Netruk44/uesp-wiki-content huggingface dataset:
Lore:Alten Corimont

Alten Corimont is a small port town located in eastern  , deep in the province of  . It lies on the bank of a waterway, which provides access to the sea.

Circa  , Argonian freebooters from Alten Corimont were among those who heeded the call to arms of Baron-Admiral   of   and joined the  . The sailing ship Golden Era was one such vessel. The Argonians sailed with the fleet to far-off   to seek vengeance against the  , never to return. Unbeknownst to the inhabitants of Alten Corimont—and indeed most of  —much of the fleet was pulled into the depths of   by the collapse of the  . The   of the Golden Era made a pact with  , receiving the   and ruling over the skeletal sailors for eternity. 

In  , Alten Corimont was little more than a glorified tavern. Aside from the docks, its only structure was a beached ship that functioned as a social hub for the settlement's population of pirates and smugglers. Despite this, both the   and   maintained a presence. The town was run by an   pirate called Captain One-Eye. Due to its nefarious activities, the town remained neutral in the ongoing  . It was for this reason that the   chose Alten Corimont to help resupply their invasion of the region. A crew of   were put in charge of this operation, but the group's suspicious activities were soon noticed by One-Eye, who had their leader killed. The Khajiiti pirates promptly switched their allegiance, and helped One-Eye obtain the Dominion's treasure, killing a part of their invasion force in the process. The settlement's relationship with the   remained bitter, although Pact ships were allowed to make use of the port. 

Later that year, after subduing various challengers who questioned her right to rule, Captain One-Eye decided to assemble a fleet and sail to Thras in search of those ancestors who had departed Alten Corimont with the All Flags Navy. Instead, she fell victim to the same whirlpool that the Coral Tower had created (probably the   in the  ). Although the rest of her crew fell victim to the horrors of Coldharbour, One-Eye survived and managed to uncover the story of   and recover the Crown of Bones with the help of the  . It is unknown if One-Eye claimed the Crown for herself or returned to Alten Corimont. 

By the time of the  , Alten Corimont had grown to become a small town. It was ruled by Lord Tibius, and it had a rivalry with  .  It was neighbored by several settlements, including   in the northeast,   in the east,   in the southeast, and   in the west.  

 

References
Lore:Greenwall

was a settlement located in the Rift, north of the   city of  . Throughout history it has primarily served as a military outpost due to the strategic placement of Fort Greenwall. A small natural aquifer known as Greenwall Cave runs beneath the fort.  

 

History
A   settlement was once built on the site of Greenwall, although its name and origins are unknown. The Snow Elves were driven nearly to extinction following  's invasion of Skyrim, and in time the ruins became buried deep underground.  

Fort Greenwall was originally built to guard the road between Riften and  . During the construction of its underground passages, the elven ruins were partially excavated. The substructure beneath Fort Greenwall was described during the   by archaeologist Hrerm House-builder, although he purposefully failed to mention the discovery of the elven ruins and described the architecture as entirely Nordic. 

Fort Greenwall was sacked by the forces of   during the   in  . The fort was then neglected by the  , who failed to refurbish and regarrison it.  By   the fort had been taken over by bandits. They were cleared out when the thane of Riften's housecarl sent a shipment of cursed wine along the road, which the bandits duly stole and began to drink. Drunk, and unable to sate their thirst with the magic wine, the fort was then easily stormed.  Following the sacking of   by   that year, an artifact known as Winter's Hammer came into the possession of the bandit leader at Fort Greenwall, although this weapon was sacred to the   who promptly retrieved it. 

By the time of the  , Greenwall had become a village, being ruled by Lady Hante. It had a rivalry with  .  It was neighbored by several settlements, including Riften to the east, and   to the northwest.  The settlement was eventually abandoned, and by   the ruins of Fort Greenwall had once again come under bandit control. During the Stormcloak Rebellion, the fort served as a point of contention between the Imperial Legion and the Stormcloaks, with both sides struggling for control.  
 

Gallery
 

References
Online:Arithiel

Arithiel may refer to:
Arithiel (person), a Bosmer in Abamath
Arithiel (quest), a quest involving that Bosmer
Online:Welcome to Cyrodiil (Pact)

Quick Walkthrough
#After arriving to Cyrodiil, speak with Olvyia Indaram.
#Choose either to participate in or skip the training.
#Talk to Vother Herendas and learn about the Transitus Network.
#Travel to the Southern Morrowind Gate and pick up munitions from Mirrored-Skin.
#Bring the munitions to Adalmor at the siege range near the Northern Morrowind Gate.

Detailed Walkthrough
Upon arriving in Cyrodiil, the first person you see will be Olvyia Indaram. Speak with her to begin your orientation to the life of a soldier on the battlefield. You will first be directed to speak with Vother Herendas for a tutorial on how the Transitus Network functions. Head to the transitus shrine directly ahead of you and either talk to Vother first or interact with the shrine. Transport yourself to the Southern Morrowind Gate.

Once you have arrived in the other alliance base, locate Mirrored-Skin directly ahead of the shrine. He will give you munitions and send you on your way to the siege range at the Northern Morrowind Gate. When you arrive at the range, speak with Adalmor to collect your reward and move on to the next step in your training.

Notes
It is possible to skip training by talking to Grand Warlord Zimmeron at the Northern Morrowind Gate. Doing so will end training and forfeit the rewards available for the other training quests (Siege Warfare, Reporting for Duty).
 

Quest Stages
Online:Welcome to Cyrodiil (Dominion)

Quick Walkthrough
#After arriving to Cyrodiil, speak with Arcarin.
#Choose either to participate in or skip the training.
#Talk to Viriniel and learn about the Transitus Network.
#Travel to the Western Elsweyr Gate and pick up munitions from Fangil.
#Bring the munitions to Zan at the siege range near the Eastern Elsweyr Gate.

Detailed Walkthrough
Upon arriving in Cyrodiil, the first person you see will be Arcarin. Speak with him to begin your orientation to the life of a soldier on the battlefield. You will first be directed to speak with Viriniel for a tutorial on how the Transitus Network functions. Head to the transitus shrine directly ahead of you and either talk to Viriniel first or interact with the shrine. Transport yourself to the Western Elsweyr Gate.

Once you have arrived in the other alliance base, locate Fangil nearby at the building where siege equipment is being stored. She will give you munitions and send you on your way to the siege range at the Eastern Elsweyr Gate. When you arrive at the range, speak with Zan to collect your reward and move on to the next step in your training.

Notes
It is possible to skip training by talking to Grand Warlord Sorcalin at the Eastern Elsweyr Gate. Doing so will end training and forfeit the rewards available for the other training quests (Siege Warfare, Reporting for Duty).
 

Quest Stages
Arena:Dawnstar

The ruler is King Ulrarne. Its rivals are Whiterun and Winterhold.
 

Locations


Notes
Dawnstar is a possible starting location for Nords.
Arena:Falcrenth

The ruler is King Bjeld. Its rival is Whiterun.
 

Locations


Notes
Falcrenth is a possible starting location for Nords.
Arena:Riften

The ruler is King Bjis. Its rival is Windhelm.
 

Locations


Notes
Riften is a possible starting location for Nords.
Arena:Solitude

The ruler is Queen Hania. Its rival is Snowhawk.
 

Locations


Notes
Solitude is a possible starting location for Nords.
Arena:Whiterun

The ruler is King Asgis. Its rivals are Dawnstar and Falcrenth.
 

Locations


Notes
Whiterun is a possible starting location for Nords.
Arena:Winterhold

The ruler is King Erarne. Its rivals are Dawnstar and Windhelm.
 

Locations


Notes
Winterhold is a possible starting location for Nords.
Online:Bloodthorn Cult

The   is a cult of necromancers and bandits. Their leader, Angof the Gravesinger, seeks to conquer Glenumbra and turn its citizens into zombies. To further their goals, they have allied themselves with the Red Rook Bandits and the coven of Hag Fen. 
 
Members


Locations



Related Quests
Arena:Blacklight

The ruler is Queen Vermith. Its rival is Ebonheart.

Blacklight has a road connection to Cormar View.
 

Locations


Notes
During the game's development, Blacklight's gladiatorial team was "the Dark Knights" and its introductory text would have been:
:Blacklight holds the northern tip of Morrowind, and to the east is Dagoth Ur in all its fiery glory. The Dark Knights fight for this city-state and seldom show mercy to their opponents...
Arena:Ebonheart

The ruler is King Casik. Its rivals are Blacklight, Firewatch, Kragenmoor, and Mournhold.
 

Locations


Notes
Ebonheart is a possible starting location for Dark Elves.
Arena:Firewatch

The ruler is Queen Vaynth. Its rival is Ebonheart.
thumb|right|Dagoth Ur as seen from the harbor in Firewatch
 

Locations


Notes
Firewatch is a possible starting location for Dark Elves.
Arena:Kragenmoor

The ruler is King Shalpar. Its rival is Ebonheart.

Kragenmoor has road connections to Karththor Dale, Oaktown, and Stonefalls.
 

Locations


Notes
During the game's development, Kragenmoor's gladiatorial team was "the Warhammers" and its introductory text would have been:
:Kragenmoor holds the western border of Morrowind. Its team, the Warhammers, have enjoyed a unique reputation. Up till now they are the only ones to have successfully killed every opponent who has ever challenged them...
Arena:Mournhold

The ruler is King Zirik. Its rivals are Ebonheart, Narsis, Necrom, and Tear.
 

Locations


Notes
Mournhold is a possible starting location for Dark Elves.
Arena:Necrom

The ruler is Queen Hekothah. Its rival is Mournhold.

Necrom has a road connection to Sailen Vulgate.
 

Locations


Notes
During the game's development, Necrom's gladiatorial team was "the Dark Heat" and its introductory text would have been:
:Necrom, eastern port of the Realm, and city-state of the Dark Heat. Necrom is known for two things, the ferocity of their Arenists, and the quality of their arms...
Arena:Tear

The ruler is King Nisath. Its rival is Mournhold.

Tear has road connections to Silnim Dale and Corkarth Run.
 

Locations


Notes
During the game's development, Tear's gladiatorial team was "the Immortals" and its introductory text would have been:
:The southeastern port city of Tear is also known as the Jewel of the East, and home of the Immortals. Of all the city-states in Morrowind, Tear is most open to trade and commerce. Perhaps this is why few have complained about the strange happenings when night falls...
Arena:Alabaster

The ruler is King Mojnir. Its rivals are Rimmen and Senchal.
 

Locations


Notes
Alabaster is a possible starting location for Khajiit.
Arena:Corinth

The ruler is King Ak'nir. Its rival is Torval.
 

Locations
 

Notes
Corinth is a possible starting location for Khajiit.
Arena:Orcrest

The ruler is King Amtaba. Its rival is Riverhold.
 

Locations


Notes
Orcrest is a possible starting location for Khajiit.
Arena:Rimmen

The ruler is King Ommed. Its rival is Alabaster.
 

Locations


Notes
Rimmen is a possible starting location for Khajiit.
Arena:Riverhold

The ruler is King Ab'dul. Its rivals are Orcrest and Dune.
 

Locations


Notes
Riverhold is a possible starting location for Khajiit.
Arena:Torval

The ruler is King Mojtabe. Its rival is Corinth.
 

Locations


Notes
Torval is a possible starting location for Khajiit.
Arena:Dragonstar

The ruler is King Dhatan. Its rivals are Skaven and Elinhir.
 

Locations


Notes
Dragonstar is a possible starting location for Redguards.
Arena:Elinhir

The ruler is Queen Fhimke-i. Its rival is Dragonstar.
 

Locations


Notes
Elinhir is a possible starting location for Redguards.
Arena:Gilane

The ruler is King Coc. Its rivals are Hegathe and Taneth.
 

Locations


Notes
Gilane is a possible starting location for Redguards.
Arena:Hegathe

The ruler is Queen Ghapimti. Its rivals are Gilane and Sentinel.
 

Locations


Notes
Hegathe is a possible starting location for Redguards.
Arena:Rihad

The ruler is Queen Blubamka. Its rival is Taneth.

Rihad is an important place in the main quest because Rihad Palace can be found here.
 

Locations


Gallery
 

Notes
Rihad is a possible starting location for Redguards.
Arena:Sentinel

The ruler is King Caacte. Its rival is Hegathe.
 

Locations


Notes
Sentinel is a possible starting location for Redguards.
Arena:Skaven

The ruler is Queen Mijurti. Its rival is Dragonstar.
 

Locations


Notes
Skaven is a possible starting location for Redguards.
Arena:Taneth

The ruler is King Lhezem. Its rivals are Gilane and Rihad.
 

Locations


Notes
Taneth is a possible starting location for Redguards.
Arena:Camlorn

The ruler is King Edward. Its rival is Daggerfall.
 

Locations


Notes
Camlorn is a possible starting location for Bretons.
Arena:Wayrest

The ruler is King Tristore. Its rival is Shornhelm.
 

Locations


Notes
Wayrest is a possible starting location for Bretons.
Arena:Shornhelm

The ruler is King Rodore. Its rivals are North Point and Wayrest.
 

Locations


Notes
Shornhelm is a possible starting location for Bretons.
Arena:North Point

The ruler is Queen Elona. Its rivals are Evermore and Shornhelm.
 

Locations


Notes
North Point is a possible starting location for Bretons.
Arena:Jehanna

The ruler is King Bedyctor. Its rival is Farrun.
 

Locations


Notes
Jehanna is a possible starting location for Bretons.
Arena:Farrun

The ruler is King Tristyrick. Its rival is Jehanna.
 

Locations


Notes
Farrun is a possible starting location for Bretons.
Arena:Evermore

The ruler is King Tristynak. Its rivals are North Point and the Imperial City.
 

Locations


Notes
Evermore is a possible starting location for Bretons.
Arena:Eldenroot

The ruler is Queen Ulandra. Its rivals are Greenheart, Silvenar, and Southpoint.
 

Related Quests
 

Locations


Notes
Eldenroot is a possible starting location for Wood Elves.
Arena:Falinesti

The ruler is King Elisgorn. Its rival is Silvenar.
 

Locations


Notes
Falinesti is a possible starting location for Wood Elves.
Arena:Greenheart

The ruler is King Colas. Its rivals are Eldenroot and Woodhearth.
 

Locations


Notes
Greenheart is a possible starting location for Wood Elves.
Arena:Haven

The ruler is King Silrim. Its rival is Southpoint.
 

Locations


Notes
Haven is a possible starting location for Wood Elves.
Arena:Silvenar

The ruler is King Paligorn. Its rivals are Arenthia, Eldenroot, and Falinesti.
 

Locations


Notes
Silvenar  is a possible starting location for Wood Elves.
Arena:Woodhearth

The ruler is Queen Laredra. Its rival is Greenheart.
 

Locations


Notes
Woodhearth is a possible starting location for Wood Elves.
Arena:Southpoint

The ruler is Queen Mindra. Its rivals are Eldenroot and Haven.
 

Locations


Notes
Southpoint is a possible starting location for Wood Elves.
Online:Bloodroot Guardian

Bloodroot Guardians are spriggans who fight to defend the strangler Bloodroot in Toothmaul Gully
 

  
Achivements
There is a Achievement associated with this creature:
 
Notes
Though the name is similar, it has no relation to the Bloodroot Forge and predates it.
Online:Thek Elf-Stabber

Thek Elf-Stabber is a goblin member of the Toothmaul Tribe who can be found inside Toothmaul Gully. He can be found near the Blacksmithing Stations, with Black Bessie, a durzog.
 
  
Achievements
There are two achievements associated with this NPC:
Online:Black Bessie

Black Bessie is a durzog accompanying Thek Elf-Stabber inside Toothmaul Gully.
 

Achievements
There are two Achievements associated with this Champion:
Online:Jomarr Black-Briar

Jomarr Black-Briar is a Nord alchemist and bodyguard for his mother, Leidela. During Krin Ren-dro's secret visits to the Riften, he serves as the leader of his bodyguard crew.

He is found inside the Black-Briar Lodge, and can be seen filling up his mug from the wine rack. He has no unique dialogue.
Online:Ireril Hlen

Ireril Hlen is a Dark Elf merchant found in the town of Quarantine Serk.
 

Dialogue
:''"I'm writing to my cousin to let him know about this plague. I want him to leave Mournhold before the plague spreads there."''
Online:Aron Marys

Aron Marys is a Nord commoner found in the town of Quarantine Serk.
 

Dialogue
Before Bad Medicine is complete:
:"I hate all this waiting around."

After Bad Medicine:
:"Maulborn bastards! No one should play with our hopes and fears like that."
Online:Dalyn Maren

Dalyn Maren is a Dark Elf drunkard found in the town of Quarantine Serk. He is Rolver Maren's brother.
 

Dialogue
:''"My brother's a scholar. A master of divination and illusion. It hurts so much to see him like this."''
Online:Rolver Maren

Rolver Maren is a Dark Elf mage found in the settlement of Quarantine Serk. He is Dalyn Maren's brother. Rolver is a master of divination and illusion. He has the Llodos plague.
 

Dialogue
:''"I'm sorry, do I know you? Dalyn says I'm hallucinating, but I don't know if he's real."''
Online:Gural Fathryon

Gural Fathryon is a Dark Elf drunkard found in the town of Quarantine Serk.

 

Dialogue
Before Bad Medicine is complete:
:''"The Maulborn have special healers called nostrums. That's why they were able to develop a cure so quickly. Feel my head. Do I feel warm to you?"

After Bad Medicine:
:"They lied to us. There is no cure. Stay back before I give you the plague."''
Online:Nadie Darvel

Nadie Darvel is a Dark Elf farmer found in the settlement of Quarantine Serk.
 

Dialogue
:"For a group of healers and care-givers, the Maulborn sure carry around a lot of weapons."
Online:Hides-in-Mud

Hides-in-Mud is an Argonian found in the town of Quarantine Serk.  He is the egg-brother of 
Licks-the-Sand, Chews-on-Moss and Trades-with-Vigor.
 

Dialogue
Before completing Bad Medicine:
:''"We were hoping to find something good in these crates, but the Maulborn don't seem to throw away anything valuable. Take whatever you want. Especially cheese. I hate cheese."
After Bad Medicine:
:"As soon as the Plague Husks are gone, we're going to go into the catacombs and see what valuables the Maulborn left behind."''
Online:Licks-the-Sand

Licks-the-Sand is an Argonian found in the town of Quarantine Serk. She is the egg-sister of Trades-with-Vigor, Hides-in-Mud and Chews-on-Moss
 

Dialogue
Before completing Bad Medicine:
:"Mimic the water and flow and we will have no cause to inflict angry pain upon each other. The Maulborn discarded these crates, so now they belong to us."

After Bad Medicine:
:"The Maulborn stink of deceit and treachery. I spit venom in their general direction."
Online:Fonira Hereloth

Fonira Hereloth is a Dark Elf gatherer found in Quarantine Serk.
 

Dialogue
Before Bad Medicine is complete:
:"Please go away. It hurts to talk."

After Bad Medicine:
:''"Does this mean there won't be a cure?"''
Online:Drorunn

Drorunn is a Nord commoner who can be found in the refugee camp north of Riften.
 

Dialogue
He's worried that the sabre cats are going to attack him again.
:"Are they gone yet? Damned cats nearly ate me!"
Online:Sallunas

Sallunas is a Khajiit found at the entrance of the Hel Ra Citadel. He is here with Damisi, the Dunmer merchant.
 

Dialogue

:What are you doing here?
::"Khajiit was roped into this by Damisi. Her nose for business is fierce and five-clawed. This one thought she would not lead us astray. Unfortunately, all but the bravest fear to approach the Citadel now. Our wagon is in tatters, and so is our pride."
:What do you know about Hel Ra Citadel?
::"Honestly, this one doesn't know. Money interests him so much more. The Redguard seem to truly enjoy coming here, though. Damisi thought we could make a fortune from them when the road ahead opened. Not today."
:Are you with the Undaunted?
::"This one? No. Why would you even suggest that? This one has no intention of charging to his death. Ever."''
Online:Damisi

Damisi is a Dark Elf merchant found at the entrance of the Hel Ra Citadel. She came here with her business partner, Sallunas.
 
  
Dialogue

:Did you come here with the Undaunted?
:"What kind of question is that?
:''Do I look like I would enjoy running headfirst into a Welwa until I died? I'm a little mortified you would compare me to those fools."
:What are you doing here?
:"What I always do. Try to make money. With the road to the Citadel open for the first time since the Yokudans built it, I was sure I could milk some profit off sightseers. Ancient Redguard architecture tends to be popular. But not much luck so far."
:What do you know about Hel Ra Citadel?
:"Scholars argue about it to this day. People couldn't just walk in up until recently, you know. I've heard, based on what we've seen of the fortifications, it was Nedic before the Yokudans captured and modified it. I just want to make some coin."''
Online:Aira

Aira is a Redguard scholar found at the ruins of Hel Ra Citadel. 
 

Dialogue

:What are you doing here?
:"I charged across Tamriel to get to Craglorn when I heard that the fabled Hel Ra Citadel had finally opened its doors. Any Redguard worth their salt would, to get a chance to see a piece of old Yokuda. I still hope to get the chance."
:What do you know about Hel Ra Citadel?
:"The First Era was   with warfare between our continent and the land of Yokuda, where my ancient ancestors came from. They built fortresses like Hel Ra Citadel during that time. Hel Ra is one of the few yet remaining."
:Are you with the Undaunted?
:"By my blade, never! They're a bunch of uncouths who enjoy daring each other to fight wamasu bare-handed and drink skooma out of their helmets. For fun. Right now, they're here to brave whatever's taken residence in the Citadel. Good riddance."''
Online:Captain Graalug

Captain Graalug is an Orc soldier of the Daggerfall Covenant posted at the Bangkorai Gate.
 

Dialogue
He brushes you off.
:"You want something? Go talk to the lieutenant. I got a lot on my mind. Strategy, you see? So take off."