Oblivion:Factions P

PellsGateFACTION
All the residents of Pell's Gate. The faction gives them all a common set of greetings and dialogue responses about Umbra as well as giving everybody access to Irroke the Wide's house.

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People Glarthir Hates
If you tell Glarthir that people are out to get him during the Paranoia quest, but refuse to kill them yourself, they are added to this faction so that Glarthir will attack them on sight.

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People who live in the Private Quarters
Resident of the Private Quarters in Leyawiin Castle. The faction doesn't actually affect the private quarters; it merely owns the two doors that lead into the underground torture chamber, most likely to stop town guards inadvertently walking into the chamber on their rounds.

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Peryite Faction
Worshippers at the shrine of Peryite. This faction gives them a common set of dialogue responses.

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Pirates
Pirates on board the Marie Elena during the Dark Brotherhood quest A Watery Grave. Its members own the various decks of the ship, along with its contents.

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Pirates of the Sea Tub Clarabella
Pirates on board the Sea Tub Clarabella in Anvil harbor. Its members own all three decks of the ship.

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Player Faction
The faction representing the player and close friends. Bendu Olo is the player, him or herself, and is renamed at the start of the game.

The faction is given explicit ownership of a number of items around the map. Many plants and ingredients found in Gottlesfont Priory are owned by the player, presumably so it appears the Sisters are aiding you. The wine, goblet and berries that Claude Maric offers to share with you in The Tiber Septim Hotel are also owned by the player.
When Jauffre unlocks his chest, ownership of it is transferred to this faction.
Prior Maborel gives you his horse by changing its ownership to this faction. The same happens to the Weynon Priory horse after the attack on the priory.

Many other factions change their relationship to this one during the course of the game.
The Mazken's reaction is set to -100 if you side with the Golden Saints during The Cold Flame of Agnon; conversely, the Aureal's reaction suffers the same penalty if you side with the Dark Seducers. 
The Player's allies in SE13 battle's reaction is set to +100 during The End of Order. 

If the shaman of a Goblin tribe is killed, the reaction of the shaman's tribe is set to 100, although if you then kill another tribe member, the reaction is set back to 0.
After closing each city's gate during the Allies for Bruma quest, the reaction of that city's citizen faction is boosted by 20.
At the start of Malacath's quest, the reaction of the Malacath Ogre Faction faction jumps by 50 and at the end it is dropped by 50 again.
If you tell Dion about Glarthir's request during the Paranoia quest, the reaction of the Skingrad Guards is boosted by 20.
If you tell The Gray Fox that you "resent being summoned here" during the Arrow of Extrication quest, the reaction of the entire Thieves Guild is dropped by 5 points.
At the end of Goblin Trouble, the Cropsford faction reaction jumps by 100.
At the start of Zero Visibility, the Aleswell -- people Serethi sisters dislike reaction gets a boost of +20. At the end, the Aleswell faction reaction either jumps or drops by 30, depending upon the outcome of the quest.
If you ask to see Umbacano then tell him you're sorry to bother him, the reaction of the Umbacano Faction drops by 10.
If you pay S'razirr during Nothing You Can Possess, the Renrijra Krin Faction reaction is boosted by 10. Later on, the Claude Maric's Thugs reaction is set to 50 to stop them attacking on first sight, then reset to 0 further on.
If you rescue Dar-Ma during A Shadow Over Hackdirt, the whole Chorrol Citizen faction likes you more by 5 points.
At the end of Secrets of the Ayleids, the reaction of the Nenalata Undead faction is set to -100.
Several changes occur during the tutorial.
At the end of the Deliver the Amulet quest, the Blades reaction is boosted by 50 and the Weynon Priory Citizen faction by 15.
At stage 60 of Find the Heir, Martin's faction gets a boost of 30.
During Breaking the Siege of Kvatch, the Kvatch Guards get a reaction boost of 20. In the final battle for the city, it is boosted by another 50.
At stage 41, 51 or 70 in the Dagon Shrine quest, the reaction of the Mythic Dawn is set to -100.
After the Bruma Gate quest, the BrumaGuardFaction reaction is boosted by 30 points and the Bruma Citizens by 20 points.
After the battle in the Imperial City, the citizen factions for the Imperial City, Chorrol, Bravil, Cheydinhal, Leyawiin, Anvil and Skingrad are boosted by 30; the factions for Bruma and Kvatch by 20, as those cities already like the player more. Additionally, the Mythic Dawn reaction is set to 0 so sleepers should no longer attack on sight.
The Oblivion gate daedra faction has its relationship set to 100 at one point during the E3 demo, then set to -80 later on.


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† The Dark Minion is only present when the Vile Lair official plug-in is installed.

Player Vampire Faction
The player is added to this faction if they become a vampire. It seems to exist only to increase Janus Hassildor's relationship with the player. The player is removed again when cured.

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Player's Horse
Contains all the horses the player owns with the exception of Shadowmere. It isn't otherwise referenced so seems to have no effect.

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PlotiusFamilyFaction
The residents of Betto Plotius' House in Leyawiin. It simply allows them access to the house and use of its contents.

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Predator Faction
This faction contains the creatures that are prevented from attacking the player when wearing the Boots of the Crusader. It only appears after the Knights of the Nine official plug-in is installed.

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Prey creatures
Faction containing all the poor, hunted creatures of Cyrodiil.

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Prisoner of Hackdirt Brethren
Dar-Ma becomes a member of this faction during the quest A Shadow Over Hackdirt. Although it has no reactions itself, the HackdirtBrethren faction has a +100 reaction to it. This ensures that the Brethren won't attack Dar-Ma during her escape.

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Prisoners
This faction contains all those who spend at least some part of their time in prison. Audens Avidius gets added when he is sent to prison at the end of Imperial Corruption and Larthjar the Laggard is removed at stage 50 of Lost Histories. The player never becomes a member of this faction.

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The goblin tribe of Plundered Mine, one of the seven goblin tribes of Cyrodiil. The relationships ensure a vicious enmity exists between the tribes.

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Purification Faction
The residents of the Dark Brotherhood Sanctuary are added to it at the start of the Dark Brotherhood quest Purification, but there are no other references. It ensures that the player won't receive a bounty or be kicked from the Dark Brotherhood for attacking the members without provocation.

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Put the player or anyone hated in this faction
One of a group of factions controlling behavior during the Paradise quest.

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