Netruk44/uesp-wiki-content huggingface dataset:
Lore:Dervenin

Dervenin is a Bosmer and the High Priest of Mania in the Shivering Isles. He preaches the Manic beliefs of Arden-Sul in the Sacellum of New Sheoth. His rival is  , the Priest of Dementia. Dervenin comes to power within the Sacellum at the whim of Sheogorath; he can only preach his Manic teachings if the   is lit for Mania. He is responsible for aiding anyone trying to replace the Duke of Mania, which requires sacrificing the duke's  -tainted blood to Arden-Sul. 

Dervenin helped Sheogorath's Champion on several occasions, working to halt the Greymarch in  .  When Sheogorath abandoned the Shivering Isles, Dervenin went to Tamriel to search for him. In  , Dervenin was living as a beggar in the Skyrim city of Solitude when he encountered the Last Dragonborn. Dervenin tricked the hero into entering the mind of the long-dead Pelagius Septim III, where Sheogorath had taken up residence. After the Last Dragonborn cleansed the late emperor's mind of the madness which had plagued it in life, Dervenin confronted Sheogorath and pleaded with him to return to the Shivering Isles, eventually persuading him.  

Gallery
 

See Also
For game-specific information, see the Shivering Isles and Skyrim articles.

References
Lore:Mede Dynasty

The   was founded by  , a Colovian warlord, when he assumed control of the   from the unpopular   battlemage,   in  . After the demise of the   at the close of the  ,   became Potentate and stewarded the Empire for nearly a decade before his assassination, which initiated a seven-year-long period of infighting over the Ruby Throne known as the Stormcrown Interregnum. Titus Mede brought an end to the Interregnum when he captured the   with a force of only one thousand men and was crowned Emperor of Tamriel.  

As a consequence of the destruction and confusion wrought across   by the  , Imperial control over the provinces had waned and the Empire began to crumble despite Titus Mede's intervention. Between 4E 1 and  ,  ,  , and   (since renamed Alinor) seceded from the Empire.   was devastated by the twin catastrophes of the eruption of   and an   invasion, and ceased to be an Imperial province at some point prior to  .        fell to a  -backed coup and was absorbed by Alinor to form the third  .   

Over a century later, the Empire was brought to its knees during the reign of  . In  , only three years after Titus II was crowned Emperor, the Aldmeri Dominion invaded the Empire and ushered in the  . When the conflict ended in   under the  , Titus II was forced to renounce   as a province because it refused to concede its territory to the Thalmor as the Concordat required. By  , the Empire was reduced to only  ,  , and  , with the latter embroiled in a   and on the verge of being lost as well.

Mede Bloodline


The table to the left shows the birth and regnal dates of the emperors. The chart below details the lineage of the Mede family in the first-degree only. All unknown individuals and dates are noted with the inclusion of "???". A † symbol next to a date of death indicates that the death was not natural. Names in bold indicate ruling emperors.

References are given in the usual style, but notes are also provided for cases where calculation or inference are involved, or where contradictions exist.

 

 

 

 

 

 

 

 

 

 

 

 

 

Notes
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References
The Smiler

Quick Walkthrough
#Talk to  .
#Replace  ' muck shovel with a broken one.
#Report back to Telis and wait to see how this effects Narlis.
#Decide whether to steal Narlis' favorite poem, or give a copy to Telis.

Detailed Walkthrough

Quest Stages
A Forgotten House

Quick Walkthrough
#Talk to the spirit of Aryn Salvarys in Necrom, Catacombs: Deep Vaults.
#Fight through the undead created by the lich in the Salvarys Ancestral Tomb.
#Place the skull of Aryn Salvarys at the shrine in the tomb, and collect your reward.

Detailed Walkthrough
 

Quest Stages
Old Soldiers

Quick Walkthrough
#Talk to Vorith in Necrom.
#Return his sword and ring to Emeni Udani, his widow, in Seitur.

Detailed Walkthrough
Vorith
Near the Shrine of the Ordinators in Necrom, you can find a soldier named Vorith. If you talk to him, he will tell you about a comrade of his named Udani who was killed in their last campaign. He asks you to take the man's sword and ring to his widow in Seitur.
To Seitur!
In Seitur, Emeni Udani's house is along the water. When you give her the sword and ring, she tells you that Vorith Udani was her husband who was killed in battle. She thanks you for delivering the items and gives you an Old Soldier's Sword.
Quest Stages
Bad Spirits

Quick Walkthrough
#Find   for Rilam Arelas.
#Help Nedim get ready and escort him to the Shrine of the Lovers.
#Report back to Rilam Arelas.

Detailed Walkthrough
Through the Latest Rumors topic you'll hear about   and how he has not been seen in a while, suggesting his neighbor   may know more. You'll find her outside her house in the   district, and is apparently fed up with Nedim's behavior. He has locked himself in, and she suspects he has gotten himself drunk again. If you offer to help she'll give you a spare key to his place and wish you luck.

Once you enter Nedim's home, you'll find that Rilam may be more right than she realizes. Not only is he suffering from a bad hangover, but the ancestor spirits are scolding him from beyond as you can hear them in the room. Nedim asks you to give him some time to sober up. Upon talking with Rilam again she will suggest that you get him out of the house for some fresh air, recommending taking him to his favorite spot, the Shrine of Lovers, just west of town.

Go back in to talk with Nedim, and he'll note that you likely had talked with Rilam, and that she's not talking to him anymore, deservedly so. He'll admit that getting out would probably do him some good, and ask you to help him find a shirt before going out. You'll find his shirt on the floor on the opposite side of the room from him. Once you give him the shirt, he puts it on and is ready (although reluctantly) to follow you out. If you stop to talk with Rilam on the way she'll notice that you got Nedim out of the house, and hopes the walk helps.

The Shrine of Lovers is not a long walk. Go up the ramp at the west end of the district and follow the causeway out of town. Once you reach ground again, watch for a lamppost on the right. Take a right here, and follow the path to the end. Speak with Nedim and he'll realize that this actually was a good idea and is starting to feel better, deciding to stay meditate for awhile.

Return to Rilam and she'll thank you for helping Nedim out, hopeful that this time he'll make a longer-lasting change. She offers you your choice between hackle-lo leaf and Almsivi Intervention scrolls.

Quest Stages
A Missing Scout

Quick Walkthrough
#Talk to Terlesi Othralas in the Hall of Contemplation, within Necrom's great temple.
#Find the body of Doril Indanyon in Haddadalmalu.
#Kill the warlock in the shrine.
#Return to Terlesi.

Detailed Walkthrough
 

Quest Stages
Honor the Ancestors

Quick Walkthrough
#Talk to the Ancestral Spirit in Necrom, Catacombs: Depths.
#Travel to  .
#Defeat the daedroth there, and retrieve the Dunmer Skull.
#Return to the Ancestral Spirit for a reward.

Detailed Walkthrough

Quest Stages
Gathering Kwama Eggs

Quick Walkthrough
#Talk to  .
#Go to   and talk to  .
#* (Optional) Persuade Han with a potion of fortify endurance.
#Collect five kwama eggs.
#Return to Allion.

Detailed Walkthrough
Allion Aberus asked you to get five kwama eggs, it may be any kwama eggs you can find, but he suggest you to visit  . To get to this mine, follow road to   until the first crossing. Turn left, and then, on next crossing right after previous one, turn left again and you will see entrance to the mine. Inside mine, in front of entrance, located Han Sadalvel. Talk with him about business and he will say, that mining eggs is hard work. From there you have two options - keep fortify endurance potion and try to steal eggs or give potion to Han and you will be allowed to pick 5 eggs from mine. After you picked 5 of them, journal updates and you may return to Allion to pick you reward.

Quest Stages
A Mission Failed

Quick Walkthrough
#Talk to  .
#Go to   in   and heal  .
#Return to Allion.

Detailed Walkthrough
After you gathered the kwama eggs,   will give you the next errand. He wants to find out what happened to Elmonder, another member of the Imperial Cult that was instructed to retrieve the holy artifact but was badly injured. Allion heard, that Elmonder recently appeared in   tavern in  . Your mission will be to find this Imperial Cult member and heal him. To complete this task, Aberus will give you an Exclusive Restore Health potion.

To get to Ranyon-ruhn, get the Silt Strider from  . Elmonder is an Altmer who is located directly left from the entrance. If you talk with Elmonder, he will say that he is badly wounded. There are two options to solve the problem: give Elmonder the Exclusive Restore Health potion or try to heal him with your own magic. Either way, after Elmonder is healed, he says he will return shortly to Allion Aberus with his report. You may go back to Allion Aberus and collect your reward.

Quest Stages
Ildrim

thumb|left|An overhead view of Ildrim
Ildrim is a small village in the   along the   coast of Azura's Bay.
 
Services
The two peddler stalls, run by Irlay and Fari Niernis, carry surprisingly high-end equipment, with the former offering a powerful enchanted sword, a full alchemical set, and scrolls of Ekash's Lock Splitter and the Fifth Barrier, and the latter selling a Dreugh Helm as well as the usual local foods and alcohol. Food, drink and beds are also available at the Windbreak Hostel, an unassuming shack which is actually the entrance to a unique underground cave-hotel, with large rooms and a swimming pool. The ship   provides transport services at the docks.

Notes
Ildrim was originally called Darnim, and Darnim Watch before that on concept maps, in reference to the village of Darnim Watch from Arena.

People
 


Maps
A Simple Job

Quick Walkthrough
#Talk to  .
#Talk to   about a donation to the Imperial Cult.
#Investigate why   has not paid her taxes.
#Fetch supplies for Mora Gindal so she can pay her taxes.
#Return to Allion.

Detailed Walkthrough
For next errand   ask you to get 500 septims as donation from  , because she regularly make donations to cult, and now cult really needs money. You can find Gilara Renus in first floor of Census and Excise Office in  , just a little bit north-west from  .

Gilara Renus will give donation you asked, but only if you do little favor first. Taxtaker have lots of problems with  , because she not pay her taxes. Your task is to get promise from Mora to pay her taxes by the end of the week. Mora lives in one of the shacks in northern part of Bal Oyra.

200px|thumb|right|Mora Gindal's Shack
From start of conversation Mora Gindal will mention that you have message from Gilara Renus. After you ask about it, Mora say that she will never be able to pay it by end of the week, because she need new clothes, candles, food etc. She ask for your help to get some wooden cutlery and a loaf of bread from  . You need to buy or steal one Bread, a fork, a knife and a spoon. After that Mora give you promise that will pay her taxes. Return to Gilara Renus and she will give donation you asked. After that go back to Allion Aberus to take your reward.

Notes
Mora Gindal ask you to give her wooden cutlery, but she already have all this items on table in her shack. It be more logical if she ask to buy her new clothes she talk about in dialogue

Quest Stages
Healing Hostilities

Quick Walkthrough
#Talk to Relie.
#Go to the   and heal the group of injured alits found nearby.
#Return to Relie.

Detailed Walkthrough
 

Quest Stages
Preaching by Proxy

Quick Walkthrough
#Talk to   in  .
#Deliver three Temple texts from Vvardenfell to   for 30 gold.
#Receive a reward from Sathys.

Detailed Walkthrough
The brothers Sathys and Indrys Norvayn inhabit the  , which was leased to them by the Tribunal Temple. Sathys, however, is afraid that the waning piety of his brother might cause the lease to end, and asks the player to counteract this by endowing Indrys' library with religious texts. Any three of the following will suffice:

''Lives of the Saints, The Anticipations, The Consolations of Prayer, The Cantatas of Vivec, The Pilgrim's Path, Saryoni's Sermons, The House of Troubles or Homilies of Blessed Almalexia''.

Once the books are collected, it is possible to:
Offer them to Indrys for free. He will smell indoctrination and won't accept the offer, but you can still give the books to Sathys in exchange for three scrolls.
Offer them to Indrys for 30 gold. He will take them and you will be able to get the real reward (three scrolls) from Sathys.
Offer them to Indrys for 60 gold. He will decline and you will have to make another offer.

Quest Stages
Test of Loyalty

Quick Walkthrough
#Report to Tiron Naren at  .
#Ask   at   about a traitor in the guild.
#Interrogate   in Mjornir's Alehouse.
#Report back to Valtio and collect evidence of Reema's recent activities from the townsfolk.
#Confront Reema about visiting the Militia HQ.
#Return to Tiron.

Detailed Walkthrough
 
Quest Stages
The Mysterious Bard

Quick Walkthrough
#Hear a rumor in town about the bard,  .
#Talk to Valtio to gain the password for the Helnim Thieves Guild.

Detailed Walkthrough
 

Quest Stages
A Midnight Meeting

Quick Walkthrough
#Report to Tiron Naren.
#Sneak into Valtus Alerinus' Manor and steal the secret documents.
#Return the documents to Tiron and give him a day to decode them.
#Follow   to the secret meeting and eavesdrop on the conversation without being detected.
#Report back to Tiron Naren.

Detailed Walkthrough

Quest Stages
Uncovering the Truth

Quick Walkthrough
#Report to Greedy Hofmund.
#Arrange a private meeting with Miremos, the infiltrator in the Helnim Militia.
#Meet with Miremos at midnight.
#Report back to Greedy Hofmund.

Detailed Walkthrough

Quest Stages
A Fourth Thief

Quick Walkthrough
#Talk to Greedy Hofmund.
#Track down  , the ex-guildmember.
#Clear Fillim's debts, or recover his belongings.
#Return to Greedy Hofmund.

Detailed Walkthrough

Quest Stages
The Heist

Quick Walkthrough
#Report to Greedy Hofmund.
#Break into the Militia Headquarters and crack their safe.
#Return to Hofmund with the loot.
#Track down  .
#Tell Greedy Hofmund what happened to Fillim.

Detailed Walkthrough

Quest Stages
Skyrim:The North Wind

People

Related Quests
 

The North Wind
The vessel has several crates and unusable barrels on deck, along with a couple of chairs. You will find both the captain, Kjar, and Dalan Merchad on deck at all times; however, the other member of the crew, Voldsea Giryon, will be found wandering Windhelm, and will happily speak to you, explaining that she's glad they are laying over in Windhelm for a while, and that she likes to walk when on land to keep her legs strong. Speaking with Dalan Merchad, on the other hand, has him complaining and wishing they were underway. The captain will ask you to assist him with a problem, and will reward you with a year's salary (a leveled amount of gold) if you accept and complete the quest.
Dreynim

thumb|Dreynim

People
 


Maps
Anonymous Request

Quick Walkthrough
#Talk to Lirielle.
#Go to Tel Muthada and find  's diamond (or if you are Telvanni, you can talk to   about the diamond).
#Return to Lirielle.
#(optional) Question   about the diamond's "security features."
Detailed Walkthrough

Quest Stages
Lore:Lake Canulus

is a small lake in the far east of  , between the   and  s. It is surrounded by old forts, mines, camps, and caverns. A great monastic complex of the   that contained documents dating back to at least the mid-sixth century was once built along its shores, but it was razed during the War of Righteousness, and much of its archives were destroyed.   The Ayleid city of   was located near the lake before it plunged into the ground in the early  .   
 
Notes
The original main questline for the Elder Scrolls Online had the Mages Guild use Old Man Seagrave's portal stone to take the Numinous to Canulus Refuge, a ruined monastery that served as the final refuge for the Alessians. They took a magical staff called the Balac at the Battle of Glenumbra Moors, and later stored it in the vaults beneath the Refuge which were never plundered. The story would have had the Numinous recover the Balac from the Archives at the Refuge, where it would be guarded by a Marukhite who used a Spell of Sheathing to isolate himself out of place and time while his fellow Marukhites were killed by the fanatics, and he would try to kill you after you broke the Sheath to begin the Order's rebirth. The quest would have also had ancient Order texts and riddles play a part in journeying through the ruin.  While the location was cut, errant strings and map files still remain in the game.
See Also
For game-specific information, see the Oblivion article.

References
Lore:Lake Honrich

is a lake in the eastern  .   is located on the shores of Lake Honrich,  and a set of islands called the   can be found at its center.   The lake is drained by the  . 

In the early  , the lake, then called Lake Honnith, was sparsely populated by Snow Elves compared to neighboring regions, and were subject to battles with  's forces circa  . Later that same year, it was discovered that the nearby   was possibly the last hold out of the   before it was exterminated.   

During the  , the estate of Skald's Retreat served as the home for the most renowned bards in the  , and was later subject to being merged with the   in  .  The honey farm of   was later located on the Isle of Gold in  . 
 
See Also
For game-specific information, see the Skyrim article.
References
Lore:Treva River

The   is a small river at the center of   in southeastern  . It flows northwest from   to  . It was perhaps named after the eponymous founder of Treva's Farm on its eastern bank, which was built sometime before  .  By  , the site instead hosted the fort Treva's Watch. 

 
See Also
For game-specific information, see the Skyrim article.

References
Meralag

Meralag is a sleepy town of untroubled Indoril nobles and their retainers, nestled in a pleasant vale in the Alt Orethan region. As some of the locals might put it, it is "A fine example of the refined Indoril way of life". The town is a common rest stop for pilgrims travelling south on the way to Almalexia, or those on their way from the capital city north towards the Telvannis District, Vvardenfell or Old Ebonheart (via  ).

The Town
  rents rooms, and sells food and drink at  .   is staying at The Golden Glade and would like some help with tracking down a recent  . A small market plaza in the center of town has merchant services, consisting of   the  ,   the   and   the  .   is a newcomer to the community and requires assistance with carrying out a  .
 

Getting There and Around
There are no fast-travel services except for intervention. Boat travel can be found nearby at  , and the cave network known as   offers a quicker, although not exactly safe shortcut there under the mountains.

Places of Interest Around Meralag
 is a series of smuggler tunnels, an entrance to which can be found west of the town, behind a large waterfall.
 is a large, strangely-designed (and undead-infested) ruin that can be found just northeast of Meralag.

 
People


Related Quests
Miscellaneous



Maps
Sailen

Sailen is an   town mainly consisting of farmers. Sailen manages to keep in touch with the rest of world via the many pilgrims who pass through on their way to  , the city of the dead.  

The Town
Built in typical Indoril style, Sailen has two streets; the northernmost containing its sole tavern, a few merchants and its Pilgrim Hostel whereas the southern street contains several homes, the local temple and the silt strider port.
 

Places of Interest Around Sailen
Most pilgrims pass through their way to  
in the east; however, there is a small mining settlement to the south called  . The Imperial fort,   is also nearby. 

People


Maps
People in Necrom

A list of all People in  .
Alnadribi

People
Arkantng

People
Necrom People

The statistics of these people can be found at  .
Skyrim:Salonia Caelia

Salonia Caelia is an Imperial vampire in Volkihar Keep.

Salonia wears a set of black vampire armor with a matching pair of boots. She is equipped with a leveled one-handed weapon which can be up to elven quality. She carries random leveled bandit loot, as well as a 25% chance of carrying 1-9 gold.
 
Related Quests
 
Quest-Related Events
The Bloodstone Chalice
During The Bloodstone Chalice, you will be sent to fill the eponymous chalice from the Bloodspring at Redwater Den. After doing so, Salonia and another vampire, Stalf, will appear. They will claim that Harkon sent them, though their dialogue will indicate that they were sent by Vingalmo and Orthjolf:

:Salonia: ''"It's really too bad, you know. The little accident you had here, completely unexpected..."
:Stalf: "Yeah, too bad. Lord Harkon's new favorite, dead so soon after joining the family."
:Salonia: "We're just lucky I was here to return the Chalice to Vingalmo, so he could make sure Harkon gets it back."
:Stalf: "Wait, what? That's not what we agreed. We take it back together."
:Salonia: "Idiot. You didn't really think I'd let you walk out of here either, did you? Vingalmo wants you both dead."
:Stalf: "Well that's just fine. Orthjolf told me to finish off anyone who got in the way."''

They will become hostile at this point and attack you and each other.
Skyrim:Stalf

Stalf is a Nord bandit wizard and vampire in Volkihar Keep.

Stalf wears a set of gray colored vampire armor with a matching pair of boots. He is equipped with a leveled one-handed weapon which can be up to elven quality. He carries random leveled bandit loot, as well as a 25% chance of carrying 1-9 gold.
 
Related Quests
 
Quest-Related Events
The Bloodstone Chalice
After filling the Bloodstone Chalice from the blood spring at Redwater Den, Stalf and another vampire, Salonia Caelia, will enter through the back door, claiming to be sent by one of Lord Harkon's advisors:

:Salonia: ''"It's really too bad, you know. The little accident you had here, completely unexpected..."
:Stalf: "Yeah, too bad. Lord Harkon's new favorite, dead so soon after joining the family."
:Salonia: "We're just lucky I was here to return the Chalice to Vingalmo, so he could make sure Harkon gets it back."
:Stalf: "Wait, what? That's not what we agreed. We take it back together."
:Salonia: "Idiot. You didn't really think I'd let you walk out of here either, did you? Vingalmo wants you both dead."
:Stalf: "Well that's just fine. Orthjolf told me to finish off anyone who got in the way."''

They will become hostile at this point and attack you and each other.
Notes
When you encounter Stalf at Redwater Den and are yourself also a vampire, he will immediately put away his weapon and switch to dual wielding (but not dual casting, as he lacks the requisite perk) Flames on you as his primary means of attack.
Skyrim:Namasur

Namasur, a Redguard destruction mage, is a vampire living in Volkihar Keep. 

Namasur wears a set of gray colored vampire armor with a matching pair of boots. He is equipped with a leveled one-handed weapon which can be up to elven quality. He carries random leveled bandit loot, as well as a 25% chance of carrying 1-9 gold.

If you sided with the Dawnguard, he will be one of the vampires outside the front gate during the quest Kindred Judgment.
 

Related Quests
 

Dialogue
His potential greetings are as follows: 
:''"I'm a loyal servant of the lord of the castle, nothing more." 

:"The feast never ends here in Castle Volkihar."

:"Sit down and enjoy yourself."

:"There's plenty for all."''