Netruk44/uesp-wiki-content huggingface dataset:
Oblivion:Elisa Pierrane

Elisa Pierrane is a Breton commoner whose husband Roderic is a big fan of the Arena. She herself can't stand the Arena, which may be why Roderic has been hanging out with Irene Metrick more than her. Her frequent visits to Skingrad give him ample opportunity to stray. They have a home in the Elven Gardens District of the Imperial City.

She sleeps for eight hours from 10pm in the double bed upstairs in the Pierrane house, then goes downstairs. On the weekends, she only stays there for an hour before overcoming her distaste for the Arena and heading to the viewing gallery, spending the entire day there until 7pm. On weekdays, she stays downstairs until 10am and then heads to the Market District where she spends eight hours walking around the shops. At 6pm (7pm on the weekend) she heads home and eats a meal downstairs, then walks around the room for two hours before heading to bed again at 10pm. There are a couple of exceptions to the schedule. On the 4th of each month, at midday, Elisa heads to the Black Horse Courier offices where she was supposed to play a role in the Imperial couriers unfinished quest - she wanted to send a message to Maenlorn in Anvil.

On the 18th of each month, she wakes at midnight and heads off to the Two Sisters Lodge in Skingrad. Once she arrives she will stand around until 6pm the next evening when she heads to the Chapel of Julianos and wanders among the pews and altars until 10pm, then she heads back to the Lodge. Again, she stands around doing nothing, this time until 8am the next morning and then she heads back to the chapel for another four hours. At noon, she embarks on the trip back to the Imperial City and resumes her usual schedule.

She carries her house key and a considerable amount of gold, even if her wardrobe consists of cheap, middle-class items, a quilted doublet with matching shoes and a pair of tan linens.

If you approach her while she is at home, she will politely introduce herself and reveal that Roderic may not own the expensive house all by himself: ''"I'm Elisa Pierrane. Father bought us this lovely house in the City." When asked about the Imperial City, she will proudly say: "Roderic is looking around for a business to invest in. I know he'll find something soon." On the contrary, if you run into her while she is at the Arena, it becomes apparent that Roderic might be investing their money somewhere else: "Aggh! I hate these disgusting Arena matches! I'm here looking for my husband,  ! If he loses any more of our money he's a dead man..."'' The shrine to Sithis located in the couple's basement may indicate that this is more than just an idle threat.

Bugs
Oblivion:Geel

Geel is an Argonian sharpshooter working at the Blackwood Company in Leyawiin.  He doesn't have much to say, but you may have to kill him along with the rest of the Company during the last quest for the Fighters Guild.

He is equipped with a set of leveled light armor, some of the pieces may be enchanted. He is armed with a leveled bow and arrows, and also carries some iron arrows. He carries a spare set of middle-class clothing around with him, along with a spare pair of upper-class shoes and some gold.

He is responsible for locking and unlocking the guild hall doors. At 6am he unlocks the front door and at midnight he locks it again. His entire time is spent walking around the ground floor. Geel neither eats nor sleeps.

When you first greet him, Geel will tell you that "I am Geel. Sergeant-of-Sharpshooters, Blackwood Company." and when asked about Leyawiin, he says "Here I train our skirmishing specialists. You know, perhaps, that Argonians may be gifted spellcasters."

 
Related Quests
Oblivion:Hears-Voices-In-The-Air

Hears-Voices-In-The-Air is an Argonian mage working for the Blackwood Company in Leyawiin. You will encounter him during The Hist in the Blackwood Company basement. Together with Sings-Like-Thunder, he presumably works there all day long gathering Hist Sap, but more importantly, he's guarding the Hist Tree from the likes of you. 

His inventory is completely randomly determined. He has a 75% chance of wearing either a green brocade doublet, black & burgundy outfit, blue velvet outfit or red velvet blouse. For pants, he has a 75% of having a green silk garment or a red velvet garment. For shoes, he has a 75% of wearing green velvet shoes, gold trimmed shoes or blue suede shoes. This means it's possible you'll end up fighting him in his undergarments. He also has a 50% chance of having a piece of enchanted jewelry. He's armed with a leveled blade up to Daedric quality. He has a 50% chance to have an additional magical staff. And finally, he'll always carry a potion/poison.

He will attack on sight, having a set of Mage Spells available to aid him in battle along with his equipment, making him a potential dangerous foe.

 
Related Quests
Oblivion:Ja'Fazir

'''Ja'Fazir''' is a Khajiit who serves as Ri'Zakar's lieutenant in Leyawiin's Blackwood Company. He is a skilled battlemage, and you will have to kill him during the final quest for the Fighters Guild.

Ja'Fazir wears a Blackwood cuirass and shield, breeches and a pair of buckled shoes. He is armed with a leveled longsword or claymore, which may be enchanted. He carries a spare dark green shirt, Jeetum-Ze's key and a small amount of gold. As a battlemage, Ja'Fazir has the standard leveled battlemage spells.

When you first meet Ja'Fazir he will greet you by saying; ''"Commander Ja'Fazir. Your servant. I am second-in-command of the Blackwood Company. The Company provides expert jihatt for selected customers. Very discreet." Asking him about Leyawiin will have him reply; Blackwood' refers in part to Blackwood Forest, but it also carries a reference to the 'thoghatt', of 'charcoal warriors' of Khajiit tradition." Asking him about joining the Blackwood Company will have him direct you towards Jeetum-Ze; "You want to join us? Hmm... another guild rat leaving the ship. Very well. Speak with Jeetum-Ze. He handles recruitment here."'' When you return to the Blackwood Company for 'The Hist' quest, he will approach you and say, "You are no longer one of us! Fighters Guild spy! Traitor! Your life is forfeit!" at which point he will attack. 

He will eat a two hour lunch at 12 and spend the rest of his time wandering around the Blackwood Company hall. He will wait for you whenever you start 'The Hist' quest.

 
Related Quests


Bugs
Oblivion:Oleed-Ei

Oleed-Ei is  an Argonian and the Master-of-Assassins for the Blackwood Company in Leyawiin. He trains Company members (though not you, even during the brief period when you join them) in the arts of stealth. He is not present in the game.

He would have introduced himself with: "Oleed-Ei, Blackwood Company Master-of-Assassins." If asked about Leyawiin, he would have said: "We, of course, have no use for the specialized skills of assassination. It is my task, instead, to train our agents in various aspects of stealth."

He would have been equipped with a leather helmet, cuirass, laced leather pants and a pair of leather boots. He is armed with a steel shortsword and carries a spare sack cloth shirt and sack cloth sandals. He also has a small amount of gold.

 
Related Quests
Oblivion:Rana

Rana is an Argonian lieutenant working for the Blackwood Company in Leyawiin.  She is a skilled Nightblade that you will have to fight during the final quest for the Fighters Guild. 

Rana spends almost all of her time wandering around the Blackwood Company hall. The only time she stops this is when she has a two hour lunch at noon. 

All of Rana's equipment is leveled, which consists of light boots, gauntlets, greaves, cuirass, and helmet. She will either use a staff or blade in combat. Besides that she carries middle class pants, upper class shoes, and a middle class shirt, as well as a small amount of gold. She also knows a leveled set of nightblade spells, as well as one extra major Alteration spell.

Speaking to Rana will occasionally have her greet you by stating her name and title: "Lieutenant Rana, Blackwood Company." Asking her about Leyawiin will have her explain how she serves Blackwood Company; "My duties are primarily... administrative. They keep me busy here in the Leyawiin barracks."

 
Related Quests
Oblivion:Ri'Zakar

'''Ri'Zakar''' is a Khajiit warrior, and the "Pakseech" or head of Blackwood Company in Leyawiin. A formidable warrior who has traveled to all corners of Tamriel, he uses the Hist Sap to transform his mercenaries into lethal berserkers. He and his lieutenants are a great threat to the Fighters Guild.  You will have to kill him during the final quest for the Fighters Guild. He will spend all of his time wandering around the Blackwood Company Hall.

He is equipped with a full set of Blackwood armor and is armed with an enchanted blunt weapon and an enchanted claymore or longsword. He also has some spare clothes, a red velvet blouse with a matching garment. He carries the basement key and a small amount of gold.

Speaking to Ri'Zakar will have him state his name, his position in the Blackwood Company, and provide a bit of information about the Company: ''"I am Ri'zakar, Pakseech of the Blackwood Company. The Company provides expert jihatt for selected customers. Very discreet." Asking him about jihatt will have him explain the meaning of the word; "Beg pardon. It is a word from the Ta'agra, meaning 'warrior for hire'. In Ta'agra, the word is vaguely disreputable. Such a fighter fights for gold rather than for clan or Mane. Of course, the Blackwood Company is mercenary in the Western sense... a reliable, professional contractor for military services." Asking him what a Pakseech is will have him explain the meaning of this word; "Excuse me. In the Imperial tongue, it means, roughly, 'clan chair' -- the seat of the clan patriarch. In the Company, we use the term to mean 'leader' -- but it carries the sense of wise father, concerned for the welfare of the whole family." Asking him about Leyawiin will have him reply; "The Blackwood Company is proud of our beastfolk heritage, and we are solely owned and operated by Khajiit and Argonians. We speak West-fashion for the comfort of our Western clients, but we invest the fierce pride of our ancient races in each of our mercenary contracts."''

 
Related Quests


Notes
Ri'Zakar also appears in the Jaws of Oblivion card expansion for Legends as the card  .
Oblivion:Sings-Like-Thunder

Sings-Like-Thunder is an Argonian mage working for the Blackwood Company in Leyawiin. 

You will encounter him during The Hist in the Blackwood Company basement. Together with Hears-Voices-In-The-Air, he presumably works there all day long gathering Hist Sap, but more importantly, he's guarding the Hist Tree from the likes of you. 

His inventory is completely randomly determined. He has a 75% chance of wearing either a green brocade doublet, black & burgundy outfit, blue velvet outfit or red velvet blouse. For pants, he has a 75% of having a green silk garment or a red velvet garment. For shoes, he has a 75% of wearing green velvet shoes, gold trimmed shoes or blue suede shoes. This means it's possible you'll end up fighting him in his undergarments. He also has a 50% chance of having a piece of enchanted jewelry. He's armed with a leveled blade up to Daedric quality. He has a 50% chance to have an additional magical staff. And finally, he'll always carry a potion/poison.

He will attack on sight, having a set of Mage Spells available to aid him in battle along with his equipment, making him a potential dangerous foe.

 
Related Quests
Oblivion:On-Staya Sundew

On-Staya Sundew is an Argonian thief and the chief steward at Castle Leyawiin. Her title is more ceremonial than anything else, however, as Count Marius Caro seems to have little use for her services, and his wife harbors an intense dislike for all Argonians in general. Not feeling too comfortable about what she sees and hears in the castle, On-Staya Sundew knows her advisory services are more or less unwanted. Regardless, she keeps doing her job tirelessly, mainly to keep an eye on what she fears is an uprising racial takeover of Leyawiin, planned by the Countess and Hlidara Mothril. 

She sleeps in the western room of the Steward's Quarters every night between midnight and 6am. After walking up, she spends the first two hours of the day wandering around her own quarters. When the Count heads for the County Hall at 8am, On-Staya rushes to meet him and will escort him there. Unfortunately, and unlike most advisers, she will not stand by his side once he gets there, but will find a spot on the balcony above. At noon, she will return to her quarters and stay there until 4pm, when she takes a stroll around downtown Leyawiin, preferably near the Chapel and the house for sale. At 8pm, she enters the dining room in the County Hall and eats an awkward dinner with the count and Hlidara. She leaves the table at 11pm and spends an hour relaxing in her quarters before going to bed at midnight. 

On Sundas, she will break off her schedule at 8am and escort the Count on his weekly trip to the Great Chapel of Zenithar for two hours of praying. At 10am, she returns to her quarters and just wanders around, only interrupted when she makes random checks on the Count in the County Hall. At 4pm she leaves the castle and returns to her usual schedule. An exception to her daily routine occurs once the Sanguine quest is initiated. Because of the crowded dinner table, On-Staya will skip her 8pm dinner and instead wander around her quarters until bedtime.    

She wears a set of common middle class clothing, a burgundy linen shirt with matching linens and a pair of doeskin shoes. She carries a useful raft of castle keys and a leveled amount of gold. 

When you meet her for the first time, she will introduce herself and hint at her situation in the castle: ''"On-Staya Sundew, Castle Leyawiin's steward. And chief advisor to Count Marius Caro. In theory..." When asked about Leyawiin, she will fill you in on both the racial conflicts in Leyawiin and her theories regarding the Countess: "Leyawiin has always been a melting pot of races and cultures. Of course, racial and cultural conflicts produce inefficiencies and confusion... I fear Lady Leyawiin and Hlidara Mothril plan to push the minorities aside and establish a bland, Imperial-dominated culture here in Leyawiin."''
Oblivion:Tsavi

Tsavi is a Khajiit healer and mage serving at Castle Leyawiin, as she says when first introducing herself: ''"Tsavi, Count's Mage and Castle Healer, your servant."'' When she is asked about Leyawiin, she will express her dislike about Alessia's ideas about the Khajiit, Argonians, and Dunmer: ''"I have been happy enough in the Count's service. But I am not so happy about his lovely wife, and her Nibenean advisor. Lady Alessia is uncomfortable with Khajiit ways. And Argonian ways. And Dunmer ways. She is only comfortable with pure white-bread Nibeneans."''

She has a pretty simple routine every day. She wakes up at 6am and wanders around the Healer's and Steward's Private Quarters until 10am, at which time she will head to the Leyawiin Mages Guild where she stays until 2pm. She will then head back to the Castle Quarters, wandering there again until 4pm. Next she heads to the Great Chapel of Zenithar and will stand in front of the door leading to the Great Hall. At 7pm she will leave the Chapel and will head back to the Castle, and will then be found eating in the Dining Room from 8pm and until 11pm, when she heads to the Quarters to sleep for seven hours.

There are two exceptions to this schedule. On Wednesdays, from 12 noon until 8pm she will instead be found wandering around her private quarters. During the Daedric quest Sanguine, she will skip her evening meal and pace around her quarters instead. She will return to her usual schedule once you cast Stark Reality.

Her attire consists of a green robe and a matching green robe hood along with a pair of quilted shoes. She also carries two keys that open various doors in the Private Quarters of the castle. Her only other possession is a leveled amount of gold. She doesn't carry any weapons, relying instead on a set of five leveled spells from all of the magical schools but Mysticism. These include four powerful spells (one Alteration, one Destruction, one Illusion, and one Restoration) and a weak Summon or Bound Weapon spell.

 
Notes
The Blade skill book 2920, Morning Star can be found in her room.
Killing Tsavi during Ahdarji's Heirloom will result in having to pay a blood price.

Bugs
Oblivion:Ra'Jahirr

'''Ra'Jahirr''' is a Khajiit enforcer living in Leyawiin. 

He wakes up at 6am and heads directly to Five Claws Lodge for a two-hour breakfast. He leaves at 8am and wanders around the southern part of town, while chatting with the other citizens. Between noon and 2pm, he can be found browsing in the Best Goods and Guarantees. After that, he pays a visit to the graveyard behind The Great Chapel of Zenithar where he spends two hours paying his respects to the dead. At 4pm, he once again takes a stroll around town, this time near the House for Sale, until 8pm when he returns to the Five Claws Lodge for drinks and socializing. At midnight he returns home and goes directly to bed. On rainy days, he will cancel all outdoor activities and stay at home. The exception to this daily routine occurs once the Drunk and Disorderly quest is initiated. To avoid the drunken, restless Fighters Guild members terrorizing the Five Claws Lodge, Ra'Jahirr will skip both his 6am breakfast and his evening visit to the Lodge and stay inside his house.

Ra'Jahirr wears a lower-class outfit consisting of a belted vest, breeches, and a pair of pigskin shoes. He carries the key to his house, as well as a few pieces of gold.
Oblivion:Otumeel

Otumeel, an Argonian rogue, is a prankster living in Leyawiin. 

He lives a rather relaxed existence in Leyawiin and spends most of his time walking around town. He wakes up every day at 6am and spends the first two hours wandering lazily around in his house. He leaves at 8am and strolls around downtown Leyawiin, preferably at the town's popular gathering point, the plaza at the bottom of the stairs leading to the Blackwood Company. At midday, he enters the Five Claws Lodge for a two-hour lunch. He then spends the afternoon wandering around town until he finally reenters the Lodge at 6pm for an evening of socializing until his bedtime at midnight. He breaks off this routine at 8am on Sundas, when he will enter the Chapel of Zenithar for a two-hour prayer. On rainy days, he will cancel all outdoor activities and stay inside his house. During the Fighters Guild quest Drunk and Disorderly he will, like all the other regulars, stay away from the Five Claws Lodge and simply stay at home. 

Otumeel wears a lower-class outfit consisting of a burlap vest, sack cloth pants, and a pair of sack cloth sandals. He also carries the key to his house and a few pieces of gold. In combat he relies on a leveled set of rogue spells. 

When you meet him for the first time, he will immediately start out his small pranks: ''"I'm Otumeel. But I didn't do anything. Really. It wasn't me. Hahaha! No! Really! It wasn't me! Never!" He will then proceed to tell you about his weird pranks involving barrels: "Okay, okay! I'll tell you! It is so great! I sneak into people's houses, take things off their tables and shelves, and put them into barrels! Hahaha! Isn't that rich? They think the things are stolen, but no! They are right there! They just don't know!"'' He never actually does this in the game, however.
Oblivion:Shamada

Shamada, a Khajiit commoner, is one of the three sisters working at the Three Sisters' Inn in Leyawiin. She claims to be the hostess there, but Shuravi is the one to talk to if you want a room or a meal. The youngest of them, Shomara, does the cooking.

She wears a set of middle class clothing made up of a quilted doublet, tan linens, and a pair of doeskin shoes. She also carries a small amount of gold around with her.

While her sister Shuravi refers to her duties as "sweet and decorative", Shamada will have a different perspective. When approached for the first time she will say: ''"I'm Shamada, hostess of the Three Sister Inn. Speak to Shuravi if you need beds or meals." If you ask her about Leyawiin she will reflect on the many political issues in the county: "It's a pretty town, and everyone is really friendly, except maybe some Khajiit and Argonians who are upset about the Trans-Niben. I think it's a shame how they took that land from Elsweyr, and Argonians are afraid it could happen to them, too."''
Oblivion:Shomara

Shomara, a Khajiit farmer, is the youngest of the three sisters maintaining the Three Sisters' Inn in Leyawiin. She is the cook there, and Shamada is the hostess, but you need to speak to the eldest, Shuravi, if you want a room or a meal.

According to Shuravi, Shomara is the least intelligent of the sisters, and she even refers to her as "dumb as a post". This might be the reason why Shomara spends as little time at the inn as she possibly can. After waking up at 6am she spends only two hours at the inn before she leaves for breakfast at the Five Claws Lodge. At 10am she will stroll around downtown Leyawiin until she returns to the inn for a two-hour lunch at 2pm. She leaves immediately after her meal and spends the afternoon strolling around outside until she returns to the inn for dinner at 8pm. She spends the last two hours of the evening loitering around near her bedroom until she finally goes to sleep at midnight. If it is raining she will cancel all her outdoor activities and stay inside the inn.  

Shomara wears a lower-class outfit consisting of a coarse linen shirt, coarse linens, and a pair of oiled linen shoes. She also carries a few pieces of gold.

While she might not be dumb as a post, her greeting shows that she might not be the brightest of the sisters: ''"Sorry, sorry, sorry. Got to get cooking. I'm the cooking sister. I'm Shomara. The cooking sister." When asked about Leyawiin her wits becomes even more apparent: "I cook here. And live here. With Shuravi and Shamada. We're sisters. Three. Shuravi - one. Shamada - two. And me - three."''
Oblivion:Betto Plotius

Betto Plotius is an Imperial commoner living in Leyawiin with his wife Julitta. They both share an almost racist pride in being Imperials and would be perfectly happy to see all the Argonians and Khajiits run out of town.

Every morning at 6am, they'll get out of bed and spend the next four hours in the house before leaving for a two hour breakfast at the Five Claws Lodge. At midday, they both take a stroll near the house for sale before going their separate ways at 2pm. Betto keeps wandering the area until 6pm, where he returns to the house for dinner. Once done, he takes an evening walk to the towns popular gathering spot at the bottom of the stairway leading to the Blackwood Company hall. After two hours, he heads home to his wife and bed, this time picking a different route, getting his feet wet in the city pond on the way. If it's raining outside, he will skip all of his outdoor activities and head back to the house. The exception to this schedule occurs once the Drunk and Disorderly quest is initiated. To avoid the drunken, restless Fighters Guild members terrorizing the Five Claws Lodge, Betto and Julitta will skip their 10am breakfast and stay in the house.

His choice of clothing is a standard lower class affair: oiled linen shoes, sack cloth pants, and a shirt with suspenders. He carries his house key and a small amount of gold.

When you approach him, he will introduce himself and grieve for a moment: ''"Betto Plotius. I'm a faithful servant of Leyawiin and the Emperor... Gods rest his soul." When you ask him about Leyawiin, he will share a few of his controversial opinions: "I've lived in Leyawiin all my life, and I must say, the Count has found himself a pretty little bride...and a smart one, too. We need some law-and-order... bring in the Legions. 'Leyawiin for the Imperials,' I say. No sense coddling those Renrijra Krin bandits.''"