Online:Patch/4.1.4

The Elder Scrolls Online v4.1.4 is the final incremental PTS patch, and includes a few item set adjustments and general bug fixes. We've also made it so you can dodge Rune Cage, and implemented a fairly significant change in that siege weapon damage and effects will no longer proc item sets. We truly appreciate all the feedback and bug reports we've received during this PTS cycle. The size of this patch is approximately 104MB.

Summerset Fixes & Improvements
Quests & Zones
Quests
The Dreaming Cave: Fixed an issue where Valsirenn was visible prematurely.

Wolfhunter Fixes & Improvements
Dungeons & Group Content
Dungeons
March of Sacrifices
The Perfect Hunt achievement is now only attainable on Veteran difficulty.
The Spit ability from the Stranglers during the Balorgh fight now does damage.
Moon Hunter Keep
Hulking Werewolves do less damage with their Roar ability on Normal difficulty.
Ary and Zel will now properly animate when using their Pounce ability.

UI
General
Fixed an issue where several Wolfhunter achievements were missing icons.

Combat & Gameplay
Combat & Abilities
General
Fixed an issue where some passive abilities were not being respecialized out correctly when using the new single skill respec system as a werewolf.

Nightblade
Assassination
Hemorrhage: Fixed an issue where this ability was granting more Critical Strike Rating than intended.

Sorcerer
Dark Magic
Rune Cage: This ability and its morphs can now be dodged.

Itemization & Item Sets
General
Siege weapon damage and effects will no longer proc item sets.

Item Sets
Durok's Bane
The 5-piece bonus has been adjusted.
OLD:
5: When you take damage, you apply Major Defile to the attacker for 4 seconds, reducing their healing received and Health Recovery by 30%. This effect can occur once every 1 second.
NEW:
5: When you take damage, you apply Major Defile to the attacker for 4 seconds, reducing their healing received and Health Recovery by 30%. This effect can occur once every 8 seconds per enemy.
Ward of Cyrodiil
The 5-piece bonus has been adjusted.
OLD:
When you deal melee damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing received and Health Recovery by 30%. This effect can occur once every 5 seconds.
NEW:
When you deal melee damage, you apply Major Defile to the enemy for 3 seconds, reducing their healing received and Health Recovery by 30%. This effect can occur once every 5 seconds.
Wizard's Riposte:
The 5-piece bonus has been adjusted.
OLD:
When you take Critical Damage you apply Minor Maim to the enemy for 15 seconds, reducing their damage done by 15%.
NEW:
When you take direct Critical Damage you apply Minor Maim to the enemy for 5 seconds, reducing their damage done by 15%.

Base Game Fixes & Improvements
Crafting & Economy
General
Fixed an issue causing robes from the Moon Hunter and Hanu's sets to drop in the Breton motif, rather than their correct motif.

Exploration & Itemization
General
Fixed an issue where the Beast Personality wasn't visible until you collected it. You can now see the Beast Personality in your Collections menu, even before you've unlocked it (so you can see how to do so!)
Fixed an issue if you were observing a player using the Gourd-Gallows Stump Memento, you might see some odd placement of the pumpkin-executioner.

Housing
Furnishings
Updated the Summerset Noble's Parlor Pack to include two "Alinor Drapes, Noble" instead of one.
Fixed an issue where the Specimen Jars found in the Sinister Hollowjack Items were an opaque black. You can now see the squicky bits inside.
Added the missing "Alinor Table, Noble Grand" furnishing to the Summerset Noble's Kitchen Pack.
It is now easier to select the "Tree Ferns, Cluster" furnishing.
Fixed an issue where some stone items appeared a bit strange when highlighted in the housing editor.

Homes
Fixed a number of minor visual issues with water and visible seams between objects in the Grand Psijic Villa.
Fixed an issue where the ceiling in the interior space of the Hunter's Glade was not properly joined.