Netruk44/uesp-wiki-content huggingface dataset:
Online:Kireth's Notebook, Page 1

This notebook belongs to  , dungeon-delver extraordinaire and somewhat experienced explorer of ancient   ruins.

Now that that's out of the way, I can't wait to write all about me and my brother  's latest adventure. When we received the notice asking for experts to come to   to help the   nation, we jumped at the chance. I love poking around in ancient ruins and Raynor loves to tinker with Dwarven relics.

We set out for the location we were provided with bright and early on the day after we arrived in  . It didn't take us long to determine that the ruins were indeed Dwarven in nature. Raynor is pretty sure this is the ancient site known as  .

We were surveying the ruin exterior, getting a lay of the land as it were, when I, um, decided to leap into the ruins and look around. All right, all right. I promised never to lie to my notebook. Truth is, I slipped. Fell in and landed right on my arse! It would have been hilarious if it hadn't hurt so much. But at least the snow broke my fall.
Online:Kireth's Notebook, Page 5

This place is amazing! Unlike a lot of the ruins we've poked around in, this place actually has working apparatuses and ancient guardians and everything. I better watch my step. Wouldn't want to attract the attention of a spider construct or one of those rolling ball things. And those centurions! I wouldn't want to meet one of them in a dark and scary ruin. Oh, wait a moment ….

Hey, I just noticed that I lost the first two pages of my notebook. I hate it when that happens!   says I'm too hard on my equipment, but I think that merchant in   just sold me an inferior bit of merchandise. Look at this binding! It's already cracked and fraying! Sturdy as a stronghold wall my arse!

Oh, I know what will make falling into this ruin worthwhile and keep Raynor from giving me any grief. I need to find him a Dwarven power core. He loves to collect old things like that. And maybe he won't blow this one up quite as quickly as the last time.
Online:Kireth's Notebook, Page 11

Is that—yes, I think it is! There's a Dwarven power core in that chamber! I should march right in there and grab it.   will be so pleased. I can't wait to see his face when I hand this to him.

On second thought, I need to come up with a new plan. The direct approach, which usually serves me so well, might not be the best approach to this particular problem. Not only is that chamber crawling with Dwarven constructs, but there's a mean-looking centurion called a   standing near the power core. I'm going to look around some more and see if I can come up with a way to sneak off with that power core.
Online:Kireth's Notebook, Page 17

My brother is going to be so jealous that he missed this! I know he hates crawling around in dark, dangerous places, but that's where I find all the best stuff for him to tinker around with. I'm always saying, " , you can't have nice   things if I don't go down into the Dwarven ruins." Anyway, I'm taking lots of notes, just like he taught me, so he can study them later.

Damn it all to   and back! This notebook loses pages the way a   belches while drinking mead—often and at the worst possible moments! I hope I didn't lose anything important.

Oh, that looks interesting! What an amazing bit of Dwarven engineering and craftsmanship! Look at all the circles! Kind of like wheels within wheels all spinning around a central globe. Well, I imagine they used to spin around the globe. When it was working, that is.

I wonder if Raynor knows what this used to do? Speaking of which, where is my brother? If he really cared about me, he'd get over his fear of mechanical spiders and come down here and rescue me! Or, at the very least, toss me a rope!
Online:Ztheng Guardian

The Ztheng Guardian is a Dwarven Centurion found in Zthenganaz.
 

Related Quests
Online:Numakelurruz the Radish-Eater

Numakelurruz the Radish-Eater is an Ogre found at his camp northeast of the Bloody Knoll. Unlike most ogres of Wrothgar, he is feeding mostly on nuts rather than meat, which makes his organs tender and the first choice for Orzorga to use in one of her dishes.
 

Related Quests
Online:Snargorg

Snargorg is an Orc smith who can be found at Frostbreak Fortress, near the Frostbreak Ridge Wayshrine.
Online:Gruloq

Gruloq is an Orc laborer found in Frostbreak Fortress. He can be found near the entrance to the camp, chopping wood, and has no unique dialogue.
Online:Sergeant Boggeryk

Sergeant Boggeryk is an Orc commoner who can be found at Frostbreak Fortress. He has no unique dialogue.
Online:Captain Zagla

Captain Zagla is an Orc officer overseeing the Orsimer soldiers manning the catapults outside Frostbreak Fortress. She cannot be interacted with.
 

Dialogue
Captain Zagla has ambient dialogue, which isn't subtitled.
:''"Don't let up! Hit the Winterborn with everything we've got!"
:"For King Kurog! For Orsinium!"
:"We won't be safe until all of the Winterborn are dead. Now fire!"
:"Load those catapults faster, soldiers! We have them right where we want them."''
Online:Chief Shamlakh

Chief Shamlakh is an Orc chieftain and warrior found with the Orc troops assaulting the Winterborn reachmen at Frostbreak Fortress.
 

Related Quests


Quest-Related Events
:''"Everything proceeds exactly according to plan. Exactly. We are slowly pushing our way up the hill.  We'll take the fortress in no time at all. No time at all, I tell you!"

After the quest:
:"What did I tell you? Easy as echatere pudding and baked horker pie! Thanks to your efforts, we should be able to wrap up the siege in record time now!"''
Online:Chief Gezorz

Chief Gezorz is an Orc noble who can be found at Frostbreak Fortress.
 

Related Quests


Quest-Related Events
:''"It's not fair! We had them! We were almost through! The damn birds! I hate them! Look at those vultures! They're just sitting out there, picking at the bones of my warriors!"

After the quest:
:"Don't worry. Now that you've dealt with the   warlord, we'll finish up here."''
Online:Rablarz

Rablarz is an Orc laborer who can be found in front of a cooking fire at Frostbreak Fortress. He has no unique dialogue.
Online:Captain Rulbza

Captain Rulbza is an Orc noble who can be found at Frostbreak Fortress. She has no unique dialogue.
Online:Captain Gorrath

Captain Gorrath is an Orc who can be found at Frostbreak Fortress.
 

Related Quests


Quest-Related Events
At the beginning of the quest, Chief Urgdosh will send you to see Siege Commander Dulph for support.  When you arrive, he's addressing his captains:
:Siege Commander Dulph: ''"If you don't find the alchemist and destroy those nests, we'll never break this siege!"
:Captain Gorrath: "You heard him! For the king!"
"No! No! Let me go!"|thumb|right
Suddenly several Harpies swoop in and take some of the soldiers, Gorrath among them:
:Siege Commander Dulph: "Get down!"
:Captain Gorrath: "No! No! Let me go!"
:Siege Commander Dulph: "Damn it! I lose more soldiers that way!"''
Online:Bolugbeka

Bolugbeka is an Orc weaponsmith who runs Siege Camp Armory from a tent within the siege camp outside Frostbreak Fortress.
 
Dialogue
:''"I've got good Orcish weapons. The finest craftsmanship in all Tamriel."
:"If you need to spill Winterborn blood, then I probably have something you want."
:"If you're here at the king's behest, then my supplies are available at cost."
:"If you want to lighten your load, we can put your extra items to good use. And I've got gold to spend."''
Online:Gohazgu

Gohazgu is an Orc grocer who runs the King's Mess at Frostbreak Fortress.
 

Dialogue
''"The king eats more food than anyone I've ever met, but I still have a few things for sale."
"You want food or drink, I'm the only place to get it between here and Orsinium."
"If we don't wind up beating them, I plan to market my goods to the Winterborn. Gold is gold, am I right?"
"Eat, drink, and be merry. Just not to excess. That'll make you sick, you know?"''
Online:Healer Mordugul

Healer Mordugul is an Orc healer who can be found at Frostbreak Fortress.
 

Dialogue
:"I wonder what happens to the soldiers the harpies snatch and fly off with?"
:''"I have more than enough patients to tend to, if you don't mind."
:"I'm beginning to get a little sick of all this blood."
:"The work of a healer is never done."''
Online:Chief Agrobal gro-Agluk

Chief Agrobal gro-Agluk is an Orc and chief of the Agluk Clan. He can be found aiding the siege of Frostbreak Fortress.
 

Dialogue
He asks you to be subtle.
:''"Shh! Try not to alert the Winterborn down there. We're preparing an ambush, and I don't want it spoiled."''
Online:Glothum

Glothum is an Orc standing on a cliff northwest of Frostbreak Fortress. She encourages you to jump down the cliffs, as many Orcs traditionally do. Participating will reward you with the   achievement.
 

Dialogue
:"You ever done any cliff-jumping? This is the best spot in all of Wrothgar."

:''"It's your turn. Go on, you'll be fine! Remember—jump out, not down. That way you don't go splat on the rocks."

:"Jumping off cliffs is a cherished Orc tradition. Into water, I mean. I think it's one of the reasons we settled in Wrothgar. There are so many good cliffs!"

:"Malacath's nethers! It's just such a long way down."''
Online:Bardun

Bardun is a Redguard adventurer found outside Thukhozod's Sanctum. He is Meram Farr's partner and recently had a bit of bad luck in the ruins.
 

Related Quests


Quest-Related Events
Speak to him before starting the quest and he'll say:
:''"Ow! Stupid ankle! Hurts like a skinned pig in salt water! Can't you see I'm in pain? Talk to Meram if you need something, why don't you?"

After exploring the ruins:
:"Did you see all those skeletons? Weren't they frightening, with their bones and their skin all missing and everything? I hate those things!"''

If you talk to him after the quest, he'll reveal:
:''"Thanks for helping us out after I went and hurt my ankle. I have a real aversion to walking skeletons. Must be a cultural thing. Anyway, if you ever need a partner, I'm not opposed to dropping Meram in a ditch and hooking up with you."''
Online:Gorlar's Journal, Part One

I have reached the fabled ruins known as  . Soon, my dream of becoming as great and immortal a necromancer as   will come to pass. The Great One will see my talent and recognize my desire. He will know that I am a kindred spirit yearning to learn the secrets of the dead.

As required by the ancient traditions, I sent a zombie of my own creation into the ruins to present myself and offer my petition for apprenticeship. That was yesterday, and still no word from the ruins. Have I somehow offended the Great One? Was my creation inferior in some way?

Enough waiting! No one ignores  , not even the powerful Thukhozod! I'm going to break protocol and enter the ruins without an invitation. Then the Great One will have to confront me. We'll see who ignores whom when I'm face to face with the legend.
Online:Gorlar's Journal, Part Two

The great and powerful  ? Ha! He's a fraud, an illusion without form or substance. Here I was, ready to meet the legendary Thukhozod, the immortal necromancer who is feared throughout the land, and you cannot imagine my utter disappointment. There is no Thukhozod, there is only  !

The so-called immortal was nothing more than a sickly old  , frail and wasted from age and disease. He had no more power than an insolent child and instead of holding me in awe and terror, he was clearly afraid of me! It took hardly any effort on my part to wrest control of his undead horde and claim possession of the sanctum. Unfortunately, in my anger and disappointment, I wound up killing the fragile old Orc. If he had any secrets left to teach me, he took them with him to the  .

Unless—

I wonder if I can determine a method for not only raising his dead form but extracting the knowledge he possessed in life? At least, the process will keep me busy.

Interesting. A young Orc just arrived. Apparently, he's also come in search of Thukhozod. Well, Gorlar the Dark doesn't want to share the spoils with anyone. I'll have my skeletons take care of this while I continue my work.
Online:Gorlar the Dark

Gorlar the Dark is a powerful Orc necromancer residing in Thukhozod's Sanctum. He serves as the boss of that delve, and is accompanied by his Sword and Shield.

 
Skills and Abilities
;Summon Flesh Atronach: During combat, Gorlar will summon a Flesh Atronach, and will cry out "Now! Kill!"
Related Quests
Online:Gorlar's Shield

'''Gorlar's Shield''' is an Orc vanquisher who resides in Thukhozod's Sanctum. He is accompanied by Gorlar's Sword and Gorlar the Dark.
Online:Gorlar's Sword

'''Gorlar's Sword''' is an Orc residing in Thukhozod's Sanctum together with Gorlar's Shield and Gorlar the Dark.
Online:Letter from Thukhozod

My dearest son,

I can't tell you how much I've wanted to see you again over these long years. I can only imagine that you've grown to be healthy and strong, I presume   told you why I had to leave when you were still just a suckling babe. My sanctum is not fit for a child, nor does my work allow me the luxury of being a father. Yazoga has also told you by now that I am the one-and-only  —the most feared necromancer in the  ian mountains. She was instructed to tell you this.

But she only knows half the story. The truth is that I am not the one-and-only Thukhozod. I am only the most recent   to inherit the title. My given name is   and I was born to a cobbler in  . It was my great-uncle who bequeathed me the title of Thukhozod, just as I now bequeath it to you.

I grow old and I know my time is short. When you become Thukhozod, these   ruins will respond to you and the creatures here will serve you. Those things alone will give you a life of power greater than you could ever imagine, but it's the name that's the greatest treasure. When people hear the name "Thukhozod" they quiver in terror. No one will ever cause you any trouble again.

All that's required to inherit your birthright is to mix your blood with mine. I have soaked this very letter with my blood, so you must simply add a drop of your own and the transformation will take place. I hope you enjoy your inheritance as much as I've enjoyed mine.

Your father
Online:Ushenat's Notes

So far, I am quite pleased with the application of cold as a method for turning people onto the path of  's holy light. I'm more certain than ever that   and his "initiation" of fire is a terrible approach to recruitment. It has a poor survival rate. Besides, fire panics people, and a panicked person cannot be reasoned with. A true conversion requires us to get into the candidate's mind, show him or her a way out of their fear, and help them come to the proper acceptance of Trinimac's holy grace.

I think my method is a much more solid approach. (Ha. A pun. Solid. My ice is certainly that!)  Rooting an individual and trapping him or her using the new ice bindings I have crafted provides both pain and security without the unnecessary panic. The added benefit of giving a recruit the option to end the mild (in my opinion) torment is a brilliant idea if I do say so myself. I must remember to send a note to   to thank him for the design of the switches and ice platforms.

My latest variation in the process seems to be the most effective yet. At the very least, it provides me with a certain level of amusement. I placed two candidates on the ice platforms at the same time and have provided each of them with a switch. And here's the genius of it! Each switch sets the other candidate free! So, which one will decide to sacrifice their own life so that the other may live? And the survivor? His or her guilt will open the path for Trinimac's light. The survivor will accept Trinimac more fully because he or she cannot accept that they caused another to die. The mind and soul will belong to the  , and Trinimac, utterly and completely.

This dual method is a bit slower, I confess, but I am enjoying watching each candidate's resolve as it starts to crumble. More as the experiment proceeds.
Online:Anu

Anu is a spotted senche-tiger that accompanies Ariana At-Fara at the end of Haddock's Market. It and Padomay will attack together with Ariana when the fight starts.
Online:Padomay

Padomay is a black senche-tiger that accompanies Ariana At-Fara at the end of Haddock's Market. Together with Anu, it will assist Ariana when the fight starts.
Online:Scion of Molavar

The Scion of Molavar is an Ayleid spirit which can be summoned by activating a switch system in the ruins of Molavar. He will then act as a follower for a limited time.
Online:Vosh Rakh

The   are a group of extremist   worshippers who have recently appeared in Wrothgar.  

Members


Locations
 
 
 

Quests
Online:Hillborne Tribe

The   is a tribe of goblins found in Breagha-Fin. Most of them were originally from an exiled Nord clan until they were transformed and controlled by Malofar with the power of the Emerald Chalice. 

Members 


Locations
 

Quests
Online:Winterborn

The   are an ancient clan of Reachmen native to Wrothgar, which was historically a part of the  . They ruled over Wrothgar during the time of the   before being driven off by the  s of the  . They recently attempted to retake the territory, but were repelled and now only Urfon Ice-Heart remains to lead them. 
 

Members


Locations
 
 
 
 
 

Quests
Online:Yagorkh

Yagorkh is an Orc grocer who runs Cold Coast Cuisine at Exile's Barrow.
 

Dialogue
He says one of several things when approached.
:''"We're a small clan, so our resources are limited. Even so, take a look at my stock. You might find something you can use."

:"I plan to head north during the thaw and trade for echatere meat with the Shatul clan."

:"Fish and ale. That's what our clan is known for. The draugr? That's just a distraction."

:"We like it out here. It's quiet, peaceful. Except for the draugr, but no place is perfect."''
Online:Orluguk

Orluguk is an Orc noble who can be found at Exile's Barrow. She can be found next to her aging father.
 

Dialogue
:''"My father was a great chief and a great Orc. It's not his fault that he never died in battle and lived to be so old."
:Is your father ill?
:"His eyes started to go a few years back. Then his mind followed. You can speak with him if you like, but I can't promise he'll make any sense"
:And your father was the chief?
:"Father was the chief, and sometimes he still thinks he is. No matter what you think of Chief Gloorot, he's never threatened my father. "Lurg is yesterday's chief and I'm the now chief," he says. That means father lives, and that's enough for me."
:Tell me about Chief Gloorot.
:"Oh, he's been part of the clan forever and ever. When my father began to grow confused, Gloorot stepped forward and took over the chief's responsibilities. He asks my father for advice from time to time. He's patient. Respectful. It's very strange."
:Why is that strange?
:"We expected Gloorot to challenge father. Mother even tried to set up the battle, according to the code. But Gloorot would have none of that. He said, "Lurg is the mind I don't have." So father lives, despite his condition and precarious position."''
Online:Lurg

Lurg is an old, blind Orc commoner who can be found at Exile's Barrow. He used to be the chief of his clan before he grew too old to lead. His assistant Gloorot stepped in for him, and takes advice from the old Orc from time to time. He can be found sitting next to his daughter.
 

Dialogue
He'll say one of several things when you approach him.
:''"Where is my assistant? I swear, he'd lose his tusks if they weren't attached! Oh, is that you Gloorot?"

:"Mazgroth? Is that you?"

:"Oneg? Don't play games with me, Oneg! I'm not in the mood! Speak up! Is that you, Oneg?"

:"Daughter? Where are you, girl? Is that you, Orluguk?"
:No, I'm  .
:"Where's Mazgroth? I promised her we would go hunting together."
::She's here, in the village.
:::"Don't tell her, but I'm making her a carving knife. I just need to find the right … the right kind of …. Mazgroth? Is that you?"
::I don't know.
:::"She's probably gone down to the shore. She does love to walk in the water as the waves lap at her ankles."''
Online:Grugleg

Grugleg is an Orc farmer who can be found at Exile's Barrow.
 

Dialogue
:"You ask me, we should collapse the supports inside that barrow. Let the stone take care of those dead Nords."

Once you have dealt with the Draugr problem:
:"The barrow never bothered us until Narsis Dren made it a problem. I always knew he was a fraud. And less strapping than I imagined."
Online:Chief Gloorot

Chief Gloorot is an Orc noble who can be found at Exile's Barrow. He's written a book, which can be found in the ruined building he's standing in front of. Gloorot used to be the former chief's assistant. When Chief Lurg grew too old to lead, Gloorot stepped in as chief. He still takes Lurg's advice every now and then, despite Lurg having lost his sight and his mind.

Atorag is his Fish Wife.
 

Dialogue
Before the Exile's Barrow objective is complete:
:''"Mazgroth tells me that the old Nord bones have awakened to threaten our clan. If you'll excuse me, I have to consider all of our options before I decide on the best course of action."

After the objective is complete:
:"I understand you had a hand in calming those dead Nords from the barrow. You have my thanks for that."
:"We moved out here to get away from trouble. Well, at least the old Nord bones should go back to sleep now."
:"I pride myself on thinking deep thoughts. In fact, I just finished formulating a plan to deal with the dead Nords. They don't have the decency to stay in their tombs! But then I heard that you took care of that, so I guess my thoughts were wasted."
:"What's a Narsis Dren? Some kind of fish? It doesn't sound tasty at all."''
Online:Shab

Shab is an Orc clothier who can be found at Exile's Barrow. He is standing next to Yazoga by the water.
 

Dialogue

If your character is an Argonian:
:''"I told Chief Gloorot that this was a cursed location, but he wouldn't listen. No one ever listens to old Shab. Say, you're one of those Argonians, aren't you? I never met an honest-to-Malacath lizard before."

If your character is an Orc:
:"I told Chief Gloorot that this was a cursed location, but he wouldn't listen. No one ever listens to old Shab. Say, what clan are you from? I don't recognize you."

For other races:
:" "''

Before the Exile's Barrow objective is complete:
:This is a cursed location?
:''"What else would you call it? We're so close to Exile's Barrow that we woke up the dead! And let me tell you, there's nothing worse than waking up dead Nords. Nords get even more irritable after they're dead!"
:What can you tell me about Exile's Barrow?
:"Some exiled Nords came to our land centuries ago and built the barrow to honor their powerful skald king. Or was he a conquering warlord? A renegade necromancer? I never remember that part! Anyway, whoever he was, they buried him in the barrow."''
:If you're a Nord:
:: 
:Otherwise:
::Is it common for the Nords to build barrows in Worthgar?
::''"This is the only one, as far as I know. The place has always been forbidden, and most Orcs prefer to avoid tombs full of dead bodies anyway. I contend that our proximity to the barrow agitated the Nords and woke them up. That's the only explanation!"


After the objective is complete:
:"The exile was a dragon priest? Well, that explains everything! And you killed him? As long as you're sure he won't be causing us anymore trouble … but wasn't he dead before you killed him? I just hope he stays that way this time!"''