Netruk44/uesp-wiki-content huggingface dataset:
Morrowind:Raw Ebony

:''"Raw ebony is one of the most precious substances in the Empire, and most of the continent's deposits are here on Vvardenfell. Raw ebony itself is an extremely hard, durable, black glass-like substance, said to be the crystallized blood of the gods. Raw ebony is protected by Imperial law, and may not be mined or exported without an Imperial charter. Ebony smuggling is a profitable but dangerous source of illegal wealth on Vvardenfell." Tendris Vedran and Anarenen

Raw Ebony''' is a valuable commodity, mostly found in well-guarded mines. It is only sold by two vendors with limited supplies of it , though all who buy ingredients will purchase it from you, despite such transactions being forbidden without a charter. Raw Ebony can also be found in barrels and other containers in Dwemer ruins, though these are less predictable. Mines are the best place to find the substance, though you have to keep an eye out for witnesses when you steal it. The other hindrance to this practice is that Raw Ebony is relatively heavy. However, its comparatively high value can make it worth the effort if you're up to it.

If you have the Tribunal expansion, you can use it to have Ebony Armor crafted for you by Bols Indalen at the Craftsmen's Hall in Godsreach.

There is a special type of Raw Ebony, ID:  , which can be found as offerings in Daedric shrines. These are identical to standard Raw Ebony in appearance and effects, but they are cursed, and picking one up will cause you to be attacked by a Dremora Lord.

Raw Ebony is one of only two ingredients in vanilla Morrowind which can be used to create Restore Speed potions, the other ingredient being resin. The Tribunal expansion adds two other ingredients with this effect. However, combining Raw Ebony with its cursed variant leads to a potion containing all four effects of Raw Ebony.

 Both vendors, Anis Seloth and Nivos Drivam, have 4 non-restocking units for sale and keep them in chests. Additionally, Nivos Drivam displays three more on a table.

Notes
In real life, ebony is a type of hard, dark wood, traditionally used to make piano keys and other such items. This is in no way related to the ebony in the Elder Scrolls series, which is a volcanic glass. A closer real-world equivalent would be obsidian, though ebony's use in making armor and weapons suggest that it is far less brittle than obsidian.

Locations


Finally, two other abundant locations are added by official expansions and plugins:
The Siege at Firemoth official plugin adds a large amount of Raw Ebony (16 rocks and 22 loose pieces). Its isolation from the mainland is a logistical problem; Mark and Recall may help.
The Raven Rock mine, added by the Bloodmoon expansion, is the single most abundant source of Raw Ebony in the game, (24 rocks and 6 crates, not counting the 5 quest-related pieces you must turn over earlier in the East Empire Company quest line). The mine is unguarded immediately after it is completed and its doors will open before additional quests send you into it.
Morrowind:Raw Glass

:"Raw glass is similar to raw ebony, but less well-known. Ebony is jet black, while glass is a milky translucent green. Less durable, but much lighter and more flexible than ebony, glass is used primarily to make the distinctive, elegant glass armors and weapons of High Elven design."

Raw Glass is a valuable commodity, actually more so than Raw Ebony when you consider the value:weight ratio, since Raw Glass is 1/5th the weight of Raw Ebony and just as valuable.  It is not sold by any restocking vendors, though all who deal in ingredients will buy it from you if you have any.  The most abundant sources are in mines, though these tend to be heavily guarded.  Raw Glass can also be found in barrels and other containers in Dwemer ruins, though these are less predictable.  If you have the Tribunal expansion, you can use it to have custom Glass Armor crafted for you by Bols Indalen at the Craftmen's Hall in Godsreach.

A quest version of Raw Glass exists, which looks exactly the same as the normal version, but has a unique ID:  . 10 samples of this variant are needed for The Angry Trader quest, and can be found inside a chest in Beshara. It is possible to mix both versions of Raw Glass to make a potion with all four of the ingredient effects, but it will prevent you from completing the quest, and such a potion would have only one beneficial effect. The special variant cannot be used by Bols Indalen.

Locations
Morrowind:Human Flesh

Human Flesh is an extremely rare ingredient. It cannot be harvested from humans. It is identical to Rat Meat in appearance, though not in effects.

In the standard game there are only four samples of it to be found, all in the cave of Palansour. The Bloodmoon expansion adds three more samples: one in Lassnr's house in Skaal Village, and two pieces in the cavern of Legge. One of the Grizzly Bears has eaten one of the settlers (and his Ring of Wizard's Fire) and will drop the two samples after you kill it.
 
Bugs
Morrowind:Poison (ingredient)

Poison is an extremely rare ingredient—only two samples exist, one in Mudan, Right Tower, and one in Palansour. It is identical to Corprus Weepings in appearance, though not effects. It is the only ingredient for which all four effects are negative (though Corprusmeat, which only has three effects, shares the property of having only negative effects). The other interesting thing about Poison is that three out of four of its effects are found only on Poison, and nothing else. This means that it is impossible to ever experience two of these effects, since you need them to be shared on two ingredients to show up in a potion. (The Weakness to Poison effect can be experienced by eating Poison straight.) This ingredient serves little purpose other than as a curiosity, since it is effectively useless.
Morrowind:Corprusmeat

Corprusmeat comes in 7 different varieties:


These differ only in name, appearance and weight, and, since their 3 effects are all negative, they are only useful for making potions to sell.  They are found in large numbers in most 6th House strongholds, either in troughs or hanging from strings on altars.

Corprus Meat can be found in the following locations:

It can also be found on the corpses of most Dreamers.
Morrowind:Scuttle

:''"Scuttle is Vvardenfell's favorite local dish. This cheese-like, greasy substance made from the flesh of local beetles is remarkably tasty, and has modest magical properties."

Scuttle''' is a rare ingredient, mainly present in civilized areas, since it doesn't come from any creatures or plants you can encounter in the game.  Vendors are the most reliable source, but it can also be found randomly in food larders everywhere.

The following vendors carry a restocking supply:
Felara Andrethi (5) Tel Aruhn, Tower Living Quarters
Folvys Andalor (10) Ald'ruhn Temple
Guls Llervu (5) Ald'ruhn, Guls Llervu's House
J'Rasha (5) Vivec, Foreign Quarter
Llathyno Hlaalu (5) Balmora Temple
Threvul Serethi (5) Sadrith Mora, Thervul Serethi the Healer's store

Loose samples can be found in the following locations:
Ald'ruhn, Arobar Private Quarters (2)
Ald'ruhn, Llethri Private Quarters (2)
Ald'ruhn, Boldrisa Andrano's House (1)
Dulo Ancestral Tomb (1)
Indalen Ancestral Tomb (1)
Molag Mar, Vasesius Viciulus: Trader (1)
Nchuleftingth, Upper Levels (1)
Wolverine Hall, Imperial Shrine (1)
Morrowind:Stoneflower Petals

:''"Stoneflower petals are collected from a small common blue flower of the Ascadian Isles and Azura's Coast."

Stoneflower Petals''' can be commonly found in large numbers in the West Gash, and more sparsely in most other arable land.  Ajira at the Balmora Mages Guild will ask you to find her a sample during the Four Types of Flowers quest.

The following vendors carry a restocking supply:
Andil (10) - Tel Vos Services Tower, Tel Vos
Bildren Areleth (10) - Bildren Areleth: Apothecary, Tel Aruhn
Cocistian Quaspus (5) - Buckmoth Legion Fort
Galuro Belan (5) - Telvanni Apothecary, Telvanni Canton, Vivec
Llathyno Hlaalu (5) - Balmora Temple, Balmora
Mehra Drora (10) - Gnisis Temple, Gnisis
Pierlette Rostorard (5) - Pierlette Rostorard: Apothecary, Sadrith Mora
thumb|right|Stoneflower Petals
Morrowind:Shalk Resin

:"Shalk resins are the tough, soluble substances extracted from shalk hides. Shalk resins are used as glues and stiffeners in manufacturing bonemold and chitin armors."

Shalk resin is found by killing shalks. Every shalk is guaranteed to have at least one portion of resin, and there is a 40% chance of finding two.

This should not be confused with the ingredient called just resin, which is completely different.

The following vendors carry a restocking supply:
Andil (5) Tel Vos, Services Tower
Arrille (5) Seyda Neen, Arrille's Tradehouse
Aurane Frernis (5) Vivec, Foreign Quarter
Llarara Omayn (5) Balmora Temple
Lloros Sarano (5) Ald'ruhn Temple
Pierlette Rostorard (5) north of Wolverine Hall
Salen Ravel (5) Maar Gan Shrine

Loose samples can be found in the following locations:
Dagon Fel, Heifnir: Trader (1)
Marandus, Upper Level (1)
Molag Mar, Vasesius Viciulus: Trader (1)
Suran, Oran Manor (1)
Thalas Ancestral Tomb (1)
Vivec, Aurane Frernis: Apothecary (1)
Vivec, Hlaalu Alchemist (1)
Vivec, J'Rasha: Healer (1)
Wolverine Hall, Imperial Shrine (1)
Morrowind:Void Salts

:"Void salts are rare crystalline precipitates with modest magical properties collected from the evanescent remains of a slain storm atronach."

Void salts are the physical essence of both storm atronachs and winged twilights, which can be collected from their corporeal remains after you have dispatched them back into Oblivion.  Storm atronachs will have at most one unit of void salts on their corpses, while winged twilights may have up to three.


The following vendors carry a restocking supply:
Cienne Sintieve (5) - Cienne Sintieve: Alchemist, Manor District, Ald'ruhn
Garas Seloth (2) - Telvanni Alchemist, Telvanni Canton, Vivec
Gils Drelas (2) - Upper Tower: Therana's Chamber, Tel Branora
Jolda (5) - Jolda: Apothecary, Tel Mora
Nalcarya of White Haven (7) - Nalcarya: Fine Alchemist, Balmora


Loose samples can be found in the following locations:
Dulo Ancestral Tomb (1)
Holamayan Monastery (1)
Sethan Ancestral Tomb (1)
Tel Mora, Lower Tower (1)
Tel Uvirith, Menas' House (1)
Tel Uvirith, Seleth's House (1)
Vivec, Hlaalu Alchemist (1)
Vivec, J'Rasha: Healer (1)
Vivec, Telvanni Alchemist (1)
Wolverine Hall, Imperial Shrine (1)
Morrowind:Ruby

:"Rubies are transparent red gems that appear occasionally on the surface and more often in subterranean deposits on Vvardenfell."

Rubies are not found in any mines in Vvardenfell. The only reliable source for them is from vendors. However, they are also commonly found in Dwemer ruins inside barrels and other containers. Rubies are also common offerings at Daedric shrines. Beware, however, as some of these offerings (ID:  ) are cursed, and will cause a dremora lord to appear behind you and attack when you pick them up. Cursed rubies will not stack with regular ones, and the two can be mixed to create a potion with all four effects.

The following vendors carry a restocking supply:
Anis Seloth (4) - Anis Seloth's shop, Sadrith Mora
Craetia Jullalian (2) - Guild of Mages, Foreign Quarter, Vivec
Daynali Dren (4) - Lower Tower, Tel Mora
Gils Drelas (3) - Upper Tower: Therana's Chamber, Tel Branora
Nalcarya of White Haven (3) - Nalcarya: Fine Alchemist, Balmora
Morrowind:Rufinus Alleius

Rufinus Alleius is an Imperial acrobat and an Agent in the Imperial Legion. He is located upstairs inside the Imperial Commission, Ebonheart. You can try to pickpocket Rufinus Alleius for the key to a secret room here.

 
Related Quests
Fighters Guild

Imperial Legion

Miscellaneous
Morrowind:Vampire Dust

:"Of interest only to necromancers and alchemists, vampire dust is collected solely from the withering corpses of slain vampires."

Vampire dust can be found by killing any vampire. Every vampire is guaranteed to leave a sample of dust when it dies. The fourth effect on this ingredient, vampirism, is merely decorative. It does not exist on any other ingredient, so you cannot make a potion with the effect. And since it isn't the first effect, you cannot experience it by eating the dust raw. Even if you could, however, it would not make you a vampire. The effect does nothing but make you look like a vampire. All of the other effects of vampirism can only be obtained by contracting it the normal way. See Vampires for details. Vampires can be found in the following locations (divided by clan):



For a safer way to acquire the dust, the following vendors carry a small, but restocking supply:
Anarenen (1) - Guild of Mages, Ald'ruhn
Anis Seloth (2) - Anis Seloth's shop, Sadrith Mora
Brarayni Sarys (1) - Tower Entry, Tel Aruhn
Nalcarya of White Haven (1) - Nalcarya: Fine Alchemist, Balmora

Loose samples can be found in the following locations:
Tel Uvirith, Menas' House (3)
Aralen Ancestral Tomb (1)
Ashmelech, (1 in Chest)
Gnisis, Arvs-Drelen (1)
Vivec, Aurane Frernis: Apothecary (1)
Vivec, Telvanni Monster Lab (1)
Wolverine Hall, Imperial Shrine (1)
Morrowind:Willow Anther

:''"Willow anther is the powdery residue from pollen-bearing parts of the willow flower that grows in the Ascadian Isles and on Azura's Coast."

Willow Anther''' is the pollen of a pink flower that can be found in most temperate regions.  Two quests require you to find some - the Four Types of Flowers quest for Ajira in the Balmora Mages Guild, and Gathering Willow Anther for Synnolian Tunifus of the Imperial Cult in Ebonheart.  For the first quest, you can just purchase them from Ajira herself - apparently she's too lazy to notice she already had some.  For the latter quest, the island over the bridge just south of the city is an ideal location for them.

The following vendors carry a restocking supply:
Ajira (5) - Guild of Mages, Balmora
Anis Seloth (10) - Anis Seloth's shop, Sadrith Mora
Daynali Dren (10) - Lower Tower, Tel Mora
Dulian (5) - Buckmoth Legion Fort
Ganalyn Saram (5)  - Hlaalu Alchemist, Hlaalu Canton, Vivec
Gils Drelas (10)- Upper Tower: Therana's Chamber, Tel Branora
Llathyno Hlaalu (5) - Balmora Temple, Balmora



Related Quests
Imperial Cult
 

Notes
In some of Ajira's dialogue, she states that "willow flowers are reddish and tall, but they do not bend to the ground like stoneflowers. The leaves are long and thin".
Bloodmoon:Toralf

Toralf is a Nord barbarian and the leader of a hoax "Skaal Tribe", a fake raiding party of Barbarians. 

If you chose to side with Falco, you will have to defend the mine of Raven Rock against Toralf and nine other mercenaries.

If you are on the side of  Carnius Magius however, Toralf will be waiting with five companions, next to a boat just east along the coast, near the mouth of the Iggnir River. You must deliver bear armor as well as wolf armor and six huntsman war axes to him at nightfall to complete their disguise for the attack on the Colony.

Toralf only wears a common shirt with matching pants and shoes when you meet him. Once you give him his equipment, He will also wear a wolf cuirass with matching greaves and he will also carry a huntsman war axe. The version of him you encounter in the mine will be wearing wolf boots and be carrying his shoes in his inventory instead, this version also carries an important tattered note. Aside from his natural resistance to shock, immunity to frost, ability to shield himself, and a natural frost damage spell, he knows no spells.

 
Related Quests
East Empire Company



Dialogue
Greetings:
''"So, you're Carnius' lackey, are yeh? Make it quick. Pass out that equipment; we've got work to do."
"Hurry up and pass out the equipment, you. We don't have time to waste."
"All done, are yeh? Good. Just give me my equipment, and we can wrap this up."
"That's some nerve yeh've got there, attackin' us!   we'll have to teach yeh a lesson!"
equipment:
"Aye, the weapons and armor yeh've got. Give armor and a weapon to each of my men, and let me know when yeh've finished. Hurry up, now."
"What, have yeh forgotten the things for me? Gah! Get out of my sight, and come back when yeh've got it!"
"Passed it all out, did yeh? That's a good lackey. Now, I'll just be taking what you've got for me, and then we'll be dispatchin' yeh. 'Fraid so, on Carnius' orders. Seems he don't have much need of yeh anymore, and thought yeh might be a good warm up for us. Nothin' personal, yeh understand."'' (Huntsman War Axe has been removed from your inventory. Wolf Cuirass has been removed from your inventory. Wolf Greaves has been removed from your inventory.)
Shivering:Gatekeeper

thumb|left|The Gatekeeper of the Fringe
The Gatekeeper of the Fringe is a gigantic creature constructed from an unnerving collection of body parts. Its appearance resembles that of a large Flesh Atronach, with the exception that it has a giant weapon in place of its right arm. The unholy creation of one Relmyna Verenim, this powerful creature serves to protect the Gates of Madness, preventing unworthy adventurers from entering the Shivering Isles proper. Should an adventurer manage to defeat the Gatekeeper in battle, a new, stronger Gatekeeper is always created to replace it.

The Gatekeeper is the first major obstacle the player encounters upon entering the Shivering Isles. A new Gatekeeper can be constructed at a later point in time.

The Gatekeeper has known physical weaknesses to the tears of its mother and arrows made from the bones of its failed brethren. The Gatekeeper, in both forms, is immune to Wabbajack, however it is not immune to the daedric banishing effect of Mehrunes Razor.

 
Related Quests
 
 

Statistics
The first gatekeeper is a quest creature, so his body does not disappear until you start Rebuilding the Gatekeeper. The one exception is SE02Gatekeeper03, which is not marked as a quest item, and which will disappear after three days.

First Gatekeeper
This is the Gatekeeper you encounter in The Fringe. You have to defeat this Gatekeeper to get past the gates.


  Throw Enemies is a spell that enables the Gatekeeper to throw and knockdown enemies. The effect is the same on all levels.

Second Gatekeeper
The second Gatekeeper is the one that you help create during the Rebuilding the Gatekeeper quest. You are allowed to choose between three weapons for the Gatekeeper and whether or not it should wear a helm. This results in six (3&times;2) varieties in appearance. The body parts that you have chosen for the Gatekeeper determine what Greater Powers you can acquire, but also affect the Gatekeeper itself. See here for details. Note that this second Gatekeeper is much tougher than the first.


  Throw Enemies is a spell that enables the Gatekeeper to throw and knockdown enemies.
Shivering:Greenmote

Greenmote is a potent drug taken by Thadon.  It only becomes available once you have started the quest Ritual of Mania, at which point you gain access to Greenmote Silo.  The Greenmote Pile in the silo can be activated as many times as you want to obtain samples of Greenmote.  Two samples are required to complete the quest; any additional samples can be kept for subsequent use.

Greenmote's only effect is Greenmote Rapture.  Consuming one or two samples provides the player with the following effects for 60 seconds:
Fortify Personality, Fortify Endurance, and Fortify Speed, each for 10 pts
Drain Intelligence, Drain Agility, and Drain Strength, each for 10 pts
Night-Eye
It also adds slight double vision, supposedly the Greenmote Rapture effect. However, eating three samples within a 60 second interval is very poisonous.  If the player eats three samples at once, it leads to immediate death with the message "You have overdosed on Greenmote".  During the related quest, Thadon is killed when he consumes three samples.  However, no other NPCs in the game can be killed using Greenmote: the scripts will not have any effects on other characters in the game.  Therefore, Greenmote cannot be used as a general purpose poison, unlike ingredients such as Poisoned Apple or Chokeberry.

Although Greenmote is supposedly created from Unrefined Greenmote, it is not possible to convert Unrefined Greenmote into Greenmote.

Poisons with the Greenmote Rapture effect can be created (see Special Effect Potions), which have the same effect as plain Greenmote.  In other words, the poison cannot be used on any NPCs.

Related Quests
Bloodmoon:Constans Atrius

Constans Atrius is an Imperial noble and Carnius Magius' assistant, located in the Imperial Cult Shrine in Fort Frostmoth. At the end of the East Empire Company quests he will serve you instead, once Carnius has been "dealt with."

He wears an expensive shirt with matching shoes and some extravagant pants. Aside from his natural charm and ability to absorb fatigue from others, he knows no spells.
 
Related Quests





Dialogue
Greetings:
''"Are you here to see Carnius? I'm afraid he's not in right now: oh, and he'll be so disappointed that you were unable to deliver that report on time."
"Excuse me. I've already explained that Carnius isn't here. There's nothing more I can do for you, so perhaps you should just run along."
"Oh dear! Did I forget to mention the little problem we've been having with that trap? Oh, I do hope that doesn't slow you down too much. But I'm afraid there's nothing more I can do for you. Excuse me."
"You have company business to discuss? Please step inside and see Carnius. Otherwise, turn right back around and head out the door you came in."
"Eh? Oh, you're here about the swords? Hrmph. Very well, here you go. Though I don't know that they'll be of much help to the likes of you."
"I, uhh.... I take it you have resolved your problems with Carnius? Well, that makes you the ranking official at the Raven Rock site. In, uhh, in that case, I'd be happy to forward along the appropriate paperwork and have you instated as the local Factor. I hope that's satisfactory, your factor-ness...."
"I, uhh.... I take it you have resolved your problems with Carnius? Perhaps you should take the matter up with Falco, back at the site."
"Greetings, Factor. You're... you're not going to hurt me, are you?"
-----
Carnius Magius: "He was really looking forward to reading that report, too."''
Tribunal:Golden Sedge Flowers

Golden Sedge Flowers are a yellow flower that can only be found at a few locations in Mournhold. They cannot be purchased from any vendors or found as random loot anywhere, so these plants are the only way to get any.  Note that in some cases, harvesting these plants is a crime. Make sure you have no witnesses before you attempt it.

Plants can be found in the following locations:
Mournhold, Royal Palace: Courtyard (4 Plants)
Mournhold, Llethan Manor (3 Plants)
Mournhold, Royal Palace: Guards' Quarters (3 Plants)
Mournhold, Royal Palace: Legion Depot (3 Plants)
Mournhold, Plaza Brindisi Dorom (2 Plants)
Tribunal:Lloramor Spines

Lloramor Spines are collected from the Spiny Lloramor, a large cactus found only in planters in Mournhold.  The spines are not sold by any vendors and cannot be found as random loot anywhere, so these plants are the only source available.  In some cases, it is a crime to harvest them, so watch out for witnesses first.  Each plant can contain up to two samples.

Plants can be found in the following locations:
Mournhold, Plaza Brindisi Dorom (4 Plants)
Mournhold, Royal Palace: Courtyard (3 Plants)
Mournhold, Llethan Manor (1 Plant)
Mournhold, Royal Palace: Guards' Quarters (1 Plant)
Mournhold, Royal Palace: Legion Depot (1 Plant)
Tribunal:Scrib Cabbage

Scrib Cabbage can only be found growing in a few places in Mournhold.  It is not sold by any vendors and not found in any random loot, so these plants are your only source.  Harvesting it is often a crime, so be sure there are no witnesses first.

Plants can be found in the following locations:
Mournhold, Llethan Manor (4 Plants)
Mournhold, Royal Palace: Guards' Quarters (4 Plants)
Mournhold, Royal Palace: Legion Depot (4 Plants)
Mournhold, Godsreach (3 Plants)
Mournhold, Royal Palace: Courtyard (2 Plants)
Mournhold, Velas Manor (2 Plants)