Netruk44/uesp-wiki-content huggingface dataset:
General:Gosleigh's Letter - 9th Rain’s Hand

9 Rain’s Hand 
Nicrythe Tower, 
Artaeum, 
Sumurset.

My Dear Xal,

Please reply back at your earliest convenience.

I sent the potion, and I understand it wasn’t quite what you were asking for, but if you have read my letters and understand the frailty of my position politically, you would understand that it would be very dangerous for me to ship items like the Scroll of Adompha to Morrowind Mephalites at this time. I hope you are merely furious at me and that’s why you haven’t written back, but I have heard, well, frankly, I’ve heard rumors of strange goings on in Morrowind of which I hope, for your sake, you are not a part. I fear though, knowing you, that you are involved.

Life on Artaeum has not been without its drama either.

A scandal erupted in my own college where one of my students (a Nord, a very sweet girl but given to brooding as so many of her kind are far from their chilly home) sought to explain the difference between possession and mind control by demonstrating them both. Chaos obviously ensued until I, Master Direnni, and Master il-Anselma were able to soothe the angry ancestral spirits.

An extremely ugly statue of Iachesis was destroyed (no great loss), but the part of my garden where I had all the marshmerrow and trama root you were so good to send me last springtide (and some Hammerfedlian poppies I had bought myself in Runcibae) and has been laid waste, utterly. And the blooms were growing so well too, even in our climate (if “climate” is really a meaningful word in Artaeum) it truly broke my heart.

It also made me reconsider your request.

I have set one of my more discreet scribes to copying the Scroll for you, and I was hoping that in return, you might send me some marshmerrow seeds or rootlings and some trama cuttings for my garden, knowing how plentiful such weeds at out your way. Please reply back with all haste. At the end of next month, it will be too late for me to begin a new harvest.

Yours very fondly, 
Gosleigh
General:Xal's Letter - Day of the Power/Knowledge

Day of the Power/Knowledge 
Deshaan Plain 
Véloth

Dear Gosleigh,

The Cacophany wear gold and hideous masks and their instruments are built into their armor. Most have flute helms that span a foot or more, while the leader plays his ribs like a xylophone with broken bird bones. Their bottom halves all dance the same kind of impetuous, exaggerated march, kicking up dust, scaring off scribs. The natives say this is all that’s left of Sotha Sil. Maybe that’s why there are so many Swooners, silk-webbed women (or painted men) that crawl behind them, crawl or wriggle in the dirt, an entourage of excess in the din. That’s what strikes you most.

What strikes you most is the clamor, their red noise wandering, a boom-boom-blare as they advance through the plain. They say this is a membership drive or a spell or a reenactment. They say this might all be a great joke of Sotha Sil. One Swooner dies or pretends to. The priest beside me, a Mephalite sporting a sigil-halo in lieu of the regular horned abbot’s hat, tells me that these are the last dead leaves of the Velothi south. Seeing that I don’t understand, he tries to correct himself: ‘but the music they make is a skill that has been useful to ALMSIVI many times since. Songs are words reborn.’ By which, I guess, he meant to counteract the common saying, ‘By the word I mean the dead.’

Ach, if only you were here, Gosleigh! Your notions that the Ayleid shaper talents have moved east and into melody are proved correct!

We left earlier than expected. I doubt our correspondence will be as immediate as it has been in the past. Perhaps you have already responded; if so, forgive my delay, as the road through the south mainland is full of listening frames that I dare not compromise. Again, I urge you to procure for me the Adompha scroll, and hope that you will not meet with hindrance.

Begging your patience, 
Xal
General:Gosleigh's Letter - 10th Rain’s Hand

10 Rain’s Hand 
Nicrythe Tower, 
Artaeum, 
Sumurset.

My Dear Xal,

This will probably be the third of the letters you receive in Port Telvanni when you arrive. I received your letter within hours after sending off a copy of the Scroll, which you’ll learn in the first of the letters, was not my initial impulse. It’s too early to say what the repercussions will be sending it to you, but I hope it will help. I will be fascinated to hear how the Nerevarine Prophecies play out, as I understand they will, and very soon. I count on you to keeping me informed about that, whatever you hear.

I’m fascinated by your story about Kemel-Re. Was it a special ceremony you witnessed, a festival, something religious in nature? Is this anything that happens in Vvardenfell as well, or is it a strictly mainland ritual?

On the Ayleids, ah yes. Don’t tell me you saw any of them in Morrowind did you? You might look for a series of books I understand are being published there about the last year of the First Era, which feature an encounter with the Ayleids in the middle of the series, maybe book 4 or 5. I would appreciate it if you would give me a copy if you come across it, together with those roots and seeds I mentioned before.

Now I must finish and send this letter off. I am being called to a meeting of the Masters of Artaeum.

Yours, 
Gosleigh
General:Gosleigh's Letter - 20th Rain’s Hand

20 Rain’s Hand 
Nicrythe Tower, 
Artaeum, 
Sumurset.

My Dear Xal,

It's been ten days and I've yet to receive any word from you. I'm hoping that you're not dead. I'm hoping further that the seeds and saplings I asked you to send are en route with a letter. Springtide is turning to Summertide and if I don't have the plants soon, it will be too late to set them properly.

I've instructed my assistant Jolfer to take care of anything I receive over the next couple of days or weeks. I can't go into the details, but suffice it to say, I will be in the Dreaming Cave. Yes. And to your next question, no, there is no one but me who can go on this. Believe me, Direnni, who is a fool (which is made plainer every day) would take my place if he could.

So you see there is no telling how long I will be gone. I've specifically told Jolfer not to open any letters addressed to me (fearing that you might make reference to my recent shipment, which the Council of Artaeum might frown upon), but don't let that hold you back. I demand as my right as your friend to hear everything about your trip.

Now I must go. They must tattoo me for my trip. I'm sure I'll look like a perfect ass. The daedra should be very amused.

Yours, 
Gosleigh
Online:Voljar Farmhouse

A copy of Mead, Mead, Mead! can be found on the counter to the north. The containers inside the house can be looted freely. Jafrera and Yraldar Snowpeak will stay in the house after the meadery is put back in business.thumb|right|Interior
 
 
Residents
Jafrera Snowpeak
Yraldar Snowpeak
Online:Afnhi (Voljar's Meadery)

Afnhi is a Nord found in Voljar's Meadery after it is re-opened. She is inside the main building standing across from Kadstig Fire-Belly.
 
  
Dialogue
She tells you about what she's drinking.
:''"I heartily recommend the flavor of the day. It's delicious!"''

Notes
Afnhi only appears after you have completed A Friend in Mead.
Online:Voljar Meadery

There are two cooking fire located here; one is upstairs, and one is downstairs. The meadery fills with NPCs after the related quest is complete. The containers within can all be looted freely.
 

Related Quests


Residents
Afnhi
Bergitte Snowpeak  
Haraldar Snowpeak
Kadstig Fire-Belly
Roruld Snowpeak  
Seeks-the-Sun

Gallery
Online:Majorn's Manor

There are two cooking fires in the manor: one is upstairs, and the other is downstairs. The containers within can be looted freely. The entrance to Wittestadr Crypts lies beneath the stairs
 

Related Quests



Residents
Majorn the Ancient
Tunus
 
 
Gallery
General:Sermon Zero of the Thirty-and-Six-and-Nine Sermons of Vivec

This is the truth of Sermon Zero, which is neither one.

He was born a poor  , but rich in his Wife and in Wisdom. Eternal are their names, mother and father of Vehk, Berahzic and Irdri.

Generous silver chalice, sword in the clouds, dying-radiant lady-star. He entered the Temple, passed the seven veils, beheld his wife, Berahzic. O: the word, the deed, the end inevitable: O!

She asked of him truths beyond words, and he answered without words, but added in completion:

"There is nothing beyond bliss, after death comes the void. Only then are we free to love. Figuring father Peryite would stamp it and catalogue it. And Mephala mother, embracing black hands, would smother it. Gods such as us must be gentle with all our children, both flesh and spirit, a seed-apple potpourri."

On that night Berahzic named her children but did not know their sum.

Dreams of peasants, a Netchiman's dream. IRDRI HLAFEM VEHK HYKRO.

Silence is the command of the Aedra, the howling horror in the cavern of the heart, the laughter of Berahzic. Nocturnal's Black Skies, Peryite's Golden Order, Meridia's Green Generations, Mehrunes' Red Rage, the Sighs of Berahzic. O, her diamonds and crescents a crimson dawn over armies arrayed for battle, her dark and silent eyes the blinding snows of Solitude.

Many thousand millions are the visions of aminreaV.  , awake, the first and last, the King of I.

Netchiman Irdri on the next day took his wife and newfound treasure to meet the Dwarf-King at the end of Bthuangthuv.

There Kagrenac gave him the thrice-secret word:

RPDXGBWGHPZBXLOdZaZeXLdCIBNGJZereZDQOPhtHVVeKVPrCSa 
NYyehBtCdInMZGaJRVeRrMGZuGCCIsHTZaLVeRFOrPZPKBPtORsKI 
iONhXTtPKFgHTVOnolJRVJEeZVKWQIbHVCMNnoIivFiVMlYVCBbCVV 
FoDIdInWaWIrLZVeVCMmewNIdGYIeKhTNtZTVoXVDKZt 

Here the true key lies. Vivec is the lesser or false key.

For in the beginning was the Word: Spoken by a Great Ape. 
For in the beginning was the Word: Three by Seventy-two. 
For in the beginning was the Word: ALMSIVI.
Blades:Secrets

They can only be opened by activating their trigger which blinks with a white light from afar and shines with a golden sheen when nearby. Secrets tend to hold some valuables like breakables, chests, and even secret bosses.
 
Ayleid Ruin
 
 
Cave
 
 
 
 
Dungeon
 
 
Forest
General:The Fourth Book of Dust

"For there is the plenum of the heavens and the plenum of the houses.
There is the plenum of Oblivion and the plenum of men and mer."
General:The Soft Doctrines of Magnus Invisible

"The Dragon is bound with noble sighs. 
The Serpent is bound with shifting tones. 
The Sun is bound with metal flames. 
The Earth is bound with secret knots."
Online:Furnishing Pack: Daedric Set of Azura

Furnishings associated with the Daedric Prince Azura.|thumb|right
Daedric Set of Azura is a Furnishing Pack themed around the Daedric Prince Azura. It was first available on August 24, 2017 in the Crown Store for  . It returned in 2020, where it was available from August 13 to 17. It was offered at a discount to ESO Plus members.

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Online:Furnishing Pack: Coldharbour Arcanaeum

Coldharbour Arcanaeum|thumb|right
:''A selection of furnishings for the true connoisseur of Molag Bal's darkest secrets. Includes a tear in the fabric of reality itself, perfect for impressing guests (voluntary or otherwise.)
Coldharbour Arcanaeum''' is a Furnishing Pack themed around the Daedric plane of Coldharbour. It was first available on 4 April, 2018 in the Crown Store for  . It contains 13 items.

Contents
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Online:Furnishing Pack: Deepmire Expedition

Deepmire Expedition|thumb|right
:The strange heart of Murkmire holds forgotten ruins, curious plants, bizarre creatures, and no end of peril. A safe return from such an expedition is sure to benefit the research of any scholar—or the gallery of any courageous adventurer.
Deepmire Expedition is a Furnishing Pack themed around the Deepmire region of Murkmire. It was first available in the Crown Store for   from February 20 to  , 2020. It returned to the Crown Store from April 15 to April 29, 2021. It contains 23 items.

Contents







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Blades:The Ghost's Tale

Quick Walkthrough
#

Detailed Walkthrough
 
Enemies
Cave Spiders (2)
Giant Cave Spider (1)
Skeleton Knights (5)
Outcast (1)
Wight Lord (1)
Online:Furnishing Pack: Dibella's Garden

Dibella's Garden|thumb|right
:The Lady of Love, Art, and Affection teaches us to treasure the gifts of friendship and to open our hearts to the mysteries of love. In her divine words, "No matter the seed, if the shoot is nurtured with love, will not the flower be beautiful?"
'''Dibella's Garden''' is a Furnishing Pack themed around Dibella. It was first available on 10 May, 2018 in the Crown Store for  . It returned to the Crown Store in 2021, and was available from January 28 through February 11. It contains 22 items.

Contents



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Blades:The Ghost of Valentis

The Ghost of Valentis is an Ayleid ghost that you encounter during the quest The Ghost's Tale. He is the brother of Celemaril.
 
Related Quests
 
Quest-Related Events
The Ghost's Tale
:"Hear us, mortal, for we speak from beyond the veil of death."

::'''I'm listening.

::Speak, brother of Celemaril.
::"Do not utter that cursed name in my presence! My brother died when the Sorcerer-King was born."

Either will lead to:
:"The dark enemy draws ever stronger with each passing day. Soon, he will be restored to his full potential."
:Shulkunaak told me how to defeat him.
:"The dragon did not tell you everything. After defeating his physical form, it is not enough to simply utter the incantation. You must place the Elder Scroll within a marble statue, enchanted by five Varla Stones set in its base. Only then will the ritual be effective, and the Sorcerer-King imprisoned."
:I understand.
:"Here is the incantation. May the Divines guide you."
:Thank you, noble spirit. We will not fail you.'''
Online:Furnishing Pack: Heart's Day Retreat

Heart's Day Retreat|thumb|right
:''"Set the scene properly for Heart's Day with this romantic furniture bundle, which includes flowers, sweetrolls, and more! Each item helps those so inclined fulfill on the day's delightful promise with their partners in the adventure called life."
Heart's Day Retreat''' is a Furnishing Pack themed around Heart's Day. It was first available on 13 February, 2020 in the Crown Store for  . It returned in 2021, and was on sale from February 11th to 18th. It contains 16 items.

Contents

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Online:Sea Giant

thumb|left|A Sea Giant 
Sea Giants are Giants with silvery blue skin. They are more intelligent than normal Giants, and are seen so rarely, they are considered no more than fanciful stories spun by sailors by the common Nords of Western Skyrim. High King Svargrim's army has combated Sea Giants in the past.
 
 

Types of Sea Giants
Two kinds of Sea Giants can be found in Western Skyrim: Half-Giants and full-blooded Sea Giants.
 

Related Quests




Locations




Books
Neel Gymont

Neel Gymont is a Breton painter from Wayrest, who lives with a servant in his own apartment in  . Despite being an admirable artist, he has become addicted to skooma, which gives him inspiration for his work. "Have you ever seen the delicate shading of rainbows in the shadows after a good dose? Or the requisite curvatures or multiple dimensions to an otherwise simplistic vase? That is what skooma does for me. I need it to perform to my best! If you will get me some, I will see what I can do for this client of yours."
 
Related Quests



Notes
Five bottles of Cyrodiilic wine may be found in Gymont's appartment. These are rare in Morrowind.
Lore:Bloodknight

are   who have absorbed the power of several other vampires.  They are larger, stronger and faster than normal vampires.  Bloodknights have a difficult time restraining their more base instincts, giving them a beast-like quality.  They usually operate in service to  .    of   managed to create her own bloodknights by alchemically blending the bloodlines of several vampires, using   as a catalyst.  She would then infect vampires with this mixture, infecting her subjects with a strain of vampirism she dubbed  .  Unlike   or  , Chaotica Vampiris only affects those already inflicted with vampirism.  

The alchemist Arkasis managed to create his own bloodknights through use of a substance called vitalizer fluid. The alchemist discovered the process needed vitalilzer fluid as it spurred on process of bloodknight development and growth.   The process required the vitalizer fluid to continuously circulate through alchemical vats, due to the process being quite delicate. If the process were to stop the bloodknight would be rendered inviable as a result. 


 

See Also
For game-specific information, see the ESO article.

Books


References
On What Customs!

Quick Walkthrough
# In the   talk to the Indoril oathmen,   about "Imperial bureaucracy".
# Speak with the clerk in the room nearby about the confiscated cargo.
# Watch as the oathman tries to beat the Imperial guard.
# Talk to   about the extra bottles of Mazte.
# Drink the bottles with the orc, or simply steal them from him and give the Mazte to Rother.
# Inform   there's no reason to continue holding Rother Nerevyn's cargo.
# Tell   the good news and receive your reward.

Detailed Walkthrough

Quest Stages
General:Matt Grandstaff's Posts

On the Daedric Alphabet (09/25/2007 at 10:21 AM) Archive of Original Comment

This blog post is sponsored by the Daedric letter for “O.”

In my inbox, I received a question not too long ago about learning the Daedric Alphabet. When I spoke with Pete, I was pleasantly surprised to see that The Imperial Library is sharing the alphabet on their site. If you’re dying to write your buddies, Unofficial Elder Scrolls Wiki has a great guide for studying the language.

Here’s an interesting tidbit: speaking with Todd, he wanted to emphasize that officially there is no X or Y in the Daedric Alpabet, although a a few may have accidentally shown up in Morrowind. Now if I could only get a Cracker Jack-like decoder ring so I could start deciphering Todd’s e-mails.

The existence and nature of Emperor Ami-el (12/23/13)

Talked to folks at the office. This is how we have the events listed in our timeline: 
  - Emperor Ami-El of Cyrodiil lends his forces to Skyrim in a military campaign against the Direnni Hegemony in the Western Reach. Anti-Aldmer sentiments rise as Skyrim loses more and more of   to the Direnni.

When did Serana get put to sleep? (09/05/2013)

The intention was that Serana went to sleep in the late second era, between the Reman and Septim empires. Her initial dialogue is just her surprise that there’s an Empire in Cyrodiil, as there hadn't been when she went to sleep.

When did the Aetherium Wars take place (02/24/2014)

The Aetherium Wars took place between the reign of Vrage and Borgas.
Blades:Weakness to Fire

Enemies with Weakness to Fire
Blades:Weakness to Frost

Enemies with Weakness to Frost
Blades:Weakness to Shock

Enemies with Weakness to Shock
Blades:Shield of Stasis

The Shield of Stasis is a shield only available to be purchased from the Sigil Shop. It has the appearance of a Stalhrim Shield, but because it is divine, it has the stats of Dragonscale in addition to the Stalhrim material bonus. The Shield of Apathy is its LT Ultimate version.
Stormhold:Places

In Stormhold prison there are a multitude of areas in each direction, this page lists them.

North Locations
North Slope
The Digs
The Toils
Grey Rock Bend
Grey Blade
Sister's Revenge
Overseer Slope
Overseer Haven
Trouble's Warren

East Locations
Back Breaker
Cripple Bend
Stone Tears
Manor Halls
Shadow Wing
Death Wing
The Tatters
Blood Rags
Hopes Forlorn

West Locations
Charred Walls
Charnel House
The Ashes
Acolyte's Plea
Priest Hole
Last Rites
Stormhold Refuge
All's Lost
Varus' Victory

South Locations
Madknife Halls
Madknife Descent
Sanity's End
Dignity's Tomb
Bloody Streak
The Stains
Squire's Fall
Noble's Stand
Ladies' Fall
Mercenaries

Morrowind Rebirth - Mercenaries [Addon].esp is an optional add-on to Morrowind Rebirth. It adds 10 new hireable NPCs that can act as companions. 

Basic Information
The hireable mercenaries are capable of the following:
Following and waiting for the player
Carrying equipment
Levitating when the player does
Water walking when the player does
Can leave the players service
Will tell the player (via message box) when they are injured

You can only have one companion at a time. Note that if a companion dies, another companion can be hired.

Skills
All mercenaries have a predetermined skill that they start on (an assassin will start with 50 Short Blade regardless of the
player's Short Blade skill level, unless that is higher). In some instances, the mercenaries will learn from the player, and will improve their own skills.

Dialogue
Some companions have some simple unique dialogue regarding certain locations, and sometimes the quest you're on.

How to Hire Mercenaries
To hire one of the newly added NPCs, simply approach them. You will be able to hire them for a fee of 200 septims.

List of mercenaries
{|class="wikitable sortable"
!NPC!!ID!!Location
|-
|Skeeme||MR_Merc_01||Hla Oad
|-
|Mabrel||MR_Merc_02||Ebonheart
|-
|Enarvyne Telnim||MR_Merc_03||Tel Mora
|-
|Aldaril||MR_Merc_04||Wolverine Hall
|-
|Lucret Closcius||MR_Merc_05||Pelagiad
|-
|Adhara||MR_Merc_06||Caldera
|-
|Hjornskar Long-Tooth||MR_Merc_07||Dagon Fel
|-
|Bogdub Snagra||MR_Merc_08||Khuul
|-
|Suleen||MR_Merc_09||Ald'ruhn
|-
|Faldil||MR_Merc_10||Balmora
|-
Online:Tarnamir's Manor

There are flowers hanging from pergolas in front of the manor, which overlook the grape fields. A place to sit, relax and drink wine lies beneath them. There's a heavy sack beneath the pergola to the left. Bailiff Teldigaran stands outside the front door of the manor. The containers within can be looted freely.
 

Related Quests


Residents
Bailiff Teldigaran
Justiciar Avirel

Gallery
Blades:Avatars

thumb|right|Avatars Menu
Avatars are profile pictures available for use by players. They appear in the multiplayer aspect of the game, such as Arena mode, Guilds, and Leaderboards. You are required to select an avatar when participating in a multiplayer activity for the first time. There is no option to change your avatar once it has been selected. The Grand Master of a guild gets a golden frame around their avatar in the guild interface to identify them as such.

An Asia-exclusive avatar was awarded to the first 200,000 players to pre-register in Asia.
 

Gallery
Online:Dusktown Wayshrine

A ''Letter from the Skald-King's Agent'' is located on the ground near the wayshrine.
Online:The Lightless Hollow

A thieves trove spawns in a tent outside the mine. The note Pickle's Treats is on a stool near the tent.
 
Related Quests



Occupants
 

Books




Notes
The Blackreach: Greymoor Caverns CE Treasure Map II leads to this area.
The   can be found here.

Maps
 

 -->
Online:Guar Pasture

Drel Trandel is the only person who can be found here. Two guar can be found here; one is wearing armor. A friendly armored Kagouti can also be found here.
 

Residents
Drel Trandel
Blades:Ring of Preservation

The Ring of Preservation is a ring only available to be purchased from the Sigil Shop. Its appearance is the same as that of an Ebony Faerite Ring.
Blades:Firebreath Opal

Firebreath Opal
Blades:Job Places

Each Job has a dynamic location, choosing from a selection of the following place names. Besides each name and corresponding tileset, there are no distinctions between each location, the terrain of each being procedurally generated.
       

Notes
Several locations have familiar names:
Grimwell is a town in High Rock.
Ostarand was an Ayleid prince from Delodiil.
Valasha was an Ayleid priestess who served with Ostarand.
Anvil is a city on the western coast of Cyrodiil.
Wind Keep is a city in High Rock.
Geirlund is a Nord man found in Skyrim.
Tullius is an Imperial general from Skyrim.
Elanwe was an Ayleid lady.
Varondil was Ayleid warrior and lover to Elanwe.
Morilatta is an Ayleid word related to autumn.
Varlasel is an Ayleid word meaning Hall of Stars, a feature found in multiple Ayleid ruins.

Gallery