Netruk44/uesp-wiki-content huggingface dataset:
Oblivion:Ambroise Canne

Ambroise Canne is a Breton viticulturist in the employ of the Surilie Brothers in Skingrad.

He sleeps in his house in the southwest corner of Skingrad between midnight and 6am before heading to the Great Chapel of Julianos where he prays to Dibella for two hours. If the weather is dry, he will head to the yard behind the Surilie Brothers' house and stand there between 8am and 1pm and also from 3pm until 8pm; otherwise, he will head home and wander around his house. Between 1pm and 3pm he eats lunch at his current location, although since he has no food on his person he will only eat at work if somebody provides him with food. The same applies during his dinner break between 8pm and 10pm. Between 10pm and midnight he will wander around his house before heading to bed.

He is an advanced trainer in Block, but will not offer any training while praying, eating, sleeping or working in the vineyard, so on non-rainy days, the only time he will train you is when he wanders around his house between 10pm and midnight - which makes rainy days the best bet for training, as long as you don't catch him during any of his meals or when he is sleeping.

Ambroise wears a lower-class outfit consisting of huntsman leather pants, a coarse linen shirt, and oiled linen shoes, along with a leather shield and steel longsword. He also carries his key, a tiny amount of gold, and a rake and hoe that will respawn if stolen.

The first time he meets you he will announce ''"I am Ambroise Canne, grape-grower for Surilie Brothers. I'm also an advanced trainer for weapon and shield parries." Ambroise is a little smug regarding his ability compared to the Fighters Guild trainer in block and will say "  at the Fighters Guild also teaches Block, but he'd be the first to admit I'm his superior in every way." As an advanced trainer, he is one of two NPCs that will start the quest for Block Master Training, the other being Lum gro-Baroth in Chorrol. Once your Block skill reaches 70, speak to him and pick the training option which will trigger the quest and this dialogue: "You want more training? Then you'll have to find Andragil. I learned most of what I know from her. I think she's living in Bravil these days. You should look for her there."

The people of Skingrad will announce that "Ambroise Canne is really good with his shield. Even better than  , I think.", "I learned quite a bit about how to use a shield from   Canne. Cost me a bit, but it was worth it.", "If I could use a shield as well as  , I'd charge people for training, too." and "I've heard he's the best in town with a shield. If you want to learn, go to him."''

Related Quests

Notes
Ambroise's confusion between Fadus Calidus, Falus Calidus and Fadus Calidius only appears in the subtitles; he will pronounce it correctly when speaking. 
Bugs
Oblivion:Marie Palielle

Marie Palielle, a Breton, is the resident healer at the Great Chapel of Julianos in Skingrad.

She is something of a night-owl, sleeping from 10am until 4pm in her bed in the chapel's hall before heading towards the central aisle in the chapel, where she spends the rest of her time. During her time in the main chapel, Marie offers her services as a basic trainer of Restoration.  She is so devoted to her duties that she never eats.

Rumors around Skingrad show that other residents admire her dedication: ''"Marie Palielle seems very happy working at the chapel. She's always working, but she's always got a smile on her face." is one such rumor, and "Marie Palielle is quite a hard worker. She's in the chapel day and night, tending to the sick and injured." is another. Two shorter rumors convey real affection: "No one works harder than Marie." and "The world needs more folks like Marie."

On first meeting the player Marie will say "Hello. We haven't met, have we? I'm Sister Marie Palielle, the chapel healer, and trainer in the Restoration Arts." and when asked about Skingrad, "The town is very nice, but I advise you get out and see the countryside... the vineyards and farms, pastures and sheepfolds. Lovely mountain country."''

Her only possessions are the clothes she wears, a blue and green outfit with a pair of quilted shoes, and a few gold coins. Marie knows a leveled set of healer spells, as well as one extra major Restoration spell.

Bugs
Oblivion:Shameer

Shameer is a Redguard archer who lives across the street from the front entrance to the  Great Chapel of Julianos in Skingrad.

He sleeps inside his house from just after midnight until 6am and then decides what to do next depending on the weather. If it's dry he heads off to work in Tamika's vineyards just west of town. At 11am he stops and has lunch before heading back to work again from 1pm until 7pm &mdash; again, as long as it's dry. He then eats dinner for two hours with Tamika's other workers before heading home. He will walk around his house until bedtime. If rain starts to fall while he's supposed to be in the fields, Shameer will head home and wander around his house, although he will head back to work if the weather clears up. Shameer carries no food with him so relies on finding some when eating lunch and dinner. The nearby shelter often contains food, but if none remains, his low responsibility means that Shameer will sometimes try to steal some from another citizen, at times causing him to be accosted by the guards. This may even result in his untimely death at their hands.

Shameer wears a lower-class outfit consisting of sack cloth pants and a matching shirt with stitched leather shoes. He also carries a few coins, the key to his house, and a hoe and rake that respawn.

Shameer is a basic trainer in Marksman and will offer services all day except when eating or sleeping. He clearly enjoys both his work and his hobby. He will introduce himself with: ''"I'm a fair hand at grapes and bows. Shameer, grower and trainer. But I suspect you want to shoot, not grow grapes. Am I right?" When asked about Skingrad, he seems to see it only in those terms: "Reman Broder... he works Surilie's vineyard, I work Tamika's vineyard... Reman spent 20 years in the legion, and he's an advanced Marksman trainer."''

Other residents also agree that bows and grapes are Shameer's life. They will say that: ''"I've seen Shameer at the Tamika Vineyards practicing archery. He's really good. I might try to get some pointers from him." and  "Not only does Shameer make a good wine at the Tamika Vineyards, but he's really good with his bow, too. I heard he'll train you, for a fee." Others will respond: "I've heard he's good with his bow, and he'll train you, for a price. I like the wine he makes, too." and "With all that time in the vineyard, it's a wonder he has time to practice his marksmanship."''

Bugs
Oblivion:Nivan Dalvilu

Nivan Dalvilu is a Dark Elf warlock residing in Bleaker's Way, a small village in the Great Forest. Patriarch of the Dalvilu family, Nivan is one of the targets of the Daedric Quest received from Mephala. Killing him and planting incriminating evidence will spark a bloody confrontation between the town's two clans.

One of the two leaders of the small community, Nivan lives in peaceful co-existence with the other family in town, the Ulfgars. Despite being a powerful wizard, he believes in compromise over confrontation and as a result enjoys great respect among the townsfolk. He wakes up every morning at 6am and spends the first two hours of the day enjoying his breakfast at home. At 8am he heads outside where he will meet up with Satha for a chat. She stays with him for two hours, before he gets a visit from Malyani Dalvilu, also for two hours. At noon he heads back inside his house for two hours of wandering. At 2pm he enters the town's popular inn for four hours of socialising with both families. At 6pm he returns to his house for some more wandering and at 8pm he heads outside once again and finds himself a spot in front of Arvin Dalvilu's house, occasionally chatting with the other town leader, Hrol Ulfgar. He returns home at 10pm and stays there until his bedtime at midnight.

While the rest of the family is clad in lower-class clothing, Nivan's status as clan leader shows as his attire is pure upper-class: A black & burgundy outfit with gold trimmed shoes. He carries an iron shortsword, a spare red velvet garment, his house key, and a surprisingly meager amount of gold. Nivan knows a leveled set of warlock spells, as well as one extra major Destruction spell.

When you approach him, he will give you the typical Bleaker's Way greeting and welcome you to the settlement. But he will also give you a bit of background info on the relationship between the Dalvilus and Ulfgars: "Dalvilus have lived here peacefully with Ulfgars for generations. As leaders, Hrol Ulfgar and I work hard to preserve that tradition." When asked about their patriarch, all the Dalvilu family members will tell you the same thing: "He is the head of our family. He works powerful magic, but his true gift is compromise. He is a wise, wise leader." The members of the Ulfgar clan will show their respect as well: "He leads the Dalvilu family. He is a wise man, and a powerful wizard." Indeed, if he is killed in the related quest, his family members will bemoan: "Nivan is murdered! How could this have happened? Everyone was fond of Nivan, including the Ulfgar clan."
 

Related Quests
Lore:Maar Gan

(also called the Markgran Forest)  was a walled-village that was occupied by the Great  , found in the   of  . The   in Maar Gan was an important pilgrimage spot for those in  . In Tribunal mythology, it was here where   had taunted   to throw a rock at him, instead of his  . Now pilgrims come here to re-enact the event through the  ,  .  
 

History
Maar Gan's founding is unknown and clouded in speculation. Though it did not exist in   of the  ,  an area known as Maar Gan was a stop for   caravaneers during this time.  

Before the construction of Maar Gan, and the village's temple, Vivec had taunted Mehrunes Dagon so that he would throw a rock at him, rather than his people. Ever since then, the very sight would become a pilgrim spot and the site of the Tribunal Temple in Maar Gan. The rock that Mehrunes Dagon had hurled would become known as the Magic Rock of Maar Gan, and would forever be guarded by a Dremora named Anhaedra. Pilgrims would have to re-create the situation. 

During the   in the late  , the village of Markgran Forest was an active settlement, being ruled by Lord Nisain. It had a rivalry with  .  It was neighbored by several settlements, one of them being   in the south. 

The village of Maar Gan was active in  , during the outbreak of  , and the sudden appearance of the Sixth House,  . The village would be under the jurisdiction of Lady  , who governed the village from Ald'ruhn, in her manor.  The Sixth House had a presence in Maar Gan. 

In  , known as the  ,   would erupt for the first time in many years, since the early-mid  . Not only did   fall onto the Temple city,  , but the entire district of Vvardenfell would be flooded in endless lava. Many settlements were destroyed in the process, among them was most likely Maar Gan. 

Gallery
 

See Also
For game-specific information, see the Arena and Morrowind articles.

References
Oblivion:Caula Allectus

Caula Allectus is an Imperial commoner residing in the southeast corner of the Imperial City Temple District. She lives with her husband, Amantius Allectus, whose journal is the target of the Thieves Guild quest, May the Best Thief Win.  Caula also frequents the Five Claws Lodge in Leyawiin.

Caula wears a set of middle class clothing: a burgundy linen shirt, burgundy linens and a pair of thick cowhide shoes. She carries her house key and a small amount of gold.

Caula is evidently dedicated to her husband. As long as the quest May the Best Thief Win hasn't reached stage 20, Caula will greet you with ''"My poor husband is getting no sleep. He's awake all night taking care of those stupid plants." every time you talk to her. After this point, she will sometimes use the greeting "I'm Caula Allectus. My job is making sure my husband Amantius doesn't go out with his clothes on backwards. It's cute, really. Such a genius, and can't find his own socks. It's a full-time job keeping him in matching outfits." instead, but only 20% of the time. When asked about the Imperial City, she replies "I find things to do. I manage the house, make sure Amantius doesn't starve or run out of ink."''
Oblivion:Rochelle Bantien

Rochelle Bantien is a Breton commoner residing in the southwest corner of the Imperial City Talos Plaza District with her husband, Samuel Bantien. Rochelle is also a frequent visitor to Cheydinhal, and can often be found there at the Newlands Lodge.

While her husband's questionable past remains a popular conversation topic among the Imperial City citizens, Rochelle is relieved Samuel chose to settle down and live his life at ease, just like her. She always wakes up at 6am and spends two hours wandering the ground floor until she sits down at 8am for a two-hour breakfast. Additionally, at 6pm she always takes an outside stroll in the Talos Plaza District before returning home at 8pm for a two-hour dinner before bedtime. Between 10am and 6pm her routine varies; on Morndas to Fredas, she travels to the Market District, where she browses around all afternoon until 6pm. On Loredas, she spends the entire day strolling around in the Talos District, preferably in the area near The Foaming Flask. Sundas sees her wandering the streets of the Temple District until 6pm, only interrupted at noon by a four-hour prayer in the Temple of the One. Rochelle was also supposed to play a role in the unfinished "Imperial Couriers" quest; at midday on the 2nd of each month, as long as Hafid Hollowleg is still alive, she will head to the Black Horse Courier and stay there for a brief moment before she resumes her usual schedule.

On the 13th of each month, when the clock strikes midnight, Rochelle leaves the Imperial City for her monthly journey to  Cheydinhal. After crossing the Talos Bridge, she heads north on the Red Ring Road, all the way around Lake Rumare, until she turns northeast on the Blue Road. The trip takes her approximately 16 hours and she usually arrives at Cheydinhal's western gate between 4pm and 5pm. Once there, she heads directly for the Newlands Lodge, and spends the next two days hanging out with the many Orc regulars. At midnight on the 15th, she leaves Cheydinhal and heads back to the Imperial City and her husband.

Rochelle wears a set of middle class clothing: the rare zero-weight plaid shirt with light brown linens and a pair of russet felt shoes. She also carries her house key and a small amount of gold.

When you meet her for the first time, she will politely introduce herself and her husband: ''"Rochelle Bantien. Samuel's wife. I'm glad he's settled down to training and the quiet life." When asked about the Imperial City, she will elaborate: "Samuel was a bit wild as a young man. The City will do that to you. Bad company, bad influences." When asked the same question, Samuel Bantien will add: "Rochelle and me just want the settled life nowadays."''
Oblivion:Valandrus Abor

Valandrus Abor is an Imperial priest and the Primate at the Great Chapel of Julianos in Skingrad.

He sleeps in his bed in the chapel hall from around midnight to 6am and then wanders around the main chapel until midday. He then spends two hours walking around Skingrad before heading back to the chapel at 2pm and spending the rest of the day there.

His clothing befits his upper-class status, consisting of a blue velvet outfit and blue suede shoes. In addition, he carries a few gold coins. Valandrus has the ability to use a leveled set of priest spells and one extra major Restoration spell.

In contrast to his two colleagues in the chapel, Marie Palielle and Tumindil, Valandrus is arrogant and haughty but doesn't offer any actual services. His initial greeting says a lot about him: ''"I'm Valandrus Abor, Primate of Julianos. You may address me as 'Your Eminence'." His response when asked about Skingrad says even more: "A primate has better things to do than provide tourist information. Beggars have plenty of time on their hands. I'm sure you'll have much in common."''

The citizens of Skingrad haven't fallen for his self-proclaimed skills though. Nobody has a good word to say about him, with comments such as: ''"I have no idea why Valandrus Abor even serves at the chapel. He's not very good, though you'd hear differently from him.", "I went to the chapel yesterday, but Valandrus was the only one there. I figured I'd come back another time.", "You'd be better off praying for a miracle than going to see Valandrus." and "I think I'd rather take my chances with a disease than have that man try to heal me."'' make it clear what people think.
Oblivion:Davide Surilie

Davide Surilie is a Breton rogue living as a vintner in Skingrad. He is co-owner of the Surilie Vineyards along with his brother Gaston.

His life revolves almost entirely around the vineyard, situated to the west of Skingrad, but his work there necessarily depends on the weather. Davide wakes at 6am each day and as long as it isn't raining, spends the day until 8pm hoeing the ground toward the southeast of the vineyard. If the weather is inclement, he prowls restlessly around his house instead. On sunny days, he'll leave the vineyard at noon and eat his lunch in his house between 1pm and 3pm. He takes his dinner from 8pm until 10pm, this time out in the open. He then heads for home, if not already there, and goes to bed at midnight.

Davide wears a middle-class outfit of tan linen trousers, a brown shirt and thick cowhide shoes. He always carries some bread, so he never has to search for food, as well as his tools, a small amount of gold, and his key. In combat, Davide can use a leveled rogue spell, which will either be Invisibility, Chameleon, or Silence.

Davide is proud of his wine too, but evidently has a friendly rivalry with fellow vintner, Tamika. When asked about Skingrad, Davide will tell you that ''"Gaston and I make great wines, reasonably priced. Skingrad has two great vintners - Tamika and Surilie. I'll never say a word against Tamika's wines." He will introduce himself by saying "I'm Davide, of Surilie Brothers Vineyard. Gaston is my brother. From our vineyards come the finest wines in Tamriel."'' but if asked whether his wines are better than Tamika's, will admit ''"Ah, well, in all honesty, no. But our wines are very good. And much cheaper than Tamika's very fine product, I assure you."
thumb|right|An unarmed vintner against a crazed Wood Elf
His rustic life seems to be peaceful and without danger, but a paranoid Bosmer has suspicions about Davide and may ask you to investigate them. During the related quest, both Davide and his brother Gaston have the following observations about Glarthir: "You may have heard he's a bit touched in the head, and that may be true, but he's always been a quiet neighbor. Never given us any trouble."'' During the quest, several things can interfere with Davide's peaceful existence. If you deemed Davide guilty as conspirator, you will receive a List of Death from Glarthir. If you show this to Davide or Gaston, both brothers will set off at a running pace and kill Glarthir where he stands. Also, if you deemed him guilty but refuse to help Glarthir, Davide will join the People Glarthir Hates faction and will have to fight for his life against the Wood Elf.

The Surilies' wine is much respected around Skingrad. Residents of the town will be overheard saying: ''"I bought some wine from Davide Surilie. Excellent body. He's a fine vintner.", "Gaston Surilie and his brother Davide own one of the finest vineyards in all of Cyrodiil.", and "Davide Surilie and his brother make some fine wines. It's a really impressive vineyard."''

Related Quests


Bugs
Lore:Dissident Priests

The Dissident Priests are a secretive cult consisting of Tribunal Temple members who dispute the Temple's dogmatic foundations and question the process of the Tribunal's elevation to become gods. They dispute Temple doctrine and are uneasy about the practices of the Ordinators. One of the chief disputes between the Temple and the Dissident Priests is that the Temple hides the truth from its followers. The Dissident Priests' outline and their beliefs are manifested in the book Progress of Truth. 

The Dissident Priests consider the Ashlanders' prophecies of the Nerevarine as a topic worth studying. However, their views differ from those of the Temple hierarchy, and as a result the Tribunal Temple frowned on them and, at some point between 3E 411 and 3E 427, began a crusade against the Priests and drove them into hiding.  The priests study and comment on the Apographa, which are known as 'the hidden writings'. This is opposed to the Hierographa, which are the 'public writings' of the Temple's dogma. These hidden writings contain secrets known only at the highest levels of priesthood and inquisition. They gathered as much of the Apographa as possible in their base, a secret monastery called Holamayan hidden in the wastes of Azura's Coast that was protected by a magical barrier.  The priesthood practices three unarmed martial art traditions, the  , the  , and the  , all of which bear similarities to the fighting styles of  , the  . 

The Priests are not only committed to gathering information and arguing about the Tribunal's background, but they also seemed to actively compete with the Ordinators on how to effectively confront Dagoth Ur. According to their leader Gilvas Barelo, the Priests sensed the despair within the people of Vvardenfell. They followed a practical approach to which the common folk could look up and to spread hope by turning to the ancient pillars of faith and the prophetic visions of their Nerevarine. The Dissident Priests hoped for the Temple's and the people's support once they had shown their ability to confront Dagoth Ur efficiently. 

When the Ministry of Truth fell on Vivec City, triggering the events of the Red Year, support in Morrowind for the worship of Vivec, Almalexia, and Sotha Sil greatly decreased, and the Dissident Priests seized control of the Temple, creating what they called the New Temple and organizing worship around the 'true Tribunal' of Azura, Boethiah, and Mephala. 
See Also
For more information, see the Morrowind article.

References
General:Tamriel Rebuilt

thumb|right|Main logo of Tamriel Rebuilt
Tamriel Rebuilt (commonly abbreviated as TR) is the largest collaborative fan-based modding project for the Elder Scrolls series. It is working to create the mainland of Morrowind in Morrowind s engine. The project has existed since before the game's release, though the leadership and members have changed many times since then.

Earlier in Tamriel Rebuilt's development, there were plans to create Hammerfell in Oblivion s engine, but the only public release was the island of Stirk, west of Anvil. For various reasons this effort was abandoned and attention was returned entirely to Morrowind, where releases continue to this day expanding west and south. Project Tamriel, a group of projects in collaboration with Tamriel Rebuilt, aims to complete much of the rest of Tamriel, starting with Skyrim and Cyrodiil. Notably, its Province: Cyrodiil project has started with Stirk, recreating it on a larger scale than the old Oblivion mod.

Morrowind
For more information about the Morrowind project, including its history, organization process, and links to in-depth gameplay documentation, see the Morrowind Mod Tamriel Rebuilt page.

Oblivion
For more information about the Oblivion project, see the Oblivion Mod Stirk page.

External Links
Tamriel Rebuilt's official website