Netruk44/uesp-wiki-content huggingface dataset:
Morrowind:Game Rat

Game Rats are Yngling Half-Troll's prized possessions. You find them in the basement of Yngling Half-Troll's Manor. Some of them are diseased.
 
Related Quests
House Hlaalu
Morrowind:Blighted Game Rat

Blighted Game Rats can be found mingling with Yngling Half-Troll's prized Game Rats in the basement of Yngling Manor, St. Olms plaza in Vivec. If you are a member of House Hlaalu, you will be asked to deal with the problem.

 
Related Quests
House Hlaalu
Morrowind:Old Blue Fin (creature)

Old Blue Fin is a unique slaughterfish who can be found in the waters near Ald Velothi. The people of Ald Velothi want you to bring an end to its reign of terror.
 
Related Quests
House Redoran
Morrowind:Sorkvild the Raven (person)

Sorkvild the Raven is a Nord battlemage who resides in his tower just east of Dagon Fel. His notoriety as a necromancer has made him a target of the Imperial Legion. If you kill him, the townsfolk will thank you and remark that people seem "at ease" since his death.

He wears an expensive robe, an amulet of mighty blows, a belt of nimbleness, and a pair of bonemold boots. He wields a leveled axe, and carries the Masque of Clavicus Vile.

Aside from his natural resistance to shock, immunity to frost, ability to shield himself, and a natural frost damage spell, he knows the following spells:  Almsivi Intervention, Commanding Touch, Crushing Burden Touch, Divine Intervention, Lightning Bolt, Lightning Storm, Poisonbloom, Shockbloom, Soul Trap, Strength Leech, Strong Levitate, Summon Least Bonewalker, Summon Scamp, Summon Skeletal Minion, Telekinesis, Tinur's Hoptoad, and Weary.

 
Related Quests
Imperial Legion


Dialogue
If you manage to calm him, Sorkvild has some unique dialogue.
Dagon Fel: ''"The locals haven't shown an appreciation of my unique talents."
necromancy: "No matter what the locals say, the practice is not outlawed by the Empire, you should know that. They have nothing to fear of me."
Sorkvild the Raven: "Speaking."''

Notes
Despite his reputation, he is not in the necromancer class.
Ironically, Sorkvild has dialogue claiming locals have "nothing to fear" from him, yet he will attack visitors to his tower on sight.
Morrowind:Gindrala Hleran

Gindrala Hleran is a Dark Elf commoner who lives in Ald'ruhn. Once you have defeated Dagoth Gares, she will ask you to get rid of a strange man in her house. Gindrala wears a set of common clothing, consisting of a common skirt, shoes, a shirt, a ring and an amulet. She also carries her house key. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows no spells.
 

Dialogue
Greetings:
''"Pardon me. But there's a very strange man in my house, and he won't leave. Will you go get him out of there, please?"
"You are the one who took care of that strange man in my house? Thank you. I'll tell everyone how kind and brave you've been."

strange man:
[&#8288;Standard Key has been added to your inventory.] "He's talking to himself. He won't listen to me. He looks very strange. He stares at me funny. And he seems to have lost his shirt. Please. Get him out of there? He's scaring me."
"Please. Get him out of my house. He's scaring me."
"Goodness. Is he... dead? How unpleasant. Was it very dangerous? I'm sorry. I really have nothing to give you but my thanks. But I'll tell everyone how kind and brave you were to help me."
"Thank you again for your help."''

Related Quests
Miscellaneous


Notes
Gindrala Hleran is a part of the Hleran family, which has their own ancestral tomb.
Morrowind:Verick Gemain

Verick Gemain is a Breton trader who owns a shop in Caldera, next to Shenk's Shovel, where he sells an impressive array of general goods.  Rumor has it he may know a thing or two about a certain sculptor in town...

He wears some expensive pants, an extravagant belt, along with matching shoes and a shirt. He carries two Warhammers of Wounds. Aside from his natural bonus and resistance to magicka, and his ability to shield himself for short periods, he knows the following spells: Reflect, Sotha's Mirror, Weak Spelldrinker, Vivec's Feast, and Spell Absorption.
 
Related Quests
Daedric Quests


Wares
 

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Morrowind:Ralen Tilvur

Ralen Tilvur is a Dark Elf smith and Hireling of House Hlaalu who owns a shop in the southeastern corner of the Foreign Quarter plaza in Vivec. His shop is in direct competition with Alusaron, who would like to obtain a contract that Ralen has recently received. He has also been the target of some thieves, much to the consternation of House Hlaalu. If you have installed the Adamantium Armor plugin, he will have some of the armor for sale.
 
Related Quests
House Hlaalu


Miscellaneous


 
Wares
 

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Notes
Ralen Tilvur also appears in the Houses of Morrowind card expansion for Legends as the card  .
Morrowind:Fadase Selvayn

Fadase Selvayn is a Dark Elf trader who owns a shop in Tel Branora.

She has an infinite supply of common, lesser, and petty soul gems. Fadase is the only merchant in the game with a restocking supply of soul gems, apart from Elbert Nermarc, who is added by the Tribunal expansion. 

Fadase wears a common shirt, shoes, belt, skirt, ring and amulet. She also carries a steel club to defend herself with, and has three greater soul gems on her. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows the following spells: Sotha's Mirror, Vivec's Feast, Spell Absorption, Dispel and Detect Creature.
 

Wares
 

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Notes
Fadase may be related to Falas Selvayn.
Morrowind:Ralds Oril

Ralds Oril is a Dark Elf trader who owns a shop in Suran, near to Oran Manor. He is not involved in any quests, and does not have any unique dialogue.

 
Wares
 

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Morrowind:Maren Uvaren

Maren Uvaren is a Dark Elf enchantress who owns a shop in Tel Aruhn. She is not involved in any quests. When asked about "latest rumors", she will say "I heard Master Aryon enchanted a pair of gloves in his youth with powerful conjuration spells." This is indeed true, and Aryon will give them to you as you advance through the Telvanni questline.

 
Wares
 

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Morrowind:Carecalmo

Carecalmo is a High Elf mage and a worshipper of Mehrunes Dagon who is helping the Dark Brotherhood from his base in Ashalmimilkala. He is accompanied by his bodyguard Meryaran. Depending on his Disposition, you can talk to him, though ultimately it will come to a fight.

He wears an expensive robe, amulet, ring, and shoes, and the Belt of Sanguine Martial Craft, and he carries a leveled amulet and leveled potion. Aside from his natural weaknesses to fire, frost, shock and magicka, his natural bonus to magicka, and resistance to disease, he knows the following spells: Crushing Burden, Wizard Rend, Reflect, Shockbite, Potent Poison, Frost Bolt, Five Fingers of Pain, and Flamebolt.
 
Related Quests
Morag Tong



Imperial Cult


Dialogue
ultimatum:
:"YOU offer ME an ultimatum? No servant of Mephala can command me!"  

Notes
According to Lalatia Varian: ''"Carecalmo is a very old High Elf wizard. As a young mage he served Uriel V, though he did not follow him to Akavir. He was accounted among the wise and powerful until he was implicated in Jagar Tharn's plot to place an impostor on the Imperial throne. Since then he and his bodyguard, a masterful knight named Meryaran, have been fugitives. Carecalmo is a servant of Mehrunes Dagon, a grim agent of death and destruction, and the Imperial cult has long sought to destroy him."''
Morrowind:Nomeg Gwai

Nomeg Gwai is a frost atronach in Dubdilla, lower uncharted caverns, straight south of Vos. He is the lover of Molag Bal's daughter, Molag Grunda.

Molag Bal doesn't think too much of him and wants them both killed.
 
Related Quests
Morrowind:Menta Na

Menta Na is a unique Daedroth deep inside of Kora-Dur, east of Kogoruhn. 
Molag Bal offers you an artifact in return for Menta Na's death.
 
Related Quests


Notes
Menta Na makes another appearance in ESO.
Menta Na is the only creature that potentially drops Daedra Skin.
 As of patch level 1.6.4, Daedra Skin can be dropped by clannfears, daedroths, hungers, ogrims, and ogrim titans.
Morrowind:Hrelvesuu

Hrelvesuu is a daedroth who resides in the Dwemer ruin of Nchurdamz. If you are a member of the Fighters Guild, Hrundi will ask you to help Larienna Macrina hunt this great beast.
 
Related Quests


Notes
Hrelvesuu makes another appearance in ESO, where she is commanded to fight for Molag Bal.
Morrowind:Anhaedra

Anhaedra is a Dremora who can be found in the Maar Gan shrine. Bound to this plane by Lord Vivec, his eternal plight is to endure taunts from pilgrims and try to hit them while they have a powerful Sanctuary blessing on them as protection. 

In order to complete the Pilgrimage to Maar Gan quest for the Temple, you must taunt him (via dialogue) into attacking you.

If you talk to Alds Baro at the Maar Gan Outpost about latest rumors, he will tell you that Anhaedra has been unusually short-tempered lately.
 
Related Quests
Tribunal Temple


Dialogue
Greeting:
:*"I am Anhaedra. If you are a pilgrim, read the inscription on the stupid rock.
:*''"You again? Didn't you learn your lesson the first time?"
taunt the Daedra:
:*"Your threats are weak like your flesh, mortal."
:*"Continue with your insults, mortal. I long to feast on your marrow."
:*"Ha! Fine words from one born from the wrong end of a guar."
:*"After I kill you, I will rape your corpse. Don't worry. I'll be gentle."  

Notes
Anhaedra appears in the Houses of Morrowind card expansion for Legends as the card  .
Morrowind:Krazzt

Krazzt is a dremora who can be found in the center of the Puzzle Canal in Vivec. In order to complete the pilgrimage to the Shrine of Courtesy, you must offer him a silver longsword. He seems to feel it is below him to accept longswords constantly and proclaims his disappointment in florid prose.
 

Related Quests
Tribunal Temple


Dialogue
Greetings:
"Are you here on the pilgrimage? Read the shrine."
"Are you here on the pilgrimage? Do you have a silver longsword for me?"
"Are you here on the pilgrimage? I take it that silver longsword is for me."
"Have you not given me a silver longsword? Just read the shrine and leave. I tire of your mortal presence."
silver longsword:
''"I can only accept plain silver longswords. I didn't make the rules."
"As you see. I am unarmed. But you are brave and gallant.   Will you give me your longsword so that I may stand a chance against your might?"
Yes, take it. [Your journal has been updated. Silver Longsword has been removed from your inventory.] "Yes, I accept this sword. Thank you, %PCName. You have the grace of courtesy. You should read the inscription on the shrine to complete your pilgrimage."
No, nevermind. "Perhaps you should read the shrine again."
"I remember you, %PCName. You have already given me a silver longsword."''
Morrowind:Lord Dregas Volar

Lord Dregas Volar, a unique dremora, is the resident of the Daedric shrine of Magas Volar and the holder of the last known Daedric Crescent. To get the crescent, you must defeat Volar.

To get to this special location, you'll need the Daedric Sanctuary Amulet, which can be found in a Small Ornate Lockbox near  Divayth Fyr in Tel Fyr.

Although Volar is carrying a Daedric Crescent and a Tel Fyr Amulet, it is not normally possible to loot his corpse to retrieve these items. The Crescent that you are given when you defeat him is actually a second copy of the weapon; the original is still on his corpse, making it possible to obtain two Daedric Crescents.  The notes on Magas Volar detail some possible methods.
 
Notes
Volar is a particularly difficult enemy, not a result of his health, but his weapon. The Daedric Crescent will paralyze you every time it hits until its charge is depleted, so it is advisable to take Cure Paralyzation potions with you, cast a Resist Paralysis spell, use an enchanted item with this effect, or use summon spells/scrolls to aid you.
Dregas Volar also appears in ESO.
For more information on recurring characters, please see the associated page.
Morrowind:Staada

Staada is a unique golden saint found on an island in the western Sheogorad region. She drops Sheogorath's Signet Ring, which is required for Azura's Quest, but that is all that distinguishes her from other golden saints.
 
Related Quests


Notes
Staada reappears on more friendly terms in the Shivering Isles expansion for Oblivion during The Helpless Army. She also reprises her antagonistic role as a boss enemy in The Elder Scrolls Online, where she is located in the Alik'r Desert. She also reappears in Skyrim during Staada's Quest.

Bugs
Morrowind:Lustidrike

Lustidrike is a unique scamp located in the Antechamber of Ald Daedroth.

He offers free sujamma to all comers to celebrate the Mad God Sheogorath. However, he does not hand out actual sujamma. Instead he is supposed to give you the far less potent "Lustidrike Cocktail", which is supposed to be achieved through a spell rather than a potion, although the effect is bugged.

Lustidrike is one of two scamps in the game that you can talk to, the other being Creeper.

 
Dialogue
Greetings:
:''"Wanna drink, buddy? Got anything you want, so long as it's sujamma."

If you return, Lustidrike will see if he thinks you can handle it. If your intelligence is still above 30, he will offer you more:
:"Back already? Well, go ahead, drink up. It's free."''

If your intelligence is below 30, he'll look out for your safety:
:''"Back again? I dunno, pal. You look like you've had plenty. Or maybe you ALWAYS look that way."
-----
:sujamma: "Free drinks, f'lah. It's on the house. Only you gotta drink it here. Don't want you drinking and flying out there."
::Drink a mug of sujamma.:
:::(If Intelligence is ≥ 30)    
:::(If Intelligence is < 30) "Sorry, pal. You've had enough. Go get some exercise or something."  
::Decline.: "Fine. You're the guest. Whatever you want."  ''

 

Related Quests
Tribunal Temple


Notes
The name Lustidrike could be intended as a pun. In Norwegian, "Lyst i drikke" can be translated as "Really enjoys drinks".

Bugs
Morrowind:Molag Grunda

Molag Grunda is a winged twilight in Dubdilla's lower uncharted caverns, directly south of Vos. Her lover, Nomeg Gwai, is a lowly frost atronach.

Molag Grunda's father, Molag Bal, doesn't think too much of her and wants them both killed so he can punish his daughter for eternity.

 
Related Quests


Notes
She has a few more HP, a higher soul value, and hits harder than a regular winged twilight.
Molag Grunda also appears in ESO. The Loading Screen text for The Chasm claims that she ''"is acknowledged in Coldharbour as Molag Bal's daughter—though it's not clear what that relationship means to a Daedric Prince"''.
Morrowind:Shock Centurion

An upgraded sphere centurion given to House Telvanni player characters by Baladas Demnevanni, as a reward for finding him the Ring of Dahrk Mezalf. It will follow you around permanently, or until it is destroyed.  (Telvanni players should thus resist the urge to attack it on sight when first visiting Demnevanni.)

The Shock Centurion pre-dates the Tribunal expansion and does not have the inventory-sharing feature of the companion provided by it, Calvus Horatius. 
 
Related Quests
House Telvanni
Morrowind:Followers

This page lists all NPCs and creatures that are set to follow the player at some point during the game. All followers will accompany you to Solstheim if you need their help there, and they will use commercial forms of transport (silt striders, boats, gondolas, and guild guides) if they are close to you when you activate it. They will not follow you if you cast Recall, Divine, or Almisivi Intervention or use a propylon chamber.
Morrowind:Steam Guardian

The Steam Guardian is a unique upgraded version of a Steam Centurion with almost double the health. 

It guards the treasure in the vaults of Mudan Grotto.
Morrowind:Spider Centurion

These two Spider Centurions can be found guarding The Rat In The Pot in Ald'ruhn after the Retrieve the Scrap Metal quest for Aengoth the Jeweler of the Thieves Guild. They are notable as the only Dwemer Centurions which possess souls which can be Soultrapped.
 

Related Quests
Thieves Guild
Morrowind:Ancestor Guardian

This Ancestor Guardian occupies an otherwise abandoned tenement on the Waistworks level of Vivec's St. Delyn Canton.  It appears based on the ID that it was intended to be involved in some quest for the Fighters Guild, but whatever this was, it has since been removed, leaving just a somewhat-more-powerful-than-usual Ancestor Ghost with a different name haunting this small residence.

Although the melee attacks of the guardian are more powerful than other ancestor ghosts, it does not possess the usual attack spell.
Morrowind:Gateway Haunt

The Gateway Haunt has been haunting the Gateway Inn in Sadrith Mora for some time. It can be killed, but it always respawns soon afterward. You may be asked to investigate this mystery during the Gateway Ghost quest.
 
Related Quests
Morrowind:Kanit Ashurnisammis

The ghost of Kanit Ashurnisammis has been haunting the Favel Ancestral Tomb in the northern Grazelands, and Minabibi Assardarainat of the Ahemmusa Tribe has been sent by their Wise Woman, Sinnammu Mirpal, to dispatch it.  She may need some help, however.
 
Related Quests
Mages Guild
Morrowind:Mansilamat Vabdas

thumb|left|Mansilamat Vabdas (in spirit)
Mansilamat Vabdas is a dead Dark Elf miner who met his end in the caverns connected to the Gnisis Eggmine by Lugrub gro-Ogdum. You can help avenge his death during the Widow Vabdas' Deed quest for the Imperial Legion. His corpse in the water is wearing Common Pants along with some matching shoes and a matching shirt.
 
Related Quests
Imperial Legion


Dialogue
Greeting:
"Do not fear me, %PCRace. Listen, and I will tell you how I was murdered by Lugrub gro-Ogdum.
"You have heard my story. Do what you will."
broken axe: 
"Take the axe from the water behind me as proof of Lugrub's crimes."
"Show the axe to Darius."
land deed: "Do not let them take my lands. Avenge my death and let my wife live in peace."
Lugrub gro-Ogdum: "I came to the mines to get fresh kwama eggs for my family. Lugrub gro-Ogdum was sleeping, and I snuck past him. When I found enough eggs, I went back the way I came, only this time Lugrub was awake. Lugrub murdered me so that no one would know he failed his duty. He dropped the broken axe he used next to my body in the water behind me."
"Lugrub is dead and my death is avenged. Speak with Darius and do not let him take my wife's land. Then I can rest."''

Notes
Mansilamat Vabdas' ghost is spawned before the quest, but you cannot talk to it before starting the quest and it will disappear after the quest is completed. If you so wish, it can be killed without penalties.
OpenMW instead sets the ghost to only appear once you have spoken with the Widow Vabdas about the "land deed" topic. Selecting the "husband was murdered" topic will prompt the ghost to open dialogue automatically when you approach it.
Oblivion:Battlehorn Castle

Battlehorn Castle may refer to two things:
Battlehorn Castle (place), a castle added by the Fighter's Stronghold official plug-in
Battlehorn Castle (quest), a quest added by the same plug-in
Oblivion:House for Sale

House for Sale may refer to several things:
Bravil House For Sale, a house for sale in Bravil
Bruma House for Sale, a house for sale in Bruma
Cheydinhal House for Sale, a house for sale in Cheydinhal
Leyawiin House for Sale, a house for sale in Leyawiin
Shack for Sale, a shack for sale in the Imperial City's Waterfront District
Morrowind:Ashinabi

There are two entrances to the cave, one of which is underwater. The loot consists, appropriately enough, of the book ''Smuggler's Island, a Spear skill book found on a table in the Smuggler Den'', as well as typical leveled smugglers loot. There are also three Ash Statues sitting around the cave.

Two of the smugglers, Esdrufus Harsinia and Thaden Ralas, offer training services if properly calmed or if they're spoken to while unseen. Harsinia offers medium training in  ,  , and  . Ralas offers medium training in  ,  , and  .

 
Notes
One of the barrels in the last chamber of the den is a floating barrel, despite it not actually being in water.
Gadasu Serothan carries 10 rare glass throwing stars that she will use in combat. They can be obtained if Serothan is killed swiftly enough.

People
 


Maps
thumb|left|Map of Ashinabi
Morrowind:Ghost of Galos Heleran

The Ghost of Galos Heleran is an undead ancestor ghost haunting the Heleran Ancestral Tomb in Nedhelas' House in Caldera.
 
Related Quests
Imperial Cult


Notes
The ghost shares the same last name as Uleni Heleran, who is responsible for the haunting in the quest Gateway Ghost.
Morrowind:Wraith of Sul-Senipul

Sul-Senipul was the father of Sul-Matuul, the Ashkhan of the Urshilaku Tribe.  When you first meet Sul-Matuul, he will ask you to retrieve the Bonebiter Bow of Sul-Senipul from his grave in the Urshilaku Burial Caverns.  However, he will not part with it peacefully, despite being deceased.

Oddly enough, Sul-Senipul is actually a merchant, which you may discover if you cast Calm on him and then speak to him. He has no goods to sell (except for Ectoplasm, which is sort of unusual, since you usually have to kill ghosts to get that from them), and no gold with which to buy anything. He carries the bow, but he doesn't sell weapons. He also can't use it as a weapon, being a creature and lacking arrows besides. He does, however, offer repair services, which you can take advantage of if you really want to. Being one of the only creatures who does this means you'll probably get slightly better prices for the service.

 
Related Quests
Morrowind:Lesser Bonewalker

This rare weaker variant of the Bonewalker is only found in one place - the Andrano Ancestral Tomb.  There is a standard Bonewalker here as well, deeper in the tomb.  It is possible to Cure its Brown Rot disease.  This may be a helpful way to avoid contracting the disease yourself, though simply killing it works pretty well too.
Morrowind:Dahrk Mezalf (creature)

Dahrk Mezalf is a unique Dwarven Spectre haunting the Dwemer Ruin of Bthungthumz.
He holds the Ring of Dahrk Mezalf. Dahrk Mezalf's soul allows Constant Enchantments if captured.
 
Related Quests
House Telvanni
Morrowind:Beldoh the Undying

Beldoh the Undying is a unique undead skeleton, haunting the Hall of Torque in Vemynal.

He uses a shield called the Blood Feat Shield, one of only two in existence.
Morrowind:Crippled Skeleton

Two of these weaker versions of the Skeleton can be found in the Andrano Ancestral Tomb.  Other than their rarity, there is little else remarkable about them.
Morrowind:Skeleton War-Wizard

The Skeleton War-Wizard is a unique, high-level undead skeleton who resides at the top of the Velothi Tower Ald Redaynia. He holds the artifact Vampiric Ring and guards the Bittercup. He is a decent challenge as a foe. 
 
Related Quests
Thieves Guild

Notes
While the Skeleton War-Wizard may appear to be a spellcaster, it cannot be stopped by Silence or Sound spells, nor will depleting its Magicka supply have any effect, since the spells it casts come from enchanted items, rather than being actual spells.
Morrowind:Worm Lord

Worm Lord is a unique skeleton at the end of Fragile Burial zone of Urshilaku Burial Caverns in a secret room accessed with the Key to Worm Lord's tomb. He is a powerful spellcaster and guards an Ebony Closed Helm, a Glass Tower Shield, and the Illusion skill book, Mystery of Talara, Part 4.

He carries a silver viperskewer and cannot be soultrapped.
Morrowind:Dead Scamp

Dead Scamps can be found in various locations. They all carry iron shortswords, despite the fact that scamps cannot use weapons. They actually do have souls (10 points), but they cannot be collected since they're already dead.
Morrowind:Dead Rat

Dead Rats can be found in a few locations.  They have souls (25 points), but they can't be collected since they're already dead.
Morrowind:Hive Scrib

Six dead Hive Scribs can be found in the Dwemer Ruins of Bthuand.  They all use the   ID.  The other two IDs cannot be found anywhere.  They have souls (10 points), but they cannot be collected as they are already dead.