Netruk44/uesp-wiki-content huggingface dataset:
Online:Mazra

Mazra is a Redguard member of the Ash'abah found at their camp in Morwha's Bounty.
 

Related Quests


Quest-Related Events
Arrive at the camp and he'll be standing outside Marimah's tent.
:"Stay back, wanderer. You are welcome to our camp, but our chief is not entertaining guests. Like so many of our warriors, he has been poisoned. Only his daughter may disturb his rest."
:'''King Fahara'jad sent me. We need the aid of the Ash'abah.
:"The king has waited too long. So many warriors have died, and Marimah holds onto life by a thread. We will answer the king's call to the best of our ability, but I fear we can do very little. You should speak to Talia if you haven't already."''

After completing In Search of the Ash'abah, he'll greet you with:
:''"It is our duty as Ash'abah to assist the king if he calls upon us. I only wish he had called on us earlier. Perhaps this terrible poisoning could have been avoided."''
Online:Mazu

Mazu is a Khajiit warrior who can be found training in Mistral. She has no unique dialogue.
Online:Mazurr

Mazurr is a Baandari Khajiit outlaw found at Martyr's Crossing. He can be found looking over the remaining stockpiles, worrying about how low the supplies are.
 

Dialogue
If spoken to while the Imperials remain a threat:
:"Dark moons, stranger. While Silver-Paws and dungy Knight-Commander quibble over bow strings and bandages, food stockpiles shrink. We must start hunting now, or we will all be dead before the next Tojay moon."

Once the Imperials have been driven off he will have a much brighter outlook:
:''"Bright moons shine on you, friend. This one's belly is full, thanks to you! Now we must haggle with knights over whose goods are whose. Commerce! Mazurr cannot wait!"''
Online:Mazzeb al-Miran

Mazzeb al-Miran is a Redguard commoner found at the castle in Evermore.
 
Dialogue
He complains about the city:
:"I cannot wait to return to Hammerfell. This city stinks of dog and bird droppings."
Online:Meadmoon

Meadmoon is a Nord chef who resides at Soldiers' Camp on the southeastern outskirts of Ebonheart. There is an intermediate safebox in a tent behind him.
 
  
Dialogue
When approached, he ponders on the dual nature of knives out loud. 
:"You hold a knife one way, it cuts through an onion. Hold it another way, and it cuts through three Orcs in no time flat. Screams, carnage. Sorry, what can I get you?"
Online:Meema-Na

Meema-Na is an Argonian ghost who can be found at the Temple of the Mourning Springs after the related quest. She cannot be spoken to. She wanders from her spot leaning against the fountain to Hisal's resting place, where she occasionally cheers.
 

Related Quests
Online:Meenai

Meenai is an Argonian who can be found inside Supo-Gith's hut which is located in the settlement of Hissmir. She has no unique dialogue.
Online:Meenjee

Meenjee is an Argonian commoner found on the deck of the Bjoulsae Queen, a ship docked in Evermore. He has no unique dialogue.
Online:Mehfa

Mehfa is a Redguard commoner found near the fountain behind the palace in Sentinel.
 

Dialogue
She tells you about the garden.
:''"The king, Ruptga's blessings be upon him, invites all his kinsmen to enjoy this garden. We need such tranquility in troubled times, is it not so?"''
Online:Mehlin

Mehlin is a Wood Elf found in the settlement of Tanglehaven.
Online:Mehra Uvandrys

Mehra Uvandrys is a Dark Elf priest and member of the Tribunal Temple who can be found in the guildhall in Davon's Watch.
 

Dialogue
:"As with all creatures, time brings change, and with change, wisdom. The Mages Guild grew from the  , often held as the wisest of mages. Lord Sotha would grant them room to grow."
Online:Mehrab

Mehrab is a Redguard warrior who can be found at Rain Catcher Fields. You can find him with his companions, Shalayleh af-Katayoun and Saghar, near the broken cart and makeshift camp to the east of the main road from Sentinel. 
 

  
Dialogue
When you speak to him, he'll say in despair:
:''"Must a man watch his livelihood slip through his fingers like sand, and his friends take Tu'whacca's guidance to the Far Shores? It is almost more than I can bear.
Online:Mehraq

Mehraq is a Redguard outlaw who can be found in Satakalaam. 
 

Dialogue
While the city is under Imperial occupation, he can be found on top of a building to the east, near the barricades.
:"Flee this place, fool! The Imperials will slay you, should they fall upon you."

After the Imperials are driven out:
:"It has reached me that you had a hand in our liberation, wayfarer. Long may you prosper."
Online:Mehrzad

Mehrzad is a Redguard stablemaster running the Sandy Pastures Stable in Hallin's Stand. He appears after the city is liberated.
 

Dialogue
He holds you in high regard.
:"You have come seeking a steed, is it not so? I have given the Imperials naught but wheezing mares and half-dead nags. I have saved my best stock for you!"
Online:Meldil

Meldil is a High Elf member of the Mages Guild accompanying Telenger's team at Ezduiin. He can later be found at the Mages Guild in Rawl'kha.
 

Related Quests



Quest-Related Events
The Mallari-Mora
You and Andewen will find him injured inside the Ezduuin ruins.
:''"I tried to stop him. I couldn't … I couldn't help them."
:Stop him? Stop who?
:"Uricantar. He's here. He's trapped the others. He's using their souls to form the gate. You have to stop him."
:What gate are you talking about?
:"The gate opens onto a shard of Aetherius. Without the soul binding rituals, the gate will close."
:How can I destroy the gate?
:"Take my amulet. It should let you see … touch Aetherius. You'll have to make a decision. Break the bindings or kill the students. Just beware the thirsters."
:What are thirsters?
:"The overlay with Aetherius has allowed powerful spirits into the undercroft. They're what brought us down here in the first place. Be careful. If one gets hold of you, you could get pulled in yourself."
:Who is Uricantar?
:"He is … was … one of us. One of Telenger's students. Telenger cast him out. Uricantar is here. He's the cause behind all of this."

Speaking to him again:
:"The souls must be released&mdash;one way or another."

You meet him again after the quest back at the camp, where you can speak to him.
:"I'm feeling a bit nervous after my brush with death. I bet I'd have been a lot more nervous in an urn, though."''

A Night to Forget
You will find him at the Rawl'kha Mages Guild. He seems impatient.
:''"Excuse me, sorry. I'm waiting for someone here. Someone who's trying my very last nerve."''

If you decide to give the relics to Meldil instead of Rollin, he'll say:
:''"I'm sorry to bother, but have you seen a mer named Rollin? He was supposed to meet me here. But he's late. Very, very late."
:Yes, actually. I've been working with him.
:"Excellent! Then perhaps you can tell me … where in Oblivion is he? He's kept me waiting here for hours!"
:He lost every artifact you lent him in a drunken stupor. I just finished recovering them.
::"He … he what? That's it! I'm going to take these back to Telenger, and Rollin can find some other Archmagus to train him. As far as I'm concerned, that buffoon will never become an apprentice to the Artificer. Thank you for your honesty."
:: "You've done me a service. I'll make sure that buffoon never sees the inside of Telenger's spellbook. You have my thanks."
::You're welcome.
::"Now I've got to return to Telenger empty handed. Believe it or not, the old sage was pulling for that little fool. So it goes. The Stars turn in the sky and with them turn the whims of Telenger the Artificer. Good luck."
:[Lie] I think he's almost done. I'll just go and tell him you're waiting.
:"You do that! And you tell him this will not reflect well in my report to the Artificer. Not well at all!"''

If you select the option to lie and speak to him again immediately after, you can choose to tell him the truth instead.

After the quest, if you gave him the relics he'll say:
:''"Now I have to wait for him to summon up the courage to approach me. I wonder how long I'll be waiting this time?"''

If you lied:
::
Online:Meleriless

Meleriless is a High Elf mage who can be found in Rawl'kha. She is standing near Nimanir.
 
  
Dialogue
:"This place sounds great! My brother says you can buy anything there. And I mean anything."
After the objective of Pa'alat has been completed:
:''"Ah, great. The Eagles took over in Pa'alat. Now it's going to be just another boring tavern town under the Queen's thumb."''
Online:Melil Beleth

Melil Beleth is a Dark Elf chef who runs Melil Beleth's Swamp Food in Hissmir.
 

Dialogue
:''"You're clearly a person with a refined palate. Interest you in some swamp cuisine?"''
Online:Melita Hinault

Melita Hinault is a Breton and the wife of Gennove Hinault, and the mother of Jowan, Mayla, and Marrec Hinault. Initially Melita is holed up with her husband and children in their farmhouse while the Shornhelm Guard do battle with bloodfiends on their farm.

During the quest Under Siege, Heloise Menoit asks you to check up on the Hinault family. Gennove refuses to let you into the family home unless they retrieve a weapon for each member, including a one-handed sword for Melita. While you are away, the farm is attacked by a bloodfiend. When you return, Gennove is dead and the rest of the family is missing. Heloise will then ask you to save the remaining members of the Hinault family. When Melita is found, it is discovered that she has become a bloodfiend, and you are forced to kill her and burn her remains.
 

Related Quests
Online:Melledh

Melledh is a Wood Elf enchanter selling her wares at her stall, Myth and Enchantment, located in the city of Woodhearth. She is on the second level of the southernmost tree in the Traders Tree. 
 

Dialogue
She feels access to enchanting should be relegated to a select few, but will barter with you regardless.
:"You want my services? Fine. It seems any fool is allowed to meddle in the arcane these days."
Online:Melrethel

Melrethel is a Wood Elf spinner trapped in the Vile Manse.
 

Related Quests


Dialogue
Down in the cellar, you'll find a Bosmer woman in chains:
:"Welcome to the Vile Manse. Do you come to aid me?"
:Who are you?
:"My people and I are of the village that used to stand here. Before Graccus came. He burned our homes and built a manor over the remains. I am the last villager, the last Spinner. Kept alive for stories of ones who worshipped ancient, dark gods."
:Shall I free you?
:"In doing so, you would have the gratitude of this Spinner. With my fate goes the memory of the village."
:I will let you out.

Undo her bindings and she'll thank you:
:"I thank you. If you are braving the cellars further, I would ask again for your help. On behalf of all my people."
:How can I help?
:"There are three villagers who died before I could learn their stories: Norvir, Fardel, and Thara. Their vessels remain in this cellar, and it is my hope that their belongings do, as well. If I could hold their belongings I could hear their stories."
:I will find them, and bring you a belonging from each villager.
::''"You are most gracious.  I cannot risk the tunnels—I live for more than myself. I must trouble you to do this alone. I'll meet you above, at the docks."
:Not right now.
::"Then thank you for freeing me. I will await one who can help me finish the story."''

Speak to her before she leaves and she'll tell you:
:"Find the relics of my people. I would add their stories to the tale."

Find her at the docks below the manse and she'll be eagerly awaiting your arrival:
:"Those are the items I seek! Give them to me, and I will learn their place in the story of my people."
: 
:''"You've done my people a great service, friend. You may stay and learn the stories of these people with me, if you desire."''

Speak to her again and she'll say:
:"Lives that have passed from the planes only go on in the memory of the living—and their stories only live so long as there are those who tell them. Inspect the relics if you wish—each contains a story I can tell."

Point to the  :
:Melrethel: "Thara lived her life by the hourglass. She scheduled everything. She had a place for everything. Her life was order—some jested she was switched with an Altmer child at birth. With order came happiness for her. Graccus ended both."

Point to the  :
:Melrethel: "Norvir loved this lute, but never played a note. Every day he came home from the market to stare lovingly at the lute. "Some day," he thought, "When I retire, I will have all the time to play." That day came—but so did Graccus."

Point to the  :
:Melrethel: "Fardel was never far from this mug. After the death of his wife to plague, he found comfort only in drink. He was loved and supported, but never escaped the darkness. He lived a life of quiet melancholy. Graccus ended that quiet. Ended everything."
Online:Memyan

Memyan is a Redguard commoner who can be found in Leja's House in Kozanset. She has no unique dialogue.
Online:Mendil

Mendil is a Wood Elf member of the Brackenleaf's Briars found in the settlement of Brackenleaf. She is looking for her missing friend Firaelion. After her quest she can be found outside The Scuttle Pit.
 

Related Quests

Quest-Related Events
As you approach, you'll hear her say, " "
Speak to her to begin the quest.
:''"My friend Firaelion has gone missing, and I'm worried he got himself into trouble inside the cave to the north."
:What was he doing in the cave?
:"It's my fault. I was going on and on about a silk dress I saw on a High Elf in Elden Root the other day.
:''Firaelion swore he would get me that dress—I didn't think he'd venture into a cave full of spiders to do it."
:The cave is full of spiders?
:"I think Firaelion hoped to gather their silk to make the dress. Foolish Elf. There are stories about a spider the size of a bear and twice as fierce that makes its home there. Oh gods, if something happened to him … "
:I'll look for him.

The quest begins. You can ask her a question before proceeding.
:"Please, look for Firaelion in the cave to the north. But be careful. I couldn't bear it if something happened to you, too."
:You mentioned something about a giant spider.
:"Aye. The fearful matriarch of the spider den. They say she's a thousand years old, call her "The Spider Queen." It makes my skin crawl just thinking about it."

After the quest, she observes Firaelion.
:"Firaelion's a little shaken, but he'll be okay. I won't let him out of my sight again for a long time, you can be sure of that."''
Online:Mendol

Mendol was an Altmer and one of Ancalin's children. His spirit can be found on the cliff overlooking the sea located at the Soulfire Plateau. After praying at his grave, his spirit will appear and say, ''"This land is so beautiful, I don't want to leave. I should have listened to mother. I'm so scared. Mother!"''
 

Related Quests
Online:Mendredhil

Mendredhil is a Wood Elf artisan who can be found in Tanglehaven.
 

Dialogue
She's devastated from the loss of her son.
:''"My boy took the fight to those Drublog. He said, "Mamma, we've got to chase them as far away as possible." I wish I'd stopped him. I wish I could have."''
Online:Menhir Stoneskin

Menhir Stoneskin is a Gargoyle found at Valeguard Tower. Menhir serves as a world boss here.
 
Achievements
There is one Achievement associated with this creature:
Online:Meninel

Meninel is a Wood Elf found in Haven. She only spawns in the plaza after completing Unsafe Haven without having The Great Tree or The Honor of the Queen in your quest journal. If you leave the location, she cannot be found again.
 

Related Quests


Quest-Related Events
She will call to you.
:"We have need of you in Elden Root."
Talk to her.
:''"Quite impressive, stopping this attack on Haven. I'd say it's worthy of our king's notice. King Camoran Aeradan is always pleased to meet extraordinary people who arrive in his lands."
:Who are you?
:"I work for the king. I keep an eye on Haven for impressive people, should he have need of aid. He does, and you are most impressive. Head to his throne room in Elden Root. Say "the vines are strongest at dusk." He'll know you're a friend to the throne."
:All right, I may do that.'''
If you talk to her again after this conversation, she'll repeat the passphrase.
:''"Remember, "the vines are strongest at dusk." The king will know you're a friend."''
Online:Mennel

Mennel is a Wood Elf found inside Mobar Mine.
 

  

Dialogue
:"Thank you."
:'''What's going on here?
:"A group of bandits took over this old mine. Not much ore left, I suppose that's why it was abandoned, but they are working us to the bone to get what ever there is."
:Get out of here.
:"I will once I gather my strength. Thank you for saving me. Please help the others."''
Online:Mennir Many-Legs

Mennir Many-Legs is a hostile Wood Elf follower of Selene found in her sanctum. She is assisted by a number of Selene's followers at the start of the fight and summons giant spectral spiders to assist her in battle.
 

Related Quests


Skills and Abilities
As a boss type enemy, Mennir Many-Legs is immune to all crowd control effects.
;Fright Force: A basic ranged attack that does minor magical damage.

;Aspect of Terror: The enemy casts a spell that fears the player for a short time, in which they cannot move or perform any actions. This effect passes through block, and players can break free from it. This spell can be interrupted to set the enemy off balance, or avoided using roll dodge.

;Shadow Cloak: The boss turns invisible stunning all nearby players briefly. This is only used if players are near her.
;Summon Spiders: The boss summons multiple spectral spiders to attack the party. They should be killed quickly to simplify the fight. 

Dialogue
When you engage her in combat, she shouts:
:Mennir Many-Legs: "Selene protects! Selene destroys! Selene will rule all!"

Notes
The spiders she summons will immediately die once she is defeated.
Online:Menta Na

thumb|right|Menta Na's original model
Menta Na is a Daedroth general that can randomly appear at a Dark Anchor when the final pinion emerges. Molag Bal will say "You will now be a gift to my most favored pet, Menta Na." or "The daedroth Menta Na has served me well. He will destroy you." before he is summoned. An achievement is earned by banishing him. He can drop the rare  .
 

  
Skills and Abilities
;Burst of Embers
;Shock Tremors
Notes
Menta Na previously appeared in Morrowind at the cave of Kora-Dur. This location re-appears in ESO: Morrowind in the Forgotten Wastes.
He originally used the standard blue Daedroth model, before being updated to an armored Daedroth model (similar to General Nazenaechar or King Khrogo).

Achievements
There is one achievement associated with this creature:
Online:Menus Selvilo

Menus Selvilo is a Dark Elf commoner who can be found at the Anchor's Point Inn, one of the two inns located in the city of Evermore. He sits at a table in the northwest corner of the large downstairs room.
 

Dialogue
Menus tells you to leave him alone.
:''"I'd rather drink alone if it's all the same to you, f'lah."''
Online:Menwirchel

Menwirchel is a Wood Elf innkeeper running The Run Inn, the inn located in the settlement of Fell's Run.
 

Dialogue
Prior to starting Frightened Folk she'll say:
:''"That Bailiff Sagabar is such a dunderhead! He takes three rooms for three nights and then he just tells me he didn't need two of them. "
:"He gave me back the keys, but he refuses to pay!"
:Why do you call this place the Run Inn?
:"Well, I originally called this place the Fell Inn, but nobody seemed to care for that name. I thought it was appropriate, but it didn't really appeal to the Bretons or the Orcs."
:"They don't really like the Run Inn, either, but what do I care?"''

After Frightened Folk is completed, she'll say:
:''"I'm glad Constable Agazu got her job back. She almost drank all my reserves in one night!"''
Online:Mephala's Fang

'''Mephala's Fang''' is a giant spider and guard of the cult which resides in the Fungal Grotto and is the first mini boss encountered. It is accompanied by two Spider Cult Healers.

Its unique drop is the  .
 

Related Quests


Spells and Abilities
;Bite
;Spit Poison
    
Achievements
Online:Merani-dra

Merani-dra is a Khajiit commoner training under the direction of Inisashu-jo and Dog-Bite-Me at the Temple of Two-Moons Dance. She has no unique dialogue.
Online:Meranya (Cyrodiil)

Meranya is a High Elf soldier of the Aldmeri Dominion who can be found at Eastern Elsweyr Gate constantly training. 
 

Dialogue
When approached, she sounds out of breath.
:''"Have to keep practicing. There's a war on, you know."''
Online:Meratille

Meratille is a High Elf found captive inside the Abandoned Temple at the Seaside Sanctuary. She is a noble from Summerset and was on her to way to Elden Root to meet with the Thalmor, and is currently being held hostage by Commander Ilyria under orders from Vicereeve Pelidil.
 

Related Quests


Quest-Related Events
You may speak with her after you free her.
:''"You … you cut my bindings? You're not one of them, are you? I can tell. Please, get me out of here!"
:I'm an agent of the queen. I'm here to help you.
:"It was terrible. I was having a nice glass of wine with Bashshi-ra when suddenly … wait, did he do this to me?"
:I don't think so. They took him, too.
:"How awful. I overheard them talking about this only being a diversion. Do your allies know about that?"
:That's not important right now. Drink this and run for the bridge. You'll be safe there.
:"A potion? I see. Thank you. Don't do anything too heroic, okay? I'd like to think I might see you again under different circumstances."''
Online:Mercenary Bruiser

Mercenary Bruiser is an Imperial that will attack you once you've collected some Red Mountain Ash.  
 
Related Quests


Dialogue
He'll attempt to take it off of you and will attack after making threats:
:''"Get away from that, it's mine!"''

Notes
He only appears during the related quest
Online:Mercenary Marauder

Mercenary Marauders are Dunmer hired thugs found in the city of Stormhold. They share a dialogue pool with Mercenary Recruits.
 
 
 

Related Quests


Quest-Related Events
Doubts-the-Moon asks you to convince the mercenaries to leave. You do this by intimidating them, persuading them, or fighting them. They have several greetings.
:"Have we met? No? Then walk the other way."
:"Find someone else to bother."
:"Want to see my knife? Then keep talking."
:''"I do what I'm paid to do. We've got to earn a living."

In response, you are given two random options, one to fight and the other to talk it out.
Fight
:Your services are no longer needed.
::"I was thinking the same thing about your teeth."  
:I don't want to force you out of town, but I will if I have to.
::"How about that. My third fight of the day with a milk-drinking fool."  
:If you don't leave, there'll be trouble.
::"Looks like you can see the future."  
:If you won't leave, I'll make you leave.
::"How you going to do that from the bottom of the swamp?"  

Talk
:Admit it. You target Argonians.
::"It's not like that! The Argonians don't pay us a cut, is all. But maybe the other side of town could use a patrol, right?"
:[Intimidate]Leave town, while you still have legs to walk on.
::"Who, whoa! They just pay me to look tough. Think I'd be dumb enough to tangle with you? Besides, this place was getting on my nerves. I'll never scrub the smell out of my armor."
:What will it take to get you to leave town?
::"Are you serious? Well, you'd have to buy out my contract. You got that kind of coin on you?"
::This should buy you out of your contract. [ ]
:::"Glad we speak the same language. Damn! Should've asked for more."
::Never mind. I'm not paying you.
:How much coin do they pay you to harass Argonians?
::"I don't bully innocent folk. Not for the pittance I'm paid. But you're right. This isn't what I signed up for."''