Netruk44/uesp-wiki-content huggingface dataset:
Items

Oblivion is full of items both magical and mundane, and Better Cities adds many more. The articles listed here provide information on all of the items that can be found in the game.

Finding Items
Depending upon whether you are looking for a specific item or just browsing for general information, there are several different ways to navigate through the many item-related pages.

Search
If you know the exact name of the specific item you want to find, type its name into the search box at the top-left of the page and click on the magnifying glass button, or press the Enter key on your keyboard.

General Articles on Items
Most of these articles provide general information on various types of items, and also include lists of the mundane (non-enchanted and widely available) varieties of the items.
Ammunition: All arrows, magical and non-magical
Armor: All armor, magical and non-magical
Books: All books in the game
Clothing: All clothing and jewellery, magical and non-magical
Ingredients: A complete list of alchemical ingredients
Notes: Random notes and letters found in the game
Potions: All potions, beverages, and poisons
Weapons: Base unenchanted weapons
Miscellaneous Items: Includes tools (alchemy apparatus, soul gems, repair hammers), gems, minor quest items, etc.
Quest Items: Items that are marked as Quest Items at some point or other during the game.

Articles on Enchanted Items
These articles provide lists of all the enchanted items available in the game, organized according to how you are likely to find or obtain the item.
Magic Items: General information about magic items
Generic Magic Weapons: All enchanted weapons that can be found in random loot
Leveled Items: Items obtained as quest rewards whose attributes depend on your level when you obtain them
Staves: All staves
Ivar

Ivar is a Nord pirate who is staying at Admiral Cosmos' Tavern.

Ivar gets up at 6am every morning and eats breakfast, then goes outside to sit and smoke his pipe. He comes back in at 6pm and drinks beer until 2am, when he goes to bed.

Ivar wears a flax tunic, green felt linen pants, and oiled linen shoes; he carries some yeast, a pipe, a bottle of cheap wine, and a pear.

He has a bed on the second floor, in a room he shares with Alastair and Cyrus Kuroi; he has a pair of barrels and a chest of drawers for his things.

Aside from rumors, he has nothing to say.
Ivon

Ivon is a Breton herald who lives in the Imperial City Talos Plaza District with his brother Kollen.

Ivon gets up at 7am every morning and eats breakfast for two hours, then goes to work at the Imperial Ministry; on Loredas, he takes the day off and goes drinking at Juno's Guesthouse instead. In either case, he returns home to eat dinner at 6pm, then drinks wine for a few hours before going to bed at 11pm.

He wears a green brocade doublet, green silk pants, thick cowhide shoes, a gold ring, and a jade topaz ring. He carries keys to the house and office, and a moderate amount of gold.

The house is located in the southeast corner of the Talos Plaza District. The ground floor is split into two rooms: the entry hall is empty except for some crates and a cupboard; the inner room has a bench opposite a table with food on it. The upper floor has a sitting area with chairs and benches around a low table in the middle of the room; Ivon's bed is stuck off in a corner. The basement is Kollen's quarters; it has a bed, dining table, writing desk, and various containers for storage.

Aside from rumors, he has nothing to say.
Ivor Assino

Ivor Assino is a Breton farmer who lives in Chorrol with his mother Austina and sister Ada.

Ivor gets up at 6am every morning and eats breakfast; one weekdays, he goes to work in the field until 8pm (and on Morndas, Middas, and Fredas, he spends the morning chopping wood, then does fieldwork). On the weekends, he relaxes at home for most of the day; he goes to Master Piers' Place to spend the evening drinking. On all days, he eats dinner at home at 8pm, then goes to bed.

He wears a burlap vest, breeches, huntsman moccasins, and carries a hoe, a head of lettuce, three bottles of moonshine, a loaf of black bread, and a house key.

Their house is located in the eastern part of the city. The lower floor is one large room; the door opens into a makeshift foyer with a screen forming one wall, and a stack of crates to one side. The rest of the space is a dining/cooking area; Austina's bed is located here, near the fireplace. The upper floor has two small bedrooms that belong to Ivor and Ada, both of which have a bed and dresser.

Aside from rumors, he has nothing to say.
J'Dar

'''J'Dar''' is a Khajiit warrior who appears during the Gold Horse Courier Service quest. He and his friends attack you when you try to pick up an item near Anvil.

J'Dar wears fur cuirass, greaves, boots, and shield, and is armed with a steel short sword.

J'Dar poses as your courier until you actually talk to him: "You have the package? Good... Now, prepare to die!"

 
Related Quests
Jacob the Cardsharp

Jacob the Cardsharp is a Breton noble who lives in the Dibella Apartments, in the Imperial City Temple District.

Jacob gets up at 10am every morning and goes straight to the Arena District to watch the fights. He remains there all day until 6pm, then heads over to The King and Queen Tavern for dinner and conversation with his fellow citizens; at 10pm, he goes to the Arboretum to walk off his meal. He stays out until 2am, then returns to his apartment to retire to bed.

Jacob wears a black and gold outfit and gold-trimmed shoes, and is armed with a silver dagger; he carries a key to his apartment.

His apartment is located on the upper floor of the building. It's the smallest of the three, but crowded with furniture - a bed, cupboard, bookcase, chest, winerack, small table, and a pair of chairs. Despite his noble status,  the furniture is rather utilitarian.

Jacob is friendly and always looking for a new mark: ''"Hello, it's a pleasure to meet you! The name's Jacob, I'm sure you've heard of me by now."'' If you say you've never heard of him, he's disappointed, but asks: ''"Oh... well, nevermind! Hey, how about a friendly game of cards? Don't worry, nothing major! Just a few little games, a septim or two, here and there! Then, after a few drinks, perhaps we could get a little more serious, hmmm? Care to try your luck?"'' If you tell him you don't trust him, he won't take offense: ''"You don't trust me? I'm hurt! What could be more trustworthy than a young chap offering to play a game of harmless cards? Here, how's this? I'll let you shuffle the deck first, hmmm? Does that make you feel better?" If you still refuse, he gets annoyed: "Bah, I'm wasting my time with you! There are too many people out there wanting to make a quick septim to spend anymore time talking with the likes of you!"''
Jafir the Merchant

Jafir the Merchant is a Nord merchant who runs Stones and Statues, a shop in Bravil that sells all manner of stonework.

He leads a simple life. He gets up at 6am every morning and eats breakfast for two hours, then goes downstairs to open his shop for the day. He remains open until 8pm, then goes upstairs to eat dinner and thence to bed.

Jafir dresses in green - brocade shirt, silk pants, and silk shoes - and is armed with an ebony dagger; he carries a small amount of gold and the key to his shop.

Jafir's shop is located in the southwestern corner of Bravil, near the gallows; it has numerous statues placed outside as advertisement. The shop itself takes up the ground floor, while Jafir's quarters are on the upper floor; he has a bed, dining table, and dresser, along with various containers for storage, but little in the way of decoration.

Jafir's greeting varies depending on your race: if you're neither Argonian nor Khajiit, he'll say: "Jafiir, artist, trader and an admirer of the fine arts. At your service." He doesn't like Argonians very much: ''"Would you please stop to get so close with your tongue to my... by all gods you haven't touched my nose, did you?" and thinks Khajiit are semi-intelligent at best: "Ah, you want to barter! You have drak? Because I only take drak! If you no drak. You not barter! Can you follow?"'' Aside from this, however, he has nothing to say.
Jainy Tassalyn

Jainy Tassalyn is a Breton agent who lives in Bravil.

Jainy prefers to sleep during the day and prowl the city at night. She sleeps from 10am to 5pm every day, but her daily routine varies:
On Morndas, Middas, and Fredas, she spends a few hours reading a book in her house, then goes upstairs to write correspondence until 11pm, when she has dinner at The Swamphole. At 2am, she leaves to take a walk around the plaza for the rest of the night before she goes home to bed at 10am.

On Tirdas and Turdas, she goes to The Swamphole to eat dinner, then wanders around the south end of the city for a few hours to walk off her meal. She then goes to pay homage to the Lucky Lady until 2am, then goes to wander the streets around the main gate until 10am.

On the weekends, she sits on a bench in The Archer's Paradox; when the place closes at 8pm, she goes to the Fighters Guild hall to eat dinner, returns home to sit and meditate until 2am, then spends a few hours stalking in the shadows around the Dock Gate before going to stand near the statue in the plaza until 10am, when she returns home to bed.

She wears a dark shirt and leather greaves and boots, and is armed with an Akaviri katana; she carries two pieces of beef, a loaf of bread, a copy of Great Houses of Morrowind, and a house key.

Jainy's house is a small two-story building located in central Bravil, across the street from the bridge. The ground floor serves as a kitchen/dining room, while the upper floor is one large room - her bedroom/workspace. She has an easel for her drawings, as well as a desk where she sits to write.

She will greet you with a random (and mysterious) greeting: "Tassalyn. Jainy Tassalyn. And I know who you are." or "Interesting. Where were you measured for this? Looks almost like we have the same tailor?" She has nothing else to say.
Jamika the Fantastic

Jamika the Fantastic is a Redguard commoner who lives in The Arboretum Hotel, in the Imperial City Arboretum.

Jamika wakes at 6am every morning and goes for a walk in the Arboretum; at 8am, she goes to Juno's Guesthouse to eat breakfast, then returns to the Arboretum. At 2pm, she returns to the Hotel dining room to eat for 2 hours, then goes drinking at Pub 102 for three more. She resumes her wanderings in the Arboretum afterward, until she goes to bed at 10pm.

She wears a quilted vest, burgundy linen skirt, and thick cowhide shoes, and carries a moderate amount of gold and a shortbread cookie.

Jamika rents a room in the hotel. Hers is the second-largest, opulently furnished like all the others; it has a bearskin rug on the floor, large bed, two sets of shelves for displaying valuable items, and an armoire and chest for storage.

The first time you talk to her, she'll greet you with a grin: ''"Hello there! I'm Jamika, the Fantastic! I'm pretty fantastic, don't you think?" If you express doubt, she sighs: "Oh darn it, I can't even convince a stranger! I'm not fantastic, I just get people to call me that to make me feel better... The fantastic one in my family was Tamika, I'm sure you've heard of her and her famous wine! Her wine is found all over Cyrodiil, and what do I have? Nothing... You'd think with us being twin sisters, she'd let me work for her so I could make a little money, but she won't even tell me the time of day anymore, not since she started making so much gold."''
Jared

Jared is an Imperial pilgrim who lives in Anvil with his brother Hiram and sister-in-law Icey.

Jared rises at 8am every day and eats breakfast, then spends a couple hours helping to clean the house. At 10pm, he goes to the Fighters Guild to chat with the people there, has lunch at The Count's Arms at 2pm, then goes for a walk around town. At 6pm, he returns home to eat dinner; afterward, he goes upstairs to read for a few hours before bedtime at 11pm.

Jared wears a brown shirt, short britches, a bronze necklace, and pigskin shoes. He carries a full set of Brief History of the Empire, a broom, a gypsy tart, a house key, and a small amount of gold.

Their house is located in the northwest part of Anvil, near the wall. The lower floor is one large room that serves mostly as a dining area; the upper floor has two bedrooms - one for Hiram and Icey, and the other for Jared - along with a large open sitting area with a bookcase and table.

Aside from rumors, he has nothing to say.
Jartah

Jartah is a Khajiit farmer who lives and works at the Mill House in Chorrol.

Jartah gets up at 6am every morning and eats breakfast, then goes to work hauling barrels. He knocks off at 9pm, spends a couple more hours cleaning up outside, then goes in to eat a late dinner before going to bed at midnight.

He wears a shirt with suspenders, a bronze amulet, brass and copper rings, coarse linen pants, and clogs; he carries a pear.

Jartah's quarters occupy the top floor of the Mill House. He has a spacious room with a bed, table and chair, and a dresser and cupboard; most of the rest of the space is used as a storage area for crates and barrels.

Aside from rumors, he has nothing to say.
Jartodea

Jartodea is a Redguard commoner languishing on Hangman's Row in the Imperial City Prison.

He spends his days restlessly pacing his cell. He wears jail clothing and wrist irons.

Jartodea has nothing to say.
Jeetum-Ei Geelseus

Jeetum-Ei Geelseus is an Argonian pilgrim who is currently staying at The Merry Tankard in Skingrad.

Jeetum-Ei sleeps from midnight to 8am; the rest of the time, he can be found in the common room drinking.

He wears a tan robe, copper amulet, copper pearl and ruby rings, and oiled linen shoes; four bottles of moonshine, some brown sugar, a small amount of gold, and a house key.

His room has a single bed, chest, and dresser.

Aside from rumors, he has nothing to say.
Jens

Jens is a Nord warrior whose ship is currently docked in Anvil Bay for repairs.

Jens spends all his time sitting on the ship's deck, drinking beer.

Jens wears a blue shirt, fur greaves, and no shoes, and carries a loaf of brioche.

Aside from rumors, he has nothing to say.
Jensen Fishgut

Jensen Fish-Gut is an Imperial pauper who lives on the Bravil Docks.

Jensen's daily routine is fairly simple. He rises at 8am every morning and spends the morning panhandling on the eastern end of the docks. At noon, he moves to the western end and resumes begging for change for a few hours, then wanders back over to the eastern docks. At 6pm, he stops to eat dinner for two hours, then resumes wandering around until 9pm, when he heads back to the western docks to join a group of folks around a bonfire. He stays there, eating and chatting, until 5am, when he returns to his bedroll.

Jensen wears sack cloth shirt, pants, and sandals, and carries a small amount of gold.

Despite being a beggar, Jensen has a sense of humor: "Spare a bag of gold?". If you express surprise, he'll say: ''"Well, I thought I'd try it. You never know, might get lucky one day. How about a single coin instead?"'' If you agree to give him a single gold coin he'll reply: Just one, huh? Oh well", but if you still refuse, he'll sigh: ''I knew it was too much to ask. I'd try asking for a copper coin or two, but you'll just say you don't have any. They always do."''

If you ask why he's called "Fishgut", you should be prepared for a lengthy tale:

''"I don't want to talk about it. ... You won't believe me."

I'll believe you!

"You won't. ... Oh all right, if it'll stop you staring like that. I was once swallowed whole by a giant slaughterfish. I was stuck in its stomach for two days."

How did you get out?

"A pirate crew was fishing for their supper, when the slaughterfish I was stuck in got caught in their nets. They gutted it and I slid out. They weren't happy to see me."

Go on...

"Well, they were sailing around the Quin'rawl Peninsula one night, and came quite close to the shore. So when no one was looking, I jumped overboard and swam for the beach. I found myself in Markgran Brook. I stumbled across the Deserts of Anequina, then across the West Weald to Skingrad. From there I followed the road back to Anvil."

Go on...

"Finally I made it back to Anvil, only to discover that my home was no longer my home. So I wandered Cyrodiil for a bit, and finally arrived here."

How did you end up in Bravil?

"I grew weary of traveling, and since I had no money, and no home, I just stopped moving. Here is where I found myself."''
Jira

Jira is a Khajiit trader who runs Blue Sands Housewares, a shop in the Imperial City Market District that sells all manner of household items.

Jira rises at 7am every morning and eats breakfast for an hour before going down to open the shop. She serves customers until 6pm, then she closes up and heads over to Montfort's Bakery for a three-hour dinner. After dinner, she returns to the shop to engage in various minor tasks for a couple hours before going to bed at 11pm.

Jira wears a blue silk shirt, green silk skirt, and blue suedes shoes; she carries a loaf of Aleswell White Bread, a strawberry tart, and a key to the shop.

Jira lives in an apartment above the shop which is large and well-appointed with high-end furnishings. Two large rugs cover most of the floor, and several tapestries hang on the walls; she has a bed, dresser, armoire, dining table, and two tall bookcases filled with books and odds and ends.

Jira always welcomes customers to her shop: "Welcome to Blue Sands, store of exotic silks, soaps and housewares of precious metals! How can I assist you today?" If you ask what she's got, she'll tell you: ''"I am the only supplier of Elsweyrian Glass urns and dishware in all of Cyrodiil, each piece shipped in special order from the desert sands of my homeland. I also have a large range of gold plates, cups and urns, a pleasant change from the traditional Imperial silver that is common in these parts. I am also the only supplier of the Emperor's Finest Soap, rumoured to be the only soap the Emperors of history have ever deemed acceptable to use on their imperial skin. But, I also stock simpler items, such as kitchenware, like pots, pans, and kitchen utensils."''


Related Quests
Jo'Rakha

'''Jo'Rakha''' is a Khajiit rogue who can be found in The Page of Cups, a gaming establishment in southern Skingrad.

Jo'Rakha spends all his time at a table in a private room upstairs, gambling.

Jo'Rakha wears a sailor's shirt, red velvet pants, and gold trimmed shoes, along with a wealth of jewelry: a gold diamond ring, an ebony diamond ring, and a jewelled amulet.

Jo'Rakha is too absorbed in his gambling to pay you much attention; if you try to talk to him, he'll say either: "Mmmm, come on! Papa needs a new fur comb!" or "...looks like my fur will be tangled for a little while longer..."
Joanna

Joanna is a Redguard noble who lives in Chorrol.

She gets up at 8am every morning and eats breakfast; she spends most of her time at home. She eats lunch at noon, goes for a walk around the Great Oak for a few hours (4-8pm), and eats dinner at 9pm before going to bed at 11pm.

Joanna wears a black & burgundy outfit, a Grand Amulet of Reflection, and gold-trimmed shoes, and is armed with a Dagger of Pain; she carries a small amount of gold and a house key.

Joanna's house is located in the southeast part of town. It has two floors; the lower floor has a dining table in an alcove, and a chair and wine rack near the fireplace. The upper floor is one room, largely empty except for a bed, writing desk, and a pair of benches.

Aside from rumors, she has nothing to say.
Jordi

Jordi is a Redguard archer who holds the rank of Ranger in the Rangers Guild; he currently resides in Leyawiin.

Jordi sleeps from 7am to 5pm, spends an hour checking on things in the guild hall, then goes downstairs to eat for three hours. After that, he spends the rest of his day wandering around the hall.

He wears a ranger's hood, leather cuirass, greaves, and boots, and is armed with an iron bow and 22 iron arrows; he carries two pieces of smoked meat and a loaf of bread.

He has a bunk in the sleeping quarters, on the third floor.

Jordi's greeting depends on if you're a member or not. If you aren't, he'll say: "Ever thought of becoming a Ranger? It is a worthy way to live." If you are, he'll welcome you: ''"Hello there, you must be our newest member! I'm Jordi, and it's a pleasure to meet you."'' If you ask why he joined, he'll tell you: ''"Why else? To protect the fine balance of nature, of course! Terrible things are happening out there, and to keep the peace, nature needs our help! Where I come from, it has been urbanized to the point where grass doesn't even grow anymore! Instead of greens and reds and pinks, all I had were browns and greys, and I couldn't stand it. I joined the Rangers Guild to do my part in preventing that from ever happening again! Towns can be pretty, and we need them to survive, but that doesn't mean we need to destroy the land in the process. Instead, we need to embrace the earth, and incorporate it into our lives! After all, without it, we'd all be dead."''
Jorgun

Jorgun is an Orc who runs the Gold Horse Courier Office in Chorrol.

Jorgun gets up at 6am every morning and goes out to sit on a bench under the Great Oak to watch the sun rise. At 8am, he goes back to the office and opens for business. He takes a break at noon to go eat lunch under the oak for three hours, then goes upstairs in the office to read a book for two hours. He goes back down to the desk at 5pm and remains there until he goes to bed at 10pm.

He wears a burgundy linen shirt and pants, and thick cowhide shoes, and carries a moderate amount of gold.

Jorgun has a room upstairs from the office, which holds a bed and table, along with a cupboard and chest for storage.

Aside from business-related topics, Jorgun has little of interest to say.
Josephine

Josephine is an Imperial farmer who lives in Skingrad with her husband Arjan.

Josephine gets up at 6am every morning and eats breakfast; on Tirdas and Turdas, she goes to the Stendarr Chapel to pray from 9am to 2pm; on Morndas, Middas, and Fredas, she goes for a walk in the market from 11am to 4pm. The rest of the time, she remains at home; she eats dinner at 10pm, then goes to bed.

She wears a green wool shirt, breeches, and stitched leather shoes; she carries a carrot, a cheese wedge, and a house key.

Their house is located north of the city. It is small, with a single large space; two small rooms in opposite corners are used for storage, while the corners of the main room are used as a dining area (dining table and chairs, shelves for food, and a fireplace) and sleeping area (bed, bench, chest, and dresser), respectively.

Aside from rumors, she has nothing to say.
Josiah

Josiah is an Imperial pirate who is currently staying at Cup of Sanguinius, a tavern in Leyawiin.

He gets up at 6am every morning and eats breakfast, then spends the day wandering around the harbour. He returns to the tavern at 8pm and drinks wine until he goes to bed at midnight.

He wears a beggar's shirt, breeches, and stitched leather shoes; he carries two bottles of Tamika's West Weald Wine and a leg of mutton.

Josiah has a bed upstairs in a common room he shares with Eann and Inigo; each bed has a chest at the foot, and the room has a communal table and chairs.

Aside from rumors, he has nothing to say.