Netruk44/uesp-wiki-content huggingface dataset:
Her Hands

The Hands of Almalexia are undoubtedly one of the most powerful elite groups in all of Tamriel. Their numbers are few, but few are the number that can endure the grueling and intense training required to join their ranks. While these masterful holy warriors are, like all other Ordinators, at the disposal of the entire Tribunal, they are only found in direct service to the Mother; the Master and the Mystery have other agents to secure their interests.

The Hands are culled from the most able and virtuous soldiers of Morrowind, although most are Indoril nobles who have already long proven strength of both arms and faith as Ordinators. A candidate must have great experience with a variety of different weapons and fighting styles, as well as a profound understanding of a number of schools of magicka. An ebony scimitar is the traditional weapon of Her Hands, but each Hand continually hones their skills with a multitude of armaments, as to better serve the Mother. These keepers of the peace are garbed in a suit of Her Hands armor, given by Almalexia herself to bless the wearer with a number of strengths and resistances.

The battle prowess of each individual Hand is nearly unmatched. Save for a few ancient warlocks and the Tribunal itself, the Hands of Almalexia is among the deadliest groups alive, unmatched in fighting and priestly prowess. While they generally perform as the personal guards of Almalexia, they are also known to carry out the goddess' will and act as enforcers.

Some years ago, six High Ordinators began to secretly question Tribunal doctrine and express heresies akin to those of the Dissident Priests. They were betrayed while attempting to enlarge their number among the lower Ordinators. Mournhold was rocked by scandal and the goddess saw that these blasphemers had to be reckoned with in public. Officially, they were to be banished from the city, they were free to go if they could pass unmolested through the west gate. The heretics, suspecting that they would have to fight their way through its small garrison, approached the west gate fully armed. After walking through streets lined by watching crowds they found the guards had been replaced by a single Hand. They charged, hoping to overwhelm through sheer numbers, and despite their own skill were swiftly cut down one after the other. The Hand, having exercised Almalexia's power, returned to the temple. The west gate was closed. The Hands continue to exercise the goddess' will, serving honorably as our guardians and keeping us safe from harm and heresy.
White Book of 3E 426

[The White Book is a yearbook of the affairs of the Indoril Council for the year 3E 426. It lists the current members of the council and their residences. It also chronicles significant events and council actions for the year.]

 

Her Faithful Servant Grand Ascendant Lord Neril Sevuro, by Grace of ALMSIVI, Chief Councilor of Indoril Council, Lord of Alt Orethan, of Sevuro Manor, Almalexia, District of Mournhold, Province of Morrowind

Her Faithful Servant Master Lord Alveth Sandil, by Grace of ALMSIVI, Thrice-blessed Councilor of Indoril Council, Lord of Gorne, of Sandil Manor, Almalexia, District of Mournhold, Province of Morrowind

Her Faithful Servant Mistress Lady Ereveri Thalotheran, by Grace of ALMSIVI, Thrice-blessed Councilor of Indoril Council, Lady of Taythionis Manor, Almalexia, District of Mournhold, Province of Morrowind

Her Faithful Servant Master Lord Draler Ilvi, by Grace of ALMSIVI, Thrice-blessed Councilor of Indoril Council, Lord of Roa Dyr, of Ilvi Manor, Aanthirin, District of Mournhold, Province of Morrowind

Her Faithful Servant Mistress Lady Meris Denaven, by Grace of ALMSIVI, Thrice-blessed Councilor of Indoril Council, Lady of Denaven Estate, Lan Orethan, District of Mournhold, Province of Morrowind

Her Faithful Servant Mistress Lady Salume Nethril, by Grace of ALMSIVI, Thrice-blessed Councilor of Indoril Council, Lady of Nethril Plantation, Lan Orethan, District of Mournhold, Province of Morrowind

Her Faithful Servant Master Lord Ienen Salvu, by Grace of ALMSIVI, Thrice-blessed Councilor of Indoril Council, Lord of Salvu Manor, Lan Orethan, District of Mournhold, Province of Morrowind

Her Faithful Servant Master Lord Sorvol Tomaril, by Grace of ALMSIVI, Thrice-blessed Councilor of Indoril Council, Lord of Tomaril Manor, Mephalan Vales, District of Mournhold, Province of Morrowind


 

In response to protests from Hlaalu merchant captains, Indoril Council observes that the tariffs imposed on vessels passing through Almas Thirr are administered by the officials of the Tribunal Temple and that changing the docking fees is beyond the council's authority. The council unanimously reaffirms their support of Almas Thirr's independence as a Tribunal Temple holding.

Indoril Council has once again denied House Raathim's requests for direct access to the council's records. The council reminds House Raathim that even they are not exempt of the terms of the Treaty of the Armistice and that any unauthorized access to the council's records will be responded to in accordance with Tribunal Temple law and ancient customs.

The council is deeply concerned by reports of increased hostility toward Tribunal Temple missionaries and priests in the lands of House Telvanni. Tavrene Indalas of Ammar has graciously offered armed escorts to protect pilgrims from bandits and rogue mages while traveling to pilgrimage sites in northeastern Mournhold District.
Adryn Seloth

Adryn Seloth is a proud member of  . He is very glad that his fellow wizards continue to do their ways as they used to do for centuries, independent of the Empire. He admires   because of this. The independent ways of House Telvanni apparently worked in his favor as well; He has a nice house in  , expensive clothes and the rare spell book  . He defends himself with a Silver Sword of Paralysis and a couple of Destruction spells.
Ah-Kisei

Ah-Kisei is one of the two wardens of the Argonian Mission in the  . He is very skilled with his Iron Shardskewer, his spear, on which he remarks: My chosen weapon. I have spent years training in its use in my homeland. Under the boughs of the trees of Black Marsh, my people have no equal. We can strike with speed and accuracy and disappear like shadows. Furthermore he is protected by a  , a rare Argonian cuirass. He keeps the mission clear of slavehunters and he protects slaves who are running from them. That is why he is a prized member of the  .
Ainssa

Ainssa is a Khajiit mage, who is a representative for the   in the  . She came from Elsweyr and is a typical Khajiit: Yes, Ainssa is Khajiit. Suthay-raht like Ainssa can run quickly and jump far. When Ainssa is scared and has to run away, she is glad she is Khajiit. 

In fact, she is a bit too frightful to join the  , although she would want to join them. Because she is scared easily, she defends herself well: she carries two magic scrolls with her and a Wild Shardblade.
Ajuith Tamis

Ajuith Tamis is a Dark Elf rogue and the highest ranking member of the   in  . He occupies the bathing room in   at the basement together with his fellow Telvanni guildmates  ,   and  . What plans they are plotting remains unknown, but the fact that he is hiding in the basement of a tavern leads to the conclusion that he is a Telvanni spy in Firewatch. It is wise to leave him alone, because he is a master with the vicious glass halberd that is his weapon of choice.
Alamin Neron

Alamin Neron is a Dark Elf enchantress who can be found at the top of the tower of  . She is a master of her craft but unfortunately she doesn't offer any services or training. She is not a member of the  , which is strange because she often has dealings with the rulers of  . She has three soul gems in her inventory to practice enchanting.
Allion Aberus

Allion Aberus is an Imperial priest and an Adept in the   in the   of  . He devotes his life to praying at the Imperial Cult shrine and welcoming visitors of the Keep. His shrine is located at the entrance of the Keep and Allion is a very talkative fellow. He doesn't offer any Imperial Cult services, though.
 

Related Quests
Amelina Corneliana

Amelina Corneliana is one of the   soldiers who defends the  . She is outfitted with a complete set of steel armor  and wields a Steel Claymore. She stands guard in the highest room of the   of the castle.
Angon Sadas

Angon Sadas is a Dark Elf sorcerer and the owner of  , a netch and silt strider ranch west of  . He has his own manor house on the shore of the plantation but spends his time in  , the tower that dominates the local area.

In case his animals get out of control, he owns a robe that helps protect him from their venom.
 
Related Quests
Ararvy Hlaren

Ararvy Hlaren is a Dark Elf noble, proud of her ancestry and place in  . She considers her house to be the strongest of all the Dunmer, believing that knowledge is power and that the Telvanni possess more knowledge than any other Dunmer house.
Arer Celucian

Arer Celucian is an Imperial guard and Champion of the   who guards the   in  .
Yishini

Yishini is a Dark Elf commoner who lives in a small house in  . Recently she has been complaining of feeling unwell, but the local   have refused to help her.

 
Related Quests
Weikal Urenim

Weikal Urenim is a Dark Elf spellsword living in   in  . He is a high-ranking member of  .

When asked for a "little secret", he will tell you that "I hear the Imperials are having troubles with getting their supplies to Firewatch. What a pity."
 
Related Quests
Walks-Through-Shadow

Walks-Through-Shadow is an Argonian mage and member of the   who can be found in the Argonian Mission in the palace of  .
Vero Renim

Vero Renim is a Dark Elf mage and the clerk to the   in the  ,  . He is scarcely tolerant even of high-ranking   members, so non-members had better be ready for his withering scorn. It is Vero Renim who enrolls new applicants into the Mainland branch of House Telvanni, and it is also he who passes requests to the Parliament, and delivers their verdicts.
 
Related Quests





Wilderness
Verginius Marcius

Verginius Marcius is an Imperial guard who patrols the second floor of the  . He is a powerful warrior, and you should be careful not to anger him.
Verana Eindari

Verana Eindari is a Dark Elf sorceress who lives in the house owned by her husband,   in  . Lately, she has been feeling exhausted and her neck has been giving her trouble. When two other residents of the town get the same symptoms, the   takes an interest.
 
Related Quests
Venira Resano

Venira Resano is a Dark Elf   who lives with her husband   in  . She has a strong dislike for members of the beast races, so is incensed that Trelo has   as a slave for their house. She is prepared to go to incredible lengths to get rid of her.
 
Related Quests
Vaselius Tunifus

Vaselius Tunifus is an Imperial guard who is in charge of the prison in  . Locals will sometimes speak of the stories they have heard from the prison, and the sounds they have heard from it too. It seems Tunifus is a brutal warder. He sees it as his job to instill discipline in his charges, and believes the Empire was founded on "harsh rule and martial virtues, not showing kindness to convicts".
Varrac Odrethi

Varrac Odrethi is a Dark Elf   living in   in   with his wife  . The pair is in a bitter rivalry with  ; a rivalry that has taken a turn for the vicious.
 
Related Quests
Varanit Suavyn

Varanit Suavyn is a Dark Elf agent and Lawman of   who has got mixed up in a   contract. His friend   needs to be sheltered from his would-be killers and Suavyn's house is his chosen place of safety.

Suavyn   the supervisor at the now-abandoned  , which was shut down due to financial issues.
 
Related Quests
Vanis Aretheri

Vanis Aretheri is a Dark Elf spellsword who lives and works in   in  . He is a Spellwright in  .
 
Notes
The odd id for this NPC suggests that he might have been an Imperial in earlier versions
Twin Lamps

The Twin Lamps is the secret, underground slave recovery and rescue guild of Morrowind. The group helps free slaves, primarily Argonians and Khajiiti and transport them out of Morrowind to safety. They use the Argonian Mission in Ebonheart as a base of operations. Their head in Morrowind is Ilmeni Dren, the daughter of Duke Vedam Dren. They commonly use the phrase: "Have you seen the Twin Lamps?" to recognize fellow members, the answer required being: "They light the way to freedom."

This faction already exists in the game but Tamriel Rebuilt adds to it the following members:
 
{| class="wikitable sortable"
! Name !!   !! Race !! Class !! Level !! Health !! Magicka !! Alarm !! Fight !! Location
 || , Argonian Mission
 || , Argonian Mission
 || , Argonian Mission
 || , Argonian Mission
|-
Shadowkey:Attributes

Critical Attributes
There are three attributes that are important enough to be displayed at all time on the game screen.

The most important is health. If this is ever reduced to zero, the character dies. Also vital is fatigue, as characters with low fatigue do significantly less damage. For characters with the ability to cast spells, magicka is a measure of their remaining spell power.
 


Primary Attributes
Each character has eight attributes that are affected initially by race, class and gender, and that may be changed by potions and ingredients throughout the game.

 

Class Attributes
These are attributes that are usually only possessed by individual Classes, but that may be conferred upon other members of other classes for a short duration by Consumables.


Other Attributes
These attributes are typically set by equipment, race and class, and through other attributes. They may, however, be boosted by certain consumables.
Usmalli Nefros

Usmalli Nefros is a Dark Elf noble who lives in the tower of   in  . He is proud of his nobility and membership of  .
Usene Ruvel

Usene Ruvel is a Dark Elf   who can be found in the   of  . He is proud to work for   and makes it clear that she is not to be crossed.
Trelo Resano

Trelo Resano is a Dark Elf   who lives with his   in  . He has recently bought a   for their house, but made the mistake of not consulting his wife first. She isn't entirely happy with his choice, and has an unusual way of expressing her discontent.
 
Related Quests
Tralamon

Tralamon is a Redguard guard stationed in the   outside  . He isn't a fan of his duty and is tired of waiting around, believing that "Redguards were born for real fighting, not all this messing about with drills and patrols."

Part of his torpor comes from the fact that he isn't even very fond of the Empire. The only reason he is in the Legion is to earn money to send back to his family, as "Tall Papa has not blessed our harvests of late."
Tinera Odrethi

Tinera Odrethi is a Dark Elf enchantress living in   in   with her husband  . The pair are in a bitter rivalry with  ; a rivalry that has taken a turn for the vicious.
 
Related Quests
UESPWiki:Site Support/February 2009

Expense and revenue record for the period 1 February 2009 to 28 February 2009.
Gilara Renus

Gilara Renus is an Imperial noble who runs the Census and Excise Office in  . She has a great sense of self-importance, and will tell you that she is the only important person in town should you ask for her opinion.

 
Related Quests
Senillos Tulnus

Senillos Tulnus is an Imperial knight and the man in overall charge of the   in  . Under his command are  , in charge of the garrison in the main city, and  , who looks after the troops in the   just outside of town. He is also interested in hearing about any Dark Brotherhood activity in his jurisdiction. If you have been attacked by the Dark Brotherhood, you can talk to him and he will direct you to speak to   about transport to Mournhold. Doing so will also cause an end to the attack.
 
Related Quests
Imperial Knights

The Imperial Knights are an obscure knightly guild of Tamriel representing the upper echelons of the Imperial Legion. They do not serve as field commanders as such, but rather as the militaristic nobility of the Empire.

Imperial Knights Ranks


Notes
This faction already exists in the game but had no characters belonging to it. Tamriel Rebuilt adds to it the following member:
Spell Merchants

Those who sell their spells for money fall into many categories, based vaguely upon their areas of expertise. They include Mages, Sorcerers and Spellmakers among others. Often these merchants will teach you a spell in exchange for gold, whether or not you are anywhere near ready to use it.  To see a list of all spells in the game, see Spells.

Map 1


Map 2
Enchanter

:For information about the Enchanter class, see Enchanter (class).

right
Enchanters are specialists in imbuing objects with magical spells, mostly armor, clothing and weaponry.

List of Enchanters

Map 1


Map 2
Blacksmith

:For information about the Smith class, see Smith (class).

right
Traditionally, a Blacksmith is a large, swarthy man with a beard, a set of leather overalls and quite possibly a brogue. In Morrowind, a smith is not necessarily any of these things. Men and mer of all races find a home in this profession.

List of Blacksmiths
Map 1


Map 2
Merchants

This table lists all of the merchants in Tamriel Rebuilt, i.e., all of the people who will buy or sell you items.  The table is sorted alphabetically, but clicking on the icon at the top of any column will resort the table.  So, for example, to see the merchants with the most gold, click on the Gold column.



Several other articles also provide more specialized lists of the merchants in the game:
  lists all people who sell spells (most of whom are not included in the merchants on this article)
  lists merchants and other service-providers according to their class
  lists the merchants who buy/sell potions and ingredients
Apparatus Merchants lists the merchants who buy/sell alchemy apparatus
Armor Merchants lists the merchants who buy/sell armor
Magic Items Merchants lists the merchants who buy/sell enchanted items
Miscellaneous Items Merchants lists the merchants who buy/sell miscellaneous items
Repair Items Merchants lists the merchants who buy/sell repair items
Thieves Tools Merchants lists the merchants who buy/sell thieves tools
Tamriel Rebuilt-Services category lists all service-related articles

 


See also
Vvardenfell merchants
Mournhold merchants
Solstheim merchants
Regret

I have stood before the braying minions of Sheogorath and the blood-stained altars of Molag Bal. I have faced horrors that would make the souls of men scream.

I have cracked the bones of heretics and withstood their assault on my purity and on my mortal flesh. I feel the scars on my body and spirit.

I have burned the unholy in the cleansing fire of the Tribunal. Their tormented screams almost drowned out the song of Vivec in my heart.

I have held the broken bodies of my comrades. Each drop of blood from their wounds were molten rocks on my soul; first searing and then hardening, until naught but stone remains.

I feel the loss of my crippled arm in the same way as I feel the gaping maw in my soul. My body yearns to be whole once more. My soul longs for the return of its youth, the time when I still possessed compassion and kindness.

But, I regret nothing.

To face terror and not lose belief is a test of faith.

To triumph over evil brings honor to the Order.

To overcome weakness in the self gives strength to the soul.

To feel loss and to persevere is to move closer to transcendence.

To give of body and of soul for the glory of the Tribunal is the greatest honor of all. 

All I regret is having but one life to give for ALMSIVI.
True Redoran Courage

House Redoran has ever pledged itself to the three basic virtues: duty, gravity, and piety. It is called the noble's code. A Redoran never forgets his duty to protect Morrowind. A Redoran never forgets his gravity, but rather shuns frivolity to maintain his honor. A Redoran never forgets his piety, his devotion to ALMSIVI the Tribunal, the gods who walk among us, who gave us life time and time again. This is the core of any Redoran's life.

House Redoran is the house of warriors: we keep the Ashland wastes clean of the filth of Dagoth Ur, and we keep the broad coasts clean of the filth of Imperial mariners and merchants. The Ghostfence houses the bones of countless Redoran crusaders who fell in combat with evils of all kinds; Ghostgate is maintained by the blood, steel and gold of hard Redoran men. We held the western borders of Morrowind when all others drew away; when resistance was needed, there we stood, ready to give it. And when Vivec ended the war of the Empire before its time, we rejoiced, for it meant the freedom of our people without the spilling of too much of their precious blood.

The Empire came, but it could not best us. Their forts sit outside our capitals, but we heed them not; Redoran does not give warrant to these creatures. Redoran warriors have duties; we fulfill them. We have not time to be concerned with this Imperial decree or that Imperial law. Like Indoril we maintain traditions of piety with our beloved gods; like Dres we maintain traditions of honor and justice with our ancestors, elders and kin; like both we will not forget the sword we hold against the Empire and its feeble chain.

Yet look on Telvanni, who hide themselves in wizard-towers and forget their duty to the good of the common citizen; these are nobles without the virtues they need, and they are as much an evil as the Empire. Look on Hlaalu, who forsake their blood brothers and do obeisance to the invaders that they might romance the money from their coffers; these are nobles without piety at all, any respect to the Tribunal that grants them safety and blesses their lives with grace. Let both of them fall under the Blight. Let them be gone from Vvardenfell: let them take to Cyrodiil that they may grovel even lower, over the ocean where they can do us even less good. It is of no importance; Redoran will be here so long as innocents must be protected and men must die to do it. We will not falter.