Factions A

Abel & Reese
Allows Abel and Reese access to their house and use of its contents, and ensures no one else can sleep in their bed.


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Absol Family
Allows Henry and Rag-Shar access to their house and use of its contents, and ensures no one else can sleep in their bed.


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Admiral Cosmos' Tavern
The employees and residents of Admiral Cosmos' Tavern. Allows them use of the tavern's contents.


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Aedbinder Family
Allows Calmbarindil and Elenel access to their house and use of its contents, and ensures no one else can sleep in their bed.


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Aelred & Bjorn Siblings
Allows Aelred and Bjorn access to their house and use of its contents.


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Ajax's Family
Allows Ajax, Hugh, and Moira access to their house and use of its contents.


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Albuttian Family
Allows Caccia and Fralvia access to their house and use of its contents, and ensures no one else can sleep in their bed.


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Alfhed & Bovkin Faction
Allows Alfhed and Bovkin access to their apartment and use of its contents, and ensures no one else can sleep in their bed.


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Alvano Family
Allows Inema, Pelius, and Sevir access to their house and use of its contents.


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Amos & Azariah Family
Allows Amos and Azariah access to their house and use of its contents, and ensures no one else can sleep in their bed.


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Amphia Family
Allows Haakig and Moria access to their house and use of its contents, and ensures no one else can sleep in their bed.


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Anvil Bay Pirates
Ensures that all the pirates in the bay will attack the player during the quest A Growing Guild Expands, and that they won't attack each other. 


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Anvil Cargo Ship Faction
Allows the crewmembers access to their ship and use of its contents.


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Anvil castle residents
The main purpose of this faction is to allow the residents to move around the castle freely, but it also gives the members a common set of dialogue responses during the Taking Care of Lex quest.


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Anvil guard faction
Apart from the usual common dialogue, this faction gives its members access to Anvil Barracks as well as ownership of the Anvil bedrolls during the Allies for Bruma quest.

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Alesius Family
Allows Asariy, Mayrana, and Olivia access to their house and use of its contents.


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Anvil Citizen
This faction is used mainly to give the citizens of Anvil a common set of dialogue responses, but is also used to give a boost in disposition to the player when the Oblivion gate outside the city is closed and when the main quest is completed. Interestingly, it is this faction that owns the beds in the Fo'c's'le and the Chapel, rather than, say, the Anvil - Foc'sle faction or the Nine Divines.


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Anvil Port Authority Workers
Allows Petrus and Rumer access to Petrus' house and use of its contents; allows all members access to the Port Authority building and its contents.


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Aphra & Knute Family
Allows Aphra and Knute access to their house and use of its contents.


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Arcane University
It might be expected that the purpose of this faction is to allow entrance to the university, but in fact the only thing it does is provide a common couple of lines should the player be caught during the Misdirection quest.

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Archie's Family
Allows Absalom, Archie, and Roisin access to their house and use of its contents.


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Arena
It is through this faction that the player progresses while fighting in the Arena. It provides ownership of the items in the Bloodworks and a few common lines of dialogue.

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Aristocrats
All this faction does is ensure that the various aristocratic families like each other.


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Assino Family
Allows Ada, Austina, and Ivor access to their house and use of its contents.


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Attila's Family
Allows Attila and Thalestr access to their house and use of its contents.


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Aviogetto Gang
Allows the gang members access to their house and use of its contents. Also ensures bad relations between them and the Rhincodon Gang, and good ones between them and the rats (so they're not constantly attacked).


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