Online:Athel Baelborne

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Athel Baelborne is a Breton and the new proprietor of the Baelborne Rock Estate. He is the late Maurice Baelborne's son.
 

Related Quests


Quest-Related Events
You will find him at his camp north of the Baelborne Rock Wayshrine with his two guards. When you approach, he sounds defeated.
:''"This isn't what I had hoped for."

Speak with him.
:"Nothing like finding out that the family estate you inherited is nothing but a pile of ruins. And here I thought my life was finally taking a turn for the better."
:What do you mean?
:"I just found out that this land belongs to me. You see, my father recently passed away. I was reading his journals and learned of this place. I wasn't sure why he kept it a secret until I got here."
:What did you find out?
:"The place is haunted. Makes my skin crawl just getting near the damn place. There are imps everywhere. And the whispers. They threaten me. Warn me to stay away. But this is my land now. No bodiless voice is going to make me leave."
:Maybe I can find out what's going on.

You can then ask him some more questions.
:"A Baelborne always pays for services rendered. This place might look like a ruin to you, but it's a part of my family. It's all I have left."
:Where should I begin?
::"Search the ruins. See if you can find a ghost wandering around, or wailing or rattling chains, or doing whatever ghosts do. Do you think I should hire a priest to perform some kind of ritual? Owning a haunted estate is all rather new to me."
::I can handle it. But why didn't you send your guards in?
:::"Damn ghost won't let them in! Why else would I be standing out here?"
:Do you know what the spirit wants?
::"That's like asking why my father Maurice was such a bastard. There are things we aren't meant to know. When the voice whispered to me, it said that the land was no longer mine."
::Any idea what that means?
:::"According to my father's journal, this property has belonged to my family for centuries. But Maurice was also a lying bastard whose death was long overdue. He was known for only telling half the story."''

When you return to him after investigating the ruins, you'll find him and his guards injured.
:''"That … that wasn't such a good idea. It wasn't necessarily a bad idea, but it was most definitely not a good idea."
:What happened to you?
:"After you entered the ruins without any trouble—and I'm not counting the imps, mind you—I assumed that the spirit had fallen asleep or something. Anyway, as we stepped inside we were hit with a wave of incredible force. It hurt. A lot."
:The spirit belongs to a woman who died here after your father mistreated her.
:"Great. Just great. If you shake my family tree, my father wouldn't be the only bastard to fall out of it. But he might be the worst. We have to reason with this spirit. Show her that I'm not the one who wronged her and I don't deserve her wrath."
:Maybe you should just leave her in peace.
:"What? Why would I do that? That's a foolish idea. A Baelborne never abandons his property. We need to get rid of her. Explain our side. But I'm not really sure how to communicate with a spirit. Maybe you could summon her or something?"
:And how do you suggest I do that?
:"You just … well, you … damn! I don't know. Head back to Daggerfall. The Mages Guild there has a library. They must have a book or a scroll or something that has the information we need."

Speaking with him again before leaving for the Mages Guild:
:"I'd check the Mages Guild in Daggerfall if I were you. They must have a scroll or a tome that will tell us how to speak with the spirits of the dead."''

You can either break the curse or tell Athel to leave Baelborne Rock. If you broke the curse, you will find Athel in one of Baelborne Rock's towers, speaking with a young man who can't remember much about himself.
:Athel Baelborne: "Do you remember anything? Where you came from? Who you are?"
:Stefan Themond: "My head is pounding. I think … I think my name is … Stefan …."

Speak with Athel.
:"I walked in here and this young man nearly fell on my head! And you? Were you successful?"
:The curse is broken.
:"Figured as much. It felt like the air shifted for a moment. When we tried to walk through the ruins, nothing stopped us this time. But as soon as we walked in here, this man fell out of the sky. We thought it was an ambush!"
:That looks like the man I met in Daggerfall.
:"Really? He whispered a name or something. Siniuc or Saniuc. Something like that. He looked confused. And then he said Themond. Do you have any idea what all that means?"
:'''The contract was broken. This has to be Claudie's son.
:"He's the son of the ghost that tried to kill me? That's just great. I think he's hurt. But if he wants to pick up where his ghostly mother left off …."
:So what are you going to do?
:"If I took after my father, I'd put an end to the young man. It would be the prudent thing to do. But I never liked my father. There's been enough hatred between our families. It's time things changed."
:You mentioned payment for services rendered?
:"Of course, of course. You've certainly been more useful than these hired hands. The Baelbornes are once again on their way to the top, and I have you to thank for that. I'll always remember the small part you played to make this happen."

Speaking with him after the quest:
:"I'll rebuild this manor, but not for my father's sake. I think he and my grandmother caused enough trouble here. The new Baelborne manor will be different. It won't be a name to fear anymore. It will be a name to love."

 
 

Telling Athel to leave:
:"What's going on? I was able to get this far, but I still feel the approaching dread and building terror. Did you talk to the spirit?"
:Your grandmother and father were cruel and heartless. They earned this curse.
:"I told you my father was a bastard, but what he did happened many years ago. I had no part in that! Why should I have to suffer for what he did? It doesn't matter. Listen, you need to convince the ghost to move on."
:Maybe the curse should stand.
:"Please. Convince this spirit that we suffered enough. My mother ordered the hired guards to reclaim this place no matter the cost. It's out of my hands. These men will kill anyone who gets in their way."
:Your guards don't frighten me. The curse must remain in effect.
:"Damn it, I tried to warn you. Remember that! I tried. I'm leaving before the ghost makes my head explode or something. I'd run if I were you."''

He then runs off the cliff and dies, landing just north of the Beldama Wyrd's camp at the Vale of the Guardians. His corpse will stay there indefinitely.