Netruk44/uesp-wiki-content huggingface dataset:
Cyrodiil/Plundered Mine

Notes
Plundered Mine also appeared in Oblivion.
You may have this mine marked on your map by overhearing rumors of the   townsfolk.
This cave contains 11   plants, 8 white cap plants, 5 fly amanita plants and 5   plants.

Walkthrough
Exterior
The exterior of the mine is enclosed in a wooden palisade and features a campsite with two bedrolls, two bandits, two silver ore veins, a smelter, a wood-chopping block and an ore barrel. You will also find three   plants, two   plants and a   plant nearby.
thumb|right|The torture chamber in Plundered Mine

Plundered Mine
This mine is quite small and linear. Along the first corridor when entering are three bandits; you can use the falling boulders trap at the entrance to your advantage by cutting the tripwire as the enemies approach. Here you will also find two bedrolls, an apprentice-locked chest, an ore barrel, three   and a basket with three iron ores and a copper ore. 

The next room is the main bandit camp, with four tents and six bedrolls guarded by five bandits. Around the camp are a master-locked boss chest, two ore barrels, a tanning rack, a workbench, a steel mace, The Sultry Argonian Bard, v1, two copper ore veins, a  , a few lockpicks and some gold. From the upper wooden structure, jump down onto the wooden ledge on the eastern wall: in an open chest here are a potion of minor healing and a potion of minor magicka. 

The final room hosts two more bandits, one of whom is the ringleader and carries the   to the boss chest. This room is a grim torture chamber: blood is spattered across the room, a dead Imperial lies next to a wooden stake and a bloody skeleton is laid out on a table next to torture tools. Head to the southern wall, loot the chest and jump up the stone ledge; at the end is an open chest with two potions of minor healing and a coin purse.

 
Maps
thumb|left|400px|Plundered Mine
Blades:Main Quest

thumb|right|Main Quest symbol|class=backdrop
The main quest line consists of required quests. During these quests, you discover the cause of the destruction of your town.
Cyrodiil/Capstone Cave

Related Quests



Notes
Capstone Cave also appeared in Oblivion.
During  ,   and three of his thugs will be waiting outside the cave for  . Once the quest is complete, they will relocate inside.
This cave contains 47   plants, 9   plants, 17   plants, 11 namira's rot plants, 11   plants, 3 fly amanita plants and 2 hanging moss. Scattered throughout you will also find 9 clouded funnel portions, 6 wisp stalk portions, 3   portions and 1 cairn bolete portion.

Walkthrough
Exterior
You will find three snowberry plants, three   plants, one   plant and one   plant near the cave's entrance. 

Capstone Cave
This cave is home to a large amount of mushrooms and a small bandit group. The leader of the group, after failing in his alchemical experiments and suffering hallucinogenic effects from eating the mushrooms, is now harvesting them for sale. This is immediately apparent in the first room, which contains a fenced off mushroom garden guarded by a bandit archer. During  , a bandit boss will appear here and you will find a   from   on their body. Head east into a small room with a pond, where you will find the body of  , an unlucky bandit who died after trying one of the bandit leader's experimental potions. An open chest up on a ledge on the northern wall holds a potion of healing, a potion of stamina and a potion of minor healing.

Track back to the first room and head west into a room with a corundum ore vein, a barrel of uncommon ingredients, a coin purse and a chest high up on the western wall. The next room hosts three bandits (one boss-level), a chest, a coin purse and the rare book Songs of the Return, vol 24. Press on north into a blood-spattered and abandoned mushroom garden with a trashed fence. Nearby are two tombstones and a   biding farewell to two mushroom pickers killed by falling stone slabs. Just by the entrance is an iron ore vein and, if you jump over the rocks next to it, a chest.

Head back south and then east to enter the final room, a large chamber on two levels, with four bandits (including the boss) on the lower level and three archers up above. Around the campfire in the lower level are four bedrolls, an uncommon ingredients barrel and an open chest with three gold ingots, a silver ingot and seventeen gold coins. On the upper level is a boss chest, a workbench with two corundum ingots, and a  . On the far side, by some crates, is an alchemy lab, a chest, a malign lingering poison, a standard poison, an   and     explaining the bandit leader's mushroom obsession. High up on a ledge in the southwestern corner you will find another chest.

 

Maps
thumb|left|400px|Capstone Cave
Online:Southern Elsweyr Treasure Map I

float|center|480px|click to enlarge
Online:Southern Elsweyr Treasure Map II

float|center|480px|click to enlarge
Cyrodiil/Gutted Mine

Notes
Gutted Mine also appeared in Oblivion.
This mine contains 11   plants, 3   plants and 3 namira's rot plants.

Walkthrough
Exterior
Just in front of the entrance you will find the body of an Imperial miner, along with two iron ores, some bloody bones on stakes and three   plants. 

Gutted Mine
Immediately upon entering you will stumble across the corpse of another miner and a box with eight   bottles. Next you will arrive in a large central room and unless you are sneaking, you should prepare for a huge fight with up to eleven enemies (plus any reanimated miners), who will be drawn from nearby areas by the sounds of battle. In the first section of the room you will find five vampire thralls, a bedroll, a smelter, a silver ore vein, a dead miner and seven silver ingots. Heading north, along the western wall you will come across another dead miner, a silver ore vein and a workbench. Take the wooden stairs up to dispatch a thrall and access another silver ore vein.

From here head east and down a tunnel into a room with two thralls, a silver ore vein, a potion of healing, a potion of plentiful healing and a potion of stamina. The passage to the south leads to a silver ore vein, while to the north is another thrall, a dead miner, a silver ore vein and four silver ores in a box. Return to the smelter and take the western tunnel, battling past a final thrall to gain access to two veins and three silver ores.

Head back to the main chamber and from the workbench head north into a side chamber with a master vampire, three thralls and three dead miners. Atop the wooden structure to the west you will find another thrall and an adept-locked chest, and be able to snipe at a thrall below back in the main chamber. The northern tunnel leads to a dead miner in a pool of blood, alongside two silver ores and three ingots in a box.

Return to the main chamber and press on northwest, where you encounter two more thralls, one of which will snipe at you from a plank bridge. Head up the wooden stairs and across the bridge to access two silver ore veins and three silver ores in a cart. The western passage directly across from the bridge leads to two more veins and an ore barrel. 

Track back and head northwest again, passing under the bridge. The northeastern tunnel leads to a silver ore vein; mine it and then take the southeastern tunnel, past two dead miners, until you reach a small lake. There are two thralls here as well as a master vampire sleeping in a coffin, a boss chest, a regular chest, a skeleton corpse, three coin purses and two silver ores. 

 
Maps
thumb|left|400px|Gutted Mine
Online:Lucky Cat Landing

Furnishings

Unfurnished
36 Items




Furnished
136 total Items. Includes the above, in addition to:
Online:Forsaken Citadel

The site was formerly known as the Topal Legionary Academy and trained some of the Akaviri Potentate's greatest tacticians. In the face of the Knahaten Flu  in Southern Elsweyr, the  citadel's commander shut the gates and the garrison was never heard from again. 

A copy of Demon from the East is sitting on a bench in the library. An unsent letter is on a writing desk in the same room. A copy of The Bounty and the Shields is on a table in the barracks.   is on the right-hand side wall, in the back of the room upstairs in the Grand Lecturer's Hall.
 
Related Quests





Clearing the Dungeon
:Explore and clear the Forsaken Citadel.
To clear this dungeon and mark it as complete, you need to kill the following bosses:
: 

Sublocations
Forsaken Citadel Dungeons
thumb|right|Forsaken Citadel Dungeons
thumb|left|Forsaken Citadel Skyshard
The citadel's dungeons. Can be accessed from the Courtyard or by jumping down the hole in the ground near the top left corridors in the map. The dungeon's skyshard is located here. frogs, sandroaches, centipedes and shroom beetles can be found here.
 
Forsaken Citadel Courtyard
thumb|right|Forsaken Citadel Courtyard
The courtyard. butterflies and torchbugs can be caught out here.
 
Grand Lecture Hall
thumb|right|Grand Lecture Hall
A place where lectures took place. The walls are lined with bookshelves, and the delve's boss, Commandant Weston, can be found here. Hiijar's Tapestry Scrap is located on the wall upstairs. There is a locked Back Room upstairs that cannot be picked.
 

Achievements
There is one Achievement associated with this location:
 

Notes
At some point in development, this delve was known as the House of Embers.  The name, or references to it, persist in some books and dialogue.

Maps
 
 

Gallery
Lore:Moranda

Moranda is an Ayleid ruin in the Great Forest of Cyrodiil, found northeast of Chorrol and southeast of Sancre Tor.  Its name directly translates as [the] Long-Dark in Ayleidoon. It was among the only modern sites that still bore their ancient names by the time of the Third Era. 
 
History
During the Alessian Slave Rebellion, the Ten Ancestors were dispersed to cities across Cyrodiil for safekeeping, one of them being kept in Moranda. Following the sacking of White-Gold and the Ayleid exodus of Cyrodiil, the statues were left behind and forgotten. 

When the Order of the Black Worm excavated the site of Ouze in  , they took a necromantic gem array from Moranda and used it to imprison the Voice of Ouze, a spiritual mediary between the Oathbreakers and Y'ffre. The ruins themselves were later cut off from entry.  

By  , the ruins had been opened and were occupied by monsters, and Umbacano contracted the Hero of Kvatch to retrieve one of the Ten Ancestors from there.  
 
Gallery
 
See Also
For game-specific information, see the Oblivion and ESO articles.

References
Online:Silver-Claw's Warehouse

Occupants
Beexutl
Dakharri
Regine Vautri
Thanelen Drad
Hireling
 
Related Quests
Online:Potentate's Retreat

Its unique feature is its Aeonstone crystals within the Retreat's pool, which glow when the   furnishing (earned by completing the Fall of the Dark Aeon achievement) is placed near it.

It first released  , and returned from June 24 to July 8, 2021.

 
Furnishings

Unfurnished
42 Items




Furnished
281 total Items. Includes the above, in addition to:



 

Gallery
Online:Dragonhold Achievements

right

General
  
 

Exploration
 

Quests
 

 

 Southern
Online:Zone Guide/Southern Elsweyr

Zone Story Quests
Zone Story Quests are the main story arc for the zone.  Completing these quests can award you with skill points, experience, gold, and gear.







Wayshrines
Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked.  You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.







Cave Delver
Delves are solo-able dungeons found throughout the world.  Delves will always contain a single skyshard and a boss who drops item set gear.



Points of Interest
Points of Interest are self-contained stories that explore the lore, characters, and locations within a zone.  These can award you with experience, gold, and gear.




Pathfinder
Striking Locales are places of interest within the world.  Discovering all of the Striking Locales in a zone will award that zone's Pathfinder achievement.







Set Stations
Set Stations are locations in the world where you can craft items with specific item set bonuses.




World Bosses
World Bosses are difficult enemies meant to be tackled by a group of adventurers.  Defeating a world boss can award you higher tier gear.



Skyshard Hunter
Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate.  Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities.
 

Shalidor's Library Books
'''Shalidor's Library Books''' are scattered throughout the world.  These books are identified by their distinctive purple glow.  Discovering these books will improve your Mages Guild rank and advance the associated skill line.
Online:Tideholm

It houses an ancient fort known as Fort Vashr that was formerly a Dragonguard stronghold. 

The bulk of the island can only be explored during The Dragon's Lair when fighting the Order of the New Moon cult, as once you reach the temple summit, only the courtyard with Nahfahlaar and the Dragonguard Sanctum itself is accessible. 
 

Related Quests


Maps
Online:Senchal Palace

Formerly home to the Senchal royal family, it now functions as the headquarters of General Renmus and his Shields of Senchal.

A copy of the lorebook A Nereid Stole My Husband can be found in the western wing while Varieties of Dragons: An Initial Exploration is found in the eastern wing. There is an advanced safebox upstairs in the left wing.thumb|right|Courtyard
 
Related Quests





Residents
Aeliah Renmus
General Renmus
Ilanjarsi
Lalimeh
Larrius Scribonia
Leontius Vonius
M'desbar
Munuri
Payisha
Praxedes Cruscellio
Shei-Kilaya
Shield of Senchal (14)

Gallery
 

Maps
Online:Nishzo

Nishzo was an Alfiq thief who was part of an Alfiq criminal gang that each stole a piece of a precious Khajiit tapestry. By the time you find him, he is dead in his hideout.

His journal records his final thoughts and reveals he was planning on hunting down his compatriots to take their pieces, but died of flu before he could go through with it. He recorded their locations as cryptic couplets in The Many Threads.
 

Related Quests
Online:Lady Ghisiliane

Lady Ghisiliane, often known as Lady G, is a High Elf noble hailing from Summerset who organizes hunting excursions for the elite of society. Her exclusive invitation-only hunts have a dark twist however, as her wealthy clients hunt people for sport. She worships Hircine.
 

Related Quests


Quest-Related Dialogue
She is first appears with her bodyguard being introduced by Selloe after you help deliver a token to Auberic Dufont and disguise Skordo the Knife as some new prey.
:Selloe: "Lady Ghisiliane! Fivefold venerations, my lady!"
:Lady Ghisiliane: "Selloe. Obsequious as ever. Tell me, is ceruval Auberic appeased? And who might this be? With an Orc, no less."
:Selloe: "A recent acquaintance, my lady. They handled matters with Auberic. Under my watchful eye, of course."

If you're not an Altmer, she'll greet you with:
:"Greetings. As Selloe clumsily pointed out, I am Lady Ghisiliane. It seems I have you to thank for settling this business with Auberic Dufont. Tell me, what payment do you require? And what do you have planned for your scowling, green friend there?"
If you are a High Elf, she'll say:
:"A fellow High Elf. How refreshing. I am Lady Ghisiliane. It seems I have you to thank for settling this business with Auberic Dufont. Tell me, what payment do you require? And what do you have planned for your scowling, green friend there?"
:'''I'd like to participate in your hunting expedition.
:"Hunting expedition? You'll have to be more specific. I organize many excursions for Senchal's elite."
:I know about your hunt in the swamp. I want in, and I'm willing to give you this Orc as payment.
:"Ah, that hunting expedition. I must admit some surprise. That particular excursion is by invitation only. Then again, anyone cunning enough to sniff it out would be a welcome addition. Yes, I believe we can find a place for you. As for the Orc..."
:He's strong and quick. I'm sure he'll provide a real challenge.
:"I believe you're right. You know, my people meant to deliver an Orc much like this one before being waylaid by a Dragon. Hm. A welcome coincidence. Give this token to our hunt master at the bog east of Purring Rock. He'll sort you out. Farewell."
:See you there, Lady Ghisiliane.

She will then talk briefly to Selloe again:
:Lady Ghisiliane: "I'd almost think you were competent, Selloe. This Orc should provide a worthy challenge for my clients."
:Selloe: "Oh, uhm... yes, Lady Ghisiliane."'' 

If spoken to again, she'll gently prod you along.
:''"You should really be going, cerum. Our quarry, no matter how fierce, doesn't last forever."

 
She isn't encountered again until after Diserinei is killed whilst trying to murder Marekki. The Alfiq will vomit up the key to Lady Ghisiliane's lair, leaving you to deal with the leader of this group. When you enter the adjacent room, Lady Ghisiliane can be found idly leaning back with a goblet of wine. 
 

When she sees you, she'll shout:
:Lady Ghisiliane: ''"You? Maybe I'll mount your head on my wall!"''

Upon her death, she'll mutter:
:Lady Ghisiliane: "Hircine rot your soul."
Online:Haven People

Quest-Related
Online:Vigwenn Owl-Watcher

Vigwenn Owl-Watcher is a Nord alchemist from Skyrim who claims to have created a concoction that allows one to see and hear beings that exist beyond their conventional perceptions. She requests your help in finding some of her mislaid alchemy bottles. 
 

Related Quests


Quest-Related Events
:''"Ha! They said my concoction wouldn't work in Elsweyr, but Vigwenn proves the doubters wrong yet again!"
:Your concoction?
:"A special recipe. Drink it down and you can see and hear beings that exist beyond the spectrum of our pedestrian perceptions. It's really a remarkable experience. You haven't lived until you've heard the song of the elusive   of Elsweyr."
:Sounds intriguing. What's in this special recipe of yours?
:"The best stuff, I assure you! It contains—hey, nice try, but no way I'm going to reveal my secret recipe! Unfortunately, I seem to have misplaced my last three bottles of ingredients. Must have lost them while I was watching the sand-whales."
:I can look for your missing ingredient bottles.
:"You would find Vigwenn's lost ingredient bottles? Oh, thank you, stranger! I promise to make a new batch with those ingredients so that you can experience the joy of the sand-whales personally!"
:Tell me about these sand-whales.
:"How refreshing! Most people laugh when I tell them about the  s of   and their cousins in Elsweyr. You can only spot them while under the influence of my special concoction. For a time, you can see them fly by and listen to their song."
:They're invisible?
:"Oh, yes! They are totally imperceptible without my special concoction. Once you do see them in all their wonder and listen to their beautiful song, you'll never look at the world the same way again. I guarantee it!"

When you return with her alchemy bottles:
:"I'm usually more careful with my special ingredients, but when that first sand-whale passed by overhead, I just forgot about everything else. Were you able to find my lost ingredient bottles?"
:I found the bottles, but there doesn't seem to be much left.
:"Well look at that. No wonder I misplaced these. That last batch I made must have been particularly potent. I'm sorry, stranger, but I won't be able to make enough for you to see the sand-whales. Take this instead, with my thanks."

The quest is then completed, and you can talk to her to know a little more about her:
:"If you ever find yourself in Skyrim, look me up. I promise to save enough of my concoction to share with you next time! At least, I promise to try!"
:Where are you off to next, Vigwenn?
:"I was going to head over to Hammerfell. I hear that, in addition to sand-whales, they also have sky-mammoths that graze upon the clouds over Sentinel. I really want to see that! Alas, without my special concoction, I won't be able to see a thing."
:Can't you just make some more?
:"Sure. Eventually. But not without my special ingredients. And to get more of those, I need to return to Skyrim. There's a   where— Goodness! I almost did it again! I really need to stop talking now. Bye!"''
Online:Ri'Atahrashi

'''Ri'Atahrashi''' is a Pahmar-raht who has mastered the art of Goutfang. He is in exile, and can be found training students at his training ground in Southern Elsweyr. He serves as the group boss for that location.
 

Related Quests




Skills and Abilities
;Burning Hand Strike:
;Elemental Cross:

Dialogue
When engaged in combat he can be overheard shouting.
:'''Ri'Atahrashi: "Remember your training, students!"
:Ri'Atahrashi: "Your transgressions fuel my flame!"
:Ri'Atahrashi: "Interlopers! Trespassers! Your lives are forfeit!"''
: 

Achievements
There is one achievement associated with this person:
Online:Hunt Master Tildulon

thumb|right|The Hunt Master, dead
Hunt Master Tildulon is a High Elf assisting with Lady Ghisiliane's hunting excursions. He wears Aldmeri Dominion style armor.
 

Related Quests


Quest-Related Events
:"Hold there, traveler. A private event takes place here today. I urge you to move on. Immediately."
:'''I'm taking part in the hunt. Here's my token.
:"My apologies. Welcome to the hunt. Your quarry includes Khajiit both large and small. If you seek a greater challenge, a bull-Orc roams the swamp as well. Please, join us for refreshments at the conclusion of your excursion. Good hunting, cerum."
:Thank you.'''

As you head out, he'll call out:
:Hunt Master Tildulon: "Mind the terrain and keep an eye out for the Orc. Dangerous prey, that one."
When you come back around after killing Lady Ghisiliane, you will find him dead in the middle of the road.
Online:Hunt Master

The Hunt Master is a High Elf who escorts Lady Ghisiliane while she visits Selloe on Senchal's waterfront. He has no dialogue and wears Aldmeri Dominion style armor.
 
Related Quests