Netruk44/uesp-wiki-content huggingface dataset:
Insects

The mainland of Morrowind is home to several species of insect, from the beautiful to the deadly. A full list of creatures can be found  .

Beetles
thumb|right|A Horned Beetle goes airborne
thumb|right|clear=none|A Green Beetle on the beach
thumb|right|A Brown Beetle goes airborne
thumb|right|clear=none|A Blue Beetle on the beach
Beetles typically spend their time on the ground, but will take to the air to attack. They are found throughout the   and are hostile on sight. Beetles may be infected with the disease Collywobbles.
 


Butterflies
thumb|right|A red Butterfly
thumb|right|clear=none|A green Butterfly
thumb|right|clear=none|A purple Butterfly
Harmless flying insects that appear in several sizes and colors. They are found all over the mainland, always hovering above the ground.
 


Flies
thumb|right|A Muskfly
thumb|right|clear=none|The unique Swamp Fly
Flying insects that emit a buzzing noise as they move in to attack. These creatures are almost harmless on their own, but can be very annoying in a swarm. They are found almost exclusively in the   Region, although the residents of    . Muskflies may be infected with the disease  .

The Swamp Fly is a unique creature found only in cell [36,2] of the Boethian Mountains. Its appearance is identical to that of a Muskfly

 


Parastyli
thumb|right|A Parastylus in a cave
The Parastylus arguably stretches the definition of "insect", as it seems to have eight legs rather than the requisite six. The front pair, however, seem to be more concerned with attack than locomotion and could be an evolutionary development along the lines of the Horned Beetle's horns.

In any case, parastyli are rare, being found only in  ,   and  . Diseased variants may infect their victims with  ,   or  ; diseased venomous parastytli are also infected with  .
Raw Musk

Raw Musk is the ingredient that gives   their name... and smell.

Guaranteed samples can be found in the following locations:


It is also found in the following  :
 
 
 
 
 

Notes
Tamriel Rebuilt adds a custom version of this ingredient, also called  , with the id  .
Undead

The mainland of Morrowind hosts many varieties of undead. Some of these will be familiar to seasoned travelers from Vvardenfell, but there are new varieties of some undead, as well as terrifying new additions. A full list of creatures can be found  .

Mummies
thumb|right|A Mummy
Mummies are the remains of the buried dead, trailing the bandages with which they were wrapped after having been embalmed. Although their attacks are fairly weak, mummies can infect the unwary with the disease  . Plaguebearer mummies are even more deadly as they are infected with a remarkable range of diseases:  , Ataxia, Chills, Collywobbles, Dampworm, Greenspore, Helljoint, Rockjoint, Rust Chancre, Serpiginous Dementia, Swamp Fever, Wither, and Yellow Tick.


Liches
thumb|right|A Greater Lich
thumb|right|clear=none| 
  is a unique lich found in  .
  is a unique lich found in  .
If the liches found under Mournhold were bad enough, the ones that inhabit the rest of mainland Morrowind are worse still. The Plaguebearer Lich can infect the unwary with  ,  ,  ,   and Chills, but the Greater Lich is even deadlier. In addition with being able to infect you with   and  , it also continually regenerates health and magicka and can summon a range of lesser undead to aid its attack. It also has a nasty reflect ability to deter using spells on it. Only one Leveled list using the Greater Lich is currently used and is only used in one location:  .


Bonelords
thumb|right|A Bonelord in an ancestral tomb
Bonelords on the mainland are similar to those found on Vvardenfell but can typically infect the unwary with even more corrupting diseases than their island-bound counterparts.


Bonewalkers
Bonewalkers are animated corpses, their structure reinforced with more bones taken from other dead. They are unique to Morrowind and considered an equivalent of the zombies; however they are much more fast and dangerous than zombies. The Dunmer summon their ancestor spirits to inflesh into bonewalkers, that is why they don't consider summoning Bonewalkers to be a necromancy. It also gives bonewalkers magical powers, and the greater bonewalkers possess a much-feared ability to damage their foes' strength —   of  



Ghosts


Dwarven Spectre
Larger and more powerful than the examples on Vvardenfell, the Greater Dwarven Spectre can pose a severe threat to inexperienced characters.
 


Skeletons
thumb|right|A Skeleton Barbarian
A common form of undead found guarding graves and tombs throughout the mainland.
Mummy Heart

Mummy Hearts are the dried, shriveled remains of hearts found inside   and  . However, only barrowguards drop hearts; the mummies common to   always have theirs removed (though there are a number of samples lying around). The hearts have a useful variety of magical effects.

Guaranteed samples can be found in the following locations:
 , South Tower: Upper Tower (&times;3, in chest)
 , Guild of Mages
 , Gardens
 , Hotel: Top
 , Shrine
 , Deep Caverns
 , Hastophos Velifer's House
 
 
 , Earmionre's House, Basement 
 

They are also found in the following  :
Constructs

Dwemer Centurions
The mainland of Morrowind harbors many more different types of Dwemer Centurion than are found on Vvardenfell. Most of them are variants of one type: the Armor Centurion. Armor Centurion Champions are much taller while Scout Centurions are tiny in comparison. Additionally there are Flying Nameless Things; centurions that hover, (which have been removed from the game due to their poor design and lack of attack) and other types that even use magic.
 



Golems
thumb|right|A Mud Golem in  's chambers,  
"In fact, any piece of matter animated by conjurer is a Golem, be it a clay pot or a broom. However it is usual to give Golems humanoid forms, so that they could serve their masters more efficiently. Also most common materials to create Golems are wood, mud, clay, bones, marble, or metals and precious stones if one can afford it. Unlike dwemer robots, Golems are not animated by inner mechanical devices, but by magical patterns inserted into them by their creator." -
Daedra

Clannfear
thumb|right|Clannfear
A fierce, large lizard-like Daedra which is commonly sought for its heart which is used in Alchemy.


Dremora
thumb|right|A Dremora
  is a unique Dremora found in  .
 


Dridrea
thumb|right|A Dridrea
"The Dridrea, sometimes called a spider daedroth, is an unreliable daedric spirit. They are servant of Prince Mephala, but are so whimsical and chaotic they are often independent, or in the employ of another Lord of Misrule. Mehrunes Dagon and Sheogorath, notably, are said to appreciate them for the havoc they spread." - in-game dialogue

They are occasionally found in   and in  .


Hunger
thumb|right|A Hunger
The Hunger is one of the many servants of Daedra Lord Boethiah and is known to be capable of quickly destroying its opponents' armor and weapons. The Hunger uses its long tongue to attack as well as its claws and spells. A summoned Hunger can make a useful guardian against a well-armored foe.

 


Ogrim
thumb|Ogrim
Very large, but none too intelligent, servants of the Daedra Lord Malacath.
 


Scamp
thumb|right|A Scamp
A weak and cowardly servant of Mehrunes Dagon. Both the most common Daedra in the game and the weakest. They are immune to unenchanted iron and steel weapons. 
 


Vermai
thumb|right|Vermai as of Sacred East
These Daedra are only slightly intelligent and typically attack on sight. They have often served Mehrunes Dagon.
Rangirth Ancestral Tomb

The easiest way to find it is to head south out of   and continue on the road past  . It will be on your left in a short valley some distance later.

Most of the items in the tomb are related to the quest   so be careful not to sell them before completing it. The area in the south containing two skeletons and a chest is accessed by activating the "Odd Sconce" in the western ash-pit chamber. It can be accessed even if the related quest is not active. The chest in this area contains gold, a diamond, a  , two  , a limeware cup and the  . The two skeletons are inert until the chest is opened.

Other chests contain random tomb loot.
 

Related Quests
 

Maps
thumb|left|Map of Rangirth Ancestral Tomb
Woebringer

Woebringer may refer to:
, a recently stolen warhammer belonging to Sjard
, the quest to return the hammer to its rightful owner
Maelasi Cavern

The cave can be difficult to find as there are no nearby roads. Starting in  , head north out of town and get on top of the mountain ridge. Continue north, staying on the ridge, until you reach two rock arches. The cavern is between those.

Inside, the cave is an odd mix of natural caverns and the remains of an underground building. The most striking area is a large room filled with the sort of troughs more often found in Sixth House bases on Vvardenfell. There isn't any treasure of interest, with the only items being a few ingredients. There is a greater than normal amount of animals to be found inside the cave.
 

Maps
thumb|left|Map of Maelasi Cavern
Daggerfall:City Walls

City walls are large stone and masonwork structures which surround large settlements for protection against attack.  Certain sections permit access to the settlement's interior via a set of large, sturdy doors.  These gateways are identified on the automap as short narrow sections within the wall.  These gates are only open during the daylight hours.  Those who seek access to the settlement at night must either climb or levitate over the walls.  

Place
Daggerfall:Residences

Residences are the structures in which the townsfolk live.  In addition to adding color to the cityscape, they are also valuable sources and sinks for quests.  These residential districts are uniformly devoid of merchants other than taverns.  Many are unlocked during the daylight hours, and you can often find occupants eager for conversation.  

Place
Relvenim Ancestral Tomb

The tomb lies east-southeast of   but the direct route involves passing over a range of hills. For those without levitation, there is a road that leaves Llothanis and passes around the northern end of the ridge before heading south again. The tomb lies on the eastern side of the road.

Inside, there is little of interest. There are a few undead guarding a very few treasures - merely the typical armor, potions and soul gems of an average ancestral tomb.
 

Maps
thumb|left|Map of Relvenim Ancestral Tomb
Parastylus Meat

Parastylus Meat is the flesh of the  , a huge insect that can sometimes be found in dark, inaccessible caves. It is particularly useful in potions relating to paralyzation, as the meat has both Paralyze and Cure Paralyzation properties.

Guaranteed samples can be found in the following locations:


It is also found in the following  :
Parastylus Shell Fragment

Parastylus Shell Fragments are pieces of the shell of the  , a huge insect that can sometimes be found in dark, inaccessible caves.

Guaranteed samples can be found in the following locations:


They are also found in the following  :
Jenigan Cave

To reach the cave, head east out of   along the main road, then go north at the first rock arch. The entrance should be visible in front of you.

The most useful items in the cave are two veins of raw adamantium, both in the northwestern most area. Other than that, the only item is bloat that can be harvested from the large number of bloatspore plants.
 

Maps
thumb|left|Map of Jenigan Cave
Manabilu Grotto

Unusually for a grotto, the entrance is above water. To find it, head southeast from the tower, past the large rock arch, and you will see it on the east bank.

The grotto is full of fungus guarded mainly by beetles, leeches and other beasts. One   can be found on the cavern floor in the northeast and a   is still in the hand of a skeleton in a cave to the east, but otherwise there is nothing of interest.
 

Maps
thumb|left|Map of Manabilu Grotto
Tel Ouada Guar Farm

right|Tel Ouada Guar Farm

It consists of two shacks, one in which the rancher,   lives and the other of which houses his slave, Ka'Minhir, and barrels and crates filled with various ingredients.

Life on the farm is usually quiet, but the guar mating season is approaching and Erdlan is worried enough to hire the   to deal with any over-excited guars.

 
People

 
Related Quests
Lore:Bosmer Names

This is a list of all the known Bosmer names, compiled from the games.  

Male Bosmer Names
Arena and Daggerfall
Given names for male Bosmers in Arena and Daggerfall seem to consist of one of twelve prefixes and one of twelve suffixes.
The 12 prefixes for male Bosmer names are: An, Ara, Ar, Co, Elis, Karo, Lego, Li, Pali, Ria, Sil, Ta
The 12 suffixes for male Bosmer names are: cher, dell, driel, gan, gorn, las, man, nis, nor, rim, tan, van

Therefore, all of the male Bosmer names in Arena and Daggerfall are:



Daggerfall
Sylch
Redguard
Erasmo
Morrowind
 

Shadowkey
Skelos

Oblivion
 

Skyrim
 
ESO
2x:
Arganar (1, 2), 
Fingaenion (1, 2),
Gwannor (1, 2),
Hurolas (1, 2),
Mandolion (1, 2),
Miruin (1, 2),
Nedras (1, 2),
Ronahanar (1, 2) 
1x:
 

Legends
Eliras

Blades
 

Out-of-Game Books
Draeg, Fenton, Thorongil

Lore
Alendis , Basth, Bonorion, Celedith , Ehlhiel, Fathrys, Fonlor, Haymon, Mankar, Orben, Vanirion

 

Female Bosmer Names
Arena and Daggerfall
Given names for female Bosmer in Arena and Daggerfall seem to consist of one of eleven prefixes and one of ten suffixes.
The 11 prefixes for female Bosmer names are: Cas, Cyl, Des, Lare, Lego, Lilis, Min, Phy, Rilli, Si, U
The 10 suffixes for female Bosmer names are: dra, fina, gina, landra, lerva, na, nia, sa, sandra, thia

Therefore, all of the female Bosmer names in Arena and Daggerfall are:



Arena
Selene, Ulandra/Vlandra
Daggerfall
Br'itsa
Redguard
Falicia
Morrowind
 
Oblivion
 
Skyrim
 
ESO
2x:
Alareth (1, 2), Baham (1, 2),
Benieth (1, 2),
Donriel (1, 2), 
Eralin (1, 2), 
Fara (1, 2),
Iinel (1, 2),
Iirwaen (1, 2),
Laenril (1, 2), 
Oraneth (1, 2), 
Radreth (1, 2),
Riian (1, 2) 
1x:
 

Legends
Cyriel, Lywen

Blades
 

Out-of-Game Books
Gosellaneth, Serenarth

Lore
Allena, Anela, Faniriel, Grenith, Kaalys
 

Bosmer Family Names and Titles
Most Bosmer do not have family names, but there are a few exceptions.
Arena and Daggerfall
Surnames for Bosmers in Arena and Daggerfall seem to consist of one of twelve prefixes and one of twelve suffixes.
The 12 prefixes for Bosmer surnames are: Blue, Fern, Forest, Ivy, Moss, Night, Oak, Pine, River, Shady, Spring, Willow
The 12 suffixes for Bosmer surnames are: brook, dale, hollow, lake, pool, run, shade, sky, thorn, vale, wind, wood

Therefore, all of the Bosmer surnames in Arena and Daggerfall are:



Daggerfall
Greenwood
Morrowind
Dorn'ke

Shadowkey
Undriel

ESO
Family Names
1x:
 

Titles
2x:
the Wanderer (1, 2),
Windstrider (1, 2) 
1x:
 

Lore
Caerllin, Camoran, Balfix, Benoch, Elmlock, Oreyn
Lore:Dunmer Names

This is a list of all the known Dunmer names, compiled from the games by frequency.
Lore:Orc Names

This is a list of all the known Orc names, compiled from the games by frequency.  

Male Orc Names
Daggerfall
Gortwog

Morrowind
2x:
Moghakh (1, 2) 
1x:  

Shadowkey
Makor, Olpac

Oblivion
 

Skyrim
2x:
Mogrul (1, 2) 
1x:  

ESO
2x:
Dugrul (1, 2), 
Gashzug (1, 2),
Kharg (1, 2), 
Luz (1, 2), 
Molg (1, 2), 
Morg (1, 2), 
Mungro (1, 2), 
Ograt (1, 2), 
Smagg (1, 2), 
Ulang (1, 2) 
 
1x:
 

   This character is a Khajiit. However, he was raised by Orcs and given an Orcish name, hence his inclusion in this list. 

Blades
 

Legends
Garnag, Rogthun

Out-of-Game Books
Bashnag, Godrun, Gudrig, Gushagub, Joun, Kurog, Loghorz, Urmuk

Lore
Arakaul, Bolazgar, Durgob, Duzhal, Golkarr, Grish, Grul, Makgruk, Mog, Nargi, Orbath, Othmash, Ramolg, Ritrag, Shane, Shelakh, Thruz, Urbek, Urgnok, Uzgakh, Yashnag, Zbulgat
 

Female Orc Names
Morrowind
 

Oblivion
 

Skyrim
 

ESO
3x:
Magarakh (1, 2, 3) 
2x:
Ghamarguk (1, 2), 
Glurala (1, 2), 
Gorsha (1, 2), 
Lobamob (1, 2), 
Moramat (1, 2), 
Ronag (1, 2), 
Sgugh (1, 2), 
Stulga (1, 2) 
1x:  

Blades
 

Legends
Luzrah

Out-of-Game Books
Mazgar

Lore
Bagrar, Bolga, Brigeera, Garshag, Lashki, Mortuga, Noroga, Razotha, Voltha, Yakhtu, Zeg
 

Orc Family Names
Orc family names are usually (but not always) prefixed depending on gender: "gro-" for males, and "gra-" for females. (In a few cases in Morrowind, there are male Orcs with the feminine "gra-" prefix, or a third prefix "gor-"; and in Online female Orcs with the male "gro-" prefix. ) The prefix is usually followed by the name of the Orc's clan or the stronghold where they were born.  Some family names, such as that of the Gilgar family, may not have a prefix at all.

Daggerfall
Nagorm

Morrowind
2x:
Bagdub (1, 2),
Bulfim (1, 2),
Ulfish (1, 2) 
1x:  

Shadowkey
Bled, Trailslag

Oblivion
2x:
Baroth (1, 2),
Coblug (1, 2),
Marad (1, 2),
Mogakh (1, 2),
Orum (1, 2),
Shurgak (1, 2) 
1x:  

Skyrim
2x:
Bagol (1, 2),
Largash (1, 2),
Shugurz (1, 2) 
1x:  

ESO
Orcish family names:
4x: 
Bol (1, 2, 3, 4), 
Grush (1, 2, 3, 4), 
Murtag (1, 2, 3, 4),  
Uzug (1, 2, 3, 4) 
3x: 
Agluk (1, 2, 3), 
Bug (1, 2, 3), 
Gulash (1, 2, 3),
Ogdula (1, 2, 3), 
Urish (1, 2, 3) 
2x: 
Bar (1, 2), 
Barkbite (1, 2), 
Bur (1, 2), 
Duluk (1, 2), 
Dumba (1, 2), 
Dunk (1, 2), 
Dush (1, 2), 
Goldog (1, 2), 
Graaum (1, 2), 
Grumush (1, 2), 
Izburg (1, 2),
Khazun (1, 2), 
Korlag (1, 2), 
Kreeg (1, 2), 
Larishak (1, 2), 
Lorga (1, 2), 
Lumuf (1, 2), 
Mak (1, 2), 
Mal (1, 2), 
Morkul (1, 2),
Othmurga (1, 2), 
Rug (1, 2), 
Shara (1, 2), 
Shatul (1, 2), 
Shugdurbam (1, 2), 
Ulat (1, 2), 
Yashna (1, 2) 
1x: 
 

Non-Orcish surnames:
 

Titles:
2x:
the Mighty (1, 2) 
1x:
 

Blades
 

Legends
Shar

Out-of-Game Books
3x:
Murtag 
1x:
Gorzoth, Shugdurbam, Yagash

Lore
Prefix names:
The Maiden
Orcish family names:
Agdurz, Barok, Basgurum, Bur, Dush, Forment, Gularz, Igron, Orath, Sharkub, Tor, Yamwort, Yazgu
Titles:
the Scaled, Tale-Teller, of the Wastes, the Wild-Walker

References
Lore:Breton Names

This is a list of all the known Breton names, compiled from the games by frequency.
Daggerfall:Houses

You can buy houses in Daggerfall. A house affords you a safe space to rest without drawing the ire of the town guards, stockpile loot, and otherwise serve as a status symbol. Houses are purchased from banks, or obtained as a gift upon achieving the highest rank in a knightly order. However, if you cannot afford a house and want a storage area that isn't your cart, you could also purchase a ship for a fraction of the cost, or just rent a room in a tavern for as long as you need.

You may only own one house at a time, however you can sell your house to any bank in the Iliac Bay for a reduced price.

Types of Purchasable Houses
There are many different purchasable houses in Daggerfall. These mostly fall into a few different types, such as whether they are apartments or residential, and also which of several different aesthetic styles they are. Apartments are common in Hammerfell but practically non existent in High Rock, the main difference between apartments and residences is that apartments are separated into multiple sections for different people to live in, however as you cannot rent out your house this is usually just inconvenient.

Place
 

Bugs
Ruinous Crypt

To reach it, take the northeastern road out of town then keep heading north when the road turns east. The crypt is just ahead.
thumb|right|The skeleton in the crypt
Inside the crypt are five Quarra vampires guarding a decent stash of loot. In the sleeping area to the east there are three skill books: Trap, 2920, MidYear and Feyfolken I - boosting the Sneak, Heavy Armor and Enchant skills respectively. You can also find a blood despair amulet, an iron viperaxe and a glass dagger here.

In the north lies the skeleton of an unknown warrior. The warrior lies on a bier still clad in a pair of Gah-Julan Bonemold pauldrons and carrying a bonemold tower shield and a Dwarven mace. At his feet lies a belt of Orc's strength. The eye sockets of the skeleton contain two diamonds, but care should be taken as both are cursed and stealing them will summon a guardian to exact revenge.
 

People
 


Maps
thumb|left|Map of Ruinous Crypt
Dungra

The leader of the inhabitants seems to be Agarond, since he can be found in the room with the double bed and the other seven have to share the four bunk beds. The gang doesn't have anything of huge value: there are a couple of sacks of moon sugar and some crates of weapons and armor but nothing noteworthy.

Part of the cave is underwater, and up to five leveled creatures can be found in its depths including, oddly, a winged twilight.
 

People
 


Notes
An Amulet of Health lies on the ground just beyond the two large boulders to the northwest of the cave, but there is no way to access it without using the Console.

Maps
thumb|left|Map of Dungra
Tristin

The easiest way to find it is to head over the low range of hills northeast of Tel Thenim in Port Telvannis. It is guarded by two rats and three smugglers, all of whom are fairly high level, but none of whom carry any interesting items.

The cave's treasure consists of several levitation potions at the eastern end of the cavern, which is also where the gang stash their skooma and moon sugar. A few bags of gold and a crate of iron armor make up the rest of the loot.

 
People
 


Maps
thumb|left|Map of Tristin
Dagorda Cavern

The NPCs in the cavern seem to be skooma smugglers, judging from the quantity of moon sugar to be found in crates and barrels. In a pool by the waterfall in the northwestern chamber there are two diamonds and a ruby, and an   is embedded in the ribcage of a skeleton nearby.

Two slaves can be found in the northeast along with the body of a third and the skeleton of a fourth. Dryan Theris holds the  , which opens two gates in the cave, but there is no slave key so the slaves cannot be freed.
 

People
 
thumb|right|The murdered corpse
thumb|right|Another corpse, crushed by a falling rock


Maps
thumb|left|Map of Dagorda Cavern
Rasdamassilu

It can be very tricky to spot from outside. The entrance lies directly east of   at the top of a steep hill and is surrounded by large boulders.
 

People
 


Maps
thumb|left|Map of Rasdamassilu
Yrgjol Steelfist's Shack

The shack can be reached by heading out of   on the water, past the ship  .
 

People
Adosi Rothari's Shack

There is little of interest in the shack: the many sacks and baskets contain nothing but food and ingredients.   herself doesn't enter the shack, but wanders around tending her crops outside.
Lanasa Vidanes' Shack

It is a difficult place to find. Head east out of   and take the south fork. Stay on the road until a dirt track appears on your left. Head along it east, south, then east again and the shack will come into view on your left.

There is little of interest in the building, with most of the containers holding nothing but food and drink.
 

People
Loen Doldal's Shack

To find it, head south out of Firewatch and stay on the road as it bends around to the north, then take the right fork at the first junction. Follow the road as it curves back around to the south and follow it for some distance until the shack appears in front of you.

Almost nothing of interest is to be found in the shack: just a few bottles of drink and some cheap clothes.
 

People
Nalrin Vere's Shack

The shack can be found by taking the road north from   and simply staying on it. Eventually it passes right by the shack.

  himself never enters his home, spending his time outside wandering among the flowers he grows. Inside there are a few containers holding simple clothes and food.
Kaushaspi Egg Mine

It stands on the main   to   road, southeast of   and northwest of  .

Apart from a large number of kwama eggs, there is nothing of interest in the mine.
 

People
 


Maps
thumb|left|Map of Kaushaspi Egg Mine
thumb|left|clear=none|Map of Kaushaspi Egg Mine, Queen's Lair
The Northern Wind

Archaeology is evidently thirsty work; inside the ship is a large quantity of alcohol, including fourteen bottles of Cyrodiilic brandy and a bottle of vintage brandy. There are also two bottles of skooma hidden in an open chest near Jinkern, along with a skooma pipe. Other than that, there are several books on history and crates full of weapons and armor.
 

People