck, but is rather added to your hand by the effects of   and  .

Card Effects
One of the following three cards will be created at random:


Notes
This card is a nod to J'zargo's Experiment, a quest in Skyrim which involved testing J'zargo's Flame Cloak Scrolls, only to find out it both damaged undead enemies and the player, much like the card's Flame Cloak effect.
The alternate art variant depicts Tarhiel, who first appeared in Morrowind.

Gallery
Legends:Underforge

It is changed from using   three times, and will already be active without the need to play it.

Notes
The change applies the Secrets Revealed card effect and the text: 'Became the Underforge'.
This card's activation applies the Blood Ritual card effect.
The Underforge first appeared in Skyrim. For historical information see the lore article.

Gallery
Legends:Sovngarde Hero

It is a creature summoned by  .

Audio
 
 

Notes
The card, and its parent shout, are based on Call of Valor, a shout which appeared in Skyrim. The warrior depicted in this card's art is not visually similar to any heroes who appeared in Skyrim.
The card's creature type was originally solely Nord, until the Spirit subtype was added in Patch 1.68.0.

Gallery
Legends:Thalmor Soldier

It is a creature created by   when an action is played.

Audio
 
 

Gallery
Legends:Counterfeit Trinket

It is a card received when a   is played, which swaps the opponent's deck's top card with this one.

Notes
The card depicts one of the burial urns from Skyrim.

Gallery
Legends:Draugr Sentry

It is created by   when a dragon is played by its owner.

Gallery
Legends:Stricken Draugr

It cannot be put in a deck, but is created from  .

Gallery
Legends:Hulking Draugr

It cannot be put into a deck, but is created by  .

Notes
Hulking Draugr first appeared in Skyrim s Dragonborn add-on.

Gallery
Legends:Angry Villager

Availability
The card is unobtainable, but can be created by other cards:
's Last Gasp ability

Audio
 
 

Gallery
Legends:Skyrim Starter Pack

right|thumb|Skyrim Starter Pack
The Skyrim Starter Pack is a special offer available for USD $4.99/€4.99, released on June 28, 2017 to coincide with the release of the Heroes of Skyrim expansion. It contains ten Heroes of Skyrim packs, a one-card Heroes of Skyrim legendary pack, and the title "The Dovahkiin".

Notes
Its original price was $6.99/€6.99, but the price was reduced to $4.99/€4.99 on May 5, 2018.
Main Page

Beyond Skyrim is a massive multi-team mod project that opens the borders and brings Skyrim's neighboring provinces to life. No longer will you be turned back at the borders of Skyrim, but you can travel onwards to the lands beyond.
 
Project Releases
Beyond Skyrim: Bruma

Minor Releases
Beyond Skyrim: Calipers
Beyond Skyrim: Wares of Tamriel

Currently Active Projects 
Cyrodiil: The Seat of Sundered Kings — Bring back the Counties of the Empire and its environs. Enjoy the lavish delights of Imperial City or plunge into the depths and discover the secrets of the ancient Ayleids.
Iliac Bay: Tower of Dawn — Explore the legendary streets of Sentinel in Hammerfell, experience the rugged beauty of Orsinium or find adventure in the City of Daggerfall. The team for Iliac Bay is working hard to bring the lands of Hammerfell and High Rock to life.
Morrowind: The Star-Wounded East — Venture to Morrowind, a vast and alien land that has suffered greatly at the hands of fate. Lose yourself in the complicated politics of the plotting Houses of the Dunmer, discover the strange and beautiful life that makes its home in the east, or uncover the secret histories that lie beneath the ash.
Black Marsh: The Roots of the World — The swamps of the southeast are stirring. Cross the border into one of the strangest lands on the surface of Nirn, the home of the Saxhleel, the lizardfolk, and the graveyard of anyone unprepared for the deadly swamps. Black Marsh is a land of alien beauty, populated by a people embittered by millennia of oppression. Help guide them to power and unity, or exploit their divisions for your own gain. The marshes are calling, and through the hard work of a dedicated modding team, you can answer.
Elsweyr: Sugar and Blood — Cross the border into the Aldmeri Dominion, and visit the Khajiiti kingdoms of Anequina and Pelletine, a diverse series of landscapes that ranges from nomad-travelled steppes to tropical rainforest. Undertake a deeply personal, perhaps even spiritual, journey to the deep south of Tamriel as your character gets immersed in the culture and mindset of the Khajiit nation and joins in their fight against an extremely subtle and insidious enemy.
Roscrea: Voices of the Deep — Journey north into the stormy embrace of the Sea of Ghosts to a land of untold treasure. A land once known only as a whisper. A land called Roscrea. Forget the ills of your past, and the judgements of people you will long to forget. Wipe the slate clean and see for yourself a world frozen in time. Make with haste fair traveller, for the winds of change wait for no soul.
Expedition to Atmora — The shadows of the past reach beyond the Sea of Ghosts. They are hiding dark memories, shrouded in mystery. Do you have the courage to unveil them? Would you risk your life to embark on an adventure into unknown territory? To a place said to be more hostile and desolate than any other? If so, welcome on board, traveler. The expedition awaits.

See Also
 – project overview
Beyond Skyrim Wiki – Beyond Skyrim's official wiki (WIP)
Bruma

Beyond Skyrim: Bruma is the first project release from the Cyrodiil development team of the Beyond Skyrim mod project. Travel beyond the borders of Skyrim and visit Bruma, the northernmost county of Cyrodiil.

''Discover what has become of the city's residents since the events of Oblivion in all-new adventures and storylines. Plunge into the depths of ancient Ayleid ruins. Explore an expansive region larger and denser than the Dragonborn DLC. In Beyond Skyrim: Bruma, the choices - and their consequences - are yours alone.

Rediscover Frostcrag Spire, Cloud Ruler Temple, Frostfire Glade and many other legendary locations. The journey back to the Heartland begins now. Are you prepared?

:Dawnguard, Hearthfire and Dragonborn are required to play this mod. You must also install the SKSE Memory Patch, or another memory extender, to play this mod when using 32-bit editions of Skyrim. (SKSE is not required for Skyrim Special Edition.)'''
 
Gameplay Information
 
 
 
 


World Information
 
 
 

 
 

Miscellaneous Information
 
 
 

Lore Information










Lore information is hosted at the
Online:Skaafin

thumb|right|A Skaafin
Skaafin are a race of horned, yellow-skinned, red-eyed humanoid Daedra associated with Clavicus Vile. They vary significantly in size, with some being quite small in stature to others being as tall as Altmer. They can be found in Vvardenfell,  Cold-Blood Cavern, the Clockwork City Vault,  and the Ventral Terminus.  
 

 
Herne
thumb|right|A Herne
 
Herne are a race of horned huntsman Daedra previously seen in service to  . Only one appears in the game, and it is technically a renamed Skaafin.
 

 

Notes
Similar-looking Daedra appeared in Clavicus Vile's realm in Redguard, but they were simply called "Guardians".
Cut dialogue implies that Hircine and the Glenmoril Wyrd may have originally planned to be the antagonists in Stormhaven, instead of Vaermina and her Supernal Dreamers. This story would have involved the Vestige being given a task to slay a Herne, and to offer its heart during a Glenmoril Coven's ritual to anger Hircine, as Hernes were one of his favored daedra. Hernes didn't appear in the base game and would appear much later in Morrowind's prologue quest. For more info, please see the Cut Content article.
The art team also looked at Hernes when designing the Ruinachs.
Legends:Uther Nere

It cannot be obtained as part of your collection, but instead appears in story matches in The Fall of the Dark Brotherhood.

Notes
"Trinket" refers to a random 0-cost card.

Gallery
Online:The Saucy Nix

As you enter, to your right on a rectangular table is the book Red Mountain Drinking Song and a jewelry box. To your left, sitting at a pint-sized table by the door is Carwengil, one of the two patrons at the inn. The other is Gushorg, who can be found sitting at a significantly larger table around the corner. A copy of ''Adventurer's Almanac, 3rd Edition'' is on a table in the back of the tavern. A cooking fire is behind the counter.thumb|right|Interior
 

Related Quests


Residents
Diseases

This is a complete list of diseases found in Beyond Skyrim: Cyrodiil.
Cyrodiil/Caves

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Legends:Trading Cards

Steam Trading Cards are randomly dropped out-of-game items for the PC/Mac Steam version of the game. The collection is made up of eight trading cards and their foil versions. After spending around $9 USD on in-game purchases, a single random card will drop at random while playing. To obtain additional cards, you must either gain randomly received booster sets that can only be received by people who are active on Steam at least once a week to continue gaining cards, trade for more, or buy them off of the Steam Community Marketplace. Cards you currently own can be clicked on in your Steam Inventory to reveal a full-sized version of the image, at a resolution convenient for wallpapers.

After completing a set of cards, the option to craft a badge commemorating the feat will become available. Alongside the badge, you will receive experience points to boost your Steam Account Level, an emoticon that can be used in chat or in discussions, a random profile background image themed around Legends that you can use on your Steam community profile, and a chance at receiving a coupon for a different game or DLC. There are five badge levels with increasing amounts of rewarded experience, requiring up to five complete sets. There is also a sixth badge for collecting a full set of foil cards.

Legends was released on Steam on May 31, 2017. Purchases made through Bethesda.net are not retroactively taken into account, meaning you must make purchases through Steam to earn card drops.

Gallery
Cards
 
Foil Versions
 
Wallpapers
 
Steam Community Profile Wallpapers
 
File:LG-wallpaper-steam-Arena.jpg|ARENA  A Challenger enters the Arena
File:LG-wallpaper-steam-Imperial City.jpg|IMPERIAL CITY  A view of the Imperial City
File:LG-wallpaper-steam-High Elf General.jpg|HIGH ELF GENERAL  The Altmer are one of the longest-lived and most intelligent races in Tamriel
File:LG-wallpaper-steam-Stalking Shadowscale.jpg|STALKING SHADOWSCALE  Whisper your need to the scales
File:LG-wallpaper-steam-Dark Brotherhood Sanctuary.jpg|DARK BROTHERHOOD SANCTUARY  

Badges
 
Emoticons
 
File:LG-emoticon-TESLINTELLIGENCE.png| TESLINTELLIGENCE:
File:LG-emoticon-TESLSTRENGTH.png| TESLSTRENGTH:
File:LG-emoticon-TESLNEUTRAL.png| TESLNEUTRAL:
File:LG-emoticon-TESLWILLPOWER.png| TESLWILLPOWER:
File:LG-emoticon-TESLAGILITY.png| TESLAGILITY:
File:LG-emoticon-TESLENDURANCE.png| TESLENDURANCE:
 

Booster Packs
 

See Also
Steam Trading Cards Update Page
Official FAQ at Steam
Skyrim Trading Cards
ESO Trading Cards
Legends:Patch/1.60

Released December 20, 2016.

Game Changes

Decreased the number of available support card slots from six to four
Ring of Magicka
The   has been renamed to Ring of Magicka and is now a 3D object with no card type. It does not take up a support card slot.
The Ring of Magicka can no longer be destroyed by support removal or trigger cards that care about supports (such as Craglorn Scavenger)

Burn and Pillage's cost has been reduced from 6 to 5 and now only affects one lane
Previously, Burn and Pillage too often decimated the chances of a player who is on the back foot trying to make a comeback. While we want clear and effective payoffs for destroying runes, the lack of counter-play to Burn and Pillage has been a concern. The updated design makes more sense with the lane system, while still providing the ability to close the door on an opponent who is trying to contest an aggressive strategy.
Collection/Deckbuilder
Search terms "Premium" and "Monthly" can now be used to see only those cards
Search parameters are now saved when moving between screens
The new Set Filter provides Core and Promotional selections
Sellback for cards that have been rebalanced now only applies to copies that have been Soul Summoned
Switched the position of the Pack and Collection buttons
Added an Undo function for Soul Trap and Soul Summoning

Store Changes

The Madhouse Collection and Mad Prince Pack are now available for sale
Purchases of 15-pack, 40-pack, or 60-pack bundles in-game now include bonus legendary and premium legendary cards
We are providing all players who have previously purchased these pack bundles with a commensurate number of free legendaries to show our appreciation for your early support
Bonus cards can be redeemed by clicking the Open Packs button
Updated Store screen adds Special Offers and Current Promotions tiles to keep you appraised of the latest additions

Bugs Fixed
The undeletable starter deck bug has been fixed and all affected players should no longer see locked starter decks
Decks that were made invalid because of previous card changes will now correctly show up as invalid
The   title can now be unlocked by playing   or  s as intended
 visual effects no longer reflect outdated functionality
Relogging after deleting an unlocked starter deck will no longer cause the starter deck to appear locked again
Premium   now summons Premium   as intended
The timer on an AFK player will no longer reset back to normal if their opponent loses a rune and triggers a prophecy
Users can no longer spam other players by continuously pressing enter, preventing them from using add, delete, or block buttons
The sound effect that plays when an Ally card's effect succeeds is now audible
The   will now consistently buff itself when summoned in special Arena lanes
Legends:Patch

In order to continue playing The Elder Scrolls: Legends you will have to have the latest patch, which is usually installed automatically. As an online game, patches are applied regularly and may be ahead of this page. 

Patch History

Note: This list does not cover closed beta patch history.


Latest Version: 2.16
Legends:Patch/1.62.1

Released March 8, 2017

Game Changes
New Story: The Fall of the Dark Brotherhood
The first Story, The Fall of the Dark Brotherhood, is now available for pre-order. This new content will be released on April 5.

Cards
 is no longer awkwardly cropped with its head cut off.
's summon ability now updates after it is unsummoned.

Text
Grammatical errors on the Thank You page after purchasing Arena Tickets and promotional packs are now corrected.
Credits can now be viewed.

iOS
Text field errors are no longer missing text prompts causing them to only display red Xs.
Password text field error Xs no longer overlap the requirement text.
If the device is locked during a chapter, advancing to the next chapter will no longer tell players that they will unlock Act 3 Rewards upon completion.

Known Issues

The Earth Bone title is erroneously being granted to new members. These erroneous titles will be removed.
All PC users will need to accept the EULA after which social features appear as unavailable. This can be resolved by restarting the game client.
Legends:Patch/1.63.1

Released on April 18, 2017.

Bug Fixes
Gameplay
Creatures with the Slay keyword will now reliably apply the bonus effect granted by it. Looking at you,  .
We had a bone to pick with  . This skeleton's ability (when a creature in this lane dies, Grim Champion gains +1/+1) will no longer apply to the Reanimated version of itself when destroyed in a Reanimation Lane (return non-Reanimated creatures to play as 1/1 on death).
In Ranked Play, Legend rank no longer unintentionally carries over between seasons.
Interface
Priest of the Hour, Claw Kingpin, King Barynia, and Monsters of Wayrest Plains are no longer missing some letters during their clash animations.
Arenthil Wethrin is no longer missing the "A" in his name during the clash animation. Apologies have been made to Renthil Wethrin.
The clash animation no longer sometimes displays names too early, lingering on the playmat.
The Doom Wolf code display window will now show the entire code. Previously, certain combinations of characters in the code could obscure the last characters.
Some premium versions of cards that were not playing all premium visual effects have been given a premium going-over.
Players will no longer get stuck at the Ranked Season Reward pop-up on the Main Menu.
Players will no longer receive an error when attempting to view the credits.
Alternatively, new feature: game credits!
Localization
's voice acting career has been put on hold: he no longer has different voices saying the same line when summoned and attacking.
Russian: Sewer Monsters are no longer missing some letters during the clash animation.
French: Les Corsaires are no longer missing the "L" in their name during the clash animation.
Italian: Hilltop Giant is no longer missing some letters during the clash animation.
Legends:Patch/1.64.1

Released on May 25, 2017.

Card Changes

:This card now reads "After an enemy rune is destroyed, deal 1 damage to your opponent".
The timing of this card was changed from "When" to "After" to allow counterplay with rune breaks and prophecies.
Soul summoned versions of Relentless Raider can be soul trapped for their full value until June 8.

: This card now reads "You have +1 max magicka for each enemy killed by your creatures on your turn during this game".
This edit is for clarification only and does not change how the card plays.
Windy Lane: This lane condition now reads "At the start of your turn, a random creature switches lanes".
This edit is for clarification only and does not change how the lane plays.

Bug Fixes

Cards

: This card again receives proper stat modifications for items played from the discard pile using Student of Arms or Master of Arms.
: Creatures that are resurrected by Gravesinger, destroyed, and resurrected by another effect in the same turn no longer return to the owner's deck.
: Using this effect multiple times in a game no longer creates a placeholder portrait for the user.
: This card now properly triggers when a friendly creature is slain by Night Talon Lord.

General

Long loading time issues have been addressed.
Spectators no longer have confusing or redundant methods of exiting Spectator Mode.
Improved feedback when a player is kicked from Spectator Mode.
Non-English translations of the pre-match text for Abandoned Mine have been added.
Legends:Patch/1.65.1

Released on July 6, 2017.

Bug Fixes

The quest Welcome to Skyrim now progresses and completes as intended (you will need to complete it one final time before it's replaced by another quest).
Silencing a card a second time can no longer be used to return abilities to that card.
Creatures that had their keyword(s) stolen and are then silenced are now able to gain the stolen keyword(s) back.
Cards that check newly-played creature stats now take static buff abilities into account.
 now works correctly when a creature with Guard is in the other lane.
 will no longer occasionally show two copies of the same card.
 now has a summon prompt and its ability can be canceled.
 can no longer return itself by triggering a Swindler's Market with a 0-cost copy of it.
As it was not immediately communicated whether the Leafwater Blessing interaction was intended, players will be able to Soul Trap versions of Leafwater Blessing and Thieves Guild Fence that were Soul Summoned for their full value in the next game update after this one (not during 1.65.1).
 now correctly applies keywords to damage.
's summon ability can now be cancelled and it can no longer target a creature already affected by Shadowmaster's summon ability.
's summon ability now has creature return timing that's consistent with the ability text.
 no longer creates a copy of the transformed creature in the owner's discard pile.
's dragon cost reduction Last Gasp ability is now reverted when the affected dragon leaves the playmat (such as by entering the discard pile).
's stolen creatures with Beast Form abilities no longer activate those abilities if Night Talon Lord breaks a rune.