Oblivion:Leyawiin Recommendation

Quick Walkthrough
# Speak with Dagail and agree to help locate her missing amulet.
# Ask Agata about Dagail's troubles. She says you should inquire of the other mages.
# After asking around and making note of Kalthar, return to Agata. She asks you to speak with Dagail once more.
# Determine that you can find a replacement amulet in Fort Blueblood.
# Fight through the fort and retrieve the amulet.
# After the ensuing confrontation, return to Dagail with the amulet and receive your recommendation from Agata.

Detailed Walkthrough
Leyawiin Mages Guild
Speak with Dagail in the Leyawiin Mages Guild about your recommendation. She wants you to find her amulet for her and directs you to Agata. Speak with Agata about a ''Seer's Stone, which helped Dagail with her visions. Agata says to speak with the other mages in the guild to see if any of them knows where it might be. 

Asking around the guildhall members will reveal more information about Dagail. Residing Alchemist, Alves Uvenim will say: "She was a very powerful mage once, from what I understand. Hard to imagine that, honestly." and will add: "Agata is the first person I go to when I need something. Maybe I should talk to Dagail instead, but I just don't feel comfortable doing that."'' The other residing Alchemist, S'drassa, will give you his take on her: ''"A nice lady, but strange. Talks to herself far more often than one should, in my opinion. Sometimes I wonder why she hasn't just retired, and gone someplace to rest." About Agata, he will comment: "She's been a great help to all of us in the guild. Without her, I think Dagail would be lost at times." 

All guild members will hint you towards the resident most dissatisfied with the leadership of the Guildhall, Kalthar. When asked about Dagail he will say: "I heard she was put in charge of the Leyawiin guild hall as a favor, not because she deserved it. That doesn't seem right, does it?" and on Agata, he will say: "She's the one you want to talk to if you actually need something to get done around here. I don't even know why Dagail is still around." When asked about the amulet, he will finally break down and get angry, in the process revealing a few bits of important information: "Well, well. Word is finally spreading, is it? They won't be able to keep up this facade much longer! Yeah, I know all about it. I overheard Agata and Dagail talking. And you know what? I'm glad it's gone! Why should we be forced to work under someone who's only kept sane by a magical trinket? Haven't we sacrificed enough already? She shouldn't even be here anymore. Hell, the only reason her father ever fit in anywhere is because he kept a low profile. And look what it got him! Years of service to the Empire, and not even a tombstone over his head! Hrmph. At least he was able to maintain the illusion of sanity. I know, I get way too fired up over this. It just annoys me that she's in charge of the guild, when she's clearly not fit. That's all."''

Return to Agata with what Kalthar said. She'll agree to keep an eye on Kalthar and wants you to speak to Dagail about her father. Dagail doesn't make too much sense, but apparently you must find the fort where Dagail's father was stationed, somewhere near Leyawiin. Fort Blueblood, a little ways southeast of town, is now marked on your map.

Fort Blueblood
The Fort is full of marauders. Make your way through until you find the main camp, containing a tough Marauder Warlord. Kill him for a key (or steal it from him) to open a nearby door. Within this area you'll find Manduin's Coffin, in which will be Manduin's Amulet, the one for which Dagail is looking.

Worth Dying For
Once you find the amulet you'll be confronted by Kalthar, who will demand the amulet. He'll confess to stealing the amulet in an effort to see Dagail dismissed as leader of the Leyawiin Mages Guild and duly attack you. Deal with him and loot his key from his body. Return to Dagail and Agata with the amulet and the news of Kalthar to receive your recommendation (use the ''Seer's Stone topic to end the quest).

Notes
After you defeat the marauders, make sure you loot their bodies before you take the amulet; after you encounter Kalthar, all three bodies in the final area will disappear along with their armor, items, etc.
After the quest, Mages Guild members will start saying "Kalthar tried to ruin the Leyawiin guild. Just goes to show you can't trust a Necromancer, even if he claims to be 'reformed.'"''
When you turn in the amulet to Dagail, it is placed in her inventory and no longer a quest item, allowing you to pick-pocket it after the quest is finished.

Bugs
 
This can be triggered if you lure the creatures in the final room outside to fight them but do not kill them. Even if you then return, you will probably not be able to talk to Kalthar, who still thinks that there are monsters that need to be killed.
 You may type:   into the Command Console to update the journal and allow the quest to continue as normal.
 
Typing   into the Command Console will skip Kalthar's dialogue and allow the quest to continue as normal.
 

Journal Entries