Netruk44/uesp-wiki-content huggingface dataset:
Online:Shadowscale Scout

The Shadowscale Scout is a dead Argonian assassin found in Gethis' House in Stormhold. Obviously, he is with the Shadowscales. His journal reveals that his organization had nothing to do with the recent murders in town.
 

Related Quests


Quest-Related Events
While you're investigating the bodies in the Mortuary, Gethis Omobar will see a Skin-Stealer disguised as his dead wife enter their house. He pursued her, and the imposter tried to kill him. The Shadowscale Scout intervened, and his fight with the imposter allowed Gethis to crawl outside and tell everyone what he saw.

You must investigate his corpse after you defeat the imposter.
:''   
: 
:"Entry 441: Three Dark Elves killed in Stormhold, and rumors call it our work. Preposterous--the Night Mother gifted none of them with her call. I'll return to the Enclave when I discover who's behind this."
: 
:"Entry 442: Just watched Eroni Omobar enter her home. This isn't right. Her body remains at the mortuary. Going to see what this creature wants, and why it wears Eroni Omobar's face."''
Online:Skin-Stealer Pyromage

The Skin-Stealer Pyromage is a Dominion skin-stealer wearing the face of the late Eroni Omobar. She must be killed to continue your investigation. When she is defeated, you will see that she is actually an Altmer.
 

Related Quests


Quest-Related Events
While you're investigating the bodies in the Mortuary, Gethis Omobar will see the Skin-Stealer disguised as his dead wife enter their house. He pursues her, curious to know how his wife has seeemingly awoken from the dead. She tries to kill him, and a Shadowscale intervenes. Gethis escapes while they fight. The surviving Omobar told Halva to find you in the mortuary, and will regale you with his tale when you arrive on the scene. 

You must humor Gethis' final request and kill the Skin-Stealer Pyromage, who is still in the house.
Online:Pirtar

Pirtar is a High Elf resident of Dawnbreak and Sonlonwe's husband. He is reported missing since the attack on the town. During the quest, you find him among the rubble in his house, mostly unharmed.
 

Related Quests


Quest-Related Events
When you free him, he will say:

: "Thank you!"

Pirtar then reunites with the other survivors south of Dawnbreak.
Online:Unmidvild

Unmidvild is a Nord commoner who can be found in Stormhold. To start his routine, he exits the Mages Guild. He walks all the way around the Stormhold Exchange, stopping at a few guild kiosks, then ends his routine by entering the Fighters Guild. He has no unique dialogue.
Online:Peekeus

Peekeus is an Argonian commoner who can be found leaning against the wall near the entrance in the Coin Brothers' Cornerclub in Stormhold. She has no unique dialogue.
Online:Five-Coins

Five-Coins is an Argonian innkeeper who runs the Coin Brothers' Cornerclub in Stormhold along with his brother, Six-Coins.
 

Dialogue
:''"Before you have any of my brother's drinks, I'd recommend getting some solid food in your stomach."''
Online:Mathei

Mathei is an Argonian outlaw who can be found at the Coin Brothers' Cornerclub in Stormhold. He wanders into the cornerclub, sits down at a low table, stands at the counter, then gets up and walks out.
Online:Sanvyno

Sanvyno is a Dark Elf commoner who can be found in the Coin Brothers' Cornerclub in Stormhold.
Online:Chana-La

Chana-La is an Argonian commoner who can be found in the Coin Brothers' Cornerclub in Stormhold in the company of Maddu and Veezil. She has no unique dialogue.
Online:Buronii

Buronii is a Dark Elf commoner who can be found in the Coin Brothers' Cornerclub in Stormhold. She enters the cornerclub and orders a drink. Then she sits down for a while before exiting the cornerclub.
Lore:Princess Urenenya's Letter

Translated by Pelorrah, Assistant Sapiarch of  ,   Annex

"My Beloved  ,

"Of my affections, be confident they are in no degree diminished.  's demands for my   I have refused and thereby suffered greatly, kept apart as I was from my truest love. But alas, the illness of which I had written before grows ever worse, and I feel my life ebbing away. I have determined that I shall visit you for our farewells to be spoken, but in honor I must return to   thereafter. Sweet intentions though you have, I beseech you to abandon your designs to perpetuate my existence through mechanical embodiment. It is you I love, my ardent engineer, not your automata.

" "
Online:Detu-Meeus

Detu-Meeus is an Argonian smith found in the city of Stormhold. You'll find her high up in the ruins south of the city keeping company with Xixuai and her pet rat, Meht.
 
  
Dialogue
She tells you about her pet.
:"Meht, my mouse, is not feeling well. His last meal sits ill with him. I will stay with him until he gets better."
Online:Meht

Meht is a pet rat belonging to Detu-Meeus. You'll find him and Detu up on top of the ruins south of Stormhold. According to Detu, he's not feeling well.
 
  
Notes
Meht has very high health. Even so, he cannot be attacked and does not turn hostile if you attack his companions.
Online:Xixuai

Xixuai is an Argonian outlaw located in Stormhold. You'll find her on one of the terraces atop the ruins south of the city. Xixuai is sitting near Detu-Meeus and her pet rat, Meht.
 

Dialogue
She gives you some advice.
:"Tread lightly. The swamps are an unforgiving teacher."
Online:Inise

Inise is a Dark Elf outlaw who can be found in the city of Stormhold. When spoken with, she reveals the location of Onkobra Kwama Mine on your map.
 
  
Dialogue
She tells you about her recent troubles. She has two different greetings, and will tell you about her problem regardless of which one she uses. If you haven't solved Stormhold's murders, she greets you with:
:''"I came here to get away from people. All their talk, talk, talk! Who cares which lizard killed which mer? I've got enough to worry about without listening to their noise."

If you have solved the murders, she instead says:
:"I've heard you're the one who figured out the Dominion's part in our recent troubles. True? Must be nice. Well, some of us have troubles of our own, and you don't hear us begging for help."
:Do you need help with something?
:"Yes, of course! Please, help me! Look, I'm sure you don't mean it. There's no help for him. My brother, that is. I don't expect to see him again, and … why am I even telling you this?"
:Maybe you just want to tell someone.
:"Maybe. Well, there's no harm in telling you. He's dead in that stupid kwama mine off Percolating Mire. I told him they had no idea what they were doing! I won't discuss any details, but let's just say none of those miners will come back."''
Online:Hjotild

Hjotild is a Nord found in the city of Stormhold. She can be found at the end of Unwelcome Guests, and remains in Stormhold  indefinitely thereafter.
 

Related Quests


Quest-Related Events
At the conclusion of Unwelcome Guests, Hjotild calls you over. She's leaning against Doubts-the-Moon's shop tent.
:''"Ah, you're the one. Seems we need to have a chat about Doubts-the-Moon."
:Where is Doubts-the-Moon?
:"Said he stirred up some trouble with some mercs and had to leave town. Asked Dusk-Scale to take over his shop, permanently. Mentioned you, too. Said he'd pay you extra for your silence. Said you were smart enough to take a hint."

After the quest:
:"Doubts-the-Moon won't be back. Knows if he shows his face in Stormhold, he'll get smacked. Price of starting false rumors, right?"''
Online:Dusk-Scale

Dusk-Scale is an Argonian merchant who replaces Doubts-the-Moon as the merchant of Doubt Not These Prices, a general goods stall at the Riverside Markets in Stormhold, at the conclusion of the related quest.
 

Related Quests


Quest-Related Events
If you speak to her after Doubts-the-Moon leaves, but before turning in the quest, she seems pleased.
:''"Ah, first customer. You see what I've got. Buy if you want."

After the quest, she sounds very unenthusiastic and done with everyone when she greets you.
:"Prices posted on the board. Savings, savings, savings."''
Online:Captain Kline

Captain Kline is a skeleton knight who can be found at the ruins of Piukanda. A set of orders located nearby reveals that Captain Kline was sent to Piukanda by General Khamagash, suggesting that the captain used to be a member of the Daggerfall Covenant before he was killed and raised.
Online:General Celdien

General Celdien is a skeleton and the boss of the Corpse Garden. It has a chance of dropping  .
 

Related Quests
Online:Lob the Cleaver

Lob the Cleaver is the Orc berserker leading the members of the Stormfist Clan found at Cradlecrush.
 

Related Quests


Quest-Related Events
When you enter the arena and blow the horn, Lob addresses you.
:Lob the Cleaver: "So, you must be the one causing so much trouble for my troops. Well, that ends here. To me, my honor guard!"
:Lob the Cleaver: ''"You don't look like you'll last very long in here. Bormolg, Dumolg! Rip the intruder apart!"

After defeating the two champions:
:Lob the Cleaver: "You think you're really something, don't you? Let's see you defeat three elite Orcs!"

After defeating the three, he attacks you.
:Lob the Cleaver: "Son of a troll! If you want something done right, you just have to do it yourself!"''
Lore:Dominion Troops General Order 719a

When assaulting an   village or settlement, be careful of the large, usually centrally-located tree within the hamlet's boundaries. The Argonians call it a   tree and their cold-blooded race can be driven into a berserk fury if it is attacked. The tree has something to do with their mating rituals and life-cycle, so that is understandable.

But avoiding their fury is the least of your worries. Damaging or destroying a Hist tree without a command-level order is expressly forbidden. In most mud-ridden, bug-infested, scale-skin settlements, the Hist tree is the only valuable resource worth taking … and it is very valuable.

Each raiding party must include a contingent of sappers. Not wall-penetration specialists, but tree-sappers. Their weapons include tubes, pipes, drills, and portable distilleries. It is their job to recover as much " " from these trees as possible. And, since the sap decays quickly, it is imperative each sapper crew be protected while the distillation process completes.

Failure to recover Hist sap from each Argonian village means overall failure of the expedition, so be wary. The   does not tolerate failure.
Online:Captain Jardirr

Captain Jardirr is a Nord officer of the Ebonheart Pact found at Boulderfall Pass.
 

Related Quests


Quest-Related Events
You will find her in a cave south of the pass.
:"Reach dogs will think twice before crossing blades with me again."
:Are you all right, captain?
:''"I'll … I'll survive. I can't say the same for all of my men. Wait. Who in Oblivion are you?"
:I'm a friend. I was sent from the outpost by …
:"That's all I need to know. Look, I need to get these men to safety. You, I need back in the field."
:What do you need me to do?
:"Up the hill here is a bloody great signal fire. Specially treated wood. When it burns, the smoke it sends up will be visible all the way in Windhelm. Get out there and warn the Rift. Go!"
:I'll get it done.

Speaking with her again before leaving the cave:
:"I need to get the wounded back to the tower. Gut the bastards and climb their corpses to the signal fire."''

You'll need to speak with her back at camp after the fire is lit.
:"I cut down a Reach dog, and saw the smoke column reflected in his dead eyes. Nice work, ya great horker."
:Reporting in, captain.
:"Wish we could have tossed Reachmen into the fire. Burn them like cordwood, add a little color to the smoke! Hah!"

After the quest:
:''"Bastards just won't lie down and die. Well. I'll see to it we give as good as we get. Ysgramor!"''
Lore:Knights of the Gleaming Blade

, Exarch and Brightblade, First in the Name of   and beloved by  . In her name you are hereby ordered to make haste for the city of  . The king has authorized your requested soldiery, and you are permitted to leave   with the following people of faith:

—  , the Former Exarch of Dark Abagarlas and Newborn in Her Service  
—  , Primarch and Brightblade in Her Lady's Service  
—  , High Priestess and Sunwalker in Her Lady's Service  
—  , Paladric Blade and Beholden in Her Lady's Service

You are to escort the Blade Ostarand and safeguard   he carries. Every effort has been made to ensure your success in this quest, and all weapons and armors in the city stores are at your disposal.   must be destroyed at all costs! 
In faith, eyes turned toward the  ,

—
Online:Captain Dunveril

Captain Dunveril is a Dark Elf soldier leader of the Indoril Vanguard forces posted in the city of Kragenmoor.

 
 

Related Quests
Online:Lieutenant Stenric

Lieutenant Stenric is a Breton member of the Lion Guard found in The Lion's Den.
Online:Iflin

Iflin is a Nord commoner found in Stormhold. He is standing on the large bridge leading towards Deshaan, looking over the water, and doesn't move from that spot. Iflin has no unique dialogue.
Online:Nilyne

Nilyne is a Dark Elf hunter found in Stormhold. She has no unique dialogue.

Nilyne exits Daynila's House and passes the wayshrine. She then crosses the large Dunmer-style bridge to the east of Tarvynil's House and crosses it, passing Iflin. Once she's a good distance away from Stormhold on the path, she'll disappear to hunt in the wilderness.
Lore:Orders from a Knightly Order

,

Through King  ,   has requested the order's assistance in doing a favor for  . Centuries ago, a group of   exiles sought refuge in  . Not trusting the exiles, the king held them in an underground prison. Unfortunately, their status was never resolved, and the prison became their crypt—the  .

Among the exiles was a warrior named   who had stolen a Redguard artifact, the   of  . King Fahara'jad has asked to have it be returned. Retrieve the stone from Ulbazar's sepulcher and bring it to  , a Redguard scholar at  . She will return it to King Fahara'jad's   in  .

Saint   watch over you,
Online:Warlord Halskar

Warlord Halskar is a Nord thundermaul and member of the Stormfist Clan. He is with the contingent of soldiers attacking Fort Morvunskar, and is located upstairs in the Barracks.
 

Related Quests


Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.

;Thunder Hammer: The enemy swings and shocks the ground in front of it as indicated by a red cone. This attack does moderate shock damage and can be avoided by moving out of the red cone. Blocking will also reduce damage done.

;Shock Aura: The enemy shocks the ground around itself as indicated by a red circle. This attack does moderate shock damage and can be interrupted to set the enemy off balance or simply avoided.
Online:General Braning

General Braning is a Nord officer of the Ebonheart Pact found at the Southern Morrowind Gate, at a tent west of the stables.
 
 
  
Dialogue
When spoken to, she will say:
:"Whatever your problem is, soldier, someone else will have to solve it. This camp is going to be the death of me."
Online:Chee-Saak

Chee-Saak is an Argonian reveler found in the ruins of Sanguine's Demesne. She will greet you and tell you about the place.
 

Dialogue
:''"Let me guess. You're here for the party, right? It's through the door at the end of the tunnel."
:What kind of party?
:"Only the best party in Black Marsh! Quite possibly the only party in Black Marsh."
:What are they celebrating?
:"Let's see … currently I believe it's the 400th anniversary of Lord Sanguine's dog learning to play "undead." Or was that last week? Well, no matter. Any excuse for a party, am I right?"
:Who's Lord Sanguine?
:"Ha-ha-ha-ha! Good one! Wait, you're serious? The Daedric Prince, Lord Sanguine? Patron of debauchery and indulgence? This is his temple. As you might imagine, no one throws a better party!"''
Online:Deroh-Metaku

Deroh-Metaku is an Argonian reveler found inside Sanguine's Demesne.
 

Dialogue
:''"Welcome to Sanguine's Demesne! Put down your weapons, grab a drink, and join the celebration! Actually, hang on to your weapons. The Daedra can get a little  ."''
Online:Runs-with-Questions

Runs-with-Questions is an Argonian reveler partaking in the festivities taking place in Sanguine's Demesne. You can find her just outside the entrance.
 

Dialogue
:"I am very drunk, and standing is surprisingly difficult."
Online:Honest-Feet

Honest-Feet is an Argonian reveler found in the ruins of Sanguine's Demesne. He stands near the entrance to the dungeon, near some mats with easily-obtainable footwear, which seem to have been removed by some of the Argonians currently in the Demesne as they entered.
 

Dialogue
He's having a hard time pronouncing "demesne".
:''"Welcome to Sanguine's Dem … Deme … Sanguine's … Sanguine's party! Leave the Divines at the door and come have a good time!"''
Lore:Protocols of Propriety, Order Seven

:All those who march under the Eagle Banner represent the glorious heritage of the Aldmeri Race—yes, even those of the Valued Ally Races—and in occupied areas all troops, regardless of pedigree, are required to abide by the Military Protocols of Propriety. 

:At the most fundamental level these protocols number only five. They are presented here in terms comprehensible even by those of lesser intellectual attainment.

ONE:  Foraging is Mandatory, but Looting is Forbidden
:While it is true that regions brought under the protection of the Aldmeri Dominion are required to pay indemnity-in-kind to support Dominion forces, this indemnity is to be collected with a strict adherence to the Rule of Fifths: one-fifth of all tangible goods and currency in a Dominion-protected region belong to the Dominion. Personal looting is forbidden. 

TWO: Pay for What You Take
:Personal goods acquired by troops in an occupied region are to be paid for at the appropriate market rate. For this purpose all troops are supplied with a liberal quantity of Dominion Scrip, paper currency which the locals in an occupied region will be able to redeem after hostilities cease. 

:NOTE: Troops are not to accept Dominion Scrip as payment for goods or services. 

THREE: Do Not Fraternize with the Locals
:The locals in occupied regions often display vulgar behavior, subscribe to improper belief systems, and foment inappropriate ideas. Sometimes they even suffer a false sense of grievance against the Dominion which may manifest itself in dangerous misbehavior. Be a "Safe Soldier," and fraternize only with those certified entertainers who have been admitted into the Recreation Compound. 

FOUR: Maintain Uniform Standards of Appearance
:Do not fall prey to the temptation to adopt local attire, no matter how comfortable or festive. Maintain that superior reserve that reflects true Aldmeri Propriety.

FIVE: Tolerate No Disrespect
:The forces of the Dominion Military are the physical incarnation of the Glory of the Aldmeri Peoples, and as such must be respected by members of the tertiary races. Failure to show proper deference to Dominion personnel or the Eagle Banner is to be immediately punished at the appropriate level of severity (as delineated in Article 317, Deference and Decorum). 

:If you have questions about any of the above, consult your superior officer, or apply to your unit ceremoniarch for the course in Advanced Aldmeri Propriety.

:In the Queen's Name, 

:Legate Calevarnel
Online:Ivulan

Ivulan is a Dark Elf laborer and kwama miner who works at Deepcrag Den. He is sitting against the wall inside the barn located across from the mine's entrance.
 

Dialogue
He complains about his experience in the mine, and the experience of being cared for following his exposure to the fumes.
:"Not sure what was worse, the smell of the fumes in the cave or the taste of the potion Edrasa just gave me."
Online:Gekurek

Gekurek is a Nord laborer who can be found in Riften. He can be found on the lower level of the docks, talking to Talsrel.
 
Dialogue
:Talsrel: ''"You're heading to Lost Prospect? Skip it."
:Gekurek: "Why?"
:Talsrel: "Nobody who goes there ever comes back. It's crawling with zombies."
:Gekurek: "Bah, just rumors. If that was true, the Watch'd take care of it."
:Talsrel: "The Watch has bigger problems. Like that giant. I'd avoid Lost Prospect, if I was you."

After exploring Lost Prospect:
:Talsrel: "You heard about Lost Prospect? I told you!"
:Gekurek: "You told me what?"
:Talsrel: "Viveka just got back from there. Killed a lich and lots of zombies!"
:Gekurek: "Shor's Blood! What happened? How did she survive?"
:Talsrel: "One of Jorunn's soldiers saved her. Killed the lich and the zombies too. Damn fine work!"''
Online:Brendar

Brendar is a Nord found in the ruins of Shroud Hearth Barrow. He is Malma's brother.
 

Related Quests


Quest-Related Events
When you reach him, he will appear to be injured. Brendar was chasing after an apparent grave robber who turned out to much more dangerous than he thought.
:''"Thank Kyne someone came. I thought I'd die down here. I was surprised I even woke up at all. Did my sister send you to find me?"

If Malma has asked you to look for Brendar, you can say:
:She did. She said you came in here after someone.
:"That's right. I thought he was just another grave robber. We run them out of Ivarstead from time to time. I was wrong. He's working some dark magic here. Experimenting on the living and the dead alike. Someone has to stop him."
:Do you know what he's after?
:"I heard him muttering something about reanimation. Something about a curse that keeps the draugr alive. Maybe he's searching for the knowledge of those ancient rites, though I can't say why. But he's killing innocent people. We can't let that go on."
:I'll stop him.

If you stubbled upon him during your adventuring, you can say:
:I'm just passing through.
:"Passing through? A tomb? Well, I hope you aren't here to rob my ancestors. If you are one of those adventuring types, maybe you can help. I followed a strange man down here only to be captured by him. He's doing something … unsavory here."
:What do you mean?
:"Necromancy is foul enough, but it's something more he's after. He's experimenting on the living, too. I was likely next in line. I don't know what his goal is and I don't care. You have to stop him before he kills more innocents."
:I'll find him.

After you agree to hunt down the necromancer, you can ask Brendar some questions before heading off.
:"He went further into the barrow. Be careful. I'll be fine on my own. Put an end to this, and find me in Ivarstead after you do. I owe you a debt for helping me."
:Why aren't the draugr attacking you?
::"I don't know how, but the necromancer did something to them. It's like they know those of us he captured are for him and him alone. They didn't attack any of us. I guess that's one thing I can be grateful for, but I still want the bastard dead."
:Can you make it out of here?
::"Yes, yes. Things are fuzzy, but I think I have the strength to make it back to Ivarstead. You just worry about that necromancer."

Once you have defeated the necromancer, you can return to the surface where Brendar will be waiting for you.
:"You made it out. That's good to see. What of the necromancer?"
:The necromancer is dead.
:"Then all of Ivarstead owes you thanks. He could've been the end of this village if left to this own devices. Here, it's not much, but take it as a token of my appreciation."

Dialogue
After his rescue, Brendar will thank you again for your efforts.
:"You've made Ivarstead safer for all, and for that you'll always find welcome here."''