Netruk44/uesp-wiki-content huggingface dataset:
Online:A Misplaced Pendant

Quick Walkthrough
# Collect the Pendant.
# Find Ahirunz or Ernabi.

Detailed Walkthrough
The pendant can be found near the cages in the cavern to the west of cave leading outside. It will surround by Banekin, so get rid of them and interact with piece of jewelry.
:  
:I should find Ernabi or Ahirunz and return this pendant.

The   will now be in your inventory and you will need to find at least one of the names engraved on the pendant. If you have previously spoken to Ahriunz you will know where to find where to find one of them. Follow the road from the Cave of Trophies until you reach the main road. Then head west along it until you find a khajiit mourning over the body of another one.

Talk to Ahirunz.
:''"This one and his beloved mate sought shelter, but there was none to be found. Ernabi, she didn't make it. Now I lack the will to go on. Our children will grow up without parents. They will be poor and destitute and probably die young and alone."
:I've been to the Cave of Trophies. (Choose this option, to advance the quest.)
:"Did you run into the Dremora? Did you make them suffer for what they did to this one … to poor Ernabi? Ahirunz hopes that you killed many of the unclawed dung sacks."
:I found this pendant. Is it yours?
:"This one's beloved Ernabi dropped it while we ran from the Dremora. Ahirunz never thought he would see it again. It must be a sign! Ernabi doesn't want this one to give up. Thank you. Thank you for giving Ahirunz the strength to go on living."''

He will hand you some gold and  .

Aftwards, he will say his final goodbyes to his mate before heading towards the Hollow City.
  

Quest Stages
Online:A Night to Forget

Quick Walkthrough
# Talk to Duzal-ja in The Waxing Crescent.
# Reclaim the piece of quartz.
# Talk to Darius Cornelius at the Mages Guild.
# Capture the escaped wisps and reclaim the urn.
# Talk to Khuzi at the March Bazaar.
# Find Atrius Axilla.
# Search for the necklace in Weeping Wind Cave.
# Return to Rollin in Rawl'kha, or find Meldil.

Detailed Walkthrough
 

Notes
The title of this quest is reminiscent of a similar quest in The Elder Scrolls V: Skyrim; A Night To Remember. In that quest, you are tasked with remembering a drunken night and retrieve a number of varied objects. 
While A Night To Remember revolved around the daedric prince, Sanguine, this one does not involve the prince of revelry. However, the main character, Rollin invokes Sanguine's name at the start of the quest.

 

Quest Stages
Online:A Nord in Need

Quick Walkthrough
#Find the Battered Shield in Dead Man's Drop.
#Talk to Fuldir near Baandari Trading Post.

Detailed Walkthrough
While in Dead Man's Drop, you find a battered shield. There are names of cities on its edges. It looks like the shield's owner might be at the Baandari Trading Post.

As you approach the Trading Post, a Nord named Fuldir runs up to you. He says he is missing his shield. When you give it to him, he thinks you are one of the Ra Gada who jumped him. You can persuade him to trust you, if you have the Persuasion Perk, or you can tell him you aren't a Redguard.

He accepts the shield, gives you gold and returns to Windhelm.
  

Quest Stages
Online:A Novel Idea

Quick Walkthrough
# Collect five samples of hoarvor blood and a chunk of Old Tusk's flesh.
# Talk to Farandor.
# Splash blood onto the animal skins.
# Seal the words at the fire pit.
# Take the book to Shandi.

Detailed Walkthrough
Speak to Farandor, who is east of the Valeguard icon, to start the quest. He bought a piece of parchment from a trader in Belarata, who told him that if he told it his stories, they would appear on the page. He is a spinner and cannot write, but instead must invoke "the ancient rites of flesh and blood." With hoarvor blood and a piece of Old Tusk's flesh, he believes the story will write itself. Old Tusk, the first mammoth to walk Valenwood, lies perfectly preserved nearby.

First, go southwest through the Story's End to the Wilds of the Heart. Collect five samples of hoarvor blood and a chunk of Old Tusk's flesh from the Wilds of the Heart. The hoarvors are along the shallow river, close to the body of Old Tusk. 

Once you've collected all the necessary supplies, return to Farandor. He tells you to enter the chamber in the great tree and "slather the blood on the skin hangings within." Then, you will seal the words into Old Tusk's flesh at the fire pit at the bottom of the tree when you've finished.

You need to splash the blood on four animal skins. The skins are in the first room, hanging close to the ceiling and emblazoned with the symbol of the Bosmer. Continue down the ramp to the fire pit on the ground level.  

Use the fire pit, then enter the southern tent and talk to Shandi, the Khajiit bard pacing about inside the tent. At first, she thinks it is lunch, but she notices the words written on it and realizes it is a story. 
 

Bugs
 
thumb|left|Example of quest bug
 
Quest Stages
Online:A Past Remembered

Quick Walkthrough
#Head to the Tribulation Crypt and follow a ghostly knight.
#Examine the sword.
#Find a Stenric descendant in Shornhelm and talk to them.

Detailed Walkthrough
 
While exploring the Tribulation Crypt, you may notice the ghost of a Breton woman. She beckons you to follow her deeper into the crypt, where you eventually find an ancient sword that she wants you to interact with:
: 
: 
: 
: 

Now that you have the sword that used to belong to Dame Marcelle, you will want to travel to Shornhelm to try and find a living relative to deliver it to. Fortunately, the search proves to be a fruitful one, as the ghost of Marcelle will point you to the relative that she wants you to present her sword to, Trierre Stenric, almost as soon as you enter the city. Speak to the man, who is pleasantly surprised by the return of this long-lost heirloom into his family's possession, to finish the quest and to receive some gold for your efforts:
:"Hello, friend. Do you need directions to the inn?"
:'''I've come a long way to find a member of the Stenric family.
:"Well, your journey has been successful. Stenric blood certainly flows through my veins."
:I found this sword in a crypt near Sanguine Barrows.
:"Marcelle Stenric? That was my great-grandmother's name! Is that really her sword?   I grew up listening to stories of Dame Marcelle's exploits. She was quite the warrior, if you believe the tales."
:I think she wants you to have her sword.
:"This is amazing! Our family used to be much more prominent back in my great-grandmother's day. Maybe her sword will turn our fortunes around. Maybe.  Anyway, thank you so much for bringing this to me."

Notes
The Legend of Dame Marcelle'', which can be found nearby the sword, has some more information about the ghost's persona.
 

Quest Stages
Online:A Predator's Heart

Quick Walkthrough
#Talk to Murk-Watcher.
#Collect a crocodile's heart and help Murk-Watcher transform.
#Deal with the bandits.
#Speak to Dro-Dara.

Detailed Walkthrough
   

Quest Stages
Online:A Reckoning with Uwafa

Quick Walkthrough
# Talk to Throne Keeper Farvad.
# Light the final brazier.
# Enter the sanctum and kill Uwafa.
# Return to Farvad.

Detailed Walkthrough
 

Notes
If you started the quest Revered Ancestors and have not completed it your Ash'abah companion will not follow you into the Sanctum. They will say, ''"I cannot follow you into Tu'whacca's Sanctum. My mission leads elsewhere"''.

 

Quest Stages
Online:A Saint Asunder

Quick Walkthrough
#Travel to the Shrine of Saint Veloth.
#Gather the Reliquary Stones, Spire and Pendant.
#Find Saint Veloth's skull in the crypt.
#Restore Saint Veloth.

Detailed Walkthrough
Magistrix Vox attacked the Shrine of Saint Veloth. Acolyte Gami at Selfora says Veloth's power seems to be fading.

At the Shrine, you need to gather the Reliquary Stones, the Reliquary Spire and the Reliquary Pendant. These relics are scattered throughout the ash gardens dotting the shrine's holy grounds. Master Aron says a daedroth took Saint Veloth's skull. Acolyte Hlen followed the daedroth to the western crypts. 

Speak with Acolyte Hlen and tell him you'll take care of the daedroth. Enter the crypt and find the creature. The skull is behind the daedroth. Destroy the daedroth, pick up the skull and climb the stairs and talk to the Vestige of Saint Veloth. He's losing his vitality, and tells you to place the skull with the Reliquary pieces on the dais. 

Rebuilding the Reliquary restores Saint Veloth. He can protect you from Veloth's Judgment, the hammer Vox stole from the Tribunal. The hammer traps the souls of those it kills, and those souls feed Vox's power. Few survive its blows. Veloth gives you his blessing, which will stop you from being killed, but you will be sent to where the other souls are trapped. You need to free the souls to defeat Vox.

Saint Veloth tells you to go to Eidolon's Hollow and defeat Magistrix Vox.
  

Quest Stages
Online:A Silken Garb

Quick Walkthrough
#Talk to Mendil in Brackenleaf.
#Defeat the Spider Queen.
#Activate the cocoon.
#Talk to Firaelion outside of the Scuttle Pit.

Detailed Walkthrough
Find Mendil in Brackenleaf. She is to the right of one of the braziers.
:''"My friend Firaelion has gone missing, and I'm worried he got himself into trouble inside the cave to the north."
:What was he doing in the cave?
:"It's my fault. I was going on and on about a silk dress I saw on a High Elf in Elden Root the other day.
:''Firaelion swore he would get me that dress—I didn't think he'd venture into a cave full of spiders to do it."
:The cave is full of spiders?
:"I think Firaelion hoped to gather their silk to make the dress. Foolish Elf. There are stories about a spider the size of a bear and twice as fierce that makes its home there. Oh gods, if something happened to him…"
:I'll look for him.
:"Please, look for Firaelion in the cave to the north. But be careful. I couldn't bear it if something happened to you, too."

At this point the quest begins. However, you can choose to ask Mendil more about the spider.
:You mentioned something about a giant spider.
:"Aye. The fearful matriarch of the spider den. They say she's a thousand years old, call her "The Spider Queen." It makes my skin crawl just thinking about it."

Rescue Firaelion
Firaelion is inside the Scuttle Pit. He is in a cocoon on the upper level, guarded by the Spider Queen.

:Firaelion: "I thought I was food for sure. Thank you. We should get out of here while we can."

He will run out of the Scuttle Pit and wait outside.

Talk to Firaelion 
Firaelion will be waiting outside the Scuttle Pit for you.

:"Thanks, friend. I was this close to becoming those spiders' next meal. At least I managed to gather some silk for Mendil. She'll have her dress yet. She deserves it."
:If you say so.
:"I wish there was something I could give you by way of gratitude. But I'm an Elf of little means, and this pittance is all I have. It will have to be enough. Thank you.''"

Accepting his gold and the Cheliceral Hook completes the quest.
  

Quest Stages
Online:A Spy in Shornhelm

Quick Walkthrough
#Find and speak to Adusa-daro near the fountain in front of Shornhelm Castle.
#Track down the courier and follow him through the city.
#Pick up the coin from fountain or wait for the informant to do it.
#Find the informant's house and gather evidence.
#Speak to the wife and make a decision.
#Return to Adusa.

Detailed Walkthrough
 

Notes
The coded message can be decoded by shifting all letters back 5 alphabetically.  It reads, "E.Celd,  Message received. Northpoint prepared.  R.M." The codebook found in Edouard Celd's home explains the solution to finding this&mdash;"count back a number of letters equal to the message's date". The message's date is 5 (the 5th of Last Seed), hence a five-letter shift.

 

Quest Stages
Online:A Storm Upon the Shore

Quick Walkthrough
# Talk to Major Cirenwe.
# Decide to free the hostages or take out the commanders.
# Complete your chosen task.
# Head to the lighthouse to light the beacon.
# Report to Major Cirenwe.
# Talk to Captain Jimila.

Detailed Walkthrough
   

Quest Stages
Online:A Tale Forever Told

Quick Walkthrough
# Talk to Elilor.
# Examine the Handfast.
# Follow Spinner Indraseth.
# Retell the story of the Silvenar.
# Retell the story of the Green Lady.
# Unite the stories at the Handfast.
# Talk to Spinner Parwaen.

Detailed Walkthrough
   

Quest Stages
Online:A Tangled Knot

Quick Walkthrough
# Talk to Sumiril.
# Read the book.
# Catch the words.
# Continue following the story through the Labyrinth.
# Talk to Sumiril again.

Detailed Walkthrough
To begin this quest, you must find Sumiril outside the Labyrinth. Speak with him, and he describes how he is one of the Hollow, and he asks if you can read Sumiril's Book for him. The book, he says, tells the story of the Wilderking and Sumiril's creation. Sumiril would read the book himself, but he is afraid to as he fears he will discover some hidden insight into himself. He asks you to read the book and tell him if his fears are justified. He explains how you must traverse the labyrinth as you read the book in order to be able to read more passages.

Begin by reading the first passage. Letters will then float in the air and begin moving through the labyrinth. You must follow these letters to the small altar-like structure that they lead to. Once you are there, stand in it and you will be teleported to another section of the labyrinth, in which you must read the next passage. You then have to follow the words again, and you will come across another structure; stand there and you will be teleported again. Continue this process and you will end up reading all 6 passages of the book, which reveal that Sumiril was a friend of the Wilderking that was revived from the dead. Once you read the last passage, you must speak to Sumiril. You can choose whether to tell him that the Wilderking was once mortal, or tell him that the Wilderking is both mortal and immortal.

If you tell him the Wilderking was mortal, he will ask about what happened and how he became immortal; relay the story to him and he will be shocked, and left with even more questions, saying he will have to find a new way to exist. He will then reward you with a staff and some leveled gold.

If you choose to tell him that the Wilderking is both mortal and immortal (which is true--the Wilderking is a man and Valenwood at once. Each Wilderking dies but there is always a Wilderking), Sumaril will ask what of himself? You will tell him he is the original and best loved Hollow--all the others are copies. He will give you a staff and leveled gold. 
  

Quest Stages
Online:A Token Trophy

Quick Walkthrough
# Talk to Captain Wardush.
# Collect Captain Helenus' helm.
# Return to Captain Wardush.

Detailed Walkthrough
   

Quest Stages
Online:A Traitor's Luck

Quick Walkthrough
#Talk to Cariel on the south road into Pa'alat.
#Search an Ebonheart Pact lodge.
#* Intimidate male soldier or
#* Pay male entertainer to lure female guard away
#Talk to Cariel.
#Search a Daggerfall Covenant lodge.
#* Lie to scout and defeat captain or
#* Persuade female guard
#Talk to Cariel.
#Set four fires.
#Take the evidence from the mansion.
#Talk to Cariel behind the mansion.
#Enter Ren-dro Caverns and kill Krin Ren-dro.
#Talk to Cariel outside.

Detailed Walkthrough
North of the S'ren-ja Wayshrine and south of Pa'alat you will find a suspicious bottle in a tree. The bottle has a note inside it. 

Find the spy northeast of the tree and bottle. You find Cariel crouched behind some rocks and a tent.

Cariel says Krin Ren-dro, a retired Eye of the Queen, may have gone rogue. He is selling Dominion secrets to agents from the other alliances. Cariel asks you to help her find proof, steal back what he stole, and take him out. 

You follow her into Pa'alat, then talk to her again. She says you should search the Ebonheart Pact's lodge first.

Convince one of the guards to leave, then find the pile of papers on the desk and a letter of understanding in the trunk.   

Talk to Cariel again. Now time for the Daggerfall Covenant lodge. Convince the guards to let you in, then strum the harp and kill Captain gro-Mak. Take the letter from his body.
Take Back the Evidence
Cariel tells you to cause a commotion in the Ren-dro compound, so the guards will leave. You need to set four fires.

Enter the mansion, and find the Dominion file in a pile of papers upstairs.

Leave the mansion, and talk to Cariel behind the mansion. Together, you enter Ren-dro Caverns and kill Ren-dro. 

Outside the caverns, Cariel thanks you and gives you a reward.  
  

Quest Stages
Online:A Traitor's Tale

Quick Walkthrough
# Speak with Scholar Cantier.
# Escort Cantier to the Central Tower.
# Examine the skull.
# Speak with General Dathieu.
# Pour the magical packets at each of the four towers.
# Speak with King Ranser and the General.
# Persuade Captain Taern or use sleep scroll on the guards. 
# Go to tower with the King and General, then speak with Scholar Cantier.
# Pick the skull and collect the bones.
# Defeat King Ranser and speak with the General.
# Speak with Cantier to complete the quest.

Detailed Walkthrough

 

Notes
King Ranser's Tirade can be found up the stairs of the Central Tower and The True Fate of King Ranser can be found in the Northwest Tower.
If you complete this quest prior to The Wayward Son you will have an additional option at the end of that quest.
 
Quest Stages
Online:A Wedding to Attend

Quick Walkthrough
#Speak to the Silvenar in Silvenar.

Detailed Walkthrough
The Silvenar invites you to his wedding in Silvenar. 

However, once you arrive, the Silvenar says the city is closed against him. The wards and guardians see him as hostile. 
  

Quest Stages
Online:A Woman Wronged

Quick Walkthrough
#Add the contents of the sleeping potion to four kegs around Farangel's Landing.
#Enter and search the counting house.
#Acquire the antidote.
#Find and cure Miranda.

Detailed Walkthrough
 

Notes
No matter if you get the antidote by persuading Elbert Lanier or if you ask him where to find more of it, a timer of 5 minutes will start. If you do not give Miranda the antidote within this time, she will die.

 

Quest Stages
Online:Alasan's Plot

Quick Walkthrough
# Talk to Prince Azah.
# Destroy the necromantic focuses.
# Enter the lighthouse.
# Gather elements to gain the gods' favor.
# Reforge the Ansei Ward.
# Take the sword to the Ansei Shrine.
# Return to Prince Azah.

Detailed Walkthrough
Enter the highlighted building and speak with Prince Azah. He tells you the Withered Hand leader, Alasan, is planning to turn himself into a lich. He has killed everyone in the town and is using Necromantic Focuses to channel the energy necessary for this ritual. Exit the building, and use the focus immediately to your left (a large stick with three skulls and a beacon of light similar to Skyshards). Repeat this process for the other two focuses before heading to the lighthouse at the northern edge of Tava's Blessing.

After shattering the ward and disrupting the ritual, you must honor Morwha, Zeht and Tava to reforge the Ansei Ward. Collect the goat milk, desert wind and grave dirt before heading to the forge to restore the blade. Head to the shrine towards the north.  

Use the Ansei ward and trap Alasan. Run through the hordes that should have disappeared but for some reason don't and give the ward to Prince Azah to complete the quest.
 

Quest Stages
Online:Amputating the Hand

Quick Walkthrough
# Talk to Talia at-Marimah.
# Search for Prince Azah and Ansei Maja's Ward.
# Find Throne Keeper Farvad and Ansei Radan's Ward.
# Meet everyone at the central tomb.
# Confront Shiri and recover Ansei Halelah's Ward.
# Talk to Ansei Halelah outside.

Detailed Walkthrough
Meet Talia at the entrance to the Motalion Necropolis to hear the bad news: Prince Azah and Throne Keeper Farvad have both been captured, and with them, the two Ansei Wards you've already recovered. You'll have to go in after them and stop Shiri.

Fight your way through the hordes of Ra-Netu and Withered Hand cultists. You'll come upon two small side tombs, each consisting of two small chambers. You'll find Prince Azah tied up in the first tomb. Free him, go through to the next chamber, and discover that Shiri has managed to release the now-undead Alasan (whom you defeated at Tava's Blessing by imprisoning him within the sword) from Ansei Maja's ward. Defeat him and recover the Ward. This time, it is conveniently undamaged.

In the second tomb, Throne Keeper Farvad is also tied up&mdash;a thing which bothers him less than the fact that he apparently struck down one of the undead himself, which is taboo. Nevertheless, he must come with you into the next chamber, because the Ward of Ansei Radan has been corrupted, and he is needed to purge it. You'll keep several waves of undead enemies off his back while he does this. Unlike Alasan, you will not have a second confrontation with Uwafa.

Finally, you must make your way down to the central tomb. You now have three friends with you: Throne Keeper Farvad, Prince Azah, and Talia at-Marimah. Two of them will have to stay behind to cast a spell, dispelling a barrier that Shiri has set upon the door. You will be allowed to take the third with you into the tomb. Azah is a sword-wielding warrior who will tank for you, Talia is an archer, and Farvad is a healer. Take your pick and head into the tomb.

After a last few bandits you'll have a fight with Shiri, who has revealed herself to be a powerful necromancer, and is hell-bent on resurrecting her father, Suturah: the leader of the original Withered Hand insurrection of some decades ago. As you come close to killing her, she will give the rest of her life force to resurrect Suturah as a lich. He is a far more powerful necromancer than Shiri. Beat him down and the threat of the Withered Hand is finally over: you can collect the third and final Ward, then talk to Ansei Halelah, first inside and then outside the tomb. She will create a portal that takes you back to the Impervious Vault to end this quest and start the next one: Restoring the Ansei Wards.

 
 

Bugs
 
Exiting and reentering the tomb may fix this.

Quest Stages