Netruk44/uesp-wiki-content huggingface dataset:
Oblivion:Battlehorn Castle Creatures

Three unique creatures are added by the Fighter's Stronghold plugin: Arielle Jurard, Lord Kain and Hjalti. They are based, respectively, on a Lich, Skeleton and Wolf.

Arielle Jurard
thumb|right|Arielle Jurard
 
In life, Arielle Jurard was a Breton battlemage of 'sinister reputation'   and a secret devotee of Mannimarco. She attempted to restore Lord Kain to life after he was slain in battle, but her actions horrified Kain's knights and they imprisoned the pair in the Battlehorn Castle Grotto. Over time she has changed into a Nether Lich.

Level: PC+5
Factions: Undead
Items: Decrepit Note, Lich Key, Leveled Staff

 

Lord Kain
thumb|right|Lord Kain
Lord Kain was the leader of the Knights of the True Horn and was killed in battle against their enemy Baron Shrike of Lainlyn   . An attempt by the necromancer Arielle Jurard to restore him to life failed  resulting in his becoming, to all intents and purposes, a Skeleton Hero. He still carries his unique sword and shield.
Level: PC-5 (minimum 10; maximum 20)
Factions: Necromancers; Undead
Items: Dragonsword of Lainlyn, Lord Kain's Shield
See also
Lord Kain - Depiction of Lord Kain in TES II: Daggerfall
 

Hjalti
thumb|right|Hjalti

Also see Hjalti for more information.

Hjalti is the pet of Niels, Battlehorn Castle's blacksmith.

Note: Tiber Septim was once called "Hjalti".
 

References
Oblivion:Battlehorn Castle Men-At-Arms

The Battlehorn Castle Men-At-Arms are added by the Fighter's Stronghold plug-in. They can be commanded to follow the player. They all wear a full set of steel armor (except the Castellan who does not have a helmet) and a Shield Of True Horn. The Men-At-Arms are armed with a leveled sword and bow with silver arrows. If killed, they respawn in three days. All Battlehorn Castle Men-At-Arms know a leveled set of knight spells.

Battlehorn Castellan
 
The Battlehorn Castellan only appears if Castellan Athon is killed. His services can be purchased from Nilphas Omellian. If he dies, you can re-purchase his services from Nilphas Omellian. He wears steel boots, greaves, gauntlets, and cuirass. He also has a Shield Of True Horn. In combat he will use his leveled longsword, or a leveled bow with silver arrows.

 

Battlehorn Man-At-Arms
Battlehorn Man-At-Arms 1 
 
This Imperial Man-At-Arms is present without buying any upgrades. He wears a full set of steel armor, excluding the shield. Instead he uses the Shield Of True Horn that all Battlehorn soldiers carry. In combat he will use his leveled longsword, or a leveled bow with silver arrows.
 

Battlehorn Man-At-Arms 2 
 
This Imperial Man-At-Arms is present without buying any upgrades. He wears a full set of steel armor, excluding the shield. Instead he uses the Shield Of True Horn that all Battlehorn soldiers carry. In combat he will use his leveled longsword, or a leveled bow with silver arrows.
 
Battlehorn Man-At-Arms 3 
 
This Redguard Man-At-Arms is present when you buy the Battlehorn Barracks upgrade. He wears a full set of steel armor, excluding the shield. Instead he uses the Shield Of True Horn that all Battlehorn soldiers carry. In combat he will use his leveled longsword, or a leveled bow with silver arrows.
 
Battlehorn Man-At-Arms 4 
 
This Breton Man-At-Arms is present when you buy the Battlehorn Barracks upgrade. He wears a full set of steel armor, excluding the shield. Instead he uses the Shield Of True Horn that all Battlehorn soldiers carry. In combat he will use his leveled longsword, or a leveled bow with silver arrows.

 

Commands
The men-at-arms can be given the following commands:
Follow me:  The men-at-arms follow the player until the next order is given or until they die. They can corpse-check.
Wait here until I return: The men-at-arms will stay in this spot until the next order is given or they die. They can wander and will run away to attack hostile creatures or NPCs.
Return to your duties: The men-at-arms will stop following you, return to the Castle, and resume their normal AI.
Notes
The game permits you to have only one Battlehorn follower at any given time. For instance, if you have Battlehorn man-at-arms character following you and then ask Castellan Athon to follow you, the original man-at-arms will resume his usual duties.

Bugs
If you ask the Redguard man-at-arms to 'wait here until I return', you can talk with him about 'rumors'. (All the other men-at-arms immediately end the conversation instead.)
UESPWiki:Old UESP Files/Arena

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UESPWiki:Old UESP Files/Daggerfall

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UESPWiki:Old UESP Files/Battlespire

This page lists all of the Battlespire-related files that exist on the  , and document whether or not those files have been incorporated into the wiki.  For now, the objective is primarily just to document what has or has not been done; later decisions will need to be made about what to do with any content that has not been copied.

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UESPWiki:Old UESP Files/Tamriel

This page lists all of the Tamriel-related files that exist on the  , and document whether or not those files have been incorporated into the wiki.  For now, the objective is primarily just to document what has or has not been done; later decisions will need to be made about what to do with any content that has not been copied.

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UESPWiki:Old UESP Files/Redguard

This page lists all of the Redguard-related files that exist on the  , and document whether or not those files have been incorporated into the wiki.  For now, the objective is primarily just to document what has or has not been done; later decisions will need to be made about what to do with any content that has not been copied.

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UESPWiki:Old UESP Files/Oblivion

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UESPWiki:Old UESP Files/Other

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UESPWiki:Old UESP Files

This page's subpages list all of the files on the  , organized according to game:
Arena
Daggerfall
Battlespire
Redguard
Morrowind (including Tribunal and Bloodmoon)
Oblivion (preview info only)
Tamriel
Other

These lists were generated by compiling all of the files listed on pages on the old site.  No check was done to confirm that the links on the pages were valid.  So it is likely that there are some broken links in these lists.
UESPWiki:News/Shivering Isles Released for PS3

Shivering Isles Released for PS3 —  ===
 Shivering Isles was released for the PS3 on October 16th as part of the Oblivion Game of the Year (GOTY) edition.  So far the PS3 GOTY edition is only available in the US; European release is scheduled for December.  The disk contains Shivering Isles and Knights of the Nine, but does not contain any of the other available official plug-ins.

 Shivering Isles will also be made available for PS3 as a separate retail disk, to be released on November 20th in North America.  The availability of Shivering Isles on other platforms is summarized in the FAQs.
Oblivion:Unwanted Tenants

Quick Walkthrough
Note: This quest does not appear in your journal

# Install the Fighter's Stronghold plug-in and complete the Battlehorn Castle quest.
# Find and read Lord Jaren's Journal.
# Discover the castle's secret grotto and kill the inhabitants to claim your prize.

Detailed Walkthrough
Lord of the Castle
This quest only becomes available once the Fighter's Stronghold plug-in is installed. See the instructions on that page for information.

A Message from the Past
In the private quarters, there is an area at the end of the corridor that you can see when entering the room. It contains a central round table with two benches to the right. To the left is a recessed arch sitting atop of two half-pillars. The right one can be triggered, which opens a secret entrance to a small room behind the wall recess. The bookshelf at the opposite side of the room holds ''Lord Jaren's Journal''. 
Looking up will reveal a hatch door onto the castle's rooftop.

Jaren was the father of Lord Kelvyn, the previous lord of the castle who was killed in the battle you helped to win. In the journal, Jaren reveals the terrible fate of his liege-lord at the hands of the necromancer Arielle Jurard and how he tricked the pair, sealing them inside the castle's grotto. He also lets slip that the entrance is to be found in the training room. It seems he had intended to tell his son about the castle's unwanted tenants but his untimely death (described in Lord Kelvyn's Will) meant he never found the time.

Low Spirits
In the castle's training room is an archery butt. Behind that is a candelabrum attached to the wall that, when pulled, will unlock the secret door to the grotto. Follow the winding path to another blank wall with a movable pillar then through this to the grotto itself. Inside, you will find the skeleton Lord Kain and the nether Lich Arielle Jurard. Kain holds the Dragonsword of Lainlyn and Lord Kain's Shield while Jurard owns a key that unlocks a leveled chest hidden underwater against the southwest wall of the main chamber. The Lich also carries a random staff. Three Varla Stones can be found in the upper tier of this room.

Notes
The second knight who helped imprison Lord Kain is also encountered, after a fashion, in the quest Tears of the Savior.
The Lich Arielle Jurard shares her name with a female battlemage you meet during the Anvil Recommendation quest.
It is possible to access the hidden room in your bedchamber by climbing through a hatch found outside on the roof. This saves you from having to find the hidden switch in your bedroom. However, a high Acrobatics may be needed for you to get to the hatch. It is also able to be reached using the paint brush glitch.
Oblivion:Battlehorn Castle Items

thumb|Lord Kelvyn's Bulwark and the Dragonsword of Lainlyn
These are all the new items that appear as part of the Fighter's Stronghold official plug-in.

For information on how to find the correct values for the "xx" characters in these IDs, see formids.

Lord Kelvyn's Bulwark
Editor: DLCBattlehornShieldReward##
Type: Heavy Shield
With its high defense rating, the Bulwark is one of the best shields in the game.
Can only be obtained once the Castle is fully upgraded (including the Dwemer Forge). Located in a chest at the foot of the bed in the Private Quarters.
:

Notes
 

Dragonsword of Lainlyn
Editor: DLCBattlehornDragonsword##
Type: One-handed blade
Speed: 1.0
Reach: 1.0

The sword is almost identical in design to the Shadowrend sword from Shivering Isles.

The levels for this item are somewhat unusual, because the leveled list uses your character's level as input at low levels, but at higher levels it uses Lord Kain's level (PC-5) as input. This table converts the list, so that the table in all cases shows the version you will receive as a function of your character's level (at the time when you obtain the sword).

:
:   

:The sword bestows a lesser power called   when wielded. The effects depend on the level of the sword carried. Although classified as lesser powers, the magicka cost in each case is identical to the base magicka cost of the equivalent spell made at the Spell Making altar. Therefore the only advantages of this lesser power are the lack of a Destruction skill requirement and that you can cast it even if Silenced. The effects are as follows:

:

Non-Leveled Items
Both these shields share the same appearance as Lord Kelvyn's Bulwark, above.
:

Sparring Weapons
These weapons are the ones used by Shagrol gro-Uzug when he spars against you and can only be obtained by picking them from his pocket. Typically, only two items will be present in his inventory because he will have the other equipped. The third can be obtained by asking him to spar with you using one of the other two weapons, and then picking his pocket again.
:

Wines
In addition, the wine cellar upgrade adds the following new potions which can be brewed when Talan is provided with certain items.
 

Books
:''See Fighter's Stronghold Notes