Netruk44/uesp-wiki-content huggingface dataset:
Lore:Ehlnofex Languages

Ehlnofex is the ancient language of Nirn, spoken by the Ehlnofey and passed down to most of the younger races. 

Speculative Origin Chart
The exact origins of all the languages are unknown precisely. The chart below is merely speculative, as there is not enough information to confirm or refute this information, and there are differing opinions as to how these languages developed (if some even existed), but it likely breaks down in the following manner:

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Legend
† – denotes that the language is dead or out of general use, either due to the extinction of native speaking race or due to assimilation of the culture into another community. 
  – denotes that the language has evolved into one or more of its successors, but is otherwise not in general use.

Common Words
 

  – these names are actually Ashlander Dunmer words, not Great House Dunmer words like the rest.
 

See Also
Names – Articles on the names of individuals in different cultures in Tamriel and beyond.

References
Morrowind:Craetia Jullalian

Craetia Jullalian is an Imperial alchemist and Apprentice for the Mages Guild. Craetia can be found in the Guild of Mages in Vivec, located in the Foreign Quarter plaza.  There she sells all manner of alchemy supplies to all visitors.  She is a restocking vendor of the following alchemy ingredients: Alit Hide, Ampoule Pod, Bloat, Corkbulb Root, Crab Meat, Daedra's Heart, Diamond, Emerald, Fire Salts, Frost Salts, Ghoul Heart, Pearl, Racer Plumes and Ruby. Craetia also has a copy of The Firsthold Revolt, which is a Mysticism skill book, sitting open on a bookshelf in her shop in the Mages Guild.

She is wearing an expensive robe with matching shoes. Aside from her natural charm and ability to absorb fatigue from others, she knows the following spells: Heavy Burden, Great Burden of Sin, Crushing Burden Touch, Tinur's Hoptoad, Strong Levitate, Saintly Word, Summon Ancestral Ghost, Sotha's Mirror, Vivec's Feast, Spell Absorption, Dispel, and Detect Creature.

 
Dialogue
latest rumors: "Senilias Cadiusus has been digging around Nchuleftingth for years."
Trebonius: ''"Has he given you any duties? He asked me to chain an army of dreugh to the Foreign Quarter Canton and have it towed to a more reasonable climate. Just between you and me, I don't think he's the best candidate for Arch-Mage. I'd take that lizard Skink in  Sadrith Mora over Trebonius any day."''

Wares
 

| 

| 

|}
Morrowind:Piran

There is no named Dagoth here, and you can expect to encounter leveled ash creatures and an ascended sleeper in the altar area. There is also one undead.

Unlike most Dagoth bases, it does not extend beyond the first tunnel, as the door going deeper has been blocked by a cave-in.

Treasures in the Bell room includes some jewels, scrolls, potions, a Sixth House Bell Hammer, and a copy of the Alteration skill book Breathing Water.

 
Maps
thumb|left|Piran
Lore:Heartlands

The   is a lowland area in   consisting of the central areas of the province at the northern end of the  . The   forms the border on most sides, beyond which the region merges into the greater   towards   in the east, and the greater   along the River Niben to   in the south. On its western and northern sides, the region is bordered by the  .

The region is dominated by   and  , on which stands the  .  
 

See Also
For game-specific information, see the Oblivion'' article.

References
Morrowind:Zaintirari

The cave lies near a lava pool, on a curving path just north of the Erabenimsun Camp.  This isolated place contains five bandits: one of them, Sarayn Sadus, has a Morag Tong writ on his head.

 
People
 


Related Quests
Morag Tong


Notes
There is no non-random loot of any consequence in this cave, with the possible exception of a sack full of moon sugar.
This should not be confused with Zaintiraris, a daedric shrine south of Molag Mar.

Maps
thumb|left|Zaintirari
Morrowind:Galbedir

Galbedir is a Wood Elf enchantress and Journeyman in the Mages Guild. She can be found in the upper level of the guildhall in Balmora. She also has a grudge against Ajira. Galbedir is one of the few vendors who both sells filled soul gems and enchanted items, and also provides enchanting services. She is an excellent source for both new and experienced characters. She also offers minor training in Alchemy, Destruction, and Unarmored.

In addition to her natural resistance to disease, and the ability to command animals, Galbedir knows the following spells:  God's Spark, Dire Weakness to Shock,  Dire Weakness to Poison,  Dire Weakness to Magicka,  Dire Weakness to Frost, Dire Weakness to Fire,  Weakness to Common Disease, Weakness to Corprus Disease, Weakness to Blight Disease, Deadly Poison (Ranged) and Deadly Poison
 
Dialogue
Greetings:
''"Step right up, %PCName, and look over my collection of scrolls. How about the flashy and cheap Taldam's Scorcher to burn your foes? Or Ondusi's Unhinging to open stuck chests and doors? If you're going somewhere dangerous, try some scrolls of Vitality and Vigor to restore your and health and fatigue. If you're in real trouble, you'll want Almsivi Intervention or Divine Intervention to transport you instantly to the nearest Temple or nearest Imperial shrine."
"Are you here for scrolls, %PCName? Or are you here from some other enchantments? Or even  ? Whatever your enchanting needs, you've come to the right place."
bet with Galbedir:
"Have you been helping Ajira with the bet? Go ahead. I have many tricks of my own. Even you and Ajira together can't stop me from winning."
[Disposition > 70] "Yes, I have won the bet. I know where Ajira's stolen reports are. This should prove once and for all that the Bosmer are better thieves than the Khajiit."
stolen reports:
"Of course not. Are you suggesting that I would steal something from a fellow guild member?"
[Disposition > 70] "Yes, I stole the reports. I'm quite proud of it, actually. I hid the first one under a dresser in the bedrooms, and I hid the second one among the sacks of ingredients. Since Ajira needs you to collect her ingredients for her, she will never find them."
"You helped Ajira, but I cannot blame you. I know now how a %PCRace thinks. I should have made you a better offer."

Related Quests



Notes
Galbedir has a bet with Ajira over who will advance to Journeyman first. This may seem a little strange since Galbedir starts out as a Journeyman of the Mages Guild.

Wares
 

| 

|}
Morrowind:Nallit

The cave is home to a pair of renegade mages (Nothasea Beni and Termanwe) and some Daedra.

The treasures here include many scrolls, potions, a couple of books (Feyfolken I and 2920, Hearth Fire), some soul gems and alchemical ingredients.

 
People
 


Maps
thumb|left|Nallit, interior map
Morrowind:Alvis Teri

Alvis Teri is a Dark Elf rogue found at the Eight Plates in Balmora. He stole a Founder's Helm from House Redoran, and as a member of House Redoran, Neminda will ask you to retrieve it.

He wears the Founder's Helm alongside a full set of the regular variant of bonemold armor with a Hlaalu guard shield, and expensive pants. In combat, he relies on a steel shortsword. 

 
Related Quests


Dialogue
Greeting: "Just what I need. Another stupid Redoran."
'''Founder's Helm:
:*"I don't think so. I like the way it fits."
:* 
:* 
:* 
:*"I gave you the helm so just shut up about it. Go away."''
Morrowind:Dulnea Ralaal

Dulnea Ralaal is a Dark Elf publican who operates Eight Plates in Balmora. Dulnea has beds for rent, and food and liquor for sale. If you increase her Disposition to 70 or higher, she will donate one bottle of Cyrodiilic brandy for the fundraising dinner for the Imperial Cult. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows no spells.

If you have installed the official Entertainers plugin, Dulnea will give you several options to entertain the patrons at the Eight Plates.

 
Related Quests


Wares
 

|width=50%|

|}

Dialogue
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Bugs
Morrowind:Meril Hlaano

Meril Hlaano, a Dark Elf noble, is a Retainer for House Hlaalu. Meril Hlaano can be found at Eight Plates in Balmora.

It seems that Meril Hlaano has slandered the honor of House Redoran, and as a member of House Redoran Faral Retheran requests your assistance in righting this wrong.

He wears an extravagant shirt with matching shoes and some common pants with a matching ring. He carries an iron longsword and up to 30 drakes. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows the following spells: Energy Leech, Righteousness, Vitality, Blood Gift, Powerwell, Balyna's Efficacious Balm, Balyna's Perfect Balm, Balyna's Soothing Balm, Regenerate, Strong Heal Companion, Veloth's Benison, Veloth's Gift, Heal Companion, and Mother's Kiss.
 
Related Quests


Dialogue
Background:
:"I am a noble of House Hlaalu and have no business to discuss with you." (Disposition must be at least 30) 

Balmora:
:''"My family is quite important here in Balmora, now if you'll excuse me..."

latest rumors:
:"House Redoran's in trouble. Hlaalu's got all the ebony trade, Telvanni are grabbing land right and left. I hear Bolvyn Venim is sleeping with Fathasa Llethri, and Garisa won't do anything about it. A Redoran in Vivec refused to show up for a duel the other day. House Redoran isn't what it used to be, that's for sure." (Before you begin the related quest)

slander:
:"Make me."
:"Don't make me mad, %PCName, or I'll say what I think of you, too." (Disposition must be at least 50) 
:"Okay, okay. I, Meril Hlaano, withdraw the statements I made against House Redoran. There. I said it. Happy?" (Disposition must be at least 75)
:"I said I was sorry already. Just leave me alone."'' (After Meril agrees to withdraw his statement)
Morrowind:Yakin

It is found on the mainland coast northwest of Tel Aruhn, which is, itself, directly west of Sadrith Mora. The entrance is just steps from the water and the door faces southeast. One could easily pass it traveling east and northbound along the shoreline, as the entrance is surrounded and backed by a small formation of rocks.

There are the usual assortment of leveled Ash Creatures here - several Ash Ghouls are guaranteed. The shrine area is presided over by the Ash Ghoul Dagoth Velos. He does not have a 6th House Amulet. In the Bell chamber located off the shrine area is the usual assortment of treasures, such as potions and clothing and money. There is also a Glass Jinkblade and an armorer's hammer.

This is the cave where you are directed to go to by Skink-in-Tree's-Shade for a Mages Guild quest.

 
Related Quests
Mages Guild
 

Maps
thumb|left|Map of Yakin
 
Gallery
Morrowind:Traven Marvos

Traven Marvos, a Dark Elf rogue, is a Retainer for the House Hlaalu. Traven Marvos can be found at Eight Plates in Balmora, where he offers minor training in Short Blade, Light Armor, and Axe.

Traven wears a common shirt with matching pants and netch leather greaves with matching boots. He carries a silver war axe and some common shoes. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows no spells.
 

Dialogue
If you ask him about some of the latest rumors, he will say: 
"Been hearing voices at night. Do you?"
Oblivion:Demographics

Note that this does not include unnamed guards. Adding the guards would increase the Imperial count (all unnamed guards are Imperial) in each city by the following:

This chart shows the racial make-up of each of the outer cities in Cyrodiil (Imperial City omitted for ease of reading).
Morrowind:Ilmeni Dren

Ilmeni Dren, a Dark Elf noble, is a House Cousin for House Hlaalu. Ilmeni Dren can be found at St. Delyn Canal South-One in Vivec. Ilmeni is Duke Vedam Dren's daughter. She is also one of Morrowind's most prominent anti-slavery campaigners, and leader of the Twin Lamps organization of abolitionists — which brings her into opposition to her uncle Orvas, owner of one of the biggest slave-run plantations in Vvardenfell.

At some point in the past, she had an affair with a Buoyant Armiger, who has had a glove of hers (given as a token of her affections) stolen from him. She has hired the Imperial Legion to find someone to recover it.

 
Related Quests
House Hlaalu



Imperial Legion

Thieves Guild

Dialogue
Greetings:
"Is that my glove?"
Ilmeni Dren:
"Yes?"
'''maiden's token:
"Yes, it is my glove."
my glove:
"Where did you... No, I need not ask. Will you return the glove to me?"
Yes, take it:
"Thank you, %PCName. I am in your debt."
No:
"What do you want, %PCName? I will not pay you or influence my father over this matter."
"We won't be so careless in the future."''
Morrowind:Unused NPCs

Non-Existent People
The characters on this page are all ones who are listed in the construction set but do not exist anywhere in the game.  They are not referenced by scripts or dialogue; they do not even appear in any of the game's test cells.  The only way to make them appear is through use of console commands.  

Although some of these people in theory offer various services, they are not listed on any of the Services articles because their services are not normally available (unless you use the console, at which point there are other, more convenient ways, to get the desired service).


Tribunal characters who are listed in the construction set but do not exist anywhere in the game.

Bloodmoon characters who are listed in the construction set but do not exist anywhere in the game.
Morrowind:Diamonds for Habasi

Quick Walkthrough
# Chat with Sugar-Lips Habasi about jobs and diamonds.
# Steal a diamond from Nalcarya of White Haven or acquire one in any way.
# Return to Sugar-Lips with the diamond to complete the quest and receive your reward.

Detailed Walkthrough
Job
Chat with Sugar-Lips Habasi in the South Wall Cornerclub in Balmora about jobs and she will ask you to steal a diamond for a friend. Sugar-Lips will suggest that you steal the diamond from Nalcarya of White Haven, the local alchemist. To complete the quest, you don't have to steal it from Nalcarya, you can buy one or acquire one in any way.

Stealing the Diamond
Should you decide to follow Sugar-Lips' suggestion, Nalcarya has a total of six diamonds. There are three diamonds in a   chest upstairs above her bed, two diamonds on the shelves next to her, and one in her inventory. Sugar-Lips only needs one diamond. You can keep the extra.

Return to Sugar-Lips Habasi for a reward of an exclusive invisibility potion, and a 10-point increase in disposition.

Notes
If you steal a diamond from Nalcarya, you will be unable to sell her diamonds after this quest, even if they were acquired by legal means; she will think they are the stolen ones and report and attack you. 
Each time you refuse to give a diamond to Habasi, her disposition drops by 10.

Quest Stages
Morrowind:The Vintage Brandy

Quick Walkthrough
# Chat with Sugar-Lips Habasi about jobs and Vintage Brandy.
# Steal some Vintage Brandy from the recently deceased Ralen Hlaalo, in the Hlaalo Manor, or acquire a bottle in any way.
# Return to Sugar-Lips to complete the quest and receive your reward.

Detailed Walkthrough
Job
Sugar-Lips Habasi in the South Wall Cornerclub in Balmora asks you to steal some Vintage Brandy from the recently deceased Ralen Hlaalo, in the Hlaalo Manor (not the Hlaalu Council Manor which is different). Again, any Vintage Brandy should work.

Hlaalo Manor
Hlaalo manor is across the river and has two locked entrances, the   and the  . Be careful of the guard patrols when you pick the lock so you aren't noticed. Getting into the Manor is easier from the balcony, since the guards won't notice you easily. To get on the balcony, simply jump from the staircase of the bordering guard tower. 

Locating the Brandy
There are two locations for the Brandy you are seeking. One is upstairs in Ralen Hlaalo's dresser and the other is on the top center shelf near the body of Ralen.

Return to Habasi with the Brandy she's seeking for a reward of 1,000 gold.

Notes
Talk to Ralen Hlaalo's servant, Uryne Nirith, in the house to start the quest to find his killer.  She can be found in a small bedroom on the 2nd floor, around the corner from the 2nd floor entrance.
An alternative to getting the beverage from Hlaalo Manor is to get it from the Chun-Ook, a ship docked in Ebonheart. The   Cabin contains several items, among them another Vintage Brandy on a shelf. While the cabin has the same lock rating as Nerano Manor's front door, it is easier to open since no NPC in the vicinity will alert the authorities.
Habasi has an unused dialog entry relating to this quest in which she mentions that the player drank the brandy.

Bugs
 
 
 Use the console command   to give yourself the brandy. Alternatively, any other Vintage Brandy will do.

Quest Stages
Morrowind:Free New-Shoes Bragor

Quick Walkthrough
# Talk to Sugar-Lips Habasi about jobs and New-Shoes Bragor.
# Travel to Pelagiad and visit Mebestian Ence to obtain a Dwemer Coherer.
# Confront Shadbak gra-Burbug and convince her to release New-Shoes Bragor.
# Speak with New-Shoes Bragor in the Pelagiad Fort Prison.
# Return to Sugar-Lips Habasi for your reward.

Detailed Walkthrough
Job
Sugar-Lips Habasi in Balmora at the South Wall Cornerclub asks you to free New-Shoes Bragor, a fellow Thieves Guild member who is being held in the Imperial Legion prison in Fort Pelagiad. Sugar-Lips suggests that this can be accomplished by blackmailing Shadbak gra-Burbug, a female Orc and member of the Imperial Legion in Pelagiad, with proof that she's involved in smuggling Dwemer artifacts, an activity that is illegal in Vvardenfell.

Travel to Pelagiad
The quickest way to reach Pelagiad from Balmora is by taking the silt strider to Seyda Neen and then casting Divine Intervention to end up at Fort Pelagiad. Alternatives include following the path to the east from Seyda Neen, checking all roadsigns to Pelagiad, or proceeding east-southeast out of Balmora past the Moonmoth Legion Fort, crossing the Foyada Mamaea into the Ascadian Isles region, following the signs to Pelagiad.

Locate Mebestian Ence
right|thumb|Shadbak gra-Burbug can be bought...
Mebestian Ence is a trader in Pelagiad whose shop is located across the street from the Halfway Tavern. Mebestian Ence smuggles Dwemer goods and Shadbak gra-Burbug takes bribes from Ence to overlook his activities. Once in Ence's shop you can find a Dwemer coherer in a small   chest on a shelf upstairs, or it may be purchased from him for around 60 gold.

Confronting Shadbak gra-Burbug
Shadbak gra-Burbug can be found just inside Fort Pelagiad, up the street from Mebestian's shop. Confront Shadbak about the artifact and convince her to release New-Shoes. If you stole the artifact from Mebestian, don't admit to it. She will incriminate herself; once she does, force her to release New-Shoes.

Completing the Quest
After confronting Shadbak, go through the "South Wall"  door to the cells downstairs. You will find New-Shoes in one of the cells close to the evidence chest awaiting the final paperwork, and you can speak to him through the door. He will give you his pair of new exquisite shoes, as they've been nothing but trouble for him.

Return to Balmora, and speak with Sugar-Lips Habasi for a reward of 1,000 gold.

Notes
You can free the other prisoner by stealing the Fort Pelagiad prison key from Angoril, the fort's master-at-arms, but Bragor cannot be freed using this key. If you try to select the topic "get me out" (which successfully frees the other prisoner), Bragor will tell you that he'll be killed if he escapes from prison. The only way to free him is to do so via blackmail.
Any Dwemer Coherer will work when freeing New-Shoes. It doesn't have to be one from Mebestian's.
New-Shoes disappears from game after finishing this quest. If you didn't speak with him before returning to Habasi, shoes are not rewarded.
New-Shoes death won't cause quest to fail, but Shadbak's death will fail quest.

Quest Stages
Morrowind:Master of Security

Quick Walkthrough
# Chat with Sugar-Lips Habasi about jobs and Altmer.
# Ask around town until you find the Master of Security that Sugar-Lips is seeking.
# Convince Hecerinde to help secure the South Wall Cornerclub.
# Return to Sugar-Lips to finish the quest.

Detailed Walkthrough
Job
Sugar-Lips Habasi in the South Wall Cornerclub in Balmora asks you to help her by locating a fellow Thieves Guild master of Security who is living in town so that he may help secure the South Wall Cornerclub. All that she knows is that he is an Altmer (High Elf), and suggests that you ask around since there are only a few Altmer living in Balmora. 

Inquiries about Altmer in Town
Just about anyone in town will be able to identify the six or so Altmer in town:
Culumaire, at the Lucky Lockup.
Estirdalin, at the Mages Guild.
Imare, at the Hlaalu Council Manor.
Nalcarya of White Haven, the Alchemist.
Hecerinde, found in his house.
Tyermaillin, found in his house.

It's a matter of some footwork to walk around and talk to each one, but you can eventually find out that Hecerinde is the security master.

A Chat with Hecerinde
Hecerinde can be found at his house in Balmora, which is located on the east bank of the Odai River running through town, up on the north end.  Chat with Hecerinde about security and South Wall and he'll admit to having neglected his duties to the Thieves Guild, and will agree to help Sugar-Lips with her request.

Return to Habasi
Return to Habasi with the news to complete the quest.  If you have any bounties on your head at this time, she will reset your bounty back to zero.

At this point, Sugar-Lips will have no further jobs for you in the Thieves Guild, and will refer you to Aengoth the Jeweler in Ald'ruhn or Big Helende in Sadrith Mora for further Thieves Guild jobs.

Notes
Hecerinde is the master trainer in Security; he will train you if you're a member of the Thieves Guild with a ranking of Blackcap or above.

Death of Hecerinde has bit different outcome depending when he is killed;
:* If you kill Hecerinde during the quest stage 50 AND after topic south wall with Hecerinde, Habasi is understandably upset with you. Her disposition towards you drops 20 points and you lose five points of Thieves Guild reputation. If Hecerinde is already dead when the quest starts, Habasi is disappointed, but there is no penalty.
:* During stage 50, but without choosing South Wall topic with him renders quest unfinishable (Habasi won't have South Wall at this point).
:*Killing Hecerinde during stage 5 won't cause penalties. Habasi even has bit different dialogue.
:*Killing Hecerinde before starting quest skips quest.
When asked about South Wall, Nalcarya will complain about her own shop's lack of security, alluding to items that have been stolen from her.

Bugs
 

Quest Stages