Netruk44/uesp-wiki-content huggingface dataset:
Skyrim:Jurgen Windcaller

Jurgen Windcaller is a Nord hero who can be found in Sovngarde. He wears Greybeard's robes along with a matching pair of boots.

A prominent war leader in the First Empire of the Nords, Jurgen Windcaller used his voice as a weapon and a way to grow in strength, like many Tongues of the time. This changed for Jurgen, however, when the Nordic armies suffered an ignominious defeat at Red Mountain. Jurgen would use the defeat as inspiration to discover the Way of the Voice and found the Greybeards.

For more information, see the lore article.
 

Dialogue
When spoken to, Jurgen may comment on his devout followers, the Greybeards.
:"My disciples still follow the difficult path - the Way of the Voice is neither wide, nor easy. But if you stray from wisdom then to Sovngarde you will not return." 

He will also warn you:
:"Fate drives you, but you follow your own path. Choose wisely, lest you wander into evil."

Notes
You must retrieve the Horn of Jurgen Windcaller from his tomb in the Nordic ruin Ustengrav during the quest The Horn of Jurgen Windcaller.
When the player approaches his grave after taking the horn, they can absorb a dragon soul from it. What this means is unknown.
The inscription on his tomb in Ustengrav is "Windcaller" in Daedric.
Skyrim:Lucky Lorenz

Lucky Lorenz is a dead Nord bandit who can be found inside his destroyed house, on the bank of the White River directly across from the Abandoned Prison. Contrary to his name, Lorenz was crushed by an ill-timed tree falling on him while he was sitting at the dinner table. His corpse contains a variety of loot, while Treasure Map IX and a copy of The Lusty Argonian Maid, v1 can be found near his body.

There is a shrine of Dibella in the western corner of his shack, while the riverbank outside is strewn with various food items and ingredients fallen from a half-buried shelf. There is also a copy of the Light Armor skill book Rislav The Righteous to be found lying inside the shelf, and two wooden barrels containing more ingredients nearby.
Skyrim:Gauldur

Archmage Gauldur was a powerful and renowned conjurer who lived in Skyrim during the opening days of the  . His aid and counsel were sought by many. A major source of his power was his magical amulet.

Though Gauldur was wise, wealthy, and honorable, his sons Jyrik, Mikrul, and Sigdis Gauldurson resented living in their father's shadow. They killed Gauldur in his sleep and split his amulet between them. Consumed by power, the three brothers laid waste to the surrounding villages until High King Harald sent Archmage   and a company of battlemages to stop them, which they finally did after a great effort and many casualties. Because of the destruction caused by Gauldur's family, King Harald ordered the Gauldur name struck from all historical records. But despite this age-long campaign to wipe out all mention of Gauldur, whispers of the legend survived, although bards still refused to tell the tale four thousand years later. For more information, see the lore article.

Gauldur is interred in Reachwater Rock. You will encounter Gauldur's spirit there as part of the related quest, where he will aid you in defeating the ghosts of his three sons and reforge the Gauldur Amulet.

 
Related Quests
Skyrim:Erlendr

Erlendr, a Nord warrior, is one of the souls in the Hall of Valor.  He was turned to stone by the wizard Grimkell, along with Hunroor and Nikulas, while on a quest to find Sovngarde.

 
Related Quests
 

Notes
Erlendr is first mentioned in the quest Betrayal at Brodir Grove in Bloodmoon.
Skyrim:Nikulas

Nikulas was a Nord warrior from the  . He and four companions embarked on a quest to find Sovngarde. However, Nikulas, Erlendr, and Hunroor were betrayed by the wizard  , who turned them into stone pillars at Brodir Grove on Solstheim. They were avenged by Ulfgar the Unending, who killed the wizard. All of the friends eventually did find their way to Sovngarde. Nikulas can be found in the west wing of the Hall of Valor.

 
Notes
Nikulas is first mentioned in the quest Betrayal at Brodir Grove in Bloodmoon.
Skyrim:Hunroor

Hunroor was a Nord warrior from the  . He and four companions embarked on a quest to find Sovngarde. However, Hunroor, Erlendr, and Nikulas were betrayed by the wizard  , who turned them into stone pillars at Brodir Grove on Solstheim. They were avenged by Ulfgar the Unending, who killed the wizard. All of the friends eventually did find their way to Sovngarde. He is one of the few named warriors in the Hall of Valor. He wanders around the west wing of the hall. 
 
Related Quests
 

Notes
Hunroor is first mentioned in the quest Betrayal at Brodir Grove in Bloodmoon.
Skyrim:Ulfgar the Unending

Ulfgar the Unending was a Nord warrior from the  &#32;who can be found in the Hall of Valor. He and four companions embarked on a quest to find Sovngarde. However, his companions Nikulas, Erlendr, and Hunroor were betrayed by the wizard  , who turned them into stone pillars at Brodir Grove on Solstheim. They were avenged by Ulfgar, who killed the wizard. Five hundred years later, Ulfgar was somehow still alive, and still searching for Sovngarde. In  , he met the  , who agreed to help him find the Nordic paradise. Upon investigating, the Nerevarine informed the ancient Nord that the only way to reach Sovngarde is to die an honorable death in combat. Ulfgar challenged the Nerevarine, hoping to meet such a fate. The Nerevarine accepted his challenge, and the two engaged in mortal combat. In the end, a fourth pillar appeared at Brodir Grove, and Ulfgar met his old friends in Sovngarde. For more information, see the lore article.

In his afterlife, he wears a set of studded armor and a pair of hide boots. He is armed with a one-handed weapon and a two-handed weapon, both leveled and ancient Nord in quality, in addition to an iron shield.

 
Related Quests
 

Notes
Ulfgar the Unending was first introduced as part of the Betrayal at Brodir Grove quest in Bloodmoon.
Skyrim:High King Torygg

High King Torygg was the Jarl of Solitude and High King of Skyrim until his death at the hands of Ulfric Stormcloak in  . Torygg's father Istlod ruled as High King for almost twenty-five years, and upon his death, the   formally named Torygg his successor (despite the disruptive presence of Ulfric, who used the forum to voice his desire for Skyrim's independence). Torygg found Ulfric's calls for independence moving, and respected him for voicing such a bold, borderline treasonous opinion. That is why when Ulfric came to see him in Solitude, Torygg intended to hear more of his arguments for independence with an open mind; neither he nor his court suspected that Ulfric was there to challenge Torygg until it was too late to stop it.

According to Ulfric, he challenged Torygg for the right to be High King, knocked him to the ground with the thu'um, then dispatched him with a sword. Some others say Ulfric "shouted him to pieces" or "ripped him asunder". The Empire and a number of the Jarls, however, viewed the killing of Torygg not as the result of an honorable duel, but as regicide, due to the fact that Torygg was young and had only limited martial training, while Ulfric was a war veteran wielding the power of the thu'um, and moreover, that the duel had been Ulfric's first choice of action, rather than diplomacy. According to his court wizard Sybille Stentor, Torygg had held Ulfric in high regard, and he might have been persuaded if Ulfric had simply asked Torygg to stand with him. Upon Torygg's death, his beloved wife Elisif the Fair succeeded him as Jarl of Solitude, and sought to claim the title of High Queen, with the Empire's backing.

He wears the unique embroidered garment, a pair of cuffed boots, and a gold and ruby circlet. He is armed with a steel sword.

If you encounter him in Sovngarde he will tell you that he feels sorry for his wife, saying, "When Ulfric Stormcloak, with savage Shout, sent me here, my sole regret was fair Elisif, left forlorn and weeping. I faced him fearlessly - my fate inescapable, yet my honor is unstained - can Ulfric say the same?"

If you encounter him before Alduin has been defeated, Torygg may say: "Beware! The World-Eater waits within the mist!" or ''"Do you know the way? I'm weary and lost." or "Turn back! Before he finds you!" or "There is no escape. Courage is useless."

If you encounter him after Alduin is defeated, Torygg may say: "The mist is gone! A glorious day!" or "The World-Eater is dead! The way is now clear!" or "All hail the Dragonborn! Hail him/her with great praise!" or "You saved us all. We will sing of you forever."''
 
Related Quests
Skyrim:Reveler

The Revelers are three happily-intoxicated Nord farmers you may meet at random locations while traveling the roads of Skyrim. All three wear random farm clothes, carry two bottles of Honningbrew Mead, and immediately invite you to join the party. 

As you approach, one of them will seek you out and greet you: ''"Hail, friend! It's good to see another merry soul enjoying this fine day. Ah, but you look tired. Come, share a bottle of Honningbrew Mead with me!" When you ask him to elaborate on Honningbrew Mead, he will provide a passionate description: "You've never had a taste of sweet Honningbrew? Why, it's only the finest mead outside of Sovngarde! Its sweetness is like a fair maiden's kiss on a starry night. And it's got enough kick to put a frost troll on his hind quarters! Ha! But enough talk. Come! Won't you share a drink with me and my companions?"'' 

Three options are available at this point, depending on your inventory; if you don't have any Honningbrew Mead, the Reveler will hand you a bottle with the words: "Ha, nothing like fine spirits to help raise your... well, your spirits! Cheers, my friend! May your adventures find you fame and fortune!" If you already own a bottle, and suggest that you split it with your new-found friends, he will be excited: ''"Ysmir's beard! You're one after my own heart. I would love another bottle. This good deed should not go unrewarded. Here, take this!" He will then hand you a Charmed Necklace. However, if you only own a bottle of Black-Briar Mead, the Revelers will get angry: "Black Briar? How dare you shove that swill in my face. I'd rather drink mammoth drool!" After that insult, you will no longer be able to communicate with them: "I don't talk to people who drink that Black Briar drench."

When you meet the three Revelers in the wilderness, they will often be engaged in conversation:

Reveler #1: "Ah, is there any way you'd rather spend the day than drinking Honningbrew Mead?" 
Reveler #2: "Drink Honningbrew Mead with a wench on each arm? Ha ha!" 
Reveler #1: "I'd rather have two bottles of mead   two wenches, friend." 	
Reveler #2: "Why's that?" 
Reveler #1: "The meads won't argue your ear off about which one should go first!" 
Reveler #2: "Ha! Too true, my friend. Too true..."''

Notes
If they are not killed by a hostile NPC or creature, they can sometimes be found working as laborers at one of the settlements near to where you encounter them.
If you don't have any Honningbrew Mead on you and you are quick (and you don't mind pickpocketing) you can sneak up to a Reveler and pickpocket a bottle. You must do this before the NPC approaches and engages you in conversation. Then when the NPC engages you in conversation you have a bottle to swap for the necklace.
Any attempt at using magic on the Revelers, even healing magic, results in them turning hostile. However they will not chase you very far.

Bugs
 
 
 

Gallery
Skyrim:Nightingale Sentinel

Nightingale Sentinels are the guardians of Nocturnal. They can be found standing guard in the Twilight Sepulcher. They are equipped with a full set of Nightingale weapons and armor, a copy of Karliah's bow, and elven arrows. However, only the arrows are present when pickpocketing or looting a sentinel. 

 

Related Quests
 

Notes
Nightingale Sentinels are not considered undead in the game data, so they are not detectable with the Detect Dead spell, but rather with Detect Life.
Skyrim:Companion Ghost

Companion Ghosts are ghosts of ancient Nords buried with Ysgramor in his tomb.  

They wield a variety of weapons, from bows to swords-and-shields to battleaxes. They will often charge in with a power attack if they have a melee weapon and detect the player at a long enough range. To fight them at close quarters it is best to shield bash, get in a few hits, then move round to the back of them and repeat the process.
Skyrim:Smuggler

The Smuggler is a dead Redguard bandit found near a fireplace in Mara's Eye Den.

According to his journal, which can be found on a nearby table, he was hired to move some crates, a job that seemed perfectly innocent. He then stole the crates, placed them in the den and opened them up, only to find them filled with dead bodies. He stripped the bodies of valuables, not knowing that they were actually sleeping vampires, and paid the price for his greed.

His weapon of choice is random and leveled (up to elven quality at level 22) and can be either a mace, a sword, or a war axe. He also carries a bit of random loot, food, and drink, with a slim chance of a lockpick and/or some gold. He is clad in randomly determined light armor; at all levels, there is a 50% chance it will be fur shoes and a set of fur armor, while the other 50% can differ; at level 1-5 it can be hide boots and/or hide armor, at level 6-18 it can be leather boots and/or leather armor, and at level 19-28 it can be scaled boots and/or scaled armor or scaled horn armor. Additionally, he has a 50% chance of wearing a set of leveled gauntlets, again randomly determined; it can always be fur bracers but, at level 1-5 there is a 50% chance it can be hide bracers, at level 6-18 it can be leather bracers, and at level 19 it can be scaled bracers. Lastly, there is a 20% chance of him carrying a leveled shield, up to elven quality at level 12.
Skyrim:Larina

Larina is an Imperial in Hob's Fall Cave. She is imprisoned in a cage on the ledge in the first room you enter. Pantea Ateia mentions she is a student at the Bards College in Solitude, who sold Pantea's Flute to the necromancers in the cave she appears in.

You can hear her yell "You have to help me, they are going to kill me!", and when you leave the room as you must to continue the dungeon, she will yell ''"You can't just leave me here!"'' However, you cannot actually save her. 

Once you reach a certain point in the dungeon, she will be killed and placed on a table and necromancers will spawn around her.

She wears a pair of boots and clothes.
thumb|left|Larina

 
Related Quests
 

Notes
The RefID of the dead version of her is  .
You can climb up the ledge and free her at the beginning of the dungeon by walking and jumping creatively near the big round rock to the right. However, she will have no unique dialogue and the necromancers will not be there.
If you manage to climb up the wall and attack her, your bounty in the Rift increases because she is in the faction CrimeFactionRift, even though the cave is in Winterhold.
Skyrim:Orc Hunter

Orc Hunters appear in groups in the wilds of Skyrim. They chase and kill wild animals, and if spoken to, they will sell meat from their hunts to you.

If one hunter accidentally strikes another during their hunt, they may ignore their prey and fight each other instead.
 
Bugs
 
 This is because their aggression is set to very aggressive. Select them using the console and enter setav aggression 0 followed by resetai.
Skyrim:Aquillius Aeresius

Aquillius Aeresius is an Imperial citizen living in Solitude with Vittoria Vici. He will take over the East Empire Company building where Vittoria Vici works if she is killed. He may also appear at the Thalmor party during Diplomatic Immunity.

At 8am, he heads down to the Solitude docks and wanders around there. He goes to sleep at midnight.

Aquillius wears a set of fine clothes and fine boots. He carries a steel dagger and the key to Vittoria Vici's House.

If talked to, he will say either "Good business for the East Empire Company means all the more gold for the Empire." or ''"I don't have time for anyone too lazy or cowardly to make their own way in this world."'' He shares these two dialogue lines with Vittoria Vici.

 
Related Quests
Skyrim:Ilas-Tei

thumb|right|The Shrine of Talos near Ilas-Tei
Ilas-Tei, an Argonian assassin, was one of Phinis Gestor's missing apprentices. You will find him dead in the arctic reaches between Ysgramor's Tomb and Septimus Signus's Outpost, next to a shrine of Talos.

His body is surrounded by skeevers (most of which are already dead). On Ilas-Tei's body you will find blue mage robes and Ilas-Tei's ring. There is a Scroll of Fury near his body, as well as a Scroll of Calm closer to the cage. This grim scene suggests his death might be the result of an experiment that went terribly wrong. To the left of the cage are several barrels and wooden boxes. Here (on the right-most barrel) you will find a copy of the Alteration skill book Breathing Water. You will also find another Scroll of Calm and an Apothecary's Satchel.

 
Notes
Ilas-Tei was to be included in an unfinished quest in which you are tasked with finding him and the three other missing apprentices. In the quest, you bring Ilas-Tei's Ring back to Phinis Gestor, who will say ''"Oh dear. I had particularly high hopes for her. Once she'd overcome her difficulties, she could have been quite successful here."'' The female pronouns also suggest that Ilas-Tei was at one time going to be female. 
If you pass the shrine and do not loot his corpse during your first visit, his body will disappear once the area respawns, making his ring unattainable if you are collecting the missing college apprentices' various items.
Skyrim:Yisra

Yisra was a Redguard student enrolled at the College of Winterhold. Her charred corpse can be found in a circle of scorched earth east of Dawnstar, along the shore immediately south of Yngvild. By speaking to Phinis Gestor, you can learn she was one of several students that have gone missing recently. However, nothing seems to come from finding her remains.

Yisra's necklace and a small amount of gold can be found on her body, and a copy of Spell Tome: Flame Cloak is set before her corpse, so one can assume she got the incantation wrong. Her necklace and the tome are not quest-related and respawn after a few days.

 
Notes
Yisra was to be included in an unfinished quest in which you are tasked with finding her and the three other missing apprentices. In the quest, you bring Yisra's Necklace back to Phinis Gestor, who will say ''"Gods, this is hers, isn't it? She will certainly be missed."'' 
There are two versions of Yisra in game data. The one listed in the NPC Summary box above is not actually used in the game. The version which is used in the game is considered to be a container (a burnt corpse), and has the form ID   and reference ID  .
Skyrim:Hakon One-Eye

Hakon One-Eye, a Nord warrior, is an ancient hero currently residing in the Hall of Valor in Sovngarde. He was one of the warriors, along with Gormlaith Golden-Hilt and Felldir the Old, who fought against Alduin, ultimately sending him forward through time using an Elder Scroll. He and his compatriots later assist you in the final battle against Alduin in Sovngarde.

He wears a set of ancient Nord armor with matching boots and gauntlets. He wields an ancient Nord battle axe. He knows the following dragon shouts: Disarm, Dragonrend, Frost Breath, Unrelenting Force, Whirlwind Sprint, along with the greater power Battle Cry.

Upon returning to Tamriel, his spirit can be summoned using all three words of the Call of Valor shout. When summoned, he may tell you, "Lead me into battle." or "What is your need, Dragonborn?" while in battle, he may taunt, "I shall sing of thee in Sovngarde!", "Feel the bite of my axe!", or "It is glorious to battle once again in Tamriel!" and only use the Unrelenting Force and Disarm shouts.
 
Related Quests
 
 

Notes
For more information, see the lore page.
He is voiced by Paul Ganus when in Sovngarde, but due to an oversight he uses the MaleGuard voicetype when in Tamriel.
There are actually three different versions of Hakon, which have mostly similar statistics. The summary provides information for the version of Hakon who is met in Sovngarde. The other two versions are:
Hakon that appears during the quest Alduin's Bane: BaseID  , RefID  .
Hakon that you can summon: BaseID   (a different RefID is assigned each time he is summoned).
Skyrim:Felldir the Old

Felldir the Old, a Nord warrior, is an ancient hero currently residing in the Hall of Valor in Sovngarde. He was one of the warriors, along with Gormlaith Golden-Hilt and Hakon One-Eye, who fought against Alduin, ultimately sending him forward through time using an Elder Scroll. He was also the architect of their plan to do so.

He and his compatriots later assist you in the final battle against Alduin in Sovngarde. Upon returning to Tamriel, you can summon his spirit using the first two words of the Call of Valor shout. 

He wears Greybeard's robes with a pair of Greybeard's boots and is armed with an ancient Nord greatsword. He knows the following shouts: Fire Breath, Ice Form, Become Ethereal, Dismay, Disarm,
Unrelenting Force, though when summoned with Call of Valor, he will only use Unrelenting Force and Frost Breath in combat. 

When he is summoned, he will say, "I answer the call of the Dragonborn." or tell you, "Lead me into battle." In battle, he will yell, "Feel the thunder of my voice!", "You will die for the glory of the Dragonborn!", or "You are not worthy of Sovngarde!"

 
Related Quests
 
 

Notes
For more information, see the lore page.
He is voiced by Paul Eiding.
There are actually three different versions of Felldir, which have mostly similar statistics. The summary provides information for the version of Felldir who is first met in Sovngarde. The other two versions are:
Felldir that appears during the quest Alduin's Bane: BaseID  , RefID  .
Felldir that you can summon: BaseID   (a different RefID is assigned each time he is summoned).
Skyrim:Bor

Bor is an Orc miner who lives and works in Narzulbur at Gloombound Mine. She spends her time mining the ebony ore there.

Like her fellow workers, Bor spends all her time inside Gloombound Mine, mining the ore inside. She may occasionally stop to relax, drink, or eat. 

Bor wears a set of ragged robes along with a matching pair of boots. She wields a leveled war axe which can be up to Orcish in quality and carries a pickaxe.
Skyrim:Mogdurz

Mogdurz is an Orc miner who works in Gloombound Mine, right next to Narzulbur. She spends her whole day mining the ebony and iron ore veins in the caves.

She wears a blacksmith's apron and a pair of shoes. She carries a small amount of gold, a pickaxe, and a war axe which can be either steel or Orcish quality, depending on your level.

She will be dismissive of you, saying ''"I'm here to mine, outlander. So unless you want to dig, get out." or "I have metal to dig."  

However, she may occasionally be more talkative, telling you, "Malacath has given me the task to mine. Good ore brings strength to our people." or " Every Orc learns the heavy labor of mining. All spend years in the caves." or "The mines are hard, but Malacath rewards those who rise to the challenge."''
Skyrim:Ghamorz

Ghamorz is an Orc miner who lives in the Orc stronghold of Mor Khazgur. He works in Mor Khazgur Mine, an orichalcum mine located in the stronghold, with Gul and Olur.

Ghamorz spends his entire life inside the mine and never sleeps. He divides his time between hacking away on the orichalcum ore veins, relaxing or eating.

He wears a pair of ragged trousers and boots. He carries his pickaxe, a selection of common items and gold, and the key to Larak's Longhouse.