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Oblivion:Jeelius

thumb|right|When you first meet him, Jeelius is in a spot of bother
Jeelius is an Argonian priest who can be found in the inner depths of the Shrine of Dagon.  When he's not an involuntary guest at Mehrunes Dagon's shrine, Jeelius has a job at the Temple of the One in the Imperial City, where he will dutifully wander around the temple day and night.  If you rescue him from Dagon's shrine and later visit him in the Temple of the One, he will reward you with free skill boosts in Alchemy (+1), Mysticism (+1), and Restoration (+1) as long as your skill levels in those skills are less than ninety. He knows a leveled set of priest spells.

If he survives he wears a set of grey robes with a rare matching hood. He also carries a small amount of gold. 

When you first revive him in the Mythic Dawn shrine he will be disoriented about what happened to him; "Where am I? What is this place? Arkay preserve me, I remember now ... hooded men grabbed me as I was leaving the Temple ... We must get out of here! Come on!" Speaking to him again before you escape from the Mythic Dawn will have him say in a panic; "By all that is holy, we must get out of this hellish place!" Once he is out of harms way he will thank you, knowing that he would have died if you didn't intervene. ''"Thank you for saving me, friend. I don't know who you are, but it is clear that Akatosh guides you. I am a priest in the Temple of the One in the Imperial City. Perhaps our paths will cross again one day."'' If you ask him about the Mythic Dawn he will reveal he wasn't even aware of what the group was called; "Is that who they were? All I know is that they intended to sacrifice me to their dark god. If only I could erase the memory of that hellish place." 

If you meet him again after you rescued him he will more properly thank you for saving him earlier. ''"My friend! It is good to see you again. You risked your life to save me, a stranger. You are truly among the blessed of Arkay's children. As a small token of my gratitude, please allow me to share with you some of my small store of knowledge of the healing arts." Speaking to him again after he grants you this skill boost will occasionally have him  greet you with: "Arkay's blessings upon you."

During the Dagon Shrine quest, Ruma Camoran will require you to kill Jeelius in a sacrificial ceremony to show your devotion to Mehrunes Dagon, stating, "This pact must be sealed with red-drink, the blood of Lord Dagon's enemies. Take up the dagger and offer Lord Dagon the sacrificial red-drink, as pledge of your own life's blood, which shall be his in the end."'' Killing him at this time will not count as a murder in your statistics, and will not trigger the Dark Brotherhood questline.

Related Quests


Notes
 If Jeelius dies and you wish to still get the free skill increase, he can be resurrected using the following console commands:  ,  ,  ,  .
Oblivion:Thamriel

Thamriel is a Wood Elf commoner who lives in the Imperial City's Talos Plaza District with her caretaker Elragail.  

Thamriel sleeps in her house from 10pm until 6am and then spends four hours wandering around her ground floor. At 10am, she heads to The Foaming Flask for breakfast and spends two hours there before heading home again. At 2pm, she walks to the Market District and walks around the southern corner for three hours. On Morndas, Middas and Fredas she then heads over to Green Emperor Way and wanders there until 9pm before returning home; on other days she goes straight home from the Market District. Additionally, Sundas sees her spend 8am to noon praying in the Temple of the One. Thamriel was also intended to play a role in the unfinished "Imperial Couriers" quest; at midday on the 3rd of each month, as long as Maenlorn is still alive, she will head to the Black Horse Courier and stay there for a brief moment before she resumes her usual schedule.

On the 20th of each month, when the clock strikes midnight, Thamriel starts her long journey towards Skingrad. She crosses the Talos Bridge and heads south on the Red Ring Road, before finally hitting the Gold Road for the rest of the trip. She arrives in Skingrad the next morning and checks in at the Two Sisters Lodge just before noon. Here, she will socialize with the other regulars without ever eating nor sleeping. At midnight on the 22nd, she returns to the Imperial City and her usual routines. 

Thamriel appears to be a little unhinged. When first encountered, she will announce: "Thamriel of Tamriel. What are all those strange creatures in the garden? Where are all the white birds?", and her friend Elragail will tell you: ''"I look after Thamriel.   a little strange. 'Touched by the Gods', they say." Other residents of the Imperial City speculate on her strangeness, and will say: "Thamriel says she hears voices. All the men and women who lived and died here for thousands of years... maybe they left ghosts behind."''

She wears a middle-class outfit of burgundy linen pants and shirt with pigskin shoes. She also carries a few gold coins and her house key. 

 
Bugs
Oblivion:Uzul gro-Grulam

Uzul gro-Grulam is an Orc warrior currently living with Myvryna Arano in one of the shacks in the Imperial City's Waterfront District. While he expresses a desire to marry Myvryna, it seems his eye tends to wander a bit back to his own kind, as he believes Umog gra-Marad, wife of Graman gro-Marad, to be the perfect woman.

He gets out of bed every morning at 6am and always starts the day with three hours of wandering around in the shack while talking with Myvryna. At 9am, he heads up to the dockside and enters his workplace, the Imperial Trading Company warehouse. He keeps working until 6pm, only interrupted at noon, when he heads home and enjoys a two-hour lunch. On all normal weekdays (Morndas to Fredas) he eats dinner at The Bloated Float Inn between 6pm and 8pm. He finishes the day with two hours of relaxation in the shack before he finally goes to bed at 10pm. On Loredas and Sundas, he skips his dinner at the Bloated Float and heads directly home at 6pm. Additionally, at 10am on Sundas, he leaves the warehouse and enters the Temple District for a four-hour prayer in the Temple of the One, which also causes him to miss lunch. The  exception to this routine is during the Misdirection quest, when all Waterfront District residents are confined to their homes. 

He owns a set of common lower-class attire, a shirt with suspenders,  breeches and clogs, which he uses for the majority of the day. He also owns an almost complete set of fur armor, including boots, helmet, greaves and cuirass, which he wears during his meals. His weapon of choice is a steel battle axe and he carries around the key to the shack and a small amount of gold. 

When you meet him for the first time, he will introduce himself and his plans – seemingly unaware about Myvrana's relationships with both the Thieves Guild and Hieronymus Lex: ''"Uzul gro-Grulam. I'm courting Myvryna Arano, so stay away from her. I got matrimony on my mind." When asked about the Imperial City, he will reveal just how irresolute he is: "Hard to find an Orc girl in this city like Umog gra-Marad. Smart, tough, got a good trade. Nice-looking, too. So I got to make my intentions clear."''
Oblivion:Undena Orethi

Undena Orethi is a Dark Elf farmer living in Skingrad who is obsessed with finding the perfect tomato. She owns Cyrodiil's largest tomato farm, located northeast of town.

Undena spends most of her time standing next to a rock by the Gold Road (see bugs). At midday she tries to eat lunch for two hours, still out in the open, although she doesn't have any food on her person meaning that she will simply stand around doing nothing unless a kindly soul drops food nearby. She then continues standing by the rock until 6pm when she will head back to her house for dinner. She will then go back to standing by the rock again at 8pm, all through the night and all through the day until 6pm.

She wears a lower-class outfit consisting of a coarse linen shirt, green felt linens, and huntsman moccasins. She also carries her house key and a small amount of gold.

When greeted for the first time she will say "A perfect tomato... one taste, and it is gone forever. And then... a lifetime of searching for the next one. Undena Orethi. I am a pilgrim in search of the perfect tomato. It is my grail, and I shall follow it all my life." It seems she came to Skingrad for its ideal tomato-growing soil: ''"You wouldn't think it, but our rocky soil is perfect for tomatoes. The same ground that produces our glorious wines produces my splendid tomatoes."''

Many of Skingrad's citizens appreciate her efforts, and will tell you that "Undena Orethi has got some fine tomatoes. Some of the finest in Cyrodiil." or "Undena Orethi grows some good tomatoes. Yep. They sure are good tomatoes." when asked for rumors. Others will simply joke around: ''"Can't say I like tomatoes. I'm sure Undena's are good, though." and "To-MAY-to. To-MAH-to. DAY-dra. DEE-dra. It's all the same to me."''

When she is out standing in the road right outside the Skingrad walls, she is a good person to murder if you want to get into the Dark Brotherhood because nobody is around and she is easy to kill.

 
Bugs
Oblivion:Vontus Idolus

Vontus Idolus is an Imperial hunter who is boarding at the Two Sisters Lodge in Skingrad. He and his colleagues Carsten, Eridor, and Shamar have come to town to investigate rumors that Skingrad has been infiltrated by vampires. He only appears at the start of the Information at a Price quest.

He sleeps upstairs in the Lodge from 11pm until 6am and then walks to his assigned guard point outside town in the high pasture northwest of the vineyards, just south of a lake. At 1pm he returns to the Lodge to eat lunch until 4pm and then goes back to patrolling until it's time to head to bed again. This behavior changes if the vampire hunters are tipped off about Bloodcrust Cavern. At midnight on the next day, Vontus and the others will head there and attack the inhabitants.

Vontus is stubbornly uncommunicative and will angrily say: ''"I'm just doing my job. You got a problem with it, you go talk to Eridor."

He wields a steel longsword and wears leather boots with laced leather pants and a dark green shirt. He also carries a few gold coins and a leather shield.

 
Related Quests


Notes
A number of tough-guy comments were recorded for Vontus, but due to him always closing conversation, they never appear in the game: "Hmm. You don't look like a vampire...", "How about you just keep walking?" and "You best be careful around here."''

Bugs
Oblivion:Boldon

Boldon, a Redguard commoner, is one of the refugees of Kvatch. He can be found in the encampment located along both sides of the road to Kvatch.

Still in a state of shock after having witnessed the destruction of his home town, Boldon is unable to sleep or eat and just wanders restlessly around the refugee camp all day and night, at times scouting towards the Gold Road for other survivors.

His wardrobe is all he owns and consists of typical lower-class items: a coarse linen shirt with laced leather pants and rough leather shoes. He also carries a small amount of gold.

When you speak to him for the first time, he will only ask: "What do you want?" Should you  ask him about the attack, he will recall the events and tell you what he knows: "Late at night, while we were all asleep, a door to Oblivion opened. Daedra came out and set fire to the town. Many people died, but some got out alive." Once you have closed the Kvatch oblivion gate he will be grateful: ''"You're the one who closed the gate? Thank you."''

 
Bugs
Oblivion:Ilav Dralgoner

Ilav Dralgoner, a disillusioned Imperial priest, is one of the refugees of Kvatch. He is found just north of the refugee camp, wandering aimlessly around.

He wears some grey robes and carries a torch and some gold. He wanders barefoot around the bottom of the road leading up to Kvatch, never even eating or sleeping.

All of the spells that Dralgoner can cast are level-dependent. Specifically, he can cast minor Destruction spells and major spells from the Alteration, Mysticism, and Restoration schools of magic.

When you approach him, it becomes apparent he has lost his faith: "Hope is gone. The Imperial line is dead. The Covenant is broken. The Enemy has won." When asked about the Covenant, Ilav will repeat, "The Imperial line is dead, and the gods have forsaken us. Where is our blessing? Where is our protection? Where are our gods? The Enemy triumphs, and we die alone." He will also tell you about the Enemy, revealing a bit of insight: "Lord Dagon is the Enemy. He is the Prince of Destruction, and the Daedra are his servants. The Chapel is cast down, and the faithful... my friends... all dead. The Enemy has won, and we are destroyed." On subsequent meetings, the sad priest will greet you with, "Why have our gods forsaken us?"
 
Notes
In an in-universe letter penned by Lead Designer Ken Rolston, it was revealed that Caius Cosades once trained as a novice under Father Ilav and was concerned for his health following the sack of Kvatch.
Oblivion:Jesan Rilian

Jesan Rilian is an Imperial soldier serving in the Kvatch Guard. He is one of the few guards defending the barricade outside Kvatch and will help you rescue the survivors and liberate the city.

Jesan is equipped with chainmail greaves, gauntlets and boots, the standard Kvatch cuirass and a guard helmet. He uses a steel bow with a single arrow and wields a steel longsword when enemies get too close. He also has a small amount of gold. Jesan also has a Fortify Marksman ability.

You will encounter Jesan Rilian for the first time when you arrive at the Kvatch Oblivion Gate during your search for Martin. Jesan will, alongside two other Kvatch Guards, Merandil and recently promoted Captain Savlian Matius, hide behind the barricade near the Gate in a desperate attempt to keep the Daedra away; every time a new set of enemies spawn from the Gate, all three soldiers will run head-first into battle, then return to the barricade when the area is clear. When you approach Jesan at this point, all he will say is: ''"Just follow Savlian's orders, and everything will be fine."'' If you talk to Savlian and offer your help, Jesan's greeting will change slightly: ''"Talk to Captain Matius if you need something. I'm just following his orders."''

After you have closed the Gate, Jesan will run into Kvatch and help clear the path to Chapel of Akatosh, then position himself inside the Chapel, waiting for his orders. As soon as you trigger the Battle for Castle Kvatch quest, Jesan's greeting will change once  again, this time more determined than ever: ''"Not now. There's work to be done."'' When you accept to help recapture Castle Kvatch, Jesan will, on Savlian's command, storm out of the Chapel with his weapon in hand and fight all the Daedra blocking the path to the bridge, then patiently wait until you raise the bridge to the courtyard. He will then escort you all the way to the Castle and even provide backup when you search for Count Ormellius Goldwine. After the quest, Jesan will stay in the Great Hall for the rest of the game. 

Related Quests


Bugs
Oblivion:Lenka Valus

Lenka Valus is an Imperial commoner taking refuge in the Chapel of Akatosh in Kvatch.  

You will encounter Lenka for the first time during your search for Brother Martin, as she is one of the surviving Kvatch residents hiding out inside the Chapel. Restlessly sleeping on one of the available bedrolls, she wakes up at 10am and wanders around in the Chapel all day long, at times conversing with the other refugees. With nothing else to do in the besieged Chapel, she goes back to sleep at 8pm. Between midnight and 2am, Lenka may wake up and kneel repeatedly in front of the Altar of the Nine, then return to her bed. When you arrive at the Chapel with Savlian Matius, Lenka will, at his command, follow Tierra to the safe refugee camp south of the ruined city. Here, she will just wander around 24 hours a day without ever eating, nor sleeping. 

She wears a lower-class outfit consisting of a patched vest, breeches and a pair of stitched leather shoes. She also carries a small amount of gold.

Like most of the other refugees, Lenka alternates despondency with hope. She will introduce herself by saying ''"I'm sorry. I don't think I'm going to be much help" and when asked about Kvatch will say either "Yes, I followed the priest here. I'll be safe here, won't I? They can't come on holy ground, can they?" or "The destruction was worse than I had feared. So many dead... it was almost better not knowing. Then at least I had hope."''

Bugs
Oblivion:Menien Goneld

Menien Goneld is an Imperial warrior imprisoned in the Plane of Oblivion at Kvatch. There is no way to rescue him. His fate after closing the Kvatch Oblivion Gate is unknown.

The first mention of Menien is during the encounter with Ilend Vonius, just through the Kvatch Oblivion Gate. He will tell you that, ''"They took Menien off to the big tower. You've got to save him!"

As soon as you enter the Reapers Sprawl tower, you will hear Menien yell, "Over here! Quickly!" or "In the cage! Over here!"'', which he will yell from time to time until you've talked to him. His only possession is a pair of sack cloth pants. Menien takes his situation stoically and is interested only in saving his city. He offers useful advice on how the Oblivion gate may be closed upon being greeted, ''"Quickly, quickly! There's no time! You must get to the top of the large tower. The Sigil Keep, they call it. That's what keeps the Oblivion Gate open! Find the Sigil Stone. Remove it, and the Gate will close! Hurry! The Keeper has the key-- you must get the key!".

After the Sigil Keeper is dead, Menien will say, "Take the key. Get to the Sigil Keep, and find the Sigil Stone. It's the only way. Don't worry about me; there's no time! Get moving!" if you took the key, and, "Have you got the key? You must get the Keeper's key -- it's the only way into the Sigil Keep!"'' if you haven't.
 
Related Quests


Bugs
Oblivion:Merandil

Merandil is a High Elf soldier serving in the Kvatch Guard. He is one of the few survivors of the destruction of Kvatch by Mehrunes Dagon's forces. He regrouped to the gates with other surviving soldiers: Jesan Rilian, Savlian Matius, Ilend Vonius, Menien Goneld and several others. While the last two and a small squad went into the Oblivion Gate itself, Merandil was left with two others to defend what remains of Kvatch's population. Later on, he will help you and Savlian Matius liberate the castle.

Merandil wears chainmail greaves, gauntlets and boots with a Kvatch cuirass and a guard helmet. To fight, he has a silver war axe and a steel bow with a single arrow. He also has a small amount of gold. He knows a fortify marksman on self spell, which has a magnitude of 90 points.

When you arrive at the barricade near the Kvatch gate, Merandil will, along with Jesan Rilian and Savlian Matius, be quite busy defending the barricade from the Daedra constantly spawning from the open Oblivion Gate. Every time the Daedra have been slain, the three guards will seek shelter behind the barricade, only to rush forward again when the next batch appears from the gate. If you speak to Merandil here, he will provide a bit of info on the man you are supposed to locate, Savlian Matius: ''"Savlian's not really the captain, you know. We're just following him because he's the highest ranking officer left alive." On the situation and destruction of Kvatch, he will say: "The whole city is burned right down to the ground. There's no point in even being here. We ought to just get away to someplace safe." After you have spoken to the "Captain", a seemingly scared Merandil will say: "If we make it through this alive, I'll be amazed."

After you have shut down the Gate, Merandil and the other two guards will stay put behind the barricade until you approach Savlian. He will then participate in the battle against the Daedra outside the Chapel of Akatosh. After a brief visit inside the Chapel, Merandil will head back outside and wander around the slaughtered Daedra, in a state of disbelief: "We... we did it? And I'm still in one piece! I mean, of course we did it. I never doubted us for a second." As soon as you talk to Savlian inside the Chapel, starting the Battle for Castle Kvatch quest, Merandil will stay outside but will say: "Just follow the Captain's orders."'' When you do, Merandil will run head-first into central Kvatch and fight all the Daedra he encounters; should he survive the long battle, he will remain in the Great Hall of Castle Kvatch for the rest of the game.

Related Quests
Oblivion:Ormellius Goldwine

Ormellius Goldwine, an Imperial noble, is the late Count of Kvatch. Until the quest The Battle for Castle Kvatch's final stages, his destiny and whereabouts are unknown, but Kvatch Captain Savlian Matius is more than a bit concerned.

After a long and exhausting trek through the besieged and destroyed city, Savlian will stop in the Great Hall and say: ''"All right, this is it! We'll hold this area. You head to the back of the castle, and find the Count. Don't come back here without him!" If approached again, the impatient Captain will yell: "You need to find the Count! Get moving!"'' Once you locate the Count's Quarters, you will find the deceased Count lying facedown in a pool of blood in the western corner of the room. He will still be wearing his upper-class attire, including an expensive black & burgundy outfit and gold trimmed shoes. He also wore a leveled piece of jewelry and carried a small amount of gold along with the Colovian Signet Ring you will have to pick up and hand over to Savlian Matius. 

When you return to Savlian, he will impatiently say: "Where is the Count? Why is he not with you?" If you choose the cold-hearted approach and tell Savlian that Count Goldwine was 'lying face-down in a pool of his own blood' he will get seriously angry: ''"How dare you mock him, even in death! Had you not been instrumental in getting this far, I'd put you down where you stand. Where is the Count's ring? Do you have it?" If you choose the more humane approach, he will react differently: "We... we were too late? If only we'd gotten here sooner! This is indeed a dark day for all of us left. But I thank you for risking your own life to help us. Did you find the Count's ring, by any chance?" When you hand him the Colovian Signet Ring Savlian will finally wrap it up and reward you with his unique, enchanted Kvatch Cuirass: "At least this is safe. Thank you; I shall make sure it is protected, for the time when a new Count is crowned."
 

Related Quests


Notes
At one point in development, Ormellius Goldwine was known as "Haderus Goldwine" instead. This name is still used when referring to the Count of Kvatch in the Pocket Guide to the Empire, 3rd Edition. There's also an unused topic meant for Savlian Matius known as "Haderus Goldwine", Matius would've said: ''"Count Goldwine is the embodiment of nobility. He's always ruled Kvatch with a fair hand, and listened to the needs of his people. He was a valiant warrior in his day, and inspired us all to be our best. I heard he personally led one of the first retaliations to the attack. But then, things got confused. Even the Legion troops stationed here couldn't hold the defenses. Count Goldwine retreated to the castle, determined to hold on to it at any cost. He's still in there now, I'm sure. That's why we've got to get in there and make sure he's safe. We owe him our allegiance, and besides, he'd do the same for any of us."'' These lines were meant to be accessed before stage 100 of "The Battle for Castle Kvatch". Version 3.2.7 of the Unofficial Oblivion Patch makes the lines accessible again.