Netruk44/uesp-wiki-content huggingface dataset:
Online:Ah-Seeba

Ah-Seeba is an Argonian drunkard who can be found at the Ship's Hold Inn in the town of Alten Corimont. She is surrounded by monkeys.
 
  
Dialogue
:''"Monkeys. The worst thing those Khajiit brought with them. That and the fleas, but at least those don't screech when you take their bananas. Greedy monkeys."''
Online:Mopakuz

Mopakuz is an Argonian patron of The Ship's Hold Inn, one of the two inns located in the port town of Alten Corimont.
 

Dialogue
He threatens you.
:''"See them in the cages there? Yeah. You don't want to be them."''
  

Notes
Due to his position against the wall, it is near impossible to pickpocket him.
Online:Ifuss

Ifuss is a Nord prisoner located within The Ship's Hold Inn, the inn located in the port town of Alten Corimont. He has no unique dialogue.
Online:Bevin

Bevin is a Dark Elf prisoner at the Ship's Hold Inn in the port town of Alten Corimont. She has no unique dialogue.
Online:Wayiteh

Wayiteh is an Argonian daril addict who can be found at Alten Corimont.
 

Related Quests


Quest-Related Events
:"I speak to One-Eye, and only her."
:'''If you want to get paid, you'll speak to me.
:"You have it? Daril? Yes, I smell it on your fingers. Fresh and sweet, nice like rain. You didn't open it, did you? Maybe take some for yourself? Please, I need it. Can I have it? I know things."
:First, the information.
:"Oh. It's words you want. Yes, the Khajiit, she has a name: Tsanji. There's a meeting. One of her kits and ... and a foreigner. Soon, very soon! They meet in the warehouse south of here. You get there first. Spy on them! Good, yes? Now give me daril."
:Here. Take it.
:"Yes. This is just what I need. Now leave me with my prize. Many days of pleasure ahead."

After getting the information:
:"I've given you what you need. Leave me with my prize. Many days of pleasure ahead.''"
Online:Uzurnarr

Uzurnarr is a Khajiit member of the Renrijra Maor found in Alten Corimont. He works for Tsanji.

 
Related Quests


Quest-Related Events
Last One Standing
Uzurnarr is one of the three pirates who must be approached and convinced to cooperate with your investigation. Killing nearby Dominion personnel makes this easier, but you can also intimidate Uzurnarr to give up the information without any bloodshed.

He has a random greeting:
:*''"What do you want? Only them on the Lady's business is allowed here."
:*"You heard about Lady? She's the new boss in town … or she will be! Ha!"
:*"Unless you got an invite from the Lady, leave the dock."
:Let's talk about your boss. For starters, where can I find her?
:"Ha! Sure, this one will tell you all about the secret hideout. And then, this one will invite One-Eye to tea. Stupid shaveskin! Get out of this one's whiskers before he claws your muzzle off."
:You saw what I did to your friends. Do you think I'm not serious?
::"No, no. Your sincerity is obvious. This one likes his pelt unbloodied. The Lady, yes! She dens in an abandoned mine. Awful, damp place, not like clear sky. Finding it is your challenge. There is no more help here."
:[Intimidate] Tell me what I want, or I'll wear you tail as a belt.
::"Hrrr, how very persuasive. No need for such threats, friend. Yes? The Lady has her nest den underground. An abandoned mine, I believe. Good luck—or not—finding it."

After getting the information:
:"I've got nothin' more to say to you."''
Online:Burnscar

Burnscar is a Khajiit member of the Renrijra Maor found in the port town of Alten Corimont. She works for Tsanji.
 

Related Quests


Quest-Related Events
Burnscar is one of three pirates who must be approached and convinced to cooperate with your investigation. Killing nearby Dominion personnel makes this easier.

She has a random greeting:
:''"What do you want? Only them on the Lady's business is allowed here."

:"You heard about Lady? She's the new boss in town … or she will be! Ha!"

:"Unless you got an invite from the Lady, leave the dock."
:I'm looking for Tsanji.
:"Well, now she's a popular one. Word's out that she's got money, hrr?  
:What makes you think you'll take a piece of the cut?"

If you have not killed any Dominion personnel, the following conversation occurs
:I'll take what I want
:"Ha! You? You're as damp as stinking swamp moss. If you want to scare this one, you'll have to do much more than that."

If you have killed Dominion personnel then the conversation continues as below.
:I already taught your friends a lesson. Tell me what I want to know.
:"Good point. I prize my pelt.
:You'll need this key to get into her hideout. Now you've got nothing to complain about, right?"

If you talk to her again, she says:
:"I've got nothin' more to say to you."''
Online:Shumishun

Shumishun is a Khajiit member of the Renrijra Maor found in Alten Corimont. He works for Tsanji.

 

Related Quests


Quest-Related Events
Last One Standing
Shumishun is one of the three pirates who must be approached and convinced to cooperate with your investigation. Killing nearby Dominion personnel makes this easier, but you can also persuade Shumishun to give up the information without any bloodshed.

He has a random greeting:
:*''"What do you want? Only them on the Lady's business is allowed here."
:*"You heard about Lady? She's the new boss in town … or she will be! Ha!"
:*"Unless you got an invite from the Lady, leave the dock."
:I need information on your boss.
:"You think that comes for free? Ha! By your looks, you couldn't pay me enough to tell you what color her tail-fur is.
:Get out of my territory. You waste my time."
:One of your Wood Elf friends said the same thing before I killed him.
::"That makes an unpleasant point. Well, it was only one Bosmer. No need for a bloodfeud. There's a trapdoor in the small warehouse on the docks. That's where you need to go. No that you'll get out alive."
:[Persuade] Help me now and I'll remember you when I've gotten the Lady's gold.
::"Hmm, you're that sure? Well, that sounds like a pirate's deal. You do all the work. I take half the money. There's a trapdoor in the small warehouse on the shore. That'll get you to her."

After getting the information:
:"I've got nothin' more to say to you."''
Online:Kalarra

Kalarra is a Khajiit found in the port town of Alten Corimont. 

After completing Last One Standing, you'll find her on board The Blasted Breton near the entrance to the Fighters Guild.
 
  
Dialogue
:''"Warm welcome, kitten. S'jash sits at the bow, if you wish to speak with him."''
Online:Alathur

Alathur is a Khajiit found in the town of Alten Corimont. He is located on the upper deck of The Blasted Breton, on the Fighters Guild side of the ship.
 
  
Dialogue
After you kick the Dominion out of Alten Corimont, Alathur has some words for you.
:''"Eh, you're a fine one, aren't you? S'jash say we take orders from you, no questions. Maybe I'm done with this place now. No offense, friend."''
Online:Kuzulaza

Kuzulaza is a Khajiit found in the port town of Alten Corimont. She appears on The Blasted Breton after kicking down the Dominion's operations in Alten Corimont.
 

Dialogue
:''"Thank you for keeping S'jash alive. He knows about the best jobs. We will find another one soon, yes?"''
Online:Messages Across Tamriel

Messages Across Tamriel may refer to three different quests:
Messages Across Tamriel (Dominion), the Aldmeri Dominion version of this quest
Messages Across Tamriel (Covenant), the Daggerfall Covenant version of this quest
Messages Across Tamriel (Pact), the Ebonheart Pact version of this quest
Online:Messages Across Tamriel (Covenant)

Quick Walkthrough
#Travel to the Mages Guild in Daggerfall.
#Speak with Copper Dariah, then meet with Vanus Galerion.
#Enter the portals to the Alliance Capitals and speak to the rulers.
#Return to the Fighters Guild and talk to Galerion to complete the quest.

Detailed Walkthrough
thumb|right|Contact Copper Dariah in Daggerfall 
Talk to High King Emeric in the Hall of Heroes following the climax of the Alliance Story in To Walk on Far Shores. Alternatively, if you have not yet completed the Alliance Story, but have completed the main quest Council of the Five Companions, Vanus Galerion will teleport out of nowhere when you enter a safe area. Either way, you will be sent to the Mages Guild in Daggerfall to meet with Copper Dariah, leader of the Ring of Daggers, who has a message for you. Vanus Galerion has a plan to defeat Molag Bal.

Wait in the Mages Guild for Galerion, while Copper and Marisette discuss the Hidden Armigers and the Eyes of the Queen. Galerion arrives, and explains how he hopes to bring the alliances together to defeat the Daedric Prince. Both the Mages Guild and the Fighters Guild agree that they should act now, but the distrust between the alliances prevents the neutral guilds from doing so. He considers you the perfect diplomat to speak to each of the leaders about a meeting. He has found a meeting place, an island called Stirk, and arranged meetings with the leaders of the alliances.
Convince the Leaders
thumb|right|An audience with Queen Ayrenn
Galerion's portals lead directly to the throne room of each ruler where he introduces you to them. Each ruler is impressed by you and agrees to travel to Stirk.
Begin the Preparations
You and Galerion return to the Fighters Guild in Wayrest. He gives you some gold but says the tricky part is yet to come. 
 

Notes
Prior to the One Tamriel update, you also had to reach level 45 if you were to accept this quest from Vanus Galerion rather than High King Emeric.
Old Quest ID was 343.
 

Quest Stages
Online:Messages Across Tamriel (Pact)

Quick Walkthrough
#Travel to the Mages Guild in Mournhold.
#Speak with Thrush, then meet with Vanus Galerion.
#Enter the portals to the Alliance Capitals and speak to the rulers.
#Return to the Fighters Guild and talk to Galerion to complete the quest.

Detailed Walkthrough
Talk to Jorunn the Skald-King atop Trolhetta following the climax of the Alliance Story in Stomping Sinmur. Alternatively, if you have not yet completed the Alliance Story, but have completed the main quest Council of the Five Companions, Vanus Galerion will explode out of nowhere when you enter a safe area. Either way, you will be sent to the Mages Guild in Mournhold to meet with Thrush, leader of the Hidden Armigers, who has a message for you. Vanus Galerion has a plan to defeat Molag Bal.

Wait in the Mages Guild for Galerion, while Thrush and Naryu Virian discuss contacting the Eyes of the Queen and the Ring of Daggers. Galerion arrives, and explains how he hopes to bring the alliances together to defeat the Daedric Prince. Both the Mages Guild and the Fighters Guild agree that they should act now, but the distrust between the alliances prevents the neutral guilds from doing so. He considers you the perfect diplomat to speak to each of the leaders about a meeting. He has found a meeting place, an island called Stirk, and arranged meetings with the leaders of the alliances.
Convince the Leaders
Galerion's portals lead directly to the throne room of each ruler where he introduces you to them, starting with Queen Ayrenn followed by High King Emeric. Ayrenn will agree to attend right away, but makes clear not to make promises on the outcome of the meeting itself. Emeric is a bit more skeptical of your motives and the sanity of the idea, but agrees as long as Ayrenn and Jorunn also agree to attend. At both of these meetings after agreement is given, the right hand of the leader will make a comment regarding someone in the pact's story quest.
Begin the Preparations
You and Galerion return to the Fighters Guild in Mournhold. He gives you some gold but says the tricky part is yet to come, as the leaders after getting together aren't as rational and reasonable as they are individually.

Notes
Prior to the One Tamriel update, you also had to reach level 45 if you were to accept this quest from Vanus Galerion rather than Skald-King Jorunn.
 

Quest Stages
Online:Valessa Hedier

Valessa Hedier is a Breton resident of Daggerfall. She's listening to a speech near The West Step Stalls.
 

Dialogue
She seems restless.
:''"I'm tired of all the long-winded speeches. What we need here is a good riot. That would get my blood boiling!"''
Online:Yvander at-Owynok

thumb|right|Old look
Yvander at-Owynok is a Redguard found in Daggerfall. He is listening to a speech near The West Step Stalls.
 

Dialogue
He doesn't like the idea of furthering the war.
:''"Such talk is all well and good, but I don't want more bloodshed. We need to find a peaceful solution to this situation."''
Online:Gonda Morel

Gonda Morel is a Redguard laborer found in the city of Daggerfall. She can be found chopping wood near the Daggerfall docks, and has no unique dialogue.
Online:Dulroi gra-Grumush

Dulroi gra-Grumush is an Orc commoner found sitting on a rocky overhang by The West Step Stalls in  Daggerfall.
 
Dialogue
She's homesick.
:''"I miss Orsinium something awful. I'm going to go back there one of these days. Take a ride on one of those ships and sail back home. One of these days."''
Online:Erisa Dubois

Erisa Dubois is an Orc gatherer found in the city of Daggerfall. She can be found behind the Daggerfall Millworks chopping wood. She has no unique dialogue.
 

Notes
Erisa has a Breton name, despite being an Orc. It is possible she was intended to be a Breton.
Online:Merten

Merten is a Breton outlaw who can be found in Daggerfall, leaning against a wall by Bazgara's Horses, near the southern docks. He has no unique dialogue.

Merten can be very difficult to pickpocket due to his position against the wall. Trying to crouch on either side of the wall he's leaning against will fail, as you will either be too far away to pickpocket him or he will know you're there. To successfully pickpocket Merten, get on your mount, face the wall (facing Merten), jump on his head, dismount and crouch. If you do it properly, you will be prompted to pickpocket Merten.
Online:Pierette Cottret

Pierette Cottret is a Breton grocer selling her wares in  Daggerfall. You can buy bananas from her to make your anniversary jubilee cake. She is one of the grocers who can teach you the basics of provisioning.
 

Related Quests


Dialogue
:"Enjoy the fruits of the robust Stormhaven agricultural community! Buy your produce here!"
Online:Balzag gro-Grumush

Balzag gro-Grumush is an Orc civil servant and soldier of the Daggerfall Covenant who can be found just outside the gates of Daggerfall.
 
  
Dialogue
He comments on the war.
:''"Seems like the war in Cyrodiil never ends. We need more soldiers willing to do their part. That's the only way we'll win this damn war."''
Lore:Knights of the Eight

The   were an   knightly order based in   in the  . They trained to guard the   and the initiates there. In   the knights were neutral in the ongoing  .  The  , first founded in  ,  were seemingly the spiritual successors of the order. 
 
See Also
For game-specific information, see the ESO article.

References
Online:In Search of Kireth Vanos

Quick Walkthrough
# Talk to Raynor Vanos outside Mzulft.
# Follow the loose pages to find Kireth Vanos within.

Detailed Walkthrough
You'll find Raynor Vanos outside Mzulft looking for his sister. If you previously helped them in Bthanual, he'll remember you.
:''"My sister Kireth and I travelled from Morrowind in search of forgotten lore and ancient relics. The scholars at Shad Astula laughed at us and the Mages Guild ignores us, but we're going to find something they can't ignore."
:Need any help?
:"Well, my sister went into the ruins and hasn't returned yet. She can take care of herself, but I'm starting to get worried. Kireth keeps a journal, but she's hard on her books. Always loses pages. Follow the pages and they'll lead you right to her!"
:I'll find your sister.'''

Go into the ruins and follow the quest markers to the pages of Kireth's Journal. Youll find page 3 in the first hallway, pages 7, 10, and 12 in the first room, pages 19, 22, and 24 in the next hallway (be sure to take the left fork), and pages 25, 29, and 30 in the next room.

Just south of page 30, you can find Kireth hiding on a staircase. You can pick up the last page (page 33) as you approach. Talk to her and she'll give you a reward and immediately offer the next quest.
 

Quest Stages
Lore:An Accounting of Werewolves

As a skald among the  , I learned to recite the  . But now, as Sage of  , I must do more than memorize. It falls to me to record the deeds and glories of the Companions, preserve our names, and call on  's wisdom to guide those new to our ranks.

It surprised me to discover a few areas where our tomes of knowledge were scant or outdated, and I will do my best to fill in gaps as my first honorable task. I wish to begin by expanding  , a reference to threats commonly faced by Companions compiled by  , my predecessor.

We've recently taken on more contracts involving werewolves than I've ever seen, and our recorded knowledge of them is sparse. I've spoken to  s from   to  , and everyone agrees that cults of   (and thus  , who are his children) are on the rise across  . I've even heard reports that some madmen have been actively seeking out the curse of  !

I do not think I should need to remind anyone, especially any Nord, of the evil of the  —even of one who claims the joy of hunting as his realm. There may be some draw to the wild power of werewolves, but you'd better remember that you'll never see the halls of   when Hircine claims your soul. Lycanthropes spend eternity in Hircine's  , slaves to his unending thirst for blood and the chase, instead of drinking mead and brawling with the heroes of legend.

Ysgramor taught us to know our enemy through blood on our hands, and to scrawl our runes of conquest on the corpses in our wake. Our warriors have faced many werewolves, and while I don't have any corpses handy at the moment (and because they would pollute the rather pleasant library we have), I will preserve their knowledge here:

  recalls his revulsion: "I saw one of them turn right before my eyes, and my blood ran cold. He got the jump on me, so stunned was I at the grotesque display. Be wary if your target is not already in its fearsome beast-form."

  knows a secret of the beast: "Always keep a poisoned blade or arrow-tips handy when you hunt them. Even poisons that aren't all that strong seem to ravage the monsters."

  has read the tale of their hides: "It seems to me that their pelts say something about them. The ones with darker fur use fast strikes and ragged claws to tear into you. Every now and then I've glimpsed a white one. They're usually surrounded by a pack, howling and driving them into a frenzy in combat."

  prays to the  : "Don't get bitten or cut up by them. If you do, you'd better get yourself to a priest right away. The disease can be cured, but don't risk letting it get into your blood."
Online:Marila

Marila is a spirit of a Dunmer woman, encountered in the Sanguine's Demesne ruin. She plays the drum on a raised platform in the central chamber. 
 

Related Quests


Quest-Related Events
:"Why did you drag me back here?"
 

If you're successful, she moves to the ballroom, where she is too high up to talk to.
Online:Marwyn

Marwyn is a spirit of a Dunmer woman, encountered in the Sanguine's Demesne ruin. She plays the lute on a raised platform in the central chamber. 
 

Related Quests


Quest-Related Events
:''"What's going on? Am I dead? I am, aren't I? Does that mean I'm your necromantic servant?"
 

If you're successful, she moves to the ballroom, where she is too high up to talk to.
Online:Deldwine's Inn

The tavern occupies the ground floor, while the guest rooms are upstairs. There are two cooking fires in the inn, one on each floor. An intermediate safebox lies behind the bar, which is manned by Deldwine Antler-Fur. There is an intermediate safebox upstairs in the guest room, at the foot of the bed. A Letter to Betra sits on a table upstairs, and marks the location of The Frigid Grotto on your map if you haven't discovered it already. A copy of Ice Elves: Fact or Fiction? lies on a crate in the nook beneath the stairs. A copy of Orcs: Monsters or Misunderstood? sits on a table out front, while a single Pact Soldier wanders back and forth on the porch. An intermediate safebox can be found on the porch behind the inn, next to a rack full of kegs. A Pact Guard stands watch upstairs.
 
  
Vendors and Patrons
Aleeto
Alessio Guillon  
Bemfola Songbird
Captain Vari Warhammer
Deldwine Antler-Fur  
Fenorfar
Helfana
Holvur Antler-Fur  
Jofgreida Brewmistress  
Makes-One-Soup  
Nielsar
Scout Grins-At-Cats
Scout Maryl
Thralof
 
Gallery
Online:Krasdore

Krasdore is a Breton laborer and a crewmember of The Tava's Bounty, a ship docked in Koeglin Village. He has no unique dialogue. 
 
 He can also be found on The Dawn Posset'' at the Sentinel Docks. In Sentinel, he is a warrior.
 
  
Notes
Despite being part of the Tava's Bounty crew, he is also one of Captain Marck's crewmembers which is rescued during Divert and Deliver.
Online:Carrod

thumb|right|Old look
Carrod''' is a Redguard laborer and a crewmember on Captain Currod's ship, ''The Tava's Bounty, which is docked in Koeglin Village. He can also be found on The Dawn Posset at the Sentinel Docks. He has no unique dialogue.
 
 In Sentinel, there are two instances of Carrod in existence at once before Risen From the Depths is complete. The one on the ship's bow is a fisher, and disappears after the aforementioned quest is complete. The other is a sailor, and can be found fixing crates north of the other Carrod. 
 
  
Notes
Despite being part of the Tava's Bounty crew, he is also one of Captain Marck's crewmembers.
Online:Achene Douare

thumb|right|Old look
Achene Douare''' is a Breton laborer and part of Captain Currod's crew found on his ship, ''The Tava's Bounty'', which is currently docked in Koeglin Village. He has no unique dialogue.
Online:Helwyn

thumb|right|Old look
Helwyn is a Breton laborer who works on The Tava's Bounty, a ship docked in Koeglin Village. She can also be found on The Dawn Posset'' at the Sentinel Docks. In Sentinel, she is a fisher, and she disappears after Risen From the Depths is complete. She has no unique dialogue.
Online:Belene Ancois

Belene Ancois is a Breton who can be found in her house in Koeglin Village.
 
Dialogue
She doesn't like the fact that you've invited yourself in to her house.
:''"Who are you? What do you want? I don't like strangers in my home … especially in times like these!"''
Online:Ylbore Eniel

Ylbore Eniel is a Breton who lives in Koeglin Village.
Online:Myriame Charmax

Myriame Charmax is a Breton drunkard who can be found at the Sleepy Sailor Inn in Koeglin Village. She has no unique dialogue.
Online:Emson

thumb|right|Old look
Emson is a Redguard artisan who can be found at Alcaire Castle.
 
Dialogue
He issues you a warning.
:"Watch your step, stranger."
Online:Rhemalu

Rhemalu is a Redguard provisioner who can be found at Alcaire Castle.
 
Dialogue
When you approach him, he expresses that he is unfamiliar with you.
:"Who are you? I do not know you."
Online:Levaia

Levaia is a Redguard laborer who can be found at the Alik'r Camp outside Alcaire Castle.
 

Dialogue
She will be sitting on a camp stretcher while reading a book.
:''"Don't know why you're here, but I know you'll leave soon."''
Online:Lesramal

Lesramal is a Redguard pilgrim who can be found at the Alik'r Camp outside Alcaire Castle.
 

Dialogue
She can be found praying inside a tent.
:''"As we   here I saw a ghost, and so now I pray to Tu'whacca to guide the lost soul to final rest."''
Online:Bamalen

Bamalen is a Redguard provisioner who can be found at the Alik'r Camp outside the walls of Alcaire Castle. 
 

Dialogue
:"Why are you here, stranger? When will you leave?"
Online:Glanlian

Glanlian is a Redguard pilgrim who can be found at Alcaire Castle.
Online:Ebadnar

Ebadnar is a Redguard laborer who can be found at Alcaire Castle. You'll find him reclining on a cot in northernmost tent on the river at the Alik'r encampment.

:''"I'm a long way from home, but my work never changes."''
Online:Winral al-Bergama

Winral al-Bergama is a Redguard warrior who can be found in Kardyn's home at Alcaire Castle.
 
Dialogue
If you break into the house and speak to him, he says:
:''"We've claimed this house as part of our encampment. That means you should turn around and walk out. Good day to you."''