Netruk44/uesp-wiki-content huggingface dataset:
Online:City Under Siege

Quick Walkthrough
#Defend Tanval Indoril in the Indoril House Crypt.
#Watch Balreth attack the Covenant soldiers.
#Talk to Tanval for a reward.

Detailed Walkthrough
The Covenant soldiers climbed over the north wall. Tanval Indoril is in danger. Holgunn tells you to protect him until he finishes his ritual. 

Tanval is inside the House Indoril Crypt near where you found the skull of Nam Indoril. Once you approach Tanval, enemies will appear, and you must defend him.

Tanval will summon Balreth, a Bone Colossus, and enter a portal. The quest prompt changes to "Investigate Covenant camps", and you follow Tanval into the portal. You exit the portal onto a ship where you can see Balreth rain fire some Covenant soldiers.

You return to Davon's Watch (unfortunately, Tanval's portal was one-way, so you will have to swim to get back), where Tanval congratulates you on the defeat of the Covenant soldiers. He gives you the   and gold.
  

Quest Stages
Online:Claim to Fame

Quick Walkthrough
# Read the Letter from Historian Maaga.
# Explore deeper into the mine and find either ''Borzugh's Letter or Thorzhul's Letter''.
# Talk to Maaga in Evermore and choose which clan should receive the credit.

Detailed Walkthrough
While in the Torog's Spite mine, you can find a letter sitting on a crate north of the delve's entrance. It is from one Maaga who claims to be an Orcish historian and wants some verification on the leadership of the bandit gang for historical purposes.
:''"To the leaders of the Torog's Spite Bandits— I cannot condone banditry, but your actions have become legend. I understand you target Breton families descended from those who sacked Orsinium; that you pillage their estates for profit and revenge."
: 
:"Specifically, I'm told you recently raided the Chauvry family estate and killed the descendants of the ruthless General Chauvry. He was a butcher, and I want to make a record of this event, but I'm not sure which Orc clan should get credit."
: 
:"I've heard varied claims, some saying your group is led by Clan Agluk, while others say Clan Morkul.  "If you could send word to me at the inn in Evermore to clarify this question, it would be much appreciated." "Maaga, Historian of Orsinium"
:Interesting. I should try to find out which clan deserves credit.'''

You will then need to search for documentation which can verify which clan deserves credit for the attack on the Chauvry family estate. From where you start the quest, you will need to find the area where the bandit leaders are. To do this, you can take either the east or western passages around to the central chamber. If you go west, you can find the delve's skyshard in the northwestern chamber. Along the way you can fight your way through Agulk and Morkul Clan warriors, interestingly the two clans will also be fighting each other which suggests that things are not harmonious between the two clans. 

Arriving in the central chamber, you can find   and   next to their respective bodies, which are surrounded by members of the opposing clan. The letters can be read in either order and show both leaders were taking credit for the Chauvry Estate raid, and killed each other over the issue. With both letters in hand, you can head to Evermore to find Maaga. Before you leave Torog's Spite you can find the delve's boss, Lorogdu gra-Gulash lurking on the walkway in the same room to complete the area.

As Maaga's letter mentioned, he can be found in the Anchor's Point Inn reading at one of the tables. Speaking with him, he will claim that knowledge of the clan responsible for the attack could change things for either clan by increasing their status. At this point, you have a choice of which letter to hand over to him. It is purely up to you as the evidence can go either way and your choice does not to appear to cause any difference for future events. Whatever your choice, Maaga will be glad to finally be able to return home and hands you same reward: some gold and the  .
  
Bugs
 
 
Quest Stages
Online:Claw of Akatosh

Quick Walkthrough
# Speak with Mael.
# Recover the Claw of Akatosh.
# Return to Mael.

Detailed Walkthrough
Mael will ask you to recover the Claw of Akatosh, a holy relic that was stolen from the Priory by Black Dagger bandits. Their camp is located to the west, on a small island in the Green Lake region.

Travel to the bandit camp where you will need to fight or sneak past the bandits and take the Claw from a chest. Return it to Mael for your reward.
  

Quest Stages
Online:Cleansing the Past

Quick Walkthrough
#Anoint nine remains near Vivec's Antlers.
#Return to Priestess Brela.

Detailed Walkthrough
Priestess Brela is aboard a ship near Vivec's Antlers. She was captured while anointing the bones of Dunmer who died fighting the Akaviri. You make a deal with her: you will anoint any remains you see, and she will leave the ship.

You need to anoint nine remains. They look like skeletons lying on the ground and are scattered around Vivec's Antlers. As you approach them you will see the quest marker appear, although it may be easier to look for skeletons on the ground. The spirits of those who died may appear after you anoint the remains and talk briefly about the flood or what they were doing when they died:


:Ghostly Remnant: "Legions of Akaviri invaded our shores."
:Ghostly Remnant: "They came, killing and burning, though we never knew why."
:Ghostly Remnant: "I died as the flood came. It swept them all away."

:Ghostly Remnant: "Die, Akaviri! Die!"

:Ghostly Remnant: "The waters took friend and foe alike."
:Ghostly Remnant: "The tides rolled in, crushing all in their path."
:Ghostly Remnant: "The Akaviri were defeated, but at what cost?"

Once all nine remains have been anointed, you need to talk to Priestess Brela. She is east of Vivec's Antlers and north of the wayshrine. She thanks you for anointing Vivec's children and gives you the Gauntlets of the Akaviri War and gold. 
  

Quest Stages
Online:Close the Scamp Caves

Quick Walkthrough
# Talk to Sergeant Jagyr.
# Close the caves.
# Talk to Captain Norra.
Detailed Walkthrough
Across the bridge from the main Pact camp at Ash Mountain, a few soldiers are desperately trying to fend off a swarm of Daedra. Sergeant Jagyr is leading the troop, but he is starting to despair:
:''"The scamps do not know fear. Troll's blood, I've tried to teach them."
:How can I aid you?
:"By the soul of Ysgramor! That's what I like to hear. It's the damned scamps! Without the lads in the way, they'd overrun us all. Scouts tracked them back to caves on the mountainside."
:We need to close those caves.
:"We've got pickaxes, but it's nigh impossible to collapse a mountain and fight at the same time. We'll keep those scamps busy while you collapse the entrances. Don't worry. There should be plenty of fighting."
:I'll get those caves closed, Sergeant.'''

You will be handed a   and a set  of three objectives, one for each cave. Head past the Sergeant and up the mountain, fighting or evading the Daedra along the way. The nearest cave is the southernmost one. Activate it to swing your pickaxe and collapse the entrance. The central cave is next, very close by. Lastly, the north scamp cave is just past the river of lava that crosses the path. Jump over, close the cave, and your journal will direct you to speak to Captain Norra. She's standing by the large Daedric ruin where you restore the guardians to imprison Balreth.

When you talk to her, she will be amazed.

:"How did you make it through the Daedra, stranger?
:''We're having a damned hard time just holding back the tide."
:Sergeant Jagyr sent me. I've collapsed the scamp cave entrances.
:"So you helped out Sergeant Jagyr, all by yourself? That's the best news I've heard all day. If the lot of us don't die tonight, I'll buy you a drink."''

This concludes the quest; you will receive a small amount of gold and experience, as well as the  .
  
Quest Stages
Online:Conflicted Emotions

Quick Walkthrough
# Meet Zaag at Silaseli.
# Talk to Arnitole.
# Deal with Arnitole's emotions.
# Return to Arnitole.

Detailed Walkthrough
   

Quest Stages
Online:Corruption Stones

Quick Walkthrough
# Get the   from Priestess Langwe.
# Destroy each of the 4 Corruption Stones scattered around Tanzelwil.
# Find Langwe again at the entrance to the ruin.
# Destroy the final stone.

Detailed Walkthrough
Speak with Priestess Langwe in Tanzelwil who will be studying the nearby stone.
:''"Careful, don't get too close to the stone! It appears to be emanating dark necromantic energies."
:What is that thing?
:"I'm not entirely certain. But it does look menacing, doesn't it?
:These stones appeared overnight, at key locations throughout the ruins. It's no coincidence that the ancestral spirits went mad that very day. I'm certain there's a connection."
:It certainly doesn't look natural.
:"No, it doesn't, does it? There are dark forces at work here. I have a powerful Altmer Holy Symbol used for blessings at this site. I thought I might try using it on the stone, but I'm afraid I haven't the nerve. Would you be willing to try it?"
:Leave it to me.

Langwe gives you the  , which you must use on the nearby Corruption Stone. Using it on the stone results in the stone being destroyed. Once this stone is destroyed, speak again with Langwe.
:"My gods, it worked! You've destroyed the stone!"
:What should I do with your Holy Symbol?
:"Keep it, for the time being. You may need it. If any more of these stones turn up, I'll find you. In the meantime, I should inform the Queen of our progress."

You must now destroy four more Corruption Stones scattered around the ruins of Tanzelwil. One is located in the south-western corner, and three in the norther section of the ruins. The locations are marked on your map. Go to all four stones, and destroy the crystals using the Altmer Holy Symbol. Once all four have been destroyed, return to Langwe, who has moved to the north-western corner of Tanzelwil.
right|thumb|The final Corruption Stone
:"What fascinating artifacts these stones are. I wonder where they came from?"
:Do you want your Holy Symbol back?
:"Not until the last of the stones has been destroyed. Only one remains, as far as I can tell."

The final crystal is next to Langwe. Use the holy symbol on it, and a flash of light fills your vision; the spirits in Tanzelwil have been made docile, and will no longer attack unless provoked. Speak with Langwe again to finish the quest.
:"Something's happened. The spirits appear to be growing docile again."
:What do you mean?
:"You've done it! The madness has left them, and the Ancestral Spirits are at peace.
:I can still sense residual necromantic energy, so be careful. The stones were powerful. We may feel their influence for some time to come."

You will then receive some gold and a pair of  .
 

Notes
As you explore Tanzelwil, you can find five notes (Instructions for Placement, On Activation, On the Holy Symbol, Susceptibility to Corruption and In the Event of Your Demise'') written by Norion, confirming that he is responsible for the corruption.
 

Quest Stages
Online:Crawling Chaos

Quick Walkthrough
# Talk to Kasal.
# Find Seqbar.
# Talk to Naluroen and feed the spiders.
# Find Shagora.
# Return to Kasal.

Detailed Walkthrough
 
Kasal will tell you that his mine has just had to close down because of a serious infestation of spiders. He got most of his workers out, but the last one was stuck in there, a Redguard named Seqbar. Worse still, an Orc named Shagora just went *in* to get him, saying she was his fiancee, and she hasn't come out either.

Fighting your way through a ton of spiders will, initially, result in encountering Seqbar in a cocoon. You can cut him free, but Shagora has evidently goe past him and got lost elsewhere. Her journal can be found: apparently she's mighty annoyed that he's apparently pulled a disappearing act only shortly before their wedding.

Going deeper in the cave... oh dear. There's a named Spider Daedra called Naluroen in there, with two Elder spiders. Worse still, you can't fight them, you don't even get the choice to do so. Shagora is captive in her realm, and one of the two of you (you or Seqbar) must feed one of her two children - with your own blood - before she will let you in.

Shagora is in the mini-room beyond... but she is spellbound and doesn't know you or Seqbar. There are other captives too. And more Elder spiders. And no opportunity to actually fight any of them. You've got to negotiate with Naluroen: she will free Shagora in exchange for Seqbar (who will volunteer himself for the job if you ask him), or you can decide the lovers should not be separated and they will both remain with Naluroen.  THERE IS NO WAY TO FREE THEM BOTH.  There doesn't even appear to be a way to take Seqbar out leaving Shagora behind - at least, doing so does not constitute a "finish" to the quest, although it may be possible to simply walk out, leaving the quest unfinished, and abandon it in that state.  One way or another, Seqbar is staying there, with or without Shagora, and the rest of their lives will be short, spellbound and living under some kind of sick illusion that everything is hunky-dory and beautiful in their lives, while in reality they serve as tied-up food for spiders.

If you free Shagora and talk to her outside the mine, she has lost her memory of Seqbar. Perhaps it's for the best.

Either way, Kasal's mine is now permanently closed.

Notes

As mentioned above, there is NO happy ending to this quest. No way to even fight the Daedra. Even attempting to start a fight and your weapon will simply swing right through her, or spell will pass through her having no effect.  The player is railroaded into Seqbar becoming spider food if you want credit for "completion" of the location and thus of the entire Alik'r Desert zone.
 

Quest Stages
Online:Crossing the Chasm

Quick Walkthrough
#Talk to Cadwell.
#Destroy the four focus stones at the Chasm.
#Talk to Cadwell, then enter the portal to the Chasm Second Tier.
#Close the eastern and western portals.
#Talk to Cadwell at the Gatehouse.
#Unlock the door.
#Defeat the enemies in Grunda's Gatehouse.
#Talk to Vanus Galerion outside.

Detailed Walkthrough
Speak to King Laloriaran Dynar in the Chapel of Light. Cadwell will be your guide when you lead the attack on the Chasm.

Cadwell is north of the Chapel of Light. He says the army needs to break some focus stones before they can cross the Chasm.

You need to destroy four focus stones. You can talk to Gathwen, if you want.  The stones are gray with a red aura around them before they are destroyed.

Cadwell says you need to close two portals. Darien Gautier closes the eastern portal for you, once you kill all the enemies in the area. The same thing happens to the western portal.

Unlocking the Gatehouse
Talk to Cadwell at the Gatehouse. He can't wait to see Molag Grunda.

Once across the Gatehouse Span, Cadwell remembers you need to start the flywheels. Each flywheel area has a lever behind some enemies. You need to activate the lever to start the flywheel. 

Activate the chain next to the door to the Gatehouse, which opens the door. 

Enter Grunda's Gatehouse and kill her pet flesh atronach, then Grunda herself.

Talk to Vanus Galerion outside. He tells you that the army has secured the Chasm and can now move troops from the Hollow City to the front lines. 

Notes
There is a skyshard to the right of the western portal in the Chasm Second Tier.
 

Quest Stages
Online:Dangerously Low

Quick Walkthrough
# Speak to Hjorik.
# Fill the   with water from the well.
# Gather   from the ruined houses around Bruma to make bandages.
# Return to Hjorik with the   and clothing.

Detailed Walkthrough
Talk to Hjorik to find out what he wants you to do.
:''"You don't look wounded. What do you need?"
:I'm here to help.
:"That's a welcome change. We're dangerously low on everything. Drinkable water and clean bandages especially. No one I've sent out has made it past the Dremora. Are you willing to try?"
:Where should I look?
:"Scavenge what you can from the ruins. Townsfolk left everything behind when the Dremora attacked. If you can't find bandages, linens or clothing will do. Here's a jug for water - you can fill it from a well in town."
:I'll be back.'''

Clothes can be found in tall baskets scattered throughout the ruined buildings all over town that Hjorik can use to make bandages. There is a well near Bruma's safehouse that you can use to fill the jug with water. Once you have what Hjorik has asked for, return to him in the chapel for a reward.
:"Any luck? I just used my last bandage."
:These should help.
:''"I thank you. Water and bandages will keep our wounded from passing over Shor's Bridge. Take this for your efforts."''
  

Quest Stages
Online:Dark Wings

Quick Walkthrough
# Talk to Wyress Freyda at Jackdaw Cove.
# Talk to Phylgaux Dugot in Evermore.

Detailed Walkthrough
thumb|right|"What are you doing here, city dweller?"
When you approach Jackdaw Cove from the west road, you will find Wyress Freyda guarding the road, if you talk with her she will have a request for you:
:"Keep your distance, outsider. The last thing we need is some rock-brained city dweller bumbling around. Darkness dominates this part of the forest—Uela the Hagraven and her Reachmen are encamped here. For now, at least."
:Is there anything I can do?
:"Yes. There is something you could do for me, outsider. I have a cousin who left the sisterhood and returned to the stinking pile of rocks that is Evermore.  If you are going there, find her and tell her to leave the city now."
:Why do you want her to leave?
:"Because the city is doomed. Even if they are not destroyed by the Reachmen, there is a corruption from within the city that will bring it down. I prefer that my cousin Phylgaux was not there. Please, just tell her she has to get out."
:'''All right. I'll give Phylgaux the message.'''

You need to find her cousin and warn her about the impending Dark Witnesses attack. You can either take the road back to Evermore, through the woods, or you can use the nearby wayshrine to quickly reach the city. Once you have arrived, you can start looking for Phylgaux. She can be found in the refugee area on the eastern side of town, kneeling in front of the fountain:
:''"Do you mind? I'm trying to have a quiet moment to myself here."
:Your cousin Freyda thinks you should leave Evermore.
:"Gods! She's still trying to control me! That's why I left! I'm not taking orders from Cousin Freyda anymore, and I'll be staying in Evermore whether she likes it or not. Thanks for the message. Thanks for reminding me why I'm here."''

While, she is annoyed with her cousin interfering with her life again, she will still hand you a small amount of gold for the news. More importantly, you are in a position to help the city now you are there.

Notes
This quest is only offered if you have not started Imperial Infiltration.
 
Quest Stages
Online:Darkvale Brews

Quick Walkthrough
# Speak to Caalorne.
# Enter Sheogorath's Tongue and find the potions.
# Return to Caalorne.

Detailed Walkthrough
On the road just to the west of the Sathram Plantation Wayshrine a caravan has been ambushed. Speak to Caalorne, who survived the attack by hiding under the cart, and he will explain what happened; a gang of feral Argonians waylaid the caravan, killed the guards, and stole all the potions it was carrying. He requests that you go after the Argonians and retrieve his goods, and as he is a trader with the  , he can offer a sizable reward. 

The Argonians appear to have come from a cave above the road. Climb the hill and look for a cave entrance south of the wayshrine. There is a ladder near the entrance, which is behind some rocks and beneath the ruined temple on top of the hill. The cave's name is Sheogorath's Tongue. Make your way through the cave to the northern chamber, fighting off any hostile Argonians. Loot the broken barrels for any remaining potions, and take the skyshard on the other side of the rubble to the east of the barrels. 

Return to Caalorne and give him his potions. He thanks you for finding his things and gives you a measly reward for your efforts. 
 

Quest Stages
Online:Deadly Ambition

Quick Walkthrough
# Read the Letter from Dannic.
# Find the three mages in Shademist Enclave and retrieve their signets.
# Speak to Lucretia Fortunatus in Longhaven.

Detailed Walkthrough
Begin the quest by searching the corpse of Ancalmo, who is lying dead on the ground. Take his ring ( ), and read the note next to him. The note describes that him and three others planned to retrieve a plan, and mentions that someone named Lucretia Fortunatus is on their tail. You must uncover the fate of the other three mages. Head into the nearby Shademist Enclave, in which the other three mages can be found. Enter the cave's first chamber, and take the eastern exit to the next chamber. Malangwen's body is in the middle of this room. Retrieve   from her body, and continue through the cave.

Follow the tunnels leading west out of this room. Turn right at the junction (this leads you south, into another hallway). Once you enter the cavernous chamber, drop from the bridge to the lower level. You'll find Jahadar's body here. Retrieve   from his corpse, then climb back up and out of this room, heading east. Head into the next chamber and examine the Disturbing Stew in the camp area.
: 
: 
: 

Inside the stew, you'll find  . Once you've found all three rings (four including Ancalmo's), leave the cave. Go northwest to Longhaven and speak with Lucretia, who is in the town. Show her the rings and she mentions that their lust for power led to this. She thanks you for informing her that she no longer needs to pursue them, and rewards you with some gold and a  .
  

Quest Stages
Online:Dearly Departed

Quick Walkthrough
#Follow Jowan and Mayla to the burial site near Hinault Farm.
#Speak to Jowan.
#Bury the deceased Hinault family members.
#Listen to the eulogy.
#Speak to Jowan for your reward.

Detailed Walkthrough
After the completion of the quest Under Siege, you can find Mayla and Jowan leaving the tower and making their way to their family's graveyard. They request that you join them and if you do, Jowan reveals that they wish for you to bury their family members' ashes:
:"What happened to our family is terrible, but as the bards say, life goes on. My sister and I came up here to … well, to give them a proper burial."
:'''I'm sorry for your loss.
:"Thank you. I have one last favor to ask of you, though. Would you bury our family's ashes? Mayla and I think it would be appropriate, considering all you've done for us."
:I would be honored to help.
:"Just place my family's ashes in each of the graves. Then I'll say a few words to send them on their way."''

Each time you bury the ashes of a late member of the Hinault family, one of the two siblings will make a brief yet emotional comment about the family member that they lost. Once all the ashes have been buried, you should pay your respects by listening to Jowan's eulogy:
:Jowan Hinault: "Blessed Arkay, please sanctify our family and the ground they rest in. Let them find peace and keep them safe."

You can then speak with Jowan for one last time, to inquire what he and his sister will do now and to finish the quest.

Quest Stages
Online:Death to the Black Daggers!

Quick Walkthrough
# Speak with Lliae the Quick.
# Kill ten Black Daggers in Hackdirt.
# Return to Lliae.

Detailed Walkthrough
The nefarious bandit gang known as the Black Daggers have wiped out the entire rival gang belonging to Lliae the Quick. She wants revenge, and knows exactly where you can find some Black Daggers to take out her anger on.

Travel to the village of Hackdirt south of Chorrol. There you will find more than enough hostile bandits to meet your quota. When you have killed at least ten, return to Lliae for your reward.

Notes
The bandits killed need not actually be those in Hackdirt. Killing the ones encountered during the Claw of Akatosh and Black Dagger Supplies quests or, presumably, elsewhere in Cyrodiil will suffice. Thus, this quest may be done concurrently with either of those two.
 

Quest Stages