Netruk44/uesp-wiki-content huggingface dataset:
Online:Dark Fissure

right|thumb|A Dark Fissure, with Banekin underneath
A Dark Fissure in Elder Scrolls Online is a small version of a Dark Anchor that appears at set locations in the world with a difficulty level intended for solo completion. Three enemies may spawn when you approach the fissure's location. If you defeat these three then two more enemies will spawn, one of them being a higher difficulty level. Defeating these two will reward you with a small amount of experience points. Typically you will also find a superior or epic item as loot from one of the enemies. During the Witches Festival, Dark Fissures can drop a  .

Known locations of Dark Fissures can be found by searching for them on our ESO Map. They can only be found in the large alliance zones of the base game. They cannot be found in Cyrodiil, Coldharbour, the Alliance starter zones (Bleakrock Isle, Betnikh, Bal Foyen, Stros M'Kai and Khenarthi's Roost), DLC zones, or Craglorn.

Possible Enemies
 
Seducer Cutthroat
Seducer Wild Witch
Vampire Blizzard Witch

Counterparts
Due to Dark Anchors and other Planemeld-related matters being related to zones that were present at launch, zones released afterwards have different PvE activities that share some similar features to Dark Fissures.

Abyssal Pools
thumb|right|An Abyssal Pool; note the water splashing up from beneath the Yaghra Strider
On the island of Summerset,  Abyssal Pools (smaller version of Abyssal Geysers) can be considered the counterpart of Dark Fissures and function in a similar manner. They often feature one or more strong yaghra and a number of yaghra larvae. 
 

Celestial Rifts
thumb|right|A Celestial Rift
Rifts are glowing portals that appear at set locations in Lower Craglorn with a difficulty level intended for group completion. They can be walked up to and activated to summon a wave of enemies, varying by the east and west parts of the zone.
 

Shadow Fissures
thumb|left|A Shadow Fissure
In   of the Clockwork City,  various fissures leaking in from the Evergloam appear where daedra and other shadowy enemies spawn. They are different from the Daedric Incursion Sites encountered during the quest A Fine-Feathered Foe.
Online:Obaxith

Obaxith is an Argonian found at the Bal Foyen Dockyards. He cannot be spoken to after helping Rana at the docks. Before the docks are attacked, he is sitting on the rocks above the waterfall.
 

Dialogue
He can be spoken to before the docks are attacked.
:"The cool water flows and cleanses the mind. Stay a while and listen to the water, yes?"
Online:Night's Silence

'''Night's Silence is one of the craftable sets providing special bonuses to armor and weapons. It is available for crafting to players pursuing blacksmithing, clothing, woodworking, and/or jewelry crafting professions. Special crafting sites with stations dedicated to creation of this set are located in the first zone of each of the three Alliances.

To make an item for this set, a crafter must first complete research on two traits for this particular item at a corresponding crafting station.

Bonuses
 
2 items: Adds   
3 items: Adds   
4 items: Adds 15-657 Critical Chance 
Crafting Sites
Online:General Emax

General Emax is the Breton officer of the Daggerfall Covenant leading the attack on Fort Zeren.
 

Related Quests


Dialogue
When engaged in combat:
:General Emax: "High Rock and Hammerfell!"
Online:Ashen Grip

Ashen Grip is one of the craftable sets providing special bonuses to armor and weapons. It is available for crafting to players pursuing blacksmithing, clothing, woodworking, and/or jewelry crafting professions. Special crafting sites with stations dedicated to creation of this set are located in the first zone of each of the three Alliances.

To make an item for this set, a crafter must first complete research on two traits for this particular item at a corresponding crafting station.

Bonuses
 
2 items: Adds   
3 items: Adds 3 - 129   and   
4 items: Adds 16 - 657 Critical Chance 

Stats
The Fire Damage from completing this set increases with item level as follows:


Crafting Sites
Lore:Dwarven Metal

refers to heavy, exotic metals used primarily by the  . It is usually copper in color, although it can also be yellow, grey, or green. The Dwemer used the metal extensively, from architecture to cutlery, most notably for  . To the other races of  , it is primarily of interest for use in smithing weapons and armor.

Dwarven weapons are prized for their ability to resist corrosion and retain their edge, while Dwarven armor has distinctive impact-absorbing qualities. For this reason, Dwemer artifacts are highly prized by adventurers and collectors. The metal itself is rare and precious, scraps of which are prized both by collectors of antiquities and students of metals and enchantments.  Only the most skilled blacksmiths have the ability to emulate ornate Dwarven craftsmanship,  although the metal is often incorporated into cultural designs.  True Dwarven metal was made using an unknown process that many metallurgists have tried to replicate unsuccessfully. The only way to obtain the metal is to melt down existing Dwemer items made from the substance.  The Dwarves required the intense heat of molten lava to forge this metal.  

There are even rarer metals used by the Dwemer, one of which is Dwarven Adamant. It is a hard whitish alloy that was used to forge components of rare animunculi mounts, such as the  .  Dwarven Vitrine/Glass is another rare material and resembles the more common Malachite, as seen on the  .  Dwarven Ebon-steel is an alloy used in rarer vamidiums prized by collectors.  , and was used in weaponry  .

  is a naturally occurring ore deposit that can be found across Tamriel during the Second Era. Dwarven Ore acquired its name due to the visual resemblance it bears to Dwarven Metal when forged; however, it lacks the metal's durability, and metallurgists have concluded that it has no connection to the metal harvested from actual Dwemer devices. 

Gallery
 

Notes
Dwarven equipment has appeared in Arena, Daggerfall, Morrowind, Shadowkey, Oblivion, Skyrim, Online, and Blades.

References
Online:Alander Stickyfoot

Alander Stickyfoot is a Wood Elf dweller of Eastmarch who can be encountered alongside Maenrin during the Keeper of the Flame world event, which takes place at various locations around the zone. 
 

Dialogue
:Alander Stickyfoot: ''"Oh, if only you could see yourself! You're covered in it!"
:Maenrin: "It's your fault, leaving me behind. Now be quiet! We'll need to find more kindling."

Lighting their fire after someone else already has:
:Alander Stickyfoot: "Please, stay as long as you wish."''

Achievements
There is one Achievement associated with this NPC:
Online:Bernique Laffoon

Bernique Laffoon is a Breton beggar who can be found south of the Shadow stone in Rivenspire. She is the brother of Porthippe Laffoon in Shornhelm.
 

  
Dialogue
You'll come across Bernique crouched on the bridge south of The Shadow mundus stone:
:''"I never thought I'd get away from them! I've never run so fast in my life."
:What happened?
:"I'd heard about a cave to the west, where there are some catacombs, maybe some old money and treasures. But the Bitterhand Bandits have taken it over! I barely escaped with my life!"
:Where is this place?
::"It's a bit of a way from here. It's called the Flyleaf Catacombs. I can show it to you on your map so you know to stay away, but I'm going to keep running."
:Why were you going there?
::"My brother Porthippe Laffoon is a useless drunk. The family needs money, and he only spends it. I figured I'd go adventuring and bring something back for us. What a horrible idea."''

Notes
Speaking to her will mark Flyleaf Catacombs on your map.
Online:Protector Vodryn

Protector Vodryn is a Dark Elf Pact soldier tasked with guarding the Elder Scroll of Ghartok.
 
  
Dialogue
If the scroll is in the temple:
:"Gaze upon the Elder Scroll if you must, but do not linger unless you are here to defend it."

If the scroll has been stolen:
:" "
Lore:Amethyst Mining in the Alik'r

s! Since my youth, their purple translucence has entranced me. I have made a career of searching for them all across  , and count many notable, even legendary finds to my credit. But nowhere have I found amethysts so abundant as in the central  .

Amethysts are found in geodes, those heavy, dull stony orbs that conceal so much crystalline glory, and these geodes are always found in proximity with the lava rock that melted and flowed when the world was young. It has been long and long since the mounts of Hammerfell flowed with lava, and many of the old, old tubes have been covered over by layers of later rock, or weathered away and scattered as sand and gravel.

But in the  , that sunken, salty pit in the center of the Alik'r, the layers over the ancient lava have been scoured away by the relentless winds, and the flowstone is exposed as nowhere else in Hammerfell. Here, at  , at  , and at  , can be found the finest amethysts in western  . And many years I spent there, with pick, shovel, and dowsing rod, until they said I could find geode clusters deep in the ground by sense of smell alone.

Nowadays, alas, I am too old to quarter the desert, searching for my beloved amethyst nodules. But if you are   in  , stop in   and buy an intaglio-engraved amethyst necklace for your best beloved. With such as I sell, even a heart of stone will melt and flow.
Online:Leidela Black-Briar

Leidela Black-Briar is a Nord commoner and an influential member of Riften society. Her son, Jomarr, acts as her bodyguard. She keeps contact with Krin Ren-dro and arranges his secret visits to the city, having her own son leading his bodyguard crew. Many of the dealings she makes with Ren-dro are continued with his agent in the city, J'darzi.

Leidela can be found in Black-Briar Lodge, located on the cliff above Lost Prospect. She has no unique dialogue.
Lore:On the Brewing of Dark Meat Beer

First of all, it takes years for all the meat and bugs to fall in. And they have to fall naturally.  s have a fierce bitterness when they die afraid.

Then, you must stretch seventeen strings of the thinnest  -gut over each barrel. Press aged meat onto the strings, being careful not to let any fall before it has properly rotted. Then dust the meat with the finely chopped skins of the red-striped   to make sure the crosswings are drunk and happy when they hit the drink.

You do this every month for three or more years, until you have enough meat and bugs to fill the barrel. And that's not even counting the enchantments. You must have spells to attract the crosswings and  s. And spells to keep out the  s,  s, and   larvae.

There are spells to encourage the green mold and prevent the brown and white molds. Then you have to seal the barrel for nine or more years until the last of the green mold turns. Good thing we have long lives, eh?

&mdash; Anonymous  i Brewer
Online:Pegareem

Pegareem is an Argonian found in the settlement of Hissmir. She is upset about the Dominion soldier undergoing the trials, and her concerns are being addressed by Azinar. She is crowded around Azinar alongside Supowateer, Dakee-Goh and Nowajeem.
 

Dialogue
:Azinar: ''"Please, one at a time! I'm documenting your concerns and will pass them along."
:Pegareem: "They mock our traditions!"
:Nowajeem: "What are you going to do about that Dominion soldier?"
:Dakee-Goh: "Get the Dominion scum out of here!"
:Supowateer: "Pilgrims have gone missing since that Elf arrived!"
:Azinar: "Please, I'm doing all I can to ensure your concerns are met."''
Online:Asheemar

Asheemar is an Argonian beggar found in the city of Ebonheart. She has no unique dialogue.
Online:Gorvyn Dran

Gorvyn Dran is a Dark Elf from the town of Serkamora found on his way to Ebonheart. He is bearing a message about the plague found in the region of Deshaan. He is Dandrii Dran's cousin.
 

Related Quests


Dialogue
:''"I just arrived from Deshaan. Dethisam sent me. Perhaps you've heard of him? He's the consul for the town of Serkamora—the Serk. I'm here to spread the word and warn people about the Llodos plague."
:What's the Llodos plague?
:"It's a terrible sickness that's ravaging the Deshaan countryside. Look, I need to send word to my cousin, Dandrii. You can find her at the Serk. Can you take this letter to my cousin? I'd appreciate it."
:I can deliver your letter.

You can inquire further after accepting the quest.
:"Thanks for your help. Make sure you tell my cousin that I'm all right. If you head south, you won't be able to miss the Serk. Tell her I'll return home as soon as I'm able."
:Can you tell me anything else about this plague?
:"It's pretty bad. People all over the region are getting sick—and they say that the plague turns the afflicted into monsters! The town consul, Dethisam, sent me to get help and warn other settlements about the plague."
::Have you found anyone to help yet?
::"Well, truth be told, you're the first person other than the bandits I've run into. And the afflicted heading for the Serk. There's a lot of them. Word of the curative has spread faster than the plague itself, as far as I can tell."
:::There's a cure?
:::"That's what the Maulborn claim. They showed up at the Serk and set up a quarantine. They're offering their curative to anyone who wants it, but Dethisam isn't convinced they're telling us the whole truth."
:How did you get injured?
:"Bandits. They robbed me, roughed me up. But I'll live. And a few bruises won't stop me. I have a plague to warn people about! I wonder, though. One of the bandits had a Maulborn recruiting letter. I saw it sticking out of his pack as he beat me."
::Tell me more about the Maulborn.
::"Dethisam doesn't trust them. Neither does his sister, Aerona, as far as I can tell. They do appear to be too good to be true, but they claim to be able to cure anyone afflicted with the plague. That's why they set up the quarantine at the Serk."
:::I've never heard of the Maulborn.
:::"Neither had I. Not until they showed up on our doorstep. They seemed to be some kind of altruistic society, dedicated to helping the afflicted of Morrowind. Now that I think about it, they did have an awful lot of weapons for a group of healers."''
Online:Chieftain Grimmstal

Chieftain Grimmstal is the leader of a tribe of goblins at a camp east of Kragenmoor. He has taken the goblinized mage Dithis Romori hostage with the intent of making him (or her) his matron.
 

Related Quests
Online:Virmar

Virmar is a Nord soldier found at Ash Mountain. She will only appear if the player has not resolved the siege of Davon's Watch yet.
 

Related Quests


Quest-Related Events
She will send you to Davon's Watch.
:"Soldier, report. What brings you to Ash Mountain? Did Holgunn send you?"
:No one sent me. Anything I can do to help?
:''"We're an advance crew for General Indoril. He and his son have some kind of ritual to perform and we need to make sure the area is secure.  General Holgunn could use another blade, I'm sure. He's heading the defense of Davon's Watch to the east."
:I'll find him and see what I can do.

After accepting the quest:
:"Good luck. Kyne speed you on your way."''
Online:To the Mountain

Quick Walkthrough
#Talk to Arethil at Vivec's Antlers.
#Go to Ash Mountain.
#Talk to Podalgar.

Detailed Walkthrough
This quest will direct you to help the Pact at Ash Mountain if you haven't already done so. Arethil will tell you to head on over there to help them with their ritual. Head south from Vivec's Antlers and travel up the paths  past Ebonheart. Head east past Heimlyn Keep until you reach Ash Mountain. When you arrive, talk to Podalgar, who is glad to see you.

Notes
This breadcrumb quest becomes unavailable if the other breadcrumb quest To Ash Mountain has previously been completed.
 
Quest Stages
Online:Slips-Through-Fingers

Slips-Through-Fingers is an Argonian found in Narsis. Her egg-sister has gone missing.
 

Related Quests



Quest-Related Events
Fighting Back
:Slips-Through-Fingers: ''"Why do I always drop things when I'm in a hurry?"
:"Keep your voice down and act like you're trying to help me. I cant go into details. Not here. But I know you've been trying to find the missing people for House Hlaalu"
:You know who I am?
:"Don't ask questions. Just listen. We know where our people are being held, including Councilor Ralden. Follow the clues in the pack. I'll see you at the meeting place."
:But we need to talk.
:Slips-Through-Fingers: "Not here. Just look in the pack."

Inside Tedas House:
:"You found us. I apologize for my earlier abruptness. We heard you confirmed that our people were taken."
:What's going on here?
:"We're tired of waiting for House Hlaalu to act. We know where our people are being held. But because of the lockdown, we can't go get them."
:You know where the missing villagers are?
:"I watched the Maulborn abduct my egg-sister. I saw where they took her. I saw Councilor Ralden and Advisor Giron Sadri go to the same place. You have to help us!"
:What do you want me to do?
:"I doubt the guards will try to restrain you. You can come and go as you please. Speak to Madras. Let him tell you our plan. You must help us. I need my egg-sister back."

Speaking to her after talking to Madras:
If you decided to help them:
:"I knew you'd help us. I just knew it! I'm going to see my egg-sister very soon."

If you decided not to help them:
:"I thought you were different. Please, just go. We'll find my egg-sister and the others on our own."

Hidden in Plain Sight
During this quest, Slips will be the one who gives you the key to the ruins after you exit the kinhouse.
:"There you are, outsider. I came as quickly as I could. Madras and the others left for the ruins. They want to save our people but they're going to get themselves killed."
:What ruins? Where?
:"A door leads to the ruins, west of Narsis. That's where they've been hiding our people. It doesn't matter, though. Madras and the townsfolk aren't trained to fight."
:I'll find them. How do I get inside?
:"Madras gave me this key to give to you. Now please hurry. It was scary watching my friends figure out which end of a sword to hold."

Speaking to her again:
:"The entrance to the ruins is beyond the northern gates. Look for a strange door set in the mountain wall. Madras and the others went on ahead, but you should be able to catch them. I'm sure they'd welcome your help."''
Online:Svanhildr

Svanhildr is a Nord warrior who can be found inside of Malak's Maw. She was captured by the Oathbound Clan and needs some help with escaping and her subsequent revenge.
 

Related Quests



Dialogue
Oath Breaker
Your response to her initial greeting will be different depending on whether or not you accepted the quest from Fendell.
:''"Where in Shor's name did you come from? Never mind. Get me out of these ropes!"
:What happened to you? / Are you Svanhildr? What happened to you
:"I've tied myself up for fun. What does it look like? I've been captured by Orcs! Cut me free. I've got an idea for getting back at these pig-faced snowbacks."
:I'll cut you loose.'''

After freeing her, she will want revenge and has a plan to disrupt the Covenant's invasion:
:''"Much better. That's one I owe you."
:Now what?
:"I'm angry at myself for getting caught by these milk-drinkers and I hate that. I owe them a debt. Want to help me thwart their little invasion of Morrowind?"
:Got something in mind?
:"In fact, I do. The Orcs are carrying kindlepitch—I could smell it. Probably to burn Elven houses. Kill some of these snowbacks, collect their kindlepitch, and throw it at their torches in the supply shacks. It'll be fun."
:And what are you going to do?
:"I'm going to scout around and figure out our next move. Meet me at the huge gates after you've set the supply shacks on fire."

Once you have burnt their supplies, you can meet with Svanhildr at the gates:
:"Ah, look at the dancing flames.
:Did you get them all?"
:'''It's done. The supplies are burning nicely.
:"Good. These Orcs will be sorry they took me captive.
:We Nords appreciate a nice, warm fire."

Challenge the Tide
While you have caused havoc in the camp, there is still one more thing that needs to be done:
:"Those Covenant Banners are a source of pride to these louts. Destroying them would be a blow to their morale. I think you should burn them."
:'''It's a start.
:"Then here's the finish. Kill their leader, Gruznak the Impatient. If there's one thing an Orc can't resist, it's a challenge. Blow the great horn by the gate—that'll bring him out. Meanwhile, I'll go find reinforcements."
:Look for a Dark Elf Scout by the mouth of the pass. I'll meet you there.

You can ask her what she knows about Gruznak:
:"When you go for the banners, watch for the guards on the towers."
:What do you know about the Orc leader?
:"Skeever calls himself Gruznak the Impatient. I guess the Orcs consider recklessness a virtue. Can't say I think they're wrong. Just be careful. I hear Gruznak is one tough horker."

Once you have killed Gruznak, you can tell her the news:
:"Ah, blood and fire. haha! Now, that's what I call a happy ending."
:It's done. Gruznak is dead.
:"Shor's stones, you did it! These troops heard the horn blow and came running from Narsis. With Gruznak gone, we can sweep up the rest of these Orcs in no time. You've got a heavy hand, friend. I like that."

Afterwards she will be eager to fight:
:"Did you leave any for me? I wonder if I can get any of these Elves in the silly helmets to lend me an axe."''
Online:Healer Ravel

Healer Ravel is a Dark Elf monk who can be encountered at the monastery of Muth Gnaar. Despite the plague husks and hostile Ashlanders wandering around the monastery, she is determined to recover the medallions of Saint Veloth from the bodies of the victims.
 

Related Quests


Quest-Related Events
When you draw close to the Monk’s Quarters on the north side of Muth Gnarr, you will witness Ravel attempting to pry a medallion from the body of a plague husk. If you approach her, she will provide an explanation for her presence at the monastery:
:"What a horrible fate to befall these people."
:'''It's not safe here.
:"I know that. But Dolril isn't the only one who won't abandon the afflicted. I can't just leave. Someone has to collect the medallions of the fallen."
:Why are the medallions so important?
:"The medallions focus the power of the Tear of Saint Veloth. Wear one and the effects of the plague are slowed. When the Ashlanders attacked, the medallions were scattered. We have so few of them. They won't do anyone any good on these husks."
:I'll bring any medallions I find to you.
:"Oh, thank you. If you succeed, bring the medallions to me, north of Muth Gnaar."

After you offer your aid, she will relocate to a camp that has been set up north of the monastery. Once you have recovered six medallions from the plague husks, you can hand them over to her at the campsite:
:"Did you recover any medallions? I hope so. I don't know what I was thinking—that I could just go out there and find them all by myself."
:Here are the medallions I found.
:"Thank you. Once the relic is safe and the Ashlanders are gone, we'll be able to resume our work. I may not be brave, but if I can help my order treat the afflicted, I will."

Dialogue
If you speak to Ravel after delivering the amulets to her, she will express a degree of optimism:
:"We'll rebuild from this attack. Thanks to you, we can continue our holy work."''