Netruk44/uesp-wiki-content huggingface dataset:
Skyrim:Chop Wood

Radiant Options
This is a radiant quest which you can receive from any of the following people.


Walkthrough
Easy Money
If you talk to one of the quest givers, they will offer to pay you for chopped firewood. Alternatively, you can also chop the firewood first and then sell the firewood to a quest giver later. You are paid five gold per unit of firewood.

Get Chopping
To chop wood you must have a woodcutter's axe in your inventory (one can usually be found near the wood pile). Activating a wood chopping block will then cause you to produce firewood at a rate of two units every eight seconds, with a limit of six units per activation. After you have produced six units, you must activate the block again or leave the woodcutting session.

It is also possible to have a follower chop firewood for you, even if you don't have an axe. This can be advantageous as the camera doesn't go into free roam mode while the wood is being chopped (which happens when it's done by you). By having someone else do the chopping, you can keep your view focused on the wood pile and activate it every thirty-five seconds to keep more wood coming. If a second wood chopping block is nearby, you can even chop wood simultaneously to double production while only adding an extra couple of seconds to the equation.

Achievements
An Achievement is related to chopping wood:
 
To obtain this achievement you do not need to sell the firewood, or even talk to any of the quest givers. Simply activating the wood chopping block is sufficient.

Notes
With the Hearthfire add-on, doing this quest for Aeri, Gilfre, Grosta, Hert, or Hod will increase their disposition such that you'll be able to cut your own lumber.
There may be no limit to the amount of firewood that you can chop at any one wood chopping block, and then sell. One simple&mdash;if painfully slow&mdash;way to get the money to purchase a house is to chop the required amount of wood. For the house in Whiterun, for example, you will get 5000 gold if you accumulate 1000 pieces of firewood. This takes approximately 24 hours of game time when the time scale is set around 10, or 25 minutes in real time.
At the standard time scale it is possible to chop 150 pieces of firewood in 15 real-time minutes, which is a pay rate of 3000 gold per real-time hour.
Money you get from chopping wood is fixed and is not affected by your Speech skill.
This can be important to remember, as it is one of the few ways to earn money without increasing any skills, which will help control your level. This is useful when wanting to train in a certain skill as many times as possible. It is also one of the few ways to earn money without doing any questing, merchanting, or crafting.
Because this is a favor quest which affects the quest giver's disposition, it will count towards the "Help the People" part of the thane quest for the quest giver's hold.
If you don't have a woodcutters axe on hand you can ask a follower to chop wood for you. Just go up to the wood chopping block and talk to your follower. When it says "I need you to do something for me", hit "use" on the wood chopping block. To retrieve the firewood, trade Items with them.
Skyrim:Mining

thumb|right|A vein of iron ore
Mining is an activity in Skyrim that involves extracting various ores from veins found in mines. The ore you obtain can be smelted into ingots, and then used to forge new weapons or armor. They can also be sold, which is most profitable if sold to one of the mine owners in the Mine Ore radiant quest.

Mining is done by activating an ore vein with a pickaxe in your inventory, or attacking an ore vein with an equipped pickaxe. In addition to standard pickaxes, Rocksplinter or the Notched Pickaxe can be used to mine ore. Ore veins are everywhere: all ore types can be mined from veins and then smelted at a forge to obtain ingots. 

Veins typically yield three pieces of ore. Each piece of ore has a 10% chance of being accompanied by a random, level-dependent gem, as detailed on the Gems page. After being mined, the vein is depleted, although it will eventually respawn (see bugs).

Mine Locations
leftPlaces identified on the map with a mine icon are all listed on the Mines page. However, veins are found in many other locations in Skyrim. Details on the best places to find each type of ore are provided on the individual ore pages: 
Corundum
Ebony
Gem Geodes 
Gold
Heart Stone Deposit 
Iron
Malachite
Moonstone
Orichalcum
Quicksilver
Silver
Soul Gem Geode (yielding Soul Gems)
Stalhrim  (can only be mined with an Ancient Nordic Pickaxe)

Note that Steel and Dwarven ore do not exist: Dwarven Metal Ingots are obtained by smelting Dwemer metal, and Steel Ingots by smelting one Corundum Ore and one Iron Ore.

Categories also exist for each type of vein, e.g. :Category:Skyrim-Places-Iron Veins, listing all of their known locations. They are all found under :Category:Skyrim-Places-Special Features.

Related Quests
 

Notes
To maximize mining efficiency, hold a pickaxe in your right hand and a dagger in your left, use the Elemental Fury shout, then power attack the veins. This allows mining time for a vein to be cut down a few seconds. This same method can also be used to quickly gain extremely large amounts of quarried stone and clay.
Another method of increasing mining speed if you don't have Elemental Fury is to get the Dual Flurry perk, hold a dagger in your left hand, and use normal attacks on the veins.
Every vein contains three ore, and all three will be added to your inventory if you mine long enough, but you will not receive a notification on your screen when the second one is extracted.
The Dragonborn add-on adds several gem geodes to various locations on Solstheim. Mining them will yield a single gem.

Bugs
 
Possible solutions: sleeping, uninstalling/reinstalling the game from your console, avoiding the mine where the glitch first occurred, or killing all enemies in the surrounding area before mining the ore. It is still possible to manually mine the ore vein (attacking the vein with an equipped pickaxe) if this occurs.
 
Leaving and reentering the mine or the cell will enable the veins, allowing you to mine them normally.
 
 
 
 
 
Use the movement controls to break free of the animation, and then try again.
Skyrim:Atronach Forge Recipe

The Atronach Forge Recipe refers to 32 different recipes, used at the Atronach Forge:
Atronach Forge Recipe 1
Atronach Forge Recipe 2
Atronach Forge Recipe 3
Atronach Forge Recipe 4
Atronach Forge Recipe 5
Atronach Forge Recipe 6
Atronach Forge Recipe 7
Atronach Forge Recipe 8
Atronach Forge Recipe 9
Atronach Forge Recipe 10
Atronach Forge Recipe 11
Atronach Forge Recipe 12
Atronach Forge Recipe 13
Atronach Forge Recipe 14
Atronach Forge Recipe 15
Atronach Forge Recipe 16
Atronach Forge Recipe 17
Atronach Forge Recipe 18
Atronach Forge Recipe 19
Atronach Forge Recipe 20
Atronach Forge Recipe 21
Atronach Forge Recipe 22
Atronach Forge Recipe 23
Atronach Forge Recipe 24
Atronach Forge Recipe 25
Atronach Forge Recipe 26
Atronach Forge Recipe 27
Atronach Forge Recipe 28
Atronach Forge Recipe 29
Atronach Forge Recipe 30
Atronach Forge Recipe 31
Atronach Forge Recipe 32 

Notes
Atronach Forge Recipes 1-17 are written in the Daedric Alphabet.
Skyrim:Hamelyn's Journal

Ten years of ridicule. Ten years of imprisonment. Ten years of exile.

The children threw rocks and the women spat upon me as the menfolk dragged me into Whiterun's prison. They branded me a danger to their pitiful existence... used words like "madman" and "insane." Could a madman escape the prisons undetected? Could a lunatic establish a laboratory right under their noses? Could a psychopath create a mighty army from the common skeever?

My days as an apprentice alchemist in Winterhold were no better. Those egotistical braggarts couldn't compete with my abilities. Where they fell short, I'd constantly excel. Did they appreciate my genius? Did they relish my contributions? No. My instructors beat me and said I was irresponsible, and the Arch Mage cast me into the streets like a common beggar.

As my enemy grows complacent and weak, as they forget Hamelyn and his utter brilliance, I build my army. I use every bit of knowledge at my disposal to forge their demise. Thanks to Sabjorn's unwitting assistance, my legion grows stronger every day. The irony that the same ingredients used to make his vile drink could be used to feed my offspring isn't lost upon me.

Oh, they will pay. Their ignorance of impending annihilation amuses me. I will bury Whiterun and watch Winterhold burn. And when they experience the fury I've unleashed upon them, when my progeny are gnawing the flesh from their bones, they will come begging and groveling at my feet. But there will be no mercy, no quarter and no leniency. And I will laugh and I will dance and I will rejoice over their mangled, broken corpses. The time for recompense has arrived.

Ten years of pain. Ten years of misery. Ten years of death.
Skyrim:Tattered Note

Enter Twice - Exit Only Once 
Alteration will lead 
you to Destruction 
Only Illusion shows the 
way to Restoration 
Conjure not, but 
be conjured instead
Skyrim:Courier's Letter

To our respectable investor,


It seems our expedition to   has met with some resistance from its inhabitants. I know this isn't the first time, but if you would provide us with a few more men and supplies, we are certain the treasure there would yield a return on your investment. 


This time for sure.


If not, we could begin searching for prospects outside of  .


A swift reply would be most appreciated.
Skyrim:The Book of Fate

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Skyrim:Dark Brotherhood Assassin's Note

As instructed, you are to eliminate   by any means necessary. The Black Sacrament has been performed - somebody wants this poor fool dead.

We've already received payment for the contract. Failure is not an option.

- Astrid
Skyrim:Anders's Message

I can't believe it. I came all this way, solved all of those ridiculous riddles just to end up here! After I memorized Nystrom's clues he'd collected from Lythelus, I slit his throat. Now I guess the joke's on me, because I'm stuck here and I don't see a way out. Hope someone comes by soon, I'm getting hungry.
Skyrim:Nystrom's Journal

:I don't know why I let Anders talk me into this plan. He said the place would be full of riches, but I have yet to see even a single gold coin. To make matters worse, I think the other priests are beginning to suspect we aren't who we say we are. If they discover we're posing as priests of Nocturnal, I'm sure they're not going to simply ask us to leave nicely. I'll have to watch my step.

:As an "acolyte of Nocturnal," I've been assigned a mentor. Old dark elf fellow by the name of Lythelus. Maybe if I act the part, I can pry some information from him about the Pilgrim's Path. Anders swears to me that all of the temple's wealth is stashed within their inner sanctum, which supposedly sits at the end of the path, so my job is to get us through the obstacles alive.

:Lythelus was easier to coax than I expected. Gave me a wealth of information on the Pilgrim's Path, but he was speaking in riddles. I'll try to record what I remember here and share it with Anders after he's done with his mentor. The only thing Lythelus seemed clear about was that there were five "tests" on the path.   what he said about each:

:"Shadows of their former selves, sentinels of the dark. They wander ever more and deal swift death to defilers."

:"Above all they stand, vigilance everlasting. Beholden to the murk yet contentious of the glow."

:"Offer what She desires most, but reject the material. For her greatest want is that which cannot be seen, felt or carried."

:"Direct and yet indirect. The path to salvation a route of cunning with fortune betraying the foolish."

:"The journey is complete, the Empress's embrace awaits the fallen. Hesitate not if you wish to gift her your eternal devotion."

:He also mumbled some nonsensical phrases like "night is the new day" and how he was the "ghost of the sun." I have no idea what these cryptic sentiments mean, but hopefully during tomorrow's ritual, Anders and I will put everything we've learned to the test.
Skyrim:Hired Thug's Missive

It seemed like an easy enough job. Groz and me done plenty like it before. Some chinless Breton wants bodyguards for a trip into the mountains. Fine. Easy clink for us.

He goes on about this twice-forsaken mask of his the whole way, of course. Got a pretty good laugh when Groz snatched it and put it on her face - he threatened to fire us for that one. Not smart out here on your own, he realized that right fast and shut up about not paying.

So we get here, he thumbs through some papers and mutters to himself - never you mind that me and Groz had to cut through ten stinking trolls just to get him here - and without so much as a warning, poof.  He's put on that mask and vanished. Could have put my hands on his throat one moment, the next he's not so much as thin air.

Well, after a while we didn't know what to do, and Groz picks her gear up to head home, when he poofs back, that mask in his hand. Begs us not to leave, says he needs us to wait, this is what he's paying us for. Then puts the mask back on his sorry face and he's gone again. I'd seen cloaks do invisibility before, but a few swings of my fist proved he wasn't pulling that one. Nothing there to hit.

He shows up again, tells us he just needs more time. Has to figure out something about other masks, and vanishes again. That was yesterday, and I'm done with twiddling my thumbs and writing letters to myself. We're leaving come sunrise, and if he shows up again I promise Azura I'm putting this dagger through his chest to keep him in one place. We'll pull more loot off him dead than he could have paid alive. But not the mask. That cursed thing can stay and rot with him and the trolls right here.
Skyrim:East Empire Connection

Mercer,


I've pressed our contact at the East Empire Company for information, but that lizard's as stubborn as he is careless. He claims the company has nothing to offer, but I think he's hiding something. I'd suggest that you refrain from having him visited by the Brotherhood for now. He may yet be of some use to us.
Skyrim:Training Chests

:These chests are for practice use only. Please refrain from using them for storage. The locks on these chests have been specially constructed to reset themselves after a short amount of time. If you have any issues, please speak to Niruin.
Skyrim:Goldenglow

Brynjolf,


This Goldenglow Estate situation is getting out of hand. I want you to find someone capable to take care of it. Maven Black-Briar is breathing down my neck and I just can't have that right now. Send Vex if you have to, but I want it handled immediately.


Mercer
Skyrim:Possible Rivals

Brynjolf,


I'm certain that there's some kind of rival Thieves Guild manifesting itself up here in Windhelm. As soon as things settle down with your own, why don't you send someone up here to investigate? I think you'll find I can open quite a few doors for the Guild once you've reestablished yourselves up here. Remember, friends are difficult to come by these days. Don't disappoint me.


Your Friend In The North
Skyrim:No Word Yet

Rune,

I've used every source at my disposal and I still can't find a trace of your parents. Whoever they are, they've completely erased themselves from history. This is quite a feat considering the quality of my sources. If I come up with anything else, I'll be certain to contact you.

Athel Newberry
Skyrim:Give Me A Chance

Vex,

Give an old man a chance, why don't you? I know I may have a few years under my belt, but that doesn't mean we can't have some fun. Believe me, I can show you a thing or two. Quit playing hard to get... I saw how you blushed when Dirge started reading from the Lusty Argonian Maid. You're a firebrand, and we all know it. Take me up on my offer and stop playing the tough girl. We all know the toughest ones are the softest on the inside.

Delvin
Skyrim:Reports of a Disturbance

Maramal,

We've gotten numerous reports of disturbances in the graveyard area next to the temple and we'd like you to investigate. The reports describe strange noises, described as "stone grating on stone" and shadowy figures moving about the mausoleum. I've sent a guard to investigate, but they've come up empty-handed. We've already spoken to Alessandra, but she assures me that these odd reports have nothing to do with any rituals of Arkay she might be performing. Any help you could render would certainly be appreciated.

Anuriel,
Steward of Riften
Skyrim:Argonian Ceremony

:Drifa,

:I was wondering if you could speak to Maramal about perhaps presiding over a marriage ceremony for myself and Keerava. She's the love of my life and I wish to be with her forever, but only if we can be wed in traditional Argonian fashion. Traditional Argonian bonding ceremonies are somewhat long and complex, involving unique rituals spoken in our native language. I'd be more than happy to provide a book describing what I'm looking for as long as Maramal doesn't mind.

:Talen-Jei
Skyrim:Mara Smiles Upon You!

Talen-Jei,

I've checked with Maramal and I'm certain an arrangement can be made to incorporate the traditional Argonian bonding ceremonies should the need arise. It would be our pleasure to receive you at the temple and to have Maramal perform a marriage ceremony between yourself and Keerava, but we'd request the appropriate tithe be made as we previously discussed. Whatever you decide, I wish you both the best of luck and hope to see you here soon.

Drifa
Skyrim:An Apology

:Bersi,

:I got your last request, but there's no way I'm going near Shroud Hearth Barrow. I know that the trinkets from the Nordic Barrows sell quite well, but it isn't worth getting killed. You probably think I'm crazy, but I'm certain that the place is haunted and I refuse to become another victim of... whatever lives there. Sorry, old friend.

:Wilhelm  
:Vilemyr Inn, Ivarstead
Skyrim:All Employees Must Read!

Notice to all employees:

I've discovered my bed filled with skeever droppings that were obviously placed there on purpose by an employee who felt that it was an amusing prank. You have until Middas to either come forward on your own or point me in the direction of the perpetrator of this practical joke, otherwise all employees will be subject to half wages for the next three months.

Indaryn
Skyrim:Things to Do

Things to do:


1. Repair holes in nets. Sending to Markarth too expensive, look for local solution. Valindor perhaps?


2. Repair wood damage on fish pens. No skill required for this, should simply have Wujeeta take care of it.


3. Adjust fishing charts for Lake Honrich. Need to keep ship clear of Goldenglow Estate. They took potshots at our ship last time we moored within a stone's throw of their location, no idea why and   to Aringoth have gone unanswered.


4. Tell Nivenor to stop spending so much of our damn money!
Skyrim:Until Next Time

:Sweet Haelga,

:Last night was the most wonderful night of my life. The things you showed me... the things we did... I could never have dreamt that it was possible. Who even knew that someone could manipulate their body in that manner while wearing Daedric armor boots? You are a true master of the Dibellan Arts, my love... a credit to your religion. Perhaps we'll meet again soon but next time, allow me to bring the trout.

:Your Secret Lover
Skyrim:Many Thanks

:M,

:Not certain how you managed to get your hands on that item we discussed, but I'm more than pleased. I thought you'd simply wait until it was being transported from Castle Dour to its final destination, but according to what I've heard, it vanished right from their armory. I wish I knew how you were able to slip by the guards, bypass the portcullis, unlock the armory door and break into that dwarven puzzle-locked chest... you need to teach me that little trick some time. I've left your cut in the usual drop spot and might have another job for you soon.

:R
Skyrim:Shopping List

:Milk
:Goat Cheese
:Turnips
:Cauterizing Agent
:Eggs
:Flour
:Cheese
Skyrim:To The Owner

:To the owner of Riftweald Manor,

:I'm not accustomed to working under these conditions of secrecy, but your generous compensation for the inconvenience was more than adequate to complete the project. Both the balcony ramp and the floor mechanism were interesting projects, and I hope you'll find them functioning to your surprisingly specific specifications. If you should have any further need for my talents, please call on me again.

:Kilthinius Dandoril
Skyrim:Regarding Your Loss

Lady Maven Black-Briar,


I've made inquiries into the loss of your mead shipment to  , and I've come to the conclusion that they were waylaid by a group of mercenaries under the employ of the  . According to my sources, these mercenaries were not acting under orders and simply attacked the caravan for supplies. I've forwarded a request for compensation on your behalf to the   and the mercenaries in question have already been dealt with accordingly. Again, I wish to extend my deepest apologies for this unfortunate mishap and I assure you that any future shipments into our nation will be met at the border by an   and personally escorted to its final destination.


Reginn Limilus
Skyrim:Letter from Sabjorn

Maven,


This is the final letter I'll be sending to you. I'm sick to death of your underhanded methods. A little competition never hurt anyone and Honningbrew has barely scratched the surface of your business. I've lost two more shipments this month to these so-called "bandits." If I find out you're involved, I'm taking it to the Jarl.


Sabjorn
Skyrim:Letter from Christophe

Dearest Maven,


After our disagreement a fortnight ago, I feared that business had finally gotten the best of our friendship. Since I still have yet to receive a reply to my last letter, it seems my suspicions are correct. I realize my mistake has cost you a lot and all I hope to do is make amends. I'll be staying at the Bannered Mare in Whiterun should you wish to speak with me.


Regards,

Christophe Bartlet
Skyrim:Thalmor Dossier: Ulfric Stormcloak

Status: Asset (uncooperative), Dormant, Emissary Level Approval

Description: Jarl of Windhelm, leader of Stormcloak rebellion, Imperial Legion veteran

Background:
Ulfric first came to our attention during the First War Against the Empire, when he was taken as a prisoner of war during the campaign for the White-Gold Tower. Under interrogation, we learned of his potential value (son of the Jarl of Windhelm) and he was assigned as an asset to the interrogator, who is now  First Emissary Elenwen. He was made to believe information obtained during his interrogation was crucial in the capture of the Imperial City (the city had in fact fallen before he had broken), and then allowed to escape. After the war, contact was established and he has proven his worth as an asset  so-called Markarth Incident was particularly valuable from the point of view of our strategic goals in Skyrim, although it resulted in Ulfric becoming generally uncooperative to direct contact. 

Operational Notes:
Direct contact remains a possibility (under extreme circumstances), but in general the asset should be considered dormant. As long as the civil war proceeds in its current indecisive fashion, we should remain hands-off. The incident at Helgen is an example where an exception had to be made - obviously Ulfric's death would have dramatically increased the chance of an Imperial victory and thus harmed our overall position in Skyrim. (NOTE: The coincidental intervention of the dragon at Helgen is still under scrutiny. The obvious conclusion is that whoever is behind the dragons also has an interest in the continuation of the war, but we should not assume therefore that their goals align with our own.) A Stormcloak victory is also to be avoided, however, so even indirect aid to the Stormcloaks must be carefully managed.