Netruk44/uesp-wiki-content huggingface dataset:
Online:Princess Mira

Princess Mira was the daughter of King Aphren. Her spirit can be found in her father's crypt.
 

Related Quests


Quest-Related Events
With each piece of the sword collected, Mira's spirit will appear and speak a line of dialogue to her non-present father:

 :
:Princess Mira: "Why, father? Why did you abandon us? Why did you let us die?"
 :
:Princess Mira: "That sword! You loved it more than you ever loved me!"
 :
:Princess Mira: "When they came, they took us into the courtyard… I thought you would rescue us. Where were you?"

Inside her tomb, she will say:
:''"I should curse you mortal, for disturbing our rest, but my spirit has never been at peace. I've walked these ruins for centuries, cursing the king's name. My father in name, but never in action. He left me here to die."

If you agree to give the sword to Mira as a peace offering from her father, you can tell her:
:Your father wants to make amends.
:"Actions speak louder than words. My father was always quick to make promises, but in the end, when it mattered, he was away at war when I needed him most. An apology can't change that."
: 
::"His sword? His most prized possession? His most sacred treasure? He never even let anyone touch it…. Is this how he hopes to find redemption? Give it to me. I would like nothing more than to destroy it."
:: 
:::"Thank you. This… his connection to the sword is so strong, I can sense his energy. I remember… there was a time when I was a little girl, and he made me feel safe. I could at least speak to him, I suppose."
:: 
:::"Then why have you come here? To mock my pain? The living have no concept of how the restless dead suffer. Begone then."
: 
::"No. If his spirit cannot rest without my forgiveness then all the better. Let him share my fate, and know true loneliness."''

If you gave the sword to Mira, when you return to Aphren, you'll hear:
:King Aphren: "I would give it all, Mira. The sword, the keep, the kingdom … all of it for you …."
:Princess Mira: "I… I forgive you father."

Speak to Mira and she'll say:
:''"I cannot describe the sensation, even as a spirit, of being back in my father's presence. Fate was cruel to us in life, but at long last, we've both found peace. Thank you."''
Online:Prisoner

Prisoner can refer to any of these NPCs around Tamriel:
Prisoner (Fort Amol), located in the barracks at Fort Amol
Prisoner (Imperial City Prison), dead mind-shriven found in the Imperial City Prison
Prisoner (Loriasel), located in Loriasel
Prisoner (Reachwind Depths), located in Reachwind Depths
Prisoner (Silyanorn Ruins), located in Silyanorn Ruins
Prisoner (Sunhold), located in Sunhold
Prisoner (Tower of Lies), located in the Tower of Lies
Prisoner (Vaermina's Shrine), located at Vaermina's Shrine in Cyrodiil
Prisoner (Deadlands), located in the Deadlands
Online:Prodigious Mudcrab

Prodigious Mudcrabs are dead, ruddy Mudcrabs that can be found scattered across the beaches of Khenarthi's Roost; especially within the inlet near Mistral.

Live ones can be found in the Cave of Broken Sails in Grahtwood.
Online:Projection of King Laloriaran Dynar

The Projection of King Laloriaran Dynar in The Lightless Oubliette|thumb|right
The Projection of King Laloriaran Dynar is a spectral projection made by the imprisoned Ayleid king Laloriaran Dynar. It will appear above the Library of Dusk once the Light of Meridia found there is retrieved, and will give you protection from damage if you choose to jump off of the floating rock.

This version of the king later appears once in The Lightless Oubliette.
 

Related Quests


Dialogue
The Library of Dusk
When you take the Light of Meridia from its holder the projection will appear and tell you what can be done with the gathered lights.
:Projection of King Laloriaran Dynar: ''"These Lights of Meridia can free me from Molag Bal's bondage. Find them and bring them to me."

The projection will then walk over to the ledge:
:Projection of King Laloriaran Dynar: "Know that you may jump from here and rejoin your friends below. What power I still possess shall keep you safe."''

Light from the Darkness
Once you've placed all the crystals, the king's projection appears once more:
:Projection of King Laloriaran Dynar: "Well done, my friend. Now enter the oubliette and set me free."
Online:Projection of Vanus Galerion

The Projection of Vanus Galerion is a spectral projection of Vanus Galerion found outside the Black Forge. It was created by the Great Mage to inform those part of the Coldharbour invasion force of his whereabouts, and is more of a recording than a live projection, as Vanus has been captured by the time you encounter it.
 

Related Quests


Quest-Related Events
When approached, the Projection wlll say:
:"The great and wondrous Vanus Galerion has a message for you."

You can speak to it to hear the message it has for you.
:"Greetings! This magical projection presents my current plan to my allies. Separated and alone, I decided to complete our mission. Personally. I entered the Black Forge through a side door with the intention of destroying the Great Shackle beyond."
:Why did you go in alone?
:''"In case it needs to be said, the Black Forge creates all of Molag Bal's vile weapons, including the dark anchors and the Great Shackle. With the Great Shackle destroyed, the threat of the Planemeld should come to an end."
:You can't actually hear me, can you?
:"No need to concern yourself. I'm sure I have this well in hand. I imagine I've already destroyed the Great Shackle and even now we're celebrating our victory over the Lord of Brutality. Yes, I'm sure that's what has happened."
:I don't think that's what happened. I should go in and find Vanus.'''

If you talk to the projection after deciding to find Vanus, it will just repeat the initial message.
Online:Protector

thumb|right|Another Protector
Protectors are generic Dunmer members of the Fighters Guild who appear at the Earth Forge at the end of the related quest. They have no unique dialogue.
 

Related Quests
Online:Protector Arfire

Protector Arfire is a High Elf Dominion soldier tasked with guarding the Elder Scroll of Mnem.
 

Related Quests


Quest-Related Events
Taralin will send you to talk with Protector Arfire about Elder Scrolls in Cyrodiil. It should be noted that the conversation will differ depending on whether the Elder Scroll of Mnem is currently in the temple or not.


:"Every member of the Dominion should cherish the Elder Scrolls. Our sacred trust to protect them must be our primary focus. The Elder Scrolls are prophecies, in essence. But they are much more than that."
:What else can you tell me about the Elder Scrolls themselves?
::"The scrolls contain records of all past and future events, but they cannot be read without a severe price—madness, blindness, even death. Many believe they were created by the Aedra, but why or when is unknown."
::Why are the Elder Scrolls kept in Temples?
::"The temples are holy places, created as housing for the scrolls, to honor and protect them. We built them upon the soil of Cyrodiil, close enough to the battlefields to bestow their blessings upon our troops."
:How do we capture the enemy's Elder Scrolls?
::"The Grand Warlord orders these attacks. Access to each scroll is blocked by a gate. To unlock it, both castles protecting it must be taken away from the alliance that holds the scroll. Once the castles are captured, the way to the temple is open."
::What then?
::"The Elder Scroll must be taken from its temple and brought to one of our six original castles. Once there, it must be placed upon a scroll pedestal. Needless to say, capturing an Elder Scroll requires the cooperation of many soldiers."
:Why are the Elder Scrolls important to the Dominion?
::"Every Elder Scroll we hold grants power to all the soldiers of our alliance. This is another reason our enemies cannot be allowed to keep any of them."

Once you are ready to continue the quest:
:I think that is all I need to know about the Elder Scrolls.
:"Books in this temple contain information about the scrolls, if you wish to know more. When you are done here, go speak with Grand Warlord Sorcalin. Anything else you need to know about the war, she can tell you."
:I'll go speak with her.'''
Online:Protector Yseline

Protector Yseline is a Breton healer responsible for guarding the Scroll Temple of Alma Ruma.
 
Related Quests


Dialogue
:"Hail, warrior. Have you come to gaze upon the Elder Scrolls of Alma Ruma?"
:'''I'd like to learn more about the Elder Scrolls.
:"To most Covenant soldiers, the Elder Scrolls are means to an end, weapons that will help us conquer Cyrodiil. But they are far more than that."
:What can you tell me about the Elder Scrolls themselves?
::"The scrolls record all past and future events, but reading them causes blindness, madness, perhaps even death. We do not know when they were created. Many believe they were crafted by the Aedra, for reasons unknown."
::Why are the Elder Scrolls kept in temples?
::"The temples were made to honor the scrolls. We built them upon the soil of Cyrodiil, close enough to the battlefields to bestow their blessings upon our troops. All members of the Covenant are welcome here."
:How do we capture the enemy's Elder Scrolls?
::"The Grand Warlord orders these attacks. Access to each Elder Scroll is blocked by a gate. To unlock the gate, both forts protecting it must be taken from the alliance that holds the scrolls. Once the forts are captured, the path to the temple is open."
::What then?
::"The Elder Scroll has to be brought to one of our six original forts. Once there, it must be placed upon a scroll pedestal before it is truly ours. Needless to say, many warriors must work together to capture an Elder Scroll."
:Why are the Elder Scrolls important to the Covenant?
::"To Grand Warlord Dortene, the Elder Scrolls matter only because they bestow blessings upon all the soldiers of our alliance. But to me, the Elder Scrolls are sacred relics of value beyond measure."
:I think that's all I need to know about the Elder Scrolls.
:"Books in this temple contain information about the scrolls, if you wish to know more. When you are done here, go speak with Grand Warlord Dortene. Anything else you need to know about the war, she can tell you."
:I'll go speak with her.'''
Online:Provost Mabilete

Provost Mabilete is a Breton warrior and member of the Fighters Guild found in the hall in Evermore.
 

Dialogue
If spoken to prior to joining the guild, she says:
:''"Greetings. You look like you've got a strong arm. Any interest in signing on with the guild? You should speak with Steward Vedra if you've a mind to join up."

If spoken to after joining, she says:
:"Hail, comrade. If you happen to slay a daedroth, give it a good kick from me! I'm still nursing a bite wound from my last outing."''
Online:Provost Riud

Provost Riud is a Dark Elf member of the Fighters Guild found in either Baandari Trading Post, Bergama, or Windhelm depending on your alliance. 
 

Related Quests
 

Dialogue
If you're not in the guild:
:"And what do you come seeking?"

If you're in the guild:
:''"Nice to see you comrade. Our numbers aren't what they used to be. Live by the sword and all that."''

Proving the Deed
Speaking to him to find out more about Guildmaster Jofnir's last visit:
:Did you ever see Guildmaster Jofnir come through here?
:''"Sure, I remember him here! But not his business. I think he spoke with Akhita a few times. Wish he was still around. Be interested to hear what he thinks of this contract. Knowing the council's all torned up about it…."
:What do you mean by that?
:"Oh, you know. The Guild has always been about our short, simple contracts. "One and done" was the mantra a lot of the lads used. Now this long-term thing, with the anchors? The coin's good, but it's a big change. Not everyone likes it. That's all."
:Thanks, Riud.

Speaking to him again:
:"We have our fair share of problems with the undead around here. You might have noticed."''
Online:Prowls-in-Stealth

Prowls-in-Stealth is an Argonian who can be found outside the Forsaken Hamlet. The Aldmeri Dominion slaughtered his village, and he needs help seeking his revenge.
 
Related Quests


Quest-Related Events
When you approach him, he shushes you.
:''"Shh! Don't attract their attention."

Speak with him.
:"Come here. Quietly, please."
:Who are you? What are you doing here?
:"While I was hunting, the Dominion killed my family and friends. These warm-bloods must die! They've turned this place into a forsaken hamlet! I can pick off their scouts, but their leader, who deserves death most of all, is too strong for me."
:Who's their leader?
:"He's the sadist who slaughtered innocents and hatchlings. They call him Maldur. I've seen his filthy banner over their camp. Burn his banner. Defile his camp. He's too proud to ignore an insult. Cut out his heart, if he has one, and bring it to me."
:I'll get that heart.

Speaking with him again:
:"Maldur is near the top of the hill. He's got some kind of bodyguard with him."''

Speaking with him at the swamp's edge while you hold Maldur's heart:
:"I heard the alarms from the Dominion camp. Is the butcher dead?"
:'''I've got Maldur's heart.
:"Ah, yes! This will help my egg-brothers and egg-sisters rest in peace!"
:What are you going to do with it?
:"Follow me. You'll see."

He throws the heart to a hungry wamasu. It eats the heart. Speak with Prowls-in-Stealth once more.
:"Beautiful, wasn't it? Maldur wanted to consume the power of the Hist, but instead he was consumed."
:I suppose it was a fitting end.
:"I have a reward for you. It isn't much, but I stole this from their camp. It's yours. Now to make the rest of these invaders suffer."

Speaking with him after the quest:
:"Don't worry about me. Plenty more must die before my revenge is complete."''
Online:Prudence Doisne

Prudence Doisne is a Breton noble found in Wayrest. She has no unique dialogue.
Online:Puddin

Puddin was originally a wild nix-hound, but was adopted and named by Gena Omarys after saving her life from a Rabid Nix-Hound.
Online:Puddles

Puddles is Short-Tail's pet bantam guar who has gone missing. She is found at a random location in the city and will follow you if you give her a Day-Old Fish. Once you return her to Short-Tail, Puddles will run off to the west with Short-Tail chasing after her and they both disappear.
 

Related Quests
Online:Pugereau Dubosc

Pugereau Dubosc is a Breton commoner found in the city of Evermore. He can be found on the south side of town keeping the streets between Spell-Weaver's Sanctum and Imrazan's stocks tidy with his sweeping. When he is near Imrazan, he occasionally jeers at him. Pugereau has no unique dialogue.
Online:Pujeerish

Pujeerish is an Argonian found at the Bal Foyen Dockyards. She cannot be spoken to after helping Rana at the docks.
 

Dialogue
When she is first encountered, she can be seen watching Rolunda and Trynhild spar:
:"They seem very intent, yes? Training as if there is no tomorrow. I think perhaps it is time to join my cousins in Lukiul Uxith."
:What is Lukiul Uxith
:''"It's an Argonian town west of Ebonheart. The name means something like "place of assimilated lizards." The name is a slur, or it used to be. Today, my people are proud to stand with the Dark Elves. Hrm."''
Online:Pulaya (Khajiit)

Pulaya is a Khajiit brewer who can be found at the Five Claws inn in Woodhearth.
 

Dialogue
When spoken to, she shares her opinion on brews of the Bosmer.
:"Bosmer brew is poison. Mead from the guts of insects. Blech."
Online:Pulu

Pulu is a Khajiit commoner who can be found in Rawl'kha, gawking at Finedrin. She has no unique dialogue.
Online:Punabi

Punabi is a Khajiit who can be found at the Redfur Trading Post. She works for Shan-ra, and is standing next to him.
 
Related Quests

Quest-Related Events
She can be heard speaking during Tulira and Valirr's meeting with Shan-ra.
:Shan-ra: "Tulira and Valirr working together! Punabi, did you ever think we would see this day?"
:Punabi: "No, Shan-ra."
:Shan-ra: "Come now, smile! Only good can come of such an auspicious alliance!"
:Tulira: "You are wise to say so, Shan-ra."
:Shan-ra: "Such flattery! Tell me. Why have you called me here?"
:Valirr: "We have a gift for you, Shan-ra. To show our appreciation and solidify our friendship."
:Valirr: "And I believe it has just arrived. My friend, if you would do the honors?"
Online:Punesheh

Punesheh is a Redguard outlaw found at the school of Leki's Blade. She wanders all over the western courtyard, sharpening her blade.

Dialogue
Before you start Master of Leki's Blade, she will miss her friend:
:"I have not seen Peruz since his final blessing. He did not even return to claim his bundle. He simply walked into the desert and disappeared. I hope it was not something I said."

After the quest:
:"The newly blessed swordsmen are just as quiet as the last. What secrets they tell at the graduation ceremony must be solemn indeed."
Online:Punirai

thumb|right|Old look
Punirai is a Khajiit pack merchant who can be found at her stall, Punirai's Put-in-Things, at the marketplace in the Redfur Trading Post.
 
Dialogue
She encourages you to buy a bag.
:''"You carry many things. Small things, bigger things? You need to put them in something, yes? Punirai's Put-ins. Bags, to put things in!"''

Notes
She has undergone a very subtle change in appearance. Most notably, her adornments have been removed.
Online:Pupil of the Fox

The Pupil of the Fox is a Redguard student who can be found at Leki's Blade.
Online:Pupil of the Harpy

The Pupil of the Harpy is a Redguard student who can be found at Leki's Blade.
Online:Pupil of the Serpent

The Pupil of the Serpent is a Redguard student who can be found at Leki's Blade.
Online:Purrs-In-Sun

thumb|right|Old model
Purrs-In-Sun is one of the senche at Sleepy Senche Overlook.
Online:Putor gro-Burku

Putor gro-Burku is an Orc warrior found at the homestead located near the bridge leading to Bangkorai. He has no unique dialogue.
Online:Puweel

Puweel is an Argonian laborer who can be found in Shor's Stone, working on the western barricade.
 

Dialogue
She has a pessimistic outlook on the current situation.
:''"Wooden walls aren't going to help against what's in that mine!"

Once Unearthed is complete:
:"This is just the beginning. Sinmur will destroy the Rift if he's not stopped."''
Online:Puzhbar-jo

Puzhbar-jo is a Khajiit mystic who runs the Curious Curios shop at the Tree-Ring Trading Circle marketplace in Woodhearth.
 

Dialogue
He assures you:
:"The Thalmor have requisitioned much of his stock, but Puzhbar-jo will provide what he can."
Online:Pyn Virien

Pyn Virien is a Breton weaponsmith selling her wares at Little Oak Place in Chorrol. 
 

Dialogue
:"A customer! Welcome, how can I help you?"
:Not getting many customers?
:''"Few come here by choice. Between the fumes from the fissure and the monsters crawling up out of it, Little Oak Place isn't the best market."
:Then why stay?
:"Like that oak behind me, I believe that great things will come in time. That is why I stay. Plus my cart broke down on the other side of town. I'm stuck here until I can afford another."''
Online:Pyromancer

Pyromancers are fire mages that can be found randomly out in the wilderness, usually with a Sorcerer, engaging in a friendly duel. Should you get involved and attack one of them, they will both turn hostile and attack you.
 
  
Skills and Abilities
;Flare: A basic ranged attack that does minor flame damage.
;Heat Wave: The enemy releases fire along the ground in the direction it is facing. This attack does moderate flame damage to all players hit by it. This spell can be interrupted to set the enemy off balance or simply avoided.
;Fire Runes: The enemy shoots two fireballs in the air which form two fire runes when they land. The runes do moderate flame damage over time to all enemies within the red circles and should be avoided. Players should be prepared to move as soon as the attack casts as one rune will always be cast on top of you.

Dialogue
When attacking, they will shout:
:''"Think you're clever? Ha!"
;Orcs
:"Fires of the forge, strike hot!"
;Dunmer
:"The winds take your ashes!"
:"Flames take you, s'wit!"''
Online:Qadim

thumb|right|Old look
Qadim is a Redguard found in the city of Bergama. As you approach the town he'll come running up and stop you. He will warn you about trouble in the city, then promptly leave the city.
 

Related Quests


Quest-Related Events
When you approach, he says: "You may be safer in the desert than in Bergama, wayfarer."

Speak with him to begin the quest.
:''"You're heading the wrong way, wayfarer. Just so you know."
:What do you mean by that?
:"Anyone with the sense the gods gave to a dog is leaving Bergama, or making preparations to do so. Many people have gone missing in recent days, and the city officials can't seem to do their jobs. Whoever is behind this has them running in circles."
:Why are the officials so ineffective?
:"Politics. Always the problem here. The Magistrate is a Forebear, and the Crowns say she is incompetent. Neither side trusts the other. It creates quite a mess. You want to help? Speak to the Magistrate in the Hall of Judgment. I'm leaving."
:I'll speak to the Magistrate then.'''
Online:Qadr

Qadr is a Redguard commoner and member of the Daggerfall Covenant who can be found in Bergama at the Covenant's "encampment" north of the Hall of Judgment. He spends his time doing push-ups, jumping jacks, and resting in between.

Unlike most Redguards in Bergama, he is a Forebear. King Fahara'jad sent him and some other troops to oversee the city.
 
  
Dialogue
:"Only in Bergama would the honored warriors of the Covenant be forced to train in a goat sty such as this. Accursed Crowns. I hope my writ of transfer comes soon."
:'''This isn't much of an encampment.
:"Ha! You jest in calling this an "encampment," wayfarer. King Fahara'jad, Tall Papa's blessings be upon him, sent a small contingent of Daggerfall troops to oversee the town several weeks ago. We were not well received."
:The   aren't fond of the Covenant, are they?
:"They most certainly are not. We are denied shelter at the inn, given a dog's rations by the town provisioner, and face near constant ridicule. If not for some Forebear administrators we would have been run out on a cactus-saddled mule weeks ago."
:I don't suppose you have any intention of withdrawing?
:"Would that we could, O wayfarer. Unfortunately, our beloved King will never withdraw from Bergama. The Crowns must see a lion's strength on the throne if we expect them to continue bending their knees. I can only hope that my relief arrives soon."''
Online:Qadulir

Qadulir is the Redguard tailor who runs Second Skin Outfitters in Hallin's Stand. He appears after the city is liberated.
 
Dialogue
He tries buttering you up to get you to buy his clothes.
:"My, my, my—what have you done to your clothes? Slaying Imperials is hard on the garments, yes? You should treat yourself to a new wardrobe. Look around—you earned it."
Online:Qasr

Qasr is a Redguard merchant who can be found in Satakalaam. Before the Imperials are driven off, he can be found on the roof of a warehouse in the eastern portion of the city.
 

Dialogue
After the Withered Hand threat is silenced, he can be found carrying boxes.
:''"My relief knows no bounds, wayfarer… but the damage they accomplished will be no mean feat to recover from. Zeht's tears, I may be fetching our things for ages!"''
Online:Qelwez

Qelwez is a Redguard laborer found in the school of Leki's Blade.
 

Dialogue
Speaking to him at the forge:
:''"Alik'ri forges are hotter than any in Tamriel–and the hottest steel births the keenest blades."''
Online:Qiaran

Qiaran is a Redguard member of the Evermore City Guard found in Murcien's Hamlet. He has no unique dialogue.