Netruk44/uesp-wiki-content huggingface dataset:
Skyrim:Lifting the Shroud

Quick Walkthrough
# Offer to investigate Shroud Hearth Barrow after Wilhelm complains it might be haunted.
# Explore the barrow and track down the "ghost."
# Take Wyndelius' diary to Wilhelm for your reward.

Detailed Walkthrough
A Haunted Barrow
When visiting Vilemyr Inn in Ivarstead you may overhear the innkeeper, Wilhelm, warning Lynly Star-Sung about a ghost in the nearby barrow. If you are intrigued and like a good ghost story, Wilhelm will inform you that Shroud Hearth Barrow, an ancient Nord crypt just outside of town, is haunted and warns you away from it as well. When pressed further, Wilhelm will confess to seeing the spirit and complain that the haunting is harming his business. If you volunteer to investigate the haunting, Wilhelm will think you daft and tell you of Wyndelius Gatharian, an adventurer who went to explore the barrow a year ago. Screams were heard in the night, and the adventurer was never seen again.

Ghost Hunting
Enter the barrow. At the first intersection, you might see Wyndelius' ghost through a locked gate to your right, asking you to leave. The first part of the barrow has no enemies, only several traps that you must navigate through. Head left to a room with four levers and pull the two middle levers (the ones closest to the door) to open the two metal gates. The right side lever triggers an arrow trap.
In the next room, to the right is an apprentice locked door. Directly behind it is a pressure plate that activates a spike trap. It is, however, nowhere near the pressure plate so walking slowly over it will leave you unharmed. Beyond the spike trap is a booby-trapped chest. Moving back, pull the chain to open the next gate and continue on. There is a spike trap here too, but once again moving slowly over it will work.
Eventually, behind an unlocked door, you will find Wyndelius. 

Philter of the Phantom
Wyndelius will attack you on sight, unless he is sleeping, which allows you to perform a sneak attack or a stealthy inspection of the room. If you kill him, his ruse is revealed; he is not a ghost at all, and his spectral appearance was due to a potion called Philter of the Phantom. On the table you will find his journal, which explains why he pretended to be a ghost. However, killing Wyndelius is not necessary to complete the quest; you need only recover the journal. Take the journal to Wilhelm and, in exchange, he will reward you with the sapphire dragon claw; Moth-Owl-Wolf, the very item Wyndelius gave his sanity and life to possess. The claw is needed to explore the rest of the barrow which contains a word wall with a part of Kyne's Peace shout.

Notes
The claw will be marked as a quest item until the player clears the barrow.
If the barrow is left alone long enough to reset, Wyndelius' body will remain dead while replenishing a new bottle of Philter of the Phantom.

Bugs
 
 
Re-visiting Shroud Hearth Barrow after it has respawned, and clearing it again, may remove the quest item marking from the claw.

Quest Stages
Skyrim:The Straw that Broke

Quick Walkthrough
# Discover what is plaguing Narfi's mind.
# Find Reyda's Necklace.
# Return the necklace to Narfi.

Detailed Walkthrough
Grief
When you visit Narfi in Ivarstead, you will quickly find that all is not well with him. Narfi lives in his parents' broken-down house across the river from the lumber mill. When speaking to him, you will notice that he has a mental disability and is very distraught over the disappearance of his sister, Reyda. He will mention that Wilhelm, the innkeeper at Vilemyr Inn, told him Reyda would come back, and that he needs to say goodbye to his sister like he did his mother and father.

Pity
When speaking to Wilhelm, he will tell you that Narfi is harmless, but in a state since his sister disappeared. Wilhelm, meaning well, told Narfi his sister would return one day, but actually fears Reyda was killed while searching for ingredients from the river. He will point you in the direction of the small island to the east of Ivarstead, where you can then go look for Narfi's sister.  There is a small barrow dungeon on that island, Geirmund's Hall, and it seems like the obvious place to start.

Truth
Though Wilhelm's supposition about Reyda's fate turns out to be correct his directions are inaccurate.  Reyda's remains are not at the island, but can be found underwater just east of the southern bridge into town. Due to the current they may be difficult to access. Next to her remains are her necklace and a satchel; the satchel contains some gold and several random alchemical ingredients. Return the necklace to Narfi. You can tell him the truth about what happened to Reyda, or assure him she will come back. In either case, you will receive three random, rare ingredients, and Narfi will, for the most part, remain the same.

Notes
Narfi is the victim of the Dark Brotherhood quest Kill Narfi. Once you accept the assassin quest, it will be impossible to complete the Reyda quest successfully.
To complete both the Dark Brotherhood quest and the miscellaneous quest after accepting the contract from Nazir, you can use the console command "setstage DBsidecontract01 20" to be able to speak to Narfi about his sister. This will mark that you have killed Narfi while he is still alive, but you can simply kill him after completing his side quest to set you back on track, or use the console command "setstage DBsidecontract01 10" to set you back to the step where you have access to the relevant dialog and must kill Narfi to continue.

Bugs
 
 
  The command   will do the work.
Dropping and retaking the necklace using the console command   while standing over the underwater satchel causes a quest update, fixing the quest.
 
 
 
 
Recruiting him to be a farmhand first is a workaround.

Quest Stages
Skyrim:Grin and Bear It

Quick Walkthrough
# Talk to Temba Wide-Arm.
# Acquire ten bear pelts.
# Return to Temba Wide-Arm.

Detailed Walkthrough
Damn Bears
Temba Wide-Arm really does not like bears. She is a Nord woman who has sunk all of her money into a mill in Ivarstead. Even in passing you will hear her complaining to anyone within earshot how the bears are running her business into the ground. If you stop to chat she will explain that bears are ruining the trees by scratching up the trunks rendering them useless as lumber. She is sorely in need of help with the bear problem and offers payment if you bring her ten bear pelts, thinning out the bear population. 
Filling the Order
Temba will accept any combination of bear pelts, cave bear pelts, or snow bear pelts; it doesn't matter to her as long as they are ursidae.
There are two bear dens in the vicinity of Ivarstead: Honeystrand Cave to the south past the river, and Pinepeak Cavern to the north (near the steps leading up to High Hrothgar). There are also a number of bear pelts in the Broken Oar Grotto, a cavern north of Solitude. Alternatively, you can also buy bear pelts from any hunter in the wild and giants frequently carry bear pelts.
Once you bring the ten pelts to her she will be surprised that you came through for her and will reward you with a random leveled enchanted waraxe.

Bugs
 
 

Quest Stages
Skyrim:Climb the Steps

Quick Walkthrough
#Speak with Klimmek about his trips to High Hrothgar.
#Receive Klimmek's Supplies, and climb the steps to High Hrothgar.
#Place supplies in indicated chest.
#Return to Klimmek for your reward.

Detailed Walkthrough
Klimmek's Problem
thumb|right|''"I'm just not ready to make the climb to High Hrothgar."
When you arrive in Ivarstead for the first time, you will find Klimmek and Gwilin having a conversation on the bridge: 

Gwilin: "On your way up the 7,000 Steps again, Klimmek?" 
Klimmek: "Not today. I'm just not ready to make the climb to High Hrothgar. The path isn't safe." 
Gwilin: "Aren't the Greybeards expecting some supplies?" 
Klimmek: "Honestly, I'm not certain. I've yet to be allowed into the monastery. Perhaps one day."''

Apparently Klimmek makes a trip every few weeks up the 7,000 steps to High Hrothgar to deliver supplies to the Greybeards, though he has never actually seen them in person. Unfortunately, he is now older, and finds the climb more difficult. You can choose to help him, with the promise of a reward. He will give you a bag of supplies and ask you to place them in a chest outside the High Hrothgar monastery.

Deliver the Goods
If you have already discovered High Hrothgar, you may simply travel there. If not, you must climb the 7,000 steps leading out of Ivarstead and up the mountainside, encountering some wolves along the way. Once at the top of the 7,000 steps, you will see the monastery with a chest located in the center of a pair of stairwells that lead up to the building itself. Now just open the chest and place the supplies inside. Klimmek's supplies are found in the Misc section of the inventory.

There and Back Again
Once you have placed the supplies in the chest, return to Klimmek, who will compensate you for your leg work. He will give you a level-dependent amount of gold as a reward.
 

Notes
Klimmek's supplies will remain in the chest indefinitely. They can be taken at anytime and returned at anytime, however doing so will not grant you any further reward.
Klimmek's supplies are always persistent; placing them in a corpse keeps it from despawning.
There are only about 700 steps on the way up to High Hrothgar, not 7,000.

Bugs
 

Quest Stages
Skyrim:Bow to the Master

Quick Walkthrough
# Talk to Dravin in Merryfair Farm.
# Find Dravin's Bow in The Ratway.
# Return to Dravin.

Detailed Walkthrough
Dravin Llanith is a farmer who works and lives in Merryfair Farm. Talk to him and he will tell you something about his stolen bow, a family heirloom. A few days ago, some thieves from Riften broke in his house and stole it. He is quite sure those lowlifes took the bow with them back to The Ratway. If you can head into the Ratway and get his bow back, he would pay you what he can.

The Ratway is somewhere under Riften, these sewers and tunnels are inhabited by some skeevers and thugs. Pay attention to the traps at the same time. In order to retrieve the bow, you have to get into The Ratway Vaults. The only way to get to the vaults is through The Ragged Flagon — the door is to the right of the bar. It's not necessary to join the Thieves Guild to get access to the entrance. However, it would be a good choice to do this quest during Taking Care of Business. You can find the bow in a chest in a room near the stairs, guarded by a Vagrant and a Lowlife.

Return to Dravin after you get his bow. He will be very excited and reward you with five leveled gems. ''"I don't know how you got it back, and I don't want to know. Frankly, I don't even care... I'm just so glad to see it again."''

Notes
Several side quests require a certain type of gem(s) so it may be worth making a save point just before talking to him. Loading a previous save will change the gems rewarded thus allowing you to choose, as long as you meet the level requirement for gems.

Bugs
 
 If this occurs, you can use the console command   to advance the quest to the correct stage, allowing you to complete it.

Quest Stages
Skyrim:Under the Table

Quick Walkthrough
#Speak to Romlyn Dreth.
#Make your decision:
#*Turn in Romlyn to Indaryn.
#*Deliver the keg to Wilhelm in the inn at Ivarstead.

Detailed Walkthrough
If you snoop around Black-Briar Meadery, you'll discover a memo to employees lying around speaking out about recent thefts. Speak to Romlyn Dreth and you'll find out that he is the source of the problem. He can be found in the lower level of the meadery at roughly after 1pm and The Bee and Barb in the evening. Romlyn has been selling Black-Briar Mead from underneath the meadery at a lower cost. He states that he can no longer get the mead out of Riften and offers to cut you in on the action if you deliver the mead to his customer.

Delivering the Mead
Should you choose to deliver the mead for Romlyn all you need to do is take it to Vilemyr Inn in Ivarstead. The bartender there is named Wilhelm and will thank you for the delivery offering you some leveled jewelry in return. You can speak to Romlyn again to make additional deliveries. 

Turning in Romlyn
All you need to do to turn in Romlyn is speak to Indaryn and select the special dialogue option. Indaryn will thank you and give you some leveled gems. 

Notes
Either choice will make the low-level items in Black-Briar Meadery freely available, including Black-Briar Mead barrels.
If you turn Romlyn in to Indaryn, Romlyn will keep working at the meadery. He will also continue to sell you his "under the table" Black-Briar Mead despite telling you every time that "a Dreth never forgets a traitor".
With version 1.2.4 of the Unofficial Skyrim Patch, Romlyn will be jailed and he will no longer offer to sell you any mead.

Quest Stages
Skyrim:Few and Far Between

Quick Walkthrough
# Speak to Ingun Black-Briar.
# Gather 20 Deathbells, 20 Nirnroot, and 20 Nightshade.
# Return them to Ingun.

Detailed Walkthrough
The Black Sheep
Ingun Black-Briar has fallen far from the Black-Briar tree. Instead of learning the family business with her brother, Sibbi, she can be found devising alchemical recipes in Elgrim's Elixirs. The quality of her experiments seem to indicate a dark nature in this well-to-do girl, as she will allude to when speaking to her. Indeed, the ingredients she has depleted from Elgrim's stores are used to make some very powerful poisons.

Helping Out
Whether you speak to Ingun in Elgrim's Elixirs or find her walking through Riften, rouse her from her musings and ask her if she is an alchemist.
She will reply: ''"I'm aspiring to earn that title, yes. However, the road ahead is paved with loose cobbles and deadly pitfalls. Master Elgrim says I'm a natural; that I have a unique talent. But I fear his approval masks his intolerance for my mistakes. My errant formulas have cost Master Elgrim a fortune in ingredients; some of which are almost irreplaceable."

You are a helpful sort, so ask: "What sort of ingredients do you need?"
Ingun will tell you: "To restore Master Elgrim's supply I would need 20 deathbell, 20 nightshade and 20 nirnroot. Am I sensing that you may be interested in gathering these rare ingredients for me?"
Answer in the affirmative.
Ingun will be pleased: "That means more time for my experiments and less time in the field. Much appreciated."''

Notable Harvest Locations
Ingun needs you to hunt down 20 Deathbells, 20 Nirnroot, and 20 Nightshade.


Reward
Ingun will reward you with leveled amount of gold (listed in the table below) for each set of ingredients brought to her. 
 
After you have delivered and been paid for all three samples, it will behoove you to see what else you can procure from her. Hint to her: "That was the last of the ingredients."
To which she will reply: ''"Yes, Master Elgrim will be pleased I've restored his stock of these rare ingredients. I feel I owe a bit more than some meaningless coin for all your diligence. Here, this key unlocks my supply chest at Elgrim's Elixirs. Feel free to take what you need from time to time. I'll be refilling it once every few days or so."''
The chest is found in the back of Elgrim's Elixirs, and she will restock it with 2 - 5 random leveled potions every few days.

Notes
It is possible to give the items to Ingun Black-Briar then quickly exit out of the conversation and enter the item menu then drop the items. The quest log will show "Find 20   for Ingun Black-Briar (0/20)". However as soon as Ingun is told "That was the last of the ingredients" the quest will update accordingly.

Quest Stages
Skyrim:Spread the Love

Quick Walkthrough
# Speak to Dinya Balu.
# Give out 20 The Warmth of Mara missives in Riften.
# Return to Dinya Balu.

Detailed Walkthrough
The Warmth of Mara
Talk to Dinya Balu after The Book of Love quest and you will be able to provide her with some additional assistance. She will tell you ''"Riften is drowning in a sea of sin and wickedness and it's my personal mission to let everyone know that the warmth of Mara can see them through."'' Now, she needs a messenger to bring Mara's words to these poor souls by distributing some missives. Then, she will give you twenty The Warmth of Mara bulletins to give out to the citizens of Riften. You will need to hand out all twenty to complete the quest. Before you start the work, you may ask Dinya for some tips on who might accept the bulletins. She will tell you "Almost anyone in Riften is in dire need of those missives." However, it would be wise to keep away from Mistveil Keep and the city guards.

There are a total of thirty-seven people that will accept the missives. You can talk to them "Here, brother/sister. Blessings of Mara upon you." Although their reactions vary widely, they will always accept them.


Return to Dinya and tell her that you've given away all the missives. She will be quite pleased "Oh, splendid! Just splendid! Mara smiles upon us this day." Then, she will reward you with a random potion.

Bugs
 
 
 
The 20th missive should still be in your inventory. If you drop it then talk to Dinya, you should be able to ask for extra missives. After this you should be able to deliver the last missive and complete the quest.

Quest Stages
Skyrim:Sealing the Deal

Quick Walkthrough
# Talk to Talen-Jei about his plans to marry.
# Find three flawless amethysts he wishes to place on his engagement ring.
# Return to Talen-Jei.

Detailed Walkthrough
A Proper Setting
Upon speaking with Talen-Jei in Riften, he will reveal his affection for Keerava, the innkeeper at The Bee and Barb. He wishes to marry her, but his "meager earnings" haven't allowed him to obtain the gems needed to complete the setting for a proper engagement ring. If you offer to help, he will tell you he needs three flawless amethysts. There are nine guaranteed gems found in eight different locations. Starting at level 12, you may also buy them from merchants at a base cost of 180 gold, find them as random loot, or get them randomly while mining. When you return to Talen-Jei with the gems, he will thank you, and reward you with a random leveled potion.


 

Notes
This quest counts towards assisting the citizens of Riften to become thane.
The potion is worth a lot less than the three flawless amethysts, so you may wish to take your time and only use randomly found gems to complete it, rather than lose money by buying the gems.

Quest Stages
Skyrim:Ice Cold

Quick Walkthrough
# Speak to Marise Aravel.
# Find five ice wraith teeth.
# Return to Marise.

Detailed Walkthrough
Wander around Riften and you can find Marise Aravel and her food store at the market. She will introduce her food to you with pride: "My food is the best in all of Skyrim; always as fresh as the day it was collected." If you ask her for the reason to this, she will tell you she picked up a trick from a butcher in Elinhir, a small town over the border in Hammerfell. Grinding up ice wraith teeth and using it as a preservative is the key to keeping everything fresh. Then she will request you to bring her five of them to replenish her supply. You may ask her for some ideas where to find some ice wraiths. She will remind you of some potential danger and suggest you to travel to Ancient's Ascent.

You may buy ice wraith teeth from Alchemy shops (most have a 21% chance of carrying 1-4 samples). Five samples can be found in the Hall of Attainment or Jorrvaskr Living Quarters and four in the White Hall. If you prefer to hunt some ice wraiths, you can easily find them in the wilderness of Winterhold. You can also find them in the following locations:
Ancient's Ascent, recommended location, actually in Bonechill Passage
Forsaken Cave, the previous part of the first zone
Throat of the World, the path to High Hrothgar
Tolvald's Cave, the previous part of the first zone
Weynon Stones, two ice wraiths will ambush you there

Once you have them, return to Marise. She will be extremely happy: "Perfect, just perfect! These should help keep my stock fresh for quite a while." She will reward you with an apprentice-level Alteration spell tome and five pheasant breasts.

Bugs
 
Collect 10 Ice Wraith Teeth instead so that once you turn in 5, the counter maxes out at 5 again (thus successfully completing the quest).

Quest Stages
Skyrim:Distant Memories

Quick Walkthrough
# Speak to Brand-Shei.
# Find Lymdrenn Tenvanni's Journal in Wreck of The Pride of Tel Vos.
# Take the journal to Brand-Shei.

Detailed Walkthrough
Brand-Shei is a Dark Elf trader in Riften. He can usually be found at his stall at the market, or in a cell in the Riften Jail if you've helped Brynjolf frame him for theft. As a Dunmer, he has an oddly Argonian name (such as Beem-Ja, Gulum-Ei, Talen-Jei). In fact, he was raised Argonian. "I ended up orphaned then taken in by a kindly Argonian family in Black Marsh." He hopes one day to find out what happened to him and he has got one clue. When he was found by his Argonian father, he was wrapped in a blanket bearing the symbol of House Telvanni, one of the great houses in Morrowind long ago. He'd like you to keep an eye on anything that might provide him with the answers he is looking for in your travels. If you ask him why was he searching in Skyrim, he will tell you something about a matron who had served for House Telvanni and remind you to investigate a ship named "The Pride of Tel Vos".

Travel to the northeast coast of Skyrim and you can find the wreck of The Pride of Tel Vos. A group of three bandits have a camp here. However, you can hide yourself from them easily. You can also choose to wipe them out and take their treasures. In the northern half of the ship at the waterline, you can find a waterlogged chest containing the item you need: Lymdrenn Tenvanni's Journal. This journal would be the key to the answers Brand-Shei is looking for.

Return to Brand-Shei and give the book to him. He will be very excited. ''"Yes... yes. This is it! I don't know how you found this stranger, but you've obviously succeeded where I had failed."'' Then he will offer you the key to his strongbox under his stand in the marketplace. You are free to take anything inside, including some gems, potions, and a random novice level Destruction spell tome.

Notes
This quest can be completed by finding the journal in the wreck first, then talking to Brand-Shei afterward.
Since the lockbox's contents are leveled, the Prowler's Profit perk will give you more value.
After completion of this quest, some items in Haelga's Bunkhouse will be free to take, as this is Brand-Shei's residence at the start of the game.

Bugs
 
This can be fixed using the console command  .

Quest Stages
Skyrim:Stoking the Flames

Quick Walkthrough
# Speak with Balimund.
# Gather fire salts.
# Return to Balimund.

Detailed Walkthrough
If you speak to Balimund at his forge in the center of Riften and ask him about how proud he is of his work, he will tell you that the forge is not as good as it used to be. It is supposed to run on fire salts, but they seem to be wearing off. He estimates that he needs ten fire salts to get the forge back to its original strength.

Details on where to find fire salts are provided on the ingredient page. Once you have ten salts, return to Balimund and receive a leveled amount of gold.

Notes
You cannot give the salts to Balimund one at a time; you have to give all ten to him at once, or else the dialogue option will not appear.
Completing this quest will allow you to begin the dialogue to marry Balimund.
Even though Balimund says that "only genuine" fire salts will work, they are not like the bloodgrass for the Vampirism Cure Quest in Oblivion (e.g. where bloodgrass purchased in a shop doesn't count). Instead, fire salts from any combination of sources will work&mdash;from flame atronachs, purchased from merchants, stolen, and/or crafted at the Atronach Forge.
Even though the in-game story is that the fire salts make the forge stronger, neither Balimund's merchant inventory nor the things you can craft at his forge receive any upgrade in quality after completing this quest. The amount of money in his store does increase, as if you had invested in his store (if you have already invested in it, or if you invest later, the two effects do not stack).

Quest Stages