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Skyrim:Deor Woodcutter's House

Deor Woodcutter's house is to the south of the central square. It is between Oslaf's House on the right and Baldor Iron-Shaper's house on the left.
 
Residents


Walkthrough

Exterior
To the left of the entrance is a wood chopping block and several piles of firewood. There is a woodcutter's axe to the west side of the house. There is a snowberry bush and a blue mountain flower between this house and Baldor's House. There is a rock face immediately behind the house and several more firewood piles around the side. The entrance is novice locked most of the time.

Deor Woodcutter's House
thumb|left|Home!You enter into a large main room with an end table on your left with a pheasant and iron dagger on top. here are many sacksof food throughout. Against the south wall is a pile of firewood including six loose pieces and a woodcutter's axe leaning against the pile. Above is a wall shelf holding a sprig of snowberries. In the southwest corner is a doorway to a double bedroom. In the middle of the room is a small square table and two chairs. On the table is a salmon steak and eidar cheese wedge. Against the west wall is a crate, a barrel with a mead barrel on top and above it all is a wall shelf holding an ice wolf pelt. To the right of the entrance are three barrels, with a cabbage and potato on top of one of them. To the left is a set of shelves containing a copy of Deathbrand. Around the corner is a fire pit with a cooking pot and a cast iron pot containing a cabbage beside it. Above the cooking pot is a hanging rack containing three whole salmon and a garlic braid. To the west along the north wall the room continues alongside the bedroom with a narrow table against the north wall with a bottle of ale and a copy of ''The Woodcutter's Wife on top. At the rear against the west wall is a set of shelves holding two bottles of ale, a cast iron pot containing three pieces of clam meat, an open crate containing two loaves of bread, and two eidar cheese wheels.

Entering the bedroom there is a cupboard on your left with a deer hide, a medium coin purse and copy of Final Lesson''. Against the west wall is a dresser with a bottle and wine and a wooden bowl with a piece of clam meat inside. Coming out from the north wall is a double bed with an end table on either side. On the one on the left is a loaf of bread and bottle of alto wine, while on the one on the right is a goat cheese wedge.
Skyrim:Oslaf's House

It is to the southwest of the central square in the village, between Deor Woodcutter's house on the left and Wulf Wild-Blood's house on the right.
 
NPCs Living Here

Exterior
To the left of the entrance is an empty cart. Following the house around to the left there is a pen for their two goats. At the rear of the house is a small vegetable plot containing two wheat, five cabbages and four leeks. There is a blue mountain flower by the goat pen. To the right of the entrance are two barrels and a crate.

Oslaf's House
thumb|left|Home CookingYou enter into a small room with a fire pit in the center and a rack holding a rabbit, two salmon, two elves ears samples, and two garlic braids. Beside the fire pit is a cooking pot on a stand. On your right against the east wall is a sideboard with a loaf of bread on top. In the northeast corner is a small round wooden table and two chairs. On the north wall are four shelves containing a loaf of bread, three potato, a leek and a cast iron pot containing a cabbage. In the northwest corner is a set of shelves containing a sliced goat cheese, a goat cheese wedge, a leather strip, three bottles of ale and two sacks. Against the west wall on a ledge are two more sacks. Three small steps lead up to the south into the main part of the house.

thumb|right|CosyIn the next room there is a wall shelf on your left with a goat cheese wheel, a gourd and two ash yams. On your right is a sack and in the northwest corner another small round wooden table and three chairs. On the table is a bowl of beef stew and a bottle of wine. Above the table on the north wall are two wall shelves containing three potatoes, a bottle of wine and a honey nut treat. In the southwest corner is a cupboard and on the shelves are two potatoes, a cabbage and a bottle of alto wine and on top of the cupboard is a sack. There is a narrow table against the south wall with two sacks underneath. Leading up to the upstairs is a flight of wooden stairs against the east wall, with a doorway underneath, this leads to Aeta's bedroom that has a small square table and two chairs in front of you, with a Horker loaf on a plate on the table and against the north wall a single bed with an end table has a copy of Words of the Wind and a sweet roll on top.

Climbing the stairs there is an end table in the southeast corner with a low table and two chairs to the left. On the table is a copy of Kolb & the Dragon. To your left is a doorway into Oslaf and Finna's bedroom. As you enter there is a wardrobe on your left against the south wall with a chair next to it. In the northwest corner is an end table with a wooden bowl containing a red apple on top. A double bed is to the right of it coming out from the north wall. Beside the bed against the east wall is an open crate with three pairs of boots in. Finally in the southeast corner is a small round table with a set of clothes on top.
Skyrim:Shaman's Hut

It is the home of the village shaman Storn Crag-Strider and his daughter Frea. It consists of one area, ''Shaman's Hut''.

 
Residents


Shaman's Hut
thumb|right|Inside the Shaman's Hut
The front door opens to a well-dressed dinner table to the left and three respawning barrels and a non-respawning sack to the right, all of them with food. Next to the barrels are a set of shelves with two bottles of ale, an ash yam and one bottle of alto wine along with a respawning food sack. The dinner table holds three loaves of bread in a bowl, a salmon, two pieces of salmon meat, a salmon steak, a piece of bread, a green apple, and an eidar cheese wedge. On a shelf above are two salt piles on a plate and a flute.

Opposite the table is the entrance to the room with an arcane enchanter. A non-respawning dresser holds various clothing and a bowl with a gourd sits on top, next to a set of clothes. To the left of the enchanter is a copy of the book Children of the All-Maker and in a wooden bowl are a Nordic barnacle, a pearl, and a rare small pearl. Also on the table there's a filled lesser soul gem, a horker tusk, a salt pile, and a plate with another Nordic barnacle and a rock warbler egg. Above the enchanter are two non-respawning food sacks, some snowberries, and a bit of wheat on a shelf. On the floor to the left of the table is an open box containing a potato.

A huge fireplace covers most of the floor in the central room with two chopped pieces of firewood and two ash yams on the side. On the roof supports above is a single bottle of ale. There is an alchemy lab in the southwestern corner, with a bulb of garlic in a bowl and a freshly caught rabbit and some dried frost mirriam hanging above. The non-respawning cupboard to the left contains clutter and the respawning barrel contains food. The shelves above the cupboard hold a head of cabbage, a fillet of horker meat, and another salt pile. A bottle of alto wine and a bottle of ale can be found on the top shelves along with a respawning apothecary's satchel containing uncommon ingredients.

Another respawning apothecary's satchel on a ledge, this time containing rare ingredients, can be found underneath the mudcrab trophy on the wall, along with some wheat and a bucket containing a sample of scathecraw, one of trama root, and a mudcrab chitin. Some shelves near the bedroom door hold a deer hide, a pair of boots, and two non-respawning food sacks. The bedroom contains two owned beds and a set of shelves with three pearls and a horker tusk.
Skyrim:Wulf Wild-Blood's House

Wulf Wild-Blood's House is on the west side of the central square in the village. It is between Oslaf's house on the left and Edla's house on the right.
 
NPCs Living Here

Exterior
There is a goat pen on the right side of the house containing one goat. Also in the pen are two crates against the side of the house and a straw bale. Behind the house is a blue mountain flower.

Wulf Wild-Blood's House
You enter into the main room of the two room home. On your left is a long table and bench against the south wall, there are chairs at either end as well. On the table is a mead barrel, a bowl containing three loaves of bread, there are two snow foxes pelt, a bottle of alto wine, a green apple, an eidar cheese wedge and a wooden bowl containing hawk feathers. Above the table is a wall shelf with animal skulls on it. There is also an open crate containing a deer pelt and a quiver of iron arrows against the south wall. In the southwest corner is a cupboard with a goat hide, a horker tusk and a wooden bowl containing a cabbage on the shelves. To the right against the west wall is a barrel with a mead barrel on top and a chair. To the right of these is a pair of wall shelves containing three fillets of horker meat, a bottle of ale, a horker tusk and two sacks.thumb|right|Wulf's home

In the northwest corner is a doorway to a storeroom and to the right of this along the north wall is a fire pit complete with cooking spit. In the fire is a cast iron pot containing a horker loaf and a portion of clam meat. Around the fire is a kettle containing a joint of venison, a cabbage and a potato. To the right of the entrance is a stack of four barrels and a sack. On one of the barrels is a basket containing two cabbages. A set of shelves are to the left containing a leg of goat, a fillet of horker meat, two bottles of ale and one bottle of alto wine. On the left of the shelves is a sack and between this and the fire pit is the doorway to the bedroom.

Walking into the bedroom, there is a single bed on the left against the wall with a pair of boots underneath. Beside the bed is a dresser with a set of clothes and a bowl containing a gourd on top. There is also a chair in the northeast corner. Entering the storeroom, there is a narrow table against the west wall on your left with a pair of iron boots underneath and a hunting bow on the floor. There is a chair beside it. Against the north wall is an end table with a wooden plate containing a loaf of bread on top. Against the east wall that separates this room from the bedroom is a shelf containing a horker tusk and underneath a pile of firewood, two of them loose with a bucket containing six large pieces of charcoal with one more piece on the floor.
Skyrim:Maximian Axius

Maximian Axius was a soldier serving under General Falx Carius at Fort Frostmoth just before the Red Mountain erupted. Trapped in the fort by debris, his skeleton can be found with his knapsack and a series of letters to his wife, Selina. He had two children, Siricus and Atia.
Skyrim:Redoran Guard

Redoran Guards are Dunmer soldiers in the service of House Redoran, serving in Raven Rock under Captain Veleth.

They all wear a full set of bonemold armor with a bonemold shield and defend themselves with an elven sword supplemented by an elven bow with twelve elven arrows. All the guards also carry a set of clothes and may carry a small amount of gold. There are two exceptions: one of the guards found working at the Earth Stone is missing both the shield and the helmet from his armor, and the guard stationed in The Bulwark Jail also carries the Raven Rock Jail Key.

During the quest Served Cold, two Redoran guards will be sent to Ashfallow Citadel to assist you in destroying the force amassed there by Vendil Ulen. When you arrive to meet them, you will find them dead, killed by the Morag Tong assassins there.

 
Related Quests
 
 

Notes
The Redoran Guards will voice their displeasure and mistrust if you are one of the beast races.

See Also
Guard Dialogue
Skyrim:Abandoned Building

Until the quest Cleansing the Stones is completed, the Abandoned Building is uninhabited. After which, Bralsa Drel and Rirns Llervu will take residence.
 

Residents


Walkthrough
Exterior
To the right of the front door are two Scathecraw plants.

Interior
thumb|right|The interior of the building
This squalid building is littered with piles of ash, cobwebs, and items messily laid about. Upon entering the building there is a bottle of Nord mead lying on the floor in the middle of the room. To the immediate left of the front door is a bottle of Nord mead lying on top of a pile of ash. To the right of the ash pile, in the back-left corner of the room, are two tankards sitting on a ledge just above the floor. To the right of these tankards, immediately visible upon entering the building, is a dresser containing a bottle of Nord mead, a bottle of sujamma, a copy of Confessions of a Dunmer Skooma Eater, a bottle of matze, and on the floor in front of the dresser, another tankard. Hidden behind the dresser, sitting on the ledge just above the floor is a copy of The Poison Song, Book IV. To the right of the dresser, sitting on the ledge, is another bottle of matze, and to the right of that, lying on the floor in the middle of the doorway to the next room, is another tankard. To the right of this doorway, to the immediate-right of the front door, are two more bottles of Nord mead lying on the ledge and sitting on a crate, respectively.

In the next room, to the left of the doorway are two owned bed rolls. Sitting between them are a bottle of sujamma, a bottle of flin, a bottle of shein, two tankards, a loaf of bread, and a wedge of goat cheese. To the right of the right bed roll is a crate, with another loaf of bread and a copy of The Five Far Stars lying on top of it. To the right of this crate, beneath the staircase, are two owned urns. On the right-hand side of the room is a staircase which leads to an upper floor, only containing a barrel, a large sack, and a smaller one.
Skyrim:Morvayn Ancestral Tomb

Besides the two benches, there are nine urns, all filled with three ash yams each. 

  
 
Family Members
Remas  and his wife Brara Morvayn , both were House Redoran Councilors of Vvardenfell and their son Lleril, is the current House Redoran Councilor of Raven Rock and the ruler of Solstheim.
Varel Morvayn , a smith living in Anvil.
Skyrim:Ulen Ancestral Tomb

right|thumb|Ulen Ancestral TombThe main entrance is opposite Caerellius House, to the right of the staircase leading up to the Temple.
It is where members from the Ulen family of House Hlaalu are interred if they die on Solstheim. The last member of the family that was interred here was Vilur Ulen who in 4E 95, was the lead conspirator in a House Hlaalu plot to assassinate the Redoran councilor of Raven Rock, Councilor Morvayn. The councilor ordered Vilur's execution for his part in the planned coup, which was intended to wrest control of Raven Rock from House Redoran.



 
Related Quests
 

Ulen Ancestral Tomb
There are two entrances to this tomb, one unlocked, directly from outside and the other via the Temple Ancestral Tomb inside the Temple. This entrance is locked and requires the use of the Raven Rock Tomb key which is received from Adril Arano during the quest. 

Besides two benches the only other items of interest inside the tomb are seven urns, five of which contain three ash yams each and the other two contain ingredients. While outside, on either side of the external entrance there is an urn containing food, along with several scathecraw plants.
Skyrim:Ramshackle Trading Post

Residents

  Appears only between midnight and 6am.

Related Quests
 

Ramshackle Trading Post
As the name suggests, this building is derelict, with the doors and windows missing, part of the roof missing, and large holes in the walls. The building faces down a valley to the sea, with what would have been a wonderful view, while the shack is backed by a cliff. In the northeastern corner of the interior is a round wooden table with a couple overturned chairs and one upright chair, which has obviously been used by someone to sit at the table drinking wine, judging by the empty bottles on the floor and the full bottle of wine on the table. In the northwestern corner is a note pinned by a leveled arrow, which reads, Meet me here at midnight. Outside the shack, against the western wall, is a crate holding an expert-locked East Empire Company strongbox, which contains an East Empire pendant and other loot. In front of the shack are a couple scathecraw plants and a food barrel.

Notes
If you arrive between midnight and 6am, you will find Falas Selvayn here, sitting at the table and willing to trade with you. However, arriving before midnight and waiting will not cause him to appear.
Skyrim:Stormfang

Stormfang is a steel greatsword wielded by a reaver lord found in Brodir Grove. It is identical to a normal steel greatsword in all respects. Stormfang's enchantment deals thirty points of shock damage to the target. It can be tempered with a steel ingot, with the Steel Smithing perk doubling improvement.
Skyrim:Haknir Death-Brand

thumb|left|Haknir's remains
Haknir Death-Brand was a legendary Nord pirate king known as the "King of Ghosts" in the northern seas. When his skeleton is found in Gyldenhul Barrow during the related quest, his spirit appears to fight the player. 

According to the book Deathbrand, he was known for rages and fits of madness, and he delighted in torture and murder for its own sake. He was said to have lived an unnaturally long life, and displayed a terrible scar on his face known as "the Deathbrand", which no man could look upon without flinching. Before his death, he told his crew that none were worthy to be his successor or have his treasure. He placed a curse on his armor and his scimitars, Bloodscythe and Soulrender. He commanded a crewman to bury his armor in four separate locations on Solstheim, each marked by a map, before sealing him in his tomb at Gyldenhul Barrow along with all his treasure.

Curiously, he is skilled at heavy armor, but his heavily enchanted and totally unique personal armor which you have to acquire in order to face him is a suit of light armor.

 
Related Quests
Skyrim:Haknir's Crew

'''Haknir's Crew''' were Nord pirates who served under the legendary pirate king Haknir Death-Brand. Upon entering the final chamber of Gyldenhul Barrow during the related quest, their spirits appear with Haknir to fight you.
 

Related Quests
Skyrim:Garuk Windrime

Garuk Windrime, a Nord archer, was the ship's quartermaster serving as part of the crew under the legendary pirate king Haknir Death-Brand. Upon entering the final chamber of Gyldenhul Barrow during the related quest, his spirit appears to fight you.

According to the book Deathbrand, Haknir put a curse on his armor and gave Garuk a map marked with four locations where each piece was to be buried before he was sealed away in his tomb. Garuk went with three pirates from the crew to what later came to be known as Haknir's Shoal to follow Haknir's orders, but succumbed to greed and temptation. He opened the chest containing Haknir's helm and put it on his head, hoping to become the next pirate king of legend. When you arrive at Gyldenhul Barrow, it becomes clear that Garuk was affected by Haknir's curse, as his spirit attacks you along with Haknir and his other crewmembers.
 
Related Quests
Lore:Black Book: Waking Dreams

he eyes, once bleached by falling stars of utmost revelation, will forever see the faint insight drawn by the overwhelming question, as only the True Enquiry shapes the edge of thought. The rest is vulgar fiction, attempts to impose order on the consensus   of an uncaring godhead. First,
Lore:Black Book: Epistolary Acumen

ring you forth the lovestruck mute who preys with vigor on his love, and set the sky alight with all who dare to struggle 'gainst our move. For we are they who own the night and all who dwell without us fall; we drink the mind-grapes formed of thought and wail a tumult on the wall. To sweep
Lore:Black Book: Untold Legends

s the great ships of men crawled the waves to their destinies, there were, after long years, a number of tales lost in the mists of morning. Even after the forgetting though, wisps of story find ways to receptive ears as even the deepest of secrets never truly dies. When fires burn and the night grows soft in
Lore:Black Book: The Winds of Change

uring the reign of   I took notice   in the thoughts and behaviors of a troubled populace, and undertook a humble plan to comprehend and, in the end, affect them. Being of ordered mind, I began my taxonomy in the lower classes, which divide evenly into those who
Lore:Black Book: The Sallow Regent

Act I, Scene i

(Enter Filemina, with broken sceptre)

Filemina--

Woe betide my fate-wrecked heart 
Which gives no tender shine to he 
Who gave his favors up to gods 
And brought his blood-struck mind to me.
Lore:Black Book: Filament and Filigree

stared at my reflection in the metal, wondering if my face had hardened to match my inner mood. I had been working the piece for days, and the forge's swelter was taking its toll. I always came to the metal shop when the dark swam over me, and today was no exception. In the midst of
Lore:Black Book: The Hidden Twilight

he City of   rose from the desert, shining and decadent. Somehow, it still stood. I crossed through the gate, and the beast knew exactly where to take me: the way worn by beggars and poets. The only place a man of my appetites can find satisfaction. I'm not proud, but then, nobody ever is.
Skyrim:Filial Bonds

Quick Walkthrough
# Speak to Wulf Wild-Blood.
# Randomly locate Wulf's brother Torkild.
# Defeat Torkild when he is a werebear.
# Examine Torkild's body.
# Return to Wulf.

Detailed Walkthrough
Talk to Wulf Wild-Blood in Skaal Village. He will ask you to find his brother, Torkild. Torkild will appear randomly while wandering Solstheim. While speaking with him, he will turn into a werebear and you will be forced to kill him. Afterwards, search his body and take the letter to Wulf from him. 

Return to Wulf Wild-Blood in Skaal Village and give him the letter. He will thank you, and give you a one point skill boost to several combat skills: Archery, Block, Heavy Armor, and One-handed.

Notes
If you cannot find Torkild, there are eight places where he can appear. The one near Glacial Cave is probably the best choice, since the spawn point is close to the cave and you can fast travel there every so often and re-check.

One possible circuit to check all eight places:
::Fast travel to Glacial Cave, and walk west to check the waterfall.
::Fast travel to Bristleback Cave.  Walk north and uphill to check the plateau.
::Walk back south to the shoreline, and continue south along the shore to check the area near the chest with Haknir's treasure.
::Walk south along the shore, past the big waterfall with all the netch, to check the shore west of Damphall Mine.
:::Sometimes the NPCs here will spawn right at the waterline and then walk west into the ocean.
::Fast travel to Nchardak, and then walk north to check the point north of Nchardak.
::Fast travel to Haknir's Shoal.  Swim west to the mainland shore, then walk north along the shore to check that area.
::Walk back south along the shore, until just north of the waterfall.  Walk southwest, uphill, until you reach the path to Benkongerike, then turn and walk northwest to check that area.
::Fast travel to Raven Rock and head for Raven Rock Mine.  At the smelter, turn and walk east, uphill, and check that area.
While the quest At the Summit of Apocrypha is active, you cannot give the letter to Wulf.
If you enter werewolf form to fight Torkild and choose to feed on him, you may temporarily be unable to search him. If you wait or fast travel elsewhere, you should be able to obtain the letter.

Bugs
 
 

Quest Stages