Netruk44/uesp-wiki-content huggingface dataset:
Online:Sapiarch Imedril

Sapiarch Imedril is a High Elf sapiarch and one of the two tower sentinels—guardians of the diamond keys that open the Crystal Tower—alongside Sapiarch Hannayel. 

While she stayed in the Illumination Academy, Imedril chose to visit King's Haven Pass instead where Mephala tried drag him into The Spiral Skein. The Golden Knight managed to save him with your help but he was sucked into her realm instead. Imedril was fatally poisoned however and dies shortly after.

 
Related Quests


Quest-Related Dialogue
Upon approaching the scene with Imedril and the Golden Knight, you hear Imedril exclaim:
:''"Don't... don't let it take me..."''

After, he'll give his last words:
:''"The spider poison... it's spreading fast. Take this... Resolute Diamond. Don't let the Golden Knight's sacrifice... be in vain..."
:I'll protect the diamond. Sapiarch Larnatille sent me to find you. Hannayel is safe.
:"Then you know... we're tower sentinels... guardians of the diamond keys that open the Crystal Tower. Please... make sure my diamond... remains safe..."
:What happened to the Golden Knight?
:"Mephala... Prince of the Secret Arts... She sought my diamond... but also seemed very interested in... the Golden Knight. I fear... she's taken him... to the Spiral Skein..."
:Rest easy, tower sentinel.
:"Tell Hannayel... I'm sorry..."''
He will then pass away.
Online:Bailiff Roland

Bailiff Roland is a High Elf officer of the Divine Prosecution in Shimmerene investigating graffiti with Bailiff Fanyeor while you're looking for Razum-dar. 

If you're willing to bribe or indulge the bailiff's prejudices, you can get clues to the whereabouts of Raz, who is investigating Daedra cults across Summerset, else you can look for him yourself.
 
Related Quests
 

Quest-Related Events
:Bailiff Roland: ''"If the Queen's Eye wants to chase his own tail by following skeever scribblings, fine by me. Anything to keep him out of our business."
:Bailiff Fanyeor: "Step away from that scribble, newcomer!"
:Bailiff Roland: "Take a breath, bailiff. It's just a scribble, not one of Razum-dar's conspiracies."''

Speak with him. If you're an Altmer:
:''"It had to be one of the lesser races. No Altmer, even a newcomer, would deface a beautiful wall like that. Razum-dar claims it's a message of some sort, but I just don't see it."''

If you're not an Altmer:
:''"Only one of the lesser races would deface a beautiful wall like that. I mean no disrespect, but my statement rings true. Razum-dar claims the scribble contains a message of some sort, but I just don't see it."

Either way...
:Do you know where I can find Razum-dar?
:"Hmm. The cat mentioned he was working with a newcomer. But if you ask me about Daedra, I'll toss you down a pit! As I told Razum-dar, Summerset banished Daedric cults centuries ago. Our biggest problem right now concerns these wall scribblers."
::[Altmer only] I understand how you feel. That Khajiit doesn't know his place.
:::"I knew you were a true Altmer. You have that look about you. Raz thinks the scribbles lead to something. "Follow the nose," he said before he darted off. Isn't it just like a cat to chase a skeever?"
::I'll pay for someone to clean this up if you tell me where to find Raz. [Leveled 12px|link=ON:Gold]
:::"Is this a bribe? You know what, just give it here. The cat thinks the scribbles lead somewhere. "Follow the nose," those were his last words before he darted off. At least, I think that's what he said."
::Do you know where I can find Razum-dar or not?
:::"Do I look like a Khajiit keeper to you? He said something about the scribbles. I'm just glad Razum-dar is far away and not bothering me. You, on the other hand, are way too close. Move along or face the wrath of the Divine Prosecution!"''

If you speak to him before leaving, he'll only say:
:''"It's a scribble on a wall! This is so beneath my duties as a Divine Prosecution bailiff."''
Online:Webmistress Xoraxia

Webmistress Xoraxia is a Spiderkith mage found amongst the sacked Khajiit Meridia cultist camp in Eton Nir Grotto.
Legends:Beastcaller Ring

It cannot be included in a deck, but it is used by the Wild Beastcaller opponent in Solo Arena.

Notes
This card shares the same art with similar Solo Arena supports, such as  .

Gallery
Lore:Razum-dar's Journal, Chapter 2

Raz arrives in   in an unsanitary alley in a little-used neighborhood of the Brass Fortress, which is the city inside the Clockwork City, if you catch this one's meaning. Later, Raz learns that it is good he arrives in the Fortress because if he had been projected into the Radius outside, he would have had to talk his way into the city. Which he could do, of course, but a step is saved.

The law of espionage when in a new and unfamiliar place is to get familiar fast by finding the nearest busy tavern. So Raz follows thirsty-looking person with metal arm to a bustling inn called The Cloisters. This is a funny name for a tavern as there is nothing monastic about drinking, but perhaps this is because local bosses are a priesthood called the Clockwork Apostles. If they choose to worship their divinity by hoisting a whiskey at the Cloisters, Raz is willing to join them in their devotions. 

Razum-dar quickly realized that Clockwork City people are sometimes people, sometimes clockworks called Factotums, and sometimes a mention: the aforementioned Apostles. After an hour in the Cloisters, Raz has seen no other handsome  , and he is getting slantendicular looks from Apostle guards, so he decides it's time to go native. He has already learned that gold drakes spend as well in Brass Fortress as anywhere else in  , so this one locates a clothier in the Hall of Refined Techniques and purchases local garments. Then he starts to ask questions.
Lore:Razum-dar's Journal, Chapter 4

Razum-dar takes time to console the distraught Alarvyne over the theft of the Affect Inducer from laboratory, meanwhile considering what move to make next. To track Penewen, yes, but this one doesn't wish to blunder about the strange wilderness of the Radius like a blind kitten. Fortunately, friendly Alarvyne has advice, which is to seek a sage of the wastes known as the Withered Hermit, who abides in a cave near the Vale of Tiers. Apostles give clear and precise directions, so expeditious Raz soon finds himself at the aforementioned hermit's abode.

"Seventeen," says a voice from the cave, then out hops a bird, a black with raven with—surprise!—no clockwork parts. "Eight Divines, Eight Divines," it croaks. Raz is considering his response when a robed figure shuffles from the gloom and speaks in a buzz. "He says his name is the Count of Numbers" If you seek the hermit, I am she." This one cannot see her face, but there is whirring as she moves, and Raz gets the impression he's talking to a very Clockworkish Apostle, or even a Factotum.

"But this bird, where does it come from?" I ask. "Outside," says the hermit. "Far outside. He found me, and led me to the corpse of a City man, not far from here. Dead by his own hand." At this, the count hops. "Seven thousand steps. Romien," it croaks. "Penewen." So this one bows and says, "I am called Razum-dar, and my business is information. That is yours as well, yes? Let us trade." Then we go into cave, talk politely over cups of vile, acidic tea, and reach agreement.

Hermit tells Raz of Whispering Shadows, cultists of nasty Nocturnal who somehow found a way into Clockwork City, where they entice disaffected citizens like the late Romien Garvette to join them. It seems they commune with Oblivion at a place called the Shadow Cleft, to which Raz gets clear and precise directions. In return, he is able to give Hermit some information she wants, about certain practices of Dibellan priestesses with which Raz happens to be familiar. Hermit doesn't say why she wants to know this, and Raz doesn't ask.

As Razum-dar heads for the Shadow Cleft, he is unsurprised to find that the Count of Numbers accompanies him—after all, one makes friends everywhere. "Penewen?" he asks. "One Penewen!" the bird nods emphatically. In a shallow grotto, we find stone talons curving over a black pool that stinks of Oblivion. Raz thinks back to Khenarthi's Roost and Softpurr, and wonders whether he hasn't spent enough time in Her Majesty's service—but raven squawks, "We only die once!" and dives into the pool. So dauntless Raz shrugs and follows him.
Lore:Razum-dar's Journal, Chapter 5

Some might describe the Shadow Cleft neighborhood of Evergloam as picturesque, but Raz cannot recommend it: the place is infested with floating Night Terrors and nasty Gloam Wolves that, as this one's nose can attest, are very aggressive about marking their territory. Also, there are Wafts, which look like blue flames that have escaped their candles and seem harmless, but when they get close they make one's fur stand on end like when Telenger is careless with shock magic. Uncomfortable. Plus, of course, this Shadow Cleft is very, very dark.

And it is in a shocking state of disrepair, so this one is constantly cursing under his breath as he stumbles in the dark over rubble and twisted fallen branches. It doesn't help that Raz is following the Count of Numbers who is a bird and therefore incapable of appreciating the utility of paths and trails, proceeding instead directly to his goal. This turns out to be a camp of Whispering Shadows cultists. "Romien here," it squawks. "Eleven times!" But no one is in the camp when Razum-dar arrives there.

Nonetheless, the Count of Numbers struts around and seems very proud of himself, so this one searches, and finds copies of the unhappy letters by Romien Garvette previously appended. He also finds a final note reading, "Gripped ever more by bleakness since Penewen tried to 'cure' me with her device. I can stand no more—I'll go back to the Radius to look for her, but if I can't find her, this must end. Forever." It is clear that Penewen used the Nocturnal cultist as a test subject.

Raz asks the Count how often Penewen came to this place. "Two times!" he squawks. So maybe the Alinoran was interested in something other than just testing the Affect Inducer on Garvette. This one decides he'd better take a thorough look around, which involves more tedious sneaking, but the Shadow Cleft is no bigger than Mistral, and eventually Raz finds something interesting in a collapsed hilltop tower. It is a band of women, but Raz is not interested in the way that you think, because these women are not a coven.

And not a coven of lissome wyresses, but of hoary Gloam Hags and angry Shrikes. Raz hides behind a truncated statue and observes as the night witches cast powerful scrying spells, and he can see very clearly that they are observing different locations in Tamriel. And gradually this one realizes that Nocturnal's cult is spying on what followers of other Daedric Princes are up to in our world of mortals. Now, why should the Night Mistress care what other Daedra and their followers are doing? Raz would like to know.

When a witch sees a book or journal in her scrying spells, sometimes she casts Duplication and conjures up a copy. It is interesting to watch, though after a while Raz is getting cramps from crouching behind the broken statue. He's thinking that maybe he's seen enough when a deep bell rings somewhere in the darkness, and the coven abandons their scrying spells and marches off. When he is sure they are gone, Raz hurries down into the tower space and gathers up a double handful of copied books.
Lore:Razum-dar's Journal, Chapter 6

When Raz uses the Recall Stone, a coppery-smelling portal appears before him, and he steps through into Telenger's workshop in Alinor, prepared with a quip for the Artificer about the tall Telenger's long face. But Telenger is not in his workshop, only a High Elf lady Raz recognizes as Penewen from descriptions by Alveno and the Artificer. Penewen is possibly even more surprised to see Raz than Raz is to see her, but she is quick (for an Elf) and grabs Telenger's Projector, which is on the desk before her.

This one heroically rushes her, dashing directly into danger, but Penewen spins a dial on the Projector and thumbs a knob, so that just as Raz reaches her there is a flash of light, a smell of copper, a swirl of mist, and then this one is... somewhere else. It is a strange interior room with walls like sandstone in ridged patterns, but Raz knows it is a bedroom because he sees a bed. But he has no time for looking around because someone is coming to the doorway.

So this one dives, with practiced ease, under the bed to hide (and where Razum-dar got so much practice doing this is none of Your Majesty's business, begging your royal pardon). Peeking out at the newcomer, Raz sees that she is a female of the human persuasion wearing the gray and yellow robes of the Psijic Order, which is strange because this one thought all the Psijic mystics were High Elves. Razz watches as this Psijic lady—a Breton, perhaps?—searches through a long sideboard that lines the far wall.

But the Psijic Breton seemingly doesn't find what she's looking for, for she shrugs irritably and leaves. This also seems incongruous to Raz, as he had thought the Psijics were all mystically serene like like wise old monastics, but fortunately this one is always open to learning new things. He also remembers that Telenger had said he'd used his Projector to send himself to the Isle of Artaeum, and maybe that is one of the settings on the dial that Penewen spun on it before she so rudely transported him away.

Telenger had said that he had been projected into the Psijics' headquarters of Ceporah Tower, arriving into Sotha Sil's own private chamber. Raz realizes he may be hiding under the divine bedstead of the Clockwork God himself, which seems vaguely inappropriate, so he rolls out next to a nightstand. This furnishing somehow captures my attention—for a moment Raz even thinks he sees a white glowing arrow hovering over it. He opens its drawer and finds within a strange device, a handle with a glowing blue globe on its end.

Raz puts the device in his pouch. Your Majesty has never seen Ceporah Tower, of course, but based purely on esthetics, Razum-dar cannot recommend it. The place has a squiggly Sloadish look to it that makes this one uncomfortable, and Raz decides he'd better find a way out. He turns toward the doorway and is surprised by an Altmer for the second time in a half-our, because a tall Psijic is standing on the threshold. Then this one is surprised again when the Psijic says, "You must be Razum-dar."
Lore:Razum-dar's Journal, Chapter 7

"You must be Razum-dar," the Psijic repeats, and this one composure slips, and he hisses slightly because what is the point of trying to be a so-secret clandestine operative when random Psijic monks recognize you at first sight? It is vexing, but Raz is nothing if not well-mannered, so he bows politely and says, "At your service. And if I must be Razum-dar, who must you be?" Unperturbed by this sally, the Psijic merely bows and says, "I am called Celarus the Loremaster, for I know many things."

"So it seems," this one says. "Is one of the things you know how I can quickly return to Alinor? Because Raz is not here of his own accord, and urgent events impend on Summerset." Celarus nods and says brusquely, "I can help, but first we have an emergency here on the Isle to attend to. I was looking for Oriandra Attus, but you will have to suffice because I need aid—my mystical skills are not the sort to enable me to handle a renegade Sload on my own."

Raz nods and says, "This one is not exactly a battlemage, but he will do what he can. Where is this renegade Sload?" Celarus turns, beckoning Raz to follow, and says over his shoulder, "This is not just any renegade Sload, this is Q'fura the Pendulous, a most dangerous mage. The creature is below, in the Dreaming Cave beneath the tower's foundations; how it got there I do not know, but if it opens the Void Gate and admits the hordes of Oblivion, I fear for the world itself."

"This one must confess that does sound like an emergency," I say, padding along behind him as we spiral down into the depths. "What is our plan?" The Loremaster, short of breath, replies in a wheeze that makes Razum-dar wonder if these Psijics get enough exercise. "I will distract Q'fura with dazzling but probably ineffective spell-casting. While its attention is on me, you will approach the creature by stealth and commit some nefarious act upon its person." This one smiles and says, "Raz admits, you do know a few things."

We emerge into a large subterranean space centered on a large portal device this one assumes is the Void Gate. The place is weirdly lit by sheets of crackling magic reflecting from a whirlpool of light within the portal, so we can clearly see a corpulent Sload beyond the gate weaving a barrage of spells—and alas, it can see us. So much for stealth! It flashes a dire effulgence at us, and Celarus erects a ward barely in time. He also casts a spell on Raz a moment later.

Dual-casting is impressive, but there is no time for compliments, as Q'fura casts a volley of frost darts. This one dodge-rolls, but not quickly enough to avoid them all—surprise, the ones that hit Raz pass right through him! Razum-dar looks at himself and sees he is all shimmery and ephemeral. It is a good look, but Raz isn't sure of its duration, so he hastens to get behind the Sload while Celarus makes ineffective attacks. On the way, Raz has a thought, and draws out Seht's blue-globe device.
Lore:Razum-dar's Journal, Chapter 8

This one is pleased to see that he is still ethereal as he approaches the posterior of the evil-smelling Q'fura the Sload. He notes that the handle of the strange blue-globe device has a line of three knurled knobs on it, each one larger than the last, which is curious, but then from somewhere Raz gets the idea that he should twist all three of them, from smallest to largest. The globe starts to pulse and spark, but Raz is distracted by a screech from Celarus, back beyond the Void Gate.

The Loremaster is trying to fight off three summoned sea monsters and failing, but meanwhile Q'fura notices the blue sparks and swivels—it is surprisingly nimble for a giant gelatinous slug. An opening gapes in its abdomen, which is most convenient for Raz, who thrusts the blue-globe device into it with considerable force. And suddenly this one is no longer ethereal, the globe is whining, the Sload is howling, and there is a stunning and rather glutinous explosion. It makes Razum-dar's head hurt, and he decides to take a nap.

Raz is awakened by a sweet kiss from Softpurr, only it is really a nudge on the shoulder from Celarus. This one is in the Psijic Infirmary and seems whole except for a headache and fur that has not been cleaned properly. "Can your scrying find the Four-Fold Hearth tavern in Alinor?" Raz asks the Loremaster. "Because Razum-dar wishes to be there instead of here." And shortly thereafter, he is! Your Majesty should seriously consider requisitioning a Psijic portal sage; Raz would have a thousand uses for such an asset.

Innkeeper Vintenwen is one of the Queen's Eyes, so Raz gives her instructions and then heads for Telenger's laboratory. This one is very stealthy, but the effort is wasted as no one is at home. The place has been trashed, the Projector is missing, and so is Telenger, which is worrisome. Fortunately Vintenwen arrives from the Armory with our Clairvoyeur, a device Telenger built for us that projects a glowing trail to a desired goal. Raz places a personal item in its Sniff Slot, and off we go!

The glowing trail leads Raz out the city gates and down to a stone jetty on the shore, where this one finds Telenger tied to the backside of a pier and barely keeping his head above the incoming tide. "Did my beloved Penewen send you?" says the Artificer with wide eyes as Raz unties him. "I knew this was just a love test, and she'd send someone to save me!" This one hisses and says, "It appears she used Seht's Inducer on you. Do you have anything she gave you?"

The Clairvoyeur sniffs a silk scarf, and we follow its trail back to Alinor where Raz first stops at the Heart to leave the besotted Telenger in Vintenwen's care and to adjust this one's appearance, as Razum-dar is all too well known in Alinor. This one then follows the golden trail into the district of government buildings near the Palace, where it leads Raz to the very door of the so-officious Divine Prosecution! He is considering what to do when a burly Justiciar appears and snarls, "You! You're under arrest."''
Lore:Razum-dar's Journal, Chapter 9

looks up at the stern Justiciar, who is both tall and wide. "This one is under arrest? On what charge?" The Justiciar curls his lip and says, "I've studied the dossiers of every  i 'guest' currently in  , and your description doesn't match any of them. You're nebarra. Get inside!" He gestures at the ornate door of the  , where Raz wanted to go anyway, so this one shrugs and says, "If we must." The Justiciar leads Raz to a cell, but Raz decides the officer looks tired.

This one uses a   choke-hold to put the Justiciar to sleep, borrows the keys in his pouch, and locks him in the cell. He looks so peaceful that tired Raz almost wishes he could join him, but there is work to do. The Clairvoyeur leads this one to a staircase and up to the top floor, to the office of the Bureaureeve of the Divine Prosecution. And who should Raz meet coming out but the long-sought   herself! Razum-dar smiles, but Penewen scowls and pulls out a strange device.
Lore:Razum-dar's Journal, Chapter 10

This one recognizes  's device as Seht's Affect Inducer, and as   does not wish to be overwhelmed by despair or besotted with love, he avoids the violet beam it emits and unleashes a   double roundhouse. His heel knocks the Inducer from Penewen's hand, and his fist knocks her senseless—or it should have, but she unexpectedly dodges, and the blow just rips a jeweled brooch from her collar. Her entire appearance ripples and then changes. And Raz sees that Penewen is really the Prosecution's High Magistrate Rinwaray. 

This is very bad because Rinwaray is an extremely dangerous person, and Raz hesitates for a split second. Which is all the extremely dangerous Rinwaray needs to envelop him in a  , a spell that paralyzes a suspect in place for most of a minute. The High Magistrate steps back, crosses her arms, and takes a moment to admire this one, frozen in an awkward and frankly unflattering posture. "My, my," she finally says. "The great Razum-dar, caught so easily. And wearing such an amateurish disguise, too. It's disappointing."

Raz is also disappointed, but cannot express it. Rinwaray fills the gap by continuing her monologue. "However your day is done. Once I render the   my emotional slave, I'll replace her advisors one by one with my Mirror Court—and with you out of the way, it will be child's play for my Justiciars to find and eliminate your Eyes. Then, if anything should... happen... to Ayrenn, I'll be there to ensure   assumes the throne, under my guidance. Then the Altmer will abandon foreign entanglements."

"But you won't be there to see it." And she draws a black stiletto. But as   has already guessed, since it was she who gave Raz his  , this one was only shamming his paralysis. With a sudden   backhand blow, Rinwaray is disarmed, and the follow-up temple punch knocks her unconscious. And that is why the former High Magistrate of the Divine Prosecution now awaits Your Majesty's judgement in the lower oubliette of  's Royal Palace. Bright moons! Razum-dar likes stories with happy endings.