Netruk44/uesp-wiki-content huggingface dataset:
Blades:The Trap

Objectives
#Defeat the Bandit

Walkthrough
Before you begin, be aware that the enemies within are immune to all damage types but poison, to which they are weak.

The event begins at the top of stairs in a fort. At the bottom of the stairs is a corridor, which turns left and immediately continues rightwards. Food and breakables of up to medium size may spawn along the sides. It opens into a room patrolled by a Wight.

The opposite corner of the room opens onto a passage heading rightward, which may contain a small breakable. It turns leftwards, and leftwards again, potentially containing a small breakable. It immediately opens onto a room patrolled by two Wights. It is possible, but not likely, that they will detect and engage players in quick succession.

On the wall directly opposite the entrance is a weapon rack trigger, which opens the door to a secret area on the left of the passage and ahead and right from the trigger. It opens onto a corridor heading leftward and turning right, patrolled by a Wispmother. It may contain food and a small breakable. The corridor descends down stairs, and turns right, left, and right again, finally opening onto a small room containing a   and breakable, guarded by a Wight boss.

The room opens onto a corridor opposite the secret area, forward and right of the entrance. The corridor begins going leftwards, potentially containing food and breakables. It turns leftwards again and continues rightwards, and then it opens onto a long room. It may contain a breakable, and food, the latter potentially hidden in an alcove on the far left corner. The room's exit is a corridor on its far right wall, which quickly turns left and continues, potentially containing breakables. It turns left onto descending stairs, at the bottom of which may lie food. It then turns right, potentially containing food and a breakable.

It turns left and right into another room patrolled by a Wispmother and Wight. At the far end stands the objective: a Bandit boss. Defeatinig it completes the event. 

Enemies
Wights
5 standard
1 secret boss
Wispmothers
3 standard
Bandits
1 boss
 

Gallery
Online:Daily Rewards/September 2021

September 2021 Rewards
The September 2021 rewards started on September 1st, at 0:00 UTC. There are 30 rewards in total.
Blades:Merchants' Festival

The '''Merchants' Festival''' was a small celebration from July 17–July 25, 2021. During the celebration, various  ,  , and   bundles were available in the store.
Blades:Harvest's End

'''Harvest's End''' was a small celebration running from August 31–September 5, 2021. During the celebration, various  ,  , and   bundles were available in the store.  Additionally, events ran every day.
Blades:Burning of King Olaf

The Burning of King Olaf is a small celebration running from September 25-October 3, 2021  During the celebration, events will run every day.
Online:Waking Flame Achievements

right

Normal
  
 

Veteran
Lore:Fort Cedrian

Fort Cedrian is a ruined fortress located on the eastern bank of the Corbolo River in Cyrodiil's Nibenay Basin.
 
 

History
Fort Cedrian has existed since at least the sixth century of the Second Era. Its crumbling remains could be viewed from the western bank of the Corbolo's slaughterfish-infested waters. 

By the late Third Era Fort Cedrian's guard towers and turrets had crumbled away entirely, leaving very few above-ground stoneworks remaining. Only the underground part of the main fort and the mausoleum could still be entered and was then in use by a group of marauders, making the ruins a dangerous place for treasure hunters and explorers. 

See Also
For game-specific information, see the Oblivion and ESO articles.

References
Lore:Artifact Record: Duplici Gladio

According to rumor, this blade spent centuries trading hands in the   through many bloody intrigues and fatal duels. It was believed to have been taken from a   warrior by the   during the   before becoming something of a legend within the heart of the Empire. Though I do not know what names it may have had in the past, the sword acquired the name   among the Imperials, both for its reputed powers and the endless string of betrayals that seemed to follow it. A skeptic would be forgiven for doubting this unassuming weapon's fearsome reputation, but to the educated, the markings on the sword reveal its sinister origins and true owner:  , the Prince of Plots.

While not as eye catching as the better known  , this subtle blade suits the Dark Warrior's treacherous nature far better, but that is simply my opinion. The most notable quality of the Duplici Gladio is its ability to create a double of itself and its wielder that can act independently of the original. The advantages of such a power should be obvious, but only the foolish would trust a creation of Boethiah with blind devotion. These copies may simply obey the wielder as is convenient for the Prince, but never forget who they truly owe their fealty to. 

This wicked artifact would have continued to plague Imperial city with death and betrayal for centuries to come had the   not driven its most recent owner out of   and into our lands. Now it will stay sheathed in the   where it will claim no more victims. 

Cataloged by Chief Archivist Bartholomew
Lore:Artifact Record: Opal Charm

After the ouster of Count Geraldi of   for espousing veneration for the Daedric Prince  , the   were tasked with rooting out any heretical items or persons from his holdings. While most of the count's servants proved to be Divine fearing people, the order discovered that the cadre of artists with whom the count offered patronage were not so pure. Among the cult's possessions was an engraved opal about the size of a hen's egg. The stone was set in gold and hung from a chain. Mages of our order immediately identified it as immensely magically, radiating chromatic light capable of illuminating its entire shrine even while sitting idly on its altar. 

I have further assessed the charm and found it to be capable or far more than a pretty light show. The stone is deeply connected to Meridia's realm and the light it emits is pulled directly from the  . With some mastery the charm can project objects at a distance made from light. They are not simple illusions, but physical conjurations made from the energies of the Colored Rooms. These conjurations tend to dissipate quickly without devoting considerable focus to maintain them. 

Another less obvious property of the charm is its hold over the living, the Lady of Life and Light does love her conformity after all. The Opal Charm can unify the life forces of living things, as we discovered during the attempted executions of the cultists. Until we were able to finally kill the artifact's bearer–the count as it turned out–with considerable effort, none of the others bound to the charm would succumb to their wounds. We were fortunate such a powerful object did not find its way into the hands of a more formidable enemy before we confiscated it.

Cataloged by Chief Archivist Bartholomew
Lore:Bloodrun Cave

is a natural cave network found in Blackwood, on the steep southern banks of the Panther River in Cyrodiil.  It is notable for the ancient Dark Brotherhood ruins found within its interior, including a sanctuary and tombs for fallen assassins.  

History
Like all natural caves, these tunnels once served as the capillaries of  , pulsing with the divine essence of the  .  The cave possesses black rock walls and extensive stalagma. 

Bloodrun Cave was once used as an honorable tomb for fallen members of the Dark Brotherhood, including several well-respected Shadowscales.  The Dark Brotherhood also maintained a sanctuary deep within the cave. 

Circa  , the Argonian necromancer Tumma-Maxath invaded the cave in order to raise the bodies of the dead entombed there. In particular, he sought out the bodies of several renowned Shadowscales in order to heighten his own necromantic power.  An Argonian nisswo named Mim-Jasa was sent to the cave by the Sithis-worshipping Clutch of Nisswo to perform the last rites for several of these Shadowscales, but was chased away by Tumma-Maxath's undead minions. Mim-Jasa enlisted the aid of the Vestige in foiling the necromancer's plans by burning the mortal remains of these assassins and killing Tumma-Maxath.  The Vestige also destroyed several ancient caches within the cave which contained old information about the Morag Tong; the information contained in these documents was of a sensitive nature, and the Dunmer politician Faves Anthones put out a contract to have the documents destroyed. 

That same year, a group of Brotherhood assassins led by Elam Drals were sent to re-establish the Dark Brotherhood sanctuary within Bloodrun Cave. However, the Brotherhood were then framed for the murder of several Elder Councillors in Leyawiin by the Order of the Waking Flame. The Vestige and   entered the sanctuary as agents of Leyawiin and spoke with Elam Drals, who confirmed that the Brotherhood was not behind these assassinations. However, the Waking Flame chose this moment to the sanctuary, teleporting inside using Daedric portal magic. The group managed to escape with their lives, but the attack resulted in the deaths of many Dark Brothers at the hands of the cultists.  Elam Drals later helped defend the   at   in order to exact his revenge on the Waking Flame for this attack. 

By  , Bloodrun Cave had been taken over by a group of necromancers and their undead minions, as had the nearby   located right across the river.  
 
Gallery
 

See Also
For game-specific information, see the Oblivion and ESO articles.

References
Online:Painted Eye

The Painted Eye is a terrorist organization that has overrun Borderwatch in order to take a powerful Ayleid relic and issue an ultimatum to the Ivory Brigade. They work to create a politically autonomous zone on Khenarthi's Roost to build a bastion for their ideal: to finally let mortals govern themselves without any interference from existing governments. They use rather harsh methods, such as taking hostages or murder. They have agents spread throughout the world.
Lore:Actors Guild

The Actors Guild  (also called the Guild of Playwrites, Actors, and Dramatists)  is an officially sanctioned guild that operated in the Third Empire. Authors and writers come to the Actors Guild to organize performances of their works, such as the case with Baloth-Kul and his creation, the  .  

The book, '' '', written by the playwright,   in the   was scrutinized by the Actors Guild. The prologue in the first part explains that if the audience is unsatisfied by the performance that they should leave the theater immediately and their gold would not be refunded.  At the beginning of part six, the prologue leaves a disclaimer that the guild abbreviated scene one out of common decency and that it contained little relevant information. Later in scene one, the guild heavily edited the playwright's speech and had the prologue fill in any information. 

References
Vabvam Drothran

Vabvam Drothan is a Dark Elf herder who lives in a house east of Pell's Gate. He tends to the Imperial City Aqueduct.

His routine varies depending how far along you are in the aqueduct quest. Until the quest is complete, he'll wake up at 10am every morning, eat breakfast, and spend his day puttering around the house. On weekends, he may go visit The Sleeping Mare in Pell's Gate or the Office of Imperial Commerce in the Imperial City Market District. Once the quest is complete, he'll get up at 9am on weekdays and spend the day walking the aqueduct then he goes home at 6pm for a three-hour dinner, spends an hour cleaning up, and goes to bed at 10pm. On the weekends, he has a small chance of going to either the inn or the OIC; otherwise, he spends the day at home.

He wears a green wool shirt, breeches, and braided leather sandals, and is armed with an iron dagger; he carries 13 gold and a key to the aqueduct. 

His house is located right next to Charcoal Cave. It consists of a single large room; the center area is his living space, which holds a dining table and two chairs, and another chair set in front of a fire place. A chair and low table sit in the corner opposite, beside a cupboard storing food. A sunken area to the right has a single bed and dresser; another on the other side of the room has a bookcase with books, a couple barrels of tools, a chest for his valuables, and a doorway that leads to a tunnel going down to the aqueduct.

Aside from rumors and quest-related dialogue, he has nothing special to say.

Related Quests


Notes
Vabvam and his house won't appear unless you have Better Cities - Imperial Isle.esp installed.
Online:Markarth Mixed Furnisher's Document

right
''' Markarth Mixed Furnisher's Document is a furnishing document that contains a random   furniture crafting recipe from  Markarth. There also a chance to instead reveal an  ''' furnishing recipe. The document can be bought from Faustina Curio for  . There are 4 blueprints, 3 designs, 22 diagrams, 3 patterns, 25 praxes and 1 sketch for a total of 58 furnishing plans.

Below is a list of possible furniture recipes:

Blueprints
 
 
 
 

Designs
 
 
 

Diagrams
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Patterns
 
 
 


Praxis
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Sketches
Online:Boltwyrm

thumb|right|A Boltwyrm in combat
Boltwyrms are shock-based elemental wraiths found in the Dungeons of The Dread Cellar. They are also summoned by Cyronin Artellian during combat. They appear with a ring around them and self-combust upon contact.
 

  
Skills and Abilities
;Arresting Bolt:
Online:Crimson Oath Toxicator

thumb|right|A male Crimson Oath Toxicator
Online:Doombringer Rizareen

Doombringer Rizareen is the leader of the Waking Flame cell found in the Waking Flame Camp.
 

Related Quests
 

Quest-Related Events
You will encounter Doombringer Rizareen as you explore the camp within the cave with Lyranth:
:Doombringer Rizareen: "The Dremora? Coming here was a mistake, Lyranth!"

During the fight with him:
:Doombringer Rizareen: "Disaster is relentless, you fools!"
Online:Eliam Merick

Eliam Merick is a Breton found in Red Petal Bastion. He is equipped with the   and accompanied by Liramindrel and Ihudir, who together make up the second boss of the dungeon.
 

Related Quests
 
 

Skills and Abilities
Online:Grim Warden

The Grim Warden is a Mournful Aegis and the third secret boss of the Dread Cellar. It is a guardian of the prison and Vitellia Laenius will compel it to aid you once your group defeats it in combat.
 
 

      
Achievements
There are several achievements associated with this creature:
Online:Ihudir

Ihudir is a Redguard found in Red Petal Bastion. He is equipped with the   and accompanied by Liramindrel and Eliam Merick, who together make up the second boss of the dungeon.
 

Related Quests
 
 

Skills and Abilities
Online:Liramindrel

Liramindrel is a High Elf found in Red Petal Bastion. She is equipped with the   and accompanied by Eliam Merick and Ihudir, who together make up the second boss of the dungeon.

Related Quests
 
 

Skills and Abilities
Online:Magma Incarnate

The Magma Incarnate is a Ruinach that can be found in the The Dread Cellar and acts as one of the bosses.
 

Related Quests
 
 
Skills and Abilities
;Catastrophe: Targeting multiple players will shot out and hit you with a hard hitting DoT.  Try to dodge roll this after roughly 3 seconds though it’ll take some practice. 
;Flame Aura: Dancing Flames: Fiery tornadoes that should be avoided
;Frenzy: Heavy attack
;Unstable Blitz: Heavy attack
;Unstable Pulse
;Path of Fire: A pool of fire that appears in Hardmode

Dialogue
:Martus Tullius: "The Daedra are pouring their energy into that machine!"
:Lucilla Caprenia: "There are more of them coming!"
:Martus Tullius: "Over there as well! Lucilla and I will hold them back. Stop that thing!"
:Magma Incarnate: "Let this world be shattered for the glory of Mehrunes Dagon!"

During combat:
:"I was born to topple nations, not crush insects."
:"The legions of Lord Dagon will overwhelm you!"
:"This is but a taste of the scorching Deadlands."
:" "''
Online:Purgator

The Purgator is a Fire Behemoth and the first secret boss of the Dread Cellar. He is a guardian of the prison and Vitellia Laenius will compel him to aid you once your group defeats him in combat.
 
 

      
Achievements
There are several achievements associated with this NPC:
Online:Restless Dead

The Restless Dead are bonemen summoned by Imperial Battlemage Cyronin Artellian during battle. They despawn upon defeat and have no drops.
 

Related Quests
 
 
Achievements
The following achievements are related to this enemy.
Online:Scorion Broodlord

thumb|right|Channeling an Online:Agonymium Stone (object)|Agonymium Stone
The Scorion Broodlord is a Scorion found in the Dread Cellar. It acts as the first boss of the dungeon.

In Veteran mode it has more frequent additional enemy spawns.  You can stack up the boss along with the adds on top of the Agonymium stone to make it easier, but be prepared for constant enemies and damage.
 

Related Quests
 
 
Skills and Abilities
;Agonymium Stone: Boss will shoot up into the sky, summon this at random throughout the area. This is priority target as it will consume and heal the boss.
;Excruciating Expectoration: A hard hitting damage over time effect and will be a problem for the tank to deal with. Prepare for this and reduce bosses damage and save an defensive ultimate if needed.
;Turmoil: AoE conal, make sure the tank points boss away and DPS/Healer are behind.
;Torrent of Turmoil: AoE circles that do decent damage which will go out in 360 degrees. Do you best to avoid them.
;Crush: A hard hitting heavy attack that the tank should be the one to block and tank.
;Pull & Explode: If you leave the area where the boss is, this mechanic will suck everyone in and do damage.
Online:Scorion Collector

thumb|right|Collectors feeding the Cataclyst
Scorion Collectors are a type of Daedra resembling Hoarvor Daedra, but with a gaping maw where the head should be. They are found in the Dread Cellar.
Online:Silver Rose Pyromancer

Silver Rose Pyromancers are fire mage enemies that can be found in Red Petal Bastion.
Online:Silver Rose Warrior

thumb|right|A female Silver Rose Warrior
Silver Rose Warriors are Orc  warpriests of the Knights of the Silver Rose who can be found in Red Petal Bastion.
 

  
Spells and Abilities
;Quick Strike: Basic physical attack.
;Divine Leap: An AoE attack. Warpriest leaps high up in the air and crashes down with great force, stunning and injuring anyone who is within the AoE. Attack can be avoided by either moving or dodging out of area.

Dialogue
Silver Rose warriors can be overheard saying:
:''"The Prior should let me try taming an artifact of Malacath. It's only natural."
:"I heard Volendrung was found in Cyrodiil. Now that'd be a prize for one of Malacath's own."''
Online:Spider Matriarch

A Spider Matriarch is a giant spider that may be encountered in an Agonymium Stone room through Martus' portal during the Magma Incarnate fight. It can fought along with Skein Spider.
Online:Undertaker

The Undertaker is a lich and the second secret boss of the Dread Cellar. He is a guardian of the prison and Vitellia Laenius will compel him to aid you once your group defeats him in combat.
 
 

      
Achievements
There are several achievements associated with this creature:
Online:War Wolf

War Wolves are wolves trained for combat by the Knights of the Silver Rose. They can be found patrolling the grounds of Red Petal Bastion.
Online:Xivilai Shockslayer

thumb|right|A male Xivilai Shockslayer
Online:Crimson Oath's Rive

'''Crimson Oath's Rive is a dungeon set that drops in The Dread Cellar. It cannot be crafted. Pieces are Crimson Oath Style in Heavy Armor.

Bonuses
 
2 items: Adds 34-1487 Armor 
3 items: Adds   
4 items: Adds 34-1487 Armor 
Pieces
The set consists of heavy armor and jewelry in all slots, as well as weapons and shields of all types.

Drop Locations
Online:Dark Convergence

Dark Convergence is a Rewards for the Worthy Set. Set pieces are awarded via "Rewards for the Worthy" mails by participating in PvP. It cannot be crafted and does not drop from monsters. Pieces are Aldmeri Dominion, Daggerfall Covenant, or Ebonheart Pact Style in Light Armor, depending on the player's alliance.

Bonuses
 
2 items: Adds   
3 items: Adds 34-1487 Offensive Penetration 
4 items: Adds 3-129   and   
Pieces
The set consists of light armor and jewelry in all slots, as well as weapons and shields of all types.
Online:Grisly Gourmet

Grisly Gourmet is a dungeon set that drops in Red Petal Bastion. It cannot be crafted. Pieces are Silver Rose Style in Medium Armor.

Bonuses
 
2 items: Adds   
3 items: Adds 3-129   and   
4 items: Adds 34-1487 Offensive Penetration 
5 items: Adds   
Pieces
The set consists of medium armor and jewelry in all slots, as well as weapons and shields of all types.

Drop Locations
Online:Hrothgar's Chill

'''Hrothgar's Chill''' is a Rewards for the Worthy Set. Set pieces are awarded via "Rewards for the Worthy" mails by participating in PvP. It cannot be crafted and does not drop from monsters. Pieces are Aldmeri Dominion, Daggerfall Covenant, or Ebonheart Pact Style in Heavy Armor, depending on the player's alliance.

Bonuses
 
2 items: Adds   
3 items: Adds 34-1487 Armor 
4 items: Adds 34-1487 Offensive Penetration 
Pieces 
The set consists of heavy armor and jewelry in all slots, as well as weapons and shields of all types.
Online:Plaguebreak

Plaguebreak is a Rewards for the Worthy Set. Set pieces are awarded via "Rewards for the Worthy" mails by participating in PvP. It cannot be crafted and does not drop from monsters. Pieces are Aldmeri Dominion, Daggerfall Covenant, or Ebonheart Pact Style in Medium Armor, depending on the player's alliance.

Bonuses
 
2 items: Adds 34-1487 Offensive Penetration 
3 items: Adds 3-129   and   
4 items: Adds 3-129   and   
Pieces
The set consists of medium armor and jewelry in all slots, as well as weapons and shields of all types.
Online:Prior Thierric

rightright
Prior Thierric is a monster helm set. It consists of two armor pieces: head and shoulder, both of which are available in all three armor weights and standard traits. The set cannot be crafted.  

Bonuses
 
1 item: Adds 3-129   and   
Drop Locations
The head drops from Prior Thierric Sarazen in Veteran Red Petal Bastion.
The shoulders can be obtained from Urgarlag Chief-bane's reward chest at Undaunted Enclaves.
Notes
This item set is actually worn by Prior Thierric Sarazen; this is the first monster set technically worn by its namesake.
Online:Rush of Agony

Rush of Agony is a dungeon set that drops in The Dread Cellar. It cannot be crafted. Pieces are Crimson Oath Style in Medium Armor.

Bonuses
 
2 items: Adds   
3 items: Adds 3-129   and   
4 items: Adds 34-1487 Offensive Penetration 
Pieces
The set consists of medium armor and jewelry in all slots, as well as weapons and shields of all types.

Drop Locations
Online:Scorion's Feast

'''Scorion's Feast is a dungeon set that drops in The Dread Cellar. It cannot be crafted. Pieces are Crimson Oath Style in Light Armor.

Bonuses
 
2 items: Adds   
3 items: Adds   
4 items: Adds 3-129   and   
Pieces
The set consists of light armor and jewelry in all slots, as well as weapons and shields of all types.

Drop Locations
Online:Silver Rose Vigil

Silver Rose Vigil is a dungeon set that drops in Red Petal Bastion. It cannot be crafted. Pieces are Silver Rose Style in Heavy Armor.

Bonuses
 
2 items: Adds   
3 items: Adds   
4 items: Adds   
Pieces
The set consists of heavy armor and jewelry in all slots, as well as weapons and shields of all types.

Drop Locations
Online:Thunder Caller

Thunder Caller is a dungeon set that drops in Red Petal Bastion. It cannot be crafted. Pieces are Silver Rose Style in Light Armor.

Bonuses
 
2 items: Adds 34-1487 Offensive Penetration 
3 items: Adds 3-129   and   
4 items: Adds 3-129   and   
Pieces
The set consists of light armor and jewelry in all slots, as well as weapons and shields of all types.

Drop Locations