Lore:Lillandril

Lillandril is one of the eight major cities in the province of the Summerset Isles,  situated on the western hills of the Summerset Isle. The city is known for scholarly pursuits, various institutes such as the College of Sapiarchs and the   were both found in vicinity of the coastal-town.  The city's symbol is the Flask of Lillandril, an enchanted bottle that absorbs the magic used against the bearer, with an infamy that was embraced by the people. 

 

Layout & Geography
Lillandril is built atop of the hills in the northwest coast, where the land gives way to the   to form the lowland and sunken basin. The roads are flooded by the water but slowly ascend towards the settlement. Despite serving as a port-town in this area of the island, it is intricately built on the hill, slowly rising up until it reaches the upper platform and the Kinhouse, well-above the sea level and with a grand view of the  . The open-aired main street, which leads to the upper platform coils around the mountain, and everything in between was crowded alleys and stairways. At the height of Lillandril lies the portal master, who guards an   that transport people to the  . It is an academic compound built atop of an island off the coast of Lillandril, where many kings and queens of Summerset go to study on their way to kingship.  Lillandril is neighbored by several settlements, including   to the southwest and   to the southeast. 

Notable Locales


History
thumb|left|150px|The Flask of Lillandril
For countless centuries, Lillandril was known as the center of higher learning,  with the Illumination Academy and the College of Sapiarchs serving these purposes. Amidst the   and  s, the cities of Summerset often engaged in conflict between each other, eventually blossoming into full-scale warfare. Lillandril would often battle with   from the south.  Sometime around  , a group of   discovered a magical flask with the ability to absorb magic from wherever. With its potential power, the founders used it to perform various tasks for the barons of the province and keep the   in   in check. But they later disappeared and crash-landed in a coral reef on what is now  .  The legend surrounding the bottle was embraced by its city of origin, Lillandril and it became its symbol. 

In  , the tension between the College of Sapiarchs and the   had grown exponentially since they established themselves in the town. The Sapiarch,   was murdered by a member of the Mages Guild,  , who confessed to the situation. But because of the nature surrounding his confession, a   was tasked to uncover the truth and both Emile and Haladan's apparent relationship. The newcomer uncovered their hidden plot to cure the   for their mutual friend,  , but Haladan was killed by one her feral friends. It is unknown whether their secret was exposed to the public and Emile was sparred, or if the information was kept hidden to honor the pair's secret and thereby sparing Norasea of an execution. Regardless, the situation had been resolved.  

During the   in the late- , the city-state of Lillandril was an active settlement. It was ruled by King Corridalf and it had a rivalry with  .  During that decade, the   traveled through the city-state on their quest to re-assemble the  , after acquiring the fourth piece from  . They ventured to the city's Mages Guild and spoke with their loremaster,   on the location of the  , where the fifth piece was stored. The guildhall was previously attacked by the priesthood of the  , who sought a diamond, which in turn revealed the tower's location. The champion was able to retrieve the artifact from the   and return it to Ashlen. Using the gem's power, the loremaster was able to scribe the location for the champion.  Ever since their victory over  , many  -loyalists re-traced the champion's steps through their journey, including Lillandril. 

Culture
The flask of Lillandril was a powerful artifact that has since been embraced by the city. And while scribes of Ancient Lillandril were the ones to discovered it, the flask is not of elven origin.  The wielders of the flask in the early First Era fled the southern provinces for   and sought refuge with the  , in fear that Wood Elf assassins would come and find them. The founders were killed and the flask was lost on Stros M'Kai,  later discovered by   the Restless in  . 

The Altmer have a common disinterest with the divine,  , who is known by many names, such as the Apologist of Man, but despite that, the  , mages from Lillandril, have dedicated their lives to work with Stendarr's light and adapt it into the School of  . The order believes they are honor-bound to teach all races their spells, so long as they are willing to learn from it.  While other groups such as the   use the god's light to smite and defeat evil, others such as the Harmonious Masters or the   use it to heal. 

The name is also used for male Altmer, either directly using "Lillandril" or spelling it alternatively as "Lillandriil".  By the  , Lillandril was a major port on the  's southwest lines, between the cities of   and  .  The first iteration of the   used an alloy called Lillandril   in the manufacturing of their longbows. 

Gallery
 

Notes
Arena was originally conceived as a fighting game featuring a tournament that took the player to each of Tamriel's cities to challenge different gladiatorial teams. According to a file from that stage of development left behind in the final game, Lillandril's gladiatorial team would have been called "the Crimson Guard". 

References