Netruk44/uesp-wiki-content huggingface dataset:
Skyrim:Stromm's Diary

I've decided to remain behind with one of our guards and further document the living area we've stumbled across. I write this to the best of my ability, but due to the sudden disappearance of the Dwemer it is almost impossible to say for certain what anything is.

 
 

By the Nine I cannot determine the purpose of this tree. It appears to be from the area around Whiterun, but why and how it got here is beyond me. I think it may be a gift from the surface world, but based on the lavish surroundings it could also be a display of power. I'll check the living areas nearby for any additional clues.  


 

Upon further investigation of the area, it looks like this structure houses two clans or families. I can think of no other reason for this particular layout. Perhaps this group oversaw this particular portion of the city?  I'll have to compare notes from the other areas as we uncover more of the city - hopefully some of those will contain more in depth clues.  It appears a smaller wing collapsed on itself and maybe when the expedition returns we can dig out an entrance.


Falmer have begun to creep back into this area of the ruins. It's a good thing I am not alone here.


We've managed to block off some of the areas we suspect the Falmer were coming in through, but they're still getting to us somehow. Together we are able to hold them back, but how long until Staubin and the rest return?
Skyrim:Old Tome

A mighty lord deserves a mighty offering 
But he who fell on this spot asked to be remembered humbly 
We who served at his hand, however, do not want his brilliance to be forgotten 
Thus, to honor him, one needs only to look to the simple, glowing fungus on these cave walls 
For no matter how mighty or humble one may be in life  
We all return to the same ground from which this mushroom blooms
Skyrim:Staubin's Diary

After making our way down the mine and through the spiders we've finally made it down to   proper. They've built this city into the very cave walls that house it. Amazing. Nchuand-Zel hums with life, but its guardians lay dormant, hopefully we can learn more as we go deeper.

 

This area seems to be where two of the city's families lived.  We've spent some time studying this tree outside the dwellings but cannot figure out what its significance is.  Stromm will be remaining behind with one of the students to further study this area in greater depth. I look forward to reading his notes on the subject.

 

Today we entered the city's armory. The Falmer have yet to break into the best of the dwarven goods thanks to the sturdy dwemer locks.  Erj said he would be able to get into the vaults and would send word when he's in. The spiders gave us much trouble but who could have foreseen they've been the only thing keeping Markarth safe?

 

After exiting the Armory we made camp, but the Falmer have been watching us and finally tired of our intrusion.  They came while we slept and slaughtered what guards were left. Meridia forgive me for using my students as a distraction to get away, but I have to bring this place back to life.


 

too many . . .

couldn't hit switch . . .
Skyrim:Sulla's Journal

We tried to get through glacier at the top, but we couldn't find any way into that tower parapet. Yag spotted in the glacial wall and construction of a catwalk was finished just in time for a storm to hit. At first we thought to wait it out, but it has only gotten worse. A shift in the glacier took out several of the new laborers.

I ordered everyone to quickly move as much of the supplies as we could into the fissure and we managed to get most of it. One of the hands decided he wasn't going to listen and tried to make it out through the storm, but got blown off the catwalk by the wind.

Looks like we are well and truly stuck in here. But for all that I feel even more driven that I should be the one to uncover the mysteries of this ruin. I'm tired of all the credit for my work going to the Mages or the Legion. It will be my name that goes down in the history books for this discovery.
Skyrim:Expedition Manifest

We've managed to secure the site and hold off any others who may try to steal our discoveries so far, especially those from the College of Winterhold, who seem to think the glory of exploring every ruin should be theirs alone.  

The crew for our expedition is as follows:  

Sulla Trebatius (myself) - Expedition leader 
Umana - my constant companion and bodyguard 
Valie - a mage not associated with Winterhold (took some time to find) 
Endrast - a fellow explorer of some local renown 
Yag - a great brute of a woman, hired to keep the rest of the labor in check 
J'darr and J'zhar - two Khajiit brothers, hired as labor  

Need a couple more laborers, getting through the ice is proving difficult.  

We've set up shelter and scouted the area. The small ruins on the lower plateau of the glacier don't seem connected to the main structure and we haven't managed to find a way into the tower parapet we've found here. Yag mentioned spotting a fissure in the glacial wall that may lead into the ruins so we are going to try find a way to get down there with the gear. Looks like a storm is coming.
Skyrim:Endrast's Journal

The eyeless creatures took us in our sleep. I don't know what happened to the   brothers, we never saw them in the cell. I managed to pick the lock and we made a break for it, but got split up. Sulla yelled something about not leaving without finding what he came here for and Umana chased after him.

Yag and I tried for the top of the cave shaft, but one of the ramps was broken. Without a hesitation, she grabbed me by the scruff of my tunic, threw me atop the ledge and told me to run. 

And I did.
I didn't even look back.
I just ran like a coward.
I could hear her fighting them and I just had to get away. I didn't even notice the arrow in my shoulder till I hid here.

Those metal creatures are still all around me and I'm too terrified to even move.

 , please just take me now.
Skyrim:Notice

Attention


One of our soldiers came to me last week with an arrow lodged in his leg that he claims came from inside the fort while he was patrolling the walls. When the targets are on the ground, there is no reason an arrow should be loosed that high. Marksmanship is about accuracy, not power and we don't need to be taking out our own soldier.


If I see arrows flying anywhere near that high the one responsible will be on latrine duty for a month.


You have been warned.
Skyrim:Complaint Letter

Now listen here you mutton-head! I've told that lot of ill trained whelps you call soldiers time and again about tracking in mud all over the fort and what do I find all over the mess hall? The biggest mud pile I have ever seen! I want you to order them to wipe their feet off on the hay before tromping in. That's what it's there for!

Oh and another thing! Those bear traps you gave me for the skeevers in the cellar? Useless! I've had those down there for weeks and caught only one of them and the rest keep coming back. Get some of your 'men' down there to clear them out.

Unless of course you like finding skeever hair in your dinner, because I can always stop picking it out for you.

-- Agnis
Skyrim:Soldier's Request

Commander


You've got to do something about Agnis. The old bat keeps coming into the barracks in the middle of the night and "straightening up". How are we supposed to be alert on watch when she's knocking things around and muttering to herself and keeping us from getting any sleep?


And she keeps taking all our gear and putting it on the shelves, but she mixes them all up! What if there is an attack and we can't get out the door in time because we can't find our own boots?


I know you feel bad for the old lady, but if you can at least keep her out of the barracks, we'd all appreciate it.
Skyrim:Arondil's Journal, Part 4

The new experiment has proven a success! The milk maid (  name still escapes me) was revived as the others, bowing to my commands, with only one interesting development. She has reformed incorporeally, more phantasm than reanimated dead. As her glowing visage stood before me, I found my hand reaching out to touch her. As my fingers passed through her, I felt a sensation unlike any other, as if her essence were invigorating my very soul, connecting with me on a level no woman of flesh and blood could do. This discovery is life changing!

  
I have ordered my older servants to go out and find any more subjects that may have become lost. With the discovery of the inner sanctum deeper still within Yngvild, I should have sufficient room to store many new materials until I can transform them into willing slaves. I look back on my daydreams whilst living in Dawnstar and wonder if they were in fact portents of times to come...
Skyrim:Arondil's Journal, Part 3

An intriguing development. Tonight, my guards have brought me a trespasser they found near the cave. At first I was understandably upset. Not only was I disturbed during one of my few moments alone with my favorite servant, but I recognized the trespasser as a milk maid from Dawnstar. She remembered me, as well, and made bold claims that I had been lurking near her at all hours. What lies! True, I had taken notice of her on occasion, but she was nowhere near the most noticeable of maidens in town. Her continued accusations, coupled with my fear of more uninvited guests, led me to conclude that she could never return to Dawnstar. My servants were quick to carry out my sentencing. 

Her body is here next to me, as I write this. Funny. Her eyes are still so full of life. Perhaps I will try a new experiment tonight, using fresher materials.
Skyrim:Arondil's Journal, Part 2

I have established a temporary work station in the cold caves, and have found multiple burial chambers within the snow and ice. While in the first chamber, I exhumed a few 'test subjects,' all female. I was stunned to find my mind wandering again to the women of Dawnstar as I examine my find. At first, I was slightly disturbed by my thoughts, but later I found myself reevaluating... 

  
The first trials went splendidly. Each subject was reanimated in a state of total complacency, bending to my every task and whim. I have ordered a few of my new servants to guard the island, while the rest will act as my personal entourage, standing by me at all times. Standing watch over me while I sleep...
Skyrim:Arondil's Journal, Part 1

It seems the cretins of Dawnstar are not quite   foolish as I had surmised. They found my experimentations, and needless to say, were not pleased with what they saw. No matter. My work can only flourish without the distractions of living amongst the unenlightened. 

I have found a cave off the north coast of Skyrim that will be more than sufficient for my continued studies. The ruins of Yngvild should hold the materials I need to learn more about reanimating and enslaving the dead.

On a personal note, I WILL miss the young maidens of Dawnstar. Such beauty was intoxication. I often found my thoughts wandering around them, imagining secret encounters between myself and one or two of the local girls...
Skyrim:Notes On The Lunar Forge

The Lunar Forge

  
I've managed to get the forge itself up and running, but again, I find nothing special about its workings.  These weapons were clearly forged here, yet the secret of their enchantment remains elusive.  All I've been able to discern so far is some connection between the weapon's power and the appearance of the moons.


  
The weapons themselves are crafted of what seems to be normal metal, but while the moons are high above they gain an additional ability.  It seems that once the sun has gone down, the Lunar weapons take on a vampire-like ability, transferring a small amount of health from the victim to the user.
Skyrim:Promissory Note

Sabjorn,

Within the enclosed crate, you'll find the final payment. As we discussed, Honningbrew Meadery should now begin brewing mead at full production. In regards to your concerns about interference from Maven Black-Briar, I can assure you that I'll do everything in my power to keep her assets and her cronies at bay. This is the beginning of a long and successful future for both of us.
Skyrim:Letter from Solitude

To Current Steward of Whiterun

Let it be known that we are seeking the criminal named Arn for the crime of murder in Solitude. If you should locate him, detain him and contact me by courier as soon as possible.
Skyrim:Bandit Leader's Journal

5th of First Seed,   
Idiots! Brodir and Herd were at each others' throats again today, and nearly came to blows. The whole camp is on edge. I've ordered an extra ration of mead, but unless this fighting stops, we'll tear   apart.


11th of First Seed, 4E 201 
Rumor is that Herd's gathering followers for a mutiny. Brodir's not stupid; he's probably doing the same, just for insurance. I'd kill them both myself, but the camp's split right down the middle. If I tried, there'd be a knife in my back within a week.

I can't take this anymore. I've begun skimming a little gold from the take, bringing it down here when I can. If I can scrape enough together, I'll make a run for it, head downriver to Dragon Bridge.


28th of First Seed, 4E 201 
Brodir's getting suspicious-- I caught him poking around in the cove this afternoon. I don't think he found my stash, but it's not safe here. I took the boat out tonight and stowed it on the island to the south, by the old tree stump.

Had a good haul this week. Another caravan or two and I can finally get out of here, and not a moment too soon.
Skyrim:Note to Rhorlak

We got the right cart this time. The note has been sent and we'll see how they respond.

In the meantime, we'll keep breaking down this stuff - you keep selling off the wood to keep our front. If we can get a good price for the mold, we should be set for a while.

Oh and we left some wine for you in a bucket behind the shelf. Consider it a bonus.

-- Rigel Strong-Arm
Skyrim:Warning

You've all been warned about trying to break into my treasure room, but   didn't think I was serious.

Now he's dead.

You've all had your cut of the take already, and if I catch any of you dung lickers trying to break in again, I won't let the traps kill you. I'll do it myself!


-- Rigel Strong-Arm
Skyrim:The Warmth of Mara

Rejoice, Reader... 

Mara's Benevolence is everlasting and Her Warmth widespread throughout the world. Shut your eyes, lift your head to the heavens and bask in the glow that shapes our destiny!

Lady Mara will embrace any regardless of their past. Cast away your misdeeds and freshen your spirit! Give unto Her all the compassion that you would give unto your birthmother and learn that She will never leave you, never cast you aside and never forsake you!
Skyrim:Gissur's Note

Description of target:

   , believed to go by   (may be an alias). Likely to be inquiring about "Esbern" and the Ratway.

Do not approach. Inform your assigned contact immediately if spotted.
Skyrim:Shavari's Note

I  have good reason to believe the target will be coming to Riften in the next few days. Discretion is preferred, but elimination of the target is of the highest priority. The usual restrictions on exposure are lifted -- you will be reassigned outside Skyrim if necessary, without penalty.

Do not fail me.

--E
Skyrim:Isabelle's Letter

My dearest Ranmir,


By the time you receive this, I will be gone. I know that it's wrong to mislead you, but I didn't want you to prevent me from going.


I know it's been hard on you, on both of us, struggling to survive. I hate to see the look in your eyes every time you think about how little the two of us have, and I know you're too proud to ever say anything. So I'm going to make it all better.


I've talked to my friend Vex, and she's given me some advice. I know how to get something that will allow us to live happily, without ever worrying about money ever again.


I love you so much, Ranmir. You mean the world to me, and I only want to see you happy.


Worry not. I'll be home soon.


Isabelle
Skyrim:Faralda's Notes

The book is filled with indecipherable scribbles. If these are notes, they're impossible to read.
Skyrim:Amaund Motierre's Sealed Letter

Most esteemed overseer,

As was already communicated to your subordinate, I wish to hire your organization for some delicate ambassadorial work. All of this, of course, would culminate in a historic meeting with the Leader himself.

In order to secure an audience with the Leader, some secondary meetings must first take place. They have been outlined below.

1.) You must attend the upcoming wedding at the Temple of the Divines in Solitude. The bride must be given a gift she will never forget, one that will get all of Solitude to talking and which will, undoubtedly, reach the ears of the Leader himself.

2.) A certain high-ranking military officer, permanently stationed in Skyrim, is responsible for securing the Leader's safety should he choose to schedule a visit. When this officer learns of the Leader's journey, he will begin the necessary security arrangements. You must learn this officer's plans, and meet with his people, to ensure appropriate security for your eventual audience with the Leader.

3.) Several months ago, the Leader planned a visit to Skyrim that was canceled unexpectedly. In that time, a world renowned chef was contacted, and brought to Skyrim in order to prepare a lavish meal. That chef remains in Skyrim on retainer. You must meet with him, and convince him that it would be your honor to cook for the Leader in his place.

I realize these instructions are a bit non-specific, and do apologize, but I feel the vagueness is necessary to ensure security. Surely an organization as esteemed as your own has the means and resources to obtain all the essential information before each meeting can take place.

When the final part of our arrangement has been carried out - that is, when you have secured an audience with the Leader himself, and brought such business to a close - I will contact you about final payment.

Most sincerely,  

A friend
Skyrim:Scribbled Note

If you're reading this you've also found the key.  Leave them for anyone who may find this path later.  Enjoy.
Skyrim:Letter from Quintus Navale

During Nurelion's convalescence, I've been studying the legends of the Phial. I don't know enough of enchanting to make one anew, but with the proper materials, I may be able to repair the original. 


Please come see me as soon as you can.


Respectfully,
::Quintus Navale, Windhelm
Skyrim:Imperial Order

Note from Tullius allowing for release of prisoner from Northwatch Keep
Skyrim:Mysterious Note (Delphine)

Dragonborn --

I need to speak to you. Urgently.

Rent the attic room at the Sleeping Giant Inn in Riverwood, and I'll meet you.

-- A friend
Skyrim:Anonymous Letter (Imperial)

To the Imperial Legion,

Who I am is less important than what I know - suffice it to say that I am no friend to the so-called Stormcloak rebels.

Through various means it has come to my attention that   had a rather embarrassing indiscretion in   past.  I also happen to know that   is foolishly keeping evidence of this affair.

Should you locate that evidence, you might be able to "persuade"   to help your fight in  . If forced to   between his dislike for the Empire or   love for  ,   will most assuredly   the latter.

Sincerely yours,

A loyal citizen.
Lore:Night of Tears (book)

holds a prominent place in   history, even if most do not remember it by name. It is of course the site of one of the first major Nord settlements, one of the first cities of men in Skyrim, and the earliest known capital of their civilization. It was also the site of terrible bloodshed, when the elves attempted to drive the Nords out of Skyrim, to succeed only in incurring their wrath in the form of   and his fabled Five Hundred Companions, who swept the elves from Skyrim and firmly established it as the home of the Nords.

All this is known, but little else. What happened on that Night of Tears, when Saarthal was razed to the ground? What provoked the elves to such a deliberate, vicious attack, and what prompted such a severe response from the Nords?

Vingalmo's Treatise on the Altmer Antecedent suggests that the elves of the  , along with their counterparts the early  , possessed a degree of sophistication unparalleled in Tamriel. They displayed power beyond what could be expected of the time. While a distinct explanation is not given for this, I believe that this work, compared with the early writings of Heseph Chirirnis, suggest that something greater was at work on that night in Saarthal.

The true motives behind the Night of Tears have been obscured to us by the passage of time, but I believe this was not a simple war of territory, or of control of Skyrim. I believe that what happened was a significant event based around something very particular. 

The Nords found   when they built their city, buried deep in the ground. They attempted to keep it buried, but the elves learned of it and coveted it for themselves. Thus they assaulted Saarthal, their goal not to drive the Nords out but to secure this power for themselves. I believe Ysgramor knew something of what the elves would find under Saarthal, and rallied together his people to keep the elves from gaining it. When Nords once again controlled Skyrim, this power was buried deep below the earth and sealed away. 

Time has kept this knowledge from us, but it is my hope that Time will also reveal the truth of these words. Every effort will be made to relocate Saarthal, and find that which has been lost to us.
Skyrim:Letter from Jon

My dearest Olfina,


How long will this go on? The sneaking around, the missed opportunities. I feel like I can't take it anymore.


I love you, and you love me. That's all that matters. Anyone who has a problem with it doesn't really care for either of us.


-Jon
Skyrim:Letter from Olfina

Jon,


I know it's hard, but please. Try and be patient. We must keep to ourselves for now. You know that both of our families would react so very badly if they knew... if they even suspected.


There will be a time when we don't need to hide. I promise you that. Someday they will understand.


-O
Skyrim:Habd's Journal

After years of sailing from Hammerfell to Solstheim and back, Ramati and I have finally saved enough money to buy that old light house we spotted on the coast and we are moving in next month.

 

These Nords really know how to live. It may be cold, but you can't beat the tranquility of the watching icebergs to live out your silver years. Ramati loves the place too, despite the occasional leaky ceiling. Mani and Sudi, unfortunately, seem miserable here; I know the kids are old enough to strike out on their own, but I hope they'll grow to love the peace and quiet here as I have.

 

Mani and Sudi continue to bicker and harass each other and they seem to have started in on their mother as well. Ramati keeps finding things missing from the cellar. Sudi said she heard a noise down there but Mani just thinks their mother is going mad from isolation. The very thought of it is ridiculous, she's always wanted to retire here!

 

Sudi keeps saying that she hears scratching coming from the cellar at night. I think she's just trying to get her mother's goat, but I'd better head into town to get a few traps just in case it's skeevers. Should only take a couple days. I just hope those two go easy on Ramati while I'm gone.

 

Oh gods. Oh gods why?

I returned home to find my beautiful Ramati killed and this thing, this horrible bug-like creature ransacking our home. I managed to kill the damned thing, I think it might be a daedra! I've never seen anything like it! Oh gods poor Ramati.

It must have come out of the cellar. I'm going down there and locking the door behind me to make sure they don't escape. I don't know if I'll make it out, but I have to save my family!

--Habd
Skyrim:Habd's Death Letter

If you have found this note, then I have failed to kill the creatures that invaded my home and killed my family. Please, avenge us if you are able. Kill every last one of these blighted monsters and take what I've left in the chest on the roof of the Lighthouse.

I won't be needing it.

-Habd