Lore:Anequina

(also known as Anaquina,  Northern Elsweyr,  and Ne Quin-al in   ) was a   kingdom in southern  . Anequina Sharp-Tongue served as the queen of the Ne Quin-al in the time of the sixteen kingdoms.  It emerged as one of the largest kingdoms in the province following the Anequine Conquests. It merged with the rival kingdom of   in   to form the  , uniting the province for the first time.   Anequina occupied the northern half of Elsweyr,   a region of harsh badlands and arid plains.  

History
In the early  , Elsweyr was known to consist of sixteen independent realms that cooperated with each other for their mutual protection and economic benefit. Ne Quin-al was famed for its great warriors and  . Traditionally, the city-states of Elsweyr shared power based on the lunar phases of   and  , and Ne Quin-al's influence was said to be at its height when both moons were full.  By  , Ne Quin-al was ruled by the legendary  , the Golden Beast of Anequina.  Darloc Brae's reign was considered glorious by the Khajiit, as he led the Anequine Conquests and expanded his kingdom's territory to its greatest extent, from as far west as   to as far east as  . 

The devastating   of    proved particularly disruptive to Elsweyr's delicate political balance, and when it subsided the original sixteen realms had consolidated into two survivors:   and Ne Quin-al, or Pellitine and Anequina as they were known in Cyrodilic.  The two kingdoms fell into a bitter, often violent feud that stalemated for centuries;  Anequina had developed a disciplined warrior culture, but Pellitine had wealth enough to hire mercenaries.  The feud finally ended in  , as the kingdoms' rulers,   of Anequina and   of Pellitine, married and united their realms into the Elsweyr Confederacy. This move was initially deeply unpopular among the tribes of Anequina, who felt that their nobility had betrayed them, and they rebelled and besieged Anequina's cities. After the   ignored Keirgo's pleas for aid,     quelled the unrest by instituting another moon-based power-sharing system between the tribes and the nobility.  

In the late  , Anequina lent its name to the "Heart of Anequina", a pivotal battle of the   between Elsweyr and   in which the Khajiit triumphed. The Khajiit artist Cherim, a veteran of the conflict, created an elaborate tapestry that depicted the battle. 

In  , the   backed a coup that dissolved the Elsweyr Confederacy. In its place, the kingdoms of Anequina and Pelletine were reestablished and made client states of the third  . 

Geography
A huge portion of Anequina's landscape is dominated by various canyons, with the biggest being known as the Scar. The Scar stretches in the kingdom's northeast area starting from the southwest of Rimmen and ends near the border of Valenwood's Grahtwood. The Scar consists of various subsections, and starting from the east is Scar's Edge, a name clearly used to indicate the edge of the canyon. To the northeast is the Ashen Scar, home to a towering shrine to Azura. Southeast, there is a notable fork with the canyon winding around the city of Orcrest, leading to the subsection known as the weeping scar, a death trap that is home to the Vampire clan, the Tenarr Zalviit. Back where the canyon forks around Orcrest, the path southeast passes through the canyon city known as the Stitches, a haven for the unlawful. Scab Ridge is the canyon subsection located in the southeast area of Anequina, near the city of Cicatrice. Finally, the winding canyon ends at the area called Scar's end, near the border of Valenwood.

Gallery
 

Notes
The work of historical fiction, ''2920, Sun's Dawn'', asserts that the kingdom occupied the south of the province around Senchal, which is clearly wrong. 

References