Netruk44/uesp-wiki-content huggingface dataset:
Lore:Folium Discognitum

The   is a Daedric artifact created by  . It is a tome of knowledge, filled with insights compiled from the ramblings of madmen. The pages bear near incomprehensible scrawls that move to avoid your gaze when read. The power obtained from reading these insights is the equivalent of absorbing at least six  s. 

Sheogorath has been known to offer the tome to mortals as part of a deal. Arch-Mage Shalidor, ever hungry for knowledge, traded the island of   for the tome in the  . He went on to regret the deal, and in   he returned to   to win back Eyevea from Sheogorath.  , the  's Master of Incunabula who aided Shalidor in his attempt, was slowly driven mad by Sheogorath. When the time came to reclaim the island, the Mad God gave an adept of the guild the choice to either restore Valaste's sanity, or take the Folium and allow Valaste to remain in the   for eternity. It is unknown which option was taken. 

References
Online:Rock Wing

Rock Wing is a giant bat, and one of two bosses in Newt Cave. Rock Wing has a chance of dropping  . You'll need to defeat it and Graveltooth to get the related achievement.
 
      
Achievements
There is one Achievement associated with this creature:
Online:Rohlbert Montclair

Rohlbert Montclair is a Breton and the nephew of Baron Wylon Montclair, the head of House Montclair. He is the one behind the attack on Ravenwatch Castle.
 

Related Quests


Quest-Related Events
Enter the manor and Adusa-daro will have already made it upstairs to face the younger Montclair:
:Adusa-daro: "You are a worm and you will die like a worm, you worm!"
:Rohlbert Montclair: ''"You've meddled in my father's business long enough. It looks like I'll have to kill you myself."''

As soon as you finish Rohlbert, Adusa will vanish in a flash.
Lore:Deathbringer Clan

Deathbringer Clan (or Clan Deathbringer) is a Daedric clan of   led by  , in service to  . The clan is based in  .

The Deathbringers rose to prominence in Coldharbour after betraying  , resulting in their imprisonment and banishment from the realm.   Based out of  , the Deathbringers rose high in Molag Bal's service. Dremora served many different roles throughout the realm, including the  . They were heavily involved with Bal's attempted  . The clan's reign ended in  , when an exiled Foolkiller named   allied herself with an invasion force from  . In return for slaying Seris, Lyranth gave the army access to   on their quest to end the Planemeld. With Seris vanquished, the Foolkillers returned to Coldharbour and took control of the Pyramid for themselves.  

Gallery
 

Notes
For game-specific information, see the ESO article.

References
Lore:Foolkillers Clan

The Foolkillers Clan is   clan in service to   based in  .

The Foolkillers were once  betrayed by  , who rose to prominence in Coldharbour in their place.  The   of the clan were trapped within a set of armor by the    .  A Foolkiller named   avoided that fate and swore vengeance upon the Deathbringers.  She was later summoned in   and harvested for her essence by the Aldmeri Dominion alchemist Ruuvitar as part of a plot to defeat the Ebonheart Pact, but she managed to break free and return to Coldharbour.  Allying herself with a mortal invasion force there, she first worked with them in the Coldharbour prison the Tower of Lies  before recruiting the invasion force to assist her in banishing Deathbringer leader  , making her the new Valkynaz of the Reaver Citadel. With his death, the Foolkillers returned to Coldharbour and took control of   for themselves.  

Notes
For game-specific information, see the ESO article.

References
Online:Temple of Auri-El

thumb||Interior of the temple Its interior consists of a single large, domed chamber.
 
Related Quests
 

Residents
Acolyte Cararilde

Notes
The temple cannot be entered after the quest A Hostile Situation.
Online:Ushmeek

Ushmeek is an Argonian merchant who can be found in Murkwater.
 

Related Quests


Quest-Related Events
When being rescued the dialogue will be randomly generated:
:Ushmeek: 
:*"What is this?"
:*"Who are you?"
:*''"What's going on?"

:Nuwisha: 
:*"Escape with me now, while no one is looking."
:*"Follow me closely, I'll keep you hidden."
:*"I'm here to help. Do what I do and no one will see us."

:Ushmeek:
:*"Lead the way. I hope retribution comes next."
:*"Shadowscales! I guess   my lucky day."
:*"I couldn't bear to dig much longer! I'm glad you came."

At the rendezvous:
:"I hope those filthy elves didn't raid my shop."

After the quest, he will sell things to you:
:"Ushmeek lives to drink and sell another day!"''
Notes
Ushmeek becomes a merchant after the completion of Scales of Retribution.
Online:Neer

Neer is an Argonian found in the settlement of Murkwater. She is a survivor of the recent Dominion invasion.
 

Related Quests

Quest-Related Events
When being rescued the dialogue will be randomly generated:
:Neer:
:*"What is this?"
:*"Who are you?"
:*''"What's going on?"

:Batar-Meej: 
:*"Escape with me now, while no one is looking."
:*"Follow me closely, I'll keep you hidden."
:*"I'm here to help. Do what I do and no one will see us."

:Neer: 
:*"Lead the way. I hope retribution comes next."
:*"Shadowscales! I guess   my lucky day."
:*"I couldn't bear to dig much longer! I'm glad you came."

At the rendezvous:
:"I haven't seen my husband since the Dominion attacked. I wonder if he's all right."

After the quest, she can be seen relaxing:
:"My husband died in the invasion … but I never liked him anyway. Okalg, now that's a lizard I could wrap my fingers around!"''
Online:Okalg

Okalg is an Argonian found in the settlement of Murkwater. He is a survivor of the recent Dominion invasion.
 

Related Quests


Quest-Related Events
When being rescued the dialogue will be randomly generated:
:Okalg:
:*"What is this?"
:*"Who are you?"
:*''"What's going on?"

:Radithax:
:*"Escape with me now, while no one is looking."
:*"Follow me closely, I'll keep you hidden."
:*"I'm here to help. Do what I do and no one will see us."

:Okalg:
:*"Lead the way. I hope retribution comes next."
:*"Shadowscales! I guess   my lucky day."
:*"I couldn't bear to dig much longer! I'm glad you came."

At the rendezvous:
:"I'm a fisherman, not a warrior! I can't take all this bloodshed."

After the quest, he can be found relaxing:
:"Thank you for saving me. There has been so much death, so much destruction. I don't know if I can stay in Murkwater any longer."''
Online:Haj-Tulm

Haj-Tulm is an Argonian found in the settlement of Murkwater. She is a survivor of the recent Dominion invasion.
 

Related Quests


Quest-Related Events
You will find her injured at the excavation site near the eastern Ayleid ruins, beside the corpses of two Dominion Justiciars and a skeleton:
:''"Who's there? I didn't kill your Dominion friends. I warned them, but they didn't listen."
:I'm working with the Shadowscales. What happened here?
:"I thought no one would come for us. I've searched many years for the keystone, and had a breakthrough before the Dominion arrived. I tried to mislead them, but they found my notes."
:What happened to the keystone?
:"It should be in one of the chests we unearthed. Be careful as you open them. An ancient evil guards the keystone."
:Do you need help?
:"Find the keystone first, and worry about me second. Who knows when Dominion reinforcements will show up?"
If you talk to her again:
:"My scales are falling out."

After retrieveing the Relleis Lor keystone:
:"Can't feel my tail."

After the quest, she will be chronicling the experience:
:"My scales still leak blood, but with time I'll heal. I must document everything that has happened here. The people of Murkwater will never forget what you have done for us."''
Online:Khasar-dro

Khasar-dro is a Khajiit and the leader of the Renrijra Maor forces found at the settlement of Murkwater.
 

Related Quests
Online:Velelya

Velelya is a High Elf who can be found in Murkwater.
 

Related Quests
Online:Captain Henaamo

Captain Henaamo is a High Elf soldier who is trying to complete the Trials of the Burnished Scales in order to commune with the   at Hissmir.
 

Related Quests



Quest-Related Events
During Dreams From the Hist, Henaamo speaks when attacked:
:Captain Henaamo: "Once I dispatch you, Hissmir will be ours!"
Online:Dolsia

Dolsia is a Dark Elf mage and soldier of the Ebonheart Pact, serving as part of a scouting party at the ruins of Zuuk. She serves alongside Kudleez and Lodyna Arethi, and is busy monitoring Aldmeri Dominion personnel at the ruins.
 

Quest-Related Events
King of Dust
Before the quest is started, she'll offer some background on the area:
:"Rumors say that the people of Zuuk were wiped out by a flu years ago."

Into the Temple
During the quest:
:"The Dominion has grown quiet."

After the quest:
:"I thought we would get to go home after the keystone was found."
Online:Kudleez

Kudleez is an Argonian outlaw and soldier of the Ebonheart Pact, serving as part of a scouting party at the ruins of Zuuk. He serves alongside Dolsia and Lodyna Arethi, and is busy monitoring Aldmeri Dominion personnel at the ruins.
 

Quest-Related Events
King of Dust
Before the quest is started, he'll complain when spoken to:
:"All this standing around is bad for my knees."

Into the Temple
During the quest:
:''"Being a scout isn't really my ideal job. I would prefer to be guarding a lively market."

After the quest:
:"I haven't swung my axe once since we got here, and you did all the work. Well at least I'll get paid. Haha."''
Online:Geinarre

Geinarre is a Nord member of the Saltwalker Militia who can be found at their camp. She is loyal to Gudarz.

 
 


Related Quests


Quest Related Events
Before starting the quest, she'll say:
:''"Gudarz is the man you want to talk to. He's got a sweet scheme cooked up for us, once we get rid of the old militia leaders."''

If you speak to her while investigating the camp, she'll tell you:
:''"If you're here to join up with Captain Usnagikh, his day is over. And if you stick around, so is yours."
:If I am?
:"Then we'd have to 'persuade' you to change your mind."

Speaking to her again:
:"Why should I talk to you?"

If you spoken to enough militia members before her, she will say:
:"I don't think I like you. And I don't think my friends will like you, either. Better think about moving on."''

Captain Usnagikh will ask you to find out more information about Gudarz's intentions. Ask Geinarre and she'll say:
:''"I'm half a heartbeat from throwing you out of this camp."
:I just wanted to learn more about Gudarz.
:"Why didn't you say so? I thought you were another sand-eater come to fight for the Alik'r. Gudarz is a great man, but he has a tragic history. It's given him a gruff exterior, but his bully-boys would follow him anywhere."
:Why is that?
:"Because if you're part of his loyal crew, you get treated right—the pick of the loot, and backup when you're in trouble. He learned how to handle troops when he was in the army."
:Which army was that?
:"The Sentinel Army, under old King Ramzi. He was an agent, part of what you call military intelligence. Lived in Tava's Blessing—had a family and little ones. On a mission, he learned that some pirates were planning to raid Tava's."
:What happened?
:"He reported what he'd heard, but the general dismissed it and sent him on another mission. The pirates raided Tava's Blessing and killed Gudarz's family. He swore revenge and went rogue. Who could blame him?"''
Online:Ysgravald

Ysgravald is a Nord who can be found at the Saltwalker Militia Camp.
 

Related Quests


Dialogue
If you speak to him before starting the quest, he'll say:
:''"I hear the old soldiers are about to give up hope and leave. Can't come too soon for me."''

If you're investigating the camp, he'll tell you:
:''"Why doesn't Gudarz just let us run off Captain Usnagikh and his militia rats? I'm tired of having to tiptoe around them and put up with their sneers."
:What do you mean?
:"New here, ain't you? The boss, Gudarz, is in charge of the camp now, but he says to wait before we run out the real militia milk-drinkers. Says we need them for camouflage for a while."
:Really? What's he hiding?
:"Do I look like a deep thinker? He makes the plans, I just follow orders. At least the boss lets us frighten off new milk-drinkers from joining the others. That can be fun. Wait, you are one of us, right?"

Speaking to him again:
:"I'm getting real tired of these militia rats."

Speaking to him after talking to enough people about Gudarz:
:"I'm a Nord—which means I'm moody, and prone to violence. Don't provoke me."''

Captain Usnagikh will ask you to find out more information about Gudarz's intentions. Ask Ysgravald and he'll say:
:"What?"
:I want to know more about Gudarz.
:''"You've come to the right man, mate. I've been with Gudarz longer than anyone—I was part of the group that helped him take his first ship."
:Take a ship? So he was a pirate?
:"That's right, mate. Gudarz had a grudge against this Captain Kroner. So he goes around and gets together a small gang of boys who are sharp with a blade and none too nice about it. We join the crew, he kills this Kroner, and we take over the ship."
:Then what?
:"Oh, we pirated for a while, but now with the war going on, all the navies are at sea and it's too dangerous. So Gudarz comes up with another scheme, and we comes ashore to work it. But that's private, see? Only told you 'cause I like you. Keep mum."''
Online:Manidah

Manidah is a Redguard guild trader selling her wares at her kiosk, Feast of the Sands, located at Morwha's Bounty. Her stall is west of the main camp and contains two kegs and several types of meat. She has generic guild trader dialogue.
Online:Tenara Bethendas

Tenara Bethendas is a Dark Elf artisan who works at the smithy in Mud Tree Village. She is Adon's sister.
 
Dialogue
She tells you about the ongoing situation.
:''"I can keep busy here, but my brother Adon can't work with those Goblins running loose in the mine."''
Online:Guild Traders

Guild TradersGuild Traders
  Guild Traders are vendors that allow the public to purchase from Guilds stores. Most of them can be found running their Guild Kiosks in major settlements, not far from a wayshrine. Some of the traders set up their kiosks near the wayshrines in the Tamriel wilderness. Each outlaws refuge also has a guild trader.

Guilds must bid on individual traders to maintain the service.

Keeps and Resources in Cyrodiil have a guild trader known as a Quartermaster that can be claimed by guild members that have sufficient permissions to do so.

There are at least 197 Guild traders available for hire (not counting Quartermasters).
 

Guild Traders


Guild Trader Dialogue
All guild traders in base game zones, as well as Hew's Bane and the Gold Coast, use shared sets of six dialogue lines based on their race. Interestingly, only seven races are used for these cases (leaving out the human races other than Redguard) and each race has only one gender. This is perhaps to reduce the amount of voice acting required.

Altmer Female
:"Anything I can do for you?"
:"Can I help you?"
:"Come! Do your trading here!"
:"Good to see you!"
:"Greetings."
:"How may I serve?"

Argonian Female
:''"I've got what you need!"
:"Selling! Buying! Trading! Right here!"
:"Speak of your desires."
:"What can I do for you?"
:"You bring me business?"
:"Your money is my business."

Bosmer Female
:"At your service!"
:"Can I help you?"
:"Come! Do your trading here!"
:"Greetings."
:"Something I can do for you?"
:"Take a look at what I've got here."

Dunmer Male
:"Customers are always welcome."
:"Greetings! Let's do some business."
:"Hello there."
:"How can I help you?"
:"May I be of service?"
:"Speak with me a moment."

Khajiit Male
:"Come, and do business!"
:"Hello there."
:"Honest Merchant! Trust this one!"
:"How can I help you?"
:"May this one be of service?"
:"This one has what you need."

Orc Male
:"Greetings."
:"Hello there."
:"I've got just what you need."
:"May I help you?"
:"Now here's a likely one."
:"You have business here?"

Redguard Female
:"Anything I can do for you?"
:"Can I help you?"
:"Care to bargain?"
:"Come! Do your trading here!"
:"How may I serve?"
:"Yes?"''
Online:Drathak Cat-Slayer

Drathak Cat-Slayer is a Nord laborer found on the docks by the warehouse in Mud Tree Village.
 
  
Dialogue
He doesn't get paid enough to deal with what's going on around here.
:''"Goblin troubles? Rabble-rousing Argonians? What do I care? It isn't like I'm getting paid much anyway."''
Online:Lord of Iron and Woe

The Lord of Iron and Woe is a skeleton blademaster found in Sancre Tor. He will be summoned by Mannimarco after you loot the chest in the Crypt of Heroes.
 

Related Quests


Notes
As your companions make quite clear through their dialogue, the Crypt of Heroes is an entirely optional detour.
Online:Arrai's Journal

2 Sun's Dawn—

What a glorious day! I am closer than ever to completing my studies. It's taken years of hard work, but today my instructor said I passed my examinations at the top of my class.

My friends and I will celebrate long into the night!

4 Sun's Dawn—

  and I will set out today to visit her family before our wedding. They don't approve of me. Scholars aren't valued the way hunters are. I hope they change their mind.

We're taking a short-cut across the ruins. Should be back within a month. Two at the most.
Online:Gerent Ittirma

Gerent Ittirma is a Nord officer of the Ebonheart Pact found at the Hatching Pools. She can be found to the right of the ceremonial altar near the entrance of the xanmeer, just above the eggs beneath the great Hist.
 

Related Quests


Quest-Related Events
When you arrive at the Hatching Pools, Gerent Ittirma is dying. She was with Vicecanon Hrondar's regiment before she was gravely injured and somehow ended up at the Hatching Pools.
:''"Can't last much longer ...."
:What happened?
:"Came from Stormhold. Betrayed from within. Warn Vicecanon Hrondar, in Ten-Maur-Wolk. Tell him ... not to trust ...."
:I'll tell him.'''
She then dies, and the quest begins.
Online:Eyes of the Enemy

Quick Walkthrough
# Find Gerent Ittirma at the Hatching Pools.
# Talk to Vicecanon Hrondar at Ten-Maur-Wolk.

Detailed Walkthrough
If you're poking around the Hatching Pools before exploring Ten-Maur-Wolk, you may find Gerent Ittirma, who is dying. She was with Vicecanon Hrondar's regiment before she was gravely injured and somehow ended up at the Hatching Pools. Speak with her and find out what happened.
:''"Can't last much longer ...."
:What happened?
:"Came from Stormhold. Betrayed from within. Warn Vicecanon Hrondar, in Ten-Maur-Wolk. Tell him ... not to trust ...."
:I'll tell him.
She then dies, and the quest begins. You will need to travel south out of the xanmeer at the pools, then turn east once you get on the road. Follow the road northeast towards Ten-Maur-Wolk. Vicecanon Hrondar and his regiment are located near the top of a hill leading to the temple grounds. Speak with the Vicecanon.

:"Our attack was a disaster. The other vicecanons agreed to keep our forces together. Should've known they'd peel off the moment I turned my back. If they weren't keeping Stormhold from tearing itself apart, I'd let them boil in a fish kettle."
:One of your soldiers was betrayed.
:"Betrayed? Then our worst fears are realized. All the more reason to renew our assault on Ten-Maur-Wolk!"''

Notes
This quest is only offered if you have not yet started Trail of the Skin-Stealer. You must also not have Scouring the Mire in your quest journal in order for Gerent Ittirma to appear at the Hatching Pools.
 

Quest Stages
Online:Heraldry

The Heraldry system is unlocked when your guild has ten or more members and allows the guildmaster to design tabards for their guild. Tabards are widely customizable, with numerous background shapes and patterns, and a vast array of crests, all available in various color shades. The total number of unique combinations for heraldry is 6¾ million (6,785,856). Purchasing heraldry or changing the design requires money from the Guild Bank.

Background Styles
There are 63 background patterns split between ten categories:
 
 
 
 
 
 
 
 
 
 

 

Crest Styles
There are 136 crest designs across ten categories:
Alliance
 
Animals
 
Architecture
 
Daedra
 
Deco
 

Deities
 
Misc
 
Race
 

Weapon
 
Daedric Alphabet
 

 

Colors
Different colors are available for primary and secondary background color, and color of the crest. There are 264 shades through seven base colors.
42 Reds
22 Yellows
45 Greens
51 Blues
39 Purples
29 Browns
36 Greys
Online:Maldur

Maldur is a High Elf soldier of the Aldmeri Dominion found at Camp Merciful Reduction. He is the one responsible for the slaughter of the inhabitants of the Forsaken Hamlet. He is accompanied by Aza.
 

Related Quests


Quest-Related Events
After you burn his banner, he will cry out indignantly:
:Maldur: "How dare you? Death for your insolence!"
Online:Aza

Aza is a Khajiit soldier of the Aldmeri Dominion found at Camp Merciful Reduction. She accompanies Maldur in battle.
 

Related Quests


Quest-Related Events
As you begin to fight Maldur, Aza will appear.
:Aza: ''"You can't kill the commander, filth!"''
Online:Naeraizozan

Naeraizozan is a Harvester found inside Broken Tusk. She serves as the delve's boss. She personally tortured Mallius Falto after he interfered in her cult's business, damning his soul to serve Molag Bal.
 
      
Achievements
There is one Achievement associated with this creature:
Online:Rebecca Lirlane

Rebecca Lirlane is a Breton leading a group of outlaws in the Chid-Moska Ruins.
 

Related Quests


Quest-Related Events
During the quest, she'll defend the Argonian relic:
:Lirlane: "Intruders! Protect the nightmare idol!"

Achievements
There is one Achievement associated with this character:
Online:Gathotar

Gathotar is a Nord doing research on magic, found south of the Chid-Moska Ruins. Drulis is his apprentice.
 

Related Quests


Quest-Related Events
Approach him and you'll hear him mutter, "How can I do my research under these conditions!"
:''"Oh, hello there. Didn't see you approach.  Are you looking for work? If so, I seem to need a new assistant for my research."
:What research?
:"I'm investigating the nature of magicka. My current assistant, Drulis, refuses to continue. I am fairly certain I've perfected my amulet, but the coward refuses to play his part."
:And what part is that?
:"Oh, it's perfectly safe, I assure you. I just need someone to put on the amulet and then irritate a wamasu until it emits lightning.  Would you convince Drulis to continue our work? Or failing that, perhaps you can take his place."
:I'll see what I can do.

You can speak with him further.
:"My research is vital to the study of spellcasting. This amulet may enable the safe and efficient harvesting of potent magicka, such as the wamasu's lightning. It's relatively safe, which makes Drulis's refusal so galling."
:Why isn't Drulis convinced?
:"He tends to get hurt. If he'd just follow my instructions, all would go well.  I told him to remove the codpiece last time. And not to touch the copper wire before that. He may be an old family friend, but he's not the swiftest boat in the river."

If you convinced Drulis to charge the amulet, you can return to Gathotar and tell him the news:
:"Have you spoken to Drulis?"
:Drulis agreed to collect wamasu lightning for you.
:"Excellent! He'll be perfectly safe. Well, assuming he avoids its gaping maw and other pointy bits, that is."

After the quest, if Drulis agreed to test the amulet:
:"I hope Drulis acts quickly. I could do with a good night's rest."

If you decided to charge the amulet, you can bring the finished product back to him.
:"Is the amulet charged? Did it work?"
:I charged the amulet, but it didn't protect me from the lightning.
:"Ah, I wondered about that. It seems the device will require more testing before it's perfected.  However, you've helped my research immensely. For that, I express thanks."

After the quest, if you tested the amulet:
:"Thank you for helping my research. The amulet may need a few modifications. Otherwise, a successful test!"''