Netruk44/uesp-wiki-content huggingface dataset:
Tes4Mod:Stirk/Miners' Shack

thumb|left|The interior of western shack
thumb|right|The interior of eastern shack
Each of the two shacks houses up to four miners and therefore tend to be quite cramped. The western is called home by Rogkuroth gro-Budok, Marks, Samalt and Sernas while the eastern one houses Byrd, Brodey and M'Hiiko.

The eastern shack consists of one large room which serves as dining area and sleeping quarters. To the left of the entrance are four bedrolls; while one of them isn't used, you still cannot use it yourself. On the right is the dining table where a meager selection of common food is on display, topped off by a bottle or two of cheap wine. A few beer and ale bottles can also be found littering the floor.

Although it is the larger of the two, the western shack is structured just like the eastern one: an open space serving both as dining room and sleeping area. To the right of the door are two bedrolls; on either end of the dining table. In the north-western corner is a cupboard and a few storage containers. To the left are two more bedrolls and a sitting area near a fireplace. A few alcohol bottles and lower-class clothes can be found scattered around. Being the mine's foreman, Rogkuroth has a small area set aside for him on the far left side of the shack. It consists of a bed, a chest containing 5 gold nuggets and a chest of drawers. On top of the latter sits a copy of Redemption, Volume II.

 
Shack People


Notes
Although Winston certainly qualifies as a miner and indeed is listed in the CS as one of the NPC refs in the eastern shack, he isn't granted access to the shack because he is not part of the relevant faction.
Maebbu

The cave is not easy to reach. Head south out of   on the road towards  . When the road turns west and you reach a rope barrier on your left, levitate southeast over the mountains into an area of grass. Keep heading southeast under one rock arch until you come to a fork, both paths heading under more rock arches. Head east and just before you reach the coast, turn right into the hills. Keep bearing right and the entrance will appear on a rock face to your right.

The cave contains the usual mix of food and minor loot, but of most interest are two crates each containing four pieces of ebony.
 

People
 


Maps
thumb|left|Map of Maebbu
Milcoon

thumb|right|The northern entrance
The easiest way to find the cave is first to find   and then follow the base of the mountains around east and north. The southern door to Milcoon is a short distance along the route.

The only item at all within the cave is a crate containing seven torches.
 

Maps
thumb|left|Map of Milcoon
Beached Shipwreck

The cabin contains an iron broadsword and a chest containing 100 gold. The rest of the vessel is infested with rats and other vermin and contains little of interest. Most of the containers are empty and the ones that aren't contain food and iron weapons and armor. Other cheap weapons are strewn about both decks.
The Duchess

The wreck lies off the northwestern tip of the mainland, just off the small island on which the cave   is located.

In the cabin are two slaughterfish guarding a Worn Looking Chest that contains random weapons, a unique  , and a   warning you about it! The rest of the wreck contains no treasure at all; just slaughterfish and a dreugh.
Rotten Shipwreck

The wreck contains little of interest. Most of its chests and sacks are either empty or contain only miscellaneous items. Many of them contain cloth and spools of thread, news that might have   worried.
Sinister Shipwreck

In the cabin you will find a few bottles of drink and a scattering of gold coins but little else. Below decks, the wreck now acts as home to slaughterfish. There are also several slave bracers, some still fastened around the wrists of skeletons that are now all that remains of what seems likely to have been a cargo of slaves. A few other items such as armor and beverages are scattered around.
Stalled Shipwreck

It sits on the western coast of the lake, northwest of  .
The cabin doesn't contain much treasure—just a few coins and a copy of Brief History of the Empire v 1. The upper level has some more gold and a few containers of food and clothing. The lower level has some barrels and crates full of drink but also contains the body of Ulla, a slave that couldn't escape the wreck in time.
 

People
Swimming Alit

The cabin is largely empty, with a lone slaughterfish guarding a Nordic fur helm. Below decks there are a few minor creatures swimming among the barrels and crates of kwama eggs, weapons and armor.
Trapped Shipwreck

Embarrassingly for the vessel's former captain, he managed to wreck his ship on the island on which the   stands.
The cabin contains a small chest that holds up to 50 gold, but there is little else of interest. The upper level of the ship has barrels and crates of saltrice and other food but not much else. The lower level holds the most valuable treasure. There are two crates containing four pieces of raw ebony, a   that can be used as a weapon, and a rusty key.

Even more interesting is that the ship has forced its way into the  .
Crystal Flower Inn

People
Veniroth Ancestral Tomb

Simply head west from Baldrahn until you reach the river and the entrance to the tomb will be a little way to the south.

The treasure in the tomb is unremarkable, consisting of the usual potions, clothes, gold and scrolls that are placed as offerings on the altars that fill the corridors. The most interesting piece of treasure is a Silver Sparkblade.
 

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Maps
thumb|left|Map of Veniroth Ancestral Tomb
Baelkashpitu

It lies east southeast of  , and the outlying parts of the ruin can be seen from there. To reach it over the mountains requires a good acrobatics skill or some form of levitation, or you can head south around the hills and back up the valley.

The shrine is heavily guarded: eight leveled  , two   and three cultists watch over the interior. Other daedra are likely to appear too, as all the offerings to Molag Bal - some ebony, a pearl, a ruby, an emerald and an   - are cursed and will summon an opponent if taken. During the quest  , you can find the Soul Anchor under Molag Bal's statue.

The only other item in the shrine is a steel flameblade found next to the corpse of a previous warrior foolhardy enough to enter.
 

People
 


Maps
thumb|left|Map of Baelkashpitu
Basarnud

The bandits inside seem to have an eclectic taste in goods. There are five bottles of skooma to be found, along with a barrel of moon sugar, but the rest of their good are the usual mix of weapons, armor and other random items.
 

People
 


Maps
thumb|left|Map of Basarnud
Boethian Deeps

The shrine is difficult to spot behind the waterfall. The entrance lies behind the leftmost part of the falls, hidden around a bend.

Apart from a few Violet Coprinus mushrooms and one kollop, there is absolutely nothing in this location.
 

Maps
thumb|left|Map of the Boethian Deeps
Ernaberinsu

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Maps
Harru Cavern

It is currently the only place to encounter the rare  . In addition to Undead, a Necromancer and a hostile slave that presumably escaped from a nearby plantation also call this cavern their home. 
 
Related Quests
 

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Maps
thumb|left|Map of Harru Cavern
Tes4Mod:Stirk/Magic

This pages lists all of the Magical Items (Ingredients, Potions and Spells) added by Stirk

Ingredients


Potions and Poisons


 

Abilities and Spells


Note on Object IDs
The first two digits of all the Object IDs are given as "xx" because the actual digits will depend upon how many plug-ins or mods you have installed and the order in which you have installed them.  For example, if Stirk is the only plug-in you have installed, the first two digits will be "01".
Habunsanit

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Maps
thumb|left|Map of Habunsanit
Lambinatha

Immediately in front of the entrance to the Outer Sepulcher is one of the rare  . After fighting past that, there are three leveled daedra, but no treasure whatsoever.

The Inner Sepulcher doesn't have much more in the way of loot either. There is a daedra's heart and a diamond in front of the statue of Molag Bal, both of which are cursed, but that's it. Guarding the shrine is another dridrea, three more leveled daedra and two worshippers. Apart from the chance of obtaining some  , there is little of interest in this shrine.
 

People
 


Maps
Kulidon

The entrance to the cave lies across the southern end of   from the town, just south of the  .

There is a large amount of loot to be found in the cave. Much of it stands in piles in the main central chamber, at various different levels on the wooden walkways. In one of the central chambers is a large stash of the gang's product; several crates of moon sugar and bottles of skooma.

There are several smaller stashes outside the main chamber. Tucked away behind a rock in the west is a glass war axe lying on a rusted chest next to a bottle of vintage brandy and an exclusive spell absorption potion, with the chest itself containing 500 gold plus gems and other loot. In the same room, high on a rocky ledge, is an Orcish helm and a few other minor items. In a small alcove high on the wall of the first room are some pieces of dreugh armor and a couple of spears. The northernmost room has a raised area on which a skeleton can be found, still holding its battle axe of wounds. In general, the cave is well worth exploring fully.
 

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Related Quests



Maps
thumb|left|Map of Kulidon
Bthzundcheft

thumb|right|Vegetation is slowly destroying the ruin
Bthzundcheft is one of the grander Dwemer Ruins you will encounter. It is split over two levels, with three towers rising from the upper level. The main entrance to The Hall of Towers is guarded by Kalort, a Redguard smuggler, and leads into the root-infested hall at the south. Two other NPCs guard this level, but their stash amounts to little more than a few crates of Dwemer weapons and armor. The three towers are each capped with a chamber containing a small number of other Dwemer items, but for the most part, the NPCs seem to have completely looted the ruin.

The Hall of Machines is a different matter. Although there is an NPC here too, he has yet to defeat all the remaining centurions, and nine of them remain. Tubes, coheres and other Dwemer items lie scattered around the level, and the southeasternmost room has quite a few items to pick up. This is also where you will find the remains of Nedheleg if you are on the appropriate quest. A door to the southeast leads out into the  , south of the main ruin.

 
Related Quests
 

People
 


Maps
thumb|left|Map of Bthzundcheft, Hall of Towers
thumb|left|clear=none|Map of Bthzundcheft, Hall of Machines
Halaran Camp

The camp resembles an Ashlander camp from Vvardenfell, although it seems to have different origins. Darayn Halaran claims to be following the ways of his ancestors and living off the land. The other pair are married, and follow Halaran, whom they regard as a "wise man".

The two yurts contain little more than food and clothing.
 
People
Sadratus

The cave is tucked away in a range of hills and not easy to stumble across accidentally. Head west from   and turn south at the T-junction. After a short distance south, head west under a rock arch then follow the path around to the north then east. You should find the entrance set into a rock to the north.

The cave is empty apart from Parai Galitte and her alchemy table. On the table are two potions of skooma, and three pieces of moon sugar along with an apprentice's alembic and mortar.
 

People
 


Maps
thumb|left|Map of Sadratus
Ravalas Cavern

Inside is something of a mystery. Three thieves can be found there, who attack you on sight. In a hidden chamber in the northeast there is  a corpse, with some decent equipment and plenty of gold and no indication of what caused the death. In the southwest, underwater, is one of the few veins of   to be found anywhere.
One of the characters in this cave, an orc   owns a unique book   which costs 25000 gold.
 
People
 


Maps
thumb|left|Map of Ravalas Cavern
Tes4Mod:Stirk/Stirk Guard

right|thumb|Stirk City Guard
The Stirk Guards are Stirk's official peacekeeping body. They can be found patrolling the island and guarding the Fort. While nominally they answer to Interim Captain Cartello Stirk, their real leader is Lieutenant Orenius Philo. All are Imperials and part of the Stirk and Fort factions.

All guards wear the standard Stirk guard armor consisting of cuirass, shield and helmet along with chainmail boots, gauntlets and greaves. Three guards are equipped with silver longswords while the remaining two complement this with a steel bow and 15 steel arrows. None of the guards are able to cast spells.

Named Guards
Lieutenant Orenius Philo

Generic Guards
Tes4Mod:Stirk/NPCs

This page lists all Generic NPCs added by Stirk.

Stirk Guard
Stirk Jailor

See Also
Oblivion NPCs
Hlermu

To reach the cave, head east and a little south from the eastern tower of the   and you will come to a track. Rather than following the track, head south under a rock arch and simply follow the canyon until the entrance to Hlermu appears in front of you.

The two residents of the cave aren't exactly pleased to see you, but neither will actually attack. The most interesting item of treasure in the cave is a copy of the Block skill book, Death Blow of Abernanit. Beyond that, there are a few bottles of drink, and several crates full of weapons and armor.

 
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Maps
thumb|left|Map of Hlermu
Endelius' Shack

Endelius seems to be something of an amateur alchemist. He possesses a copy of the Alchemy skill book A Game at Dinner, a journeyman's mortar and pestle, and several ingredients and potions. Outside his shack there is a small garden of corkbulb plants.
 

People
Kharalambos Ruin

thumb|right|Two daedric darts still embedded in their target
Although not difficult to find, the shrine can be tricky to reach as it is located within a steep-sided canyon. Head west from   across the river and into a shallow valley. A short distance into the valley you will see a daedric structure on your right. Levitate or jump over this and the entrance to the shrine will be in front of you.

The shrine contains almost no treasure but two Daedric Darts can be found still embedded in the body of the unfortunate they killed. On the altar to Dagon are a piece of raw ebony and a ruby but both are cursed and will summon an adversary if picked up.
 

People
 


Maps
thumb|left|Map of Kharalambos Ruin
Veralan Farm

Related Quests
 
 

Veralan Farmhouse
 
People
Sodri-Tilur Egg Mine

Inside there is little of interest. Two egg miners tend an unusually-empty mine, with far fewer eggs than most other mines.
 

People
 


Maps
thumb|left|Map of Sodri-Tilur Egg Mine
Falascu

The cave lies only a short distance northeast of town but short of levitation there's no easy way to reach it. Head out of the town's main gate and stay on the road until it joins the larger, north-south road by the coast. Follow this a short way north until the road turns northwest, away from the coast then head west across country, past a rock arch. The entrance to the cave should appear in front of you.

In the first zone, the only items of interest are seven pearl-bearing kollops. The hermitage contains a few more interesting items: a bottle of Cyrodiilic brandy, a small chest of gold, some alchemy ingredients and, deep in the central pool, two more kollops. The cave's only human inhabitant, Alvan Indrano, is hostile.
 

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Maps
The Note In Your Eye

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Murahn-Cithal Iron Mine

Apart from the creatures, and the iron that can be mined from the veins, there is nothing else of interest here.
 
Maps
thumb|left|Map of Murahn-Cithal Iron Mine
Melethi Lighthouse

The Lightkeeper Felos Melethi usually leads a simple life as the only items in his lighthouse are food, drink and a change of clothes. One item of interest is the  , which may have been taken from the   after it crashed into the island on which the lighthouse stands.
 

People
Dunada-Nammu

To reach it, head north out of town along the   and keep an eye on the mountains to the east. A short distance north there is a path leading into the hills; take this and follow it as it turns south. The entrance will be in front of you.

This location is one of the most rewarding treasure stashes on the mainland, but much of the treasure is difficult to reach without using levitation. Not only that, but it is guarded by nine  , one of the rarer creatures to be found.

One special piece of treasure is the Sturdy Chest, tucked behind some stalagmites to the right hand side of the waterfall. It can only be opened with an  , but contains a special reward.
 
thumb|right|The first burial chamber
There is so much treasure in the tomb that a full list is impractical, but the highlights are:
A   by the feet of a mummy in the first burial chamber
A   held by a mummy in the same room.
A Devil Spear held by another mummy in the same room.
A   help by the northernmost mummy in the second burial chamber.
An   on a stone shelf in the southwesternmost room.
Two   crystals on the edge of a pool by a skeleton in the center of the chamber.
A   on the edge of a pool above a small chest of gold, toward the north.
A second pearl on a stone shelf in the southwesternmost room, next to the spear.
A chunk of   on the floor by a column in a room near the center.
An   on top of the column by the gold.
A Glass Spear held by another mummy in the North Eastern Burial Chamber at the very top.
A Dreugh Left Pauldron in the North Eastern Burial Chamber.

Quests
 

Maps
thumb|left|Map of Dunada-Nammu
 
  Note that the areas ringed with green are the burial areas. Each mummified figure has at least one treasure next to it.
Lliryn Ancestral Tomb

It is tucked into a small valley in the  , and not particularly easy to find. Head southeast down the coast from  , past   until you reach a sandy bay. On the south coast is a wooden staircase over the coastal mountains and down into the valley. Be careful to take the right one - a similar stair heading southwest leads to the  .

The tomb contains the usual small selection of minor treasure, but the real loot is in the central chamber. The matched gloved   and   are on a chest, and surrounding the room's ashpit are several gems found in few other places: A piece of  , an  , an  , some  , a  , a  , a  , a  , two   and two  .

For such rare treasure, the tomb is only relatively lightly guarded. There are six leveled tomb creatures that may be ghosts, skeletons, bonewalkers or bonelords.
 

Maps
thumb|left|Map of Lliryn Ancestral Tomb
Odimasadra

It is built into the side of a range of hills northeast of  . To reach it, head out of town and follow the road east then north. At the first junction you should see Odimasadra in front of you.

Inside are two daedroth and three other leveled  . They aren't guarding any huge amount of treasure. The corpse of a mage lies in the northwest, still holding an exclusive spell absorption potion and lying next to a copy of Mysticism. The only other item is a   embedded in a mushroom just inside the entrance, which you will need levitation to reach.
 

Maps
thumb|left|Map of Odimasadra
Drenka Cavern

The cave is tucked away in the Boethiah's Spine and can be tricky to find. From  , head over the bridge and keep heading in the same direction until you pass under a rock arch. On your right, before you reach the  , there is a set of stone steps. Climb these and follow the path around to the south: the cave lies at the end of the tiny valley.

There's little of interest in the cave itself: two bottles of Shein stand on a crate of iron armor, and a crate of kwama eggs stands nearby, but that's it. Ten leveled creatures along with the thief Naruni Drethan. Perhaps more interesting is the entrance to the Daedric Shrine of Lambinatha at the southeastern end of the cave.
 

People
 


Maps
thumb|left|Map of Drenka Cavern
Cirtiritashpi

The easiest way to find it is to head south-southeast along the Amurbal Peninsula from  . The entrance to the cave can be found in the center of the peninsula after it joins the mainland.

There is little of interest in the cave. Pumaris Dulay guards a stash of loot consisting of 100 gold, two scrolls and two books plus a couple of miscellaneous items.
 
People
 


Maps
thumb|left|Map of Cirtiritashpi
Sulnwipu Grotto

The grotto is inhabited by a large number of fish and other water creatures. There are also several pearl-bearing Kollops.

In a cavern at the center of the grotto is the Drowned Corpse of a Warrior. On his body is 100 gold, some armor and weaponry, and an  . At the eastern end of the grotto is an abandoned Daedric shrine. It contains a locked chest opened by the ancient key, and the chest contains a decent amount of loot.
 

Maps
thumb|left|Map of Sulnwipu Grotto
Assurbalhet

The tower can only be reached with levitation or a very high acrobatics. It's easiest to find the nearby   ruin first then head north to Assurbalhet's dome.

Inside the tower is a grim tableau, but one that is almost impossible to decipher. The remains of seven corpses can be found: three in one jail cell and one in another, the latter of which was probably a slave judging by the bracers it still holds; two corpses lie on Velothi altars, unusually embedded in the ground, and the last lies on a bed in the upper chamber, as if asleep.

The tower has been taken over by daedra. A daedroth prowls the topmost chamber, with two clannfears on the level below, while three scamps share the cell with the former slave.

Most treasure inside the tower can be found on the top two levels, where several potions, ingredients and books line the shelves. A couple of bottles of mazte stand on a table overlooking the cell with three corpses, suggesting that the tower's former residents enjoyed a drink while watching their prisoners.
 

Maps
thumb|left|Map of Assurbalhet
Hamtha Cavern

Although there are supposed to be nine creatures guarding the cave, seven of them are "moth" leveled lists, which contain no creatures. This means the only inhabitants are a   and a  . There are no items in the cave, so unless you are looking to harvest bloat from the numerous plants, there is no reason to visit the cave.
 

Notes
In earlier versions of Tamriel Rebuilt, this cave was known as "Caved-in Cavern".

Maps
thumb|left|Hamtha Cavern
Thirvayn Ancestral Tomb

It can be found in the northeast of the main island, a little way southeast of  .

There are three leveled undead in the tomb, guarding a few low value items. There is an iron sparkblade, a wooden staff of peace and a copy of ''Saryoni's Sermons''. The only other items are ingredients.
 
Maps
thumb|left|Map of Thirvayn Ancestral Tomb
Shasharanit

The entrance is just east of   and can be found by heading south of the city on the main road, and following it east and then north. Immediately before the road forks, it will be on your left.

None of the creatures in the cave are leveled, so you will always face three  , two  , and three small slaughterfish. The only treasure comes from the corpses of three previous adventurers, with the highlight being an  .
 

Maps
thumb|left|Map of Shasharanit
Astius Claenia's Hideout

As befits a hideout, the entrance is not easy to find. The best way of finding it is to head generally east into the hills from the   and keep your eyes open.

Inside it becomes clear what Astius spends his time doing: there is a bottle of greef, two of sujamma and two of mazte. Apart from a couple of items of iron armor and some food ingredients, there is little of interest. No indication is given as to what Astius is hiding from.
 

People
Lagryn Darys' Shack

There is little of interest inside the shack. His chest of clothes may contain a more valuable item, but other than that there is a barrel of cheap food, and a few other pieces of food on the table or in baskets. Lagryn himself only carries the common clothes he is wearing. Outside the shack is a field of wickwheat, presumably grown and tended by Lagryn.
 

People