Oblivion:Spell Tomes

left|thumb|A Spell Tome
Spell Tomes is an official download for Oblivion that adds new spells, as well as the titular books from which spells can be learned simply by reading them.

:''This pack adds "Spell Tomes" to the world's random treasure. These books grant you wondrous and powerful magic spells, just by reading them! Now Mages will also gain instant benefits by treasure hunting. Friend and foe alike will bow in awe before your power. —Former Official Summary

:This pack adds Spell Tomes to the world's treasures. These books grant you powerful magic spells by reading them. —Official Summary
 

Gameplay Information
Once the download is installed, spell tomes will have a roughly 1 in 4 chance of randomly appearing in place of a scroll. They can be found in any container where scrolls may be generated (listed at Finding Scrolls). 
The tomes range in power and include both new and existing spells. Some of the new spells use previously unavailable effects, such as Fortify Skill, Resist Disease, Resist Paralysis, Resist Poison, Stunted Magicka, Resist Frost, and Summon Bear. A few of the more powerful new spells have been balanced with slightly detrimental effects (such as Sun Damage) to lower the magicka cost.

Using a spell tome for a spell that you have already learned will consume the tome and have no other effect.

Conjurer dungeons and necromancer dungeons are the best places to look. 

NPCs that have level-dependent amount of spell tomes:
When finishing Through A Nightmare, Darkly you’ll gain 6 scrolls at the end. If you have the Spell Tomes DLC installed, this is by far the most reliable way to get a specific spell tome, since you’ll get on average 1.5 possibly higher leveled spell tomes. Simply save just before speaking to Henantier after returning to Bravil. In general higher leveled spell tomes seem to be more rare. 
There is only one guaranteed spell tome; the download features a single non-respawning Conjurer who carries a single tome. This conjurer is initially located outside Fort Cedrian, but will seek you out wherever you are in Cyrodiil and attack on sight.

Containers and enemies that contain/carry scrolls (like dungeons):
The 2nd zone of Fort Rayles has two boss chests which have a high chance of spawning a spell tome. Be sure to enter from the eastern door to access these chests quickly.
Ceyatatar has three of these boss chests. The first one is easily accessed from the trapdoor on the outside. If you´ve once cleared the entire dungeon, simply save the file outside again after getting the chest. After loading the file the rest of the dungeon can now be accessed. Be sure to also save just before entering the first zone where another easily accessible boss chest is located.

New Spells
This is a list of the new spells introduced with the download and can only be learned from their respective spell tomes. There are also other tomes for spells that already exist without this download.

Alteration


Conjuration


Destruction

:A.             Spells which combine elemental damage with a weakness to that element will not work as expected. The weakness will only take effect for subsequent damage by that element and will not be affected by the damage inflicted from the initial use of the spell.

Illusion

:B.  Due to how Open spells function, Fenrick's Welcome'' can open any door up to 50 points. As a result the spell can open certain Hard locks, despite being labeled as an Open Average Lock spell.

Mysticism


Restoration

:C.    The magicka cost of the Sun Damage effect is subtracted from this spell, lowering the base cost to 50.

:D.  The cost for Magicka Vortex has been increased by 23 to account for the lack of base magicka cost for the Stunted Magicka effect, which is actually implemented as a Script Effect for this spell.
 

Existing Spells
This a list of preexisting spells that can now have a corresponding spell tome with which they can be learned from. Most of these spells can also be purchased from spell vendors, although a few spells were previously unavailable in-game and can only be learned from the tomes included with this download.


:E.    The corresponding tomes for these spells cannot be found in-game as they are not included in leveled lists
:F.     These spells previously existed in the Construction Set, but can only be learned from tomes included with this download

Notes
Many of the new spells included with the Spell Tomes download are references to Oblivion and previous games:
''Baltham's Insight'' is named after Baltham Greyman from Daggerfall's CompUSA Special Edition.
''Llivam's Reversal, Resist Paralysis and Resist Poison also appear in Morrowind.
Fenrick's Welcome is named after the spell Fenrick's Doorjam from Morrowind.
Ondusi's Escape takes its name from Ondusi's Open Door in Morrowind. The spell can be found in the Construction Set but is incomplete and not available in the game.
The spells Aundae's Aura, Berne's Aura and Quarra's Aura are named after the three vampire clans of Vvardenfell; the Aundae Clan, the Berne Clan and the Quarra Clan.
The spells Pride of Hirstaang and Karstaag's Breath are respectively named after the Hirstaang Forest and the frost giant Karstaag from Bloodmoon.
Orum's Aquatic Escape'' is named after Dulfish gro-Orum and Magub gro-Orum of Cheydinhal in Oblivion.

Several of these spells reappear in the Arcane Accessories Creation for Skyrim Special Edition.

Bugs