Oblivion:Dremora

thumb|right|A Dremora seen in the E3 preview 
Dremora are an aggressive humanoid species of Daedra who serve the Daedric Prince Mehrunes Dagon. They are commonly encountered throughout the planes of Oblivion. Physically, Dremora resemble large, dark reddish skinned humanoids, and they boast a natural Resistance to Magic. The Dremora that appear in the game are almost invariably male. There is only one instance of a female Dremora to be found anywhere, at Markynaz rank. (Though she may spawn in several places, so you may see her more than once.) They are intelligent, sentient beings and make capable warriors and mages. Dremora are treated as NPCs, and as such, their souls can only be trapped using Black Soul Gems. Also, every Dremora you take out will add to the "NPCs Killed" list. However, it will not count as a murder (whether for bounty or Dark Brotherhood purposes), even if the Dremora never knew of your presence.

All Dremora possess a leveled Resistance to Magic (between 20 and 50 points, depending on rank), two Destruction spells and a Mysticism spell. They are equipped with Dremora weapons and armor, the latter of which cannot be looted, though at the higher ranks, they are sometimes equipped with Daedric armors, which can be looted. Dremora mages will be equipped with a Staff and a set of Dremora Robes, as well as additional Alteration and Summon spells. Like the armor, Dremora Robes may not be looted. Dremora may carry an enchanted weapon, and upon their death will drop a Daedra Heart as well as random potions, scrolls, or gems. Dremora Valkynaz may also carry jewelry.

Dremora society is a class-based clan system that upholds values of oaths, pride, honor and loyalty, both to the clan and to Lord Mehrunes Dagon, whom they venerate as a god. Dremora culture appears to be male dominated, and focuses on training and preparing for battle and war. Dremora fall into one of seven different ranks, each more powerful and privileged than the rank below. These ranks are further distributed into melee, missile or mage classes. Dremora refer to their race as the 'Kyn' (the People) and to other Dremora as 'Kynaz' (of the Kyn). They consider themselves to be above other Daedra. More information can be found in the book Varieties of Daedra.

Four specific Dremora found in Mankar Camoran's Paradise are named: Kathutet, Amkaos, Orthe and Ranyu.

Notes
It is possible to charm Dremora to the point where they will not attack. They have very little dialogue, being limited to the greeting:
::"Be quick about it, mortal."
With high enough Fame and Illusion skill, even Valkynaz can be charmed so as not to attack the player. It is also possible to yield to charmed Dremora. If they accept, they will say:
::"Go, and live."
Under certain circumstances, approaching a Dremora will sometimes cause them to utter:
::"Begone, mortal."
Dremora NPCs have no dialogue for the Persuasion mini-game, though they are still capable of making different facial expressions in reaction to each topic.
Interestingly enough, there is no 'Valkynaz' rank in the in-game Dremora faction; Dremora Valkynaz are actually assigned to the Markynaz rank. Most Dremora in the actual in-game faction are one rank lower than their name would indicate.
The word kyn is the Old Norse word for "family". .
Churl is from the Old English word ceorle, meaning "a non-servile peasant". 
Caitiff means either a captive/prisoner or a villain/coward/wretch, derived from old French caitif. 
Kynreeve can be translated somewhat into "Chief Magistrate of the Kyn", as reeve means a local official or a chief magistrate of an area. 
Through the Oblivion Construction Set, it is possible to play as a Dremora by clicking the "Playable" box in the race menu. You will encounter bugs without further modding, however.
Dremora typically ignore other lesser Daedra (excluding those summoned through spells by their enemies), although they will engage most Golden Saints and Dark Seducers in combat during rare instances where the races actually meet, such as glitches that cause Golden Saints or Dark Seducers to follow the player into Cyrodiil.

References
 

Bugs
 

Ranks
Churl
Dremora Churls occupy the lowest echelon of Dremora society, and fulfill the role of expendable foot soldiers in Mehrunes Dagon's armies. They are typically armed with a Dremora Mace and they wear Dremora Churl Armor (no helmet), or Robes for Mages, which cannot be looted. These Dremora start appearing from player level 1, and are the weakest Dremora.
 

 

  This variety is only encountered during Defense of Bruma.

Caitiff
Dremora Caitiffs are a low level rank of Dremora utilized by Mehrunes Dagon as berserkers and shock troops. They start appearing at player level 8 and are more powerful than Dremora Churls. These Dremora wear Dremora Caitiff Armor (50% chance they wear a helmet), or Robes for Mages, which cannot be looted. Dremora Caitiffs are summoned by the spell Summon Dremora.
 

 

  This variety is only encountered during Defense of Bruma.

Kynval
Dremora Kynvals are the most powerful of the rank and file Dremora that compose Mehrunes Dagon's armies. They are considered the equivalent of warrior-knights and show considerable potential in the ways of war. They start appearing at player level 11. These Dremora wear Dremora Kynval Armor (50% chance they wear a helmet), or Robes for Mages, which cannot be looted.
 

 

  This variety is only encountered during Defense of Bruma.

Kynreeve
Dremora Kynreeves are the lowest officer rank held by a Dremora. They fulfill the role of a police or administrative officer in the forces of Mehrunes Dagon. Dremora Kynreeves start appearing at player level 14. These Dremora wear Dremora Kynreeve Armor (50% chance they wear a helmet), which cannot be looted. They also carry a shield.
 

 

  This variety is only encountered during Defense of Bruma.
 

Kynmarcher
Dremora Kynmarchers are the equivalent of lords or high officers in the armies of Mehrunes Dagon. They command both a unit of lower ranked Dremora and a fiefdom; a location or territory for which they are responsible. Dremora Kynmarchers start appearing at player level 17. These Dremora wear Dremora Kynmarcher Armor (50% chance they wear a helmet), which cannot be looted.
 

 

  This variety is only encountered during Defense of Bruma.
 

Markynaz
Dremora Markynaz serve as the lords or grand dukes of Mehrunes Dagon. The Markynaz rule over lesser territories and are members of Mehrunes Dagon's Council of Lords, the Markyn. The Markynaz will start appearing at player level 21. The spell Summon Dremora Lord will summon a Dremora Markynaz that is always at level 19. Dremora Markynaz wear Dremora Markynaz Armor (including a helmet), which cannot be looted.
 

 

  This variety is only encountered during Defense of Bruma.
  This particular variety is notable, as it is the only female Dremora to be found anywhere in the game. Since the race has no assigned voice for females, she will therefore be completely silent and exhibit the "I HAVE NO GREETING" bug when charmed and spoken to. 
:* 

Valkynaz
Dremora Valkynaz are the highest rank of Dremora and reside at the upper-most pinnacle of Dremora society. They serve as princes and army commanders and possess membership into the personal guard of Mehrunes Dagon, the Valkyn. Unlike their lesser cousins, Dremora Valkynaz will be equipped with a Daedric weapon and Daedric armor. The Valkynaz will start appearing at player level 22.
 

 

  This variety is only encountered during Defense of Bruma.
 

Other
 
Other Dremora that do not fall into one of the above ranks are also present in both Oblivion and Cyrodiil. Most are variants of the main Dremora subtypes and will possess a rank in the Dremora faction similar to the above types.


Race-specific Dialogue
;Greetings
:"Begone, mortal."
:"Be quick about it, mortal."

;Combat