Netruk44/uesp-wiki-content huggingface dataset:
Online:Fjar

Fjar is a Nord soldier of the Ebonheart Pact held captive by the Lion Guard forces found in The Lion's Den.
 

Related Quests


Quest-Related Events
When you first find him with the other prisoners you can question him, before deciding whether or not you should free him.
Talking to Fjar:
:''"You're a welcome sight. My toes are close to frostbitten!"
::Thragof thinks one of you is a spy.
::"That's ridiculous! Why would the Covenant tie up their own spy?"
:::I saw a transcript of your interrogation. Did Thragof know you were married to a Breton?
:::"Why would he care? My tailor's a Khajiit, but that doesn't make me a Dominion spy! There's no conspiracy. We were ambushed, simple as that."
::I'm freeing you. Make for the rally point.
::"Eight be praised! I can't wait to see my family again."
:::Don't move.

If you decide to leave him behind.
:"Don't lose any sleep over me. The Covenant isn't nearly as bloodthirsty as they say. I hope."

When you return to the entrance, Fjar will have successfully made his way back.
:Fjar "Fjar, reporting in, sir."

If you talk to him he will thank you.
:"I don't know what we would have done if you hadn't come along. My wife is pregnant. I'm going to ask her to name the child in your honor."

After speaking to Thragof, the remaining members of the group will discuss the actions of the one left behind.

If Hilka is left:
:Hald Windtorn: "Is it true? Did Hilka really sell us out?"
:Thragof: "It seems so."
:Fjar: "Come on, Hald. You know how angry she is. I'm surprised it didn't happen sooner."
:Hald Windtorn: "Yeah, but treason? Doesn't that seem a bit too, I dunno, subtle? Besides, she's the most patriotic of all of us."
:Fjar: "Overcompensation."
:Hald Windtorn: "Yeah. Maybe."

If Hald is left:
:Hilka: "I knew that coward was a liability. If I ever see Hald again I'll gut him myself."
:Fjar: "Get off it, Hilka. You can't honestly think Hald was capable of this."
:Hilka: "Why because he had it rough? That only makes him more susceptible. He didn't have the stomach for the work anymore. Kind of like some other people I know."
:Thragof: "All right, knock it. Let's just get through the rest of today without losing anyone else."''

Notes
His Interrogation Transcript can be found.
Online:The Farmer's Champion

Quick Walkthrough
# Talk to Irna.
# Find Centurion Gjakil.
# Find Fridda and Gretsine.
# Challenge Chieftain Bomaz.
# Talk to Gjakil.

Detailed Walkthrough
The Worm Cult has slaughtered those at Treva's Farm. The farm's matron, Irna, is worried about her family. The Worm Cult murdered her father and some stablehands, and trapped their souls to fuel some horrific rites. She asks that you search for her husband and daughters, as she's afraid to go outside on her own. She warns you to be careful, as the blood has attracted the attention of a pride of sabre cats. They may impede you on your quest.

Start your search by heading north along the road. You'll find Irna's husband, Centurion Gjakil, lying injured on the ground. If you've met him previously, he recognizes you, and asks you to search for his daughters. Gjakil is wounded, and can't search for them by himself. You'll find his first daughter, Fridda, on top of a few large rocks north of Gjakil's location. She tells you that her sister, Gretsine, is in the cave to the west, and asks that you check on her. Fridda heard fighting after Gretsine hid in the cave, and is worried something terrible may have happened to her sister.

thumb|right|Defeat the giants' chieftain
Enter the cave to the west and reassure Gretsine that everything is fine. She tells you that the Worm Cult's attack riled up the nearby giant camp, and that they're preparing to attack the farm. She asks you to accompany her outside, as she doesn't want to be alone if any giants are out there. Head west out of the cave and reunite Gretsine with her family. Gjakil, Irna and Fridda are standing near a dead mammoth.

Speak with Gjakil about the situation. Gjakil says that the only way to stop the giants from invading is to defeat their chieftain. He's shocked when you volunteer to do it, and leads you north to the giant's camp. The giants take treasures from slain invaders, and directs your attention towards a drum in the treasure pile. Beating that drum should attract the giant chieftain's attention. You can persuade Gjakil to give you  , which can stun mammoths when blown. He notes that the horn is very old, and can only be used once before it breaks.

Beat on the drum, and the giant chieftain's mammoth, Rachaer, tromps down the hill. If you have Treva's Mammoth Horn, you can stun it once to give you a bit of an edge in battle. After the mammoth is dead, Gjakil's family comes up the hill to witness the battle, and Chieftain Bomaz arrives to face you.

Many of the chieftain's attacks are slow, and you can clearly see when he's winding up to swing his club. Dodge his slow attacks whenever you can, and defeat Chieftain Bomaz. When the deed is done, speak to Gjakil. His family is safe, and he rewards you for your selfless deeds.
 
 

Quest Stages
Online:Soul Harvest (quest)

Quick Walkthrough
# Release the farm hands' souls from the animus geodes.
# Free Treva.

Detailed Walkthrough
thumb|right|Free the farmhands
Chaos has broken out on Treva's Farm. The Worm Cult attacked, slaughtering countless innocents and trapping the souls of several farmhands and the farm's founder, Treva. The cult intended to use these souls to fuel their foul rituals. You've been asked to smash the geodes imprisoning their souls so that they may join their ancestors in Sovngarde.

All three farmhands' soul geodes can be found up on the hill, along the road north of Treva's Farm. One can be found near the injured Centurion Gjakil, another can be found beneath the rock where his daughter Fridda is hiding, and the third can be found north of that rock. These locations coincide well with the objectives for the farm's other quest, The Farmer's Champion. Once you've freed all three stablehands, find Treva's soul geode in a cave to the west of the road. Free him, then speak to him. He thanks you for freeing the dead, and asks that you help his living family members with the mess on the farm. He then rewards you for your efforts before disappearing.
  

Quest Stages
Online:Vidda

Vidda is a Nord spirit who can be found at Treva's Farm. She was trapped in a soul geode by the Worm Cult. They intended to use her soul to fuel their rituals.
 

Related Quests


Quest-Related Events
You need to free her soul from a soul geode. Once you do, she thanks you.
:Vidda: "Thank you. To Sovngarde I go!"
Online:Fridda

Fridda is a Nord found at Treva's Farm. Her parents are Irna and Centurion Gjakil. Gretsine is her sister. Treva and Helgith are her grandparents.
 

Related Quests


Quest-Related Events
You will find her hiding atop some large rocks north of the farm.
:''"Shor's favor! A friendly face. I managed to get away from the Worm Cult … and now I'm trapped up here! Can you clear a path for me?"
:I'll take care of everything. Where's your sister?
:"She's in the cave just south of here. It leads through the hill to the giant camp. I heard fighting, but I don't know what happened to Gretsine. Please, find her!"
:I'll find Gretsine. Head back to your family.

Speaking to her again before leaving to find Gretsine:
:"My sister ran into the cave. Hurry!"''

You'll find her along the western shore, where she's found her family. Centurion Gjakil is standing before a dead mammoth.
:''"I can't believe Dad brought down that mammoth. He's like Ysgrmor!"''

As the battle against the giants' chieftain begins, she and her family rush up to see it. After the quest:
:"Without your help, we would never have been reunited. Thank you!"
Online:Innraek

Innraek is a Nord farmhand whose spirit can be found at Treva's Farm. He was trapped in a soul geode by the Worm Cult. They intended to use his soul to fuel their rituals.
 

Related Quests


Quest-Related Events
You need to free his soul from the northernmost soul geode. Once you do, he thanks you.
:Innraek: "Thank you. To Sovngarde I go!"
Online:Gretsine

Gretsine is a Nord who can be found at Treva's Farm. Her parents are Irna and Centurion Gjakil. Fridda is her sister. Treva and Helgith are her grandparents.
 

Related Quests



Quest-Related Events
Soul Harvest
thumb|right|Gretsine saying goodbye to her grandfather
If you are on this quest while you're doing The Farmer's Champion, she will react to her grandfather's spirit being freed from the Soul Geode.
:Gretsine: ''"Grandfather! You're dead?"
:Treva: "You were always the bravest lass."
:Gretsine: "I'll miss you."
:Treva: "Tell your grandmother … tell her I'll wait for her at Ysgramor's side."''

The Farmer's Champion
You will find her hiding within the cave connecting the northeast and northwest sides of the farm. She's terrified.
:''"Shor's bones!"
:I'm not going to hurt you.
:"You … you're not a cultist. What are you doing back here?"
:Your father sent me.
:"Thank Kyne! Since you're here, will you help me? We have big problems outside."
:The giants?
:"Yes. The clan's blood is ablaze. I'm afraid if we give them time to regroup, they'll attack the farm. I saw the chieftain rallying the warriors and their mammoths."
:What do we do?
:"I don't know. Head outside with me? If there are any more big feet out there, I'll need help."

Speaking to her again:
:"Father will know what to do. Grandad taught him everything he knew about surviving in the Rift."

Head outside the cave, where Gretsine will reunite with her family.
:Gretsine: "Father! I was so worried."

After agreeing to fight the giant chieftain:
:"Follow Father. We'll be right behind you."

As the battle against the chieftain begins, she and her family rush up to see it. After the chieftain falls, Gretsine cheers.
:Gretsine: "You've done it! Ysgramor!"

After the quest:
:"Without your help, we would never have made it. Thank you!"''
Online:Chieftain Bomaz

Chieftain Bomaz is the chieftain of the giants of Mammoth Ridge. He and his pet mammoth Rachaer must be defeated during the related quest to prevent the giants from attacking Treva's Farm.
 

Related Quests
Online:Rachaer

thumb|right|Stunned by Treva's Mammoth Horn
Rachaer is the pet mammoth of Chieftain Bomaz, the chieftain of the giants of Mammoth Ridge. He and the chieftain must be defeated during the related quest to prevent the giants from attacking Treva's Farm.
 

Related Quests
Online:Soul Harvest

Soul Harvest may refer to:
Soul Harvest (morph), a morphed ultimate ability in the Assassination skill line
Soul Harvest (quest), a quest in the Rift
Online:Malirzzaka

Malirzzaka is a Khajiit guild trader selling his wares at his kiosk, Culled from the Crypt, located northwest of the Bangkorai Pass Wayshrine. His stall contains various bones, as well as some barrels and crates. He has generic guild trader dialogue.
Online:Patheirry House

thumb|right|Interior It is next to the Cergend House, and Roulena Pathierry can be found outside in front of it. The door is unlocked, and the containers within are not owned, thus they can be looted without consequence.
 
 
Related Quests


Notes
The house name is likely misspelled, considering that Roulena Pathierry's name is spelled with the i before the e.
Online:Vachel's House

It is located across from the Patheirry House. You must enter the cellar and find the Worm Cult's base of operations during the related quest.thumb|right|Interior
 
Related Quests
Online:Cergend House

It was located across from the Patheirry House and replaced by Captain Margaux's Place (a player home) in Update 12.thumb|Interior

The entrance was guarded by a simple lock. A bookshelf and an intermediate safebox could be found within, along with the domicile's two residents.
 

Residents
Eugenie Cergend
Marie Cergend
Online:Lower Craglorn

thumb|right|Old map of Lower CraglornThe main settlement in Lower Craglorn is Belkarth, which sits on the border between the western and eastern regions. The city of Elinhir is located in the southeast, and the prestigious Rahni'Za, School of Blades is located in the southwest. The Belkarth Region in the west is covered in Yokudan ruins and is currently under the influence of the Celestial Warrior and the Anka-Ra. The Celestial Mage has taken up residence in the Elinhir Region in the east, which is filled with many Ayleid ruins and is occupied by atronachs and spellfiends. Upper Craglorn lies to the north, and access to this region has been restored following the clearing of a landslide in the northwest, and the sundering of a barricade of Iron Orcs in the northeast.

The names of the western subzone and eastern subzone, Belkarth Region and Elinhir Region respectively, were clarified on ESO Live and do not appear in-game.
 
Belkarth Region Places
Places with a plus sign + on the icon are designed for groups of 2-4 players. 
Settlements


Caves, Ruins and Mines




Dungeons








Group Bosses






Points of Interest



}


Player Houses
 

Wayshrines





Unmarked Locations



Elinhir Region Places
Places with a plus sign + on the icon are designed for groups of 2-4 players. 
Settlements


Caves, Ruins and Mines


Dungeons










Group Bosses






Points of Interest





Player Houses
 
 
 

Wayshrines





Unmarked Locations



Achievements
There is one Achievement associated with this region:
Online:Upper Craglorn

The main settlement in Upper Craglorn is Dragonstar, which lies in the northwest of the region. The Dragonstar Arena sits on the hillside above the town. Parts of the region are currently under the influence of the Celestial Serpent. Lower Craglorn lies to the south, accessible through a pass in the southwest, or a sundered barricade in the southeast.

When Craglorn was added in Update 1, Upper Craglorn was not yet available. It was not present on the zone map, the pass was blocked by rocks, and the Iron Orc barricade was sealed. Upper Craglorn was subsequently added in Update 4. It was originally the only place where Nirncrux trait materials could be found, although they can now be found throughout the whole of Craglorn.
 
Places
Places with a plus sign + on the icon are designed for groups of 2-4 players. 
Settlements


Group Quest Hubs




Trials and Arenas



Delves







Group Bosses
These locations were originally listed as Group Events, but now function similarly to normal Group Bosses.






Points of Interest



 

Wayshrines




Unmarked Locations


Achievements
There is one Achievement associated with this region:
Online:Ancient Ritual Site

The site plays a central part in restoring the link between the Beldama Wyrd and the forest guardians.

 
Related Quests
Online:Orsinium

Completing quests and objectives in Wrothgar will contribute to rebuilding the city, returning it to its former glory.

The city is split into four districts. In the north, centred on the Temple of Ire, lies the Temple District , which also contains The Greedy Gut, both city gates, and the stables. Immediately to the south is the Crafting District, containing Rime Hammer Forge and the Mages Guild, as well as the House of Orsimer Glories. South of the river is the Merchant District, containing marketplaces and trade stalls, as well as the Fighters Guild and Bank. In the east sits the Residential District, stretching from the King's Cornerclub to the imposing Scarp Keep, home of King Kurog.
 
Shops and Services














Other Places

 

People
 

text-bottom|32pxWayshrine
thumb|left|Orsinium Wayshrine
The Orsinium Wayshrine can be found in the southern quarter of the city.
 
Gallery
 

Notes
The Letter from the Orsinium Orphanage and New Life Charity Writs mention donors for the Orsinium Home for Displaced Children, though it cannot be found in the city.
The book Return to Orsinium, released long before the DLC, mentions many locations such as the Caves of Dark Abundance, the Everember Forges, and the Malacath-worshiping Temple of Grievance that do not appear in the city. Some were likely early names for locations that do appear in the city.
It also mentions the Jugular as being the river that runs through the city, and the Obdurate Gates as the gate entrances.
Online:Arlimahera's Grip

The ruin has become overrun with Daedra. The group boss location Arlimahera's Sanctum is located in the back of the ruin, and the Ephesus Dolmen is in the southern section.

There is a waterfall southeast of the ruins. A chest can spawn in the shallows on the other side of the river, near a Cragkin Savage and a Cragkin Witch. Further down the river is a single Cragkin Hunter and a durzog.
 

Related Quests
 

People
Online:High Hrothgar Wraith

The High Hrothgar Wraith was given for three months paid subscription as part of the discontinued loyalty program. Its default name is "Tinsel". 
 
  
Gallery
 
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Online:Soldier Down

Quick Walkthrough
# Bandage up wounded soldiers.
# Talk to Walks-in-Ash.

Detailed Walkthrough
   

Quest Stages
Online:A Giant in Smokefrost Peaks

Quick Walkthrough
# Talk to Jorunn the Skald-King at Honrich Tower.
# Talk to Captain Viveka in Riften.

Detailed Walkthrough
   

Quest Stages
Online:Solvar

Solvar is a Dark Elf that was sent to kill Malsia, a former member of the Mages Guild who stole Dwemer artifacts from their storage. His armor and the sword he holds are in the Dunmer style.
 

Related Quests


Quest-Related Events
At Avanchnzel, his corpse can be found just outside the entrance. By inspecting it, the following observations occur:
: 
: 
:''"The target's name is Malsia. The Mages Guild wants her dead, something about her trying to open a portal. Whatever the reason, she must die."
: 
:''"She's headed to Avanchnzel to gather Dwemer artifacts. Kill her when you find her. Be careful, she's handy with fire. Once the job is done, find me under the docks in Riften for your pay.
:"Signed, Giruss."
:I should look for this Giruss.

If you inspect it again while the quest is active:
: ''

If you return to examine his body after the quest, it'll read:
:" "
Online:Thrush

Thrush is a Dark Elf spy, and the leader of the Ebonheart Pact's spy network, the Hidden Armigers. Along with Naryu Virian and Vanus Galerion, he will aid you during Messages Across Tamriel.
  

Related Quests


Dialogue
Messages Across Tamriel
Pact Version
You can meet him at the Ebonheart Mages Guild, where he will be with Naryu.
:''"Well, well, if it isn't the hero of the Pact. Glad you made it."
:I don't believe we've met
:"I'm the leader of the Hidden Armigers. If you've heard of us, we haven't been doing our jobs.  The Armigers do the Pact's dirty work. Sometimes that involves agents from the Morag Tong and other secret organizations. Like Naryu here."
:Why would you need an assassin?
:"She owes me a favor. It's a long series of stories we don't have time for. She saved my brother, I saved her life. We're back and forth.  That's it for story time. You're here about Vanus Galerion?"
:Yes, I am.
:"That crazy Altmer wants to organize a secret meeting of the alliance leaders in neutral territory.  He'll be here any minute, so I'll let him give you the details. But don't worry, the Armigers will do our part."
:What's your part?
:"Little details. Making sure the right agents are in the right places. Protecting Pact interests. That sort of thing. I could tell you more, but then Naryu would want to kill you. Or maybe just cut on you a little."

Afterwards, he and Naryu will have a conversation while you wait for Vanus Galerion.
:Thrush: "Turns out I'm glad you came, Virian. I'm calling in that favor."
:Naryu Virian: "You mean you called me here without knowing if you needed me, Thrush? Ugh. What's the favor?"
:Thrush: "I need you to contact the other spy networks, the Eyes of the Queen of the Aldmeri Dominion and the Ring of Daggers in the Daggerfall Covenant."
:Naryu Virian: "Contact. You do mean with the tips of my daggers. Repeatedly. Right?"
:Thrush: "No, no, this is a diplomacy thing. No killing."
:Naryu Virian: "Waste of a favor, Thrush. Should've asked for something your lackeys couldn't do. We're even after this, you know."
:Thrush: "I know, but this is important. Thanks, Naryu."
:Thrush: "I'll even ride with you as far as Auridon. Let's go."
:Vanus Galerion: "Apologies for my lateness."

Covenant and Dominion Version
Thrush will be one of the agents guarding the Skald-King and will threaten you as you and Vanus approach.
:Thrush: "Watch yourselves, outsiders. Give us a good reason, and the Armigers will cut you down where you stand!"
:Hopper: "We'll burn you …."
:Thrush: "Freeze you …."
:Scathecraw: "And shatter you …."
:Thrush: ''"Any questions? I didn't think so."
:Vanus Galerion: "Honored Skald-King, I am here with the personal champion of Queen Ayrenn/High King Emeric …."
:Thrush: "You dare to bring a Dominion/Covenant lapdog here?"
:Jorunn the Skald-King: "Silence, Thrush! Master Galerion, please continue."
:Vanus Galerion: "My companion hopes to speak with you about the impending Coldharbour crisis."
:Jorunn the Skald-King: "I have heard tales of this one. The Skald-King favors the bold, even among his enemies! Come, champion. let us speak."''
Online:Tamriel

thumb|left|Map of Tamriel thumb|right|Map representing the Aurbis
Tamriel is the continent on which Elder Scrolls Online takes place. It is located on the planet Nirn in the Mundus, and it is being pulled into Oblivion by Molag Bal's Planemeld. Tamriel is currently divided between three military alliances: the Aldmeri Dominion, the Daggerfall Covenant and the Ebonheart Pact. Given the current events, Tamriel is not divided along traditional province lines; see zones for more information.

Tamriel serves as the parent map for most zones. A few individual locations also use Tamriel as the parent map, making them Unzoned.

For historical information, see the lore article.
 
Notes
Tamriel has an associated loading screen text attached to it in-game, however, since there is no way to travel to it specifically, it is never visually displayed. The text reads:
:''It was at the Convention of the Aedra that the land was first called "Tamriel," which in the ancient tongues means "Dawn's Beauty." There are those, however, who prefer to translate it as "Starry Heart."''

See Also
For other zone maps see:
Blackreach
The Aurbis
Online:Israk Ice-Storm

Israk Ice-Storm is a Nord soldier of the Ebonheart Pact. He and his older brother, Nathon, were captured while they were investigating the bandits at Faldar's Tooth.

After the quest, he and his brother can later be found fishing across the bridge from the crafting hall, in front of the Fighters Guildhall.
 

Related Quests


Quest-Related Events
Speak with him to begin the quest. He's located in the western tunnels.
:"You. You must reach my brother."
:You look like one of the bandits. Why did they imprison you?
:''"We're Pact soldiers. We were sent here to clean out the bandits, but there's something strange going on here. Cult-like. This isn't your average patchwork band of thieves and murderers. They took my brother Nathon below. You must free him."
:I will, after I free you.

He escapes the ruins after you free him. After you save his brother, you need to meet them at the docks in Riften. Speak with Israk.
:"My friend, I'm so glad to see you!"
:I see you made it out safely.
:"Thanks to you. Don't worry, friend. Next time we'll be a lot more careful. Never would've expected Daedra-worshipers in a bandit lair. Thanks. We owe you."

After the quest:
:"I will do a better job of looking after my older brother. He thinks age brings wisdom. Hah!"''