Netruk44/uesp-wiki-content huggingface dataset:
Lore:Thoughts of the Honored Assistant

To best ascertain and determine the needs of the residents of the  , Lord   commanded me to create a series of  s for the express purpose of collecting, analyzing, and interpreting social and environmental information in order to accurately predict trends and demands of the populace.

As the first model created, the   was designed for the primarily menial task of collecting and analyzing data relevant to the citizens of the  . This first generation analysis model factotum specializes in counting births and deaths, tracking residents and registered visitors, and recording illnesses, wealth, and social factors necessary to predict trends in the settlement. Once the concept is fully tested and vetted, we shall expand the project to the rest of the Clockwork City.

The pass phrase for interacting with this factotum's memory core is "Magus commands you."

Taking everything we learned with the first generation factotum, we next created the second generation  . This factotum could take the data collected by the analyst and use that information to make accurate predictions concerning the wants and needs of the citizens. In this way, Sotha Sil could anticipate the needs of his guests and satisfy them before they ever realized they had any outstanding wants to gratify.

During the process, however, a flaw developed in the prognostication model's sequential analytical processor assembly. The predictions it provided regarding certain individuals went far beyond mere statistical analysis and ventured into the realm of actual prophecy. This flaw was first noticed after the Magus himself tinkered with the mechanism, so we cannot be certain that this was not what Sotha Sil intended. But the Master has vanished again. I shall store the prognostication factotum in   and lock this prophetic mode with the pass phrase:

"Prime sequence eleven, thirteen, seventeen."

That should keep unauthorized prophesying to a minimum until the Master returns and I can ask for guidance regarding his intentions.
Online:Turn Back!

Puhnara, 

I'm sorry. We should have never come down here. We should have heeded the curse. The things down here, they look like Elves, but they're more like beasts. They leapt on us in the dark. Dragged us to some crypt. To their leader. He was almost like a normal person, until he opened his mouth. To hear him talk about the sinkholes, you'd think it was the end of the world. He kept saying he couldn't fail the Saviors, but we would help repay their kindness. 

They had the others there. Still alive, but pale. They had incisions that were barely healed. I managed to unlock our cage, like you showed me, but the others were too weak. I promised we'd come back for them, but I have no idea where I am. Tunnels lead to homes, which lead to streets, which lead to more tunnels. I'm cornered now and I can hear them coming. 

If you find me. Run. Choke these tunnels with the sea and never return. Whatever was buried here should have stayed that way. 

Karnhar
Lore:Proctor Luciana's Journal, Vol 2

Date: 12 Evening Star,   (?)

After a year of contemplation, I've decided to take my place in the ranks of the  . At least I think it's been a year—time moves so strangely here.

It wasn't an easy decision. In my heart, I've never stopped serving my liege,  . But the conflicts of   seem far away now.  ,  ,  ; they all feel so distant—so detached from everything that matters here. In the  , labors matter. Logic matters. Order matters. As an apostle of  , I can make a real contribution. And I can honestly say, if anyone is worthy of supplanting Reman Cyrodiil in my heart, it's Sotha Sil.

I struggled with the thought of worshiping him, initially—mostly because he seems so uncomfortable with the idea. I worried that our conversations would cease, or that he would think less of me. Luckily, he seemed pleased when I told him the news.

"I can think of none better." he said. Then he knelt down beside Marius, and took his tiny hand. For a moment, he seemed very distant—mournful almost. Eventually he whispered, "Your mother is both mighty and wise. I am glad I found the two of you."

I don't know why, but I blurted out, "Why did you save us, anyway?"

Seht paused for a moment, then whispered, "Because one day you will shine a light."

Before I could ask him what he meant, he vanished. Marius laughed at that. He never gets tired of seeing Sotha Sil dissolve in light. For my part, I felt a sense of unease. I hope I didn't offend him.


Date: 26 First Seed,   (?)

Something is wrong. Marius collapsed again. According to the monitoring  , he grew weak and short of breath, then fell down just outside  . This is the third time in as many weeks.

At first I thought he just pushed himself too hard. Nine year-old boys have a tendency to overexert, and he's always been a bit frail. But when I found him in his room, his face was pallid and there was a rattle in his voice. He asked me what was wrong. I told him I honestly didn't know. I'll take him to see the   tomorrow. 


Date: 9 Rain's Hand, 1E 2721 (?)

After days of tests, the factotums and clinicians finally gave Marius a diagnosis: birth-related heart defect. Apparently, the circumstances of his birth (my ruined body, his severe prematurity, and the journey through the veil) caused some kind of hemorrhage, or twisting of the arteries. In Tamriel, he'd likely be dead already. Or rather, dead a second time.

I asked for a prognosis, but the factotums refused to offer one, citing a wide range of potential outcomes. He could see thirty or he could die tomorrow. In either case, his life will be difficult and brief. I remain (uncharacteristically) optimistic. Lord Seht has mended worse injuries and brought people within a breath of passing back to life. Here in the Clockwork City, a defect like his can't possibly be terminal. I will petition Sotha Sil as soon as he emerges from seclusion.
Lore:Proctor Luciana's Journal, Vol 4

Date: 31 Last Seed,   (?)

I'm not sure why I'm writing this. I kept this journal for Marius's benefit, but he's gone now. Twenty years gone. Time supposedly makes things easier—dulls the pain. But my grief is deeper now than it's ever been.

Busyness. Order. These things help. I threw myself into my work—marshaling the apostles into a stronger, leaner, more effective order. I cracked down on crime, published a treatise on Marius's alchemical experiments, focused on my spellcraft; but none of these accomplishments come close to filling gaping hole my son left behind.

I never told anyone what took place in the   all those years ago. People are rightly afraid to broach the topic. Even now, twenty years later, my anger glows white-hot.

Betrayal—that's the only word I can think of. I forded through the Centralis as quickly as I could, destroying any hostile  ,  , and mechanical trap that stood between me and  . When I reached the Throne Aligned, I found Sotha Sil sitting on the stairs leading to his seat of power. He didn't even look up.

"I know why you're here," he said.

I was so naive then, I smiled and rushed toward him like a child. "Good!" I cried. "We have to move quickly. Marius is near to passing."

But Sotha Sil didn't stand up. He didn't even look me in the eye. "I am sorry," he said. "I cannot give you what you seek."

I stumbled over my words, trying to understand what he was saying. I just repeated myself like an idiot, thinking perhaps that he hadn't heard me. "Marius is dying. We have to get back to him as soon as possible!"

He stood up and pursed his lips before speaking. "I'm sorry," was his only reply.

We stood there in silence for what felt like an eternity. Eventually, I shook my head and whispered, "I don't understand. My body was ruined and you healed me. It's only Marius's heart that needs mending."

Seht approached, placed a brass hand on my shoulder and said, "You misunderstand. It is within my power to heal Marius, but circumstances make it impossible. I grieve with you, Luciana."

I looked up and there were tears in his eyes. I felt a great rage rise up within me. I reached for my hammer, and lifted it above my head just before Seht whispered a banishing word and sent me hurtling back toward the surface.

Marius died two days later. Sotha Sil remains in the Cogitum Centralis to this day.

The other apostles offered the same trite consolations I used to give to the grieving parents of men who died under my command in the  . "It was his time." "He lived a good and honorable life." On and on. But in my heart, I will never forgive Sotha Sil. Never. I will remain a proctor of the apostles. I will always safeguard the city I love, and uphold the laws and traditions of the order. But my adoration for the Clockwork God has shriveled and starved.

This is my final entry. For any who choose to read this journal, know only this: Sotha Sil gives and takes without consultation or mercy. Do not mistake his interest for empathy. Do not mistake assistance for authentic acts of kindness. Some are saved, others are sacrificed. That's just the way of things in the Clockwork City.
Online:Jewelry Crafting Certification

Quick Walkthrough
# Talk to Felarian.
# Mine some pewter dust.
# Refine the dust into ounces.
# Create a pewter ring.
# Deconstruct the ring.
# Talk to Felarian and accept your certificate.

Detailed Walkthrough
When you reach level six a new notice will appear on the noticeboard in Alinor. The notice states that master crafters are willing to share their knowledge about crafting for free, which will allow you to complete writs. Speak to Felarian outside the Plaza of the Hand in Alinor, who is willing to share his knowledge on Jewelry Crafting. Find him and commit to earning certification in Jewelry Crafting. (Alternatively, you can go straight to Felarian in Alinor upon reaching level six without picking up the notice.)

Felarian wants proof of your ability, so he tasks you to find some pewter dust, and return to him. An area just outside the city will be marked on your map, and there are several pewter seams in that area. Once you have mined them you will have at least twelve dust, two more than needed. Take them to Felarian. He asks you to refine them and then meet him back outside the plaza. Refine the dust and then speak to him again.

Next he asks you to make a pewter ring. Once you have created a ring of any level present it to him. Finally he asks you to destroy your new ring, or any other piece of jewelry you may have on you.

Notes
It is possible to be certified immediately if you have already reached level 10 in Jewelry Crafting. You will have the option when speaking with him to say, "I already know the basics."
Any pewter dust or ounces held in the bank will count towards the quest total. The collection stage can be skipped if you have enough dust already, while the refining stage is skipped completely (i.e. not even requested).
Unlike the other Crafting Certification quests, Felarian does not move to the Jewelry Crafting Station after you first meet him.  Instead he stays in the same place you first meet, requiring you to run back and forth several times during this quest.

Bugs
 

Quest Stages
Online:The Gilded Fork

It is run by chef Anginil. Bard Monormil can be seen at the cafe playing music.

 
 
Vendors and Patrons
Anginil  
Earunlad
Isbifa
Monormil
Tuxo
Online:Pilgrimage's End

Quick Walkthrough
#Speak to Justiciar Tanorian in Alinor and accept the task.
#Travel to the King's Haven Pass.
#Recover the articles of faith within King's Haven Pass.
#Return to Tanorian for your reward.

Detailed Walkthrough
Speak to Justiciar Tanorian in Alinor to start the quest.
:How can I help?
:''"The cult of Phynaster has petitioned us to recover articles of faith from King's Haven Pass, so they may pay proper respects to their pilgrims lost there. Very significant work, just not pressing...so perfect for you!"
:Could any of these pilgrims still be alive?
:"No. They're assuredly dead. King's Haven Pass is very dangerous, teeming with goblins and gryphons, but the cult considers the pilgrimage a test of faith. Recovering their articles would be viewed favorably by the religious authorities."
:I'll recover the pilgrims' articles of faith.'''

Now travel to the King's Haven Pass. Here you need to recover 5 Pilgrim Articles of Faith from Pilgrim Remains. The Pilgrim Remains look like skeletons and are located in the outside sections of this delve. Two are in the outdoor section immediately accessible upon entering the delve and three are accessible after completing the indoor portion of the delve. The indoor portion (Coral-Splitter Caves) of the delve is accessible by following the path left when entering the delve. Indoors, keep to your left to reach the exit needed.
# When entering the delve follow the path to the right uphill. You will see a tree on the left, at the edge of the ravine. Walk just past this. The remains are located on a rock outcropping just below.
# From the entrance of the delve: follow the path to the right uphill. As soon as the path turns to the left (to some bridges) stop following the path and continue straight on following the wall of the delve. You will get to a burned cart overlooking a waterfall. The remains are located just below.
# When coming from inside, exit the small tunnel and keep left, moving between some trees and barrels. The remains are located behind a rock, before a bridge. Do not try to cross this bridge, as you will fall down and have to clear the indoor section again.
# Return to the small path and continue onwards to the boss. The remains are located at the edge of the gryphon's nest, on the left side of the entrance to the nest.
# The last remains are located in the middle of the gryphon's nest.

When you have completed the quest objectives, return to Justiciar Tanorian and talk to him to complete the quest.
:''"That was fast. I'm impressed! And you know what would impress me even more? If you tell me that you've successfully completed the contract."
:I've recovered articles of faith from pilgrims in King's Haven Pass.
:"That's a very meaningful gesture from a newcomer. The Office of Divine Prosecution will have to handle their official return, of course, to preserve the integrity of the fallen, but I'm sure the families will be grateful for their return."''

 

Quest Stages
Online:Mercenary (Darien Gautier)

Mercenaries are Bretons found following other players around in certain areas of the Summerset Chapter. They take the place of Darien Gautier to ensure you don't see multiple copies of the same person. Like Darien, they use special Meridian skills when attacking.

They can be encountered within the Cathedral of Webs during the quest A Necessary Alliance.
 

Related Quests
Online:Western Larsius River

The place's label only appears when you stand near the tree under the waterfall.
Online:Sinking Summerset

Quick Walkthrough
#Speak to Battlereeve Tanerline in Alinor and accept the task.
#Destroy three Abyssal Geysers.
#Return to Tanerline for your reward.

Detailed Walkthrough
Speak to Battlereeve Tanerline in Alinor to start the quest.
:How do we act on the information Cainar and Miriya uncovered?
:''"The Sea Sloads have unleashed abyssal geysers that can sink the island. They assumed we'd be so concerned with the creatures that bubbled out of them that we'd fail to realize the true danger until it was too late. Let's disappoint them, shall we?"
::What do you have in mind?
::"Destroy the geysers. Find them and obliterate them as quickly as you can. You'll need to fight through the creatures spawned by the geysers, so bring allies with you if you can. And make sure to destroy the pearls. That's the source of the magic."
:::I'll destroy the abyssal geysers.'''

Now travel to any of the Abyssal Geysers located in Summerset and make sure to get credit for destroying them. You only need to destroy three abyssal geysers, and you can repeatedly deactivate one abyssal geyser multiple times. To get credit for destroying the abyssal geyser, you do not need to destroy the pearl yourself. All you need to do is participate in attacking the enemies that pour out of the geyser. You'll know you got credit for destroying a geyser if you get to loot the Shell Trove that appears after the geyser is deactivated.

When you have completed the quest objective, return to Battlereeve Tanerline and talk to her to complete the quest.
:''"The Proxy Queen keeps me as busy as a Sapiarch's apprentice! If I need to deal with one more disaster today, I may order the Divine Prosecution to round up vagrants for me to beat upon! Now out with it. Were you able to disrupt the abyssal geysers?"
:I destroyed at least three of the abyssal geysers.
:"That's excellent news! Despite my misgivings, it seems the Queen's decree has been more of a blessing than a curse. I'm not sure what we would have done without the help of newcomers like you. You have my thanks and the gratitude of all of Summerset."''
 

Quest Stages
Online:Emdoline

Emdoline is a High Elf fisherman initially found in Wasten Coraldale. She is a member of Curtaros' crew.
 

 
Related Quests

   
Dialogue
:''"Stranger! Don't anger the salamanders! They're the only thing keeping those Sea Elves from wandering too close. What are you doing out here? I've never seen you before."
:Curtaros sent me to find you. He said to meet him at the old lovers' tree.
:"You're sure we're talking about the same Curtaros? The one I know is more likely to be mistaken for dead and sleep right through this whole mess."
:That's the one. Better not keep him waiting.

After Lost at Sea is completed, Emdoline can be encountered again with the rest of the crew in the Plaza of the Hand, drinking in remembrance.
:"It will never be the same without Cartorrel. She had such a bright personality you could navigate by it. I can't imagine what Wendlain is going through...."
:How are you holding up?
:"As well as could be expected. The drink helps. Curtaros is trying to keep our spirits up. I don't know how he can be so even-keeled through all this. 
:''"I've known him a long time. Never struck me as a remarkable man. Shows what I know."''
Online:Cartorrel

Cartorrel is a High Elf fisherman found dead in Wasten Coraldale. She is a member of Curtaros' crew. She managed to write down her last words before passing.
 

 
Related Quests
Online:Aldotarel

Aldotarel is a High Elf fisherman initially found in Wasten Coraldale. He is a member of Curtaros' crew.
 

 
Related Quests

   
Dialogue
:"Ah…! Sacred Ascendants take me home! I thought you were a Sea Elf!
:''One moment, I was just dripping my toes in the shallows having a pleasant day. The next, there's a murderous corsair or hungry reef viper around every corner. We're trapped!"
:Curtaros sent me to find you. He said to meet at the old lovers' tree.
:"He's alive? At his age I'd have thought he'd be the first to fall prey to those Sea Elves. should have given the stubborn old salt more credit.
:I'll make my way to him. Better than waiting to die out here. Thank you."
:Stay safe.

Aldotarel can be met again in the Plaza of the Hand where he is drinking with the rest of the crew.
:"It still hasn't sunk in…what happened. Cartorrel's really gone. We all could have died if you and Curtaros hadn't swept in like a fair wind and ferried us to safety."
:I'm sorry I didn't arrive in time to save Cartorrel.
:"Me too. I say that without an ounce of blame in my heart. It doesn't sit right that we survived when she didn't. Never mind me, friend. I'm too deep in my cups."''
Online:Imperial War Horse

The Imperial War Horse is a white armored horse mount previously available from the   distributed during the Ten Million Stories event. It later became available in the Crown Store for   from September 3 through 6, 2018. It was offered to ESO Plus Members at a discount throughout 2021's summer Midyear Mayhem celebration. Riding skill does not affect this mount's appearance. Its default name is "Diamond Red".
 

Occurrences
 
 

Gallery
 

Notes
The Imperial War Mastiff is this mount's pet counterpart.
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Online:The Pack of Archon's Grove

Many questioned our den mother's choice to move to this island. After all, who would see Summerset as a safe haven for our kind? But I've begun to see the wisdom in her decision.

Simply put, the High Elves don't know how to handle werewolves. I suppose it's just not much of an issue on this island, given its isolation. As long as we play it smart, we should be able to keep out of the public eye for quite some time.

There's also the lack of competition. Packs are notoriously territorial, after all. We've lost so many to past conflicts. But I suspect there are few other werewolves here, much less an entire pack. We're more likely to gain numbers than lose them.

Speaking of gaining numbers, I'm glad our den mother is finally listening to reason. We need to strengthen our pack, and the only way to do that is through force. There are few here who would freely accept our blessing. Capturing and turning travelers may be risky, but we must fortify our numbers in case of attack.

Our newest acquisition should do nicely. It's a shame her Wood Elf companion didn't make it, but that's the way it goes sometimes.
Online:Eldhon

Eldhon is a High Elf and an acquaintance of Nedoril's. He can be found midway through the caverns, injured and pleading for help. He is apparently a victim of his former friend's homicidal rampage. After speaking to him, he expires.
 

Related Quests


Quest-Related Events
You'll hear him cry out from the cave.
:Eldhon: "Is someone there? Help! Please, help!"

Speak to him.
:"Crazy bastard … stabbed me. Gods … this hurts!"
:Tell me what happened.
:"It was just … kind of fun. Joining the ... Court of Bedlam. Espousing the virtues of our... Altmer heritage.
:But Nedoril … he took things too far …."
:What do you mean, too far?
:"When we heard … that they planned to … release those creatures … I made the mistake … of saying they were … insane.
:''Nedoril objected. Called me unworthy. That's when he stabbed me …."
:Eldhon, where's Nedoril now? Eldhon?'''

Eldhon then dies.
Online:Nedoril

Nedoril is a High Elf and son of Canonreeve Farmeldo. He'll initially be found just outside his home where he is having an argument with his father.  He'll head to the Rellenthil Sinkhole where he joins with members of the Court of Bedlam. Later he'll be inside his home.
 

Related Quests


Quest-Related Events
Approaching the Canonreeve's House in Rellenthil, you'll hear:
:Canonreeve Farmeldo: ''"Go inside and we'll discuss this later. And take off that ridiculous hood!"
:Nedoril: "Ridiculous? I'll show you what's ridiculous. I'll show you all!"''

After speaking to Eldhon inside the sinkhole, you'll hear Nedoril shout his assumed success:
:Nedoril: "The Court of Bedlam will eradicate the lesser races!"
:Nedoril: "Maybe even deal with our unworthy Queen!"
At which point, his former friend dies.

Later in the sinkhole, the following scene will play out:
:Nedoril: "Master, intruders in the cave!"
:'''K'Tora: "Heed me, my creatures! Destroy the intruders!"
:Valsirenn: "That young idiot! We need to get over there!"
:K'Tora: "Witness the power of K'Tora of the Abyssal Cabal!"
:Valsirenn: "Destroy the pearls! We can't let those creatures reach the surface."
:Valsirenn: "The Sea Sload and the hooded figure are gone. I'll try to determine where they disappeared to."

After returning to Rellenthil, the following scene will play:
:Nedoril: "I have a lot to answer for? The Court of Bedlam is going to turn me into a god!"
:Razum-dar: "Foolishness can be ignored. Murder and treason, not so much."
:Nedoril: "You and your Queen have no authority over a true Altmer, you mangy cat!"
:Razum-dar: "This one cannot allow your crimes to stand unanswered."''

At this point, Razum-dar executes the young Elf, ending his menace.
Online:Dusky Fennec Fox

The Dusky Fennec Fox was available in June 2018's Daily Rewards. It is now available as an Epic-level reward in Baandari Pedlar Crown Crates. Its default name is "Black-Ears".
 
Occurrences
 
 
Gallery
 
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Legends:Jiub

Audio
 
 

Notes
Jiub first appeared in Morrowind. He also reappeared in Skyrim s Dawnguard add-on.

Gallery