Netruk44/uesp-wiki-content huggingface dataset:
Online:Maxten Favrete

Maxten Favrete is a powerful High Elf ice necromancer who can be found in Verglas Hollow. Here, she performs experiments with the bodies and people her assistant Zan'ikh brings her deep within the icy caverns.

But her story began a few years before when she arrived in Morthal, searching for avenues of power. Here she met the Jarl's daughter Freiwen and began a romantic relationship with her. However, her ritual at the Kjenstag Ruins went disastrously wrong and caused great suffering for the town and Freiwen. She fled to Verglas Hollow and attempted to revert Freiwen's curse, but eventually Maxten's need to advance her necromantic powers above all else led Freiwen to leave her.

Recently, members of the grounded ship, The Silver Cormorant have fallen into her clutches.
 

Related Quests



Quest-Related Events
Of Ice and Death
When you enter the large hall in the Hollow just after finding Mamdahan, a disembodied voice will call out:
:Maxten Favrete: ''"You are not Zan'ikh … should I assume that you are here to kill me?"
:First Mate Drigsen: "That voice … it sends a chill through me. That must be Favrete."

You can then enter the Verglas Hollow Depths which is an icy tunnel filled with icles and numerous ice sculpture-like bodies, the voice will muse out loud:
:Maxten Favrete: "Perhaps I deserve death. I destroy as easily as I create. I taint that which I love."

After you find Qasnareen Maxten will continue with her speech:
:Maxten Favrete: "But fret not, your people serve a higher purpose now. I have given them life anew."

When you enter the tower, Maxten Favrete will talk to you again:
:Maxten Favrete: "I will not let my shame snuff out the power I have wrought. I must finish my work."
:First Mate Drigsen: "We must be getting close."''

When you reach Maxten's laboratory, she will be in the middle of turning Captain Mavvok into one of her thralls.

As you enter, Mavokk will shout for help:
:Captain Mavvok: ''"Help me! Destroy the frozen dais, it's where she draws her power!"
:Maxten Favrete: "Behold the frost focus, the font of my creations!"

Some of the frozen skeleton thralls will break out of their ice and begin to attack you. As you fight she will begin ranting to no one in particular:
:Maxten Favrete: "Why do you refuse my gifts? Why does no one understand the beauty of what I offer?"''

Once she's engaged in combat. 
:Maxten Favrete: "Brave, are we?
: 
:Maxten Favrete: "I give life where there was none! I breathe fire into frozen hearts!"

As she reaches death, Maxten will ask forgiveness from her beloved:
:Maxten Favrete: "Freiwen, forgive me!"

Long Journey Home
You will see illusions of her and Freiwen during Long Journey Home:
:Freiwen: "Are you sure about this, my love? What if something goes wrong?"
:Maxten Favrete: "Absolutely. I've researched this ritual for years. I just need your help."''

Notes
She has a Research Journal.
Though Maxten Favrete uses an Altmer model, her name is Breton.
Maxten Favrete and Freiwen were in a relationship, while other townsfolk were suspicious due to her not talking with anyone but Freiwen..
Online:Chal-Jah's Camp

Several giant wasps are on the slope nearby. The containers here are not owned. A heavy sack can be found beside the tent near Chal-Jah. A copy of ''A Mother's Nursery Rhyme'' can be found here.
 
 

Residents
Bervon
Chal-Jah
Vistha
Online:Small Slaver Camps

Slavers or Slaver Brutes can be found at these camps in groups of three, holding a Pilgrim captive. Killing the slavers allows the pilgrim to escape, wherein they thank you, and you receive leveled XP. A water skin, a lore book and a bowl of stew can be found at each of these camps.
 
 

List of Slaver Camps
A list of Small Slaver Camps can be found below.
The Shadow: This camp can be found along the road northeast of The Shadow stone, across the river. A more notable landmark would be Loriasel, which you would travel southwest from to reach this camp. The closest wayshrine is the Loriasel Wayshrine, which lies southeast of the camp. Xal Ithix is located a ways to the south.  

Mud Tree Village:
Online:Skeleton Camps

Three Skeletal Warriors will rise from the mud and ambush you when you approach the camp.

In general, there will always be a cold campfire, an unnamed Argonian corpse, and a lore book at these camps. Occasionally, you will find a heavy sack at the camp.
 

List of Skeleton Camps
South of Tsonashap Mine
Online:Dead Ranger

Dead Rangers are Altmer employees of the Royal Menagerie at Sil-Var-Woad. They were killed in the chaos after the animals were released. During the related quest, you'll need to take the keys to the Conservatory off one of their corpses.
 

Related Quests
Online:Crafting Motif 87: Ancestral Nord Axes

Twas the year one hundred and forty-three of the First Era when Harald, thirteenth in the line of Ysgramor, did relinquish all claims to the holdings of his storied line in the land of his birth and, by birth and by conquest, did assume the mantle of high king to found his own kingdom in Tamriel: the Kingdom of Skyrim. To commemorate the vanquishing of the Elves and the unification of Men under his banner, Harald commissioned every craftsworker in his new land to outfit his warriors and forge the first army of Nords. 

AXES

Though the first Nords wished to distinguish themselves from the their forebears, they were still fiercely proud of their Atmoran heritage, and there is no more revered weapon in our storied history than the battle axe. Though uniformity would mean not every warrior could wield their own Wuuthrad, the high standards of Harald would ensure that each would receive a sturdy, steel weapon of war.
Online:Ancestral Nord Style (collection)

Ancestral Nord Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Ancestral Nord Style for crafting. These chapters can be found by opening chests to find leads for the individual pages in Ebonheart Pact zones, and excavating them using the Antiquities skill lines.
Online:Crafting Motif 87: Ancestral Nord Belts

Twas the year one hundred and forty-three of the First Era when Harald, thirteenth in the line of Ysgramor, did relinquish all claims to the holdings of his storied line in the land of his birth and, by birth and by conquest, did assume the mantle of high king to found his own kingdom in Tamriel: the Kingdom of Skyrim. To commemorate the vanquishing of the Elves and the unification of Men under his banner, Harald commissioned every craftsworker in his new land to outfit his warriors and forge the first army of Nords. 

BELTS

While a sturdy leather cinch would suffice for most, Harald's warriors were equipped with fur-lined and studded belts as a sign of distinction from common rabble. Soldiers were permitted to bear any insignia upon the buckle and many proudly displayed their family crests as such.
Online:Crafting Motif 87: Ancestral Nord Boots

Twas the year one hundred and forty-three of the First Era when Harald, thirteenth in the line of Ysgramor, did relinquish all claims to the holdings of his storied line in the land of his birth and, by birth and by conquest, did assume the mantle of high king to found his own kingdom in Tamriel: the Kingdom of Skyrim. To commemorate the vanquishing of the Elves and the unification of Men under his banner, Harald commissioned every craftsworker in his new land to outfit his warriors and forge the first army of Nords. 

BOOTS

Concessions were made during the initial outfitting of Harald's army to avoid a surplus of ill-fitting boots, so rigid armor of hardened leather, steel, and brass was designed to be strapped around the shins and knees over a warrior's own footwear. Korm No-Toes famously wore them over his bare legs.
Online:Crafting Motif 87: Ancestral Nord Chests

Twas the year one hundred and forty-three of the First Era when Harald, thirteenth in the line of Ysgramor, did relinquish all claims to the holdings of his storied line in the land of his birth and, by birth and by conquest, did assume the mantle of high king to found his own kingdom in Tamriel: the Kingdom of Skyrim. To commemorate the vanquishing of the Elves and the unification of Men under his banner, Harald commissioned every craftsworker in his new land to outfit his warriors and forge the first army of Nords. 

CHESTS

Harald's steel supply was limited in the early days of his reign, so hardened leather, chain link, and bronze plate or scale mail made up the bulk of the army's cuirasses. Despite this, the royal insignia medallion emblazoned on the chest was always minted in steel.
Online:Crafting Motif 87: Ancestral Nord Bows

Twas the year one hundred and forty-three of the First Era when Harald, thirteenth in the line of Ysgramor, did relinquish all claims to the holdings of his storied line in the land of his birth and, by birth and by conquest, did assume the mantle of high king to found his own kingdom in Tamriel: the Kingdom of Skyrim. To commemorate the vanquishing of the Elves and the unification of Men under his banner, Harald commissioned every craftsworker in his new land to outfit his warriors and forge the first army of Nords. 

BOWS

With Skyrim seeing its first domestic peace for some time, many palisades and other temporary fortifications were torn down and repurposed. Much of that tough, native ash was rendered into recurve bows and arrows.
Online:Crafting Motif 87: Ancestral Nord Daggers

Twas the year one hundred and forty-three of the First Era when Harald, thirteenth in the line of Ysgramor, did relinquish all claims to the holdings of his storied line in the land of his birth and, by birth and by conquest, did assume the mantle of high king to found his own kingdom in Tamriel: the Kingdom of Skyrim. To commemorate the vanquishing of the Elves and the unification of Men under his banner, Harald commissioned every craftsworker in his new land to outfit his warriors and forge the first army of Nords. 

DAGGERS

Most Nords kept their own knives for utilitarian purposes, so the short blades borne by the army were more akin to swords than their diminutive cousins. Wide of blade, stout of heft, and better suited to chopping than thrusting.
Online:Crafting Motif 87: Ancestral Nord Gloves

Twas the year one hundred and forty-three of the First Era when Harald, thirteenth in the line of Ysgramor, did relinquish all claims to the holdings of his storied line in the land of his birth and, by birth and by conquest, did assume the mantle of high king to found his own kingdom in Tamriel: the Kingdom of Skyrim. To commemorate the vanquishing of the Elves and the unification of Men under his banner, Harald commissioned every craftsworker in his new land to outfit his warriors and forge the first army of Nords. 

GLOVES

Despite claims that freezing sweat from a bare-hand grip would keep a weapon firmly in hand, Harald's army elected to provide insulated gloves for his warriors, as well as bracers of reinforced leather or metal to fend off more than the cold.
Online:Crafting Motif 87: Ancestral Nord Helmets

Twas the year one hundred and forty-three of the First Era when Harald, thirteenth in the line of Ysgramor, did relinquish all claims to the holdings of his storied line in the land of his birth and, by birth and by conquest, did assume the mantle of high king to found his own kingdom in Tamriel: the Kingdom of Skyrim. To commemorate the vanquishing of the Elves and the unification of Men under his banner, Harald commissioned every craftsworker in his new land to outfit his warriors and forge the first army of Nords. 

HELMETS

While not all Nord helms bear horns, nor was Harald the first to suggest adding them, it was his army's uniform that codified the tradition and fixed the image in the mind's eye as solidly as stone. Though what size and shape of horns caused the least impediment in battle had yet to be determined.
Online:Crafting Motif 87: Ancestral Nord Legs

Twas the year one hundred and forty-three of the First Era when Harald, thirteenth in the line of Ysgramor, did relinquish all claims to the holdings of his storied line in the land of his birth and, by birth and by conquest, did assume the mantle of high king to found his own kingdom in Tamriel: the Kingdom of Skyrim. To commemorate the vanquishing of the Elves and the unification of Men under his banner, Harald commissioned every craftsworker in his new land to outfit his warriors and forge the first army of Nords. 

LEG GREAVES

Full greaves were not in common use among early Nord warriors until Harald's decree declared them a fundamental part of the kit. Though his soldiers might have complained of the bulkiness, they were surely appreciative of the thick, bear fur undergarments during bitter, winter campaigning.
Online:Crafting Motif 87: Ancestral Nord Maces

Twas the year one hundred and forty-three of the First Era when Harald, thirteenth in the line of Ysgramor, did relinquish all claims to the holdings of his storied line in the land of his birth and, by birth and by conquest, did assume the mantle of high king to found his own kingdom in Tamriel: the Kingdom of Skyrim. To commemorate the vanquishing of the Elves and the unification of Men under his banner, Harald commissioned every craftsworker in his new land to outfit his warriors and forge the first army of Nords. 

MACES

Harald did have a clever answer for outfitting an army far beyond the numbers of those that came before: fittings would be made that could be shared among armaments. While the broad, square faces of Nord warhammers bear little resemblance to the crescent blades of their axes, nigh on everything else between them is identical in make.
Online:Crafting Motif 87: Ancestral Nord Shields

Twas the year one hundred and forty-three of the First Era when Harald, thirteenth in the line of Ysgramor, did relinquish all claims to the holdings of his storied line in the land of his birth and, by birth and by conquest, did assume the mantle of high king to found his own kingdom in Tamriel: the Kingdom of Skyrim. To commemorate the vanquishing of the Elves and the unification of Men under his banner, Harald commissioned every craftsworker in his new land to outfit his warriors and forge the first army of Nords. 

SHIELDS

Though most Atmoran longboats had long since been turned to longhouses, their influence lived on in the heavy, Nord shields carried by thick-armed warriors no longer shackled by concerns of drowning. Where once sturdy timber was braced in bands of iron, now only steel-clad bulwarks remained.
Online:Crafting Motif 87: Ancestral Nord Shoulders

Twas the year one hundred and forty-three of the First Era when Harald, thirteenth in the line of Ysgramor, did relinquish all claims to the holdings of his storied line in the land of his birth and, by birth and by conquest, did assume the mantle of high king to found his own kingdom in Tamriel: the Kingdom of Skyrim. To commemorate the vanquishing of the Elves and the unification of Men under his banner, Harald commissioned every craftsworker in his new land to outfit his warriors and forge the first army of Nords. 

SHOULDERS

While the size of these large, fur-lined plates did supplement the protection of a cuirass, their bulk was exaggerated to present a stockier, more imposing frame.
Online:Crafting Motif 87: Ancestral Nord Staves

Twas the year one hundred and forty-three of the First Era when Harald, thirteenth in the line of Ysgramor, did relinquish all claims to the holdings of his storied line in the land of his birth and, by birth and by conquest, did assume the mantle of high king to found his own kingdom in Tamriel: the Kingdom of Skyrim. To commemorate the vanquishing of the Elves and the unification of Men under his banner, Harald commissioned every craftsworker in his new land to outfit his warriors and forge the first army of Nords. 

STAVES

Though not as rare as they seem today, clever men and women were an uncommon sight in Skyrim's army. Battlemages were distinguished by their great, steel staves bearing the Dragon masthead that Harald claimed as his sigil.
Online:Crafting Motif 87: Ancestral Nord Swords

Twas the year one hundred and forty-three of the First Era when Harald, thirteenth in the line of Ysgramor, did relinquish all claims to the holdings of his storied line in the land of his birth and, by birth and by conquest, did assume the mantle of high king to found his own kingdom in Tamriel: the Kingdom of Skyrim. To commemorate the vanquishing of the Elves and the unification of Men under his banner, Harald commissioned every craftsworker in his new land to outfit his warriors and forge the first army of Nords. 

SWORDS

The long blades of Harald's army sprouted like towering oaks from hilts the shape of troll horns, ready to come down on the heads of his enemies with all the force of a felled tree. And so they did, as his armies continued to expand the boundaries of Skyrim's holds.
Online:Kagnthamz

Where is was once part of a greater city, it has now become the lair of vampires. 

While tracking a vampire assassin from Solitude to Blackreach, Pentarch Khorb will eventually take refuge with the Icereach witch, Sister Tharda after a harrowstorm ritual targeting the nearby mining town is thwarted.
 
 

Related Quests

  
 
      
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Gallery
Online:Daily Rewards/June 2020

June 2020 Rewards
The June 2020 rewards started on June 1st, at 0:00 UTC. There were 30 rewards in total.
Online:Pentarch Khorb

Pentarch Khorb is a Nord vampire who assassinated Queen Gerhyld on the orders of the Ashen Lord. He is identified by his eyepatch and his bloody trail follows him from Solitude to Blackreach. He can be confronted in the Kagnthamz ruins.
 

Related Quests


Quest-Related Events
After you have Old Mjolen perform a divination on the amulet Khorb lost after his flight from the palace, you will be able to track him magically. It first leads you and Fennorian to an unfortunate hunter's camp and then the Chillwind Depths cavern. When you enter the his hideout, you will interrupt his attack on Fennorian and the assassin will flee through a passage.
:Pentarch Khorb: ''"Bah! I'll deal with you next time, you fangless cur."''

Once he's gone you can check the documents he left around the camp. They will lead you to the Silversnow Mine which is an entrance to the Dusktown Cavern in Blackreach. After you and Lyris  prevent a harrowstorm ritual being performed on Dusktown, Fennorian will report that he saw the assassin and a coven witch flee into the nearby Kagnthamz. Pentarch Khorb can be found in a chamber full of comatose or dead commoners where he is draining them to heal himself.
:Lyris Titanborn: ''"An eye patch! That's the assassin!"
:Pentarch Khorb: "Don't you ever give up the chase?"
 
During the fight, Harrowfiends and Death Hounds will join in. Midway through the battle, his body will shift and change.
:Pentarch Khorb: "I kept you busy long enough. Sister Tharda shall revive the exarchs!"''

He will transform into a monstrous creature and his wounds will have healed.
Lore:Malacath's Brutal Breed

Malacath's Brutal Breed was a cult formed by an Orc named Borug gro-Bashnarz from the ashes of Orsinium around  . The group were Malacath fanatics that were intent on wiping out Bretons and Redguards for every real and imagined slight perpetrated by them against the Orcs.  The Brutal Breed cultists all had heavy iron rings known as  Brutal Bands. When a Brutal Band is worn, the wearer's hands instinctively curled into fists and the sound of distant drums and crashing steel filled the ears of the wearer, imbuing them with all the bitterness of Orckind and Malacath's strength. An Orc named Borug served as the cult's head supplicant. Legend holds that he received the Brutal Bands from Malacath himself after the cult sacrificed an entire Breton village to the Ashpit. The rings were purportedly forged in the Ashpit, and there was enough rings for every member of the cult to have one. 

Ritual dust from the Ashpit was given to the most devout followers of Malacath in the Brutal Breed by Malacath himself, these followers would place their Brutal Bands in the dust whilst they slept, believing that it would charge the Band with energy from the Ashpit. Ritual oil was also carried in urns that bore the symbol of the Brutal Breed, with this oil being carried and used on the Brutal Bands by every cultist as a form of prayer and as a request for perseverance in the face of endless adversity. The Brutal Bands of the supplicants have portions of Malacath's true name on them. The upper hoops on the Bands represent the blessing of Scourge.

Some Orcs believe the Brutal Breed had the right idea and were saddened when they were wiped out. 

References
Online:Excavation

Once the Scrying puzzle is solved, players can travel to the marked location and perform an Excavation. These areas appear on the map outlined in cyan. Once at the location, you will need to find the place where the antiquity is thought to be buried. You can use the Antiquarian Eye found in the Tools section of your Collections (which may also be quick-slotted for ease of access) to create a comet-shaped orb of light which will show the direction of the excavation site by following where the thinner tail end of the light is pointing.

The excavation site will appear as a mound of dirt with golden motes of light coming from it. The Excavation passive skill Keen Eye: Dig Sites makes the mounds visible from some distance away, adding cyan wisps of light and a low droning noise as you approach.

Once you have found the dig site you can start excavating, which begins another mini-game where you must excavate the treasure from a 10 x 10 square of dirt. You will have a selection of tools to help you find the antiquity and a limited number of turns for a digging attempt.
Online:Scrying

thumb|left|Scrying
The Scrying skill line consists exclusively of passive abilities meant to assist in scrying for Antiquities. This skill line is gained by completing The Antiquarian Circle in Solitude. It is leveled by excavating dig sites and completing achievements related to Antiquities.
 

thumb|right|A player scrying for Antiquities
Passive Abilities


Advancement
Successfully excavating an antiquity grants experience for both Scrying and Excavation.



See Also
Excavation
Online:Dusktown Cavern

The walls, ceilings, and floors are all covered with giant purple geodes that illuminate the majority of the cavern. It can be reached via Silversnow Mine.

Though the smallest beneath Western Skyrim, Dusktown Cavern is the only system to connect directly to all other Greymoor Caverns. There are passages to Dark Moon Grotto to the west, the Lightless Hollow to the east, and Greymoor Cavern to the north. The secret mining village of Dusktown is found in the western portion, while the eastern area is occupied primarily by the Falmer of Gloomstalker Village. The Dwarven city of Nchuthnkarst can be found in the northeastern branch of Dusktown Cavern.
 

Places
Settlements


Dungeons


World Events



Points of Interest


Wayshrines


Unmarked Locations



Gallery
Online:The Tones of the Deep

Quick Walkthrough
#Find Raynor Vanos within the ruins.
#Speak with Thaddeus Cosma and read his list of parts.
#Gather the 3 Dwarven parts throughout the dungeon.
#Return to Thaddeus and repair the Dwarven device.
#Speak with Kireth Vanos for your reward.

Detailed Walkthrough

Gallery
 
  
Quest Stages
Online:Vig

Vig threatening campers|thumb|right
Vig is a Nord werewolf pet ranger who is part of Hordrek's pack and can be found harassing people on their hunting grounds.
 
Related Quests


Skills and Abilities
She will initially fight with a bow but once Vig sustains enough injuries she will transform into a pale werewolf Pack Leader and will summon powerful Dire Wolves to fight with her.
;Quick Shot: Basic Ranged Attack
;Summon Beast: May summon a Senche-Tiger, Bear or Dire Wolf to fight for her.
Online:Baandari Camp

The containers here are owned. A chest and a heavy sack can be found here. Two horses lie on the western outskirt of the camp.
 

Residents