Online:Patch/1.0.5

Combat & Gameplay
;General
Fixed an issue where curing vampirism or lycanthropy was yielding more frequent experience and gold gain than was intended.

Exploration & Itemization
;General
You now need to wait several minutes after looting a delve or overworld boss before you are eligible to receive loot from these types of bosses again.

Miscellaneous
;General
Fixed an issue where it was possible for you to be teleported off the map.

Quests
;Main Quest
Messages Across Tamriel: Vanus Galerion is much easier to find.
God of Schemes: The survivors in the Harborage will now always speak to you if you leave and come back.
The Weight of Three Crowns: The alliance leaders are now always present.

;Guilds
Will of The Council: The levers used to open the portals can now be interacted with more reliably.
The Dangerous Past: Sees-All-Colors will now always perform her theater scene at the end, and take the portal out of the dungeon.
Circus of Cheerful Slaughter: Fixed an issue where you would not get credit for killing the Aldmeri soldiers.

;Alik'r Desert
The Initiation: Kinlady Iniel will now always spawn when you're on the correct quest step.

;Auridon
Sever All Ties: The event with High Kinlady Estre will no longer break if you kill her as soon as she spawns.

;Bal Foyen
Breaking the Tide: Adjusted the event where you need to defend Sergeant Seyne. The event will now be much more tolerant of lots of players in the location, and be less confusing overall.

;Bangkorai
The Heart of the Beast: The Aspect of Speed will now reliably spawn after getting stuck.

;Coldharbour
The Final Assault: Gabrielle will now always be willing to talk to you when on the quest step "Find a Path Through the Statue Room."
A Graveyard of Ships: Protecting the first mate event will now properly complete, unblocking the quest.
Holes in the World: Mezha no longer ignores you if you enter combat and then exit while being on the step to talk to him.
Hall of Judgment: Monsters getting stuck will no longer break the quest step "Defend the Mages."

;Deshaan
Cold-Blooded Vengeance: Revised the quest step Burn the Khajiit Boats to improve clarity.
Ritual of Anguish: You will now be able to place skulls on the Alter of Anguish to summon Khralek.

;Eastmarch
Our Poor Town: Ashmalah has been found and will now spawn.

;Glenumbra
The Nameless Soldier: Faolchu will now always spawn as intended, under all circumstances.

;Grahtwood
The Blacksap's Hold: Maeroth will now always appear in the prison if you take the other quest from Elden Root.
A Lasting Winter: General Endare will now fight fairly and allow you to complete the quest if she kills you.
Wanted: Sgolag: Fixed an issue so Sgolag will now spawn as intended.

;Greenshade
Frighten the Fearsome: The northeastern seed mound will now always appear when you are on the correct quest step.

;Malabal Tor
Naval Intelligence: Captain Siro and Helvia Livianus will now always spawn, and will no longer break if they get stuck.

;Reaper's March
Down the Skeever Hole: The Colovian Commander will now always spawn as intended.
Motes in the Moonlight: Shaza will now always be able to interact with the beacons.
Motes in the Moonlight: The Dark Mane will now always reset properly if he becomes stuck.
The Arbordawn Cult: Daedra will now reliably appear when you are on the quest step "Clear the Temple of Daedra."

;Rivenspire
Dream-Walk Into Darkness: You will now always get credit for clearing the skeletons.

;Shadowfen
Catch the Lightning: Gathotar will now always appear at the appropriate location for the quest step "Talk to Gathotar."
Trail of the Skin-Stealer: Ukatesei is now able to be rescued from the Ritual if he becomes stuck.

;Stormhaven
Fire in the Fields: All fires now count towards quest completion, and should be much easier to extinguish.
Known Issue: The water effects are missing when you use the bucket. This will be fixed in a future patch.

;The Rift
A Valuable Distraction: Darre, Menoit & Justal can now always be drawn and killed.
Storming the Hall: Vigrod Wraithbane will now respawn correctly if he becomes stuck.

UI
;General
Revised the error message in the guild bank that appears when you attempt to drag and drop items to stack them.