Netruk44/uesp-wiki-content huggingface dataset:
Online:Plants-Dreams

Plants-Dreams is an Argonian reveler found in Sanguine's Demesne. He is manning the weapon stand east of the arena.
 

Dialogue
He gives you advice regarding the arena.
:"If you plan to fight in the arena, I suggest you use your own weapon. These tend to snap on impact."
Online:Good-with-Numbers

Good-with-Numbers is an Argonian reveler found at the betting table at the arena in Sanguine's Demesne. She handles the betting at the arena.
 
Dialogue
She informs you that betting is closed.
:"Apologies. Betting is closed. Come back later."
Online:Eats-More-Gold

Eats-More-Gold is an Argonian reveler found in the ruins of Sanguine's Demesne.
 

Dialogue
He talks about the entertainment.
:"You missed the best fight last night. I caught an arm!"
Online:Fight-Master Grel

Fight-Master Grel is a Dremora thundermaul found inside  Sanguine's Demesne. He fights alongside his Retribution and Resolve.
 
  
Dialogue
When you engage him in combat, he addresses his attendants.
:Fight-Master Grel: ''"We have a challenger! Let's welcome them to the party!"''

Achievements
There is one achievement associated with this NPC:
Lore:Tribunal—Living Lies

Have you ever noticed how you never see   and   in the same place? Or how the water the   priests serve smells just a little … off? I have. And I've been on the run trying to spread the word about what I know ever since. The Temple doesn't like me, and there's a damn good reason why. The   are going to eat our souls.

They aren't the benevolent guardians the Temple wants us to think they are. I've read all the texts,  , seen the patterns in the numbers. They aren't three loving gods. They are one giant monster from beyond the  , and they're going to harvest souls for their true master. Think about it! The   with the  s and  s, of all people?   to conquer  ? And we know that leads to trying to conquer all of  ; the idea of a "war to protect our homeland" is ludicrous. It all adds up, just a means to gather more and more souls for the big day. Open your eyes!

It's everywhere. All around us. Every day they are getting into your head. Think that guard is looking at you? He is. Ever had a   fly too close to your ear? That's their work, too. It's the pollen— al. Lets them hear your thoughts. Lets them find people like me who are trying to get the truth out there! The evening chants you can hear across the city? Mind control spells. Keeps the people quiet.

All I can say is I'm not drinking any of the well-water in   anymore. Don't take it from me. Think for yourself. The signs are everywhere, and   that you know how to look, you won't be able to ignore what's right in front of your nose.
Online:Ebral the Betrayer

Ebral the Betrayer is a Xivkyn champion found in the Antediluvian Vaults in the Imperial City Sewers. He runs the Betrayer's Catacombs section, described as "Xivkyn lord Ebral rallies his army of the undead."
 

Skills and Abilities
;Summon Skeletal Wretch: Summons two Skeletal Wretches.

Dialogue
Engaging him in combat:
:"Excellent! More swine for the slaughter!"

Summoning Skeletal Wretches
:"Claws rend, teeth gnaw!"
:"Arise, my minions, and kill!"
:"Come here, pretty one!"
:"Burn them!"
:"Defend your master!"
:"Death to mortals!"
:"Mortal suffering is its own reward!"
:"I give you new life, my pets!"

Engaging him after the first encounter:
:"You were lucky last time. It will not last."
:"Welcome back! My piles need fresh bones!"
:"I tire of you, mortal! Prepare for the flames!"
:"You interrupt me once again, wretch?"
:"This time, I shall burn the flesh from your bones!"

Achievements
There is one Achievement associated with this creature.
Online:Gati the Storm Sister

Gati the Storm Sister is a Xivkyn and one of the champions found in the Imperial Sewers. There is a pool of electrified water in front of her. During combat, she will summon Storm Shadows.
  

Skills and Abilities
;Agony: 
;: 
;Shock: 

Dialogue
Engaging her in combat:
:''"New rats for my experiments. Let's see what colors your flesh turns!"
:"Ready to die, mortals?"
:"I'll flay you open like all the rest!"

Summoning lightning:
:"Flesh burning yet, little rat?"
:"I will see your flesh burn!"
:"You will fall to my storm!"
:"Time to die!"

Cloning herself:
:"Scurry closer, little rat! The storm awaits!"
:"Chase me, little rat!"
:"Confusing, isn't it?"
:"You have to catch me to kill me."

Engaging her after previous attempts:
:"Back again, little rat?"
:"You return. We'll see who triumphs this time!"''
  
Bugs
 
This was fixed in Update 32.

Achievements
There is one Achievement associated with this creature.
Online:Hzu-Hakan

thumb|right|Hzu-Hakan and his Clannfear
Hzu-Hakan is a Xivkyn champion found inside the Irrigation Tunnels of the Imperial City Sewers. He is a powerful archer who has been training Clannfear.
 

Skills and Abilities
;Call Clannfear: Clannfear occasionally appear out of the cages behind him.
;Smoldering Arrow: Hzu-Hakan fires a flaming arrow at you, dealing massive flame damage. This ability is channeled, and can be interrupted. 
;Quick Shot: Basic ranged attack that deals low physical damage.
;Arrow Spray: Conal aoe that deals moderate physical damage.

Dialogue
When he notices you:
:"New targets to challenge me!"
:''"You don't have enough holes in you yet!"

Encountering him again after defeating him at least once:
:"My targets return. Pathetic fools!"
:"Time to play again, little fool?"
:"This time, I'll put an arrow through your eye!"
:"Foolishness masquerading as bravery. I will enjoy killing you."

Casting Smoldering Arrow:
:"Burn, wretch, burn!"
:"I'll burn the flesh off your bones!"
:"You'll look good in flames, mortal!"''

Achievements
There is one Achievement associated with this creature.
Online:Lady of the Depths

thumb|right|Summoning Tainted Spiderlings
The Lady of the Depths is a champion boss found in the Weaver's Nest section of the Imperial Sewers. She is a large powerful Spider Daedra and will summon Tainted Spiderlings to aid her during combat. In her nest, she has imprisoned a number of captives within cocoons, who will all be set free when she is defeated. Her captives can also be individually released by hand while you're not engaged in combat with the Lady.
 

Skills and Abilities
;Call Lightning: When the Lady reaches 50% health, she calls down a rain of lightning strikes that continues until her death. Getting hit by one of these strikes will cause major shock damage.
;Lightning Onslaught: A basic Spider Daedra ability. The Lady uses her front legs to unleash a flurry of electricity, dealing major shock damage.
;Spider Slash: If you're within melee range, the Lady strikes you, dealing major physical damage.
;Summon Tainted Spiderling: The Lady summons two Tainted Spiderlings.
;Web Lasso: The Lady drags a target towards her, trapping them in webs. You must break free in order to move.

Dialogue
As she weaves her cocoons, she whispers to them.
:"Ghartok ae ... Numantia altadoon.... val Nirn" 

Upon engaging her in combat:
:"Ah … A tasty morsel approaches!"

Dragging you towards her:
:"The Lady is hungry!"
:"To me, my lovely!"
:''"You're mine, precious!"
:"Let me get a taste of you!"
:"Come here, pretty one!"
:"Come to me, my lovely. The lady hungers!"
:"You look good enough to eat."
:"You look weary. Come, and rest."
:"Let me wrap you in the finest silks!"
:"Oh, my pretty! Come to the Lady!"

If you have defeated her before:
:"So, you return. Your punishment awaits!"
:"Now you see the Lady cannot die."
:"The Lady always returns. You must not disturb her again."
:"Wicked, wicked. You shall atone!"''

Notes
The Lady uses an alternate "tainted" Spider Daedra model which lacks a mouth, a crown, and any red coloring. Instead, it has six magenta eyes, two large horns at the head, and uses mostly black coloring. This model was first previewed in an ESO Live preview of the Spiral Skein. The model is also used by her summoned Tainted Spiderlings.
  

Achievements
There is one Achievement associated with this creature.
Online:Otholug gro-Goldfolly

Otholug gro-Goldfolly is an Orc Vampire and one of the champions found in the Imperial Sewers. He is the patriarch of the Bloodmist Clan.
 

Skills and Abilities
;Devouring Charge: 
;Fright Force: 
;Red Breath: 

Dialogue
When engaged in combat, he yells out:
:"A fool and his blood are soon parted!"

Summoning bloodfiends:
:"Your blood shall be ours!"
:"Fresh blood for my thralls! Drink, my children!"
:"Minions, come forth!"
:"Out of the mist I call you!"
  

Notes
Otholug's last name is derived from the abandoned Orcish stronghold of Goldfolly in Grahtwood, which is also overrun with vampires
  

 
Achievements
There is one Achievement associated with this creature.
Online:Secundinus the Despoiler

Secundinus the Despoiler is a giant Wraith and one of the champions found in the Imperial Sewers. He controls and imprisons the many undead found in the Alessian Tombs.
 

Skills and Abilities
;Coldfire Reach: Cold fire blooms out from beneath him in five directions, dealing major flame damage.
;Enveloping Strike: Deals moderate physical damage.
;Pure Terror: Secundinus picks you up with a beam of energy, preventing you from moving for five seconds. Use damage shields and set down heal over time effects to mitigate the damage for the duration of the ability. As you're being restrained, blue energy flies from your body towards the cold fire braziers on the southeast, northeast and northwest corners of the platform.
;Summon Skeletal Wretch: Secundinus rushes over to a bone pile and summons two Skeletal Wretches.

Dialogue
thumb|Secundinus the Despoiler
Engaging him in combat:
:"Welcome! My graves are hungry for new occupants."
:"Visitors are too few down here. I wonder why?

Encountering him after the first time:
:"This time you shall taste the soil of a freshly-dug grave!"
:"Still trying to kill the unkillable?"
:"You return to join my collection?"
:"Welcome back. The grave awaits!"

Summoning Skeletal Wretches:
:"Awaken, lost souls! Awaken and serve me!"
:"Come alive, my thralls! Protect me!"
:"The dead arise to serve me!"
:"Come, friends&mdash;join the festivities!"
:"Come out! Protect your master!"
:"Look well, mortal. Soon you will join them!"

Notes
The book Chapter XII: The Graverobber of Imperial City'' is found beside a table near him, and details his backstory.
  
Achievements
There is one Achievement associated with this creature.
Online:Taebod the Gatekeeper

Taebod the Gatekeeper is a Xivkyn and one of the champions found in the Imperial Sewers. She can be found in the lower level of an excavation site in the Wavering Veil, levitating and casting a spell in front of a portal.
 

Skills and Abilities
;Summon Winged Twilight:

Dialogue
:"Come to gaze upon my handiwork, mortal?"
:"The veil will be torn. You will not stop us!"
:"Now, restore me!"
:"Serve me, my minions!"
    

 
Achievements
There is one Achievement associated with this creature.
Online:Baron Thirsk

Baron Thirsk is a Grievous Twilight and one of the Patrolling Horrors found in the Nobles District of the Imperial City.

He has a chance to drop the Antiquity lead for  .
 

Skills and Abilities
In addition to the regular Grievous Twilight attacks, he can summon Banekins from Daedric Arches.
;Shadowbolt:

Dialogue
When attacking:
:''"Such violent urges! Let's give them life, shall we?"

:"Your flesh … so pliable. Slip into the shadows with me!"

:"Don't be afraid, it will all be over soon."

:"So brave. So proud! So … mortal."''
      
 
Achievements
There are two Achievements associated with this creature.
Online:Immolator Charr

Immolator Charr is a flaming ogrim found in the Temple District. He is the Patrolling Horror of that district, and can place deadly AoE lava attacks on the ground.

He has a chance to drop the Antiquity lead for  .
 
      
Achievements
There are a few Achievements associated with this creature.
Online:King Khrogo

King Khrogo is a daedroth and one of the Patrolling Horrors in the Imperial City's Arena District. He summons Dark Seducers in combat.

He has a chance to drop the Antiquity lead for  .
 

   
Skills and Abilities
;Daedric Tremor: Cannot be blocked, staggers anyone who is attempting to block it.
  

Achievements
There are a few achievements associated with this creature.
Online:Lady Malygda

Lady Malygda is a Spider Daedra Patrolling Horror found in the Arboretum District of the Imperial City. She appears to spawn on the junction at the southeast part of the circular road, on the opposite side from the flag.

She has a chance to drop the Antiquity lead for  .
 

Dialogue
:"Amusing sweetmeats! So soft! So full of life!"
:"Feast, my children! Feast upon its succulent flesh!"
    

 
Achievements
There are a few Achievements associated with this creature.
Online:Nunatak

Nunatak is a Frost Atronach that is the Patrolling Horror for the Memorial District of the Imperial City. It appears to spawn on the southernmost part of the circular road, just in front of the flag.

It has a chance to drop the Antiquity leads for   and  .
 

Achievements
There are a few Achievements associated with this creature.
 

Notes
A nunatak (from Inuktitut nunataq) is an exposed, often rocky element of a ridge, mountain, or peak not covered with ice or snow within (or at the edge of) an ice field or glacier.
Online:The Screeching Matron

The Screeching Matron is a giant Clannfear and one of the Patrolling Horrors found in the Elven Gardens District of the Imperial City. She appears to spawn at the central crossroads.

She has a chance to drop the Antiquity lead for  .
 
Skills and Abilities
;Devour:
      

 
Achievements
There are a few Achievements associated with this creature.
Online:Volghass

Volghass is a Flesh Atronach and one of the Patrolling Horrors found in the Imperial City's Memorial District.

It has a chance to drop the Antiquity leads for   and  .
 

Skills and Abilties
;Crazed Claw:
;Summon Skeletal Berserkers: Volghass will summon Skeletal Berserkers to aid him.
      
Achievements
There are a few Achievements associated with this creature.
Online:Ysenda Resplendent

Ysenda Resplendent is a Harvester Patrolling Horror found in the Arboretum District of the Imperial City. She appears to spawn on the northwest part of the circular road, just in front of the flag. During battle, she summons a variant of The Feast known as a Daedric Feast.

She has a chance to drop the Antiquity lead for  .
 

Skills and Abilities
;Chasten: 
;Black Winter: 
;Subjugation: Ysenda summons a pillar of cold fire beneath your feet, dealing major flame damage if you don't roll out of the AoE.
;Summon Daedric Feast: Summons five Daedric Feasts, which will heal her to full health if they aren't destroyed.

Dialogue
She'll say one of several things while you fight her.
:Ysenda Resplendent: ''"What a supple soul you've brought!"
:Ysenda Resplendent: "Shh … hush, now …."
:Ysenda Resplendent: "Such dreams and aspirations … soon to be cut short!"
:Ysenda Resplendent: "Sleep now, mortal … sleep …."
:Ysenda Resplendent: "I shall savor your agony."''
    

Achievements
There are two Achievements associated with this creature.
Online:Zoal the Ever-Wakeful

Zoal the Ever-Wakeful is a watcher and one of the Patrolling Horrors found in the Elven Gardens District of the Imperial City.

It has a chance to drop the Antiquity lead for  .
 

Skills and Abilities
;Shocking Gaze:
;Tentacle Whip:

Dialogue
:"Your chapter comes to an end."

:"You struggle, despite yourself."

:"Futility."

      
 
Achievements
There are a few Achievements associated with this creature.
Lore:Cold-Flame Atronach

Cold-Flame Atronachs are a powerful   native to a pocket realm of   called the  .  The cold-flame atronach summons an essence of cold fire, and has a freezing ambiance that notably drops the temperature nearby, the same way the   gives off heat. 

Cold-flame atronachs came to serve Molag Bal after an incident involving a flame atronach which led to their banishment from Coldharbour.  A concerned denizen wanted a hovering sentry that possessed the flame atronach's same expressionless violence to fill the void they left behind.  After searching over 37,000 planes and realms, he found a suitable replacement on the Fourth Sinus of Takubar.  Cold-flame atronachs served as sentries in   during the  .  
 
 

See Also
For game-specific information, see the ESO article.

Books

 -->
References
Lore:Vestige (creature)

Vestiges are created when a mortal creature has its   replaced with a    . The resulting Daedra forms an imitation of the mortal's original body from  .  New forms of Daedra are known to be created in this manner. For example, the first   was the Vestige of  , a  .  The most well-understood Vestiges are the  , imperfect Vestiges used as slaves by  .  Although usually members of the mortal  , Soul Shriven of lesser creatures also seemingly exist.   , the Chamberlain of  , is the Vestige of a mortal who previously mantled the Prince following a  .  

The prophecies of the   speak of a specific "Vestige", the   known as the  . This Vestige, a Soul Shriven who had been re-attuned to  ic magic,  was foretold to end Molag Bal's attempted   in  .  

Gallery
 

Notes


References
Lore:Mount Anthor

Mount Anthor is a mountain found southwest of the city of Winterhold, in the   region of Skyrim. The Winterhold Mountains stretch from Hsaarik Head in the northeast,   traveling around the   to  , and make up the border with the Pale to the south and east, meeting with Eastmarch's Lake Yorgrim and Giant's Run in the southeast. Due to the grandness of the peak, the mountains are often referred to as the Mount Anthor range, and include the Wayward Pass. Ancient  s built a   at the summit of the mountain.

The mountain is most famous as the site of the battle between   and the     during the  .  The mountaintop once again became a dragon lair after the return of   in  , displacing the band of warlocks who had previously occupied it. The jarl of Winterhold put out several bounties in an attempt to drive off the dragons. 

Sometime circa 4E 201, the   and a   sorceress named   killed a dragon at Mount Anthor and retrieved its skull at the request of  .  
 

See Also
For game-specific information, see the Skyrim article.

References
Online:Glorgoloch the Destroyer

Glorgoloch the Destroyer is a Flesh Colossus and a Patrolling Horror found in the Imperial City's Arena District.

It has a chance to drop the Antiquity lead for   and the Glorgoloch the Destroyer head.
 

Skills and Abilities
;Crashing Debris:
;Colossal Quake:
;Sweeping Shockwave:
;Fetid Pool:
;Stumble Forward:
 
      
Achievements
There are a few Achievements associated with this creature.
Online:Overfiend

The Overfiend is a powerful Mindshriven and the first boss of the Imperial City Prison. He must be defeated in order to continue through the prison. During the battle, various Mindshriven and Dremora will come to his aid, as well as a Harvester.
 
Related Quests


Skills and Abilities
As a boss type creature, the Overfiend is immune to all crowd control abilities.

;Entropic Flare: A basic ranged attack that does minor magical damage.
;Slash: A basic melee attack that does moderate physical damage.
;Consuming Energy: The boss creates a purple ring on the ground around itself and a random player, briefly stunning all enemies it touches. This attack can be interrupted.
;Flurry: A close-range attack where the Overfiend slashes at one player dealing high amounts of damage over time in front of himself as indicated by a red cone. It is advised that the tank not move when this attack is performed as the boss will turn accordingly, which may cause other players to get hit.
;Entropic Flurry: Similar to Flurry but does more damage
;Summon Minions: As his health depletes, the Overfiend will summon Dremora Invokers, Dremora Ferylkyn, and Minshriven Footsoldiers to aid him. More minions are summoned the lower his health is. To avoid getting overwhelmed, focus on AOE damage to cleave his minions down while damaging him. The Invokers are a priority as they will place damage shields on allies that reduce their damage taken significantly.
;Summon Harvester: At 50% health, the Overfiend will call for help and the Lord Warden will send a Harvester through the portal to attack the party. The Harvester is a high priority target and the tank should taunt both and hold them near each other so they can be burned down together as fast as possible. Using ultimates during this part of the fight is also recommended.

Dialogue
When engaged in combat:
:Overfiend: "Intruders! The Flesh Sculptor is not to be disturbed."

When the Overfiend gets to 50% health, he'll call for help to which Lord Warden Dusk will send a Harvester to his side.
:Overfiend: "Lord Warden! Aid me!"
:Lord Warden Dusk: "Pitiful. Aid the Overfiend, my darling!"
Online:Lord-Warden's Templar

thumb|right|The Templar's shadow
The '''Lord-Warden's Templar''' is a Xivkyn member of the Lord-Warden's Council found in the Imperial City Prison.
 

Related Quests


Notes
He is outfitted in a unique white and red Xivkyn Style light armor set.
Online:Lord-Warden's Necromancer

The '''Lord-Warden's Necromancer''' is a Xivkyn member of the Lord-Warden's Council in the Imperial City Prison
 

Related Quests


Notes
She is outfitted in a unique white Xivkyn Style light armor set.
Online:Lord-Warden's Knight

The '''Lord-Warden's Knight''' is a Xivkyn member of the Lord-Warden's Council in the Imperial City Prison.
 

Related Quests


Notes
He is outfitted in a unique white and red Xivkyn Style heavy armor set.
Online:Lord-Warden's Berserker

The '''Lord-Warden's Berserker''' is a Xivkyn member of the Lord-Warden's Council in the Imperial City Prison
 

Related Quests


Notes
She is outfitted in a unique white Xivkyn Style medium armor set.