Netruk44/uesp-wiki-content huggingface dataset:
Oblivion:Shady Sam

Shady Sam is a merchant who can be found day or night outside the Imperial City walls, northeast of the Chestnut Handy Stables. He sells poisons, potions, lockpicks, and is also one of two vendors who sell skooma in Cyrodiil. He is found next to a bush in the eighth indentation of the city wall, to the left (north) of the Talos Plaza District door, never eating or sleeping.

He wears a dark shirt, black wide pants, leather boots, and a black hood. He carries a leveled shortsword and has a chance of carrying some gold.
 
Dialogue
When someone approaches Shady Sam, he will whisper for them to come closer to conduct business: 
:"Psst! Hey you! Yeah, you! Come here! I got what you need..." 

Speaking to Shady Sam will have him greet you by saying: 
:''"You need something... special? Check out my wares. You won't find this stuff at your local general store, that's for damn sure." 

Once you end a conversation with Shady Sam he will remind you to visit him again: 
:"Come see me anytime, friend. I'm here day or night."''

Notes
Due to the "Evil" flag on his faction, killing him will not get the attention of the Dark Brotherhood.
Items pick-pocketed from him will not be flagged as stolen.

Bugs
 
  The down control does not work; you must instead use the left or right controls (either via the thumbstick or direction controls).
Oblivion:Urbul gro-Orkulg

Urbul gro-Orkulg is an Orc smith and the proprietor of Slash 'N Smash in the Market District of the Imperial City. He sells blunt weapons and offers repair services.

Being a merchant in the big city suits Urbul just fine, even if it means tons of hard work and very little spare time. He sleeps in the Living Quarters above the shop every night between midnight and 6am and starts the day with a two-hour breakfast in one of the chairs in the main trading room. At 8am, he opens up Slash 'N Smash for customers and proceeds to offer his services until his usual closing time at 8pm. He then takes a walk down to The Feed Bag where he eats dinner and hangs out with the merchants and regulars there. At midnight, he heads back to his shop and goes to bed. On Loredas and Sundas, he skips dinner and adds an additional four hours to his regular opening time, offering his services until midnight.

He wields a steel battle axe and his choice in armor includes a leather cuirass and gauntlets. Additionally, he wears a pair of light brown linens and thick cowhide shoes. He carries around the key to his shop and a large sum of gold.

Urbul always thinks "big" and will greet you like this: ''"Urbul gro-Orkulg knows you NEED axes and blunt weapons. BIG ones. So he makes them and sells them here... Slash 'N Smash... the BIG Orc Weapon Shop. BIG weapons. For BIG heroes." And he knows perfectly well, why he chose to settle down in the Imperial City: "Where else? You have to be here. This is THE City. The BIG City. Why waste time in little places?"

His size fixation has not escaped the notice of other Imperial City residents, and they will comment that "No real question what Urbul is going for there. He's got weapons. Big weapons", "Urbul keeps a lot of axes and maces. He seems to like big weapons", and that "Lots of big weapons there. Urbul always has some in stock." Of his store, they will add "It's an apt name. He's got big maces and big axes. Urbul is a big fan of killing things thoroughly."''

Bugs
Oblivion:Varnado

Varnado is a Redguard smith and joint owner of The Best Defense in the Market District of the Imperial City. He sells Heavy Armor and provides advanced training in using it. He also offers repair services. The unique Aegis of the Apocalypse can be purchased from him only.

He shares ownership with Light Armor specialist Maro Rufus, but because neither of them respects the other's preferences in armor, the atmosphere in The Best Defense is notoriously bad. As a result, Maro sleeps in the basement while Varnado sleeps in the living quarters above the shop. After waking up at 6am, he heads downstairs and eats a two-hour breakfast with Maro before unlocking the door for customers at 8am. He spends the next twelve hours offering his various services, until he closes up shop at 8pm and leaves. On all normal weekdays (Morndas to Fredas) he takes his dinner at The Feed Bag while chatting to the other merchants and traders. On Loredas and Sundas, he will take an evening stroll around the Green Emperor Way. He always returns to the shop and his bed at midnight. 

During the day, he is equipped with a steel cuirass and wears a pair of laced leather pants and thick cowhide shoes. When he is asleep, he un-equips the cuirass and puts on a more comfortable dark green shirt. He carries the shop key and a small amount of gold.

When you approach him for the first time, it becomes apparent that he might not be the easiest person to work with: ''"I'm Varnado. I handle the Heavy Armor at 'The Best Defense'. I'm also an Advanced Trainer in Heavy Armor, so I know what I'm talking about." And if you ask him about the Imperial City, he will point you towards his partner with an insult: "You want Light Armor? Pah! Why wear fluffy flutter, when you can wear real armor? But if you MUST have Light Armor, talk to Maro Rufus. Idiot."

As an advanced trainer, Varnado can provide you with the necessary reference for the Heavy Armor Master Training quest. Once your heavy armor skill level reaches 70, speak to him, and choose the "training" option, which will trigger the quest and this dialogue: "The only one who can teach you anything more about Heavy Armor is Pranal. A master gladiator back in his day, he was. I think I heard that he'd retired, and was living out his days at the old Roxey Inn here in Cyrodiil. You might try there."''

Other people know about Varnado's skill with heavy armor, and point you towards him: ''"If I had a question about heavy armor, I'd probably ask Varnado at The Best Defense."''
Related Quests

Bugs
Oblivion:Velus Hosidius

Velus Hosidius is an Imperial publican and the innkeeper at The Merchants Inn in the Market District of the Imperial City. He sells food and rents beds 24 hours a day, every day.

Velus wears a set of middle class clothing consisting of a brown shirt, light brown linens, and a pair of quilted shoes. He also has a reasonable amount of gold.

Should you ask him about renting a bed, Velus will tell you: "I do have a bed available, for 20 gold a night. Would you like to rent it?" If you tell him you do not want to rent the room, he will respect your decision and may remind you to come back if you change your mind. If you try to rent the room without having at least 20 gold, he will tell you to look elsewhere for a bed: ''"You don't seem to have the money for the room. Perhaps you should look elsewhere for  ." If you do have enough gold to rent the room, he will instead take the money from you and provide you with directions to the room: "Very good. It's up the stairs there, first door on your left. Sleep well." If you ask him about a bed after you have already rented the room, he will simply remark: "You've already rented the room.... Not much more to say, is there?"''

 
Bugs
Oblivion:Viator Accius

Viator Accius is an Imperial smith and proprietor of Stonewall Shields in the Market District of the Imperial City. He sells a wide variety of armor, including the unique heavy shield Tower of the Nine, and offers repair services.

A master of his craft, Viator spent nine years training with Orcs to learn all of their secrets. These days, he lives the hard life as merchant in the District, with plenty of work and very little spare time. He sleeps in the private quarters above the store every night between midnight and 6am and always starts the day with breakfast in the main trading room. At 8am, he unlocks the door and spends the next twelve hours offering his services to the occasional customer. At 8pm, he closes up shop and leaves. On Morndas, Middas, Fredas and Loredas, he walks down to the popular Arboretum and relaxes there until midnight. On Tirdas and Turdas, he eats a four-hour dinner at the Merchants Inn while chatting with his colleagues. On Sundas, he takes a trip to the Temple of the One for an evening prayer.

During the day, he wears an iron cuirass and gauntlets, leather boots and greaves and is equipped with a steel shield. When he is asleep, he changes into a more comfortable set of regular clothing, a pair of blacksmith's pants with apron and rough leather shoes. He carries around the key to Stonewall Shields and a small amount of gold.

When you meet him for the first time, he will politely welcome you to his store: "Stonewall Shields. We specialize in shields. Viator Accius, your servant." And he will not shy away from pointing you towards some other merchants in the District: ''"While you're in the Market District, see Rohssan's weapons at A Fighting Chance, and see Varnado and Maro Rufus at The Best Defense for armor."''
Oblivion:Willet

Willet is a Redguard, and the publican of The All-Saints Inn in the Imperial City's Temple District.  He sells food and drinks and offers beds for rent. Willet never leaves his spot behind the counter, offering his services 24 hours a day without eating or sleeping.

Willet wears a lower-class attire which includes a belted vest, some green felt linens and a pair of stitched leather shoes. He keeps an iron mace to ensure order in his inn and carries a small amount of gold.

Speaking to Willet for the first time will have him warmly welcome your visit to his inn: ''"Welcome to the All-Saints Inn. I'm Willet, the publican." Asking him about the Imperial City will have him inexplicably offer advice on where to sleep in town, strangely excluding his own inn from this list: "Where to sleep? The Tiber Septim Hotel in Talos Plaza is nice but expensive. Luther Broad's Boarding House in Elven Gardens is just okay. The Bloated Float on the Waterfront is cheap... and a bit too interesting for my tastes."

Asking if he has a room available for the night will have him reply: Yes, there's a room available. It'll cost 15 gold for the night. Are you interested?"'' If you claim that you wish to rent the room, but do not have enough gold, he will angrily claim that you won't stay at his hotel until you pay: ''"Unless you can pay for it, you're not staying in one of my rooms." If you have the sufficient funds to rent a room from him, and claim that you wish to rent a room from Willet, he will give you directions to your room: "Head downstairs, and the room will be straight across from the door. Sleep well." If you claim that you are not interested in renting a room he will accept your decision, and occasionally remind you to return to him if you change your mind. Asking him about the room again after you have already rented it will have him reply: "I hope the room meets your needs."''
Oblivion:Batul gra-Sharob

Batul gra-Sharob is an Orc smith and one of the few survivors living in the refugee camp outside Kvatch.

During her hasty escape, she managed to save some of her equipment and has set up a small smithy near her tent in the camp. She sells a limited amount of lower quality weapons and offers repair services. Judging from her mastery in Mercantile, she was a major weaponry merchant in the now destroyed town, but it also means she pushes very hard bargains. Like the other survivors she spends all her time strolling around the camp in a state of disbelief, without ever eating. At 1am she crawls into her tent for five hours of restless sleep. She offers her repair services 24 hours a day but will only barter with you while she is awake.

She wears a set of average, middle-class clothing including a pair of light brown linens, a quilted doublet, and a pair of thick cowhide shoes. She only carries a small amount of gold. Inside her tent is a locked chest full of clutter.

Upon meeting her, she will angrily remark: "''I don't have much. I lost everything." When asked about Kvatch it becomes apparent that she only remembers fragments of the attack: "I don't like to talk about it. I don't remember much. I woke to screaming and fire. I ran. I was lucky. I survived. My friends weren't so lucky.''" Once you've closed the Kvatch Oblivion gate she will be relieved: "''You closed the gate. That's the first good news in a long time.''"
Oblivion:Sigrid

Sigrid, a Nord alchemist, is an Evoker of the Mages Guild and the former alchemy vendor of the Kvatch Guild Hall. She is its only survivor and can be found in the refugee camp outside the ruined city.

Still distraught from her loss, she is finding it hard to get back to her normal routine and lives a very uncomplicated lifestyle. After waking up early at 7am she will spend the next eight hours aimlessly wandering around the encampment and will skip lunch. Between 5pm and 7pm, she will sit down in front of the campfire and consume her dinner in the company of the other refugees. After wandering around from 7pm until 2am, she sleepily crawls into her bedroll, her only remaining property, in the make-shift tent southeast of the bonfire.

She has a Mercantile skill of 100 and only 200 gold, which makes her a particularly bad deal for bartering. She will buy ingredients, potions and alchemical apparatus from you while only selling the latter two. She will offer her services at all times except when eating or sleeping.

She wears a mix of upper and middle-class attire consisting of a blue velvet outfit and a pair of quilted shoes. Her only other possession is a leveled amount of gold. She doesn't wield any weapons, relying instead on a set of leveled spells from all of the magical schools.

When you approach her in the refugee camp, she will tell you: "You picked a bad time to visit Kvatch." When you ask her to go into details she will tell you this: "Go look for yourself. The town is gone. And most of its people. The Daedra came out of the gate in the middle of the night. People who fought, died. People who ran... they at least had a chance." After you have closed the Kvatch gate, she will be more optimistic: ''"Thanks. Kvatch is safer for all of us,   you've closed the gate."''
Notes
Sigrid is one of the few alchemists who will not point you towards Sinderion when you show her a sample of Nirnroot.
Oblivion:Bugak gro-Bol

Bugak gro-Bol is the only Orc bookseller in Cyrodiil and the proprietor of Southern Books in Leyawiin. He sells books and scrolls, including the unique Annal of the Fire Nexus, and offers basic training in Blunt.

His passion for the written word is far from typical Orc behavior, and Bugak has heard his share of taunting comments from his own kind. The strange mixture of Orc brutality and book-related knowledge also puzzles the townsfolk of Leyawiin. Fortunately, Bugak can't be bothered too much about all this and lives the life of a typical merchant with plenty of hard work and very little spare time. His bedroom is located on the ground floor and he sleeps there every night between midnight and 6am. After waking up, he takes a two-hour breakfast in his private library on the second floor. At 8am, he unlocks the door and spends the next twelve hours offering his various services to the occasional customer. He closes up shop at 8pm and exits the store for a breath of fresh air, preferably at the foot of the stairs leading to the Blackwood Company. At 9pm, he returns to the store and eats a three-hour dinner on the second floor before going to bed at midnight.

He wears a set of regular middle-class attire consisting of a quilted doublet with tan linens and a pair of doeskin shoes. He only carries a small amount of gold.

The townsfolk of Leyawiin have noticed the Orc bookseller with the strange behavior. When asked about rumors they will tell you that: ''"Bugak gro-Bol has some good books at Southern Books. He's an odd one, though. Always seems ready for a fight." and "Bugak gro-Bol always seems ready for a fight. Seems odd for a bookseller."

When you approach him for the first time, it becomes apparent he is no ordinary bookseller and that the townsfolk might be right: "Yeah. Buy a goddam book. It's a bookstore, ain't it? Don't just go peeking at them! Buy one! I'm Bugak gro-Bol, and I say you better buy a goddam book. And right away, dammit!" When asked about his city of choice, he will explain just how sick and tired he is of being taunted all the time: "I am SICK of Orcs coming in here and giving me the business. 'Ooh. Bugak got a book store. Ooh. Bugak's a sissy scroll-scribbler!'"

 
Notes
His private library on the second floor contains a copy of the Alteration skill book Reality & Other Falsehoods''.

Bugs
Oblivion:Elsynia

Elsynia is a Wood Elf trader at Best Goods and Guarantees in Leyawiin. She sells general goods and the unique Nistor's Boots.

Elsynia lives the life of a typical merchant. Her day starts at 6am when she roams around the main trading room before the store opens at 8am. For the next 12 hours, Elsynia and co-proprietor Gundalas offer their various services to customers before closing up shop at 8pm. If the weather is clear, Elsynia spends the evenings strolling around outside, in the area between the store and the Chapel. On rainy days she will skip her outing completely and stay inside. Elsynia was supposed to sleep on the second floor between midnight and 6am but doesn't due to a bug.

She wears a blue and green outfit with a pair of quilted shoes. She carries the key to the store and a paltry amount of gold.
 

Bugs
Oblivion:Gundalas

Gundalas is a Wood Elf merchant at Best Goods and Guarantees in Leyawiin. He sells general goods and upgrades for the house that can be purchased in Leyawiin. Elsynia also works at Best Goods and Guarantees.

Gundalas spends much of his time happily serving the various customers that come to his store. He starts his day by having a two-hour breakfast at 6am before opening his shop at 8am. At this point, he will offer his various services for the next twelve hours, along with his co-proprietor Elsynia. After a busy day of running the store, he will leave it at 8pm to wander around the area just between his store and the Chapel of Zenithar. He will do this until 10pm, at which point he will head back to his store and wander around. On rainy days, he will skip this and just stroll around in the store. He will simply wander around all night long, until his breakfast the next morning (see bugs).

He wears a set of middle class clothing, consisting of a quilted doublet, burgundy linens, and a pair of thick cowhide shoes. He also carries the key to his store and a small amount of gold.

Gundalas seems quite content with his life of working at Best Goods and Guarantees and will warmly greet his customers: "Gundalas guarantees! Everything... almost free! At Best Goods and Guarantees, retail service at warehouse prices!" When asked about Leyawiin, he will continue to ensure you that his prices are the lowest you will find anywhere: ''"Best prices? Right here at Gundalas' Best Goods and Guarantees! Never an unhappy customer! Huge discounts... to qualifying patrons!"

Count Marius Caro will point you toward Gundalas when telling you how to improve your newly purchased home in Leyawiin: "It's a might devoid of furnishings, so you may want to pay a visit to Gundalas at Best Goods and Guarantees. He can fix you up."''

 
Related Quests


Bugs
Oblivion:Shuravi

Shuravi is the innkeeper at the Three Sisters' Inn in Leyawiin. She sells food and beds and is the eldest of the "three sisters". Her younger sisters, Shamada and Shomara, serve as hostess and cook at the inn.

Shuravi stands offering her services (food and drink) at the inn almost all the time, only taking a break to eat at eight at night for two hours.

Around Leyawiin, you will hear rumors regarding Shuravi and the inn: ''"The Three Sisters Inn is a nice place, but that Shuravi sure is grumpy. I don't think she likes anyone." and "Shuravi runs a good inn, but she's awful with her sisters." Both rumors seem to be true.

"Well, you've found the Three Sisters. Beds and food. Not cheap, but you get what you pay for." is her charming introduction, and she goes on to add, "I'm Shuravi, the sister-that-works-and-worries. Shamada is sweet and decorative. Shomara is dumb as a post. But she can cook, at least." The only time she brightens up is when talking about the room she has for rent. She offers it to you with, "I have just the thing for you. A lovely suite on the second floor, for only 40 gold a night. Quite a steal. Interested?" If you rent it out, she will add, "It's just up the stairs there. Second floor, the east wing. All the comforts of home."''

Shuravi's comments about town vary as the Fighters Guild questline plays out. At first she will tell you, ''"Blackwood Company is putting the Fighters Guild to shame. They're a new mercenary company, competing with the guild. Beast people and other savages. Work cheap and fast. 'No job too tough.' Not fussy, either. Fighters Guild better watch out..." After the Azani Blackheart quest, she starts to change her tune: "People are beginning to have second thoughts about the Blackwood Company after the Azani Blackheart hoax. Sounds like they were in it with Blackheart. As folks learn more about the Blackwood Company's methods, they aren't so eager to hire them." Once the quests are complete, she will ask, "Did you hear about the Blackwood Company? They were all mad murderers hopped up on hist? And crooked, thieving frauds? They're gone now. Fighters Guild took care of them. And about time the Guild showed some sand. They are 'fighters', aren't they?"

She also has a take on local politics: "It's a pretty town, and everyone is really friendly, except maybe some Khajiit and Argonians who are upset about the Trans-Niben. I think it's a shame how they took that land from Elsweyr, and Argonians are afraid it could happen to them, too."

Shuravi wears a middle-class outfit consisting of a brown shirt, burgundy linens, and a pair of pigskin shoes. She also carries a moderate amount of gold.

Bugs
Oblivion:Tun-Zeeus

Tun-Zeeus is an Argonian smith and the proud owner of the shop The Dividing Line established in Leyawiin.

He is very keen on maintaining the Dividing Line's popularity among the people of Leyawiin, to the extent that he never leaves the building. He sleeps in his private quarters in the upstairs area, every night between 10pm and 4am. After waking up he will roam around the main trading room for four hours, anxiously waiting for the opening time at 8am. After unlocking the door he will, along with his apprentice Eitar, offer his services to the occasional customer for twelve long hours. The unique Destarine's Cleaver can only be purchased here. After a hard days work he will close up shop at 8pm, and take one last relaxing stroll around the shop until his bedtime at 10pm.

Tun-Zeeus' outfit consists of the typical blacksmith's apron, combined with the matching pants and a pair of rough leather shoes. He also carries the key to his shop and a small amount of gold.

He is very proud of his profession and his shop, as he will express when you first meet him: ''"The Dividing Line between a live hero and a dead one is a sharp sword.  Get the best you can afford from Tun-Zeeus...Because you don't want to be on the dead guy side of the line, do you?" If you inquire about the city, he will tell you that besides of his daily duties in his shop, he is also in charge of forging equipment for the town guard: "I make all the weapons and armor for the guard. Damn good stuff. Pop you open like a ripe melon."''

The local Blade trainer, Sherina, is also well aware of Tun-Zeeus' smithing abilities: ''"If you need a blade, go see Tun-Zeeus at the Dividing Line. Does repairs, too. He does go on and on, sometimes. But he's the Genuine Orc in Leyawiin." The townsfolk of Leyawiin also agree that Tun-Zeeus is a very good smith, as they will occasionally comment: "The Dividing Line is a good place to buy a sharp blade. Of course, you're likely to hear some of Tun-Zeeus' stories if you hang around" and "I've heard Tun-Zeeus has some fine blades at the Dividing Line. Of course, he'll talk your ear off about them if you let him."''