Netruk44/uesp-wiki-content huggingface dataset:
Online:Zeli Calhagen

Zeli Calhagen is a Breton who can be found in the Barracks in the upper section of Shornhelm after it has been retaken during Shornhelm Divided. She and Calden Malhaven will appear in the city's jail cells after the Montclair attack is driven back.
 

Dialogue
Zeli appears to be a follower of Arkay and a supporter of Countess Tamrith:
:"Stay true to Arkay, and the Light shall hold you in its warm embrace. Unlike these fools. Imagine, siding with Montclair!"

:''"Baron Montclair's audacity is a personal affront to Arkay."

:"I plan to drag these miscreants into the light. They should use Lady Tamrith as an example. She is devout, honest and lovely as the day is long."

:"Countess Tamrith has learned her lessons well. She has taken the teachings of Arkay to her heart and basks in his brilliant Light. She's just a lovely young woman."''
Battlespire:Josian Kaid

thumb|right|Josian Kaid 
Josian Kaid is an initiate who entered the Battlespire shortly before you did, and was trapped during the Daedric invasion. He is the friend and companion who leaves you helpful letters and items, as you follow in his footsteps through the chaos. Josian is found in Dagon's Hunting Lodge, held prisoner by the Daedra Prince Mehrunes Dagon in his inner sanctum behind a Hekem Sigil of Warding.
 

Dialogue
 

Notes
Josian Kaid only appears in Battlespire if you are playing a female character. If your character is male, your friend will instead be Vatasha Trenelle.
Lore:Jaciel Morgen

Nocturnal Lieutenant Jaciel Morgen is a   responsible for ruling over the  , a pocket realm of the  . Despite being a powerful  , she is prone to bouts of debilitating melancholy, as is commonly the case with her kind. Her relation to the     is unknown. 

At one time, Morgen held the precarious loyalty of the clanless  s. In preparation for his invasion of   during the  ,   allied himself with the  , and the Seducers in the Shade Perilous duly entered into his service, betraying Morgen. The realm was subsequently invaded by the armies of Dagon. In their fervor to please Dagon,   and   conquered the realm rather than simply requesting passage, and the Shade Perilous was abandoned to be fought over between  s and  s.

Amidst this horror, Morgen's sorrow and shame at the loss of her realm drove her into deep despair. She cast her spirit into the   and hid herself behind the Night Portal, which was subsequently sealed when the invaders stopped the flow of Nocturnal mana through the realm. Meanwhile, her most loyal servant   the   blamed herself for his mistress' downfall, having pleaded the Seducers' case. Hoping to wake her from her slumber, Deyanira ordered a mortal apprentice from the Battlespire to strike her with an enchanted dagger, banishing her to the  . The apprentice brought Morgen the dagger, and the sorrow caused by her servant's death was enough to break her from her melancholy.

Despite her initial anger, Morgen agreed to help the apprentice leave the realm and continue following Dagon's retreat. As vengeance for the invasion of her realm, Morgen aided the apprentice in a final confrontation with Dagon at his Hunting Lodge. She was able to hold off the Prince's power long enough for the apprentice to strike him with the   and banish him to the Void.

Following  's temporary control over  , it is likely that the occupation of the Shade Perilous was ended, although it is unknown whether or not the Nocturnals regained control of the area. 

Gallery
 

References
Online:Muslabeh

Muslabeh is a Khajiit who can be found in the wilderness with an Argonian named Ei-Ei. If you light their fire for them, Ei-Ei and Muslabeh will both be grateful and you will be granted a small amount of XP and a status effect called "Firelight" for 30 minutes, which increases your maximum Stamina by 5%.
 

Dialogue
You can hear him arguing with Ei-Ei about who will light their campfire:
:Ei-Ei: "Light it, then! Or are you afraid to singe your furry tail!"
:Muslabeh: ''"This one's furry tail caught dinner, or have you forgotten? It is you who wanted to cook the meat!"

Lighting their fire after someone else already has:
:Ei-Ei: "Welcome, friend! You are welcome to join us by the fire."''
Achievements
There is one Achievement associated with this NPC:
Online:Ei-Ei

Ei-Ei is an Argonian who can be found in the wilderness of Auridon with a Khajiit named Muslabeh. If you light their fire for them, Ei-Ei and Muslabeh will both be grateful and you will be granted a small amount of XP and a status effect called "Firelight" for 30 minutes, which increases your maximum Stamina by 5%.
 

Dialogue
You can hear him arguing with Muslabeh about who will light their campfire:
:Ei-Ei: "Light it, then! Or are you afraid to singe your furry tail!"
:Muslabeh: ''"This one's furry tail caught dinner, or have you forgotten? It is you who wanted to cook the meat!"

Lighting their fire after someone else already has:
:Ei-Ei: "Welcome, friend! You are welcome to join us by the fire."''
Achievements
There is one Achievement associated with this NPC:
Lore:Bestiary Y

Larva
 

Yaghra Monstrosity
 

Yaghra Spewer
 

Yaghra Strider
 

Yokudan Warhorse
Lore:Bestiary Q

Quasigriff
 

References
Lore:King's Guard

thumb|right|King's Guard mountain range as seen from Rivenspire
  (or Kings Guard ) is a region of   in northern  , to the north of  .  Due to the trade that regularly passes through the area, the region is a melting pot of the dress, food, and culture of the   city-states. 

The region was named after the mountain range separating Glenumbra,   and  .  It is home to many crypts and burial grounds, such as the great cemetery of  . The only settlement of note is the mining town of  . The mountain pass linking Glenumbra with Stormhaven is also located here.  During the   in the late  , a town called Kings Guard was present in the region. It was ruled by Baron Rodoryan, and had a rivalry with the towns of   and  .  It was neighbored by several settlements, including   in the north,   in the southwest, and  , in the southeast. 

The  , a large bandit clan from the   period, originated in the mountain passes of the region.  In  , the region suffered heavily from the necromantic activities of the  , requiring military intervention from the  . 
 
References
Lore:Stillrise Village

was a   settlement located in the   region of  , in the swamps west of  .

Early in the village's history, its inhabitants worshipped the Daedric Prince   in the Odious Chapel, a subterranean temple located adjacent to the settlement. Eventually Daedric worship fell out of favor among the Kothringi, and the people of Stillrise began to worship Aedric deities such as  .  

In   the   broke out in Black Marsh, quickly decimating the Kothringi population. Initially, Stillrise Village was spared due to its relative isolation. However, a year later both of the village trader's apprentices contracted the flu during a supply run to  . The plague rapidly tore through Stillrise's populace, and soon everyone was left either dead or dying. In a last-ditch effort to save their community, the village leaders pressured the chieftain to make a deal with their former patron, Clavicus Vile.    

The Daedric Prince obliged and granted the villagers immunity to the plague by condemning them to live as immortal skeletons, their souls contained in a soul gem array. The townspeople were horrified at their predicament, and the village shaman attempted to break the curse to no avail. Eventually, the villagers went back to their daily lives, using illusion magic to maintain their former appearances in the presence of outsiders. The warriors of the villagers grew to like their new-found immortality; for others, however, their desire to end the curse only increased as time went on. The villagers continued to interact with other nearby settlements during this time.

The village's charade persisted for two decades before attracting the attention of the   in  , who sent a contingent of necromancers to steal the array containing the villager's souls in order to enslave them. While the cult initially succeeded in stealing the array, the villagers were able to repel the attackers and succeeded in trapping some members of the cult. Shortly after the attack, the   came across the village and its plight. After the trapped cultists were killed and the soul gem array was recovered, the village leaders asked the Vestige to decide whether or not they should break the curse. Inside the Odious Chapel were two braziers: one of fire, one of ice; the fire brazier could destroy the soul gem array and kill the villagers, while the ice brazier would preserve the array, preventing it from being stolen again but prolonging the curse indefinitely. Infighting subsequently broke out, and it is unknown which choice was made. 

By  , all Kothringi were believed to be extinct.  

References
Online:The Perfection of Fearfangs Cavern

These chambers known as   are perfect in every way. Not only are they full of   artifacts to study and catalog, but the massive rooms make excellent locations for the   to work and rest in almost absolute seclusion. Add to that the nesting grounds we discovered deeper within the complex, and I am extremely pleased with this amazing find.

I have already set the Scaled Court members under my dominion to the task of cataloging the contents of every room and chamber within Fearfangs Cavern. As instructed, we are in search of any information regarding the use and preparation of the primal element we call  , an element we believe the Nedes were not only intimately familiar with, but which they had unlocked its remarkable potential.

Now I need to get back to the nesting grounds at the far end of the complex. I have work to do with the matron and her brood. Work that will finally provide the soldier   has been demanding we produce since this grand affair began.

— , Regent of Wriggling Nightmares
Online:Taking Precautions

Quick Walkthrough
# Talk to Sees-Many-Paths.
# Travel to Fort Virak.
# Talk to Sergeant Gjorring.

Detailed Walkthrough
If you approach the Tormented Spire without having completed the story quests at Fort Virak, you will be greeted by a lone Argonian named Sees-Many-Paths. She'll tell you that the path ahead is warded, but the wards have become unstable. She will then ask you to look for her egg-sister, Walks-in-Ash, to inform her about this. She directs you towards Fort Virak.

Once you reach Fort Virak, speak to Sergeant Gjorring at the Pact camp in front of the fort. Walks-in-Ash isn't here at the moment, but he tells you that he will send a scout for her and hands you a small reward.
  

Quest Stages
Online:Pacheevutar

Pacheevutar is an Argonian mage who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided. You'll find him entertaining the townsfolk with his fire spell next to the statue on the lower terrace in front of Shornhelm Castle. He has no unique dialogue.
Online:Qamedim

Qamedim is a Redguard commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided. He is among the other revelers on the palace grounds.
Online:Ronag

Ronag is an Orc commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Online:Dugtosh

Dugtosh is an Orc commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Online:Lashdura

Lashdura is an Orc commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Online:Laurient Astier

Laurient Astier is a Breton commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Online:Gloth

Gloth is an Orc found in the castle located in the city of Shornhelm.
Online:Annalysse Brigette

Annalysse Brigette is a Breton commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Online:Uruka

Uruka is an Orc commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Online:Kamunara

Kamunara is a Khajiit commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Online:Numaheh

thumb|right|Old look
Numaheh is a Redguard drunkard who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
 

Dialogue
She has unique ambient dialogue.
:"Hail, and well met."

:''"Can't a lady drink in peace?"

:"I've missed you so!"

:"I've never felt so happy."''
Online:Esquier Dercirent

Esquier Dercirent is a Breton commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Online:Luga

Luga is an Orc commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided. She can be found near the fountain outside Shornhelm Castle doing a bit of gardening.  She has no unique dialogue.
Online:Arghur

Arghur is an Orc commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Online:Ogozod

Ogozod is an Orc commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Online:Makrakah

Makrakah is a Redguard commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Online:Endyra Lemaitre

Endyra Lemaitre is a Breton drunkard who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Online:Callice Dercirent

Callice Dercirent is a Breton commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Lore:Trolhetta

, also known as Mount Trolhetta, is a large mountain located in the   region of southeast  , bordering   and  . Its located approximately at the intersection of the  ,   and   mountain ranges. 

History
The mountain has changed hands many times over the centuries. In the early  , it belonged to a   clan, who built an extensive   shrine on its peak. Beneath the shrine are a vast series of lava tunnels that twist and wind through the mountain's core.  In the mid- , Trolhetta was considered a part of  , one of the   of  . 

In  , the summit of Trolhetta was the site of the battle between the forces of the   and the  , led by the fused spirits of the legendary     and the necromancer  . The battle was won by the Pact forces using the power of  , which ended Sinmur's threat to the Rift and resulted in King Jorunn being honored by the spirits of   and his   atop the mountain. 

Access to the mountain was limited to a cave in the southeastern corner of the Rift.  No trace of this cave remained by  . 
 

See Also
For game-specific information, see the ESO article.

References
Online:Stormhaven's Trade Coster

Guild Traders
Aerchith   — Her stall is near the statue at the southwest gate to the city and contains a variety of food.
Ah-Zish   — Her stall is on the south end against the city walls and contains a few weapons and a shield.
Atin   — Her stall is on the east end and contains two kegs, a number of drinks, and various other containers.
Azarati   — He is located northeast of the three-way intersection; he doesn't have a stall except for a broken wagon and a few scattered containers.
Estilldo   — Her stall is located at the three-way intersection and contains many skulls and other bones.
Morg   — His stall is northeast of the three-way intersection and contains many books.
Tredyn Daram   — His stall is on the south end against the city walls and contains a variety of meat.
Online:Bayside Barter

Guild Traders
Aniama   — Her stall is south of the Sleepy Sailor Inn and contains an assortment of vegetables.
Online:South Shornhelm Stalls

Guild Traders
Frenidela   — Her stall is on the western steps and contains many different tools, a keg, and several containers.
Roudi   — Her stall is located on the upper platform's east end and contains books and a few sacks.
Shakh   — His stall is on the upper platform's east end and contains a harp, lute, keg, and some sacks.
Tendir Vlaren   — His stall is on the eastern steps and contains a variety of food as well as a few containers.
Vorh   — Her stall is located in the center of the upper platform and contains a variety of skulls and other bones.
Online:Traitor's Trades

Guild Traders
Aldam Urvyn   — His stall is southeast of the wayshrine and contains a tomato crate, several sacks, and a few other containers.
Online:Davynu's Workshop

While there is no vendor within the store, Crafting Stations for alchemy and enchanting can still be found here. A Farewell Note can be found on the bed. The containers within can be looted freely. Parsifal Odette is supposed to be taking care of the place.thumb|right|Interior
Online:Fighters Guild (Northpoint)

The hall steward Savi Adrys can be seen here either making notes or looking out for prospective recruits. There can be some freely-available heavy armor pieces on the table and some weapons on the weapon stand. There is a crate and some barrels in the tent which may contain provisioning ingredients. An advanced safebox is located on the ground.
 

Residents
Savi Adrys
Online:Mages Guild (Northpoint)

The magister of this small branch can be found either inside the tent, studying books or sorting through things or outside, looking for potential recruits. Romain Jurard is always outside, available for customers. There is a bookshelf in the tent. Two barrels can contain provisioning materials. On top of one of the barrels there is a tray with bottles that can be either alchemical ingredients or a drink. A couple of leveled staves might be laying on the table. Alchemy equipment, soul gems and a Welkynd Stone found here are not usable.
 

Residents
Romain Jurard  
Tsona-Ei
Online:Marketplace (Northpoint)

pigs graze in the grass on the side of the street. A daily quest giver named Short-Tail is located in the grass near the Northern Lights Bazaar, looking for her pet guar.
 

Merchants and Stalls
 
  An advanced safebox is leaning against the left side of the stall.  
   
   

Gallery
Online:The Sloshing Tankard

The containers in the tavern are all owned. The guests are primarily congregated in the southern portion of the inn. The cooking fire is located in the dining area. An intermediate safebox is located behind the bar, next to a rack of barrels. Bastibien Renaudin is playing the lute upstairs all by his lonesome. A chest can spawn at the top of the stairs. 
 

Residents and Merchants
Bastibien Renaudin
Condrenn Bachand
Dorothella Eriel
Edryg Bachand
Eutropia Dorso
Glurmghal
Himela Chow-Master  
Hjalif Snow-Song
Laranette Agnan  
Nilas Urbyn  
Sahlar al-Myrkwasa
Unthrikh
Verdrey Gomberville
Wynn Jerick

Gallery
Lore:Glademist

Glademist is an area in the   of  , located far northeast of the city of  . It lends its name to three notable places: the historical Fort Glademist, a cave network just off the   called Glademist Cave, and the region of Glademist Fields.

During the   of  , Fort Glademist was an expansive and strategically important keep. It had its own farm, mine, and lumbermill, and was heavily fortified. It was initially located within the territory held by the  . The fort changed hands many times over the course of the war. The region of Glademist Fields was found to the southwest of the fort, and was plagued by   ambushes during the war. 

The fort was later abandoned and neglected until nothing remained. In  , the   set up camp in Glademist Cave during an ill-fated attempt to expand out of  . Like all natural caves, these tunnels once served as the capillaries of  , pulsing with the divine essence of the  .  After clearing out the resident monsters, the Company heavily fortified the caves. After his expulsion from the  ,   turned to unorthodox tactics in his campaign to discredit the Blackwood Company. His first step was kidnapping one of their leaders,  , who had taken up residence in Glademist. The Champion of Cyrodiil entered the caves, killing the Company guards and bringing Ajum-Kajin back to Chorrol for interrogation. The caves were subsequently reclaimed by monsters from the wilderness.  

See Also
For game-specific information, see the Oblivion and ESO articles.

References
Online:Bank of Sentinel

A master safebox can be found behind Tordaman's counter. A copy of ''The Alik'r (Second Era)'' is atop the counter frequented by Lady Zibeh. Several owned containers and bookshelves can be found within. There is nobody upstairs.
 
Residents
Lady Zibeh  
Tordaman  

Gallery
Online:The Crown's Coster

Guild Traders
Laknar   — His stall is located on the northwest end and contains a variety of books.
Saymimah   — Her stall is in the far southeast end and contains a variety of food.
Uurwaerion   — Her stall is on the southeast end, west of Saymimah's stall, and contains several large bones.
Vinder Hlaran   — His stall is in the southwest end and contains a variety of meat and vegetables.
Yat   — His stall is on the northeast end and contains a keg, anvil, and several weapons and pieces of armor.
Online:The Forebear's Forge

A cat lives here. A copy of The Book of Circles: Forging Maxims lies upon a table near the clothier station on the southwest side of the smithy. An intermediate safebox lies between this table and the wall. There is an advanced safebox by the forge, to the east.
 

Merchants and Stalls
Online:Mages Guild Tower (Sentinel)

Audric meets potential customers in the foyer. A copy of ''Robier's Vegetable Garden can be found here after Chateau of the Ravenous Rodent is complete. An Order of the Eye Dispatch'' can also be found here. After The Mad God's Bargain, a portal to Eyevea opens. There are three bookshelves here, study desk and a sofa. The door leads to the top floor where the rest of the residents can be found.

On the second floor, there is a desk, a table, and some cushions on the floor. An advanced safebox can be found atop the tower, to the east. A copy of Epode of the Ansei Wards is sitting on a table. A copy of On the Immortality of Dust is located southeast of the tower.
 
Related Quests
 
 

Residents and Merchants
Ateldil  
Audric  
Clanker
Gabrielle Benele *
Liliya
Masura-dra  
Neramo
Valaste **
Vimy Lacroix

  Can be encountered here only before the Impervious Vault. 
  Appears here only during Chateau of the Ravenous Rodent.
Online:Red Feathers Horse and Bridle

A horse, a gaited horse, a draft horse and a camel are located here. Three goats are also present here. Several owned provisioning ingredients can be stolen from the stable.
 

Residents
Ennas at-Aswala  
Qawi
Online:Sentinel Bazaar

It is split into a western section and an eastern section by the bridge leading to Fahara'jad's castle. A Letter to Tavo from Nahrina is located on the counter beneath a blue tent on the far west side of the bazaar. Across from this tent is a recruiter for the Daggerfall Covenant. A cooking fire lies across the street from the recruiter. The Crown's Coster lies down the road west from the bazaar.
 
Merchants and Stalls
 
   
   
   
   
   
   
   
   
Izrunath  
Lucienne Mavine  

Gallery
Online:Scholar's Way

There is an intermediate safebox behind the counter inside The Scalding Vial. Another intermediate safebox lies behind the counter in The Mystic's Mirage. A copy of Memory Stone of Makela Leki, Part 1 lies on the bed in The Mystic's Mirage, and a Receipt for Arcane Tomes lies atop the counter. A chest can spawn on the roof of The Mystic's Mirage.
 
Residents and Merchants
 
   
   

Gallery