Netruk44/uesp-wiki-content huggingface dataset:
Online:Bar-Neeus

Bar-Neeus is an Argonian found in the city of Riften. He is a merchant by trade, though he will not sell anything to you.
 

Related Quests


Quest-Related Events
:"Ah, it is a sun-blessed day, no? Is there something I can interest you in?"
:Greetings. I hear you offer goods not officially available in Riften.
::"Bah. Rumors spread by jealous rivals. My goods are all on display; I sell no illicit merchandise."
::Perhaps if I came back after hours?
::"I erect the spine of warning. My wares are all on display. All customers receive courteous service and fair prices. No one gets special treatment or secretive deals. Perhaps others would better meet your needs."
:'''Doesn't look like the giant caused you any trouble.
::"Mere luck. To my neighbors who suffered, I extend the claw of succor. They have but to ask to receive aid. My success enables me to be generous to those in need."
:I've heard rumors about your stall. / How do you account for the rumors about your stall then?
::"Riften is a challenging place to do business. Success breeds jealousy, especially when one is an outsider."''

After investigating his supplies, he'll say:
:"Feel free to browse, friend. Best prices in all the Rift."

Return to Sarisa Rothalen and she'll try to get you to plant illegal goods on the unsuspecting Argonian. You can do so, or warn him:
:"You have a troubled look about you, friend. Can I help?"
:I must warn you. Sarisa Rothalen asked me to plant illegal goods in your stall.
:"Not a surprising plot from a Dunmer, especially that one. Sarisa would rather lie and steal than accept charity. Allow me to express my gratitude in coin."
:What about Sarisa?
:"The spine of welcome is more effective than that of threat. Deliver this package to Sarisa. I choose to extend friendship when others express hatred."

After the quest:
:"My friend. It is good to see you again. You are welcome anytime."

If you choose to help Sarisa with her plan, you can plant a flask of   in Bar-Neeus's supply chest and then notify Guard Bronorr at the Fighters Guild. Follow Bronorr to Bar-Neeus' stall and you'll hear:
:Bar-Neeus: "That is your proof—planted goods?"
:Constable Bronorr: "Shut up! I always knew you were up to something."
:Bar-Neeus: "I protest this treatment."
:Constable Bronorr: "Tell it to the skeevers. Now move!"

Bronorr will lead Bar-Neeus to the Fighters Guild hall and disappear.
Online:Baradin

Baradin is a Nord mage who resides in the Mages Guild hall in Riften. He can be found on the ground floor trying to read.
 
Dialogue
When approached, he cannot help but demonstrate his annoyance with his arguing guild mates, Danir and Beela.
:''"I wish those two would shut up. I can't hear myself think."''
Online:Baralyn Gemane

Baralyn Gemane is a Breton commoner who can be found reading by the fireplace at the Sleepy Sailor Inn in Koeglin Village. He has no unique dialogue.
Online:Barid Dark-Sword

Barid Dark-Sword is a Nord found in Koeglin Village.
Online:Baring Hammertongue

Baring Hammertongue is a Nord clothier and member of the Fighters Guild working at the smithy in Kragenmoor. He can tell you what clothiers do.
 

Dialogue
He cares more about the practicality of his garments than he does the way they look.
:''"Fashion&mdash;bah! My garments don't turn heads, but it's better to be frumpy and warm than stylish and dead, eh?"''
Online:Barkbite Guard

Barkbite Guards were Orc guards protecting the Barkbite Stronghold. They are no longer in the game.
Online:Barkeep

Barkeep is Valentique's dog and can be found sitting next to her in Sentinel.
 

Notes
Even though Barkeep is at Valentique's feet in Sentinel, he is not present at her location in Velyn Harbor or Windhelm; so he could possibly just be the guild dog in Sentinel.
Online:Barnaxi

Barnaxi is an Argonian chef selling his wares at his stall, Patience Breeds Wealth, in the town of Dhalmora.
 

Dialogue
After you've successfully brought the refugees to Dhalmora:
:"The river delivers you to Bal Foyen. Welcome. Hungry?"
:Where did you come from?
:"Sister and I came down from Dhalmora, our village just up the path. Misei, my brother Fetches-Glitter, and I run trade in Bal Foyen. Now, as I was saying. Hungry?" 

Later at the shop:
:"You swim now into Bal Foyen. Welcome. Hungry?"

The following dialogue may be inaccessible, but can easily be attributed to Barnaxi. It can be found in the lang file.
:''"We're preparing a meal. Restless-Tail and I usually do the cooking. We all eat together here—everyone in Dhalmora, I mean."
:The two of you have different names than the others.
:"Yes. Our names are  , but most of the villagers have Jel names. That's because we spent so much time among the Dark Elves."
:What's "Jel?"
:"Jel is the language of the Argonians … um, I mean the Saxhleel. Our people. Restless-Tail, Fetches-Glitter, and I were raised speaking Tamrielic. We don't know much Jel."
:That's another word I don't recognize: "Saxhleel."
:"I'm sorry. Saxhleel. That's what we call ourselves. It was the Elves who named us Argonians. I don't even know what "Argonian" means, honestly."
:Why did you spend time among the Elves?
:"What? Why, because we were slaves, of course. Restless-Tail and I worked the fields at a saltrice plantation from the day we were born."
:You were enslaved by Dark Elves?
:"They've used our people as labor for centuries. We were all freed when the Pact was signed, of course.  Officially, anyway. They say some Elves still trade in our flesh."''
Online:Barothlas

Barothlas is a Wood Elf priest of the Falinesti Faithful found at their camp located at the Summer Site, due west of the Dra'bul Wayshrine. He is writhing on the ground in front a tent, being tended to by Jarakh.
 
Dialogue
Speaking to him during the Summer Site quest:
:"Ooh, it hurts ...."
:Are you going to be all right?
:"I think so. The lighting, or whatever it was, burned me, but Jarakh has put some salve on my wounds. I should be up and around in a few days. Perhaps the Walking City will arrive by then."
:What really happened to you?
:''"I went up to the standing stones at the edge of the valley and there was a big flash. Next thing I knew, I'm on my back with burns all over my chest. Still, this beats having a city drop on you!"
:A city drop on you? What do you mean?
:"Don't you see? The Walking City doesn't just walk, it arrives! If a city appears out of nowhere, it could kill those waiting for it! I think the lightning-magicka is a warning. Falinesti's on its way!"
:Do you really believe Falinesti's just going to appear here?
:"Of course! I understand why people might think it's never coming back; it's been gone for years. But the Walking City traveled Tamriel for centuries, perhaps even millennia, before it vanished. It'll come back. It has to."

After the quest:
:"I'm still in pain, but knowing Daedra won't swarm over us soothes me. The Walking City never went to Oblivion! Everyone knows it's on Masser until it is time to return."''
Online:Bartram Marolles

Bartram Marolles is a Breton outlaw who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided. While his fellow townsmen enjoy the celebrations, you'll find him cleaning up the place nearly due south of the entrance to Shornhelm Castle, on a lower terrace.
 

Dialogue
He has unique ambient dialogue.
:''"At least we've got Montclair's men out of the city."

:"Rivenspire's always been plagued by vampires. Always. Mark my words, they're behind all this Montclair business. I know they are!"''
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Workaround
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Online:Barusil

Barusil is a Dark Elf found at the Baandari Trading Post located in Malabal Tor. He disappears after A Tangled Net is complete.
 

Dialogue
He seems like he's bored and likes to read.
:''"Found a curious waterlogged book in the river a few days back. It's a fascinating read!"''
Online:Baryctor Ales

Baryctor Ales is a Breton fisher who can be found at the docks near Dushug in Koeglin Village. He has no unique dialogue.
Online:Guard Baseenar

Guard Baseenar is an Argonian member of the Dhalmora Town Guard. She owns a house in front of the hall of merchants. She stops in front of her house, then patrols the rest of Dhalmora.
 
Dialogue
She tells you about herself and the town.
:"You fought on Bleakrock, yes?"
:Yes. How did you know?
:"Captain Rana spoke of you when she passed through town. Tell me, what did you think of the Covenant forces? Could they burn our village like they burned Bleakrock?"
:'''If you're the only town guard, the village is at risk.
:"There's never been a need for more guards. Most days, I help Nebaxireet hunt for game, or I help Hixeeh-Raj herd our guar. The worst we've faced is a few drunken sailors."
:I don't know why the Covenant would attack you.
:"Yes, this is a small village, but so was Bleakrock. And like Bleakrock, we maintain a signal fire outside of town. They wouldn't come for us, but we might be caught in the current."
:Your houses are made of mud. Would they burn?
:"Perhaps not so much. But our possessions would burn, yes? The wood and fabric. No matter. If they come, we'll run away. Things can be replaced."''
  
Notes
In 2014, she was simply called "Baseenar".
Online:Basila

Basila is a Redguard commoner found in Sentinel, outside the Sisters of the Sands Inn on its eastern wing. 
 

Dialogue
She talks about the Ra-Netu.
:''"There are foul doings at the docks. May Onsi's justice be visited upon those responsible."''
Online:Basilien Arnese

Basilien Arnese is a Breton fisherman found at the Wayrest docks. He has no unique dialogue.
Online:Basir at-Ganet

Basir at-Ganet is a Redguard commoner who can be found in Kozanset. He's constantly busy unloading a cart between the warehouses near the Baandari Caravan and making deliveries to the Kozanset Smithy. He has no unique dialogue.
Online:Bastibien Dencent

Bastibien Dencent is a Breton found in the city of Evermore near the city well, he cannot be spoken or interacted with. 
 
  
Dialogue
Occasionally he can be overheard making conversation with Zizou Douar about the state of Evermore.
:Zizou Douar: "I had to dig three more crows out of my chimney flue this morning. We may have suffocated if not for the dog barking."
:Bastibien Dencent: ''"Believe me, I can empathize. I've found bird droppings in my porridge twice in the last week."
:Zizou Douar: "I've never seen the like. What could be causing it?"
:Bastibien Dencent: "Witchcraft I should think. Or maybe something with the weather. Who knows—I'm hardly a scholar."
:Zizou Douar: "Well I'm off to Shara's shop to buy a bow and arrow."
:Bastibien Dencent: "Are you sure that's wise? If there truly is a hex on this town, I'd give those crows a wide berth."
:Zizou Douar: "Perhaps you're right. Maybe I'll just buy a cat and see what happens."''

Notes
Disappears after Heart of Evil has been completed.
Online:Bastibien Renaudin

Bastibien Renaudin is a Breton bard who can be found at both the Dead Wolf Inn in Shornhelm and the Sloshing Tankard in Northpoint. He has no unique dialogue.
Online:Bataba

Bataba is a Khajiit dweller of Vulkwasten who can be found picking through the goods at the Mystic Moons Imports shop. 
 
Related Quests


Quest-Related Events
She will be startled when you first approach her:
:"Ah! Bataba did not hear you approach!  Too busy … helping the shopkeeper, ah … organize her wares! So organized now! And, um … Belarata is nice this time of year, yes?"
:Belarata?
:"Yes, yes! Ayleid ruin, not far from here. Newly opened! Head to Jathsogur, and you cannot help but see Belarata! Very, ah … scenic this time of year. If you hurry Jurak-dar might even give you a tour, yes?"
:Newly opened?
:"Yes … at least this is what Jurak-dar tells everyone. He sells artifacts, from secret places. Very secret! You should hurry! They sell like sweetmeats when the moons are full! Do not be late!"
:'''I'll look into it.
:"So, ah … unless there is anything else, I should get back to … ah … helping? Helping the good merchant to her valuables. With her valuables! Yes!"

If you talk to her after completing the related quest:
:"Ah! You are the five-clawed walker who helped at Belarata, yes? Your story will buy Bataba   in every city between here and Dune, so thank you!"''
Online:Batgrul gro-Durgamph

Batgrul gro-Durgamph is an Orc warrior betting on the fighting tournaments at the Thizzrini Arena. He wanders around the western side of the walkway in front of the Arena of Thizzrini with a drink in his hand.
 

  
Dialogue
Before completing the Thizzrini objective:
:''"Come closer—let me get a good look at you. I'll need to remember your face for when they haul your body out with the others. So I can remember to check my bets, ha!"

After completing the Thizzrini objective:
:"It's you! I remember you! You've filled my pockets! I'll buy you a drink, but you're not exactly my type, ha! What's the matter … not funny? Malacath's bloody teat! A killer like you should laugh more, ha!"''
Online:Batuus

Batuus is an Argonian worker found in the plantations west of the town of Dhalmora. 

After his rescue, he can be found in the square to the east of the Dhalmora Hall of Merchants with the other rescued workers.

 

Related Quests

Dialogue
:''"I'm no blademaster. What do they want of me?"
:What's going on out here?
:"Covenant raiders are burning the fields. They've trapped me in the tall grass.
:Please, there are others out here. You have to find Nolu-Azza  Vudeelal, and Wenaxi!"
:'''I'll find them, Batuus.

If you started the quest from another worker and find Batuus:
:"Please, my scales are slick. Don't send me to Sithis."
:The path back to town should be clear.
:"I'll dance on the water-thank you."
:Move.
Back at Dhalmora:
:"Where did the Covenant come from?"
After the quest:
:"You are the sun on my scales. I will think of you every day at evening meditation."''
Online:Baxard

Baxard is a deceased Nord found next to a dead Worm Cultist southeast of Treva's Farm.
Online:Bayya

Bayya is a Khajiit battlemage of the Stonefire Cult who infiltrated the Mages Guild hall in the city of Dune.
 

Related Quests


Quest-Related Events
You'll find her on the top floor of the Walker's Stay where she'll attack on sight.
:Bayya :  "You cannot stop the forces of Javad Tharn!"

Kill her and she'll exclaim:
:Bayya :  ''"I'm not a traitor! I just joined the winning side."''
Online:Bear Matriarch

The Bear Matriarch is one of the champions of Serpent Hollow Cave along with Bruuke, and must be killed to complete the delve. She is about twice the size of a regular Bear, though she can be defeated easily by crossing the water near her location and hitting her with ranged attacks.
Online:Beaucourt Dubosc

Beaucourt Dubosc is a Breton laborer found near the Temple of the Divines in Wayrest. He has no unique dialogue.
Online:Beaunois Edette

Beaunois Edette is a Breton drunkard who can be found at the Run Inn in Fell's Run. You'll find him in the main ground floor room near the fireplace keeping company with Jacquebeth Favret.
 
  
Dialogue
Prior to starting Frightened Folk he'll say:
:"I feel sorry for old Agazu. She must have known this day was coming, but the mayor should have at least given her a warning!"

Afterwards, he'll greet you with:
:''"I have to say, I'm not too keen on having a mayor that was so quick to compromise with bandits. I know they were holding his wife, but … well, that's another reason I'm not getting married."''
Online:Beddi Alielle

Beddi Alielle is a Breton ghost member of the Mages Guild. She was slain by Sea Vipers while she was searching for relics in the ruins of Bewan. Her spirit is still trapped on this plane because of a bet she made with her fellow guild member Angrel.
 


Related Quests


Quest-Related Events
Inside Bewan, Beddi appears and leads you in the right direction:
:Beddi Alielle: "Please, this way. Hurry!"

Once you've picked up the relic, she'll reappear and beg:
:Beddi Alielle: ''"Wait, don't go! Please, help me."
:"Surprised to see me? So were the Sea Elves. I didn't even have time to say 'Mages Guild!' before they killed me. And now, here sits poor old Beddi. Stuck because of that stupid bet."
:Bet? What bet?
:"I made a bet with my friend, Angrel. We're both Adepts at the hall in Vulkhel Guard. I bet her that I could find more relics than she did in a two week span."
:The Maormer killed you while you were looking for relics, then?
:"Right. But the worst part is, I think I'm stuck like this. I put a pile of gold on the wager and we sealed the bet with a spell. A binding contract spell. Until I can win or lose the wager, I don't think I can move on."
:I could take the relic back to Vulkhel Guard for you.
:"Would you? That's unbelievably kind. You'll be three-times blessed in Aetherius. I should warn you: Angrel's something of a terrible person. And, sincerely, thank you."
:You're welcome.'''
Online:Bedyna Uveleth

Bedyna Uveleth is a Dark Elf beggar found in Ebonheart. You'll find her nearly under the bridge south of the city, near the docks. She is sitting beside Dulenil Mavani. She has no unique dialogue.
Online:Beela

Beela is an Argonian mage and member of the Mages Guild, who resides in the Riften guildhall. She can be found on the ground floor, either reading or debating over the origins of magic with her fellow guildmate Danir.
 
Dialogue
:Beela: "… inherent fallacy. Clearly magic obtains its strength and form from nature, as proposed by …"
:Danir: "Nonsense! Magic underlies and defines nature. Nature is merely the manifestation of the mundane aspect of magic."
:Beela: "And the powers we employ in our spellcraft?"
:Danir: ''"That's the arcane aspect of magic, the hidden elements we draw upon."
:Beela: "Your mind works in amusing ways, Danir. Perhaps more research is needed."''
Online:Beem-Tei

Beem-Tei is an Argonian mystic and member of the Riften branch of the Mages Guild who can be found on the top floor reading.
 
Dialogue
She's looking on the bright side of things.
:"The Rift may be falling apart, but at least the guild library is still here."
Online:Beggar

Beggars are generic Khajiit that can be found at the Canebrake Market in Mistral. They have no unique dialogue. One of the beggars will sneak up the hill and dig through the merchandise at the market before slinking back down. Two more beggars are located behind The Boatman's Tail. A beggar can also be found at Bolga's Hunting Camp, fishing.
Online:Begnar

Begnar is an Orc spirit found in the ruins of Dushnikh's Shadow located in the Village of the Lost. In life he made a deal with Grexev so he could become chieftain after his fathers' death. Unfortunately for him, he died when a rockslide claimed the lives of the entire stronghold as a result of the deal.

He will appear to defend the space tear while Mezha-dro seals it.
 

Related Quests


Dialogue
As he fights you he may shout out:
:Begnar: "You need to leave. I am the chieftain here! Master Grexev has made it so!"

Once the nearby rift is sealed you can watch the deal between Begnar and Grexev:
:Grexev: "It is done. Soon, your father will be dead."
:Begnar: "Then at last, I will lead."
:Grexev: "You will, indeed, rule at last. When the rockslide swallows the entire stronghold."
:Mezha-dro: "That Orc must have made a deal with that Dremora Lord. He betrayed his village, doomed it to reside in Coldharbour! Stupid Orcs and their stupid fights over ugly rock huts. Not that this one has anything against Orcs. Just stupid Orcs."

Notes
It is likely that Ugorz is the father that is spoken of.
Online:Belaraam

Belaraam is a Senche-Tiger found in Jathsogur, where it is Chief Nagoth's pet.
 
Related Quests
Online:Belda Nightweaver

Belda Nightweavers are vampires who can be found at Belda, in Cyrodiil.
Online:Belfrost the Shy

Belfrost the Shy is a Nord laborer who can be found in Jorunn's Stand.
Online:Beline

Beline is a Breton vampire and a foot soldier belonging to House Montclair. She is encountered in Hildune's Secret Refuge at the end of the dungeon, alongside Leidmir Corpse-Caller and Nadafa.

Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.
;Heavy Attack: A heavy melee attack that does moderate physical damage. It can be blocked to set the enemy off balance.
;Throw Dagger: The enemy backs away from the player and throws a dagger at the player. This attack Causes snare and bleed if it connects. This attack can be interrupted to set the enemy off balance. The dagger can be blocked to prevent the snare and bleed and reduce the damage done.
;Drain Essence: The enemy drains your life force, dealing high magic damage and restoring its health every 1 second for 3 seconds.
Online:Belknar

Belknar is a Nord ghost who can be found at the Temple of the Mourning Springs after completing the quest Tears of the Two Moons. He is listening to Skavwulf the Maul's speech with Hrorleid and Ogmir. He has no unique dialogue and does not talk to the other Nords.
 

Related Quests
Online:Belle Dutil

Belle Dutil is a Breton smith who lives in Shornhelm. She is standing beside a well near the chapel.
 

Dialogue
If spoken to, she will talk about the nearby well and vampires:
:''"Dry as a bone. I think this well's been cursed!"
:Why do you say that?
:"It was full of water just a few days ago. Now, nothing but mud and dust! It must be a curse! My father says it's the vampires, that they've brought a curse down on the entire kingdom!"
:What vampires?
:"You know. The blood-sucking, evil, somewhat romantic kind. Surely you've heard of them? They've always been around, but lately there are more than ever. Don't tell my father, but I actually think they're kind of exciting."''
Online:Bellin

Bellin is a Nord found in the city of Windhelm. You'll find him, Alma, Daric, and a goat directly behind the Mages Guild near the wayshrine. He cannot be interacted with and, other than his song he shares with his friends, has no unique dialogue.
 
  

Dialogue
thumb|right|Alma, Bellin, Daric, and a goat
Every once in a while, Alma, Bellin, and Daric share a song … and an argument:
:Daric:
:"Mead, mead, mead!
:I drink it morning, noon, and eve.
:I like it spiced and sweet and powerful!
:''I'll soon be rung, and that's quite laudable!"
:Alma:
:"Mead, mead, mead!
:I drink it morning, noon, and eve.
:I like it spiced and sweet and powerful!
:I'll soon be drunk and that's quite probable!"
:Bellin:
:"Mead, mead, mead!
:I drink it morning, noon, and eve.
:I like it spiced and sweet and powerful!
:I'll soon be drunk, and that's quite probable!"
:Alma: "Wait, that's not how it goes! It's "probable," not "laudable."
:Daric: ''"What? That doesn't even make sense! What's probable? That I'm going to get drunk? That's a given fact!"
:Alma: "Now I'm confused. I think I need more mead."
:Bellin: "But getting drunk isn't laudable. You should be able to hold your mead a lot better than that."
:Daric: "Shut up, Bellin. Now my head hurts."
:Alma: "Shut up, Bellin. Now my head hurts."
:Daric: "I don't like this song anymore. Let's sing something else."''
Online:Belosi Hlaalu

Belosi Hlaalu is a Dark Elf noble of House Hlaalu found in the city of Mournhold. She is standing near Scribe Bedrami. She is apart of a Hlaalu merchant caravan, and wants to get her troupe moving again. Kinsman Haladir occasionally walks by and talks to her. A black dog stands to her left.
 

Dialogue
:''"We can't wait any longer. As soon as the roads are clear, we need to get our caravans moving again."

;Conversations:
:Kinsman Haladir: "News from the Gorge has arrived. The Maulborn have been defeated."
:Belosi Hlaalu: "I'll order the merchant caravans to get back on the roads immediately."
:Kinsman Haladir: "Are we sure that's a good idea? We can't be sure the threat is really over."''
Online:Belvin Redoran

Belvin Redoran is a Dark Elf armsman member of the Fighters Guild and member of House Redoran who can be found at the local branch in Fort Amol.
 

Dialogue
He'll greet you by advertising his blades.
:"A well-balanced blade that holds its edge and cuts without effort? Priceless. How many can I get you?"