Netruk44/uesp-wiki-content huggingface dataset:
Morrowind:Sondaale

Quick Walkthrough
#Talk to Hrundi at the Fighter's Guild in Wolverine Hall for your orders.
#Travel to Telasero to escort a researcher.
#Free Sondaale of Shimmerene from the Sixth House cultists.
#Return to Hrundi.

Detailed Walkthrough
The Orders
Hrundi in the Wolverine Hall Fighter's Guild asks you escort the High Elf researcher Sondaale of Shimmerene through the old Dunmer stronghold, Telasero. Hrundi warns you that she is not the most experienced in the field. Sondaale is currently waiting at Telasero, which is between Suran and the Silt Strider port near Molag Mar (it should be marked on your map).

At Telasero
Telasero is a large place and fairly easy to find. On the main door you find a note from Sondaale, saying that it looked safe and she went in to investigate. The fortress turns out to be a deathtrap, infested by Sixth House cultists, hiding in the darkness, illuminated only by eerie red candles. Two Dreamers greet you with ranged fire across the room. Make your way to the Lower Level, and kill any cultist and Ash Creatures on the way; depending on your level, this can include Ascended Sleepers. Luckily, Sondaale is still alive but imprisoned behind a locked door with a few rats keeping her screeching on a table. Once you have freed her, escort her to the exit, ideally by backtracking through areas you cleared on your way in to ensure her survival.

Return to Hrundi for your 500 gold reward.

Notes
The Telasero Propylon Index is at the bottom of one of the two open troughs found in the lower level of Telasero. The other trough contains several Corprusmeat Hunks.
If Sondaale dies, not only does Hrundi's disposition drop by ten points, but he refuses to give you any more quests.

Quest Stages
Morrowind:Bandits in Suran

Quick Walkthrough
# Talk to Percius Mercius for orders.
# Travel to Suran and speak to Serjo Avon Oran in the Oran Manor.
# Go to Saturan and kill bandits hiding there.
# Return to Avon to collect the bounty.
# Return to Percius to complete the quest.

Detailed Walkthrough
The Orders
Percius Mercius in the Ald'ruhn Guild of Fighters asks you go to Serjo Avon Oran in Suran and help take care of some bandits for him.

Serjo Avon Oran
Serjo Avon Oran can be found in the Oran Manor in the south side of Suran. He tells you that the bandits have been attacking from the Saturan caverns, northeast of the town on the other side of the hills (if you can't levitate or ascend the hill, it's best to go around them to the south).

Bandits in Saturan
There are seven bandits spread out throughout the mine which you must kill. There are also some slaves here you can free if you wish. Don't forget to look around for some extra loot.

Once you've killed the bandits, return to Avon for the 1,000 gold bounty. Then return to Percius to complete the quest.

Notes
If Avon Oran is dead before the quest starts, Percius is disappointed and moves on to the next quest. Obviously, there is no reward.

Quest Stages
Morrowind:The Dissapla Mine

Quick Explanation
# Receive your orders from Hrundi in the Wolverine Hall Fighter's Guild.
# Go to the Dissapla Mine, northeast of Falensarano.
# Talk to Novor Drethan and find out what the problems are.
# Rescue Teres Arothan from some Nix-Hounds.
# Go back to Hrundi to receive your reward.

Detailed Walkthrough
The Orders
Hrundi in the Wolverine Hall Fighter's Guild asks you to check into some problems at the Dissapla Mine for the client Novor Drethan. The mine is northeast of the Dunmer stronghold Falensarano on the mainland, west of Tel Aruhn (ask him about Falensarano to have it marked on your map).

The Problems
Novor is found just inside with a few miners and tells you that they have had problems with Nix-Hounds attacking the miners and have lost their healer, Teres Arothan. You are to go down into the mine and bring back Teres if he's still alive.

Rescuing Teres
Teres can be found down the mine, along with a few Nix-Hounds of course. Talk to him in order to escort him back to Novor. Once you reach Novor, Teres will stop following you, and if you speak with Novor you will receive four pieces of raw glass as a reward. 

Return to Hrundi for your 250 gold reward.

Notes
There's a veritable fortune in Raw Glass if you don't mind stealing it, just don't let anyone in the mine see you take any. The rear chamber is completely unguarded and contains eight glass ore rocks, each with up to eight Raw Glass in it.

It may be best to lead Teres down via the ledge near him, rather than  down the stairs, since he seems to have a tendency to get stuck there.

If Teres dies during the quest, Novor Drethan's disposition towards you drops 30 points, and a further five points each time you talk to him after that.

You can do the rescue and receive the four glass reward even if you are not a Fighter's Guild member, but you cannot report back to Hrundi for the gold and disposition/reputation rewards.

Quest Stages
Morrowind:Berwen's Stalker

Quick Walkthrough
#Speak to Hrundi in the Wolverine Hall Fighter's Guild for your orders.
#Travel to Tel Mora.
#Find Berwen's shop, and kill the Corprus Stalker inside.
#Return to Hrundi.

Detailed Walkthrough
The Orders
Hrundi in the Wolverine Hall Fighter's Guild asks you to kill a Corprus Stalker trapped in Berwen's shop in Tel Mora (he also tells you to take care of Rels Tenim's Bounty while you're at it).

Berwen's Stalker
Berwen's shop is in the center of Tel Mora (northeast of the docks if you arrive by boat, which is the fastest route from Sadrith Mora). Speak with Berwen if you wish, but the stalker is just on the upper level (talk with Berwen after you kill the stalker to get a big increase in Disposition with her).

Return to Hrundi for your 500 gold reward (note that Hrundi says the reward is only 200 when you get the quest).

Notes
You can do this quest even if you are not a member of the Fighters Guild.  When you enter Berwen's shop, she will ask you to help her with the problem.  If you later join the Guild, you will still get your reward for it.
Berwen will not trade unless the stalker is dead, so killing it is useful whatever your situation.
After telling Berwen you will help her, each time you talk to her without having killed the stalker, her disposition towards you drops by two points.

Quest Stages
Morrowind:Sujamma to Dunirai

Quick Walkthrough
#Speak to Hrundi in the Wolverine Hall Fighter's Guild for your orders.
#Go to the Dunirai Caverns to deliver a load of sujamma.
#Give the sujamma to Nelacar.
#Return to Hrundi.

Detailed Walkthrough
The Orders
Hrundi in the Wolverine Hall Fighter's Guild asks you deliver a load of sujamma to Nelacar in the Dunirai Caverns, southeast of the Ghostgate.

Finding the Caverns
Unfortunately, the location is not marked on your map, so you have a little exploring to do. If you haven't found the Ghostgate yet, it is south of the Red Mountain crater and roughly east of Caldera. The fastest method may be to grab a teleport from the Mages Guild upstairs in Wolverine Hall to Caldera, then Divine Intervention to the Fort below Ald'ruhn. From there, head east-northeast along the path until you see the Ghostfence. Follow the road south until you reach the Ghostgate area. From the Ghostgate, it is southeast over two hills to the mines (there are two High Elves at a camp outside the cave).

If you do not have climbing skills or levitation to get over the hills, you can walk southwest from Ghostgate down the foyada until you come the path leading southeast between two tall spikes. Follow the path southeast until it opens into a wide plain heading east. Walk east between the Aryon Ancestral Tomb and Shishara. The plain will bear northeast toward a hill strewn with rocks and small spikes (due north from Marandus). Past that hill, turn due north until you come to the path leading west to the Dunirai Caverns.

Delivering the Sujamma
Nelacar can be found a short distance inside the mine, beside a campfire. Talk to him and he will accept your delivery. Return to Hrundi for a 500 gold reward.

Notes
The Dunirai Caverns are a glass mine, so if you don't mind stealing, you can make a good fortune from the raw glass here (as long as no one sees you take anything).

Quest Stages
Morrowind:Engaer's Bounty

Quick Walkthrough
#Speak to Hrundi at the Fighter's Guild in Wolverine Hall for your orders.
#Go to Tel Naga Great Hall, Upper Tower in town and find the outlaw Engaer.
#Kill him.
#Return to Hrundi.

Detailed Walkthrough
The Orders
Hrundi in the Wolverine Hall Fighter's Guild asks you to kill Engaer, an outlaw in Tel Naga in Sadrith Mora. Hrundi suggests to avoid the guards as he doesn't need further trouble with the Telvanni.

Killing Engaer
Tel Naga Great Hall is just north of Wolverine Hall. There are two entrances into the Upper Tower, one high up from outside and one from inside the Lower Tower. You will need some form of levitation to reach either entrance. Engaer can be found in the northwest room of three trapped and locked (20) doors in the Upper Tower. The area is guarded by a single guard who is very close by, doesn't wander and stares you down continuously. You can taunt the guard into attacking if your sneak skill isn't high enough to untrap and unlock the door(s) undetected.  Several residents hold a Key to Tel Naga which will open this door.

Once you get in the room you should be able to finish Engaer off without interruptions. The easiest way is to taunt him into attacking. If you use a Chameleon spell you should be able to sneak behind him and attack without alerting the entire tower; a high level of Sneak can be used to similar effect, especially if you kill him in a single blow. A low-effort exploit that will ensure his demise (without much risking your own) is simply to attack once to get him to chase you, then run and jump over the hole leading to the lower floors of the tower. NPCs' AI is too rudimentary for them to jump or cast Levitate/Slowfall, so he'll simply run right in and fall to his death.

Return to Hrundi for your 1,000 gold reward (half of the bounty).

Notes
Since Engaer is a member of House Telvanni, you may find yourself kicked out of the faction because of this quest if you are also a member. To avoid this, you should either Taunt or cast Frenzy on him and allow him to strike the first blow before attacking him.
The remaining two trapped and locked doors are storage rooms for armor and alchemy supplies. It may be worth your while to investigate these rooms as well; several armor pieces, magical weapons and a full set of Master quality alchemy tools are yours for the taking.
A Divine Intervention spell or scroll will get you back quickly to Wolverine Hall.

Quest Stages
Morrowind:The Pudai Eggmine

Quick Walkthrough
#Speak to Hrundi at the Fighter's Guild in Wolverine Hall for your orders.
#Travel to Dagon Fel in search of the Seven Eggs of Gold.
#Search for the Pudai Egg Mine west of Mzuleft.
#Obtain the seven Golden Eggs in the mine.
#Return to Hrundi.

Detailed Walkthrough
The Orders
Hrundi in the Wolverine Hall Fighter's Guild asks you recover the Seven Eggs of Gold from the legendary Pudai Egg Mine. The mine is believed to be somewhere on or near the island of Sheogorad (the large island in the north area of the map) but that's all the information he has.

Looking for the Mine
The Pudai Egg Mine is on the main island of the Sheogorad region. It is to the far west of Mzuleft, past the inlet (Mzuleft is to the southwest of Dagon Fel). No one on the island knows where the mine is, so there's no use asking around.

To find the Pudai Egg Mine, leave the guild and take a boat to Dagon Fel. Exit Dagon Fel to the west. Go south when the path splits. At the next split, go west (passing an Orc named Bulak gra-Murug). Continue west past a few more forks in the road, and the mine will be on the right. If the path ends in water, turn around and walk back east and look to the left; the mine will be very close.

Picking up the Eggs
There's nothing of interest in the main section of the mine. The Golden Eggs can be found behind the queen in the Queen's Lair (each egg weighs 30 units).

Return to Hrundi for a reward of 10,000 gold.

Notes
The Golden Eggs can be pickpocketed from Hrundi after handing them in, or looted from his corpse after killing him. This is the last quest from Hrundi in the Fighters Guild, but he is also part of a Thieves Guild quest.

Quest Stages
Morrowind:Beneran's Bounty

Quick Walkthrough
#Talk to Percius Mercius to for orders.
#Travel to Maar Gan and talk to people to find out where Sargon is.
#Travel to Sargon.
#Kill Nerer Beneran.
#Return to Percius for payment.

Detailed Walkthrough
The Orders
Percius Mercius in the Ald'ruhn Guild of Fighters asks you to collect the bounty on the outlaw Nerer Beneran by killing him. Nerer is in Sargon, north of Maar Gan, apparently a well hidden island. You might have to ask around Maar Gan (just north of Ald'ruhn) for directions.

Asking for Directions
Talk with anyone in Maar Gan and they'll direct you to Bugdurash gra-Gashel in the Tradehouse or Nuleno Tedas in the Outpost. From either of them you'll find out that Sargon is on an island far north of Maar Gan, west of Dagon Fel (and southwest of Vas, which you visited during Percius' previous quest).

Beneran's Bounty
Nerer evidently has lots of friends and they're all in Sargon waiting for you. Fortunately, they are mostly spread out and you can usually safely attack each one at a time. Nerer is in a large room by himself though he is heavily armored and takes a bit of a beating to kill. There's an underwater passage to the right as a shortcut that leads directly to Nerer. The underwater passageway also contains a chest that is guarded by a skeleton and contains 300 gold. See Sargon for more details.

Return to Percius, who will reward you with 500 gold.

Quest Stages
Morrowind:Flin for Elith-Pal

Quick Walkthrough
# Talk to Percius Mercius for orders.
# Travel to Elith-Pal Mine.
# Give Dangor the flin.
# Return to Percius for payment.

Detailed Walkthrough
The Orders
Percius Mercius in the Ald'ruhn Guild of Fighters asks you to deliver a load of twenty Flin to Dangor in the Elith-Pal Mine on the base of the Red Mountain just west of the Zainab Camp (ask him about the camp to have it marked on your map).

Directions
The quickest route is to take a Silt Strider up to Khuul, a ship to Dagon Fel, then on to Tel Mora and Vos before trekking southwest to the mine (it is indeed directly west of the Zainab Camp in the mountains). Using the Zainab Camp as a reference point, take the path north away from camp and it will immediately turn west. Follow the path toward Red Mountain and you will come across an entrance to the range, flanked by rock spires. Go straight down this valley and you will see the mine on the left.

Flin for Elith-Pal
Dangor is in the depths of the ebony mine. To reach him go straight ahead as you enter the mine and follow the tunnels around until you reach an area with two lava pits. The only hostile creatures are a few rats. Dangor will gladly accept the flin. If you're careful, you can steal some Raw Ebony, but if anyone sees you take it they will attack you.

Return to Percius for your 500 gold reward, and a bottle of Cyrodiilic Brandy if you join him in a drink.

Notes
If you kill Dangor during the quest for any reason, Percius will be disgusted with you and his disposition towards you will drop 30 points as long as it was 50+ beforehand. If Dangor is dead before the quest starts, there is no penalty, but you don't get the reward either.
Accepting the next quest, Remove Sjoring's Supporters, will automatically turn two of the Fighters Guild quest-givers hostile toward you (with the possible exception of Eydis Fire-Eye).

Quest Stages
Morrowind:Remove Sjoring's Supporters

Quick Walkthrough
# Talk to Percius Mercius for orders.
# Travel to Vivec and kill Lorbumol gro-Aglakh.
# Travel to Balmora and kill Eydis Fire-Eye.
# Return to Percius to complete the quest.

Detailed Walkthrough
The Orders
After you reach the rank of Guardian, Percius Mercius in the Ald'ruhn Guild of Fighters will ask you to kill Lorbumol gro-Aglakh and Eydis Fire-Eye (unless you previously convinced her to turn against Sjoring Hard-Heart during a Thieves Guild quest), quest givers in the Fighters Guild at Vivec and Balmora respectively. You might have seen this coming if you talked with Percius about some of the seemingly pointless and brutal quests given out by Eydis and Lorbumol.

You will not receive a promotion or advancement for this quest and as you'll notice, you are taking an order from Percius who holds the same rank as you (if you ask Percius for advancement, he will in fact refer you to Sjoring).

Remove Sjoring's Supporters
Travel to Balmora and head for the Fighters Guild. Eydis Fire-Eye will attack you immediately. Kill her outright. Then travel to Vivec Fighters Guild. Find Lorbumol gro-Aglakh and he will attack you. Kill him.

While Sjoring Hard-Heart is obviously your next target, he will not interfere or even notice during dialogue when you talk to him that you've killed his champion, Lorbumol.

Return to Percius when you've finished.

Bugs
 
  Finish the Fighters Guild quests then use   to remove the entry that makes Eydis attack.
 
If she stops attacking for any reason, speak to her again.
If you are expelled, reload and make sure you enter the building from the lower entrance. Using the upper entrance may break the quest.

Quest Stages
Morrowind:Kill Hard-Heart (Fighters Guild)

Quick Walkthrough
# Talk to Percius Mercius for orders.
# Travel to Vivec and kill Sjoring Hard-Heart.
# Return to Percius to complete the quest.

Detailed Walkthrough
The Orders
After you've killed Lorbumol gro-Aglakh and (possibly) Eydis Fire-Eye, Percius Mercius in the Ald'ruhn Guild of Fighters will ask you to kill Sjoring Hard-Heart in the Vivec Guild of Fighters next. Evidently Hard-Heart is the heart of the Camonna Tong influence in the Guild. Percius also gives you use of his personal chamber in the Ald'ruhn Fighters Guild, complete with an almost full set of Orcish and Glass armor among other equipment to use (or sell).

Kill Hard-Heart
Hard-Heart is in the basement of the Vivec Fighters Guild, and is obviously well armored and a tough opponent. Mercius will tell you that he will be waiting for you, but unlike his two lieutenants in the last quest, he will not attack you on sight, nor does he have any dialogue which initiates combat. You will have to taunt him to avoid everyone else in the guild hall becoming hostile. Before you do so, ask him about "orders", and then "Thieves Guild Bosses". He will give you the Remove the Heads of the Thieves Guild quest, and 5,000 drakes to deal with any bounty problems that may result from killing the three bosses.

Return to Percius when you've finished to be named the Master of the Guild.

Notes
Even if you kill Hard-Heart while at a lower Fighters Guild rank, you will still be named Master.
The final quest of the Thieves Guild also requires you to Kill Hard-Heart.  You might want to time things so that you can finish both of these quest-lines in one blow.
If you've already killed Hard-Heart, you will not receive the Iron Key from Percius. This key unlocks his room and two small chests, one containing orcish armor and another containing glass armor.
Just about every member of the Fighters Guild will now refer to you as Master from this point on, but besides the disposition increase, you receive no major benefits.  You will receive no new quests although your job ostensibly as Guildmaster is to hand out quests to those under you.
When checking your standing in the Fighters Guild immediately after you kill Sjoring, your rank will already be Master without having to report back to Percius.  You will still have to report back to him in order to clear the quest.

Bugs
 

Quest Stages
Morrowind:Remove the Heads of the Thieves Guild

Quick Walkthrough
# Talk to Sjoring Hard-Heart for orders.
# Kill Big Helende in Dirty Muriel's Cornerclub in Sadrith Mora.
# Kill Sugar-Lips Habasi in the South Wall Cornerclub in Balmora.
# Kill Aengoth the Jeweler in The Rat in the Pot in Ald'ruhn.
# Return to Sjoring Hard-Heart to complete the quest.

Detailed Walkthrough
The Orders
Once you reach the rank of Guardian, Sjoring Hard-Heart in the Vivec Guild of Fighters will ask you to kill the three Thieves Guild bosses: Big Helende in Dirty Muriel's Cornerclub in Sadrith Mora, Sugar-Lips Habasi in the South Wall Cornerclub in Balmora and Aengoth the Jeweler in The Rat in the Pot in Ald'ruhn. He even forwards you 5,000 gold to cover any expenses during your murder spree.

Remove the Heads of the Thieves Guild
Frenzy Humanoid or Taunt can be used to force a target to strike first, in order to avoid any negative consequences. Command Humanoid or Charm spells can be used to lead a target to an isolated location before attacking. It is also possible to turn into a werewolf (Bloodmoon expansion only), though any witnesses to the transformation will immediately report it to a guard, even if the witness is killed.

If the quest is pursued in a straightforward manner by outright attacking a boss, then all of the other thieves in the general vicinity will become hostile. This will incur a large Bounty on your head and the Thieves Guild will very much dislike you. Guards will also accost you on sight. If you wish to join or use the Thieves Guild at some point, this is a bad career move.

When all three bosses have been killed, return to Sjoring Hard-Heart to complete the quest.

Notes
If you kill the bosses before talking to Sjoring Hard-Heart, he will say that you're better than he thought and you will get a +25 Disposition bonus instead of the standard +15. You will not, however, receive the 5,000 gold stipend.
If you are on the Thieves Guild's side, or suspicious of Sjoring Hard-Heart's motives in assassinating its leaders, you can receive the 5,000 gold stipend from him, then kill him (by forcing him to attack first). The 5,000 gold will not be found on his corpse. The best route to follow toward this end is to get Hard-Heart's orders to kill the Thieves Guild bosses, then get Percius Mercius's quest to kill Hard-Heart.
Killing Sjoring Hard-Heart will not remove this quest from the journal.

Quest Stages
Morrowind:Kill the Master Thief

Quick Walkthrough
# Talk to Sjoring Hard-Heart for orders.
# Kill Gentleman Jim Stacey at Simine Fralinie's bookstore in the Foreign Quarter Canalworks.
# Return to a hostile Sjoring Hard-Heart and kill him to complete the quest.

Detailed Walkthrough
The Orders
Sjoring Hard-Heart in the Vivec Guild of Fighters wants you to kill the Master Thief of the Thieves Guild.

Kill the Master Thief
Gentleman Jim Stacey can be found at Simine Fralinie's bookstore in the Vivec Foreign Quarter Canalworks. He is behind the   in the back of the bookshop. Frenzy Humanoid or Taunt can be used to force him to strike first, in order to avoid any negative consequences when killing him. Attacking him outright will incur a Bounty on your head and cause Crazy-Legs Arantamo to become hostile. 

When you return to Sjoring Hard-Heart, he will immediately attack, arguing that you are a threat to his position. Defeat him to become Master of the Fighters Guild.

What if you are the Master Thief?
If you have already become Master Thief in the Thieves Guild, you'll have the option of confessing this to Sjoring Hard-Heart, which will trigger him to attack you.

Quest Stages
Morrowind:Kill Hard-Heart

Kill Hard-Heart can refer to two different quests:
Kill Hard-Heart (Thieves Guild), a Thieves Guild quest
Kill Hard-Heart (Fighters Guild), a Fighters Guild quest