Netruk44/uesp-wiki-content huggingface dataset:
Skyrim:Shel

Shel is an Orc warrior and the third wife of Chief Burguk in the Orc stronghold of Dushnikh Yal.

Unlike the other two wives Arob and Gharol (who slave in the stronghold day and night), Shel is clearly the favored wife and gets to spend all her time with her husband, doing absolutely nothing. She simply stands next to her husband while he relaxes outside the longhouse between 7am and 7pm. She then enters the longhouse for a five-hour dinner before she goes to bed at midnight for seven hours of sleep. 

She wears a set of tavern clothes with boots, wields a leveled mace, and carries a number of arrows for her leveled bow. She also carries the key to the longhouse and a selection of middle-class items, food and gold. 

Not particularly talkative or pleasant, she will not show any sign of remorse for the other two wives, saying, ''"I am Burguk's favored wife. He knows my beauty should be praised.", and "Arob and Gharol eye me with envy. They don't know how to please their chief."'' She will even badmouth her husband's other children with "Umurn and Nagrub will be held up as weak next to the son I will one day bear for my chief."

In the evenings, she can be heard talking to the chief about Gharol: 

Shel: ''"My chief, Gharol threatens to have me work in the mines. You won't allow my pretty hands to dirty, will you?" 
Burguk: "No, my wife. You have been given other gifts to please your chief than mine work. I will talk to Gharol and all will be well." 
Shel: "Oh, thank you my chief!"''
Skyrim:Arob

Arob is an Orc warrior and the hunts-wife of Chief Burguk in Dushnikh Yal, the Orc stronghold southeast of Markarth. 

While Burguk's favored wife Shel gets to be near the chief around the clock, Arob and forge-wife Gharol practically never see their husband and spend all their time doing their duties in the hold. Arob and her son Nagrub share the same responsibilities, patrolling the stronghold day and night, without ever eating or sleeping, at times scouting the surrounding wilderness for prey.

She wears a set of leveled armor, excluding the helmet; at level 1 she wears iron armor, at level 6 she wears steel armor, at level 18 she wears steel plate armor and at level 25 she wears orcish armor. She never sleeps but carries a spare set of ragged trousers along with the key  to Burguk's Longhouse. She wields leveled weapons as well; at level 1 she uses a steel war axe and a hunting bow; at level 6 she uses an orcish war axe and an orcish bow. She carries at least twenty leveled arrows and a selection of middle-class food and gold. 
 
Dialogue
When approached she will briefly introduce herself and her opinion on Chief Burguk: 
:"I am the hunts-wife of this stronghold."
:"Burguk is a fine chief. He brings strength and wealth to the stronghold." 

She may also recommend a few service providers in the hold: 
:"Murbul knows many poisons and cures if you need them."
:''"You should see Gharol if you're looking for a blade or armor."
Conversations
During the long days and nights, Arob and Nagrub will occasionally share their happiness:

Nagrub: "Ah, the air is good today. I welcome the smell of blood from all the kills I will make." 
Arob: "Patience, my son. The hunter   not welcome the blood of his prey, he waits for it."

Arob: "The air has the smell of beasts. The hunt is good today." 
Nagrub: "Yes, mother. I'm eager to prove my skills today."

Notes
Arob is depicted in Legends'', as the card  .
Skyrim:Murbul

Murbul is an Orc destruction mage and wise woman of Dushnikh Yal, the Orc stronghold southeast of Markarth. She is the mother of Chief Burguk and also functions as the local apothecary, selling a variety of merchandise if you are blood-kin of the orcs.

As town elder, Murbul has her own room in Burguk's Longhouse and sleeps there every night between midnight and 8am. After waking up she heads over to her tent and spends the entire day offering her services, at times using the tanning rack or the alchemy lab. At 8pm she was supposed to relax in the longhouse with a book, but doesn't, due to a bug. Instead, she stays in the tent and offers services until midnight. 

She wears a pair of ragged boots, Forsworn gauntlets, fur armor and a Stormcloak officer helmet. She carries the key to the longhouse and wields a steel or, starting at level six, an Orcish dagger. She also carries a random selection of middle-class items, including food, jewelry and gold. 

She will only provide limited information but will comment on her wares, saying, "Orc poisons are to be feared, if you wish to trade." or "I have an old cure for Rockjoint. Common in little Orc children." She will also reveal that ''"I am Burguk's mother and wise woman to our tribe, outlander." Finally, she may have a thing to say about Malacath: "Malacath rewards the strong and punishes the weak."''

Standard Merchandise
This is the merchandise found in Murbul's merchant chest. These items are only available if purchased from the merchant; they cannot be pickpocketed or stolen.  They are restocked every two days.


Spells
Murbul knows the following spells:
Alteration
Oakflesh
Destruction
Lightning Bolt
Restoration
Healing
Lesser Ward

Bugs
Skyrim:Chief Burguk

thumb|right|Burguk surrounded by wives
Chief Burguk, an Orc warrior, is the chief of Dushnikh Yal, the Orc stronghold south of Markarth. He is the master trainer in One-handed and can train you up to level 90. A bit of a braggart, he will challenge you to a brawl to prove he is superior.

Due to Orc tradition, Burguk has several wives, including forge-wife Gharol, hunts-wife Arob, and his favored wife Shel. While the first two wives merely act as symbolic marriages, Shel gets all the attention from the chief and is the one who gets to spend time with him when he sits outside his longhouse between 7am and 7pm, doing nothing but watch the other tribe members work. At 7pm he heads inside the house and enjoys a five-hour dinner surrounded by his wives and sons, until he finally goes to bed at midnight.

He wears an almost-complete set of leveled heavy armor (up to Orcish quality at level 25), including a cuirass, boots, gauntlets, and two shields. He wields a leveled mace and carries the key to the longhouse, a pair of ragged trousers, and some common items and gold.
 
Related Quests
 

Dialogue
His potential greetings are:
:"You speak to Burguk, chief of Dushnikh Yal."
:"Need a poison for your hunting? My mother, Murbul, knows several."
:"You need steel? Speak to my forge-wife, Gharol."
:"This stronghold respects strength, and strength alone."

If you ask him about training, he shows his pride by telling you:
:'''I'd like to train in One-Handed weapons.
:"You'll never compare to me, but I can try and teach you anyway." 

If you are low on money when you speak to him, he will comment: 
:"You're short on coin."
Conversations
When the entire family spends quality time in the longhouse, it soon becomes apparent that polygamous relationships can be problematic, even if it is tradition:

Shel: "My chief, Gharol threatens to have me work in the mines. You won't allow my pretty hands to dirty, will you?" 
Burguk: "No, my wife. You have been given other gifts to please your chief than mine work. I will talk to Gharol and all will be well." 
Shel: "Oh, thank you my chief!"

Burguk: "I saw you working the forge today, wife. Your muscles have grown strong from the metal shaping!" 
Gharol: "Do they, my chief? Am I now favored enough to replace Shel by your side at the feast? Back your words with action!" 
Burguk: "No more talk of Shel. As chief, I will do what I please, so point your fiery gaze to our enemies."

Burguk will also occasionally seek out his mother for advice:

Burguk: "Tell me, mother, does Malacath favor our stronghold?" 
Murbul: "He is pleased. Ours is the strongest tribe in all the Reach."''

Notes
According to the game data, Chief Burguk is also the father of Lurbuk, a bard with a bad reputation residing in Morthal. They are also marked as rivals, so you may receive a letter from one of them as gratitude for killing the other.
Skyrim:Skuli

Skuli lives in the Old Hroldan Inn and is the son of Eydis. He works in his mother's inn where he serves food and drinks and makes up the beds. He will sometimes greet you with "This is the Old Hroldan Inn. Clean beds and strong drink."

Skuli wears red colored child's clothes and a pair of shoes. He carries a key to his mother's inn, a selection of food and toys, and a small amount of gold.

For a child, he speaks in a very mature way and exhibits a sense of responsibility far beyond the other children of Skyrim. If you point this out by saying he is very mature for his age he will respond in a somewhat angry fashion by saying ''"Watch your tongue, stranger. We don't take backtalk in this inn." He also seems to be rather confident in himself and he will often remind you that "If you drink too much, you're out. No drunks."

He can also give you advice about learning magic, if you ask him, by saying "Magic? That's dangerous. You want to learn that, go to that College in Winterhold. They teach that stuff there." before remarking "Hey! I know. The Jarl's wizard could teach ya. He's lots closer."''

He isn't aware that his father is missing, despite catching his mother in lies about his whereabouts.

Notes
If Eydis dies he will inherit the inn, but Leontius Salvius will take over as publican. He will comment on this by telling you that ''"My mother's dead, but I won't close the inn. I've hired Leontius to run things."''
Even though he is depicted as mature for his age, he uses the default children farewell dialogue instead of a more formal version, and also may lament that he is not allowed to stand on the furniture if he notices you doing so.
Should both Leontius Salvius and Eydis die, Skuli will be sent to Honorhall Orphanage and be available for adoption if Hearthfire is installed.
Skyrim:Leontius Salvius

Leontius Salvius is an Imperial under the employ of Eydis at the Old Hroldan Inn. His parents are Rogatus and Vigdis at the Salvius Farm. Leontius will sleep between midnight and 7am in the inn. He will spend the rest of the day working outside. He normally does not provide any services, but should Eydis pass away he'll take over as publican at the inn. As publican he is actually quite personable, but lacks the historical spin that Eydis puts on a stay at Old Hroldan.

He is wearing barkeep clothes and a pair of shoes, he wields an iron dagger, and carries the key to the inn and some lower-class items and gold.
 
Related Quests
 
Dialogue
While Eydis is alive, he may tell you about the inn, saying: 
:"I work for Eydis. She runs the inn."
:"You should head on inside. Eydis or Skuli can take care of you." 

If Eydis has died, he will tell you: 
:"Skuli owns the inn with his mother gone, but I handle the rooms."
:''"The Old Hroldan Inn is still open, bless poor Eydis's memory."'' 

Quest-Related Dialogue
During the quest Rogatus's Letter, you will be able to deliver his father's letter
:I have a letter from your father.
:''"What's this? I guess some things never change. Thanks for bringing this to me. Here, for your trouble."''
Skyrim:Mena

Mena is a Breton citizen living in Karthwasten with her husband Enmon. She has a daughter, named Fjotra, who has been taken captive by a group of Forsworn.

Mena leads a very simple life at Karthwasten, waking up at 7am and goes to sweep her porch for 12 hours straight until she finally quits at 7pm and heads inside for some relaxation until her bedtime at 12pm.

She wears a set of farm clothes, a pair of boots, and a cowl. She is equipped with an iron dagger and carries a key to Enmon's house as well as a selection of lower-class loot and gold.

 
Related Quests
 
Dialogue
When spoken to she can say: 
:"Strangers are nothing but trouble."
:"''Ainethach's in charge of Karthwasten. You should bother him."
:"What do you want? Can't people leave us alone?"
:"Karthwasten has enough problems. Leave us alone."

Quest-Related Dialogue
The Heart of Dibella
You can ask her about Fjotra:
:I'm looking for a young girl who lives around here.
:"Oh, I... I'm sorry. I just can't... you'll have to speak to my husband."

Before stage 70 of The Heart of Dibella, the following 2 scenes might take place.

Mena: "But why did they take her? What could they want with our little girl?" 
Enmon: "I don't know. The guards are out looking for her, now. They'll be back soon." 
Mena: "You keep saying that. What if she's gone forever? What if they've done something to her?"

Mena: "Are you all right, dear?" 
Enmon: "The house is so... empty, Enmon... and quiet."''

When you're on stage 70 or afterwards, these 2 different scenes will play instead.

Enmon: "Are you all right, dear? I thought I saw a tear in your eye a moment ago." 
Mena: ''"Oh, I'm fine, Enmon. I just... I still miss her." 
Enmon: "I miss her, too, but I'm glad she's safe." 
Mena: "So am I. I hope she's happy at the temple."

Mena: "Enmon, dear, do you have any regrets? About letting her go?" 
Enmon: "No... no, we did the right thing. The temple will take good care of her, and one day she'll be helping all of Skyrim." 
Mena: "You're right. She'll be a great Sybil, won't she?" 
Enmon: "Of course she will. She's our daughter, after all."''
Skyrim:Belchimac

Belchimac is a Breton miner who lives and works in Karthwasten.

He sleeps in Karthwasten Miner's Barracks from midnight to 8am, and works in Sanuarach Mine between 8am and 8pm. He spends the rest of the evening relaxing in the barracks.

He wears a set of miner's clothes and a pair of boots, and is equipped with a pickaxe. He carries a key to the miner's barracks and a selection of lower-class loot and gold.
 
Related Quests
 
 
Quest-Related Events
The Heart of Dibella
When asked if he knows where a young girl who lives here is:
:'''I'm looking for a young girl who lives around here.
:"Yeah, we're all looking for something."''

Dialogue
Before you reopen the mines, he'll be depressed, saying: 
:"The good mine is closed and the other mine has no ore. Gods have cursed me." 

He'll keep his attitude when they're open: 
:"  mine is open again. How am I supposed to handle all this work?"

Conversations
He can often be seen talking to other miners:

Emmon: "When are those Silver-Blood men going to leave?" 
Belchimac: ''"Never. They've shut us down forever, Enmon. The Divines have abandoned us."

Belchimac: "We're doomed. The mine is going to stay closed, and we'll up be carted of to Cidhna Mine as slaves." 
Emmon: "Only criminals get sent to Cidhna Mine. They're not going to send us there." 
Belchimac: "Oh, they'll find some way to send us there. It'll be just my luck."

Belchimac: "Damn Nords. Always getting in the way of us honest folk." 
Ragnar: "What did you say? You lazy coward, I'll cut your throat." 
Belchimac: "Nothing, Ragnar. Please... don't hurt me." 
Ragnar: "I... I'm sorry, Belchimac. I didn't mean that."

Ragnar: "You're always talking about the Forsworn. You aren't thinking of joining them, are you?" 
Belchimac: "Maybe I will. What do you think about that?" 
Ragnar: "I'm warning you. Those people are killers. You'd never last a day with them."

Belchimac: "I don't like bunking with Orcs. It's not... clean." 
Lash: "If you want me to leave, you could challenge me to a fight. I promise to stop once you've lost an arm." 
Belchimac: "What I meant to say was... I love having an Orc here in the barracks. They're so... pleasant."

Lash: "Why do your people claim the Reach is theirs? The Orcs have been in these lands just as long." 
Belchimac: "You wouldn't understand, Lash. Your people aren't smart enough for politics." 
Lash: "Is that so? I'll remember that next time we're in the mine tunnels... alone." 
Belchimac: "Did... did I say you weren't smart? I meant to say that I'm not smart, Lash. I'm just not smart enough to answer your questions."''
Skyrim:Jorgen

thumb|right|The mob outside Skyrim:Movarth's Lair|Movarth's Lair
Jorgen is a Nord lumberjack who runs the mill in Morthal. He doesn't care about either side in the war, he just wants to get his work done. Not far from the mill is the house he owns with his wife Lami.

Jorgen is also the bearer of the hilt of the fabled Mehrunes' Razor, which has been in the possession of his family, Clan Axe-Bearer, for eight generations.

He does not trust Idgrod Ravencrone as a ruler. If you say that he seems to be upset at something, Jorgen will angrily reply, ''"The world's going mad, and our Jarl does what? She hides inside with her 'visions'. We need a leader, not some mystic!"'' You can then ask him if he doesn't trust the jarl, and he will say, ''"How can I? She never speaks with us. She's allowed this wizard, Falion, to live in our midst practicing gods-know-what. And now there's talk of rebellion, and dragons? What help could Idgrod be against them? No, we can only rely on ourselves. You'd do well to remember that." Should the town come under Stormcloak control, Jorgen will instead complain about the new jarl being too concerned with herself: "The world's going mad, and our Jarl doesn't care. She's only in it for herself. If she's the best Ulfric has to offer, we might've been better off with the Imperials." When not engaged in conversation, he may grumble, "We've gone from a Jarl lost in her own head to a Jarl that cares for nothing but herself. Lot of good that does us."''

He wears a set of farm clothes, a pair of boots, and a hat. He is equipped with an iron sword. He carries a key to his house, a key to his chest, a torch, and a selection of common loot and gold.

He also owns a bed inside the Moorside Inn which you can sleep in if you befriend him.
 
Related Quests
 
 
 

Notes
Jorgen also appears in Legends, as the card
Skyrim:Jofthor

thumb|Jofthor berating his daughter
thumb|Jofthor and Boti discussing their daughter's future
Jofthor is a Nord farmer living in Ivarstead, where he owns Fellstar Farm with his wife Boti and daughter Fastred. He is rather overprotective of his daughter who wishes to become an adventurer. He can sometimes be overheard berating her for expressing these wishes, and gives you the advice: "If you ever settle down to have kids, think twice." When speaking to his wife, he admits to her that he is handling their daughter a bit hard and is simply afraid that he'll lose his only daughter.

Jofthor forbids Fastred from eloping with Bassianus Axius, believing that her lovestruck attitude will pass. In addition, with Ivarstead's youth mostly gone in search of better opportunities, he is very reluctant to let her go.

He wears a set of farm clothes and a pair of boots. He is equipped with a leveled dagger which can be up to elven quality, and carries a key to the farmhouse, as well as a selection of common loot and gold.

 
Related Quests
Skyrim:Lynly Star-Sung

Lynly Star-Sung is a Nord bard working at the Vilemyr Inn in Ivarstead. She will take requests for five septims. If you use the persuasion option during dialog with her, Lynly will play a "special song" for free. When speaking to Wilhelm, she will state that she is unsure of her ability as a bard, and Wilhelm will boost her spirits by complimenting her on her skill.

Lynly's real name was Svidi. The dialog option to accuse her of being Svidi is not dependent on overhearing any conversation. When the player gets Lynly to confess, Lynly explains that she found poetry to her fiance Sibbi Black-Briar written by Svana Far-Shield. After confiding in her brother (named Wulfur according to Svana), he confronted Sibbi about the infidelity. Sibbi killed her unarmed brother, causing her to go into hiding.

Lynly wears a set of barkeep clothes along with a pair of shoes. She carries a belted tunic, a lute, and a selection of common loot and gold. She wields a leveled dagger, which can be up to Elven in quality. 

 
Related Quests
 

Notes
Lynly's special song is from Arena. It is the background music that plays while in taverns.
Lynly Star-Sung appears in the card   from the Legends Return to Clockwork City story expansion card set. She is depicted with short black hair, and not as she appears in Skyrim.
 
 

Bugs
Skyrim:Britte

thumb|right|''"Look at you! You're as filthy as a pig in a pen!"
Britte''' is a Nord child living in Rorikstead with her father Lemkil and her twin sister Sissel. The family is rather dysfunctional, and a frustrated Lemkil makes no attempt to hide his disdain for his children, claiming that they are useless farmers, as well as blaming them for his late wife's untimely death during labor. Britte, in turn, takes out her hatred on the meek and unfortunate Sissel.

Britte wakes up every morning at 6am and leaves the house. She then proceeds to spend twelve solid hours chasing and harassing Sissel, until 6pm, when she returns home and stays there for the rest of the evening, going to sleep at 12am before beginning her routine again the next day. 

She wears a set of child's clothes with shoes. She carries the house key and a selection of food and toys. 

Wander around town and you may encounter Britte talking down to her sister and accusing her of not finishing her farming duties. Her first words to you will be, ''"If you beat up my sister Sissel, I won't tell." She seems to be quite jealous of her sister, saying; "Sissel thinks she's so special. No way she's more special than me."'' She'll also inform you that she is the older twin; ''"I'm the older sister, by nearly five minutes. Sissel's barely worthy to walk in my shadow". She can be rather cruel, and seems to enjoy taunting her twin sister;

Britte: "You're going to get it, Sissel!" 
Sissel: "Why? What did I do?" 
Britte: "I told you to weed the garden by sunset, and you didn't do it. Now you're in big trouble!" 
Sissel: "Papa told you to do that, not me! Now leave me alone!"

Britte: "Look at you! You're as filthy as a pig in a pen!" 
Sissel: "I am not! You're lying!" 
Britte: "You smell like a pig's pen, too. What a stink! Have you been rolling in the dirt all day?" 
Sissel: "You're a liar! I won't listen to you. Leave me alone!"''

Related Quests