Online:Millenith

Millenith is a Wood Elf and a master craftsman. She will help train you in blacksmithing, clothing, and woodworking to earn a certification.

She can be found in several cities around Tamriel, the following places are the current known locations of Millenith; near the Fighters Guild Branches in  Daggerfall,  Davon's Watch,  Vulkhel Guard, the Canton of St. Delyn the Wise in Vivec City, the Riverside Market in Alinor, Artisans District in Rimmen and the Yew and Feather in Solitude.
 

Related Quests





Quest-Related Events
Crafting Certification
:''"You here to learn a craft? Don't worry, there's no cost involved—your alliance pays me to teach the basics. Oh, and you'll earn certification as part of the training. Then you can fulfill crafting writs. It's a great deal!"
:What are crafting writs?
Or, if you got the quest by reading the writs board.
:''"You here for crafting certification? Don't worry, there's no cost involved—your alliance covers all my fees. Once you're certified, they'll let you fulfill the crafting writs. Everyone wins!"
:Yes, I saw a notice. How do the crafting writs work?
Either way, the conversation goes as usual.
:"They're daily requests for crafted goods, but they're only available to certified crafters. If you can show me you know your craft, I'll get you certified."'
:All right. Tell me how this works.
:''"I can train and certify blacksmiths, clothiers, and woodworkers. If that sounds like something you'd want, we can get started."
::Who else can certify me?
::"Have you spoken with Danel Telleno? He handles certification and training for provisioning, enchanting, and alchemy. He's a bit stuffy, but he knows what he's doing."
::All right, I'll go speak with him.
If this option is chosen, the quest will redirect you to Danel Telleno.

::I want to know more about the crafts you certify.
::"Of course. What do you want to know?"
:::What can a blacksmith make?
:::"Anything with metal in it—and I don't mean horseshoes and calipers. The crafting writs are for weapons and heavy armor, so that's what I teach."
:::What does a woodworker make?
:::"Bows, shields, and magical staves. Staffs? No, it's staves. I always forget how to say that."
:::What do clothiers make?
:::"Cloth and leather goods. The crafting writs want pieces of light cloth armor or medium leather armor, so that's what I certify."
::::All right, I've got it.
::::"Have you spoken with Danel Telleno? He handles certification and training for provisioning, enchanting, and alchemy. He's a bit stuffy, but he knows what he's doing."
::::No, I'd prefer you certify me./All right, I'm ready for certification.
::::"Excellent! We can get started whenever you're ready."''

If you haven't been certified for any craft, she'll say:
:"Are you ready to be certified? I have time if you do."
:"I can train and certify you as a blacksmith, a clothier, or a woodworker. Which would you like to start with first?"
If you have been certified for one of the crafts, she'll say:
:"Let me know if you have some time. I can train and certify you in something else!"
If you have been certified for two of the crafts, she'll say:
:''"There's only one more certification I can provide. If you need training, I have time!"

Blacksmith Certification
:Tell me more about blacksmith certification.
:"Prove you know your way around a forge and I'll certify you. But you have to commit. I can only train one discipline at a time."
:I want to be certified as a blacksmith.
:"I want you to craft a simple iron dagger. First you'll mine some iron ore, then refine the ore into iron ingots. You'll use those ingots to make the dagger."
:You'll certify me if I make an iron dagger?
:"Yes. You have to prove you know your way around a blacksmithing station. Those are the rules. For now, bring me an armload of iron ore. Once you're back, you'll refine them into iron ingots."


Once you've gathered all the materials:
:''"Go to the blacksmithing station and craft an iron dagger. Nothing fancy—you shouldn't need more than two iron ingots. Oh, and you'll need a style material. You can purchase them from any blacksmith, or scavenge them yourself if you're thrifty."
:What is a style material?
:"Every race has a traditional material they work into their weapons and armor. For example, the Imperial style material is nickel. I should know—every day in the legion camps, I worked a pile of it."
:What style material do I need?

The dialogue will be different depending on your race:
:"The Argonian style material is flint. See how you do with that."
:"The Dark Elf style material is obsidian. Try that and see."
:"The Nord style material is corundum. Let's start with that."
:"The High Elf style material is adamantite. See what you can do with that."
:"The Wood Elf style material is bone. Why did we get stuck with something so morbid? Still, give it a try and see what you can manage."
:"The Khajiit style material is moonstone. Why not start with that?"
:"The Breton style material is molybdenum. Show me what you can do with it."
:"The Redguard style material is starmetal. Try working with that."
:"The Orc style material is manganese. See if you can work it."
 

:How do I learn other racial styles?
:"You can learn how to craft with another race's style material by studying racial motif books. They're quite rare, mostly held by collectors, so watch for them in your travels."''

Once you've crafted the dagger:
:''"Craft an iron dagger. You'll need some iron ingots and a style material. You can buy those from any blacksmith if you can't find them yourself."
:I have it right here.
:"The trick is the style material … but I'm sure you know that."
:I figured it out. What more would you have me do?
:"Next is deconstruction. You learn a lot when you break something into parts, even more so when it's someone else's work. Go deconstruct your dagger—or anything else, really. As long as you do it at a blacksmithing station."
::How is deconstruction useful to me?
::"You'll regain some components, of course—but the real trick is to deconstruct another crafter's work. You can learn far more by disassembling someone else's material than your own."
::What exactly is deconstruction?/What is deconstruction?
::"It's a fancy way to say "take something apart." The term originally came from Altmer poetry critiques. High Elves consider their physical crafts to be forms of poetry, so it stuck. "You can't know what a sword is; only what it's not," and so forth."

Talking to her again before deconstructing the dagger:
:"Bring the iron dagger you made to a crafting station and deconstruct it. Return to me when you're done. You can deconstruct something else if you want—I just need to know you understand the concept."''

Once you've deconstructed the dagger:
:''"You certainly know your way around a forge. You're a blacksmith, and let none tell you otherwise."
:I'm ready to be certified as a blacksmith.
:"Of course! I'll get you certified right away so you can fulfill blacksmith crafting writs immediately."

Woodworker Certification
:I'm interested in woodworking certification.
:"A good woodworker sees the final product before cutting the first block of wood. But I can't teach two crafts once. If you commit yourself to the training, I'll certify you."
:I want to be certified as a woodworker.
:"I want to know if you can craft a maple bow. First, go harvest some rough maple. You'll refine it into sanded maple at a woodworking station. Last, you'll take the sanded maple and turn it into a maple bow."
:You'll certify me if I craft a maple bow?
:"Absolutely. Bows are challenging to craft. Show me you're up to the challenge and I'll happily certify you. But first, go get me a bundle of rough maple."


Once you've gathered all the materials:
:''"Craft a maple bow at a woodworking station. You'll need sanded maple—also, a style material. Scavenge them yourself, or buy a style material from a carpenter."
:What is a style material?
:"Every race has a traditional material they work into their weapons and armor. For example, the Imperial style material is nickel. I should know—every day in the legion camps, I worked a pile of it."
:What style material do I need?

The dialogue will be different depending on your race:
:"The Argonian style material is flint. See how you do with that."
:"The Dark Elf style material is obsidian. Try that and see."
:"The Nord style material is corundum. Let's start with that."
:"The High Elf style material is adamantite. See what you can do with that."
:"The Wood Elf style material is bone. Why did we get stuck with something so morbid? Still, give it a try and see what you can manage."
:"The Khajiit style material is moonstone. Why not start with that?"
:"The Breton style material is molybdenum. Show me what you can do with it."
:"The Redguard style material is starmetal. Try working with that."
:"The Orc style material is manganese. See if you can work it."
 

:How do I learn other racial styles?
:"You can learn how to craft with another race's style material by studying racial motif books. They're quite rare, mostly held by collectors, so watch for them in your travels."''

Once you've crafted the bow:
:''"Craft a maple bow. Bring some sanded maple to a woodworking station, as well as a style material. Carpenters sell them, if you can't find any yourself."
:I have the bow right here.
:"A good bow will get you far in life. Making good bows will get you farther."
:I'm ready for the next step.
:"Excellent! Now we can talk about deconstruction. You grow as a woodworker when you disassemble your own creations—even more so with someone else's work. Head to a woodworking station and deconstruct your bow, or any other crafted wood."
::How is deconstruction useful to me?
::"You'll regain some components, of course—but the real trick is to deconstruct another crafter's work. You can learn far more by disassembling someone else's material than your own."
::What exactly is deconstruction?/What is deconstruction?
::"It's a fancy way to say "take something apart." The term originally came from Altmer poetry critiques. High Elves consider their physical crafts to be forms of poetry, so it stuck. "You can't know what a sword is; only what it's not," and so forth."

Talking to her again before deconstructing the bow:
:"Go to a woodworking station and deconstruct your maple bow. Or another piece of crafted wood, really—as long as you understand deconstruction, I'm happy."''

Once you've deconstructed the bow:
:''"I've seen everything I need to see. You're a fine woodworker with a steady hand."
:I'm ready to be certified as a woodworker.
:"Certainly. You're more than qualified to fulfill woodworking crafting writs. I'll certify you immediately."

Clothier Certification
:I'd like to know more about clothier certification.
:"If you convince me you know how to use a needle and thread, I'll certify you. However, you must commit. I can't certify two things at once."
:I want to be certified as a clothier.
:"Show me you can craft a pair of homespun gloves. First you'll collect some raw jute, then return here and refine it. Finally, you'll use refined jute to make the gloves."
:You'll certify me if I craft homespun gloves?
:"Of course! It was the first trade I studied. I'm happy to certify anyone familiar with a clothing station. Now, run forth and bring me a pile of raw jute."


Once you've gathered all the materials:
:''"Head to the clothing station and craft a pair of homespun gloves. You shouldn't need much refined jute. Don't forget a style material. You can purchase them from any clothier, or scavenge them yourself."
:How would I make leather gloves?
::"You mean halfhide bracers? It's a similar process—skin animals for leather scraps, refine scraps into rawhide, and craft the bracers with a style material. But I'm not supposed to say you should kill and skin a pack of wolves. Let's stick to jute."
:What is a style material?
::"Every race has a traditional material they work into their weapons and armor. For example, the Imperial style material is nickel. I should know—every day in the legion camps, I worked a pile of it."
::What style material do I need?

The dialogue will be different depending on your race:
::"The Argonian style material is flint. See how you do with that."
::"The Dark Elf style material is obsidian. Try that and see."
::"The Nord style material is corundum. Let's start with that."
::"The High Elf style material is adamantite. See what you can do with that."
::"The Wood Elf style material is bone. Why did we get stuck with something so morbid? Still, give it a try and see what you can manage."
::"The Khajiit style material is moonstone. Why not start with that?"
::"The Breton style material is molybdenum. Show me what you can do with it."
::"The Redguard style material is starmetal. Try working with that."
::"The Orc style material is manganese. See if you can work it."
 

::How do I learn other racial styles?
::"You can learn how to craft with another race's style material by studying racial motif books. They're quite rare, mostly held by collectors, so watch for them in your travels."''

Once you've crafted the gloves:
:''"Craft a pair of homespun gloves. You'll need refined jute and a style material. Clothiers sell those, if you can't find any yourself."
:I have the gloves right here.
:"You know, I'm a master clothier, yet I still own a pair of homespun gloves? They keep my hands warm at night. Sometimes simple is better."
:Right. I'm ready for our next step.
:"Wonderful! Now for deconstruction. There's much to learn from breaking down your own work—even more so with someone else's creation. Head to a clothing station and deconstruct your gloves. Or anything else, really! Just be sure you do it there."
::How is deconstruction useful to me?
::"You'll regain some components, of course—but the real trick is to deconstruct another crafter's work. You can learn far more by disassembling someone else's material than your own."
::What exactly is deconstruction?/What is deconstruction?
::"It's a fancy way to say "take something apart." The term originally came from Altmer poetry critiques. High Elves consider their physical crafts to be forms of poetry, so it stuck. "You can't know what a sword is; only what it's not," and so forth."

Talking to her again before deconstructing the gloves:
:"Take the homespun gloves you made and deconstruct them at a clothing station. Let me know when you're done. You could deconstruct another piece of clothing—it's fine, as long as you grasp the concept."''

Once you've deconstructed the gloves:
:''"You're more than capable with needle and thread. I'll be proud to call you my colleague."
:I'm ready to be certified as a clothier.
:"Already done. You'll now be able to fulfill clothier crafting writs. And I look forward to seeing more of your work!"''

Dialogue
If you talk to her after getting all her certifications, but not the ones Danel Telleno can provide, she'll say.
:"I have nothing left to teach. Have you spoken with Danel Telleno? He can certify you in enchanting, alchemy, and provisioning. Last I heard, he was in the local Mages Guild."
Or if you have already all the certifications available:
:"Truly, I never expected to master three crafts."

Either way,  you can ask her about herself, as well as tips on crafting:
:I have a few questions./I have some other questions. 
:"Of course. What do you want to know?"
:Is there anything else I should know about crafting? 
:"I can explain how to craft stronger items with more materials, tell you about the improvement of existing items, or discuss research and traits."
:Tell me about crafting with more materials. 
::''"You can easily create more powerful weapons, armor, and shields. Simply increase the amount of refined material during an item's creation. Of course, each material has its own limits. At some point, it's just waste."
::I want to know more about improvement. 
:::"You can greatly improve weapons, armor, and shields with certain rare materials. These materials are unique to each craft."
:::How does a blacksmith improve weapons and heavy armor? 
::::"Bring any tempers you find to a blacksmithing station. You can improve the quality of forged weapons or heavy armor. A word of warning—unless you have enough tempers, you can lose your item while improving it. Be sure you know the risks."
:::How would a clothier improve light and medium armor? 
::::"If you bring tannins to a clothing station, you can improve the quality of light or medium armor. Be sure you bring enough tannins, or you could lose your item instead of improving it. There's always a risk."
:::How can a woodworker improve bows, staves, and shields? 
::::"You'll want to bring resins to a woodworking station and use them to improve the quality of a bow, staff, or shield. But without enough resins, you risk losing the item in the process. Taking a chance can be very expensive, if you aren't careful."
::What can you tell me about research and traits? 
:::"Some weapons, armor, and shields possess rare traits that distinguish them from others. Every kind of item has its own unique set of traits. Once you research a trait, you will always be able to craft an item of that kind with that particular trait."
:::How do I research an item's trait?  
:::"Bring any item with a trait to the appropriate crafting station and research it. You'll lose the item in the process, but you'll learn the trait. The more traits you already know for an item, the longer new traits take to research. Plan accordingly!"
:How did you become a master crafter? 
::"Fair question! I was an apprentice clothier in the Imperial City, but my old fusspot of a master had no plans to retire. So I joined the Seventh Legion's baggage train. Years of mending battlemage armor helped me perfect my craft."
::How did you learn blacksmithing and woodworking?
::"Armies need all kinds of weapons and armor. You learn to pick up a few skills along the way. Also … enemies who capture the baggage train are far more likely to ransom an exceptionally talented crafter. Four times, for me. Don't plan on a fifth."''