Netruk44/uesp-wiki-content huggingface dataset:
Online:Spawn of Mephala Style

Spawn of Mephala Style is an outfit style inspired by Spawn of Mephala, a spider daedra miniboss in Fungal Grotto II. This style is due to be available in  .

Style Pages
The head page will drop from Vila Theran, with a higher chance to drop on Veteran difficulty, and an even higher chance if Fearless Assaulter achievement has been unlocked. 
The shoulder page will be bought from Maj al-Ragath for 50 Undaunted Keys, but could also drop from a  . 
The weapon pages will be available from the Crown Store for  .
 

Sets
The following sets are in the Spawn of Mephala Style:
Spawn of Mephala

Armor


Weapons and Shields


Gallery
Online:Stormfist Style

The Stormfist Style is an Undaunted outfit style inspired by Stormfist, a storm atronach boss in Tempest Island. As with all Undaunted styles, it's comprised of a head and shoulder piece alongside a selection of weapon pieces. This style was first available from April 29 to May 27, 2020.

Style Pages
  could drop from Stormreeve Neidir, with a higher chance to drop on Veteran difficulty, and an even higher chance if the Burial at Sea achievement had been unlocked. 
  had a chance to drop from either   or a  , sold by Glirion the Redbeard, or can alternatively be bought outright from him for 50 Undaunted Keys.
The weapon pages could be obtained from the   from the Crown Store for  .
 

Sets
The following sets are in the Stormfist Style:
Stormfist

Armor


Weapons and Shields
The weapons and shield for this style have a perpetual lightning crackle effect when unsheathed.


Notes
To coincide with the release of this style, Storm Atronach Crates made a return to the Crown Store for a limited time.

Gallery
Online:Balorgh Style

Balorgh Style is an Undaunted outfit style inspired by Balorgh, a werewolf behemoth boss in March of Sacrifices. As with all Undaunted styles, it's comprised of a head and shoulder piece alongside a selection of weapon pages. This style was available from May 27 to June 24, 2020.

Style Pages
  could drop from Balorgh, with a higher chance to drop on Veteran difficulty, and an even higher chance if Hircine's Champion achievement had been unlocked. 
  had a chance to drop from either   or a  , sold by Urgarlag Chief-bane, or can alternatively be bought outright from her for 50 Undaunted Keys.
The weapon pages could be obtained from the   from the Crown Store for  .
 

Sets
The following sets are in the Balorgh Style:
Balorgh

Armor


Weapons and Shields


Gallery
Shadowkey:Unused Content

Unused Content is content that is unreleased, scrapped, or unavailable to the player through normal gameplay. 

Creatures
The following lists Unused Creatures for Shadowkey.

Spikeworm
Spikeworms

Floater
Stingfloater variant

Ghost
Blood Spirit variant
Unused brown ghost

Rat
Unused rat

Zombie
Unused zombie

Races
Khajiit
Khajiit npcs do not appear in the game. Khajiit are playable however, but lack a tail and digitigrade legs. An unused Khajiit model with digitigrade legs exists in the files.
Maps
"menu"|thumb|right
There is an unused level called "menu" in the files, this was most likely going to be used as a moving background for Shadowkey's main menu.
Notes
Before its release, Shadowkey's first press release trailer advertised a feature of unlocking new areas, and downloading weapons and spells via the N-gage arena. The N-gage arena integration for the game was reported to be scrapped, and many of the Items, Spells, etc with no documented location may have been intended to originate from there.
Shadowkey would have originally had four player multiplayer, more character art, and a few more large levels.

See Also
For articles about unused content on other The Elder Scrolls games, see the Morrowind, Oblivion, and Skyrim articles.
Tes3Mod:Mod File Format/CONT

CONT records contain information about containers.
 
| + || NAME || zstring || Container ID
|-
| + || MODL || zstring || NIF model file name
|-
| - || FNAM || zstring || Container name
|-
| + || CNDT || float32 || Weight
|-
| + || FLAG || uint32 || Flags
: 0x1 = Organic
: 0x2 = Respawns (organic only)
: 0x8 = Unknown (always set)
|-
| * || NPCO || struct (36 bytes) || Container object
: uint32 - Object count
: char[32] - Object name
|-
| - || SCRI || zstring || Script name
|}
Blades:Spirit of the Hunt (celebration)

The Spirit of the Hunt was a Hircine-themed celebration 

In 2020, between April 3–April 16  At the conclusion of the event, all players could receive the following rewards based on the number of global forest jobs completed during the event:

Over 50,000 forest jobs had been completed by April 6, and over 100,000 had been completed by April 10. By the end of the event, the 200,000 goal had been reached and the Spirit of the Hunt Reward bundle containing an Elder Chest and 200 gems became available for free from the store:
:"Hircine is pleased with the Hunt. As a reward for your participation, he grants you an Elder Chest, and 200 Gems!"
Free skill resets were available over the weekend of April 18–19, and the reward bundle continued to be available until April 21.

Notes
Spirit of the Hunt is also one of Hircine's titles, which refers to just a glimpse of what the glorious stalker represents.
Hircine is depicted here wielding the Spear of the Hunter artifact.
Spirit of the Hunt subsequently appeared as an event quest in April 2021.

Gallery
Tes3Mod:Mod File Format/SPEL

SPEL records contain spells.
 
| + || NAME || zstring || ID
|-
| - || FNAM || zstring || Name
|-
| + || SPDT || struct (12 bytes) || Spell Data
: uint32 - Type
::0 = Spell
::1 = Ability
::2 = Blight
::3 = Disease
::4 = Curse (unused)
::5 = Power
: uint32 - SpellCost
: uint32 - Flags
::0x1 = AutoCalc
::0x2 = PC Start
::0x4 = Always Succeeds
 
|}
Online:Assassin Beetle Corpse

The Assassin Beetle Corpse is a dead Assassin Beetle found at Rain Catcher Fields. You can harvest its corpse for a Venom Sac, which you need to lure out the Copper-Tongued Skink during the related quest.
 

Related Quests
Tes3Mod:Mod File Format/CREA

CREA records contain information on creatures.
 
| + || NAME || zstring || ID string
|-
| + || MODL || zstring || NIF model
|-
| - || CNAM || zstring || Sound Gen Creature
|-
| - || FNAM || zstring || Name
|-
| - || SCRI || zstring || Script name
|-
| + || NPDT || struct (96 bytes) || Creature data
:uint32 - Type
::0 = Creature
::1 = Daedra
::2 = Undead
::3 = Humanoid
:uint32 - Level
:uint32[8] - Attributes (in order of Attribute ID, as found on )
:uint32 - Health
:uint32 - SpellPts
:uint32 - Fatigue
:uint32 - Soul
:uint32 - Combat
:uint32 - Magic
:uint32 - Stealth
:uint32 - AttackMin1
:uint32 - AttackMax1
:uint32 - AttackMin2
:uint32 - AttackMax2
:uint32 - AttackMin3
:uint32 - AttackMax3
:uint32 - Gold
|-
| + || FLAG || uint32 || Creature flags
:0x0001 = Biped
:0x0002 = Respawn
:0x0004 = Weapon and shield
:0x0008 = None
:0x0010 = Swims
:0x0020 = Flies
:0x0040 = Walks
:0x0048 = Default flags
:0x0080 = Essential
:0x0400 = Skeleton Blood
:0x0800 = Metal Blood
|-
| - || XSCL || float32 || Scale (1.0 if missing)
|-
| * || NPCO || struct (36 bytes) || Carried object
: uint32 - Object count
: char[32] - Object name
|-
| * || NPCS || char[32] || Spells
|-
| + || AIDT || struct (12 bytes) || AI data
:uint8 Hello
:uint8 Unknown1
:uint8 Fight
:uint8 Flee
:uint8 Alarm
:uint8 Unknown2
:uint8 Unknown3
:uint8 Unknown4
:uint32 Flags
::0x00001 = Weapon
::0x00002 = Armor
::0x00004 = Clothing
::0x00008 = Books
::0x00010 = Ingredient
::0x00020 = Picks
::0x00040 = Probes
::0x00080 = Lights
::0x00100 = Apparatus
::0x00200 = Repair Items
::0x00400 = Misc
::0x00800 = Spells
::0x01000 = Magic Items
::0x02000 = Potions
::0x04000 = Training
::0x08000 = Spellmaking
::0x10000 = Enchanting
::0x20000 = Repair
::Remaining bits appear to be filled with junk data
|-
| rowspan=2 | * || DODT || struct (24 bytes) || Cell Travel Destination
:float32 - Position X
:float32 - Position Y
:float32 - Position Z
:float32 - Rotation X
:float32 - Rotation Y
:float32 - Rotation Z
|-
|
: DNAM
| zstring || Cell name for previous DODT, if interior
 
|}
Call to Arms:Releases

The following releases have been available for Call to Arms, including standalone items and bundles which may include models, scenery, publications, and more. 

2019


2020


TBD
Call to Arms:Models

thumb|right|Instructions for assembling Dragonborn Triumphant
Models, also often called miniatures, are the figures used in Call to Arms.  While players can use their own miniatures with the game, there are official sets featuring characters from the Elder Scrolls games.  

The official models are 32mm hard plastic or resin, and come unpainted and require some assembly. 

Chapter 1: Civil War
The following models are part of Chapter 1: Civil War.
Online:Summerfall

thumb|right|#Summerfall
Summerfall was a Summerset-based event available to players who own the Summerset Chapter. The event ran from September 20 until September 28, 2018 and various rewards could be earned simply by owning the Summerset Chapter. During this event the Standard and Collector's Editions of the Chapter were also on sale.
 
Summerset Pathfinder
thumb|right|Summerset Pathfinder Locations
The primary activity was geared towards players earning the Summerset Pathfinder achievement, which required visiting all of Summerset's striking locales. Unlocking the achievement (counted once per account, per server) contributed to a running total, which was updated each day of the event. When that total reached one of three thresholds, a new reward was unlocked. Players who already unlocked the achievement were counted towards the grand total:

33% &mdash; Psijic Mascot Pony pet
66% &mdash; Psijic Escort Charger mount
100% &mdash; Grand Psijic Villa player house

To be eligible for the rewards, you needed to own the Summerset Chapter and have logged into the game since the Chapter's launch but prior to October 7 at 8:00PM EDT. There was no requirement to unlock the achievement yourself.

Gallery
 

External Links
Zenimax Summerfall Announcement — Unlock a Stunning Villa, Mount & Pet For Free during the Summerfall Event
Online:New Moon Priest Style

:"The Arcane Quartermaster of Order of the New Moon states, "Some believe that the Order of the New Moon grows too quickly. This one says the newcomers should be embraced! Of course, production of the required priestly garments will need to increase. Fadai gladly offers guidance on crafting vestments and how best to incorporate the aeonstones into their designs." &mdash;Crown Store description
The New Moon Priest Style is a Crafting Motif which was released on  April 22, 2020. The New Moon Priest Motif Chapters and Book is also available as a drop from the Dragonguard Supply Chest, which is unlocked through the Dragonguard Operative achievement by completing 30 Dragonguard Quests. Crafting New Moon Priest Style items requires   . Like all styles, it is purely cosmetic. Items have the same stats regardless of the style you use.
Items
The following items drop in this style:
 — Rewarded for completing The Dark Aeon (Marauder's Haste)
 — Rewarded for completing The Dragonguard (Marauder's Haste)

Armor


Weapons and Shields


Gallery
Cyrodiil/Grecus

Grecus was an Imperial bandit living in  . 

You will find his corpse in a small chamber to the east of the entrance, next to a shovel. His demise is explained in a   penned by the local bandit chief, which you will find in the final chamber. Grecus apparently drank a solution made with Surilie Brothers wine and the local mushrooms, and fell dead shortly thereafter.

He carries leveled one-handed melee bandit equipment (including   and  ).
Cyrodiil/Mysterious Bosmer

The Mysterious Bosmer is a horse thief camping just north of the   along with two hidden accomplices. He only appears during the  . 

Once you approach the camp, which features a few tents, a wooden dining table and a suspicious number of horses, he will immediately intercept you: "Errm, hello. What brings you here, of all places?" 

If you lie that you're admiring the views, he sees right through you: "''No, of course you're not. Don't play me for a fool. What's your real reason for coming all the way out here?''" If you then tell him you're looking for some horse thieves, he muses: "''Oh, really, now? That's... interesting. Very interesting. Almost as interesting as, say, rotmeth. I love a good mug of rotmeth. In fact, why don't we- "NOW! GET HER/HIM!"''" At this point he will attack you, backed up by his suddenly-appeared  .

He wears  ,   and  , as well as a  . He is armed with two   and also carries a random selection of gold, lockpicks, rings, food and drink.

 
Related Quests
Lore:Spear of Bitter Mercy Inscription

Spear of Bitter Mercy 
Lightning in the hand 
My point bites deep 
I end the chase 
Even the mightiest are unmade by my touch.
Call to Arms:Scenery

Scenery items, also called terrain items, make up the scenic props used in Call to Arms. Character models can interact with scenery: for instance, attempting to pick locked doors, climbing over barriers, falling from higher levels, and passing through difficult terrain. While players can use their own playmats and objects with the game, there are official resin sets and playmats featuring scenery from the Elder Scrolls games.

Chapter 1: Civil War
Online:Jubilee Bakery Barge (Auridon)

During the Anniversary Jubilee, Chef Donolon can be found here. The boat itself can be found year-round, as can his supplies of bananas, honey, and flour. A Stack of Jubilee Cake Vouchers and the book Donolon Bakes can also be found nearby.
 

Related Quests


Notes
The map marker for this location was added for the 2020 Jubilee, but the boat has existed since the first 2016 Jubilee.
Online:Jubilee Bakery Barge (Glenumbra)

During the Anniversary Jubilee, Chef Donolon can be found here. The boat itself can be found year-round, as can his supplies of bananas, honey, and flour. A Stack of Jubilee Cake Vouchers and the book Donolon Bakes can also be found nearby.
 

Related Quests


Notes
The map marker for this location was added for the 2020 Jubilee, but the boat has existed since the first 2016 Jubilee.
Online:Jubilee Bakery Barge (Stonefalls)

During the Anniversary Jubilee, Chef Donolon can be found here. The boat itself can be found year-round, as can his supplies of bananas, honey, and flour. A Stack of Jubilee Cake Vouchers and the book Donolon Bakes can also be found nearby. A honey barrel, two bags of flour and an apple basket can be found aboard the boat.
 

Related Quests


Notes
The map marker for this location was added for the 2020 Jubilee, but the boat has existed since the first 2016 Jubilee.
Online:Jubilee Bakery Barge

Jubilee Bakery Barge can refer to three locations:

Jubilee Bakery Barge (Auridon), a boat found at Vulkhel Guard in Auridon
Jubilee Bakery Barge (Glenumbra), a boat found at Daggerfall in Glenumbra
Jubilee Bakery Barge (Stonefalls), a boat found at Davon's Watch in Stonefalls
Online:Patch/Hotfix 2015/04/16

Hello everyone,

We are currently publishing a hotfix on the North American and European megaservers for the following:

Fixing an issue that was causing many abilities to not display their proper visual effects.
Fixing an issue that was causing the Mac client to freeze frequently.

You will need to log out and download a small patch for these changes to take effect. We'll let you know as soon as the hotfix is complete!
Online:Trezzi

Trezzi is a Khajiit who can be found in Southern Elsweyr. She is listening to Moon-Singer Feziya-ko along with Fezzam and Balga.
 
Dialogue
She talks about herself.
:"This one thought to become a moon-singer, when she was a kitten. But, then this one grew up so pretty …."
Online:Icebreath Indrik (creature)

Icebreath Indriks were located at the Event Exchanges located outside the main city of each Alliance's starting zone. They were found in pens next to the Impresario alongside Nascent Indriks.
 
  
Notes
The Rimedusk Indrik pet is a smaller equivalent of the Icebreath Indrik.
Lore:Akha

Akha is a Khajiiti deity mentioned in some Pre-ri'Datta traditions, who was also known as the First Cat, the Pathfinder, and the One Unmourned. Early in his existence, Akha explored the heavens and his trails became the "Many Paths", forming myriad kingdoms. As he was also the favored son of Ahnurr, he followed his father's advice to find love and mated across the corners of the world and made many wayward children, disappearing after he headed south and never returned. Alkosh appeared in his place and warned of the things Akha had made along the Many Paths, keeping a faithful watch over his children, "for they are both terrible and kind". 

Of his offspring, Alkhan is most well known, he is the immortal firstborn Son of Akha who hungers for his princely crown.  

Notes
Alkosh is also given the sobriquet "First Cat".  

References
Online:Ancestral Nord Style

Ancestral Nord Style is a crafting motif available with the Greymoor expansion. It is obtainable via the Antiquities system.

The armor style appears to be based on the original Nord racial motif from the base game&mdash;but has been visually reworked and upgraded. As a result, this style appears to be more of an upgrade to the older racial style, as opposed to a brand new style. 

Some of the weapons already exist as Tier 5 Racial Styles. However, some are new designs.
 

Motif Pages
All pages are excavated from different zones in Ebonheart Pact territory via the Antiquities system. The Leads for these pages can be obtained from chests found with Treasure Maps only. The zone that the dig site is located in is also identical to where the lead was found:



Armor


Weapons and Shields


Codex Entries
Alongside being readable as books, these motif pages are also accompanied by a short antiquity Codex Entry:



Gallery
 

Armor
 

Weapons
 

Achievements
There is one Achievement associated with this style:
Online:Ancestral High Elf Style

Ancestral High Elf Style is a crafting motif available with the Greymoor expansion. It is obtainable via the Antiquities system.

The armor style appears to be based on the original Altmer racial motif from the base game&mdash;but has been visually reworked and upgraded. As a result, this style appears to be more of an upgrade to the older racial style, as opposed to a brand new style. 

Some of the weapons already exist as Tier 5 Racial Styles. However, some are new designs.
 

Motif Pages
All pages are excavated from different zones in Aldmeri Dominion territory via the Antiquities system.. The Leads for these pages can be obtained from chests found with Treasure Maps only. The zone that the dig site is located in is also identical to where the lead was found:



Armor


Weapons and Shields


Codex Entries
Alongside being readable as books, these motif pages are also accompanied by a short Codex Entry:



Gallery
 

Armor
 

Weapons
 

Achievements
There is one Achievement associated with this style:
Call to Arms:Publications

The following is a list of rulebooks, quest books, and other published materials for Call to Arms. 

Core Rulebook
Quest Book
Escape From Helgen
Voice of the Sky
Insurrection (download)
Community Scenario: Children of Malacath
Call to Arms:Escape From Helgen

Escape From Helgen is a tutorial booklet for Call to Arms, intended to be an easier start than the full Core Rulebook by teaching only a few mechanics at a time.  It comes in the Core Rules Box Set; Modiphius has also made a free PDF of the booklet available here. It is also available as a Steam Workshop item for Tabletop Simulator.

Contents
Finding Your Feet  - Gives an overview on models' reference cards and how basic movement works. 
:Character Cards
:Measuring
:Movement
:Searching

Tutorial 1: Exploration - A tutorial taking place in the caverns beneath Helgen Keep, teaching how to move and collect treasure. 

Vital Statistics - A closer look at character cards and what the information on them means. 
:Attributes and Skills
:Skill Tests
:Making an Attack

Tutorial 2: Target Practice - In the caverns, the Dragonborn practices archery skills against a practice dummy.  Demonstrates use of found treasure and introduces how to attack. 

Rules of Engagement - An overview of damage and effects. 
:Effect Dice
:Damage and Armor

Tutorial 3: Escape the Dungeon - The Dragonborn encounters a draugr and skeleton in the caves; introduces encountering other models as an adversary.
Online:Ruined House

When The Prophet sends you into Coldharbour to retrieve Abnur Tharn, this is the place you end up in. Exiting the house reveals you have landed in the Wretched Squalor at the base of Mannimarco's stronghold. There are no lootable objects inside.Interior|thumb|right
 

Related Quests
Lore:Airship Captain's Journal

Journal of Captain Roberto Jodoin 
Commander, Beauchamp Expedition 
 
Entry 1:  Today is the day!  Beauchamp's airship seems sturdy enough, and the crew is ready to set sail.  We'll travel north-northwest until we reach the island of Solstheim.  According to Beauchamp, the Hrothmund's Bane wolf formation is somewhere near the Moesring Mountains.  The barrow we're set to explore is located at the wolf's eye.  We'll get Beauchamp's precious magic item and be back at the Guild of Mages in a few days.  What could possibly go wrong? 
 
Entry 4: Damn conjurers, sorcerers, inventors, scientists and all   academic ilk!  Beauchamp promised me his airship would hold together, promised me it could be sailed just like a sea-bound craft.  All lies!  This monstrosity is barely holding together -- we've been trailing bits and pieces of it ever since we left  !  Just an hour ago we lost one of the Dwemer cogs from the main engine!  If this were a frigate or sloop I'd be holding her together just fine, but alas, trying to control an airship is like setting to sea in a barrel with a spoon for an oar. 
 
Entry 6:  Land ho! 
 
Entry 7:  It's normal for a crewmember to get edgy, but the Argonian finally went berserk.  I told him repeatedly before we left Ald'Ruhn that an airship sails in the sky, and not on the water.  He told me he understood, but his fear of heights must have finally taken sway.  In a frenzied state he grabbed the wheel and almost forced us into the sea.  I had no choice but to run him through.  Swims-In-Swells was his name, and a good crewmember he was before this unfortunate incident.  I would have preferred a burial at sea, but considering our current situation we had no choice but to toss his body overboard.  We aimed for the ocean, but by that time the airship had drifted over Solstheim.  Alas, I fear we missed, and his corpse landed somewhere on the southeastern shore. 
 
Entry 9:  We've located Hrothmund's Bane!  At least Beauchamp was right about something.  The wolf formation runs from west to east, with the head -- and eye -- toward the eastern end.  We'll look for a place to set down and then explore Hrothmund's Barrow -- assuming THAT is where Beauchamp said it would be.  I must also note that the going is slower than I'd like.  There's a fell chill in the air, and I don't trust the dark clouds that have gathered over the mountains.... 
 
Entry 11:  We have been assailed by a blizzard, the likes of which I have never seen!  I feared a storm, but could never have imagined anything like this.  Beauchamp's contraption is coming apart at the seams, and I don't think we can hold altitude.  There's nowhere to land, but land we must! 
 
Entry 12:  Dead.  All of them  .  Most of the crew were   instantly when the   went down.    few that made it soon   to the cold.  I   survived.  Need to make a camp.  Snow is blocking my way into the ship's hold.  I go to the barrow in the  .  I can   write.  My hands   nearly  . 
 
Entry 13:    cold so cold.  So  ...madness   me I can  .  I see eyes night eyes wolf  .    them...so hungry. Eye of   coming! White wolf! So  ...
Online:Patch/Game Patcher Update 2016/06/07

We are updating the PC/Mac game patcher in preparation for the ESO launch in Japan later this month. As a result, you will see a small patch load after the update this afternoon (no downtime.)

Thank you.