Netruk44/uesp-wiki-content huggingface dataset:
Skyrim:The Lost Paladin

Quick Walkthrough
Note: This quest does not appear in your journal.
#Travel to Forelhost.
#Defeat the Lost Paladin and take Chrysamere.

Detailed Walkthrough
Once you've installed the Chrysamere Creation, you will receive this quest and be directed to Forelhost. You will likely need to navigate the entirety of the dungeon in order to reach the quest objective.

When you reach the Forelhost Battlements, you'll find the Lost Paladin in front of the Word Wall wielding Chrysamere. You will be able to take the blade once you kill the ghost. Be advised that you may also have to fight Captain Valmir if you are completing the quest Siege on the Dragon Cult at the same time.

Bugs
 
 
This seems to be due to a conflict of some sort with the Siege on the Dragon Cult quest. If you have not done the quest yet, either do not start it, or reload a save where you have not started it. Avoid Captain Valmir and climb up to the battlements. This may require clever use of jumping/horses/Whirlwind Sprint. The ghost should properly spawn in front of the word wall.

Quest Stages
Skyrim:Chrysamere (item)

Chrysamere is a greatsword artifact. It is acquired through The Lost Paladin quest, which has you claim the sword from the Lost Paladin at Forelhost. Its enchantment is unique among weapons, as it is defensive rather than offensive. Tempering Chrysamere requires an Ebony Ingot, a Ruby, and the Arcane Blacksmith perk. When equipped, it produces the same visual effect as Breton's racial ability, Dragonskin.
Skyrim:Lost Paladin

The Lost Paladin is a Nord ghost who is encountered at Forelhost during the quest The Lost Paladin. The quest requires you to kill him and take Chrysamere from his remains.
 

Related Quests
Skyrim:Chrysamere

Chrysamere is a Creation that adds the eponymous Chrysamere weapon. It was released on October 4, 2017 for 300 CC Credits.
 

Official Summary
:''Known as the Paladin's Blade and Sword of Heroes, this legendary claymore is imbued with powerful magic, like Fire Resistance, Spell Absorption, and devastating damage. (Weapon can be found in Forelhost southeast of Riften.)

Overview
This Creation adds the quest The Lost Paladin'''. It does not appear in your journal, but you must go to Forelhost to fight and kill the Lost Paladin, from whom you will loot Chrysamere, a two-handed greatsword which offers fire resistance, magicka absorption, and slow health regeneration when equipped.

Content
:;Items
:*Chrysamere

:;NPCs
:*Lost Paladin

:;Quests
:*The Lost Paladin
Lore:Giant's Run

'''Giant's Run''' is a region located in the hold of  , which is a part of the province of  . The capital of Giant's Run and Eastmarch is the city-state of  , located along the   towards the  . The holy forest of   takes up the southern portion of the region towards the  . The township of the   occupies the other side of the Yorgrim Estuary from Windhelm, hence the name. Towards the mainland are several strongholds including  , where the royal family of Windhelm is buried, among other warriors of Ancient Skyrim. And then there was the Ancient Orcish stronghold of  , which is further inland than the rest of Giant's Run.
Lore:Frostwater Tundra

Frostwater Tundra is a region located in the hold of  , which is a part of the province of  . Frostwater Tundra consists of the sulfur pools of Eastmarch, as well as, the hills that border the autumnal forests of  . The stronghold known as   serves as the seat of power in the region, as well as, the primary settlement in the land. Minor settlements inhabit the area such as   and  , but Fort Amol has held much significance than the rest. The ancient keep known as   has been used by the  , a religious group who revere the Ancient Nordic Pantheon, which consists of animals such as the   or the  .
Lore:Icewind Peaks

Icewind Peaks is a region located in the hold of  , which is a part of the province of  . The Icewind Peaks are more mountainous than the rest of Eastmarch and is considered less hospitable, as a result, there are no settlements in the area, at least, not in the long run. The village of   is on the northern edge of the area and the encampment known as   served as a staging ground for the  . The ancient temple known as   was built by the long forgotten   and serves as a gateway to  , the afterlife for the Nords.
Legends:Reconstructed Spider

Availability
While the card is unobtainable, it can be created by other cards:



Gallery
Online:Neelo's Notes

20, Shaja-Nushmeeko 

I saw the   again today. That is what I have taken to calling her. Each time I fill my scrying-bowl, I see her before long. She never speaks, and when she turns to face me, her eyes are cloaked in shadow—hidden beneath a black hood. I think she is beautiful (by dryskin standards) but she seems cold—like river water after a thaw. I do not understand. All I seek is the artifact, but all I find is this woman.   says I am doing it incorrectly and accidentally gazing into some poor  's parlor. I do not think she is right, though. 

22, Shaja-Nushmeeko 

I filled my scrying-bowl with tea instead of bog-water. The scrolls say that flecks of leaf and seed can help break through persistent visions. I will try anything at this point. I fear that each time I see the water-woman, my chances of finding the artifact diminish. 

I managed to elude her today. I focused on her mouth and passed through it. There was a  , I think, then nothing. Blackness. Like   heart-mud. I narrowed my eyes, and closed my nostrils, and folded back my spines—trying to swim against the current. Still nothing. 

Maybe this nothing means something? I admit, it fills me with trembling.   insists that we trudge on, but the water-woman scares me. The darkness scares me. Time for a wallow, I think. A long one.
Lore:Stony Basin

Stony Basin is a region located in the hold of  , which is a part of the province of  . It is the lowest point of the Rift, hence the name. The major settlement in the area is the township of  , which serves as an Ebony mine for the city-state of  . As you move westward, settlements become less abundant, the   was one of the oldest mead halls dedicated to the  , who used the Hall as their base in the Rift. In the western basin, the   populates the area, it houses some minor Nordic ruins and it had been targeted by the  . The   is situated on the mountains north of the Stony Basin and it has been a site of a successful mineshaft and a Word Wall.
Legends:Skeever

Skeever may refer to one of two things:

 , a common Strength Creature card
Skeever (subtype), a subtype of Creature cards
Legends:Automaton

Automatons are mechanical constructs.

Cards
Legends:Skeever (subtype)

Skeevers are rat-like animals and usually considered a pest.

Cards
Obtainable Cards
 

Created Cards
Online:Asylum Sanctorium Completed

Asylum Sanctorium Completed is awarded for completing the Asylum Sanctorium at any difficulty level.  If you first complete the trial in Veteran mode, you will also receive the Asylum Sanctorium Conqueror at the same time.
Online:Asylum Sanctorium Conqueror

Asylum Sanctorium Conqueror is awarded for completing the Asylum Sanctorium at Veteran difficulty level.  If you have not already received the Asylum Sanctorium Completed achievement, you will earn it at the same time.
Online:Asylum Sanctorium Contender

Asylum Sanctorium Contender is awarded for completing the Asylum Sanctorium at any difficulty level by defeating all three bosses in the same fight.  If you first complete this achievement in Veteran mode, you will also receive the Asylum Sanctorium Vanquisher at the same time.
Online:Asylum Sanctorium Vanquisher

Asylum Sanctorium Vanquisher is awarded for completing the Asylum Sanctorium at Veteran difficulty level by defeating all three bosses in the same fight.  If you have not already received the Asylum Sanctorium Contender, Executioners' Judgement, or Righteous Condemnation achievements, you will earn them at the same time.
Online:Executioners' Judgement

'''Executioners' Judgement''' is awarded for completing the Asylum Sanctorium at Veteran difficulty level by defeating Saint Olms the Just and Saint Felms the Bold in the same fight.  The easiest way to do this is to defeat Saint Llothis the Pious by himself by taking the northern branch, and then take the eastern branch to face the other two at once.  If you choose to skip this and just go to the east initially, you will face all three bosses at once, which will earn you Righteous Condemnation and Asylum Sanctorium Vanquisher at the same time.
Online:Righteous Condemnation

Righteous Condemnation is awarded for completing the Asylum Sanctorium at Veteran difficulty level by defeating Saint Olms the Just and Saint Llothis the Pious in the same fight.  The easiest way to do this is to defeat Saint Felms the Bold by himself by taking the southern branch, and then take the eastern branch to face the other two at once.  If you choose to skip this and just go to the east initially, you will face all three bosses at once, which will earn you Executioners' Judgement and Asylum Sanctorium Vanquisher at the same time.
Online:Sanctified

Sanctified is awarded for completing the Asylum Sanctorium at Veteran difficulty level without a group member death.
Online:Asylum Sanctorium Redeemer

Asylum Sanctorium Redeemer is awarded for completing several of the most difficult achievements in the Asylum Sanctorium at Veteran difficulty level.  Note that the inclusion of Perfect Purification as one of the requirements makes all the others redundant, since you must earn all of the others in order to earn that one.  The achievements include:

Asylum Sanctorium Conqueror - This is the most obviously redundant as it is impossible to receive any of the other achievements without earning this one as well.
Asylum Sanctorium Vanquisher - You must defeat all three bosses in the same fight.  Note that this requirement makes the following two redundant, as they both involve defeating two of the three bosses in the same fight.
Righteous Condemnation - You must defeat Saint Olms the Just and Saint Llothis the Pious in the same fight.
Executioners' Judgement - You must defeat Saint Olms the Just and Saint Felms the Bold in the same fight.
Perfect Purification - You must defeat all three bosses in the same fight without any group member deaths, all within 15 minutes.  Since it is clearly impossible to do this without doing all of the others at the same time, this is really the only one that matters.
Online:Perfect Purification

Perfect Purification is awarded for defeating all three bosses in one fight in the Asylum Sanctorium at Veteran difficulty level, without suffering a group member death and within 15 minutes of starting the trial.  Note that by earning this, you will also earn Asylum Sanctorium Redeemer at the same time, as all of the requirements for that achievement are covered by this one.  It is thus impossible to receive either of these two achievements without earning both.
Online:Swift Mercy

Swift Mercy is awarded for completing the Asylum Sanctorium at Veteran difficulty level within 15 minutes after entering the Atrium.  It is recommended (though not technically required) that you fight all three bosses at once, thus earning Asylum Sanctorium Vanquisher as well if you have not done so already.  Otherwise, it's unlikely that you will be able to do all three battles separately within the allotted time.
Online:Fortune and Fate

Fortune and Fate is awarded for receiving a prophecy from the Grand Prognosticator. 

In order to receive the prophecy you must first complete Cogs of Fate, then return to Palbatan. The book, Thoughts of the Honored Assistant, will have appeared beside Palbatan; read it and then return to the Grand Prognosticator. The book may also appear in the middle of the outlaw's refuge without Palbatan being around. Talk to the Prognosticator and select the new dialogue option (Prime sequence eleven, thirteen, seventeen).
Online:Beatific Beatdown

Beatific Beatdown is awarded for completing the Asylum Sanctorium at any difficulty level by defeating all three bosses in the same fight, without allowing Saints Felms or Llothis to enrage during the fight.  This can be prevented by
Online:Imperfect Attendance

Imperfect Attendance is awarded for defeating the Saint Llothis the Pious in Asylum Sanctorium at Veteran difficulty level without dismantling his Imperfect Attendants during the fight.
Online:Placid Projections

Placid Projections is awarded for defeating the Saint Llothis the Pious in Asylum Sanctorium at Veteran difficulty level without allowing either of his Pneuma Projections to enrage during the fight.
Lore:Ragged Hills

Ragged Hills is a region located in the hold of  , which is a part of the province of  . The Ragged Hills is located on the base of the  , and it consists of the land on the southern end of the  . The major settlement in the land is the township of  , located where   and the Treva River meet each other. The village of   is at the base of the Throat of the World and is the beginning of the pilgrimage on the  . Deep in the mountains south of Nimalten is the ruins of  , and deep underground, west of Nimalten is the ancient ruins of  . Traveling southeast in the Ragged Hills would reveal the ruins of   and  .
Lore:Smokefrost Peaks

is a fairly mountainous region situated in the region of  , within the province of  . The Smokefrost Peaks consists of the southeast Rift, and is primarily located on the intersection where the   meets the  . Two of the region's centerpieces is   on the northern end and the mountain that contains   in the southern end. The city-state of   is found in the center, on the shores of Lake Honrich. 

The region is known to contain  , which is used in basic drinkware and other uses in the region.  The Smokefrost Peaks contains various ruins that hearken back to the  , such as the aforementioned Forelhost, and  . The region is found on the base of  , a large volcano that meets with the two mountain ranges, and the  . The region contains a road pass that leads into   in  . 

 

Gallery
 

References
Lore:Cambray Hills

The Cambray Hills is the central most region of the much greater region of   in the province of  . The settlements of the Cambray Hills are a hodgepodge various different Breton cultures, and the woodlands of Cambray are well-known for being haunted and being the center of Glenumbra's superstitions and myths. The city-state of   is situated on the northern hills that overlook the area, it is also known as the West Center of Glenumbra, housing the great aristocrats and poets of the region, as well as the famed Cambray Hills Academy of Art.  

The port town of   is prominent in the  , serving as a gateway for resources between the Iliac and Camlorn. Another village serving the same purpose for the   is the hamlet of  . On the southern end of the area is the  , known for the  .  
thumb|right|Part of the Cambray Hills
 

References
Online:Nix-Ox War-Steed

The Nix-Ox War-Steed was given away for free to those who owned the Morrowind Chapter during certain promotional periods. It was first given away to Morrowind owners who logged in at any point from November 17 to 26, 2017.  The promotion later returned and lasted from December 22 to 31, 2017.  Its default name is "Thoraxo".
  

Acquisition
To receive this mount, participants needed to log into the game before November 26 while owning ESO: Morrowind. They mount was distributed on November 28, 2017. The second time around, participants needed to log into the game before December 31 while owning ESO: Morrowind. The mount was applied to participants' accounts by January 4, 2018.

Occurrences
 

Physical Appearance
This mount is an ordinary nix ox, like those you'd find while adventuring in Vvardenfell. Its carapace is a dusty brown color.

Gallery
 
  
References
Online:Nix-Ox Fabricant Steed (creature)

The Nix-Ox Fabricant Steed is a tamed Nix-Ox fabricant that serves as a mount. It is located at Daram Stables in the Brass Fortress.
Online:Ufgel's Bathhouse and Laundry

A two story building, the laundry room is on the top floor as you walk in with a staircase leading down to the baths and a sauna, which the Nord Bervid is enjoying. A door to Ufgel's House is present on the main floor.

Ufgel and Orutha run the laundry together and also use it as a refuge for Orcish women that want to leave stronghold life behind.

 
Related Quests


Occupants
Azhnolga
Bervid
Gulug
Janieta Serpe
Khagral
Mivani
Orutha
Ufgel

Notes
The bathhouse is mentioned in Jewelry Crafting Survey: Wrothgar III.

Gallery
Lore:Hollow Wastes

The Hollow Wastes (also known as the Hallowed Wastes) is the central most region of the much greater region of   in the province of  . The Hollow Wastes is a barren wasteland with an endless sea of coarse sand, from the   to the mountains in the south. The city-state of   is the largest settlement in the area, serving as a gateway between the Hollow Wastes and the deserts of  . On the northern coast is the city-state of  , which serves mainly as a shipyard. In the center of the wastes is the training outpost of  ; an oasis amidst the desert, it was founded by one of the last   of Hammerfall. However, there is an actual oasis located east of Bergama called the  . The   near Lainlyn is the home of the  , a powerful breed of horses that derive from the   region of  .   

 

References
Lore:Fallen Wastes

The Fallen Wastes is the southernmost region of the greater region of  . The entirety of the Fallen Wastes is considered geographically to be on the   side of the border, although around   it was controlled by the   city-state of   and considered a part of High Rock by the  s.    The capital of the region is the city-state of  , located on the northern end of the  , just before the  . The ancient ruins of the   is the gateway to the Redguard afterlife, the  . Many Redguard heroes were buried in the Hall of Heroes, including   and  . Among other large ruins in the region are   and  , which are Ayleid and Dwemer respectively. The   marks the northern end of the region and connects both provinces. The eastern gates lead into the region of  .
Online:Uryne Rethan

Uryne Rethan is a Dark Elf mage found walking around the statue of Sotha Sil in the Brass Fortress. She has no unique dialogue.
Online:Vianis Dorso

Vianis Dorso is an Imperial pilgrim who can be found at the Brass Fortress, near the entrance to the Reactor District.
Online:Hopper (Nix-Hound Fabricant)

Hopper is a nix-hound fabricant found at the Daram Stables in the Brass Fortress.
Online:Twitchy

Twitchy is a nix-hound fabricant found at the Daram Stables in the Brass Fortress.
Online:Duldrar Belan

Duldrar Belan is a Dark Elf miner found at the Brass Fortress. You can find him outiside the entrance to Slag Town where he'll be swinging his pick axe at some nearby rocks. He's hard of hearing.
 

Related Quests


Quest-Related Events
Before starting the quest, he'll say:
:''"Hey, you're new here, right? I'd ask your name, but I can't hear a thing. I'm Duldrar. Welcome to Slag Town!"
:"Hey there! Razgurug's looking for someone to do some mining. You look tough—you should talk to him."
During the quest:
:"So you're the one swinging a pick for me, right? Good. We need more flash stone—a lot more. And did Razgurug tell you about the pellets? You'll have to speak up, mate! My ears are mostly decorative."
:Yes, I'm going to find your flash stone and pellets. But what do you use them for?
:"Not for blowing things up, if that's what you're worried about! I promise you, my days of blowing things up are over. We use the pellets to grind flash stone into a flammable-powder that lets us cut pipes. Weld them too. Useful stuff."
:How do you keep the stone from blowing up Slag Town?
::"Oh, I've had a lot of practice handling explosives. Fact is, this whole city is a keg of fire-salts. Most of the fluids you see are at least semi-flammable. Many of the gases are highly volatile too. Damn near a miracle the place is still standing."
:Is cutting the pipes a good idea?
::"Gutting the …? Oh, cutting. Right. Well, we have to. We don't have any discharge valves down there. If we need water, or wind-up, we have to cut into the lines. Then, eventually, we have to seal them back up. Facts of life in Slag Town."
:Was handling explosives what ruined your ears?
::"What? Oh, the ears? Yeah … yeah, I spent about a year studying the explosive properties of certain ores. In an enclosed space. For twelve hours a day. I wouldn't recommend it. I gathered up all my coin and bought a tiny clockwork amplivox to help."
::And?
::"I-I lost it, of course. Fell right out of my ear while I was leaning over a balcony. The Apostles don't have much patience for a deaf artificer's aid. Got pushed out of the basilica and wound up here. So, yeah. Earplugs. Use them."''

After the quest, he'll say:
:''"Great work with that flash stone! Just milling up a new batch of powder now. Got plenty of pipes to cut by week's end. Thanks again."''
Online:Saint Felms the Bold

thumb|right|Statue of Saint Felms
Saint Felms the Bold is a contemporary and companion of the Tribunal whose soul was placed into a giant factotum body along with Saint Llothis the Pious and Saint Olms the Just. Unfortunately, the process wasn't a success and the three are under the care of Alienist Llandras in the Asylum Sanctorium.

 
Related Quests


Skills and Abilities
;Quick Strike: Basic melee attack that deals physical damage.
;Shrapnel Storm: Felms summons a storm of pointed metal that whirls around him in a moderately sized AoE. Deals physical damage and causes Bleeding.
;Manifest Wrath: 
;Teleport Strike: Felms teleports over to you, dealing physical damage with his axes. 
;Summon Projection: Summons a Pneuma Projection.

Dialogue
Approaching Felms:
:''"This wasn't what you promised, Seht! This wasn't my destiny!"
:"We are immortal generals to all powerful gods! What good are we locked away?"
:"Enough of this rot! Let me out!"

Starting battle:
:"Finally, a foe!"

During combat:
:"Let your weak flesh weep."
:"Feasts and victories are the rewards of clever cutting."
:"I have become the butcher's blade."
:"Your blood will paint this shell."
:"Carved up like fat Nords!"

Upon defeat:
:"A warrior earns his rest."

After his defeat, Alienist Llandras will arrive and Felms will speak with a disembodied voice:
:Alienist Llandras: "Saint Felms was a proud, noble warrior, but in his battle to conquer death the only casualty was his humility. He aspired to great things, but also terrible."
:Saint Felms the Bold: "I walked with gods. My mistake was believing I could keep up."
:Alienist Llandras: "There is no weakness in this needed rest. By Lord Seht's will, you may walk with them again."''

Achievements
Achievements associated with this enemy:
Legends:New Life Festival Pack

right|thumb|New Life Festival Pack
The New Life Festival Pack is a special offer available for USD $14.99/€14.99, released on December 14, 2017 to celebrate the Holiday season. It contains ten Core card packs, ten Heroes of Skyrim card packs, and a playset of premium alternative art  ,   and  .

It is named for the New Life Festival of Elder Scrolls lore.
Legends:Black Hand Messenger

Availability
Black Hand Messenger was the monthly card for December 2017. It can be soul-summoned by anybody regardless of participation in ranked. As with all other monthly cards, the premium version was not awarded to anybody and must be obtained through soul-summoning.

Audio
 
 

Gallery
Online:Sergeant Vulmon

Sergeant Vulmon is an Orc soldier who can be found in Orsinium. According to Mulzah, he is a regular patron of The Greedy Gut. He can be found outside and above the King's Cornerclub, and is a possible source of a key to the Greedy Gut inn. He cannot be spoken to.
 

Related Quests

 
Notes
This character's name will only appear in pickpocketing mode.