Netruk44/uesp-wiki-content huggingface dataset:
Online:Stonetalon Sentry

Stonetalon Sentries are sentries with the Stonetalon Clan who are patrolling Northwind Mine. If they see you while you're wearing a Northwind Disguise, your disguise will disappear.
Online:Stonetalon Shaman

Stonetalon Shamans are shamans associated with the Stonetalon Clan, who are invading the Rift.
 

Related Quests


Skills and Abilities
;Coiled Lash: A basic ranged attack that does minor magical damage.
;Quick Strike: A basic melee attack that does minor physical damage.
;Summon Aura of Protection: The enemy summons an Aura of Protection totem that gives allies inside increased resistance to damage. The totem can be destroyed in five hits from any source, or one heavy attack. Destroying the totem will stun all enemies nearby.
Online:Stonetalon Thornslinger

Stonetalon Thornslingers are archers of the Stonetalon Reachman clan. They are located at Northwind Mine, and appear in the Secluded Sewers during Thieves Guild heists.
 

Related Quests


Skills and Abilities
;Quick Shot: A basic ranged attack that does minor physical damage.
;Arrow Spray: The enemy shoots a spray of arrows in the direction it is facing as indicated by a red cone. This attack does moderate physical damage as well as snares all enemies hit. This attack can be interrupted to set the enemy off balance or simply avoided. Blocking also prevents the snare and reduces the damage.
;Volley: The enemy fires continuously at an area as indicated by a red circle. This attack does moderate physical damage over time. This attack can be interrupted to set the enemy off balance or simply avoided.
Lore:Wayrest (kingdom)

The   is located in the center of the   province, at the mouth of the  , named after its capital city,  . 
 

History
First Era
Wayrest has always been seen as a rival to  , which was already well established when it first was founded as a sleepy fishing village at the mouth of the Bjoulsae River. Wayrest prospered greatly after the Fall of   in   when the commerce of all of   began to pass through its gates. Today the city can boast the largest and richest population in  . During its early years, the kingdom was ruled by the Gardner Dynasty. 
Second Era
In  , the city was besieged by a horde of  , led by  , for fifty-seven days. After the Reachmen were defeated, Wayrest, along with Daggerfall,  ,   and  , signed the first  .  During the   in   -  , Wayrest was besieged again, this time by the forces of King   of  . His army stood firm, but after the other kingdoms of the Covenant and the   sailors from   came to Wayrest's aid, Ranser and his troops were forced to retreat back to Shornhelm. 
Third Era
Emperor   and his step brother   had been kings of Wayrest before they took the throne of Empire. 

Shortly before  , Wayrest was bordered by the regions of  ,  ,  ,  , and  . During that time, it was ruled by King  .  After the Warp in the West, Wayrest became greatly enlarged, stretching from the former Anticlere to half of Gavaudon. . After Eadwyre died, his daughter   and stepson   briefly fought over the throne, but eventually Elysana won and banished Helseth and his mother,  .  

Fourth Era
In   the kingdom of Wayrest was sieged by corsairs. A spy who was infiltrating the Dark Brotherhood was given the task of assassinating King Barynia. Fearing for his life and knowing about the conspiracy against him, he made a deal with the pirates and would betray his own kingdom by leaving the city gates open for them, so they could come in and destroy the conspirators who plotted to assassinate him. The Forgotten Hero would aid the city defenders in driving off the corsairs from the city gates. It's unknown if the Forgotten Hero spared the life of King Barynia and allowed him to sail away with the pirates, or if the hero went through with the contract and ended the king's life.  

Geography
Notable city-states and regions that are part of the Kingdom of Wayrest are:
Alcaire
Dwynnen
Gavaudon
Menevia

Known Rulers
Gardner Dynasty 
King   (around  )  
King   (sometime in the  )  
King   (since  )  
King   (around  ) 
King   (before  ) 
Cumberland Dynasty 
King   (after  )  
Horley Dynasty 
Septim Dynasty 
King   (before   -  )   
King   (before  )  
King   (  -  )  
King   (  -  ) 
King   (around   - around  )  
Queen   (after King Eadwyre) 
Unknown Dynasty
King   (around  )  
Queen   (around  )  

Notes




See Also
For game-specific information, see the Daggerfall article, as well as the ESO article on the city of Wayrest.

Books






References
Online:Renrijra Maor

The   are the naval arm of the  , a band of criminals and pirates.  

Members 

|

|

|}

Locations
 
 
 
 

Related Quests
 
 
 
 
 
 
 
 
 

See Also
For historical information, see the lore article.
Online:Arcwind Point

Thallik Wormfather has fled here with Wuuthrad. He is attempting to resurrect Sinmur within the barrow. A Reachman named Lesuin is trapped in a cave up the hill to the north of the barrow.
 

Related Quests
 

Residents
Captain Hrosta
Lesuin
Notes
Arcwind Point also appeared in Skyrim.

Maps
thumb|left|A map of Arcwind Point
 

Gallery
Lore:Wrothgaria

was the main city within the unconquered territories of the   immediately prior to the  .  The mountains bordered  ,  ,  ,  ,  ,  ,  ,  , and  .  The dominant   bloodline of the region was  , and the regional deity was  .  After the Warp in the West, Wrothgaria and much of the surrounding area became a part of the kingdom of Orsinium.  
 

See Also
For game-specific information, see the Daggerfall article.

References
Lore:Greymoor

also called Black Moor  or Darkmoor,  is a settlement that dominates the center of the Tundra plains of  , immediately west of the Skyrim city of  . Fort Greymoor (originally called Black Moor Keep)  guards the strategic crossroad which connects Whiterun with  ,  , and  .  The subregion around the Keep is referred to as the   (or  ),  and the peak of   can be found to the west of the imposing fortress.   
Black Moor Keep was in existence since at least  , when it was occupied by   the Mad Alchemist while he experimented on the citizens of Whiterun, transforming them into werewolves using alchemical concoctions. When his actions were discovered, Arkasis was chased back to the keep by an angry mob and was forced to flee the hold. These events later went on to be dramatized and reimagined in an Investigator Vale novel known as The Hounds of Black Moor. 

In the early years of the  , Darkmoor was ruled by Count   and his wife. Emperor   granted Sven this title and fiefdom upon his retirement from the  .  The previous rulers there had been distant cousins to the new Count and his wife, Lady Inga.  The couple famously became the guardians of Princess  , and the future Queen of Morrowind was raised in the small Skyrim village, unaware of her birthright.  

During the   in the late  , the village of Black Moor was an active settlement, being ruled by Lord Torben. It had a rivalry with  .  It was neighbored by several settlements, including   to the southeast, and   to the east.  

By  , the ruins of Fort Greymoor had been ravaged by war, and collapsed parts of the stone walls were fortified with wooden barricades. The occupants changed regularly, with  s,  s and bandits all having occupied the ruins.  During the Stormcloak Rebellion, the fort served as a point of contention between the Imperial Legion and the Stormcloaks, with both sides struggling for control.  The Staff of Hasedoki was smuggled into Skyrim the same year,  and the Gilgar family dispatched Modig Gilgar to recover the staff, who was ambushed by smugglers intending to rob him at the road next to Fort Greymoor. He quickly dispatched them, with the Last Dragonborn arriving to the scene shortly after, being attacked by a wary Modig, whom they killed.   
 
Gallery
 

Notes

Cut files from ESO indicate that a Dark Brotherhood quest involving assassinating a "Baron Blackmoore" at his Keep for practicing dark magic was intended to be included, but was cut along with the rest of the faction's content before launch. 

See Also
For game-specific information, see the Arena and Skyrim articles.

References
Online:The Lion's Den

'''The Lion's Den''' may refer to two things:
The Lion's Den (place), a public dungeon in the Rift
The Lion's Den (quest), a quest in Bangkorai
Online:A Ritual in the Ragged Hills

Quick Walkthrough
# Talk to Amitra.
# Escort Scout Littvolk to the ritual site.
# Stop the ritual.
# Return to Amitra.

Detailed Walkthrough
You may encounter Amitra at the base of the hill east of the Ragged Hills Wayshrine. She tells you that the Worm Cult is here, and they're performing a foul ritual atop the hill at the Ragged Hills Altar. She asks you to stop the ritual.

Amitra has been waiting for a scout, and tells you to escort Scout Littvolk to the top of the hill. He can help you stop the ritual. Kill the Worm Cult Necromancers and Savages tending the ritual. Two waves of honored undead will appear to face you before a Bone Colossus is summoned on the third wave. Defeat the undead and return to Amitra at the bottom of the hill to be rewarded.
  

Quest Stages
Online:Farm House

It is a one-room Nord-style building located near the broken part of the northern city wall. A cooking fire can be found inside, across from the entrance. The area on the right-hand side is furnished with a desk, a table and a wine rack. The left-hand part of the house is occupied by a bed, a bookshelf, a wardrobe, and a nightstand. There can be a safebox behind the wardrobe. The containers within can be looted freely, with the exception of the safebox.thumb|right|In the house
Online:Lake-Heart House

It is a one-room Nord-style building located in front of the Riften Outlaws Refuge entrance. A cooking fire is situated right across from the entrance. A food pot can be found near it. The area on the right-hand side is furnished with a table, a wine rack, and a desk. A letter found on the table explains why the interior of the house is so bare. The left-hand side of the house is occupied by a bed, a wardrobe, and a nightstand. All the storage containers here are  owned. thumb|right|In the house
Online:Inconspicuous House

It is situated on the main trading plaza, between the Mages Guildhall and The Steel Pauldron. Several Resistance Archers and Resistance Quickblades reside here.
 
Related Quests


Residents
Cariel *
Kazirra *
Orthoron

  Encountered here only during the related quest.
Online:Sergeant Malni

Sergeant Malni is a Dark Elf of House Hlaalu guarding Narsis. He can be found near the western entrance, and cannot be interacted with.
 

Dialogue
When you first enter Narsis, you can hear him speaking to Madras Tedas:
:Madras Tedas: "When are the guards going to do something about our missing people?"
:Sergeant Malni: ''"I assure you, we're doing everything we can. We're stretched out thin as it is, but …."
:Madras Tedas: "Excuses! When your family disappears, what excuse will you use then? I'll find them myself. Just stay out of my way!"''
Online:Amitra

Amitra is a Nord mage who can be encountered near the Ragged Hills Wayshrine. Her brother, Harnald, resides in the Frostheart House. If you talk to Harnald, he conjures a portal to Amitra's location for you, so you can help her with the related quest.
 

Related Quests


Quest-Related Events
Accepting the quest from her:
:''"Don't just stand there. Are you going to help?"
:What's going on?
:"The Worm Cult is all over the Ragged Hills Altar. One of their filthy rituals, I'm sure of it."
:And this means what to me?
:"We have to stop it! Who knows what foulness they might call down on us? Are you with us or not?"
:I'm in.

Speaking to her after accepting the quest:
:"I'm expecting a scout any minute now. He'll help you reach the top and stop the ritual."
:What's the plan?
:"Follow him to the ritual site and stop those Worms! He's ready when you are."

Speaking to her after Scout Littvolk arrives:
:"Please head to the ritual site. No telling what they're up to!"

Return to her after the ritual is disrupted.
:"So, everything work out all right?"
:We wiped out the cultists and stopped the ritual.
:"Wish I could have helped. But I had to, you know, guard the portal and everything."

Speaking to her after the quest:
:"Please don't tell Harnald how much you did here. He'll never give me another mission if you do!"''
Online:Scout Littvolk

Scout Littvolk is a Nord archer who can be found near the Ragged Hills Wayshrine once the related quest is started. He will attack every Worm Cultist he sees independently, without you having to aggravate them.
 

Related Quests


Quest-Related Events
When the quest starts, he shows up raring to go.
:Scout Littvolk: ''"Let's go already!"

If you speak to him during the quest, he seems eager to kick some cultist tail.
:"Let's keep moving."

As you approach the altar, he sees the ritual.
:Scout Littvolk: "There they are. Let's get this over with."''

Once the ritual is stopped, he'll remark:
:Scout Littvolk: "Are we done? Can we get out of here now?"

He'll then run off and fade into the distance.
Online:Kizta-Lee

Kizta-Lee is an Argonian found in the city of Stormhold. He can be found in front of the Omobar Residence during Three Tender Souls. Kizta-Lee has no unique dialogue. He disappears after you defeat the Skin-Stealer Pyromage.
 

Related Quests


Quest-Related Events
He will be kneeling next to Otumi-Wulm. They are overseeing Gethis Omobar in his dying moments.
Online:Geeh-Dooka

Geeh-Dooka is an Argonian alchemist who lives in Bleakrock Village. Before the attack on the village, she can be found leaning against a tree listening to Tillrani's speech. She has no unique dialogue.
Online:Cheedal-Jeen

Cheedal-Jeen is an Argonian alchemist who can be found in Dhalmora. He can be found repairing the fences along the road outside Humblemud. He has no unique dialogue.
Online:Wuja-Lei

Wuja-Lei is an Argonian noble found at Hfirorg Farm, inside Seeks-White-Bird's House. He has no dialogue.
Online:Lara-Geel

Lara-Geel is an Argonian officer of the Ebonheart Pact found in the port town of Alten Corimont and at Ten-Maur-Wolk. She has no unique dialogue.
Online:Lara-Zish

Lara-Zish is an Argonian farmer who can be found in Baseenar's House in Dhalmora. Since the only way to reach her is by breaking and entering, she won't speak to you.
Online:Meer-Zish

Meer-Zish is an Argonian commoner found in the settlement of the Percolating Mire. After Into the Mire, she, Nokama and Vuh-Dimik can be found mourning over the loss of a friend in front of Ja-Reet's Hut.
 
  
Dialogue
:''"I'll never forget him."''
Online:Geel-Nur

Geel-Nur is an Argonian drunkard who can be found in Dhalmora. She wanders near Target Trades, rifling through the carts nearby and sitting by the south-west gate to town.
Online:Geel-Gei

Geel-Gei is an Argonian alchemist who can be found in Mud-Toes' Hut in Xal Ithix. He has no unique dialogue.
Online:Dee-Weska

Dee-Weska is an Argonian reveler found inside Sanguine's Demesne. She is located at Galmon and Graghesh's bar. 
 

Dialogue
She seems puzzled.
:"Why would anyone ever want to leave this place?"
Online:Gah-Dum

Gah-Dum is an Argonian laborer found sweeping the basement of the Crosswych Inn after the town's liberation. He has no unique dialogue.
Online:Mewah-Lee

Mewah-Lee is an Argonian who can be found in Mud-Toes' Hut in Xal Ithix. She has no unique dialogue.
Online:Ereel-Dum

Ereel-Dum is an Argonian.
Online:Heem-Dum

Heem-Dum is an Argonian.
Online:Ereel-Sa

Ereel-Sa is an Argonian who can be found leaning against the side of Mathon's House in Mud Tree Village.
Online:Meer-Mesei

Meer-Mesei is an Argonian soldier found at the Crossroads Encampment located in Craglorn.
 

Dialogue
:''"I hear that they punish deserters in my cohort by drowning them in a well. I guess that's all right. It's pretty difficult to drown an Argonian."

:"I'm not cut out for army life. Too many rules, too much marching. And yelling. I hate yelling."

:"You're not here to take me back to my cohort, are you? I'm not going back. Not a chance."

:"It's a shame everyone who doesn't want to fight just can't get up and leave the field of battle. Imagine how much better wars would be if the only participants actually wanted to be there."
:You're a deserter?
:"Yes. These ugly dry-skins and I have all said farewell to military life. No one will miss me or my unsteady hand. I dropped more arrows than I ever loosed at the enemy."
:You seem nervous.
:"Nervous? Well, Dark Elves are always looking for an excuse to put a thumb in my eye. If they catch me, the punishment will be severe. But like I said, no one will miss me. You wouldn't miss me, would you?"
:I guess not.
:"Well, you didn't have to agree with me so quickly …. By the egg …."''
Online:Frostheart House

It is a one-room Nord-style building located above the Lakeside Experiments shop. A cooking fire is situated right across from the entrance. A food pot can be found near it. The area on the right-hand side is furnished with a table, a wine rack, and a desk. Harnald can be encountered in this part of the house. He will open a portal for you so that you can help his sisters, Amitra‎, Mareki, and Theofa, to deal with the Worm Cult. A book, ''Rilaso's Guide to Tamriel'', lies on the table near him. The left-hand side of the house is occupied by a bed, a wardrobe, and a nightstand. Branir Frostheart can be encountered here. All storage containers in the house are owned. 
 
 

Residents
Branir Frostheart
Harnald
Online:Crown Warden Seral

Crown Warden Seral is a Redguard resident of Bergama. He guards the entrance to A'tor's Oasis.
 

Related Quests


Quest-Related Events
Prior to starting the quest, or if you speak to him wearing the wrong disguise, he'll remark:
:"I know you are a guest in our city, wayfarer, so I will forgive your ignorance, but the fellowship hall is open to Crowns only."

Otherwise, he'll say:
:"Welcome to the Bergama Crown Fellowship Hall. I do not recognize you, but I see you wear the formal dasha. I trust you are a Crown from outside the city?"
:Of course.
:"Those who honor the ancient Yokudan traditions are always welcome here. Come inside and enjoy our hospitality."
:I will.
Speaking to him after the quest:
:"Those who honor the ancient Yokudan traditions are always welcome here."
Online:Forebear Warden Zakriah

Forebear Warden Zakriah is a Redguard resident of Bergama. You'll find her standing guard outside the Forebears fellowship hall, Ra Gada's Respite.
 

Related Quests


Quest-Related Events
If you speak to her before starting the quest, or if you speak to her without wearing the correct (or any) dishdasha disguise that Justice Istah gave you, she'll say:
:''"I'm sorry. Only Forebears are allowed in today. We do welcome guests on some occasions, so I hope you will return at another time."''

Otherwise, she'll welcome you with:
:''"Welcome to the fellowship hall. You're not from Bergama, though. Are you from Sentinel?  No matter, as long as you're a Forebear."
:I am a Forebear.
:"Then you may come and go as you see fit. Would you like me to get the door?"
:I'll get it myself.

Speaking to her again:
:"Always good to see some fresh faces around here. You're welcome to go on in."''
Online:Windtorn House

It is a large, two-story Nord-style building with a spacious balcony, located next to the Riften Wayshrine.

One cooking fire is situated right across from the entrance. A food pot can be found near it. The ground floor is divided into two areas. The area on the right-hand side, behind folding screens, is furnished with a table and three bookshelves. The area on the left has a table, served with food, and a small storage room. There are two more rooms upstairs. The first room is a loft with a single bed, another cooking fire, two bookshelves, and the balcony door. All residents can be found here. Another room is a bedroom furnished with a single bed, a nightstand, a wardrobe, a dresser, and a desk. All storage containers in the house are owned. A note can be found on the corpse of the Worm Cult Assassin present during the related quest.
 

Related Quests



Residents
Amifar Windtorn
Bonohild Windtorn
Yiri Windtorn

Gallery
Online:Captain Viveka's House

It is a one-room Nord-style dwelling located next to the Windtorn House. A cooking fire is situated right across from the entrance. The area on the right-hand side is furnished with a bookshelf, a desk, a cooking counter, and a table served with food and drinks. The area on the left has two beds, a nightstand, and a wardrobe. All items and storage containers in the house are owned.thumb|right|Interior
 
 
Residents
Favas Rathri
Online:Zabdi

Zabdi is a Baandari Khajiit hunter who can be found at Martyr's Crossing. She has no unique dialogue.
Online:Oodegu's Journal—Keep Out!

Soon, I will have attained the power I need to return to   and claim my place in the   hierarchy. You wouldn't believe how long I searched or how far I traveled to find a cave that possessed all of the components necessary to complete my arcane ritual. But   has proven to exceed even my greatest expectations! The flowing lava alone made the trip worth it.

Of course, convincing the  s to bow down and follow me halfway across   took a considerable amount of time and effort. I had to kill two of their leaders and give their shaman an embarrassing beating to solidify my position at the top of the tribe. They're still Goblins, but at least now they actually know how to obey simple commands and carry out rudimentary orders.

The  s, of course, were unexpected.   I understand and was ready for, given their propensity for gathering near molten lava. But the spiders—what drew them into these caves is beyond me! Just another challenge thrown before me by   or some other annoying, interfering, totally worthless entity. I shall rise to this challenge, however, for the ritual is ready and the time to cast it is almost upon us.

Soon, so very soon, I shall become more powerful than even   can imagine! As long as my loyal but stupid Goblin horde (or at least what remains of them) can hold back the spiders for a while longer.
Online:Letter to Amirmil

My dearest  ,

After all our adventures, my love, I fear that this is the end. I've already seen what the Butcher has planned for us. I watched as poor   and   were—

No, let me start again. I don't want to leave you with images that will haunt you. Instead, forget about the   and the  s. Instead, let's remember our exciting life together. How we met when we both tried to join the  . How we got drunk and cursed the officer that turned us away. How we fell in love over a bottle of gossamer tawny port and a platter of jugged venison.

Remember all the good times, my love. Remember the touch of my hand and the warmth of my body next to yours. And find yourself a new love. Be happy. And survive. That's an order.

I think it's my turn now. I hope someone finds this and gets it into your hands. And know I died as I lived—fighting all the way.

Remember me, my love.
Online:Letter to Armorer Uthik

,

We need to increase production of the  -infused armor. Tell me what you need to triple your output and I will make sure you get the resources to accomplish all that I ask of you.

Do not fail me, Uthik. Your armor is the key to the success of our troll army. Moreover, I imagine a day when every  ,  , and   under my command is wearing your infused creations. That will be a glorious day indeed.

Blood for our enemies, steel for our tribe!

— , Ophidian Exarch of Undulating Destruction