Netruk44/uesp-wiki-content huggingface dataset:
Online:Statue - Pride of Alkosh Hero

Pride of Alkosh Hero|thumb|right
:''"The Pride of Alkosh Hero brandishes an hourglass lantern while in a victory stance over a vanquished Dragon. The lantern shines forth with a warm glow, a bright beacon, or not at all—owner's choice!"

 ''' is a unique statue exclusive to the Crown Store. It was first available September 9 to September 23, 2021 for  .

Contents 

Gallery
Online:Rest in Pieces

Rest in Pieces is awarded for killing a cumulative 200 Restless Dead while fighting Cyronin Artellian. You do not need to kill all 200 in the same run, and it can be done on both Normal and Veteran mode.
Online:Red Petal Bastion Vanquisher

Red Petal Bastion Vanquisher is awarded for defeating the following bosses in Red Petal Bastion:
Rogerain the Sly
Artifact Bearers - Eliam Merick, Liramindrel, and Ihudir
Prior Thierric Sarazen
Online:Echoes of Wisdom

Echoes of Wisdom is awarded for acquiring the Crystal Animus Agea, found in the secret area of Red Petal Bastion and guarded by the first miniboss, a Wraith-of-Crows.
Online:Echoes of Life

Echoes of Life is awarded for acquiring the Crystal Animus Anya, found in the secret area of Red Petal Bastion and guarded by the second miniboss, a Spider Daedra.
Online:Echoes of Death

Echoes of Deatn is awarded for acquiring the Crystal Animus Nagaia, found in the secret area of Red Petal Bastion and guarded by the third miniboss, a Grievous Twilight.
Online:The Planar Vortex

This location is accessible through the portal at the Endless Stair. As you approach the portal, Telkor the Unforgiving flies down to stop you. The Groundskeeper appears as soon as the Daedric Titan is defeated.

According to the Groundskeeper, Molag Bal is using this interstices of space and time as the primary staging ground to meld Nirn with his realm. There are a number of Imperial and Daedric-style buildings, as well as a constant mix of environment from both Tamriel and Oblivion. 
 

Related Quests
The Endless Stair Objective: End the threat of the Planemeld once and for all. / You ended the threat of the Planemeld and saved Nirn.


People
 

Layout
When you enter the vortex, Meridia reveals herself and destroys the first of three Dark Anchors. A Vampire Illusionist, two Winged Twilights and two bloodfiends are summoned as you approach the second Dark Anchor. At the anchor, two bloodfiends, to Guardians of Coldharbour and a Winged Twilight will appear. Meridia destroys the second anchor, and Molag Bal appears after you defeat this group of enemies. Meridia erects a ward, and Molag Bal throws fire at her.

Two Guardians of Coldharbour will arrive at the docks leading to the next anchor. There is a backpack at the base of the stairs on the other side of the bridge. Two Winged Twilights, a bloodfiend and a Guardian of Coldharbour will appear as you approach the anchor. Two Winged Twilights, one Guardian of Coldharbour, and two bloodfiends appear to defend the third Dark Anchor. Gabrielle and Darien will stay behind to ensure the anchor is destroyed while you place the Light of Meridia.

Head east, up a hill containing a graveyard. Vanus and King Dynar will be ejected from the area, and Molag Bal's council appears. Clorsatari, Verkynvayl and Kehothar will face you in an attempt to halt your mission and please their master. Dremora will pour out of four portals Molag Bal opens up after you defeat his council.

Maps
thumb|left|A map of the Planar Vortex
 

Gallery
Online:Councilor Sophus's House

The home belongs to Councilor Sophus. There's a cooking fire inside.  An Interview with Countess Caro is on the bed.
Lore:Tamrielic

Tamrielic, colloquially referred to as Cyrodilic,   is the common tongue of the Empire and the language used most extensively throughout modern Tamriel.      Tamrielic is descended from Old Cyrodilic   and is based on the speech and writing of High Elvish.   

Notes
Tibedetha gets its name from the middle Tamrielic word for "Tibers Day".  This indicates the transition from middle Tamrielic to Tamrielic occurred sometime after the rise of Tiber Septim.
Tamrielic is the language shown to the audience as English (or whatever language the game is played in) in all nearly all The Elder Scrolls media.
The Elder Scrolls Online, The Origin of Cyrus!, and The Elder Scrolls Adventures: Redguard   are exceptions, rendering middle Tamrielic as English (etc.) instead.

References
Lore:Teeba-Hatsei (sport)

Some players wear padding of wood and dried wasso leaves on their hips.  Competitive balls are heavy  and made of depasa gum.  Non-competitive balls are softer, and ideal for performing tricks. They are usually comprised of snake leather with a swamp jelly core.  The balls used to play teeba-enoo are strikingly similar to those used in teeba-hatsei. 

The best teeba-players are short and bulky, with broad tails and control of their hips. In particular, a good teeba-hatsei player should be able to swing their hips powerfully and with ease. One who has long arms and a thin tail will have difficulty excelling in teeba-hatsei. 

Setup
The game is played on a broad field of dry mud and salt-meadow hay. On either end of the field is a wall of mud and eeto cane. The field's size and the wall's height vary from village to village. Two reed hoops are suspended over the field: one is about fifty hands high, the other around thirty. The hoops' height also varies from tribe to tribe. The game is played by two teams of five.  

Rules
The game begins when someone tosses the ball skyward. Players try to hit the ball with their hips, elbows, and tails, which can hurt due to the ball's heft; this is why some players wear padding. Tail strikes tend to be the strongest. The ball is volleyed back and forth as each team tries to strike the opposing wall.
When a team strikes the wall, they earn a point. 
If it's raining when the wall is struck, the team that hit the opposing wall will get two points.  
Teams can earn three points by hitting the ball through the lower hoop, which is difficult as the hole is very small. 
If points are scored too quickly, the ball is covered in mud. 

The game continues until one team gets ten points. If someone manages to get the ball through the upper hoop, the game ends immediately, and whichever team has the highest score at that time is declared the winner. 

References
Lore:Old Cyrodilic

Old Cyrodilic (or simply Cyrodilic) is the language from which Tamrielic descended.   A variation of Old Cyrodilic was once spoken by the Ayleids.  In  , Cyrodilic became the language of all legal documents, replacing High Elvish.  

Cyrodilic names localized from other languages
; : Ne Quin-al ( ) 
; : Pa'alatiin (Ta'agra)
; : Talos 

Notes
From Old Cyrodilic, "withersynes" means "backwards". 
Pig-Cyrodilic is a variant of Cyrodilic sometimes spoken by non speakers. 

References
Lore:Teeba-Enoo

The balls used to play teeba-enoo are strikingly similar to those used in teeba-hatsei.  

Rules
The rules of teeba-enoo aren't written in any book, but an Orc who watched a match in Murkmire described the experience. At first, the players laid in the mud. Suddenly, half of the players jumped up and began slapping their tails, croaking up a storm while kicking half a dozen balls. The players bounced a ball off of a rock, then the other team rose, hooting and slapping their chests. They formed a circle around the rock the other team was bouncing their teebas off of, and began stood on their heads. Then, the other team began singing. One of the players shouted "enoo", and everybody flopped back down into the mud, where they laid for fifteen minutes until the game was over. 

References
Lore:Entertainment

This section details the ways in which Tamriel's inhabitants pass the time. Music is a universal concept throughout Tamriel; all cultures have their own music.
 

Children's Games
 
 

Sports
 
 
 

Arena 
The Arena Is a place in the East district of the Imperial City where the citizens of Cyrodiil can go watch or fight in the arena. You can fight for glory or money. Or you can watch the warriors fight to the death. There are some fighters so popular they have Adoring Fans. You can also gamble by placing bets on which warrior will win. This place is the area of the Arena faction and its quest line.
Lore:Vosh Ball

left|thumb|Bazrag, Vosh Ball champion
Vosh Ball, also known as "Courage" Ball ,  is unique and traditional sport played by the Orcs. It started out as a recreational activity during the early days of the first Orcish clans. The sport mainly deals with testing the bravery of Orcish Warriors. During those days, they would use a heavy sphere made out of wood or metal the size of an Orcs head. A novice warrior who was being tested stood on the far end of a paced off court. The novice then had to stare down veteran warriors, each armed with a vosh ball. As part of the test, each of the warriors would toss the ball, and if the novice was still standing, they proved their courage, and were promoted higher in the warrior ranks of their clan. 

As time went on, this became an organized sport, rules and regulations were added in, the heavy metal and wooden balls were replaced by leather balls. Vosh Ball is rarely played outside of the Orcish strongholds,  but is very popular among the Orsimer.  Signing the Vosh balls was common practice of the champions of this sport. 

The rules of this sport were described by Orcish lorekeepers. Texts regarding it were kept in the archives of Temple of Ire alongside texsts describing other practices such as 'Cut-It-Til-It-Screams'. 


Set Up and Rules
While the rules vary, one thing about the sport remains consistent. Two teams of six Orcs, all armed with a sling of three vosh balls, compete to control an enclosed court. The two teams throw the balls to try and render the other team unconscious with all of their might put into it. 
 
References
Lore:Madding Wind Prison

is a penitentiary found somewhere within Daggerfall Covenant territory. Criminals who have commmited crimes against the Covenant are held there as prisoners. The Daggerfall Five were detained and imprisoned there prior to the Planemeld for said crimes and by  , the   seized Borderwatch and demanded that the Five be liberated.  
 

References
Online:Red Exile

A female Red Exile ignores Seryn's pleas to find her brother and tries to attack her, moving in with her weapon drawn, but is defeated by a spell from her staff. Afterwards, she is kicked by her and groans in pain on the ground.
 
 
Two male Red Exiles also ignore Seryn's pleas to find her brother, attempting to move in with their weapons, and she quickly defeats them. 
 

Related Quests
Morrowind:Lighthouse

The contents of the crates, sacks and barrels are random and cheap, including food, clutter and low-end ingredients, but there are some more interesting items too. To the left of the bottom floor's entrance, there is a level 25 locked chest containing a random steel weapon and a small amount of gold. There are also number of lanterns, one of which is blue. Upstairs you'll find some bread, a bottle of greef, and the unarmored skill book ''The Wraith's Wedding Dowry''.
 

Related Quests


Notes
Taking items will not incur bounty, but will make Thavere hostile.

People
 

 

Gallery
Online:Waking Flame Delver

Waking Flame Delver is awarded for completing both of the dungeons added by the Waking Flame DLC at Veteran difficulty level.
Online:Red Petal Bastion Conqueror

Red Petal Bastion Conqueror is awarded for completing Veteran Red Petal Bastion for the first time by killing the three bosses. If you have not already completed the dungeon on Normal, you will earn Red Petal Bastion Vanquisher at the same time.
Online:The Dread Cellar Conqueror

The Dread Cellar Conqueror is awarded for completing Veteran Dread Cellar for the first time by killing the three bosses. If you have not already completed the dungeon on Normal, you will earn The Dread Cellar Vanquisher at the same time.
Lore:Vengeful Eye

The   is an amulet associated with the Daedric Prince Malacath; it is a relic sacred to both the Orcs and Reachfolk of the Winterborn clan. It is a plain amulet carved with the symbol of an eye. Dried blood appears to be caked inside the etching.  Those who have it in their possession are said to carry Malacath's favor. It was first given by Malacath to his mortal followers,  and this artifact would be passed down by combat, the one who slain the bearer claiming the artifact. It is capable of influencing those who have it in their possession. Two Orcish brothers once attempted to destroy the relic, only for it to  whisper to one of them, and influencing one brother to betray the other. Soon after, the relic fell into the possession of Mercedene, one of the Winterborn and Beast of the Reach.  

It would eventually be buried within the tomb of Honor's Rest. In  , the Winterborn attempted to retrieve the relic from the tomb, so they could march upon Orsinium and the Orcish Strongholds, in what was referred to as the Vengeful march.  It would be retrieved by the Vestige before that could happen. Its unclear if the relic was given to the Priests of Malacath in Orsinium, destroyed, or if the Vestige took it to a shrine of Malacath and received Malacath's favor and blessing to keep the amulet.   



References
Morrowind:Rithleen's House

thumb|right|Interior
It is located above Tyermaillin's House. Rithleen, a trainer and Journeyman of the Blades lives here. The house is small, consisting of a single room. The house primarily contains clutter. Within, you'll find a bed with a copy of The Mirror (a Block skill book) sitting on top of it. Containers hold small amount of ingredients, couple sacks fixed amount of saltrice. There is also a level 15 locked chest (for which there is no key) at the foot of the bed which contains a random amount of gold, some common clothes, and a chance to find special loot. 
 

Related Quests


Notes
Items can be taken from house without penalties, even if you're not a member of the Blades.

People
Online:Sul-Xan Style (collection)

Sul-Xan Style is a collection of 14 books that make up part of the Crafting Motifs library. Reading these chapters allows access to the Sul-Xan Style for crafting. These chapters (or rarely the entire book) can be occasionally found as rewards for completing  .
Online:Crafting Motif 102: Sul-Xan Axes

I feel no need to point out to my readers that scholars of Argonian cultural mores come by the bushel. The recent mania in our scholarly community to expose "dark secrets" of the beast race in the swamps has led to such trite revelations as "On Crunchy Bugs and Moist Spines- An Investigation into Gustatory Practices of Southern Argonians." However, during a recent sojourn through Blackwood, I encountered a tribe with a culture so distinct that I felt compelled to document it. After my entourage graciously cut down several of these Sul-Xan, I collected their effects. What follows are descriptions of the materials and methods of construction which appear unique to this group.

AXES 
Atop the long, narrow hilt, each of these weapons display a half-moon shaped blade unlike others I've seen. On each side of the blade, two silvery spikes jut out menacingly. However, these are not merely ornamental. I personally witnessed their tearing abilities upon several guards once the curved blade nearly cut them in twain.
Online:Crafting Motif 102: Sul-Xan Boots

I feel no need to point out to my readers that scholars of Argonian cultural mores come by the bushel. The recent mania in our scholarly community to expose "dark secrets" of the beast race in the swamps has led to such trite revelations as "On Crunchy Bugs and Moist Spines- An Investigation into Gustatory Practices of Southern Argonians." However, during a recent sojourn through Blackwood, I encountered a tribe with a culture so distinct that I felt compelled to document it. After my entourage graciously cut down several of these Sul-Xan, I collected their effects. What follows are descriptions of the materials and methods of construction which appear unique to this group.

BOOTS 
I regret that my time trudging through the swamps left mud caked within my every pore. So, when I see the Sul-Xan footwear has an open-toed design, I admit my bafflement. Perhaps the claws of the tribe are especially sharp? The supple leather structure does offer impressive support on the calf area. I imagine they find it helpful while chasing down prey as it flees at high speed.
Online:Crafting Motif 102: Sul-Xan Belts

I feel no need to point out to my readers that scholars of Argonian cultural mores come by the bushel. The recent mania in our scholarly community to expose "dark secrets" of the beast race in the swamps has led to such trite revelations as "On Crunchy Bugs and Moist Spines- An Investigation into Gustatory Practices of Southern Argonians." However, during a recent sojourn through Blackwood, I encountered a tribe with a culture so distinct that I felt compelled to document it. After my entourage graciously cut down several of these Sul-Xan, I collected their effects. What follows are descriptions of the materials and methods of construction which appear unique to this group.

BELTS 
Primarily constructed from what I believe is thick haj mota leather, Sul-Xan belts offer a great deal of support when carrying multiple heavy weapons. The buckles appear fashioned from basic steel, but the iconography etched on them must require a sharp eye and steady hand.
Online:Crafting Motif 102: Sul-Xan Bows

I feel no need to point out to my readers that scholars of Argonian cultural mores come by the bushel. The recent mania in our scholarly community to expose "dark secrets" of the beast race in the swamps has led to such trite revelations as "On Crunchy Bugs and Moist Spines- An Investigation into Gustatory Practices of Southern Argonians." However, during a recent sojourn through Blackwood, I encountered a tribe with a culture so distinct that I felt compelled to document it. After my entourage graciously cut down several of these Sul-Xan, I collected their effects. What follows are descriptions of the materials and methods of construction which appear unique to this group.

BOWS 
Our group once stumbled upon a small Sul-Xan encampment to our surprise. Once the villains were no longer a threat, I discovered their bows are strung using alit sinew, finely stretched and dried across several bone racks. The delicate recurve of the bow limbs strangely conflicts with the garish metal adornments on the riser.
Online:Crafting Motif 102: Sul-Xan Chests

I feel no need to point out to my readers that scholars of Argonian cultural mores come by the bushel. The recent mania in our scholarly community to expose "dark secrets" of the beast race in the swamps has led to such trite revelations as "On Crunchy Bugs and Moist Spines- An Investigation into Gustatory Practices of Southern Argonians." However, during a recent sojourn through Blackwood, I encountered a tribe with a culture so distinct that I felt compelled to document it. After my entourage graciously cut down several of these Sul-Xan, I collected their effects. What follows are descriptions of the materials and methods of construction which appear unique to this group.

CHEST PIECES 
No surprise that such a vicious people focus on defending sensitive vital body areas. Even the lighter armors have metal plating protecting the chest and gut. Every piece is also quite tight-fitting, so that nothing can be snagged during battle. Intricate scale plating underlies dark leather, providing extra protection.
Online:Crafting Motif 102: Sul-Xan Daggers

I feel no need to point out to my readers that scholars of Argonian cultural mores come by the bushel. The recent mania in our scholarly community to expose "dark secrets" of the beast race in the swamps has led to such trite revelations as "On Crunchy Bugs and Moist Spines- An Investigation into Gustatory Practices of Southern Argonians." However, during a recent sojourn through Blackwood, I encountered a tribe with a culture so distinct that I felt compelled to document it. After my entourage graciously cut down several of these Sul-Xan, I collected their effects. What follows are descriptions of the materials and methods of construction which appear unique to this group.

DAGGERS 
Mention a dagger, and I think of the pocket blade I carried when I left home the first time. For Sul-Xan, a dagger means the length of a dragon's tooth. While basic in construction—simple steel blade and leather grip—the size is quite enormous.
Online:Crafting Motif 102: Sul-Xan Gloves

I feel no need to point out to my readers that scholars of Argonian cultural mores come by the bushel. The recent mania in our scholarly community to expose "dark secrets" of the beast race in the swamps has led to such trite revelations as "On Crunchy Bugs and Moist Spines- An Investigation into Gustatory Practices of Southern Argonians." However, during a recent sojourn through Blackwood, I encountered a tribe with a culture so distinct that I felt compelled to document it. After my entourage graciously cut down several of these Sul-Xan, I collected their effects. What follows are descriptions of the materials and methods of construction which appear unique to this group.

GLOVES 
Much like the boots, Sul-Xan gloves are opened to bare the claws. Argonian fighters always have one last line of defense should they lose a weapon. Along the top of the wrist and forearm, they have placed a thick metal brace to prevent the loss of the combatant's sharp claws.
Online:Crafting Motif 102: Sul-Xan Helmets

I feel no need to point out to my readers that scholars of Argonian cultural mores come by the bushel. The recent mania in our scholarly community to expose "dark secrets" of the beast race in the swamps has led to such trite revelations as "On Crunchy Bugs and Moist Spines- An Investigation into Gustatory Practices of Southern Argonians." However, during a recent sojourn through Blackwood, I encountered a tribe with a culture so distinct that I felt compelled to document it. After my entourage graciously cut down several of these Sul-Xan, I collected their effects. What follows are descriptions of the materials and methods of construction which appear unique to this group.

HELMETS 
Each headpiece holds a scowling death mask carved from a bright jade. If the intent is to intimidate, they succeed. Some will sport massive curving horns like the claws of some great crab. In the interest of academics, I admit that when I close my eyes, these faces haunt me still.
Online:Crafting Motif 102: Sul-Xan Legs

I feel no need to point out to my readers that scholars of Argonian cultural mores come by the bushel. The recent mania in our scholarly community to expose "dark secrets" of the beast race in the swamps has led to such trite revelations as "On Crunchy Bugs and Moist Spines- An Investigation into Gustatory Practices of Southern Argonians." However, during a recent sojourn through Blackwood, I encountered a tribe with a culture so distinct that I felt compelled to document it. After my entourage graciously cut down several of these Sul-Xan, I collected their effects. What follows are descriptions of the materials and methods of construction which appear unique to this group.

LEG GREAVES 
Aesthetically simple, yet functionally perfect. The flexible leather surrounds the leg providing excellent range of motion. But the dull metal brace across the shin offers protection from severing. I imagine the knee spikes can also do vicious damage during intense melee.