Netruk44/uesp-wiki-content huggingface dataset:
Online:A Masterful Plate

Quick Walkthrough
# Read the writ.
# Work out which and then gather the materials required.
# Craft the item at the appropriate crafting site.
# Deliver the goods to your contact.

Detailed Walkthrough
The following message will appear when you open the writ:
:"Some adventurers prefer their plate-and-chain to complete a specific ensemble. Enclosed are the particulars." — Rolis Hlaalu.
: 

When completing a Blacksmith Writ at the highest Metalworking level, you may receive a writ for a specific piece of armor (see also: A Masterful Weapon). This item will need to:
Be at least  , which means you must have enough Rubidite Ingots on hand.
Have a specific trait, which means you must have researched that trait for that item type and have the necessary trait material on hand.
Have a specific style, which means you must have learned the motif for that item type and have the necessary style material on hand.
Be of a specific set, which means you must have researched enough traits for that set, and visit one of that set's Crafting Sites to create it.
Be of at least   quality, and possibly  , which means you must upgrade the item 3 or 4 times.

The Temper Expertise skill will reduce the number of Tempers required to safely upgrade the item.  You can get away with as few as 1 each if you want to gamble, but given the expense of the materials involved, it's highly advisable to max your Temper Expertise and use the maximum number of Tempers each time to guarantee a 100% chance and not risk destroying the item in the process.  This means that for each item, you will want to have 2  , 3  , and 4  , and also 8   for   writs.

Once you have created the item, bring it to Rolis Hlaalu at the   writ drop-off locations for your reward.

Items
 
Note that some of these items require motifs or crafting sites from the various DLCs.  It is still possible to create these items if you do not have access to these DLCs, however, if you purchase the motifs from Guild Traders and visit a player's house with the appropriate attuned crafting stations.


Quest Stages
Online:A Masterful Weapon (Blacksmithing)

Quick Walkthrough
# Read the writ.
# Work out which and then gather the materials required.
# Craft the item at the appropriate crafting site.
# Deliver the goods to your contact.

Detailed Walkthrough
The following message will appear when you open the writ:
:''"Our client needs a particular weapon for an upcoming duel with a family member. Find me when it's done." — Rolis Hlaalu.
: '''

When completing a Blacksmith Writ at the highest Metalworking level, you may receive a writ for a specific weapon (see also: A Masterful Plate). This item will need to:
Be at least  , which means you must have enough Rubidite Ingots on hand.
Have a specific trait, which means you must have researched that trait for that item type and have the necessary trait material on hand.
Have a specific style, which means you must have learned the motif for that item type and have the necessary style material on hand.
Be of a specific set, which means you must have researched enough traits for that set, and visit one of that set's Crafting Sites to create it.
Be of at least   quality, and possibly  , which means you must upgrade the item 3 or 4 times.

The Temper Expertise skill will reduce the number of Tempers required to safely upgrade the item.  You can get away with as few as 1 each if you want to gamble, but given the expense of the materials involved, it's highly advisable to max your Temper Expertise and use the maximum number of Tempers each time to guarantee a 100% chance and not risk destroying the item in the process.  This means that for each item, you will want to have 2  , 3  , and 4  , and also 8   for   writs.

Once you have created the item, bring it to Rolis Hlaalu at the   writ drop-off locations for your reward.
Items
 
Note that some of these items require motifs or crafting sites from the various DLCs.  It is still possible to create these items if you do not have access to these DLCs, however, if you purchase the motifs from Guild Traders and visit a player's house with the appropriate attuned crafting stations.


Quest Stages
Online:A Masterful Weapon (Woodworking)

Quick Walkthrough
# Read the writ.
# Work out which and then gather the materials required.
# Craft the item at the appropriate crafting site.
# Deliver the goods to your contact.

Detailed Walkthrough
The following message will appear when you open the writ:
:''"A somewhat terse request for a wooden weapon. I'm sure you'll know what to do." — Rolis Hlaalu.
: '''

When completing a Woodworker Writ at the highest Woodworking level, you may receive a writ for a specific weapon (see also: A Masterful Shield). This item will need to:
Be at least  , which means you must have enough Ruby Ash on hand.
Have a specific trait, which means you must have researched that trait for that item type and have the necessary trait material on hand.
Have a specific style, which means you must have learned the motif for that item type and have the necessary style material on hand.
Be of a specific set, which means you must have researched enough traits for that set, and visit one of that set's Crafting Sites to create it.
Be of at least   quality, and possibly  , which means you must upgrade the item 3 or 4 times.

The Resin Expertise skill will reduce the number of Resins required to safely upgrade the item.  You can get away with as few as 1 each if you want to gamble, but given the expense of the materials involved, it's highly advisable to max your Resin Expertise and use the maximum number of Resins each time to guarantee a 100% chance and not risk destroying the item in the process.  This means that for each item, you will want to have 2  , 3  , and 4  , and also 8   for   writs.

Once you have created the item, bring it to Rolis Hlaalu at the   writ drop-off locations for your reward.

Items
 
Note that some of these items require motifs or crafting sites from the various DLCs.  It is still possible to create these items if you do not have access to these DLCs, however, if you purchase the motifs from Guild Traders and visit a player's house with the appropriate attuned crafting stations.


Quest Stages
Online:A Masterful Shield

Quick Walkthrough
# Read the writ.
# Work out which and then gather the materials required.
# Craft the item at the appropriate crafting site.
# Deliver the goods to your contact.

Detailed Walkthrough
The following message will appear when you open the writ:
:''"Requested: One shield 'to satisfy an Orcish parable.' I can tell you no more than that. Find me when you've made it." — Rolis Hlaalu.
: '''

When completing a Woodworker Writ at the highest Woodworking level, you may receive a writ for a specific shield (see also: A Masterful Weapon). This item will need to:
Be at least  , which means you must have enough Ruby Ash on hand.
Have a specific trait, which means you must have researched that trait for that item type and have the necessary trait material on hand.
Have a specific style, which means you must have learned the motif for that item type and have the necessary style material on hand.
Be of a specific set, which means you must have researched enough traits for that set, and visit one of that set's Crafting Sites to create it.
Be of at least   quality, and possibly  , which means you must upgrade the item 3 or 4 times.

The Resin Expertise skill will reduce the number of Resins required to safely upgrade the item.  You can get away with as few as 1 each if you want to gamble, but given the expense of the materials involved, it's highly advisable to max your Resin Expertise and use the maximum number of Resins each time to guarantee a 100% chance and not risk destroying the item in the process.  This means that for each item, you will want to have 2  , 3  , and 4  , and also 8   for   writs.

Once you have created the item, bring it to Rolis Hlaalu at the   writ drop-off locations for your reward.

Items
 
Note that some of these items require motifs or crafting sites from the various DLCs.  It is still possible to create these items if you do not have access to these DLCs, however, if you purchase the motifs from Guild Traders and visit a player's house with the appropriate attuned crafting stations.


Quest Stages
Online:Falkreath's Demise

Quick Walkthrough
# Talk to Gurund inside Falkreath Hold to receive the quest.
# Reach the entrance to Falkreath Hold.
# Kill the Siege Master, Morrigh Bullblood.
# Kill the Siege Mammoth.
# Enter Falkreath Hold and fight your way to the Hall of the Dead.
# Stop the ritual at the Hall of the Dead.
# Cleanse the draugr out of the Hall of the Dead and reach the entrance to the Jarl's Hall.
# Kill Domihaus the Bloody-Horned inside the Jarl's Hall.
# Talk to Eerika Skjoralmor to finish the quest.

Detailed Walkthrough
City under Siege
Upon entering the dungeon, you encounter a wounded Nord named Gurund who beseeches you to send aid to Falkreath from the other holds of Skyrim. Sensing the result of the battle is still indecisive, you volunteer to help and drive back the Reachmen-Minotaur alliance and save the hold. Accepting your help, Gurund points you towards the main road that leads to the gates. On the way there, you encounter Morrigh Bullblood, the Siege Master of the Dreadhorn Clan and slay her before finally reaching the main gate. There, you witness the Reachmen using a Siege Mammoth to try to break down the gates of the city. Before it is allowed to do so, you are able to fight it in combat and slay it, bringing a brief reprieve to the embattled defenders. Welcoming your aid, they open the gate to allow you into the hold.

Retreat to the Halls of the Dead
After entering the city, you meet Eerika Skjoralmor, the thane of Falkreath Hold and leader of the resistance. She outlines her plan to retreat to the Halls of the Dead with civilians and hold the line there against the invaders with her remaining soldiers. She requests your aid in clearing the path and giving her enough time to rally everyone. Cutting a path through the Reachmen ends in an encounter with three Reachmen necromancers that are attempting to raise the dead beneath the city to serve as their thralls. Even after defeating them and the malevolent Cernunnon summoned by them, they succeed in their goal and enslave the Draugr within the Halls to strike at anyone that enters. Eerika implores you to cleanse the dead and drive the hostile Reachmen specters from the Halls so that they can reach the Jarl's Hall at the summit. Before the exit, the spirit of Cernunnon possesses the body of Deathlord Bjarfrud Skjoralmor and unleashes him on you. Slaying him releases the hold of the specter and finally clears the path to the Jarl's Hall.

The Decisive Battle
Entering the Jarl's Hall, you encounter a belligerent Jarl Skjoralmor who asks you who has won the battle that is raging outside. Before you could answer, the leader of the siege, Domihaus the Bloody-Horned, bursts through the window behind them and crushed the Jarl beneath his hooves before proclaiming that the Hall is his. Undeterred, you battle the ferocious minotaur and come out top, slaying him and finally ending the siege of Falkreath. Eerika and her companions enter the Hall and mourn the death of their Jarl. Eerika becomes the next Jarl, and her first act is to make you the Thane of Falkreath for saving the city when all hope seemed to be lost.

 
 

Quest Stages
Legends:Cathay Novice

It is not obtainable as part of your collection, but it can appear in NPC matches.

Audio
 
 

Gallery
Online:Avulrund

Avulrund is a Nord found at the entrance to Falkreath Hold, at the Cyrodiil Gate Garrison in Craglorn. He is travelling to Falkreath by cart and offers to take you. 
 
  
Dialogue
''"Headed to Falkreath Hold? Wouldn't mind some well-armed company myself. Ugly rumors going about. Disappearances on the roads. Villages left burned, or abandoned. Hope my kin are safe …. Just hop in the cart if you're headed my way."''
Online:Morrigh Bullblood

Morrigh Bullblood is a Reachwoman of the Dreadhorn Clan found within Falkreath Hold. She is currently the clan's Siege Master and leads the assault on Falkreath's main gate, and acts as the dungeon's first boss. If your party is wiped, she and the clan members found with her will respawn at their starting positions.
 

Related Quests



Skills and Abilities
As a boss type enemy, Morrigh Bullblood is immune to all crowd control effects.
;Quick Strike: A basic melee attack that deals minor physical damage.
;Basilisk Powder: The boss winds up and throws poisonous powder in front of herself stunning all players and dealing moderate poison damage as indicated by a red cone. This can be interrupted.
;Catapult: The boss directs siege to fire upon the group dealing moderate flame damage as indicated by red circles. When she puts up a shield, hide inside it to avoid all the incoming siege fire.

Dialogue
Entering combat:
:Morrigh Bullblood: ''"Is this all they've brought?"

Casting onslaught:
:Morrigh Bullblood: "On my mark!"
:Morrigh Bullblood: "Fire!"
:Morrigh Bullblood: "Leave nothing standing!"
:Morrigh Bullblood: "Strike there!"
:Morrigh Bullblood: "Drive them out!"
:Morrigh Bullblood: "Full volley!"
:Morrigh Bullblood: "Another!"

Upon her defeat:
:Morrigh Bullblood: "Falkreath will fall …!"''

Notes
Despite her name, the horns on her head are simply decorative according to ESO Live .
She is related to Gerrigh Bullblood, the patriarch of the clan.
Online:A Masterful Weapon

A Masterful Weapon can refer to two Master Writ quests:

A Masterful Weapon (Blacksmithing)
A Masterful Weapon (Woodworking)
Online:Cliff Striders' Bane

'''Cliff Striders' Bane''' is awarded for slaying Cliff Striders and Cliff Skippers across Vvardenfell. Cliff Striders are more obvious, since they will attack you if you come near, but wherever there is a Cliff Strider, there are generally several passive Cliff Skippers nearby, which can be killed in a single hit from any attack, so don't forget to look around for these after defeating their more hostile cousins. While Cliff Striders are usually found alone, there is a concentration of them north-west of Gnisis. The Boss-level Cliff Striders Old Stomper and Cliff Strider Matriarch also count for this achievement.
Online:Viriniel (Riften)

Viriniel is a High Elf located on the porch of the Mages Guild in Riften. She has no unique dialogue.
Online:Magarakh (Nimalten)

Magarakh is an Orc commoner who can be found in Nimalten. She has no unique dialogue, and can be found tending plants in front of the Fighters Guild.
Lore:Dreamsleeve

The   (also known as the dreaming-sleeve) is an obscure and rarely mentioned concept or construct. Two widely disparate functions have been ascribed to it, though they are not necessarily mutually exclusive.

Dreamsleeve "transmission" has been mentioned as a method of communication which has been used to contact those across vast distances.  The Dreamsleeve has been described as a conduit for sending special transmissions, used by magicians and Imperial clerks. To reach it, one must have at least part of their brain constantly meditating, as one aspect of the conduit is its ability to carry images of concepts not yet "real".  It is utilized as a rapid means of magical communication, related to telepathy and "Memospores".   

During the  ,    's forces invaded  's realm of   on their way to taking the  .  As a result,     fell into a deep despair and drove her own spirit into the Dreamsleeve.  This left the   physically present but mostly unresponsive, as if in a deep sleep. Only the self-sacrifice of her servant   was enough to awaken her. 

According to the teachings of  , "mortals leave the dreaming-sleeve of birth the same, unmantled save for the symbiosis with our mothers". It is through the abandonment of the mother that mortals therefore enter the domain of Lord Dagon, the Prince of Destruction.  

Notes
Some influential unofficial fan discussions have characterized the Dreamsleeve as a process related to the cycle of death and rebirth, whereby souls are recycled within the Mundus. 
In The Elder Scrolls: Arena, the former apprentice to  ,  , communicates to the Eternal Champion through his dreams. Tharn eventually hijacks this connection, referring to it as a "dream bridge". He says that he will send his minions throughout time and space to the Eternal Champion via this connection, suggesting a connection between the dream bridge and the universe itself. 

References
Online:Siege Mammoth

The Siege Mammoth is a large mammoth owned by the Dreadhorn Clan. It can be found within Falkreath Hold, attempting to break down Falkreath's main gates. It serves as the dungeon's second boss. During the fight, Dreadhorn reachmen will be stationed atop the rocks above and shoot projectiles at the ground near the mammoth, serving as an unkillable hazard.

It has a chance to drop a Minotaur Bezoar.
 
Related Quests


Skills and Abilities
As a boss type enemy, the Siege Mammoth is immune to all crowd control effects.
;Swipe: A basic melee attack that deals minor physical damage.
;Charge: The boss charges forwards dealing moderate physical damage and knocking targets down as indicated by a red rectangle. The tank should position the boss facing the wall to prevent this.
;Sweeping Tusks: A charged heavy melee attack that deals high physical damage. This must be blocked or dodged if possible. Do not stand in front of the boss if you are not the tank.
;Stomp: At 50%, the Reachmen will light the boss on fire, adding a new attack to the fight. Occasionally, the boss rears up and stomps, dealing very high flame damage around itself. This must be blocked by everyone when it occurs.

Notes
Unlike Timber Mammoths and Pocket Mammoths, the Siege Mammoth has four tusks. This is a reference to the appearance of mammoths in Skyrim.
UESPWiki:Mobile App

The Mobile App is an application developed to browse UESP from the convenience of a mobile device, without the constraints of a mobile browser. The app is currently closed source and in development. The changelog can be accessed here.

Availability
The UESP App is now available for beta testing on the Google Play Store. Please leave feedback and bug reports on the talk page.

Developers

Current Developers
Thal-J#9730 on Discord, or Thal-J on uesp.net
Reorx#6643 on Discord, Daveh on uesp.net

Previous Developers
Shruikan#5820 on Discord
Dillon#7331 on Discord
Legends:Wispmother's Ring

It cannot be included in decks, but it is used by the Wispmother opponent in Solo Arena.

Notes
The card shares its art with similar Solo Arena supports, such as  .
The card's ability is based on  .

Gallery
Online:Clanfriend

Clanfriend and its preceding achievements are awarded for completing daily quests for Huntmaster Sorim-Nakar or Numani-Rasi.  You must first complete the Ancestral Ties and Ashlander Relations before these are available.  You can earn the final achievement and title by yourself in as little as 15 days since there are 2 quests per day.  Or by sharing quests from other players, you can get it in just over 2 days, since there are 7 quests from each of the quest givers to choose from, and you can potentially do all 14 in once per day by sharing quests.  The applicable quests are:

Huntmaster Sorim-Nakar








Numani-Rasi
Online:Ashlands Stalker

Ashlands Stalker is awarded for completing each of the 7 quests for Huntmaster Sorim-Nakar in Ald'ruhn.  You must first complete the Ancestral Ties and Ashlander Relations before these are available.  The quests are offered on a daily rotation, so the best way to ensure you get all of them is to do them on 7 consecutive days.  Alternatively, you can get them all done in 1 day by having quests shared from other players.  The quests are (in order of rotation):
Online:Ashlands Relic Preserver

Ashlands Stalker is awarded for completing each of the 7 quests for Numani-Rasi in Ald'ruhn.  You must first complete the Ancestral Ties and Ashlander Relations before these are available.  The quests are offered on a daily rotation, so the best way to ensure you get all of them is to do them on 7 consecutive days.  Alternatively, you can get them all done in 1 day by having quests shared from other players.  The quests are (in order of rotation):
Online:The Lost Library

Quick Walkthrough


Detailed Walkthrough



After speaking with Librarian Bradyn, enter the Library of Andule. It can be found in the region still missing in the model of Vvardenfell  . Read the stone tablet there.

Examining the first three tiles shows you the letter S for Summerset ( ), E for Exile ( ) and M for Morrowind ( ).
Further in the room tiles with those three letters can be safely stepped on if the first tile was the S one, any other will teleport you to the beginning.

Light the Brazier of Wisdom to the north and the Brazier of Knowledge to the southeast to solve the puzzle. After that you can freely traverse the room and enter the ancient vaults through the doorway in the east wall.

The answers for the ancestor spirits are:

;House Dres
:"House Dres holds slavery to be their sacred right and duty."
:"Because Dres feeds Morrowind with its agricultural might."
:"Dres believes Dunmer should keep to themselves and focus on improving Morrowind."

;House Hlaalu
:"Succeed at business and turn a tidy profit."
:"Compromise while always seeking to obtain the best possible deal."
:"Acknowledge Dunmer culture, but adapt as necessary to succeed."

;House Indoril
:"Religion."
:"Be preserved at all costs."
:"Outsiders may visit, but they must always be watched carefully."

;House Redoran
:"To fulfill your duty and maintain your honor."
:"We must accept and endure the harshness of life."
:"The way of the warrior."

House Telvanni has no ancestor spirit guarding its vault, but its book does not appear until the others have been picked up.
 
 

Quest Stages
Online:Morrowind Master Explorer

Morrowind Master Explorer is awarded for clearing all the Delves and discovering all of the Striking Locales in Vvardenfell.

Delves







Striking Locales
Online:Morrowind Cave Delver

Morrowind Cave Delver is awarded for clearing all six Delves on Vvardenfell.  Clearing a delve requires participating in battle against its final boss.
Online:Morrowind Pathfinder

Morrowind Pathfinder is awarded for discovering all of the Striking Locales in Vvardenfell.

Striking Locales
Online:Savior of Morrowind

Savior of Morrowind is awarded for completing several other large achievements in Vvardenfell.  To earn this achievement, you must:

Complete the Morrowind main quest for Champion of Vivec
Take rubbings from all of the Ancestral Tombs to discover the lost Library of Andule for Ancestral Tombs Hunter
Complete 32 quests for Morrowind Grand Adventurer
Defeat all 6 World Bosses for Defender of Morrowind
Clear all 6 Delves and discover all Striking Locales for Morrowind Master Explorer
Complete the Nchuleftingth Group Event
Complete the Forgotten Wastes Group Event

In addition to the title, earning this achievement will allow you to purchase Amaya Lake Lodge for
Online:Defender of Morrowind

Defender of Morrowind is awarded for defeating all 6 World Bosses in Vvardenfell.  Doing the daily quests for Beleru Omoril at the Hall of Justice in Vivec City will send you to each of these locations.
Online:Forgotten Wastes Group Event

The Forgotten Wastes Group Event occurs at the ruins of Kogoruhn in the Forgotten Wastes.  You will face several waves of enemies.  Defeat them all to earn the achievement and Skill Point.
Online:Nchuleftingth Group Event

The Nchuleftingth Group Event occurs in the Nchuleftingth Core in the deepest part of Nchuleftingth.  You will see Nchulaeon the Eternal sitting it its charging station in the middle of the cross-shaped hallway.  Nchulaeon does not attack you directly, but will spawn waves of Dwarven Automatons while installed in each of the charging stations at the ends of 3 of the hallways.  While Nchulaeon is charging, it cannot be damaged.  You must defeat all of the constructs in order for it to leave its charging station and head towards another, which is you chance to concentrate your attacks on it.  Defeat Nchulaeon to earn the achievement and Skill Point.