Daggerfall:Mages Guild

thumb|right|A typical Mages Guild guildhall
The Mages Guild is an inter-provincial organization under a council of five archmagisters, dedicated to the study and application of magicka. The Guild is the official center of magical study in Tamriel, and has existed for at least a thousand years. It is often described as a school or club for mages; a place for spellcasters to congregate, study, experiment, and learn from one another. Applicants must show a minimum of magical ability before being granted admission, although the Guild does offer limited services to non-members. Most major towns in the Iliac Bay region have a Guildhall where spells and magical items are sold.
 

Mages Guild Overview
thumb|right|The Mages Guild of Sentinel City
 
The Mages Guild offers many magical services; members and non-members may purchase spells or have enchanted items identified, for a price. Members, depending on rank, may also receive training in the various schools of magic, use the library, buy soul gems, purchase or create magic items or spells, summon daedra, and use teleportation services. Joining the guild requires fair aptitude in at least one school of magic. 

The Guild also offers a variety of quests to adventurers. Most of these involve casting a spell such as Open or Sleep, protecting the guild, fetching an item, or killing an evil mage. Many of the Mages Guild quests also have you help out or step on the toes of other factions, so tread carefully.

The guildhalls of the Mages Guild come in a wide variety of building shapes and interior designs. While these vary widely from each other, the mages within will always be found in the same places across identical floorplans.

Political Affiliations


Ranks
Your guild rank is determined by a combination of your reputation with the Mages Guild and your two highest skills associated with the Guild:


Guild Skills
The following skills are used to determine guild rank:
Alteration
Destruction
Illusion
Mysticism
Restoration
Thaumaturgy

Benefits
Advancing in rank within the Mages Guild affords the following advantages:


Members
Guildmagister
 
 
 

Odylic Mages
 
 
 

Academics
 

Unlike most types of Guild mages, there may be multiple spell merchants in a single guildhall.
 
 

Patricians
 

Patricians offer training in the following skills:
Alteration
Daedric
Destruction
Dragonish
Harpy
Illusion
Impish
Mysticism
Orcish
Restoration
Spriggan
Thaumaturgy

 
 

Isolationists
 
 
 

Utility Mages
 
 
 

Crafters
 
 
 

The Cabal
   
 
 

Travelers League
  Beware, the trip is one-way.
 
 

Quests
The following quests are offered by the Mages Guild:

  Quest is only available with CompUSA Special Edition.

Note: quests are offered based on rank or character level, whichever is higher.

Guildhall Map Blocks
 

Notes
If you're saving/reloading to manipulate the quests you receive, or are using Daggerfall Unity, some quests are clearly more rewarding than others. For quickly raising your reputation with the guild, the quests Open a Chest and Cast the Sleep Spell are the most efficient in terms of in-game time and can be done in less than an in-game hour if the settlement size/RNG is favorable. Protect an Honored Mage is somewhat slower and far harder, taking a bit over 3 in-game hours and requiring combat, but gives substantially better rewards, lower cost in real time, and can be less of a strain on your Magicka reserves for characters skilled with weapon use. Guard the Guild is near identical to Protect an Honored Mage if the guild is near closing time when receiving quests.