Netruk44/uesp-wiki-content huggingface dataset:
Online:Bathed-in-Steel

Bathed-in-Steel may refer to two things:
Bathed-in-Steel (vendor), a vendor in Stormhold
Bathed-in-Steel (stall), an armorer stall in Stormhold
Online:Shadowfen Markets

It is located in the central part of the city, at the front entrance to the Silyanorn Ruins. Several Stormhold Guards and Peasants can be encountered here. An unnamed bard plays the lute on the eastern side of the marketplace.
 
Merchants and Stalls
 
   
   
   
  An intermediate safebox can be found in front of the counter where the greatsword and dagger are laying. 
   
   
   

Residents
Argues-with-Frogs
Beek-Nei
Borrows-Trouble
Deed-Mema
Felmina
Gaddan
Heek-Sa
Milaw
Okaw-Dar
Ree-Kia
Reekaturl
Shakiis
Walks-with-Purpose
Wonders-at-Stars
Online:Tarrami

Tarrami may refer to:
Tarrami (Coldharbour), one of the mages who helped to open the portal to Coldharbour
Tarrami (Ebonheart), the magister of the Ebonheart Mages Guild
Online:Tarrami (Coldharbour)

Tarrami is a Khajiit conjurer of the Mages Guild who is part of the group responsible for stabilizing the portals to Coldharbour so more supplies and people can get to the war effort. 

Unfortunately, she and her fellow mages were imprisoned in the Court of Contempt and put to trial after they arrived in the Daedric Realm. After her rescue, Tarrami can be found in The Hollow City.
 

Related Quests


Quest Related Events
Hall of Judgment
Once enter the Hall of Judgement cells, Tarrami will call out to you.
:Tarrami: ''"You're no guard. Grab that key on the table and open these cages!"

If you speak with her before opening her cage.
:"Hurry! Find the key and let us out of these damn cages, yes?"
:What happened at the trial?
:"The trial was a farce. They just wanted to make us squirm. Judge Xiven went on and on about fairness and equitable treatment, but he decided we were guilty from the start."
 
After you unlock the cage, Tarrami will ask you what the next step is before heading to the nearby campfire.
:Tarrami: "Great rescue, but now what? Do you have a plan or are we making this up as we go along?"

You can then speak with her once everyone has been released. If she has met you before,   she will recognize you.
:"Oh, a familiar face. This one didn't recognize you at first, but you arrived just in time. Tarrami thought we were done for once Judge Xiven sentenced us to death. But how do we get out of the Hall of Judgment? They're not going to let us simply leave."
Otherwise she will say.
:"Thank you! This one thought we were done for after Judge Xiven sentenced us to death. How do we get out of the Hall of Judgment? They're not going to let us simply walk out of here."
::Malkur Valos is guarding our retreat. The way should be clear.
::"Malkur? Well, why didn't you say so? Tarrami wondered what happened to him. But this one has had enough of this place. Let's get out of here."
:::I'm ready when you are. (Advances the Quest)
::What happened at the trial?
:::"The trial was a farce. They just wanted to make us squirm. Judge Xiven went on and on about fairness and equitable treatment, but he decided we were guilty from the start."

When you leave the hall, you will find that there has been a setback.
:Malkur Valos: "They cast a shield spell on the gate! We're trapped!"
:Tarrami: "We'll deal with gate. Just keep them away from us until we're done."

Tarrami, Dithis and Denthis will then run up to the gate to break the barrier while you and Malkur deal with the Daedra. Once Judge Xiven is dead, the mages will run out.
:Malkur Valos: "You've been judged and found wanting, Xiven!"
:Tarrami: "Enough fun and games. Let's get out of here."

After leaving the Court of Contempt, Tarrami and the other mages will be waiting nearby. She will be blasé about her recent experience.
:"Well, that was more exciting than Tarrami anticipated!"

The Hollow City
After the rescue, Tarrami can be found with her fellow mages outside the Library building in the Hollow City. She will thank you for the rescue.
:"Tarrami can't thank you enough for getting us out of that predicament. We owe you one!"''
Online:Senche-Tiger

thumb|right|Old look
Senche-Tigers are trained Senche that serve as sentries for the Aldmeri Dominion during their occupation of the Hatching Pools in Shadowfen. They will see through the   disguise (Obtained from Ceremonial Chests), while their Bosmer and Altmer companions will not.

Senche-Tigers that don't serve as sentries can be found throughout Reaper's March.
 
----
 
 
 Senche-Tigers can be found in the wilds of Northern Elsweyr. They are primarily located in the northern portion of the region, on the High Savannah near places like Rimmen and Sandswirl Manor. Several tiger families, including unnamed cubs, can be found near Hadamnargo's Farmhouse and Sandswirl Manor.
 

Variants
Ghostly Senche-Tigers, summoned from beyond by Euraxians in Desert Wind Caverns.  
Reanimated Senche-Tiger, undead skeletons found in the Abode of Ignominy and Rimmen Necropolis.  
Senche-Tigress, female tigers located outside Khenarthi's Breath Temple.  

Unique Senche-Tigers
Afeh
The Devil Wrathmaw, a boss found in Root Sunder Ruins
Esh'tabe
Gobani
Marapa
Nindaeril the Monsoon, a world boss in Grahtwood
Raakhet
Silent Claw, a boss found in the Root Sunder Ruins
Tiger, a friendly senche-tiger companion found at Brackenleaf

Skills and Abilities
;Claw: A basic melee attack that does minor physical damage.
;Bite: A basic melee attack that does minor physical damage.
;Rend: A basic melee attack that hits twice for minor physical damage.
;Double Strike: A charged melee attack that does moderate physical damage. This attack can be blocked to set the senche off balance.

Gallery
 

The following creatures are not tigers, but bear the name "Senche-Tiger" in-game:
Online:Dye Stations

Aldmeri Dominion
;Auridon
Vulkhel Guard:  
;Grahtwood
Elden Root:  
;Greenshade
Marbruk:  
;Khenarthi's Roost
Mistral:  
;Malabal Tor
Velyn Harbor:  
;Reaper's March
Rawl'kha:  

Daggerfall Covenant
;Alik'r Desert
Sentinel:  
;Bangkorai
Evermore:  
;Betnikh
Stonetooth Fortress:  
;Glenumbra
Daggerfall:  
;Rivenspire
Shornhelm:  
;Stormhaven
Wayrest:  
;Stros M'Kai
Port Hunding:  

Ebonheart Pact
;Bal Foyen
Dhalmora:  
;Bleakrock Isle
Bleakrock Village:  
;Deshaan
Mournhold:  
;Eastmarch
Windhelm:  
;The Rift
Riften:  
;Shadowfen
Stormhold:  
;Stonefalls
Ebonheart:  

Neutral
;Coldharbour
The Hollow City:  
;Craglorn
Belkarth:  

;Cyrodiil
Aldmeri Dominion Base :  
Daggerfall Covenant Base :   
Ebonheart Pact Base :  
Northern High Rock Gate:  
Southern Morrowind Gate:  
Western Elsweyr Gate:  
;Gold Coast 
Anvil:  
Kvatch:  
;Hew's Bane 
Abah's Landing:  
;Wrothgar 
Orsinium:
Online:Hollow City Marketplace

It is situated around the city's smithy, Cold Iron Forge. The marketplace becomes populated with vendors after the successful completion of the Army of Meridia quest.

Several Fighters, Mages and Coldharbour Survivors can be encountered here once the city is restored. There are no safeboxes here.
 
 
Vendors and Stalls
 
   
   
   
   
   
   
   

Residents
Rikke the Axe
Sergeant Danmon

Gallery
Online:The Adept's Retreat

thumb|right|Interior The outfit station is set up right in front of the building. A cooking fire, one alchemy station, one jewelry station and one enchanting table can be found inside, along with two bookshelves that can hold skill books. All storage containers in the Retreat, including two baskets and several barrels, are owned. A simple safebox is located on the east side of the store, beside the enchanting table.

Jaritra can be encountered on the front porch, drinking. If you talk to her, she will mark the Chill Hollow cave on your map.
 
  
Residents and Vendors
Aretino Buca  
Falwyn Stonewalker
Jaritra
Jubesil Arobar
Lupandinus Asina
Sadas Glycias
Online:Chironasium Chromatics

Chironasium Chromatics is the name of four dye stations:
Chironasium Chromatics (Covenant), a station at the Northern High Rock Gate
Chironasium Chromatics (Dominion), a station at the Western Elsweyr Gate
Chironasium Chromatics (Pact), a station at the Southern Morrowind Gate
Chironasium Chromatics (Stormhaven), a station in Wayrest
Online:Cold Iron Forge

It houses a blacksmith, a carpenter and a clothier along with three blacksmithing, two clothing and two woodworking stations.  The Forge is initially unmanned when you first arrive in Coldharbour, though the crafting stations are still available for use.  The vendors that work here will appear after you have rescued enough people from the wilds.

Rikke the Axe and a Coldharbour Survivor can be encountered here. There are no safeboxes here.
 

Merchants and Residents
Bends-Iron  
Hurabesh  
Ladrelas  
Leonique Gelves
Online:Riverside Markets

A dye station, Experimental Iridescence, can be found in Nubaree's tent. Several Stormhold Guards patrol the market.
 
 
Vendors and Stalls
 
   
   
 
   
  An intermediate safebox is located in front of the woodworking station.  
   
  An intermediate safebox is located to the left of the clothing station.  
   

Residents
Arverus
Hjotild
Llodus
Sharp-Edge
Smith Halva

Notes
Doubts-the-Moon is replaced by Dusk-Scale as the merchant of Doubt Not These Prices after the quest Unwelcome Guests, although he will remain listed on the in-game map.

Gallery
Online:Bends-Iron

Bends-Iron may refer to:
Bends-Iron (Coldharbour), a blacksmith in the Hollow City
Bends-Iron (Stormhold), a blacksmith in Stormhold
Online:Bends-Iron (Coldharbour)

Bends-Iron is an Argonian blacksmith who can be found at the Cold Iron Forge smithy in the Hollow City.
 

Dialogue
You can ask him why he came to Coldharbour his answers will be frustrating.
:"My forge is your forge, friend."
:What brought you to Coldharbour?
:"A portal. How did you get here?"
:No, I mean, why did you come here?
:''"Because that's where the portal sent me. Aren't you listening? Did you get hit in the head? Perhaps you should go over to the Mages Guild and see one of their healers."''
Online:Loyalty Program

The ESO Subscriber Loyalty Program was a reward system for subscribing members. Users were given a reward for the number of months they had had a paid subscription to ESO (excluding the first free month that was included with the initial purchase of the game, and any complimentary time). The time was cumulative, not consecutive; if you stopped your subscription for a few months and started again, you would receive the reward after having been subscribed for the correct number of months. The rewards were distributed through the in-game mail system. The Loyalty Program was discontinued after the release of Tamriel Unlimited, and the rewards cannot be retroactively earned through an ESO Plus subscription.

Rewards
3-Month Reward
thumb|right|A pet High Hrothgar Wraith
The reward for three months of a paid subscription was a High Hrothgar Wraith pet.
 

6-Month Reward
thumb|right|A pet Loyal Dwarven Sphere
The reward for six months of a paid subscription was a Loyal Dwarven Sphere pet.
 

9-Month Reward
thumb|right|Mask of Cheerful Slaughter
The nine-month reward was a Mask of Cheerful Slaughter costume.
 

300-Day Reward
thumb|right|A Striped Senche-Tiger mount
A Striped Senche-Tiger mount was given as a special reward to players who had been "subscribed from launch" until the release of Tamriel Unlimited. Receiving this reward required having paid for at least 300 days of subscription time, as well as possessing an active subscription upon transition.
Lore:Aetherian Archive

The   is a ruined tower in western  , overlooking   to the south.

The tower was built by the Firstmages in ancient times  and predates the nearby towers in Elinhir. According to local legend, the three towers at Elinhir were constructed in homage to the Archive.  It served as the home of the  , a group of   mages completely dedicated to studying Aetherius and achieving magical power. The mages assembled a great library in order to study   and  , before casting impenetrable wards to eternally seal themselves inside.   The mages found a magicka-infused anomaly called the Great Source in the Archive during the First Era. It was the source of their magic, and granted the Firstmages long lifespans. This allowed them to study indefinitely. 

The Archive remained sealed for several thousand years. In  , the constellations fell from the sky above Craglorn and took on tangible forms. The Mage   was then targeted by  , who corrupted her   and split her Celestial into many aspects.  This allowed the Serpent to take control of the aspects one by one, although this process was stopped by  , who guided the   in gathering the remaining aspects before they could be corrupted. After weakening the corrupted  , the aspects joined themselves to her in an attempt to resist the Serpent's corruption,  and the confused Celestial Mage subsequently fled to the Aetherian Archive, shattering the wards to enter the tower. 

Once inside the tower, the Mage's uncontrolled power caused the interior to warp, transforming it into an impossible landscape of floating islands.  Her entry shattered the Great Source.  She sequestered herself away in the tower's gardens, summoning powerful  s to keep intruders from interfering in her work.  Many of the Firstmages entered her service as guardians, although a small minority avoided the upper floors in fear of their lives.   The   were then quickly made aware of the opening of the Archive, and flocked to the tower in an attempt to be the first to scale it.   The Undaunted ascended the tower and fought through the Mage's guardians before defeating the Celestial herself in battle. Freed from the Serpent's influence, the Mage departed the Archive to help the Thief contain the Serpent's growing influence.  

See Also
For game-specific information, see the ESO article.

References
Online:The Serpent

The Serpent may refer to one of two things:

The Serpent (Celestial), an NPC
The Serpent (Mundus Stone), a Mundus Stone
Online:Lightning Storm Atronach

The Lightning Storm Atronach is a storm atronach that serves as the first boss in the Aetherian Archive.
 

Related Quests


Skills and Abilities
;Lightning Strike: The atronach will barrage the group with lightning. You must run over to a golden circle of safety that appears just before this attack begins to avoid taking too much damage. It has five spawn locations: one is on the left side of the arena, one is on the right, one is by the entrance cliff, one is by the bridge behind the boss, and one is by the teleportation pads to the right of the bridge. If you go too long without standing in the safety circle, you'll die.
;Impending Storm: A massive AoE spreads out from beneath the atronach. This ability should be blocked.
;Concussion: An effect that occurs occasionally as a result of being hit by shock damage.
Online:Foundation Stone Atronach

thumb|The body of an atronach at Balamath
The Foundation Stone Atronach is a unique Stone Atronach acting as the second boss in the Aetherian Archive. Unlike regular Stone Atronachs, it is much larger and decorated with ancient Nedic carvings.
 
Related Quests


Skills and Abilities
The boss summons Firstmage Chainspinners and Nullifiers during battle.
;Big Quake: The Atronach slams its "head" into the ground several times, causing a large AoE to appear on the ground. This ability must be healed through.
;Boulder Storm: The atronach goes into "turtle" mode and hides its head. Stones will be thrown at individual players. The group must spread out and block to prevent shrapnel from hitting each other. If you don't block, you'll be knocked down.

Notes
The body of a Foundation Stone Atronach can be found in Balamath.
Generic Stone Atronachs were first introduced in Update 15. Before that, the Foundation Stone Atronach from Update 1 was the only named one.
Online:Varlariel

Varlariel is a wispmother acting as the third boss of the Aetherian Archive.
 

Skills and Abilities
;Combustion:
;Summmon Clones: Varlariel

Related Quests


Dialogue
When being summoned in a flash of light:
:Varlariel: "The Celestial Mage summons me to deny your presence. Begone from this realm!"

During battle:
:Varlariel: "Your flesh will be torn apart!"

:Varlariel: "How many foes ...."
:Varlariel: "... Can you weather?"

:Varlariel: "The more the merrier, I say!"

:Varlariel: "How many of us can you handle?"

Notes
"Varlariel" translates to "Beauty [of the] Stars" in Ayleidoon.
Online:The Mage's Tower

Quick Walkthrough
# Talk to Mighty Mordra.
# Enter the Aetherian Archive.
# Defeat the Mage.
# Speak to Mindil the Untested.

Detailed Walkthrough
After completing The Missing Guardian, Mighty Mordra will appear in the Star-Gazers' Observatory. You can speak to her then, or head straight for the Aetherian Archive and speak to her there to receive this quest.

If you fail to pick up the quest at the start of the trial, you can loot   off of the Mage's corpse.
: 
: 
   

Quest Stages
Online:Belkarth Bazaar

While most of the stalls are situated around a fountain in front of the Crossroads Tavern, the Trader's Delight stall can be found down the steps, towards the Belkarth Wayshrine.
 
Related Quests
 
Merchants and Stalls
 
   
   
   
   
   
   
   
   
   
   
Residents
Borz gro-Othmog
Corentin Clavarie
Grass-Eater
Nuza
Sigrid
Star-Gazer Nudryn
Tips-the-Scales
Online:Fellrunner

Fellrunners are flightless birds found in the desert.  As their name implies, they are very fast and may flee when approached. They are passive and can be killed in one hit, and may drop poultry upon death.
Online:Malanie's House

Tenirtel sweeps the street in front of the home. Two bookshelves can be found on either side of the room as you enter. You can steal from a few baskets and sacks near these shelves. A cooking fire lies on the left-hand side in the center of the home, and Malanie's bed is in the back behind a screen.thumb|right|Interior
 
Related Quests


Residents
Canonreeve Malanie
Lore:Valdur

was one of the   of  . Legend says he was killed in battle while fighting the giant  .  He was buried at  , a barrow in the western  . During the   of  , the   sought to bind Valdur's spirit as part of a sinister plot, but were thwarted by agents of the   (with help from Valdur's spirit).  

See Also
For game-specific information, see the ESO article.

References
Online:Bormolg gro-Grush

Bormolg gro-Grush is an Orc tank found in the arena at Cradlecrush. He and Dumolg gro-Grush will face you in the arena first.
 

Related Quests
Online:Dumolg gro-Grush

Dumolg gro-Grush  is an Orc tank found in the arena at Cradlecrush. He and Bormolg gro-Grush will face you in the arena first.
 

Related Quests
Lore:Eyevea

is a small island in the  , far west of mainland  . Geographically it is part of the   archipelago, although it is owned by the immortal Arch-Mage   of  , who bought it from the Altmer in exchange for some minor artifacts. 
In the early  , Shalidor established the island as a retreat and sanctuary for all mages.  i architecture was used in the construction of the island's facilities, which included docks, workshops, bridges and halls. However, Shalidor traded Eyevea to the Daedric Prince   for the  , a tome of knowledge which he had been obsessed with obtaining. The island was duly spirited away to  , where it would remain for thousands of years. It can be assumed that the island was therefore subjected to the  , possibly several times.  Its time in the realm also seemingly resulted in the introduction of indigenous  s to the island.

Shalidor went on to regret trading away the island, feeling that he had been tricked by the Mad God. In  , the   was expelled from   and became fractured due to the  , despite claiming neutrality in the war. Although he had had nothing to do with the guild in life, Shalidor returned to the affairs of mortals in order to win back Eyevea from Sheogorath so that it could serve its original purpose and act as a sanctuary for the guild. 

Sheogorath agreed to give Shalidor the means of reclaiming the island, if his champion agreed to complete four trials for the Prince's amusement. An adept of the Mages Guild agreed to undertake the  , and was then subjected to various inane tests. At the end of each trial, the guild was given a tome containing clues to returning Eyevea to  .  , the guild's Master of Incunabula, took on the burden of decrypting these books, as Shalidor himself was forbidden to read them. The guild was eventually successful in restoring the island, but as a final test Sheogorath neglected to remove Eyevea's Daedric guardians before returning it. As such, it was swarming with  s and  s, which needed to be cleared out. With that done, the adept was forced to fight   to finally clear the island of Sheogorath's influence. 

The island was subsequently occupied by the Mages Guild, which opened portals in every guildhall in Tamriel to allow access. As well as acting as a center of magical learning, Eyevea also became home to a guild vault, and merchants were allowed to peddle their wares as long as they paid a tithe to the guild. War-related infighting proved to be a problem due to the diverse range of guild members the island attracted, although guildmaster   took measures to prevent it.  The island also contained legendary crafting sites, where items crafted would obtain certain innate magical traits due to the creative echoes of the original master crafters.  
 
Notes

Gallery
 

See Also
For game-specific information, see the ESO article.

References
Online:Gefvid Lodorrsbane

Gefvid Lodorrsbane is a Draugr ravager found inside the Hall of the Dead located in the city of Windhelm.
 
Achievements
There are two Achievements associated with this boss:
Online:Hrerik Lodorrsbane

Hrerik Lodorrsbane is a draugr berserker found inside Windhelm's Hall of the Dead.
 
Achievements
There are two Achievements associated with this boss:
Online:Jalfrid Lodorrsbane

Jalfrid Lodorrsbane is a Draugr thundermaul found inside Windhelm's Hall of the Dead.
 
Achievements
There are two Achievements associated with this boss:
Online:Sorgild Lodorrsbane

Sorgild Lodorrsbane is a draugr ravager found inside Windhelm's Hall of the Dead.
 
Achievements
There are two Achievements associated with this boss:
Online:Merchants

Merchants  
  Merchants are vendors who sell repair kits, potions for attribute restoration, lockpicks and bait.

See also: Traveling Merchants, Outlaws Refuge Merchants

Aldmeri Dominion


Daggerfall Covenant


Ebonheart Pact


Cyrodiil


Coldharbour


Craglorn


Eyevea


Assistants
Assistant Merchants have nothing for sale, and unlike all other vendors they don't offer repair services.
Online:Barbed Hook Tavern

It can be found on the south end of the town, above the docks. The ground floor contains the bar, a cooking fire, and the upper floor contains beds and another cooking fire. An intermediate safebox is located beneath the stairs. A chest can spawn upstairs. An inn room is available for purchase here. The tavern's brewer is located outside.
 

Related Quests
 

Residents

Several Skywatch Celebrants are sleeping in beds upstairs as well.

  This person only appears here during the quest Lifting the Veil.

Gallery
Online:Artisans Alley

The marketplace is situated between the Mages Guildhall and the Walker's Stay tavern. Three crafting stations can be found here, for clothing, blacksmithing and woodworking professions. Several Dune Defenders patrol the area.

When you arrive in Dune for the first time, the city is overrun with daedra and all the shops are closed. The marketplace services become available after the completion of the Fires of Dune quest. 
 
Merchants and Stalls
 
   
   
   
   
   
   

 
 

Gallery
Online:Conjured Axe

Conjured Axes are ghostly, disembodied purple axes summoned by the Celestial Mage in combat. They can cause significant damage to your group and should be lured away from the fight by a tank. Their frequent heavy attacks will knock you off your feet unless blocked.
 

Related Quests
Online:Garrote Vine

Garrote Vines are stranglers found at the Green Leaf Glade in Cyrodiil, along with Glade Keepers and Wasps.
Online:Eyes-the-Path

Eyes-the-Path is an Argonian elite gear vendor found at the Northern Morrowind Gate.
 

Dialogue
He seems pleased to see you when spoken to:
:"Yes, yes. Finally, a discerning customer."