Skyrim:Liar's Retreat (quest)

Quick Walkthrough
Note: This quest does not appear in your journal.
# Investigate what happened at Liar's Retreat.
# Discover the Falmer nest. 
# Find Rahd and claim his Longhammer. 
# Take the blame for the Falmer attack. 

Detailed Walkthrough
A Falmer Invasion
thumb|right|This party is over
Liar's Retreat is a remote bandit cave in the mountains between Karthwasten and Cliffside Retreat, a long distance southwest from Solitude. The peaceful exterior resembles a normal bandit hideout, but as you enter you will quickly realize that the human inhabitants got more than they bargained for when they moved in. From a small pedestal near the entrance door, you will witness several intruding  Falmer  battling the bandits, and emerging victorious. After passing over the bloodbath, you'll find more dead bandits everywhere, suggesting that you might best prepare yourself for a huge wave of attacking Falmer as you slowly crawl down to a homemade tavern, now soaked in blood. Fight all the Falmer and take a look around; the deceased bartender lies behind the bar, wearing the semi-rare tavern clothes, and a slaughtered bandit bard poignantly clutches his lute. 

Take the northwestern exit, and start investigating the private chambers; a cowardly bandit has barricaded the southernmost room, and guards some minor loot there from within. The next blood-soaked room contains more dead bodies, while the third room holds a locked chest containing more minor loot. Head east and you will find yourself in the kitchen behind the bar, where plenty of ingredients and potions can be gathered. Backtrack a bit and notice the hole in the wall leading into a Falmer den&mdash;the Falmer seemingly broke through at this point to ambush the bandits. 

Claim the Longhammer
thumb|right|A Skyrim:Rahd|sacrifice for the reaper
Head into the bluish-tinted tunnel and step over yet another dead bandit. Before long, cobwebs will cover all the walls and a frostbite spider will attack, along with another Falmer. Proceed through the tunnels until you reach a lit torch on the ground. As you approach the next chamber, a few Falmer guarding some imprisoned bandits will attack. In the panic, the bandits will escape from the pens, kill their captors, and then turn on you. 

Proceed through the northern tunnel and follow it as it bends. You will arrive in a chamber filled with Dwemer architecture and machinery, now used for human sacrifices by the Falmer. You will face a chaurus reaper and two Falmer enemies. After the battle, examine the area for some minor treasure, then head to the sacrificial altar in the middle where you will find Rahd, a dead Breton, lying next to The Longhammer, one of the most powerful unique weapons in the game. Claim it and leave the same way you came. 

As you travel back through Liar's Retreat, more frostbite spiders will spawn in the spider nest, so be wary. When you return to the tavern area just before the entrance, a group of bandits will enter from outside to be shocked at the grisly scene. The bandit chief will call out to the fallen Rahd with the words: "Hey, Longhammer, set us up with a round of... what in Oblivion happened in here?" When the bandits discover you, they will assume you were responsible for the massacre, and attack immediately.  Finish up this final fight, and escape with your prize.

Bugs
   
::Orc: "Take the money, just let us go..." 
::Bandit: ''"Shut up or they'll kill us, you idiot! Once they're gone I'll pick the lock..." 
::Bandit: (moments later) "Come on... there! I got it, let's go!"''
 
 

Quest Stages