Netruk44/uesp-wiki-content huggingface dataset:
Online:Aeridi

Aeridi is a Nord found in Senie. She is treating Gefur's wounds. She's be crouched behind the watch tower on the east side of town.
 

Related Quests


Quest-Related Events
Approach her behind the watch tower and she'll be tending to a wounded villager:
:''"Are you here to help? There's much to do, but the Dunmer and Argonians aren't even talking to each other!"
:Why aren't they talking to each other?
:"There's a troubled history between the two races. The Ebonheart Pact can't miraculously smooth over old hatreds. Even so, with Senie in ruins, you think they'd work together!"
:What can I do to help?
:"A lot of townfolk were burned by lava. Soft-Scale can make a burn salve, but it requires shalk chitin. You'll need to kill shalks and take their chitin to him at the temple. He'll know what to do with it."
:Not a problem.'''

If you continue to talk to her, she'll say:
:"Shalk are all over town. Collect their chitin and bring it to Soft-Scale."
:Why are the Dunmer and Argonians arguing?
:"Bad blood. I thought everyone knew that. Back before the Ebonheart Pact was formed, Dark Elves enslaved Argonians. They raided the Black Marsh and brought the captives up here to work."
:The Argonians must still resent that.
:"Sure, but the bigger problem is the Dunmer. They used to be lords and masters until the Pact was formed. Now all of a sudden, the Argonians are free and everyone is equal."
:So the former slaveholders are having trouble adjusting.
:''"Ha! Spoken like a courtier. You know, just saying everyone is friends doesn't make it so. Forming the Pact was a battle, and there are still many sides to it."''

If you speak to her after collecting the chitin, but before speaking to Soft-Scale, she'll ask:
:''"Ah, do you have what Soft-Scale needs? He's in the temple."''

If you speak to her after helping the peasants, she'll say:
:''"I hope Soft-Scale's balm worked. Now if only the Dunmer and Argonians worked together. There's too much to do here."''

Speak to her after speaking to Walks-in-Ash for the first time, and she'll comment:
:"Girvas blames the Argonians for taking his daughter? What would that accomplish? Make this right, traveler."

Once Morvani is rescued and you complete the quest with Girvas, Aeridi will remark:
:"Missing daughters and erupting volcanoes? This town has seen far too much excitement if you ask this Nord."
Online:Morvani

Morvani is a Dark Elf and the daughter of Spellwright Girvas, the mayor of the settlement of Senie. Since the eruption of Ash Mountain, she has been missing.
 
Related Quests


Dialogue
Upon finding her:
:"Someone came! Did Father send you?
:I fell and twisted something. Damn my ankle!"
:Lady Morvani, I presume?
:"Are you mocking me? Yes, of course I am.
:''I'm trapped by lava flows and flaming shalks, and I can't walk. If I ever get home, I'm going to drink a whole bottle of sujamma."
:Why are you out here?
:"This was a shrine to the Three. I come out here to pray for Mother. She was taken from us a few years ago. She was the sweetest woman I've ever known. Some days I swear I can still hear her voice... anyway. I was out here when the eruption began."
:Your father is very worried.
:"Of course he is, the overprotective guar. Since we lost Mother he's tried to run my life for me.
:''I think I'll need two bottles of sujamma when I get home. Forget what Father says."''

If you speak to her again before leaving, she'll say:
:''"Whatever you're going to do, just do it."''

After you use Walks-in-Ash's signal, Girvas and the Argonian appear and you hear the following exchange:
:Walks-in-Ash:  ''"You found Girvas' hatchling? Good."
:Spellwright Girvas:  "I've caught you bloody-handed, Argonian!"
:Spellwright Girvas:  "Morvani, are you … Lord, Mother, and Wizard! Are you all right?"
:Morvani:  "I'm going to be fine, father. Thanks to this traveler. Can we get me off of this rock now?"
:Spellwright Girvas:  "Hold on Morvani. I've got you."''

Girvas will teleport Morvani off the islet and to him. Speak to her before speaking to her father and she'll say:
:"Oh, great. This is all I need."

Speak to her after speaking to her father, and she'll remark:
:''"It's almost funny, I've never seen Father frightened before. He even corrected great Vivec once! Thank you again."''
Online:Trouble-Finder

Trouble-Finder is an Argonian soldier standing next to a wagon on the road to Drelden Orn's  kwama mine. The poor Argonian has had a string of bad luck... that he insists on telling you about.
 
  
Dialogue
When you approach him, he will grumble about his terrible luck.
:"Great. Just great. This is my luck."
:'''What's the problem?
:"Some days I wish I'd never crawled out of my egg. I came to Stonefalls to be a guar herder. Shalks ate them.  Went to Davon's Watch to be a bartender. Bunch of Nords kicked me down the street." 
:Sounds like you've had it rough.
:"That's not even the worst of it. Came west to try my hand at mining. It started off well enough. Got some equipment, even talked a few of the locals into helping.  Then the volcano erupts." 
:Ouch.
:"Yeah, it turns out my planned dig site was a Daedric ruin. Complete with screaming and chanting. Frothing monsters inside.  This pales in comparison to that time I spilled some brandy on a Hist root." 
:Uh ….
:"Then there was a time I bought a cheap dagger from a merchant in Ebonheart. I wore it on my belt and these cultists started chasing me, yelling, "The Razor! The Razor!" I threw it in the river and kept running." 
:I'm going to go now.
:"Huh? Oh, right. Mind where the river carries you, traveler. Can't trust the Daedra."''
Online:Drelden Orn

Drelden Orn is a Dark Elf found in Senie. He owns a kwama mine just west of the town. He's recently lost his kwama, who became frightened and fled when Ash Mountain erupted, and he's looking for help recovering them, as he was injured in the eruption.
 

Related Quests


Quest-Related Events
As you arrive in the main square, you'll notice him hiding in a drained fountain.
:''"Um, your pardon. Have you seen any kwama around? Maybe west of the town? If you do, I don't suppose you could lead them to my mine, could you?"
:You're looking for kwama?
:"Um, yes. When the volcano erupted, my workers got frightened and fled. Now they're attacking anyone who wanders too close.  They're usually timid, so a good beating should calm them down."
:Why aren't you gathering them?
:"Me? Look at me. I'm hurt.  Just beat them a little then blow this whistle. They're trained to return to the mine."
:Very well. Give me the whistle.
:"Remember, subdue, then use the whistle. If you don't, they'll just start fighting again.  I'll be at my mine, west of town. I've got to salvage what I can."
:What's a kwama mine?
:"It's where you get kwama eggs.  You can also get kwama cuttle, the waxy substance that grows on their beaks."
:That doesn't sound like a "mine." 
::"Well, it's a hole in the ground where kwama live. That's a mine.  You didn't think we dug it up like those Nords dig iron, did you?"
:What's kwama cuttle used for?/What's cuttle used for?
::"I don't know. Potions, I think, or something to fight poison or cleanse water. I never asked.  I just harvest it."
Meeting him at the mine after herding his kwama:
:"Look at all my beautiful kwama! Their beady little eyes, the gently pulsing of their abdomens.  I can't thank you enough!"
:What will you do now?
:"I'm going to have to get the mind back open, of course.  Kwama are very good diggers, you know, particularly the workers."

Post-quest dialogue:
:"So much work to do. I can't let this mine sit idle forever."''
Online:Rorygg

Rorygg is a Nord found in the settlement of Senie.  He's standing at the eastern end of the bridge outside of town. 
 

Related Quests


Quest-Related Events
 A volcano's devastated Senie. Now flaming shalks are attacking the survivors, but the Dunmer won't accept help from the Argonians. Damn their pride!"-->
:"Are you here to help? There's much to do, but the Dunmer and Argonians aren't even talking to each other!"
:Why aren't they talking to each other?
:"There's a troubled history between the two races. The Ebonheart Pact can't miraculously smooth over old hatreds. Even so, with Senie in ruins, you think they'd work together!"
:What can I do to help?
:"A lot of townfolk were burned by lava. Soft-Scale can make a burn salve, but it requires shalk chitin. You'll need to kill shalks and take their chitin to him at the temple. He'll know what to do with it."
:Not a problem.

You can ask him more questions.
:"Amazing. This is what it takes to get the Dark Elves working with the Argonians? An erupting volcano?"
:Why are the Dunmer and Argonians arguing?
:"Bad blood. I thought everyone knew that. Back before the Ebonheart Pact was formed, Dark Elves enslaved Argonians. They raided the Black Marsh and brought the captives up here to work."
:The Argonians must still resent that.
:"Sure, but the bigger problem is the Dunmer. They used to be lords and masters until the Pact was formed. Now all of the sudden, the Argonians are free and everyone is equal."
:So the former slaveholders are having trouble adjusting.
:"Ha! Spoken like a courtier. You know, just saying everyone is friends doesn't make it so. Forming the Pact was a battle, and there are still many sides to it."''
Online:Peasant

Peasant can refer to any of these NPCs around Tamriel:
Peasant (Balmora), found in Balmora  
Peasant (Coldharbour), found during random encounters in Coldharbour
Peasant (Cyrodiil), found during random encounters in Cyrodiil
Peasant (Cyrodiil Werewolf), werewolves found in Cyrodiil
Peasant (Eastmarch), found during random encounters in Eastmarch
Peasant (Firsthold), found in Firsthold
Peasant (Greenwater Cove), being harassed by Sea Vipers in Greenwater Cove
Peasant (Haj Uxith), found in Haj Uxith
Peasant (Hallin's Stand), located in Hallin's Stand
Peasant (Kerbol's Hollow), found in front of Kerbol's Hollow
Peasant (Mehrunes' Spite), found dead in Mehrunes' Spite
Peasant (Mines of Khuras), located in the Mines of Khuras
Peasant (The Rift), found at Lost Prospect
Peasant (Senie), found injured in Senie
Peasant (Weynon Priory), found near Weynon Priory

Variations
Kidnapped Peasant
Injured Peasant
Plagued Peasant
Mourning Peasant
Online:Othrenis Ghost

Othrenis Ghosts are ghosts that appear in Othrenis, where the dead are restless.
Online:Hedyn

thumb|right|Hedyn's old look with black eyes 
Hedyn is a wounded Chimer you meet upon entering the memories of Mavos Siloreth.
 

Related Quests


Dialogue
Rending Flames
:''"Balreth is too powerful. Portals everywhere. We're doomed. Who are you? Where did you come from?"
:Never mind that. What's going on?
:"We're trying to restrain Balreth but Daedric portals keep opening. Those of us who've survived Balreth are being pulled down by cursed scamps."
:How can the portals be closed?
:"Take what's in this pouch, throw it in the portals. I was supposed to but my coming death prevents me. Find Magister Enuse when you're done. She should be north of here."

Speaking with him after this exchange:
:"Close those portals before the scamps overrun us all."''

Notes
If you return to him after closing both portals, you will find him dead on the floor, having succumbed to his wounds.
Initially, Hedyn had black eyes, and at some point the Chimer were updated to have gold eyes and more brass-colored skin.
Online:Magister Enuse

thumb|right|Enuse's old look with black eyes
Magister Enuse was a Chimer member of the group of mages who originally bound Balreth in Ash Mountain.
 

Related Quests

Dialogue
:''"You're not my acolyte. Where did you come from?"
:I'm here to help. I've closed the portals.
:"Very brave, acolyte. Now, listen. Mavos can't last much longer. He gained control of two powerful guardian atronachs. They should be able to hold even Balreth. Ragebinder and Blaze. Go to the braziers. Summon them, and let this day be done."

Speaking with her after this exchange:
:"Hurry, Mavos cannot hold Balreth much longer."

Speaking with her after summoning the atronachs:
:"Did you talk to Mavos?"

When you need to activate the Altar of Binding:
:"Mavos is about to buckle. Hurry!"''
Notes
Initially, Enuse had black eyes, and at some point the Chimer were updated to have gold eyes and more brass-colored skin.
Online:Blaze

Blaze is one of the two flame atronach guardians needed to seal Balreth inside Ash Mountain. Its counterpart is Ragebinder
 

Related Quests



Quest-Related Events
Restoring the Guardians
During this quest, you must summon Blaze to bind it and seal Balreth. When it is first summoned, Blaze is upset.
:Blaze: "A mortal? How intriguing."

Upon defeat:
:Blaze: "I shall assist you, as long as it pleases me."

The Death of Balreth
:Blaze: "Ah, Balreth. Again."

After being summoned for the last time to bind Balreth within Ash Mountain, Ragebinder and Blaze turn on you. Before they have the chance to burn you and Garyn to a crisp, the spirit of Mavos Siloreth, the one who originally bound Balreth, appears to save you.
:Garyn Indoril: "You did it! The guardians are here! What are they waiting for?"
:Ragebinder: "What will you do now, worms?"
:Blaze: "Mortals, burn in my flames unending!"
:Mavos Siloreth: "Daedra! Hear me! Return to your purpose."
:Mavos Siloreth: "Balreth cannot walk the world of mortals. You must cage him again!"
:Ragebinder: "We obey."
:Blaze: "Forgive us, mortal master."
:Mavos Siloreth: "Fulfill your ancient vows. Imprison Balreth!"
Online:Ragebinder

Ragebinder is a flame atronach found at Ash Mountain. It is instrumental in binding the ancient Chimer juggernaut, Balreth. Its counterpart is Blaze.
 

Related Quests




Quest-Related Events
Restoring the Guardians
During this quest, you must summon Ragebinder to bind it and seal Balreth. When it is first summoned, Ragebinder is annoyed.
:Ragebinder: "You dare summon me? You will burn!"
Upon defeat:
:Ragebinder: "I yield! I will serve you for now."
The Death of Balreth
Upon summoning:
:Ragebinder: "Finish this and release me!"

After being summoned for the last time to bind Balreth within Ash Mountain, Ragebinder and Blaze turn on you. Before they have the chance to burn you and Garyn to a crisp, the spirit of Mavos Siloreth, the one who originally bound Balreth, appears to save you.
:Garyn Indoril: "You did it! The guardians are here! What are they waiting for?"
:Ragebinder: "What will you do now, worms?"
:Blaze: "Mortals, burn in my flames unending!"
:Mavos Siloreth: "Daedra! Hear me! Return to your purpose."
:Mavos Siloreth: "Balreth cannot walk the world of mortals. You must cage him again!"
:Ragebinder: "We obey."
:Blaze: "Forgive us, mortal master."
:Mavos Siloreth: "Fulfill your ancient vows. Imprison Balreth!"
Online:Eanen Varam

Eanen Varam is a Dark Elf spirit found at the burial ground of Othrenis.
 

Related Quests


Quest-Related Events
After activating the first urn, Eanen and Godyna Varam will appear.  If you speak to him, he'll say:
:"Common filth! You dare to disturb my slumber?"
:Bala is desperately searching for you.
:''"Bala? Bala … ah, yes, the Ashlander! You remember her, don't you dear? My performance must have been quite convincing."
:Performance?
:"There's no challenge in terrorizing servants. I wanted to crush someone's dreams. I convinced her I was desperately in love. I said I would leave my wife. It's a shame, though."
:Shame?
:"That I died! Please, tell her you found me. Say that I'm still passionate for her. Godyna and I will have a delightful time watching her heart shatter."''

If you speak to him again, he'll congratulate himself:
:''"I'm quite the performer, don't you think? Go. Tell her I'm here and that I still love her. Oh, the look on her vapid, trusting face!"''

If you speak to him after speaking to Bala, he'll say:
:''"Did you tell Bala to come to me? I wonder where she is? I can't wait. This will be so amusing!"''

If you told Bala he is waiting for her, he'll say:
:"She just stood there shaking. Ha! After it was all done, she still held her quivering arms out to hold me. Oh, it was profoundely delightfull. Who thought death would provide such entertainment?"
Online:Hedstild

Hedstild is a Nord merchant who can be found in Davon's Watch Market District with her dog, Horker. She helps her father, Hrogar, sell the crops harvested at their farm in Hrogar's Hold. She's huddled up against a low wall next to her cart opposite War-Worthy Leathers and Swamp-Stitch Tailors.
 

Dialogue
:''"See anything you'd like to buy? I've got to get back home."
:Your dog seems protective.
:"That's why Father sent him with me. Normally, Father brings the crops to town himself, but there's trouble at home. Father didn't want anyone to bother me."
:Has anyone bothered you?
:"There was one Dark Elf&mdash;a priest, I think. He stood too close. He looked up at me and started breathing funny. I let Horker take a bite out of him and I haven't seen him since."
:Is something wrong at your home?/What's wrong at your home?
:"Goblins and spiders are everywhere. I'm worried. My father's a strong man, but ... well, it's been a mammoth's age since his last raid on the Summerset Isles."
:Where do you live?
:"Hrogar's Hold. It's far to the west of here. Beyond Ebonheart, even. If you go, don't tell him I sent you. Just ... help him. He's a proud man."

She can occasionally be heard talking to her dog when he walks off:
:Hedstild: "Horker! Get back here!"
:Hedstild: "Horker! To me!"
:Hedstild: "Heel, boy!"''
Online:Storm Deckhand

Storm Deckhand is a High Elf member of The Prowler's crew that can be found asleep on a bed on the ship. She does not speak and cannot be interacted with.
 

  
Notes
It is likely that this NPC is meant to be named Prowler Deckhand, like the other crew members of the ship.
Online:Sailor

Sailor can refer to any of these NPCs around Tamriel:
Sailor (Auridon), found across Auridon
Sailor (Cat's Eye Quay), located at Cat's Eye Quay
Sailor (Mistral), located on board the Serpent's Kiss in Mistral
Sailor (Velyn Harbor), located in Velyn Harbor
Sailor (Wayrest), located in Wayrest
Online:First Mate Mathad

First Mate Mathad is a Khajiit and the first mate of the Prowler. He can also be found on The Interim Suitor.

When you speak to him, he says, "Rough ride coming in. Mathad will spend this evening thanking Jode and Jone. They allowed us this passage."
Online:Nivrel

Nivrel is a Wood Elf fisher who can be found by the docks at Vulkhel Guard.
 
  
Dialogue
When you speak to her, she will say one of several generic lines:
:"The Green may stop at the edge of the water. But the sea provides as well!"
:"Ahh, nothing like raw fish. Raw and wriggling."
:''"I don't stink of fish! I'm surrounded by a delicious bouquet."
:"You seem suspiciously sober. Don't stay that way."''
Online:Captain Tremouille

Captain Tremouille is a Breton sea captain who can be found in Vulkhel Guard aboard The Interim Suitor, near the docks. If you have begun Cadwell's Silver or Gold for the Dominion, he will have brought you to the port on the behest of Razum-dar.
 

Related Quests


Quest-Related Events
:''"Ha! I was worried you'd never wake up. You slept all the way from Khenarthi's Roost. Right through the hurricane!"
:Hurricane? What hurricane?
:"You don't remember? A Khajiit named Razum-dar fished you out of the ocean.  He paid me a small fortune to bring you here. We barely made it out of Khenarthi's Roost before the hurricane hit!"
:Where is Razum-dar now?
:"He was headed to Eagle's Strand, an old fort on Khenarthi's Roost. My ship won't return there for some time, but a boatswain on the far dock can take you. Look for Sugar-Claws."
:All right. I may do that.'''
 
  
Bugs
Online:Scribe Yannod

Scribe Yannod is a High Elf noble who can be found by the docks at Vulkhel Guard.  

When you speak to him, he says, ''"Trade feeds Vulkhel Guard like rain feeds a tree. There's almost as many crates here as there are raindrops in a storm."''
Online:Vulkhel Wharfrat

Vulkhel Wharfrats can be found hanging around the docks and warehouses of Vulkhel Guard. They have no unique dialogue. Vulkhel Wharfrats can be Altmer, Bosmer or Khajiit.
Online:Freebooter

Freebooters are Khajiit found in Vulkhel Guard, appear to owe Malareth money.
 

Related Quests


Quest-Related Events
When approached they will greet you with one of the following:
:"Greetings"

:"What?"

:"Stars brought you here. What do you want?"

:"Fair day, stranger"
:Malareth sent me.
:''"Should have known. Look, she's taken everything."
::[Intimidate] I can easily take what you owe.
::[Persuade] It will be easier on us both if you just pay her.
:::"Stars take you both! Fine. Here's the coin. Just go."
::You know what happens when you can't pay up.
::"Yeah? Let's see what you've got. Today's the day someone finally stands up to Malareth!"
:::Hold on there– (Conversation ends)
::If it's that bad, I'll cover you.
::"You'd, you'd do that? Such generosity!"
:::Right. Get out of here. [ ]

Alternatively:
:I'm here to collect for Malareth.
:"She's wants every coin! How much blood can she wring from a stone?"
::[Intimidate] I have ways of making you pay.
::[Persuade] You're no fighter. Just hand over the money.
::You need to take better care of your coin.
::"Malareth! Always twists the truth. She'll get nothing today!
:::Hold on there– (Conversation ends)
::I can cover your payment.
::"Absolution! Absolution from the gods. Thank you, Stars above, thank you."
:::Just get out of here. [ ]

Alternatively:
:Malareth says you owe her.
:"To Oblivion with Malareth! She already has all the coin!"
::'''[Intimidate] I think you know what happens if you don't pay up.
::Sure, sure. Pay up.
::"Just another of Malareth's mercenaries. Always with the same message. This time you get nothing!"
:::Hold up– (Ends conversation) 
::I'll pay your way this time. Keep out of trouble.
::"Words fail! Malareth will never see this face, ever again."
:::Get out of here. [ ]

If your attempt to collect ends in violence, the following will happen:
:Freebooter: "No, no more!"

Once sufficiently beaten, they will hand you their gold and run away: 
:Freebooter: "All right! All right! Take it!"''
Online:Nibbletail

Nibbletail is a Khajiit alchemist who can be found near the docks at Vulkhel Guard.  
 

Dialogue
He talks about the sea.
:"This one found a cove along the coast. Rich with clams! Delicious."

:"The sea calls to this one. Feel the call of Jone and Jode."

:"Sometimes this one likes to sit and watch the surf wash against the beach. So peaceful."

:"Yes, this one likes fish. Why is that so funny?"
Online:Gambler

Gamblers are Altmer, Bosmer and Khajiit who can be found gambling away in Hadran's Caravan. 
 
 
 
 
 
Dialogue
You can speak to the gamblers at Hadran's Caravan. Their dialogue differs between races.
Altmer
''"I understand the Bosmer better now that I'm amongst them. I respect their savage need for survival."
"I feel so sheltered as an Altmer. We must understand the other people of Tamriel if we stand a chance of ruling the continent."
"This is how real people live, one bet away from life or death! Not like the pampered towns of Auridon."
"It's always nice to win pocket change for a few rounds of wine!"
"It's lovely when a Khajiit wins a bet. They're so excited!"

Bosmer
"Those dirty bookmakers look down on us Bosmer. I've lost every single bet I've made!"
"I can't go home until I have enough to feed my family. They're depending on me."
"These savannah saplings look like Valenwood forests when I drink enough ale."
"I'd rather be cutting purses than placing crooked bets, but the rabble here are as coinless as I am!"
"Just one more bet. I'll be out of the hole with just one more!"

Khajiit
"First this one needs more coin. Then this one pays debts!"
"This one's purse is fat with riches!"
"No night sober, no day sober, this is the life."
"More coin means more drink!"
"This one needs no more in life! Moon-sugar, wine, and coin!"''
Online:Tholdegil

Tholdegil is a Wood Elf beggar who can be found dancing near the docks of Vulkhel Guard. He has no unique dialogue.