Netruk44/uesp-wiki-content huggingface dataset:
Skyrim:Thonnir

thumb|right|The mob outside Skyrim:Movarth's Lair|Movarth's Lair
Thonnir is a Nord lumberjack living in Morthal with his son, Virkmund. During the day he can be found working at Jorgen's mill, and at night in his house located not far from the Thaumaturgist's Hut. He will sell lumber  to you if Hearthfire is installed.

Among the other recent odd occurrences in this small township is the disappearance of his wife, Laelette, although according to him it's simply a case of her abandoning her family to join the Stormcloaks. When the truth is eventually discovered, he forms a posse with other Morthal residents to take revenge, but is the only one who doesn't chicken out in the end. You have a choice to take him with you into Movarth's Lair, or to let him go back to Morthal. However you don't need to worry too much about him as he is essential and can't be killed.

Afterwards, Thonnir returns to his simple life, although he has yet to tell his son what really happened to his mother.

Thonnir wears a set of farm clothes along with a pair of boots. He wields a steel war axe and carries the key to his house, a torch, and a selection of common loot and gold. 

When you first meet him, Thonnir will provide you with some advice: ''"Keep your wits about you. Morthal's hardly a safe place." He will then begin to talk about the horrible predicament he is in, telling you that he wants to leave Morthal: "I'm just a poor man trying to make a living. I'd leave Morthal were it in my power." Blaming the Civil War for the death of his wife, he will tell you: "This damned war has cost us... me... everything." He will also express his concerns for the life Virkmund will have without a mother: "My boy's to grow up without a mother? What life is that? It's not right, I tell you." Realizing that you may not know what has happened to his wife, he may then tell you about her mysterious disappearance: "Hasn't been seen for a while. She just vanished without a trace."
 
Related Quests
 

Notes
Once you have accepted him to accompany you, he will not part your company until the quest Laid to Rest is complete, even if you choose the conversation option "I think it would be better you waited here." This could make him useful if you want or need an essential follower for other quests.
If you attack him (or accidentally strike him in combat) he will not accept a yield, and will continue to target you. As he is an essential NPC, this can make combat situations very precarious. If you do strike him, whether by accident or on purpose, the only way to prevent him from fighting you is to load a previous save, or by entering stopcombat'' command to Thonnir in console.

Bugs
 
 Stand outside the cave, enter   into the console, followed by  , and Thonnir should appear next to you and then get back on his way to Morthal.
Skyrim:Virkmund

Virkmund is a Nord child who lives in Morthal with his father, Thonnir. He's waiting for his mother to return home someday, even though his father tells him not to.

Virkmund wears child's clothes and a pair of shoes, and carries a key to his father's house.

Virkmund wakes up at 8am and heads out to seek his friend Agni. After playing for 2 hours he visits Lami in the Thaumaturgist's Hut for 6 hours before heading back home, where he remains until his bedtime at 9pm.

Obviously concerned about the whereabouts of his mother, Virkmund will be quick to ask you if you have seen her: ''"Have you seen my mother? I'm still waiting for her to come home." He will then tell you about some advice his father gave him: "Papa says that I shouldn't keep waiting. Why not? Mama has to come home some time." He may also ask you about the Stormcloaks: "Who are the Stormcloaks, and why would mama want to spend time with them instead of me?"
 

Notes
He is referred to as Stofleid''' by game data.
Despite his mother being a Breton, Virkmund is a Nord.
Skyrim:Hroggar

Hroggar is a Nord lumberjack currently enthralled by Alva, a vampire. Hroggar lives in Alva's house and will turn hostile should you enter while he's there. As you will learn from the townsfolk, Hroggar's wife and daughter recently perished when their house caught fire. Hroggar moved in with Alva the next day, raising suspicions. You will be tasked by Jarl Idgrod Ravencrone to investigate the matter during the related quest.

Should Hroggar survive the quest, he will attempt to return to a normal life. He will pay you to bring him lumber.

He wears a set of farm clothes and a pair of boots. He is equipped with a steel war axe, and carries a key to Alva's house, as well as a selection of common loot and gold.

If you try to speak to him, he will dismiss you by saying, ''"I... I'm not one for talk. Try to keep to myself." or "I just try and do my job, and not to think about what's happened. Try to find what happiness I can." At other times, he has some advice for you: "Ignore the talk of spirits and creatures and such. It's just superstition." or "There's enough real troubles in the world without making new ones up."'' If you have not discovered Alva's true intentions during the quest Laid to Rest, Hroggar will also tell you, ''"Alva's been good to me ever since... well, since the fire." Once you have completed the quest, he will thank you for your deeds: "Thank you for saving me from Alva. I was completely under her evil spell. I'll never forgive myself for what happened to Helgi and my wife."''
 
Related Quests
 
 

Notes
If Hroggar should happen to die before Laid to Rest begins, this will not prevent the quest from triggering and proceeding as normal.

Bugs
Skyrim:Joric

Joric is a Nord child living in Morthal with his sister Idgrod the Younger. His parents are Idgrod Ravencrone and Aslfur.

He may have the same power of visions as the other people in his family as he will sometimes say to you that ''"You're different, aren't you? Not like anyone else. Not in Morthal, or Skyrim". and "Gorm thinks I'm mad. He doesn't say it, but I know he thinks it. Is he right?"  He will also sometimes talk about his life in Morthal with remarks such as "I can't sleep here. The dreams are even worse than before." and "I get lost sometimes. I'm not sure where I go, but I'm not... I'm not here.".

When talked to enough, Joric will say "It's Falion. He...He did it. I don't know what it was, but he did it."''

He wears child's clothes and a pair of shoes. He carries a selection of food and toys and a small amount of gold. 

If Hjaalmarch is captured by the Stormcloaks, Joric and Idgrod will be exiled to the Blue Palace in Solitude.
Skyrim:Agni

Agni is a Nord child living in Morthal. She was taken in by the resident wizard Falion after the loss of both her parents, and is currently training to be his apprentice. Due to this, she doesn't share the same opinion of him as the rest of the town. She can be seen running around with the other children early in the morning, but mostly stays with Falion in his house during the day. 

She gets up at 7am and stays home until 8am, when she goes outside to play. At 1pm, she returns to Falion's house and wanders around the place, sometimes conversing with Falion. Agni heads to bed at 9pm.

She wears child's clothes and a pair of shoes, and is equipped with an iron dagger. She carries a key to Falion's house, a selection of food and toys, and a small amount of gold. 
 
Dialogue
When she is spoken to she can potentially say: 
:''"Do you like magic? Falion says I'm good at learning. I like learning about magic." 
:"My mother and father died years ago. Falion takes care of me now." 
:"I asked Falion if someday I could learn from the mages in Winterhold, but he doesn't like that idea."
Conversations
Agni may be seen having some random conversations with Falion in his house, as outlined below:

Agni: "When I grow up, will I go to the College in Winterhold?" 
Falion: "No, I don't think that will be necessary." 
Agni: "But I'm learning about magic, and that's what they do there. Shouldn't I go?" 
Falion: "The College is not the only place to learn about magic." 
Agni: "But you went there, didn't you? Isn't that where you learned?" 
Falion: "I was there only for a short time. Much of what I have learned has been on my own. And I will teach you. You have no reason to go there." 
Agni: "But..." 
Falion: "That is enough."

Falion: "Have you been working on your concentration?" 
Agni: "Yes sir, I have." 
Falion: "Good. Concentration is paramount when dealing with magical forces." 
Agni: "Why?" 
Falion: "Because an unfocused mind will almost certainly be obliterated. Destroyed by the forces you attempt to control and yield." 
Agni: "Oh." 
Falion: "Have no fear. I believe it is within you to excel in your studies. But you must learn to concentrate!" 
Agni: "Yes, sir."

Agni: "I had a bad dream again last night." 
Falion: "Oh?" 
Agni: "I dreamt that you went away. You made monsters." 
Falion: "It's just a dream, child. Nothing more." 
Agni: "It was scary. It was like it was real!" 
Falion: "Hush now. Think no more of it."

Agni: "Is it true that you kill deer and eat their hearts?" 
Falion: "What? Where did you hear such a thing?" 
Agni: "I don't know. Someone in town said it." 
Falion: "It's not true, I assure you." 
Agni: "Okay." 
Falion: "Don't believe everything you hear, child."''
Skyrim:Frodnar

Frodnar is a Nord child who lives in Riverwood. He enjoys playing pranks on people and can sometimes be found talking to his friend Dorthe about pulling a prank. He is often accompanied by a dog named Stump as well. 

Frodnar is the son of Gerdur and Hod, who own the local mill. Like his parents, Frodnar is a supporter of the Stormcloaks, and has a great deal of respect for his uncle Ralof. Should the player choose to accompany Ralof to Riverwood after escaping from Helgen, a scene will occur in which Frodnar eagerly asks about the status of the war and professes his desire to join the Stormcloaks:

Frodnar: "Uncle Ralof! Can I see your axe? How many Imperials have you killed? Do you really know Ulfric Stormcloak?" 
Gerdur: "Hush, Frodnar. This is no time for your games." 
Frodnar: "Aw, mama, I want to stay and talk with Uncle Ralof!" 
Ralof: ''"Look at you, almost a grown man! Won't be long before you'll be joining the fight yourself." 
Gerdur: "Go and watch the south road. Come find us if you see any Imperial soldiers coming." 
Frodnar: "That's right! Don't worry, Uncle Ralof, I won't let those soldiers sneak up on you."''

Frodnar wears child's clothes and a pair of shoes, and is equipped with an iron dagger. He carries a key to the family's house, a selection of food and toys, and a small amount of gold.

He thinks very highly of himself and will sometimes say these quotes: 
''"You're new around here, so I'll go easy on ya, but don't get on my bad side." 
"Get me mad, and I'll prank ya. And not a little. A lot." 
"Ah, everybody around here's so serious." 
"So I like to have a little fun, so what." 
"My friend Dorthe doesn't like my pranking. "You're being mean, Frodnar!" So what if I am?" 
"Mother wants me to work at the mill, but I ain't nobody's slave." 
"You gotta have better things to do than talk to me all day..."

Conversations
Frodnar is usually seen together with Dorthe and Stump, and can be heard having a conversation about a prank involving Stump: 

Dorthe:  "Wait, so... a costume? You're not serious..." 
Frodnar: "Sure I am. We get some furs and tree branches, paint them white, and then tie them to Stump. Instant Frostbite Spider!" 
Dorthe: "Frodnar... nobody is going to believe that your dog is a... Frostbite Spider. And if they do... they'll kill him. That's not much of a prank." 
Frodnar: "Oh yeah, and what would you rather do?" 
Dorthe: "How about... we play tag! You're it!" 
Frodnar: "Hey, no fair! Get her, Stump!"

Sometimes Frodnar and his father Hod can be seen spending some quality time together. When they have a conversation, Hod will usually ask his son about the recent pranks he did, and also encourages him. Frodnar will pick between three random lines and Hod will do the same:



Related Quests




Bugs
Skyrim:Voada

thumb|right|"Voada, you spilled laundry water in the soup pot again!"
Voada is a Breton citizen who works in the Understone Keep kitchen along with her brother Rondach and bossy master chef Anton Virane. She also handles the dogs that live near the kitchen area. During the Delivery quest, the similar-minded Banning will ask you to bring her some spiced beef for the dogs. 

She sleeps next to her brother on one of the bedrolls in the kitchen, between midnight and 6am. After waking up she enjoys a one-hour breakfast then starts her workday, which mostly consists of wandering, sweeping, or having debates with Anton Virane. At noon and 6pm she pauses for one-hour meals. Her workday ends at 7pm and she spends the rest of the evening relaxing in the kitchen area. 

She wears a set of farm clothes and a pair of boots. She is equipped with an iron dagger and carries a selection of lower-class loot and gold.
 
Related Quests
 

Dialogue
She will occasionally reassure you about the dogs in the keep. She may also refer you to Anton, or talk about her job.
:''"Don't mind the dogs, they get anxious when they haven't had dinner."

:"You should talk to Anton if you need anything. He's the master chef."

:"It's been a hard day cleaning. Good, honest work I say."

Quest-Related Events
When you bring her the spiced beef from Banning, she will hand you some gold and say:
:"Oh, thank you. The dogs were getting restless. Here, this is for you." 

Conversations
Things can often get heated in the kitchen, with Anton shouting orders, Rondach shouting back, and Voada caught in the middle: 
:Anton Virane: "Voada, you spilled laundry water in the soup pot again! Do I need to cut off your fingers to teach you a lesson?"
:Rondach: "You touch her, and I swear it'll be your fingers that go missing, you stupid Breton!"
:Anton Virane: "What was that?"
:Voada: "Now now, brother.   is just being his usual gloomy self, he didn't mean it, did you  ? You're just being silly again."
:Anton Virane: "Whatever. Just get back to work. Now."

:Anton Virane: "Filthy natives. Get to work. We have meals to prepare and no time to prepare them!"
:Voada: "Right away, sir!"
:Rondach: "Always another big meal to cook. Figures."
:Anton Virane: "Move it. Get to work. Get to work!"''
Skyrim:Urzoga gra-Shugurz

Urzoga gra-Shugurz is an Orc warrior in charge of Cidhna Mine in Markarth. She is the sister of Mulush gro-Shugurz who works the smelter outside the prison entrance. 

In daily life, Urzoga watches the 'public entrance' to Cidhna Mine along with three other guards and will, starting at 8am, stand on the bridge leading to the enclosed chapter of the mine, drinking and eating. 
At 8pm she will either guard the cell door to the east or sleep in one of the available beds. 

She wears a set of steel armor with either cuffed or shin boots and steel Nordic or Imperial gauntlets. She carries a leveled bow with twenty arrows (up to elven quality at level 20) and wields a leveled mace of the best possible quality. She also carries a steel shield, the key to Cidhna Mine and a belted tunic. 
 
Related Quests
 
Dialogue
If you pay the mine a visit, Urzoga will approach you from the bridge above, shouting:
:''"Cidhna Mine's for prisoner scum only. Keep out."
:Keep out? Why?
:"This is a jail, owned by the Silver-Blood family. We use the prisoners to mine for ore. It's the most secure prison in Skyrim. Throw scum in, close the gates. No one gets out. So unless you're here to dig, you don't belong here." 
:You don't look like a guard.
:"We're not. The Silver-Bloods pay our wage. Every man here is a trained mercenary." 

On subsequent meetings she will say: 
:"I'm in charge of the prisoners here."
:"No funny business. I'm watching you."
:"You do something out of line, I'll put you down."

If you are arrested in Markarth, or when the guards frame you for murder at the end of The Forsworn Conspiracy, you will find yourself at the wrong side of the bars inside Cidhna Mine and Urzoga will be the first to greet you: 
:"All right, prisoner. Eyes front. You're in Cidhna Mine, now. And we expect you to earn your keep. There's no resting your hide in a cell in this prison. Here, you work. You'll mine ore until you start throwing up silver bars. You got it?" 

Three options are available. 

Regardless of your choice, she will call out: 
:"All right. Open her up. Now, you. Get down there." 

If you manage to speak to her again before she walks off she will simply say:
:"I said get down there. Now."

When the gate shuts behind you, she will leave the cell and get back to work near the entrance. 
Bugs
Skyrim:Uraccen

Uraccen is a Breton witchblade held prisoner in Cidhna Mine. He has been sentenced to life in prison for being a member of the Forsworn. He is the father of Uaile, an undercover Forsworn agent.
 
Related Quests
 
Dialogue
He is the first prisoner that you can talk to when you arrive. He will greet you with: 
:"What are you in for, new blood?" 
You can choose between three possible replies, the second of which is based on your current bounty:


Regardless of your response, he will then go on with: 
:"My advice? Serve your time at the pickaxe and get out. You don't want to end up getting a shiv in the guts over a bottle of Skooma." 
::Skooma? What's that?
::"Bottles of Moon Sugar. Khajiit use it as a... pick me up. Good way to pass the time. Prisoners smuggle the stuff in. Only currency we have down here."

::A shiv?
::"Small blade. Easy to hide. I mean, sure, you could just swing a pickaxe into someone's face, but people tend to see that coming. Got a problem with a prisoner? Get a shiv. Hear Grisvar has a spare, if you could get him to part with it."

::Where are the guards?
::"They come in here once a week to clean out the bodies, grab any ore we've mined, and beat down the troublemakers. That's the only time when we get food, too. And if there's not enough ore mined up, we don't get any." 

::What are you in for?
::"A Nord nobleman I served was stabbed in the night. Wasn't me, but I knew I'd be blamed. So I ran. Joined the Forsworn. Started killing. Got caught. Now I'm here." 

::Why'd you join the Forsworn?
::"Because life was better under the old ways. No Nords and their laws. One day, the Forsworn will paint the walls of Markarth in their blood." (If you're not a Nord)
::"Because life was better under the old ways. No Nords and their laws. One day, the Forsworn will paint the walls of Markarth in your kinsmen's blood. Best you not be there on that day, Nord." (If you are a Nord)

After this his greetings can be:
:"I left behind my daughter Uaile when I was taken."
:"How old is my daughter now, I wonder? In prison, you lose track of time."
:"I'm just another Forsworn sent to rot here in this mine."

Quest-Related Events
No One Escapes Cidhna Mine
:Where's Madanach?
:"If you're asking, that means you're the new lifer. Tough luck, friend. Those guards sold you out but good. No one talks to Madanach, I'm afraid. Not without getting past Borkul the Beast... And you don't want to talk to Borkul the Beast." 
:Borkul the Beast?
:"Madanach's guard. Big, even for an Orc. Heard he ripped a man's arm off and beat him to death with it. He's old-fashioned like that."

If you decided to escape with Madanach, Uraccen cannot be talked to and will only say:
:"No turning back now."''
Spells
Uraccen knows the following spells:
Alteration
Oakflesh
Conjuration
Raise Zombie
Destruction
Flames
Skyrim:Uaile

Uaile is a Breton witchblade who lives in Markarth. She is the daughter of Uraccen, a prisoner incarcerated in Cidhna Mine. She stays inside Nepos's house all day. She works as a maid for Nepos the Nose, or so she would like you to think. She is actually a Forsworn agent who guards the hall of Nepos's house and questions visitors to see if they are a threat. When Nepos reveals his little scheme in Markarth, she abandons her charade and attacks you on sight.

She wears a set of barkeep clothes and a pair of shoes. She carries a key to Nepos's house and some lower-class items and gold. She is equipped with a steel dagger, but relies predominantly on spells in combat. Uaile knows the Alteration spell Oakflesh, the Conjuration spell Raise Zombie, and the Destruction spell Firebolt.

If killed her body will end up in the Hall of the Dead.
 
Related Quests

Dialogue
When entering the house for the first time she will be highly suspicious and will question you on your reasons for coming to the house. She'll approach you and say: 
:''"Excuse me. What's your business here?" 
You can reply in four ways, though in the end she will tell you to leave:

:"I'm here to see Nepos."
:"We haven't been expecting you, and the old man needs his rest. Come back some other time."
:"Who are you?"
:"If you must know, I'm the maid. And the master of the house is old and needs his rest. So if you don't have any business. Leave."
:"Just looking around."
:"This is a private home, and the master of the house is a very old man. He's not to be disturbed."
:"Sorry. Wrong house."
:"That's what I thought."''

If you enter the house a second time she'll ask you: 
:"You again. What are you doing here?" 
You will have the same dialogue options and replies as above.
Quest-Related Events
The Forsworn Conspiracy
During The Forsworn Conspiracy, you will be told to investigate a recent murder. Eventually you will discover that Uaile's master, Nepos, was the one that ordered the murder. Come to Nepos's house again and Uaile will stop you, though this time before she can finish her sentence Nepos will interrupt her: 
:Nepos: ''"Wait. It's okay, my dear. Send him/her in." 
:Uaile: "Hmph. Yes, Nepos. You heard him. Go on in."'' 

From now on, she'll repeat, in a begrudgingly polite way: 
:"Go on in." 
After you talk to Nepos and he reveals the truth about the murder, he, Uaile, and the other servants&mdash;Tynan and Morven&mdash;will unsheathe their weapons and attack you, and you have no choice but to kill them.
Notes
Uaile's death can be avoided by pickpocketing and reading Thonar's or Nepos's journal instead of questioning them, then going directly to Eltrys. 
Alternatively, it can be avoided by going directly to Eltrys after questioning Thonar Silver-Blood.