Netruk44/uesp-wiki-content huggingface dataset:
Oblivion:Vlanhonder Moslin

Vlanhonder Moslin is an Imperial publican and the proprietor of Moslin's Inn in the infamous settlement of Hackdirt. His grandfather was Irlav Moslin, the founder of Hackdirt and author of the obscure text Bible of the Deep Ones. Like the other inhabitants in Hackdirt, Vlanhonder is a devout worshipper of The Deep Ones and is partly responsible for the disappearance and planned blood-sacrifice of Seed-Neeus' daughter Dar-Ma.

The inn is located in the northern part of town and is dark, messy and uninviting. Vlanhonder spends most of his time in the reception room on the ground floor, wandering around in the dark, doing his best to scare off unwelcome strangers. He leaves the inn at 8pm and heads for the Chapel of the Brethren for a gathering with the other cultists. They all spend the next five hours listening to Etira Moslin reciting passages from the Bible. At 1am, the group rises from their benches and enters the Hackdirt Caverns where the mysterious Brethren await. In their presence, Vlanhonder spends the next five hours silently worshipping the Deep Ones. At 6am, he surfaces back in the inn through the trapdoor and gets ready for another day of scaring customers away. 

Unlike the other cultists, Vlanhonder is unarmed and only wears a set of lower-class clothing, including a shirt with suspenders, a pair of tan linens and thick cowhide shoes. He carries the Hackdirt key and a small amount of gold. 

The first time you approach him, he will give you one of three possible Hackdirt "greetings" and simply treat you like dirt. He proves a bit more talkative when asked about Hackdirt: ''"My grandfather built this place, not that it is any of your business. We been down, but we got plans to bring back the good old days. You'll see." When asked about Dar-Ma he will get insecure: "Who? Nah, I haven't seen any young women around. Even if I had, why would I know anything about her goin' missing? Not that I'm saying I ever seen her. Cause I haven't." And when you decide to investigate further and rent a bed, he will say: "I guess we've got a room available. 30 gold per night. Take it or leave it." If you take it, he will point you upstairs: "Fine. Take the stairs up to the right, the room on the left. No visitors allowed. And no pets."'' When you confront him with Dar-Ma's Diary his memory suddenly gets a little better: ''"Oh, you meant the Argonian wench. Must've slipped my mind. Yeah, she was here. Then she left. I don't know nothin' else about it." When you confront him again, he will get angry: "How would I know? Maybe she went crazy and run off into the woods. Now if you'll excuse me, I got things to do."''

 
Related Quests

Notes
Vlanhonder is one of the few leveled merchants in the game, causing him to gain 1.5 points of Mercantile skill each time his level increases.  Therefore, his Mercantile skill at any point in the game will be  .
If you return to Hackdirt after completing the related quest, Vlanhonder may flee from you. This makes it impossible to purchase a room at the inn, as you will not be able to talk to him.

Bugs
Oblivion:Aurelinwae

Aurelinwae, a High Elf enchanter, is a merchant added by the Wizard's Tower official plug-in.  She works in the Mystic Emporium store in the Market District of The Imperial City, along with Calindil. 

You will be pointed in her direction by Frostcrag's previous owner Taris Rendil in his memoirs: "''I've entrusted most of my belongings to Aurelinwae at the Mystic Emporium in the Market District of the Imperial City. There you'll find everything you need to bring Frostcrag Spire back from the dead. She may require compensation for her time and care watching these special items, but I assure you, it's well worth the coin.''" True enough, she will sell you four upgrades for the tower as well as the two magetallow candles needed for the altars.

She follows the daily routine of a typical Imperial City merchant, starting her day at 6am every day and heading to the ground level of the Mystic Emporium, where she will spend two hours wandering around. At 8am she will start offering her services for a long period of twelve hours. At 8pm she will head to The Merchants Inn to have dinner for two hours. After she is satisfied, she will take a long walk towards the Arboretum, traveling through the Green Emperor Way en route. After she has relaxed after a hard day of work, she will finally head back to the Mystic Emporium at 12am to sleep for six hours. The only exception to this schedule is during Light the Dragonfires, when all residents of the city are confined to their homes under martial law.

She wears a simple set of common upper-class clothing, consisting of only a black & burgundy outfit and a pair of gold trimmed shoes. She also carries a copy of the Mystic Emporium key and a small leveled amount of gold. Aurelinwae doesn't wield any weapons, choosing instead to rely on a set of higher-level spells from all the magical schools.

Aurelinwae is one of the best merchants in the game, both because she (along with Rowley Eardwulf and Nilphas Omellian) has more gold available (2000) than any merchants, and her Mercantile skill (6) is much lower than other merchants.  

 
Related Quests
 

Spells
She sells the following spells:


 

Bugs
Oblivion:Delos Fandas

Delos Fandas is a Dark Elf and the publican of The Feed Bag in the Market District of the Imperial City. He sells food and beverages.

Notorious for mediocre cooking and cheap prices, The Feed Bag is often criticized when Market District inhabitants are asked for rumors. Regardless, the place is packed every night and as a result, proprietor Delos Fandas offers his services 24 hours a day and never even pauses to eat or sleep, despite the presence of a full-fledged bedroom on the second floor.

The Feed Bag is evidently not providing much wealth for Delos. He wields an iron mace but can only afford a lower-class outfit of laced leather pants, a sack cloth shirt and a pair of clogs. He carries around the Feed Bag Key and a small amount of gold.

When you approach him, he will give you his sales speech: ''"Put on The Feed Bag! I'm Delos Fandas. We got food and drink, and lots of it." When you ask him about his city of choice, he will explain that, "Look. It's big, see. REALLY big. Only way to learn it is to walk it. Look at everything, talk to everyone."''
Oblivion:Ernest Manis

Ernest Manis is a Breton merchant and the proprietor of The Foaming Flask, a popular diner in the Talos Plaza District of the Imperial City. There are no beds for rent in The Foaming Flask, only food and drinks.

He will stand behind the bar 24 hours a day, without ever eating or sleeping, tirelessly servicing the many customers from all over the big city. 

Ernest wears common middle-class attire consisting of a russet felt outfit and pigskin shoes. He also has a pair of burgundy linens, which he does not wear as the russet felt outfit covers the legs as well as the torso. In combat, he relies on an iron mace. He carries a small amount of gold.

When approached for the first time, he says: ''"Welcome to the Foaming Flask. Good food, good drink. I'm Ernest Manis. Let me know what you need." If asked about the Imperial City, he replies: "I got no beds here. You need a bed in the Imperial City, you got four choices. The King and Queens and Luther Broads are in the Gardens. The Tiber Septim Hotel is very nice, but very expensive. There's the Bloated Float at the Waterfront. Sleep on a boat. And cheap, too."'' 
 
Notes
Earlier in development, Ernest was originally an Imperial by the name of Flavinius Venidius. His greeting was the same as his final greeting, apart from using his original name, while his 'Imperial City' topic dialogue was indeed different. His second line of dialogue for the topic would've instead been ''"There's the Bloated Float at the Waterfront and the Mages Guild - for it's members."'' In the final game, there is no Mages Guild at the Waterfront, but it's possible the Arcane University was supposed to be there at one point.
Bugs
Oblivion:Hamlof Red-Tooth

Hamlof Red-Tooth is a Nord trader and proprietor of the fashionable Red Diamond Jewelry in the Imperial City's Market District.

While many of his merchant colleagues take the opportunity to get a breath of fresh air after closing time, Hamlof keeps to himself and never leaves his shop. He sleeps in the Living Quarters above the main trading room every night between midnight and 6am. He starts the day relaxing and strolling around for two hours before he heads downstairs at 8am. Here, he unlocks the door and spends the next twelve hours offering his services to the occasional customer. At 8pm, he locks up, and consumes a two-hour dinner seated in one of the chairs near the stairs. He finishes his day wandering around the shop before he finally calls it a day at midnight.

He wears the rare zero-weight black wide pants along with the semi-rare highwayman's shirt and gold trimmed shoes. As his inventory fills up every time you sell him something (see bugs), his choice of worn jewelry varies, but he starts out with a jade sapphire ring and a silver necklace. He also carries the Bit and Bridle key (which opens the two display cases in the shop), and a small amount of gold.

 
Notes
Another Nord by the name Hamlof Red-tooth was seen in Morrowind, as a smuggler in the Zanabi cave. Whether they're meant to be the same person is unknown.

Bugs
Oblivion:Ley Marillin

Ley Marillin is the innkeeper at The King and Queen Tavern in the Elven Gardens District of the Imperial City. He spends all his time selling food and beds, never eating or sleeping.

He wears a set of middle class clothing: a russet felt outfit with a pair of russet felt shoes. He carries a pair of burgundy linens, the key to his tavern, an iron mace and a small amount of gold.

Speaking to Marillin for the first time or occasionally afterward while inside his inn will have him greet you by saying: ''"Welcome to The King and Queen Tavern. We treat all our patrons like royalty! I'm Ley Marillin, your loyal seneschal." Asking him about the Imperial City will have him suggest that you seek out a resident of the city: "A wealthy gentleman in the Talos Plaza district named Umbacano collects Ayleid artifacts. Perhaps he has use for someone like you."

Inquiring if he has a room available to rent will have him inform you that he has lodging available: "Need a place to rest? I have a room available, if you'd care to rent it for a night." Telling him that you currently do not wish to rent the room will have respectfully acknowledge your choice, with the occasional reminder to visit him again if you change your mind. Asking to rent the room without at least ten gold in your inventory will have him angrily refuse to accommodate you: "I'm not about to rent you a room if you can't pay for it."'' Agreeing to rent the room with the appropriate funds to do so available will have him accept the payment, and point you in it's direction: ''"Very well. Head up the stairs, and it's the last door on your right. Sleep well." Asking him about the room again will have voice his assumption that you find the room to meet your standards: "I trust the room is satisfactory."''
Oblivion:Luther Broad

Luther Broad is the innkeeper at Luther Broad's Boarding House in the Elven Gardens District,  Imperial City.  Luther Broad sells food and beds.

He wears one of only two existing blue collar shirts in Cyrodiil and pairs it with the equally rare rugged pants and the more common doeskin shoes. He is armed with a steel warhammer, which he will use to defend himself in case something goes bad. He stands behind the counter at all times, always offering beds and services.

When you approach him for the first time, he will introduce himself and his business: ''"Luther Broad's Boarding House. I'm Luther. You want beds or food, see me."'' If Luther's disposition towards you is at least 60, you can talk to him about the Imperial City and he will mark Mephala's Shrine and Vaermina's Shrine on your map with the words: "Daedric shrines nearby? I know of two. North of the city, south of Bruma, east of the Silver Road, is a Mephala shrine. East of the city, at the head of the Red River, is a shrine to Vaermina."

Asking him if he has a room available to rent will have him reply: ''"If you've got 10 gold, I've got a room for the night. Deal?" If you agree to rent the room and have ten gold on you he will take the payment and provide directions to your rented room: "The room's up the stairs, and it'll be the first door on your left." If you do not have the necessary amount of gold to rent the room but agree to rent it he will be aggravated with you, and tell you to come back when you have sufficient funds: "Come back when you actually have the money for it."'' If you change your mind about renting a room and decline on the offer he will accept your choice, and occasionally remind you to return if you ever change your mind. Asking him about the room again after having already rented it will have him wish you a good night's sleep: "I hope you sleep well."
Oblivion:Maro Rufus

Maro Rufus is an Imperial smith and joint owner of The Best Defense in the Market District of the Imperial City. He sells light armor and offers repair services.

He shares ownership of the store with heavy armor specialist Varnado, but that is the only thing they share. Both of them dislike the other's preferences in armor to such degree that even their resident master smith Gin-Wulm prefers to stay out of the store. Maro sleeps in the basement and gets out of bed every morning at 6am. He always starts the day eating a two-hour breakfast with Varnado before opening the shop at 8am. He spends the next twelve hours offering his services to customers, before finally closing up at 8pm. 

At 8pm during the week (Morndas to Fredas), he spends the evening at the Merchants Inn, eating and drinking until midnight. On Loredas, he leaves the District and goes to the Temple of the One for four hours of praying. On Sundas, he adds two extra hours to his usual service time before closing up the shop at 10pm. On this particular day, he also extracts two hours from his usual sleeping time and heads to bed at 10pm.

He wears a chainmail cuirass (which he takes off when he sleeps), a pair of quilted shoes, and tan linens. He carries around the shop key and a large sum of gold.

Maro definitely believes that the best kind of defense is light armor, and he won't even mention his partner when greeted: ''"The Best Defense! That's me, Maro Rufus! Light Armor! The very best!" When asked about the city, he will reluctantly point you towards Varnado: "Well, if you MUST have Heavy Armor, see Varnado. So heavy, so ugly... but it's your choice."

Fellow citizens will point you towards him if in need of light armor: "If you need light armor, talk to Maro Rufus at The Best Defense."''

 
Bugs
Oblivion:Ogier Georick

Ogier Georick is a Breton alchemist and the proprietor of The Main Ingredient in the Market District of the Imperial City. Ogier Georick sells alchemy equipment and ingredients. The unique Mantle of the Woodsman can be purchased here once you are a Journeyman in Mercantile. Until you complete the Unfriendly Competition quest, Ogier is one of the merchants complaining about Thoronir's low prices at the newly opened The Copious Coinpurse.

Like so many of his colleagues in the District, Ogier lives a life of hard work and very little spare time. He sleeps in his private quarters every night between midnight and 6am and always starts the day with a two-hour breakfast in the main trading room. At 8am, he unlocks the door and spends the next twelve hours offering his services to the occasional customer. After a long day, he closes up shop at 8pm and immediately heads outside for a breath of fresh air. On all days except Sundas, he will go to the city's popular Arboretum and stroll around until his bedtime at midnight. On Sundas, he will skip the Arboretum and join the group of merchants visiting the Temple of the One for an evening prayer until midnight.

He wears a simple set of middle-class clothing, a quilted doublet with tan linens and a pair of doeskin shoes. He carries around a daedra heart and a sample of glow dust (which can be purchased from him, even at lower levels), his shop key and a small amount of gold. In combat, Ogier also relies on a set of leveled spells from all the magical schools.

He never greets you, but if you approach him before having met any of his two merchant colleagues, Claudette Perrick or Tertullian Verus, he will not hesitate to complain about Thoronir: ''"Finally! A new customer! Please... look around. Just promise me you won't buy from that fetcher, Thoronir. I cringe whenever that name is mentioned. His inventory has to be stolen or something, because his prices are so low, they're below my cost. At this rate, I don't know if I can keep my doors open. All the people are spending their money there. Bah." After you have sorted things out, he will be more than happy to see you: "Any friend of the Society is a friend of mine. Have a look around." He will also reflect on his former competitor: "Well... maybe Thoronir wasn't responsible for digging up those corpses, but good riddance to his insane prices. Nice job."

When asked about the Imperial City, he will politely recommend another merchant in the District: "If I don't have what you need, try Claudette Perrick at 'The Gilded Carafe'. That's right here in the Market District." Being an alchemist, he will also prove helpful if you show him a sample of Nirnroot: "How interesting! I've heard about these glowing roots, but never had the fortune of seeing one. Unfortunately, I know nothing about them. You want to speak to Sinderion of Skingrad. He's an alchemist over there who specialize in unusual plants, fungi and roots."''

Related Quests
Oblivion:Rindir

Rindir is a Wood Elf trader and the proprietor of Rindir's Staffs in the Market District of the Imperial City. He sells staves and assorted clothing, including the zero-weight Mage's Hood and the unique and very powerful staff Apotheosis.

While many of his merchant colleagues take the opportunity to get a breath of fresh air after closing time, Rindir likes to keep to himself and is only seen outside the shop during the weekends. He gets out of bed every day at 6am and always starts the day with a two-hour breakfast in the main trading room. At 8am, he unlocks the door and spends the next twelve hours offering his services to the occasional customer, before closing up again at 8pm. On all normal weekdays (Morndas to Fredas), he will spend the evening relaxing on the ground floor before going to bed at midnight.

On Loredas and Sundas, he will, after closing up his shop as usual, leave the District, cross through Green Emperor Way, and enter the Talos Plaza District where he enjoys a luxury dinner at the fashionable Tiber Septim Hotel. At midnight he returns to the Market District, his shop, and his bed.

He wears a pair of burgundy linens with a matching shirt and thick cowhide shoes. He carries around his shop key and a large amount of gold.

When you enter his shop for the first time, he gives you the following greeting: ''"You're in Rindir's Staffs. And I'm Rindir. I sell magical staffs. Imagine that." When asked about the city, he will give you a tip: "My advice is take your time, walk around the Market District, see what's on offer. Don't buy until you've seen it all. Take your time."

The citizens of the Imperial City can be heard talking about Rindir and his shop: "Have you ever bought a magic staff at Rindir's?" and "Have you ever shopped at Rindir's?" Some citizens will respond: "Rindir's Staffs is the best place in the city to buy a magical staff. Or is it Rindir's Staves....", "Rindir always keeps a fine selection on hand. It's almost as if he knows my skill level perfectly.", "A lot of mages swear by Rindir's Staffs.", and "If you're looking for a staff, that's the place to go." Other citizens will simply comment: "I've never bought one there, but I've heard many mages swear by the place." and "I imagine it must be good, since it's been in business so long."'' 

 
Notes
Rindir does not restock the clothing he sells.
Oblivion:Rohssan

Rohssan is a Redguard smith and the proprietor of A Fighting Chance in the Market District of the Imperial City. She sells blade and blunt weapons, including the unique Battleaxe of Hatred. She also offers advanced training in Armorer and repair services. She owns a dog that keeps a close guard on the second floor of the house, where Rohssan's Antique Cutlass is stored. Acquiring this cutlass undetected and without bloodshed will be your second and final chance in the Thieves Guild initiation quest.

Running one of the most famous weaponry stores in Cyrodiil is hard work and Rohssan spends a huge part of her life dedicated to her duties. As is common with Market District merchants, she sleeps in the private quarters above the shop every night between midnight and 6am. After waking up, she sits down at the dinner table and eats a two-hour breakfast and spends a bit of time with her dog. At 8am, she goes downstairs and unlocks the door for customers. The next twelve hours is spent behind the counter in the main trading room, where she offers her various services. At 8pm, she finally locks up and leaves the shop. On all weekdays except Sundas, she will spend the evening wandering around the Market District. On Sundas, at 8pm, she will join the majority of her fellow merchants and go to the Temple of the One for an evening prayer. She always heads back to A Fighting Chance and finds her bed at midnight. 

She wields a steel shortsword and wears an iron cuirass with leather boots and greaves. At nighttime, she changes into a more comfortable blue & green outfit, which she also wears on her weekly trip to the Temple. She carries around the ultra rare short britches, her shop key and a small amount of gold. 

Rohssan's superior armorer skills have not gone unnoticed among the citizens of the Imperial City. When asked about rumors, they will tell you that "Rohssan is a talented smith. One of the best around, if you ask me." and "If you go to the Fighting Chance, make sure to speak with Rohssan about repairing armor."

The first time you enter her store and approach her, she will give you a warm welcome: ''"Welcome to 'A Fighting Chance'. I'm Rohssan, proprietor. I sell the best swords in the City, and I offer Advanced Training for Armorers."  

As an advanced trainer, Rohssan can provide you with the necessary reference for the Armorer Master Training quest. Once your armorer skill level reaches 70, speak to her, and choose the "training" option, which will trigger the quest and a confession: "Much as I hate to admit it, Gin-Wulm knows more about smithing than I do. Says it's in his blood. You want to be the best? Then you'd better head over to The Best Defense and talk to him. Getting him to train you will be no small feat, though."'' 
Related Quests