Netruk44/uesp-wiki-content huggingface dataset:
Morrowind:Writ for Galasa Uvayn

Quick Walkthrough
# Talk to any of the Morag Tong Masters at the guildhalls for a new writ.
# Go to the Hlaalu Canton to execute Galasa Uvayn.
# Find Galasa in the Hlaalu Treasury and kill her.
# Return to any of the Masters to complete the quest.

Detailed Walkthrough
Writ
Any of the Morag Tong Masters at the guildhalls will give you a writ for Galasa Uvayn, who can be found in the Hlaalu Canton of Vivec.

Galasa Uvayn
Uvayn is in the Hlaalu Treasury just outside the entrance to Hlaalu records and is a capable spellcaster. She is lightly armored with a boiled netch leather cuirass and has a dire flameblade. Attacking her will not incur bounty.

Return to a quest giver to receive 1,000 gold for the writ.

Notes
If your execution is reported as a crime, you will get only half of the Disposition increase. 
If Galasa Uvayn was already dead, you receive no money and the quest-giver's disposition drops ten points.

Quest Stages
Morrowind:Writ for Mavon Drenim

Quick Walkthrough
# Talk to any of the Morag Tong Masters at the guildhalls for a new writ.
# Go to the Telvanni Canton to execute Mavon Drenim.
# Find Mavon in the Telvanni Tower and kill him.
# Return to any of the Masters to complete the quest.

Detailed Walkthrough
Writ
Any of the Morag Tong Masters at the guildhalls will give you a writ for Mavon Drenim, who can be found in the Telvanni Canton of Vivec.

Mavon Drenim
Mavon is the ranking Telvanni noble in Vivec and can be found in his tower, accessible from the plaza of the Telvanni Canton. He is a powerful spellcaster and will attack you on sight, as will the two mages beside him.

Return to a quest giver to receive 1,000 gold for the writ.

Notes
If your execution is reported as a crime, you will get only half of the Disposition increase.
There is a Flamemirror Robe in the closet that Ahnassi may ask for, along with some jewelry.
If Mavon Drenim is already dead, you only gain the faction reputation increase.
If you talk to various characters on the entry level of the tower on your way in, they will sometimes refer to Mavon as "she."

Quest Stages
Morrowind:Writ for Tirer Belvayn

Quick Walkthrough
# Talk to any of the Morag Tong Masters at the guildhalls for a new writ.
# Go to Shara to execute Tirer Belvayn.
# Find Tirer in the tower and kill him.
# Return to any of the Masters to complete the quest.

Detailed Walkthrough
Writ
Any of the Morag Tong Masters at the guildhalls will give you a writ for Tirer Belvayn, who can be found in the tower of Shara.

Tirer Belvayn
Shara is on the southwest coast of the island of Dagon Fel, north of Vvardenfell. Belvayn can be found inside, guarded by three skeleton champions and a dremora or daedroth, and he is a powerful mage.

Return to a quest giver to receive 1,000 gold for the writ.

Notes
If your execution is reported as a crime, you will get only half of the Disposition increase. 

Quest Stages
Morrowind:Writ for Mathyn Bemis

Quick Walkthrough
# Talk to any of the Morag Tong Masters at the guildhalls for a new writ.
# Go to the Hlaalu Canton to execute Mathyn Bemis.
# Find Mathyn in the Hlaalu Ancestral Vaults in the Canalworks and kill him.
# Return to any of the Masters to complete the quest.

Detailed Walkthrough
Writ
Any of the Morag Tong Masters at the guildhalls will give you a writ for Mathyn Bemis, who can be found in the Hlaalu Canton in Vivec.

Mathyn Bemis
Bemis leads a gang of thieves in the Hlaalu Ancestral Vaults, accessed from the Canalworks of the Hlaalu Canton. Three of the four thieves are together and provide a good challenge (and good loot).

Return to a quest giver to receive 1,000 gold for the writ.

Notes
If your execution is reported as a crime, you will get only half of the Disposition increase.
If Mathyn Bemis is already dead, you gain neither the disposition nor the gold.
Bugs
 

Quest Stages
Morrowind:Writ for Brilnosu Llarys

Quick Walkthrough
# Talk to any of the Morag Tong Masters at the guildhalls for a new writ.
# Go to the Hlormaren stronghold to execute Brilnosu Llarys.
# Find Brilnosu on the roof and kill her.
# Return to any of the Masters to complete the quest.

Detailed Walkthrough
Writ
Any of the Morag Tong Masters at the guildhalls will give you a writ for Brilnosu Llarys, who can be found in the Hlormaren stronghold.

Brilnosu Llarys
Llarys can be found on the roof of the Hlormaren stronghold, which is located on the coast, west of Balmora.

Return to a quest giver to receive 1,000 gold for the writ.

Notes
If your execution is reported as a crime, you will get only half of the Disposition increase.
In the vanilla version of Morrowind, starting this writ makes the Writ for Dram Bero inaccessible. This is fixed in the GotY version.
Brilnosu possesses the Andasreth Propylon Index, located in Hlormaren, Dome. It can be freely taken and is needed for the Master Index quest.

Quest Stages
Morrowind:Writ for Navil and Ranes Ienith

Quick Walkthrough
# Talk to any of the Morag Tong Masters at the guildhalls for a new writ.
# Go to the Dren Plantation to execute Ranes and Navil Ienith.
# Find the brothers in the basement of the Villa and kill them.
# Return to any of the Masters to complete the quest.

Detailed Walkthrough
Writ
Any of the Morag Tong Masters at the guildhalls will give you a writ for Ranes and Navil Ienith, who can be found in the Dren Plantation.

Navil and Ranes Ienith
Both brothers can be found in the basement of the Dren Plantation Villa, behind two locked doors (Ranes doesn't exist until you attack Navil or Galos Farethi and will appear behind you once you do). Be careful, these two are powerful and can be a tough fight, especially with their paralyzing daggers.

Return to a quest giver to receive 2,000 gold for the writ.

Notes
This quest is basically identical to the Thieves Guild quest to kill these two Camonna Tong brothers, so you might have already completed it. If you have already done so, the Master will accept the quest as complete; however he will be upset because you have killed them dishonorably without a writ (although all that happens is you lose the 2,000 gold reward). However, the Thieves Guild will not care if they are already dead. So if you plan to work for both factions, it is better to do the Morag Tong quest first. You could also do both at the same time.
If your execution is reported as a crime, you will get 5 pts less Disposition increase.
If the brothers are already dead when you get this contract, your disposition with the quest giver drops ten points.
If you talk with Galos Farethi or Orvas Dren after killing the two brothers (and before completing the quest) they will be angry for the death of their comrades and will attack you. Galos Farethi is not needed for any quest, but you will obviously be unable to negotiate with Orvas Dren to complete his related quests - either for becoming the leader of House Hlaalu, or being recognized as their Hortator in the Main Quest.  So, instead, you will have to kill him.  As it turns out, killing Orvas is a viable alternative solution for both quests, since it breaks the link between the Camonna Tong and House Hlaalu so they can no longer oppose you within the House.

Bugs
 
In the GotY version, killing Navil first gets the journal entry "Ranes Ienith has been slain..." and killing Ranes gets the "Navil Ienith has been slain..." entry.
  The console command:   should allow you to finish the quest successfully. ** The bug may also be avoided if you kill Ranes (the brother with the paralyzing daggers) first and then Navil.
In the vanilla version of Morrowind, you can't accept Writ for Dram Bero if you accept this quest first. This is fixed in the GotY edition.

Quest Stages
Morrowind:Writ for Larrius Varro

Quick Walkthrough
# Talk to any of the Morag Tong Masters at the guildhalls for a new writ.
# Go to Moonmoth Legion Fort to execute Larrius Varro.
# Find Larrius in the barracks and kill him.
# Return to any of the Masters to complete the quest.

Detailed Walkthrough
Writ
Once Dagoth Ur is dead, you've been named Grandmaster of the Guild and have completed the Mathyn Bemis, Navil/Ranes Ienith, and Brilnosu Llarys writs, return to any of the Masters to receive the writ of Larrius Varro.

Larrius Varro
Varro is the head of the Imperial Legion at Moonmoth Legion Fort and can be found in the barracks there. He is a tough cookie, despite his regular armor, and wields a nice weapon: Temreki, Shackler of Souls.

Return to any quest giver once he is dead for a 4,000 gold reward.

Bugs
 

Notes
Killing Larrius will prevent you from doing his two quests.
If you kill Varro without the writ, the disposition adjustment is nulled.

Quest Stages
Morrowind:Writ for Baladas Demnevanni

Quick Walkthrough
# Talk to any of the Morag Tong Masters at the guildhalls for a new writ.
# Go to Gnisis to execute Baladas Demnevanni.
# Find Baladas in Arvs-Drelen and kill him.
# Return to any of the Masters to complete the quest.

Detailed Walkthrough
Writ
Once Dagoth Ur is dead, you've been named Grandmaster of the Guild and have completed the Mathyn Bemis, Navil/Ranes Ienith, and Brilnosu Llarys writs, return to any of the Masters to receive the writ for Baladas Demnevanni.

Baladas Demnevanni
Baladas lives in Arvs-Drelen in Gnisis and is a powerful spellcaster.

Return to any quest giver once he is dead for a 5,000 gold reward.

Bugs
 

Notes
Killing Baladas will prevent certain quest paths in House Telvanni.
If you have already killed Baladas, the disposition adjustment is reduced from +15 to +5.

Quest Stages
Morrowind:Writ for Dram Bero

Quick Walkthrough
# Talk to any of the Morag Tong Masters at the guildhalls for a new writ.
# Go to Vivec, St. Olms Canton to execute Dram Bero.
# Find Bero in the bottom of the Haunted Manor on the Plaza and kill him.
# Return to any of the Masters to complete the quest.

Detailed Walkthrough
Writ
Once Dagoth Ur is dead, you've been named Grandmaster of the Guild and have completed the Writ for Mathyn Bemis, Navil/Ranes Ienith, and Brilnosu Llarys quests, return to any of the Masters to receive the writ for Dram Bero.

Dram Bero
If you're a member of House Hlaalu, you may have already found and met with this council member, found in the bottom of the Haunted Manor on the Plaza of St. Olms Canton in Vivec.

Return to any quest giver for your 3,000 gold reward.

Notes
Once you kill Bero, you'll receive a message about breaking the link of prophecy, but this doesn't matter since you've already finished the Main Quest.
If you have already killed Bero, the disposition adjustment is reduced from +20 to +5.
In the vanilla version of Morrowind, this writ can only be obtained if you did not start the Writ for Navil and Ranes Ienith and Writ for Brilnosu Llarys quests. This is fixed in the GotY version.
Be sure to finish the Vassir-Didanat Ebony Mine quest before killing him.

Bugs
 

Quest Stages
Morrowind:Writ for Mistress Therana

Quick Walkthrough
# Talk to any of the Morag Tong Masters at the guildhalls for a new writ.
# Go to Tel Branora to execute Therana.
# Find Therana in the Upper Tower and kill her.
# Return to any of the Masters to complete the quest.

Detailed Walkthrough
Writ
Once Dagoth Ur is dead, you've been named Grandmaster of the Guild and have completed the Mathyn Bemis, Navil/Ranes Ienith, and Brilnosu Llarys writs, return to any of the Masters to receive the writ for Therana.

Mistress Therana
This Telvanni council member may already be dead since this is one option during the Main Quest when you are named Telvanni Hortator. You also may have taken her out as part of the last quest for the Mages Guild. If not, you can find her in the Upper Tower in Tel Branora (southeast corner of the map) where she is accompanied by her bodyguard and one unfreeable slave. The slave will not attempt to protect Therana.

Return to any quest giver once she is dead for a 10,000 gold reward.

Bugs
 

Notes
Killing Therana will prevent certain quest paths in House Telvanni.
If you kill Therana without the writ, the disposition adjustment is reduced from +20 to +10.
If you have done the Auriel's Bow quest, you will find Auriel's Bow on her body.

Quest Stages
Morrowind:Seryne Relas

Seryne Relas is a Dark Elf mage and the master trainer of Alteration. She can be found in her house in Tel Branora (a bit northeast from the main tower). She also offers major training in Destruction and Mysticism.

She wears common shirt with matching skirt and shoes. She carries a devil tanto, a scroll of shockbane, three exclusive restore magicka potions, and three exclusive fortify willpower potions. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows the following spells: Gash Spirit [Ranged], Magicka Leech, God's Fire, Lightning Storm, Force Bolt, Llivam's Reversal, God's Frost, Sixth Barrier, Vivec's Kiss, Shockguard, Flameguard, Frostguard, Great Feather, Great Levitate, Crushing Burden of Sin, Buoyancy, Bound Helm, Bound Longsword, Bound Longbow, Bound Cuirass, Summon Winged Twilight, Summon Daedroth, Summon Dremora, Commanding Touch, Charm Mortal, Soul Trap, and Fifth Barrier.
 
Notes
Seryne is featured in the Alteration skill book Breathing Water.
Morrowind:Adibael Hainnabibi

Adibael Hainnabibi is a Dark Elf scout and the master trainer of Athletics who can be found in his yurt located in Kaushtababi Camp. He also offers major training in Long Blade and medium training in Block. Assurdan Serdimapal next to him is also a trainer. Though less experienced, he is cheaper, until you need the more advanced training.

He wears an expensive shirt and common pants with matching shoes. He carries a random Ashlander weapon and a small key that opens a nearby chest. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows the following spells: Burden, Heavy Burden Touch, Fierce Fire Shield, Fierce Frost Shield, Fierce Shock Shield, Great Levitate, Wild Levitate, Second Barrier, Third Barrier, Fourth Barrier, Vivec's Kiss, Soothe the Savage Beast, Calming Touch, Calm Creature, and Calm Humanoid.
Morrowind:Alfhedil Elf-Hewer

Alfhedil Elf-Hewer, a Nord barbarian, is the master trainer of the Axe skill, a major trainer in Blunt Weapon and Medium Armor, and can be found in the upper level of Falensarano Stronghold behind a trapped door. Apparently he has come to some agreement with the surrounding hostile witches.

Also of note is that he is the second-highest existing trainer of Medium Armor in the game.

He is wearing a near full set of Nordic fur armor including the cuirass, both pauldrons, both bracers, greaves, and boots. He is also wearing common pants and wielding a Nordic battle axe. Aside from his natural resistance to shock, immunity to frost, ability to shield himself, and a natural frost damage spell, he knows the following spells: Absorb Health [Ranged], Absorb Spell Points [Ranged], Rilm's Gift, Seryn's Blessing, Variable Resist Common Disease, Strong Resist Fire, Variable Resist Fire, Strong Resist Frost, Variable Resist Frost, Strong Resist Magicka, Variable Resist Magicka, Strong Resist Poison, Variable Resist Poison, Strong Resist Shock, and Variable Resist Shock.
 
Notes
Alfhedil is mentioned in the book The Third Door, a skill book for Axe.
The room he is in also contains two chests. One has gold in it, while the other contains axes, one of which is an ebony war axe.  Feel free to take them, as Alfhedil won't do anything.
Alfhedil's sobriquet, Elf-Hewer, seems to be warranted, as the shelves on his wall are filled with skulls that appear to be elven, given their elongated forehead and jaws.
Morrowind:Shardie

Shardie, a Redguard crusader, is the master trainer of Block and can be found in the courtyard of Buckmoth Legion Fort. She also offers major training in Long Blade and Heavy Armor.

She wears an Imperial steel cuirass with matching pauldrons, gauntlets, and boots. She also wears an Imperial shield with matching belt and skirt and she carries an Imperial broadsword and up to 200 drakes. Like all Redguards, she has a natural resistance to poison and disease, and can boost her health, strength, agility and endurance for a short period of time. Aside from that, she knows the following spells: Deadly Poison [Ranged], Dire Weakness to Fire, Dire Weakness to Frost, Dire Weakness to Magicka, Dire Weakness to Poison, Dire Weakness to Shock, and Daedric Bite.
 
Notes
Shardie is featured in the book The Hope of the Redoran, which is a skill book for Blunt Weapon.
Morrowind:Ernse Llervu

Ernse Llervu is a Dark Elf monk located downstairs in a   room in the Abbey of St. Delyn the Wise in the eastern corridor of the St. Delyn Canton waistworks in Vivec. She is the master trainer of Blunt Weapon as well as a major trainer for Acrobatics and Sneak.

She is wearing a common robe with matching shoes. In addition, she wields an ebony staff and carries three exclusive restore health potions and three quality restore fatigue potions. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows the following spells: Cure Common Disease, Rilm's Cure,   Leaping, Regenerate, and Sanguine Horny Fist.

 
Notes
Ernse Llervu is mentioned in the Heavy Armor skill book ''Hallgerd's Tale''.
Ernse Llervu is a part of the Llervu family, which has their own ancestral tomb.
Morrowind:Qorwynn

Qorwynn is a High Elf sorcerer and the master trainer of the Enchant skill who can be found near the exit of the Indoranyon Stronghold. He is hostile and will attack you on sight. Use either a Calm Humanoid or Chameleon spell in order to talk with him and receive training.

He is wearing a common robe and a pair of matching shoes. He carries four leveled soul gems, a leveled enchanted item, a leveled ring, two leveled potions, and around 60 drakes. Aside from his natural weaknesses to fire, frost, shock and magicka, his natural bonus to magicka, and resistance to disease, he knows the following spells: Burden of Sin, Crushing Burden, Crushing Burden of Sin, Cruel Weary, Dire Weary, Great Feather, Summon Scamp, Wizard Rend, Command Beast, Command Creature, Reflect, Weak Spelldrinker, Wild Spelldrinker, Slowfall, and Summon Skeletal Minion.

He also offers Enchanting services and major training in Destruction and Alteration. He also offers his services to vampires. He gives a little hint on the cure of vampirism if you are a vampire.

 
Dialogue
If you are a vampire:
:vamprism cure
:''"I don't know whether vampirism is a disease. And if it is a disease, I don't know if it can be cured, or how. But I have heard rumors of a cure for vampirism. And I recall reading a reference in a rare local book that might be useful. Look for a book called 'Vampires of Vvardenfell, Volume II.' It might be hard to find here. It was suppressed by the Temple. But I recall reading something there about a Buoyant Armiger who became a vampire, but who was cured."''
Morrowind:Taren Omothan

Taren Omothan is a Dark Elf monk and the master trainer of the Hand-to-hand skill. He can be found in the southwest bedroom on the lower level of the Holamayan Monastery. He is also a medium trainer in Acrobatics and Sneak.

He is wearing a common robe and matching shoes. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows the following spells: Cure Common Disease, Rilm's Cure, Rilm's Gift, Seryn's Blessing, Variable Resist Common Disease, Strong Resist Fire, Variable Resist Fire, Strong Resist Frost, Variable Resist Frost, Strong Resist Magicka, Variable Resist Magicka, Strong Resist Poison, Variable Resist Poison, Strong Resist Shock, and Variable Resist Shock.
 
Notes
Taren is mentioned in the book ''Master Zoaraym's Tale, which is a skill book for Hand-to-hand, though his last name is spelled Om''athan.
Morrowind:Aerin

Aerin is a Wood Elf thief who can be found in the Andus Tradehouse in Maar Gan. She is the master trainer of the Light Armor skill and a major trainer in Sneak and Acrobatics.

Aerin wears a common robe, a leveled enchanted ring, and netch leather gauntlets, as well as a glass cuirass with matching greaves and boots. She also carries an ebony shortsword as well as 200 guaranteed gold, and possibly up to 100 more. Aside from her natural resistance to disease and the ability to command animals, she knows no spells.

 
Notes
Aerin is mentioned in the book The Rear Guard, which is a skill book for Light Armor.
The Morrowind Prophecies describes Aerin as a "secret master" of Light Armor. This is presumably because nobody in the game will direct you to her for training.
The name "Aerin" is also given by some people as the master trainer in Acrobatics (not Light Armor) in Oblivion. In fact, the master trainer for Acrobatics can be found at Aerin's Camp, but Aerin herself is nowhere to be found.
Morrowind:Ulms Drathen

Ulms Drathen is a Dark Elf crusader located inside the Armigers Stronghold, Molag Mar. He is the master trainer of the Long Blade and a major trainer in Heavy Armor and Block.

Ulms Drathen is clad almost completely in glass armor, as typical of the Buoyant Armigers, and sports a daedric claymore, fitting for the master trainer. Underneath the armor he wears an expensive shirt and some expensive pants. Lastly, he wears a third barrier ring and a founder's belt which is otherwise only found in random loot. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows the following spells: Daedric Bite, Dire Weakness to Shock, Dire Weakness to Poison, and Dire Weakness to Magicka.
Morrowind:Missun Akin

Missun Akin is a Dark Elf archer and the master trainer of Marksman and can be found in his hut atop the Falasmaryon Stronghold. This experienced hunter is more than capable of holding his own in the hostile environment there. He is also a major trainer in Athletics and Long Blade.

He wears a near full set of Chitin armor, including the cuirass, both pauldrons, both gauntlets, greaves, boots, and tower shield. He also wears an expensive shirt with matching shoes and some common pants. He carries a bonemold long bow with 200 bonemold arrows. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows the following spells: Absorb Health [Ranged], Absorb Spell Points [Ranged], Rilm's Gift, Seryn's Blessing, Variable Resist Common Disease, Strong Resist Fire, Variable Resist Fire, Strong Resist Frost, Variable Resist Frost, Strong Resist Magicka, Variable Resist Magicka, Strong Resist Poison, Variable Resist Poison, Strong Resist Shock, and Variable Resist Shock.
 
Notes
Missun Akin is mentioned in the books The Black Arrow, Volume I and The Black Arrow, Volume II, which are skill books in Acrobatics and Marksman, respectively.
Morrowind:Ardarume

Ardarume is a High Elf mage located in the West Wing of the Gateway Inn in Sadrith Mora. She is the master trainer of Mysticism, and also a major trainer in Destruction and Alteration.

She is wearing an expensive robe with matching shoes. She is wielding a glass dagger and she is carrying The Affairs of Wizards. Aside from her natural weaknesses to fire, frost, shock and magicka, her natural bonus to magicka, and resistance to disease, she knows the following spells: Dire Weary, Great Feather, Strong Fire Shield, Strong Frost Shield, Second Barrier, Strong Shock Shield, Summon Clannfear, Wild Distraction, Drain Destruction, Drain Alteration, Drain Illusion, Drain Mysticism, Drain Restoration, Medusa's Gaze, Strong Reflect, Strong Spelldrinker, Wild Spelldrinker, Drain Blood, Absorb Personality [Ranged], Absorb Speed [Ranged], Blood Despair, Masterful Golden Wisdom, Masterful Red Wisdom, Masterful Silver Wisdom, Masterful Unseen Wisdom, Masterful Green Wisdom, Feet of Notorgo, Vivec's Mercy, Poet's Whim, Zenithar's Gospel, Toxic Cloud, Vivec's Wrath, and Quicksilver.
 
Notes
She will train you even if you are a vampire.