Netruk44/uesp-wiki-content huggingface dataset:
Lore:Arthenice Belloq Answers Your Questions

"Are the   their own race of man?" – CodyWatsonDCI

  says, "If not their own race, the Reachmen are definitely their own breed. In blood they are closest to the  s, but with other tribes mixed in, as they will kidnap the children of every mortal race and interbreed with them. This is, perhaps, the only way in which they are tolerant of outsiders."


"Where do the  s come from? Are they, too, a twisted descendant of  ?" – p4r4digm

Arthenice Belloq says, "The hagravens are abominations. Their eyes are flat and dead, and they live only for injury and domination.   clans do not revere them so much as placate them, and they are hated even by their hag-husbands. Where do they come from? They come from our worst nightmares."


'''"A fellow Breton seeks knowledge from one who has undergone a harrowing experience and come out victorious. Your account and others mention the Reachmen's wanton veneration of demented   lords like   and  , but I've also heard references to ' ,' and have heard rumors that the Reachmen sometimes keep amulets or statues depicting the  . Did you personally witness any instances of Reach religious practice that didn't involve veneration of Daedra or human sacrifice, or is it just the hopeless romantic in me grasping to find some humanity and nuance in the tribes of the Reach? Divines keep you, kinswoman." – Bardon of Clan Crimthann, hamlet of  , Kingdom of  '''

Arthenice Belloq says, "The clan that held me, the  , are primarily worshipers of Namira, though I sometimes heard them utter oaths naming other Daedra Lords. The only active reverence I witnessed among the Reachmen was for  . That said, the clan did possess other strange totems, ancient fetishes I couldn't identify. They were never named within my hearing, and I never asked about them."


'''"The Reachmen seem to view the Daedra, specifically the Daedric Princes, as the 'Old Gods' and therefore revere them while scorning the  , which are almost demonic in their eyes. These Old Gods are also associated with their chaotic nature magic, which I have always found interesting while studying them in my travels. They especially venerate  , Namira, and Hircine among others. Why are the Princes so associated with nature for the Reachmen? And what about their view for other ones such as  ,  , and  ?" – Eis Vuur Warden, Wayward and Contract Scholar'''

Arthenice Belloq says, "I believe the Reachmen associate the Princes with nature because they are tribal barbarians, and brute nature is all they know. They disdain civilization and the civilized, which I think is why they have no use for the more 'sophisticated' Princes such as   and  . Subtlety and nuance, they believe, are for the weak."
Online:Witchman Armor

Witchman Armor is an overland set that drops in The Rift. It cannot be crafted. Pieces are Barbaric Style in Medium Armor.

Bonuses
 
2 items: Adds   
3 items: Adds 3-129   and   
4 items: Adds   
Pieces
The set consists of medium armor and jewelry in all slots, as well as weapons and shields of all types.

Drop Locations
 

Notes
This set was previously known as Shrouded Armor.
Lore:Guimard

is an aristocratic family of   that claims to have resided in   since the port was founded in  , three years after the fall of  .   Though earlier accounts of the family are purportedly locked away in their castle vaults, they were publicly documented when High Rock entered into the   in  . A citation in the   made by Empress   mentions "Barron   of ye Rivver Banke".  

Baron-Captain   sailed in the   in  .  Baroness   is remembered for defending   against the  s in   (a victory celebrated on "Sovereignty Day" in High Rock).   The exploits of Baron   during the second sacking of Orsinium in   resulted in the lands of House Guimard being recognized as a duchy.  Evermore was sacked in  , and the royal family was left without an heir. Duke   led the   in the charge that eventually retook the city. As a result, he was elected to the throne by the nobles of Bangkorai and became King Blaise of Evermore.

Blaise's son   married  , niece of King   of  , and they ascended to the throne upon Blaise's death in  . Eamond and Arzhela had two children,   and  ,  although both were thought to have been killed along with their father in   when the   attacked Evermore. Adrien was briefly raised to unlife by   influence before his burial, and Elara lingered in the  , kept alive by   to replace him as the next  , although it is unknown if she survived the ritual. Arzhela subsequently assumed the throne, and prevented Evermore from falling to either the Reachmen or the Empire. 

Famous Members
Queen  
King  
King  
Baroness  
Baron  
Barron  
Baron-Captain  

See Also
 
 

References
Lore:Belkarth

(also known as Belkarth Guard) is a town in eastern  , located in the center of Lower  .  It is a trading hub for the region due to its location on the highway between   and  , and is notorious for attracting scoundrels and wanderers.   Despite its multiculturalism, the town possesses typical   architecture. 

 

History
Merhtic 
The ancient Nedic city of   was once located at the site of modern Belkarth. It was already a nearly-forgotten ruin when the  s arrived in Craglorn. Emperor   heard rumors of great treasure hidden within the abandoned city, and ordered it to be buried beneath the ground when his armies failed to find anything of value. 

Belkarth was home to the  , a group of academics who studied the constellations. The organization rose to prominence in   following the conclusion of the  , when the constellations fell to   above the skies of Craglorn and took on mortal forms as  s. These powerful beings were thought to be the result of the experimentation of ancient Nedes, who used   to harness the power of the stars. However,   quickly launched an attack on the three Guardian Constellations, hoping to corrupt them and use their power to remake   in his image.   and   both fell when the Serpent reached their  s, but   managed to go into hiding by bringing her Apex Stone to Reinhold's Retreat and posing as a mortal named  . 

Hara appeared in Belkarth and took effective control of the Star-Gazers with her knowledge of the situation. Hoping to find champions to fight back against the Serpent, she sent heralds all across Tamriel to call for the aid of brave heroes and offer transport to Belkarth. Both the   and   set up temporary guildhalls at the observatory during this time. With the help of the  , Hara managed to prevent both the Warrior and the Mage from assembling armies, although the Serpent eventually found her Apex Stone, forcing her to reveal her true identity after being rescued from his influence. The news of a Celestial in Belkarth drew the attention of the  , who helped save the Warrior and the Mage before ultimately defeating the Serpent. 

The settlement was still in existence during the  , when it was known as Belkarth Guard. It was ruled by Princess Modka. It had a rivalry with  .  It was neighbored by several settlements, including   to the west, and   to the northwest,   to the southeast, and   to the southwest.  
 
References
Online:Necropotence

Necropotence is an overland set that drops in Rivenspire. It cannot be crafted. Pieces are Argonian Style in Light Armor.

Bonuses
 
2 items: Adds   
3 items: Adds   
4 items: Adds   
Pieces
The set consists of light armor and jewelry in all slots, as well as weapons and shields of all types. Unique pieces include:
, the quest reward for Crimes of the Past
, a unique drop from Leidmir Corpse-Caller
, the quest reward for A Change of Heart
, the quest reward for Under Siege
, a unique drop from Miremonwe Spellslinger
, the quest reward for The Blood-Cursed Town
, a unique drop from Desuuga the Siren
, the quest reward for The Emerald Chalice
, a unique drop from Stroda gra-Drom

Drop Locations
Online:Darkstride

Darkstride is an overland set that drops in Rivenspire. It cannot be crafted. Pieces are Thieves Guild Style in Medium Armor.

Bonuses
 
2 items: Adds   
3 items: Adds   
4 items: Adds   
Pieces
The set consists of medium armor and jewelry in all slots, as well as weapons and shields of all types.

Drop Locations
Online:Way of Air

Way of Air is an overland set that drops in Craglorn. It cannot be crafted. Pieces are Yokudan Style in Medium Armor.

Bonuses
 
2 items: Adds   
3 items: Adds   
4 items: Increases the radius you can detect Sneaking enemies by 2 meters. 
5 items: Adds   

Pieces
The set consists of medium armor and jewelry in all slots, as well as weapons and shields of all types. Unique pieces include:
, a quest reward from The Warrior's Call
, a quest reward from The Missing Guardian

Drop Locations
Online:Skarath of the Many

Skarath of the Many is an Iron Orc found in the Valley of Scars. He is accompanied by Fenn and Teva, armored welwas, and will summon endless waves of Iron Orcs from nearby tents while in combat.
 
Related Quests
Online:Fenn

Fenn is a big welwa found in Valley of Scars along with Skarath of the Many and Teva.
Online:Teva

Teva is a big armored welwa found in Valley of Scars, just north of the wayshrine. You might not notice Teva immediately because it is resting inside the ruined watchtower. Teva and Fenn are companions to Skarath of the Many.
Online:Oruzkad

Oruzkad is a nirncrux-infused troll being controlled by Runescriber Kulth in Upper Craglorn.
 
Related Quests
Online:Lakorrah the Matron

Lakorrah the Matron is a giant scorpion matron found inside Fearfangs Cavern in Upper Craglorn. She needs to be defeated during the related quest, and must be killed along with Sepilisk to clear the delve.
 
Related Quests


Achievements
There is one Achievement associated with this creature:
Online:Takara the Eggbearer

Takara the Eggbearer is a wamasu found inside the Sunken Lair cave in Upper Craglorn.

 
Related Quests
Online:Orders from Regent Elska

members working in the cave system known as  : Double your efforts! We need the new infrastructure complete before we can begin the next phase of the operation.

Finish building the scaffolds. Get the food and weapon stores in place. And remove the bear carcasses from the cave! They look disgusting and they are starting to smell terrible.

Just remember to avoid the  s. They have trouble distinguishing friends from foes. And unless you have specific business there, stay away from the spawning pools in the back.

— , Regent of Fanged Fury
Lore:A Prayer to the Serpent

, hear my prayer!

Oh, Serpent, who descends from the sky, listen to my unworthy voice and raise me up.

Oh, Serpent, who sheds the Worldskin to return us to a simpler, better time, hear my humble words and make a place for me in your nest.

Oh, Serpent, who undulates with power and glory, accept my offering and grant me your venomous blessing.

Celestial Serpent, hear my prayer!
Lore:Saradin's Diary

My father and   spent another day and most of the night in the catacombs beneath  . They share a fascination for the dark arts, but sometimes I wonder if their friendship isn't too complicated. Father bears such a burden as the   High King, and I fear that every time he asks Virmaril for advice he passes a bit of that burden onto my beloved.

 

We haven't told father of our love as yet, but Virmaril assures me that he will ask father for my hand in marriage in the very near future.

 

Father was furious. Despite his long friendship with Virmaril, he wasn't at all happy with the idea of his beloved daughter marrying a  . I'm heartbroken over this, but I must remain strong. I am the High King's daughter, after all, and I have a duty to my father and my people. No matter how much this outcome pains me. And poor Virmaril. I've never seen him look so … shattered.

 

I'm going to marry King  . Father arranged the marriage to help strengthen ties with Kestic and the northern clans. I still have powerful feelings for Virmaril, but I have to put them behind me. Our love is forbidden, and this marriage will make the Nedic clans stronger. I wonder if Virmaril has moved on with his own life yet?

 

The barbaric  s gather at our doors. I saw Virmaril and father together today. They both seemed worried. Oh, they try not to let it show, but I know them both so well. Virmaril says he has a plan to repel the invaders. He thinks father will support the idea. They just need to convince the other Nedic kings.

 

Virmaril was watching me throughout tonight's feast. There was a … hunger … in his eyes that I hadn't seen before. Perhaps I'm imagining things, but I could swear that Virmaril had no thoughts about invaders or armies or wars this night. He only had eyes for me.

 

Virmaril came to me in the royal chambers. I was hesitant to talk to him at first, but I didn't want to seem distant. He told me that he still loved me. Asked me to run away with him. I laughed at the idea, assuming he was joking. But I could see in his eyes, his feelings for me were as strong as ever. I turned away before my own emotions betrayed me.

 

Virmaril was cold today, distant. When I asked if he was well, he just said that I had helped him decide his next course of action. As soon as the meeting of the council of kings is over, I'll find Virmaril and apologize. I never meant to hurt him.

I'm sure he'll understand.
Online:Sunken Lair

It is inhabited by wamasu, which are being bred by the Scaled Court. Giant Scorpions, wormmouths and daggerbacks wander the fields outside the lair.
 

Related Quests
 
 
Achievements
There is one achievement associated with this location:
Online:Jerina

Jerina is an Imperial prisoner found in Serpent's Nest. She is among those being used by the Scaled Court to create mantikora. You will need to rescue her during the related quest.

 
Related Quests
Online:Regent Boward

Regent Boward is a Nord leader of the Scaled Court found in Serpent's Nest. He is responsible for overseeing the creation of mantikora. You will only ever see him at the conclusion of the related quest, when Regent Cassipia orders him to halt the project.

 
Related Quests
Online:Severa Mamilus

Severa Mamilus is an Imperial profiteer found at the Crossroads Encampment. She sells random coffers of armor at either CP 100 or 150.
 

Dialogue
When spoken to, she enthusiastically says one of the following:
:"Got something to sell? Well, we put the "profit" in "profiteer!""
:''"You know the great thing about used armor? It's pre-ventilated!"
:"We've got all kinds of goods for sale! Only... slightly used."
:"Why go to Cyrodiil when we can bring Cyrodiil to you? Have a look!"
:"All these weapons have stories. I don't know any of them, but I'm sure they must be very interesting."''
Online:Scaled Court Defector

Scaled Court Defectors are companions found following other players in several quest-related places in Upper Craglorn. They take the place of Regent Cassipia or Little Leaf to ensure you don't see multiple copies of the same person. 
 
 
A Scaled Court Defector replacing Little Leaf.
 
Related Quests
Lore:Scorpion Observations

The   of   have a different physiology from their  , more mundane cousins. In addition to their great size and power, they give birth by laying eggs in nests instead of experiencing live births and carrying their young on their backs. I'm sure this has something to do with the sheer size and number of offspring the adult scorpion matron can produce at a time. Still, these sorts of differences make for amazing and interesting study.

For this part of the project, I have chosen a powerful scorpion matron who commands the nesting grounds deep inside  . Her brood will provide exactly the predatory traits we require for this stage of the alchemical process. When combined with the traits provided by the mighty   eggbearer and the flawless   matriarch, the scorpion material will increase the power of the mantikora in ways I can barely imagine!

I've collected the first of the matron's eggs. The material within each shell should infuse the spawning pools with traits that will easily be passed on to our new creature. I wonder, are any of the Serpent's other regents having as much success as I am? I think not! Perhaps when the mantikora progenitor emerges from the spawning pools, the Serpent will award me with command of the entire Scaled Court. That seems like a fair exchange for the work I have accomplished here.

— , Regent of Wriggling Nightmares
Online:The Serpent's Blade

Deadly  ,

  smiles upon you, honored warrior! As always, I am in awe of your skill with blade and shadows. I understand that you have also been blessed with a slither of snake companions that fight alongside you. How envious I am of your place in the master's eyes.

I have a favor to ask of you, mighty Visskar. I need someone to guard the approach to  . To protect the path and keep our enemies at bay. You were my first and only choice for this important assignment. Keep the way safe and the Serpent will reward you a hundredfold!

 , Regent of Serpentine Strategems
Online:The Serpent's Song

As Vizier of Slithering Visions, I watch for omens and signs directly or indirectly associated with the  . It is my duty and privilege to interpret the messages of our master for the  —no matter how he deems to send them to us.

Within the depths of the  , I encountered an amazing sight. The   sisters (at least, I assume the creatures are related) known as  ,  , and   broke into religious song and have been singing almost non-stop since our arrival here. I have yet to interpret their distinctive language, but I am certain that the song praises and honors the Celestial Serpent.

Are they praying to the Serpent? Asking for something specific? Perhaps they are simply basking in the glory of the Serpent's presence in our world. Whatever the case, these lamias can use their song to call upon powers that can only be gifts from the Serpent. They can summon snakes to fight for them. They can call down lightning from the sky. And I've seen them turn the water around them into poison in order to defend their territory.

I need to continue to study these creatures to learn more about their connection to the Serpent.

— , Vizier of Slithering Visions
Online:Scaled Court

The   are a faction aligned with the  . They emerged across   after the constellations ominously vanished from the night sky.  
 

Members
 

Locations
 
 
 
 
 
 
 
 
 
 
 

Related Quests
 
 
 
 
 
 
 
 
 
 
 
 

See Also
Books
Online:Crooked Cadsu

Crooked Cadsu is a Dark Elf merchant who runs a general goods stall, The Snatch and Grab, located near the steps at Dragonstar Arena.
 
Dialogue
His goods were most certainly not acquired honestly.
:''"Do me a favor and don't ask where my goods come from. I'm a terrible liar."

:"Best lighten that purse before someone puts a hole in it. Let's make a deal!"

:"Want to see what I have for sale? Of course you do!"

:"Don't believe everything you may have heard. My goods certainly did not fall off the back of a caravan wagon."''
Online:Logdotha

Logdotha is an Orc chef who runs a mobile kitchen in a camp near Dragonstar Arena. 
 
Dialogue
She encourages you to order some food.
:''"Grab a bowl and find a spot. You won't be able to conquer the Arena on an empty stomach."

:"No utensils required! We don't stand on ceremony here. Dig in!"

:"Another champion in the making, eh? Better eat up if you want to do your best."

:"My nan always said that a starving bear will eat itself. I say it's better to eat someone else. Am I right?"''
Online:Kazbur the Wanderer

Kazbur the Wanderer is a Khajiit merchant who can be found in the foyer of the Dragonstar Arena.
 

Dialogue
He says one of several things when you speak to him.
:"More brave souls here to compete in the battles? Let this one sell you something before anything too terrible happens to you."

:"Ah, more fodder for the arena! This one would wish you luck, but what would it matter? But enough of this sadness. Let me show you my wares."

:"This one has exactly what you need. Take a look and see for yourself."

:"You again? This one was sure he watched you die in the last bout. Well, Kazbur is happy to see he was wrong. And Kazbur is even more happy to take some of your gold!"

:"Kazbur suggests you leave immediately. All you will find here is horrible, horrible death. Of course, no one ever listens to Kazbur. Since you cannot take your gold with you, this one suggests you buy something expensive."
Online:Chefs & Brewers

Chefs & Brewers 
  Chefs & Brewers are vendors who sell cold cooked food and drinks. 

For the list of vendors who sell only food, see Chefs page. For the list of vendors who sell only drinks, see Brewers page.
Online:Victory Tavern

The book A Tale of the Dauntless Bananas can be found here, beneath the banner of the Dauntless Bananas player guild. It was added as part of the Tamriel Together contest.
 
Vendors and Patrons
Athrahgor  
Hilan  
Iinel 
Maladdiq  
Rolion
Sebazi 
Taari

Gallery
Online:Highlands Glory Inn

Vendors and Patrons
Clotylda Emard
Ikran 
Lozotusk  
Mokhul  
Renald Voirol
Rohzika  

Gallery
Online:Fighters Guild (Tal'Deic Fortress)

An advanced safebox can be found within.thumb|right|Interior
 
Residents
Grugues
Online:Mages Guild (Tal'Deic Fortress)

An advanced safebox can be found within.thumb|right|Interior
 
Residents
Ahuziq  
Gariasa Areleth  
Rianne
Online:Jambi

thumb|right|Jambi (old appearance)
Jambi is a Redguard merchant who can be found traveling on the road between Bergama and Leki's Blade accompanied by a Caravan Guard and a Caravan Horse.
 

Dialogue
If you approach him, he says:
:''"Much of Leki's Blade supplies come from Bergama. Who do you think is responsible for making sure they get their supplies?"''
Online:Tracking the Butcher

My current bounty focuses on the legendary terror of the  , the   known as  . He leads a band of raiders and marauders who regularly terrorize travelers who venture too close to Iron Orc territory. The   has hired me to find the Butcher's hiding place and put an end to his activities.

 

A captured Iron Orc finally revealed a few of his secrets after a prolonged session with my hunting knife. I now know where I can find the Butcher. I also learned that he's changed his tactics as of late. Instead of attacking travelers and killing them all before looting their possessions, he and his band have starting taking live captives.

My prisoner expired before I could determine what the Butcher wanted living captives for, but I can't imagine it's for anything good. Something tells me that a quick death is   to becoming guests of the Iron Orcs.

 

I made my way into the Valley of Scars, barely avoiding the multitude of Iron Orcs that seem to fill the area. I only had to kill a few of the vile creatures, as my skill at stealth and avoiding detection is certainly more than adequate to fool these brutal savages.

I found the Butcher's camp, tucked into a side alcove in the valley. I can hardly believe it, but the Iron Orcs seem to have trained trolls to serve them in some capacity. Long after this bounty has been collected, the thought of Iron Orcs leading trolls into battle will haunt my nightmares. But even worse, I've discovered why the Butcher has been taking prisoners—he's feeding them to the  s!

Well, this outrage must not go unanswered. Bounty or no, the Butcher has made this personal. I will actually take pleasure in removing the foul monster's head from his shoulders. Provided, that is, I can get close enough to do the deed.

 

The Iron Orcs spotted me before I could reach the Butcher. Now I'm trapped and cornered, waiting for the inevitable end. It won't be long before the Iron Orcs reach me. I plan to die fighting, as I have no desire to be fed alive to the Butcher's trolls. I just pray I have the strength to accomplish that plan.