Oblivion:Redguard

frame|Illustration of a typical Redguard male
Redguards are the most naturally talented warriors in Tamriel. The dark-skinned, wiry-haired people of   seem born to battle, though their pride and fierce independence of spirit makes them more suitable as scouts or skirmishers, or as free-ranging heroes and adventurers, than as rank-and-file soldiers. In addition to their cultural affinities for many armor styles and weapons (particularly swords), Redguards are also physically blessed with hardy constitutions, resistance to poison, and quickness of foot. Unlike most other human races, they are not believed to have any connection with the ancestral Nordic homeland of  . 
 
A list of all the Redguards in Cyrodiil can be found here.
Attributes
Male
+10 Strength and Endurance
-10 Intelligence, Willpower, and Personality
Female
+10 Endurance
-10 Intelligence and Willpower

Skills
+10 Blade, Blunt, and Athletics
+5 Light Armor, Heavy Armor, and Mercantile

Traits
Adrenaline Rush greater power (FormID  ).  All of the following for 60 seconds on Self, once per day:
Fortify Agility 50 points
Fortify Endurance 50 points
Fortify Speed 50 points
Fortify Strength 50 points
Fortify Health 25 points
  ability (FormID  ): Resist Disease 75% on Self, constant
  ability (FormID  ): Resist Poison 75% on Self, constant

In-Game Description
The most naturally talented warriors in Tamriel.  In addition to their cultural affinities for many weapon and armor styles, they also have a hardy constitution and a natural resistance to disease and poison.

Gameplay

Redguards, the fiercest warriors in the game, are masters of martial arts. With bonuses in Blade, Blunt and Athletics, they are fast, and deadly warriors.

Redguards have a resistance to poison and disease, which can prove very useful.

Stealth characters may want to use a Redguard character if they want to gain an Endurance bonus at the beginning of the game, but not lose attribute points in Agility or Speed.  

Their Adrenaline Rush power is very useful, and can be used creatively in a variety of situations, and it doesn't have the agility weakness of the Orc's Berserk power. 

Enemy Redguards will generally be encountered as Bandits (including Bandit Ringleaders), clad in light armor and wielding blunt weapons. Among the vampires, the Rogues and Scouts are Redguards.

Race-specific Dialogue

; Greetings
:"Greetings, Redguard."  
:"Come to bother me with a war story, Redguard?"  
:"Greetings, child of the Ra Gada."  

; Friendly Greetings  
:"What did I do to deserve this honor?"
:"The pleasure is all mine."
:"I like what I see."
:"Well, what have we here?"
:''"Anytime, friend. I'm right here."

; Neutral Greetings  
:"So, what's this about?"
:"What's your story?"
:"You've got my ear. Let's hear it."
:"Talk is free. What do you want?"
:"What brings you here?"

; Brusque Greetings  
:"Nothing's keeping you here. So move on."
:"Keep walking."
:"If you're looking for trouble, you're getting very warm."
:"I don't think so."
:"Get lost."

; In combat
:"Don't feel bad -- no one lives forever!"
:"You do realize I've been holding back?"
: "You humans are all the same! Weak and worthless!"''  

NPC Reactions
Reactions affect the base disposition of NPCs towards you depending on your relative races.

:Bretons -5
:Imperials -5
:Redguards +5