Netruk44/uesp-wiki-content huggingface dataset:
Online:Ensign Qraalel

Ensign Qraalel is a captive Maormer Sea Viper soldier who can be found restrained in one of the towers in Eagle's Strand. He is, apparently, the source of the rain inside the building. 
 
Dialogue
When you speak to him he says:
:"Watch your step, ground walker."
  
Notes
This NPC was originally called "Sea Viper Captive".
Online:Sea Viper Champion

Sea Viper Champions are Maormer soldiers of the Sea Vipers.
 

  
Locations
Stormwarden Undercroft, Ilayas Ruins
Malabal Tor
Velyn Harbor
Vulkwasten
Online:Sea Viper Charger

Sea Viper Chargers are Maormer Thundermauls of the Sea Vipers
 

Related Quests
Online:Sea Viper Chillrender

Sea Viper Chillrenders are Maormer enemies encountered in the various locations.
 

Related Quests


Locations
Abecean Sea
Bewan
Cat's Eye Quay
Del's Claim
The Dread Halcyon
Eagle's Strand
Greenwater Cove
Ilayas Ruins
Jode's Pocket
Maormer Camp
Maormer Invasion Camp
Mistral
Seaside Sanctuary
Serpent's Grotto
Shattered Shoals
South Beacon
Tempest Island
Online:Sea Viper Deadeye

thumb|right|A Sea Viper Deadeye on Tempest Island
Sea Viper Deadeyes are Maormer archers associated with the Sea Vipers.
 

Related Quests
Online:Sea Viper Duelist

Sea Viper Duelists are Maormer ravagers of the Sea Vipers. They can be encountered in several locations across Khenarthi's Roost.
Online:Sea Viper Healer

thumb|right|A healer on Tempest Island
Sea Viper Healers are Maormer healers of the Sea Vipers. They are counterparts of Sea Viper Menders.
Online:Sea Viper Ice Master

Sea Viper Ice Masters are Maormer frost mages of the Sea Vipers.
Online:Sea Viper Icemaster

Sea Viper Icemasters are Maormer Frost Mages of the Sea Vipers
Online:Sea Viper Marine

Sea Viper Marines are Maormer foot soldiers of the Sea Vipers.
 

 

A dead Sea Viper Marine is found in one of the buildings during the quest The Tempest Unleashed, carrying one of Ealcil's notes on her body.
:'' 
:; 
: 
: ''
:; 


Related Quests
Online:Sea Viper Strongarm

Sea Viper Strongarms are Maormer brutes encountered on Tempest Island
 

Related Quests



Quest-Related Events
In the Sea Cave, a Strongarm is seen interrogating a male soldier before killing him:
:Dominion Sailor: ''"Soon, I'll be dead. And you'll be back to where you started. With nothing."
:Sea Viper Strongarm: "Then you can die screaming."

Another Strongarm further in the cave will be addressing Sonolia the Matriarch.
:Sea Viper Strongarm: "You assured us you could handle these foolish Altmer, Matriarch, and they are slaughtering your soldiers. Our storm spell is nearly complete, but we need the time you promised us."
:Sonolia the Matriarch: "My nestlings will tear these Altmer intruders to pieces."
:Sea Viper Strongarm: "Talk is cheap. Stormreeve Neidir demands action. Kill them or so help me your head will be mounted on the mast of my ship.
:Sonolia the Matriarch: "I will see to it personally."
:Sea Viper Strongarm: ''"We'll make sure of that. Spread out and get ready!"

Entering combat:
:"Interlopers! We can't allow them any farther into these caves! Kill them!"

Another Strongarm found in the Temple of Storms acknowledges you when you enter combat.
:"We've found the invaders!"''
Online:Sea Viper Tempest

Sea Viper Tempests are Maormer Storm Mages of the Sea Vipers.
 

 The Sea Viper Tempests at Greenwater Cove are frost mages.
 

Gallery
Online:Sea-Dreamer

Sea-Dreamer is a Khajiit noble found at the docks in Woodhearth. He can be found sitting down, reading a book. He has no unique dialogue.
Online:Seaman Ambaran

Seaman Ambaran is a High Elf member of the Fists of Thalmor fleet that was attacked by Sea Vipers near Jode's Pocket.
 

Related Quests



Quest-Related Events
Shipwrecked Sailors
North of Vulkwasten you'll come across a distressed Altmer soldier:
:''"By Anuiel's grace, I need your help. Maormer attacked our ship, and captured the surviving crew!"
:What happened?
:"As our ship neared Jode's Pocket, a black fog spread across the waters. Soon after, Maormer raiding parties attacked and boarded the ship. Many of my shipmates were slaughtered."
:Who else survived?
:"The Maormer bound the captain and some crew, then took them away. They killed those who didn't dive overboard, like I did, and captured several others as they swam ashore. I fear the Maormer will torture their captives if they aren't rescued soon!"
:I'll free the captives.
:"I've spotted several Maormer camps along the beach. The survivors were likely split up for interrogation amongst them. That's what they do. Interrogate. Torture. And then, they kill you."
:Who should I look for?
::"The Maormer grabbed Quartermaster Erancar and Boatswain Faranya on the aft deck. I'm not sure, but I think they've also got the carpenter, and at least one of the strikers. First Mate Valion and Captain Seritenya are somewhere too, but I haven't seen them."
:Why was the ship so close to the shore?
::"We followed lights. Shore lights, we thought, marking a safe route through a horrible black fog. It blotted out the very stars above! All we could see were the lights. Turns out the Maormer lit them, drawing us closer in till we ran aground."

Speaking with him again after exiting the conversation:
:"Please hurry. My shipmates may not survive interrogation."
:What do you know about this area?
:"I've spotted several Maormer camps…"'' 

The Captain's Honor
Once you've rescued the captain, he along with the rest of the crew will be outside Ogrim's Yawn. You'll find the seaman kneeling beside the body of his departed friend, Seaman Henaril:
:''"Seaman Henaril mentored me from my first days at sea. I will do my best to pass on his wisdom and traditions to his children. Thank you for all you've done for us."''
Online:Seaman Henaril

Seaman Henaril is a High Elf member of the Fists of Thalmor fleet that was attacked near Jode's Pocket.

Henaril did not survive the attack by the Maormer, but his friend Seaman Ambaran, stays by his side and vows to not let his memory die:
 :''"Seaman Henaril mentored me from my first days at sea. I will do my best to pass on his wisdom and traditions to his children.
Online:Seaman Sorangarion

Seaman Sorangarion is a High Elf member of the Fists of Thalmor fleet that was attacked near Jode's Pocket.
 

Related Quests


Quest-Related Events
Find the manifest inside The Lambent Peregrine and return to the main deck.  You'll find Seaman Sorangarion and First Mate Valion interrogating a Maormer: 
:Seaman Sorangarion: ''"We'll let you go, if you answer our questions."
:Seaman Sorangarion: "How many Maormer are in Malabal Tor?"
:Seaman Sorangarion: "Why did your people attack our ships?"''

If you try to speak to Sorangarion, he'll simply say:
:''"Speak to First Mate Valion. We haven't much time."''

After speaking to the first mate, he'll then say:
:"I will protect First Mate Valion with my life. Walk in radiance, my friend."

The Captain's Honor
Seaman Sorangarion (Dead)|thumb|right
Once you've rescued the captain, he along with the rest of the crew will be outside Ogrim's Yawn. Unfortunately, Sorangarion does not survive the attack by the Maormer, and his body lies with his fallen enemies.
Online:Sebazi

Sebazi is a Khajiit member of the Fighters Guild tasked with giving contracts at the Western Elsweyr Gate.
 

Related Quests
 
 
 
 

Dialogue
Speaking to her without the proper passive:
:"Sebazi greets you, walker. Return when you have risen higher in the Fighters Guild."

Speaking to her first thing, before any mention of a quest:
:"Greetings, comrade. The Fighters Guild has entrusted Sebazi with contracts, if this is of interest."

Bounty: Black Daggers
:'''I'm ready for a contract.
:"With the collapse of the Empire, lawlessness rules Cyrodiil. Chief among the culprits are bandits called the Black Daggers. Sebazi holds contracts to thin their ranks. Are you interested?"
:Yes.
:"What more is there to discuss, comrade? Kill all the Black Daggers you find!"

Speaking with her after the quest is accepted:
:"Have you satisfied your contract? There are fewer Black Dragons to plague us?"

Quest turn in:
:Yes.
:"Province General Auctor will be please. Sebazi is pleased as well.   have earned your pay."

Bounty: Goblins
:What's available?
:"Goblins are on the menu, comrade. Vicous, numerous, and crawling out of holes all over Cyrodiil. The guild has agreed to help the people of Cyrodiil fight them. Will you accept this contract from Serbazi?"
:Yes.
:"Goblins have no place in a decent world. They are not even good to eat."

Speaking with her after the quest is accepted:
:"How goes the Goblin killing, comrade? Sebazi hopes to hear good news?"

Quest turn in:
:I've fulfilled the contract.
:"That is indeed good news. Thank you for your efforts."

Bounty: Gray Vipers
:I'm interested.
:"The Fighters Guild cannot solve all of Cyrodiil's wores, but some evil we can mend. The Gray Vipers prey on helpless towns across the region. Sebazi has contracts to kill these bandits, if you will help."
:Consider it done.
:"The Empire collapses and the Gray Vipers flourish. The first is beyond our ability to fix, but we can do much about the second."

Speaking with her after the quest is accepted:
:"Sebazi hopes to hear you've killed your quota of Gray Vipers."

Quest turn in:
:Yes, I have.
:"The guild thanks you, comrade. Here is the reward for your efforts."

Bounty: Shadowed Path
:What do you have?
:"When darkness spreads, the rodents come out to feast. One pack that plagues Cyrodiil is the Shadowed Path. The Fighters Guild, through Sebazi, offers contracts on these cultists."
:I accept.
:"Cultists are gristle between the teeth of Cyrodiil. Claws must be used to remove them."

Speaking with her after the quest is accepted:
:"Shadowed Path cultists should burn in Oblivion. Have you fulfilled this contract?"

Quest turn in:
:Yes.
:"You have turned back a little of Cyrodiil's darkness, comrade. Sebazi honors you."''
Online:Seducer Archer

Seducer Archers are Dark Seducer archers found in the Vaults of Madness.
 

Related Quests
Online:Seducer Assassin

Seducer Assassins are Dark Seducer assassins found at Dark Anchors and Dark Fissures.
Online:Seducer Brute

thumb|A brute in the Vaults of Madness
Seducer Brutes are Dark Seducer brutes that can be found in the wilds of Coldharbour harassing Peasants. They can also be found at the library in the Vaults of Madness, and guarding the shrine at Addadshashanammu.
 

Related Quests
Online:Seducer Cutthroat

Seducer Cutthroats are Dark Seducer assassins. They can be found in the Halls of Torment and Heart's Grief.
 

Related Quests
Online:Seducer Deadeye

thumb|right|In the Halls of Torment
Seducer Deadeyes are Dark Seducer archers. They can be found in the Halls of Torment, 	Cheesemonger's Hollow, and Heart's Grief. 
 
Related Quests
Online:Seducer Mender

Seducer Menders are Dark Seducer healers. They appear at Dark Fissures and Dark Anchors.
 

Skills and Abilities
;Minor Wound: A basic ranged attack that does minor magical damage.
;Focused Healing: The enemy will heal any allies that are hurt, including itself. Enemies often indicate this by calling out for healing (I'm hurt!, I need healing!, Healer! etc.) This effect appears as a yellow beam connecting the healer and its target. This spell can be interrupted to set the enemy off balance.
Online:Seducer Necromancer

Seducer Necromancers are Dark Seducer necromancers encountered in the Vaults of Madness.
 
Related Quests
Online:Seducer Nightblade

Seducer Nightblades are Dark Seducer nightblades. They can be found in the Halls of Torment and Heart's Grief.
 
----
 
Seducer Nightblades are Dark Seducer nightblades. They can be found in the Vaults of Madness.
 
----
 
 

 
Seducer Nightblades are also encountered in the Skooma Cat's Cloister, which is accessed from Two Moons at Tenmar Temple, defending the anchor alongside Seducer Fearmages. They are all male in the realm, an uncommon scenario for seducers.
 

Related Quests
Online:Seducer Predator

Seducer Predators are Dark Seducer berserkers who can be found at Dark Fissures and in Coldharbour. They have higher health as bosses at Dark Fissures.
 
 
 
Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.
;Blood Craze: The enemy slashes at you twice, doing moderate physical damage over time to the player. This attack also heals the enemy over time.
;Agony: The enemy stuns the player for short time. Taking damage from any source will break the stun, although the player may choose to break free from it instead. After the stun ends, this spell also does moderate magical damage over time to the player. This spell can be interrupted to set the enemy off balance. Players should note that blocking will not prevent the stun.
;Roll Dodge: The enemy can perform a roll dodge to avoid incoming damage.
;Whirlwind: The enemy spins around, doing moderate physical damage to all players as indicated by a red circle. Blocking will reduce the damage taken.
;Assassinate: The enemy strikes at the player's back for moderate physical damage. This attack can only be performed if the enemy is behind the player, and thus Predators will often leap to get behind the player. Ensure your character is facing the enemy at all times to prevent this.
Online:Seducer Warrior

Seducer Warriors are Dark Seducer foot soldiers found at the Spurned Peak in Coldharbour.
Online:Seducer Wild Witch

Seducer Wild Witches are Dark Seducer time bomb mages.
Online:Seeker Alvesi

Seeker Alvesi is a Dark Elf priest and member of the Primeval Seekers, a cult devoted to Hermaeus Mora found at the Ayleid ruin of Bisnensel.
Online:Seeker Duperil

Seeker Duperil is a High Elf priest and member of the Primeval Seekers, a cult devoted to   found at the Ayleid ruin of Bisnensel. He has no unique dialogue.
Online:Seeker Veraye

Seeker Veraye is a High Elf priest and member of the Primeval Seekers, a cult devoted to Hermaeus Mora located at the Ayleid ruin of Bisnensel.
Online:Sees-Many-Fish

Sees-Many-Fish is an Argonian fisher and member of the Fighters Guild living in Bergama. He can be found outside the local guildhall. 
 
Dialogue
When approached, he expresses his unease.
:''"Hrm. Quiet today. I don't like it."''
Online:Segolene

Segolene is a Breton beggar found near the eastern portion of the bazaar in Sentinel. She is hiding under the bridge north of the bazaar.
 

Dialogue
She talks about why she's under the bridge.
:''"Don't mind me. A little dust-up with the town guard. Nothing serious. Just keep walking, all right?"''
Online:Sehmasah

Sehmasah is a Redguard outlaw who can be found in the Middens in Elden Root.
Online:Sejaijilax

Sejaijilax is an Argonian who can be found in Mud Tree Village. His brothers are Miharil, Napetui and Noyei-Heem.
 

Related Quests


Quest-Related Events
He can be overheard when approached.
:"What will we do?"
You can speak to him to begin the related quest.
:"I erect the spine of welcome to you. If you have time, I need assistance."
:Why do you want to talk to me?
:''"My clutch-brothers and I came to seeking our brother but we're too late. Filth-ridden Goblins have taken over the Mud Tree Village mine. If Miharil is still alive, the Goblins are between us and him. We're not warriors, but you could save him."
:Any idea where I should begin?
:"Speak to the overseer, Surii Dreth. She knows more of the Goblins and those accursed mines. Do not trust her completely. She was master here in the terrible time before the Pact."
:If your brother still lives, I'll find him.
You can ask him more about the task at hand.
:"Goblins are odious creatures, and our poor egg-brother is trapped in there."
:What can you tell me about Mud Tree Village?
:"For that, you should talk to Noyei-Heem. It was his misfortune to be a slave here. He went into the village." 

Once Miharil is out of the mine:
:"I'm glad to know my egg-brother's well, but I suspect he won't leave the mine until he sees his mistakes erased. His heart has always been bigger than his head."

If you gave the Gnaw-Root Goblin Totem to Miharil:
:"This foreman will not admit defeat. She's like the iron she mines. Of course, that doesn't make her wise."
After the quest:
:"I fear my brother's idealism got the better of him. He still hasn't returned from the Goblin camp."

If you gave the Gnaw-Root Goblin Totem to Thragnar the Breaker:
:"Speak to your Dark Elf friends, not to me. Revel in the gold you earned with the flesh of others."
After the quest:
:"You dishonor the Pact with your actions. We cannot forget the past if we keep repeating it."''
Online:Selene's Dagger

'''Selene's Daggers''' are Bosmer nightblades who can be found in Selene's Web. They serve the changeling Selene.
Online:Selene's Ranger

'''Selene's Rangers''' are Bosmer pet rangers who can be found in Selene's Web. They serve the changeling Selene.
 

Related Quests


Quest-Related Events
At the entrance to the dungeon, Apprentice Patraud tries to make peace with the Bosmer.
:Apprentice Patraud: "My woodland friends, I come with good tidings from the Mages Guild. We seek a relationship of mutual learning."
:Apprentice Patraud: "My friends, there is no need for weapons. We come in peace!"
:'''Selene's Ranger: "The maiden has decreed that you have no place here! You'll feed the earth tonight."''
The ranger kills him with a fireball.
Online:Selene's Rose

'''Selene's Roses''' are Stranglers found in Selene's Web. They appear out of the ground during the fight with Foulhide, although his frequent charge attacks kill the majority of them.
Online:Selene's Savage

'''Selene's Savages''' are Bosmer ravagers who can be found in Selene's Web. They serve the changeling Selene.
Online:Selene's Shaman

'''Selene's Shamans''' are Bosmer shamans who can be found in Selene's Web. They serve the changeling Selene.
Online:Selene's Thundermaul

'''Selene's Thundermauls''' are Bosmer thundermauls who can be found in Selene's Web. They serve the changeling Selene.
Online:Selenor

Selenor is a traveling Dark Elf merchant found with his horse on the road with his Caravan Horse in various locations in Stonefalls. If you have the Intimidating Presence perk from the Fighters Guild, you will be given the option to rob him for the Crime Pays achievement.
 

Dialogue
At your first meeting he'll greet you with:
:''"The road is long. Best stock up while you can, eh? Never know when you'll have another chance!"
:[Intimidate] If you don't give me all your coin, you'll have no other chance.
:"Oh, not again. Yes, yes. Hand over the gold, don't try to run, nobody can help me, tell the guard and you'll kill me. You're not the first bandit to accost me. Or the last, I suspect."''

If you meet him again after you've intimidated him previously, he'll remark:
:''"Vivec's quivering backside … again? You already took my gold. What next, the lint in my coin purse?"''

Achievements
There is one Achievement associated with this NPC:
Online:Selman

Selman is a Dark Elf ghost who can be found at the Temple of the Mourning Springs. He cannot be spoken to.
 

Related Quests
Online:Sen Drim

Sen Drim is a Dark Elf laborer found in Ebonheart. She is located in the Ebonheart Plaza, by the well.
 

Dialogue
She comments on the well.
:''"Compared to the inside of a noble's home, I don't mind tending to a nice damp well. Smells ever so much better."''
Online:Sena Aralor

Sena Aralor is a Dark Elf who approaches you as you near Wittestadr. She wants you to help save her friend from the local vampire coven.
 

Related Quests

Dialogue
She'll come running up to you outside of Wittestadr where she'll say: 
:''"Please help me! I pushed her down and now she's gone. It was the only way I could get away from those horrible monsters!"
:Tell me what happened.
:"We were on our way back to Windhelm. We decided to take a short cut and those monsters surrounded us. I've never seen anything like them before."
:What monsters?
:"They were everywhere. All around us! There were so many of them. I— By the Three! Look out!"
:What? Where?'''

A Bloodfiend suddenly attacks. After you slay the bloodfiend, she'll tell you more.
:"I need to go. I need to get out of here. Those things are everywhere! Please, my friend may still be alive. If you see her, you need to save her."
:Where did you last see your friend?
:''"We were near the center of the hot springs when we were attacked. I … I pushed Imhey down. It was the only thing I could do to get away. I wasn't thinking. I never meant to hurt her. Please find Imhey! I need to go!"''
Online:Sena-daro

Sena-daro is a Khajiit herbalist and a member of the Baandari, and can be found near the ruins Arlimahera's Grip along the shore. She was part of the group that was out gathering medicinal ingredients when they were set upon by trolls. Sena-daro, along with Deepswimmer and Ohamatur were the only survivors.
Online:Senadon

Senadon is a Khajiit merchant found south of the town of Chorrol next to his ruined wagon.
 

Dialogue
His dialogue will be different depending on your alliance and who is in control of the nearby Fort Rayles. If you are part of the Aldmeri Dominion while the town is under the control of another alliance:
:"Beware the guards, friend. They attack without remorse."

If the Dominion owns Fort Rayles:
:"This one rejoices that Fort Rayles is in Dominion hands. Honor to you for any part you played in this!"

If you're from another alliance:
:"Desolation overwhelms this one. The horse is missing, gone in the night. Without a horse, the wagon does not move. Where the wagon stays, this one stays. Purchase some goods?"
  
Notes
His horse lies dead beneath the bridge located down the road south from his cart.
Online:Senche Spirit

Senche Spirits are the spirits of Longclaw's daughters, Shadowhiskers, Nighteyes, Heartstalker, and Silentpaw, after they are raised from the dead.
 
Related Quests
Online:Seneschal Adar

thumb|right|Old look
Seneschal Adar is a Redguard clothier acting as King Fahara'jad's bodyguard while he is in his palace in the city of Sentinel.
 

Dialogue
His manner towards you will depend on whether you have dealt with the undead threat at the Sentinel Docks.

He will be curt with you while the Ra-Netu still roam the docks.
:''"You address the seneschal of King Fahara'jad's court. Spare me your foreign preambles and tell me your business here."
:Have I offended you?
:"If my tone was overly sharp you have my apologies. I am receiving hourly reports on the situation at the docks. It is … grim."
:Is it that bad?
:"Worse. If you find yourself on the docks, I'd ask that you lend a hand. Our guards are outmatched, and may not be able to hold out much longer."

After you have stopped the necromancer responsible for the docks, he will warmly welcome you to court.
:"Well met, champion. Your deeds on the docks have done the city a service. You take a great risk in striking the Ra-Netu, but perhaps Tu'whacca's curse does not extend to outsiders. Bah! A matter for priests."
:Tu'whacca's curse?
:"Yes. Tu'whacca, the caretaker of souls. He does not look kindly on those who would strike his honored children. At least this is what I was taught. In such times … even my faith is shaken."
:Something had to be done.
:"I do not dispute this. I only hope for your sake that the Tricky God feels the same."''