Netruk44/uesp-wiki-content huggingface dataset:
Online:Gungrim

Gungrim is a Nord stablehand found laboring away at the Abbey of the Eight's stable although he hates the job and wishes he was someplace else.
 
Related Quests


Dialogue
Speak to him to begin the related quest.
:''"Who knew that being a stablehand was such hard work? If I had some money, I'd leave this place and never look back."
:How can I help?
:"Someone offering to help me. Well, that's a first. I wrote a letter to my cousin Asvorn in Chorrol. But I can't leave here and no one will deliver it for me.Would you bring it to him?"
:Sure, I'll deliver your letter.

When spoken to again before heading off:
:"I hope Asvorn will help me out of this pit. I can't take this much longer."
:You don't like it here?
:"Did you try to talk to any of them? It's all "the Eight this" and "the Eight that." And that's all they talk about! Stick around if you don't believe me. They don't drink or gamble or run naked through the cemetery or do anything fun."
:So why don't you leave?
:"I would if I could. I just need cousin Asvorn to send me some more money. Then I can buy a horse, some food, maybe even a rusty dagger to fend off monsters. But until Asvorn takes pity on me, I'm stuck here&mdash;shoveling hay and manure."

After the related quest:
:"Well, you're back but I know what you're going to say, so don't bother. Cousin Asvorn won't give me any more money. That smug, cheap bastard."''
Online:Gunthing

Gunthing is a Nord commoner found in Sentinel who can be encountered on the ground floor of the Frozen Palms Tavern.
 

Dialogue
When spoken to, he shares with you his joy:
:"Thank the Eight for imported mead. Little taste of home overseas, yeah? Ha!"
Online:Guraf Hroason

Guraf Hroason is a Nord found just outside of Senie.
 

Related Quests


Dialogue
Approach him and you'll hear him say, "The hearts of Dunmer are as dry as their lands."

Speak to him and he'll elaborate:
:''"Stranger, you've picked a bad time to visit Senie. The volcano's burning up the town! You'd think these thick-headed louts would accept some help."
:Who doesn't want help?
:"These pissant Dunmer! I know an Argonian named Soft-Scale who can make a salve to soothe the injured, but Spellwright Girvas won't work with him or any Argonian."
:Why?
:"Because he's the most stubborn creature you'll ever meet. He needs to see these Argonians are on his side. If you want to help, Soft-Scale needs shalk chitin for his salve. Kill them and take the chitin to the Argonian. He's somewhere in town."
:That shouldn't be a problem.
:"Once you've got the chitin, look for Soft-Scale in the temple."

You can ask him further questions.
:"Back in Skyrim, mountains know their place. They don't explode and endanger our daughters. Pfah!"
:Why are the Dunmer and Argonians arguing?
:"Bad blood. I thought everyone knew that. Back before the Ebonheart Pact was formed, Dark Elves enslaved Argonians. They raided the Black Marsh and brought the captives up here to work."
:The Argonians must still resent that.
:"Sure, but the bigger problem is the Dunmer. They used to be lords and masters until the Pact was formed. Now all of the sudden, the Argonians are free and everyone is equal."
:So the former slaveholders are having trouble adjusting.
:"Ha! Spoken like a courtier. You know, just saying everyone is friends doesn't make it so. Forming the Pact was a battle, and there are still many sides to it."''

After delivering the chitin, he'll say:
:''"I hope Soft-Scale's balm worked. If you could get these Dunmer and Argonians to trust each other, I'd buy you a flagon of mead, if this place had any."''
Online:Gurgozu

Gurgozu is the bear familiar of the Orc hunter Shagura, found at Hircine's Henge in Grahtwood. The two of them serve as a Group Boss duo. Before combat begins, Gurgozu can be seen sleeping while Shagura performs a ritual at the altar.
 

Achievements
There is one Achievement associated with this creature:
 

Gallery
Online:Gurhul gra-Khazgur

Gurhul gra-Khazgur is an Orc found south of the ruined town of Crestshade.
 
Related Quests

Quest-Related Events
If you head to Crestshade from the south, she'll approach you:
:''"If you're headed to Crestshade, you need to know. There was trouble there."

She will say "I need to get to Shornhelm." while trying to stay still from her injuries.

Speak with her:
:"A bit of bruising and a few broken ribs won't stop me from getting my report to Shornhelm. I've got to let my superiors in House Tamrith know what happened at Crestshade."
:What's Crestshade?
:"Crestshade's a small mountain town. Captain Janeve heard some alarming rumors and sent us to investigate.  Turns out a mad Argonian came out of Doomcrag and unleashed a blood-curse on the town."
:What can I do to help?
:"We sent refugees from the town south, to meet Captain Janeve at Camp Tamrith, but the mayor of Crestshade refused to leave. Said she had to save her people. She begged us to warn Shornhelm. If she's still alive, she could use some help."
:I'll do what I can.
:"I'll feel better knowing I didn't leave the mayor of Crestshade completely on her own. Remember, head into town and look for the mayor's house."

This will start the quest The Blood-Cursed Town. You can ask for more information before heading into town.

:Anything else you can tell me about Crestshade?
:"I think Crestshade is doomed. Some of the refugees kept going on and on about a flesh-eating abomination. I'm not easily frightened, but whatever is loose in Crestshade-- it made my skin crawl."
:Did you see this abomination?
:"Me? No, not personally. But I heard stories. It's some sort of freakish creature, cobbled together from living bodies and feasting on the blood of the townsfolk. At least, that's the way I heard it described."
:You mentioned an Argonian?
:"Yes. Calls himself Reezal-Jul. A real charmer, that one. He sent rocks tumbling down the mountain to seal the pass to Doomcrag, managing to destroy half of Crestshade in the process. Then he unleashed a blood-curse on the town. He's insane."

:"Be careful in there. I need to get to Shornhelm and give my report."''

Notes
After speaking to her, Gurhul is removed from the game.
Online:Guridda Meadblood

Guridda Meadblood is a Nord citizen of Riften who can be found just outside her family home, working. 
 

Related Quests


Quest-Related Events
When not on the related quest, she talks about her job.
:''"I like animals better than people. They don't complain as much."

During the quest you can ask:
:I'm looking for undead, actually. Have you seen any?
:"A zombie? Oh, aye. One tried to take a bite out of the horses. I put it down with a shovel. It's behind the barn."
:You're not concerned about this?
:"Eh. Have you ever fought a starving bear with a scat rake? No? In comparison, zombies are like sweet rolls. Get on with ya."''

Inspect the zombie and you'll find pig iron:
:''"That thing was carrying pig iron? Strange. I wonder if that was old Gomund. There's only one place in Riften to get pig iron - the Scorched Hammer smithy. It's near the center of town, west of the market square."''

 
Notes
Guridda refer's to Artisan's Hall as "the Scorched Hammer smithy".  The Scorched Hammer was the name of the Riften smithy in Skyrim.
Online:Gurum

Gurum is the Orc hall steward of the Rawl'kha branch of the Fighters Guild.
 

Dialogue
If you're not in the Fighters Guild, she can help you join up.
:''"Welcome to the Guild in Rawl'kha, such as it is."
:The guild?
:"The Fighters Guild! You should consider joining us. Our new guildmaster is an Argonian, Sees-All-Colors. She has us all working to a singular purpose. We're hunting down the Daedra and their damned Anchors. Hard fights."
:Anchors?
:"Enormous chains descend from the sky! A passage opens to Oblivion, and Daedra boil out to lay waste to the countryside. I don't know who started calling them Daedric Anchors, but Mauloch knows it fits."
:What's the reward?
:"Hah! Good question. We train our members in special techniques. And the higher-ups are always looking for motivated members to help with special projects. Colors herself might even have a task for you someday."
:I'm ready to join up.
:"Then let me be the first to officially welcome you as a comrade in arms of the Fighters Guild! Get out there! And take the fight to the Daedra!"
:Thank you.'''

If you're in the Fighters Guild:
:"Seems we do more drinking than fighting sometimes, eh comrade?"
Online:Guth

Guth is an Orc member of the Fighters Guild and the hall steward of the branch in Shinji's Scarp.
 
Dialogue
If you're not in the guild, she can sign you up.

If you're in the guild, she'll tell you about how proud she is to be here.
:''"I am honored to represent the   in General Godrun's presence."''
Online:Guurzash gra-Murgob

Guurzash gra-Murgob is an Orc brewer found at Hadran's Caravan.
 

Dialogue
Before completing the quests at Hadran's Caravan:
:''"Join the games or join the revelry, sooner or later you'll be back here with a thirst! I just know it. Why not load up now?"

After rescuing Tand:
:"Seems like people are starting to leave. I guess I'd better start packing my casks away, but I'll hold off to whet thirsts until more people have left. Speaking of - want anything?"''
Online:Guuth gra-Shelakh

Guuth gra-Shelakh is an Orc warrior who can be found by the southern gate at Thizzrini Arena.
 
  
Dialogue
Before competing in any fights:
:''"Yet another hopeful? Don't look like much. It'd be wise of you to wait a few days to compete. I'll have moved on by then. You might actually have a chance!"

After completing the Thizzrini objective:
:"Oh, it's you. So I guess I didn't really mean what I said about taking your legs off. I mean, you'd get mine first, ha! Champions must be busy people, fighting all the time. So, go on and fight! And fight often!"''
Online:Guymund Alinie

Guymund Alinie is a Breton who can be found standing around the campfire sniffling and crying at Camp Tamrith.
Online:Guz

Guz is an Orc who can be found in the wilderness arguing with Eldinaran about their campfire. If you light their campfire for them, Eldinaran and Guz will both be grateful and you will be granted a small amount of XP and a status effect called "Firelight" for 30 minutes, which increases your maximum Stamina by 5%.
 
  
Dialogue
:Guz: "Your mother was right. You are entirely out of your element."
:Eldinaran: ''"Don't bring mother into this. You'll break my concentration! Now what were the words? Lume … illume … blast, how do they go again?"

Lighting their fire after someone else already has:
:Guz: "Despite all odds, my husband kept the fire going. Join us, if you want."''

Achievements
There is one Achievement associated with this NPC:
Online:Guzash gra-Bar

Guzash gra-Bar is an Orc soul shriven found in the Black Forge.
 

Related Quests
 

Dialogue
Before you speak to Vanus' Stamina, she will lament about her existence.
:"Ah, what a terrible existence."
:Why are you so depressed? 
:''"I think the more pertinent question is, why aren't you more depressed? Why hasn't this horrible place made you so sad you can hardly breathe? Why? Why? There's got to be something wrong with you."''

When you ask her for the energy she was fed, she's still upset.
:"I hate this so-called existence."
:I need you to return the energy that was fed to you.
:"Not a chance, dunghead! It was given to me. Go find your own!"
:[Persuade] If you give it to me, I can use it to destroy this forge.
::"Well, in that case … Just make sure you shut down this damn forge."
:'''If you don't give it to me, I'll have to take it.  
::"Do what you must, but I'm keeping this energy! It gives me the strength to move my sorry bones. Now, leave me to my sorrow."

After she gives the energy, she wants nothing more to do with you.
:"You got what you wanted. Now leave me alone."''
Online:Gwael

Gwael is a Wood Elf found in the chapel located in the city of Bruma. Wounded and tended by Jafola, he is unconscious and cannot be interacted with.
Online:Gwaeregil

Gwaeregil is a skeleton in Tomb of the Apostates, accompanied by two Apostate Warriors. She has a chance to drop  , a unique item in the Thunderbug's Carapace item set. 

 
Skills and Abilities
;Ice Arrow
Online:Gwannas

Gwannas is a Wood Elf armsman who initially can be found on the Fisherman's Isle located just outside Haven.

He used to be found at his shop on the upper floor of the Fighters Guild in Haven after the city was liberated. The Fighters Guildhall is inaccessible after the quest. Gwannas now remains on Fisherman's Isle.
 
Dialogue
He's amazed at how the guild could have lost its hall.
:''"Baffles me how we were driven out of the guildhall. It's not like our equipment is in poor shape or anything. I maintain it myself!"''
Online:Gwannor (Deepwoods)

Gwannor is a Wood Elf cultist found in the town of Deepwoods.
Online:Gwarolgor

Gwarolgor is a Wood Elf commoner who can be found in Longhaven. He is sitting near Endring, and has no unique dialogue.
Online:Gwath

Gwath is a Redguard commoner found in the city of Sentinel. He stands around by the wall south of the main road and west of the eastern bridge. He has no unique dialogue.
Online:Gwenna at-Tarin

thumb|right|Old look
Gwenna at-Tarin is a Redguard found in the city of Bergama.  She is the mother of Casnar at-Tarin, Enneh at-Tarin and Nemina at-Tarin. You can find her at the wedding venue near the center of town.
 

Dialogue
If you speak to her before starting Left at the Altar, she'll say:
:"I knew Casnar was having doubts, but if he decided to back out, he should have at least sent word. To put his bride through this is just cruel. Poor Tiela!"

Afterwards, she'll say:
:''"My little boy's all grown up! I never thought this day would come!"''
Online:Gwilandor

Gwilandor is a Wood Elf bard who can be found playing the lute inside the Treethane's Chambers in Bramblebreach. He has no unique dialogue.
Online:Gwindir

Gwindir is a Wood Elf who can be found near Peruin's House in Vulkwasten. He was injured while trying to wrangle the drunk mammoths.
 

Dialogue
Before completing the Vulkwasten objective:
:''"Ugh, my head ... it's the only thing that doesn't hurt."''

After the Vulkwasten objective is complete, he can be found resting in Peruin's House.
Online:Gynisi Othrelas

Gynisi Othrelas is a Dark Elf laborer found in the city of Ebonheart, just north of the Ebony Flask. She has no unique dialogue.
Online:Gyrard Leraud

Gyrard Leraud is a Breton merchant who can be found in Wind Keep. He and Sir Brice loiter outside Brussec Troivois' Home.
 
  
Dialogue
He will occasionally have a conversation with Sir Brice about taxes.
:Gyrard Leraud: "Some of the taxes from the citizens could go to help local merchants expand."

Sir Brice will randomly say:
:Sir Brice: ''"That's something we'd have to discuss."
:Sir Brice: "That's worth considering."
:Sir Brice: "I think you're getting ahead of yourself."
:Sir Brice: "You certainly have a lot of ideas."

:Gyrard Leraud: "When you think about it, we merchants shouldn't have to pay taxes at all. We're bringing business into the village!"''
Online:Hadaileh af-Ghada

Hadaileh af-Ghada is a Redguard weaponsmith who operates her store, First Blood Blades, in Northpoint.
 
  
Dialogue
She cautions you:
:''"Come to look at my knives? Well, be careful. These aren't for buttering your bread."''
Online:Hadam-do

Hadam-do is a Khajiit moon priest found outside the temple located in the city of Rawl'kha.
 

Related Quests



Quest-Related Events
To Rawl'kha
Arrive in Rawl'kha and you'll find him on the steps of the temple. If you have last completed Stonefire Machinations, you can say:
:''"Welcome to the temple at Rawl'kha, Moon Hallowed."
:I've just come from Arenthia. The city is free, but the Mane ….
:"This one knows, Hallowed. Former Mane Akkhuz-ri is here. Preparations have begun. Your path to the Two Moons Dance begins here and now."

If you instead came from Fort Grimwatch: 
:"Ahh, the Moon Hallowed. Welcome to the Temple of the Two Moons Dance. The Champions are here, and await only your arrival. Are you ready to join them within?"
:I'm ready. We stood together at Grimwatch.
:"This one knows, Hallowed. Your bravery fills us all with pride. Preparations have already begun. Your path to the Two Moons Dance begins here, and now."

Otherwise, if you have just visited priestess Kauzanabi-jo:
:"Welcome, Moon Hallowed. Welcome to your first steps along the path."
:I've just come from speaking to priestess Kauzanabi-jo.
:"This one knows, Hallowed. The priestess is already here. Preparations have begun. Your path to the Two Moons Dance begins here, and now."

The First Step
:"The Champions are here. They awaited your arrival with great enthusiasm! Are you ready to join them within?"
:I am.
:"Excellent. The Queen, the Silvenar—even the fallen light Akkhuz-ri is within. This one's superior, Kauzanabi-jo, awaits you at the dais. Follow Hadam-do, Hallowed."
:Lead on.
:"The Champions are in good hands with you, Hallowed. Good luck on your path."''

Speak to him as soon as you enter the temple and he'll tell you, "Mistress Kauzanabi-jo will set you on your path, Hallowed. Good luck."

Notes
Although he tells you to follow him into the temple during The First Step, he won't move. He can be found again in the small room before the steps.
Online:Hadarre

Hadarre is a Nord armorer selling her wares at her stall, The Survivor's Story, located in Bleakrock Village.
 

Dialogue
She gives you some advice.
:''"If you're heading into the White, you'll need some strong armor—heavier the better! Just shout if you see anything you like."''
Online:Hadi

Hadi is a Redguard found outside Tava's Blessing.
 

Related Quests


Quest-Related Dialogue
A Blessing for the Dead
When you first approach her, she will by mourning her partner by saying "I will not leave you my beloved. The demons will not claim your body for their army."

Speaking to her:
:"My poor Sayeed. He had no chance."
:What happened here?
:''"We escaped Tava's Blessing, but it was all too much for his heart. He needs consecration but I'm terrified to leave his body. The necromancers are everywhere."
:What can I do?
:"There was a girl, Luala, who left us years ago to study with the Thronekeepers. Seek her out. Bring her home. There are many here that could use her services."
:I will find her. Stay here.'''
Online:Hadran's Cutthroat

'''Hadran's Cutthroats''' are Khajiit thugs in service to Hadran.
 

Related Quests


Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.
;Heavy Attack: A heavy melee attack that does moderate physical damage. It can be blocked to set the enemy off balance.
;Throw Dagger: The enemy backs away from the player and throws a dagger at the player. This attack Causes snare and bleed if it connects. This attack can be interrupted to set the enemy off balance. The dagger can be blocked to prevent the snare and bleed and reduce the damage done.
;Ignite: A combo move that is only performed if Archers, Fire Mages or other fire using enemies (Flame Atronachs, Scamps etc.) are around. The enemy throws a glob of tar under the player's feet as indicated by a red circle. While this does no damage, standing in it will snare the player. The Soldier will call for the other enemy to light the tar (usually accompanied by a voice clip) and the red circle will burn, doing moderate flame damage over time to enemies within the red circle.
Online:Hadran's Hunter

'''Hadran's Hunters''' are Bosmer thugs in service to Hadran. They summon animals in battle.
 

Related Quests


Skills and Abilities
;Quick Shot: A basic ranged attack that does minor physical damage.
;Call Ally: At the beginning of combat, the enemy blows a horn and summons an animal companion to fight. This animal is usually appropriate to the zone the enemy appears in. Players should note the animal will live even if ranger is killed. This ability can only be performed once.
;Roll Dodge: The enemy may perform a roll dodge to avoid attacks.
;Place Trap: Places a trap which roots the creature which walks into it. Performing a roll dodge will break the trap.
Online:Hadran's Marksman

'''Hadran's Marksmen''' are Bosmer thugs in service to Hadran.
 

Related Quests


Skills and Abilities
;Quick Shot: A basic ranged attack that does minor physical damage.
;Arrow Spray: The enemy shoots a spray of arrows in the direction it is facing as indicated by a red cone. This attack does moderate physical damage as well as snares all enemies hit. This attack can be interrupted to set the enemy off balance or simply avoided. Blocking also prevents the snare and reduces the damage.
;Volley: The enemy fires continuously at an area as indicated by a red circle. This attack does moderate physical damage over time. This attack can be interrupted to set the enemy off balance or simply avoided.
Online:Hadran's Mauler

'''Hadran's Maulers''' are Khajiit thugs in cahoots with Hadran.
 

Related Quests


Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.
;Blood Craze: The enemy slashes at you twice, doing moderate physical damage over time to the player. This attack also heals the enemy over time.
;Agony: The enemy stuns the player for short time. Taking damage from any source will break the stun, although the player may choose to break free from it instead. After the stun ends, this spell also does moderate magical damage over time to the player. This spell can be interrupted to set the enemy off balance. Players should note that blocking will not prevent the stun.
;Roll Dodge: The enemy can perform a roll dodge to avoid incoming damage.
Online:Hafayidra

thumb|right|Old look
Hafayidra is a Redguard drunkard who can be found at the Dusklight Inn in Hoarfrost Downs. She has no unique dialogue.
Online:Hafza

Hafza is a Redguard found inside the chapel in Bruma.
 

Related Quests


Dialogue
:"It is gone. Everything. Torn away by the winds of death."
:What will you do?
:''"If those same winds spare me? It is not wise, stranger, to think beyond the ordeals the gods set before us each day. This day, I face my death. If the gods will that I survive, I will face tomorrow's ordeals when they arrive."
:You think Bruma's misery is the will of the gods?
:"Know you not that the gods' breath is the wind that blows us all along our paths? All that has befallen us, and all that shall befall us to the end of our days, these things are the will of the gods. I pray that they have mercy on Bruma."
Supplies for Applewatch
:"It is gone. Everything. Torn away by the winds of death."
:I have a list of supplies that Leono needs.
:"You see what horrors the gods have visited upon Bruma and all who dwell here? I have nothing for Leono. He should pray to be spared out fate. You have kept faith with Leono. What the gods have left me, I share with you."''
Online:Hagaelion

Hagaelion is a Wood Elf commoner found in the Shrouded Vale. He has no unique dialogue.
 
Notes
Tragically, the young Hagaelion will be killed by Wood Orcs in their attack on the Shrouded Vale during The Fading Tree.
Online:Haghai

Haghai is an Orc who can be found in the wilderness arguing with Farmir about their campfire. If you light it for them, Farmir and Haghai will both be grateful and you will be granted a small amount of XP and a status effect called "Firelight" for 30 minutes, which increases your maximum Stamina by 5%.
 
Dialogue
:Haghai: "Your mother was right. You are entirely out of your element."
:Farmir: ''"Don't bring mother into this. You'll break my concentration! Now what were the words? Lume … illume … blast, how do they go again?"

Lighting their fire after someone else already has:
:Haghai: "Despite all odds, my husband kept the fire going. Join us, if you want."''
  

Achievements
There is one Achievement associated with this NPC:
Online:Hahakil

Hahakil is a Khajiit commoner found in the city of Sentinel. You'll find her just outside Thoda's Residence.
 

Dialogue
She comments on the desert heat.
:"Too hot for me today. A person blessed with wisdom knows when to stay in the shade."