Netruk44/uesp-wiki-content huggingface dataset:
Online:Angrar

Angrar is a Nord fisherman who can be found fishing behind Morthal's sawmill. He is frustrated by the constant theft of his labor, and has come up with an ingenious solution to the issue. He is the author of Pilfered Poison.
 

Related Quests


Quest-Related Events
When spoken to before starting the related quest, he will say:
:''"A sad day when a man has his livelihood stolen. I went home yesterday with a full catch and just like before, it got stolen right out from under my nose!  Every night's the same. Doesn't matter how much I get, it's always gone come morning."''

When you've found the fish with a dead body and recovered his note:
:''"Careful not to disturb the fish, stranger. Hard enough to catch them as is, and even when I manage, they get stolen anyway! I'm sick of feeding thieves. I can barely feed my family!"
:I found this note. Is it yours?
:"Yes, that's mine! Eugh… smells awful. Looks like something may have swallowed it. I guess that was the point, eh? Where did you find it?"

Your response will depend on where you found the note and fish.

With a Nord Woman:
:I found it next to a dead Nord woman.
:"Ah, I'd hoped it was a wild animal …. I'm sorry for whoever it was, but I didn't have a choice. My family is the most important thing to me. I won't let them starve while some thief makes off with a full belly."

Next to Sabre Cat:
:I found it inside a fish near a dead sabre cat.
:"Really? Troubling to think a beast like that would venture so close to civilization just for a free meal.  I suppose I should set some traps. I'll probably be doing the rest of Morthal a favor."

In a harpy nest:
:I found it in a harpy nest, with a dead harpy nearby.
:"A harpy! Nasty scavengers, those things. And they've got quite the appetite for fish.  Suppose I'll have to put up a few nets. Then the winged thieves won't dare swoop down for a free meal!"

In all cases, you reply to him in the same way:
:At least you know what happened to your goods now.
:"Yes, I do, thanks to you. You've likely ensured my family will survive the winter. Thank you. Here, take this. I know it's not much but I can't let you walk away empty handed."

This will complete the quest, but he can spoken to again:
:"Thanks again, friend. You've given me a sliver of hope in these dark times. I can't wait to get out on the water again. I'm much more inclined to fish now that I know I get to keep what I catch."
:What will you do now?
:"Well, now that I know what the problem is, I've got an advantage. Smartest thing to do would be to save up some more money and do my best to safeguard my wares. Provided the fish keep biting, at least."''
Online:Kjollynd

Kjollynd is a Nord fisher found angling off one of the northernmost piers in Morthal. He knows a lot about fish.
 

Dialogue
When spoken to, he'll recite one of the following fishy facts: 
:"You know Skyrim has the largest pike in all of Tamriel? I been all over. No better place than Hjaalmarch for fishing."

:''"You ever fished under Solitude? I caught all kinds of fish in these lands and beyond. Grouper. Sturgeon. Quillback. Boga. Opah. Char. Skate. Steelhead. I caught a steelhead so big, it had a whole horker cub in its stomach! That's no lie."

:"You need to know about a fish? I know about a lot of fish. I won't recite them all just now. But, believe me, I seen 'em all. Bit worried about the ruckus around here of late ruining my fishing spots. You better not be adding to my problem, yeah?"''
Online:Hurskir

Hurskir is a dog found in a kennel next to Jarl Reddharn's Hall along with Seesu in Morthal.
Online:Seesu

Seesu is a dog found with Hurskir in a kennel next to Jarl Reddharn's Hall in Morthal.
Online:Joldora

Joldora is a Nord fisher who can be found on the docks behind Gretolde's House, walking between crates and a nearby rowboat. Aside from generic greetings, she cannot be spoken with.
Online:Grimder

Grimder is a Nord soldier with aspirations of becoming a hunter. He can be found leaning against the wall outside the Whispering Axe Tavern in Morthal.
 

Dialogue
When spoken to, he'll say one of the following:
:*''"It's not so bad being a soldier. Regular meals. Not many responsibilities. But you've got to take orders. Go where you're told. Fight when you're told. Don't tell my captain, but part of me wants to wander and live off the land."
:*"You ever been hunting? You look like you've got some skills. A few more seasons and I'll be out of the soldiering business. Thinking of taking up hunting then. Probably safer, I'll bet. Though I suppose it depends on what you're hunting."
:*"You seen Vigrida around? I was hoping she'd give me some hunting tips. I'm not bad at making traps. Pretty good with a bow, too. When I'm finally done being a soldier, I thought I'd take up hunting."''
Online:Sondgruul

Sondgruul is a Nord scholar found in the Whispering Axe Tavern in Morthal. He  has been an aspiring albeit unsuccessful bard for years, not making any money from his performances and having been turned down by the Bards College.
 

Dialogue
:''"It's tricky, isn't it? The lute? It looks so simple, but I've been trying for years and I'm not making any coin from playing. The Masters at the Bards College said I wasn't ready. But, how am I supposed to get better if they don't teach me?"

:"Do you know someone at the Bards College? Can you put in a good word for me? I've been working so hard trying to figure out the strings and … music … sounds. But no one I've asked will teach me! So many songs are stuck in my head."

:"I think it goes like that … wait, no. Huh. Did that sound like My Love in Falkreath to you? A little coin in the hat would really help me out!"''
Online:Katnarre

Katnarre is a Nord hunter and former moneylender found wandering through Morthal. Her path takes her from chopping wood at the docks, over the bridge, and to the northern edge of town, where she crouches to focus on a distant Dire Wolf.
 

Dialogue
When spoken to, she'll say one of the following:
:''"Smell this air! It's invigorating, isn't it? I spent decades behind a trading desk, lending money. Now I'm out under the open sky hunting. And if I come home empty-handed, it's still a good day."

:"If you've worked behind a desk, shuffling scrolls, writing endless letters … you know how much it can quash your spirit. Gods, what a depressing business. Glad I could leave that behind. The crisp air and crunching snow restores my spirit."

:"Some people make hunting their business. I'm here for the quiet. The isolation. The thrill of a chase. I take only the meat I need for the day and give the rest to those who need it more than I do."''
Online:The Wolf of Solitude

Thick of mane and fierce of heart, like the white   of  , High King   stalks the halls of his   with restless intensity. Ever watchful. Ever wary. Like the descendants of   who came before him, Svargrim is a king beset by enemies on all sides. Yet none of his noble line have faced such daunting odds during their reigns as our noble Wolf of  .

Not two years into his reign, the   armada of   sailed from regions unknown to besiege the high walls of his city. It's said that Svargrim stood eye-to-eye with Kruntharth from atop the battlements as the monstrous warrior demanded tribute of our king and kingdom for his mercy. But did our high king yield? Nay! He leapt from the walls and tore open the throat of that Giant like a wolf preying upon a  . So inspired were Svargrim's soldiers that they threw open the gates and charged after him, driving the stunned pirates back into the ocean, never to return to our shores!

Let us not forget the Great   Rut of   (as if it were even possible), when the unseasonable warmth inspired broods of the creatures to rampage across the western holds while locked in unspeakably horrid acts. The Wolf split up twenty of the unholy couplings himself, and further divided those forty creatures with his sword! To this day, trolls tend to avoid the area closest to the walls of Solitude the way  s avoid   dens.

You can be certain that when the   came to Skyrim searching for conquest, they took one look at our fearsome king on our palisades and sailed straight east for easier prey. And though they were brought low by the machinations of  ,  s, and the so-called  —who diminishes our   by mere association—they made short work of   and the falsely crowned High Queen of the East,  .

If only Emperor   the Middling had taken heed before committing his legions to our borders in a vain attempt to subjugate Skyrim from his cushioned seat on the Ruby Throne. Though his cowardice spared him the same embarrassing death as his  , the howls of the Wolf routing his army in single battle no doubt carried all the way to the   and haunted his dreams to the end of his days!

And who was it that saved the western holds from the   throng stampeding out from   after the   finally fell? Thousands of those mongrels came clawing and biting into our lands like cornered, rabid  , but our noble Wolf strode out and showed them whose fangs were sharpest. When have you seen more than a handful of Reachfolk in our lands since?

Take heart,  . Though troubles assail us from east and west, south and north, you have nothing to fear from that   of Elves, lizards, and iceheels, or the unwashed hordes of the   of  . The Wolf of Solitude keeps a tireless vigil atop his tower. Our enemies will find no safe haven in our wondrous realm.
Online:Orini Dren

Orini Dren is a Dark Elf pilgrim who can be found in a small cave near Kilkreath Temple.
 

Related Quests


Quest-Related Events
Orini was one of the survivors of the unnatural storm which hit the temple:
:"By the gods, I never ran so fast in my life. I should have helped the others, but all I could think about was getting away from that evil storm."

After agreeing to look for other survivors, Orini will tell you how Meridia's teachings helped him:
:''"I wanted to help the others, but Meridia's words came to me as the storm struck. "Every life bears responsibility for itself." I made sure I was responsible for my own life, just as the priests teach us."

Once you have returned from the temple with the relic, Priest Isonir will be healing him:
:"Let the others argue over Meridia's role in this tragedy if they want. All that matters to me is that we're still alive."''
Online:Fragrydde

Fragrydde is a Nord who can be found in a cave near Kilkreath Temple.
 

Related Quests


Quest-Related Events
If you speak to her when not on the quest, she says:
:''"How could Meridia allow such corruption? Why wouldn't the Lady of Life and Light protect us from such darkness?"''

Speaking to her as part of Meridia's Brilliance, she says:
:''"That storm! It was terrifying! Oh, the others are still out there. I hope they're all right."

Speaking to her after the quest, she says:
:"My mother warned me not to worship Daedra, but Meridia seems so pure and bright. Was it all a lie?"''
Online:Celence Coriel

Celence Coriel is a Breton pilgrim who can be found in a small cave near Kilkreath Temple.
 

Related Quests


Quest-Related Events
Celence is one of the survivors of the unnatural storm which hit the temple, she has no idea why it happened there of all places:
:''"So much blood, so much pain. And on Meridia's holy ground. How could this have happened here?"''

Once you have agreed to look for other survivors, she'll tell you:
:"Priest Bavian was so brave. She led us to this cave and safety. But those noises outside … what did the storm bring with it, I wonder?"

After searching the temple with Bavian and returning to the cave, Celence's faith in Meridia has been shattered:
:''"There's no escape. Nowhere to run from the evil of these storms or the apathy of our god. Meridia has abandoned us. I will never speak her name again!"''
Online:Quiston Vierniss

Quiston Vierniss is a Breton who can be found at Kilkreath Temple.
 

Related Quests


Quest-Related Events
If you speak to him when not on the quest, he says:
:''"Talk to Priest Bavian. Can't you see I'm in pain?"''

Speaking to him as part of Meridia's Brilliance, he says:
:''"When the storm struck, we ran for our lives. It was … unnatural. Evil. Still, I'm alive, praise Meridia."

Speaking to him after the quest, he says:
:"Some doubt Meridia, but she rewarded my faith by sparing my life. This temple may be lost, but her teachings will live on."''
Online:Priest Isonir

Priest Isonir is a Nord priest of Meridia who can be found at Kilkreath Temple.
 

Related Quests


Quest-Related Events
He can be found standing outside a cave along the path. If Fennorian is with you while investigating, he will point him out and suggest asking him questions about what happened at Kilkreath.
:"Oh, thank Meridia! The priests and pilgrims of Kilkreath Temple, we need assistance. A great and terrible storm struck, and so many of us were lost."
:'''What's Kilkreath Temple?
:"A temple dedicated to Meridia, the Lady of Light. Pilgrims come from across Skyrim to pray and seek blessings, especially at this time of the year. Please, talk to Priest Bavian. You'll find her in the nearby cave, tending to the injured."
:Who's Priest Bavian?
:"She's the ranking priest after High Priest Varkour, but we haven't seen the high priest since the storm hit. Bavian led a group of us to safety, but there are more priests and pilgrims out there. If you're willing to help, please talk to Bavian."
:I'll talk to Priest Bavian.

If you talk to Isonir again, he will give directions to the survivors.
:"Priest Bavian gathered everyone she could, but it was madness. You'll find her in the nearby cave, tending to the injured."

After speaking with Priest Bavian, Isonir will decide to go inside.
:"Meridia's light guides you, my friend. Be careful, for the storm has covered the land with monsters instead of snow. I'll go inside and aid Priest Bavian with her ministrations."''

When you return to the cave after searching for survivors and recovering the relic Meridia's Brilliance, Isonir can be found healing Orini Dren with a golden light.
:''"We can heal the injured, but Meridia's light does nothing for the corrupted. Hopefully, you can find a way to save us from these cursed storms."''
Online:Priest Direnna

Priest Direnna is a Dark Elf priestess of Meridia who can be found at the stables north of Kilkreath Temple.
 
Related Quests


Quest-Related Events
Priest Bavian asks you to look for fellow survivors of the storm. She will tell that she noticed Priest Direnna, Acolyte Hjolt and the pilgrim Roligmolf head towards the stables when the storm hit. 

When you enter the stables, you will notice a Dunmer woman at the far end, if Fennorian is with you he will comment on her:
:Fennorian: "What happened to this poor woman? She looks distraught."

However when you try and talk with her, you will only note the following:
:'' ''
Online:Roligmolf

Roligmolf was a Nord pilgrim whose body can be found the stables north of Kilkreath Temple. Priest Bavian asks you to find out what happened him to him along with others. When you examine his body you can take his   to bring to the priest.
 

Related Quests
Online:Bramula

Bramula is a Redguard sailor who can be found aboard the trapped ship The Silver Cormorant.
 

Dialogue
She can be found below deck and will be cursing her inability to rescue her friend.
:"Something took Terga last night. I was too weak to go after it … I should have saved her."

Once you have rescued the captain and stopped the blizzard, she can be found on the deck where she will be mourning Terga.
:''"Terga never hurt no one. She was a good sailor, and my best friend. I'll miss her, but at least now we know what became of her. Thanks for seeing this through."''
Online:Sleeps-at-Fires

Sleeps-at-Fires is an Argonian sailor who can be found on the wrecked ship The Silver Cormorant. After the quest, she can be found at the Whispering Axe Tavern in Morthal.
 
  
Notes
Sleeps-at-Fires is an easter egg created in reference to the Argonian player "Sleeps-on-Bridges". For more details, please see the related Easter Egg page.
Online:Kushalia

Kushalia is a Redguard sailor who can be found aboard the trapped ship The Silver Cormorant. When she is first met, she will be warming herself by the fire with Brugothmag and Sleeps-at-Fires.

Once you have rescued the captain, she will be repairing the hull and is too busy to talk to you.
 

Dialogue
If spoken to she will describe the moment the ship hit the ice.
:''"I couldn't believe my own eyes. Blizzard seemed to come right up out of the ground. Just like that, we were on the ice. Now we're losing people faster than we're losing feeling in our limbs."''
Online:Brugothmag

Brugothmag is an Orc sailor who can be found on the trapped ship The Silver Cormorant. He can be first found on the deck, warming himself by the fire with Kushalia and Sleeps-at-Fires.
 
  
Dialogue
He is surprised that he adapted to life in a desert climate so well.
:''"It's been many years since I lived in Wrothgar. I never thought I'd adapt to the deserts of Hammerfell when I started sailing with Mavvok and his crew, but here I am, shivering with the rest of them. Doesn't feel right."

When you return after rescuing the captain and stopping the blizzard, he will be one of the crew working fixing the ship and freeing it from the ice.
:"We'll have the Cormorant cut out before you know it. I'm happy for the work. Gets the blood pumping again."''
Online:Ratsy

Ratsy is a Redguard sailor who can be found on the trapped ship The Silver Cormorant. Once you have helped the crew, he can be found at the Whispering Axe Tavern in Morthal with his new pet rat, Whiskey.
 

Dialogue
thumb|In Morthal
When first met aboard the ship, he can found weeping over the corpse of his pet rat.
:"Oh, my sweet baby girl. What will I do without you?"
:Who are you talking to?
:''"My rat. Her name is … was Dapper. She was my best friend. I knew this was a cursed voyage. The cold got her. That, and the terrible hunger.  Damn this frozen ground! I'll keep her with me. See that she gets a proper burial."
:I'm sorry.'''

After Of Ice and Death, he can be found with a new pet rat in Morthal's tavern.
:''"It was a cold walk from the Silver Cormorant to Morthal. Well worth it. Never thought I'd feel warm again after that mess."
:Who's your friend?
:"Oh, this is Whiskey! Isn't she adorable? We've become fast friends. I pet her, and she eats my bread. It's a wonderful friendship. I'll miss my first pet, Dapper, until the day I die. But she'd want me to feel joy again, I just know it."''
Online:Qadsh

Qadsh is a Redguard sailor who can be found aboard the trapped ship The Silver Cormorant.
 

Dialogue
When spoken to, he will recite the names of the crew which were abducted.
:''"Qasnareen, Mamdahan, Terga, Dringolir … That thing took 'em. Just like that. Now the Captain's gone too. It's just a matter of time before the cold takes the rest of us."

After you have rescued the captain and stopped the unnatural blizzard, he will have a pragmatic view of things.
:"We lost a few good sailors, it's true. Drigsen says she will honor them with a plaque. But we all knew the risks when we signed on. Once we get the Cormorant back in the water, we'll make it back to port and carry on."''
Online:Today's Instructions

,

Use  's amulet to protect you from the storm while you search for fresh bodies, but take care not to lose it.

Locations to search: 
~ Recently icebound merchant ship 
~ Along the ice shelf south of the stronghold

Items to acquire: 
~ Humanoid corpses 
~ 1   corpse 
~ 1   corpse

Return to my workshop beneath   with these items, or don't return at all.
Online:Zan'ikh

'''Zan'ikh is a Pahmar-raht icereaver who can be found northeast of the wreck of The Silver Cormorant'' during the related quest. He has no unique dialogue. Nearby instructions order him to gather corpses for someone's research.
 
Related Quests
Online:Qasnareen

Qasnareen is a Redguard sailor of The Silver Cormorant who can be found frozen inside of Verglas Hollow.
 

Related Quests
Online:Terga

Terga is a Redguard sailor of The Silver Cormorant who can be found frozen inside of Verglas Hollow. She has no unique dialogue.
 
Related Quests
Online:For My Love

,

I fear that there will always be a part of me that loves you. Perhaps that makes me a fool. And perhaps someone stronger or smarter than me would have left you sooner. Someone else might have 
seen you for what you really were before falling in love with you. But here I am instead. It has taken me too long to reach this point. I have suffered too much at your hands.

What you've done to me, whether intended or not, is unforgivable. Worse yet, it does not seem to have made you come to your senses. I know these words will likely fall on deaf ears, but I will write them anyway. Your work has nothing to do with mercy or saving lives. You tamper with forces you can never understand, and they are corrupting you. That you could conduct such foul and profane rituals on unwilling subjects, on living people, is repulsive.

Perhaps you've always known this. Have you been waiting for this? Do you willingly accept the monstrous thing you've become? I suppose it doesn't matter. If you're reading this, then I am already gone. Do not follow me, do not come looking for me.

Make no mistake, Maxten, there is part of me that will always love you. I wish I could cut that part out. If I could set it aflame, I would.
Online:Gloomstalker Village

Achievements
There achievements are associated with this location:
Online:Solitude Soliloquies

Solitude Soliloquies is a collection of 118 books found in Western Skyrim and Blackreach: Greymoor Caverns that make up part of the Eidetic Memory.
Online:Ancestral Orc Style

:Not to be confused with the Ancient Orc Style.
Ancestral Orc Style is a crafting motif available with the Greymoor expansion. It is obtainable via the Antiquities system.

The armor style appears to be based on the original Orc racial motif from the base game&mdash;but has been visually reworked and upgraded. As a result, this style appears to be more of an upgrade to the older racial style, as opposed to a brand new style. 

Some of the weapons already exist as Tier 5 Racial Styles. However, some are new designs.
 

Motif Pages
All pages are excavated from different zones in Daggerfall Covenant territory via the Antiquities system. The Leads for these pages can be obtained from chests found with Treasure Maps only. The zone that the dig site is located in is also identical to where the lead was found:



Armor

Weapons and Shields


Codex Entries
Alongside being readable as books, these motif pages are also accompanied by a short antiquity Codex Entry:



Gallery
 

Armor
 

Weapons
 

Achievements
There is one Achievement associated with this style:
Online:Resting Semaj

Resting Semaj is a brown bear found northwest of the Temple of the Ancestor Moths, on a cliff that overlooks the surroundings. The bear is a tribute to the Ebonheart Pact player James999dylan, and can be found next to an ever-lit candle and an Ebonheart Pact shield.
 
  
Notes
Zenimax employee Brian Wheeler commented on a thread confirmed a tribute to the player would be made in-game, stating: "An ever resting bear named Semaj with a candle and Ebonheart Shield will be appearing just north-west of the Temple of the Ancestor Moths when U26 goes up."