Netruk44/uesp-wiki-content huggingface dataset:
Online:Morkul Clan Champion

Morkul Clan Champions are Orsimer knights of the Morkul Clan, found in Torog's Spite.
Online:Morkul Clan Enforcer

Morkul Clan Enforcers are Orc brutes found in Torog's Spite.
Online:Morkul Clan Warrior

Morkul Clan Warriors are generic Orc members of the Morkul Clan, found in Torog's Spite.
Online:Morkuldin Guardian

Morkuldin Guardians are statues found in Morkuldin Forge that were created by the Morkul Clan to guard the Hand of Morkul. When some inanimate statues are walked by, they will be alerted of your presence and come alive, being hostile to those it finds. If other Morkul statues are defeated, more statues may also come alive to attack you.
 

Related Quests
Online:Morkuldin Protector

Morkuldin Protectors are statues found in Morkuldin Forge that were created by the Morkul Clan to guard the Hand of Morkul. When some inanimate statues are walked by, they will be alerted of your presence and come alive, being hostile to those it finds. If other Morkul statues are defeated, more statues may also come alive to attack you.
 

Related Quests
Online:Morkuldin Sentinel

Morkuldin Sentinels are statues found in Morkuldin Forge that were created by the Morkul Clan to guard the Hand of Morkul. When some inanimate statues are walked by, they will be alerted of your presence and come alive, being hostile to those they find. If other Morkul statues are defeated, more statues may also come alive to attack you.
 

Related Quests
Online:Morkuldin Warden

thumb|right|A female Morkuldin Warden
Morkuldin Wardens are statues found in Morkuldin Forge that were created by the Morkul Clan to guard the Hand of Morkul. When some inanimate statues are walked by, they will be alerted of your presence and come alive, being hostile to those they find. If other Morkul statues are defeated, more statues may also come alive to attack you.
 

Related Quests
Online:Morushna

Morushna is an Orc captured by the Vosh Rakh at Paragon's Remembrance.
 

Related Quests


Quest-Related Events
When you find her she'll be inside a cage roasting over a large fire. Put out the fire to free her and Shaldagan. She cannot be spoken to.
After speaking to Shaldagan, she and Morushna will run out of the room.
:Morushna: ''"You don't have to tell me twice!"

After defeating Azhnura the Proselytizer:
:"I think it's time to get out of here now. Who knows when the rest of the cult will come looking for us?"''

Once you're outside, she'll say:
:''"That was more of an adventure than I was expecting. I hope the rest of my journey doesn't turn out to be so eventful."''

After the quest she'll say:
:"I am glad you killed that terrible Azhnura. She was the one pulling the strings here."
Online:Mothozog

Mothozog is an Orc commoner who can be found at the Stonetooth Market in the Stonetooth Fortress. He has no unique dialogue.
Online:Mourning Noble

thumb|right|A Mourning Noble
Mourning Nobles are Redguard citizens who can be found at Princess Lakana's funeral in Sentinel. They have no unique dialogue.
Online:Muazel

Alternate model|thumb|right
Muazel is a Redguard and the personal assistant of Lord Cosh, he will be manning the gate to the Hubalajad Palace during the wedding of Magnifica Falorah and Cosh, checking invitations.
 

Related Quests


Quest-Related Events
Forever Hold Your Peace
You will need to give him your forged invitation to Magnifica Falorah and Cosh's wedding before going through the massive double doors to the palace grounds.
:"Look at you! Such impeccable fashion belongs on the other side of this gate. Though I am a fool to request it, might I have your invitation?"
:Here you are.
:''"Yes … everything in order, as expected! Refreshments shall be served until the wedding begins.' And might I compliment your impeccable timing. We were just about to lock the gates!"
:Why are you locking the gates?
:"Don't want any riffraff finding their way inside. A wise suggestion of Chief Inspector Rhanbiq. He's to officiate the ceremony, did you know? But of course you did. Please, come in! Tonight your safety is guaranteed by the Iron Wheel and house guards alike!"

If you speak to him again before entering, he will insist you hurry in, "Please, do not tarry! You cannot miss the social event of the season … nay, the decade!"''

Notes
As he is the one who wrote the original invitation, it is his handwriting that was forged.
Online:Muazona

Muazona is a Redguard sailor who can be found in Abah's Landing. She is on a rooftop terrace in the southeastern part of the city enjoying her drink with Pehrash and being entertained by Yabhad. She has no unique dialogue.
Online:Mubshabar

Mubshabar is a Redguard beggar who can be found in the Warehouse District of Abah's Landing. He has no unique dialogue.
Online:Mugrub

Mugrub is an Orc laborer found at Honor's Rest. You'll find him near the entrance making repairs to the scaffolding. He has no unique dialogue.
Online:Muhaimin

Muhaimin is an Orc who can be found at Firebrand Keep.
Online:Muhmeylah

Muhmeylah is a Redguard priest who can be found in Abah's Landing. She has no unique dialogue.
Online:Mulamin

Mulamin is a Khajiit clothier who can be found in Velyn Harbor, working at the warehouses. 
 

Dialogue
He will disgruntled that Maritawen and Darak would rather chat than work:
:''"Just like always. My partners'll talk while I work."''
Online:Mulgabesh

Mulgabesh is the Orc in charge of security for the Thieves Guild who can be found in the Thieves Den. She will return the guild after your trip to the al-Danobia Tomb.
 

Dialogue
She has a few different greetings.
:"The guild needs me and my brawlers around for when things go wrong. And trust me. No matter how well planned a caper might be, something always goes wrong."

:''"Looks like Thrag did a decent enough job in my absence. Even brought in a few new recruits of his own. That's what I call "initiative." But now that I'm back, he can leave the guild's protection in my hands."

:"Glad to see Zeira has been keeping the guild on track. I'm still worried about the Iron Wheel, but we can weather that storm if we keep our heads low for just a little while."

:Where have you been all this time?
:"I was biding my time, determining how best to perform my duties in the face of overwhelming odds. But as soon as I got the word that Zeira was re-forming the guild, I was back here in two shakes of a horker's tail."
::I thought Thrag was in charge of security for the guild.
:::"Thrag did an admirable job in my absence. Now that I'm back, he will return to his role as my second in such matters. I know that will irritate the tusk out of him, but it can't be helped. I'm Thrag's superior in every way—and he knows it."
::What do you think of the new recruits? 
:::"Thrag chose well when he brought Ghazana into the guild. She's more than capable and I'm sure she will serve us well. And she's very pleasant to look at. Knowing Thrag, that was the first thing that crossed his mind when he recruited her."
::Do you think the Iron Wheel is too much to handle?
:::"The Iron Wheel? Facing those sharp-tusks head on would be as suicidal as chub loons charging a snow bear. We will weather this storm. The guild was around before the Iron Wheel, and we'll still be around after they're long gone."''
Online:Mulur

Mulur is an Orc found at Graystone Quarry. He has been fatally wounded by the machines within the mine, and dies moments after first encountered.

As you near him, he'll moan, "Shadows … shadows in the fog ….", before collapsing and dying.
 

Related Quests
Online:Murielle

Murielle is a Breton commoner and resident of Crosswych. She can be found walking around town after the defeat of the Red Rook Bandits. She has no unique dialogue.
Online:Murk-Scale

Murk-Scale is an Argonian healer located in the Elinhir Sewerworks, tending the bodies of the deceased.
 

Dialogue
:"I studied at the mage school for a little while. In the healing arts. I did not think they would turn against us."
Online:Murkh

Murkh is an Orc laborer who can be found at the Baandari Trading Post. He is a possible target of the Dark Brotherhood contract for Malabal Tor. He has no unique dialogue.
 

Related Quests
Online:Murkwater Defender

Murkwater Defenders are two goblin eviscerators who accompany War Chief Ozozai in Fungal Grotto I
Online:Murtag Conscript

thumb|right|A Bosmer Conscript
Murtag Conscripts are Bosmer and Argonian soldiers hired by Clan Murtag to aid them in their efforts against the ogres at Shinji's Scarp. They can be found by a cooking fire at the camp. They have no unique dialogue.
Online:Murtag Officer

Murtag Officers are Orc civil servants found at Shinji's Scarp.
 
Dialogue
They have unique ambient dialogue when speaking to their subordinates.
:''"Straighten up! The battlefield's no place to relax."

:"Stand tall, brothers. You've done well today!"

:"Stay on watch. Those ogres may not be done yet."''
Online:Murukh

Murukh is an Orc who can be first found northwest of Forlorn Watchtower. 
 

Related Quests


Quest-Related Events
When first spoken to:
:"My head! It hurts like a skinned horker! One of those riekr hit me. With a damn rock!"
:Orgotha sent me. She wants you and the others to return to camp.
:''"Orgotha. Always giving orders. Think she was the hunt-wife and not her mother.   I just need to clear my head. Gotta find Avreg and Zhasim. Don't want to add losing them to the list of today's embarrassments."
:Where are Avreg and Zhasim?
:"They headed toward the cave up in the cliffs the last time I saw them. Right after that Riekr got the drop on me.   Should've been back by now. Maybe you can find them? I'll make my way back to the camp. As soon as my ears stop ringing"

Spoken to before finding Avreg:
:"My head feels like a harpy got inside it and won't stop flapping its wings. Just tell Avreg to get back to camp. He'll make sure his brother is safe, like he always does."

When spoken to later outside the ruins:
:"You got the totem. Good. Wish I could have whacked that riekr chieftain in the head with it, but I suppose you took care of that, too."

Post-quest:
:"Thanks for helping us.   We're hoping Orgotha will let us take a side trip to Orsinium before we head back to the clan. I want to visit an alchemist and get something for my head."''
Online:Mushgah

Mushgah is a Redguard warrior who can be found at the Saltwalker Militia Camp.
 

 
Related Quests


Quest Related Events
When you first speak to him, he'll complain about their recent troubles.
:"Another damned bandit? Oblivion take you, I have no more supplies to give you, filth."
:'''I'm not a bandit.
:"You aren't? Sorry, I didn't mean to lash out at you then. It's just that these honorless bandits keep moving in, abusing our gear, eating our food, and just wasting our supplies."
:Anything I can do to stop them?
:"Not while Gudarz is in charge. Take my complaint to Captain Usnagikh, he's unofficially the man who's authority we still in support of the militia recognize. He may have a plan."''

After you kill Gudarz and haven't turned in the quest:
:"Take out Gudarz and his lackeys will take to the hills. Spineless bastards."

Dialogue
After dealing with the bandits, he will be much more relaxed.
:"With those bandits gone, we finally have enough supplies and equipment for the new recruits."
Online:Muth Gnaar Monk

Muth Gnaar Monks are Dunmer located in Muth Gnaar, who can be rescued from the Vereansu Tribe and Plague Husks.
 

Related Quests


Quest-Related Events
After rescuing each of them, they'll randomly say:

:Muth Gnaar Monk: "Thank you for saving me! I knew Dolril would send help."
:Muth Gnaar Monk: "Praise Vivec! Did Dolril send you?"
:Muth Gnaar Monk: "Thank the Tribunal! It was getting so hot in here!"
Online:Muzzled Owl Bewitcher

Muzzled Owl Bewitchers are Nord shamans found at Kynesgrove. They are under the corrupted influence of the keepers. Following the completion of the related quest, they will all become neutral.
 

Related Quests
Online:Muzzled Owl Ice Witch

Muzzled Owl Ice Witches are hostile Nords found at Kynesgrove. They are under the corrupted influence of the keepers. Following the completion of the related quest, they will all become neutral.
 

Related Quests
Online:Mylenne

Mylenne is a Breton commoner who can be found in Crosswych. She'll be crouched down on the ground behind Gestor's Fine Goods next to Fintias.
 
  

Dialogue
During the Red Rook occupation of Crosswych:
:''"This can't go on. The Red Rooks can't take over Crosswych. It's just not right!"

:"One of my neighbors got dragged off to work in the mines. Haven't seen her since."

:"Crosswych has been through tough times before. We'll survive this. We always do."

:"I've never lived anywhere but Crosswych. But maybe it's time to move on."

After the town is retaken:
:"I feel better with these Covenant soldiers here. I hope they stick around for a while."

:"It will be nice to have things return to normal. Crosswych used to be such a peaceful place."

:"The nerve! The Red Rooks went through my cupboards and dressers and took whatever they wanted."

:"I prefer to be able to walk the streets without getting harassed by despicable thugs."''
Online:Mylis

Mylis is a Dark Elf who can be found in the wilderness arguing with Alalura about lighting their campfire. If you light it for them, Alalura and Mylis will both be grateful and you will be granted a small amount of XP and a status effect called "Firelight" for 30 minutes, which increases your maximum Stamina by 5%.
 
  
Dialogue
:Alalura: "Explain once more why running was the best idea?"
:Mylis: ''"Does it matter? If we can't light a simple fire, we may as well head back."

Lighting their fire after someone else already has:
:Alalura: "Nobody has asked about us, have they? No? Good, good."''

Achievements
There is one Achievement associated with this NPC:
Online:Mysterious Crow

Mysterious Crow is a talking crow found in Evermore during the quest A City in Black. You later find out that the crow is actually the hagraven, Uela in disguise.
 


Related Quests
Online:Mystic Guardian

Mystic Guardians are translucent hoarvors summoned by Dark Root in Elden Hollow II. They have an orb of blue light inside them. If it connects to you via a blue tether, it will drain your magicka. Once defeated, they leave a pool of energy on that ground that drastically increases the maximum magicka of anyone standing inside it.
 

Related Quests
Online:Nabdanir

Nabdanir is a Redguard found in the courtyard of Hubalajad Palace. He is a guest attending the wedding of Magnifica Falorah and Cosh and can be found with Falleh and Nebuin. He cannot be spoken to.
Online:Nabshuq

Nabshuq is a Redguard who is imprisoned in the castle dungeon of Kvatch. He shares his cell with a rat and has no unique dialogue.
Online:Nadofah

Nadofah is a Redguard alchemist who can be found in front of Spotless Goods Shipping Concern in Abah's Landing. She has no unique dialogue.
Online:Nael

Nael is a Breton beggar found in various locations around Eastmarch.  You can give him some gold as part of the Give to the Poor achievement.
 

Dialogue
:''"Divines bless you, friend! World's a hard place, these days. My eleven children will surely starve today without a morsel to eat. Won't you spare some gold for an honest man and his poor children?"
:Your children are starving?
:"Oh, most assuredly. Not a bite to eat in days. Weeks, even! Won't you please help me out before it's … too late for my eleven sickly children?"
 

If you have given him gold in the past, he'll greet you differently.
:''"Oh, my friend! Thank Mara I've found you once more! Dastards! Miscreants of the very worst cut! As soon as you left they were upon me—beating me, taking the gold you so kindly gave me to feed my poor, starving children!"''

Achievements
There is one Achievement associated with this NPC:
Online:Nafefta

Nafefta is a Redguard commoner who works at the Enclave of the Hourglass outside of Kvatch. She is sweeping a side room on the west part of the wamasu nest in the Neglected Vestry, and will periodically take a break to sip from a mug.

Since the only way to reach her is by breaking and entering, she will only insist that you leave and will not speak with you. If fought, she has no weapons and will fight unarmed.
Online:Naheesh Dakeeto

thumb|right|Naheesh Dakeeto at the Mad Hist's Summit
Naheesh Dakeeto is an Argonian who can be found within the Ruins of Mazzatun. She is an elder of the Su-Zahleel tribe and she, along with the rest of the elders were captured to be sacrificed by Tree-Minder Na-Kesh and the Xit-Xaht. Once Na-Kesh is killed, Naheesh Dakeeto will lead the survivors in the cleansing of the maddened Hist-Tree.
 

Related Quests


Dialogue
Naheesh Dakeeto can be first heard pleading with a Xit-Xaht Stoneshaper in the sacrificial chamber.
:Naheesh Dakeeto: "Please … I just need—"
:Xit-Xaht Stoneshaper: "Up, muck-mouth! Now!"

After you defeat her captors, Heem-Jas enters the room.
:Naheesh Dakeeto: "Heem-Jas? Is that—?"
:Heem-Jas: "Yes, it is me. I just need to …. Kaoc. I will tend to this one. Save the others!"

She can also be spoken to at this point:
:"You must...you must move quickly. Na-Kesh is mad. She will drown my fellow root-keepers in her amber brew. Please … hurry!"

After the other elders have been freed or killed, she can be spoken with again.
:"I heard screaming. My fellow elders, were they …? Never mind. You must go to the summit. Find Na-Kesh and end this."

Once Na-Kesh is killed and the quest Sap and Stone is completed, she will lead the elders up to the Hist-Tree where she will thank Heem-Jas and begin the healing of the Hist.
:Naheesh Dakeeto: "Phew. That ladder was not kind to old knees. You have done well, Heem-Jas. Very well indeed."
:Heem-Jas: "Thank you, root-mother, but my companions are the real heroes. I spent most of our adventure lost or unconscious. I was …."
:Naheesh Dakeeto: ''"Reckless? Yes. But the chick that tumbles out of the nest is not without virtue. Courage—even a fool's courage—is always worthy of praise."
:Heem-Jas: "Thank you?"
:Naheesh Dakeeto: "This Hist … I hear it now. It is in anguish."
:Naheesh Dakeeto: "Mighty Hist, hear the cries of your children. Loosen your roots and unfetter your leaves. Sleep, dreamless and long. Sleep and be at peace."
: 
:Naheesh Dakeeto: "Quiet now. Good. With rest and clean water it may yet remember what it means to be a Hist. Thank you, friends."
:Heem-Jas: "Yes! Victory for Heem-Jas! Victory for the Su-Zahl—"
:Heem-Jas: "Sorry. The cheering can wait … I guess."''

Notes
Of the captured elders, Naheesh Dakeeto is the only one that cannot die, as the others can be killed through the activation of the wrong switches which leads to them being drenched in sap.
Online:Naheesh Keemeen

Naheesh Keemeen is an Argonian elder of the Su-Zahleel tribe who can be found in the Ruins of Mazzatun. He was captured, alongside most of her tribe, by the hostile Xit-Xaht to be sacrificed to their Hist-Tree.
 

Dialogue
Once he is released from his cage:
:Naheesh Keemeen: "I thought I was done for. Thank you."
However, if you press the wrong switch he will be drenched in amber plasm, go mad, and attack you with his claws.

Achievements
There is one Achievement associated with this NPC:
Online:Naheesh Lutapeeth

Naheesh Lutapeeth is an Argonian elder of the Su-Zahleel tribe who can be found in the Ruins of Mazzatun. She was captured, alongside most of her tribe, by the hostile Xit-Xaht to be sacrificed to their   tree.
 
Dialogue
Once she is released from her cage:
:Naheesh Lutapeeth: ''"I'm … I'm alive? Thank you, friend. Thank you!"''
However, if you press the wrong switch he will be drenched in amber plasm, go mad, and attack you with his claws.

Achievements
There is one Achievement associated with this NPC:
Online:Naheesh Naxaltan

Naheesh Naxaltan is an Argonian elder of the Su-Zahleel tribe who can be found in the Ruins of Mazzatun. He was captured, alongside most of his tribe, by the hostile Xit-Xaht to be sacrificed to their Hist-Tree.
 

Related Quests


Dialogue
You can release him from his cage, whereupon he will encourage you to keep moving.
:Naheesh Naxaltan: "I am fine. Keep going!"
However, if you press the wrong switch he will be drenched in amber plasm, go mad, and attack you with his claws.

Achievements
There is one Achievement associated with this NPC:
Online:Naheesh Notei

Naheesh Notei is an Argonian elder of the Su-Zahleel tribe who can be found in the Ruins of Mazzatun. He was captured, alongside most of his tribe, by the hostile Xit-Xaht to be sacrificed to their Hist-Tree.
 
  
Dialogue
Once he is released from his cage:
:Naheesh Notei: "May the sun warm your scales, friend."
However, if you press the wrong switch he will be drenched in amber plasm, go mad, and attack you with his claws.

Achievements
There is one Achievement associated with this NPC:
Online:Naheesh Oleen-Ta

Naheesh Oleen-Ta is an Argonian elder of the Su-Zahleel tribe who can be found in the Ruins of Mazzatun. She was captured, alongside most of her tribe, by the hostile Xit-Xaht to be sacrificed to their Hist-Tree.
 

Dialogue
Once she is released from her cage:
:Naheesh Oleen-Ta: "By Sithis … that was too close."

However, if you press the wrong switch she will be drenched in amber plasm, go mad, and attack you with her claws.

Achievements
There is one Achievement associated with this NPC:
Online:Naheesh Veesum

Naheesh Veesum is an Argonian elder of the Su-Zahleel tribe who can be found in the Ruins of Mazzatun. She was captured, alongside most of her tribe, by the hostile Xit-Xaht to be sacrificed to their Hist-Tree.
 

Dialogue
After entering the Sacrificial Room:
:Tree-Minder Na-Kesh: "Indolent! Worthless! The Xit-Xaht do not suffer weakness. Drench the elders. Kill the invaders!"
:Naheesh Veesum: ''"Who's there? She means to twist us into monsters! Please, you must set us free!"

Once she is released from her cage:
:Naheesh Veesum: "Hist bless you!"''

If you press the wrong switch, she will be drenched in amber plasm, go mad, and attack you.

Achievements
There is one Achievement associated with this NPC:
Online:Nahlia

Nahlia is a Breton researcher who is being held captive in the City District of Shada's Tear.
 

Related Quests


Quest-Related Events
She limps to the corner of the room after she's freed.
:Nahlia: "Thank you for freeing me. I was sure I would die here in this cold, wet pit."

Talk to Nahlia after you free her. 
:''"They … they handed me over to the nereids. My own people! A sacrifice to Shada they called it. My life … I could feel it slipping away. I don't know how much longer I could have lasted."
:Why were you being sacrificed? To whom?
:"The nereids call her Shada. When they drank the water, Klause and the others became her thralls. They thought they could serve her by sacrificing me."
:Who is Shada?
:"She's the nereid queen, or leader, or whatever it is nereids have. It sounded like she is the one responsible for the cursed water. That's why all the undead in here worship her. They drank the water and became her thralls."
:Do you know how to cleanse the curse?
:"There's a nereid in a nearby chamber. The others called her a Daughter of Shada. She is the one corrupting the waters in this wing. I don't know about the rest of the temple, though. Perhaps there are other Daughters of Shada."''
Online:Nahruzah

Nahruzah is a Redguard who can be found in Sentinel during the related quest. She'll be standing on the street between The Scalding Vial and The Mystic's Mirage.
 

Related Quests


Quest Related Events
While you're persuing the Prince's kidnappers, she'll call out:
:Nahruzah: "That way! They went that way!"

Speak to her and she'll assist:
:"Are you after the prince? They took him toward the cliffs!  Hurry!"