Netruk44/uesp-wiki-content huggingface dataset:
Online:Saly

Saly is a Dark Elf outlaw found at the docks by The Ordinator's Revenge in Alten Corimont.
 

Dialogue
:''"All this shore leave's making me crazy in the head. If the captain doesn't get back soon, I ... I don't know what I'll do."''
Online:Salyar

Salyar is a Redguard traveler that was attacked by giant snakes from the Ogre's Bluff while he was on his way towards Bangkorai.
 

Related Quests


Quest-Related Events
:Salyar: "I thought I was gone for sure! Thank you!"
:Salyar: "I thought I would die here. I cannot thank you enough."
Online:Samaha

Samaha is a Redguard hunter and patron of the Dead Wolf Inn, the inn located in the city of Shornhelm.
Online:Samawarah

thumb|right|Old look
Samawarah is a Redguard commoner found in the city of Sentinel. She sits on a rock southeast of the Mages Guild Tower next to a cat and a copy of On the Immortality of Dust. Samawarah has no unique dialogue.
Online:Samayna

Samayna is a Redguard found in the castle located in the city of Shornhelm.
Online:Samhudah

Samhudah is Redguard innkeeper who runs the Stone Oasis Inn in Bergama.
 
Dialogue
Initially, he will welcome and warn you in equal measure:
:"Welcome to the Stone Oasis, O wayfarer.
:We seek no trouble in this place—the streets are dangerous enough. So please do not show your blade."
After exposing the plot in the city, he will be grateful:
:"Tu'whacca's breath, what a relief these kidnappings were solved.
:Of course, the Withered Hand is still out there, so I suppose I should dry my mouth lest I bring a curse on us."

If you didn't expose the plot, he will say:
Online:Sammis

Sammis is a Breton hunter who can be found in Crosswych. After the town is liberated, he moves to the inn.
 
  

Dialogue
Prior to freeing the town from the Red Rooks, he'll say:
:''"Don't tell anyone, but I hear we're organizing a resistance."

:"I've got half a mind to take one of these Red Rooks and—oh, who am I kidding? I'm not a fighter."

:"It's time to take action! I'm sick and tired of these Red Rook bandits!"

:"Why doesn't somebody do something? We can't let these Red Rook thugs walk all over us!"''

After completion of The Miners' Lament, he'll say any of the following:
:"That Tamien Sellan fellow turned out to be all right."

:"I hear we have you to thank for getting rid of the Red Rooks. We appreciate whatever you did."

:''"The Red Rooks caught us off guard. That won't happen again."

:"I think it's time to pack up and move to Daggerfall. That should be safer than Crosswych, I imagine."''
Online:Samuur

Samuur is a Redguard found inside A'tor's Oasis, the Crowns headquarters located in the city of Bergama.
 
  
Dialogue
If spoken to prior to completing the quest, Gone Missing, he'll say:
:"Forebears would bury the wells just to keep us from drinking. In all your travels, you will not find a more treacherous nest of asps."

Otherwise, he'll say: 
:''"Tu'whacca's breath, how close we came to disaster! The Withered Hand shall be severed at the wrist for this blasphemy."''
Online:Sanabi

Sanabi is a Khajiit carpenter who runs the Sugar-Side Woodworking stall at the northern wall of the Sugar-Rot Slop House tavern in Kragenmoor. Sanabi is one of the carpenters who can teach you the basics of woodworking.
 
Dialogue
She tells you about her meager stock.
:''"Sanabi's stock is not the finest, but you cannot expect quality in a place such as this. We work with what we have."''
Online:Sanas Moryon

Sanas Moryon is a Dark Elf laborer found at the academy of Shad Astula. You can find her moving crates around the dock area. She has no unique dialogue.
Online:Sanazh

Sanazh is a Redguard priest being held captive by the Withered Hand at Tu'whacca's Throne.
Online:Sand Serpent

Sand Serpents are hostile giant snakes found in dry desert areas such as Bangkorai and the Alik'r Desert.
Online:Sandana Axius

Sandana Axius is an Imperial found within the chapel of the Temple of the Ancestor Moths. She can be found at a table reading through books.
 

   

Dialogue
:"Though the Elder Scrolls we studied have been taken from us, this is still a holy place. Walk reverentially here."
:Where did the Elder Scrolls go?
:"They were stolen by troops of the three alliances. Though we hid them about the grounds, each alliance found two of our hiding places. The thieves slithered away with the scrolls and hold them far from here."
:Can you get them back?
:''"We have tried and will continue to try. Emissaries have been sent to reason with each alliance's leaders, sworn not to return without our scrolls. None have yet returned but we do not lose faith."''
Online:Sandeire

Sandeire is a Redguard fisher found sitting at the docks in Wayrest, looking over the water. She has no unique dialogue.
Online:Sanderion

Sanderion is a High Elf currently residing at the Vulkhel Guard Manor House, where he can be found outside on the easternmost balcony. He seems to have few worries, and will greet you cheerfully, ''"Marvelous view from up here, don't you think?"''
Online:Sandgrubber Butcher

Sandgrubber Butcher is a generic Goblin found in Divad's Chagrin Mine.
Online:Sandgrubber Hunter

Sandgrubber Hunters are goblin members of the Sandgrubber Tribe who can be found in Divad's Chagrin Mine.
Online:Sandgrubber Savage

Sandgrubber Savage is a generic Goblin found in Divad's Chagrin Mine.
Online:Sandgrubber Shaman

Sandgrubber Shamans are Goblin shamans located in Divad's Chagrin Mine.
Online:Sanithil

Sanithil is a Wood Elf member of the Shadow Walkers, a clan working on behalf of Molag Bal at the Moonless Walk. She can be intimidated into giving you advice on being tough with Elder Gluin.

If you manage to get the clan on your side, she can later be found in Hollow City.
 

Related Quests


Dialogue
The Shadow's Embrace
If you decided to help the wood elves, once you've defeated the lamia champion, you'll find Sanithil waiting at the campsite:
:Sanithil: "So this is the outsider that Faraniel has been dragging around the forest? Interesting."

Speak to her and she'll threaten you:
:''"You're lucky, outsider. The only thing keeping me from sticking my knife in you right now is our code. But if you think I'm going to help you, think again."
:[Intimidate] You want to draw that little knife of yours and see where it ends up?
:"You dare challenge me? You test my patience, fool.  Begone before I forget my manners and gut you where you stand."
:[Intimidate] I took the lamia champion's head as a trophy and I've still got room for a few more.
:"I like your confidence, outsider. You've got some bark on your hide! And that's exactly what you're going to need if you go up against Elder Gluin. Don't take no for an answer and keep pushing him. Do that and he eventually gives in."

The Hollow City
She can be found sitting near the water.
:"I hope we made the right choice by coming here. Being surrounded by all this though - it's so overwhelming."''
Online:Sanobani

Sanobani is a Khajiit found in the Middens beneath Elden Root.  She can be found in the easternmost nook sharing a campfire and meal with Rulistil and Vairaame. Next to her is a copy of Want More than Middens?
 
Dialogue
:''"It is so hard to keep one's fur clean in these conditions, but … this one has no place else to go."

:"The smell down here … it is so rancid. Sanobani does not know how much longer she can bear it."''

  
Notes
Despite being Justice Neutral and able to be killed, she cannot be pickpocketed.
Online:Sanodil

Sanodil is a High Elf member of the Thalmor who can be found at their headquarters in Woodhearth. He cannot be spoken to.
 
Related Quests


Dialogue
As you walk into the building, you'll hear Sanodil trying to cast a spell with an uncooperative Razum-dar:
:Sanodil: "Will you hold still? This illusion requires precision, which I cannot achieve with your tail constantly twitching!"

After getting the plan from Treethane Fariel, you'll turn and see Sanodil transform the cat into the familiar Queen.
:Razum-dar: "Hmm. Very convincing. But is the illusion applied … everywhere? Perhaps this one should take a moment in private to double-check, yes?"
:Sanodil: "There were no  , I assure you. Now excuse me, I must wash the smell of cat from my robes."

Sanodil walks out of the building and disappears.
Online:Sanonor

Sanonor is a Wood Elf member of the Vinedusk Rangers found in Vinedusk Village.
Online:Sansen-do

Sansen-do is a Baandari Khajiit hunter found at Martyr's Crossing. 
 

Dialogue
If spoken to before Raiders at the Crossing is complete, will say:
:"Be quiet, walker! This one listens for sounds of another Imperial raid! Must stay focused!" 

After Raiders at the Crossing, he says:
:"This one thinks the knights are lucky the Baandari were here!"
Online:Sanua-la

Sanua-la is a Khajiit merchant associated with the Baandari. She is selling her wares at her stall, Tucked-Tail Traders, located at Martyr's Crossing.   
 

Dialogue
When spoken to she will say:
:"Fifteen apologies, but my stock is khaj-dry. Dungy Imperials stole nearly everything I did not sell to the Knights. Luckily for you, Sanua-la is good at hiding things. Take a look."
Online:Sanzan-dar

Sanzan-dar is a Khajiit commoner found in the city of Evermore.
Online:Saparr

Saparr is a Khajiit patron of Phynaster's Stride, in Haven. He can briefly be found upstairs enjoying his drink and listening to the local bard, Niralenwe, before going out the upper back door and disappearing, only to reappear a few minutes later. He has no unique dialogue.
Online:Sarandel

Sarandel is a High Elf owner of the carnival located on the road between the cities of Elden Root and Haven. Her performers are having issues adapting to the climate of Valenwood.
 

Related Quests
 


Quest-Related Events
Approach the encampment and you'll see a distraught elfmaid:
:''"Please enjoy our attractions. I'm terribly sorry they're so limited at the moment."
:What's the problem?
:"I convinced my performers to come here, to spread High Elf culture in these lands. Bring a little piece of Summerset to Grahtwood, you see? But the trained bugs are sick, our magician's supplies are missing, and our storyteller's stories fell flat!"
:Isn't there anything you can do about it?
:"None of us know the area well enough to resolve these matters. Now we're a carnival with nothing but a fortune-teller. Huzzah. I'd gladly pay the coin provided by the Summerset Cultural Expansion Council to anyone who would help us put on the show."
:I'll see what I can do.'''

If you decide to offer assistance, she'll add:
:''"My performers can best explain their setbacks. Cornar is our bug trainer, Noryon our storyteller, and Vindare the Magnificent is … well, she's magnificent. I have to describe her that way. It's in her contract."
:I'll ask them what they need to perform.'''

Before helping either of the three performers, she'll say:
:"Given the recent troubles in the area, the people of Grahtwood need a little entertainment to raise their spirits. Anything you can do to help my performers is appreciated."

After helping the first performer:
:''"Even with a single performer back on the job, I see smiling faces. I think we're starting to draw a crowd! Whatever you've been doing, keep doing it!"

After helping two of the performers:
:"We're almost there! The locals spreading the word. We just need our last performer ready to go and we'll be a carnival again."''

Once you've got all three acts running, she'll say:
:''"Would you look at that line? We're drawing more people than in Auridon!"
:What will you do now?
:"We'll perform our hearts out! The Wood Elves will see there's more to the Summerset Isles than stuffy politicians. Return anytime you wish. If there's enough call for it, we may have new performances to share!"

After completing the quest:
:"These happy patrons wouldn't be here if it wasn't for your help. In these dark times, you've brought a little light into the world."''
Online:Saravith Yunlin

Saravith Yunlin is a Breton member of the Mages Guild expedition found at the Glenumbra Moors. She is the female version of Sarvith Yunlin and will only appear in his place if you chose to change history during the related quest.

 

Related Quests


Quest Related Events
Exit the crypt and you'll find Saravith and Bhagruan gra-Dunk waiting to speak to you:
:"Welcome back. Are you all right? Were you successful? Why … why are you staring at me like that?"
:'''You're a woman.
:"Why, yes, of course. Are you sure you're all right? It doesn't matter. What happened?"
:I killed Faolchu. Fire weakens him and makes him vulnerable.
:"Fire! Can it really be that simple? Alana's said that all along, but now we know for certain. Now we can take the fight to Faolchu. And we can win."
:Alana's here?
:"Where else would she be? She's the one who approved your mission. Don't you remember? I'm sure it'll all come back to you. Time travel can be very stressful. Anyway, Alana's in camp. Go tell her what you learned."

Speaking to her again:
:"I've heard a lot of greetings, but that one's new to me."''

After the quest you'll find her back at the tent in the camp where she'll tell you:
:''"Can you believe it? My spell actually worked and you were able to uncover Faolchu's secret! Say, if you ever want to help me with another … experiment … I wouldn't turn you down."''
Online:Sarfinaire

Sarfinaire is a High Elf blacksmith who can be found at Smithy of Velyn Harbor. 
 
Dialogue
When you approach her, she rushes you.
:"Hurry up. I got me some hot metal to work."
Online:Sarinne

Sarinne is a Redguard who can be found in Satakalaam. Before the Imperials are driven off, she can be found on the roof of a warehouse in the eastern portion of the city. After the liberation of Satakalaam, she'll be located northeast of the Guard Tower near Sergeant Karriel and Private Nadshanam, fuming at the captured Imperials. 
 

Dialogue
After you driven off the Imperials, she will say:
:"I rejoice for we who yet live, wayfarer. My legs will never tire, now that we are rid of that menace!"

Notes
Despite being justice neutral, she has no loottype and thus cannot be pickpocketed. She can still be killed, though.
Online:Sarmionor

Sarmionor is a Wood Elf commoner found in the second residential chamber of the Shrouded Vale.
 

Dialogue
He's tilling the ground in the cave.
:"So much soil to till for the planting, so little time."
Notes
Tragically, the young Sarmionor will be killed by Wood Orcs in their attack on the Shrouded Vale during The Fading Tree.
Online:Sarnibi

Sarnibi is a Khajiit slave owned by House Dres. She can be found in the slave pens located in the city of Kragenmoor. She spends her time north of the Slave Quarters shack, east of the southern bridge with her friends Munaea, Shiladur, and Muriman. She has no unique dialogue.
Online:Sarodor

Sarodor is a High Elf found at the camp located in the Windy Glade along with his horse, Matilda. He is one of the Silsailen citizens who will direct you to Elenwen during the related quest.
 

Related Quests


Quest-Related Dialogue
Silsailen Rescue
:''"No time to talk, I'm getting out of here!"
:What's going on here?
:"Silsailen's under attack! I don't care what Elenwen thinks, I am leaving!"
:Elenwen?
:"The canonreeve's daughter. She's trying to organize an evacuation up the road. Go talk to her if you want to help, I'm getting out while I still can!"
:I will. Good luck.'''
Online:Saromir

Saromir is a Wood Elf member of the Wooded Eye, a cult devouted to Hermaeus Mora found in Rootwater Grove. He is the caretaker of the Ayleid ruin of Ilmyris, but has been tortured was Vicereeve Pelidil, who overloaded his mind with memories imparted from Ayleid crystals. Now senile, he desires an end to his suffering, forgetting much of who he once was.
 

Related Quests


Dialogue
:"So many names. So many faces. Such terrible understanding."

:;Hello?
:''"You. I remember you. At least I think I do. Perhaps I just imagined it. That's all imagination is, you know. Memories of things that never happened."

:;Are you Saromir?
:"I am  , the Fire King Hadhuul,  , the  ,  . Or I am just Saromir. It's becoming hard to know."

:;Orthenir told me you could help bind the Daedra.
:"I could tell you, but I have forgotten how. Or perhaps I never knew.
:Listen: the Woodland Man calls you. In the pool. It's best if you do not look directly. It looks back, you know."

If you speak to him at any point after:
:"The Woodland Man is not wood or land or a man."

Once the rogue souls are contained and Hermaeus Mora is spoken to, you can talk to Saromir once again:
:"What does my lord command?  Wait, who is my lord again?  It's all so muddled."

:;Herma-Mora has one final task for you.
:"Truly? I thought I dreamed my master offered me a place in his realm, in  , when my service was done. But that may have been the caretaker before me."
 

If you choose to persuade him, he gladly kills himself by drinking a fatal drink, and his soul becomes bound to the ruins on a pedestal.

Towards the end of the quest, Hermaeus Mora directs you to activate the crystal to see a vision of Pelidil and Laryaril interrogating Saromir and the crystals for information: 
:Saromir: "Not another memory! My mind is full!"
:Laryaril: "Are you sure we're not wasting our time? How many people has this crystal killed now?"
:Vicereeve Pelidil: "Patience. Rest assured, Ilmyris contains the knowledge that Naemon's Shade will need."
:Saromir: "No, the roots, they envelop the whole forest … and at the center, such pulsing … augh!"
:Vicereeve Pelidil: "Pulsing. The heart. At last. Let me see."
:Laryaril: "Wait! What are you doing? The crystal will drive you mad!"
:Vicereeve Pelidil: "Magnificent! Such truth, such clarity of sight. Everything leads to Hectahame…."''
Online:Saronithel

Saronithel is a Wood Elf warrior who can be found in Longhaven. She prays by the tree in the center of town, then looks over the ledge overlooking the river north of Longhaven. Saronithel then walks over to Manalmir and stands in front of him for a while before returning to kneel in front of the central tree. She has no unique dialogue.
Online:Sartaj at-Baqar

Sartaj at-Baqar is a Redguard merchant who can be found behind Kabrahla's House in Kozanset. He has no unique dialogue.
Online:Sarveeyah at-Wildur

Sarveeyah at-Wildur is a Redguard and the daughter of Wildur the Ungodly, the leader of the Ungodly, a group of mercenaries found at Sep's Spine.
 

Related Quests


Quest-Related Events

After speaking to Ashtad:
:''"Don't talk to me. I have problems. Big problems. You wouldn't understand."
:Ashtad sent me to talk to you.
:"I guess he's just not going to give up and go away. All right, I suppose I'll have to talk to you, then. At least you have an honest face. So—as if I didn't know—what is it he wants?"
:He wants to know what you're looking for in a bridegroom.
:"I'm not looking for a bridegroom at all. Marriage? Malooc take it! I want to travel, see the world, have adventures. No, you should be talking to my father, Wildur the Ungodly. This was his idea, not mine."

After speaking to her:
:"Really, I have no interest in matrimony. Maybe our matchmaker should work on finding a bride for my father instead."''

After several events unfold, you'll find Sarveeyah at her father's tent:
:"Looking for something? A set of keys, perhaps?"
:What are you doing here? How much do you know?
:''"Everything, I think. I'm not so easily fooled as my father. I knew there was something wrong with that "matchmaker" from the start. Eventually I figured out his game. The same way I figured you for a harmless dupe. You are, aren't you?"
:Give me the keys and we'll leave your camp.
:"Only if I get to go with you! Ashtad's plan was brilliant. A bit flawed, but brilliant. He probably would have gotten away with it if I hadn't tipped off my father. He lives the life I want, traveling the world and having exciting adventures!"
:You can ask to join him once we're out of this camp. Give me the keys.
:"Sorry, I haven't got them. But I could get them, if you can distract my father and the Ungodly for a few minutes. My father and his bruisers are at the upper sparring ring, through the far tunnel. Why don't you go challenge him to a fight?"
:You want me to fight your father?
:"Yes. He's bound by the Unwritten Laws of the Ungodly. My father can't refuse a challenge and keep his position as the boss. Just … don't kill him, all right? He may be an ox's arse, but he's still my father."
:I'll do my best.
:"Thank you. I'll grab the keys and free Ashtad while you distract the camp. Meet me outside our entrance tunnel after you've challenged my father. I am quite sure you'll survive."

Speaking with her again:
:"Get on with it—I can't do anything until you distract my father with a challenge."''

Defeat her father is battle and you'll next find her at the entrance tunnel with Ashtad:
:"My father—does he live?"
:'''He's alive, wounded, but alive.
:"Good! As you can see, I have Ashtad. With my help, he might even become a good swindler someday. Anything would be better than staying in that camp. It's difficult to be the daughter of a man known as 'the Ungodly.'"

After the quest:
:"Morwha's bosom, I'm glad to be out of that place. I want to see the lights of Sentinel! Ashtad and I will make a great team. This is the kind of matchmaking for me."''
Online:Satakalaam Guard

Satakalaam Guards were Redguard guards that protected Satakalaam. They are no longer in the game.
Online:Savage Bosmer

Savage Bosmer are Bosmer who can be found along the Two Moons Path during the related quest.
 

Related Quests
Online:Savage Sehlena

Savage Sehlena is a Dark Elf spirit and a member of the Undaunted found in The Shining Star, the inn located in The Hollow City. 
 

Dialogue
If you're not Undaunted:
:''"This is a gathering for Undaunted. And you're no Undaunted."

When she spoken to, Sehlena will welcome you to Coldharbour.
:"Welcome to the Hollow City, Undaunted. I'm sure you've found that, like Coldharbour itself, there's plenty here to test yourself against."
:Are you a ghost?
:"I don't think I'm your typical spirit, but I'm as dead as a tree in Apocrypha. Though you don't have to be alive to be an Undaunted—especially in Coldharbour. I've seen Daedra torture and flay the dead as easily as they do the living."
:What happens if you die again?
:"Don't know. No Daedra's been able to claim my second life."''

The Undaunted Song
After you buy Tubidan the Alarmist a drink, he will insist on a song. Much to Sehlena and Sahba's dismay.
:Tubidan the Alarmist: "Your generosity is five-clawed, my friend! Listen, everyone. That one bought this one a drink. This calls for a song!"
:Savage Sehlena: ''"You asked for a drink? Tubidan. You're dead. What a waste of coin!"
:Sahba the Bonecrusher: "You're an idiot, Tubidan."
:Tubidan the Alarmist: "Silence, both of you! That one bought Khajiit a drink."
:Savage Sehlena: "So now you're going to sing?"
:Tubidan the Alarmist: "No. Khajiit is most Undaunted here. You will sing."
:Savage Sehlena: "What? No!"
:Tubidan the Alarmist: "And you will sing, Sahba."
:Sahba the Bonecrusher: "Go play in the Vaults of Madness, Tubidan."
:Tubidan the Alarmist: "All are staying in this tavern until you sing! So sing fools!"
:Savage Sehlena: "Who knows no fear … of beast or blade?"
:Sehlena and Sahba: "Undaunted … undaunted."
:Tubidan the Alarmist: "Yes. Yes!"
:Sahba the Bonecrusher: "Who knows no fear … of Daedric planes?"
:Tubidan the Alarmist: "Tell me! Tell me who!"
:Sehlena and Sahba: "Undaunted. Undaunted. We are undaunted."
:Savage Sehlena: "Who knows no fear … of death? Of age?"
:Tubidan the Alarmist: "Louder! By the Bright Moons! Louder!"
:Sehlena and Sahba:  "Undaunted. Undaunted. We are undaunted!"
:Tubidan the Alarmist: "That's the stuff!"
:Savage Sehlena: "Someone pass a sword through my face."
:Sahba the Bonecrusher: "It wouldn't kill you."''
Online:Savi Adrys

Savi Adrys is a Dark Elf and the hall steward of the Fighters Guild branch in Northpoint.
 

  
Dialogue
If you're not part of the guild, she can sign you up.

If you're part of the guild, she gives you a warm welcome.
:''"It's good to see you. Is there something I can help you with?"''