Netruk44/uesp-wiki-content huggingface dataset:
Online:Noushin at-Ariya

Noushin at-Ariya is a Redguard soldier and member of the Ash'abah who can be found at their camp located at Morwha's Bounty. She was injured during a recent attack.
 

Dialogue
When she is first met, she can be heard bargaining with her gods:
:''"Tu'whacca, I cannot heed your summons—not yet. Just a few days more and I will cleave that Withered Hand in two."

After being initiated, she will welcome you to the tribe:
:"You bear the tribe's burdens now, [brother/sister]. Remember—true honor need not be named. Seek not fame or glory, only justice."''
Online:Nowa

Nowa is an Argonian commoner found in the settlement of Hissmir. She has come to Hissmir as a pilgrim and is standing near a copy of Path of the Pilgrim. She is studying under one of the Root Stewards, Steward Paduxi, who can be overheard asking her about the Hist and related topics. She may be studying to become one of the Root Stewards.
 

Dialogue
Steward Paduxi will often approach Nowa and pose her philosophical questions.
:Steward Paduxi: "What separates us, one from the other?"
:Nowa: "Scales, skin, blood and bone? We are one in the Hist, of course."
:Steward Paduxi: "No. Nothing separates us. The Hist is then, now, and forever. We are always one in the Hist."

:Steward Paduxi: ''"Another question. The river's current carries away an egg-brother. What do you feel?"
:Nowa: "I feel nothing. My egg-brother would be one with the Hist, returned and whole."
:Steward Paduxi: "Those we meet on the river nourish us, just as the Hist does. Enjoy their presence, mourn their loss, and rejoice in the Hist."

:Steward Paduxi: "I pose to you, scale-scholar: what is the Hist?"
:Nowa: "The trees themselves, of course. The ground beneath our feet? The water that flows down the river? The breath of a new eggling?"
:Steward Paduxi: "All are correct. The Hist flows from the sap to our veins, and connects everything in between."''
Online:Noyei-Heem

Noyei-Heem is an Argonian who can be found near the smithy in Mud Tree Village. His brothers are Miharil, Napetui and Sejaijilax.
 

Related Quests


Quest-Related Events
He can be overheard as you approach him.
:"What a mess."
Speak with him.
:"This was a sad day until you appeared. Are you a person who can be hired?"
:Perhaps. What do you want me to do?
:''"Save our idiot clutch-brother, Miharil. He came to this dismal village to work in the Mud Tree Village mine. Now Goblins have seized it, and our brother's inside. A group of us came to rescue him. What were we thinking? We're not warriors."
:Any idea where I should began?
:"Surii Dreth runs the place. She was the former master here before the Pact. She is knowledgeable about the mine. Unfortunately, we're not on good speaking terms. You have no history here. You can talk to her."
:If your brother still lives, I'll find him.
You can ask him more about the situation.
:"My clutch-brother may be no smarter than a Goblin, but he's family."
:What can you tell me about the situation in Mud Tree Village?
:"This pit of a mining village? It's a terrible place run by a horrible person."
:Why do you say this place is terrible? / Why did your brother come here?
::"Before the Pact, Argonians were enslaved here. When our chains were finally broken, most of us left. Too much blood and pain in this place"
:Anything you can tell me about the foreman? What was her name? / What can you tell me about the foreman?
::"Xuth! Surii Dreth. I can say nothing good about her. She was a master when we were slaves, and she remains a master now. She was fond of her lash. I doubt that's changed."
::Why did your brother come here?
::"He is mad, that's why. A few days ago, Miharil was overcome with the desire to return here. Maybe it's a perverse homesickness ... or maybe he just lusts for Dunmer gold. And now he's dragged me back here."

Speaking to him after finding Miharil:
:"Miharil is a stubborn fool. He won't come home until he sees this through. I don't know whether to be proud of him. Maybe he should just leave things alone."

If you gave the Gnaw-Root Goblin Totem to Miharil:
:"I have been waiting for our brother's return. He is somewhere among the Goblins. May he find good mud and plentiful fish."
Speaking to him after the quest:
:"My brother still has not returned. I fear the Goblins did not greet him as he expected."

If you gave the Gnaw-Root Goblin Totem to Thragnar the Breaker:
:"I will not speak to one who enslaves others. Leave. Your reward is forfeit."
Speaking to him after the quest:
:"I hear a fool speaking. I choose not to listen."''
Online:Nubaree

Nubaree is an Argonian alchemist who runs her store, Nubaree's Experiments, at the Riverside Markets in Stormhold.
 

Dialogue
She enlightens you on the alchemical process.
:''"Experiments don't have to be boring. But they frequently aren't delicious."''
Online:Nuledhi

Nuledhi is a Khajiit beggar who can be found sleeping near her mate, Panizir inside the Middens beneath Elden Root. She has no unique dialogue.
Online:Nulk

Nulk is a Khajiit warrior who can be found at the Redfur Trading Post, at the base of the stairs leading to the Tomb of Anahbi. He has no unique dialogue.
Online:Nulla

Nulla is a Khajiit smith working at Laughing Moons Plantation. She has no unique dialogue.
Online:Numu

Numu is a Khajiit clothier found sweeping at the Temple of Two-Moons Dance. He has no unique dialogue.
Online:Nunkuk gro-Ruguk

Nunkuk gro-Ruguk is an Orc who can be found in Koeglin Village. Following the arrest of Constable Pascal, you can find him in the center of town along with the other villagers.
 
  
Dialogue
He cannot be spoken to directly, but as with the other villagers, he'll be confused and angered by the whole affair:
:''"Wait, I thought the knight was dangerous, now it's … I'm all confused."
:"Take him to the warehouse! Give him to the slavers!"
:"Not so fine, are you now?"
:"Serves you right for accusing innocent people!"
:"This is bad. This is all bad. What's happening to us."''
Online:Nuralanya

Nuralanya is a High Elf spirit encountered in the ruins of Salas En. In life, she was cast out by her people for having a relationship with an Orc named Gurlak.
 

Related Quests


Dialogue
After completing the puzzle and freeing Gurlak, he will admit that it's been so long since he had autonomy, that he doesn't think he wants to leave the ruins. 

At this statement, a voice will call out to Gurlak:
:Nuralanya: "The Orc I know and love would never utter such words."
: 
:Gurlak: ''"Nura? Is it really you? It's been so long."
:Nuralanya: "We've suffered enough of this curse."
: 
:Nuralanya: "By the grace of Mara, I've been allowed to take you beyond this mortal realm."
:Gurlak: "Finally, a release from the suffering of this world."
: 
:Nuralanya: "Come, my love. We have the rest of eternity to be together."''
Online:Nurome

Nurome is a High Elf fisher found at the docks in Haven. She has no unique dialogue.
Online:Nusana

thumb|right|As a werewolf
Nusana is a Khajiit werewolf found at the Blessed Crucible. She possesses flame spells even in werewolf form.
  

Related Quests



Skills and Abilities
Unlike most other bosses, Nusana is not immune to crowd control effects. Use this to your advantage.

Initial Form
;Firebolt: A basic ranged attack that does minor flame damage.
;Rolling Fire: The boss releases a line of fire from itself dealing moderate flame damage to all players hit by it. This spell can be interrupted.
;Transform: At low health, the boss will turn into a werewolf.

Werewolf Form
;Swipe: A basic melee attack that does minor physical damage.
;Claw Slash: A basic melee attack that does minor physical damage.
;Shed Flames: The boss shrouds herself in flames, dealing moderate flame damage to those who stand near her.

Quest-Related Events
Soon Nusana and the rest of the Pack will take to the arena, as you have proven yourself to be worth fighting for a bit.
:Dynus Aralas: ''"It looks as like there's some fight in our challengers, after all. Take them down!"
:Snagg gro-Mashul: "Congratulations. You've passed the first trial."
:Kayd at-Sal: "Yeah, they bested the finest sloths, drunkards, and fools we had to offer!"
:Nusana: "Adorable. Shall we give them a pendant?"
: 
:Dynus Aralas: "I say, let's see how these soft skins fair against a real challenge!"
:Snagg gro-Mashul: "To arms!"''
Online:Nuthanda

Nuthanda is a Khajiit clothier found at the Tree-Ring Trading Circle in Woodhearth.
 
Dialogue
She talks about Woodhearth.
:"Jone and Jode this place is beautiful."

:"This one wonders how long the Bosmer welcome will last."

She can be heard having conversations with Thongonor, based on local events:

Prior to completing the Longhaven objective:
:Nuthanda : "This one hears that people are fleeing Longhaven."
:Thongonor : ''"I've heard the same. Bad business that. They say people are disappearing on the moors."
:Nuthanda : "Dark moons! This one feels nothing but pity, nothing but pity."

After completing the objective:
:Nuthanda : "Jone and Jode! This one hears there were vampires discovered in Longhaven!"
:Thongonor : "Aye, a Dunmer vampire hunter and another hero drove them out and dispelled the evil mist from the moors."
:Nuthanda : "Good. This one couldn't rest easy, knowing there's vampires around."''
Online:Nuttall

Nuttall is a monkey found inside the Cave of Broken Sails.
 

Related Quests


Quest-Related Events
Bulag offers you Nuttall's help to disarm the traps inside the cave. Interacting with Nuttall results in the following "conversation":
:"Eee! Eee!"
: 
:" "
: 
Let Nuttall lead the way during this stage of the quest. Afterwards, he accompanies the rest of the crew but cannot be interacted with.
Online:Nuulehtel

Nuulehtel is a High Elf member of Queen Ayrenn's entourage and her Herald. He is recording the Queen's travels, as he will inform you when met near Tanzelwil. 

Later on, he will be one of the group captured by a mad mage and forced to participate in his experiments involving emotion.
 
Related Quests


Dialogue
:''"Just jotting this stop down for posterity. Ahem. "The Queen was a stickler for tradition, and would not eschew the dead." No, that doesn't sound good at all."

Depths of Madness
Inside the icy illusion Sanessalmo created, he can be heard calling, "Help me! Please!" When you find him, he will be being pelted with rain and snow in his small alcove.

:"It's so cold. Can barely move. Never get out of here. Not sure I want to."
:Why don't you want to leave?
:"It's got to be colder. Out there. Than it is in here. Please, build us a fire. Warm us up, and we can go."
:What should I use to build the fire?
:"I brought a few things in with me. Oil. Some flint and tinder. And I think I saw a pile of straw somewhere while I was wandering around. Just. Hurry."

Once you find the materials, you can light a fire nearby. Nuulhtel will come out to warm himself, saying, "Ah, it's so warm. Never thought I'd feel warmth again." 

:"You were right, it's so much warmer out here. The cold in there. Terrible!"
:Are you feeling better?
:"Yes. Yes, I am. Thank you. I just couldn't take that first step. I felt safer freezing to death than I did trying to leave the cave. Damned but the mind is a strange thing."
:I have a teleportation scroll here. Take it, and get yourself warmed up.
:"Your kindness shall be remembered. Until we speak again."''
Online:Nuvondo

Nuvondo is a High Elf patron of the Walker's Stay, the inn located in the city of Dune.
Online:Nuzah

thumb|right|Nuzah's old outfit
Nuzah is a Redguard commoner who can be found at the Sisters of the Sands Inn in Sentinel. She lies on a couch on the upper level and has no unique dialogue.
Online:Nuzara

Nuzara appears to be a Redguard who rules the Manor of Revelry, along with her sisters Shayaifa and Rayyaima. They will take in anyone who finds their way to the Manor and will treat them so well that they no longer want to leave.

In fact, Nuzara is a Dark Seducer, and uses illusions to hide the truth from her victims.
 

Related Quests


Dialogue
Nuzara is first met with her sisters and Stibbons. If you greet her before talking to Stibbons, she will say:
:''"Don't mind me. You seem a bit busy. We can talk later."
After you have spoken with him, she will instead turn on the charm.
:"Make yourself comfortable, stranger. Everything the Manor of Revelry has to offer is yours for the taking."
:How can a place like this exist in Coldharbour?
:"When you stepped through our gates, you left behind the harsh confines of Coldharbour. Now you are our welcome guest. Enjoy yourself. Later, join us for the celebration in the manor house. For now, eat some food, relax in the baths, unwind."''

 After you learn the truth and have saved Stibbons, he will ask you to find Lady Laurent's jewels for him. Nuzara will have Lady Laurent's Emerald in a coffer in her room.
Online:Oathbound Berserker

Oathbound Berserkers are Orc members of the Oathbound Clan found in Malak's Maw and the Obsidian Scar. They are hostile and cannot be spoken to.
Online:Oathbound Sentinel

Oathbound Sentinels are sentinels that are found in Malak's Maw and in Obsidian Scar.
Online:Oathbound Shaman

Oathbound Shamans are Orc shamans found at Malak's Maw and in the Obsidian Scar. They are associated with the Oathbound Clan.
Online:Oathbound Thrall

Oathbound Thralls are Orc members of the Oathbound Clan found in Obsidian Scar. They are hostile and cannot be spoken to.
Online:Oathbreaker Spirit

Oathbreaker Spirits are ghostly Bosmer imprisoned in the Ouze. In life they were  s who rejected the Green Pact and became known as oathbreakers. The Worm Cult is attempting to enslave them, and they can be freed by killing the cultists near them.
 

Related Quests


Dialogue
After being freed:
:''"Their deaths are only the beginning of their torment; I'll see to that!"
:" "''

Notes
Prior to Update 12 they were level 36 and had 6,319 health.
Online:Obentor

Obentor is a Wood Elf bard who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Online:Obsidian Aspect

Obsidian Aspects are shadowy clones of Gamyne Bandu that are summoned by her during her fight.
 

Skills and Abilities
;Slash: A basic melee attack that does minor physical damage. If taunted, the enemy will be forced to use this attack on the tank only.
;Ripper: A heavy melee attack that does high physical damage as well as knocking the target back. Blocking will reduce the damage taken and prevent the knockback. If taunted, the enemy will be forced to use this attack on the tank only.
Online:Ocanim

Ocanim is a High Elf found in the settlement of the Shattered Grove.
 

Related Quests


Quest-Related Events
Silent Village
Just like the other villagers, he is petrified at the beginning of the quest. Examining the 'statue' more closely will start the related quest:
: 
: 
: 
:''' '''

After talking to Merormo and interacting with the statue again, you'll think: " "
Online:Octarianus

Octarianus is an Imperial member of the Gold Coast Mercenaries found in the Silver Moons Inn. He disappears after A Tangled Net is complete.
 
Dialogue
He seems to have gambled something important away.
:''"Never again. I'm done with games for good. I've got to find a way to get that ring back!"''
Online:Odeel-Medul

Odeel-Medul is an Argonian member of the Fighters Guild found at the Earth Forge.
 
Dialogue
She talks about the Dwemer ruins.
:''"This Dwemer machinery is maddening. I'd love to repair some of it but … well. They didn't leave a lot of instructions behind."''
Online:Odei Philippe

Odei Philippe is a Breton who lost his tailoring equipment in Cambray Pass. He is married to Dame Veronica.
 

Related Quests


Dialogue
He will groan out ''"I can't believe I lost everything!" when you approach him.
 
:"What a terrible idea this turned out to be. What was I thinking?"
:What happened to you?
:"My dream has turned into a nightmare! I wanted to start fresh in Daggerfall. I even have a name for my new shop. Garments by Odei. Has a nice ring, don't you think? Then... disaster! I cut through this pass and ran into wolves. I lost everything!"
:It can be dangerous to leave the main roads.
:"I was in a hurry. I had... an appointment... I had to keep. Anyway, could you help me? I'm ruined without my sewing box, silken threads, and the book of patterns. Gather them and meet me on the other side of the pass. I'll take the long way around."
:I'll retrieve your stuff and meet you on the other side.
:"As long as I have the tools of my trade, I can make an honest living. A good tailor is welcome anywhere!"
:Can I ask you a few questions?
:"Please, but do hurry. I worry the wolves will chew up my book of patterns. I've made dresses and suits for nobles. Very elegant garments. The patterns in the book are priceless. Without them, my business is finished."
::Why did you leave the main roads?
::"I thought the pass was a short cut, get me closer to Daggerfall. I'm not really good with maps, though. I'm not anywhere near Daggerfall, am I?"
:::No. Aldcroft is closer.
:::"Oh. I should have listened to.... Well, anyway, if you help me get my things, I'll stick to the main roads until I reach a safe settlement. Aldcroft sounds fine. I'm anxious to get going. Fresh start and all that."
::You should have found a group to travel with.
::"Yes, well...I'm a spontaneous sort. Yes. Spontaneous. Grab my tools and take to the road. Go where the moment takes me. I wanted a fresh start. Adventure! Excitement! I hadn't considered the wolves, though."

There is also some dialogue between Odei and Veronica once they are reunited:

:Dame Veronica: "There you are, my poor darling. You must have been sleepwalking again. You were gone when I woke up."
:Odei Philippe: "Yes, dear. Sleepwalking. Again"
:Dame Veronica: "Was my little cuddle bear frightened? You're safe now. I'll get you to my mother's. Have you snug as a bug in a rug in no time. And don't you worry. I'll kill anyone or anything that gets in our way."
:Odei Philippe: "Yes, dear. I'm sure you will." 
:Dame Veronica: "Well, that's enough excitement for one day. Come along, dearest. The sooner we get you to safety, the sooner I can get back to work."
:Dame Veronica: "Don't forget to thank the kind stranger for helping you, dear."
:Odei Philippe: " Thanks, stranger. For nothing."''
Online:Odette Jerick

Odette Jerick is a Breton healer of the Knights of the Flame found at the Firebrand Keep.
 

Related Quests


Dialogue
Outside the quest, she'll simply say:
:"May the Eight bless you and watch over you."

Quest Related Events
Enter the infirmery and you'll find Odette:
:"If you are wounded, you may take a bed in the corner. I will tend to you as soon as I can."
:'''I'm here to see Sir Hughes.
:"I'm sorry to say that Sir Hughes is in no condition to talk. I tried to help him, but this is simply beyond my ability to treat. It seems to be some type of curse. He came in mumbling to himself, and soon he was just … gone."
:May I at least examine him then?
::"I do not think you could cause his condition to be any worse, so you are welcome to do what you like. I warn you though, curses like this are very unpredictable. If you start to feel dizzy, I would suggest stepping away."
:Conscious or not, he will answer for killing the duchess.
::"Duchess Lakana? He said he had killed her, but I assumed he was hallucinating … he's very ill. So you are here to place him under arrest? Even if he is guilty of such a thing, he cannot answer for it if he is catatonic. He must remain here."
::I'll be the one to decide that.
::"I do not think you could cause his condition to be any worse, so you are welcome to do what you like. I warn you though, curses like this are very unpredictable. If you start to feel dizzy, I would suggest stepping away."

Speaking to her before examining the knight:
:"I fear Sir Hughes may already be too far gone. May the Eight watch over his soul."''

Return from Sir Hughes' dream and she'll say:
:"I was so happy to see Sir Hughes escape from whatever darkness held him in thrall, but it seems now, his fate is more unclear than ever. Whatever he may have done, I would counsel the duke to show mercy. Always mercy."

After deciding Sir Hughes' fate, she'll remark:
:"There has been so much blood and so much darkness here today. I should attend to these wounded knights."
Online:Odunn the Homeless

Odunn the Homeless is a Nord beggar and a crewmember of The Tava's Bounty'', a ship docked in Koeglin Village. He has no unique dialogue.
Online:Odvar

Odvar is a Nord leatherworker and a member of the Mages Guild selling her wares at her stall, Lustrous Leatherwear by Odvar, located on the island of Eyevea.
 
Dialogue
She likes it here.
:"The Mages Guild is fortunate indeed! This Eyevea … the perfect place to practice spellwork and sell my leatherwork!"
Online:Odyna

Odyna is a Dark Elf hunter of the Ebonheart Pact found in Fort Amol.
 

Dialogue
:''"I need to keep my skills sharp, but that tree isn't a very challenging target. It doesn't move or shoot back or anything."''
Online:Ogarendir

Ogarendir is a Wood Elf bard and member of the Mages Guild found playing the lute at the guild hall in Elden Root. He has no unique dialogue.
Online:Oghezai

thumb|right|A bound Oghezai being fed on by Hoarvor
Oghezai is an ogrim found in the Hoarvor Pit. When you first find him, he is chained to the ground, being fed on by Hoarvors, and you must free him by activating the three daedric sigils surrounding him to fight him. Be careful&mdash;the fight is on a narrow stretch of ground on the second level, and if you are not careful, you may send him or yourself plummeting to the ground below.  You are required to defeat him to clear the Hoarvor Pit. He has a chance to drop  , a unique item in the Thunderbug's Carapace item set. 
 

Achievements
There is one Achievement associated with this creature:
 
  
Notes
Killing the four hoarvors will not free Oghezai, as only the three daedric binding stones affect him. If he is freed without killing the hoarvors, he will not fight them, but instead attack you.
Online:Ogmash the Mighty

Ogmash the Mighty is an Orc of the Oathbound Clan found in the Obsidian Scar.
 

Achievements
There are two Achievements associated with this champion:
Online:Ogmir

Ogmir is a Nord ghost who can be found at the Temple of the Mourning Springs after completing the quest Tears of the Two Moons. He is listening to Skavwulf the Maul's speech with Hrorleid and Belknar. He has no unique dialogue and does not talk to the other Nords. 

Related Quests
Online:Ograh the Kind

Ograh the Kind is an Orc beggar who can be found in Crosswych.
 

  
Dialogue
Prior to freeing the town from the Red Rooks control, he'll say:
:"So far these Red Rooks have left me alone. Most people leave me alone. I like it that way."
:'''What's been happening around here?
:"The Red Rooks have taken over the town. Caught everyone by surprise. Me? I'm just minding my own business and hoping they just go away."''
Online:Ogularz gro-Ogdula

Ogularz gro-Ogdula is an Orc commoner found in Wayrest, near the Wayrest Treasury. He has no unique dialogue.
Online:Ogumalg

Ogumalg is an Orc blacksmith and member of the Barkbite Clan who can be found in their stronghold in Reman's Bluff.
 
  
Dialogue

If you ended the conflict amicably, he says the following after the quests are complete:
:''"I'm helping Shakul arm the stronghold. We have an early start, if you'd like to trade!"''