Netruk44/uesp-wiki-content huggingface dataset:
Morrowind:Nerevarine

The Nerevarine (also referred to as the Incarnate) is the figure at the center of the Nerevarine Cult, which believes that Lord Indoril Nerevar will be reincarnated and return to Morrowind to defeat Dagoth Ur and restore the glory of Resdayn. Nerevar is said to have cursed the Ring of the Ancestors, One-Clan-Under-Moon-and-Star so that any other who tries to wear the ring would die instantly. Favored by Azura, Nerevar reborn is immune to disease and protected by the prophecy. 

The timing of Nerevar's return is directly linked to the prophecy of The Stranger, where the Blight, Corprus and the Sleepers signal the Nerevarine's fulfilment of the prophecies. 

Through the Main Quest, the player character becomes the Nerevarine, by progressing through the Seven Trials, becoming immune to all diseases, acquiring Moon-and-Star and being named Hortator and Nerevarine by the Great Houses and Ashlander Tribes of Vvardenfell, respectively, eventually fulfilling the Nerevarine Prophecies completely by working with the Dissident Priests. 
 

Notes
The Nerevarine is the player character in Morrowind and so can be of any gender or race during the game.  The cutscene played when a new game of Morrowind is started includes the text "...ignorant of the role he was to play in that nation's history...". It is also later suggested by Neloth in Dragonborn that the Nerevarine was male.
Though stated by Michael Kirkbride in a 2015 post, he said to consider that line that Neloth calling the Nerevarine a "he" as "a glitch". Saying "That line was a mistake a designer made in haste." 
If you fulfill the Morrowind Main Quest by non-standard means, such as the Back Path, you may never be declared Nerevarine. Azura will still refer to you as Nerevar in her monologue at the conclusion of the Tribunal Main Quest.
The default name of the player character in the Construction Set is   (with a lowercase p). The ID that appears when you click on your character in the console is  PlayerSaveGame ; however, you can use   (or  ) in reference to your character in Console commands and it will still work.

See Also
Books
The Lost Prophecy
Nerevar Moon-and-Star
Nerevarine cult notes
Progress of Truth

References
Oblivion:Regions

Regions
thumb|500px|Map showing the regions of Cyrodiil

There are ten regions in Cyrodiil, not including the area known as the Imperial Reserve, which seems to be merely titular:
:  (list of places) (Dark Green)
:  (list of places) (Cyan)
:  (list of places) (Gold)
:  (list of places) (Light Green)
:  (list of places) (Red)
:  (list of places) (Pink)
:  (list of places) (Purple)
:  (list of places) (Yellow)
:  (list of places) (White)
:  (list of places) (Brown)
Oblivion:Nibenay Valley

thumb|left|Nibenay Valley 
thumb|500px|Map showing the Nibenay Valley region of Cyrodiil
The Nibenay Valley is a region in eastern Cyrodiil centered around the  . At the southern end of the region lies Niben Bay, while to the north, the region extends into the Heartlands around Lake Rumare. South of the region lies the dark and brooding Blackwood; in the west, the West Weald and  ; to the east, the Nibenay Basin; and to the northwest, the Great Forest. Running from north to south are the Green Road in the west and the Yellow Road in the east. The city of Bravil lies in the western portion of the region.

Bergamot grows particularly densely around Bravil, as does Mandrake and Nightshade. The eastern bank of the Niben River is thick with Foxglove, Monkshood, and Summer Bolete. Many other plants thrive in the region, including Nirnroot.
 
 

Nibenay Valley Places
A list of places that can be found within the region of Nibenay Valley.
Major Cities


Villages, Farms, and Settlements


Inns


Landmarks
 

Roads
Green Road — Main road from the Imperial City to Bravil and ultimately to Leyawiin.
Yellow Road — Eastern road from the Imperial City to Leyawiin.

Bodies Of Water





Daedric Shrines


Ayleid Ruins





Forts





Caves



Campsites


Nibenay Valley Quests
A list of all quests involving the region of Nibenay Valley.

Fighters Guild


Mages Guild


Thieves Guild


Daedric Quests


Miscellaneous Quests
Oblivion:Niben River

thumb|right|Aerial view of the Niben looking south towards Bravil
The Niben River (known to the Khajiit as the River Malapi, sometimes called the Imperial Run) is a large river in Cyrodiil. Its source is Lake Rumare in the Heartlands and it empties into the Topal Bay.  It is divided into three sections:
 
Upper Niben
 

 
Niben Bay
 

 
Lower Niben
Oblivion:Summoned Ghost of Rufio

The Summoned Ghost of Rufio will appear when you use the Summon Rufio's Ghost scroll. The ghost that appears will attack your enemies. The scroll is given to you during The Purification by Lucien Lachance. Rufio was a man you had to kill in order to join the Dark Brotherhood.
 

Related Quests
Morrowind:Bethamez

Bethamez may refer to two things:
Bethamez (place), a Dwemer ruin accessed through Gnisis Eggmine
Bethamez (quest), a quest for the Mages Guild
Morrowind:Uryne Nirith

Uryne Nirith is a Dark Elf commoner and a servant to the late Ralen Hlaalo. She can be found hiding in her quarters in his manor in Balmora. She was the only witness to his murder, and can provide you with a description of his killer.

She is wearing a common shirt with matching skirt and shoes and is carrying a key to the manor. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows no spells.
 
Related Quests
House Hlaalu


Dialogue
Greetings
''"It's just terrible what happened. Ralen Hlaalo employed me for years. What will I do now?"
"You found Ralen Hlaalo's murderer. I'm staying here until all his accounts are settled."

Ralen Hlaalo
"Yes, I was one of Ralen Hlaalo's servants. I saw the Dunmer who killed him with my own eyes. I can give you the murderer's description."
[If you have killed Nine-Toes and are Argonian yourself] "You murdered Nine-Toes. I'm not fond of your kind, but the murderer was a Dunmer, not an Argonian."
[Otherwise] "You murdered Nine-Toes. I'm not fond of Argonians, but he was not the real murderer."
"You brought justice to his murderer. I am grateful. You should speak with Nileno Dorvayn at the Hlaalu Council Hall. I believe she is offering a reward."

Murderer's description
"The Dunmer who murdered Ralen Hlaalo was young with red hair in a tall row over his head as is fashionable these days. He wore bonemold armor and wielded a Dwemer War Axe. I do not know more than that. I am sorry. I wish you luck."
"You found Ralen Hlaalo's murderer. I am sure you killed the right one."''
Oblivion:Alchemy Acquisitions

Quick Walkthrough
# Raminus Polus informs you of a service provided to Traven by a guildmate.
# Talk to Julienne Fanis about creating alchemy ingredients.
# Use the Enchanted Chest to make more alchemy ingredients.

Detailed Walkthrough
Talk with Julienne Fanis
You receive this quest immediately upon completing Confront the King. Simply follow your compass to find Julienne Fanis and talk to her about alchemical ingredients. She will reveal that you can place an ingredient in the Enchanted Chest in the Arch-Mage's quarters once a week and it will create several samples of it. She will also warn you that if you take longer than a week to retrieve the duplicated items, everything in the chest will disappear.

Using the Chest
Once you place a compatible ingredient into the chest, it will add ten more portions of that ingredient in 24 hours. You will lose the added portions of the ingredient and the original ingredient if you fail to collect them within one week. Once your ingredients have multiplied, you must wait a week from the time you first placed the original ingredient in the chest before you can use the chest again. Additionally, it does not matter how many portions of an ingredient you place in the chest as only ten more portions will be added to what you put in.

Compatible Ingredients
The list of compatible ingredients is actually coded in the script that the chest uses. Below is the list of these ingredients.
Placing more than one type of ingredient in the chest will cause them all to disappear after a day.
All items other than the ingredients listed in the chart below will disappear after a day.



Unique Ingredients
If you attempt to duplicate Rare Vampire Dust or Deranged Zombies' Bonemeal, the chest will take those rare ingredients and return the normal versions; not only does the chest create ten normal samples, but the initial sample is also transformed into a normal one. So while you cannot sell the Rare Vampire Dust to Roland Jenseric that you received from killing the vampires at Bloodcrust Cavern, you can instead use the dust to make normal Vampire Dust with the Enchanted Chest, then turn around and sell all eleven samples for 250 gold each. This is a quick way to earn gold, provided that you have completed The Order of the Virtuous Blood.

Incompatible Ingredients
Below is a list of all the ingredients in the original distribution of Oblivion that can not be reproduced in this chest. None of the ingredients introduced by the Shivering Isles official expansion can be reproduced in the chest, nor can the three ingredients introduced by the Mehrunes' Razor and Vile Lair add-ons.



Bugs
 

Journal Entries
Morrowind:Boots of the Apostle (artifact)

The Boots of the Apostle are a true mystery. The wearer of the boots is rumored to be able to levitate, though nobody has ever seen them used. —Yagrum Bagarn, Tamrielic Lore

The boots can be found in the underground section of the Berandas stronghold (south of Gnisis), on a dead warrior (in the large area to the northeast), and are part of an Imperial Cult quest.

When Talos Stormcrown was a young man in Skyrim, he went into the mountains to learn the secrets of the Greybeards. He learned the secrets of the high peak winds -- the roar of the winter blast, and the warm silk of the summer updrafts. When he descended from the mountains, he came riding the clouds, striding through the air in great boots he claimed were gifts of the Greybeards for his cunning craft and riddling. After Septim yielded his crown, the boots disappeared, and have been lost for many years. 
 
Notes
With the Tribunal expansion, this artifact can be sold to Torasa Aram in the museum for 27,500 gold.

References
Morrowind:Ten Pace Boots

Not much is known about the origin of the Ten Pace Boots. They're made of heavy leather and provide superior travel when jumping.

The boots are found in a locked chest in the Inner Shrine section of Bal Fell (on an island far east of Vivec), in front of the statue to Sheogorath.
 
Notes
These boots were perhaps inspired by Seven-league boots of European folklore.
With the Tribunal expansion, this artifact can be sold to Torasa Aram in the museum for 30,000 gold.
Morrowind:Auriel's Shield

'''''Auriel's Shield''', an Ebony shield said to have once belonged to the quasi-mythical Elvish deity Auriel, can make its wielder nigh invulnerable. In its resistance to fire and magick, Auriel's Shield is unsurpassed. Like many artifacts of Tamriel, the Shield has life and personality of its own, and does not feel bound to its user. A popular fable tells the tale of it abandoning one wielder in her greatest hour of need, but this is perhaps apocryphal.'' — Daggerfall description

Held by Drelyne Llenim in Ghostgate, Tower of Dusk.

 
Notes
This artifact also appeared in Arena and Daggerfall, though it had a powerful enchantment in those games that it lacks in Morrowind, and also appears in Skyrim with the Dawnguard add-on.
With the Tribunal expansion, this artifact can be sold to Torasa Aram in the museum for 8,500 gold.
It is possible to obtain this shield without killing its owner, getting a bounty, permanently moving her or making her persistently hostile: Use a Command spell to take her outside Ghostgate, then spells or enchanted items to achieve a 100% chameleon effect on self. Enter sneak mode, and use powerful Disintegrate Armor spells on her from range until the shield breaks and is forced into her inventory. It will always break before her other armor because Disintegrate prioritizes shields first. At this point she will be hostile, but you will not actually be attacked and receive no bounty as long as you stay in sneak mode. Remain in sneak mode and use a ranged Calm Humanoid spell on Drelyne (any duration or magnitude), and she will become friendly again. Pickpocket the shield from her, and lead her back to her original place in Ghostgate with Command.
Morrowind:Eleidon's Ward

''Eleidon was a holy knight of legend in Breton history. He was a sought after man for his courage and determination to set all wrongs right. In one story, it is said that he rescued a Baron's daughter from sure death at the hands of an evil warlord. For his reward, the Baron spent all of his riches to have an enchanted shield built for Eleidon. The Shield granted Eleidon the opportunity to heal his wounds.'' —Yagrum Bagarn, Tamrielic Lore

Found in Ibar-Dad (along the coast east of Khuul), hanging above the skeleton of Mordrin Hanin‎ in the innermost crypt.
 
Notes
With the Tribunal expansion, this artifact can be sold to Torasa Aram in the museum for 30,000 gold.
This shield has the highest armor rating in the game.
Morrowind:Spell Breaker

''Spell Breaker, superficially a Dwemer tower shield, is one of the most ancient relics of Tamriel. Aside from its historical importance in the Battle of Rourken-Shalidor, the Spell Breaker protects its wielder almost completely from any spell caster, either by reflecting magicks or silencing any mage about to cast a spell. It is said that Spell Breaker still searches for its original owner, and will not remain the property of anyone else for long. For most, possessing Spell Breaker for any length of time is power enough.'' —Yagrum Bagarn, Tamrielic Lore

Found in the Dwemer ruin Bthuand, which is near the northern coast of the mainland just west of the Daedric ruin Zergonipal. The shield is hidden among some rocks in the south-southeast part of the ruins near a dead adventurer. This shield is needed for the vampiric quest from Mastrius, in Salvel Ancestral Tomb.
 
Notes
Unless you are a vampire and on Mastrius' quest, the shield won't be there.
This shield has appeared in Arena, Daggerfall, Oblivion, and Skyrim, all with similar enchantments.
With the Tribunal expansion, this artifact can be sold to Torasa Aram in the museum for 30,000 gold.
Morrowind:Cuirass of the Savior's Hide

''Another of Hircine's artifacts was the '''Cuirass of the Savior's Hide'''. The Cuirass has the special ability to resist magicka. Legend has it that Hircine rewarded his peeled hide to the first and only mortal to have ever escaped his hunting grounds. This unknown mortal had the hide tailored into this magical Cuirass for his future adventures. The Savior's Hide has a tendency to travel from hero to hero as though it has a mind of its own.'' —Yagrum Bagarn, Tamrielic Lore

Found in a locked wardrobe on the same level as Divayth Fyr in the tower of Tel Fyr. Fyr won't mind you taking this cuirass. However, it is a level 100 lock, so newer characters won't be able to open it. 
 
Notes
Although it is usually associated with Hircine, some believe that it is associated with Malacath.
This armor is also found in Battlespire (as a full set found in the Chimera of Desolation), Oblivion (as Saviour's Hide) and Skyrim (as Savior's Hide) with slightly different enchantments in each case.
With the Tribunal expansion, this artifact can be sold to Torasa Aram in the museum for 30,000 gold.
Morrowind:Dragonbone cuirass

This cuirass is one of the greatest artifacts any collector or hero could own. It is constructed of real dragon bone and was enchanted by the first Imperial Battlemage, Zurin Arctus, in the early years of the Third Era. It is a truly exquisite piece of work and many have sought to possess it. The properties of the Cuirass allow the wearer to completely resist fire, and to damage an enemy with a blast of fire. Little is known about the involvement of Zurin Arctus with the enchantment of the Cuirass, but an old tale speaks of a debt that he owed to a traveling warrior. Like the warrior, the Dragonbone Mail never stays put for long. —Yagrum Bagarn, Tamrielic Lore

Found within the Mudan Grotto (southwest of Ebonheart), Central Vault, in a locked Dwemer closet.
 
Notes
The artifact is also known as the Dragonbone Mail, and appears as such in the Alternative Armors - Dragon Plate Creation for The Elder Scrolls V: Skyrim.
The creator of the artifact, Zurin Arctus, is actually not the first Imperial Battlemage. He is better described as the first Imperial Battlemage under Tiber Septim.
Contrary to the in-game description, the armor does not grant the wearer any Fire Damage abilities.
With the Tribunal expansion, this artifact can be sold to Torasa Aram in the museum for 30,000 gold.
Morrowind:Ebony Mail (artifact)

The Ebony Mail is a breastplate created before recorded history by the Dark Elven goddess Boethiah. It is she who determines who should possess the Ebony Mail and for how long a time. If judged worthy, its power grants the wearer added resistance of fire, magicka, and grants a magical shield. It is Boethiah alone who determines when a person is ineligible to bear the Ebony Mail any longer, and the goddess can be very capricious. —Yagrum Bagarn, Tamrielic Lore

The armor is obtained via a high ranking quest for the Tribunal Temple. See the Ebony Mail quest for more information.
 
Notes
Despite being medium armor rather than heavy, this artifact ties the Dragonbone cuirass and Lord's Mail as the cuirass with the highest armor rating. However because it fortifies Shield by 50 points as a constant effect, it has the highest effective armor rating out of the three cuirasses.
This artifact also appears in Arena, Daggerfall, with similar enchantments. In Skyrim, it appears with different effects.
With the Tribunal expansion, this artifact can be sold to Torasa Aram in the museum for 30,000 gold.
Morrowind:Lord's Mail (artifact)

The Lord's Mail''', sometimes called the Armor of Morihaus or the gift of Kynareth, is an ancient cuirass of unsurpassable quality. It grants the wearer power to absorb health, resist the effects of spells, and cure oneself of poison when used. It is said that whenever Kynareth deigns the wearer unworthy, the Lord's Mail will be taken away and hidden for the next chosen one.''

The Lord's Mail is a legendary armor artifact which is precious to the Imperial Legion. The deserter Furius Acilius is suspected in its disappearance, and is thought to hide in the Underground Caves below Ebonheart. See the Lord's Mail quest for more information. 
 
Notes
Contrary to the in-game description, this armor does not have an Absorb Health enchantment on it.  The description more accurately refers to the Arena and Daggerfall versions of the armor.
The Lord's Mail qualifies as an Imperial Legion Uniform.
Though the item is required for a high-ranking Imperial Legion quest, any player character, regardless of rank or faction, can obtain and use this armor. Simply swim to the cave where Furius is hiding, or get the secret-door key from Furius's garrison bedroom, and go fight him for it.  If you are not a member of the Imperial Legion and of sufficient rank within it, you will not be able to trigger the quest to retrieve the armor. However, anyone can get NPCs in Ebonheart to talk about it and provide clues, if you raise their Disposition high enough, even if you have no connection to the Legion.  A non-Legionnaire will not be forced to turn it over, or otherwise penalized, and it is among the best Heavy-class armor items available in the game.
With the Tribunal expansion, this artifact can be sold to Torasa Aram in the museum for 30,000 gold. However, it is required as part of a quest to rank up in the Imperial Legion, though it can be reacquired after achieving the highest rank in the Legion, then sold. If a Legionnaire sold it before then, it would have to be stolen back from the museum at least temporarily.
Morrowind:Fists of Randagulf

''Randagulf of Clan Begalin goes down in Tamrielic history as one of the mightiest warriors from Skyrim. He was known for his courage and ferocity in battle and was a factor in many battles. He finally met his fate when King Harald conquered Skyrim. King Harald respected this great hero and took Randagulf's gauntlets for his own. After King Harald died, the gauntlets disappeared. The King claimed that the Fists granted the bearer added strength.'' —Yagrum Bagarn, Tamrielic Lore

Found in Ilunibi (northwest from Gnaar Mok), Soul's Rattle section, behind the trough on the western side of the large room to the northeast (next to the Sixth House bells). These are the highest rated gauntlets in the game.
Morrowind:Wraithguard

Wraithguard is a legendary gauntlet crafted by the Dwemer Tonal Architect Lord Kagrenac, in order to handle Keening and Sunder. Together they make the tools necessary to handle the Heart of Lorkhan. 

The right gauntlet is given to you by Vivec during the Main Quest. Alternatively, you can kill Vivec and have the Unique Dwemer Artifact glove found on his corpse activated as Wraithguard by Yagrum Bagarn, though not without some serious consequences for the player character due to a bug.

See the Hortator and Nerevarine quest for more information. 
 

Notes
You can complete the Main Quest line without Wraithguard; it is just more difficult, since you will lose health continuously (50-125 damage/sec with 0% Resist Magicka) while using Keening or Sunder.
The second item ID is the one for a Wraithguard activated by Bagarn from the Unique Dwemer Artifact glove you get from killing Vivec.  This version is left-handed, and has the appearance of a Daedric Left Gauntlet when worn.
The Resist Blight Disease effect is only significant if Wraithguard is obtained by killing Vivec; at the point in the Main Quest when Vivec would give you Wraithguard voluntarily, you would already have 100% resistance.
Wraithguard appears as an unobtainable card during "The Tools", a quest in the Legends story expansion, Return to Clockwork City. It also appears in the Sunder & Wraithguard Creation for Skyrim.

Bugs
Morrowind:Masque of Clavicus Vile

''Ever the vain one, Clavicus Vile made a masque suited to his own personality. The bearer of the Masque is more likely to get a positive response from the people of Tamriel. The higher his personality, the larger the bonus. The best known story of the Masque tells the tale of Avalea, a noblewoman of some renown. As a young girl, she was grossly disfigured by a spiteful servant. Avalea made a dark deal with Clavicus Vile and received the Masque in return. Though the Masque did not change her looks, suddenly she had the respect and admiration of everyone. A year and a day after her marriage to a well connected baron, Clavicus Vile reclaimed the Masque. Although pregnant with his child, Avalea was banished from the Baron's household. Twenty one years and one day later, Avalea's daughter claimed her vengeance by slaying the Baron.'' —Yagrum Bagarn, Tamrielic Lore

The Masque of Clavicus Vile is related to an Imperial Legion quest, Sorkvild the Raven, received at Moonmoth Legion Fort. It can be found on Sorkvild in Sorkvild's Tower (east of Dagon Fel).
 

Notes
This masque also appears in Daggerfall, Oblivion, and Skyrim, with similar enchantments. 

Bugs
Morrowind:Cleaver of St. Felms (artifact)

The Cleaver of St. Felms is a holy axe in the Ash Vampire lair of Tureynulal, on the slopes of the Red Mountain.

Uvoo Llaren in the Ghostgate Tribunal Temple will ask you to recover this artifact. If you return when Patriarch of the Temple she will give you this artifact back to keep.