Netruk44/uesp-wiki-content huggingface dataset:
Online:Book of Bloodfiends, Ch. 2—Flame

The most important information when dealing with a   infestation is knowledge of their weaknesses. Not all of us are battle-hardened warriors or mages with devastating  , so to survive we must use our wits!

We tested several different delivery methods of fire. We found that mundane and magical fire by itself is not sufficient, but covering a bloodfiend in oil and lighting it is extremely effective. We recommend retreating to the nearest castle for this purpose, as they have oil in quantity and murder-holes to pour it from.
Online:Book of Bloodfiends, Ch. 2—Silver

The most important information when dealing with a   infestation is knowledge of their weaknesses. Not all of us are battle-hardened warriors or mages with devastating  , so to survive we must use our wits!

We tested the popular folklore about   harming undead with its touch, and we are happy to report the wise women are right for a change! Hitting a bloodfiend with a silver weapon will stun it for a few seconds, which gives you precious time to escape. Stick with silver-plated weapons with a good edge—someone wielding a solid silver blade has more gold than sense.
Online:Sarolion-Sells-All

Sarolion-Sells-All is a Wood Elf merchant selling his wares at the settlement of Willowgrove.
 

Related Quests


Quest-Related Events
:"What can I get for you? I have goods from the March and into Valenwood!"
:'''I'm looking for some hoarvor chitin.
:"I've got some spare chitin in stock. And I'd be happy to sell it to you. But uh, you're not from around here, right? I could use a favor."
:[Intimidate] This is for the Mage Ranneth hired. You don't want to keep him waiting, do you?
:: 
:Sorry, I just need to buy this quick. [ ]
:: 
:What's the favor?
::"This is all so stupid. A few months back, I was traveling near Cyrodiil and ran across a group of refugees. I started talking with a little girl who'd lost her family. Ended up adopting her and brought her home. Along with a good haul of coin."
::What's the problem?
::"The village loudmouth - a 'lady' named Malesse -  immediately started churning the rumor mill. She dropped the nickname 'Sells-All' onto me. I'd like this kind of talk to stop. For the sake of my daughter. Can you persuade her to … just to stop?"
::I'll talk to her.
::"Auri-El watch over you. Maybe just tell Malesse my Tacia is adopted? And that I don't want her to feel unwelcome here? I don't know. I don't understand that woman."

If you agree to help him with his favor, after speaking to Malesse you can return to him:
:"Have you spoken to Malesse?"
:I spoke to her. She agreed to stop spreading rumors, and seemed actually to be sweet on you.
:"She's got quite the way of showing it. I mean, well, it wasn't so terrible. The attention was nice. Anyway, chitin. You needed chitin. Here."
:Thank you, Sarolion.
:"Thank you for speaking with her. Very kind of you to stick your neck out for a stranger."''

Notes
His name is sometimes spelled Sarolion Sells-All, without the first hyphen.
Online:Alanya Softpetals

Alanya Softpetals is a High Elf who is married to Pircalmo. She trusts her husband greatly, as she offered to be eaten if he didn't fulfill his contract. She encourages her husband to accept Treethane Ranneth's offer of Willowgrove's resident mage.

 

Related Quests


Dialogue
Before starting the quest, she'll only say:
:''"Hmm … it feels like I've been waiting for Pircalmo for some time now. What … what day is it?"''

After speaking to Treethane Ranneth, she'll say:
:"This really is the most delightful brew. Being a pact-hostage is turning out to be very pleasant, really!"
:Ranneth has some concerns about Pircalmo. She suggested I talk to you.
::''"Oh silly Pircalmo. Yes, yes. He's taking his time. Don't worry, he's getting it just right. I bet he's just forgotten some ritual components. Or the ritual itself, he did that once. Silly Pircalmo."
::Do you think he needs some help, then?
::"I bet he'd appreciate any help you'd be willing to give. Pircalmo is a kind, gentle soul. Didn't help him at all in the Guild, but it makes me love him all the more."
:Aren't you frightened?
::"Oh, no no no. Not at all. Ranneth has been a dear to me, and Pircalmo told me all about this hostage thing. He says it's just a formality, that I don't have anything to worry about. So I'm not!"''

After speaking to Pircalmo, if you speak to Alanya again, she'll remark:
:''"Hmm … it feels like I've been waiting for Pircalmo for some time now. What … what day is it?"

In the final stages after Pircalmo fails the contract, Alanya will be tressed up on a stone table:
:"What's going on? Where's Pircalmo? Where's my husband?"''

Speak to Ranneth and she'll free the elf:
:"Ranneth untied me? That means Pircalmo is safe, right? He did nothing wrong?"

In Ranneth's ante room, you'll hear:
:Treethane Ranneth: "Master Pircalmo, Lady Alanya. Please accept my apology."
:Pircalmo: ''"Um, don't worry! I thought it was my fault too!"
:Alanya Softpetals: "… What he means to say is, these sorts of misunderstandings happen. We're not the type to hold a grudge."
:Pircalmo: "Right. Yes. That. That's what I meant."
:Treethane Ranneth: "I'd like to extend you a more permanent offer here. We could use someone with your diligence and knowledge."
:Pircalmo: "I don't really follow. I don't want to put Alanya at—"
:Alanya Softpetals: "Dear, she's offering you a job. You'd be the town mage."
:Pircalmo: "Really? I mean, yes! Absolutely. Uh, if it's all right with you, dear."
:Alanya Softpetals: "I think I'd quite like that. No more stone tables, though, Ranneth."
:Treethane Ranneth: "It would be our honor to have you both here."''

Speak to Alanya and she'll say:
:''"I'd probably be a stew if it hadn't been for you. Thank you."''

After the quest, she'll say:
:"After we talked through our little misunderstanding, Ranneth and I agreed that Pircalmo would make a good town mage. I quite like it here! The mead … so delicious!"

If you helped Pircalmo before starting The Fires of Dune, he'll be in Dune along with his wife and the treethane.  She'll only remark, ''"Dune and Willowgrove wouldn't be the same without your help, my friend."''
Online:Thorvar Voljar

Thorvar Voljar is a Nord brewer found in The Shining Star inn in the Hollow City. He is present in the city at the start, implying that he was one of the original inhabitants, kept alive since the early First Era. He bears the same name as the famous Voljar's Meadery in Eastmarch.
 
Dialogue
When spoken to he can be asked about the Groundskeeper.
:''"Welcome, friend. I come from a long line of master brewers, and I guarantee that my beverages are the best you'll ever drink in this horrid land."
As more people arrive in the city, he will instead greet you with:
:"Thanks to the stable portals, for once I'm in no danger of running out of supplies."
After the Planemeld ends:
:"I've decided to stick around. Help turn the Hollow City back into a proper city. Who cares if it just happens to be in the middle of Coldharbour? That just adds a bit of character to the place."
:Do you know the Groundskeeper?
:"Of course I know the Groundskeeper! We're like peas in a pod! We'd all be lost without her."
:What can you tell me about her?
:"Well, to be honest, not very much. She must have been in the city when we were transported here, but I don't remember seeing her before that. But don't worry, she helps us a lot. Without her, I don't think we'd have survived as long as we have."''
Online:Hayya

Hayya is a Khajiit innkeeper who runs The Shining Star, the inn located in the Hollow City.
 

Dialogue
When you first arrive in the Hollow City, she will try to explain how the few people in the city have survived.
:''"Welcome to the Shining Star, my friend! You won't find a more warm and inviting place in all of Coldharbour!"
As the invasion continues, she will instead grumble.
:"I'm not sure I like that we've turned the Hollow City into an army camp, but I can't complain about the increase in business."
After the Planemeld has ended:
:"I think I'll keep the tavern open. This safe haven needs to be preserved."
:How have you survived in this place?
:"There's a small number of us, and we've learned to work well together. Plus, the Groundskeeper does her best to make sure we have fresh food and water. Even that strange fellow, Cadwell, comes by once in a while with supplies."
:Cadwell?
:"Friendly sort. Thinks he's a knight or something. He's a bit crazy, but otherwise he's mostly harmless. Mostly."''
Online:Afareen

Afareen is a Redguard chef working at The Shining Star in the Hollow City. She's none too happy about being in Coldharbour and is a little peeved when you call her a "cook". She's in the kitchen area with Romord on the east side of the first floor.
 
Dialogue
If she is spoken with, she will say:
:''"If you're looking for something to eat, just give me a moment. I'm not used to these crowds."
As more people arrive in the city she will instead say:
:"I think I liked this place better when there were only five of us living here."

After the Planemeld has ended:
:"Well, I guess I'm stuck here. Someone has to help feed all these people. Just my luck, the Hollow City has become a destination spot."
:So you're the cook?
:"I prefer the term chef. I like to think that my carefully prepared meals make life a little bit brighter in this dismal realm."''
Online:Cicero Eudoxius

Cicero Eudoxius is an Imperial merchant selling his wares at Cicero's Food & General Goods in the Hollow City. He's not a part of the invasion force, and vaguely remembers the city from before it came to Coldharbour.
 
Dialogue
He's glad to see you in his store.
:''"The city has been empty for so long. It's good to finally see a new customer in here."

As more people arrive, he will shocked by the sudden increase in people.
:"So many people! When did our quiet little city become a metropolis? But business has been good."

After the Planemeld has ended, he will be awestruck.
:"Isn't it amazing? The crisis has ended, but our little town will continue. I'm so pleased!"
:What is this place?
:"Why, this is … you know, I can't remember the name of this place. It's an Imperial city, though. Or it was. Before it was pulled into this dreadful land."''
Lore:Damp Page

When winter comes 
the old men sigh 
they know their day 
has come to die. 
We all must drink 
push to the brink 
our hopes then sink 
gone in a blink.
Lore:Darkest Divinities

Though   and   knew sin 
since  ,

The   
watch each mer and man

  lights the day 
from dawn to dusk

  
calls up memories

 's Wild Hunt 
tracks blood and scent and musk

  
pursues conspiracies

Foul   
remembers every curse

  
knows destruction's wrath

Mad   
hums a nonsense verse

Stern   
sets order on its path

Dark   
takes blood and souls as wealth

  lives 
in worlds that dreamers see

Though none can match 
unseen   stealth

Or hedonistic 
 's revelry

For every troubled soul 
that must aspire,

A Daedric Prince 
can grant each dark desire
Lore:Destroyer's Rest

:Herein lie beneath the soil,
:Destroyer's bones, no more to toil,
:Beneath the starry skies above,
:Or rend from us our hearthfelt love.

:For many years the bones brought fear,
:To little  , both far and near,
:But when Destroyer took its rest,
:A seed we laid within its breast.

:In time, we hope its roots grow deep,
:And 'neath the soil will come to keep,
:Destroyer's body here interred,
:For many years, 'til spoken word,
:Forgets his name and brings us peace,
:As only time shall slay this beast.
Lore:Dry Page

When the snow returns 
and the rivers freeze, 
Sun hides like a child 
between its mother's knees. 
The wise   knows 
that the end comes soon, 
He grows impatient 
awaiting his doom.
Lore:Geirmund's Oath

Lord  , great battlemage, 
saved   in  's age.

He slew the wicked   three, 
and set their father's spirit free.

  was built upon  , 
and in his name this oath I take.

Should evil come, should night descend, 
I swear the Rift I will defend.
Lore:Hidden Tears

The sacred stone responds to the land where her tears fell.

Tears to purify hearts, the earth, the water, the very air around us.

  whispers and weeps in the hallowed places.
Lore:History of the Handfast

Tooth and claw 
Blood enflamed 
  
  defamed.


Stories lost 
In history foul 
Generations lost 
In a  's howl.


But   compassion 
And a hero's soul 
Fought   
Upon  .


The cause seemed lost 
In hope so lean 
Until woman enter'd 
Clad all in Green.


Hero and   
And god alone 
Fought with muscle 
Blood and bone.


The race so saved 
From bestial ire 
  sent 
To sleep in  


Hero and Lady 
Will forever last 
Joined together 
By great  .
Lore:King Farangel's Beer Ballad

Here it was   first 
Set foot upon  , 
Claimed this land for Gardner house 
And built  .


Sent his ships both far and wide 
To trade in distant lands, 
Cleared the woods for   town 
Above   sands.


First Wayrest king, and father of 
The   noble peers. 
High Rock Bretons, raise this toast: 
"For Farangel, four beers!"


(Drink)
Lore:Lady Murcien's Folly

Lady Murcien was unsound 
She thought she was a   
Scattered   around 
From north ridge to the wharf

Put a hissing teapot on 
An axle with a wheel 
Said it was a construct come 
From  , true for real

Made some tools from brass and tin 
For a " " 
Fired the forge and thrust them in 
Her house exploded, wrecked

Donned a suit of brazen plate 
With spiral blade on top 
Stuck a   in the grate 
And vanished with a pop!
Lore:Lamentations of the Lost

They said explore  . 
To many lands I traveled. 
Never feeling like home.

I worked for a merchant, 
Sweeping dusty shops for coin. 
No respect or wealth.

I joined a brigade. 
We saw the horrors of war, 
Blood-dripped battlefields.

To an arrow I fell. 
For greed I died all alone. 
Buried by strangers.
Lore:Love's Eternal Flame

:The Fire Mage called  ,
:A great teacher during the day,
:Succumbed to lust by night,
:In the bed of  


:His mind was sharp, his fire burned bright
:But his master he did betray,
:His flesh ignites, to my delight,
:For the torment of Alanwe
Lore:Matthild Built This Place

At sixty winters she left   for good

She found this place and made it her home


At sixty-one summers she built this place

She took only from the ground to make it

As is the custom in  


At sixty-two summers she met the Silvenar

She offered to teach the ways of  

For she knew much of making things


At sixty-two winters she taught  

She learned as much as she taught

And was loved by all her students


At eighty winters she went to  

She left this place to all who would teach

And to all who would learn
Lore:Mead, Mead, Mead!

(A Drinking Song)

 , mead, mead! 
Wonderfully wet, sinfully sweet! 
Heft your mead horns and hold your mugs high, 
We want to keep drinking until we do die!

Mead, mead, mead! 
It's what a body needs! 
It makes us strong and wise and brave, 
There's nothing better, it's what we crave!

Mead, mead, mead! 
I drink it morning, noon, and eve. 
I like it spiced and sweet and powerful, 
I'll soon be drunk and that's quite probable, 
Mead, mead, mead!
Lore:Ode to the Elden Tree

Saplings sprout from spring soil,

Shapers shape them with great toil,

But none dared touch the bark of thee,

The Acorn destined for  .


Wise the owl sitting on your limb,

Silent the snake winding long and slim,

Around your trunk the fates do dance,

Both fey and mild take revered stance.


You shelter us e'er from the storm,

You defend us from the angry swarm,

War can't tear your mighty root,

Strength is in your every fruit.


Saplings still sprout 'round your base,

The shapers work at mighty pace,

All revere your o'er-arching boughs,

In Elden Tree, our worries drowse.
Lore:Of Men and Mer

Sit, dear reader, have a care,

And listen to wise Hennabear.

I'll tell you things of   and  ,

And all of them, you'll find, are fair.


First I will of   speak,

A culture old and quite unique.

Dark-skinned Elves of slight physique,

Their  ' divine mystique.


Next of   you shall hear,

Noble kin of highest tier.

Their icy words do not endear,

But speak no ill or you'll disappear.


The   is the noble nomad,

In silks you'll often find them clad.

They carry sharp   just in case,

Fast and skilled, you'll lose this race.


In forests   like to hide,

From leaf to leaf like birds they glide.

You'll know at once when one has lied,

His lips will move when he's replied.


The burly  , slandered and green,

Prone to anger, not very serene.

Below the roughness one can glean

A definite fondness for meaty cuisine.


 : a large, smart, noble cat,

Skilled in wordplay and mortal combat.

Thieves and pirates to be sure,

But the furred ones are so much more.


But now I see you're growing bored,

Perhaps you'd like to hear of  s?

A people not to be ignored,

Forged in winter by axe and sword.


 s are lizard men,

Whose   contain their den.

Ask a question, then ask again.

What thoughts they have are beyond our ken.


I'll finish with fine   tales,

This narrator's racial details.

A people formed from harsh travails,

But hearty still, we yet prevail.


Now, dear reader, you must swear,

When you take these rhymes and share,

To ever credit Hennabear,

For if you don't&mdash;he'll come! Beware!
Lore:On Apocrypha

What takes the world in lightened sense 
Can also seek the outward gleam 
They rob the all of essence to 
Report the nothing they have seen


Bone extrusions gash and grind 
In moistened depths of smacking heat 
While tearing flesh from averse bone 
The body whole prepares to eat


A writhing mass of heaped appendage 
Slipping grasp the squirming slick 
Extend the reach to touch the face 
Burn the mind, reveal the quick


Crushing razors, hollow shells 
That snap, that twitch, that cinch and rend 
To hold the subject, bodily, 
'Til mind blows soft and life meets end
Lore:On the Beauty of Ogres

Many will tell of the loveliness of  

And still more will sing of the fine   form

but where is song or sign that augurs

all that is beautiful about  s?


Ugh. Maybe mother is right. Poetry is silly. It's for   in their mansions who have nothing better to do, who couldn't hunt their dinner if you put a roast   on the floor and told them to stab it with a spear.

Beautiful ogres? What was I thinking? I suppose they do move in a kind of slow, majestic, stately way. But they smell awful, and they're a nuisance.

It's like mother says, "If you want to impress me, try killing an ogre, not immortalizing it in verse."

Well, she can have it her way, then. I'm off to kill an ogre.

And then when I'm done, maybe I'll write a poem about it:



Bravely the Elf stood strong

Against the club and thong

Landing strikes on stinking flesh

Duelling the giant to giant death.


No, still not right
Lore:The Quiet Room

Lifeless eyes gaze on dueling swords. 
One who breathed, but no longer lives. 
The other an ancient relic from a distant land.


In the stone work of the ancients. 
The one that has not known life, 
Opens the way to salvation and silence.
Online:Ayleid Wells

thumb|right|An Ayleid Well
Ayleid Wells (or Aetherial Wells on Auridon) are reservoirs of magical power cast from meteoric iron, often found near Ayleid ruins. Activating a well will draw power from it, in the form of a ten minute unique health buff called Ayleid Health Bonus.

All Ayleid Wells have a cooldown period after being activated and will appear inactive until the cooldown completes. In overland areas, the Wells are instanced for each player, meaning the only person capable of draining the Well is you. In Cyrodiil and inside instances such as delves, Ayleid Wells are not player-specific, meaning the cooldown applies to everyone in that campaign or instance. Players who are grouped together and nearby will all receive the buff (and the associated cooldown) if any player in the group activates a Well.

Gallery
 

Notes
Ayleid Wells also appeared in Oblivion.
There is a Well located inside Wormroot Depths which glows, but cannot be interacted with for the purpose of obtaining the Ayleid Health Bonus.
Lore:Keepers of the Grove

The   are part of a holy order dedicated to  , the Goddess of Storm. They are the tenders of the   in the  . The Keepers take care of the grounds, offer daily sacraments, and maintain lodges for themselves and visiting pilgrims. They assist pilgrims in their prayers, and are renowned for their dedication, guidance, and charity.  

References
Lore:Greenshade

is a large region which forms southwestern  . The southwest area is known as the  , which lies west of  . Northern Greenshade is known as  . Many rivers course through the land, and life abounds under its canopy. The towns  ,  , and the capital   are located here, along with many smaller settlements. The walking city   has been known to spend the spring around the center of the region. Several   ruins can still be found in Greenshade. Many   of Greenshade venerate the Wilderking.  

Greenshade is home to many tribal Bosmer, or   Bosmer, who are known for being unfriendly to outsiders and for practicing the "Rite of Theft".   Many merchants travel well-armed and stick close to major cities as a result. Old "Merchant Tunnels", which were dug so that legitimate businessmen could transport goods in relative safety, are now generally used instead for black-market smuggling and trading.  

In the  , the   of the   sought to "civilize" the region, but met resistance in eradicating widespread practices, such as   worship.  Their construction of the town of   proved controversial due to the damage it caused to the Green of Valenwood. 
 
Maps
 

Notes
"Jugged Venison" is a popular delicacy in the region. 

See Also
For game-specific information, see the ESO article.

References
Online:Trader Wanum-Neeus

Trader Wanum-Neeus is an Argonian merchant who can be found at the Trading Post in Haj Uxith on the southern Xanmeer.
 
Dialogue
He welcomes you to his shop.
:"Visitors to our ancient city are a rare commodity. Almost as rare as some of the wares I sell. Let me show you what I have available this fine day."
Online:Chef Neetizei

Chef Neetizei is an Argonian chef found in the settlement of Haj Uxith. She can be found on the southern Xanmeer behind and to the west of the Haj Uxith   Tree with other merchants.
 
Dialogue
If you speak with her, she will admit she does the best she can with her ingredients.
:"Even the best chef can only do so much with inferior ingredients. But I am grateful for what Desh-Wazei and the other farmers provide. And I do make a delicious casserole surprise!"
Online:Brewmaster Rareel

Brewmaster Rareel is an Argonian brewer found in the settlement of Haj Uxith on the southern xanmeer.  
 
Dialogue
He assures you of his skill as a brewer.
:''"In my experience, a community's success depends in large part upon the quality of its brewmaster. And make no mistake. I am the best brewmaster you'll find in this Hist-forsaken realm."''
Online:Rogue Elements

According to my research, there exists in these woods a branch of the   who do not believe in the  .   do not keep its tenets, and do not associate with others. 

I intend to find them, learn the reason behind their decision, and bring them into alignment with the  . 

We have enough troubles without rogue elements skulking through the forest. 

Meet me there.
Online:Rosalind's Orders

, 

I'm sending everyone to you. Hide them and keep them safe. Your inn is the biggest, most defensible building in town. You can post archers at the windows on the second floor and barricade the front door. 

  will make healing poultices for my guards until she absolutely can't make anymore. I'm going to try to light the signal fire so   can see what's happening here. Maybe they can send help. 

  is praying for us. He's hoping for a miracle and I won't get in his way, but the   help those who help themselves. We've all got our parts to play. 

When the guards fall back,   will help you organize a defense here. Good luck. 

—
Online:Situation Becoming Urgent

continues to woo me in a most tenacious manner. I've tried to be stern with her, but this seems to only make her more determined to have her way with me. It's most disconcerting. 

Furthermore, dear   must be nearly starving by now. She forgets to take care of herself unless I remind her. 

—