Netruk44/uesp-wiki-content huggingface dataset:
Online:Wamasu Observations

I have selected well by choosing this mighty   eggbearer for our needs. Her brood will provide exactly the predatory traits we require for the next stage of the alchemical process. When combined with the traits provided by the powerful scorpion matron and the flawless crocodile matriarch, the material from the wamasu will increase the power of the mantikora tenfold!

I wonder if I can breed the charged current that vibrates through the wamasu into the mantikora? If I can do that, the creature will be even more wondrous to behold. I've collected the first of the eggbearer's eggs. The material within each shell should infuse the spawning pools with traits that will easily be passed on to our new creature.

When   sees all that I have accomplished, I'm sure my position within the   will grow in stature as the mantikoras grow within the spawning pools. I can't wait to meet our creation!

— , Regent of Wriggling Nightmares
Online:We Who Are About To Die

"We who are about to die—"

No, too direct. Too grim. How about ….

"We who are about to march to war—"

No, no. Too melodramatic. I need an opening for my memoir that's catchy, memorable, and will make people want to turn the pages. Let me see ….

"There once was a warrior from  , who came to the   with a sword on fire—"

Now that's an opening! It even rhymes! I wonder how much of this I can write before it's our turn to enter the Arena? Ah, what's the hurry? I can always finish it after we win.
Online:The Wonders of Craglorn

Oh, Papa, the wonders I've seen! I know we exchanged harsh words when you decided to send me to  , but you were right. The experience has done me a world of good. Of course, I've had to put up with more than my share of milk-drinkers and horkers, but that's to be expected whenever we venture far from the borders of our beloved  . But let me tell you about the experiences I've had.

First, they say the   have fallen from the sky and   in this wasteland. I don't know about that, but I saw warriors of sand and dust rise from the battlefield like ancient specters. They were tough, but nothing that honest   steel couldn't take down.

Then I ran into these strange monstrosities that seemed to be a mix of various creatures. It was almost as though a scorpion and a   had a baby—and yes, it was as amazing and terrible as that sounds. The locals called it a " ." I called it ugly and hit it with my axe. A lot.

And did I mention the cultists in my last letter? Yes, Craglorn has them, too. But these cultists are special. Call themselves the   and give themselves high-and-mighty titles such as "regents" and "exarchs." What a bunch of horkers! And would you believe it? They worship some kind of  ! Of all the possible deities to choose from, they decided that a creature that wiggles around on its belly was the end all and be all. I hit them with my axe. A lot. And it felt good!

Now I'm enjoying a mead and preparing to enter the  . You'd be so proud of me, Papa! I've gathered a decent group of warriors and I think we have a chance to win this competition. Who knew a Nord, a  , and two  s would make such a good team? I haven't been able to get all the details on what we'll be up against, but I figure it can't be much harder than the   games. I'll write again after we win the trophy. Or whatever it is we win.

Your daughter,
Online:Watch Captain Astanya's Home

The building is locked with an intermediate-level lock. 

There is a safebox in the room to the left when entering the building that can be looted, and also one on the upper floor. Nurwuuisse and a cat, Defiance, are on the ground floor, while Aryon is upstairs.  The ''Del's Claim Report'' is on a desk. 

NPCs Living Here
Online:Glyphs

This is a list of the various Glyphs that can be found or created in Elder Scrolls Online which can be used in Enchanting. Glyphs can be used to enchant  weapons, armor and jewelry.

The level of a Glyph is determined by the Potency rune used, the quality of a Glyph is determined by the Aspect rune, and the effect the Glyph has on your gear is determined by the Essence rune.

Glyph Strengths


Weapon Glyphs
All Weapon Glyphs are red pentagons.



Armor Glyphs
All Armor Glyphs are silver shields.



Jewelry Glyphs
All Jewelry Glyphs are gold circles.
Online:Celus Arandos' House

Fasion uses it as a refuge.
 

Related Quests


Notes
Despite the name of the house, there is no NPC named Celus Arandos.
Online:Imperial Underground

Built during the Second Empire, the sewer system is now the home of a Veiled Heritance base. Two separate parts of the sewers are accessed in the two related quests.
 
Related Quests
 
 

Maps
Online:Ash'abah

The   are a group of Redguards who are pariahs from the rest of society due to their delegated role: fighting the undead.

In Redguard culture, desecrating honored ancestors is considered the worst action imaginable and brings Tu'whacca's curse upon the family of anyone who takes up arms against risen dead. For this reason, necromancers have historically targeted the Alik'r Desert. The Ash'abah were created to fight back, at a cost: they are hated by other Redguards, and exiled to Morwha's Bounty south of Sentinel. When the dead rise, the Ash'abah are called upon to help, but otherwise they are shunned. For more historical information on the Ash'abah, see the lore article.
Online:Anutwyll

The ruin itself is also inaccessible and does not have its own map marker.
 
Notes
Anutwyll also appeared in Oblivion.
Online:Bravil

The city is currently inaccessible. There's no bridge across the  , and attempting to swim will likely result in being eaten by slaughterfish quickly. If you do manage to cross the river without dying, some potion ingredients can be found on the island, but the city itself cannot be entered. There is a gate and a bridge accessing the city from the southern side.

During the war in Cyrodiil, Captain Jena Apinia and her troops visited Bravil while fleeing the recently-invaded Imperial City, finding it severely lacking in resources from the war. Needing supplies but not wanting the already-starved town to starve to death, the troops massacred the civilians, killing more than half the town's population.
 

Notes
Bravil also appeared in Oblivion.
Bravil is mentioned in the quests An Affront to Mara and Debts of War.
An Argonian character that possesses warding skills can reach Bravil easier than most others. The Alliance War Support Ultimate combined with the Sorcerer class's Conjured Ward is a good combination to protect yourself from the slaughterfish long enough to get to the other side, and the Argonian swimming speed passive can carry you to the island before the wards run out. Unfortunately, if you manage to reach Bravil, you will be teleported back to one of your alliance's gates.
Online:Nedthion

Nedthion is a Wood Elf who can be found in Mistral, at a gate leading to Cat's Eye Quay. 
 

Dialogue
He is arguing with Voranyarin about how to pronounce the word "quay".
:Voranyarin: ''"Cat's Eye "Key." Would you listen to these bumpkins? Who says "Key?""
:Nedthion: "Exactly. Call it Cat's Eye "Kway," like the Divines intended."
:Voranyarin: "What are you on about? It's Cat's Eye "Kay." What imbecile says "Kway?""
:Nedthion: "My mother. The harbormaster."
:Voranyarin: "Bumpkin."''
Online:Voranyarin

Voranyarin is a High Elf who can be found in Mistral, near the gate leading to Cat's Eye Quay. 
 

Dialogue
Voranyarin is discussing the pronunciation of the word "quay" with Nedthion:
:Voranyarin: ''"Cat's Eye "Key." Would you listen to these bumpkins? Who says "Key?""
:Nedthion: "Exactly. Call it Cat's Eye "Kway," like the Divines intended."
:Voranyarin: "What are you on about? It's Cat's Eye "Kay." What imbecile says "Kway?""
:Nedthion: "My mother. The harbormaster."
:Voranyarin: "Bumpkin."''
Online:Sleepy Sailor Inn

thumb|right|First floorThere can be a chest in one of the rooms on the second floor.
 
Related Quests
 
Residents and Merchants
Adistair Geric
Aurore Maul
Baralyn Gemane
Captain Smagg
Damard Celiane
Eight-Feather-Tail
Guillaume Surges
Logru  
Molly Farielle  
Myriame Charmax
Nadim
Nolore Jeanne
Online:Town Square

Merchants and Stalls
thumb|right|Firas' First Stop
Online:Abecean Sea

Related Quests


Maps
thumb|left|A map of the Abecean Sea
Online:Phaer Catacombs

The mine can only be accessed during the related quest.
 
Related Quests
 

Phaer Catacombs
Phaer Quarantine
Upon entry, you will find a few bedrolls where the quarantined citizens had been sleeping, upon which are a Letter from Camarino, a Letter from Lenwe and a Letter from Minique.

Further into the mine you will start to find Bloodthralls, and in the first large chamber, Hendil will send Amuur to stop you.

Inner Chamber
After finding Hendil, you will be able to enter the inner chamber, where you will need to defeat Tancano. Iwelien's body is on the ground in front of a stone altar, and Tancano's Journal can be found on a table in the corner.

Maps
thumb|left|A map of the Phaer Catacombs
Online:Yan

Yan is a Khajiit who can be found in Mistral. He is found in the garden on the west side of the Chancery, sharing some private moments with Hulinda-la. 
 

Dialogue
They can be overheard having the following conversations:
:Hulinda-la: "Oh Yan! How was it we came to find each other? You, a herdsman! Me, the daughter of a great merchant?"
:Yan: ''"Two moons smiled on us and danced us across ja-Kha'jay. And now, once we are wed …"
:Hulinda-la: "Once mother approves, you mean?"
:Yan: "Of course, love! How could Yan forget? But once we are together, we bring our dance to the world, yes? On one of your father's finest ships!"
:Hulinda-la: "It will be wonderful, my dear! But come, you must speak with mother! Surely we cannot marry without her consent?"
:Yan: "Of … of course, my love. Next time we see her, she will know all we plan and we will ask her for her blessing. Aheh. How could she say no?"


:Hulinda-la: "Your father, he will not miss you?"
:Yan: "No, all that longwhisker cares about is sheep! "Where are they grazing, Yan? What did you feed them? Where did the little one wander off to?"
:Yan: "It is a wonder his fur has not fluffed and coiled!"
:Hulinda-la: "But still, he provides for you, no? And your mother, before she …."
:Yan: "Yes. Yes, he is owed for that. And if not for him, we would not have met. We would not be so happy as we have come to be!"
:Hulinda-la: "He will live with us then? Once we are wed?"
:Yan: "If … if your parents will have it, this one will not stand in the way."''
Online:Scaeva House

Swift-Tail can be found working on laundry outside the house.
 
Residents
thumb|right|Interior
Flavia Scaeva

Related Quests


Quest-Related Events
During the related quest, you will bring Flavia the news of her daughter's death at the hands of a serial killer.
Lore:Response to Citizen Inquiries

Esteemed Citizen of the  ,

Thank you for expressing your interest in the critical functions performed by the Presidium of Aldmeri Cultural Illumination and Dissemination to further solidify the inter-cultural bonds of our magnificent alliance. We strive to give our ear to any citizen with suggestions, questions, or concerns relating to our tireless efforts to provide the Dominion with education to promote cooperation and understanding between  ,  , and  .

Your two (2) requests and one (1) inquiry have been received and processed, and it is our sincere hope that you find the determinations reached by the Presidium satisfactory. Please note that any additional queries related to your submission, which has been assigned the Citizen Inquiry Identifier 3278B-P, must be accompanied by a completed Additional Inquiry Form approved by your district's   Representative of Civil Concerns.

Request One (1)

Regarding the inclusion of a broader survey of Khajiiti heroes in a new edition of "Combined History of the Aldmeri Dominion, Vol. 4, Historical Persons of Note":  Your opinion is valued and important. Though we must limit the number of highlighted historical figures described in this already-significant tome by necessity, your feedback will be taken into consideration. We have noted your observation about the preponderance of Altmeri individuals in the book, and will take it under advisement in the event that a new edition is issued.

Request Two (2)

Regarding celebration of the Khajiiti  : Our greatest ambition is to be sensitive to the needs and desires of all citizens. It is, therefore, with the utmost regret that we must inform you that the Sugar-Singing will continue to be prohibited in most major cities due to the disruption of business and domestic peace that has been reported in municipalities where the festival has been provisionally allowed. As with any Thalmor ruling, you may continue to raise specific concerns by visiting your local representative (accompanied, of course, by the proper forms, which may vary depending on the nature of the additional request or complaint).

Inquiry One (1)

Regarding becoming more involved in your local governing body: The Thalmor is always pleased to accommodate and encourage citizens who wish to become more active in promoting cooperation and understanding throughout the Dominion. All Thalmor positions and offices are confirmed by the Illustrious Queen  's own hand, ensuring only individuals with true dedication to the goals of a productive, prosperous, and victorious Dominion reach any office. By undertaking every possible effort to be an outstanding citizen, even you may one day be recognized by Her Majesty!

The Presidium of Aldmeri Cultural Illumination and Dissemination thanks you again for your interest. If you find any of our carefully considered responses to be inadequate, do not hesitate to submit an approved Additional Inquiry Form.

Glory to the Dominion!

These responses endorsed by:

Aicantar of Shimmerene, Sapiarch of Indoctrination
Lore:Aeradan Camoran

Aeradan Camoran was the Bosmeri king of Valenwood during the mid-Second Era. His reign began after a civil war for sovereignty with his cousin, Gelthior Camoran, but later, he was among the leaders that spearheaded the first-iteration of the Aldmeri Dominion in  ,  as well as, part of the original Inner Council of the Thalmor.  

History
Aeradan was a member of the  , alive during the mid-years of the  . He grew up in   and would often sneak into the Orrery underneath the city.  He ascended to the throne in his home-city as the King of Valenwood, but it came with its issues. Aeradan sought to renew his domain through the progression from ancient Bosmeri traditions, but in doing so he garnered many vocal critics that said that he was too lenient in regards to the  . One such example was his   consuming roots from the ground. People called for justice against the King, and so his cousin from  , Camoran Gelthior formed the   in  , to set himself as the King  and create a formality for the people's attitude towards the Green Pact.  Thus began a civil war that lasted roughly a century.

The information specifically about the war is unknown, but eventually, the  ns became involved, offering their support to Gelthior's movement.  King Aeradan's forces were losing the conflict until he called for help from Queen   of the  , who managed to overwhelm the Blacksap and Colovians.  The Blacksap Rebellion was left in disarray following a massacre in Cormount, orchestrated by the Jade Butcher, General  .   In  , King Aeradan Camoran signed the Elden Accord with the   and the  , forming the First Aldmeri Dominion. Not only did he become a member of the Thalmor's Inner Council, but his seat of power, Elden Root became the Dominion's capital.   In  , Aeradan was present at the ratification ceremony at the Orrery, which provided Ayrenn's validity to her leadership of the Dominion. 

Later that year, the forest of Valenwood was threatened by the   coming from the   valley to the east. Aeradan sought the help of the ancient forest spirit,  , who was under the confinement of the   warlock,   at the time. The King called upon the   for assistance. The warrior,   served as a mediator between Carindon and Selene, while   represented Elden Root and spoke in Aeradan's name.  Together with the  , the task force was able to destroy the Azure Blight and its creator, the   named  . 

Gallery
 

See Also
For game-specific information, see the ESO article.

References
Skyrim:Unique Clothing

Unique Clothing are a type of clothing available in Skyrim that are generally found in fixed locations, unlike most equipment in the game, which are randomly generated or generic equipment (see Generic Magic Apparel).

Many of these items are quest rewards, although some of the most valuable quest rewards are listed at Leveled Items (unique items, but with level-dependent statistics) and Artifacts (unusually powerful unique items with unique appearances and enchantments). For unique items that are needed to complete quests, please see the Quest Items article. For other unique items in the game, see the Unique Items article. For a list of the other available clothing, see the clothing category.

Clothing
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Gallery
;Male
 
;Female
Online:Starfall Arcana

It can be found on the south end of the town, across from the Salted Wings Tavern. The lower level is the store, while the upper level contains a living area where a cat can be found. An intermediate safebox can be found against the wall to the right, where the stairs are.
 

Residents


Gallery
Online:Rielle

The ruin is inaccessible and does not have its own map marker. The adventurers Calm-Water, Doralon, and Filibert Morfin will converse together at the sealed entrance before deciding to leave.
 
Notes
Rielle also appears in Oblivion and Skyrim.
Online:Letter to Geldrion

,

Next time, don't hide your gold in a stupid barrel. Any old fool could come along and take it. I took your gold to the bank for safekeeping. That's what banks are for, you know. Didn't mother teach you anything?

I didn't want to lug the shield along, too, but it's not like anyone but you is going to use that old thing. As for your onion, well, stashing that in the bank is just plain silly. And it's starting to smell.

Your brother,
Online:Patch/1.4.5

OVERVIEW
The Elder Scrolls Online v1.4.5 is an incremental patch that addresses a number of issues including audio dropouts, itemization, crafting UI errors, and a handful of gameplay issues.
 
FIXES & IMPROVEMENTS
Alliance War
General
Fixed an issue where you were able to log into a non-veteran campaign after leveling up to VR1. You will now be returned to a safe zone with a free campaign reassignment the next time you log into the game. 

Art & Animation
General
The Morkul Clan Orcs in Torog's Spite in Bangkorai are now fully dressed. 
Fixed a minor performance issue involving the effects system. 

Audio
General
Fixed an issue where you could lose the sounds your character makes after fast-traveling to Cyrodiil. 

Combat & Gameplay
General
Fixed an issue where you would run forward in an unnatural manner while holding a Restoration Staff. 

Templar
Aedric Spear
Blazing Shield (Sun Shield morph)
Ranks II-IV now properly increase in strength when hitting nearby targets. 
Fixed an issue where this ability would only damage one nearby enemy, instead of all nearby enemies, if it did enough damage to kill the target. 
Fixed an issue where this ability would occasionally fire area-of-effect damage twice. 
Fixed an issue where other damage shields could be added to the explosion value specifically with Ranks II-IV.

Sorcerer 
Dark Magic
Crystal Shard: Fixed an issue where this ability would stun your target before it even hit them. 

Weapons
Restoration Staff
Cycle of Life: Fixed an issue where this passive was still increasing your damage.  We have removed the damage increase, and using this passive will now correctly only increase your magicka restore.

Crafting & Economy
General
Fixed an issue where Enchanter Hireling mails were not providing the correct items. 

Dungeons & Group Content
Veteran Dungeons
Veteran Spindleclutch
Fixed an issue where the quest Blood Relations would not always advance after defeating Praxin at the quest step "Find At'avar." 

Exploration & Itemization
Itemization
Fixed an issue where the Elite gear vendors in Cyrodiil were not selling VR13 gear, VR14 bows, or the Covenant's Ice Staff. 

Quests
Auridon
Sever All Ties: Quest pins for the Daedric portals will now appear on the world map. 

UI
General
Fixed an issue where your UI would not always show all four group members correctly after traveling to the group leader's location. 
Your user settings will no longer be reset to default after a new patch is released. 

Crafting
Fixed an issue where crafting windows would switch to the lowest material possible when changing between item types. 
For example, if you had the Blacksmithing window open with Cuirass and Dwarven Ingots selected, switching to Sabatons would change the material to Iron Ingot. 
Added an error message if you try to extract a glyph, but you do not have enough free inventory slots available to store all the potential items gained from extraction. 

Guild Store
The guild store item search will no longer show [eng] before each category.
Online:Souls of the Betrayed

Quick Walkthrough
#Enter Skyreach Catacombs.
#Defeat the Fallen Kings and the Gravelord.
#Proceed through the Lower Catacombs.
#Defeat Watcher Armok, Garalan and Shavmar.
#Open the gate to Virmaril's prison.
#Confront Virmaril the Betrayer.

Detailed Walkthrough
When you reach the entrance of Skyreach Catacombs you will see Crusader Dalamar who warns you about the darkness infesting the catacombs and the awakened dead. He was hoping to consecrate the catacombs by himself, but could not manage it alone. When you ask him what could be behind this disturbance, he mentions a legend about an Elven necromancer Virmaril. Although Dalamar thought this was a mere myth, he admits that inside the catacombs he heard a voice beckoning him deeper into the cave and that could indeed be Virmaril himself.

Enter the catacombs and make your way forward, defeating numerous Scaled Court zombies and skeletons that roam in the area. The door to the Lower Catacombs is straight ahead, however it is locked so you need to find a way to open it before proceeding. There are two encounters you need to clear in order to open the door&mdash;the Fallen Kings and the Gravelord. The Fallen Kings is an even-type fight located in the northernmost room. You will first need to defeat eight fallen Nedic kings and then fight High King Durac while the previous fallen kings will reappear (in weakened form) to assist him. The second boss needed to open the door is Gravelord, a powerful bone colossus that can be found in the southernmost room.

The door to the lower part of the Catacombs will now be open. Enter it and make your way through a gauntlet of skeletons and Nedic spirits. Deeper inside the catacombs you will find the door to the Tomb of the Dead Watchers. Another fight waits you there as you need to defeat three watchers&mdash;Armok, Garalan and Shavmar&mdash;to be able to continue forward.

You will finally arrive at the gate to Virmaril's prison. The gate is warded by souls and can be opened after you defeat numerous spirits, charging the nearby soul gems. Once this event is over, the door to Virmaril unlocks by itself.

Virmaril is a lich assisted by several Wraiths during the fight. Watch out for his Soul Cage ability which can kill you very quickly. The Wraiths will cast Winter's Reach which can also be deadly if coupled with other damage.

When Virmaril is defeated, return to Crusader Dalamar to inform him of Virmaril's defeat and collect your reward. Dalamar concludes that although Virmaril has been defeated he should stay at the catacombs in case something disturbs the peace at Skyreach Catacombs in the future.

  

Quest Stages