Netruk44/uesp-wiki-content huggingface dataset:
Online:The Drublog of Dra'bul

Quick Walkthrough
# Talk to the Green Lady in Velyn Harbor, or Lieutenant Minangor on the main road near Dra'bul, Jathsogur or Silvenar.
# Talk to the Green Lady in Dra'bul.

Detailed Walkthrough
Talk to the Green Lady in Velyn Harbor's warehouse district.
:''"Honor to meet you—I'm the Green Lady. The, uh, the new one. I could use your help. The Drublog clan usually side with my people in times of war. We need to learn what changed."
:How do we do that?
:"I'm going to Dra'bul, the Wood Orcs' nearest settlement. If the Silvenar arrives, I'll send him on ahead. When you can, I'd appreciate your help in Dra'bul. You have a spear in this pig, since you fought the Drublog here."''

Dra'bul is east of Velyn Harbor. The Green Lady is in front of the entrance to Dra'bul. 
  

Quest Stages
Online:The Emerald Chalice

Quick Walkthrough
# Find the missing hirelings.
# Solve the runestone puzzle, and enter the Inner Sanctum.
# Kill Malofar, and retrieve the Emerald Chalice.
# Talk to the strange goblin.
# Talk to Lady Laurent.
 

Detailed Walkthrough
You come across Lady Laurent and Stibbons, who appear to be looking for a group of people. Talk to Lady Laurent.
:''"How splendid! Look, Stibbons, it's our friend ... the one from Glenumbra! What good fortune. I was just saying to Stibbons, "Stibbons, I do wish someone would come along who has proven their worth." And then you turned up, in answer to my summons!"
:;Do you need help?
:"I'm looking for a cup. Not just any cup, mind you. A Mages Guild cup. They call it the Emerald Chalice. The Nord mage, Malofar, stole this relic. I offered my assistance and tracked Malodor here to Breagha-Fin—home to a group of Nord exiles."
:;What sort of help do you need?
:"Patience! I was just getting to that. I acquired a few hirelings and sent them in to look around. They haven't returned. Now I need someone to go in there and retrieve the Emerald Chalice. And my lazy hirelings, as well, of course."''
:;All right. I'll go in and look around.
:"I knew I could count on you! If you find that blasted cup, you will have my eternal gratitude."

You can continue to talk to her.
:;You seem very concerned about the relic, but what about your hirelings?
:''"Of course I'm worried about my hired help, as any woman of noble birth would be. But the chalice is a priceless, irreplaceable relic of historical importance. You really can't compare the two."''

You can ask her about why the chalice is special, about the hirelings, and about Malofar and why he might steal the chalice.   
   

Quest Stages
Online:The Enemy Within

Quick Walkthrough
# Talk to Moramat.
# Question the residents of the stronghold, or search the mine for evidence.
# Return to Moramat.
# Confront the suspect
# Return to the longhouse.

Detailed Walkthrough
   

Quest Stages
Online:The Falinesti Faithful

Quick Walkthrough
#Rescue the Falinesti Faithful.
#Find Fanrel and decide to help her get revenge or not.
#*Revenge: Kill Roog and Grashla, and take their heads to Fanrel.
#**Place the heads in the circle.
#**Defeat the Chieftain.
#*Otherwise: Return to Egannor.

Detailed Walkthrough
Wood Orcs attacked the Falinesti Spring Site. You free the three captured elves tending the site. One of them, Fanrel wants to punish the Orcs for what they did to the Faithful. She wants to take one life for each of the Faithful, then kill the Orc Chieftain. You can choose to help her get revenge.

If you choose to help her, Roog is in the watchtower and Hearth-Wife Grashla is in the center of the Orc fortress at the hearth. Fanrel will take care of Hunt-Wife Thushleg and the Chief. 

You collect the heads and places them on pikes in the ritual circle to send the Orcs into the ooze. Warchief Gorzesh arrives after you finish and attacks you. Once he is dead, return to Fanrel at the ritual circle for your reward.

Notes
There is a skyshard on top of Roog's watchtower in the Wood Orc camp.

Quest Stages
Online:The Fires of Dune

Quick Walkthrough
#Talk to the Champion in Dune.
#Charge the Sacred Khajiit Fang by killing five atronachs, then use it to close the Daedric portal.
#Find Esan outside the Mages Guild.
#Destroy the totem in Walker's Stay inn. 
#Close the Daedric portal outside the Mages Guild.
#Talk to Dagila inside the guild.
#Cleanse the shrines of Jone and Jode.
#Defeat the Daedra at the shrine of Lorkhaj.
#Talk to the Champion, then follow her to the Temple of the Dance.

Detailed Walkthrough
Javad Tharn has grown tired of waiting. There have been reports of Daedra and Stonefire cultists in Dune. You need to clear the city of Daedra, then meet Ayrenn at the temple.

First, you need to find the Champion in Dune. Shazah or Khali rescued Esan from the Mages Guild. He has a plan. When he saw the Daedra, he stole a fang talisman from the temple's vault. You can focus its power and close the Daedric portals. However, you need to power the Fang by holding it when you fight atronachs.

To charge the fang, defeat five atronachs inside Dune, then use the Sacred Khajiit Fang on the portal in the center of the city.

The Lunar Champion says Esan left to investigate a second Daedric portal near the Mages Guild. She sends you after him while she reports to the Thalmor council and gathers troops for you.
The Mages Guild Portal
The Mages Guild is to the northeast. Esan is lying on the ground in front of the guild. The leaders of the guild turned on him. They must be working for Tharn. You need to kill Bayya, who has trapped the mages inside the guild, and destroy her totem.

Bayya is in the upper level of the inn Walker's Stay. Defeat her, destroy the totem and close the portal.

The Shrines of Jone and Jode
thumb|right|Shazah is bound by Javad TharnDagila inside the guild says there is another portal in the temple district. The temple district is to the south.The Stonefire cult desecrated the shrines. You cleanse the shrines of Jone and Jode, while the Lunar Champion cleanses the shrine to Lorkhaj.

However, when you return to the Lunar Champion, Javad Tharn opens a dark anchor. He plans to walk the Path of Two-Moons himself. After you defeat the harvester, the Lunar Champion will thank you for saving her life.

As you run with the Lunar Champion to the Temple of the Dance, the people of Dune, the Vinedusk Rangers and even Queen Ayrenn will cheer and congratulate you on saving Dune.
  
 
Quest Stages
Online:The Flooded Grove

Quick Walkthrough
#Talk to the priest Orthenir.
#Activate the wardstones.
#Return to Orthenir.
#Enter Ilmyris and find the Hall of Memories.
#Defeat the souls.
#Find a Bosmer soul.
#Watch the vision and receive your reward.

Detailed Walkthrough
The forest is angry due to an impending Daedric invasion. You activate three wardstones around the grove to protect it. However, you are too late to stop the invasion.

Orthenir reveals that the grove is home to a secret library of Herma-Mora. You go to Ilmyris to bind the Daedra. Inside, you find the Hall of Memories, Saromir and a shrine to Hermaeus Mora. You defeat the Khajiit, the Altmer and the Imperial souls, which were set free when their bindings were loosened. The Bosmer soul escaped, and you can choose to replace the soul with Saromir. If you choose to kill him and have the persuasion perk, you can convince Saromir to kill himself. If you refuse to kill Saromir, Hermaeus Mora will kill Orthenir instead, and you must defeat his soul.

Once a soul has been provided, Hermaeus-Mora provides you a vision of Pelidil and Prince Naemon. They found the Heart of Valenwood at Hectahame. Return to the shrine for your reward.
 

Quest Stages
Online:The Flower of Youth

Quick Walkthrough
# Talk to Hartmin.
# Collect the seeds of Nereid's Smile.
# Return to Hartmin.

Detailed Walkthrough
This quest is gained from Hartmin, east of Greenheart. He talks about how he brought his dying husband, Mirilir, here to see the Nereid's Smile flowers that were there when they were young; but he cannot find any of the flowers nearby. He says there are some, but they are too far away for him. Offer to find them and he gladly accepts, and asks you to find some seeds so he can plant them. You must find two flowers; these can be found in towers further west towards Greenheart. As you collect each flower's seeds, you will notice "ghost flowers" appear around the flower, and you can hear memories from Hartmin and Mirilir's youth. Perhaps this is a magical property of these flowers?

Once you have collected both flowers, return to Hartmin; unfortunately, Mirilir has died while you were gone. Hartmin thanks you for getting the seeds and gives you some leveled gold as a reward.
  

Quest Stages
Online:The General's Demise

Quick Walkthrough
#Enter the keep and kill General Serien.

Detailed Walkthrough
Tanval Indoril and his son Garyn Indoril are ready to dispel General Serien's wards around Fort Virak Keep.

After they destroy the ward, make your way into the keep. Serien is inside along with two Covenant guards. The Indorils and Holgunn will join you for this fight. At around 50% health, General Serien's flesh beguns to bloat, and he transforms into a flesh atronach.

Serien dies, and a spirit appears where he was kneeling when you first enter the keep. The general refuses to fail. In a last ditch effort to get an edge over the Pact, he channels a spell that envelops Garyn Indoril. The man falls over, convulses and dies. Tanval is distraught by his son's death. Holgunn pleads with him, saying that the Coral Heart is too dangerous. Tanval hits Holgunn with a burst of magic and steals the Coral Heart from him. He and swears that he'll destroy the Daggerfall Covenant for killing his son. Tanval Indoril flees Fort Virak, and Holgunn tells you to meet him outside.

Holgunn is outside, and he bears a grim expression. He says Tanval is planning to use the Coral Heart to release Sadal.
 
Bugs
 
 
If General Serien is killed too quickly after he transforms, or before killing his minions, his spirit will not appear and the quest cannot progress. This is overcome by exiting the room and retrying but leaving General Serien to be killed as last. 



Quest Stages
Online:The Heart of the Beast

Quick Walkthrough
# Talk to Wyress Linnae.
# Activate the wards.
# Go to the altar.
# Participate in Hircine's Hunt.
# Recover Brinarch's briar heart.

Detailed Walkthrough
Defeat the Aspect of Guile, the Aspect of Strength, and the Aspect of Speed.

Notes
If you are werewolf, Hircine will allude to having met you before.

Gallery
 

Quest Stages
Online:The High Cost of Lying

Quick Walkthrough
# Speak to Lliae the Quick.
# Find and trigger the Black Dagger ambush.
# Return to Lliae.

Detailed Walkthrough
Lliae has a problem: she knows she will be ambushed by Black Dagger bandits, and she is even fairly sure of where it will happen. Rather than go herself, she asks that you take her place at the ambush site.

Travel to the designated spot northeast of Chorrol in the area of Glademist Fields. Once you arrive, inspect the backpack which looks as though it does not belong. You will be ambushed by bandits and will need to dispatch them to proceed. Once you have taken care of them, return to Lliae in Chorrol for your reward.
  

Quest Stages
Online:The High Cost of Travel

Quick Walkthrough
#Find and talk to Fabanil southwest of Castle Faregyl.
#Travel to Vlastarus and speak to Angiente.

Detailed Walkthrough
On the approach to Juras' Fall, to the south of Castle Faregyl, an Altmer named Fabanil can be found hiding behind a large rock. He explains that it was his duty to escort his brother's wife, Munya, to Vlastarus. Unfortunately, they were ambushed by the undead at the Ayleid ruins nearby. Fabanil needs to retrieve the body of Munya, but wants to get word to his brother and asks that you do so on his behalf.

Travel to the town of Vlastarus where you can find Fabanil's brother Angiente wandering around the square, flirting with some of the female refugees. Inform him of his wife's fate, and his only reaction will be anger towards his brother.
 
  

Quest Stages
Online:The Hound's Plan

Quick Walkthrough
# Talk to Shaman Glazulg in Dra'bul.
# Investigate Jathsogur.
# Find The Silvenar in Jathsogur.

Detailed Walkthrough
   

Quest Stages
Online:The Impervious Vault

Quick Walkthrough
# Talk to Prince Azah.
# Talk to King Fahara'jad.
# Meet with Gabrielle Benele at the Mages Guild.
# Collect reagents from the Sentinel Bazaar.
# Talk to Gabrielle and the King at the Impervious Vault.
# Investigate the Vault.
# Return to King Fahara'jad.

Detailed Walkthrough
   

Quest Stages
Online:The Initiation

Quick Walkthrough
# Talk to Marimah and his daughter.
# Drink the potion.
# Talk to Prince Haqmir and King Xakhwan.
# Defeat the Elven leader.
# Enter the Palace.
# Talk to Vizier Yeqdah and Prince Haqmir.
# Return to Alik'r and talk to Talia.

Detailed Walkthrough
   

Quest Stages
Online:The Innkeeper's Daughter

Quick Walkthrough
#Free Larasel at the bandit camp east of Redfur Trading Post.
#Defeat the bandits.
#Read the incriminating letter, which is on the crates at the camp.
#Talk to Nellor.

Detailed Walkthrough
Northeast of Redfur Trading Post, in one of the houses on the eastern side, you will find Nellor, a desperate innkeeper looking for his kidnapped daughter, Larasel. Bandits took her, and he doesn't have enough money to pay the ransom. He believes she is in a nearby camp.
The Bandit Camp
The bandit camp is southwest of Nellor's house and west of Redfur Trading Post. You find Larasel in a small wooden shelter and untie her. However, the bandits appear immediately after you free her. She runs away, leaving you to face your ambushers.
The Incriminating Letter
After you defeat them, you find Nellor's Bandit Connection, a letter revealing that the bandits have innkeepers, like Nellor, send unsuspecting adventurers to the camp. 
Talk to Nellor
You return to the inn to confront Nellor.

:''"What are you doing here? Why aren't you saving my daughter?"
:;You set me up to be robbed.
:"Wait! You don't understand. They made me do it. I mean, yes, they gave me a cut of their takings, but what choice did I have? They threatened to rob me of everything I own!"''
:;I'm taking you to the authorities.
:''"Anything you say! Of course, I never spent a single coin the bandits gave me. I couldn't stand to. I'd happily give it all to you, if you'd let this go. Please?"''
:;I'll think about it. Let's go.

You can choose to turn Nellor in to the authorities, or you can take him to his stash. 

The guards are west of Nellor's inn. 

Nellor's stash is behind the inn, at the base of the tree. Nellor apologizes and gives you a reward.  
  

Quest Stages
Online:The Jester's Joke

Quick Walkthrough
#Defeat Falarel.
#Use the Soul Fire.
#Return to Lisondor.

Detailed Walkthrough
North of the Banished Cells is a spirit named Lisondor. When you approach him, he will mutter "I hate jesters. Jesters so cruel. I hate jesters, always the fool." Speak to him to find out why he hates jesters:

:''"Hey there. Ever spend any time staring at your own corpse? I don't recommend it."
:What happened to you?
:"Falarel happened. The arcane jester to the cruel Rilis the Twelfth. I didn't appreciate his act. So he tortured me to death and trapped my soul."
:Is there anything I can do to help you?
:"What? You'd … you'd help me? Thank you! I used to be a mage. There's a soul totem on my body here. My soul is down in the playroom, just through that door. Banish Falarel and capture my soul. Then bring it back to me."
:Consider it done.'''

thumb|right|The Soul Fire

Search Lisondor's corpse to get the soul totem, and enter the antechamber. Go south to find Falarel, avoiding fire traps and fighting skeletons. When you attack him, he will say '''"Why aren't you laughing? Don't you get the joke? My death is my masterpiece!"''' Once you defeat him, collect Lisondor's soul from the soul fire, and leave the ruins. Talk to Lisondor to finally give him peace:

:"So. How did it go?"
:I defeated Falarel and retrieved your soul.
:''"Fantastic! It's been so long! Maybe now I can find some peace."
:What now?
:"I don't know. I'll go wherever I'm supposed to go, I guess. Wherever it is, it has to be better than here. Thank you. Now, if you'll excuse me."''

Lisondor will then sit down next to his corpse, and fade away.
  

Quest Stages
Online:The Judgment of Veloth

Quick Walkthrough
#Talk to Vox.
#Talk to the three trapped souls, and free them.
#Destroy the soul wells and face Vox.
#Talk to Almalexia.

Detailed Walkthrough
Now that you understand Vox, you are ready to face her. You will have to die, but Saint Veloth's blessing will keep you connected to Tamriel while you free the souls Vox trapped.

Enter Vox's Hollow and talk to Vox. She is surrounded by four Enslaved Spirits. She offers to make you her ally, an offer you can reject or accept. Either option will provoke her into striking you with Veloth's Judgment.

You awaken in the spirit version of Vox's Hollow. Meram Vox is there in spirit form. He doesn't remember anything but the spirit realm. The spirits are held in place by something called the Keeper.
|thumb|right|Meram Vox and his companions
Freeing Ordinator Da'ravis and Priest Malvari
You need to free his two companions, Ordinator Da'ravis and Priest Malvari. They are standing on both sides of Meram Vox, and have been bound to this realm by a being called the Keeper. Malvari says a puzzle keeps her trapped in the spirit realm. On the eastern dais, two keys need to be in place on two locks at the same time. You need to hit the orbs so they both line up on the sigils that lie on either side of the dais. You can persuade Da'ravis for advice on how to defeat the Keeper if you have the Persuasion Perk from the Mages Guild skill line. The Keeper heals himself with the blue flames around the western dais. If you destroy them, the Keeper will not be able to heal himself.

Freeing Meram Vox
Meram Vox asks you to set him free. The Keeper's master wanted Meram to decide to be free when his memories returned. You can choose to tell him he was "an innocent caught in a power struggle" or "a fanatic devoted Daedric princes." If you tell him he was an innocent, you can then choose to tell him to forget what happened or that he killed innocent people. He will still join you if you tell him he killed innocents. He opens the portal to the Reservoir of Souls.

You destroy the three soul wells, which are emitting a blue glow. After you do so, you will be able to defeat Vox who appears in the east end of the room. As she dies a bright light fills the room. It is Almalexia. She returns Veloth's Judgment to the temple and gives you a reward.

Completing this quest gives you the achievement Vox Slayer. A portal behind you will return you to Mournhold.

Gallery
 

  

Quest Stages
Online:The Lady's Keepsake

Quick Walkthrough
# Talk to Lothson Cold-Eye at his camp west of Northpoint.
# Go to Orc's Finger Ruins.
# Open the Bag of Looted Jewelry.
# Talk to Lothson in Shornhelm.

Detailed Walkthrough
   

Quest Stages
Online:The Last of Them

Quick Walkthrough
#Speak to Blademaster Qariar in Northpoint.
#Search and clear the houses.
#Return to Qariar.

Detailed Walkthrough
   

Quest Stages
Online:The Lightless Remnant

Quick Walkthrough
# Talk to Verandis Ravenwatch.
# Talk to Baron Dorell and Countess Tamrith.
# Talk to Verandis and enter the Doomcrag.
# Locate Gwendis.
# Reach the top of the Doomcrag.
# Defeat Baron Montclair.
# Talk to Verandis Ravenwatch.
# Talk to Darien Gautier.
# Talk to Gwendis.

Detailed Walkthrough
Detailed Walkthrough
|thumb|left|Baron Montclair welcomes you to the Doomcrag
The Final Moments before the Assault
Talk to Count Verandis Ravenwatch to begin this quest.  He will tell you he is worried about what Baron Montclair has planned and wants Baron Dorell and Countess Tamrith to keep their soldiers away in order to prevent Baron Montclair's troops from attacking from behind.  Both, however, say they are coming along, as they are far too eager to play an active part in Montclair's defeat to sit the decisive battle out.

As you climb the steps, the spirit of an Ayleid named Wynaldia calls out to you.  She warns you that mortals cannot withstand the power of the cursed relic. She will tell you the history of the Lightless Remnant and warn that destroying it will cause the blood curse to spread throughout the land. Verandis and Gwendis have already moved past this section of the ruins, and you will have to pursue them in order to inform them of their allies' decision and the spirit's warning.

Cross the bridge outside of the ruins and listen to the conversation between Verandis and Gwendis. You will overhear Verandis reminding Gwendis of her training and expressing his concern for her safety, whereas Gwendis insists that she is ready for what lies ahead and that she will not fail him now.  Talk to Verandis when his conversation with Gwendis is over, and tell him what Baron Dorell and Countess Tamrith said. Verandis fears that the soldiers could be turned into bloodfiends but realizes that it is too late to turn back now and thus decides to move on ahead regardless.  Follow him and Gwendis into the Doomcrag Tower Lower Tier.

Confronting Montclair
|thumb|right|Gwendis, Tamrith and Dorell trapped in a blood ward
 

Talk to Darien, who will inform you of the fact that Gwendis has not taken the fact that Verandis has not returned well at all and asks you to speak with her.  Baron Dorell will have a mage open a portal to Shornhelm and everyone except Gwendis will leave. Although Gwendis is distraught to hear that Verandis is stranded in Coldharbour, she expresses her hope that he will at least be able to find some peace with the fact that he managed to put an end to Montclair's menace, and adds that she and her peers will certainly continue Verandis's work and keep his legacy alive.

Notes
Jeremy Sera, Lead Content Designer for ESO, revealed on 23rd June 2016 that the scene at the end of this quest took weeks to create. ZOS designed a "cool-ass interact camera" which changes the usual angle of conversation, so that you can see Gwendis looking at the Doomcrag while she speaks to your character.

 

Quest Stages
Online:The Lost Lute

Quick Walkthrough
# Collect the lute.
# Find Minstrel Idria at The Shining Star.

Detailed Walkthrough
While you are in the Grotto of Depravity and have slain the Dark Seducer Nerazakan, you may see a lute leaning next to a pedestal on the eastern side of the room. Go to the lute and observe it:
: 
:I should try to return the lute to its owner.

If you decide to track down the owner,   will appear in your inventory. Now leave the delve and start looking for Minstrel Idria. You may have already met her in the tavern in The Hollow City when she marked the Grotto's location for you on your map. So head to the city and enter The Shining Star where Idira will be standing against a wall, and go and speak with her.
:"Did you find my lute? I feel almost naked without it."
:I recovered your lute.
:''"You found it! How wonderful! Oh, I missed my lute, F'lah, so much! Oh, thank you! I feel so happy. I think I want to play a song. Oh, F'lah, let's make some beautiful music together!"''

She will then give you a small amount of gold and the  .
  

Quest Stages
Online:The Maormer's Vessels

Quick Walkthrough
# Talk to Striker Aldewe.
# Burn the sailboats.
# Find Striker Aldewe near the Thief Mundus Stone.

Detailed Walkthrough

After rescuing the Captain and foiling Admiral Sameht's plans, some of the sailors you rescued earlier were present - and some were dead, having not survived the battle. But Striker Aldewe was conspicuous by her absence, being neither among the living or the dead at the exit from Ogrim's Yawn.  This is why: she's taken on a side mission to prevent the Maormer survivors heading out to sea again, and when you find her in Jode's Pocket beside a burning boat, she wants you to assist in burning more of their sailboats, which are scattered along some of the various beaches here.  The boats in question are, of course, guarded by the usual assortment of Maormer and maybe a giant snake or two.
Simply burn four of them and find Aldewe, leaning against The Thief stone on one of the larger nearby islands, to receive a small reward.

  

Quest Stages
Online:The Merethic Collection

Quick Walkthrough
 

Detailed Walkthrough
   

Quest Stages