Netruk44/uesp-wiki-content huggingface dataset:
Online:Imperial Districts

right
The Imperial Districts are the battle-torn residential and commercial areas of the Imperial City. Each district is a combined close-quarters PvE and PvP area, with gameplay similar to that in the rest of Cyrodiil. However, Siege Weapons cannot be used in the districts. Each district has one PvP capture point located on the bridge leading to the inaccessible gates of the Palace District. There are also a limited number of PvE quests available; each district functions as a quest hub containing one story quest, and each also has one repeatable daily quest.

Every district has a small Alliance rally point which is accessed from the Alliance Base in the Imperial Sewers, as well as an access point for all alliances into one of the sewer sections. Districts also contain Trophy Vaults which can be opened by collecting a certain number of Trophies from creatures within the city, and three of the districts contain special gear Crafting Sites. Each district contains two Patrolling Horrors, powerful bosses that drop a large amount of Tel Var Stones. Only one Patrolling Horror is active at a time, however. Portals to Coldharbour are also scattered throughout the districts.

To claim a district, the attackers need to hold the capture point on the Palace District bridge for a short period of time, after defeating the attendant NPC alliance soldiers. Once a district is claimed, NPCs of the controlling faction will appear there to help guard the flag. Note that faction soldiers do not appear anywhere else within the district. Being in control of a district grants the controlling alliance the ability to respawn at that district's rally point instead of at the Alliance Base in the Sewers. It also grants a 33% increase to the amount of Tel Var Stones earned by players of that alliance while in any of the Imperial City districts (but not the Sewers). This bonus is cumulative, and stacks to 198% if one alliance controls all six districts.
 
Districts
 
 
 
 
 
 

Additionally, some parts of the city that are traditionally considered districts do not count in-game as capturable districts:
The Arcane University district is actually a Battleground and does not require the Imperial City DLC.
The Imperial City Prison is a group dungeon, and the central Green Emperor Way district is a sublocation of the White-Gold Tower dungeon.
The Waterfront District is seen from the coastlines of Lake Rumare in Cyrodiil but is inaccessible.

Notes
The district capture feature was added with Update 10. Prior to this, the city had no structured PvP objectives.
Compared to Oblivion, the districts in ESO have been rotated counterclockwise by 30°.
Online:Patch/2.0.15

Overview

The Elder Scrolls Online: Tamriel Unlimited v2.0.15 is a small incremental patch that addresses an issue with Cadwell's Silver and Gold, and Thrizzrini Arena in Reaper's March. The size of this patch is approximately 130MB in all languages.

Fixes & Improvements

Quests & Zones
Main Quest
Cadwell's Silver and Cadwell's Gold: You will no longer become blocked from completing these quests if you jump to a friend or otherwise teleport to Silver/Gold zones before you actually interact with the Light of Meridia.
''Reaper's March''
Thizzrini Arena: Arena spectators can no longer be attacked.
Online:Reinhold's Retreat

The ruin can only be accessed by activating the sconces in the lake south of Belkarth, and only during the related quest.
 right|thumb|Interior of Reinhold's Retreat
Related Quests
 

Reinhold's Retreat
Reinhold's Retreat
Hall of the Oathkeepers
Madleena Blackvein is found here with two Lamia Curares. The first room consists of a small pool with various pillars surrounding it. The staircase west of it leads towards a cave with Scaled Court Archers and Illusionists, with the door past it going to the Sanctuary.

Star-Gazer Sanctuary

Notes
Prior to the One Tamriel update, a group of four was required to initially open this dungeon, although it could then be entered and completed with less.
Belkarth Outlaws Refuge is also located within a Nedic ruin, suggesting a connection with this ancient city. This possible connection was discussed by Lady Laurent in a Loremaster's Archive Q&A.

Maps
Online:City on the Brink

City on the Brink may refer to three different quests:
City on the Brink (Dominion), the Aldmeri Dominion version of this quest
City on the Brink (Covenant), the Daggerfall Covenant version of this quest
City on the Brink (Pact), the Ebonheart Pact version of this quest
Online:Vigstrom

Vigstrom is a Nord commoner who can be found behind The Watch House in Davon's Watch. He has no unique dialogue.
Online:Kunasheeth

Kunasheeth is an Argonian commoner who can be found behind The Watch House in Davon's Watch. She has no unique dialogue.
Online:City on the Brink (Covenant)

Quick Walkthrough
# (Optional) Talk to Captain Durida at the Southern High Rock Gate or Captain Alesace at the Northern High Rock Gate, or receive quest through the Collections tab.
# Enter the Imperial City and talk to General Aklash.
# Speak with the Drake of Blades.

Detailed Walkthrough
Either speak directly with General Aklash in the Imperial City Sewers, or get sent to her by way of conversation with Captain Durida or Captain Alesace at one of the alliance gates in Cyrodiil. She will inform you that the three alliances have made it into the Imperial City and the Covenant needs your help to capture it. Offering little in the way of advice, she simply tells you to "start swinging" and sends you on your way. Helpfully, the last thing she mentions is that a woman known as the Drake of Blades is here in the sewers and that you should speak with her.

Make your way down the narrow corridors to where the Drake of Blades is resting against a wall. She does not make a sparkling first impression, but nonetheless needs your help to fight against Molag Bal here in the city. Utilizing the covert travelways put into place by alliance soldiers all over, above and below ground, she suggests that the two of you work towards that goal together.
 

Quest Stages
Online:Memorial Armory

thumb|left|Memorial Armory interior It is home to a special crafting site, where you may craft items in the Armor Master set. The interior is instanced by Alliance and is therefore safe from PvP.
Online:City on the Brink (Pact)

Quick Walkthrough
# (Optional) Talk to Captain Rythe at the Northern Morrowind Gate or Captain Veranim at the Southern Morrowind Gate, or receive quest through the Collections tab.
# Enter the Imperial City and talk to General Nesh-Tan.
# Speak with the Drake of Blades.

Detailed Walkthrough
Either speak directly with General Nesh-Tan in the Imperial City Sewers, or get sent to him by way of conversation with Captain Rythe or Captain Veranim at one of the alliance gates in Cyrodiil. She will inform you that the three alliances have made it into the Imperial City and the Pact needs your help to capture it. Offering little in the way of advice, she speaks in riddles about being outnumbered and sends you on your way. Helpfully, the last thing she mentions is that a woman known as the Drake of Blades is here in the sewers and that you should speak with her.

Make your way down the narrow corridors to where the Drake of Blades is resting against a wall. She does not make a sparkling first impression, but nonetheless needs your help to fight against Molag Bal here in the city. Utilizing the covert travelways put into place by alliance soldiers all over, above and below ground, she suggests that the two of you work towards that goal together.
 

Quest Stages
Online:Xivkyn Soulbrander

thumb|right|A male Soulbrander fishing in the Imperial City
Xivkyn Soulbranders are Xivkyn time bomb mages that are found in the Imperial City and summoned at Dark Anchors.
 

Related Quests


Skills and Abilities
thumb|right|A Xivkyn Soulbrander casting Void
;Entropic Flare: A basic ranged attack that does moderate magic damage.
;Void: The enemy summons a purple orb from the sky that explodes when it hits the ground splitting into three projectiles dealing moderate magic damage. This skill then sends out magic AoEs across the floor called Void Bursts. This attack can be interrupted or simply avoided.
;Void Burst: These AoEs are released after Void lands, the smaller AoEs deal moderate magic damage.
;Winter's Reach: The enemy releases an icy whirlwind in the direction it is facing. This whirlwind does moderate frost damage and roots all players that it hits. Root effect passes through block, and can be escaped by roll dodging. This attack can be interrupted to set the enemy off balance or simply avoided.
;Magelight: The enemy summons a mote of magelight, revealing stealthed and invisible players around itself for 5 seconds. Exposed players cannot return to stealth or invisibility for 3 seconds.
;Annulment: The enemy casts a protective ward and gains a damage shield.
Online:Xivkyn Dreadweaver

thumb|right|A Dreadweaver in the Imperial City
Xivkyn Dreadweavers are generic Xivkyn fear mages found in the Imperial City or at Dark Anchors.
 

Dialogue
At the Unfinished Dolmen, Dreadweavers can be heard when summoned.
:Xivkyn Dreadweaver: "Spill the blood of the innocent! Desecrate the stones!"

Skills and Abilities
;Ice Arrow: A basic ranged attack that does moderate frost damage.
;Aspect of Terror: The enemy casts a spell that does moderate magic damage and fears the player for a short time, in which they cannot move or perform any actions. This effect passes through block, and players can break free from it. This spell can be interrupted to set the enemy off balance, or avoided using roll dodge.
;Shadow Cloak: If the target is in close proximity to the Dreadweaver, they will turn themselves invisible and move to a better location and set the player off balance.
;Dark Shade: The enemy summons a shade version of itself to attack a player. The shade's attacks inflict Minor Maim, reducing the player's damage done by 15% for 4 seconds. The summon will die if the Dreadweaver is killed.
;Summon Burdening Eye: The enemy summons a Burdening Eye that moves toward the player.
;Stare: If the Burdening Eye touches the player, it explodes, temporarily rooting the player in place and doing moderate magic damage.
;Magelight: The enemy summons a mote of magelight, revealing stealthed and invisible players around itself for 5 seconds. Exposed players cannot return to stealth or invisibility for 3 seconds.
Online:Shansi-sa

Shansi-sa is a Khajiit perched atop the central pillar in the Rawl'kha Outlaws Refuge. He can only be seen from a distance.
Online:Ghadar

Ghadar is a Khajiit member of the Mages Guild and part of Telenger's team found at the Falinesti Autumn Site. He's standing on top of a boulder on the western rim of the canyon where he keeps an eye on the goings on below.

:"Welcome to the Falinesti Autumn site. Ghadar is surprised, you are just as Telenger described you. This one is working with the great mage to study the site."
Online:City on the Brink (Dominion)

Quick Walkthrough
# (Optional) Talk to Captain Mulamurr at the Eastern Elsweyr Gate or Captain Sireril at the Western Elsweyr Gate, or receive quest through the Collections tab.
# Enter the Imperial City and talk to General Nedras.
# Speak with the Drake of Blades.

Detailed Walkthrough
Either speak directly with General Nedras in the Imperial City Sewers, or get sent to him by way of conversation with Captain Mulamurr or Captain Sireril at one of the alliance gates in Cyrodiil. He will inform you that the three alliances have made it into the Imperial City and the Dominion needs your help to capture it. Offering little in the way of advice, he simply tells you that "this is a numbers game" and sends you on your way. Helpfully, the last thing he mentions is that a woman known as the Drake of Blades is here in the sewers and that you should speak with her.

Make your way down the narrow corridors to where the Drake of Blades is resting against a wall. She does not make a sparkling first impression, but nonetheless needs your help to fight against Molag Bal here in the city. Utilizing the covert travelways put into place by alliance soldiers all over, above and below ground, she suggests that the two of you work towards that goal together.
 

Quest Stages
Online:Captain Veranim

Captain Veranim is a Dark Elf officer of the Ebonheart Pact found at the Southern Morrowind Gate, at a tent west of the stables.
 

Related Quests


Dialogue
During the quest:
:''"Our conquest of the Imperial City is underway, soldier. Are you prepared to do your part?""'
:How can I help?
:''"That's the spirit! Our sappers have established a forward base in the city's sewers. The position is defensible, but they need more troops. The Daedra are dug in like hoarvors, and the Covenant and Dominion are making steady gains."
:Where is this base?
:"Here, I'll mark it on your map. Report to General Nesh-Tan when you arrive. She can give you a more thorough briefing. With your help, the city will be ours soon. Three protect you."
:I'll make my way to the base and report in to the general.

Speaking with her again:
:"Speak to General Nesh-Tan. She'll tell you everything you need to know. Good luck."

After the quest:
:"Are you headed back to the Imperial City? Slay a few of those filthy Aldmeri fetchers for me."''
Online:General Aklash

General Aklash is an Orc officer of the Daggerfall Covenant found at their base in the Imperial Sewers.
 

Related Quests


Dialogue
:''"This is it, soldier! This is what we've been fighting for—the crown jewel of Cyrodiil, the glorious Imperial City! Not so impressive, huh? Sadly, our base in the sewers here is the only part of the city that isn't overrun by gods-damned Daedra."''
Online:General Nedras

General Nedras is a Wood Elf officer of the Aldmeri Dominion found in their base located inside the Imperial Sewers.
 

Related Quests


Dialogue
:''"I tell you, soldier, a city like this … it's just foul. The stench in these sewers—what have these people been eating?  Hate to say it, but it might be better to let it go to Oblivion. Mind you, those aren't my orders, though."''

City on the Brink
:
Online:Scouting the Arboretum

Quick Walkthrough
# Examine the Scouting Board.
# Use the ladder-works in the Alliance Base to reach the Arboretum.
# Raise the Alliance Banner at the rally point.

Detailed Walkthrough
Accept the quest from the scouting board in your alliance base and find the ladder that leads to the Arboretum. Once you are in the city proper, look for the flag post on the roof near the trap door you just exited. Initially it will be a blank white flag, but interacting with it will raise the flag of your alliance in its place, completing the quest.
 
Quest Stages
Online:Scouting the Arena District

Quick Walkthrough
# Examine the Scouting Board.
# Use the ladder-works in the Alliance Base to reach the Arena District.
# Raise the Alliance Banner at the rally point.

Detailed Walkthrough
Accept the quest from the scouting board in your alliance base and find the ladder that leads to the Arena District. Once you are in the city proper, look for the flag post on the roof near the trap door you just exited. Initially it will be a blank white flag, but interacting with it will raise the flag of your alliance in its place, completing the quest.
 
Quest Stages
Online:Scouting the Elven Gardens

Quick Walkthrough
# Examine the Scouting Board.
# Use the ladder-works in the Alliance Base to reach the Elven Gardens District.
# Raise the Alliance Banner at the rally point.

Detailed Walkthrough
Accept the quest from the scouting board in your alliance base and find the ladder that leads to the Elven Gardens. Once you are in the city proper, look for the flag post on the roof near the trap door you just exited. Initially it will be a blank white flag, but interacting with it will raise the flag of your alliance in its place, completing the quest.
 
Quest Stages
Online:Scouting the Memorial District

Quick Walkthrough
# Examine the Scouting Board.
# Use the ladder-works in the Alliance Base to reach the Memorial District.
# Raise the Alliance Banner at the rally point.

Detailed Walkthrough
Accept the quest from the scouting board in your alliance base and find the ladder that leads to the Memorial District. Once you are in the city proper, look for the flag post on the roof near the trap door you just exited. Initially it will be a blank white flag, but interacting with it will raise the flag of your alliance in its place, completing the quest.
 
Quest Stages
Online:Scouting the Nobles District

Quick Walkthrough
# Examine the Scouting Board.
# Use the ladder-works in the Alliance Base to reach the Nobles District.
# Raise the Alliance Banner at the rally point.

Detailed Walkthrough
Accept the quest from the scouting board in your alliance base and find the ladder that leads to the Nobles District. Once you are in the city proper, look for the flag post on the roof near the trap door you just exited. Initially it will be a blank white flag, but interacting with it will raise the flag of your alliance in its place, completing the quest.
 
Quest Stages
Online:Scouting the Temple District

Quick Walkthrough
# Examine the Scouting Board.
# Use the ladder-works in the Alliance Base to reach the Temple District.
# Raise the Alliance Banner at the rally point.

Detailed Walkthrough
Accept the quest from the scouting board in your alliance base and find the ladder that leads to the Temple District. Once you are in the city proper, look for the flag post on the roof near the trap door you just exited. Initially it will be a blank white flag, but interacting with it will raise the flag of your alliance in its place, completing the quest.
 
Quest Stages
Online:Robhemad

Robhemad is a Redguard member of the Stonefire Cult trio that opened a Dark Anchor in the city of Arenthia.
Online:Slays-No-Dragons

Slays-No-Dragons is an Argonian member of the Stonefire Cult trio who opened a Dark Anchor in Arenthia.
Online:Nero Rosentius

Nero Rosentius is an Imperial member of the Stonefire Cult and part of the team who summoned a Dark Anchor in the city of Arenthia.
Online:Scout Jerae

Scout Jerae is an Imperial member of the Legion of the West Weald encountered inside the temple located in the city of Rawl'kha.
 

Related Quests
Online:Ufthag

Ufthag is an Orc member of the Stonefire Cult found in the city of Dune. He, Kraval, and Roltilmo are guarding the way to the local shrine of Jode.
Online:Titan Djanax

Djanax on patrol|thumb|right
Titan Djanax is a Daedric Titan serving Valkynaz Seris inside the Reaver Citadel Pyramid. It is fought near the entrance, and Gathwen will comment ''"Jode's bones! What is that thing?"'' when she sees it.
 

Related Quests
Online:Dwemer Style

The Dwemer Style is a crafting skill that can only be learned by reading the book  Crafting Motif 15: Dwemer Style or its individual chapters. These chapters (or rarely the entire book) can be looted from dwemer pots and dwemer urns, usually found in Dwemer Ruins (though they can be found in other locations).  Learning this style requires a rank of 9 or higher in Metalworking, Tailoring or Woodworking.

Crafting Dwemer items requires a  Dwemer Frame. Dwemer Frames can refined from ten pieces of  Dwemer Scrap, which can drop from automatons. Like all styles, it is purely cosmetic. Items will have the same stats regardless of the style you use.

It was made available in the Crown Store for   on  .

Dwemer Furnishings
Also known as Old Dwarven, these furnisnings are crafted using Dwemer Frame  

Dwemer Furnishings

Sets
The following items are in the Dwemer Style:
Strength of the Automaton

Armor


Weapons and Shields


Gallery
Online:Namu

Namu is a Khajiit spirit encountered in the temple located in the city of Rawl'kha. She was the mother of the two current Lunar Champions Khali and Shazah.
 

 
Related Quests


Quest Related Events
The vision:
:Khali: "Come out and face me!"
:Khali: ''"What's going on here?"
:Namu: "You draw your swords when you're frightened, Khali. Just like when you were a little girl."
:Khali: "Mother? Is that you?"
:Namu: "Even as a cub, you were filled with such anger. After I died, that anger grew. Now, you laugh and curse in turn."
:Khali: "Mother, Namu... we lost you so long ago. And you were gone so much. Why are you here?"
:Namu: "I know, Khali. But you and Shazah had each other. A bond that transcends your rage. Now, face your pasy. Face my rage. Pray at the lunar shrines."
:Namu: "Know what has come before. That you may face what lies ahead at Moonmont. Channel your passion, Khali. Protect your sister, and our people. Become what you were born to be."
:Khali: "Wait! Don't go!"

After praying at each shrine:
:Sergeant Foldor: "Captain, you have to pull back! There's too many of them!"
:Namu: "Get my daughter out of here, Sergeant! I'll hold them off."

:Namu: "Die, Colovian dogs!"
:Namu: "Is this all you've got, you bastards? Come at me!"

:General Quintilius: "Hah. They sent a house cat to fight their battles. Desperate failure."
:Namu: "Khali... Shazah... be safe ...."''
Online:Deejeeta

Deejeeta is an Argonian berserker located at the challenge grounds in Haj Uxith. He is the champion for both of Haj Uxith's factions and will fight you if you take a side in the debate.
 

Related Quests


Dialogue
If you sided with the scholars, he shouts:
:Deejeeta: "I fight for the warriors! The Hist tree must endure!"

If you sided with the warriors, he says:
:Deejeeta: ''"I fight for the scholars! The Hist tree's suffering must end."''
Online:Magistrate Bogtro

Magistrate Bogtro is a Xivilai found at the Court of Contempt. He is guarding the Hall of Judgement, which contains the cells holding Malkur Valos' fellow conjurers.
 

Related Quests


Dialogue
:Malkur Valos: "Oh, good. A guard. And I thought this was going to be boring."
:Magistrate Bogtro: "The guilty are drawn to us like torchbugs to honey. Come and be judged, mortals."
Online:Sergeant Foldor

Sergeant Foldor is a Wood Elf spirit encountered inside the Rawl'kha Temple located in Rawl'kha.
 

 
Related Quests
General:Elderscrolls.com Archive/Screenshots

This page contains text from the old Screenshots section of the official site. Some of this information was unique and not found in any of the games, and is therefore listed here to be used as a reference in lore articles.

thumb|right
''Guar (g'war): The domesticated guar represents milk, meat, leather, and transport for Vvardenfell's settled Velothi ranchers and Ashland nomads. In its natural state, the aggressive and territorial wild guar is hunted for meat and hides, and the larger feral tiger guar is a highly prized game animal for noble huntsmen.
 

thumb|right
Smart travelers pay a few extra drakes and hire a gondola for sightseeing in Vivec. Negotiating the bewildering canton bridges and markets on foot is difficult, and locals are wary of strangers. Instead, tip well, and ride comfortably as a friendly gondolier acquaints you with local sights and stories of Vivec City.
 

thumb|right
Don't miss The Ministry of Truth, the ancient sky-citadel of the Temple Ordinators, the guardians of Temple law and doctrine. Suspended above the High Fane Precinct by the will of Morrowind's living god, the poet-warrior Vivec, this fortress and prison is an ever-present reminder of the temporal power of the Tribunal faith.
 

thumb|right
Though books and broadsheets of local interest are available from Guild printers and booksellers, cheap editions of Gidan's LANDS OF EASTERN MANKIND and THE TRAVELS OF SIR SIENNE OF JEHANNA can be found in market stalls and second-hand stores.''
Online:Paratius

Paratius is an Imperial necromancer and a member of the Stonefire Cult cell that infiltrated the settlement of Greenhill.
 
Related Quests


Dialogue
Enter Tashpir's House and you'll find Paratius standing in front of the fireplace on the ground floor.
:Paratius: "Get out of here!"