Netruk44/uesp-wiki-content huggingface dataset:
Online:Sisters of the Sands Inn

Two intermediate safeboxes can be found downstairs: one is near the innkeeper, and the other is by the chef. An intermediate safebox is located beside a safebox upstairs in the eastern wing. A copy of the lore book, ''Sentinel, the Jewel of Alik'r'' is located upstairs on a stool in the eastern wing.

A pamphlet for a feast at the inn is located on a table to the north, near the bard. A notice and Divad Hunding's Dribble Bowl, an item on Kari's Hit List, is located on the innkeeper's counter.
 

Residents and Merchants
Balmeg gro-Bug
Falisa af-Armin
Fenarcalmo
Glash gra-Dush
Hawafa
Hossid at-Amjad
Loriel
Magnifico Jalid
Masahir
Mubdi
Nesrin
Nuzah
Radwet
Rudabeh  
Shabaga gra-Uzguk  
Taralqua the Minstrel
Twice-Lucky
Vyric the White
Youssad
Zerdesht  

Gallery
Online:Gabria

Gabria is a Breton and ally of Gerard Althen, King Ranser's former spymaster.
 

Related Quests


Quest-Related Events
If you choose to let Gerard go free, once you reach the gates of the Crypt of Hearts, Gabria will appear in a plume of smoke:
:Gerard Althen: "Gabria! Thank you so much for coming. I need your help."
:Gabria: ''"Don't worry, sir. Turenn planned everything. We've got you set up as a merchant in Orsinium."
:Gerard Althen: "That's perfect. As it happens, I have friends there."
:Gabria: "Then let us be on our way."''
Online:Unwelcome Guests

Quick Walkthrough
# Talk to Doubts-the-Moon.
# Convince the mercenaries to leave.
# Talk to Hjotild for your reward.

Detailed Walkthrough
As you make your way through the market in Stormhold, you'll come across an interesting Argonian. Speak to Doubts-the-Moon to start the quest.

The Saxhleel will speak in obscure riddles about "a blue reed in yellow peat."  He'll tell you how some Nord mercenaries have come to town and are taking advantage of his fellow Argonians "swaggering and taking what they will," while leaving the Dark Elves alone.  What's worse, the authorities do nothing.

He'll go on to proposition you in hopes you'll "encourage" them to leave town.  Not wanting to draw attention to what he's telling you, he suggests you pretend to be discussing a sales transaction.

You must now convince four mercenaries to leave. You can intimidate some of them, bribe others, and appeal to the better nature of one or two more.

One mercenary can be peacefully convinced to leave if you accuse him of racism:

:How much coin do they pay you to harass Argonians?
::''"I don't bully innocent folk. Not for the pittance I'm paid.
::But you're right. This isn't what I signed up for."

Another can be intimidated:

:[Intimidate] Leave town, while you still have legs to walk on.
::"Whoa, whoa! They just pay me to look tough. Think I'd be dumb enough to tangle with you?
::Besides, this place was getting on my nerves. I'll never scrub the smell out of my armor."

Others can be bribed:

:What will it take to get you to leave town?
::"Are you serious? Well, you'd have to buy out my contract. You got that kind of coin on you?"
::This should buy you out of your contract. [ ]'''

Once the four mercenaries have been dealt with, return to Doubts-the-Moon's market stand. You'll find him missing. Speak to Hjotild, who is leaning against one of its tentpoles.

Hjotild informs you that Doubts-the-Moon has had to leave town unexpectedly and has given his shop to Dusk-Scale, permanently.  Before you can ask about the arrangement you had with Moon, she'll note that he ''"said he'd pay you extra for your silence. Said you were smart enough to take a hint."''

As you take the payment you realize that Hjotild is one of the mercenaries that got wise to Moon's scheme and no doubt ran him out of town.

  

Quest Stages
Lore:Gods W

The
Lore:Bangkorai Pass

is a mountain pass on the border between   and  , in the   region (which was named after the pass). The pass is home to the Bangkorai Garrison, which has played a crucial role in defending High Rock against invaders from Hammerfell and the eastern lands for centuries.   
 

History
Many great battles took place at Bangkorai Pass throughout its history. In  , Warlord Thulgeg's army of  s and  s, driven from   by the  s, was stopped at the pass and forced to flee northeast. 

In  , King   of   betrayed his Redguard allies and attempted to invade Hammerfell. A group of   defended the pass against his army, but eventually all of them fell, except  . In desperation, Leki was able to summon her spirit sword, which allowed her to single-handedly defeat the Breton army and slay King Joile. However, she died of her wounds shortly afterwards. Before her death, she was able to record her   in a magical memory stone, which was later recovered. 

In  , Empress   deposed King  , the Vampire of  . Styriche fled west, destroying everything in his path, until he was defeated at the Bangkorai Pass. Pelin, a priest of   who would later be known as  , died during that battle.  Empress Hestra was so impressed by the bravery of the  s that she decided to add   to the  .  In honor of Saint Pelin's actions, the annual Red Parade celebration is held at the garrison where the priest's sacrifice is reenacted. 

In  , after High Rock seceded from the Empire, the   invaded the province to reclaim it by force. The Alessian army under Abbot-General   was also defeated at the Bangkorai Pass.  

  laid siege to the Bangkorai Garrison in   during his invasion of High Rock. His army poured into   and   from the eastern mountains, sacked   and attacked the garrison from behind.   Accounts speak of a relentless daily slaughter at the gates for five months, as the Black Drake sent wave after wave of Reach warriors against the garrison walls. 

In  , High Rock was threatened again, this time by the   under the command of  . The Imperial forces even managed to capture the garrison itself and open a   to   for   reinforcements, but were ultimately defeated by the forces of the  , including the  , High King  , and   of Evermore.  

See Also
For game-specific information, see the ESO article.

References
Online:Bumbuk Bear-Slayer

Bumbuk Bear-Slayer is an Orc warrior of the Oathbound Clan found in the Obsidian Scar.
 

Achievements
There are two Achievements associated with this champion:
Online:High Overseer Kvotai

High Overseer Kvotai is a Dremora found in the Obsidian Scar.

 

Achievements
There are two Achievements associated with this champion:
Online:Tazel the Sting

Tazel the Sting is a giant wasp that can be found in Greenshade, south of Hollow Den.  You must track it and retrieve its head for a Bosmeri hunter.

 

Related Quests
Lore:Nocturnal Shrike

s  (sometimes simply called Nocturnals  or Shrikes) are a race of   found in the  ,  's realm of Oblivion. In appearance, they resemble tall, pale,  scantily clad, beautiful women.  Despite their power, Nocturnal Shrikes are prone to bouts of debilitating melancholy. The race is seemingly caste-based, with the terms "greater" and "lesser" used to draw distinctions between two individuals of varying power.  They often utilize dark magic associated with  s. 

Lesser Nocturnals serve greater Nocturnals faithfully, offering counsel, and have even been known to make sacrifices out of love for their mistresses. The Nocturnals of   are led by the Nocturnal Lieutenant  .  Nocturnal Shrikes have various other ranks and titles, such as Crowcaller, Executioner, Gloom Siren, Nightmaiden, Night Sister, Shadowweaver, Shroudweaver, and Talon.  

Circa  , Nocturnal Shrikes invaded the   as part of Nocturnal's plan to conquer the realm.  They invaded many other realms, including   and the  , when Nocturnal took control of the   later that year.  

The Nocturnals of Shade Perilous suffered greatly during  's invasion of the pocket realm during the  . The invasion was instigated by   and  , and was viewed even from within   as entirely unnecessary. The Nocturnals were aided by a mortal apprentice from the  , who helped awaken Jaciel Morgen from a deep sleep caused by her excessive mourning following the invasion. In retaliation, Jaciel confronted Dagon alongside the apprentice, holding back the Prince's power long enough for the mortal to banish him to the  . 

Following  's temporary control over Clan Dagon, it is likely that the occupation of the Shade Perilous was ended, although it is unknown whether or not the Nocturnals regained control of the realm. 

Nocturnal Shrikes have been known to perform strange rituals on mortal cultists, turning them into vengeful spirits known as  s. 

Gallery
 

References
Lore:People X

King   (?b -  )
 

(?b - ?d)
Online:Sandbox

Welcome to the Elder Scrolls Online sandbox! For normal testing, you should use the  page instead.  This page exists for testing templates and such which need to be in the Online namespace.  Keep in mind that content added to the sandbox will not stay permanently, and also remember to not place copyrighted or offensive material here. Online
Lore:Kathutet

Kathutet is a   whose clan is based at  , a region of the  . His kin include  ,  , and  .  The     serves him as one of his agents. 

Along with Amkaos and Ranyu, Kathutet once served   as a torturer. In  , the three Dremora were sent to   by Bal to defend a  . However, they were swiftly banished by the   and the Anchor was released.  Some time after this, all three came into the service of  .

In  , the Sigil Tower at Ganonah was used during the sacking of  , and a single   linking the region to Tamriel was left open following the attack. Kathutet's clan subsequently suffered swift retribution from the Hero of Kvatch, who entered the portal and destroyed the tower. This earned the hero great respect among clanmembers, Kathutet included. 

Kathutet himself was not present at Ganonah at the time, as he had been ordered by Dagon to serve   in  . He was charged with keeping order in the  , where the souls of "unmortal"   members took part in ceaseless combat to prove themselves. Kathutet despised their cowardice, and was humiliated when Anaxes was trapped in a cave by the cultists. When the Hero of Kvatch entered Gaiar Alata in search of the  , Kathutet offered to take the hero into his service out of respect for the deeds at Ganonah.  In return for freeing Anaxes, Kathutet would grant passage into the  , where Amkaos, Ranyu and Orthe tortured dissenting unmortals. It is unknown if the hero served Kathutet or defeated him in combat, or both.  
Gallery
 
References
Lore:Undaunted: A Life of Glory

There are those who choose to fight for honor and justice, some who bloody their swords for coin, and then there are … others. Others who crave danger, like this one. When brothers and sisters still mewed and cowered under mother's skirts, Turuk conquered the tallest shelf in the kitchen only to pounce on her head when came to bake the sugar biscuits. Since those early days of tiny, fiery courage, my exploits have become much more ambitious. As a founding member of the  , this one's noteworthy accomplishments should be recorded, and how better to scribe them than with his own claws?

This one was never destined for the   fields, despite mama's pleas. The thrill of risk and peril called, and brothers and sisters found joy in devising ever-greater dares—a practice that got your hero Redclaws in trouble more than a few times. The life of digging and planting and chopping could not match the rush of poking a sleeping   with a stick and running, or any of the other wild challenges that gave such a surge of excitement.

In the end, it was too much for my dearest mother to handle. It was not good for her poor heart, the constant worry over broken bones and similar minor consequences of budding heroism. She signed poor Turuk away to apprenticeship in the   as soon as they would allow. Happily, this turned out to be a reasonable arrangement for some time. With them, this one trained with many weapons and learned the basics of the adventuring life.

Alas, it was not long before boredom began yanking at the tail. The Fighters Guild had so many tedious rules and regulations, and took so much caution with jobs that they sucked the fun right out of any contract. "No, no, Turuk, you cannot take on a cave of frost trolls by yourself armed only with a butter knife; it is unwise." "Turuk, you mustn't run so much in the dungeon—there could be traps!" "Make sure to bring enough healing potions." Bah! Milksop blubbering!

Armed with training and an insatiable hunger for greater danger, this one struck out on his own path, wandering   from   to   and chasing beasts from farmers' legends and local rumor. No cave or ruin was too frightful, from nests of   to the lairs of mighty beasts. These very claws ended  , the deadliest   known in the provinces, and dealt the final blow to  , the   that plagued the fields of   and devoured goat and horse alike. The list goes on and on—perhaps this one shall write another volume just for these tales!

It was through these journeys that this one met a few others with the taste for taking on the greatest challenges without flinching or hesitation. Of these like-minded comrades, only   and   could truly keep up. They knew of many dangerous locales, and we dared each other to challenges most deem utterly insane—take the naked dungeon run, for instance. Tales of our deeds began to spread, and others sought us out. The Undaunted were born.
Online:Mages Guild (Vulkhel Guard)

The guildhall is located in the western part of the city. It is a spacious two-story Altmer-style building. Some of the Guild Savants can be encountered right outside, resting or practicing spell casting. The front door leads to a small foyer with two cabinets. Further in is the circular main hall utilized by Fairwen for reading lectures which are attended by Guild Savants. The magister and vendors of magical supplies also reside on this floor. Across the hall, an alchemy station can be found on the left while an enchanting station is on the right, both available for crafting. A book, Subtropical Cyrodiil: A Speculation, lies on one of the benches. To the left from the entrance is a small appendix with two doors to the upstairs area. Bravynor can be found here. Another appendix on the right-hand side of the ground floor houses Angrel and Demeepa. There are two more doors leading upstairs here. 

Three more Guild Savants can be encountered on the top floor of the guildhall. This part of the premises is furnished as a reading area with tables, chairs and benches. This library in this branch is quite extensive, having sixteen bookshelves, thus there is a good chance to read several skill books here. A journal, ''Aluvus' Journal, lies on one of the tables. It adds a map marker to the Ondil ruin. A book, The Fall of Carac Dena, can be found next to it. A note, Entila's Folly'', lies on a table in the eastern end of the hall, near a door which leads to one of the balconies. There are three accessible balconies on this floor, although excluding a spectacular view, they hold nothing of significance. All the items and storage containers in the guildhall are owned except for the cupboards in the foyer.

right|thumb|The lower level of the building This guildhall serves as a good starting point for anyone interested in joining the Guild or for obtaining provisioning, alchemy, and enchanting crafting certifications.
 
Related Quests
 
 
 
 
 
 
 

Residents


Many Guild Savants can be found on the premises as well.


  This person only appears here before the quest Simply Misplaced.
Online:Mushroom Cave

During the related quest, you must enter the Mushroom Cave and retrieve lanceata pholiota mushrooms for Tree-Minder Fal-Xoc so she can help you reach Ja-Reet's spirit.thumb|right|Interior
 

Related Quests


Maps
thumb|left|A map of Mushroom Cave
  
 
     -->
Online:Fingaenion Forestsmasher

Fingaenion Forestsmasher is a Wood Elf leading the Bitterhand Bandits in the Orc's Finger Ruins.
 

Related Quests
Online:Bloodthorn's Touch

'''Bloodthorn's Touch is an overland set that drops in Glenumbra. Pieces are Primal Style in Light Armor.

Bonuses
 
2 items: Adds 3-129   and   
3 items: Adds   
4 items: Adds   
Pieces
The set consists of light armor and jewelry in all slots, as well as weapons and shields of all types. Unique pieces include:






Drop Locations
 

Notes
Before Update 12 this set was named Adroitness.
Online:Affliction

Affliction is an item set found in boxes bought from a merchant in Vlastarus or as quest rewards. It cannot be crafted and does not drop from monsters. Pieces are Aldmeri Dominion, Daggerfall Covenant, or Ebonheart Pact Style in Heavy Armor, depending on the player's alliance.

Bonuses
 
2 items: Adds 3-129   and   
3 items: Adds   
4 items: Adds   
Pieces
The set consists of heavy armor and jewelry in all slots, as well as weapons and shields of all types.
Online:Akaviri Dragonguard

Akaviri Dragonguard is an overland set that drops in Eastmarch. It cannot be crafted. Pieces are Nord Style in Heavy Armor.

Bonuses
 
2 items: Adds   
3 items: Adds 4% Healing Taken 
4 items: Adds   
5 items: Adds   
Pieces
The set consists of heavy armor and jewelry in all slots, as well as weapons and shields of all types. Unique pieces include:
, a unique drop from Vivien Armene
, a unique drop from Deathknight Stormcrag
, a unique drop from Mannskadi
, a unique drop from Eorim the Hammer
, the quest reward for Kireth's Amazing Plan
, the quest reward for Dark Deeds
, the quest reward for Gods Save the King
, the quest reward for The War Council
, the quest reward for A Council of Thanes
, the quest reward for Songs of Sovngarde

Drop Locations
Online:Alessian Order (set)

Alessian Order is an item set found in boxes bought from a merchant in Vlastarus or as quest rewards. It cannot be crafted and does not drop from monsters. Pieces are Aldmeri Dominion, Daggerfall Covenant, or Ebonheart Pact Style in Heavy Armor, depending on the player's alliance.

Bonuses
 
2 items: Adds 34-1487 Armor 
3 items: Adds 34-1487 Armor 
4 items: Adds   
Pieces
The set consists of heavy armor and jewelry in all slots, as well as weapons and shields of all types.
Online:Almalexia's Mercy

'''Almalexia's Mercy is an item set found in boxes bought from a merchant in Cropsford or as quest rewards. Pieces are Aldmeri Dominion, Daggerfall Covenant, or Ebonheart Pact Style in Light Armor.

Bonuses
 
2 items: Adds   
3 items: Adds 34-1487 Armor 
4 items: Adds 34-1487 Armor 
Pieces
The set consists of light armor and jewelry in all slots, as well as weapons and shields of all types.
Online:Overrun

Quick Walkthrough
# Talk to Padeehei in Hissmir.
# Find Silent-Moss in Murkwater.

Detailed Walkthrough
Padeehei can be found waiting at the south end of Hissmir. Speak to her:

:"I grieve. Dominion soldiers destroyed my home. 
:''Without help from the Shadowscales, I wouldn't have escaped."
:What happened?
:"The Aldmeri Dominion happened. They landed their ships at our village southeast of Hissmir. Then they started slaughtering everyone.
:They may be coming this way next."
:How did you get away?
:"I hid in an offal pile. I thought I was doomed, but a Shadowscale named Silent-Moss found me and helped me escape. I don't know what happened to him after that. 
:If you want to help, go see him. He might still be there."
:I'll see if I can find him.'''

Your objective marker will point you to a fork in the road to the east, southeast of the Hissmir Wayshrine. However, you may also find Silent-Moss in other locations on your way there, such as at the river's edge almost directly southeast of Padeehei. Speak to Silent-Moss wherever you find him, to complete the quest:

:''"Keep your voice down. The Dominion has taken Murkwater. We can't afford to be caught."
:Padeehei said the Aldmeri Dominion landed nearby.
:"Ah, yes! Padeehei. That one is stronger than she knows. She hid from the Dominion soldiers for days before we snuck her out.
:I'm glad you're here. There's plenty that needs doing."''

Notes
This quest will not be available if you have already completed the Murkwater Objective.
 

Quest Stages
Online:Patch/1.5.7

OVERVIEW
The Elder Scrolls Online v1.5.7 is an incremental patch that addresses issues with Trials leaderboards, the Grouping Tools performance, the ability Lethal Arrow stacking with itself, and more.  This patch will be approximately 90MB. 

FIXES & IMPROVEMENTS
Alliance War
General
Fixed any remaining issues where you could mistakenly be teleported back to your starting area as if you had wandered out of bounds in some areas. 

Audio
General
Fixed an issue where the sound would loop during the Mantikora boss fight in Sanctum Ophidia. 

Combat & Gameplay
Weapon
Bow
Lethal Arrow: Fixed an issue where the Healing Reduction from this ability could stack with itself.

Dungeons & Group Content
Trials
Fixed an issue that resulted in the Trial of the Week changing early.  This issue was responsible for a number of cases where rewards being incorrectly awarded to groups on the leaderboard. 
Fixed an issue where the Weekly Trial leaderboard was not populating completed times.
Note: This issue would only present itself if Veteran Dragonstar Arena was set as the Weekly Trial. 

Exploration & Itemization
Itemization
Fixed an Issue where Block Cost Reduction rings weren't properly updating their bonuses when being equipped and unequipped. 

UI
Grouping Tools
Fixed an issue that was reducing the effectiveness of the Grouping Tool.  This will address instances where there were a large number of player characters in the Tool that had not yet been matched into a group.
Online:Mournhold Sewers

The hidden trapdoor leading to the sewers is located inside one of the farmhouses of House Dres Farmstead just outside of the city.
thumb|right|Mournhold Sewers
 
Related Quests
 

Maps
thumb|left|A map of the Mournhold Sewers
Online:House Indoril Crypt

thumb|right|Inside the crypt
 
Related Quests
 
 

Maps
thumb|left|A map of House Indoril Crypt
Online:House Dres Crypts

Related Quests
 
 

Maps
thumb|left|A map of House Dres Crypts
Online:Narsis Ruins

Two notes can be found in these ruins, A Tally of Villagers, and No Praise for False Gods.
 

Related Quests
 

Maps
thumb|left|A map of the Narsis Ruins
 

Gallery
Online:The Refuge of Dread

Related Quests
 

Maps
thumb|left|A map of the Refuge of Dread
 

Gallery
Online:The Aquifer

thumb|right|Interior
The entrance to the sewers can be found on the southwestern shore of Haven. The sewers lead to a gatehouse found inside the Haven Fort. The Aquifer is only accessible during the quest Unsafe Haven. The sewer system is inhabited by groups of Jackdaw bandits. Near the exit to the fort you will find Beast Handler Mahei-Ma and a wamasu Tsonamot.
 
Related Quests
 

Maps
thumb|left|A map of the Aquifer
Online:The Middens

Related Quests
 

Inhabitants
Ariashurr
Eancar
Falion
Fingrathel
Galdilin
Genriel
Glauloroth
Gogondar
Kuzrni
Lakurr-ra
Lemring
Nuledhi
Panizir
Penundil
Ragariz
Rulistil
Sanobani
Sehmasah
Vairaame
Zainabaza

Maps
thumb|left|A map of the Middens
Online:The Orrery

Related Quests
 

Gallery
Online:Fevered Mews

Related Quests
 

People
During the related quest, you will be sent to rescue the following nobles:
Lady Aurine Tamrith
Nilthin al-Bergama
Sir Estienn Guillon

Maps
Oblivion:Shrine of Sanguine

Ashni, Engorm and Faurinthil can be found worshipping here. At the conclusion of the related quest, the chest that is located here contains your missing items.  
 
Related Quests


Notes
Online:Archer's Mind

'''Archer's Mind is a set which drops in the Dragonstar Arena.  It cannot be crafted. Pieces are Bosmer Style in Medium Armor.

Bonuses
 
2 items: Adds   
3 items: Adds 15-657 Critical Chance 
4 items: Adds 15-657 Critical Chance 
Pieces
The set consists of medium armor and jewelry in all slots, as well as weapons and shields of all types.
Online:Snoorg

Snoorg is an Orc beggar who can be found upstairs at Dorell Manor in Northpoint. He has no unique dialogue.