Netruk44/uesp-wiki-content huggingface dataset:
Online:If I May Beseech You

of my   captors has started making advances toward me. I assure you, this behavior is entirely unreciprocated! I have tried to be a gentleman about it, but she is quite insistent. A timely rescue appears increasingly desirable. 

I wonder how poor   is holding up? I do hope she is all right! Her clothes must be terribly wrinkled by now. 

—
Online:Increased Dominion Activity

, 

Have you noticed the increase in   activity outside of town? Yesterday there were three camps. Today there are four. 

We must inform our people as soon as possible. If we learned anything from the massacre, it's that the regal imposter   will do anything to hold his throne. No one is safe in   anymore. 

Be alert, friend. Keep your   close. 

—
Online:Khenarthi's Roost: Interim Orders

Though we've acquired the  , this   may bear more fruit. Still, I fear   will never allocate the forces necessary to clear the undead from the courtyard. 

Remain at the camp for the time being. Report any changes directly to me at  . With luck, the excitement will die down and we can explore the ruin at our leisure. 

—
Online:Note about "Wood Elf Etiquette"

, 

My contact in   confirmed it. Fifty copies of the long discredited " " arrived today. Their destination?  .   is what they think of us—flatulent bumpkins who fly into a rage if we see anyone trod upon a flower. 

—
Online:Note from a Bottle

Drawn to the eagle on my bottle, were you? 

Perhaps you appreciate the Eagle and would help it soar. Perhaps you will meet me and help the Queen's eyes see true. The eagle's eyes watch the main road into this den of iniquity. 

Perhaps I've had too much   and should stop making obscure metaphors. 

Anyway, find me if you can decipher this message. But remember—please don't mention this note. I hate these commonplace espionage tropes with a passion and it would just make me cross.
Online:Note from Akash

Our employer wants nine bones from nine different beasts in each altar. 

Do not mix them up. Do not cut corners. 

She will know if you do, and she will not be happy. And if   isn't happy, I won't be happy. 

—
Online:Note from Jahla

, 

Courage to you and full-hearted greetings. The preparations are laid for glorious victory. The coast south of   is nigh unoccupied, fertile ground to set the roots of our raiding parties. It should be no difficulty to conceal our ships among the rocks, or inland among the trees, and take them to the sea for plunder. 

We have scouted one particular cave, called  , which looks ideal for our purposes. 

Humbly, your loyal servant,
Online:Note from Kamu

To any members of the   who find this, 

We are being pursued by shadow creatures of some sort. They look like  —possibly  —but this one can't tell for certain. Something in the forest called to us, requested our aid. It was a voice, apparently coming from the tower behind the walls. 

We have to find a way in there. Something important is in there. 

If you find this, meet us in the dark woods. We'll leave clues as to where we are going as we can. We need to get inside that tower. Please, find us! 

—
Online:Note from Morantor

, 

I've arranged for your transportation and secured a team to aid you, including the   who claimed to know the location of  . The agreement will ensure your safety and that they will follow your commands. Leave the menial tasks to them. Do not share any information they do not need to possess. 

Uncover and translate any information that will be of use to us, but your primary task is to retrieve the schematics. If the others have not already found their fate by this time, kill them. 

Once finished, use the spell I taught you to return to  . I will await you in the laboratory. 

We are close. Do not fail. 

—
Online:Note from Slim-Jah

, 

Tonight I want you to observe the  's movements on the east side of town.   will shadow you, while   watches the west. We need to know movements, schedules, and any other openings we can find. If we're going to do this, we'll need precision. Mistakes mean more than our own deaths. We cannot let that happen. 

—
Online:Note from Theomund

, 

We found the inner sanctum where   keeps the  , secured by a magical ice barrier. However, we also found ancient   runestones of a whale, an eagle, and a snake at altars throughout the caverns. These matched altars before the barrier and we guessed they were the keys to open it. 

We placed all three runes and the barrier dropped. I created a distraction so that   could get inside. It worked, but my wounds are too great. I hope Amberic finds me before the end, but I am fading fast. 

—
Online:Note from Zidal

Our contract is binding, and yes, I do expect you to follow through with the exploration. 

Take your team and head to the   by tomorrow, or I'll bring this before the treethane. You don't want to risk that, considering you jilted her son after she'd spent all that gold on things for the feast, do you? 

I didn't think so. 

Get going. 

—
Online:A Promise Made

Molacar,

I agree to your terms and your promise. The gold should go to my parents, in  . I'm not doing this for gold, as you know. If my death might bring   to save us, I go willingly. But the gold will ease my parents' path through these dangerous times.

I long to be in Her presence.

— Gasparien
Online:Molacar

Molacar is a High Elf member of the Supernal Dreamers found at the Vaermina's Shrine located in Cyrodiil. 

He paces between the shrine and the lectern where he gives reminders on Vaermina and potential omens. Molacar holds the title of 'Nightcaller' and is somewhat of a leader to the rest of the devotees, of which Caledonia Lentinus and Drinroth are the only ones who listen to his lectures.
 

Dialogue
He lectures his fellow worshipers at the podium.
:Molacar: ''"Always remember, dreamers, that nightmares are Vaermina's truest sendings, piercing the veils that prevent us from seeing the world as it truly is!"
:Molacar: "In dreams and nightmares, Vaermina reveals the world's truths. Heed her commands!"
:Molacar: "Last night, dreamers. Vaermina sent an Omen of Mortal Foreboding to me! It ordained a death among us, I sense a prisoner will soon die."
:Molacar: "The presence of unbelievers clouds our dreams and nightmares, cutting us off from Vaermina. Convert all you meet, slay those who refuse!"''
Online:Gasparien

Gasparien is a Breton member of the Supernal Dreamers, found in a cage at Vaermina's Shrine located in Cyrodiil. He is the author of A Promise Made.
 

Dialogue
He's very adamant about his decision to be sacrificed in Vaermina's name.
:''"I don't want your help or your pity. I have willingly offered myself to Vaermina. Only she can save Cyrodiil. If my sacrifice brings peace to others, I go gladly."''
Online:About Mercy

To all you,

Mercy is a weakness. Remember: we are here for skulls. It brings no honor to   to take the weak as slaves or as pets.

If it isn't the way of Malacath, it's not the way of the Oathbound.

— Gruznak
Online:Gruznak the Impatient

Gruznak the Impatient is an Orc chieftain of Malak's Maw, an Oathbound Clan stronghold found near the town of Narsis.
 

Related Quests


Dialogue
Gruznak will taunt you during the fight.
:"Who dares to challenge  ?"
:''"I'll have your head, runt!"''
Online:Dark Contract

Your wait is over, mother. Your family will be made whole again. Every act you've taken, every life you've stolen, has been leading up to this. Take   in the name of the Worm. And your sweet family will once again walk the waking lands.

— Thallik Wormfather
Online:Gjarma Raven-Hair

Gjarma Raven-Hair is a Nord Knight and the leader of the Jackdaw Pirates, the gang who took over Haven. You'll encounter her inside the Abandoned Fighters Guild hall.  You'll find her book, Raven-Hair's Recollections, aboard The First Witness.

 
Related Quests
Online:Graccus' Journal, Volume I

I dreamed of the treasure again last night. I have no doubt about it now:   himself is speaking to me, leading me to it. I've spent my family fortune searching for tomes of power across  , and my coffers are nearly empty. But I must push on. It's nearly within my grasp.

And when I have the knowledge of  , I will no longer need to bow to the usurper  s. They will bow to me.
Online:Graccus

Graccus is a defected Imperial commander of the Legion of the West Weald found inside The Vile Manse. He was ordered by Javad Tharn to destabilize the Aldmeri Dominion, but instead used his resources to destroy a Bosmer village and built a large mansion on top of it, so that he could excavate the Ayleid Ruin found below.

Within the ruins, Graccus found the Book of the Frozen Legion, which he used to perform necromantic rituals on the many Bosmer civilians he enslaved and summon Daedra. With his Imperial troops and undead slaves, Graccus continued to excavate the ruins to find the   under guidance from Hermaeus Mora, so that he could use the tome to attack the Dominion. However, Javad withdrew his supplies to Graccus as he believed him to be incompetent, and Hermaeus Mora deemed him unworthy to keep the Infinium. 

 

Related Quests
 

Quest-Related Events
During your battle with Graccus, he will shout while Hermaeus Mora torments the both of you:
:Graccus: ''"No! I've waited for so long! You won't stop me!"
:Hermaeus Mora: "Emerge the victor, and my knowledge is yours."
:Graccus: "I won't be defeated! I've come too far!"
:Hermaeus Mora: "One of you must fall. Let it be your opponent."
:Graccus: "All the secrets of Apocrypha shall be mine!"
:Hermaeus Mora: "The knowledge is there. All you must do is take it."
:Graccus: "I am Mora's champion. I'll destroy any challenger!"''
Online:Hald's Interrogation Transcript

Agent: Hello again, Hald.

Hald: Stay away from me.

Agent: Careful, Hald, you'll hurt my feelings. Especially after you were my guest for, what was it? Eight weeks?

Hald: I've nothing else for you. I gave you everything then. Just let me go.

Agent: After how useful you were before? Come now, Hald. You and I both know our arrangement only ends when I say it does.
Online:Hald Bitterblade

Hald Bitterblade is a Nord member of the Stormfist Clan found at his camp located near the Jorunn's Stand.
 

Related Quests


Dialogue
When engaged in combat, Hald Bitterblade will taunt you.
:Hald Bitterblade: "The false king and his foreign allies can throw challengers at me as often as they want. I so enjoy killing them."

Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.

;Power Bash: A heavy shield bash that does moderate damage and stuns if it hits the player. This attack can be blocked to set the enemy off balance.

;Block: The enemy may also briefly block with its shield, reducing damage taken greatly. Players that attempt heavy attacks on the enemy when it is blocking will be set off balance.

;Dragonknight Standard: The enemy summons a flaming banner on the player's location dealing moderate flame damage over time to all enemies within the red circle.
Online:Hald Windtorn

Hald Windtorn is a Nord soldier of the Ebonheart Pact held captive by the Lion Guard in The Lion's Den.
 

Related Quests


Dialogue
Prisoner Dilemma
When you find him, you have the option of questioning him before deciding to free him.
:"They came out of nowhere. Swarmed us."
:'''I'm freeing you. Make for the rally point!
::"Thank you! You won't regret this, I swear!"
::It'll be just a moment.
:Thragof sent me. He's sure one of you is a traitor. Is it you?
::"What? That's insane! Their alchemist interrogated me three times. Tortured me! Why would he torture me if I was a traitor?"
::I found a transcript of your interrogation. You gave the Lion Guard information.
::"That was years ago, in Daggerfall! I was captured and tortured for days.  Yeah, I broke. But I didn't give them anything of real value. Certainly nothing that would be useful now."

If you leave him behind and then talk to him, he will plead with you.
:"Don't leave me here! They'll kill me!"

However, if you have freed him he will make his way back to the entrance and will announce himself to his commander.
:Hald: "Returning to duty."

If you talk to him he will thank you for the rescue.
:"I thought they'd kill us, for sure. Good to be among friends again!"

After speaking to Thragof, the remaining members of the group will discuss the actions of the one left behind.

If Hilka is left:
:Hald Windtorn: "Is it true? Did Hilka really sell us out?"
:Thragof: "It seems so."
:Fjar: "Come on, Hald. You know how angry she is. I'm surprised it didn't happen sooner."
:Hald Windtorn: "Yeah, but treason? Doesn't that seem a bit too, I dunno, subtle? Besides, she's the most patriotic of all of us."
:Fjar: "Overcompensation."
:Hald Windtorn: "Yeah. Maybe."

If Fjar is left:
:Hilka: "Fjar was the traitor? Family-man Fjar? I could kill that Daedra-spawn. Thragof, give me a month and dispensation, and I'll have his entire family in Pact hands."
:Hald Windtorn: "Stendarr's Mercy, Hilka. Don't you think that's taking it a bit far?"
:Hilka: "A traitor's a traitor, Hald. All traitors get what's coming to them."
:Thragof: "Nobody's getting anything right now. Cool off, the both of you. Fjar's not getting away from us. If the higher ups want Fjar, you'll be the first to know."''

Notes
His interrogation transcript can be found within the Den.
Online:Hilka's Interrogation Transcript

Agent: How does it feel to be abandoned by  .

Hilka: The Pact didn't abandon me. Thragof did.

Agent: You really do hate him, don't you?

Hilka: No more than he deserves.

Agent: Meaning?

Hilka: Meaning he's an incompetent idiot who couldn't lead a   to  .

Agent: And the rest of your command?

Hilka: Well, if they were bright we wouldn't be here, would we?
Online:Hilka

Hilka is a Nord soldier of the Ebonheart Pact held captive by the Lion Guard forces found in The Lion's Den.
 

Related Quests


Quest-Related Events
When you find her, you have the option of questioning her before freeing her.
:''"It's about time someone came after us. What are you waiting for? Set me free!"
:I'm going to untie you. Meet the others at the rally point!
::"It's about time. I'm getting out of here."
::Hold still.
:Thragof said one of you is a traitor. What do you have to say for yourself?
::"Don't be an idiot. What reason would I have to turn on the Pact?"
::I saw a transcript of your interrogation. You hate your superiors.
::"I hate everybody. I'm a misanthrope, not a traitor.  Listen, I can be a pain in the arse, but I'm a good soldier. I'd never betray the Pact. One of those two whining idiots has to be your man."

If you decide to leave her behind she will be furious.
:"I'll see you dead for this!"

However, if she is freed, Hilka will successfully escape to the entrance before announcing herself to Thragof.
:Hilka "Not rid of me yet, sir."

She will understandably agree with your decision if you talk to her.
:"You did good. I think you made the right call."

After speaking to Thragof, the remaining members of the group will discuss the actions of the one left behind.

If Hald is left:
:Hilka: "I knew that coward was a liability. If I ever see Hald again I'll gut him myself."
:Fjar: "Get off it, Hilka. You can't honestly think Hald was capable of this."
:Hilka: "Why because he had it rough? That only makes him more susceptible. He didn't have the stomach for the work anymore. Kind of like some other people I know."
:Thragof: "All right, knock it. Let's just get through the rest of today without losing anyone else."

If Fjar is left:
:Hilka: "Fjar was the traitor? Family-man Fjar? I could kill that Daedra-spawn. Thragof, give me a month and dispensation, and I'll have his entire family in Pact hands."
:Hald Windtorn: "Stendarr's Mercy, Hilka. Don't you think that's taking it a bit far?"
:Hilka: "A traitor's a traitor, Hald. All traitors get what's coming to them."
:Thragof: "Nobody's getting anything right now. Cool off, the both of you. Fjar's not getting away from us. If the higher ups want Fjar, you'll be the first to know."''

Notes
Her interrogation transcript can be found in the Den.
Online:Thragof

Thragof is a Nord who can be found in The Lion's Den. He'll be located in the eastern side of the map, near the Giant Warning note.
 

Related Quests


Quest Related Events
:''"Divines be praised, a friendly face! I've been hiding out here since the Covenant ambushed my team. They took three prisoners.  I tracked them to a nearby camp. I'd rescue them myself, but there's a slight wrinkle …."
:What's that?
:"One of them is a traitor. Has to be. They knew we were coming. Trouble is, I don't know which one, and I need someone to investigate.  You look capable. You willing to help me out?"
:I can help. What do you need?
:"Their names are Hilka, Hald, and Fjar. They were taken off to be interrogated. Find out which one is the traitor and free the others—there should be interrogation transcripts up ahead. Leave the traitor to die. I'll meet you further up the hill."
:I'll find those transcripts and single out a traitor.
:"There are two loyal soldiers and one traitor out there. I need you to sort them out!"''

Complete your investigation and he'll ask who you left behind. Your reply will differ depending on your choice.


After speaking to Thragof, the remaining members of the group will discuss the actions of the one left behind.

If Hilka is left behind:
:Hald Windtorn: "Is it true? Did Hilka really sell us out?"
:Thragof: "It seems so."
:Fjar: "Come on, Hald. You know how angry she is. I'm surprised it didn't happen sooner."
:Hald Windtorn: "Yeah, but treason? Doesn't that seem a bit too, I dunno, subtle? Besides, she's the most patriotic of all of us."
:Fjar: "Overcompensation."
:Hald Windtorn: "Yeah. Maybe."

If Hald is left behind:
:Hilka: "I knew that coward was a liability. If I ever see Hald again I'll gut him myself."
:Fjar: "Get off it, Hilka. You can't honestly think Hald was capable of this."
:Hilka: "Why because he had it rough? That only makes him more susceptible. He didn't have the stomach for the work anymore. Kind of like some other people I know."
:Thragof: "All right, knock it. Let's just get through the rest of today without losing anyone else."

If Fjar is left behind:
:Hilka: "Fjar was the traitor? Family-man Fjar? I could kill that Daedra-spawn. Thragof, give me a month and dispensation, and I'll have his entire family in Pact hands."
:Hald Windtorn: "Stendarr's Mercy, Hilka. Don't you think that's taking it a bit far?"
:Hilka: "A traitor's a traitor, Hald. All traitors get what's coming to them."
:Thragof: "Nobody's getting anything right now. Cool off, the both of you. Fjar's not getting away from us. If the higher ups want Fjar, you'll be the first to know."

After the quest, Thragof can be spoken to once more.

:"Lucky you came along when you did. I'm not sure I've got the stomach to condemn one of my own men. Sometimes you need a stranger's detachment to get a job done."''
Online:I Must Not Falter

I've found him.   speaks—to me!

I must not falter. I must not yield to the injustices I have suffered! Though they all turn against me, I will not give in!

I return to Wilding Run. There, in the haunted place where I was born, I shall find the power Hircine promised me! With it, I will forge a new way, a new story!

As I rise, as I tear through the remains of  's city and self, Gwaering will come to me,   or no! She will have no choice! For Hircine is my Huntsman, and I his faithful Hound!
Online:Initiate's Second Note

I've been here two weeks, and things are progressing nicely. I'm a lot stronger than I was, mostly due to the heavy lifting and sparring we do. I hurt a lot, but it's no worse than being beaten up at home.

The Pack Leaders never seem to stop preaching. They're always talking about "being like the wolf" and how if we focus, we'll "transcend our weakness." They're more like a cult than I thought, but I think I've found a home here.

There's one pretty young thing … Naraa. She seems to like the look of me. We'll have to see what she thinks after the sparring session next week!
Online:Initiate's Third Note

I haven't left the cave in a month. The beast stalks me in my dreams, and I can hear him in those first few moments when I wake. The Leader was right, the ritual has done its job. Everyone is having the dreams, I can see it in their faces.

Tonight, the change will be on me. I'm frightened … but also thrilled.   … I wish you hadn't been so lovely ….
Online:Josseline's Letter

Nordahl swaggered into the camp like he owned it. Flashed that hunk of metal around like he's  's gift to  . Bah! Wanted to punch him in the mouth, but Scent-of-Graves stopped me.

Regretting it now, since Nordahl's become more unbearable as the days progress. Wish you were here, sister. We'd show him a thing or two.

— Josseline
Online:Nordahl

Nordahl was a Nord leading a Worm Cult cell found at the ruins of Forelhost. He and his team were all slain by the draugr after they were raised.

thumb|right|Nordahl's summoned spirit
 

Related Quests


Quest-Related Events
When you examine her body, you'll discover:
:''" "

Summon his spirit:
:"Who dares?"
:I summoned you. Tell me what happened here.
:"Why should I … I led a Worm Cult cell here. We planned to loot the ruins. Dragon Priests wore powerful artifacts. Masks. And I wanted one. Eyes of the King! You used a summoning spell on me!"
:Your party all died. How?
:"We died … died to the Draugr. Maggots take your tongue! The unbound dead bested us. We never even saw a Dragon Priest."
:What happened to your shard of Wuuthrad?
:"Ah, that's why you're here! Want it for yourself, do you? Too bad. The Draugr took it from our corpses. And the temple is sealed once again."
:Then I need to get inside.
:"You presume you can defeat the massed dead. And an ancient puzzle will just unlock for you? Amazing. Scum, the gates of Forelhost are sealed. The cult might have succeeded, had the Draugr not murdered us. You are doomed."
:I'll get the shard, and you're going to help me.
:"My spirit is bound to your geode, yes. You can drag me from Aetherius whenever you wish. So do as you will. I'll laugh when you die."

At the temple door, you can ask him for help:
:"What?"
:Tell me about the seal on the temple doors.
:"It's a common puzzle in Nord crypts. There are three runestones. Totem animals on each face. Arrange them in the proper combination and the door is unsealed."
:And you don't know the combination?
:"As I said, we were looking for clues when we were slain. Many of these tombs have hints or keyphrases in their ornamental runes."
:Why would the planners leave behind keys to their puzzles?
:"Imbecile. The planners wouldn't. The builders would. Their slaves were too stupid to remember the rune combination. Haven't you seen something like this before?"''
Online:Scent-of-Graves

Scent-of-Graves is an Argonian found dead at the ruins of Forelhost, halfway up the path behind a boulder. He was part of the Worm Cult cell found there.
Online:Josseline Sidrey

Josseline Sidrey is a dead Breton Worm Cultist found near the entrance to the Broken Helm Hollow.
Online:Letter to Diabolist Volcatia

Heed my commands, servant of the Shadowed Path!

High have you risen in our ranks. Succeed in the task I lay upon you and you will rise higher still. Fail and you will die in agony.

The   has revealed to me that an ancient relic lies hidden beneath the soil of southern  . The collapse of the   enables us to search for it unimpeded. With this relic in hand, I will lead the Shadowed Path in conquest of the   and all of Cyrodiil!

You are to scour the cavern known as  . Pulverize every rock, crack open every seam—every effort must be made to uncover the relic. Do not return without it.

I give you command of the   formerly ruled by Theurgist Thelas. She is no longer in my favor. Repentance is her lot now, to ensure that she survives to face my continued displeasure.

Do not fail me.

— Dreadlord Naucratius
Online:Diabolist Volcatia

Diabolist Volcatia is an Imperial bonelord and a member of the Shadowed Path found inside Haynote Cave. She is one of the delve's two bosses, and must be defeated to complete it.

A letter addressed to her can be found upon her altar.