Netruk44/uesp-wiki-content huggingface dataset:
Online:Majoll

Majoll is a Nord who is initially found in the Screaming Mermaid in Port Hunding. He is a big 'fan' of Jakarn and will join Captain Kaleen's crew with him. He has many desires of 'sweating shirtless in the hot sun' with Jakarn and wishes to adventure with him. After Betnikh he joins up with Captain Marck.
 

Dialogue
Stros M'Kai
Approach Jakarn's spot in the Screaming Mermaid, you'll find Majoll among his "court". Speak to him and he'll tell you:
:''"I don't believe a word Jakarn says, but there's just something about him. He's fascinating."''

When leaving Stros M'Kai:
:''"I'm looking forward to seeing Jakarn in action. I hear he's an incredible sailor. Lots of … stamina."
:What made you decide to join us?
:"Following Jakarn, of course. Why else would I be along? I'm looking forward to working alongside him, sweating shirtless in the hot sun. You wouldn't understand."''
Betnikh
Once you arrive on the island, you'll find Majoll crouched behind some boulders near the Stonetooth Smithy:
:''"Excuse me, but I'm meeting someone. Alone. Please be on your way."
However you can still ask him about why he joined the crew.

After finishing the story on Betnikh:
:"I can't believe he stood me up. The nerve. I mean... just that I was looking forward. To working with him. Bah! That's it. I'm done!"

Daggerfall
Next to the middle mast on the Spearhead at the southern docks in Daggerfall after finishing the story on Betnikh:
:"Ha. Those ladies are such fools! Jakarn and I have already agreed.  We're going to run off together and have grand adventures! "

Wayrest
:"Now you're a welcome sight! I'd chat, but Captain Marck has me testing all the rigging before we set sail again. I'd imagine the debacle at Koeglin Lighthouse made him a bit more cautious."

Sentinel
Majoll can be found with Andrilion on the roof of the inn, sharing their mutual misery. Later, Vimy gives Andrilion the means to go home, and he leaves. You can ask Majoll about it.
:"My friend! My friend. Oh, it is good to see you. I have had the most horrid month."
:What's wrong, Majoll?/Why are you drinking out here?
:"Jakarn. We traveled together to ruins off the coast of Vvardenfell. We braved many a danger, he and I, all to recover a Daedric relic none have ever seen. It was glorious, for a time."
:Did you find this relic?
:"We did. Together. I had thought we were going to sell it, but then I learned the truth. Jakarn only wanted the relic to impress the smuggler queen, Captain Lerisa. Lerisa! I thought we had … well, I thought we had more than that."
:So you and Jakarn aren't working together any longer?
:"Would that we could! But no. Our cooperation is quite finished.  I will drown my sorrow in ale for a few more days. Then, I will try to find another ship. What else am I to do?"
:Where's  ?
:"That lucky bastard finally got to to go home. Vimy stopped by. Apparently, she had a big score on Sentinel's docks. She gave   the money to book a trip home. She's a nice girl, that one."''
Online:Sundurah

Sundurah is a Redguard drunkard who can be found in a tower on the southern outskirts of Port Hunding.
 

Dialogue
She appears to be ill. She asks you if you've come with a delivery for her.
:"Did you come with my tonic water?"
Online:Estelline

Estelline is a Breton outlaw found on the east side of the docks in Port Hunding. She wanders between the beach, where she digs in the sand, and the road, where she inspects a broken crate.
 

Dialogue
When spoken to, she says:
:"Thank goodness for the Sea Drakes. They may be bad people but the wrecks they cause are great!"
Online:Dugroth

thumb|right|Dugroth as a blacksmith
Dugroth is an Orc who is found northwest of the Port Hunding Wayshrine on Stros M'Kai. When you speak to him, he will sigh, ''"Mother said this would happen. I can't do anything right."'' and he will explain that he does not like fighting, which gives you the opportunity to help him defeat a serpent to prove himself.
 

Related Quests
 

Quest-Related Events
Northwest of the wayshrine you'll find a distraught Orc and the base of the statue there:
:Dugroth: ''"What am I going to do? Mother's going to kill me."''

If you speak to him, he'll explain his delima:
:''"Mother said this would happen. I can't do anything right."
:What's the matter?
:"Mother sent me here to kill some big monster. But I don't think I can do it."
:Why not?
:"Well, I hate violence. And I'm kinda forgetful. All I really want to do is make weapons, not hit things with them. But I promised Mother I'd try. Will you help me? I seem to have misplaced my sword."
:Sure. Where'd you last see it?
: 
:Dugroth: "I had an awful battle with some monsters over this way."''

Catch up with him and he'll crouch behind some rocks:
:Dugroth: "Go on without me. I … uh … have to do something over here."
:''"Can you get the sword for me? I'll prepare the stinking flesh needed to lure out the beast. It's Mother's special recipe."''

Retrieve his   and he'll remark:
:''"Just seeing my father's old sword fills me with courage! I can do this, I think!"
:What are you doing over here?
:"I was, uh, preparing the bait. The beast won't come out of the water without this. At least that's what Mother said."
:Well, here's your sword. What's next?
:"Now we lure out the monster and kill it. Easy, right? I sure hope this proves my courage to Mother."
:I'm ready.
: 
:Dugroth: "Well, here we go. Please stay close!"
:Dugroth: "Careful now! Those mudcrabs are tough!"

Once you reach the shore:
:Dugroth: "There it is! Good luck!"''

Defeat Deathfang and you'll find Dugroth's sword left behind again. Pick it up and you'll find him a ways off hiding behind another rock:
:"Did you see how big that thing was? And those teeth!"
:Glad you made it out.
:"You found my sword! Thank you. I want to be a warrior and make Mother proud, but I also love smithing. What do you think? Should I become a warrior? Or a smith?"
:''' 
::"You said it. I'm not fighting anymore. I'll make weapons for others. Mother will just have to get used to it. Thanks for everything!"
: 
::"I'm going to give this warrior stuff a try! Maybe I'll see you again, if I survive."''
He'll then take off towards town:
:Dugroth: ''"Well, I'm done here. Come see me in Port Hunding!"''

Dialogue
After the quest, if you told him to live his dream of making weapons, you can find Dugroth working as a blacksmith at Weapons Of All Varieties in Port Hunding's Open Marketplace:
:''"Thanks to you, I'm pursuing my love of weapon-making. I'm finally happy and Mother's stopped nagging me to fight."''
Online:Shuzrag

Shuzrag is an Orc bard who can be found playing the flute in Port Hunding on the northern steps of the fountain by the marketplace. She cannot be attacked.
 

Dialogue
She tells you about a gig she'll be playing.
:''"Just keeping my fingers warm, friend. I'll be playing in the tavern later tonight."''

Notes
Although she says she will be playing at the Screaming Mermaid "tonight", she never appears there.
Online:Hasmani

Hasmani is a Redguard fisher who is found on the docks in Port Hunding, at the end of the western pier.
 

Dialogue
He tells you a little bit about the area.
:"New to Port Hunding? Walk softly around the Bloody Fists."
:Where am I?
:''"Port Hunding, on the island of Stros M'Kai. Have you struck your head? Long may you prosper, though perhaps elsewhere."''
Online:Shargra

Shargra is an Orc commoner who is found on the docks in Port Hunding, across from Captain Kaleen's Hideout.
 

Dialogue
When you speak to her, she says:
:''"You're not one of Bhosek's Bloody Fists. Lucky for you."''
Online:Lurgonash gro-Dugronk

Lurgonash gro-Dugronk is an Orc banker who operates Dugronk's Impenetrable Vault at Port Hunding's Open Marketplace.
 
Dialogue
When spoken to, he says one of two lines:
:''"Port Hunding's a place for honest merchants, you know. And honest merchants trust me to keep their goods under lock and key. You know, so they don't get stolen."

:"The last time anyone tried to crack open my vault, he died. He died because I hit him. That's security you can trust. That's the gro-Dugronk promise."''
Online:Elethien

Elethien is a Wood Elf who is initially found in the Screaming Mermaid in Port Hunding. She is a fan of Jakarn and will join Captain Kaleen's crew with him. Elethien is usually found in the company of her friend Nasmat and is on the lookout for rich nobles.
 
  
Dialogue
 
Stros M'Kai
Approach Jakarn's spot in the Screaming Mermaid, you'll find Elethien among his "court". Speak to her and she'll tell you:
:''"I don't really believe he's a captain. He looks so good I don't care."''

After completing the quests on Stros M'Kai, you'll find her back on board The Spearhead:
:''"I can't wait to see Jakarn's battle scars. I'm sure he's got them everywhere."

Betnikh
After the Spearhead sails to Betnikh, Elethien can be found in Stonetooth Fortress. She and Nasmat are hiding behind a wall.
:"I wonder what's taking Jakarn so long? I wouldn't keep a girl like me waiting."''

After you have completed Carzog's Demise, her dialogue differs depending on your decision involving the artifact. If you decided to destroy it:
:''"Jakarn told me what you did. I'm impressed. The Orcs were too, so I've been told."

If you decided to keep the artifact:

:"You should have listened to Jakarn. That relic should have been destroyed."

Daggerfall
After returning to Daggerfall from Betnikh, you can find Elethien, Nasmat, and Irien surrounding Jakarn:
:"We've all agreed. He's going to choose one way or the other. Or we're throwing him off the boat!"

Wayrest
:"Well look who's here. The hero of Betnikh! If you've come to recruit me, I must decline. I'm done sailing, and there's a rich Breton noble over there who could really use a friend. Take care of yourself."

Sentinel
She can be found on the second floor of the Screaming Mermaid.
:"All these clothes. All this jewelry. Whatever is a poor Bosmer to do?"
:Clothes? Jewelry?
:"Oh, one of those rich Crown gentlemen has taken quite an interest in me. If he keeps showering me with gifts, I might end up with a ring. Wouldn't that be something? A ring, in the desert, away from all the trees."
:So you're finally going to settle down?
:"If he plays his cards right. He's a good man, not just rich. I could see myself staying with him, and that says something. If only we could do something about this cursed heat."''
Online:Deregor

Deregor''' is an inspiring Wood Elf who is found in Saintsport. He is Crafty Lerisa's first mate, and has been captured by the Sea Drakes. He later joins The Spearhead along with his captain. He shows great respect for his captain and thinks highly of her.
 

Related Quests


Dialogue
Like Moths to a Candle
After speaking to Lerisa, she'll send you to find her first mate.  He'll be in the Bloody Witch storeroom.
:"Who in Oblivion are you?"

or He will alternatively say a different line if you pick up the quest from Lerisa first:
:''"I'm not telling you anything, scum! What have you done with Captain Lerisa?"
:Actually, Lerisa sent me to rescue you.
:"Yeah? Ha! I knew she got away! Helane said she was being keelhauled and beaten, but I knew better. They don't call my captain crafty for nothing. Get me out of these ropes and let's get out of here!"
:Hold still.'''

As he flees the room he'll say:
:Deregor :  ''"Captain Lerisa never leaves anyone behind. Make sure she's safe."''

On the beach, he'll say:
:"I thought we were all dead. You and the captain got us out, but it was damn close."

Once aboard The Spearhead, he'll say:
:''"Wherever Captain Lerisa goes, I go. Even on this tub. Can't wait until we get our own ship again."''

Betnikh
Once you arrive on Betnikh, you'll find Deregor at Ograt's Murder Market where he'll complain:
:''"I lost my best daggers when the Maiden's Breath ran aground. I'm going to pick up something new, but the question is what? Do I need a new dagger or a trusty mace? Depends on what we're killing, I suppose."''

If you decided to destroy the relic at Carzog's Demise, Deregor will say:
:''"Was destroying that artifact really the right thing to do? The captain doesn't think so. Still, I'm glad I didn't have to make that decision."

Daggerfall
:"Well now, a familiar face. How good to see you. Honestly, I'm beginning to wonder if I'm on the wrong ship."

Wayrest
:"Well now, a familiar face. How good to see you. Honestly, I'm beginning to wonder if I'm on the wrong ship."
:What do you mean?
:"The war. I have no love for High Elves, but I hope to take a berth elsewhere soon. As soon as Lerisa has gathered enough money to repair the Maiden's Breath, we will do just that."  

Sentinel
He can be found in the Frozen Palms Tavern along with his captain.
:"My friend! How good to see you here. Have a drink with us! Help us celebrate! Telonil worked his magic. We have our own ship. We're a crew again. Soon, we'll be back on the sea."''
Online:Dread Flesh Atronach

Dread Flesh Atronachs are Flesh Atronachs that are sometimes summoned as the final boss at Dark Anchors.
Online:Gulorz

Gulorz is an Orc commoner and refugee from the city of Camlorn found at the Beldama Wyrd camp located in the Hag Fen.

Dialogue
:''"What I wouldn't give to be in a nice warm inn, drinking a pint of ale. Or three."''
Online:Dread Clannfear

Dread Clannfears are powerful Clannfear enemies that can spawn as the final bosses of Dark Anchors across Tamriel.
 
  
The Devourer will summon Dread Clannfears in the Imperial City Arena throughout the fight.
 

Related Quests

Skills and Abilities
;Devour
;Headbutt
;Rending Leap
;Tail Spike
Achievements
This creature is associated with two achievements:

 
 

Notes
This creature also   in Legends.
Online:Rhanald

Rhanald is a Redguard member of the Mages Guild found in the hall located in the city of Daggerfall. He has no unique dialogue.
Online:Lieutenant Bran

thumb|right|Bran in werewolf form
Lieutenant Bran is an agent of Faolchu found at the Wolf's Camp. He will transform into a werewolf when combat begins.
 

Achievements
There is one Achievement associated with this character:
Online:Erwan Castille

Erwan Castille is a Breton found outside the town of Aldcroft. He is the husband of Elodie Castille.

 
 

Related Quests


Quest-Related Events
As you approach him, he will warn you "Beware stranger, the Bloodthorn Cult prowls the fens."

Speaking to him:
:''"I'm no warrior. I'm a chandler. Candles don't make very good weapons, you know."
:What's wrong?
:"A group of us, we were fleeing from the trouble in Camlorn. But we ran into a fresh set of problems when we got to this blasted fen. As we made camp, some Bloodthorn cultists swooped in. They grabbed the women traveling with us and dragged them off."
:Why did they only take the women?
:"Our leader, Guy LeBlanc, heard them talking about a coven. That means witches! And trouble! Maybe you could talk to LeBlanc. He's around here somewhere. We could sure use the help. We are way out of our element out here."
:Find a safe place. I'll look for LeBlanc.
:"Go to Aldcroft, he says. It'll be safer, he says. I shouldn't have listened to LeBlanc."
:Why were all of you out near these fens?
:"We're from Camlorn. There's been trouble there. We thought maybe things would be a bit more settled in Aldcroft. But no place is safe these days. it seems. If something happened to my Elodie, I will never forgive myself."
:Is Guy LeBlanc your leader?
:"More or less, he's usually a take-charge sort of fellow. It was his idea to head to Aldcroft, so he feels responsible for all of this. His sister was among the women they grabbed."

If you have completed The Fall of Faolchu, you can tell him:
:Things may be settling down in Camlorn now. Faolchu was defeated.
:"That is a bit of bright news amid all this mayhem. I promised Elodie we would return to our nice little home in Camlorn when the troubles were over. If she is returned safely to me, I can keep that promise."''

After rescuing the captives, you'll find all the refugees at the Wyress camp near the Mines of Khuras. Speak to him and he'll say:
:''"We're lucky you came along. But I'm sure our luck won't last. Have you seen the crocodiles around here? We're going to wind up as a meal for one of those monsters."

If you completed Wicked Trade:
:"Well, we're still alive. But it's only a matter of time, of course. Even if we escape the hags, there's still the werewolves."''

Notes
If you do not speak to him and accept the quest from him the first time you see him, the next time you come through the fens, he will not be there and you'll need to go and accept the quest from Guy LeBlanc instead.
Online:Vofalgar the Wretch

Vofalgar the Wretch is a Nord beggar who can be found in various locations around Glenumbra. You can give him some gold as part of the Give to the Poor achievement.
 

Dialogue
:''"Divines bless you, friend! I am a good man who's fallen on hard times. I have eleven starving children that will surely die without a morsel to eat today. Won't you spare a silver for an honest man and his adoring children?"
:"Silver?" Do you mean gold?
:"Yes! I'm sure a wealthy traveler and hero such as yourself could spare a few gold for a worthy cause! Won't you think of my poor children wasting away?"
 

Achievements
There is one Achievement associated with this NPC:
Online:Wyress Ritualist

Wyress Ritualists are Breton members of the Beldama Wyrd who you'll encounter while trying to eject the Bloodthorn Cult from the Beldama Wyrd Tree.  By opening portals underneath the tree, you will allow the ritualists to enter and perform their cleansing magics. They cannot be spoken to.
 

Related Quests


Quest-Related Events
As you open the portal, three ritualists will come through:
:Wyress Ritualist: "Stand back. We shall begin the ritual."
:Wyress Ritualist: "The time has come to reclaim the Wyrd Tree."
:Wyress Ritualist: "We have come to save the Wyrd Tree."
:Wyress Ritualist: "You opened the portal in the perfect spot. Now we can get to work."
Online:Shawna Loghammer

Shawna Loghammer is a Nord who you will find standing on a stack of logs while you are helping the people of Deleyn's Mill. Despite being on her own, she has killed a number of the creatures who attacked the village.
 

Related Quests


Quest-Related Events
When you approach her, Shawna will display more excitement than fear:
:"I thought I was the last one left out here. Well, get up here and fight beside me. Today is a glorious day to die!"
:How many of the creatures have you killed?
:''"Every last one of the damned things that got too close. A Nord never gives up. And a Nord never backs down from a fight. I'll keep fighting and swinging my axe until my arm falls off. And then I'll find a way to fight some more!"
:The surviving villagers are gathering in the mill. You should join them.
:"I'm not afraid to die, stranger. But I might as well do it while defending the village. Thanks for the help. I look forward to fighting at your side back at the mill."

She will then leap off the pile of logs and head to the mill. Back at the mill:
:"The witches use magic the likes of which I've never seen before. I don't entirely trust it, but it does seem to be working."''
Online:Initiate Lamur

Initiate Lamur is an Orc priest of the Beldama Wyrd found at their camp in the Vale of the Guardians.
 

Dialogue
She explains her presence.
:"Though it is rare, there are members of the Wyrd that are not Bretons."
Online:Gaston Dantien

Gaston Dantien is a Breton commoner who can be found near Noellaume Estate sitting by his caravan. The Red Rook Bandits robbed him, he tells you if the Daggerfall guard didn't show up he probably would be dead.
 

Dialogue
''"Damn bandits! The roads have never been this bad! If the Daggerfall Guard hadn't arrived when they did, I'd probably be dead right now!"''
Online:Roland Edier

Roland Edier is a Breton. He was held hostage by the Red Rook Bandits at Noellaume Estate until you rescued him.
 

Related Quests



Quest-Related Events
Farlivere's Gambit
When you enter the home, you'll find his lord and ladyship in the basement along with three servants:
:''"I'll be all right. I stepped in front of Lord Noellaume to protect him. The Red Rooks didn't appreciate my loyalty."

Disorganized Crime
You can meet up with him again after everyone escaped:
:"Arm's not broken. Just sprained. I'll be all right. I can't thank you enough for helping us get out of there."''
Online:Edrien Dencent

thumb|right|Edrien's spirit
Edrien Dencent was a Breton who lived south of Aldcroft. He had a daughter named Alexia.
 

Related Quests


Quest-Related Events
After picking up Edrien's pipe during the related quest, Edrien's ghost will appear to request your aid, saying, ''"I'm glad you're helping Alexia. Will you help me as well?"

When you speak to him, he will explain the nature of his request:

:"Come, mortal. Do a favor for this poor weary spirit."
:I'll help you, but I need to get your pipe to your daughter. She thinks it will bring her comfort.
:"My daughter is lost to her grief. How could she send you here, to a haunt of vile cultists, to retrieve a pipe? Sheer folly. She should have something of real value, something that will allow her to move on."
:What do you suggest?
:"For years, I've been hiding gold under a tree southwest of the lighthouse. Dig it up and give it to my daughter. Then she needs to go to my brother in Crosswych. There she can start anew."''
After informing you of the location of his gold, Edrien's ghost disappears.
Online:Guardian of the Air

thumb|right|Old model
The Guardian of the Air is one of three ancient, extinct beings known as the Ehlnofey, the Earth's Bones. The group are known as the Guardians of the Wyrd Tree, and have been allied with Wyress Ileana ever since they discovered the tree. These Ehlnofey appear to represent three classical elements - Water, Earth, and Air. 

They have been imprisoned by the Reachmage, Angof the Gravesinger, and ask your for your aid in setting them free.
 

Related Quests



Quest-Related Events
Champion of the Guardians
The four wyresses focus beams of magicka at you. Once done, the three elemental guardians appear.
:Guardian of the Earth: ''"At last, the chains of corruption fall away! We are free of Angof's hold!"
:Guardian of the Air: "Angof will pay for this insult!"
:Guardian of the Water: "Speak, champion of the guardians. We are in your debt."

Speak to her:
:"The stench of Angof's magic endures. It fouls the air with its wretched odor."

Reclaiming the Elements
Destroy the corrupted vine and the element will appear:
:"Retribution must be swift. Angof will pay for his insolence!"
:I'm here to help you.
:"The Wyrd Tree must continue to reach for the sky. You must destroy the Corruption of Air. Heed my warnings and you will survive the vile creature's onslaught."

A powerful wraith will suddenly appear:
:Guardian of the Air: "When I call, come to me. My power shall protect you."
:Corruption of Air: "These stones belong to Angof now!"

Whenever the Corruption of Air casts  , the guardian will call you into her protective spell:
:Guardian of the Air: "The winds of battle turn against you! Come here and I shall protect you!"

Once the corruption is defeated:
:Guardian of the Air: "It is defeated."

Purifying the Wyrd Tree
When the Corruption of the Tree casts  ,  the guardian will call you into her protective spell:
:Guardian of the Air: "The winds of battle turn against you! Come here and I shall protect you!"''
Online:Sharushnam gra-Luruk

thumb|right|Old look
Sharushnam gra-Luruk is an Orc hunter who lives in Daggerfall. She stands outside the Fighters Guild on its southwest side.
 
Dialogue
If you talk to her, she comments on a horrible smell.
:"What a beautiful day! I just wish I knew why it smells like wet fur over by the river."
Notes
Her appearance has changed slightly. She no longer has a belt, and she has been given a bow.
Online:Initiate Delighre

Initiate Delighre is a Breton merchant of the Beldama Wyrd who can be found at the Vale of the Guardians. A simple safebox can be found under her tree.
 

Dialogue
She offers you her wares.
:"I have some items you may find useful, many gifts from nature."