Netruk44/uesp-wiki-content huggingface dataset:
Online:Thragnar the Breaker

Thragnar the Breaker is a Nord hired by Surii Dreth of Mud Tree Village to keep the Gnaw-Root goblins in line.
  


Related Quests


Dialogue
Schism
After defeating the Gnaw-Root Warchief, you'll hear a call from below the cliff you're on:
:Thragnar the Breaker: "I hear you up there! Get down here and help me!"

Scramble down the rocks and you'll find an injured Nord surrounded by several dead goblins:
:"I figured Surii Dreth would send someone after the totem. Just had to hide nearby and wait for rescue.
:''And here you are. I'm not delirious to think she sent you to save me."
:What are you doing down here?
:"Surii Dreth brought me in to keep the Goblins in line. That trinket of theirs only does so much. All these years of experience breaking slaves to be properly obedient, and then a damn Goblin stabs me."
:Tell me everything.
:"That soft-hearted Argonian stole the totem, breaking its spells. I'll wear his hide for boots! Goblins are animals. We were teaching them a trade.
:With you here, there's still hope to salvage this mess."
:How so?
:"Beat on some Goblins for a bit, then slam that totem down in front of them. They'll cower at the sight.
:While you do that, I'll climb down. Meet me inside the mine at the slave quarters. We'll retake the place... if you've got the totem."''

If you speak to him again, he'll mock you:
:''"This wound isn't getting any better, not with you just standing around.
:Are you going to take care of business, or do you need me to hold your hand?"'' 

Return to him after your task and he'll say:
:"Surii Dreth already has your reward all counted out and ready to hand over.
:''You give me the totem, we go back to work, and these Goblins learn from the example of the Ebonheart Pact. That's better for all of us."
:How do you know the Goblins want to work for you?
:"It's the natural way of things. We're smarter and stronger, so they should obey us.
:That's better for them and better for the Pact. We all win. Don't let that pit-bait scaleskin tell you otherwise."
:Take the totem and do what's needed.
::"That's a good choice, both for yourself and these little brutes.
::I'm sure the boss will have your money topside."
:I need to speak to Miharil first.

If you gave the Gnaw-Root Goblin Totem to Miharil:
:"I can't believe you actually sided with that coward.
:Go die in a hole, Goblin-lover. The Pact doesn't need any more snowbacks like you."

If you gave the Gnaw-Root Goblin Totem to Thragnar the Breaker:
:"Thanks friend. See the boss for your reward."''
Online:Napetui

Napetui is an Argonian who can be found in Mud Tree Village. His brothers are Miharil, Sejaijilax and Noyei-Heem.
 

Related Quests


Quest-Related Events
He can be overheard when approached.
:"Perhaps that one can help."
Speak to him.
:"A moment stranger. I am Napetui. The wisdom of the Hist has guided you to me. Let us speak before it is too late."
:Too late for what?
:"Xuth! Our foolish clutch-brother, Miharil, came to this village even though he was warned not to. He is trapped in the Mud Tree Village mine. The little ones, the Goblins, have captured it. Miharil is still inside."
:How can I help?
:''"A former master named Surii Dreth now serves as the overseer. It is a shameful change of title, little more, but she knows these mines better than anyone. Me? I'd probably spit on her snout. It's better for you to talk to her."
:If your brother still lives, I'll find him.
You can ask him more about the task.
:"The little ones are cunning and cruel. No doubt, they'll think of something terrible to do to Miharil."
:What can you tell me about Mud Tree Village?
:"For that, you should talk to Noyei-Heem. It was his misfortune to be a slave here. He went into the village."

If you gave the Gnaw-Root Goblin Totem to Miharil:
:"My brother went to lead the Goblins away. We're hoping he succeeds and returns safely. Thanks for your help, my friend."
:Glad I could help.
:"May the swamp give you bountiful fruit, plentiful fish, and sharp stones, my friend. You've done a great service for our egg-brother, and it will not be forgotten."
Speaking to him after the quest:
:"We haven't heard from my brother yet. I hope he is well."

If you gave the Gnaw-Root Goblin Totem to Thragnar the Breaker:
:"My brother told us what you did. Speak to us no more."
Speaking to him after the quest:
:"Why do you pollute our swamp with your presence?"''
Online:Keeper Am-Meesei

Keeper Am-Meesei is a deceased Argonian found at the Hatching Pools. She tended to the eggs there before being slain by the Aldmeri Dominion when they attacked the site.
 

Related Quests

Quest-Related Events
When you arrive at the pools, Am-Meesei is already dead. Vicecanon Servyna is mourning over her body.
Online:Will of the Broken

Quick Walkthrough
# Talk to Mallius Falto.
# Find Vaudrie in Alten Corimont.

Detailed Walkthrough
Inside of Broken Tusk, you'll find a Daedric urn resting on a table, with the bodies of two priests lying on the floor nearby. Inspect the urn to start the quest.
: 
: 
: 
: 

The priest to your right &mdash; Mallius Falto &mdash; will stir and beckon for aid. Speak to him. He's having a hard time staying conscious and making his thoughts clear. However, you're able to glean that the Molag Bal Cultists that resided within this shrine summoned a terrible force. He tells you to take the urn to Vaudrie in Alten Corimont, saying it will be safe with her. Mallius explains that he tried to stop them, but was captured by the cultists and tortured by the delve's boss, Naeraizozan.  She bragged that Mallius would serve her master, Molag Bal. 

He then asks you to take a phial of blessed water out of his tunic, frantically stating he needs a blessing. He says that the blessing of Arkay may protect one's soul from Molag Bal and stop it from being perverted. He insists that you drink the phial, as he's nearing the end of his life, and you're stronger and stand a better chance at surviving. You can either drink the phial yourself, or make him drink it and protect his soul.

Either way, Mallius dies and you need to take the urn back to Vaudrie. Exit Broken Tusk and travel to Alten Corimont. You'll find Vaudrie at the area's northern road. Speak to her to complete the quest; the conversation will vary based on the dialogue choice you made earlier. She notes that the urn is definitely cursed, and asks you about Mallius. She's sorry to hear about his death, and promises to take the urn to a holy place where its corruption may be cleansed.

If you gave Mallius the phial, she asks you if he was at peace, and is relieved to hear that he did indeed die in Arkay's grace. She then asks you to return to her if you know you'll need to face Daedra.

If you drank Mallius' phial of water, she seems touched that Mallius prioritized the well-being of others over himself, even in his dying moments. She then says she'll head over to Broken Tusk to retrieve his corpse and consecrate it. In any case, she rewards you for bringing her the urn and news of Mallius' fate.
  

Quest Stages
Online:Mallius Falto

Mallius Falto is a dying Imperial priest of Arkay found near a cursed urn located deep within the ruins of Broken Tusk. He tried to stop the cultists of Molag Bal from summoning a great evil, but was captured in the process. He was then tortured by Naeraizozan.
 

Related Quests


Quest-Related Events
If you try to speak with him before the quest, he'll merely utter:
:"Urn …."

After you take the urn, he'll cry out:
:Mallius Falto: "Help please. The Urn. Not much time!"

With his grievous wounds, he will try and explain what happened.
:"Urn … dangerous. Cultists summoned terrible … killed them. Take urn to Alten Corimont. Find Vaudrie. Safe with her."
:Who are you?
:"Priest of Arkay. Tried to stop them … Daedra caught me. Naeraizozan tortured me. Bragged that I would serve her master …. Blessing. Need blessing!"
:Blessing?
:"Of Arkay. Protect soul from Molag Bal. Stop it being perverted. Phial of water, in tunic. Reach it, please?"
:I found it. What should I do with it?
:"Nearly dead,  never make it. You are strong, better chance …."
:'''All right, I'll take it.
::"Good. Take urn from this place. To Vaudrie … in Alten Corimont. Safe with her."
:: 
:You take it. You need it more than I do.
::"I … thank you. Take urn to Alten Corimont. Vaudrie. Tell her … I am at peace."
:: '''

With either option, Mallius expires.
Online:Vagar Crag-Carver

Vagar Crag-Carver is a Nord merchant who sells his wares in Mud Tree Village.
 

Dialogue
If you didn't re-enslave the goblins:
:''"We've got things for sale other than iron here, if you're interested."
If you chose to enslave the goblins:
:"The mine's up and running, thanks to you! Those little Goblins are as busy as little bees. Could I interest you in some bulk iron ore? I'll make you a good deal."''
Online:Mudshallow Cave

thumb|right|The interior of Mudshallow Cave
 
 
Related Quests
 

Maps
thumb|left|A map of Mudshallow Cave
Online:Saltspray Cave

Related Quests
 

Occupants
Aglion
Student (Generic)

Enemies
Generic:
Heritance Cutthroat
Heritance Ice Master

Creatures:
Spider
Giant Bat
Named Veiled Heritance members:
Piromir
Malangwe
Tanion

Maps
thumb|left|A map of Saltspray Cave
Online:To Firsthold

Quick Walkthrough
#Travel to Firsthold and talk to a marine.

Detailed Walkthrough
After the completion of Through the Ashes, Captain Landare will ask you to report to the marines at Firsthold. You will find a group of marines and refugees on the road north of the Firsthold Wayshrine. Talk to Curime to warn her about Daedra. However, it is too late:

:'''I came to warn you of a Daedric attack, but it looks like I'm too late.
:"Sadly, yes. The attack is underway."''

You will then complete the quest and begin Breaking the Barrier.

  

Quest Stages
Lore:Naemon

was the eldest son of King   and Kinlady  . Upon the disappearance of his elder sister  , he was named heir in her stead. He studied the Royal Ceremoniarchy for nearly ten years to prepare for his future rule,  and in   (or   according to other sources)  he matriculated into the  . He was noted to seemingly delight in the traditional responsibilities required of an heir. When King Hidellith passed in  , Naemon made preparations to speak the eighty-eight day Coronation Liturgy, which would enable him to inherit the throne. However, Ayrenn made an unexpected return and claimed the throne of  , assuming the position on the 7th of Frost Fall. 

At some point, Naemon married High Kinlady  , the canonreeve of  . During the   of 2E 582, he and Estre accompanied Queen Ayrenn in her visitations to   territory, and eventually Ayrenn ordered Estre's death for leading the  , an  i nationalist group. He was visibly distressed by Estre's death, but carried on to make preparations for Ayrenn's ratification ceremony in the Orrery of  . He used the opportunity to betray his sister and entered the heart of the Orrery. The Orrery painfully transformed him into an  , which made him fly into a rage. He was soon killed.  Queen Ayrenn covered up the truth of her brother's demise, and claimed that Naemon died a hero. 

However, his corpse was taken by his devoted attendant, Vicereeve  , who assumed leadership of the remnants of the Veiled Heritance and stole the   from its vault in  . Using its power, he returned Naemon from the dead as a   to lead armies of undead and unleash corruption in  , with plans to supplant all of Valenwood with a realm of darkness known as the Shadow Wood. Using the Staff, Naemon attempted to corrupt the   in the   ruins of  . However, his shade was ultimately destroyed by Dominion forces who infiltrated the ruins. 

In death, Naemon's soul was claimed by Molag Bal, who brought him to his palace of   in   to be tortured for all eternity, trapped beneath a sheet of ice. The Five Companions encountered him here, but were unable to free him from his torment.  However, his spirit is believed to have eventually passed on to  .   

Gallery
 

See Also
For game-specific information, see the ESO article.

References
Online:Primal Style

thumb|left|Primal Armor
 
The Primal Style is a crafting skill that can only be learned by reading the book  Crafting Motif 13: Primal Style. Crafting Primal items requires  Argentum. Like all styles, it is purely cosmetic. Items will have the same stats regardless of the style you use. It was available in the Crown Store from April 13, 2015 to August 14, 2017, and remains available as part of the   bundle.

Primal items have fewer different designs than the ten normal racial designs (but still more variation than e.g. Ancient Elf Style). The Primal style progression seems to follow this pattern:

  

Sets
The following items are in the Primal Style:
Barkskin
Bloodthorn's Touch
Duneripper's Scales
Hide of the Werewolf
Thunderbug's Carapace
Toothrow

Armor


Weapons and Shields

Gallery
;Tier 1
 

;Tier 2
 

;Tier 3
Online:Silatar

This is the island where Aranias grew up, and is visited only in the quest The Witch of Silatar, in a story told by Spinner Maruin.
 thumb|right|Silatar Manor

Related Quests
 

Residents
Aranias
Indrathel
Lorimil

Buildings
Manor
Lighthouse
Guest House
 
Maps
thumb|left|Map of Silatar
Online:Artisans Craftworks

The smithy consists of a roofed crafting area and a small carpentry situated at its northeastern corner. There are three clothing and blacksmithing stations in the main building and two woodworking stations near the carpenter. A letter is located inside the smithy, atop a stack of crates next to the northernmost clothier station. An advanced safebox can spawn by the blacksmith station to the south.

A wanted poster is posted on the side of the staircase leading towards the woodworking station, facing the guild kiosks.
 

Related Quests
 

Vendors and Stalls

Byla Drethan  

Am-Eepa  
Benus Girith  

Felariel  
Vladolfr the Strong  

Residents
Bela Girvu
Gendyn Beleth
Ralgar
Slodrig the Amusing
Online:Fighters Guild (Mournhold)

It is a two-story Dunmeri-style building with a big training yard at the back. The lower level has a foyer and two rooms on both sides, each containing stairs to the upper level and a door to the training yard. The upper level is decorated as a resting area with sofas, tables, chairs and cushions. There are numerous containers of different kinds scattered around the guildhall that can contain either provisioning or alchemical ingredients, crafting materials or recipes. Several weapon stands can contain freely available leveled weapons or shields. Make sure to check bookshelves for skill books. The armsman, Belderi Llenim runs her operation in the back of the entrance hall. An advanced safebox lies atop the dresser by the wall on the right-hand side in the back.

The training yard is a spacious enclosed area with a roofed corridor circling the perimeter. Under the roof the guild members may rest and have food and drinks. The central open part is the training yard itself, with dummies, archery targets and more weapon stands. Many fighters can be seen training here. Several Fighters Guild Guards are patrolling the yard.
 
Related Quests
 

Residents
Bald Holgrim
Belderi Llenim  
Carth Northwind
Duk-Marza
Guildmaster Sees-All-Colors  
Hanyarie
Muronad Girvu
Nardis  
Ordinator Kilao
Pactuld
Viiron

Several Fighters Guild Guards can be encountered here, as can Fighters Guild Sentries, particularly in the training area. 

 

Gallery
Online:The Flaming Nix

An intermediate safebox can be found downstairs behind the counter on the left wall.

The book The Year 2920, Volume 10, can be found here, as can the note, Kwama Shipment Manifest.
 
Related Quests
 
 
 

Vendors and Patrons
Amber-Eyes
Asfredda
Betina Volek *
Claws-In-Gloves
Falsorr Meadmug
Green-Eyes-Wander
Guroanii Orethi  
Kemirik Coldhand  
Renvis
Surond Redoran  

  The presence of this NPC is quest-related.
Notes
Several Undaunted members could be found here before relocating to the Undaunted Enclave after Update 5.
Online:Girvu Stables

They are located near the southwestern gate. A simple safebox can be found here. A Commoner who works at the stables is sleeping to the right of the structure, between the stables and the gate.
 
  
Residents and Vendors
Berra Coldmoon
Commoner
Darvynil Girvu  
Helma
Seltin

Notes
According to the sign, the stables' name is "Hoof and Mount".
Online:Hlaalu Alchemical Goods

It is a small Dunmer-style building situated in front of the Mournhold Wayshrine. There are two alchemy stations and one dye station in the shop. A trunk and a couple of baskets and sacks found here are owned. An intermediate safebox can be found within.

An unnamed pet nix-hound resides on the premises. 
 
  

Vendors and Stalls
Aurona Hlaalu  
   

Gallery
Online:The Kind Enchanter

It is a small Dunmer-style building situated right in front of the Mournhold Wayshrine. There are two enchanting tables and three bookshelves in the shop. A trunk, a dresser and a couple of storage containers found here are owned. An intermediate safebox can be found near Robjorn the Kind.
 
  
Residents and Vendors
Robjorn the Kind  

Gallery
Online:Mages Guild (Mournhold)

thumb|right|The Mages Guild at nightIt is an imposing Dunmeri-style building with a courtyard in the middle, foyer enclosing a part of it and the guild quarters completing the circle. Inside, right across the front door, several steps descend into a small room reserved for summoning portals. The lighting in the guildhall is dim, provided only by windows, candles, a few lanterns and glowing plants. The interior is decorated with rugs, sofas, tables and hookahs, so the atmosphere here is quite relaxing. Several containers of different kinds found around the hall can hold either provisioning or alchemical ingredients, crafting materials, pieces of armor, weapons or recipes. Bookshelves can contain skill books. Some of the members, including the mystic can be found in the courtyard, while the others stay indoors. 

A thieves trove can spawn beneath the roots of a tree in the northeastern corner of the courtyard. An advanced safebox can be found in the back of the center room inside the main building.
 
Related Quests
 
 

Residents and Merchants
Aeren
Aroth Sadri
Bothisii
Eilenda the Caller
Farona Telvanni
Lights-Sparks
Khemzarq
Mage Vendras  
Marashi  
Master Llandresil 
Samtri Drimas
Sodra Hlaalu
Swift-Prestidigitator  
Xal-Geh
Valaste
Online:Royal Bazaar

Several Ordinator Guards patrol the market grounds.

Marise Rothrano can be found here after completing the quest Breaking Through the Fog.
 
  
Vendors, Stalls and Residents
 
   
  An intermediate safebox is located on the ground on the northern side of the stall.
Chef Freki  
Dururo Hlan  
Llurour Dres  
   
Bonwyn Fireforge
Hjarl Fireforge
   
   
   
  A copy of Breaking the Cycle of Tyranny is located on a stack of crates at this stall.  
   
   

Gallery
Online:Patch/1.1.5

Overview
The Elder Scrolls Online v1.1.5 features additional quest fixes, and is one of our last incremental patches before our second game content update.


Fixes & Improvements

Alliance War
General
Siege Warfare: Using siege equipment will now update this quest when used on a target dummy.
If you are carrying an Elder Scroll and use /stuck, the Scroll will now drop to the ground.

Combat & Gameplay
Sorcerer
Daedric Summoning
Summon Charged Atronach I: Corrected the tooltip for this ability - the damage bonus and Synergy name now match what they actually do.

Dungeons & Group Content
Dungeons
Banished Cells
The Plan: The quest step "Talk to Keeper Cirion" can now be shared amongst your group.
Volenfell
Blood and Sand: Fixed an issue where Tharayya would run forward toward a group of enemies if you entered this dungeon and had already acquired the quest.

Miscellaneous
General
Known Issue: You may occasionally see an in-game loading screen appear when you have not zoned. This can happen when the client gets overloaded.
Leaving the Fighters Guild will no longer cause pets or other followers to disappear.

Deshaan
The Plague Stalkers in the Obsidian Gorge no longer instantly respawn after being killed.

Quests
''Alik'r Desert
Thwarting the Aldmeri Dominion: Fixed an issue that was sometimes making the pillars associated with this quest difficult to activate.

Auridon
Vulkhel Guard: Fixed an issue where you could get stuck when going through the Manor House Door.
Rites of the Queen: You can now use the door to follow Queen Ayrenn outside during the quest step "Talk to Queen Ayrenn."

Bal Foyen''
Zeren in Peril: You can now interact with the portal to respawn the General if he doesn't appear.

Coldharbour
The Weight of Three Crowns: Fixed an issue where the alliance leaders would not spawn, and would block quest progress.

Fighters Guild
The Prismatic Core: Queen Palolel will now properly rest if she becomes stuck.
Will of the Council: Fixed an issue where Merric would stay in one area and would not engage with any enemies.

Grahtwood
The Blacksap's Hold: Fixed an issue where you were unable to interact with the portal associated with this quest.

Mages Guild
Long Lost Lore: Valaste can now be consistently found in the Mages Guild building on the quest step "Talk to Valaste."

Main Quest
Castle of the Worm: Slightly reduced the overall difficulty of the fight with the four skeletons.

Shadowfen
The Thin Ones: Fixed an issue where you couldn't interact with the Blood Fountain during this quest.

Stonefalls
A Goblin's Affection: Fixed an issue where you were unable to interact with Dithis Romori after killing Chieftain Grimmstal.
Through the Aftermath: If General Radrathren becomes stuck, using the brazier associated with this quest will re-summon him.
What Was Done Must Be Undone: The cage associated with this quest will now properly reset after you interact with it.