Netruk44/uesp-wiki-content huggingface dataset:
Books:The Improved Emperor's Guide to Tamriel

'''''The Improved Emperor's Guide to Tamriel'' is a 224-page illustrated guide written and illustrated by the   scholar,  . It was included with physical copies of the Imperial Edition of The Elder Scrolls Online''. 

Flaccus Terentius is asked by Chancellor   to revise the outdated Emperor's Guide to  , and this book is the scrapbook he kept on his adventure around Tamriel, with illustrations of the things he saw, tales of his journey, and notes from relevant texts. It covers his journey as he travels to various locations in every province in Tamriel, struggles to remain free of   and the  , and meets various characters that appear in Elder Scrolls Online.

The book can be read in full '''here'''.

Information
Characters
Plot Summary
Full Text
Lore:Drakelowe

is a settlement located along the   in the   of  .

During the   of  , Drakelowe Keep was an expansive and strategically important fortress located on the western bank of the river. It had its own farm, mine and lumbermill, and was heavily fortified. It was initially located within the territory held by the  , although the keep changed hands many times over the course of the war.  

By  , nothing remained of the keep. Drakelowe consisted of a small farmhouse on the east bank, inhabited by an ex-member of the   named Melisande.  
 
References
Online:Sen Dres

Sen Dres is a Dark Elf and the son of Omin Dres, the grandmaster of House Dres. He has been captured and brought to his family crypts by soldiers of House Indoril.
 

Related Quests


 

Dialogue
Saving the Son
Finding Sen bound:
:"Who are you? What do you want with me?"
:'''I've been sent here to free you.
:"Thank the Three. Look, I know just how to get out of here. I used to play in these tombs as a child. Follow me quickly back to the city. We must speak to Father."
:I'll be right behind you.

Meeting Sen outside:
:"Out safely, I see. Thanks again for your timely aid."
:You’re welcome, Sen.
:"Together, we've begun the liberation of Kragenmoor. Let's get to my father. We'll run these Indoril out of town."
:I'll meet you in the grandmaster's chamber.

After the quest:
:"You saved me, and helped free my father's city. I have no doubt you'll put a stop to this madness."

To the Tormented Spire
:"You have the gratitude of Sen Dres, my new friend. I'd raise a goblet of wine with you if there was time, but there isn't."
:Right, I have to make for the Tormented Spire.
:"Father's given you the key then. Excellent! I'll make a mark on your map. You should find a cave there that leads to the path up the slope."
:How do I use the key?
:"There should be two wardstones at the entrance, each attuned to a constellation. The Atronach and the Tower, if I recall. The key should allow you to disrupt those stones, and any others you encounter on your journey. Three guide your steps!"
:Thank you, Sen.

If you speak to him after the quest, he says:
:"I'm already thinking of what to tell the House elite at the next party in Mournhold. I'm trying to decide how thrilling to make the tale. You understand, I'm sure."''
Online:Taril Randoro

Taril Randoro is a Dark Elf spirit found in the House Dres Crypts located near the city of Kragenmoor. He has two older brothers: Geril and Doril.
 

Related Quests


Quest-Related Events
:"Justice does not know sleep, and the honor of your house is yours alone. I greet you as the youngest of the Brothers Randoro."
:I wish to know more of your infamous performance.
:''"The Mirthless Order will track you, no doubt, but that is your choice. The third part of the performance goes like this: 'Only when the mehra was burned in a sujamma molag ….'"
:I'll just write this down.
:"'… the mer was put to the dagon. The mora was safe to travel again!' There, it is concluded."
:Thank you.'''
Online:Doril Randoro

Doril Randoro is a Dark Elf spirit found in the House Dres Crypts located near the city of Kragenmoor. He has an older brother, Geril, and a younger brother, Taril.
 

Related Quests


Quest-Related Events
:"Own no weakness or fault. I greet you as one of the performing Brothers Randoro."
:I seek knowledge of your performance.
:''"If you wish to brave the Mirthless Order, that is your choice. Here's the second part of the performance: 'In response, the morag of Koal Canton released their kwama …. '"
:Go on. I'll just take notes.
:"'… bled all across the anmor and poured their shein upon the ground.'"
:All right. Thank you.'''
Online:Geril Randoro

Geril Randoro is a Dark Elf spirit found in the House Dres Crypts located near the city of Kragenmoor. He has two younger brothers: Doril and Taril.
 

Related Quests


Quest-Related Events
:"Before the Three, as is my right and my duty, I greet you as the eldest of the Brothers Randoro."
:I need to ask you about a performance you once did.
:''"No one has asked about the sacred performance in a long while, n'wah. You dare brave the wrath of the Mirthless Order? Would you risk death to learn my secret knowledge?"
:It's not for me. It's for a friend.
:"Very well. The first part of the performance goes like this: 'One day, in full view of the n'wah, the mehra of Koal Canton ….'"
:Keep going. I'm just going to write this down.
:"'… And so he crushed some muckspunge pulp into a netch's tentacles.' There. Go, and bother me no longer."
:Is there anything else I should know?
:"By my sacred oath, that is the only portion of the performance I am allowed to impart. Seek more knowledge in the mora, where the bittergreen grows thick among the bal."
:What was that you said about risking death?
:"Performance of the sacred rite requires exact preparation. True humor must be taken seriously, so an improper performance demands death. Those who fail find themselves facedown in the hackle-lo."
:I can barely understand what you're saying.
:"Well, have a snifter of greef then, muthsera s'wit. Just know that Kragenmoor is the ancient home of the Mirthless Order. If your friend performs the rite improperly, he will be slain."''
Online:The Five Finger Dance

It is accessed by a portal from Thormar opened during Baan Dar's Boast, which leads to the Khajiiti manor on the south side of the realm. The realm is centered around a shallow lake, with many docks, palm trees, and tents surrounding it. A stage for bards and dancers is found northeast of the lake, and a bar for food and drinks is found in the southeast.
 

Related Quests
 

Maps
thumb|left|A map of the Five Finger Dance
 

Gallery
Online:Pinar

Pinar is a Khajiit mercenary in the employ of Karpu-sa, a merchant on Khenarthi's Roost. Along with Ezipa, he guards the camp on alert for bandits. 
 
Dialogue
He is not very welcoming to unexpected visitors.
:"Your face could curdle milk. Keep walking."
He has a few conversations with his employer.
:Karpu-sa: "Stay alert! This one will not be caught with his belly exposed."
:Pinar: "Eh."

:Karpu-sa: "Mangy bandits. Karpu-sa cannot believe it has come to this!"
:Pinar: "Mmn."

:Karpu-sa: "Everything is well?"
:Pinar: "Hmm."
Online:Ahainaz-daro

Ahainaz-daro is one of the patrons at the bar in the Five Finger Dance.
 

Related Quests
Online:Himalirr-dar

Himalirr-dar is a Khajiit who is one of the patrons at the bar in the Five Finger Dance.
 

 
Related Quests
Online:Manarni-la

Manarni-la is one of the patrons at the bar in the Five Finger Dance.
 

 
Related Quests
Online:Ralkash-dar

Ralkash-dar is a Khajiit and one of the patrons at the bar in the Five Finger Dance.
 

 
Related Quests
Online:Salita-ko

Salita-ko is one of the patrons at the bar in the Five Finger Dance.
 

 
Related Quests
Online:Vabin-ja

Vabin-ja is one of the patrons at the bar in the Five Finger Dance.
 

 
Related Quests
Online:Adventure Zones

right
Adventure Zones were a type of Veteran-only content area in which all the gameplay was geared towards groups of four high level players. In this way, they differed from standard Zones which include a sizable amount of content that can be tackled by solo players or small groups. Adventure Zones contained overworld Group Events and instanced Group Delves, as well as their own storyline and a collection of side and repeatable quests.

The only Adventure Zone to see release was Craglorn, which was added in Update 1 and expanded in Update 4. However, the Adventure Zone model was scrapped in Update 12 in order to make Craglorn more accessible. The majority of The Celestial Threat storyline became solo content, while side quests and certain overland areas are now aimed at groups of two or more (but can also be soloed). This overhaul involved the removal of several locks which originally barred progress without a sufficient number of group members present. Some four-player content remains, namely Dragonstar Arena and the reworked Group Events (which are now standard Group Bosses). Most Group Delves were converted into regular non-instanced Delves, although seven remain. The Trials in Craglorn were unaffected by these changes.

Murkmire was originally announced as an Adventure Zone, but was eventually reworked as a DLC story zone. This resulted in the original zone around Gideon being redone and moved to Lilmoth, though the original heightmap was also re-purposed into Gloomire.

Notes
Michael Zenke previously suggested   as an Adventure Zone before the system was scrapped. 
References
Online:Genvis Faledran

Genvis Faledran is a Chimer spirit found in the Tormented Spire. He was one of the three mages who first bound Sadal to the volcano. His colleagues are Levisii Gilvayn and Mavos Siloreth.
 

Related Quests


Dialogue
:"You bring chaos and destruction to our ordered afterlife. Why are you here?"
:We apologize, spirit. We want to rebind the Brother of Strife.
:"You intrude where you have no place. You weaken the rites it took dozens of mages to craft. Are you insane, mortal?"
:'''We must rebind the Brother. That's all that matters.
:"Perhaps, but spellcasting of this magnitude requires planning, patience, and perfect execution"
:What must I do to prove myself?
:"You persist! Very well. We used three Focus Stones in our binding ritual. Obtain the Focus Stone of Flame from the southern rim of the caldera. Mind the lava. You look quite flammable."
:I'll return with the stone.

Speaking to him after this exchange:
:"Return with the stone or die. It's really up to you, mortal."

Returning with the Focus Stone of Flame:
:"You return."
:I have the stone.
:"Do you indeed? Perhaps you aren't as short-sighted as that arrogant Indoril grandmaster"
:What should I do next?
:"Seek out the spirit of Levisii Gilvayn. She was with us during the binding of Sadal. She waits for you now on the stairs above the Caldera."

Speaking to him after this exchange:
:"You've completed my trial, mortal. Seek my colleague on the stairs above the caldera."''

He and his colleagues will appear together to open the portal to Sadal's prison after you collect and place all three of the Focus Stones.
Online:Levisii Gilvayn

Levisii Gilvayn is a Chimer spirit encountered inside the Tormented Spire. She was a member of the group of mages who originally bounded Sadal to the volcano.
 

Related Quests


Dialogue
:"What do you seek, mortal?"
:'''I'm here to prove myself in your trial
:"Trial and error is the essence of spellcasting. Many attempts are necessary before a spell succeeds. Some never succeed. We shall see. Submit to the trials."
:How?
:"I'll teleport you to the top of the caldera. Simply retrieve the Focus Stone at the back of the nearby cave. You'll need to follow the spells we took to contain Sadal. Are you ready?"
:Send me up.

Speaking to her after being sent up:
:"Return with the stone, or we have nothing more to discuss. Follow the magical steps we used to bind Sadal."
:Can you send me back down to the caldera?
: 

When you return with the focus stone:
:"This is the path you must take to bind Sadal. It's neither easy nor straightforward, rather like your mortal lives."
:I have the stone, spirit.
:"I find myself almost impressed, but before the way to Sadal's prison opens, there is another test. My colleague guards the final Focus Stone. Are you ready?"
:I'm ready.'''

She and her colleagues will return together to open the portal to Sadal's prison once you've retrieved and placed all three Focus Stones.
 
Notes
It's possible Levisii was supposed to send you back to the entrance after the line, Can you send me back down to the caldera?, but she simply repeats the previous line. Possibly a bug, or maybe she just wants to keep you on task.
Online:Wareem

Wareem is an Argonian who can be found in the town of Hissmir. She is looking for help figuring out who stole several relics from a cart outside of town.
 

Related Quests


Quest-Related Events
Speak with her to begin the quest.
:"Who would take the relics? Their only value is historic!"
:What relics?
:''"Three simple stone pieces, part of our heritage. No jewels, no gold, nothing a dryskin could value. Theft isn't unknown in Hissmir, but it's rare enough I wouldn't know where to start looking for the culprit."
:I could help you find your missing relics.
:"Such ardor! You might consider undergoing the Trials of the Burnished Scales, if you haven't already.
:I would welcome any help. I stored the relics in this cart. Perhaps one of the pilgrims observed something I did not."
:'''I'll ask the pilgrims.

You can question her further.
:"I'll remain here to protect what relics are left. To guard these pieces of our heritage ... such a strange thought."
:What are the stolen relics, exactly?
:"Our history. Carvings, keystones, and bits of Hissmir itself. All of it rough, old stone.
:Every season, we take them to our pilgrimage sites. They have no value to anyone but us."

Returning the relics to Wareem:
:"Did you recover our stolen relics?"
:I recovered the relics from Hidden-Hands.
:''"Our relics, stolen by one of our own? He knew their lack of worth to outsiders. Perhaps his egg spent too much time in the shade before his hatching.  No matter, it's enough you've returned them to us."

Speaking with her after the quest:
:"We'll keep a watchful eye on our relics. But won't that make them seem valuable to thieves?"''
Online:Mujeen

Mujeen is an Argonian smith found in the settlement of Hissmir. He is a pilgrim who has come to undergo the Trials of the Burnished Scales.
 

Dialogue
He's eager to participate in the trials.
:"I traveled many days to commune with the Hist. I cannot wait to begin the trials."
Online:Owai-La

Owai-La is an Argonian clothier found in the settlement of Hissmir. She is a pilgrim looking to complete the Trials at Hissmir.
 
Dialogue
:"I failed. I failed the Trial of the Heart. To have come so far to fail. Why?"
Online:Resari

Resari is an Argonian commoner found in Hissmir. He is listening to Villa play the flute. He has no unique dialogue.
Online:Villa

Villa is an Argonian found in Hissmir. She is playing the flute for Resari. She has no unique dialogue.
Online:Lost Pilgrimage

Quick Walkthrough
# Talk to Kiameed.
# Search north of Hissmir for the pilgrims.
# Investigate the cliffs.
# Return to Kiameed.

Detailed Walkthrough
Kiameed can be found waiting at the northern edge of Hissmir. Speak to him to begin the quest:
:"Where could they be? The pilgrims were supposed to arrive hours ago."
:What pilgrims?
:"I expected some pilgrims from Forsaken Hamlet today. With the trials at hand I must stay here, and none of the other Root Stewards have the time to search the northeast road.
:''If you're headed that way, would you look for them?"
:If I find them, I'll let you know.'''

Head north to begin your search. You'll find two pilgrims' corpses out in the swamp; examine them:

:'' 

Advance further north, across a small stretch of water, to find another corpse. Examine it:

: ''

The cliff in question is directly west of you, with a footpath just north. At its summit, you'll find a small Dominion encampment. Kill the personnel there, and then return to Kiameed and speak to him to complete the quest:

:"Have you found any signs of our missing pilgrims?"
:'''Dominion soldiers killed the pilgrims. I've slain them in return.
:"What would the Dominion gain by keeping pilgrims from the Trials? It is senseless!"''
  

Quest Stages
Online:Kiameed

Kiameed is an Argonian found in the settlement of Hissmir.
 

Related Quests


Dialogue
Lost Pilgrimage
Before the quest, he will worry aloud to himself:
:Kiameed: "What happened to our pilgrims?"
During the quest:
:"Where could they be? The pilgrims were supposed to arrive hours ago."
:What pilgrims?
:"I expected some pilgrims from Forsaken Hamlet today. With the trials at hand I must stay here, and none of the other Root Stewards have the time to search the northeast road.
:If you're headed that way, would you look for them?"
:If I find them, I'll let you know.

:"I fear something horrible has happened to those poor travelers."

After you deal with those who disrupted the pilgrimage, he will say:
:"The northeast road always used to be safe. Now that you've stopped those Dominion murderers, perhaps it is again."''
Online:Redieeus

Redieeus is an Argonian outlaw found in the settlement of Hissmir. He wanders the eastern steps, often digging through shrubs and rubble. If you haven't already discovered Gandranen, it will be marked on your map after speaking with him.
 
  
Dialogue
If he is spoken to after Dreams From the Hist is completed:
:''"So you found out what that Dominion spy was up to, huh? Glad someone else could. I can't do everything myself. Cleaning up this xanmeer's work enough. Then again, all these ruins need a good cleaning, inside and out, if you catch my meaning."
:You clean up all the ruins?
:"Hah! That'd be a lifetime's work! More than a lifetime's! I used to travel the fens a lot before I settled in Hissmir. At least the Ayleids don't bother with this place, like they do other old stones."
:You've seen Ayleids at other ruins?'
:"So have you! I can smell them on you. Musty. Ancient. It clings to anyone who's seen them. Gandranen, now, there's an evil place. The Ayleids, dead for so long, walk there. Or so its said. I'll stick to Hissmir, thank you very much."''
Online:Chancery

Headwoman Harrani, the leader of the Khajiit community, has her office here. The Silvenar is staying here during his Dominon mission to negotiate with the Maormer for control over the island. The Altmer vicereeve and his servant and bodyguards are out front.

Several books and notes can be found inside the building. Rats in the Crops and Increased Bandit Activity are on the desk in front of the entrance, where the Silvenar is sitting before any quests are finished. Khajiiti Honorifics is located atop a table in the western wing of the ground floor. The Mistral Treasury is located in this area, near Harrani and ambassador Ulondil. Sanaz-dro is the bank's teller.

Wardens of the Green is sitting on top of a table in the corner of the Chancery's eastern wing, on the ground floor. An Outdated Dominion Broadsheet is south of the corner table in the eastern wing of the ground floor, next to the Green Lady's couch. ''Bolga's Guide to Island Beasts is sat atop a table at the top of the stairs.

Harrani's Report'' is also located here.
 

Services
 
   

Residents
Servant

Gallery
Online:What Happened at Murkwater

Quick Walkthrough
# Talk to Pale-Heart in Murkwater.
# Talk to Azinar in Hissmir.

Detailed Walkthrough
After aiding the Shadowscales at Murkwater, your conversation with Pale-Heart will continue:

:''"If you're leaving soon, I'd like to ask a favor of you."
:What's that?
:"Take word of what we've accomplished to Azinar in Hissmir. They know the situation here at Murkwater, so they should be informed.
:It's not far from here, just to the northwest."
:I can do that.

Locate Azinar near Hissmir and speak to him to complete the quest:

:"If you're here to complain about that Dominion soldier, I've heard everything already."
:The Shadowscales have defeated the Dominion at Murkwater.
:"Murkwater? That poor village.
:I hope the Shadowscales made the Dominion's conquest a costly one!"''

Notes
This quest will not be available if you have already completed the Hissmir Objective. 

Quest Stages
Online:Leetu

Leetu is an Argonian found undertaking the Trial of the Heart in Hissmir.
 

Related Quests


Quest-Related Events
At the third waypoint, you'll hear Leetu call out to you.
:Leetu: "Someone, please help me!"

Speak with her.
:"Please, I need your help!"
:'''What's wrong?
:"So embarrassing. I twisted my ankle during my Trial.  Would you walk me back to Hissmir? I can't make it alone. So many beasts in this marsh!"
:I'll escort you back. [exits dialogue]
:I don't have time to help you right now. [loops back to the start of the dialogue tree]

After you escort her back:
:Leetu: "The other one, the Elf? He ran right past me. Well, a good deed is its own reward."''

Speak to her and she'll say:
:''"Thank you, I can make it from here. You have a good heart. I think Nazuux will be pleased with you, even though you didn't finish your path. Find him to the southeast."''
Online:Nazuux

Nazuux is an Argonian found in Hissmir.
 

Related Quests


Quest-Related Events
Speaking with him before the quest:
:"Welcome to Hissmir ."

During the quest, if you escort Leetu back to Hissmir:
:''I've waited for you. You've undertaken the Trial of the Heart."
:Did I run out of time?
:"Time is meaningless, for the true test lies within your own heart. You willingly failed a task to help someone in need. This was a necessary distraction."
:I see. What is the next trial?

If you abandoned Leetu:
:"I've waited for you. You've undertaken the Trial of the Heart."
:Did I make it in time?
:"You did, but that was not the true test. Was achieving your goal worth leaving behind someone in need?"
:I see. What is the next trial?
::[advances quest]
:I didn't have time to do both.
::"Know that great lightning feeds the wamasu well, but many reeds burn in its wake. Without reeds, the guar cannot feed. Without guar, the wamasu will starve.  Be careful what is seared by your lightning."

Nazuux tells you about the Trial of the Fang:
:"The Trial of the Fang remains before you. You must fight while at great disadvantage. Bimee-Kas will assist you in your preparations."
:I'll speak with Bimee-Kas.

Speaking with him after the quest:
:"You've passed the trials. It's a rare thing you've accomplished."''
Online:Jaraleet

Jaraleet was an ancient Argonian alchemist who lived in Hissmir. At some point he grew intensely curious about the Hist, and about the reasons why it didn't communicate with Hissmir's population. Inspired by an offhand remark from his wife, he began experimenting with Hist sap, eventually discovering a mixture that would allow him to commune with the Hist. This mixture was shared throughout Hissmir, leading to a local tradition wherein pilgrims are permitted to drink the mixture and commune with the Hist after successfully completing the three Trials of the Burnished Scales. Part of Jaraleet's life story is preserved in The Lost Communion, a book that pilgrims have to read to complete the Trial of the Mind.
 

Related Quests


Quest-Related Events
During Dreams From the Hist, the player-character consumes Hist sap and relives three memories from the mind of Jaraleet's wife. One of them involves Jaraleet finally discovering the working formula for communing with the Hist:
:''"My love, I've found the right mixture. You've heard it before, I know, but this time I feel it in my scales.  Drinking this will allow me … allow all of us … to commune with the Hist. We'll regain what our people list!"
:Then drink, husband. Prove the worth of your words.
:"I guess it's now or never."

Jaraleet drinks from a bowl of Hist sap and speaks, before walking off to the west and disappearing:
:Jaraleet: "The Hist is in my mind. So strange! I must … I must …."''