Skyrim:Knifepoint Ridge

The camp has an exterior campsite and one interior zone: Knifepoint Mine.
 
Related Quests
 
 
 
 
 
 

Walkthrough
Exterior
There are nine bandits roaming the main camp, with several huts containing various loot or crafting tables. Working in from the perimeter where you can find up to five bandits walking around (depending on the time of day), in and near the hut to the south are a smithing forge, a workbench, and a grindstone. This hut also has a novice-level chest containing varying loot of reasonable quality (gold, lockpicks, weak potions, and usually one piece of apparel), as well as a table holding a two-handed weapon and a helmet. Outside the hut, on another nearby table, there is a copy of the Archery skill book Vernaccus and Bourlor, a bow, and a sheaf of arrows.

There is an iron ore vein just east of the smithing hut. If you take the stairs to the west of the smithing hut and head to the right, you will find a hut containing a table with some leveled armor and weapons. This section of the camp features a log gate to the south that leads to a campfire with a bandit near it. The entrance to the second zone, Knifepoint Mine, is also found beyond this gate, with a pickaxe on the ground just outside the entrance and another by some crates and sacks to the left. Returning to the smithing hut then heading through a small gap in the palisade to the north, a third and final hut is found containing an alchemy lab, two potions or poisons, an apothecary's satchel, and a loose sample of frost mirriam.

Knifepoint Mine
right|thumb|The boulders blocking the path through Knifepoint Mine
right|thumb|The hideout of Boethiah's Champion
Entering the mine leads to a small room, with a tunnel down to the east blocked by a cave-in (unless the quest Boethiah's Calling is active). There will likely be a bandit chief near the campfire in the small room. There are two veins of iron ore here, and a dead Imperial prisoner in a cage next to the fire; the cage contains an additional three iron ore veins, and is secured with a leveled lock. There is an unlocked chest and a weapon rack with a pickaxe along the back wall.

If the quest Boethiah's Calling is active, you can descend through the otherwise blocked tunnel to find a bandit by an alchemy lab behind a makeshift wall of crates and barrels to the left; two shelving units and three barrels near the alchemy lab hold a range of potions, poisons, and ingredients. You can then continue down the northern path to the left, which contains a flammable gas trap, or open the locked gate ahead just to the east, giving you a good vantage point overlooking the main room.

In the main room you will find the Champion of Boethiah, if you have the related quest active, as well as a few bandits. There are over a dozen corundum veins here. To one side will be a smelter and a grindstone in front of a wooden ramp leading up to a makeshift house; on the other side you will see a wooden walkway leading to the previous locked gate. There is a master-locked chest under the wooden ramp accessible through a gap in the scaffolding to the left of the smelter; just before the chest is a barrel with cheese on top (see bugs). In the makeshift house is another unlocked chest, a single bed, a dresser, several food barrels, and a bow on a table. There is a tanning rack to the right just outside the entrance to the house, while farther to the right is a small tunnel which loops back around to the main chamber and contains several glowing mushrooms.

Notes
If you climb the ridge west-southwest of the camp, you'll find some skeletal remains. The skeleton has a leveled bow and a knapsack (containing common loot), which are splattered with blood.

Bugs
 
 
Exiting and reentering the mine may fix this, possibly requiring multiple attempts.
 
A fix is confirmed for PC. First uncheck the quest tracker (in case of another bug), then type this command in the console: setstage Favor154 20. This will finish the quest, allowing you to turn it in to the Jarl; however, you won't get the gold reward.