Netruk44/uesp-wiki-content huggingface dataset:
Skyrim:Japhet's Journal

A smaller band than was expected joined with me departing Dawnstar. Apparently the local word is that this island is unfit for any sort of habitation, owing to spirits and ill-favored weather. No matter, more space for the loyal few, though the building of the citadel may prove to be time consuming. 

This first winter was difficult, with the abandonment of many men and women to return to their families on the mainland. A culling of the herd -- let us lose the faithless, the weak, and those who lack the fortitude to persevere. 

The stories of ghosts inhabiting this place are just stories. They frighten away more of those who would weep like children when their shadows flicker in the firelight. Me and my closest remain, ever vigilant. 

I find little need for additional company. The cold and winds seem to finally have driven off the last of those who would fancy themselves to be my compatriots. I have no need of their indolence. Let those who look upon Japhet's Fortress be afraid and know the great man who conquered the accursed island. 

Now even my more trusted go-betweens have stopped making their regular deliveries of food and supplies to the fortress. I must now become self-sufficient and farm the land, as my father did. 

The rocks are unyielding, and my grain grows short. But I will not abandon my greatest creation. I will weather the storm and fend off the ghosts and bite into the wind such that all might sing songs of my great settlement. 

I'm starting to think the stories of the ghosts may have a kernel of truth to them. Or else it's simply the hunger talking. 

The ghosts are speaking to me now, the more of this icemoss that I eat, the more clearly I can hear them. They are telling me it was a mistake to come here, as if I didn't already know that. 

OH GODS HELP ME
Skyrim:Hunter's Journal (Tolvald's Cave)

After trailing the beasts for several days, I think we've finally found their lair. It seems like their den is further in this cave. There may be more of them than we first thought, but after seeing the strange columns and pipes, there may be some sort of ruin here.

My Gran always said those places were full of treasures just waiting for the first person to find them. We've decided to make camp and try to clear out the animals and see if there is anything worth taking.
Skyrim:Treasure Map X

center
----
Explicit Instructions
Travel to The Lady Stone.
From The Lady Stone face the peninsula to the east of Ilinalta's Deep.
Line up with the closest tree on that peninsula and proceed into the lake.
Look for a grey boulder just before the lake suddenly shallows; the chest is on the northeast side of that boulder.
Waterbreathing is very useful for this search.
The boulder is closer to the peninsula than the island.
Skyrim:Fort Neugrad Treasure Map

center
Explicit Instructions
Starting at the barricade directly in front of Fort Neugrad, move due east down towards the lake.
The log on the lakeshore with Mora Tapinella growing on it is your first landmark.
Take a small path up from the lake behind that log to two gold ore veins.
Drop down back to the lakeshore and take your first path up from the shore. There should be a large evergreen tree growing in the path.
Continue through past two more evergreens and then a large boulder. 
In the open snowy area look for two small boulders in a nook along the mountain. The chest is behind them.

Bugs
 
 The chest can be spawned to the hidden spot by using the console command  .
Skyrim:Treasure Map IV

center
Explicit Instructions
Start by facing the entrance to the windmill on Pelagia Farm.  
Move south, and start bearing to the right (west) slightly.  
As you go up the mountain keep turning to the west, you will be funneled into a path.  
The treasure chest is under some bushes at the top of a rise on this path, not far above the snowline.  
A horse at full gallop takes approximately 50 seconds to get from the windmill to the treasure.

Bugs
 
 The chest can be spawned to the hidden spot by using the console command  .
Skyrim:Treasure Map IX

center
Explicit Instructions
Travel to Broken Helm Hollow.
At the entrance, move down to where the waterfall is crashing on the rocks.
The chest should be there under the waterfall along the cliff. 
Be careful not to get swept off, as this can be fatal to players with low hit points.
If you follow the stream down, you can find a Corundum Ore vein and a Nirnroot plant.
Skyrim:Note From Jaree-Ra

Sister, 
Once you have picked up the packages send them on to me at Broken Oar Grotto. The fool who did our work at the lighthouse should arrive shortly thereafter, make sure
Skyrim:Writ of Sealing (Sigdis)

Be bound here, Sigdis, murderer, betrayer

Condemned by your crimes against realm and lord.

May your name and your deeds be forgotten forever

And the charm which you bear be sealed by our ward.
Skyrim:Solitude Home Decorating Guide

Welcome to your new home!  

This decorating guide provides a list of packages that you can  purchase from the Steward of the hold. Each package contains  furnishings and decor for a specific part of your house, and these  will be delivered and placed for you upon purchase.  

All you need to do is provide the gold, and the Steward will take  care of the rest. The next time that you visit your home after  making your purchases, you will see your new decorations and  furnishings in place.   

  
This package adds a large table, chairs and a wide range of decor to the living area located centrally on the second floor of the house.  

  
When you purchase this package, the master bedroom on the second floor of the house will be decorated with several furnishings and a larger, more luxurious bed. Also, a small dining area will be added just outside the bedroom door that includes a table, chairs and other decorations.  

   
This package provides elegant and comfortable accommodations for up to two children, including fine beds, a wardrobe, personal chests, and other decor. The purchase price includes the cost of new construction: this room will be added to the second floor of your home, next to your master bedroom.  

  
Fills out one of the ground floor rooms with implements and tools for an alchemy laboratory, including an alchemist's crafting table and related decor.  

  
Will stock one of the home's small ground-floor rooms with all of the   for an enchanting laboratory, including an enchanter's crafting table. Also includes several practice dummies on which you can test out your new enchantments.  

  
Places a small table, two chairs and other furnishings on the stone patio outside the back of the house.
Skyrim:Windhelm Home Decorating Guide

Welcome to your new home!


This decorating guide provides a list of packages that you can purchase from the Steward of the hold. Each package contains furnishings and decor for a specific part of your house, and these will be delivered and placed for you upon purchase.

All you need to do is provide the gold, and the Steward will take care of the rest. The next time that you visit your home after making your purchases, you will see your new decorations and furnishings in place. 

Kitchen
Includes a fireplace, a table for two and ample shelving to store your food and cooking supplies.

Living Room
This package fills Hjerim's spacious ground floor living room with several tables, chairs and shelves. Decorations for the floor and walls are also included. 

Alchemy Laboratory
Adds an alchemy crafting station.

Enchanting Laboratory
Adds an enchanting crafting station.

Upstairs Landing
This package adds several weapon racks and display cases, and lines the walls with mounted animal heads.

Bedroom
Provides an upgrade to your bed, as well as shelving, display cases, improved lighting and other bedroom furnishings and decor.

Guest Room
Improves the furnishings and decor in your home's guest bedroom, including a finer-quality bed, a small table, and some shelves.

Children's Bedroom
Expands the corner room in the rear of the first floor of your house, converting it into a bedroom suitable for up to two children, including beds, a chest, dresser, and other decor.
Skyrim:Markarth Home Decorating Guide

Welcome to your new home!

This decorating guide provides a list of packages that you can purchase from the Steward of the hold. Each package contains furnishings and decor for a specific part of your house, and these will be delivered and placed for you upon purchase.

All you need to do is provide the gold, and the Steward will take care of the rest. The next time that you visit your home after making your purchases, you will see your new decorations and furnishings in place. 

Entrance Hall
When you purchase this package, floor mats and decorative planters will be added to the hallway just beyond the front door.

Living Room
This package fills out the home's large, central room with a large dining table, several smaller tables, shelves, a display case and other decor.

Sleeping Quarters
In addition to improved furnishings and decor for your master bedroom, this package also adds a small dining area between the guest and master bedroom, near the rear of the house.

Alchemy Laboratory
This package will furnish   small rooms that adjoin the living room with the implements of an alchemist's laboratory. This includes an alchemy table, several shelves and added decor.

'''Children's Bedroom
This package supplies your home with everything needed for up to two children, including beds, a wardrobe, dresser, and other furnishings. Note that this package will replace your Alchemy Laboratory, and vice-versa.

Enchanting Laboratory'''
This package adds furniture and decor for a small enchanting laboratory adjoining the living room. This includes an enchanting table, shelves and decor.
Skyrim:Riften Home Decorating Guide

Welcome to your new home!  

This decorating guide provides a list of packages that you can purchase from the Steward of the hold. Each package contains furnishings and decor for a specific part of your house, and these will be delivered and placed for you upon purchase.  

All you need to do is provide the gold, and the Steward will take care of the rest. The next time that you visit your home after making your purchases, you will see your new decorations and furnishings in place.  

  
This package will provide furnishings and decor for your kitchen, which is the room immediately beyond your home's front door. This includes the lighting of the fire.  

  
Adds bedside tables, a dresser and a small table with two chairs to the master bedroom. This also includes an upgrade to the bed itself.  

  
This package will place an alchemy crafting table in your basement, along with some shelves and other decor.  

  
This package will place an item enchanting table in your basement, along with some shelves and other decor. Also includes a few practice dummies to test your new enchantments on.  

  
Adds a comfortable child's bedroom to your cellar, including two beds, a wardrobe, dresser, play area, and wall hangings. If you have previously purchased the Enchanting Laboratory, these furnishings will replace it (and vice-versa).  

  
When you purchase this package, the small patch of land adjacent to your house will be planted with a wide range of herbs, vegetables and other plants native to Skyrim.
Skyrim:Whiterun Home Decorating Guide

Welcome to your new home!

This decorating guide provides a list of packages that you can purchase from the   Steward of the hold. Each package contains furnishings and decor for a specific part of your house, and these will be delivered and placed for you upon purchase.

All you need to do is provide the gold, and the Steward will take care of the rest. The next time that you visit your home after making your purchases, you will see your new decorations and furnishings in place. 

Kitchen
Includes a fire pit, a small table and two chairs, as well as a shelf to store cooking  supplies.

Living Room
Provides Wall-mounted shelves, a few side tables and two chairs placed near the fire pit, all near the center of the ground floor.

Dining Room
Adds a long wooden table and bench, as well as several shelves loaded with cutlery, dishes and cookware.

Alchemy Laboratory
This package adds an alchemy crafting station, a reading table and chair, and a large wardrobe to the rear area of the ground floor. This also includes the addition of a wall to divide the laboratory from the dining room.

Children's Bedroom
Instead of an Alchemy Laboratory, you can choose to furnish the room in the rear of your home with a cozy child's bedroom, including two beds, chests, and wall hangings. Note that this package will replace the Alchemy Laboratory if you have already purchased it (and vice-versa).

Loft
This package includes a few chairs and tables to fill out the upper-level loft.

Bedroom
Adds two bedside tables, a dresser and a small table with two chairs to the master bedroom. This also includes the addition of a wall to give the bedroom added privacy.
Skyrim:Thief's Last Words

Nobody thought they were real, but I've seen them.

The Eyes of the Snow Elves!

The Dwarves thought they took them from the Falmer, but they themselves were fooled. A statue, built in secret by the slaves, the eyes burn into you, and I see them even now. S'raffa escaped through the collapsing tunnel, but he'll never escape what we've seen. Men will never believe him, and he'll be driven mad by the knowledge that he'll never see them again. But I may yet see them again before I die.
Skyrim:Tattered Journal (Tolvald's Cave)

...hearing things in the darkness, every sound seems amplified and it is hard to sleep over the sobbing...


...Madras has started hallucinating from hunger. Says she saw a white elf peering out at us from the dark corners of the tunnel...


...used to be a battlemage and tried to hold them off...


...caused a cave in that let some escape be we were trapped with these things...

...now hold us prisoner...


...given up hope of escape...
Skyrim:Faded Diary

...another dream of   erupting. People running as flaming rocks the size of cantons fell from the sky...

...can still see my brother's outstretched arm, as he tried to reach the silt strider and walked right out into the boiling waters...

...not just  , all of Morrowind was hit by the rocks. There's no work and no food will grow under the ashes. We are going to try for  ...
Skyrim:Umana's Journal

It's been about a week since Valie went missing and now Endrast is gone too. We found blood leading over to the barred off doorway, but Sulla seems to think that they found a way through and that they are trying to cut him out of the discovery.

He keeps saying that we need to press on. We've   to break through into another section of the ruins, an "Animonculory", where the dwarves would produce their automatons.

We learned the hard way that the metal creatures are still alive in there and it hasn't improved Yag's mood at all. She holds that the   brothers aren't involved with the disappearances and has been keeping a hard eye on Sulla.

The rations have all but run out and we are going to have to decide soon whether to brave the storm or try to push further into the ruins. I don't know if the echoes of screams I've heard in my sleep are those of our missing comrades, or my own nightmares.
Skyrim:J'zhar's Journal

This one is at his wit's end. I signed J'darr and myself up for this expedition to try to get him clean of the Skooma. I brought a small supply to   him down slowly, but the storm has had us trapped in the glacier for weeks.

The others have not yet caught on that one with fur should not shake so much from the cold, but I've run out of the little skooma I brought and J'darr is getting pretty bad. He's started hallucinating creatures coming out of the ice and the ruins  others are starting to think he may be behind Valie's disappearance, but I know he would never do something like that.
Skyrim:Gulum-Ei's Confession

Dear Brother,

If you're reading this, then you already know that I've been killed. Acting as Karliah's proxy for the Goldenglow Estate sale has proven to be a greater risk than I'd imagined. Word's reached my ears that Mercer Frey's sent one of his own to eliminate me. I swear to you, brother... I had nothing to do with Gallus's death. I'm well aware that killing the previous leader of the Thieves Guild would only provoke their wrath and threaten not only myself, but perhaps our entire family. Curse that woman for getting me involved in this scheme!

Within this chest you'll find the deed to Goldenglow Estate. Karliah never asked for the delivery of the item and I'm certain it holds great value to the proper buyer. If you wish to hunt down Karliah and avenge me, all I remember is her cryptic statement about returning "to where the end began."

Goodbye my brother, keep yourself safe and may fortune favor the foolish.

Gulum-Ei
Skyrim:Ancient Edict

:Let this place be forgotten forever.
:Let it be struck from the rolls of history.
:Let it never be spoken of by man or mer.
:Let its very name be lost to the ages.

:Ye who enter here, know:
:This place was sealed at great price.
:Honor those who perished here.
:Turn back, and leave them to their rest.
Skyrim:Prisoner's Plan

The storm is coming, I can tell.  The water leaking in has become stronger.  There's no better time than now.

When the storm hits the guards will be scrambling to figure out what to do with us.  Amidst the confusion we need to overpower the few that will be standing guard outside our cells and hold off the cell block entrance.  We need only hold off until I can get one of their swords and break open the drainage grate in the corner of my cell.  That's where we'll make our escape.  Everyone move down river and we'll try to find shelter there until the storm passes.
Skyrim:Incriminating Letter (Anuriel)

Dearest Anuriel,

The Jarl has shown great wisdom in choosing you as her steward. A position well befitting your character, as it demands great cunning, grace, and, shall we say, a talent for performing one's duties tactfully and discreetly.

You have become an important asset to our operation. I trust you found the dress accompanying this letter to your satisfaction. Remember, as I flourish, so too will my friends.

However, I wish to remind you of your pledge to prevent Honningbrew deliveries from entering the city. I am also still waiting for the detachment of city guards to escort my merchandise. I understand it can take time navigating around the delicate sensibilities of your mistress, the great  , but really, I've waited long enough.

Provided you continue to serve my interests, I will continue to look after yours.

I trust I'll be hearing from you soon.

--Maven
Skyrim:Smuggler's Journal

This war isn't as good for business as I'd thought it would be. Sure the pay is good, but the runs are harder with all the extra soldiers on the roads and finding jobs that are worth the risk is difficult.

Like our current job. Guy hires us to move a bunch of crates with few questions asked. So we get the goods here and I take a look in the boxes, just to know what I've gotten myself into. And what do I find?

Bodies! That bastard has me moving bodies! Well I stripped them of their jewels and gold, so the joke's on him.
Skyrim:The Secrets of Ragnvald

Two hero-hearts 
Two hidden keys 
One   
Who lies beneath  

Hail  , Hail   
Raise them in your songs 
Who tricked mad-king Otar 
and rescued   for all  

Otar! once our chieftain 
Glorious in battle 
Fair in judgment 
Those days ended in pain  

Dark voices whispered 
into Otar's mind 
nobility shouted down 
Once good now craven    

Fair folk of Ragnvald 
Good  s and True 
Broken by his will 
our city eaten alive  

Send  ! 
Send Torsten! 
Sure spirits 
swords that don't fail  

Otar was bent back 
but never destroyed 
Bound instead, contained 
Two Heroes, Two Keys
Skyrim:Wyndelius's Journal

, 18 Morning Star
I've set up camp inside the barrow. This has to be the place. According to all of my research, the burial chamber should be located here. All I need is some time undisturbed to find the claw. It must be hidden here somewhere.

4E 200, 25 Morning Star
Had a close call today with that fool Wilhelm. He came close to entering the barrow, but I was able to scare him off by rattling some pottery shards in a bag. These people are far too superstitious for their own good. Gives me an idea.

4E 200, 28 Morning Star
After a few failures, I've come up with a mixture that should do the trick. The glow is perfect - I should look exactly like one of the supposed spirits the people of Ivarstead believe is haunting this barrow. Going to test it out tomorrow.

4E 200, 29 Morning Star
Success! It worked better than I could have imagined. All I had to do was wander about the entrance to the barrow at night and wave my arms about. I had to stop myself from laughing aloud as they ran away. This should keep them at bay while I continue searching for the claw.

4E 200, 11 Hearthfire
Almost half a year has passed and no sign of the claw or any clues as to its whereabouts. This is becoming maddening. It has to be here! Can't risk hiring any assistance, so I'll have to continue alone.

4E 200, 20 Sun's Dusk
It isn't here. It can't be here. This isn't right. It must be the people of Ivarstead... they must be on to my ruse, and they're toying with me. They want to find the burial chamber on their own and keep the riches for themselves!

4E 200, 18 Evening Star
Why? Why are they tormenting me? Why not just destroy me? I'm... who am I? My head is becoming clouded, I can't remember anything. I have to read my journal to remember my purpose. Am I a part of this tomb? Am I meant to guard it? What's becoming of me?


...They shall not take my treasure. They shall all pay dearly for their crimes. Any who set foot within these walls will taste my wrath, my power. I am the guardian of Shroud Hearth Barrow! All who oppose me will fall...
Skyrim:Decree of Monument

This tower once served as a meeting place where those brave souls who achieved safe passage to Skyrim would find loved ones, and leave notice for others who could not be found.

Let it stand in honor of those who had the strength and spirit to accept Skyrim's Offer "untithed to any thane or hold, and self-governed, with free worship, with no compensation to Skyrim or the   except as writ in the   of old wheresoever those might still apply, and henceforth let no Man or   say that the   are without mercy or honor."

We, the Jarls of Skyrim, hereby decree this site as monument to the struggle of those who fled their native home of Morrowind in the time following the  .
Skyrim:Tova's Farewell

First Friga, now Nilsine? How can I   the loss of a second daughter, when I'm barely over the death of a first?


I simply cannot find any reason to continue living. My two little girls are gone. The lights of my life have been extinguished. My only hope now is to be reunited with them in the halls of Sovngarde - if the eternals can suffer the company of one who has taken her own life. If not, then wherever my soul may end up - in Oblivion, or elsewhere - has to be better than this terrible existence.


Farewell. Remember me fondly, and often.


Tova Shatter-Shield
Skyrim:Corpse Note

If you are reading this, then I am most likely dead. A group of bandits ransacked my home and took most everything valuable I own. The worst is they took a pendant that has been in my family for many generations. Most of my family is dead, so that pendant was the last connection I had with any of them. I am going after those scoundrels and getting my pendant back, even if it is the death of me.
Skyrim:Justiciar Execution Order

Be on the look out for the   called  .   is an enemy to the Thalmor, and has actively disrupted our activities and caused great harm.  If spotted, you are to destroy   with extreme hatred.

Be advised,   is extremely dangerous, and quite able to defend  . If caught by local authorities, we are unable to offer you any assistance.

For the glory of the Aldmeri Dominion!
Skyrim:A Scrawled Note

Malyn Varen's death will not go unpunished. Find the holder of Azura's Star and enact vengeance, or it will   your souls I rend for my enchantments.