Netruk44/uesp-wiki-content huggingface dataset:
Online:Rank X Deconstruction Analyst

The Rank X Deconstruction Analyst achievements were added in Update 17 along with the Outfit Stations.  They are awarded for deconstructing a piece of equipment at each of the different crafting levels.  You do not need to be able to craft items at that level to earn the achievement, though if you can, you can earn all of them very quickly by crafting and immediately deconstructing one item at each level.  Otherwise, you can find or purchase items, or have another player craft them for you.  Each of the achievements comes with a special Dye, which can be applied to armor, costumes and hats (with ESO Plus), or outfits (which includes weapons).  Unlike standard Dyes, these may be multi-colored, and represent the appearance that gear will have at the given level, so you can give your low-leveled gear the default appearance of higher-level gear or vice-versa.

Bugs
Legends:The Throne Aligned

The Heart of the City: The Throne Aligned
The Throne Aligned is the starting location in The Heart of the City. When you select the battle, you'll be informed that "Your deck is filled with moments of clarity."

As you begin, you'll be told that "A seeker of knowledge is found here to help as you create a plan."

When you complete the match for the first time, you'll receive playsets of   and  .

Dialogue
;Pre-match, Laaneth is with you 

:Galyn: "Sotha Sil stored much of his thoughts and notes in this machine. But it is deadly for a mortal to access it."
:Laaneth: "We owe it to Swims-at-Night to try."

;Pre-match, Swims-at-Night is with you 

:Galyn: "Sotha Sil stored much of his thoughts and notes in this machine. But it is deadly for a mortal to access it."
:Swims-at-Night: ''"We've got to try. Or Laaneth sacrificed herself for nothing."

;Post-match 

:Galyn: "Excellent work! It seems that when he foresaw his coming death, Sotha Sil hid his tools around the world. But using the Doors of Egress, we can transport you to each of them."''

 

Game Settings
Player starts with a   in left lane. 


Provided Player Deck
 


Opponent Decklist
Legends:Dragonclaw Rock

The Heart of the City: Dragonclaw Rock
The Dragonclaw Rock is a location in The Heart of the City, unlocked by completing The Throne Aligned. When you select the battle, you'll be informed that "all Shouts have level 3." 

As you begin, you'll be told that "The Way of the Voice is exceptionally strong here."

When you complete the match for the first time, you'll receive a playset of  

Dialogue
;Pre-match 

:Kellen: ''"The hero's next step took them high into the Jerall mountains. But they found the tool had an unwitting guardian: A dragon who had in ages past learned to master the Thu'um from Paarthurnax himself."

;Post-match 

:Kellen: "With the dragon slain, the hero found the hiding place of Sotha Sil's replica of Keening, the sword so sharp it could slice through and shape the Heart's power."

 
Game Settings
Normal
If player completed Eastmarch Camp, player starts with a   on board. 
If player completed Sanguine Barrows''', player starts with a   on board. 
Ai starts with a   in left lane. 
Player starts with a   on board. 
Master
If player completed Eastmarch Camp, player starts with a   on board. 
If player completed Sanguine Barrows, player starts with a   on board. 
Ai starts with a   in each lane. 
Player starts with a   on board. 


Opponent Decklist
 
 

Notes
Dragonclaw Rock has previously appeared in Oblivion, and in The Elder Scrolls Online as Fort Dragonclaw. For historical information, see the lore article.
Legends:Eastmarch Camp

The Heart of the City: Eastmarch Camp
The Eastmarch Camp is a location in The Heart of the City, unlocked by completing The Throne Aligned. When you select the battle, you'll be informed that the skirmish allows you to "Choose an enemy creature to Battle a random enemy creature in the other lane."

As you begin, you'll be told that "Stormcloaks and Imperials battle at the location of the artifact you seek."

When you complete the match for the first time, you'll receive a playset of  .

Dialogue
;Pre-match 

:Kellen: "As the hero crossed through the portal, they found they had walked into the middle of a deadly clash between the Imperial Legion and the Stormcloak rebellion."

;Post-match 

:Kellen: ''"Once the hero had escaped the melee, they found a cleverly hidden cavern. Deep within lay Sotha Sil's rendition of the mighty hammer Sunder."

 
Game Settings
Normal
If player completed Dragonclaw Rock, player starts with a   on board. 
If player completed Sanguine Barrows, player starts with a   on board. 
Ai starts with 3   in right lane. 
Ai starts with 3   in left lane. 
Ai starts with an  , a   on board. 
Player starts with a   on board. 
Master
If player completed Dragonclaw Rock, player starts with a   on board. 
If player completed Sanguine Barrows''', player starts with a   on board. 
Ai starts with 4   in right lane. 
Ai starts with 4   in left lane. 
Ai starts with an  , a   on board. 
Player starts with a   on board. 


Opponent Decklist
 


 

Notes
The Eastmarch Camp reappears in Skyrim. Additionally, the cavern also makes an appearance.
Legends:Sanguine Barrows

The Heart of the City: Sanguine Barrows
The Sanguine Barrows is a location in The Heart of the City, unlocked by completing The Throne Aligned. When you select the battle, you'll be informed that the Gravesong allows you to "Summon a creature from your discard pile and give it Charge. At the end of the turn, put it on the bottom of your deck."

As you begin, you'll be told that "The evil from these graves cannot be bound by death."

When you complete the match for the first time, you'll receive a playset of  .

Dialogue
;Pre-match 

:Kellen: "One of the tools had been hidden deep in a forgotten crypt, where few living creatures dared to walk."

;Post-match 

:Kellen: ''"Deep in the crypt, the hero found Sotha Sil's version of Wraithguard, a mighty gauntlet designed to wield the other two tools."

Game Settings
Normal
If player completed Dragonclaw Rock, player starts with a   on board. 
If player completed Eastmarch Camp''', player starts with a   on board. 
Ai starts with a   on board. 
Ai starts with a   in left lane. 
Player starts with a   on board. 
Master
If player completed Dragonclaw Rock, player starts with a   on board. 
If player completed Eastmarch Camp, player starts with a   on board. 
Ai starts with a   on board. 
Ai starts with a   in each lane. 
Player starts with a   on board. 

Opponent Decklist
 
 


Notes
Sanguine Barrows first appeared in The Elder Scrolls Online
Legends:Return to The Inner Curiosity

The Heart of the City: Return to The Inner Curiosity
Return to The Inner Curiosity is a location in The Heart of the City, unlocked by completing Divine Implements Found.'

As you begin, you'll be told that ''"Mecinar's foul magickal technology has revived your fallen [Argonian/Dunmer] ally to battle you."'' depending on who is still with you after Shaft of Sohleh.

When you complete the match for the first time, you'll receive playsets of   and  .

Dialogue
;Pre-match 

:Mecinar: ''"I thought you might come. I've prepared a surprise for you. For years I have modified the living. But with my newfound power, I've found the dead just as malleable."
:Swims-at-Night or Laaneth: "Mecinar's will must be obeyed. Prepare to be destroyed."

;Post-match, with Laaneth 

:Laaneth: "Mecinar must answer for this… this abomination! It's time to finish this!"

:Mecinar: "Come then, and meet your doom.

;Post-match, with Swims-at-Night 

:Swims-at-Night: ''"MECINAR! You'll pay for what you've done to her!"

:Mecinar: "Come then, and meet your doom.

 

Game Settings
Player starts with a  , a  , a   on board. 

Dead Laaneth:Normal
Ai starts with a  , 2   in left lane. 
Ai starts with 2   in right lane. 

Dead Laaneth:Master
Ai starts with a  , a  , a  , a   in each lane. 

Dead Swims-at-Night:Normal
Ai starts with a  , a  , a   in left lane. 
Ai starts with a  , a   in right lane. 

Dead Swims-at-Night:Master
Ai starts with a  , a  , a   in left lane. 
Ai starts with a  , a   in right lane. 

Opponent Decklist
Online:Stros M'kai and Betnikh Explorer

'''Stros M'kai and Betnikh Explorer''' is awarded for discovering all of the Striking Locales on Stros M'Kai and Betnikh.

Striking Locales
Stros M'Kai
 
 
 
Betnikh
Arena:Cormar View

The ruler is Lord Niskan. Its rival is Reich Parkeep.

Cormar View has road connections to Skyrim, Blacklight, and Reich Parkeep.
 

Locations
Arena:Archen Grangrove

The ruler is Baroness Saursha. Its rival is Riverfield.

Archen Grangrove has road connections to Dusk and Sunhold.
 

Locations
Online:Cult of the Ancestor Moth

The Cult of the Ancestor Moth is a priesthood dedicated to reading the Elder Scrolls. Their higher ranking members, called Moth Priests or Augurs, study the scrolls for knowledge to the point where they lose their eyesight. For more information, see the lore article. 

The group is headquartered at the Temple of the Ancestor Moths in Cyrodiil, where the Elder Scrolls they hid were stolen by the three Alliances and housed in large Scroll Temples. A subfaction called the Way of the Peaceful Fist is made up of the remaining residents of Temple. In the White-Gold Tower, Moth Sister Terran Arminus has been recruited by Empress Regent Clivia Tharn to find an Elder Scroll in the Tower's ruined library. Tharn's missing husband, Emperor Varen Aquilarios, became a member of the priesthood after waking up at the steps of the Abbey of the Moth Priests with no memory of his past life following the  .

Members


Locations
 
  

Quests
  

Notes
At the Temple of the Ancestor Moths, white versions of the Cult's banner are found around the main hall of the temple, while a red variant is found in the catacombs.
Online:Bleakrock Isle and Bal Foyen Books

Bleakrock Isle
Eidetic Memory
   


Bal Foyen
Eidetic Memory
Online:Stros M'Kai and Betnikh Books

Stros M'Kai
Shalidor's Library


Eidetic Memory


Betnikh
Eidetic Memory
Arena:Belport Run

The ruler is Count Kalallon. Its rival is West Guard.

Belport Run has no road connections.
 

Locations
Arena:Corgrad Wastes

The ruler is Prince Cyreriil. Its rival is Riverfield. Sea Keep also has a rivalry with Corgrad Wastes.

Corgrad Wastes has road connections to Graddun Spring, Kings Haven, and Marbruk Brook.
 

Locations
Online:Khenarthi's Roost Books

Eidetic Memory
Arena:Ebon Stadmont

The ruler is Lord Lillandllon. Its rival is Marbruk Brook.

Ebon Stadmont has road connections to Riverfield, Marbruk Brook, and Old Falls.
 

Locations
Arena:Glenview

The ruler is Lord Kalanar. Its rival is Holly Falls.

Glenview has road connections to Sunhold and Marnor Keep.
 

Locations
Online:Ashlander Style (collection)

Ashlander Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Ashlander Style for crafting. These chapters can only be found in reward containers obtained from daily quests given by Huntmaster Sorim-Nakar or Numani-Rasi.
Online:Crafting Motif 48: Ashlander Axes

So, Clanfriend, you are curious about our clothing? You wonder how such simple, nomadic barbarians can come to have such elaborate and sophisticated garments and tools? Then learn this: for the Ashlander, simplicity is a choice, not a necessity. We follow the precepts of the Good Daedra, and our practices and preferences are in accord with their teachings. We have other, deeper secrets which I will not reveal now, but the making of our apparel and arms are not among them.

AXES

The crescent moon is an ancient and holy symbol for us, used sparingly but with significance. Our axe blades are edged crescents, though incomplete at top; our tales say that, should certain prophesied events occur, the crescents shall be full once more, and our axes will be wielded in a time of hardship and glory. It may yet be so.
Online:Crafting Motif 48: Ashlander Belts

So, Clanfriend, you are curious about our clothing? You wonder how such simple, nomadic barbarians can come to have such elaborate and sophisticated garments and tools? Then learn this: for the Ashlander, simplicity is a choice, not a necessity. We follow the precepts of the Good Daedra, and our practices and preferences are in accord with their teachings. We have other, deeper secrets which I will not reveal now, but the making of our apparel and arms are not among them.

BELTS

Our belts are always several, fashioned of strong leather and crossing each other on the diagonal, the better to support our tools, arms, and tassets of chitin. The buckles are ornamental rather than symbolic, decorated at the wearer's choice, and may be of chitin, carapace, or even metal, if one leans to the ostentatious.
Online:Crafting Motif 48: Ashlander Boots

So, Clanfriend, you are curious about our clothing? You wonder how such simple, nomadic barbarians can come to have such elaborate and sophisticated garments and tools? Then learn this: for the Ashlander, simplicity is a choice, not a necessity. We follow the precepts of the Good Daedra, and our practices and preferences are in accord with their teachings. We have other, deeper secrets which I will not reveal now, but the making of our apparel and arms are not among them.

BOOTS

Our boots are of supple leather, usually guar, but with chitin knobs and plates to protect the toe, instep, and shin. This chitin is affixed to the leather beneath with a powerful and permanent adhesive we derive by boiling kwama cuttle and (when we can get them) horse's hooves. The rest of the horse goes into the stew pot.
Online:Crafting Motif 48: Ashlander Bows

So, Clanfriend, you are curious about our clothing? You wonder how such simple, nomadic barbarians can come to have such elaborate and sophisticated garments and tools? Then learn this: for the  , simplicity is a choice, not a necessity. We follow the precepts of the Good  , and our practices and preferences are in accord with their teachings. We have other, deeper secrets which I will not reveal now, but the making of our apparel and arms are not among them.

BOWS

Our composite bows are constructed of limbs of ash willow and trama trunk laminated together with cuttle glue, and faced with chitin or claws from mudcrabs or, if possible, dreugh. Our arrows are fletched with gristlewing or racer plumes.
Arena:Graddun Spring

The ruler is Lady Lorana. Its rival is Marbruk Brook.

Graddun Spring has road connections to Corgrad Wastes and Kings Haven.
 

Locations


Notes
Graddun Spring may spawn covered in snow.
Arena:Holly Falls

The ruler is Lord Kalatar. Its rival is Rosefield. Glenview also has a rivalry with Holly Falls.

Holly Falls has road connections to Sunhold and Riverfield.
 

Locations


Notes
Holly Falls may spawn covered in snow.
Arena:Karndar Watch

The ruler is Lady Zenosara. Its rival is Silsailen Point.

Karndar Watch has a road connection to Cloudrest.
 

Locations
Arena:Karnwasten Moor

The ruler is Lord Lillandman. Its rival is White Guard.

Karnwasten Moor has road connections to Lillandril and Sea Keep.
 

Locations
Arena:Kings Haven

The ruler is Lord Mithllon. Its rival is Old Falls.

Kings Haven has road connections to Cloudrest, Corgrad Wastes, and Graddun Spring.
 

Locations
Arena:Marnor Keep

The ruler is Prince Saruril. Its rival is Riverfield.

Marnor Keep has road connections to Alinor and Glenview.
 

Locations
Online:Crafting Motif 48: Ashlander Chests

So, Clanfriend, you are curious about our clothing? You wonder how such simple, nomadic barbarians can come to have such elaborate and sophisticated garments and tools? Then learn this: for the  , simplicity is a choice, not a necessity. We follow the precepts of the Good  , and our practices and preferences are in accord with their teachings. We have other, deeper secrets which I will not reveal now, but the making of our apparel and arms are not among them.

CHESTS

Ashlanders armor their torsos with layers or bands of guar leather, augmented with chitin, carapace, horn, bone, or even vvardvark shell. The bands are sewn together with twisted thread made of kresh or roobrush fibers, often waxed with desiccated scrib jelly or dreugh wax. Colorful enamels may be applied to display tribal or cult affiliation.
Online:Crafting Motif 48: Ashlander Daggers

So, Clanfriend, you are curious about our clothing? You wonder how such simple, nomadic barbarians can come to have such elaborate and sophisticated garments and tools? Then learn this: for the  , simplicity is a choice, not a necessity. We follow the precepts of the Good  , and our practices and preferences are in accord with their teachings. We have other, deeper secrets which I will not reveal now, but the making of our apparel and arms are not among them.

DAGGERS

The sacred crescent appears again in the wavy blade of the Ashlander kris. For us the kris is both a stabbing weapon and a handy tool, with a strong point for prying and thick-backed edges for scraping. The hilt is of heartwood from trama or fungus trunk.
Online:Crafting Motif 48: Ashlander Gloves

So, Clanfriend, you are curious about our clothing? You wonder how such simple, nomadic barbarians can come to have such elaborate and sophisticated garments and tools? Then learn this: for the  , simplicity is a choice, not a necessity. We follow the precepts of the Good  , and our practices and preferences are in accord with their teachings. We have other, deeper secrets which I will not reveal now, but the making of our apparel and arms are not among them.

GLOVES

Our gloves are thick, of several layers of hide, for we live in a volcanic land and must protect our hands from burning stone and boiling liquid. On war gauntlets, the forearms are protected by chitin plates, affixed to the gloves' leather by cuttle glue. These plates may have spikes or flanges.
Skyrim:Arcane Accessories

thumb|right|A Paralysis Rune, one of the new spell effects
Arcane Accessories is a Creation that adds numerous new robes and spells to the game. It was released on October 4, 2017 for 100 CC Credits. Many of the spells originally appeared in Oblivion s Spell Tomes add-on.
 

Official Summary
:''From robes that grant spellcasting bonuses, to ancient tomes holding powerful spells like Paralysis Rune and Unbounded Frost, this pack will increase any mage's effectiveness. (Robes and Spells can be purchased at vendors and appear in containers.)

Overview
The items added by this Creation can be encountered through normal gameplay, such as from vendors and loot chests. Upon installation, a set of leveled Robes of Destruction & Alteration and leveled Robes of Conjuration & Illusion will be added directly to your inventory, and the quest The Lost Library''' will be added to your journal directing you to a chest in Hob's Fall Cave. This chest contains spell tomes for every new spell.

Note that the free robes can be very powerful, and the spells use far less magicka than anything available in the base game with the same effect.

Content
:;Items
:28 items are included with the Creation, including spell tomes for each new spell.
:
:;Magic
:16 new spells can be learned from their corresponding spell tomes.
:

:;Quests
:*The Lost Library
Arena:Old Falls

The ruler is Lord Cyremon. Its rival is Kings Haven.

Old Falls has road connections to Cloudrest, Riverfield, and Ebon Stadmont.
 

Locations
Online:Arowende's Diary Page 23

Finally,   has let me accompany him to  —the great   that rests under the mine. I would love to discover something really unique. Or discover what happened to the  ! I need to make some sketches of some of the architecture here. The light fixtures … unbelievable. So many still working. How did they do it? That might be a good subject for some scholarly research.

I know his machine is important, He's droned on about it and then told me to be careful with these greasy bits of it, acting as if it was an honor for me to toddle after him with them. Well, perhaps it is. I did, after all, manage to get the position as his assistant. I wonder what happened to the last assistant.

This grease better come out of my robe.
Skyrim:Majid the Mad

Majid the Mad is a Redguard mercenary who is encountered at a camp southeast of Fort Greymoor during the quest Gift of Kynareth. He is the leader of a band of Alik'r mercenaries that stole the Lord's Mail. He is hostile and will attack on sight.

Majid wears a set of red Redguard Clothes and a unique red Redguard Hood, as well as a pair of boots. He wields two scimitars, carries a random amount of gold, the Key to Alik'r Mercenary Chest, and has a 25% chance to carry a lockpick. The key is needed for the related quest to unlock the chest containing the Lord's Mail and a set of instructions named Majid - Please Read.

He is accompanied by two Alik'r mercenaries and can be a tough fight, so prepare accordingly.
 

Related Quests
 

Notes
The Redguard Hood item worn by Majid is identical in appearance to that worn by Nazir, but is actually a different item; the only difference is that this hood covers long hair. The Redguard Clothes item is the same one worn by Nazir.
Arena:Riverfield

The ruler is Duke Solimon. Its rival is Marnor Keep. Archen Grangrove and Corgrad Wastes also have a rivalry with Riverfield.

Riverfield has road connections to Ebon Stadmont, Old Falls, Riverwatch, and Rosefield.
 

Locations
Skyrim:Majid - Please Read

Majid,

As we discussed, this armor is extremely valuable.  Please protect it at all costs.  You and your men should sleep in shifts in order to prevent any surprises, and dispose of anyone you do not recognize.  We cannot be found out.

The buyer will be traveling to meet you in the coming days.  We stand to make a small fortune, and you and your men will get the proper cut of the profits, as agreed.  The loss of such an artifact will bring disgrace to the Empire, and we should all be proud.

Please be aware, it is extremely important that you do not put this armor on.  I did not believe the stories, but when I put it on I was overcome with an uneasy fatigue.  Do not tell the prospective buyer about this lest they change their minds.  Let them seek out Kynareth's blessing themselves.
Arena:Riverwatch

The ruler is Lord Lovilian. Its rival is White Guard.

Riverwatch has road connections to Alinor and Riverfield.
 

Locations
Arena:Rosefield

The ruler is Lord Lillandlas. Its rival is Holly Falls.

Rosefield has road connections to Shimmerene and Riverfield.
 

Locations
Arena:Sea Keep

The ruler is Countess Calina. Its rival is Corgrad Wastes.

Sea Keep has road connections to Karnwasten Moor, Marbruk Brook, and White Guard.
 

Locations
Skyrim:Lord's Mail

thumb|right|The Alik'r mercenaries
'''Lord's Mail''' is a Creation that adds the eponymous Lord's Mail armor. It was released on November 30, 2017 for 300 CC Credits.
 

Official Summary
:''The legendary Imperial relic known as The Lord's Mail is rumored to be in the possession of Redguard mercenaries. The Imperial Legion has ordered you to retrieve it by any means. (Quest "Gift of Kynareth" starts by reading "Letter to General Tullius" at Castle Dour in Solitude.)

Overview
The quest Gift of Kynareth''' will start when you read a letter to General Tullius in Castle Dour in Solitude. It'll direct you to a camp of Alik'r mercenaries in Whiterun Hold. However, the Lord's Mail is cursed and you will need to return to Solitude to seek the blessing of Kynareth at the Temple of the Divines. The armor itself is heavy ebony with a constant health drain effect for enemies who get into range.

Content
:;Books
:*Letter to General Tullius
:*Majid - Please Read

:;Items
:*Key to Alik'r Mercenary Chest
:*Lord's Mail
:*Lord's Mail (Cursed)
:*Redguard Clothes (green)
:*Redguard Clothes (yellow)
:*Redguard Hood (green)
:*Redguard Hood (red)
:*Redguard Hood (yellow)

:;NPCs
:*Alik'r Mercenary (x2)
:*Majid the Mad

:;Quests
:*Gift of Kynareth

Notes
This Creation received an update in February 2019 which modified the Lord's Mail armor texture and made the new Redguard outfits available at Radiant Raiment.
Arena:Silver Wood

The ruler is Lord Coreman. Its rival is Thorheim Guard.

Silver Wood has road connections to Dusk and Shimmerene.
 

Locations
Arena:Thorheim Guard

The ruler is Lady Zenosha. Its rival is Silver Wood.

Thorheim Guard has no road connections.
 

Locations