Netruk44/uesp-wiki-content huggingface dataset:
Online:The Waxing Crescent

It is a large Khajiit-style building with a tavern on the ground floor and guest rooms upstairs. The inn has several cooking fires that can be used for crafting, one on the porch and another two on the ground floor, to the left from the entrance. The Undaunted members, Vlesyl the Skin-Stealer, Tiny Talisse and Thulga, Empress of Bone, can be encountered in a lounge on the right.

''Hizrabi's Report'' can be found on the porch near the front door. It adds the map marker for Claw's Strike. Another note, Wanted: Nimriian the Longfang, lies on a table upstairs. It adds the map marker for Weeping Wind Cave. A copy of The Red Book of Riddles can be found on the nightstand next to a bed upstairs. An intermediate safebox is behind a screen upstairs. Another intermediate safebox can be found behind the counter downstairs.
 
Related Quests
thumb|right|Interior
  
 
 

Vendors and Patrons
Arukhaz
Ciramaire
Doldoniel  
Duzal-ja  
Elonde
Enaring
Guilliot Helomaine
Hinwenl
Minshur
Nethrin
Sepaea
Thulga, Empress of Bone
Thys Radathren
Tiny Talisse
Vlesyl the Skin-Stealer
Online:Guilliot Helomaine

Guilliot Helomaine is a Breton who can be found sleeping in a bed at The Waxing Crescent in Rawl'kha. He has no unique dialogue.
Online:Sepaea

Sepaea is a Khajiit commoner who works at The Waxing Crescent in Rawl'kha. She has no unique dialogue.
Online:Rawl'kha Temple

Related Quests
 
 

Residents
Moon Priests
Saifa
Thalinfar
 

Maps
thumb|left|A map of Rawl'kha Temple
Arena:Helarchen Creek

The ruler is Lady Ingte. Its rival is Laintar Dale. Dunpar Wall also has a rivalry with Helarchen Creek.

Helarchen Creek has road connections to Dawnstar, Winterhold, and Dunpar Wall.
 

Locations


Notes
Helarchen Creek has an abundance of stores compared to other locations.
Arena:Dunpar Wall

The ruler is Lord Fenren. Its rival is Helarchen Creek.

Dunpar Wall has a road connection to Helarchen Creek.
 

Locations
Online:Steel, Will, and Skill

It is located near the Grahtwood gate. A clothing station and a blacksmithing station can be found here. All storage containers at the smithy are owned.
 
 
Vendors and Stalls
Steel, Will, and Skill &mdash; A forge run by Kasafia
Online:Merchants' Plaza

It shares the city trading plaza with the Marbruk Mart guild kiosks market. A woodworking station can be found in the carpentry shack. 
 
 
Vendors and Stalls
 
   
   
   
   
   
   

Residents and Patrons
Endaron
Iramo
Minurta
Naaniel
Rilding

Gallery
Online:Rededication Shrine (Auridon)

It is situated in the central part of city, near the Vulkhel Guard Manor & Treasury.
Online:Rededication Shrine (Stonefalls)

It is situated by the fountain near the southern city gate, within the Davon's Watch Market District.
Online:Davon's Fine Steeds

It is located outside the city walls, near the southeastern city gate. A simple safebox can be found in the front, next to the Draft Horse's stall.
 
 
Residents and Vendors
Lorela
Online:Rededication Shrine (Grahtwood)

It is situated on the ground floor of the great   trunk of Elden Root. It contains a Shrine to Mara as well as the Shrine to Auriel and  a Shrine to Stendarr.
 
Services
Shrine to Auriel  
Shrine to Mara  
Shrine to Stendarr
Lore:Fryse Hags

The   are an order of savage   witches dedicated to the goddess  , the widow of the god  . Each hag is a powerful ice mage in her own right, although they have also been known to consort with the undead or use enchanted   weapons. The hags wander the wilds of  , living outside civilized society and indiscriminately killing any traveler they come across, viewing outsiders as a despised threat to their beliefs. They are known to congregate in ice caves.   

See Also
For game-specific information, see the Bloodmoon article.

References
Online:The Fish Stink

thumb|right|The Fish Stink during the ON:The New Life Festival|New Life Festival It is an open-air structure with several tables, two cooking fires and a bar.

The tavern is where the initiation ritual will take place if you decide to join the Undaunted.
 
Related Quests
 
 
 

Vendors and Patrons
Beek-Ja
Buram Savani
Dagnir Hard-Heart
Deep-in-Cups
Felvyn the Swordarm
Hannir
Hectur the Fish  
Hrantin
Kailstig the Axe
Niima
Ramu Falvel
Roaring Ramavel
Seeks-Her-Glory
Valen Andrethi
Online:The Watch House

thumb|right|The Watch House Inn during the ON:The New Life Festival|New Life Festival It is located on the central city plaza, next to the Mages Guildhall. The inn is a large two-story Dunmer-style building with a spacious basement used as a storage room. Dylyn the Meek's stand is situated in the foyer, while Mathis Uveran and Nela Sethri can be found in the tavern located in the room on the right.

A bard, Siriaki Black-Owl, sings and plays the lute here. There is a cooking fire in the tavern. Two books, Basic Provisioning Guide and Donolon Bakes, lie on a table next to the chef. An intermediate safebox lies behind the chef's counter. The room on the left and the upstairs chambers are used as guest rooms. 
 
Related Quests
 
 
 

Vendors and Patrons
Berela Ralen
Brugdush
Dithis Romori
Dylyn the Meek  
Entelator
Mathis Uveran  
Nela Sethri  
Othigu
Siriaki Black-Owl
Swangar
Tendyn Girano
Thogana

Notes
This place is also referred to as "The Watch House Inn" or "Watch House Inn".

Gallery
Online:Siriaki Black-Owl

Siriaki Black-Owl is a Nord bard who sings and plays the lute in The Watch House inn in Davon's Watch. She has no unique dialogue.
Online:Buffs

Buffs and Debuffs are temporary character effects applied by some abilities, sets, potions, and champion perks. Buffs are applied to yourself or your allies, and debuffs are applied to enemies.  Two buffs/debuffs with the same name from different sources will not stack, though a Major and Minor buff of the same type will. Debuffs can be removed by certain skills or items with cleansing effects.

Buffs


Debuffs


Miscellaneous Buffs


Quest-Related
Lore:The Exalted Viper

was a short-lived   created in  . She was intended to replace  , and thus shared identical aspects.

As a mortal, the Exalted Viper was an   mage named Cassipia. When the   fell from the sky above   in 2E 582, the Serpent took form as a Celestial and began a cult called the  . Attracted by his rhetorical goals of shedding corruption from the world, Cassipia left the   and was appointed Regent of Serpentine Stratagems within the Court. However, she soon discovered that the Serpent's plans involved destroying civilization to restore   to a primal state. Along with her   companion  , Cassipia secretly defected from the Scaled Court and began plotting to usurp the Serpent's place in the sky by becoming a Celestial of equal power.

Aided by Little Leaf and the  , Regent Cassipia used her authority to steal and disrupt the Court's research on  . She learned how the ancient  s first created Celestials and how the Court were creating  s, as well as how the   were imbuing iron and flesh with nirncrux. Her efforts crippled the Serpent's attempt at raising an army in   in the process, although her treachery went undiscovered and she retreated to   with her followers to begin the transformation.

 , an old acquaintance of Cassipia's, attempted to dissuade her from performing the ritual, but instead was killed. His death brought  's attention to her plans, and she journeyed to Skyreach Temple with the Vestige to prevent the creation of the Exalted Viper. Although the ritual had been interrupted, the death of Little Leaf triggered Cassipia's transformation, and the Exalted Viper was born in battle. However, she was promptly slain in her mortal form.  

Gallery
 

See Also
For game-specific information, see the ESO article.

References
Online:Shadowed Path Tower

The tower is a base of operations for the Shadowed Path cult. A single Shadowed Path Defiler can be found at the base of the tower. A heavy sack can be found inside.
 

Gallery
Online:Vulkhel Guard (NPC)

Vulkhel Guards are guards that patrol the city of Vulkhel Guard. They can be encountered on the city streets, at Vulkhel Docks, as well as inside the Vulkhel Guard Manor & Treasury. A typical Vulkhel Guard wears a full set of heavy armor in Altmer Style and wields either a two handed melee weapon or a one handed weapon and a shield.
Types of Vulkhel Guards
 
 
 
 
 
 
 
 

Dialogue
When you are apprehended while having an outstanding bounty, they will demand you pay the fine. You can either pay, plead clemency or attempt to flee. Their dialogue differ according to their race and gender.

;Altmer Female:
:"Pay your fine and perhaps we can do something about the deplorable state of your existence."

;Altmer Male:
:"I almost walked right by you. Then I remembered your bounty."

;Khajiit Female:
:"You know you did it, I know you did it. Even the moons know you did it! So give me your bounty."
Lore:Shadowed Path

The   was a cult of   devoted to  . They established themselves in   in   following the collapse of civil order brought about by the  , although they were seemingly in existence before the war.

The cult was led by Dreadlord Naucratius, and was divided into several distinct Circles controlled by ranking Diabolists. Three such Circles were sent to southern Cyrodiil in search of an ancient relic buried beneath the ground. The cult occupied  ,   and   in search of this artifact, which the Shadowed Path planned to use to conquer the   and all of Cyrodiil in the name of Molag Bal.    Following the falling of a   above  , the Shadowed Path took command of the   invasion forces and overran the city.  The cult also occupied the ruins of   in preparation for taking  . 

The cult attempted to create a   at   to lead them, but it was destroyed on behalf of the priests of  . Many of the cult's existing leaders were also killed by adventurers, and the   began offering bounties to hunt down cult members after their contract with   was concluded. 

Specific details of the Shadowed Path's relations with   and the   are unknown, although the Order had supplanted the   in Cyrodiil at the time and had Imperial approval. Similar cults, such as the   and  , cropped up all across   with the support of the Empire and the Worm Cult.  Following the failure of the Planemeld and Mannimarco's fall from grace, the fate of the Shadowed Path is unknown. 

See Also
For game-specific information, see the ESO article.

References
Online:Shadowed Path

The   is a cult of necromancers devoted to Molag Bal. Its members can be found all across Cyrodiil.  For historical information, see the lore article.

Members


Locations









Quests
Online:Elden Root Guard

thumb|right|A male guard
Elden Root Guards are guards who patrol the area in and around Elden Root. They can be encountered inside and outside the great   trunk and at the Altmer Embassy. A typical Elden Root Guard wears a mix of heavy and medium armor pieces in Bosmer Style and wields either a two handed melee weapon or a one handed weapon and a shield.
Online:Arvina Estate

It is home to the necromancer Jaretius Illvina, who will ask you to join his "party". There is a Skyshard inside, along with a living skeleton named Vesta Illvina.
Online:Jaretius Illvina

Jaretius Illvina is an Imperial necromancer living at Arvina Estate. As you approach his house, you'll see him standing outside with some skeletons draped on benches. If you speak to him, he'll tell that he's a necromancer, and currently having a rather quiet "party". He'll also ask you to talk to his wife Vesta, who turns out to be another skeleton, but this time an animated one. Killing Vesta will cause him to attack you.
 
Dialogue
thumb|right|"Having a good time over here? Good, good."
When spoken to:
:''"Oh … another guest. Splendid. Vesta will be so pleased. Have you told her you're here? If not, just run into the house and let her know."
:What's going on here?
:"Why it's a party, of course. I'm afraid we weren't expecting you, so there are no seats left, but make yourself comfortable anyway. I'm sure Vesta will be along soon with refreshments for all."
:But everyone's dead.
:"What? No, no, no. They're just a bit shy in front of strangers, that's all. Mingle, get to know them, and they'll warm up to you, you'll see."
:What do you do for a living?
:"That's the spirit. It's good to hear some party chatter at last.
:Oh, wait, it's my turn, isn't it? Well, I'm a necromancer by trade. I dabble a bit in taxidermy, but that's just a hobby. How kind of you to ask!"

Speaking to his "guests":
:"You're looking well today!"
:"I agree! Nothing like sitting around a cozy fire with friends and family."
:"Here … looks like you hurt your arm brother."
:"Yes, yes. I'm sure Vesta will have everything ready soon."''
Online:The Wizard's Recourse

It is located on the ground floor of the great   trunk, near the northeastern entrance. There is a bookshelf near the cart and two owned barrels. Two staves leaning on the cart and several soul gems found here are owned as well.
 
Residents and Vendors
Connalenwe
Online:Vesta Illvina

Vesta Illvina is a non-hostile skeleton found at the Arvina Estate. She was resurrected by her husband Jaretius, and killing her will cause him to attack you.
Online:The Bottomless Pocket

It is located on the upper level of the great   trunk, near the Treasury of the Tree western branch. A table near Rolding and two shelves behind him hold quite a few sacks and backpacks. All storage containers are owned. An Elden Root Guard patrols the area around the shop.  A simple safebox can be found here.
 
Residents and Vendors
Rolding
Online:Dark Seducer

thumb|right|A Dark SeducerDark Seducers are Daedra servants of Sheogorath and patrons of the darker side of madness. They can be found in Coldharbour, as well as in some shrines devoted to Sheogorath. They are also often encountered alongside Golden Saints during the Mages Guild questline. The types of Dark Seducers are listed below. A Dark Seducer Costume can be unlocked by acquiring 60 Champion points. For more information, please see the Lore article.
 


Unique Dark Seducers
Dylora, a Dark Seducer general found at Dark Anchors. 
Fatahala, a Dark Seducer found in The Manor of Revelry
Jansa, a Dark Seducer general found at Dark Anchors
Nerazakan, a Dark Seducer found in The Grotto of Depravity
Nikalia the Beguiling, a Dark Seducer found in Ebon Stadmont  
Nuzara, a named Dark Seducer found in The Manor of Revelry
Rayyaima, a named Dark Seducer found in The Manor of Revelry. 
Shayaifa, a named Dark Seducer found in The Manor of Revelry.
Seducer Trilvath - found in Sanguine's Demesne
Venissia the Twisted - found in The Vile Manse
Vika, a Dark Seducer general found at Dark Anchors.
Online:Practical Treasures

It is located on the ground floor of the great   trunk, near the southern entrance. Several storage containers found near the cart, including three sacks, a barrel, a crate and a basket, are owned.
 
Residents and Vendors
Nagaddu
Online:Treasury of the Tree

It is located on the upper level of the Elden Root great   trunk. The Treasury is split into a western and eastern vaults. 
 
 
The western vault|thumb|right
Bankers
Amballicil  
Orchenas  
Satuhaz  

Others
Ronervi Tharyon
Niraselya
Online:Great Tree Stables

They are located near the southeastern entrance into the Elden Root great   trunk. 
 
 
Residents and Vendors
Galolion
Lore:Brindle Home

is a settlement located far north of  , deep in the   of  . During the  , Castle Brindle was an expansive and strategically important fortress. It had its own farm, mine and lumbermill, and was heavily fortified. It was considered to be in the  's territory. 

By the late  , nothing remained of the keep. Brindle Home consisted of a small village and stables. For a time, an   warrior named   served as the town's guardian, killing off hordes of  s when they attacked the settlement and clearing out a nest of  s single-handedly. However, Petilius swore never to raise a weapon again when his wife died of a fever while he was away fighting, and he built a cabin outside of town to be closer to her grave. His piousness disgusted  , who sent the Champion of Cyrodiil to taunt him at his wife's grave in  . Enraged, Petilius killed the Champion with a cursed mace, damning himself and allowing Bal to claim his  . The Champion was later returned to life by the Prince to torment Petilius further.  
 
References
Online:Green Lake

The Black Daggers have a camp in the middle of the lake.
 
Related Quests
Online:Private Enelon

Private Enelon is a High Elf Dominion soldier found at the Altmer Embassy Barracks in Elden Root. He has no unique dialogue.
Online:Private Nesunte

Private Nesunte is a High Elf Dominion soldier found at the Altmer Embassy Barracks in Elden Root. She has no unique dialogue.
Online:Roldofin

Roldofin is a High Elf commoner found at their embassy in Elden Root. He keeps himself busy taking inventory in the storeroom.
Online:Altmer Embassy

Besides the main building, the territory of the Embassy houses a two-story storehouse tower and a tower containing barracks. 
 
Related Quests
 

Residents and Visitors

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Online:Jode's Chariot Guard

'''Jode's Chariot Guards''' are guards who patrol Redfur Trading Post. They keep order on the grounds of the Redfur Trading Stalls marketplace. A typical Jode's Chariot Guard wears a mix of heavy and medium armor pieces in Khajiit Style, and wields either a two handed melee weapon or a one handed weapon and a shield.
Types of Jode's Chariot Guards
Online:Marbruk Guard

Marbruk Guards are guards that patrol the city of Marbruk. They can be encountered outside the city gates, on the trading plaza, as well as inside the Foundation of Trust bank. A typical Marbruk Guard wears a full set of medium armor in Altmer Style and wields either a two handed melee weapon or a one handed weapon and a shield.
Types of Marbruk Guards
Online:Crosswych Mine

The first time you enter the mine or indeed any part of Crosswych, it will be inhabited by Red Rook Bandits who have taken over the entire town. Only by completing The Miner's Lament and the other related Crosswych quests, will the mine be inhabited by free workers once again.

Dotted around the mine there are several nameless workers who may make a remark upon your passing. If the related quest has not been completed then there will be some townsfolk inside the mine, being forced to work by the Red Rook Bandits for their resistance against them.
 
Related Quests
 

People
 

Maps
thumb|left|Crosswych Mine
Lore:Castle of the Worm

The   was an enormous complex built in  . It served as the  's stronghold during the time of the  .

Following the   caused by   in  ,   was cast adrift so that   could merge it with his realm of Coldharbour. Although acting as his loyal servant, Mannimarco planned to usurp Bal's place as the God of Schemes and rule over both Nirn and Coldharbour. The Castle of the Worm was built using dark magics and the slave labor of   as a monument to the necromancer's hubris.  Although Mannimarco himself continued to rule from the  , the Castle was used as a prison and cattle pen. Overseen by Worm Cultists, countless mortals were sacrificed to Molag Bal at the Castle, losing their   to become Soul Shriven. Their corpses were then used as material for the creation of undead servants to guard the fortress. A small Soul Shriven village called the Wretched Squalor sprung up outside the walls of the Castle. 

One of the Castle's many prisoners was Chancellor   of the  . Despite submitting to Mannimarco following the necromancer's betrayal of Emperor  , Tharn was eventually removed from his position of power in the Imperial City and confined to the Castle. He was given meaningless tasks, overseeing minor Worm Cult cells on   and sorting  , and was kept alive for political reasons only until such time as he could be disposed of. By chance, in   following his escape from Coldharbour, Varen Aquilarios came into possession of a magical orb that Tharn used to communicate with a subordinate. Seeing it as a chance to escape, Tharn promised to reveal the location of   if he could be extracted from the Castle. Aquilarios created a portal to Coldharbour for   and the  , who were then able to enter the Castle through its cistern with the help of Sir  . Fighting through the Daedric, mortal and undead guardians, the intruders succeeded in freeing Tharn from captivity and were teleported out by Aquilarios after a brief confrontation with Mannimarco's projection. 

After his failure to secure the   from the   later that year, Molag Bal learned of Mannimarco's plans to replace him.  The King of Worms was pulled into Coldharbour to be tortured for all eternity, and although he later escaped from the Prince's clutches, it can be assumed that the Worm Cult fell out of favor within Coldharbour. The fate of the Castle of the Worm is unknown following the failure of the Planemeld. 
 
See Also
For game-specific information, see the ESO article.
References
Online:Patch/1.6.6

OVERVIEW

The Elder Scrolls Online v1.6.6 addresses several issues with combat, dungeons, a few crashes, and more. We are still working on fixing issues that some of you are seeing with Enlightenment, and exploring opportunities to increase XP gained in Dungeons and Trials.

FIXES & IMPROVEMENTS

Combat & Gameplay
Dragonknight
Ardent Flame
Shifting Standard (Dragonknight Standard morph): Fixed an issue where the Major Defile debuff applied by this ability would stack after activating the shift ability.

Nightblade
Shadow
Bolstering Darkness (Consuming Darkness morph): Fixed an issue where the caster was only receiving a 30% damage reduction instead of the full 60%.
Siphoning
Sap Essence (Drain Power morph): Fixed an issue where this ability wasn't healing when hitting more than 6 targets.

Templar
Dawn's Wrath
Radiant Destruction: Fixed an issue where this ability was scaling too quickly when your target was below 50% health.

Armor
Medium Armor
Agility: Fixed an issue where this passive would occasionally not work.

World
Werewolf
Fixed an issue where you would move without animating after activating werewolf form.

Monsters
Arachnophobes rejoice! Damage from Giant Spiders has been halved.

Crafting & Economy
Alchemy
Medicinal Use will no longer occasionally disappear from player characters who have died.

Dungeons & Group Content
Veteran Dungeons
Veteran City of Ash|
The encounter with Horvantud the Fire Maw will now reset if he gets too close to the door.
The adds associated with the Horvantud encounter will now always attack you.
Veteran Darkshade Caverns
Lowered the health of each Alit associated with the mini-boss encounter by 20%.
The health bar for the boss encounter will now correctly appear on the UI.
Adjusted the XP you receive from the mini-boss encounter.

Justice System
General
Fixed an issue where the bounty tooltip in the lower-right corner would erroneously appear when you had no bounty.

Outlaws Refuges
Reviving in the Outlaws Refuges now properly places you inside the Refuge areas.

Miscellaneous
General
Fixed an issue that was causing a decreased frame rate related to character loading.

UI
General
Fixed an issue where white bars and invalid graphics would show up in the Alchemy UI.
Fixed an issue where a UI error would occasionally appear while gaining bounty shortly after logging in.