Netruk44/uesp-wiki-content huggingface dataset:
Blades:Poisons

Poisons are used to increase the weaknesses of your enemies or to drain their attributes. The following is a list of the different types of poisons available in Blades. 

Use
Poisons can be added to weapons during and outside of combat. To apply a poison to your weapon, you can tap one of your attribute bars on the HUD and then select one of the desired poisons in your inventory. Each poison has 3 charges from which 1 will be consumed the moment you hit an enemy and a 10 second countdown will begin. After the 10 seconds, the effect wears off and another charge will be consumed until none are left. Leftover charges will be carried over to subsequent enemies. Different poisons can be added at the same time. If you try to add a poison of the same type, you can only apply a stronger version and the leftover charges on the weaker one will be lost.

In the Arena, you can only choose one potion or poison to take with you. You do not have to select an attribute and enter your inventory, but there is a hotkey tab above your health instead. A similar tab is available for recommended poisons during several Events.

Acquisition
Poisons can be Brewed alongside Potions by Lea Jeanne or any other Alchemist at an Alchemy Laboratory. They can also be found as loot from chests and some enemies.

Damage Health Regeneration
   
 

Damage Stamina Regeneration
 

Damage Magicka Regeneration
 

Weakness to Fire
 

Weakness to Frost
 

Weakness to Shock
 

Weakness to Poison
Lore:Yngol Barrow

(also called the Barrow of Yngol)  is an ancient  ic ruin found in the province of  , in the region of  . It is known as the burial ground of  , the eldest son of the Harbinger,  . In some sources, Yngol Barrow is found below the cliffs of  ,  though an entrance can be found along the  . It is constructed in the  n tradition. 

 

History

During a trip across the  , Ysgramor and the   were caught in a terrible storm which caused the loss of both Yngol and the crew of the  .   When Ysgramor claimed his son's body he had it buried in the Atmoran barrow-hill tradition near where the White River met the Sea of Ghosts.  After the disbanding of the Five Hundred Companions, Ysgramor would reencounter Yngol Barrow and decreed that a   should be built near by in order that he have a view of the barrow from his seat of power.  

During the  , Yngol Barrow was largely untouched and had become  -infested. After acquiring the Coral Dragon Claw in  , an   would delve Yngol Barrow. There they encountered Yngol's Shade and claimed the Helm of Yngol upon his defeat. 

Gallery
 

References
Online:Bahlokdaan

Bahlokdaan is a feldgrau-green dragon who serves as an underling of Kaalgrontiid. When first encountered, he has attacked Star Haven Adeptorium. You are tasked with grounding him with the dragonhorn and distracting him, though he flies off afterwards.

You'll face off with him for a final fight during the Battle for Riverhold.
 

Related Quests



Quest-Related Events
Bright Moons, Warm Sands
Bahlokdaan is first encountered after you have finished sparring with Grand Adept Ma'jha-dro‎‎. He flies up and burns the adeptorium as the Euraxians invade the premises. When you reach Dragonhorn Tower and sound the horn, Bahlokdaan will shriek and crash-land inside the Adeptorium, where he will be fought.
:Bahlokdaan: "Burn, fools!"
:Kaalgrontiid: "Bahlokdaan, return to my side!"
: 
:Zamarak: "The beast departs. Quick, let us leave."

The Battle for Riverhold
Once you have dealt with the undead, a rage of dragons will arrive in the skies above Riverhold. Bahlokdaan will be among them, along with Mulaamnir and Kaalgrontiid. After Khamira confronts Kaalgrontiid, he will have Bahlokdaan stay behind to deal with the defenders. The green dragon will land on the roof of Tajirri's House, conveniently in range of a nearby ballista.

After he is hit by a bolt, he will land in the center of the market:
:Bahlokdaan: "A cowardly attack! Bahlokdaan will crush you!"

During the fight:
:Bahlokdaan: "Bahlokdaan needs no wings to crush you!" 

Once he is slain, his body will remain within the town for some time afterwards. It will be guarded by Defense Force Warriors, with some hold rakes meant to soon dispose of the giant beast.

Skills and Abilities
;Flame Aura
;Sweeping Breath
;Unrelenting Force
Books

 
-->
Notes
His name either means "Hunger-Doom" or "Wrath-Sky-Doom" in the  .
Online:Redfur Trading Post People

Quest-related
Online:Northsalt Village People

Quest-related
Online:Brass Fortress People

Quest-related
Blades:Skills

Skills are split into three sections - Spells, Perks, and Abilities.

Spells
 



Perks
 



Abilities
 



Unobtainable Skills
Spells


Perks


Abilities
Blades:Meet the Old Blademaster

Quick Walkthrough
#Defeat your old mentor.

Detailed Walkthrough
Lond will thank you for saving him and inform you that Henrik is still alive. Once you begin the quest, you will find yourself in an Arena with Henrik. You will greet each other like old friends and he will spar with you. He will be proud of you when you defeat him. Speak with him again to ask him a few questions. When you are done, you will receive your reward.
Legends:Patch/2.8.1

Released on March 28, 2019.

Fixed an issue on mobile platforms that was forcing the app to re-download asset bundles that it did not need to, during gameplay, causing blank card art, slow performance, and soft locks.
Online:Dark Souls, Mighty Weapons

Quick Walkthrough
#Travel to a site where Daedra can be found and fill ten soul gems with Daedric souls.

Detailed Walkthrough
The Northern Elsweyr Defense Force needs Daedra Souls to power great enchantments to help the Khajiit in their fight against the dragons. Zahari has given you ten   to fill for this purpose. You can kill Daedra anywhere, but Zahari suggests three sites  where Daedra are particularly abundant: Brothers of Strife in Stonefalls, Torinaan on Auridon, and the Moonlit Maw in Stormhaven. All three of these locations prominently feature Scamps as their Daedric residents. Other places you can find Daedra include Coldharbour, Imperial City, Ashalmawia (on Vvardenfell), and Black Vine Ruins (in Malabal Tor). Of course, you are not limited to these locations alone. There are many places throughout Tamriel where you can find Daedra.

Once you have ten  , return to Zahari for your reward.

Notes
Despite being Daedra, Cold-Flame Atronachs do not count for this quest.

Bugs
 

Quest Stages
Online:Lamia Demonstration

Quick Walkthrough
#Kill eight lamia with a Khajiiti Recruit and return to Zahari.

Detailed Walkthrough
Head over to Loriasel in Shadowfen, and talk to Captain Shideya. She will hand a Khajiiti Recruit over into your custody, so they may observe and assist in the killing of lamia. You will find lamia all across Loriasel's exterior. Kill eight of them with your recruit's assistance.
:Khajiiti Recruit: "This one has learned much. Thank you!"
Return to Zahari back in Grahtwood after the lesson is complete to claim your reward.

Quest Stages
Online:Dragon Lore: Icehammer's Vault

Quick Walkthrough
#Find the scroll in Icehammer's Vault and return to Zahari.

Detailed Walkthrough
Travel to Eastmarch and enter Icehammer's Vault. The closest wayshrine is the Kynesgrove Wayshrine. You'll find the scroll in an Ancient Trunk in the back of the delve, where Thane Icehammer is located. The trunk is to the right of Thane Icehammer's resting place. Once you have the scroll, return to Zahari at the camp north of Cormount.

Quest Stages
Online:Dragon Lore: Stormcrag Crypt

Quick Walkthrough
#Find the scroll in Stormcrag Crypt and return to Zahari.

Detailed Walkthrough
Travel to Eastmarch and enter Stormcrag Crypt. The closest wayshrine is the Jorunn's Stand Wayshrine. You'll find the scroll in an Ancient Trunk in the northeast chamber within the delve, where Deathknight Stormcrag is located. The trunk is located near Deathknight Stormcrag's resting place. Once you have the scroll, return to Zahari at the camp north of Cormount.

Quest Stages
Online:Lurcher Demonstration

Quick Walkthrough
#Kill six lurchers with a Khajiiti Recruit and return to Zahari.

Detailed Walkthrough
Head over to Rootwater Grove in Greenshade, and talk to Captain Shideya. She will direct you to a Khajiiti Recruit, so they may observe and assist in the killing of lurchers. You will find lurchers all over Rootwater Grove. Kill six of them with your recruit's assistance.
:Khajiiti Recruit: "This one has learned much. Thank you!"
Return to Zahari back in Grahtwood after the lesson is complete to claim your reward.


Quest Stages
Online:Spider Demonstration

Quick Walkthrough
#Kill nine spiders with a Khajiiti Recruit and return to Zahari.

Detailed Walkthrough
Head over to Kulati Mines in Alik'r Desert. The Kulati Mines Wayshrine is the closest wayshrine to your destination. When you arrive, talk to Captain Shideya. She will direct you to a Khajiiti Recruit, so they may observe and assist in the killing of spiders. You will find spiders all over the exterior of Kulati Mines. Kill nine of them with your recruit's assistance.
:Khajiiti Recruit: "This one has learned much. Thank you!"
Return to Zahari back in Grahtwood after the lesson is complete to claim your reward.

Quest Stages
Online:Goblin Demonstration

Quick Walkthrough
#Kill nine goblins with a Khajiiti Recruit and return to Zahari.

Detailed Walkthrough
Head over to Stonechewer Goblin Camp in Stormhaven, and talk to Captain Shideya. She direct you to a Khajiiti Recruit so they may observe and assist in the killing of goblins. You will find goblins all over the Stonechewer Goblin Camp. Kill nine of them with your recruit's assistance.
:Khajiiti Recruit: "This one has learned much. Thank you!"
Return to Zahari back in Grahtwood after the lesson is complete to claim your reward.

Quest Stages
Online:Skeleton Demonstration

Quick Walkthrough
#Kill nine skeletons with a Khajiiti Recruit and return to Zahari.

Detailed Walkthrough
Head over to Cath Bedraud in Glenumbra, and talk to Captain Shideya. She will hand a Khajiiti Recruit over into your custody, so they may observe and assist in the killing of skeletons. You will find skeletons all over Cath Bedraud. Kill nine of them with your recruit's assistance.
:Khajiiti Recruit: "This one has learned much. Thank you!"
Return to Zahari back in Grahtwood after the lesson is complete to claim your reward.

Quest Stages
Online:Dragon Lore: Shroud Hearth

Quick Walkthrough
#Find the scroll in Shroud Hearth Barrow and return to Zahari.

Detailed Walkthrough
Travel to the Rift and enter Shroud Hearth Barrow. The closest wayshrine is the Geirmund's Hall Wayshrine. You'll find the scroll in an Ancient Trunk in the delve's boss chamber, where Jakalor is located. The trunk is located near Jakalorn's ritual site. Once you have the scroll, return to Zahari at the camp north of Cormount.

Quest Stages
Online:Dragonscale Crate

256px|right
:Dragons! These ancient creatures, once locked away in the Halls of Colossus, have returned with a vengeance. Driven by an unquenchable thirst for conquest, they will stop at nothing to reclaim their place as the rightful rulers of Tamriel. While few mortals can match the strength of a raging Dragon, the contents of these mysterious crates might give you a taste of their awesome power!
This Season is themed after the Wrathstone DLC Dungeon Pack. It first became available on March 28, 2019.

The Radiant Apexes from this Season were not originally available for purchase with Crown Gems and could only be won in crates. This was changed after the crates were brought back from May 27 to June 10, 2021.

The possible rewards are as follows, grouped by rarity with Radiant Apex rewards being the rarest.



;  /   /  
  


; 
 
''Duplicate Apex rewards grant   from extraction, *except the Resplendent Sweetroll, which grants   and cannot be bought in the Gem Store.


 
Duplicate Legendary rewards grant   from extraction.


; 
 
Duplicate Epic rewards grant   from extraction.


; 
 
Duplicate Superior Rewards grant   from extraction.


; 
 
Unwanted Fine Rewards grant   from extraction.


; 
 
Unwanted Common Rewards grant   from extraction.

Occurrences
Appearances: 2
March 28 to July 3, 2019
May 27 to June 10, 2021

External Links
- Introducing the Dragonscale Crown Crate Season
Legends:Guildsworn Apprentice

Audio
 
 
Notes
The card's art depicts Sees-All-Colors, who first appeared in Elder Scrolls Online.

Gallery
Legends:Covenant Mail

Notes
The   created by this card is an Orc.
The card depicts the Daggerfall Covenant alliance motif.

Gallery
Legends:Channeled Storm

Notes
This card depicts the quest The Grip of Madness. The mage on top of the tower is the Imperial Rufinus.

Gallery
Legends:Dominion Oathman

Audio
 
 
Notes
The card's art depicts Grand Warlord Sorcalin, who first appeared in ESO.
For more information on recurring characters, please see the main article.

Gallery
Legends:Clivia Tharn

Audio
 
 

Notes
The   created by this card are Imperials.
The card's art depicts Clivia Tharn, who first appeared in Elder Scrolls Online.
For more information on recurring characters, please see the main article.
There's also an action card depicting Clivia, named  .
Gallery
Legends:Spoils of War

Gallery
Legends:Daggerfall Phantom

Gallery
Legends:Jorunn the Skald-King

Audio
 
 

Notes
The card's art depicts Jorunn the Skald-King, who first appeared in Elder Scrolls Online.
See the Lore page for more information.

Gallery
Legends:Mannimarco

Audio
 
 
Notes
See the Lore page for more information.

Gallery
Blades:Alchemy Laboratory

It is available at Town Level 2. It requires two lots. The first one you build is operated by Lea Jeanne, while any more will be run by a generic alchemist. They will offer an alchemy service and a selection of alchemical ingredients for purchase.
 
Alchemy Laboratory
Here are the costs to build and upgrade the base Timber Alchemy Laboratory.
Blades:Deathbell

Deathbell is an alchemical ingredient used to make Resist Poison Potions and Aversion to Poison Poisons. It can be found through some Jobs as a required item, as a quest reward, or sometimes dropped from Skeletons.
Blades:Pelt

Pelts are the primary smithing material used to craft Hide equipment. Additionally, they are the secondary material to Leather equipment.
Blades:Zakana

Zakana is a Redguard farmer who can be found wandering Town after Rescuing the Townsfolk. 
 
Related Quests
 
Dialogue
The first time you meet with Zakana:
:''"Have we met before? I don't think so..."

You can reply in two ways with the first being:
:I used to live here, a long time ago...
:"You did huh? Bet it's changed a bit since then."

The other option is:
:My name is  .
:"Hello,  . I'm Zakana."

When spoken to any other time afterward:

:What happened here?
:"As far as I can tell, the Queen's men broke off the head of the statue, and it exploded in a ball of green fire."

:What do you do here?
:"I'm a farmer. I work the fields to the north of town."

:Do you get a lot of people passing through?
:"A few here and there. You're the first in a while."
Quest-Related Events
Wrath of the Sorcerer-King
When spoken to after the Sorcerer-King is defeated:
:"I know you stopped the town from being destroyed and everything, but... I get the feeling none of this would have happened if you hadn't shown up."

::It's true.
::"Really? ... Oh. You're just pulling my leg. Good one."

::The town was on fire when I got here.
::"Pretty good timing, I'd say. Maybe it was fate. Or just a coincidence."

::That's just silly.
::"You don't believe in faith or serendipity? Oh, well."''
Blades:Jena Matius

Jena Matius is an Imperial woodcutter. She can initially be found during Lumber Run, and from then on can be found in Town. She is married to Varro Matius.

 

Related Quests
Main Quest
 

Goblin Scourge
 

Quest-Related Events
Lumber Run
:''"I'm Jena Matius, wife of Varro. Please, save my husband from those enraged Spriggans. 
:I already did.
:"Thank you, Warrior. Our lumber is yours. Please take as much as you need."

If spoken to in town afterward:
:''"We're very grateful for your help, my husband and I."

The Red and the White
:"Are you here to help me with these pesky goblins?"
::Yes.
:::"Oh, thank goodness!"

::Goblin problem?
:::"Gaius didn't send you? Well, never mind. Would you be willing to hear me out?"
:::Go ahead.

Either leads to:
:"A group of goblins have been seen in my neck of the woods. Normally, I'd be happy to share the forest, but those creatures are awful! Would you get rid of them for me?"

::No, sorry.
::"I see. If you change your mind, I'll be here…"

::'''I'll take care of them.
::"Thank you! But… do be careful. They are vicious, and smarter than you'd think."
:::I will.
:::"Good luck!"

:::They're just goblins.
:::"Yes… take care all the same."

If spoken to again after first refusing her request:
:"Hello, again. Are you willing to clear the goblins from my woodlot?"
:I'll think about it.
:"Please do. I don't know who else I can turn to…"

If the quest has been accepted and you speak to her again:
:"When you're ready, I'll take you to the camp."

Dialogue
:Tell me about yourself.
:"There's not much to say. My father wanted a son. He got me instead. So he raised me like a boy, taught me all about his trade. In my prime, no one could cut down a tree faster. Ask my husband if you don't believe me."
:What do you think of the Bloodfall Queen?
:"My father always said, if you haven't anything nice to say about the filthy, stinking bear-pig, don't say anything."''
Blades:Helane Duronia

Helane Duronia is an Imperial architect, master of the Imperial style.
 
Related Quests
Bloodfall Queen
 

Main Quest
 

Quest-Related Events
A Snake in the Grass
:Have you seen anyone suspicious around?
::''"Well, I don't know about ""suspicious"", but that Greidil woman certainly is unpleasant! I mean, I *try* to be open-minded, but if all Nords are as uncivilized as she is, the Empire is in worse shape than I thought. Oh, and do *not* get me started on the food here... Anyway, what were we talking about? I seem to have forgotten."
Wrath of the Sorcerer-King
:"Excuse me... You're  , right?"

There are three options to reply with, the first being:
:That's me.
:"Thought so. Junius told me you protected the town from some big evil. Good job."

The second is:
:No.
:"Oh. Well, if you see them, tell them I said good job on protecting the town."

::The whole kingdom, more like.
::"Oh? Was it that big a threat? Huh. All the more kudos, then."

::Sure.
::"Thanks."

::Why, thank you.
::"So it *is* you. Do you often lie about your identity? Wait, don't answer that, I'm pretty sure I don't want to know. Who knew something so exciting would happen in this backwater? You never see undead clawing at the gates of the Capital."

The third is:
:Why?
:"Just thought I'd thank you for saving the town. It... may be starting to grow on me."

Dialogue
When first spoken to:
:"What can I do for you?"
:What do you do?
:"I am one of the Empire's best architects. You may have seen my work in the Capital... What am I thinking? As if *you* have ever been there... Anyway, thanks to me you can now give a bit of class to structures by building them in the Imperial style. Or, you know, keep the quaint backwater charm of this remote hamlet. See if I care."
:You don't seem happy to be here.
:"No, I just love this town, with its abundance of culture, good food, and people who can form coherent sentences. That was sarcasm, by the way. Truth be told, there are days I can't stand this town, and the people in it."''
Blades:Thahala

Thahala is a Redguard and the proprietor of the local Workshop.
 
Dialogue
:"What can I do for you?"
:I want to use the workshop.
::"Of course, here you go."
She can also be asked questions:
:I have some questions for you.
::"Okay, no problem. What do you need to know?"
::What happened here?
:::''"I knew we were in trouble when I saw the Bloodfall Queen's mercenaries in town. We closed up shop and fled when they started making trouble. When we came back, everything had burnt to the ground."

::How did you survive the attack?
:::"We fled to the arena for shelter. Fortunately, they didn't follow."

::All right, thanks for your time.
:::"My pleasure."

:Nothing for now, thanks.'''
Blades:Greidil Horse-Mouth

Greidil Horse-Mouth is an angry, antisocial resident of Town after the events of Rescuing the Townsfolk. She is a cooper by trade. Her father is Brold.
 
Related Quests
Bloodfall Queen
 

Wizard Tower
 
 

Main Quest
 

Quest-Related Events
A Snake in the Grass
:Have you seen anyone suspicious around?
:''"Yeah, sure. And I am looking at that person right now. Whatever it is you're doing, just leave me out of it."''

The Wizard's Challenge

:''"Sigh. My father has another challenge for you. He was thrilled to tell me about it. You must have made an impression on him. So? Want to go through his tower again? He says it's quite different now."

::No, thanks.
:::"Hah! You'll break his poor heart. Can't wait to tell him."

::Your father?
:::"Brold. White hair, wizard, tower full of ghosts? I don't know what else to tell you."

::Yes, I'll go.
:::"You'll make my father very happy. You know the way, right? I prefer to stay as far away from that place as I can."

If you rejected the quest:
:"What? Do you want to accept my father's challenge?"
:: 
:::" "

:: 
:::"Okay, fine with me..."

If spoken to again before "completing" the quest:

:"My father doesn't get much society. I mean, except for ghosts. It might be good for him to see you. Don't tell him I said that."''

If you didn't choose to explore after "completing" the quest she will tell you that you have yet to truly finish the challenge:

:''"Apparently you didn't find everything in the tower. You want to try again?"

If you accept:
: 
::"Have fun."

If you decline:
: 
::"Suit yourself."''

Brold's Reward
When you return:
:''"You're back. How was it? Wait, no. I don't care. Here, he wants you to have this."
Wrath of the Sorcerer-King
After the Sorcerer-King has been defeated:
:"What?"

You have three options to reply with, the first being:
:Did you notice we were being attacked?
:"Yes, I noticed."

The second is:
:In case you were wondering, we won.
:"Won against who?"
:An ancient lich and its horde.
:''"And I suppose you're the one who beat them?"

::I did.
::"So what? Aren't you the self-proclaimed town hero? 'S your job, isn't it? ... What are you looking at me like that for? Fine, fine! Thank you. Now go do something heroic before I wallop you."

::You know what? Never mind.
::"Fine with me."

The third is:
:Never mind.
:"Fine with me."
Dialogue
Her greetings:
:"Do I know you?"
:"Well? What do you want?"
:"You're playing with fire, friend."
:"C'mon, make it quick!"
:"Lucky for you, my back still hurts from the last scoundrel I threw out of here."
:"Go bother someone else, I'm busy!"

When first spoken to:
 
:My name is  .
:"Bah! I don't really care who you are."

:Can you tell me what happened here?
:"Can't you see for yourself? The town was destroyed. What else is there to say?"

:Do you get a lot of people passing through?
:"Too many for my liking, that's for sure!"

:What do you do for a living?
:"I'm a cooper, not that it's any of your business."

Unsorted
:I'm just a weary traveler coming home.
:: 
:You can call me sir.
:: 
:"Fine, whatever."''