Shivering:Factions S

Scalon Faction
This faction contains all the Scalons in the game. Its purpose seems to be to ensure they all react correctly during the Taxonomy of Obsession quest.

|-
|

|}

SE 09 Battling Creature Faction
All of Relmyna Verenim's creatures and victims belong in this faction. It prevents them from attacking the player, meaning they concentrate on their other AI packages instead.

|

|-
|

|}

SE02HateThePlayer
All the varieties of the original Gatekeeper belong in this faction, which serves to ensure they hate the player.

|

|-
|

|}

SE02LikeThePlayerFaction
Jayred Ice-Veins is added to this faction twice; first when the two of you go hunting for bones, and later when you attack the Gatekeeper. Its purpose is to ensure that he helps during the various fights. He is removed once the fights are over.

|

|-
|

|}

SE02SpecialCombatFaction
The Orc Adventurer Captain and his team of Adventurers get put in this faction along with the Gatekeeper before their battle. Its only purpose seems to be to give then the "SpecialCombat" flag, meaning that the battle will be controlled by scripts rather than normal combat mechanics.

|-
|

|}

SE08 Dark Seducer Faction
Contains the Dark Seducers that fight with you in The Fringe during the Retaking The Fringe quest. It gives them all a common set of dialogue options and makes them hostile to the forces of Order during the battle.

|

|-
|

|}

SE08 Golden Saint Faction
Contains the Golden Saints that fight with you in The Fringe during the Retaking The Fringe quest. It gives them all a common set of dialogue options and makes them hostile to the forces of Order during the battle.

|

|-
|

|}

SE08OrderFaction
Contains the Knights of Order that fight against you in The Fringe during the Retaking The Fringe quest. It ensures a deep, mutual hatred of the saints and seducers.

|

|-
|

|}

SE08XeddefenVictimFaction
There are five "Refugees" located in Xeddefen that are members of this faction. It seems to exist to stop the forces of order attacking them during the Retaking The Fringe quest. Since all five are initially disabled and they never become accessible to anything else, the faction is essentially useless.

|

|-
|

|}

SE08XeddefenVictimFactionDUPLICATE000
Even more useless than the SE08XeddefenVictimFaction as it doesn't contain any members.

|

|-
|

|}

SE09SpecialCombatFaction
This faction is unused. It has no members, owns no items and is not referenced by any scripts. From its name, it was presumably intended to play a role in the Rebuilding the Gatekeeper quest.

|-
|

|}

SE11 Apostle Faction
Contains all the residents of The Howling Halls. Ciirta and two Apostles are removed from it to allow combat to begin during the Symbols of Office quest. The main purpose of the faction is to give all its members a common set of dialogue options and to stop the player getting a bounty for killing any of them.

|

|

|-
|

|}

SE11 Apostle Faction - Player
The player is added to this faction whenever Apostle Robes are worn. It prevents the player from being attacked by other Apostles when the robes are worn.

|

|

|-
|

|}

SE11 Apostle Traitor Faction
Contains the three "traitors" who attack Ciirta during the Symbols of Office quest. Oddly, the "hatred" of Ciirta and her cohorts is not done with faction relations, but with individual relation changes on each NPC. The only purpose of this faction is to provide the traitors with their own set of dialogue options, largely about how Ciirta's sight has let them down.

|

|-
|

|}

SE11 Ciirta
The purpose of this faction is unclear. Its only effect is to create a neutral relationship with the SE11 Apostle Faction, which does not change anything. There are no other effects and the faction is not referenced by scripts.

|

|-
|

|}

SE12 Gnarl faction
This faction contains the various Gnarls encountered during The Roots of Madness. When something tries to open one of the ordered doors during the quest, a script checks to see if the opener is in this faction; if it is, the door opens. Similar checks are made on the gnarl "pods" and various other items.

|

|-
|

|}

SE14GuardFaction
Contains the Golden Saint that can be asked to escort that player after the main quest is complete. Ensures that the guard likes all residents of the Isles, but hates its creatures.

|

|-
|

|}

SE14HateGatekeeperFaction
The faction causes all Gnarls to hate the Gatekeeper. The purpose of this is unclear.

|

|-
|

|}

SE32Defenders
Contains the defenders of Vitharn. It gives its members a few lines of dialogue, and a script causes the two sides in the battle to have slightly different colors.

|

|-
|

|}

SEAmiableFanrienesHouseFaction
At first, this faction obviously gives Amiable Fanriene access to his house. After he and Uungor swap, Uungor is added to this faction to give him access too, although Fanriene is never removed.

|-
|

|}

SEAtronachFleshFaction
Contains all the Flesh Atronachs, although the reason is unclear.

|-
|

|}

SEBelmyneFaction
The only purpose this faction serves is to allow Belmyne Dreleth to be killed without his killer incurring a bounty. Apart from that, it owns no objects, sets up no relationships and is referenced by no scripts.

|-
|

|}

Seducer and Saint guard, used for getting right voice
This faction gives its members several lines of dialogue related to crimes. It is not clear why a separate faction was necessary for this.

|

|-
|

|}

SEHirrusClutumnusHouseFaction
This faction appears to serve no purpose, as it owns no objects, sets up no relationships and is referenced by no scripts.


|-
|

|}

SEOrderPriestFactionB
This faction, like SEOrderPriestFactionC and the Faction for A priests is used to cause a different sound to be played when an obelisk is activated in the New Sheoth Palace, depending on the priest who activates it.

|-
|

|}

SEOrderPriestFactionC
This faction, like SEOrderPriestFactionB and the Faction for A priests is used to cause a different sound to be played when an obelisk is activated in the New Sheoth Palace, depending on the priest who activates it.

|-
|

|}

SEOrderPriestFactionD
The purpose of this faction is unknown. Although it contains several Order Priests, it has no relationships, owns no objects and is referenced by no scripts.

|-
|

|}

SEOrderPriestFactionE
The purpose of this faction is unknown. Although it contains several Order Priests, it has no relationships, owns no objects and is referenced by no scripts.

|-
|

|}

SEPasswallFaction
Contains the residents of Passwall and gives them a few lines of dialogue to say.

|-
|

|}

SEPetFaction
This faction is unused. Its only member is a "Ghost Hound" that doesn't appear in the game and whose id is "TestSkeletalHound", suggesting that the faction was left over from the development phase of the game.

|

|-
|

|}

SEWildernessFaction
This faction contains most of the NPCs who live in the wilderness of the Isles, that is, not in New Sheoth. It gives them a wide range of dialogue about the creatures of the Isles and also grants them a certain empathy with horses, deer and sheep - although there aren't any in the Isles.

|

|-valign="top"
|

|

|

|}

SEWorldFaction
The purpose of this faction is unknown. It contains no members, has no relationships, owns no objects and is referenced by no scripts.

|-
|

|}

Shambles Faction
This faction contains all the Shambles in the Isles, and ensures that they will never attack Zealots.

|

|-
|

|}

Special Seducers for SE07A
Syl is removed from this faction at stage 200 of the Ritual of Mania, and the player is added at stage 200 of the Ritual of Dementia. Apart from the relationships, it seems to have no purpose.

|

|

|-
|

|}

Split Citizen
Contains both the manic and demented citizens of Split. Its main purpose seems to be to stop the citizens killing each other before you can do it for them, and to get the guards that can be dispatched after The Prince of Madness to like them more.

|

|-
|

|}

Split Dementia
This faction simply causes its members to like each other more and dislike their alter-egos.

|

|-valign="top"
|

|}

Split Mania
This faction simply causes its members to like each other more and dislike their alter-egos.

|

|-valign="top"
|

|}