Netruk44/uesp-wiki-content huggingface dataset:
Online:Letter to Tarnamir

Ceruval  , 

I understand that you received a formal complaint from the   community regarding my associations with one of their number—a handsome Wood Elf maid named  . Please believe me when I say that this entire matter is a tragic misunderstanding, blown wildly out of proportion by their lack of education and inherent, brutish biases. I assure you, I have treated the Wood Elves with all the respect they deserve and I never laid a hand on Farril. 

Even so, it is our burden to make our new guests feel as welcome as possible. Therefore, in order to address any lingering concerns, I have dismissed Farril from her indenture. I sent her to one of my local competitors (another tenant of yours, I believe) with a ringing endorsement. I hear she has found comfortable employment there, and is quite pleased with this outcome. 

As an additional gesture of good will, I will be sending a gift to my new Wood Elf neighbors. 

As you well know, our labors rely on tight communal bonds of fraternity and love. I hope the steps I've taken will be sufficient. 

Harmoniously Yours,
Online:Celan's Journal

To Oblivion with this place! When we left Grahtwood, Father said we would find fortune and blessings here in Summerset. Ha! All we've found is stuck-up long-legs, shoving us around and treating us like dogs.

We work in the vineyard for practically nothing—a scant handful of gold each. It's hardly enough to live on. We hunt, just as we did before, but these deer are skittish and lean. There's a hex on the beasts here. They give us a mouthful of meat and bones too flimsy to make anything useful.

The only thing that makes it bearable is Farril. By  , she's the most beautiful creature I've ever seen. She has wide eyes, like butter chestnuts, a swan's neck, and ears sharp as wolf's teeth. Let me put it down here in ink—I will marry that girl. If I can earn her fancy, all this will be worth it.

 

Damn that beast, Halimorion! Farril came to me in tears last night. She said that lecherous bastard grabbed her arse and damn-near tried to force his forked tongue down her throat! Mark me: I'll have that mongrel's head in my stew-pot by year's end.

 

I can't believe it.   must have heard my prayers. While I was out hunting, I came upon the Ghost of the Green! The real Ghost of the Green, not that imposter the High Elves caught years ago. He gave me a set of leathers, a mask, a bow and quiver, then told me to kill as he would. I can scarcely believe it, but it's true. I am the Ghost of the Green! And I will have my vengeance!

 

I thought it would be satisfying to kill Halimorion. I thought it would heal Farril's wounds, and set things right. But now—gods, I have such doubts. I looked down at him, writhing there in the dirt, and felt such a weight on my chest. I could hardly breathe. I never should have done this. What would my mother think if she found out? I need to think—to ask for forgiveness. Perhaps I can find it in the Red Temple. I'm going there now.
Online:Brannis

Brannis is a Nord sailor sitting near the Shimmerene docks. She cannot be talked to.
Online:Mirulon's Report

For the Earls' Consideration:

Our plans for Shimmerene continue apace. Some improvisation was required, but the plot remains on schedule. The youth I mentioned in my last report predictably abandoned the task we set before him. I made it very clear that the Sapiarch must die by his hand. He refused. In light of this defiance, I have resolved to make him do it through mind-sculpting. It should not take long before he is my thrall.

I regret that his recovery required a small explosion in the city proper. This no doubt attracted the attention of the Divine Prosecution. But I assure you—they will not have a chance to interfere. Very soon, the Sapiarch will be slain and this city will fall into turmoil. I will contact you again when the task is completed.

In Oblivion's Name, 
Mirulon
Online:Monastic Nuleros

thumb|right|Previous version
Monastic Nuleros is a cranky, sleepy Altmer monk in the Monastery of Serene Harmony. He can be found taking a nap on a pew to the right of the main chamber. 
 
Related Quests


Quest-Related Events
You can find him sleeping on a bench inside the monastery.
:"Not now, please. Your spiritual well being can wait until after my nap."
:;Where can I find the people that have been sequestered?
:''"You'll have to ask one of the monks that the new Aldarch brought with him. They deal with all the newcomer testing and evaluations. I'm just a simple monk trying to catch up on my sleep. That was a hint, by the way."
::;Tell me about the Aldarch and the new monks.
:::"Aldarch Tilcalar arrived right after the Queen issued her decree. He came highly recommended by Kinlady Avinisse, or so I heard. It's not unusual for monks to form attachments and move together, but there's something strange about that bunch."
:::;Strange? What do you mean?
:::"The Aldarch and his monks keep to themselves. They've taken the undercroft for their own purposes and ordered the rest of us to avoid the ancient vaults beneath the monastery. Now, please, let me get backto my nap!"''
::;You must have some idea where they're sequestering the newcomers.
:::''"Again with the questions about the newcomers. Why do you care about the complexities of Altmer bureaucracy? Still, if I had to make a guess, I'd say they were taken into the undercroft for registration and processing. Now go away."
::;Anything else I should know about this monastery?
:::"The monastery should be a place of peace and meditation, but the Aldarch has closed us down until further notice. That means if any of the monks spot you, they'll raise the alarm. Me? I never saw you. Now if you don't mind, my nap awaits."''
Online:Serum Infusion Report

Of the animals tested thus far,  s have shown the most promising results. Their inherent magical abilities are enhanced to exceptional levels by the infusion process. If we focus our efforts on the indriks, we should be able to refine the process until we can produce a safer serum with wider applications. 

Despite these advances we have encountered a minor setback. Indriks from the wild have displayed dramatic behavioral shifts after treatment, becoming abnormally aggressive. This makes them both unmanageable and incredibly dangerous. All but our most recent specimen have had to be put down and it won't be long before it will share the same fate. 

My recommendation would be to see if a domesticated indrik poses the same risks. Lotus is far more tame than any indrik we would find in the wild and might handle the process better. Talomar will pose a problem with his unprofessional attachment to the creature. Separating the two without raising suspicion will be difficult, but if he is resistant to rearing new animals, some suitably hazardous duties can be arranged.
Online:Invoice for Comestibles

Inventory of this weeks delivery of feed product is as follows:

:- 30 donkeys, live
:- 14 bales of hay
:- 2 bushels apples
:- 4 barrels minnows in brine, assorted
:- 10 sacks of whole grain
:- 5 phials of glimmer berry extract, concentrated
:- 1 jar nixad essence
:- 1 bottle ectoplasm

Chub loons continue to get chubby. Adjust their feeding schedule and remove any grains from their diet.
Online:Flaniethe

Flaniethe is a Wood Elf server at Kinlady Avinisse's garden party. She's standing near the center of the garden ready with a mug of drink. However, she cannot be interacted with and has no unique dialogue.
Online:Arrimoril

Arrimoril is a High Elf guest at Kinlady Avinisse's garden party. You can find him in the garden with the other guests. He cannot be interacted with and has no unique dialogue.
Online:Fenanaral

Fenanaral is a High Elf fence located on the balcony inside the Outlaws Refuge in Alinor.

 
Dialogue
Regardless of whether the daily fence limit has been hit or not, he will say:
:''"Alinor's a city of splendors. Some a tad more hidden than others."

:"Keep a watch out for any Divine Prosecution. Once they get a whiff of something, nothing stops those hounds."

:"Plenty of money to be made, if you know where to look. And not be seen."''
Online:Tun

Tun is a Nord found sweeping the balcony level of the Outlaws Refuge in Alinor. He has no unique dialogue.
Online:Itnette

Itnette is a Nord fence located on the balcony inside the Outlaws Refuge in Alinor.

 
Dialogue
Regardless of whether the daily fence limit has been hit or not, she will say:
:''"Those Divine Prosecution types are a dagger in my back. They take one look at me and decide I'm nothing but trouble. Which hey, they might be right, but still."

:"Alinor is just full of pockets ripe for the picking. Need to offload some items?"

:"Blasted High Elves Why do they make their jewelry so frail? I've snapped three rings just this week."''
Online:Utzaei

Utzaei is an Argonian guild trader located on the ground floor of the Outlaws Refuge in Alinor.
 
Dialogue
She talks about her experiences as an Argonian merchant in a High Elven city.
:''"I tried to open up a shop in Alinor proper, but that was a hopeless endeavor. At least here, no one cares that I'm covered in scales."
:"I came to Summerset with many hopes. None which involved selling goods within an Outlaws Refuge, mind you."
:"I assure you, my wares are all aboveboard. Why, if not for the location of my shop, I'd be downright respectable."''
Online:Zerh

Zerh is a Redguard merchant who runs Soiled Coin Market on the ground floor of the Outlaws Refuge in Alinor.
 
Dialogue
:''"Going on a job? Won't do to get caught unprepared. Better make sure you're supplied."
:"I've been assured this place is a well kept secret, but I can't help but get nervous. For all we know, the Divine Prosecution could do a sweep any minute."
:"It's not easy to make an improper living on this island. The High Elves are already suspicious of everyone. Better make sure you're prepared for anything."''
Online:Esolarne

Esolarne is a High Elf moneylender located on the ground floor of the Outlaws Refuge in Alinor.
 
Dialogue
:''"Let's get down to business, shall we?"
:"Ask anyone here. I run a trustworthy business."
:"My rates are reasonable. Honest."''
Online:Oiomiralewen

Oiomiralewen is a High Elf and cutpurse found resting against a pillar on the ground floor of Alinor's Outlaws Refuge.
 
Dialogue
:''"Newcomers make for some of the easiest marks. It's best to wait by the docks, when they're still exhausted from travel. I collected quite a few purses that way."
:"Been more than a few newcomers trying to move in on my territory. Not anyone you'll ever meet, mind you. Unless you got a thing for corpses."
:"The Queen's decree is the best thing that ever happened to Summerset. With all the newcomers, no one's looking at High Elves when crimes are committed."''
Online:Nalannah

Nalannah is a Redguard found sharing a table with Tazhalar in a quiet corner of the Alinor Outlaws Refuge. She  has no unique dialogue.
Online:Tazhalar

Tazhalar is a Redguard found sharing a table with Nalannah in a quiet corner of the Alinor Outlaws Refuge. He has no unique dialogue.
Online:Rondellinwe

thumb|right|Rondellinwe feeding seagulls
Rondellinwe is a High Elf commoner who can be found near the western entrance to Alinor. She has no unique dialogue.
Online:Caminarne

Caminarne is a High Elf hunter found by the western city gate in Alinor.
 

Dialogue
She's not too happy with all the foreigners in Alinor.
:''"I'm supposed to be guiding some dignitaries to Welenkin Cove, but the fools are late. The last time this happened, they were all hungover. Do you know how hard it is to stalk springbok when everyone's vomiting?"

:"With all the nebarra in Alinor, it's no wonder the hunting has gotten worse. All my favorite spots have been picked over."

:"Summerset used to be balanced. The right amount of people, the right amount of space. And, of course, the right amount of prey to hunt. What was the Queen thinking, opening the border?"''
Online:Nahdahni

Nahdahni is a Khajiit found sweeping outside Irene Epinard's house southwest of The Gilded Fork.
 

Related Quests 


Quest-Related Events
Outside the quest, Nahdahni will say:
:"A thousand apologies, walker, but this one has much to do! You will come back again later, yes?"

After starting the quest, she'll greet you with:
:"Greetings, walker. How good it is to see a fellow newcomer! This one grows tired of serving these dungy High Elves. Unclawed dandies make my tail bristle! But my words wander. What can Nahdahni do for you?"
:'''I'm searching for   High Elf dueling foil.
:"Dueling sword? Yes! A fine selection! This one has just the thing. A needle-sharp blade wrought from the finest glass! I took it from the lord of this house. Do not judge! He pays me nothing! Fair is fair, yes? It can be yours—for the right price."
:Will this be enough? [Leveled Gold]
::"You drive a hard bargain, walker, but this one is feeling charitable today. Take this blade with Nahdahni's compliments, and good luck with your duel!"
:I'll pass.
::"Suit yourself. If you are quiet and quick, you might be able to steal one from inside. The kinlord won't miss one silly sword. And if he does? Maybe he will think twice about leaving shiny things out for people to steal. See? We do him a favor, yes?"

Her greeting during the quest is different if your character is an Altmer:
:"Ah, a thousand greetings, honored patron! What a delight! A High Elf deigns to speak with humble Nahdahni! Moons be praised!"
:"How can this one serve you, noble-walker?"''
Online:Emerel

Emerel is a High Elf armsman of the Fighters Guild who can be found in the training room of the guildhall in Alinor. A safebox can be found near her.
 
Dialogue
:''"I'll never sell sub par wares to Fighters Guild members. By my ancestors, I swear it."
:"I only offer the best goods for our fine guild. I swear it."
:"My shop sells only the finest wares. As a member of the Fighters Guild, I could offer no less."''
Online:Tar-Makka

Tar-Makka is an Argonian warrior of the Fighters Guild who can be found on the top floor of the guildhall in Alinor.
 

Dialogue
:"There are so few bugs here. That cannot be natural."

:"I am told even the pigs do not wallow here. Am I to have no reprieve from my scales crisping in the noonday sun?"

:"The High Elves act like they possess a realm fit for gods, but the   of the   would grow lean and sickly in this arid place."
Online:Thonlynn

Thonlynn is a Nord warrior of the Fighters Guild who can be found on the top floor of the guildhall in Alinor.
 

Dialogue
:''"What does this Divine Prosecution think we do? We're called the Fighters Guild. We just want to fight stuff."

:"These Elves are too proud. They won't admit they can't fight, so we can't lend them a hand."

:"Paintings of Summerset never had any geysers and sea monsters. I might have come sooner had I known."''
Online:Lilthelfin

Lilthelfin is a Wood Elf warrior of the Fighters Guild who can be found reading on the top floor of the guildhall in Alinor. He has no unique dialogue.
Online:Rathornith

Rathornith is a Wood Elf member of the Fighters Guild and the hall steward of the guildhall in Alinor. She can be found in her office on the ground floor where she will complain about the Summerset Isle's refusal to ask for the guild's help to all who will listen.

 
Dialogue
If you haven't joined the guild, she can sign you on:
:''"The Divine Prosecution doesn't seem to enjoy an armed organization like ours in their midst. But someone's got to bring the fight to the Daedra. You look like you can hold your own. Why not join?"

:"Sunhold's in the grasp of a Maormer raid. Orgnum's most vicious admiral is at the forefront. And will the Proxy Queen ask for help? No! It's a private concern. There are other wrongs we can right, at least. Want to join the guild and do your part?"
:The Fighters Guild is recruiting?
:"Of course. The land has no shortage of need for smart, capable fighters. Take the Daedric Anchors that are falling across the continent. The Fighters Guild seems to be the only group holding them back."
:Daedric Anchors?
:"Strange assemblies of chains and metal. We call them Daedric Anchors in the guild. They're falling across all of Tamriel, and only the Fighters Guild seems willing to try and destroy them. And to do that, we need recruits."
:In that case, I'll join the Fighters Guild.
:"Then let me be the first to welcome you, Associate! I recommend you start by dispatching as many Daedra as you can. If you come across any Daedric Anchors, destroy them. You'll get extra rewards and special missions if you do."

If you have joined the guild:
:"The Divine Prosecution seems to turn their noses up at everyone, but us especially. Like we're offending them just by being here."'

:''"Sunhold's in the grasp of a Maormer raid. Orgnum's most vicious admiral is at the forefront. And will the Proxy Queen ask for help? No! It's a private concern."

:"For all their poise, you'd think the High Elves would have their house in order. But between strange geysers and sea-monsters, this island is as bad as the continent."''
Online:Sloobdakha

Sloobdakha is an Orc warrior of the Fighters Guild who can be found in the dining hall on the ground floor of the guildhall in Alinor. She has no unique dialogue.
Online:Salk

Salk is a Khajiit warrior of the Fighters Guild who can be found in the dining hall on the ground floor of the guildhall in Alinor. He can be seen walking around, looking at the bookshelves, studying the papers on the table, staring at the bottles in the wine rack, and drinking from a mug or eating an apple at the food bar. He has no unique dialogue.
Online:Sorexius Sylla

thumb|right|Stoking the fireplace
Sorexius Sylla is an Imperial provisioner of the Fighters Guild who can be found working in the kitchen on the ground floor of the guildhall in Alinor. He has no unique dialogue.
Online:Hyurmir

Hyurmir is a High Elf member of the Psijic Order, found wandering the wilderness of Artaeum.
 

  
Dialogue
:"The last visitor to come to Artaeum compared us to the Mages Guild. A distressing comparison to be sure."
:How are you different from the Mages Guild?
:"The Psijics are observers. Watchers. In order to best maintain the order of Nirn, we must remain neutral to all other affairs. But the Mages Guild has no such scruples. They give their aid to whoever may ask."
:'''Isn't that a good thing?
:"Perhaps you may think so. But to serve all is to truly serve none. The Psijic Order has long since learned of the freedom which seclusion brings. Something that the Mages Guild just will never truly understand."''
Online:Clam Gall

Clam Gall is an ingredient which can be found in Giant Clams on the beaches of Summerset Isle.

 
Combinations
Two Reagents


Three Reagents
''This chart lists only combinations in which two or more of Clam Gall's effects are present.''


Provisioning
Clam Gall is also used in one Provisioning recipe:


Notes
During beta, the effects of this reagent were changed twice in order to prevent 4-effect combinations.  The original effects were:
:* 
:* 
:* 
:* 
:It was later changed to:
:* 
:* 
:* 
:* 
:Before settling on its current effects.
Online:Nemuutian

Nemuutian is a High Elf member of the Psijic Order who can be found at the Colosseum of the Old Ways on Artaeum observing Eldellar's Atronach Worker skirmishes with Lantilwe and Geniette Emard.
 

Dialogue
He warns you to take basic safety precautions around the summonings.
:''"Mind your step, cerum. Eldellar's summoning displays can be … energetic."''
Online:Eldellar

Eldellar is a member of the Psijic Order who can be found at the Colosseum of the Old Ways on Artaeum summoning Atronach Workers for Nemuutian Lantilwe and Geniette Emard to observe. He cannot be spoken to and has no unique dialogue.
Online:Geniette Emard

Geniette Emard is a Breton member of the Psijic Order who can be found at the Colosseum of the Old Ways on Artaeum observing Eldellar's Atronach Worker skirmishes alongside Lantilwe and Nemuutian. She cannot be spoken to and has no unique dialogue.
Online:Lantilwe

Lantilwe is a High Elf member of the Psijic Order who can be found at the Colosseum of the Old Ways on Artaeum observing Eldellar's Atronach Worker skirmishes with Nemuutian and Geniette Emard.
 

Dialogue
She expresses her concern.
:"Eldellar insists we can learn something from these arcane skirmishes, but summoning up creatures like this does not put me at ease."
Online:Colosseum of the Old Ways

Eldellar is summoning Atronach Workers while Geniette Emard, Lantilwe, and Nemuutian observe the ensuing skirmishes. 

There's a pond with a fishing hole in it east of the colosseum. A small filleting station is set up beside the pond. A heavy sack can spawn on top of the counter.
 

Achievements
There is one Achievement associated with this location:
Online:Naanelore

Naanelore is a High Elf member of the Psijic Order who can be found periodically fishing on the fishing platform near the Colosseum of the Old Ways and wandering to an outcrop overlooking Ceporah Tower. He has no unique dialogue.
Online:Skeletal Bear

Skeletal Bears are bears reanimated into a skeletal form. They can be found throughout Traitor's Vault, reanimated long ago by the infamous necromancer Mannimarco. 
 

----
 
 
 They are also fought during the battle with the Azureblight Lurcher in Lair of Maarselok.
 

Unique Skeletal Bears
Cadaverous Bear

Notes
Occasionally, the Skeletal Bears in Traitor's Vault can be seen scratching their backs on bookshelves.
The Cadaverous Bear is a skeletal bear that serves as a boss in Fang Lair
Online:Bone Incinerator

thumb|right|A human/Elf Bone Incinerator
Bone Incinerators are burning skeletons that have been reanimated by Mannimarco in Traitor's Vault. They can also be found in The Deadlands. They are equipped with ranged fire attacks and are hostile.
 

Skills and Abilities
;Flare: A basic ranged attack that does minor flame damage.
;Heat Wave: The enemy releases fire along the ground in the direction it is facing. This attack does moderate flame damage to all players hit by it. This spell can be interrupted to set the enemy off balance or simply avoided.
;Fire Runes: The enemy shoots two fireballs in the air which form two fire runes when they land. The runes do moderate flame damage over time to all enemies within the red circles and should be avoided. Players should be prepared to move as soon as the attack casts as one rune will always be cast on top of you.
Online:Skeletal Wolf

Skeletal Wolves are skeletal remains of wolves that have been reanimated by Mannimarco and roam Traitor's Vault. Like normal wolves, they can be found in packs and use similar abilities in battle. 
 
  
Variations
Cadaverous Dire Wolf
Frost-Cursed Skeletal Wolf
Skeletal Dire Wolf
Skeletal Hound
Spectral Wolf
Online:Skeletal Guar

Hostile Skeletal Guar can be found in Traitor's Vault.
 
 
A Skeletal Guar is a guar skeleton reanimated by Mannimarco seen in one of the visions during an illicit expedition of Traitor's Vault shocking Vanus Galerion.
 

Related Quests
Online:The First Flesh Colossus

The First Flesh Colossus is Mannimarco's first flesh colossus creation found in the southeastern corner of Traitor's Vault on Artaeum. Defeating it is required to mark the delve as cleared.
 

Achievements
There is one Achievement associated with this creature:
Online:Vessel of Worms

The Vessel of Worms is a bone colossus found in Mannimarco's sealed chamber within the Traitor's Vault on Artaeum. It must be killed as part of the related quest.
 

Related Quests
Online:Alinor Ringtail

Alinor Ringtails are passive possum-like animals that can be found all over Artaeum and Summerset Isle. When killed, they drop game.
Online:Celice Bargeron

Celice Bargeron is a Breton member of the Psijic Order who can be found wandering around the plaza around the Ceporah Tower's entrance. She has no unique dialogue.
Online:Undeya

Undeya is a High Elf mage of the Psijic Order who can be found in Ceporah Tower on Artaeum with Monganar and Fiirenanar.
 
Dialogue
:"The hallmarks of a true Psijic monk are precision and artistry.  It is not enough to know a spell—you must learn to improve it."
:"As in all things, repetition begets confidence, and confidence begets excellence. Do not grow lax in your studies, cerum."