Netruk44/uesp-wiki-content huggingface dataset:
Online:Drodda's Apprentice

'''Drodda's Apprentice''' is a powerful ice mage found on a balcony near the Guardian of the Flame, accompanied by frozen soldiers and various draugr. Prior to combat, he may be seen casting a small fireball in his hand. He is Drodda of Icereach's apprentice. He is an optional miniboss that is not required to progress through the dungeon.
 

Related Quests


Skills and Abilities
As a boss type enemy, Drodda's Apprentice is immune to all forms of crowd control effects.
;Ice Arrow: A basic ranged attack that deals minor frost damage.
;Winter's Reach: The boss releases an icy gale in the direction he is facing that deals moderate frost damage and immobilizes all targets hit by it. This attack can be interrupted or simply avoided.
;Void Burst: The boss releases a burst of purple magic from above that lands on top of a target player dealing moderate magical damage as indicated by a red circle. This attack can be interrupted but has a very short cast time.
;Void: The Void Burst releases three smaller bursts of magic that travel outwards from the center along the ground, dealing moderate magical damage as indicated by red circles.
;Frost Nova: The boss charges up and unleashes a field of ice spikes from around itself as indicated by a large red circle. This deals high frost damage and should be avoided.
;Sapping Freeze: The boss channels a beam that stuns a target dealing moderate frost damage over time and healing the boss for significant amounts over time. The target needs to break free immediately to keep him from healing. This ability deals no damage if the Apprentice is at full health. Drodda of Icereach has an identical ability.
;Annulment: The boss summons a damage shield that absorbs a small amount of damage.

Gallery
Online:The Swarming Tide

The Swarming Tide is a lich found inside the Buried Sands group delve in Craglorn. He guards the entrance to the ancient burial chamber visited during The Warrior's Call, requiring you to go through him to access the chamber.
 

Related Quests
Online:Satagna

Satagna is a lich found inside the Ruins of Kardala group delve in Craglorn, and acts as its boss. He summons Anka-Ra warriors during the combat.
 

Achievements
There is one Achievement associated with this creature:
Online:Huma al-Hallin's

'''Huma al-Hallin's''' is a Redguard commoner who can be found, wounded, in Martyr's Crossing. She has no unique dialogue.
Online:Masiyat al-Hllins

Masiyat al-Hllins is a Redguard escapee of the mines at Onsi's Breath after the completion of Rising Against Onsi's Breath. She'll be west of the crossroads north of the mine along with Javiel Arnese, Torghi, Snaruga, and Rahannal.
 
Related Quests


Dialogue
:''"Zeht's tears, what a mess. It's a miracle that these laborers were even able to lift a pick, let alone meet Imperial Legionnaires in battle. Without your help the losses would have been … catastrophic. You have our thanks."''

Notes
She does not exist until you defeat Panthius Varro as part of the quest, Rising Against Onsi's Breath.
Online:Morissa al-Bergama

Morissa al-Bergama is a Redguard found in the city of Bergama. She is squaring off against Isalde at-Elett in the alley between Ra Gada's Respite and the Stone Oasis Inn. Mazada, Yardileh, Bahadur, and Sehlayeh are watching them.
 

Dialogue
After you completed Left at the Altar, She looks winded from her fight.
:"Never had I thought to hear an apology from such as she. Truly, I too am to blame for being to quick to fight."
Online:Raza Al-Masri

Raza Al-Masri is a Redguard refugee found in the Elinhir Sewerworks.
 

Dialogue
:"No mage is going to get the better of me."
Online:Risay al-Belkarth

Risay al-Belkarth is a Redguard caravaneer found near the Valley of Scars Wayshrine. She is part of Scattered-Leaves' caravan group.
 

Dialogue
She can be found eating an apple, trying to keep calm:
:''"What a disaster! They came out of nowhere, the Iron Orc bastards!  You should talk to our caravan master, Scattered-Leaves. I'm too rattled to even think straight right now.

After offering to help Scattered-Leaves:
:''"You're going into the Valley of Scars? You're certainly braver than I am."

Once you return after rescuing Hjargredda:
:"You're back? What did you find? No. Better tell Scattered-Leaves first. He's been waiting for you to return."

After telling Scattered-Leaves what happened:
:"I'm embarrassed to say it, but you did what we couldn't. For that, you have my gratitude."''
Online:Vhos al-Kozanset

Vhos al-Kozanset is a Redguard spy for the Daggerfall Covenant working to infiltrate Fort Arand with Ahknara.

He duel wields two swords in battle.
 

Related Quests
Online:Yasamaneh al-Kozanset

Yasamaneh al-Kozanset is a Redguard commoner who can be found at Rain Catcher Fields. She has no unique dialogue.
Online:Adrazan af-Mahala

Adrazan af-Mahala is a Redguard mage found at Duneripper Downs near Bergama.
 

Dialogue
He asks you to go away.
:"Do not distract me from the races … I am on a winning streak."
Online:Qubad af-Kimiya

Qubad af-Kimiya is a Redguard commoner who can be found in front of the Mages Guildhall in Kozanset. He has no unique dialogue.
Online:Shalayleh af-Katayoun

Shalayleh af-Katayoun is a Redguard merchant who can be found at Rain Catcher Fields. You can find her with her companions, Saghar and Mehrab, near the broken cart and makeshift camp to the east of the main road from Sentinel. 
 

  
Dialogue
When spoken to, she'll exclaim:
:"As soon as the cart is fixed, I shall return to my mother in Bergama. Crowns I can suffer, but never again do I want to see another beetle! Jahi offered a fat purse if I would stay here as cook, but I would rather sell everything and go."
Online:Sohraq af-Rasha

Sohraq af-Rasha is a Redguard soldier found at the Crossroads Encampment located near Dragonstar. He has quite a bit to say about his companions.
 
Dialogue
He tells you about his companions.
:''"Bring trouble to our camp and I'll bring pain to you and your  ."

:"The merchandise is over there. Purchase something or be on your way."

:"The Crossroads is open for business, but I'll be keeping an eye on you."
:You seem a little on edge.
::"My apologies. I am not fond of setting up camp in the middle of Iron Orc territory—but Isrudde can be very insistent."
::How long have you traveled with Isrudde?
::"Six years. Those first years were lean, but the war in Cyrodiil has made us very wealthy. Another year, perhaps two, and I will retire to Sentinel and live like a king."
:Looks like you have some unsavory companions.
::"We hire additional hands when necessary. Some are good fighters, others are good fodder. All are good for lifting boxes and washing dishes. Unfortunately, this group lacks … something. Most of them will feed the crows soon."
::Even the Wood Elf over there?
::"Adandora? Ah, no. She is far too precious to risk in some meaningless skirmish. She writes and sings about our exploits, you see. It is good to be rich, yes. But I think it is better to be rich and famous."
:So all these goods are from Cyrodiil? / Are all these goods from Cyrodiil?
::"Most of them, yes. Truth be told, we sell far more of the magicked tackle these gray Orcs wear. I hear that it grants them unnatural strength. Not enough to withstand Onsi's wrath, I think."
::You're not troubled by taking the belongings of dead soldiers?
::"What does a sword profit a dead warrior? Better it goes to someone who can use it, yes? The vulture is scorned for its ugliness, but if it wasn't there we would drown in a sea of carrion. So no, not troubled at all."''
Online:The Shards of Wuuthrad

Quick Walkthrough
# Talk to Lodiss to the north of Trolhetta.
# Talk to Elfriede at Honrich Tower.

Detailed Walkthrough
 

Notes
This quest is only available if you have not yet started Shattered Hopes.
 

Quest Stages
Online:Azara the Frightener

Azara the Frightener is a Winged Twilight found in Elden Hollow II. During combat, she summons Shadow Tendrils. She has a chance to drop the  , a unique item in the Light Speaker set.
 
Skills and Abilities
As a boss type enemy, Azara the Frightener is immune to all crowd control effects.

;Kick: A basic melee attack that does minor physical damage.
;Tail Clip: A charged heavy melee attack that does
;Dusk's Howl: The boss screams dealing moderate physical damage and stunning all targets as indicated by a red cone.
;Summon Shadow Tendril: The boss summons Shadow Tendrils to attack and fear the party. These will spawn constantly so the party should clear them out while attacking the boss.

Related Quests


  
Achievements
There are several Achievements associated with this creature:
Online:The Shadow Guard

The Shadow Guard is a Dremora found in Elden Hollow II. They have a chance to drop  , a unique item in the Light Speaker item set. 
 
Skills and Abilities
As a boss type enemy, The Shadow Guard is immune to all crowd control effects.

;Coiled Lash: A basic ranged attack that does minor magical damage.

;Quick Strike: A basic melee attack that does minor physical damage.

;Summon Aura of Protection: The enemy summons an Aura of Protection totem that gives allies inside increased resistance to damage. The totem can be destroyed in five hits from any source, or one heavy attack. Destroying the totem will stun all enemies nearby.

;Spout Shadow: The boss places pools of shadows around the area dealing moderate magical damage over time as indicated by red circles.

Quests



Achievements
There are several Achievements associated with this creature:
 
Notes
He wears a Dark Seducer helmet.
Online:Dark Root

The Dark Root is a shadowy spriggan found within Elden Hollow II. It is summoned from the first portal that Kargand enters from after Dubroze the Infestor's defeat, and is the first boss.

Its unique drop is the  .
 

Related Quests



Skills and Abilities
As a boss type creature, the Dark Root is immune to all forms of crowd control effects.

;Lacerate:
A basic melee attack that does high physical damage.

;Hammering Light:
The boss targets a random player with a beam of light that does high magical damage. As the fight progresses, this attack will target more players and do more damage, thus players should kill the boss as soon as possible to make the fight easier.

;Summon Mystic Guardian and Frenzied Guardian:
The boss summons two hoarvors, a blue Mystic Guardian and a green Frenzied Guardian. When killed, the hoarvors leave behind a blue and green mist respectively. Standing within the blue mist will greatly increase your maximum magicka and magicka regeneration, while standing in the green mist will increase your maximum stamina and your stamina regeneration. This can be very useful for players to regain their resources.

Achievements
The Dark Root is associated with four achievements:
Online:Murklight

The Murklight is a shadowy lurcher found within a   guarding Bakkhara. The realm is accessed during the events of Elden Hollow II, and Murklight serves as the second boss.

Its unique drop is the  .
 

Related Quests



Skills and Abilities
As a boss type creature, the Murklight is immune to all forms of crowd control effects.

;Double Strike: A basic melee attack that does high physical damage.

;Consuming Shadow: The boss summons pools of shadow under each player's feet. This does high magical damage over time as indicated by the red circles. This attack is usually followed by Eclipse.

;Eclipse: The boss envelops the room in shadow, and the red circles turn white. Players should now stand within the white circles, as the area outside the white circles now do high magical damage over time.

;Stomp: 
The boss stomps its foot, dealing high physical damage as indicated by a red cone.

Achievements
This boss is associated with several achievements.
Online:Bogdan the Nightflame

Bogdan the Nightflame is a Daedric Titan that serves as the third and final boss of Elden Hollow II.

Bogdan is the ruler of a plane of Oblivion that specializes in shadows. In an attempt to bring the Three Banners War to a quick end, Canonreeve Oraneth made a deal with him, promising to grant his forces passage into Nirn in exchange for power. When the Khajiit mage Bakkhara is imprisoned in Bogdan's realm in the aftermath of Oraneth's defeat, her brother Kargand leads a rescue attempt with the player's help. You must save Bakkhara and kill Bogdan, but as he dies the Titan's spirit possesses Kargand, forcing you to choose between killing Kargand and ending Bogdan's threat forever, or sparing him in the hopes that Bakkhara can help her brother. If Kargand is spared, Bogdan, through Kargand, will mock you for your mercy, claiming that it is only a matter of time before he takes complete control over Kargand's body, and vowing that you will be his first target once he does so.
 
Skills and Abilities
As a boss type enemy, Bogdan the Nightflame is immune to all crowd control effects.
;Swipe: A basic melee attack that does minor physical damage.
;Burn Down: The boss breathes fire dealing high flame damage to a single target, usually the tank.
;Daedric Flame: Bogdan spews fire that lands and stays on various areas around the platform, dealing high flame damage to those that touch it. The fire persists for a very long time, and the only time it is cleared is during Pulverize. The party should ensure they have enough damage to bring the boss to the respective health checkpoints before the fire covers the entire ground.
;Pulverize: At 75, 50 and 25%, the boss jumps up and lands dealing unavoidable high flame damage to all players. Healers should be prepared to top up the party's health when that happens. In addition, this attack will remove all Daedric Flame AOEs on the ground and kill all Shadow Tendrils/Nova Tendrils currently alive.
;Summon Tendrils: The boss summons Shadow Tendrils from below to fear random players, and should be killed if possible. On hard mode, Nova Tendrils that heal the boss will also be summoned. The heal can be interrupted or the tendril killed to stop this.

Related Quests



Achievements
There are several Achievements associated with this creature:
 

See Also
Nightflame Style
Online:Daedric Lurcher

Daedric Lurchers are red lurchers fought throughout Elden Hollow II. They have Daedric runes carved onto their surface.
 
Related Quests

Achievements
There is one achievement associated with this enemy:
Online:Golor the Banekin Handler

Golor the Banekin Handler is a Wood Elf and a follower of Mehrunes Dagon found in City of Ash I. He is clad in Daedric Style Medium Armor, apart from his hat, which is in Lich Style. He is surrounded by three Banekin, which will join the fight. He has a chance to drop the unique item,  . 
 

Related Quests


Skills and Abilities
As a boss type enemy, Golor is immune to all crowd control effects.

;Jab: A basic melee attack that does moderate physical damage.

;Crushing Blow: A charged melee attack that does high physical damage and knockback. This attack should be blocked or dodged.

;Cleave: The boss spins around, dealing moderate physical damage around itself as indicated by a red circle.

;Summon Daedra : The boss summons Scamps and Banekin to attack the party. They should be killed quickly to simplify the fight.

Achievements
There is one Achievement associated with this enemy:
Online:Warden of the Shrine

The Warden of the Shrine is a Dremora encountered in City of Ash I, where he serves as a boss. He is clad in Daedric style medium armor, apart from his hat which is in Xivkyn style. His maces are both in Daedric style. He has a chance to drop either   or  .
 

Related Quests




Skills and Abilities
As a boss type enemy, the Warden of the Shrine is immune to all crowd control effects.

;Light Swing: A basic melee attack that does moderate physical damage. If taunted the boss will be forced to use this attack on the tank only.

;Measured Uppercut: A heavy melee attack that does high physical damage as well as knockback. Players should block this attack to prevent the knockback and reduce damage taken. If taunted the boss will be forced to use this attack on the tank only.

;Blazing Fire: The boss spins around releasing pools of fire on the ground dealing high flame damage over time as indicated by red circles. There are two versions of this attack, one where all the circles are next to him, and one where the circles are a bit further out. For the one that is further out, the player may choose to stand in the middle of the AOEs, which is safe.

;Teleport Strike: The boss teleports onto players far away from him, dealing moderate damage and stunning them.
Dialogue
When entering combat:
:Warden of the Shrine: "I will harvest your soul for the Deadlands!"


Achievements
There is one Achievement associated with this enemy:
Online:Venomous Skeleton

Venomous Skeletons are enemies in the Knives of Discord in City of Ash II. They are often encountered accompanying other Daedra or in large waves. They can also be found in the Imperial City Prison, having been summoned by Xivkyn Necromancers.
 

Related Quests


Skills and Abilities
;Slash: A standard melee attack that does physical damage
;Venomous Explosion: The skeleton explodes, dealing extensive poison damage
Online:Xivilai Immolator

thumb|right|A female Xivilai Immolator
Xivilai Immolators are Xivilai archers found in City of Ash II.
 

Related Quests


Skills and Abilities
;Arrow Spray: 
;Lava Pitch: Causes blazing embers
;Quick Shot: 
;Volley:
Online:Xivilai Ravager

thumb|right|A Xivilai Ravager in the Maelstrom Arena
Xivilai Ravagers are powerful Xivilai enemies encountered in City of Ash II. In the Maelstrom Arena, one of them serves as the boss of the Theater of Despair's third round.
 

Related Quests



Skills and Abilities
;Cleave
;Pyrocasm
;Quick Strike
;Uppercut

Dialogue
When he appears in the Maelstrom Arena, he may shout:
:"I shall cremate you before you die!"
:"Burn, mortal. Burn!"
Online:Flame Colossus

Flame Colossi are large, burning Bone Colossi found in the City of Ash II.
 

Related Quests


Skills and Abilities
;Bone Flare
;Strike
    

Achievements
There is one achievement associated with this creature:
Online:Rukhan

Rukhan is a Xivilai found guarding the Oblivion Gate in City of Ash II. Together with Akezel and Marruz, he forms the first boss.
 

Related Quests

Skills and Abilities
As a boss type enemy, Rukhan is immune to all forms of crowd control effects.
;Quick Strike: A basic melee attack that deals minor physical damage.
;Cleave: The boss swings its weapon around dealing moderate physical damage to all players in front of it.
;Uppercut: The boss swings its weapon dealing high physical damage and knocking the target back. This should be blocked or dodged if possible.
;Fire Chain: The boss pulls a random player towards him dealing moderate flame damage.
;Pyrocasm: Immediately after the pull, the boss charges up a burst of fire around him dealing moderate flame damage and knockback to all players ass indicated by a red circle.
;Summon Flame Atronach: Throughout the fight, the boss will summon Flame Atronachs from the Oblivion gate behind him to attack the party. These should be killed quickly to simplify the fight.

Dialogue
As you approach his location, you'll hear:
:Akezel: "They opened the Gate? Are mortals naturally daft?"
:Marruz: "You would not say that of the one who challenges us. It learned our ways."
:Rukhan: ''"It has the Lord's favor. Do you see what it wears on its belt? If it truly wants to impress us, it should not cheat."

During the fight:
:Rukhan: "The fires of Oblivion rage on!"

Having killed the two:
:Rukhan: "Their death matters not. My forces will still overwhelm you!"''

Achievements
They have several achievements associated with them:
Online:Akezel

Akezel is a Dremora found in City of Ash II. Together with Marruz and Rukhan, he forms the first boss.
 
Related Quests


Skills and Abilities
As a boss type enemy, Akezel is immune to all forms of crowd control effects.

;Minor Wound: A basic ranged attack that deals minor magical damage.
;Heat Wave: The boss winds up and releases a wave of flame in front of itself dealing moderate flame damage to all players hit. This can be interrupted.
;Focused Healing: The boss channels a healing beam on its allies healing them over time. This should be interrupted to make the fight easier.
;Shield: The boss channels a shield around its allies reducing the amount of damage they take. This should also be interrupted.
;Teleport: The boss teleports around to avoid your attacks.

Notes
A common strategy is to kill Akezel first out of the three targets, as doing so will remove healing and shielding for the other two making the fight easier.

Dialogue
As you approach his location, you'll hear:
:Akezel: "They opened the Gate? Are mortals naturally daft?"
:Marruz: "You would not say that of the one who challenges us. It learned our ways."
:Rukhan: ''"It has the Lord's favor. Do you see what it wears on its belt? If it truly wants to impress us, it should not cheat."''

Achievements
They have several achievements associated with them:
Online:Marruz

Marruz is a Dremora archer found in City of Ash II. Together with Akezel and Rukhan, she forms the first boss. She has the ability to pitch lava.

 
Related Quests


Skills and Abilities
As a boss type enemy, Marruz is immune to all forms of crowd control effects.

;Quick Draw: A basic ranged attack that does minor physical damage.

;Lava Pitch: The boss throws a ball of fire on the ground that spreads out into 4 fire lines dealing moderate flame damage to all enemies hit. 

;Blazing Arrow: The boss shoots a flaming arrow at a target, dealing moderately high flame damage over time for a very long time. 
;Teleport: The boss will teleport occasionally. Simply follow her around accordingly and save ultimates for just after she teleports to ensure they will not be wasted.
    

Dialogue
As you approach his location, you'll hear:
:Akezel: "They opened the Gate? Are mortals naturally daft?"
:Marruz: "You would not say that of the one who challenges us. It learned our ways."
:Rukhan: ''"It has the Lord's favor. Do you see what it wears on its belt? If it truly wants to impress us, it should not cheat."''

Achievements
They have several achievements associated with them:
Online:Urata the Legion

Urata the Legion is one of the bosses of City of Ash II.

During the battle, Urata will spawn several lesser clones of herself, of the types Urata Militant, and Urata Elementalist, which, if not defeated in time, will return back to Urata the Legion and restore her health.
 
Skills and Abilities
As a boss type enemy, Urata is immune to all crowd control effects.

;Flare: A basic ranged attack that does minor flame damage.

;Fire Runes: The enemy shoots multiple fireballs in the air which form fire runes when they land. The runes do moderate flame damage over time as indicated by red circles.

;Summon Urata Militants and Urata Elementalists: Throughout the fight, the boss summons multiple adds to attack the party. After a while, she will absorb them back to heal herself up. These adds should be killed quickly to prevent this.

Related Quests



Dialogue
:"A valiant effort. But futile."
:"You dare? I will end you!"
:"Kill them."
:"Help me!"
:"Converge!"
:"Come—aid me."

Notes
She and Maxus the Many share the same abilities and mechanics.
Urata also appears in Blades.