Oblivion:Vampire Cure

Quick Walkthrough
# Work your way through various referrals: from Raminus Polus, to Count Janus Hassildor of Skingrad to Melisande in Drakelowe.
# Retrieve five empty Grand Soul Gems to get Melisande to help you.
# Collect a long list of ingredients for the potion.
# Retrieve the potion, and take it back to Janus Hassildor for a reward.

Detailed Walkthrough
Getting Started
Before you can start this quest, you must be a full fledged vampire, not just have the disease porphyric hemophilia.  At that point, "Cure for Vampirism" will show up as a conversation topic, in particular when talking with healers or with Vicente Valtieri. Asking about "Cure Vampirism" will lead to a referral to Raminus Polus at the Arcane University in the Imperial City.  But in fact, Raminus doesn't know much, other than that Count Janus Hassildor of Skingrad is a vampire, and may have been doing some research on a cure.  At Castle Skingrad, ask the Steward Hal-Liurz for an audience with the Count.  Talking to Hassildor yields an interesting backstory on him and his wife and reveals that he will reward you for obtaining a Cure Vampirism potion for his sick wife.  But he tells you of a rumor of an alleged witch of Glenmoril who lives somewhere near the Corbolo River (your map places a marker at Drakelowe.)

Melisande's Shopping Lists
thumb|right|The hidden room in Crayfish Steep
Travel to Drakelowe and you will find one inhabitant, Melisande, who will let on that she might be able to help you.  But before even agreeing to help you, she requires five empty Grand Soul Gems.  At this point in the quest, three empty Grand Soul Gems are placed in nearby dungeons.  In each case, one empty Grand Soul Gem is in a previously non-existent area of the dungeon; the appearance of the area is triggered by this quest.  The three nearby dungeons are:
Crayfish Cave, Zone 4 (Crayfish Steep), behind rock walls I, J, K.
Nornal, Zone 2 (Nornal Ageasel), behind hidden door K.
Squandered Mine, Zone 3 (Squandered Mine Wind Holes), behind rock wall G.

Any other soul gems in the game may also be used for this quest, including stolen ones. One such gem may be found in a display case on the bottom floor of the Arcane Mages Guild Tower in Imperial City- if you are part of the guild, then taking the gem (along with the two filled gems that cannot be used in the quest), does not constitute an act of stealing.  Most soul gems are found randomly. If you are at least level 11, there is small chance (  be 0, while a cured player's will be set to -1.
It is possible to enter the Chamber of the Lost before doing this quest by using high acrobatics or the floating paint brush glitch to jump over the castle wall and access the chamber door. Countess Hassildor will not respond if you try to wake her and her body cannot be looted if she is killed. If you want to leave simply exit the room and fast travel.

Bugs
 
 
 
 
 
 
 
  On the PS3, this bug has returned, although only if Shivering Isles has been installed.  The bug is present even though the latest official patch is built-in to the PS3 version of the game.  A workaround is available but requires a non-GoTY Oblivion disc; see PS3 GotY Vampirism Cure Notes below.
There is a workaround that doesn't require a non-GoTY disc. Exit the game, open the PS3 system settings and change the system language. German works, others may also. Go back into the game and give the "Blutgras" as it is called in Germany to Melisande, who will now accept it. Save the game, exit and change your system language back.
 
 
 
This bug was silently patched in the master file Oblivion.esm installed by Shivering Isles, so should no longer occur if Shivering Isles is installed.
 
If you are on a PC, use the console to and type the following:    (this will teleport you to  Janus Hassildor)   (this will select Hal-Liurz)   (this will teleport her to you)
If you do this, the entrance to the Chamber may not open, meaning the exit from the Chamber will lead you to a blank wall with no apparent way through. You can open the entrance by opening the console, clicking the offending wall, and using the   command. 
One possible way to finish the quest is to find the count, hit him, and have him chase you back to where Hal-Liurz is standing (without getting stopped by any guards along the way or by just resisting arrest if they stop you). Hal-Liurz should then go back to the Great Hall, although it may require similar forceful persuasion. You will need to pay the fine for assaulting the count and his steward, but then you can go to the Great Hall, wait for 24 hours, and the Count should show up to give you your reward - Alternatively, yielding to the count eliminates the fines and skips to the reward dialogue.
Another way to complete this quest is to break into the Castle Hall and speak to the Count by yourself.
 
 
 
 
 
 

PS3 GotY Vampirism Cure Notes
 

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