Netruk44/uesp-wiki-content huggingface dataset:
Online:Unamaeth

Unamaeth is a Dark Elf laborer and member of the Mabrigash Tribe who can be found in the Vale of the Ghost Snake in southern Deshaan. He can be found sitting in a tent enjoying music played by another member of the tribe.
 

Dialogue
He shares a dialogue pool with Marinisuu, Alivusa, Issayarul and Kinhassur.
:"We heard rumors of a plague, but no disease has reached the Vale."
:''"The Farseer's wisdom guides us."
:"We don't want your outsider ways. We're happy just as we are."
:"The Ghost Snake protects us."
:"The Farseer's wisdom guides us."
:"A strange, new face. How interesting."
:"I heard there was another stranger visiting the Vale. How tedious."
:"Troubles beyond the Vale don't interest us. The outside world is very far from here."
:"Change comes slowly to the Vale. If it comes at all."''
Online:Hlandria

Hlandria is a Dark Elf gatherer and member of the Mabrigash Tribe found at their village located in the Vale of the Ghost Snake. She is on the southern edge of the camp seated outside an inaccessible hut, alongside the pack guar, Tippi.
 
  
Dialogue
She has quite a lot to say about Tippi and guar in general:
:''"The Gulakhan ate a guar steak. I haven't spoken to him since."
:"Do you like guar? I like guar. I like guar a lot."
:"I know we should honor the Ghost Snake. But I really do prefer the guar."
:"I like guar better than I like people."
:"Tippi is my best friend."
:"The Farseer doesn't really care for guar. I can tell."
:"Tippi makes the cutest noises when she sleeps."''
Online:Tippi

Tippi is a pack guar located in the Vale of the Ghost Snake. She is on the south side of the camp next to her protector and friend, Hlandria.
Online:Kinhassur

Kinhassur is a Dark Elf beggar and member of the Mabrigash Tribe found in their village located in the Vale of the Ghost Snake. She's near the southern end of the village at the fishing docks, fishing and dressing the catch.
 

Dialogue
She shares a dialogue pool with Marinisuu, Issayarul and Alivusa.
:"We heard rumors of a plague, but no disease has reached the Vale."
:''"The Farseer's wisdom guides us."
:"We don't want your outsider ways. We're happy just as we are."
:"The Ghost Snake protects us."
:"A strange, new face. How interesting."
:"I heard there was another stranger visiting the Vale. How tedious."
:"Troubles beyond the Vale don't interest us. The outside world is very far from here."
:"Change comes slowly to the Vale. If it comes at all."''
Online:Kaid-Arbul

Kaid-Arbul is a Dark Elf laborer and member of the Mabrigash Tribe found at their village located in the Vale of the Ghost Snake. He can be found wandering the southern part of the camp near the dock. Kaid-Arbul wears traditional Ashlander armor.
 
  
Dialogue
He has randomized greetings that he shares with Yaras-Tul, Viruse, Munabi and Sul-Bareth.
:"More strangers in the Vale. How unusual."
:"Poachers sometimes enter the Vale. They rarely get to leave."
:"A House Hlaalu merchant? Here? What can it mean?"
:"Are you going to walk the Coiled Path?"
:"Restless spirits wander the Coiled Path."
:"The Farseer will know how to deal with the outsiders."
Online:Arith-Enle

Arith-Enle is a Dark Elf clothier of the Mabrigash Tribe found at their camp in the Vale of the Ghost Snake.
 

Dialogue
:"Treat the snakes with respect, and they will respect you."
:There sure are a lot of snakes around here.
:''"Well, it is called the Vale of the Ghost Snake. You aren't wandering around the Vale of the Nix-Hound, you know."
:Have you ever killed a snake?
:"Of course. Don't be an idiot. We hunt them for food. Their fangs make great tools and adornments, and their skin has all kinds of uses.  We honor them and protect them. We only kill for what we need."''
Online:Egg-Eater

Egg-Eater is a giant wasp and the boss of the delve Taleon's Crag. It is accompanied by two kwama workers. It has a chance to drop  .
Online:Worm Cult Ravager

Worm Cult Ravagers are generic members of the Worm Cult.
 

Related Quests

 

Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.
;Uppercut: A melee attack that causes moderate physical damage and knock back if it connects. This attack can be blocked to set the enemy off balance.
;Cleave: The enemy swings its sword around, doing minor physical damage to all enemies in front of it. This attack has no red cone indicator.

Known Locations
Online:Shadowsilk Witch

Shadowsilk Witches are goblin fire mages of the Shadowsilk Tribe utilizing fire magic. They can be found in Mephala's Nest and the Shadowsilk Goblin Camp. The witches at the camp are neutral while you're using the Shadowsilk Gem to disguise yourself.
 

Related Quests
Online:Shadowsilk Ravager

Shadowsilk Ravagers are goblin warriors of the Shadowsilk Tribe. They can be found at Hightide Hollow, Mephala's Nest and the Shadowsilk Goblin Camp. The ravagers at the camp are neutral while you're using the Shadowsilk Gem to disguise yourself.
 

Related Quests
Online:Gozzak

thumb|Old goblin model
Gozzak is a Spider Daedra controlling the Shadowsilk goblin tribe in Mephala's Nest. She must be killed to clear the delve. She may drop the  .
 
  
Notes
Before the Homestead update, Gozzak was a level 11 male goblin shaman.
Online:Covenant Marksman

Covenant Marksmen are Redguard archers of the Covenant army invading Stonefalls. They can also be found with the invasion force at North Beacon and the ruins of Ne Salas.
Online:Covenant Infantry

Covenant Infantries are Orc foot soldiers that make up the bulk of the Covenant forces invading Stonefalls.
 
 A female Covenant Infantry.
 
 After the Fort Virak objective is complete, Covenant Infantry can be found bound and imprisoned by the Pact Soldiers in charge of the keep.
 
Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.
;Heavy Attack: A heavy melee attack that does moderate physical damage. It can be blocked to set the enemy off balance.
;Throw Dagger: The enemy backs away from the player and throws a dagger at the player. This attack Causes snare and bleed if it connects. This attack can be interrupted to set the enemy off balance. The dagger can be blocked to prevent the snare and bleed and reduce the damage done.
;Ignite: A combo move that is only performed if Archers, Fire Mages or other fire using enemies (Flame Atronachs, Scamps etc.) are around. The enemy throws a glob of tar under the player's feet as indicated by a red circle. While this does no damage, standing in it will snare the player. The Soldier will call for the other enemy to light the tar (usually accompanied by a voice clip) and the red circle will burn, doing moderate flame damage over time to enemies within the red circle.
Online:Ozzacha

Ozzacha is a netch who serves as a world boss at The Brahma's Grove. His offspring wander near him.
 
Achievements
There is one Achievement associated with this creature:
Online:Ozzacha's Calf

'''Ozzacha's Calves''' are young netches accompanying Ozzacha at The Brahma's Grove.
Online:Covenant Guardian

Covenant Guardians are soldiers of the Daggerfall Covenant.
PvP
 
Like all PvP guards in Cyrodiil, Covenant Guards will attack all members of the two enemy factions.
 

 

PvE
 Covenant Guardians are generic Orc tanks located throughout Stonefalls and Bal Foyen, wherever invading Covenant forces can be found.
 
 Covenant Guardians can be found bound and imprisoned after the Fort Virak objective is complete.
 
Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.
;Power Bash: A heavy shield bash that does moderate damage and stuns if it hits the player. This attack can be blocked to set the enemy off balance.
;Block: The enemy may also briefly block with its shield, reducing damage taken greatly. Players that attempt heavy attacks on the enemy when it is blocking will be set off balance.
Online:Sergeant Gjorring

Sergeant Gjorring is a Nord soldier of the Pact found at Fort Virak.
 

Related Quests




Quest-Related Events
Taking Precautions
You must inform him of your mission.
:"Well met, friend. What brings you to Fort Virak?"
:'''I'm trying to get a message to Walks-in-Ash. The wards at Tormented Spire are unstable.
:"The what with the … wards? All right, whatever you say traveler. I'll pass your word to one of our scouts. They'll find Walks-in-Ash and make sure she gets the message. Thanks for your service."

To Fort Virak
You must meet him in front of the fort.
:"Hold! What's your business? In case you haven't noticed, friend, we're in the middle of a siege."
:I've been sent to help, Sergeant.
:"Shor's bones! It's good to see another competent fighter. General Serien has dug into Fort Virak like a tick on a dog, and we're having a cursed hard time digging him out."

Breaking Fort Virak
:"Well met! I'm on duty, friend. Speak with Garyn Indoril straight away."
:What's going on here?
:"The Covenant has taken Fort Virak and reinforced her walls. Strong Nord reinforcements are waiting for us in The Rift, but this fort keeps them bottled up. Our catapults can't crack the walls, and they've repelled every attack so far."
:How can I help?
:"Garyn Indoril is leading the charge. You can find him at the command tent west of here. Word is we've got General Serien backed into a corner. May Kyne speed you. Split some Covenant skulls for me!"
:I'll head to the command tent.

Speaking after accepting the quest:
:"Garyn Indoril awaits you."''
Online:Bendyni Nelvani

Bendyni Nelvani is a Dark Elf merchant who can be found in Fort Virak. She goes between managing the supplies and standing at attention beside Sergeant Gjorring.
 

Dialogue
:"What can the Pact do for you, traveler?"
Online:Alvos Orain

Alvos Orain is a Dark Elf soldier of the Ebonheart Pact found at their camp near Vivec's Antlers. He can later be found at Fort Virak with Sergeant Gjorring.
 
Related Quests

Quest-Related Events
He'll send you to Vivec's Antlers.
:''"Damn those Covenant bastards! It seems like they're fighting us at every turn."
:Is there anything I can do?
:"Not right now, I'm afraid. The leadership is waiting for something … special, though they're staying pretty mum about it. All I know is that we're concentrating our forces at Vivec's Antlers at the moment."
:Vivec's Antlers?
:"Aye. It's on the coast of Stonefalls. It's our top priority right now. We can keep Fort Virak stable for now. But if you want to help us, see what they need at Vivec's Antlers."
:I'll head to Vivec's Antlers. Thank you.

After accepting the quest:
:"We can handle ourselves for now, but I don't know how long we can keep this up. See what they need at Vivec's Antlers first. That's the higher priority right now."''

After the quest, he'll have the following dialogue:

Spoken:
:"This fort is important for the protection of Stonefalls. We have to ensure its safety."

Dialogue:
:"Blood for the Pact, eh? Ha ha ha!"
Online:Kagesh Sister

Kagesh Sisters are Dunmer members of the Kagesh Tribe who can be found at Iliath Temple.
Online:Kagesh Guide

Kagesh Guides are Dunmer members of the Kagesh Tribe who can be found at Iliath Temple.
Online:Hedranna Kaliki

Hedranna Kaliki is a Dark Elf wise woman of the Kagesh Tribe. She is found at the Iliath Temple, trying to defuse the situation between the Tribunal priests and her ashkhan.
 

Related Quests



Dialogue
From the Wastes
If you have spoken to Scout Galsar, she'll greet you with:
:"Do you come bearing a sword, or are your palms open to the sky?"
:One of your scouts told me to speak with you.
:"Then you know the shape of the problem. Our Ashkhan has laid siege to the Tribunal Temple. He knows I disapprove. He rallied the hot-headed warriors of our tribe while I was meditating. He snuck out while my back was turned."
:What would you have me do?
:"The monks must understand we are not their enemy. Take an offering of herbs and potions. The Ashkhan took our store to his camp. His renegades are protecting them. Fight through them. Take the medicine. Deliver it to the Temple. Can you do this?"

Otherwise, she'll say:
:''"Stop, traveler, and listen. I'll be brief. Try to keep up with me."
:Go ahead. I'm listening.
:"I'm the wise woman of the Kagesh tribe of Ashlanders. My tribe is divided because our Ashkhan, the man who should be guiding us wisely, is a fool. He's decided to attack the Tribunal Temple to the south. It's a fatal mistake."
:What would you have me do?
:"The House Dunmer monks must understand we're not enemies. Take them a gift of herbs and potions from the supply in our camp. The Ashkhan has warriors protecting it. Fight through them. Take the medicine. Deliver it to the temple. Can you do this?"
:I can.
:"I'm grateful for your aid, outlander. The crates and potions are scattered throughout the camps to the southeast. Collect them and bring them to my farseer inside the Tribunal Temple. Her name is Tirinaat."

Either way...
:You don't want to attack the Ashkhan directly?
:"He acts against my wishes, but he is still our Ashkhan: the patriarch of our tribe. I keep the Kagesh tribe moral and wise. He keeps them safe and strong. He is our right arm and sharpened steel. All his followers are my children."
:Then what end do you hope to see?
:"I would have him give up this folly and rejoin us. We should live in peace, far from the housemen. If he won't listen to me, I'll have to step away from his side. So understand me, outlander. If I must order Ziddak's death, I've failed."

Undermined
:"You really do want to help. An outlander willing to give us a chance. Will wonders never cease?"
:He didn't surrender. He fought to his last breath.
:"Ziddak's fatal flaw was rage, not cowardice.. Now there is no male in our tribe fir to take his place. Some of the housemen at the temple want revenge. They will hunt our people, so Tirinaat and I are leaving."

After the quest:
:"We'll quit this place soon and disappear into the wastes again. The housemen will hunt us. They always do, but they won't catch us. Bid farewell to Tirinaat, if you wish. May your kills be quick and many, traveler."''
Online:Monk

Monks are Dunmer who can be found at Iliath Temple in Stonefalls. They are overseeing injured Soldiers. They have no unique dialogue.
Online:Curate Brethis

Curate Brethis is a Dark Elf and the leader of the Tribunal priests found at the Iliath Temple.
 

Related Quests



Dialogue
From the Wastes
:''"Another stranger in my temple? You must be the Ashlanders' chosen emissary."
:I've used the Ashlanders' medicine on dying soldiers at the Wise-Woman's request.
:"Thought violence still threatens our sanctuary, I am grateful. I know Hedranna. And I know we both desire peace. What can we do to gather it in our arms?"

Divine Favor
When you approach him, he will be distressed:
:"Our temple is isolated... who can help us?"
:"There's a long history of bad blood between the Ashlanders and our order. Hedranna and I can't impose peace on our followers, however we might feel. If we could stem the tide of violence, even for a moment ...."
:Can you call for reinforcements?
:"Who would respond? The Pact holds the Covenant at bay. The only troops they've sent are their wounded and dying. They've helped the grievously injured, but wounded soldiers can't protect us."
:Who else is there?
:"There is still a source of power left to us: the Tribunal. Perhaps the Three will show us a way through these trying times. Go to the sanctuary on this floor and pray at the shrine. Perhaps the Tribunal will answer you."
:I'll do as you say, Curate.
:"The sanctuary is on this floor, just through that door. I must tell you truly, friend: I don't know if the Tribunal will answer you. I've asked for aid since the Ashlanders arrived, but they haven't responded to my pleas. Perhaps they will for you."

After contacting the Servant of Almalexia:
:"Almalexia sent you a messenger? Nerathren and Faryon were Ordinators who served here long ago. The urns the messenger spoke of are behind the shrine in the chapel downstairs."

After retrieving the ashes:
:"The Eternal Flames sit below the north and south towers. Scatter the ashes there, and may Vivec guide your hand."

Returning with the aid of the ancient Ordinators:
:"Merciful Healing Mother! What is that dreadful noise?"
:The Ordinators have summoned their men to guard the  walls.
:"Truly the Three have touched this temple! The spirits of past Ordinators now guard our walls. Peace at last. Now if only ... wait, who is that?"

After the quest, when Brother Samel arrives with the news:
:"We're in grave peril."

Undermined
After accepting the quest:
:"You've done much to help us, but all may yet be undone. The storage tunnel is just behind the temple. Seek out Ordinator Nethis. He'll be leading the defense. Help him keep our enemies at bay."

After the quest:
:"The Three weep for the blood spilled today. I'll try to explain what happened to the house members. Truth to Vivec, I doubt they'll listen to me. Blood calls for blood, and this fight has been going on for a long time.''
Online:Ordinator Nethis

Ordinator Nethis is a Dark Elf Ordinator found at the Iliath Temple.
 

Related Quests



Dialogue
From the Wastes
Speaking with him before speaking with Tirinaat:
:''"The curate insists I treat this heretic like an ambassador. I don't know why. Those are her people outside screaming for our blood. I'd rather cut her head off and kick it over the wall to her barbarian kin. That would send a message."

Undermined
:"Ah, it's you! Good. We need someone here who can get things done."
:What's the situation?
:"We've repelled the Ashlanders' first assault. It's only a matter of time before they launch another one. I have to give them credit. Breaching the tunnel was a creative approach. Fortunately for us, the Ashlanders are lousy engineers."
:What do you mean?
:"The support bems holding open the breach ... I can hear them cracking from here. It would be easy to knock them down, if you had the tools to do it."
:What tools should I use?
:"The temple monks do a good deal of manual labor here, gardening and suchlike. Look in their quarters: those outbuildings back behind the temple. A pickaxe would work."
:So you want me to take out the supports while I'm in the tunnel?
:"You're right, it's not the safest plan. That's why we'd like you to weaken the supports, not knock them down outright. If you can use a bit of finesse, they won't collapse before you hit the last one."
:And what will happen when I hit the last one?
:"I think that's obvious. You'll need to get out as fast as you can."

Speaking to him after this exchange:
:"To take out the supports, you need a pickaxe. You'll find some tools in the monks' quarters, just to the east."

Speaking to him with the pickaxe on hand:
:"Got your pickaxe? Head into the Ashlanders' tunnel and use it to weaken the supports. We'll hold them off here. I won't wish you good luck. Only children and Altmer rely on it. I'd rather trust in your skill."''
Online:Guard-Captain Nerathren

Guard-Captain Nerathren is a Dark Elf spirit found at the Iliath Temple.

 
Related Quests


Quest-Related Events
Summon him by throwing his ashes on the fire and he'll appear and say:
:Guard-Captain Nerathren: "Who calls me? Stand and fight!"

Defeat him and he'll agree to help you:
:Guard-Captain Nerathren: "Hold! I will help defend the walls."
Online:Guard-Captain Faryon

Guard-Captain Faryon is a Dark Elf spirit who can be found at the Iliath Temple.

 
Related Quests


Quest-Related Events
Summon her by throwing her ashes on the fire and she'll appear and say:
:Guard-Captain Faryon: "Who dares take my ashes?"

Defeat her and she agrees to help you:
:Guard-Captain Faryon: "I am beaten. You have my aid."
Online:Bandit Enforcer

thumb|right|Bandit Enforcer
Bandit Enforcers are bandit tanks. They can be found harassing Traders and their Mercenary guards during a World Event in base game zones.
 

Dialogue
During random encounters where Travelers are used as bait:
:"That was your last mistake!"
:"This is your end, fool!"
:''"Here we reap, our mothers weep, it's time for sleep my boy, my boy-oh!"''
Online:Mercenary

Mercenary may refer to:
Mercenary (A Bad Shortcut), generic NPCs encountered during the world event
Mercenary (At-Turah Estate), located at the At-Tura Estate
Mercenary (Darien Gautier), generic NPCs encountered during certain Summerset quests
Mercenary (Hag Fen), a dead Orc found in the bogs of Hag Fen
Mercenary (In Search of a Sponsor), generic NPCs encountered in the Mechanical Fundament in Clockwork City
Mercenary (Into the Hills), generic NPCs encountered during the quest Into the Hills
Mercenary (Phaer), generic Altmer NPCs found in the town of Phaer
Mercenary (Kozanset), Gold Coast Mercenaries encountered in Kozanset 
Mercenary (Northern Elsweyr), generic NPCs encounter during a World Event in Northern Elsweyr
Mercenary (Pursuing the Shard), found at both entrances to the At-Tura Estate
Online:Druitularg

thumb|right|Druitularg before combat starts
Druitularg is a powerful Dremora found at his ritual altar located to the northwest of the Tal'Deic Fortress.
 

Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.
;Veiled Strike: The enemy cloaks and prepares to slash the player. This attack does moderate physical damage and will stun the player briefly. This attack can be blocked to set the enemy off balance.
;Teleport Strike: The enemy teleports and stabs the player. This attack does moderate physical damage and stuns the player briefly.
;Roll Dodge: The enemy can roll dodge to avoid attacks.
;Soul Tether: An AOE attack, if it connects it allows enemy to leech health.

Achievements
There is one Achievement associated with this enemy:
Online:Skeletal Blademaster

Skeletal Blademasters are skeleton ravagers who can be found in the Corpse Garden.
Online:Roulena Pathierry

Roulena Pathierry is a Breton laborer who can be found in front of her house in Daggerfall. 
 
Dialogue
When you talk to her, she sighs.
:''"It seems like I'm always working."''
Notes
Her house name is likely misspelled, as the i and e are switched around between the house's name and her surname.
Online:Zalbec

Zalbec is a Redguard commoner who can be found in Daggerfall. 
 
Dialogue
When you talk to him, he greets you.
:"Welcome to Daggerfall, stranger. Enjoy your stay."