Netruk44/uesp-wiki-content huggingface dataset:
Arena:Pargran Village

The ruler is Lord Kjarke. Its rival is Reich Corigate. Dragon Wood and Nimalten City also have a rivalry with Pargran Village.

Pargran Village has road connections to Vernim Wood and Dragon Wood.
 

Locations
Arena:Stonesquare

The ruler is Lord Linis. Its rival is Green Hall.

Stonesquare has road connections to Southpoint and Tarlain Heights.
 

Locations
Arena:Corten Mont

The ruler is Lady Vaman-si. Its rival is Karnver Falls. Chaseguard also has a rivalry with Corten Mont.

Corten Mont has road connections to North Hall and Roseguard.
 

Locations
Arena:Branchgrove

The ruler is Lady Niketera. Its rival is Portdun Mont.

Branchgrove has road connections to Rockpark, Seaspring, and Portdun Mont.
 

Locations
Arena:Dunstad Grove

The ruler is Lord Bjarne. Its rival is Markarth Side.

Dunstad Grove has road connections to Snowhawk, Stonehills, and Lainalten.
 

Locations
Arena:Thorstad Place

The ruler is Lady Lhovim-e. Its rival is Riverview. Verkarth City also has a rivalry with Thorstad Place.

Thorstad Place has road connections to High Rock, Vulnim Gate, and Verkarth City.
 

Locations
Arena:Longmont

The ruler is Lord Julos. Its rival is Rockspring. Alten Meirhall also has a rivalry with Longmont.

Longmont has road connections to Blackrose, Moonmarch, Alten Meirhall, and Rockspring.
 

Locations
Arena:Greenheights

The ruler is Lord Helkan. Its rival is Sailen Vulgate. Helnim Wall and Karththor Heights also have a rivalry with Greenheights.

Greenheights has road connections to Helnim Wall, Karththor Heights, and Sailen Vulgate.
 

Locations
Arena:Stonedale

The ruler is Lord Raipom. Its rival is Nimbel Moor. Vulkneu Town also has a rivalry with Stonedale.

Stonedale has road connections to the Imperial Province, Elinhir, and North Hall.
 

Locations
Arena:Dragon Wood

The ruler is Lord Torbald. Its rival is Pargran Village.

Dragon Wood has road connections to Windhelm and Pargran Village.
 

Locations
Arena:Darvulk Haven

The ruler is Prince Za'ir. Its rival is Tenmar Forest.

Darvulk Haven has road connections to Torval, Markgran Brook, and South Guard.
 

Locations
Arena:Karththor Dale

The ruler is Princess Demiah. Its rival is Stoneforest. Silgrad Tower also has a rivalry with Karththor Dale.

Karththor Dale has road connections to Kragenmoor, Stonefalls, and Verarchen Hall.
 

Locations
Arena:Darkarn Place

The ruler is Lord Akh'soud. Its rival is Valley Guard.

Darkarn Place has road connections to Alabaster, River Keep, and Valley Guard.
 

Locations
Arena:Rockpoint

The ruler is Lord Augusterius. Its rival is Alten Corimont. Alten Markmont also has a rivalry with Rockpoint.

Rockpoint has road connections to Greenglade, Riverwalk, Chasecreek, and Alten Corimont.
 

Locations
Arena:Branchmont

The ruler is Lord Diocletate. Its rival is Riverbridge. Chasecreek also has a rivalry with Branchmont.

Branchmont has road connections to Thorn, Riverwalk, and Riverbridge.
 

Locations
Arena:Vulkneu Town

The ruler is Lord Fholta. Its rival is Stonedale. Stonemoor also has a rivalry with Vulkneu Town.

Vulkneu Town has road connections to North Hall, Riverpoint, Belkarth Guard, Cliff Keep, and Nimbel Moor.
 

Locations
Arena:Riverbridge (Black Marsh)

The ruler is Lord Demetrius. Its rival is Branchmont. Seafalls also has a rivalry with Riverbridge.

Riverbridge has road connections to Greenglade, Alten Markmont, Branchmont, and Seafalls.
 

Locations
Arena:Vulnim Gate

The ruler is Count Lhohte. Its rival is Lainebon Place.

Vulnim Gate has road connections to Lainlyn, Riverview, and Thorstad Place.
 

Locations
Arena:Nimbel Moor

The ruler is Lady Bozun-e. Its rival is Stonedale.

Nimbel Moor has road connections to Elinhir, Belkarth Guard, Cliff Keep, and Vulkneu Town.
 

Locations
Arena:Nimalten City

The ruler is Lord Ingmik. Its rival is Pargran Village. Riverwood also has a rivalry with Nimalten City.

Nimalten City has road connections to Whiterun and Sunguard.
 

Locations
Arena:Oaktown

The ruler is Duke Nisik. Its rival is Eagle Moor.

Oaktown has road connections to Kragenmoor, Heimlyn Keep, and Riverbridge.
 

Locations
Arena:Lainebon Place

The ruler is Prince Fonta. Its rival is Vulnim Gate. Sunkeep also has a rivalry with Lainebon Place.

Lainebon Place has road connections to Gilane, Taneth, Riverview, and Shadymarch.
 

Locations
Arena:Heimthor Mount

The ruler is Lord Mojsoud. Its rival is Neumar Walk.

Heimthor Mount has road connections to Corinth, Ein Meirvale, and Portneu View.
 

Locations
Arena:Stonemoor

The ruler is Lady Nhosemka. Its rival is Vulkneu Town.

Stonemoor has road connections to Rihad and North Hall.
 

Locations
Arena:Oakwood

The ruler is Duke Eren. Its rival is Granitehall.

Oakwood has road connections to Neugrad Watch and Riverwood.
 

Locations
Arena:Sailen Vulgate

The ruler is Lord Nisseth. Its rival is Greenheights.

Sailen Vulgate has road connections to Necrom, Amber Forest, Greenheights, and Helnim Wall.
 

Locations
{| class=vtop
|Inns
Blue Crow's Nest
Crimson Port
Lucky Gull
Screaming Albatross
Screaming Galley
Thirsty Saber
|Temples
Conclave of Faith
Conclave of Mercy
Conclave of Riana
Conclave of the One
|Stores
Elite Tool Store
New Provisions
 's Quality Tool Store
The Adventurer's Supply Store
The Essential Accouterments
Unearthed Gear Store
Used Tool Store
 's Armaments
 's Supply Store
|
Arena:Riverbridge (Morrowind)

The ruler is Lord Casseth. Its rival is Stonefalls. Heimlyn Keep also has a rivalry with Riverbridge.

Riverbridge has road connections to Ebonheart, Oaktown, and Stonefalls.
 

Locations


Notes
Riverbridge is a possible starting location for Dark Elves.
Arena:South Guard

The ruler is Lord Akh'soud. Its rival is Markgran Brook.

South Guard has road connections to Senchal and Darvulk Haven.
 

Locations
Arena:Dragon Gate

The ruler is Lord Krut. Its rival is Cliff Keep.

Dragon Gate has road connections to Dragonstar and Belkarth Guard.
 

Locations
Arena:Chasecreek

The ruler is Lord Caligios. Its rival is Branchmont.

Chasecreek has road connections to Morrowind, Riverwalk, Alten Corimont, and Rockpoint.
 

Locations
Arena:Greenhall

The ruler is Count Fa'dul. Its rival is Meir Lynmount. Brukreich Bridge also has a rivalry with Greenhall.

Greenhall has road connections to Brukreich Bridge, Chasemoor, Helkarn Land, Neumar Walk, and River Keep.
 

Locations
Arena:Emperors Run

The ruler is Countess Desnia. Its rival is Longvale.

Emperors Run has road connections to Falinesti and Cori Silmoor.
 

Locations
Arena:Sunkeep

The ruler is Prince Alazen. Its rival is Lainebon Place.

Sunkeep has road connections to Chasetown and Dragon Grove.
 

Locations
Arena:Old Keep

The ruler is Lord Turfar. Its rival is Heimlyn Keep.

Old Keep has road connections to Ebonheart, Mournhold, Narsis, Eagle Moor, Silnim Dale, Amber Forest, and Darnim Watch.
 

Locations


Notes
Old Keep is a possible starting location for Dark Elves.
Arena:Riverview

The ruler is Lord Blotten. Its rival is Shadymarch. Thorstad Place also has a rivalry with Riverview.

Riverview has road connections to Taneth, Lainebon Place, and Vulnim Gate.
 

Locations
Arena:Portdun Mont

The ruler is Lady Hecatea. Its rival is Branchgrove.

Portdun Mont has road connections to Archon, Greenglade, Seaspring, Alten Markmont, Branchgrove, Riverbridge, and Seafalls.
 

Locations
Arena:Karththor Heights

The ruler is Lord Shurien. Its rival is Greenheights.

Karththor Heights has road connections to Glen Haven and Greenheights.
 

Locations
{| class=vtop
|Inns
Dirty Sailor's
Green Mug
Red Chest
Red Dagger
Red Noose
Restless Crow's Nest
|Temples
Brotherhood of Mercy
Conclave of Mercy
Order of the Golden Tomb
Order of the Knights of Hope
|Stores
 's Finest Supply Store
 's General Provisions
New Merchandise
New Sundries
Rare Sundries
The Basic Gear Store
The Basic Supply Store
The Practical Provisions
The Wyrm's Provisions
|
Arena:Helnim Wall

The ruler is Lord Zirkan. Its rival is Greenheights. Darnim Watch also has a rivalry with Helnim Wall.

Helnim Wall has road connections to Firewatch, Dragon Glade, Glen Haven, Darnim Watch, Greenheights, and Sailen Vulgate.
 

Locations
Arena:Silnim Dale

The ruler is Count Helseth. Its rival is Eagle Moor.

Silnim Dale has road connections to Mournhold, Tear, Amber Forest, Corkarth Run, and Old Keep.
 

Locations
Online:Ruxol the Infirm

Ruxol the Infirm is an Argonian and a former Black-Tongue suitor. He was going to participate in the Bright-Throat's bonding ritual, but he died after entering a trance to prepare his body for the Dread-Fathering Elixir he consumes every year to ready himself for the ceremony. After being given the potion, he never awoke.

The autopsy concluded that since he did not foam at the mouth or expel blood from every orifice, he must have simply died of old age. He wasn't very talented in general, but in the bonding ritual, Ruxol was a miracle worker. He had been chosen for the bonding ritual more times than anyone had reason to count, and half of Murkmire may bow their heads in mourning upon hearing of his passing. In his old age, he needed to be carried around by his attendants, except when he had consumed the Dread-Fathering Elixir.
 
Related Quests


Notes
Ruxol the Infirm is dead, and as such, he has no dialogue and cannot be interacted with.
Online:Heetzasi

Heetzasi was Kassandra's contact before he met his untimely end at some ruins west of Alten Meerhleel. He is the author of three notes.
 
Related Quests


Notes
He has written three notes: 1, 2, 3
Online:Uraz

Uraz was an Argonian member of Kloxu's hunting party. He was the son of Mateem's egg-sister. He has been murdered by Myndhal, and his body is found at the end of the Hunting Party Mural vision.
 

Related Quests
Arena:Riverbridge

Riverbridge may refer to:
Riverbridge (Black Marsh), a village in the province of Black Marsh
Riverbridge (Morrowind), a village in the province of Morrowind
Online:House of Darkness

It will become occupied by a contestant from the Cliffs of Failure if you decided to save them during their respective quest. 
 

Occupants
The house will be occupied by one of the following:
Angof the Undying, after A Thorn in Your Side
High Kinlady Estre, after A Bargain With Shadows
Thallik Wormfather, after The Will of the Worm
Online:Home (Hollow City)

This home is next door to the House of Darkness and appears to have been set aside for the champion.
Online:Argonians' House

It will be covered in Argonian decorations and will house your Haj Uxith allies once you have picked a side and helped them.thumb|right|Interior
 

Residents
;Outside:
Brand-Ra

The occupants of the house depend on who you sided with during Wisdom of the Ages:
;Haj Uxith Warriors:
An-Jeen-Sakka
Argonian Warriors

;Haj Uxith Scholars:
Scholars
Online:Consultants' House

This house will become the homebase for some of the consultants that you save in Coldharbour from the Library of Dusk.
 

Occupants
Initially locked, the house will be opened once you have rescued the scholars from the Library.
Kireth Vanos
Lady Clarisse Laurent 
Raynor Vanos
Stibbons (Once Saving Stibbons and What the Heart Wants is completed.)
Telenger the Artificer
Online:Dark Alchemy Lab

It is surrounded by Dwarven apparatuses and is used as a magical laboratory. Though it is initially locked, the building will be accessible after the completion of The Soul-Meld Mage. There are several Dwarven urns inside the building and on the porch, giving you an opportunity to loot Dwemer style pages and furnishing patterns.thumb|right|Dark Alchemy Lab interior
 

Occupants
A Coldharbour Survivor
One of the following:
Gadris
Zur
Online:Symphony of Blades (set)

rightright
Symphony of Blades is a monster helm set. It consists of two armor pieces: head and shoulder, both of which are available in all three armor weights and standard traits. The set cannot be crafted. There is an outfit style based on this armor set. Unlike many other styles, the helmet has a customized look to cater for the uniquely shaped heads and faces of Argonian and Khajiit characters.

Bonuses
 
1 item: Adds 4% Healing Done 
Drop Locations
The head drops from Symphony of Blades in Veteran Depths of Malatar.
The shoulders can be obtained from Urgarlag Chief-bane's chest at Undaunted Enclaves.

Gallery
Online:Bha's Bargains

The enterprising Xivilai set up in shop in one of the intact, single-roomed buildings of the former city which was dragged into Coldharbour. It is the third building you'll pass after you enter the gate leading into the Citadel, and one of the only buildings with a closed door you can open.thumb|right|Interior

There is a note on a bench to the right of Bha the Bargainhunter. Some pork can be found on a table with a skeleton. A heavy crate can be found on the porch.
 
Residents
Bha the Bargainhunter  

Books
Skyrim:Sunder

Sunder is a Dwemer artifact created by Kagrenac, one of the three tools used to siphon the power of the Heart of Lorkhan. Together with Wraithguard, it is acquired through the Legends Lost quest which has you claim them from the Sightless Vault. Tempering Sunder requires Dwarven Metal Ingot and the Arcane Blacksmith perk.

If it is wielded with Wraithguard equipped, damage of one-handed weapons is increased by 15% and stamina regeneration by 50%.
Skyrim:Wraithguard

Wraithguard is a Dwemer artifact created by Kagrenac, one of the three tools that was used to siphon the power of the Heart of Lorkhan. It is heavy armor and enchanted with the following: Resist shock, fire, frost, magic, disease, and poison by 10%. It also increases health and stamina by 20 and magicka by 50 if Keening is equipped as well, and increases the damage of one-handed weapons by 15% and stamina regeneration by 50% if Sunder is equipped as well. It can be improved with a Dwarven Metal ingot. It counts as Dwarven Armor for the purpose of the Matching Set perk. It can be obtained by completing the quest Legends Lost.  
 

Related Quests


Notes
Wraithguard previously appeared in Morrowind.
Due to Skyrim representing gauntlets as one paired item instead of two separate ones, Wraithguard is accompanied by an otherwise standard Dwarven Armor gauntlet on the left hand.
 
-->
Online:Auroran's Thunder

'''Auroran's Thunder is a dungeon set that drops in Depths of Malatar. It cannot be crafted. Pieces are Meridian Style in Light Armor.

Bonuses
 
2 items: Adds   
3 items: Adds 3-129   and   
4 items: Adds 34-1487 Offensive Penetration 
Pieces
The set consists of light armor and jewelry in all slots, as well as weapons and shields of all types.

Drop Locations
Online:Bright-Throat Traveler

Bright-Throat Traveler is a generic NPC that appears during random encounters to help a member of the Bright-Throat Tribe. She has been captured by the Blackguards and begs you to save her. You must defeat the Blackguards flanking her in order to gain progress towards the related achievement.

Dialogue
:Bright-Throat Traveler: "Please, save me!"
:Blackguard Chemist: "Your kindness will be your undoing!"

Achievements
Online:Swamp Rescuer

Swamp Rescuer is awarded for aiding the members of four different Murkmire tribes during random encounters. The imperiled villagers can be found under attack by hackwings or kidnapped by Blackguards.

An effective method for obtaining this achievement is to choose a wayshrine with a spawn location nearby, and jumping back and forth between this wayshrine and one in another zone until the villagers spawn.

Achievement Criteria
Rescue Dead-Water Villager
Rescue Bright-Throat Villager.
Rescue Moss-Skin Villager
Rescue Root-House Villager
Rescue Copper-Eyes Villager
Rescue Miredancer Villager
Online:Scavenging Demise

Scavenging Demise is a dungeon set that drops in Depths of Malatar. It cannot be crafted. Pieces are Meridian Style in Medium Armor.

Bonuses
 
2 items: Adds 3-129   and   
3 items: Adds 15-657 Critical Chance 
4 items: Adds 15-657 Critical Chance 
Pieces
The set consists of Medium armor and jewelry in all slots, as well as weapons and shields of all types.

Drop Locations
 

Gallery
Online:Frozen Watcher

Frozen Watcher is a dungeon set that drops in the Depths of Malatar. It cannot be crafted. Pieces are Meridian Style in Heavy Armor.

Bonuses
 
2 items: Adds   
3 items: Adds   
4 items: Adds   
Pieces
The set consists of Heavy Armor armor and jewelry in all slots, as well as weapons and shields of all types.

Drop Locations
 

Gallery
Online:Miredancer Traveler

Miredancer Travelers are Argonian members of the Miredancer Tribe who appear during random encounters around Murkmire.
 
  
Dialogue
:"Thank you for the rescue, traveler."

Achievements
Online:Root-House Traveler

thumb|right|Root-House Travelers beset upon by hackwings
Root-House Travelers are Argonians that appear during random encounters to help a member of the Root-House Tribe. They can be found being held captive by Blackguards or under attack by Hackwings.
 
  

Dialogue
As you approach you'll hear random protests:
:Root-House Traveler: "Get back, foul creatures!"
:Root-House Traveler: "Back! Get back, you beasts!"

Come to the rescue and one will thank you:
:Root-House Traveler: "I owe you a great debt, traveler."

Achievements
Online:Moss-Skin Traveler

Moss-Skin Traveler is a generic NPC that appears during random encounters to help a member of the Moss-Skin Tribe.
Dialogue
:Moss-Skin Traveler: "Thank … thank you. That was a close one."
Achievements
Online:Captain Shideya

Captain Shideya is a Khajiit member of the Northern Elsweyr Defense Force who you are directed to by Zahari to help train up Khajiiti Recruits. She can be encountered at various places throughout Tamriel depending on the quest.

 
Related Quests






Dialogue
:"Welcome, walker. You have come to show our warriors how to fight, yes?"
:'''I'm ready to demonstrate my fighting skills.
:"This one has a recruit who will benefit most greatly from seeing you in action. Fight well and be careful."

If spoken to again:
:"Our brave warrior will follow your lead. Fight well and be careful. It does us no good if our recruits are harmed during your demonstration. Should you become separated, return to me."''

When you've killed enough enemies with the recruit, return to her and she'll say:
:"Thank you for your help, walker. Safe journeys!"
Online:Khajiiti Recruit

Female recruit|thumb|right
Khajiiti Recruits are novice Khajiit members of the Northern Elsweyr Defense Force training under Captain Shideya. They will accompany you during your assignments in order to train up their combat skills.
 

Related Quests






Dialogue
If you happen to move too far away from the quest location:
:Khajiiti Recruit: "This one cannot venture too far. Speak to Captain Shideya when you are ready to resume!"

Once you have finished your demonstration, the recruit will thank you.
:Khajiiti Recruit: "This one has learnt much. Thank you!"
Online:Priest Spirit

Priest Spirits are the spirits of Idrasa's followers, who died alongside her at the hands of the Oathbound necromancer, Khralek gro-Vortag.
 
Related Quests


Dialogue
The Priest Spirits have lines of dialogue for when you collect the skulls required to complete the first quest objective:
:Priest Spirit: "Sweet relief!"
:Priest Spirit: "We can never repay you."
:Priest Spirit: "Thank you for releasing us!"

Notes
There are only three lines of dialogue for these npcs despite the player having to collect six skulls for the quest objective. This is because the player collects two skulls out of every boiling cauldron looted.
Online:Juut

Juut is a Naga found during a random encounter out in the wilds of Murkmire. His egg-sister, Itzaki is leaving to serve the Root-Whisper Tribe's Hist. They will begin to appear after By River and Root is complete. 
 
  
Dialogue
He can be found saying goodbye to his egg-sister.
:Juut: "Must you leave us, egg-sister? Always, we have fought together. Why now must you go?"
:Itzaki: "A new Hist calls to me. I cannot defy its will. I must help a new tribe prosper."
:Juut: "My tears swell, but … so too do I understand. Still, I will miss you."
:Itzaki: "And I you, egg-brother. Never will I forget your strength by my side."

Speaking to him after this exchange:
:''"I do not mourn! What warrior worth his scales would cry over his egg-sister's departure?"''

Notes
Juut and Itzaki may disappear if you enter a building.

Bugs
 
This can be remedied by logging out and back in next to where Juut and Itzaki spawn.
Online:Halls of Colossus

The part of the halls visited are currently occupied by the Euraxians, forces loyal to Queen Euraxia Tharn of Rimmen, who lured Abnur Tharn there to unlock the powers of the Wrathstone and release the weapons within.

The Hall of the Lunar Champion contains a portal to the ledge on the western side of the entrance to the Halls where furnishings can be placed. The portal is opened placing the   on the altar of Betrayal, which is obtained from completing The Heir of Anequina.
 
Related Quests

The Halls of Colossus
thumb|left|The entrance hall, note the Khajiiti light puzzle orb to the right

 
Ascension Way
thumb|left|Overgrown passages in Ascension Way
 

 
Upper Halls

 
 

 
Summit of Rending Flames
thumb|left|The Summit of Rending Flames
 
 
 

Notes
The Halls of Colossus previously appeared in Arena, and   in Legends. It is also featured in the first cinematic trailer.

Bugs
 

Maps
Lore:Norvulk Hills

The Norvulk Hills is a settlement found on the rolling hills of Stormhaven, in the province of High Rock. It is built from the ruins of the same name, which was named after Norvulk Tome-Hoarder, an eccentric wizard from the Second Empire.  
 

History
The Norvulk Ruins have lost their original name as the eras kept going, but it garnered its name from its inhabitant, the wizard, Norvulk Tome-Hoarder, who was active in the Second Empire.  Sometime later in  , it was redoubt used by the   to plunder its riches and secrets, But it became a base for the  , and the King of Worms,   used it as a place to store his important documents.    wandered across the halls and kept cursed artifacts that the   had later purified. 

During the   in the late- , the village of Norvulk Hills was an active settlement. It was ruled by Lady Chrystorya and had a rivalry with  . The only temple it had at the time was the  .  The Norvulk Hills were neighbored by several settlements, including   to the north and   to the south. 

Gallery
 

References