Netruk44/uesp-wiki-content huggingface dataset:
Online:Anooz-Lar

Anooz-Lar is an Argonian hunter who resides in Lukiul Uxith. He is in a building with several other Argonians near some nests, one of which has broken Argonian egg shells in it. He has no unique dialogue.
Online:Marz-Loh

Marz-Loh is an Argonian farmer who can be found in Lukiul Uxith. She is in a building with several other Argonians near some nests, one of which has broken Argonian egg shells in it. She has no unique dialogue and cannot be spoken to.
Online:Nutum

Nutum is an Argonian farmer who can be found in Lukiul Uxith. She wanders through much of the village and has no unique dialogue.
Online:Tsoglaez

Tsoglaez is an Argonian beggar who can be found in Lukiul Uxith. He is in a mud hut with several other Argonians near some nests, one of which has broken Argonian egg shells in it. He has no unique dialogue.
Online:Lohulurash's Hut

The front door is protected by a simple lock and an intermediate safebox can be found in the center of the room.
thumb|right|Interior
 
  
Residents
Lohulurash
Online:Lohulurash

Lohulurash is an Argonian commoner who can be found in her hut in Lukiul Uxith. She has no unique dialogue.
Online:Veest-Nakal's Hut

The hut is locked with a simple lock and an intermediate safebox can be found near one of the tables. Inside the hut, there are several owned storage containers, including a barrel, a couple of produce baskets and a trunk. Alchemy bottles found here, along with food entries, drinks, and loose pieces of leveled armor, are owned as well. Veest-Nakal always stays inside, moving around the hut from time to time.

thumb|right|In the hut 
 
  
Residents
Veest-Nakal
Online:Veest-Nakal

Veest-Nakal is an Argonian alchemist who can be found in her hut in Lukiul Uxith. She has no unique dialogue.
Online:Hangaerin

Hangaerin is a Wood Elf who can be found in Silvenar. She is gossiping with Lorading at the inn.
 

Dialogue
:''"I'm not usually a gossip, but when you hear about Dunmer in Malabal Tor, it's hard not to talk."''
Online:Lorading

Lorading is a Wood Elf who can be found in Silvenar. She is gossiping with Hangaerin at the inn.
 

Dialogue
When you talk with her, she will give you a warning:
:"Never trust a Dark Elf. My mother said their skin is a reflection of their soul."
:Have you ever met a Dunmer?
:''"No, and I've never been bitten by a thunderbug, either, but I know it hurts! Look, if you're interested in Dark Elves, you should just wander around outside the city. They'll find you, soon enough."
:Any place in particular?
:"No. Look, they say you're a hero and everything, but I'm not interested in being your friend. Off you go now! Farewell!"''
Online:Tuunnir

Tuunnir is a Wood Elf commoner who can be found in Silvenar, eating at an inn. He has no unique dialogue.
Online:Cenirond

Cenirond is a Wood Elf merchant who can be found in at the inn in Silvenar.
 

Dialogue
He welcomes you to his facility.
:''"Hope you're not here to buy eggs. This celebration's all but cleaned me out!"''
Online:Hroggi

Hroggi is a Nord traveler who can be found in Silvenar, on one of the overhangs between the graht-oaks. He recognizes you after the Hound's defeat and your other exploits in Malabal Tor.
 

Dialogue
:''"Ho, there! You're who I think you are, aren't you?"
:Who do you think I am?
:"You're the hero of Malabal Tor! Turned back the Redguards at Velyn Harbor, fought the Drublog in Dra'bul and Jathsogur, and trounced the Hound in Silvenar! I've had many a toast in your name, friend."
:That was me. Who are you?
:"Hroggi the Landstrider, traveler of the world! A true Nord doesn't let the snow melt under his feet. Not many know my name yet. But now I can say I've met you!"
:Where are you traveling next?
:"I'll stay in Silvenar for the handfast celebration. I want to try this "rotmeth" I've heard so much about. After, I might go to Reaper's March. I hear they have fine drink up there. You can tell a lot about people from what they drink."''
Online:Urjen

Urjen is a Khajiit provisioner who can be found in Malaniel's House in Silvenar. He has no unique dialogue.
Online:Malaniel

Malaniel is a Wood Elf gatherer who can be found in her house in Silvenar. She has no unique dialogue.
Online:Yamanu-ko

Yamanu-ko is a Khajiit necromancer and the Arch-Mage of the Blackcaster Mages Guild. She resides within the Apex Tower. You will need to kill her during the related quest.
 

Related Quests


Skills and Abilities
;Entropic Flare: A basic ranged attack that does minor magical damage.
;Void: The enemy summons a purple orb from the sky that explodes when it hits the ground splitting into three projectiles. Although there is a large red circle indicator for this attack, the player will not take damage unless hit by the projectile itself. This attack can be interrupted to set the enemy off balance or simply avoided.
;Summon Zombies: Yamanu-ko will summon two zombies.

Quest-Related Events
Arch-Mage Yamanu-ko is consuming magicka from the citizens of Elinhir. You need to destroy the Magicka foci in the eastern and western towers to break the wards she's set on the Apex Tower where she resides. Your goal is to kill the Arch-Mage and stop the madness in Elinhir.

When you enter the Elinhir Sewerworks:
:Yamanu-ko: "This one sees a little worm! Come, little worm. We will feast on you."

When you destroy the western tower focus:
:Yamanu-ko: "I have eaten bigger bites than you, little morsel."

When you destroy the eastern tower focus:
:Yamanu-ko: "So much delicious Magicka. Sweeter than moon-sugar pastries!"

When you enter the Apex Tower:
:Yamanu-ko: ''"I should have eaten Minerva's soul first. I will fix that mistake, when I'm done with you."

Approaching her to fight:
:Yamanu-ko: "Come closer! Time for this one to feast!"

When her health falls to around 50%:
:Yamanu-ko: "You struggle in vain!"

When she is close to death:
:Yamanu-ko: "This one cannot be defeated!"''
Online:Ulov Stormwall

Ulov Stormwall is a Nord Pact military leader encountered at Sathram Plantation. He was sent alongside Feldsii Maren and some other troops to quell a slave revolt, but soon found out that the complex had bigger issues.
 

Related Quests



Dialogue
An Unwanted Twin
:"Say something. Speak now, before I hack you apart!"
:'''What's going on?/Ulov? What's going on?
:"Good. It's not inside you. Now, listen. There's some horror making copies of people. When it kills you, it "twins" you: it makes a copy of your body for its own. However, it's not a perfect copy. It can't mimic speech."
:Is that why you killed your troops?
:"I had to kill them. They were changing. Do you think I'm mad? See for yourself. I was in the cellar of that stable when it copied one of my troops. I locked it down there. Here's the key. Go ahead and introduce yourself."
:I'll take a look for myself.

:"Go on. Enter the stable cellar. Make friends with that ... whatever it is."
:Did you burn these bodies?
:"I did. Look, I don't know how this thing works. All I know is it climbs inside people. It kills them and then creates a double. When you kill the double, it sheds the body and runs. If it needs a new place to hide, these burned corpses won't be it."''

Speaking with him after meeting the monster for the first time, he urges you to speak to make sure your skin hasn't been stolen by the creature:
:"Well? What did you see? Speak, curse you!"
:I fought it. It escaped from the dead soldier.
:''"That's about what I figured. Run along, pup. Go hide. I'll handle this. If the monster catches you ... well, I'll have to kill a copy of your corpse."

Speaking with him after this exchange:
:"So maybe I'm not crazy after all, eh? Now back off. You start acting funny, and I'll burn every piece I chop off you."''

The next time you see Ulov will be in the basement floor of Ruvali's house after you kill the monster's next host.
:"I heard Ruvali scream. She said you chased it down here. I took a swing at it, but it got away."
:Is Ruvali safe?
:''"She's upstairs crying over her husband's corpse. Go on up there. If her husband starts to move, kill him with fire."

Speaking to him after this conversation:
:"Do you need me to talk slower? Check ... the body ... of Ruvali's dead husband. Make sure it doesn't move."

Talking to him after the quest:
:"We're not going to survive this, are we? Fine. I don't care about dying. I just want to see that creature dead."

Shattering Mirror
You can talk to Ulov before you leave the house to go find Ra-shadda in the Sathram Plantation barn.
:"I saw a Khajiit run out the door. What's going on?"
:That's Ra-shadda. He has a plan to slay the monster. Go to the stables and wait for him.
:"I'm taking orders from a milk-drinking pup and a cat? Ha ha! This should be amusing. I'll be there."''
 
Those are his last words before you encounter him in the barn being worn like a winter jacket by the dro-m'Athra. You will need to chase down the spirit wearing his body and fight it. Once the Ulov's body is damaged enough the dro-m'Athra will attempt to possess you.
Online:Tiril Manothrel

Tiril Manothrel is a Dark Elf fire mage and the owner of Sathram Plantation. He is the husband of Ruvali Manothrel. Initially, he can be found in their house. 
 

Related Quests


Skills and Abilities
;Flare: A basic ranged attack that does minor flame damage.
;Heat Wave: The enemy releases fire along the ground in the direction it is facing. This attack does moderate flame damage to all players hit by it. This spell can be interrupted to set the enemy off balance or simply avoided.
;Fire Runes: The enemy shoots two fireballs in the air which form two fire runes when they land. The runes do moderate flame damage over time to all enemies within the red circles and should be avoided. Players should be prepared to move as soon as the attack casts as one rune will always be cast on top of you.

Quest-Related Events
After the slave riot, Tiiril was killed by the evil spirit summoned by Ra-shadda, which created a double. After you defeat Meling, Ruvali tells you about Ra-shadda's totem, which she left upstairs in her bedroom in the manor. She mentions that wishes she'd taken with her after she figured out that the creature doesn't like the totem.

You enter the house and see Tiiril. You can attempt to speak with him here.
: 

His corpse is located upstairs in Manothrel House. The totem is on the ground next to it. Pick up the totem and head back outside. When you exit the manor, Ruvali will be there in front of the house. Tiiril will be standing on the bridge. Ruvali is too afraid to speak to him, as he's just standing and staring at her. Use the totem on him, and the faker screams and runs back inside. Head downstairs into the basement and kill fake Tiiril.
 
 Tiiril's corpse.
 

 Fake Tiiril.
Online:Manothrel House

It is situated in the western part of the settlement. A copy of Guide to the Ebonheart Pact is sitting on a bed upstairs.
 
Related Quests


Residents
Ruvali Manothrel 
Tiril Manothrel *

  Presence of this NPC at this location is quest-dependent.
Online:Ra-shadda

Ra-shadda is a Khajiit shaman and former slave who can be found at the Sathram Plantation during the Shattering Mirror quest. He was the one that instigated the slave revolt at the plantation.
 
Related Quests


Quest-Related Events
You will find Ra-shadda in a barn. Speak to him.
:"You bring Ra-shadda the Idol of the Hollow Moon, yes? Moons guide you, stranger."
:Is it true you summoned that monster?
:''"Yes. Ra-shadda's beautiful wife, his most precious Jazadi … their lashes stripped her fur to the bone. She died from their torture. That is why this one called the dro-m'Athra. Ra-shadda regrets this. Trading hate only brings more suffering."
:What is a dro-m'Athra?
:"If Ra-shadda had many nights, he could explain. We integrate Tamriel's gods with our own, so we can blend in. We also do this to amuse ourselves. But there are Khajiiti spirits outside of Tamriel's pantheon. Dark spirits. They are dro-m'Athra."
:How do we stop it?
:"Use the idol on the dark spirits, then kill them to charge it. While you hold the idol, anything that possesses you will cease to be. This is how we stop the monster. This one must apologize to Ruvali. Meet us in her home when the idol is charged."''

When you meet up with Ra-shadda in the stables, you'll find him bound.
:'' 
You can speak with him if you decide to free him:
:"Ra-shadda will tell the moons about you, so they will always watch over and guide you."

If you choose to free him, he flees the plantation to start his life anew after the quest.

When you decide Ra-shadda to get punished:
:"Dark Elves view Ra-shadda's people as animals. They butcher the ones they do not enslave. Ra-shadda did not believe their wicked, cowardly blood ran through you. He was wrong."''

If you choose to allow Ruvali to punish him, you will find him dead on the floor after you return from killing Ulov's double. She strangled him to death.

Notes
In the original quest description of Shattering Mirror, his name was spelled Ra'shadda; this was fixed in a patch.

Bugs
Online:Vahara

Vahara is a Khajiit who can be found north of the Sathram Plantation.
 
Related Quests


Quest-Related Events
You examine the corpse of J'kur in the fields during the quest, wherein you find a letter addressed to Vahara. You must deliver it to her on the hill leading to the plantation.
:"Please show mercy to Vahara. She wields no weapons, nor does she harbor ill thoughts against you."
:'''J'kur led the revolt here. Did you know him?
:"Yes. We grew up in Senchal. J'kur looked after Vahara. He fought the slavers to protect here. They put Vahara in the mines and J'kur down here. Word came to Vahara that J'kur would start a riot. He did it to be with Vahara again."
:This is for you.

Exiting conversation and entering it again:
:"You mentioned J'kur. Did you see him?"
:This is for you?
:"This ... no! This isn't happening!"

Speaking to her after this conversation:
:"Please, leave this one to her sorrow."''
Online:Rernel Sendu

Rernel Sendu is a Dark Elf warrior who can be found in the Windmill outside of Muth Gnaar. She has no unique dialogue.
Online:Dalin Seri

Dalin Seri is a Dark Elf laborer who can be found in the Windmill outside of Muth Gnaar. He has no unique dialogue.
Online:Frozen Palms Tavern

It is situated across the street from the Bank of Sentinel and connected with the Sisters of the Sands Inn via an over-the-street passage. A copy of the lore book, ''Sentinel, the Jewel of Alik'r'' is located on this overpass. It is a two-story Redguard-style building with a bar on the ground floor, a storage room upstairs and two balconies. There can be a safebox behind the bar stand.

An intermediate safebox is on the floor behind the counter. Crafty Lerisa, Deregor and Majoll can be encountered here.thumb|right|In the tavern
 
Related Quests
 

Residents
Aradhel
Crafty Lerisa *
Deregor *
Domillas
Fairuz
Gruudus gro-Dush
Howler *
Gunthing
Isaadiah
Mad Thadrig
Majoll *
Mordrog gro-Burgal *
Unishi
Vyctarine

  Presence of this person at this location is quest-related.
General:Real-World References

Even though some references are more obvious than the others, the majority of such connections are subjective. Therefore, when listing a fact which you see as a real-world reference, please try to avoid definitive wording, e.g., "It was inspired by..." or "It is derived from...". Instead,  use phrases that demonstrate an uncertain nature of such facts, e.g., "It has parallels with" or "It visually resembles...". Unless a reference is supported by an interview with developers, for instance, information on this page is in the territory of original research and should be presented as such.
Online:Arfanwe

Arfanwe is a High Elf soldier who can be found in Dune. She can be found at the camp in southwest Dune where Livia Nasica plays her flute. She has her meal at the campfire and stands guard with her bow and arrows at the nearby ridge overlooking the giant scorpions. She has no unique dialogue.
Online:Thololin

Thololin is a Wood Elf beggar who can be found near Crafty Mazduni's Caravan in Dune. He has no unique dialogue.
Online:Yansun

Yansun is a Khajiit noble who can be found outside the southwestern Residential House at The Stalls in Dune. She has no unique dialogue.
Online:Eilam the Short

Eilam the Short is a Khajiit noble who can be found inside the southwestern Residential House at The Stalls in Dune. He has no unique dialogue.
Online:Nur

Nur is a Khajiit cultist who can be found beneath a ruined house near The Stalls in Dune. He has no unique dialogue.
Online:Zahimah

Zahimah is a Redguard farmer who can be found sleeping in an open house at The Stalls in Dune. She has no unique dialogue.
Online:Iinel (Dune)

Iinel is a Wood Elf gatherer who can be found in a field full of sheep near The Stalls in Dune. She has no unique dialogue.
Online:Misar

Misar is a Khajiit student who can be found in the northwestern Residential House at The Stalls in Dune. He has no unique dialogue.
Online:Sayya

Sayya is a Khajiit farmer who can be found in Dune. She can be found in the Residential House northeast of The Stalls. She has no unique dialogue.
Online:Eambar (Dune)

Eambar is a High Elf student who can be found reading in one of the residential houses in Dune. He has no unique dialogue.
Online:Eambar

Eambar may refer to:
Eambar (Dune), an Altmer in Dune
Eambar (Phaer), an Altmer in Phaer
Online:Iinel

Iinel may refer to:

Iinel (Dune), a Bosmer in Dune
Iinel (Western Elsweyr Gate), a Bosmer at the Western Elsweyr Gate
Online:Dune Defender

thumb|right|Dune Defender (Male)
Dune Defenders are Khajiit warriors who can be found around Dune. Even though in-story they are town guards, they are not connected to the Justice system and will not attempt to arrest you. They have no unique dialogue.
Online:Milira

Milira is a Khajiit beggar who can be found in Dune. She can be in front of Shrine of Lorkhaj after The Fires of Dune. She has no unique dialogue.
Online:Dune Watch

The Dune Watch are Khajiit warriors who can be found around Dune. They are not part of the Justice system and will not attempt to arrest you. They have no unique dialogue. Before Dune is liberated, they can be seen fighting Frost Atronachs. When you defeat their foe, they salute you and disappear into a cloud of smoke.
Online:Pilgrim Touraz

Pilgrim Touraz is a Khajiit pilgrim who can be found in Dune. You can find him in front of the Shrine of Lorkhaj where he stands praying in one location. He has no unique dialogue.
Online:Hanillal

Hanillal is a Khajiit who can be found in Dune. He wanders the southeastern district, sweeping the pavement in front of the shrines.
 
Dialogue
He complains about the mess the Worm Cultists made.
:''"This one's task is to render our temples sleek and fragrant once more, as should be any Temple of the Two-Moons Dance. It would be too much to ask for the invaders of Dune to have been tidy about it, yes? This one thought as much."''
Online:Zababi

Zababi is a Khajiit who can be found in Dune.
Online:Arnarne

Arnarne is a High Elf clothier who can be found in Dune. She sweeps the pavement outside the Shrine of Jone in southeastern Dune. She has no unique dialogue.
Online:Agarthe Dantien

Agarthe Dantien is a Breton alchemist who can be found in Dune. You'll find her crouched down by a pillar outside the Shrine of Jode. She has no unique dialogue.
Online:Grohanar

Grohanar is a Wood Elf pilgrim who can be found in front of the Shrine of Jode in Dune. He has no unique dialogue.
Online:Louna (Breton)

Louna is a Breton beggar who can be found in front of the Shrine of Jode in Dune. She has no unique dialogue.
Online:Wanders-In-Tatters

Wanders-In-Tatters is an Argonian beggar who can be found in Dune's Merchant District after the Daedric invasion is repelled. He has no unique dialogue.
Online:Envaril

Envaril is a High Elf laborer who can be found in Dune. He's in the northern part of town sweeping up the aftermath in the first burned out building on the right. Envaril has no unique dialogue.
Online:Iron Orcs

The Iron Orcs are an isolated Orcish civilization native to the   of Craglorn. They are known for their stone worship and their savage brutality, and are based in the Nordic ruins of the Valley of Scars. They tame Welwas and Trolls as war beasts, and primarily use iron arms and armor. They are culturally separate from other Orcs, and possess their own language.

The Iron Orcs are mostly confined to Upper Craglorn, with a few found in Lower Craglorn and Senchal.  For historical information, see the lore article.

Members
 

Locations
  
 
 
 
 
 
 
 
 

Quests
 
 
 
 
 

Related Books
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Related Achievements
There are multiple achievements relating to locations Iron Orcs can be found in.
Online:Ealare

Ealare may refer to:
Ealare (Firsthold), a bard in Firsthold
Ealare (Mistral), a citizen of Mistral
Online:Ealare (Firsthold)

Ealare is a High Elf bard who sings and plays the lute in the Overlook Inn in Firsthold. She has no unique dialogue.
Online:First Auridon Marines

The   are the royal guard of Queen Ayrenn. 

Members


Quests
Online:Canebrake Market

It consists of a big tent housing Jurairia and Indilure's cart. Shikruz can be found aside from other vendors, near the bridge leading to the Mistral Wayshrine. A cooking fire is situated on the right side of the tent. 
 
Vendors and Stalls
 
Jurairia  
Shikruz
Lore:Alik'ra

was the main city within the unconquered territories of the   immediately prior to the  .  

The desert bordered almost every other region in northwestern Hammerfell, from   to the  , and completely surrounded the province of  .  After the Warp in the West, Alik'ra and the surrounding area became a part of the kingdom of  . 

The   clan was the predominant   bloodline in the region.  
 

See Also
For game-specific information, see the Daggerfall article.

References
Lore:Bergama (barony)

Bergama is a political entity found in the province of Hammerfell, in the region of the Iliac Bay. Bergama is a small and landlocked country in the vast expanse of the Alik'r Desert. The original city was founded by the Na-Totambu as a place to preserve their ancient and sacred traditions in peace, away from the influences of Tamrielic practices.  The people of the barony can tell little to no difference where their homeland ends and where the Alik'r Desert begins. To them, they are one with the Alik'r, which is the philosophy of the desert people as the scholar, Enric Milres wrote in his memoir.  The Anthotis clan of vampires are active in Bergama. 
 

History
The original settlement of Bergama was founded during the times of the  , in the mid- . It was built by the Na-Totambu as a place to preserve their traditions and to keep them away from other societies.  It is unknown when Bergama was designated as a barony.

By  , the Barony of Bergama was ruled by an unknown Baron. It was completely surrounded by the Alik'r Desert.  When the province was incorporated into the  , the barony was given a patron deity in the form of  , who is represented through the  . The Barony of Bergama was invaded by the nearby   Kingdom of   on the 9th of Frostfall. The capital city was sacked and the entire country was absorbed into Sentinel by the 11th of Frostfall. In that same night, most of northern Hammerfell was also annexed into the Kingdom under the reign of the Regent-Queen,  . The newly-expanded Kingdom had reached as far west as   to the distant east at the edge of  . 

As time went on, Queen Akorithi had passed away and the throne was succeeded by her last living son,  . King Lhotun became involved in military, diplomatic, and even religious missions to keep the former Crown nations such as Bergama underneath his wing. Seeing no other choice in the matter, the King created a third political party called the  , which was a gray area compared to what was already established. This decision ensued a heated response from the High Prophet of  ,  , who called upon the True Crowns and openly rebelled against the Kingdom of Sentinel. He started to finance forays throughout Bergama and   and by the waning years of the Third Era, the Fiefdom of   had ceded from Sentinel. 

City of Bergama
 

Gallery
 

See Also
For game-specific information, see the Daggerfall article.

References