Daggerfall:Hunt for an Atronach

Quick Walkthrough
# Talk to the Fighter Quester of a Fighters Guild.
# Head to the dungeon the Fighter Quester mentions to you.
# Find the atronach within and kill it.
# Return to the Fighter Quester within the time limit and collect your reward.

Detailed Walkthrough
thumb|right|The pit and the flesh atronach
thumb|right|Ice atronachs make for chilling encounters
thumb|right|The iron atronach owns these dungeon halls
 
Elemental Fury
Speak to a Fighter Quester, who says:

:"We have a new client who wants someone to hunt down an atronach, an elemental golem type critter. The pay is (random gold) gold. Are you interested?"

Accept
The Fighter Quester goes on:

:''"A young dandy what I have sworn to keep unnamed, was screwing around with magic, illegally. Like a melonhead, he up and conjures an atronach. The thing's gotta be destroyed before those Mages Guild blokes find out. The thing fled into the depths of (dungeon). If you can do this quest in (time limit) days, you'll get paid."

Decline
The Fighter Quester answers:

:"You must prefer the low risk jobs, like hunting rats."

Sending the Atronach Back to Oblivion
This quest is a standard dungeon crawl. Travel to the dungeon the Fighter Quester mentioned and find the atronach within. The target can be any type of atronach, although there may be multiple atronachs of varying types depending on the dungeon and your level. Your target will always be found at a quest location, however. You will know you have completed the task when you receive the following message upon killing an atronach:

:The atronach is dead. Hopefully the Mages Guild won't find out about it.

Reward
Report back to the Fighter Quester after killing the atronach and he will say:

:"Bang-up job, (player's guild rank). Those Mages Guild bananas ain't wise to our client's shenanigans. He'll be happy to pay up the (random gold) gold pieces."

There is a 25% chance the Fighter Quester also gives you a random dungeon map, adding:

:"And, since you was such a sport about it, here's a map to a place called (random dungeon) that's supposed to be chock full o' loot. Knock yerself out, (player's first name)."

Reputation Gain/Loss
 

Enemies
Random dungeon monsters
Quest Target: Any of the following:
One Fire Atronach
One Flesh Atronach
One Ice Atronach
One Iron Atronach





Bugs
You will only receive a notification that the target has been killed if the target is a fire atronach.
This is corrected by DFQFIX; the message will display no matter what type of atronach the quest target is.

Additional Dialogue
After you have accepted this quest, NPCs may say when asked for any news:
"The Viscount's son has not been himself lately. That's what he gets for trying to learn magic. Ought to stick to what he knows best."
If you fail the quest, NPCs may say when asked for any news:
"The Mages Guild has requested that (ruler's title) (ruler's name) give them the right to punish the Viscount's son. It seems he summoned an atronach which went rogue."
If you successfully complete the quest, NPCs may say when asked for any news:
"The Viscount's son joined the Mages Guild recently. Wonder why he changed his mind about them?"
If you successfully complete the quest, the quest giver may later greet you with:
"Atronachs zero, (player's first name) one. You'll go far in the guild at this rate."
If you failed the quest, the quest giver will greet you with:
"You shouldn't have taken the job to kill the atronach if you couldn't handle it. Now the Viscount's son faces charges of illegal sorcery."''

Quest Log