Netruk44/uesp-wiki-content huggingface dataset:
Frida

Frida is a Breton hunter who lives in Anvil with her husband Kenzie.

Frida gets up at 6am every morning and works around the house for most of the morning. At 10am, she goes to The Count's Arms for a late breakfast, then goes to the castle Great Hall to wander. At 2pm, she returns home to eat lunch, then sits down to read a book for the rest of the afternoon. At 8pm, she eats dinner, then goes for a walk near the north gate for an hour before turning in at 10pm.

Frida wears a linen blouse, burgundy linen pants, an Amulet of Illusion, and doeskin shoes. She carries a copy of Brief History of the Empire, v1, a fruitcake, a key to her house, a flawless diamond, two flawless topaz, and 28 gold.

Their house is located just outside the north gate and has two stories; the ground floor is one large room, which serves as a dining area; a set of stairs leads up to the second floor, which has a sitting area and two smaller rooms - one is the bedroom, and the other is used for storage.

Aside from rumors, Frida has nothing to say.
Gahon

Gahon is an Argonian pilgrim who rents a room in Juno's Guesthouse, an inn in the Imperial City Market District.

Gahon gets up at 6am every morning and eats breakfast for two hours, then heads over to the Beerhouse of the Arena to drink for two hours. He returns to the Guesthouse to loiter in the common room for the rest of the day, except for a break at 2pm to eat lunch at Montfort's Bakery. He retires to bed at 11pm.

He wears a russet felt outfit and quilted shoes, and carries a moderate amount of gold.

Aside from rumors, he has nothing to say.
Gaius

Gaius is an Imperial farmer who lives in Skingrad with his wife Marrus.

He gets up at 6am every morning and eats breakfast, then goes out to work in the field. He comes in at 8pm, eats dinner, and goes to bed.

Gaius wears a brown shirt, belted braies, and clogs; he carries a hoe, some random food, a small amount of gold, and a house key.

Gaius' house is located north of the city. It's a simple design: one large space divided into four rooms with low walls. The main area is the kitchen/dining area; two tables, each with a chair, sit near the corner, along with a pair of shelves for food and dishes. A room just inside the entrance is used as a changing area; it has a bench, barrel for tools, and a cupboard and dresser with clean clothes. The room next to it is their bedroom (just a double bed), and the last room is used for storage.

Aside from rumors, he has nothing to say.
Galen

Galen is a Khajiit trader who is staying at Hjalmar's Beer House, an inn in Leyawiin.

He gets up at 6am every morning and eats breakfast, then opens his "shop" (a large tent under which he displays his wares) for business. He closes up at 8pm and goes to Hjalmar's Beer House to drink beer until 2am

He wears a stitched green shirt, belted braies, and huntsman moccasins, and is armed with an iron dagger; he has two bottles of Nibenay Beer and a small amount of gold.

Galen has a large open tent in the harbour; the front part has racks displaying bolts of fabric, while the rear is for storage of crates and barrels of fabrics, clothing, and other items. He has a bedroll set up on a platform here.

Aside from rumors, he has nothing to say.
Galway

Galway is a Breton clothier who runs the cobbler half of The Bravil Cobbler and Tailor, in the Bravil Riverside settlement outside Bravil. His partner, Ashirani, runs a clothing business upstairs.

He rises at 7am every morning and heads downstairs to open his shop; he remains there all day until 7pm, when he closes for the day. He goes upstairs and has dinner with Ashirani for two hours, then they go to bed.

Galway wears a blacksmith's apron, canvas trousers, and oiled linen shoes; he has a key to the building.

Galway's shop occupies the lower floor of their building, and Ashirani's shop takes up most of the second floor. The living quarters he shares with Ashirani - such as they are - occupy the rest of the upstairs. They have room for little more than a bed and a couple alcoves, but they make the most of the space, stacking everything neatly on shelves or in crates.

The first time you talk to him, Galway will mistake you for another demanding customer: ''"Yes, yes, you want your shoes repaired, I know! But you're just going to have to wait like everybody else!"'' If you note that he's pretty busy, he agrees: ''"You don't even know the start of it... With the way the people of this city go through their soles, you'd think they all ran marathons on broken glass..."''
Gamilzor Menigon

Gamilzor Menigon is a High Elf herald who lives in the Imperial City Arena District with his brother Mornemir Menigon, and sister-in-law Laurindie Menigon.

He rises at 7am every morning and eats breakfast at Palate's Imbuement for two hours, then goes to work at the Imperial Ministry. He comes home at 6pm, eats dinner, and spends the evening puttering around the house before going to bed at midnight.

Gamilzor wears a black silk garment, quilted shoes, and a gold diamond ring; he carries keys to the house and office and a large amount of gold.

The house is located in the southern block along the north-south road in the Arena District. The ground floor is large, and serves as a dining area; it has a long dining table for banquets, and a smaller table set off to the side for normal meals. The upper floor has three rooms: the largest is shared by Mornemir and Laurindie and has a double bed, small desk, armoire, and chest of drawers; the second belongs to Gamilzor and has just a bed, bench, and chest; the third is converted into a sitting room.

Aside from rumors, he has nothing to say.
Gancol

Gancol is a Redguard commoner who works in the Imperial Trading Company Warehouse in Anvil; he is the foreman there.

Gancol wakes up at 6am every morning and spends an hour getting ready for the day. At 7am, he and his coworkers sit down to eat breakfast; at 10am, he goes outside to oversee the transfer of materials to and from the warehouse. At the end of the day (6pm), he does some final checks to make sure everything is secure and accounted for, then he sits down for a couple of hours to have a few beers before going to bed at 10pm.

Gancol wears lower class shirt, breeches, and buckled shoes; he carries some random food and two
bottles of Nibenay Basin Beer.

Gancol sleeps in the warehouse; his living space consist of a bed and a small dining table at one end, behind a pile of crates.

Aside from rumors, Gancol has nothing to say.
Garance

Garance is a Dark Elf commoner who spends most of her time in her house in Bravil, practicing her cooking.

Garance rises every morning at 8am and works in her house all morning. At noon, she goes to The Gallows Cookhouse to eat lunch and swap recipes with Awei for three hours. After lunch, she returns to her house and settles in to read her book for the rest of the afternoon; at 7pm, she gets up and continues to work around the house until 1am, when she goes to bed.

She wears a patched vest, woven pants, and woven boots. She carries a copy of The Real Barenziah, v1, a cheese wheel, an apple, and the key to her house.

Her house, located on an upper level on the west side of town, near the gallows, is small and cluttered. The door opens onto a loft, with a ladder leading down to a single room that serves as a living area, dining room, and kitchen. She has a table with a pot for cooking, another table with a pair of stools for eating, and a third for doing work or reading. Her bedroom is a smaller room closed off behind a curtain, which holds a bed, a shelf, and several containers for storage.

Garance is friendly and willing to share her passion for cooking with visitors: ''"Mmmm, you smell that? Isn't it wonderful? It's one of my mother's recipes from Morrowind... shame it still has a while to cook before it's ready to eat..."'' If you ask what's in it, she replies: "Oooh, a chef never reveals her secrets... Mmmm, it smells so good... maybe I should add some bergamot, just to add a little more flavour..."
Garrick Sharkcum

Garrick Sharkcum is a Breton commoner who works at the Topal Trading Company Offices.

Garrick can always be found behind his desk, doing paperwork.

He wears upper-class clothing and jewelry, which he changes regularly, and carries a wooden stamp, a quill, an inkwell, a blank ledger book, and a loaf of bread.

Garrick is usually too busy to notice visitors: "And there will be a shipment coming in on... Turdas... make sure Port Two is open to allow them to moor... hmmm? Who are you?" If you say you're just passing through, he'll nod and give you a friendly warning: ''"Very well, just don't make a mess or bother any of the other clerks."''
Garty the Decaying

Garty the Decaying is a Redguard healer who lives in Akatosh Apartments, an upper-class building in the Temple District.

Garty gets up at 8am every morning and eats breakfast at Juno's Guesthouse; most days, he goes to the Waterfront slums at 9am to spend the day tending to the poor and sick; on Tirdas and Turdas, he goes to the Market District instead to browse the stores until 3pm, then goes to the Waterfront. In either case, he stays in the slums until 8pm, then goes to Montfort's Bakery to eat dinner, after which he goes home to relax for an hour before bed at 11pm.

He wears a lower-class robe and middle-class shoes, which he changes sometimes, and carries a moderate amount of gold and a silver dagger.

Garty's apartment is located in the basement of the building. It is sparsely furnished with a simple bed and table where he takes his meals.

Garty is an old man who has no illusions about his age or infirmity: "Now, whatever in the world could a decrepit old man do for someone as young as yourself?" If you ask how old he is, he says: ''"Heh heh, I remember Uriel Septim when he was just a boy! That's how old! But it's alright, I've led a full life, gone on many adventures, so, when the time comes for me to go, I'll be ready... In the end, death is but a new adventure we must all experience."''
Garvey

Garvey is a Nord thief who lives in Anvil. He retired and spends a good amount of his time writing his memoirs and swapping stories with other sailors at the local tavern.

Garvey gets up at 4am every morning and spends a few hours tidying up around the house before he eats breakfast at 8am. At 11am, he sits down to do some writing for a couple hours, then spends a couple more reading over his work (or some other book, depending on his mood). At 3pm, he goes to The Retired Pirate for a late lunch and some beer; he returns home at 7pm to read a book for an hour before retiring to bed at 10pm.

He wears a dark shirt, tan linen pants, and quilted shoes, and is armed with a fine steel dagger. He carries a copy of Fundaments of Alchemy, a gold nugget, three bottles of cheap wine, a Gypsy tart, and a key to his house.

Garvey's house is large and rather Spartan, though clean. It is located in the northern part of Anvil, behind The Count's Arms. The entryway has nothing but a tall table and chair. The rest of the ground floor serves as his dining room; it has a table and bench facing the fireplace, along with a couple sets of shelves for storage. An alcove at the far end of the room holds crates and barrels. The upstairs only covers part of the house; it has two small rooms, one of which serves as his writing room (it has a small desk and chair), and other being his bedroom (a single bed and an end table).

Aside from rumors, Garvey has nothing to say.
Gate Into A Dark History

Quick Walkthrough
# Speak to Virani in the Twin Goblet Alehouse.
# Find the age-old Silver Gate beneath Chorrol and unlock it.
# Ensure that it is safe for archaeologists to explore beyond the Silver Gate.
# TO BE DETERMINED

Detailed Walkthrough
This quest is still early work in progress, presently it is very short, and there is no way to complete it.

In the tunnels beneath Chorrol you may discover an age-old silver gate, which appears to be of Ayleid origin. There is no obvious way to unlock this gate, but speaking with the people of Chorrol will reveal that a member of the Archaeology Guild, Virani is presently renting a room in the Twin Goblet Alehouse. When you speak to Virani, she will produce a magic scroll which can be used to reveal hidden Ayleid switches. When you leave the Alehouse after receiving the magic scroll, another quest is triggered, titled Who's the Daddy?

Casting the spell from the magic scroll while standing in front of the silver gate, a switch will become visible, which unlocks the gate. Virani will then join you at the gate, and then lead you through into the caverns beneath Chorrol, where ghosts of an unknown people fight eternally on the shores of a lake of lava. On the other side of the lava, Dark Ayleid ruins stand out of reach, for now.

Journal Entries
Generic Magic Weapons

Daggers


Short Swords



War Axes
Georgia

Georgia is a Redguard farmer who lives in Skingrad with her husband Caleb.

Georgia gets up at 8am, eats breakfast, and then spends her day working around the house; she eats dinner at 8pm with Caleb and then goes to bed.

She wears a russet felt outfit, silver necklace, silver sapphire ring, and quilted shoes, and carries some crab meat and a house key.

Their house is located north of the city; it has two floors and an attic. The ground floor is Caleb's work area; it has a workbench, shelves, and several piles of stones waiting to be worked into various forms. The upper floor has a single room, which has their bed, a dining table and chairs in the corner, a pair of dressers, and a set of shelves for food and other items. The attic is used strictly for storage.

Aside from rumors, she has nothing to say.
Geraint

Geraint is an Imperial farmer who works and lives at the Apple Farm in Chorrol.

He gets up at 6am every morning and eats breakfast, then sweeps the area outside the warehouse. On weekdays, he works all day; on weekends, he wanders around for the morning. He eats lunch at 2pm on all days; on weekends, he takes a nap after lunch, waking up in time for dinner at 8pm, after which he goes to bed for the night.

He wears a coarse linen shirt, green felt linen pants, and sack cloth sandals; he carries a broom, a potato, some pike meat, and three bottles of Aleswell Spiced Cider.

Geraint lives on the upper floor of the warehouse; he has a bed in the communal men's sleeping room.

Aside from rumors, he has nothing to say.
Gerald Fander

Gerald Fander is an Imperial publican who runs the Bravil Bayside Inn, an establishment in the Bravil Docks, with his wife Isabelle.

Gerald sleeps from 2am to 8am (except when the Strange Bedfellows quest is running); otherwise, he can be found behind the bar all day, serving customers until midnight, when he goes up to his room to eat before bed.

Gerald wears a blacksmith's apron, canvas trousers, and stitched leather shoes; he doesn't carry anything on him.

Gerald is very friendly and welcoming: ''"Welcome to the Bayside Inn! We have plenty of warm beds to rent, plenty of good food and drink, oh, and try my wife's bread, she bakes it herself!"'' He has nothing else to say unless you're looking for Lord Kildred (see Strange Bedfellows): ''"He comes in here on occasion. Haven't seen him recently though."'' If Lord Kildred is presently in the inn upstairs, he'll ask you: ''"Why are you asking? You're not going to be causing trouble in my inn, are you?" If you respond in the negative, he says: "Good. Well, Lord Kildred often visits one of my patrons on the 2nd floor, he may just be up there now."''

 
Related Quests
Gerald Gull Legs

Gerald Gull Legs is a Nord pirate who serves on the pirate ship The Sea Horse, which is anchored offshore in Anvil Bay.

Gerald can only be found below-decks on The Sea Horse; during the Rangers Guild quest A Growing Guild Expands, he tries to defend his ship from destruction. It is not possible to meet Gerald at any other time.

He wears leather boots, bracers, and greaves, along with a levelled enchanted item of jewelry. He is armed with a sharpened steel cutlass and carries a levelled scroll.
Gerrke Budek

Gerrke Budek is a Nord publican who runs the Beerhouse of the Arena, a tavern in the Imperial City Arena District.

Gerrke spends all his time behind the counter, serving drinks.

He wears a blue collar shirt, rugged pants, and thick cowhide shoes, and carries a key to the tavern.

Aside from rumors, he has nothing to say.
Ghamul Burish

Ghamul Burish is an Orc commoner currently incarcerated in the Prison Stockade outside of Cheydinhal.

He rises at 6am every morning and wanders around the prison enclosure. If it's raining, he remains under the shelter; otherwise he just walks aimlessly around in the open.

Ghamul wears prison clothing - shirt, pants, shoes - and wrist irons. He has no possessions.

If you talk to him, he'll ask: "And just what did you do to get into a place like this? You look too much like a goody-two-shoes to be in here..." He has little else to say.
Ghamul Gholub

Ghamul Gholub is an Orc warrior who runs the Twin Goblet Alehouse along with his wife, Dura.

Apart from the time he sleeps (10pm to 7am), Ghamul can be found at a table in the entry room, serving customers by offering a room for rent.

Ghamul wears a green wool shirt, leather greaves, and leather boots, and is armed with a steel longsword. He carries an assortment of meat (crab, boar, beef), some bread, an apple, a bottle of wine, and a key to the door leading to the private area.

He has a room below the tavern that he and his wife share; it has little more than a bed and a few cabinets for storage.

Despite his size and mode of dress, Ghamul is quite friendly and well-spoken: "Well hello there! What brings you to the Twin Goblet Alehouse?" If you ask if the alehouse belongs to him, he says: ''"Sure does, well, it belongs to both me and my wife, that is! She tends to the customers, and I just keep things running smoothly. We like to run a good, wholesome family business here, so there's only a two drink maximum, we don't need drunks messing up the place. And don't think we're pushovers either, you start making trouble, and I'll throw you out on your arse."''
Gildor

Gildor is a Wood Elf herald who lives in the Imperial City Arena District with his wife, Nilmen.

He wakes up at 8am every morning and eats breakfast for two hours; on weekdays, he goes to work at the Imperial Ministry, then comes home at 7pm to eat dinner. On weekends, he spends the morning at home reading, then goes to Pub 102 at 1pm to drink beer for the rest of the day. In any case, he goes upstairs at 9pm to read a book for a few hours before bed at midnight.

Gildor wears a burgundy linen shirt, tan linen pants, thick cowhide shoes, and an ebony ring; he carries keys to the house and office and a small amount of gold.

The house is located in the south-west corner of the Arena District. The lower floor is one room; a table and bench for taking meals sit against one wall, and several benches and chairs sit against the others. A low table and chest of drawers take up the middle of the room. The upper floor is a large bedroom cluttered with furniture, including a small table in the middle of the floor and another that serves as a desk near the wall.

Aside from rumors, he has nothing to say.
Gindle Morton

Gindle Morton is a Dark Elf who ostensibly works in the Harbourside Southern Warehouse; in reality, however, he's a fence who uses the place to move stolen goods.

Being a night person, Gindle rises at 10am every morning and goes about his business for a few hours before going to the Black Flag Tavern at 1pm. He spends most of the day there, drinking and listening to the local news, before heading back to the warehouse at 1am to open for "business". He offers his services for three hours, then heads to bed at 4am.

Gindle wears a brown shirt, Greaves of Skill, and leather boots. He carries mutton and tomatoes to snack on, a Dagger of Sapping, 30 vials of skooma, 750 gold, and a key that opens both the warehouse door and his apartment door.

Gindle has a small apartment above the Harbourside Southern Warehouse. While the warehouse itself is packed with crates, boxes, barrels, and other containers in profusion, his room is rather sparse and neatly kept - it contains a bed, a cupboard for storage, a chest for his clothes, and a small table and chairs.

When you first meet him, Gindle will happily introduce himself: ''"Come to talk to me, have you? I am Gindle Morton, and I keep an eye on the southern warehouse on the docks of Anvil Bay. You're not one of my regular customers! No matter, gold is gold! So, what can I get you today?"'' If you ask him about skooma outside of his normal "business hours", he'll get angry: "Shhhh! Not here! Meet me at the southern-most warehouse around 3 a.m. We can talk business there." Otherwise, he'll happily sell you some. If you profess not to know what he's talking about, he'll get angry: ''"What? So you're not here for... If you're not a buyer, then get out of my face! Go on, get lost and go bother someone else! Some people..."''
Gineon

Gineon is a Wood Elf commoner who lives in the Bravil Docks

He gets up at 10am every morning and eats breakfast, then goes outside to sit and drink some wine. He returns inside at 2pm to lounge around the house for the afternoon, goes out at 6pm to read for an hour, then comes back in to eat dinner and goes to bed at 11pm.

Gineon wears a patched vest, Resist Cold Pants, and buckled shoes; he carries a copy of King Edward 4, two bottles of rum, five slices of potato bread, and a house key.

Gineon's house is located right next to the Dock Gate. It has two rooms; the larger one is a dining area/sitting area; the dining area has a round table and chairs, along with a cupboard, while the sitting area has a bench, a rug, and a small table and stool. The smaller room is a bedroom, which has nothing but a double bed.

Aside from rumors, he has nothing to say.
Giovanni Andrettus

Giovanni Andrettus is an Imperial merchant and quartermaster of the Rhincodon Gang, a group of marauders who live in the Abandoned House in the Waterfront Tunnel.

Giovanni works at night and sleeps during the day. He gets up at 8am on weekdays and takes up a post in the Waterfront Tunnel to sell his wares; at 10am, he takes a break to eat lunch at The Arboretum Hotel, then returns to the Tunnel for the rest of the day. At 8pm, he closes up "shop" and returns to the House to wander around for a few hours; he eats dinner at midnight, spends two more hours tending to business, then goes to bed at 4am. On weekends, he doesn't work, so he sleeps in until 10am, eats breakfast, and spends the rest of the day in the house.

Giovanni wears middle-class clothing, which he changes sometimes, and is armed with a dagger; he carries a moderate amount of gold and a key to the Abandoned House basement.

If you bump into Giovanni, he'll ask you: "Are you with the Rhincodon Gang, or are you with the Aviogetto Gang?" If you profess ignorance, he explains: ''"They're two gangs battling it out for ownership of the tunnel between the Waterfront and Temple Districts! I offer services to the Rhincodons, and offer them decent prices on all of my goods! But I refuse to serve anyone in the Aviogetto Gang! But, as long as you're not an Aviogetto, I suppose I could show you what I have for sale."''