Netruk44/uesp-wiki-content huggingface dataset:
Riard Megoir

Riard Megoir is a Breton alchemist and the youngest member of the  . He would love to be respected by the other wizards of the library, but he still has a long way to go.
Ranas Uveleran

Ranas Uveleran is a Dark Elf savant who can be found at the  .
Oryn Traven

Oryn Traven is a Dark Elf witchhunter and Master of the  . He is the head trainer of the new recruits of the Morag Tong. He is an ancient dark elf and an endless source of killing knowledge.
Olcarya

Olcarya is a High Elf mage in charge of a small band of rogue Telvanni, who inhabit the Velothi tower of  . She will be friendly to you if you are also Telvanni. If not, she will be hostile.
Nivel Verendas

Nivel Verendas is a Dark Elf healer at the  .
Nevera Dolthernul

Nevera Dolthernul is a Dark Elf nightblade and Lawman in the  . She can be found in her manor in  .
 
Related Quests
Neldam Volothre

Neldam Volothre is the only trader in  . He is a bit jealous of the   in the village, since they get a whole lot of customers while he gets almost none.

 
Wares
 

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Narrusa Darythi

Narrusa Darythi, a Dark Elf mage, is also known as the "Mad Lord of  ". He is master of the tower of   which resides on the outskirts of that town. A former member of the Parliament of Bugs, Darythi was removed due to his insanity. The machinations of   saw him replaced by her disciple  , as opposed to the Wizard  . Darythi is a constant irritant to the Imperial forces of Helnim, although largely he does not personally involve himself in mundane affairs. He works largely through his steward and advisor,  .
Spellmaker

The ability to make custom spells is important to any player using a magically inclined character. Up to eight effects can be combined into a single, potent spell; and spells can be tweaked to provide maximum effect for minimal cost.

Making Custom Spells
Custom spells can be made by talking to a merchant with the Spellmaking dialog option. Each Mages Guild Hall has one such NPC you can buy custom spells from, with the exception of Caldera.

On the left side of the Spellmaking window you are presented with a list of all spell effects you have collected so far, which can be used to create the custom spell. Select an effect you wish to add, and a new screen pops up where you can set the range (self, touch or target), minimum and maximum magnitudes, duration, and area of effect. These parameters determine the magicka cost of the spell, the chance of successfully casting the spell, and the gold cost of making it. Once you have finished setting the effect's parameters, you may then add additional effects (up to eight) if you wish. Finally, name the spell and then purchase it.

Spell-makers
These NPCs will allow any character to create what spell they desire, but at a price. For a list of spell-makers on the island of Vvardenfell, see this page.

Map 1


Map 2
Naleth Llarni

Naleth Llarni is a Dark Elf guard, and one of the corrupted legionnaires of  . He sells drugs to almost everyone in the castle.
Nagoth Daril

Nagoth Daril is a hostile Dark Elf warlock found in the Daedric ruin of  .
Milna Sevas

Milna Sevas is a Dark Elf sorceress residing in   with her fellow witches.
Mera Telalu

Mera Telalu is a Dark Elf pauper and Footpad in the  . She is found at   in  .
Melia Floria

Melia Floria is a Breton trader who can be found at the East Empire Company warehouse in  .
Maver Andilu

Maver Andilu is a Dark Elf guard and Lawman in   who can be found in the Barracks in  .
Mainette

Mainette is a Breton acrobat and Footpad in the  . She is in   in  .
Lugdulg gro-Gulfis

Lugdulg gro-Gulfis is an Orc barbarian camping out in  . Among his armor are a couple of pieces of Orcish armor, as well as an Orcish battle axe.
Lucien Servano

Lucien Servano is an Imperial priest and Acolyte in the   at  . This priest is drunk 24 hours a day, and this is why it is almost impossible to get any services from him. Be careful with donating to the gods through him, because the money probably will be used to buy alcohol. You have to have the key to his door or pick its lock to access the imperial cult shrine, as he locked it after the shrine was soiled by some drunken worshipper (you probably guessed who that is).
Lorus Avius

Lorus Avius is an Imperial noble and Factor in the  . He is in the EEC base in  .
Llothis Dralor

Llothis Dralor is a Dark Elf priest and Acolyte in the  . He is in his home in  .
Llevari Telsaran

Llevari Telsaran is the brutal leader of  . Although she is friendly to the inhabitants of the town, she is rude to any outsider; especially Imperials, whom she detests. When she has troubles with someone, she deals with them with actions rather than words. She is on a constant quest to get a seat in the   council, and her supporters in that quest are   and  , while her principal enemy is  . The presence of an Imperial fort near Tel Muthada is a constant source of irritation for her; if she had the chance she would wipe them out.
UESPWiki:Deletion Review/Shivering:Roleplaying

===
This page is totally redundant. Many of the ideas are already present on , and any others can be added there too. We do not need another low-quality roleplaying page cluttering up the wiki. All Shivering Isles-related roleplays should be included on the Oblivion one. Furthermore, the idea of a Morrowind RP page was already rejected –Rpeh  13:37, 22 February 2009 (EST)

 
Delete - Redundant, and very very poorly written. I mean, for Sheogorath's sake, did you even USE a spellchecker? 69.205.63.181
Delete - That page is just a stream of hopeless gobbledygook. I don't think anybody could manage to read it past the first line. It just can't be salvaged and must be euthanized. --Gez 11:23, 6 March 2009 (EST)
Tes4Mod:Stirk/Factions A

New Factions


Changed Factions

Anvil Citizen
This faction already exists in the game but is modified in Stirk with the addition of:
Jafan
Tes4Mod:Stirk/Factions B

New Factions
Broken Fang Tribe
Contains all the goblins in Broken Fang Cave and continues the tradition of all goblin tribes having a deep enmity with each other. The relationship with the Tr07JeanF faction stops the goblins killing Jean Ciscotte, but should he be released from his cage the relationship changes to a -100, causing them to attack him on sight.

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Changed Factions
Bandit Faction
This faction already exists in the game but is modified in Stirk with the addition of:
Acrisus

Beggars
This faction already exists in the game but is modified in Stirk with the addition of:
Alden the Wanderer
Blades

The Blades are members of an elite   order dedicated to the protection and service of the     of  . Descended from the   Dragonguard, who became the personal bodyguard of Emperor  , the Blades have since diversified into many areas of Imperial espionage, military, and diplomacy. Indeed, while a select few are appointed by the emperor to serve openly as diplomats or bodyguards, the majority of Blades agents act covertly as couriers and spies. Serving as the emperor's eyes and ears, a vast network of Blades have influenced many critical events across Tamriel, such as reassembling the golem   and defeating Dagoth Ur.

The arms, armor, architecture, and customs of the Blades reflect their Akaviri heritage, most famously their distinctive Akaviri katanas and ceremonial armor. The order operates a number of secret strongholds across Tamriel which serve as headquarters and sanctuaries, the most well-known being   in  , where the swords of those Blades who were slain while protecting the Dragonborn are hung. Other known strongholds include   and   in  ,   in  ,   in  , and   in Elsweyr.
Census and Excise Office

The Census and Excise is an establishment operated by the Empire in an attempt to manage census counting for tax/excise purposes. Imperial taxes are based on head counts of citizens; Census and Excise is responsible for both head counts and tax assessment and collection. Census and Excise officers also administer many Imperial licenses, e.g. importation, mercenary company incorporation.

They are typically found in ports across Tamriel, such as Seyda Neen in Vvardenfell.

This faction already exists in the game but Tamriel Rebuilt adds to it the following members:
Laeril

Laeril is a Wood Elf warrior and Swordsman in the  . He lives in a house in  .
Kojan

Kojan is a Redguard savant and Steward in the  . He is in their offices in  .
Kinara Torvel

Kinara Torvel is a Dark Elf mage and Oathman in  . She is with   in their manor in  .
Kerala Manel

Kerala Manel is a Dark Elf mage and Oathman in  . She is in the Telvanni tower of   in  .
Kammus Uvayn

Kammus Uvayn is a Dark Elf sorcerer and Mouth in  . He is in the upper part of the South Tower in  .
Jeras Ticedo

Jeras Ticedo is an Imperial warrior, and part of a group of bandits residing in  ; he is in the Entrance Hall. He carries the unique sword  .
Irelav Torvel

Irelav Torvel is a Dark Elf assassin and Lawman in  . He is with his wife,  , in his manor in the Telvanni section of  .
Jociel Marinard

Jociel Marinard is a rather arrogant Breton savant and Steward in the  . He is in charge of the   diamond  .
Ilveroth Ulneth

Ilveroth Ulneth is a Dark Elf warrior and Oathman in  . He is in his home in  .
Illinith

Illinith is a hostile High Elf monk located in the cave of  .
Idredhel Ashibael

Idredhel Ashibael is a common guest of the   in  . He says that he is a silt strider caravaner, but it is more probable that he is spying for something. After all, what would a silt strider caravaner do in a place like Verulas Pass, which is located miles from fast travel locations? He is keeping an eye on some of the more unusual guests of the Twisted Root, for example that Imperial ship engineer who is standing next to him. He is a member of the Morag Tong, so perhaps he is spying for them.
Gothran Vedas

Gothran Vedas is a hostile Dark Elf sorcerer found in the Daedric ruin of  .
Golyn Sedrethi

Golyn Sedrethi is a Dark Elf guard and Lawman in  . He is in  .
Gols Farethan

Gols Farethan is a Dark Elf sorcerer of   and a secret admirer of   who lives in the upper tower of  . Llevari Telsaran probably accepts his admiration, because he still lives.
Godred the Weary

Godred the Weary is a Nord priest and Adept in the  . He is located at the Imperial Chapels in  .
 

Related Quests
Gidave Vendal

Gidave Vendal is a Dark Elf guard and Lawman in  . He is in the Manor in the  . His script indicates that he is supposed to be an archer, but as he carries no bow, he wields an Orcish longsword instead.
Gelres Dolthernul

Gelres Dolthernul is a Dark Elf alchemist and Oathman in  . He lives with his   in their manor.
Garg gro-Ollog

Garg gro-Ollog is an Orc knight hiding out in   with some other bandits. He wields an Orcish war axe.
Gandela Dralor

Gandela Dralor is a hostile Dark Elf sorceress and Oathman in  . She is in   with a few other Telvanni.
Gaezash gro-Grumph

Geazash gro-Gumph is the outer guardian of the  . The library is protected by a ghostfence (which is strong because it is made out of the souls of former librarians) and Gaezash is the only person who can lower the ghostfence for you. He will only do this when you are a Telvanni yourself or if you are very smart (if you have an intelligence which is higher or equal to 70). If you have a crime level, you can't enter as well.

The background of Geazash is shady at best. Since the former defenders of the library were dremora, one may question if Gaezash is a Telvanni creation. It is also entirely possible that they chose him to be the outer defense of the library because of his fighting prowess. In any case, it would be wise not to worry him since he is the only way to enter the library.
Gadali Vandal

Gadali Vandal is a Dark Elf enforcer and Oathman in  . She is in the Slave Holding area in  .
Fedura Sendal

Fedura Sendal is a Dark Elf mage and Mouth in  . She is living in the tower of   in  .
Favil Baldan

Favil Baldan is a Dark Elf guard stationed at the barracks in  .
Faras Athren

Faras Athren is a Dark Elf mage and Spellwright in   residing in the Lower level of the Eastern Tower of the  . He has studied the library so well that he has become the unofficial library index. If you have a book that you want to read, he will show you where to find it.
Fadril Relas

Fadril Relas is a Dark Elf spellsword and Kinsman in  . He is the foreman in  .
Morrowind:Camps

Major Tribal Camps
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:  

Minor Camps
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River Strider

thumb|right|The river strider at  
These huge aquatic arthropod are bred and raised by the Telvanni to act as an alternative to boats. A large fungus is grafted to the top of their abdominal shell, living symbiotically with the animal; in that fungus a cabin for passengers is hollowed. The therionaut takes place atop the creature's head, under a small overhang supported by the strider's antenna. The antenna are coated in a fungal infection which allows the therionaut to control the strider by manipulating them. Between the head and the abdomen, a thin thorax sports four long legs and two impressive wings. While the wings cannot be used for flight, the creature can use them as sails to gain speed.
Enarvyne Varis

Enarvyne Varis is a Dark Elf guard and Lawman in  . He is in the Retainers' Quarters in the  .
Dralothas Omothran

Dralothas Omothran is a Dark Elf battlemage and Wizard in  . He is the lord of  , and resides in his manor in the  . He carries a rare Ebony War Axe.
Dra'Sha

'''Dra'Sha''' is a hostile Khajiit battlemage residing in   with a few other witches. She is in possession of a Nordic mail cuirass and a Dwarven towershield.
Dirath Tras

Dirath Tras is a Dark Elf enchanter and Lawman in  . He is residing in the Telvanni tower of   in  . Despite his class, he does not offer any services.
Dinara the Warden

Dinara the Warden is the tough inner guardian of the  . Once you are inside of the library, there is only one way out; through her. She will only grant you the permission to exit the library if you haven't stolen any of the books. She never let someone escape who did that, nor will she in the future. She's quite fond of  , the head librarian, because he lets her operate on her own. So she's free to deal with villains in the way she likes best, with cruel and ruthless torture.
Delvam Saryon

Delvam Saryon is the best candidate to become head librarian after   resigns. At least that is what he thinks himself. He is a savant and he knows a bit about everything. Since he lives in the  , that makes him a very wise mer. But perhaps he should be more careful with his words, only time will tell..
Delna

Delna is a hostile Breton witch residing in   with some other witches. She is by far the most dangerous among them, due to her atronach guardians and massive magicka reserves.
Dalam Hleray

Dalam Hleray is a Dark Elf guard and Lawman in  . He is in the  .
Curo Marinus

Curo Marinus is an Imperial priest and Adept in the  . He is at their altar inside of  .
Cantorius Tramel

Cantorius Tramel is an Imperial priest and Disciple in the  . He is in their Chapels in  .
Caedan Jorval

Caedan Jorval is an Imperial warrior and Knight Protector in the  . Due to the corruption and incompetence of the   stationed in  , he established a militia to defend the town. He is located in the Militia Headquarters in Helnim.
 
Related Quests
Bugdul gro-Gulfis

Bugdul gro-Gulfis is an Orc warrior hanging around in the   next to  . He is wearing an almost complete set of Dwarven armor. Bugdul is the leader of an Orc band who is trying to find a factory beneath the Dwemer ruins of  .
 

Related Quests
Bilos Telsaran

Bilos Telsaran is the old uncle of  , the ruler of  . He is the oldest living member of the family that ruled   for centuries. His niece is the better spellcaster of the two of them, that is why he does not dare to contest her leadership.
Arvs Rethrathi

Arvs Rethrathi is the leader of  . Although the fort itself is a miserable place full with corruption, it is a surprise to see that Arvs Rethrathi actually is a polite and hard-working knight. But this might be a cover for something, as he is often seen in the company of   wizards (several eye-witnesses confessed this fact). Also a prisoner died under suspicious conditions in an accident under his supervision. Arvs Rethrathi may not be all that he seems to be...
Arlanis Sertius

Arlanis Sertius is a hostile Imperial battlemage hiding out in   with a few other witches.
Arfil

Arfil is a Wood Elf crusader and Swordsman in the  . He is in their guildhall in
Ardala

Ardala is a Wood Elf monk and Lawman in  . She is located in the upper levels of the eastern tower in the  .
Androvel Nalthran

Androvel Nalthran is a Dark Elf savant and Oathman in  . He is in his house in  .
Amyon Salas

Amyon Salas is a Daedra worshipper in the Shrine of  . He is guarding the statue of Boethiah with vigor. He uses steel armor for protection and is armed with a deadly  .
Afernil Llaano

Afernil Llaano is a Dark Elf noble and businessman and an Oathman of  . He is well-off and that is why he prefers to stay in the   in  . He has rented a room upstairs, it is the southeastern room. To defend himself on his business trips he carries around a silver shortsword. He truly is a no-nonsense Hlaalu merchant.
 

Related Quests
Starting Out

How to get there
There are no easy ways to travel between the Vvardenfell district and anywhere on the mainland.
''By Yourself: You can swim across the Inner Sea, or use Alteration spells to make the travel safer. Water Walking, in particular, allows you to avoid being attacked by dreugh or slaughterfish during the journey.
Transport Services: There are many ways of reaching the mainland (many of which require you to enable  ).
Teleportation Spells: You can use Almsivi Intervention to be transported from Sadrith Mora to  , and Divine Intervention for the return trip from Ranyon-ruhn to Wolverine Hall. You can also use Divine Intervention from Vos or Tel Vos to reach  .  You can also use Divine Intervention from the Nchurdamz area and points east to reach  .
Through Effe-Tei: When leaving Mournhold, you can ask the Argonian mage to send you to   instead of Ebonheart.

Things to know
Factions:  This information is outdated, and as of 17.09 release, all factions are same in Vvardenfell and Mainland. For more information, see Factions page. Most factions are divided into a Vvardenfell branch and a mainland branch, which are semi-independent from each other. If you are a member of a faction, you may have to join it again; note that your rank in the mainland branch will only be a fraction of your rank in the Vvardenfell branch. For example, lording over the Telvanni of Sadrith Mora does not make you the boss of those in Port Telvannis but instead it gives you rank of Spellwright at start. Also, the independence is not total: if you are a Vvardenfell Hlaalu or Redoran, you will not be able to join the mainland Telvanni.
Wilderness: There is more biodiversity outside of the island. However, not all creatures are hostile, or even dangerous. For example, the ant-like Ornadas are completely harmless. Exploring the wilderness does offer challenges, but it is somewhat safer than in Vvardenfell. Outlaws, however, are more common outdoors.
Diseases: While both the Blight and corprus are practically unheard, diseases from the rest of the continent can be caught. They are common diseases and thus easy to cure with a spell or potion, but some can be extremely virulent.
Items:''' As you travel through the mainland, you will discover that the mod has added a huge amount of   to the game, from new   to dangerous  .
UESPWiki:Content Mirrors

For a typical load balancing setup multiple content mirrors need to be setup to serve the dynamic web pages from MediaWiki. This page is a description of how to set one of these mirrors up.

Basic Info
Basically, a content mirror is composed of:
:* Apache web server with PHP
:* Access to shared content (images, PHP session info, etc...)
:* Copy of mirrored sites source code (UESP)
:* Lighttpd web server if image/file content is to be mirrored

Ideally all content servers should contain identical, or nearly identical, software versions and configurations to minimize any differences between the served content.


Basic Setup

User and Groups
Recreate the necessary user and groups on the content mirror.

   groupadd -g 502 apache
   groupadd -g 505 uesp
   groupadd -g 504 backup
   adduser -g apache -M -u 502 apache
   adduser -g uesp   -M -u 505 uesp
   adduser -g backup -M -u 504 backup

Ensure that any user or group to be shared among the content servers have the same ID.

Copy/Install
Copy from an existing content or install fresh the following:

:* Copy of UESP site source and resource files (this does not include the Wiki images)
:* Apache (1.3.37)
::* Create /var/log/apache
:* PHP (5.1.16)
:* Lighttpd (1.4.15)
:* Memcached (?)

Apache Setup
:* Apache 1.3.37
:* PHP 5.1.6


Shared Information
All content mirrors need the same read/write access to certain files. This includes

:* Wiki Images
:* PHP session info

NFS Mirror Setup
See NFS Setup for how to setup NFS on the server and client.


Load Balancing
All load balancing will be setup from the squid cache servers.



Temp Notes
:* Add new server IP to NFS exports file and hosts.allow
:* Add new server to DB permissions
:* lighttpd log directory and owner apache
:* Wiki file cache directory
:* PHP eaccelerator cache path
:* Tidy installation
:* mail?
:* test
Allasi Enduren

Allasi Enduren is a Dark Elf mage and the Prefect of Hospitality of  . Everyone wishing to deal with the merchants or mages in the city should buy   from Allasi for 5 septims. His office is located in the main hall of  , the entrance way to Port Telvannis. Because of his important function, he is a high-ranking member of   and a powerful mage. His most prized possession is a  .
Telvanni Hospitality Papers

Certification of Hospitality*

By Proclamation of  , City of  , Mainland  , by Authority of the Grand Council of the Great House Telvanni and its Several Client and Subsidiary Houses and Clans

Hereas at the general Sessions of the Mage-Lords and their Mouths held at the City of Port Telvannis on the 16th day of Second Seed in the four-hundred-and-twenty-first year of the Reign of our Sovereign King Hlaalu Athyn Llethan, by the Grace of All Gods, King of Morrowind, Duke of Mournhold; Defender of the People and the Law; Loyal Servant of the Emperor and Empire; etc.

Muthsera Master   Mage-Lord, Prefect of Hospitality of the City of Port Telvannis aforesaid, hath entered into Recognizance with Sureties, before us his Majesty's Magistrates of Peace, within the said District, whose Names are hereunder written:

We therefore his Majesty's said Magistrates, have hereby Licensed, and allowed the said %PCName the %PCClass, %PCRace, to travel abroad in the city of Port Telvannis and its environs upon his own recognizance, to visit with all and sundry, and make conversation and arrangements and to seek lodgings with the citizens, tradesmen, and publicans of said town as put forth under law by the Collective Articles of the Grand Council of the Great House Telvanni, Mainland Morrowind for three full years, from henceforth next ensuing, or till such other time as shall be by us, or some of our fellow Magistrates thereunto appointed; Provided that if the said %PCName the %PCClass, %PCRace does not from time to time during that time, well and truly observe the Collective Articles of the Council of the Great House Telvanni, then this License shall presently cease, and be utterly void.

Signed,

Muthsera Master Allasi Enduren Mage-Lord 
Representing the Grand Council of the Great House Telvanni
The Red Rose of Time

Oh you, who laughs at me, 
You'll not be laughing with glee 
When time has slowly crept upon you, 
and you seek to hide in morning dew.

I tell you I will find you 
Amongst concealing blades. 
I tell you I will find you 
Within the deadly glades.

Death will be swift and painless 
For my poisoned thorns are quite famous 
I fail to see why you hide... 
You who above all else, time cannot abide.

You who believes in your security 
That nothing, no one, can defeat your surity 
Time, my friend, will find you one day 
And on that day, I promise - you'll pray