Netruk44/uesp-wiki-content huggingface dataset:
Online:Mummy

thumb|right|A mummy
Mummies are a type of undead NPC. They appear as people covered in rotting bandages, with completely white eyes. Most mummies are Redguards and can be found in various places in the Alik'r Desert, but there are also some Ayleid, Altmer, Breton, and Khajiit mummies.

 

Mummies
 

Notes
The Grisly Mummy Wrap costume allows players to take on the appearance of a mummy.
A Grisly Banekin Mummy and Grisly Mummy Tabby are available as pets. The Grisly Horse Mummy is available as a mount.

See Also
Mummy Wraps Style
 Mummy
 Mummy
Online:Munaea

Munaea is a Khajiit kept as a slave by House Dres found in the slave pens located in the city of Kragenmoor. She is sitting under a tarp across from Muriman and next to Sarnibi, beside a burned out campfire located next to the Mages Guild bridge. She has no unique dialogue.
Online:Munche

Munche is a Breton commoner found in the city of Sentinel. He sweeps outside the Sisters of the Sands Inn and has no unique dialogue.
Online:Mungro

Mungro is an Orc patron of the Silver Moons Inn, the inn located at the Baandari Trading Post. He disappears after A Tangled Net is complete.
 
Dialogue
He seems slightly annoyed.
:"What? What?"
Online:Munyat

Munyat is a Khajiit clothier who can be found in the Outskirts of Rawl'kha. He sleeps all day and does not say anything if you try to speak with him.

He presumably owns the store Munyat's Many Things, but his brother, Raban, runs it for him.
Online:Murak-Lei

Murak-Lei is an Argonian merchant who travels between the city of Davon's Watch and the gate to Bal Foyen. 
 

Dialogue
When spoken to, she will inquire:
:"Can I help you?"
:"Can I interest you in something?"
Online:Muram

Muram is a Khajiit hunter and member of the Redfur Trading Post branch of the Fighters Guild. Muram spends his time engaging in target practice with his bow. He has no unique dialogue.
Online:Muramil

Muramil is a High Elf leatherworker who can be found at his store, The Woodsman's Chase, in the town of Velyn Harbor. He is one of the citizens you are asked to rescue during the liberation of the town. 
 

Related Quests


Quest-Related Events
He will ready to defend himself when you find him.
:''"Damn Dublog. If I had a weapon, I'd slit a few of their throats before they got me."
:Head to the Fighters Guild. The Fists of Thalmor have weapons for you.
:"The Fists of Thalmor are still alive? And they've got weapons? Good.  I'd rather smash skulls with a mace, not my bare hands."
:Find Lieutenant Ehran. He's forming a militia.
:"Can't wait to give them Drublog what's coming to them. Hope the Lieutenant has a good morning star. I like weapons I can swing."

He can later be found at the Fighters Guildhall.

Dialogue
After the invasion, he offers his wares.
:"I sell armor. I don't normally use it myself."''
Online:Muranatepa

Muranatepa is an Argonian woodworker selling his wares at his stall, Blood Is Not Rust, located in the town of Dhalmora.
 
Dialogue
He offers you his wares.
"Wooden wonders for sale. This is what I sell. You will buy them, of course."
Online:Murarel

Murarel is a High Elf member of the Mages Guild who can be found just outside the Mages Guild Hall on Eyevea once the island becomes accessible for mages. He is the levitating mage, accompanied by two other Altmer scholars, Ceryolminwe and Lanilian. 
 
Dialogue
When approached, he shares his feelings of pride with you.
:''"Fivefold venerations, adept. All of our people feel great pride in Valaste, for the role she played in your adventure. In her name, High Elves across Tamriel plan to donate tomes to Eyevea's library."''
Online:Murdan

Murdan is a Khajiit hunter found near the wayshrine in Elden Root. He has no unique dialogue.
Online:Murelda

Murelda is a Winged Twilight who will come out of the western portal on the second tier of the Chasm, to defend it from Walks-in-Ash and Halana's attempts to close it.
 

Related Quests
Online:Murk

Murk is a cat who can be found at Raelys' cart near Belarata.
Online:Murkwater Butcher

Murkwater Butchers are goblin members of the Murkwater Tribe encountered in Fungal Grotto I
 

Related Quests


Notes
Friendly Murkwater goblins will be encountered past the tunnel after War Chief Ozozai is killed, as it will be dreugh-controlled territory.
Online:Murkwater Durzog

Murkwater Durzogs are Durzogs found with the Murkwater Tribe in Fungal Grotto I.
Online:Murkwater Goblin

Murkwater Goblins are generic goblins affiliated with the Murkwater Tribe found in Fungal Grotto I. They jump down from the scaffolding after you defeat War Chief Ozozai, and will cheer for you when you plant his head on a pike during the related quest.
 

Related Quests
Online:Murkwater Hunter

Murkwater Hunters are goblin members of the Murkwater Tribe encountered in Fungal Grotto I
 

Related Quests


Notes
Friendly Murkwater goblins will be encountered past the tunnel after War Chief Ozozai is killed, as it will be dreugh-controlled territory.
Online:Murkwater Mender

Murkwater Menders are goblin healers affiliated with the Murkwater Tribe. They can be found in Fungal Grotto I.
Online:Murkwater Ravager

Murkwater Ravagers are goblin members of the Murkwater Tribe encountered in Fungal Grotto I
 

Related Quests


Notes
Friendly Murkwater goblins will be encountered past the tunnel after War Chief Ozozai is killed, as it will be dreugh-controlled territory.
It seems like if you are wearing the Goblin costume from the quest in Stonefalls, that one of them will follow you around.
Online:Murkwater War Guard

Murkwater War Guards are goblins with the Murkwater Tribe who can be found in Fungal Grotto I.
 

Related Quests
Online:Murlog gro-Shurkul

Murlog gro-Shurkul is an Orc drunkard who can be found at the Wayside Inn in Wind Keep. Murlog seems to be browbeaten by his wife, Luglorash.
 
  
Dialogue
:''"Why? Why must she always complain? So irritating! I should've never left the army."''
Online:Murtag Blademaster

Murtag Blademasters are Orc ravagers belonging to Clan Murtag who can be found in Emeric's Dream.
Online:Muruddal

Muruddal is a Khajiit laborer who can be found in Mistral. He spends his time maintaining the crates at ''Mistral's Blessed Furnishments'' for Athrahgor and Maladdiq. He has no unique dialogue.
Online:Musi

Musi is a dog who can be found at Artisan's Oasis.
 
 

Related Quests


Quest-Related Events
Outside of Leki's Blade, you'll find Musi sniffing around the ground:
:" "
:What is it? Something in the sand?
:" "
:All right. Let me dig it up.

Dig up the mound he had been sniffing and Musi will run off to the next mound. As you go from mound to mound, you'll only get the following from Musi:
:" "

While you're following the dog:
:" "

You'll finally come across a skull:
:" "

Pick up the skull and Tarshea appears:
:" "

And after speaking to Tarshea, Musi will "say":
:" "
Online:Musius

Musius is an Imperial spirit found inside the Cave of Broken Sails. In life, he was a Necromancer, one of three responsible for the undead Skeletons inside the cave. 
 

Related Quests


Quest-Related Events
Once you use his skull on his spirit he'll convulse and scream:
:Musius: ''"His power keeps growing! It's nothing like we practiced!"''
Online:Mutineer Brigand

Mutineer Brigands are Orc ravagers and members of the Bloodsharks who can be found in the Cave of Broken Sails.
Online:Mutineer Deadeye

Mutineer Deadeye is a generic character found in Cave of Broken Sails.
Online:Mutineer Slayer

Mutineer Slayers are members of the Bloodsharks who can be found in the Cave of Broken Sails.
Online:Mutineer Tempest

Mutineer Tempests are Bloodshark pirates who can be found in the Cave of Broken Sails.
Online:Muz-Muz

Muz-Muz is an Argonian boatswain who can be found at the docks in Alten Corimont and Windhelm.
 

Related Quests


Dialogue
During the related quest, you need to ask Muz-Muz to take you to Windhelm to continue your journey throughout Pact territory. When on the quest:
:"Best not to swim in the swampwater. Why not take a boat instead?"
:I need to arrange travel to Skyrim.
:"Yes, yes! Your ship is ready, and a fine one it is. Very few rats, plenty of fruit. Let me know when you;re ready to set sail."
:'''I'm ready to go.
:"Good, good! Follow me, please."
When not on the quest:
:"Best not to swim in the swampwater. Why not take a boat instead?"
:I need to arrange travel to Skyrim./I need to arrange travel to Shadowfen.'''
Online:Muzgraga gra-Khambol

Muzgraga gra-Khambol is an Orc commoner and member of the Evermore City Guard found patrolling the docks in the settlement of Murcien's Hamlet.
 

Dialogue
If spoken with, she will say, ''"I've killed a fair few of them today, but they just keep coming. Fine by me. My arms aren't tired yet."''

When The Charge of Evermore is completed, her dialogue will change depending on the choices made. If you spared the culprit, it won't really matter to her: 
:''"Let me be clear with you: I don't care whether Medya Zurric lives or dies. I'm not carrying her. I don't carry witches. She walks. That's all."

If Medya was killed, Muzgraga will explain how it would have gone if Medya was an Orc:
:"So I heard you killed her son in front of her, then Squire Theo cut her down. That's pretty cold. Be glad she wasn't an Orc, she would've torn Squire Theo's arms off and carved her son's name in your chest."''
Online:Muzogu

Muzogu is an Orc stonecrafter who can be found at the Southern High Rock Gate. He's working on a statue in the middle of the complex.
 

Dialogue
He pokes fun at you when you speak to him.
:''"Another one who likes to stand around and watch work being done, eh? Well, this statue's not going to carve itself."''
Online:Muzur

Muzur is a Khajiit merchant who can be found at the Temple of the Crescent Moons. 
 
  
Dialogue
He is frightened when you come upon him, claiming to have seen a ghost nearby.
:"Cannot one set up a simple shop in peace? A ghost—one swears it was a ghost, haunting the lower platform. Oh, my shop!" 

After Dark Knowledge is complete, he will have gotten over his fear.
:"One may fear ghosts, but this one fears starvation more. Give but a little time, and a shop of such wonders will be set up!"
Online:Muzzled Owl Arcanist

Muzzled Owl Arcanists are Nord storm mages found at Kynesgrove. They are under the corrupted influence of the keepers. Following the completion of the related quest, they will all become neutral.
 

Related Quests
Online:Mysteries-of-Trees

Mysteries-of-Trees is an Argonian found in the Gray Mire.
 

Dialogue
If you talk to her before completing the local objective:
:"There are members of this tribe who are incapable of considering the ramifications of their actions in the long season. The Bosmer welcomed us as they did for we are two peoples of two saps. We mirror them, as water does the sky"

If the Argonians were allowed to stay:
:''"You've done well. Permit me to tell you a secret, behind which hides another: Any true Shadowscale is also a true child of the Hist. The Hist provides a measure of eternity, true as it also shapes the minds of our people. Think upon this."''
Online:Mzanchndalft

Mzanchndalft is a Dwarven spider and one of the champions in Razak's Wheel. It is found flanked by two smaller Dwarven spiders.
Online:Naaniel

Naaniel is a High Elf noble found in Marbruk. She wanders the Merchants' Plaza, browsing Gloraneth's Gunnysacks, Zuzik's Fine Goods, and chatting with Iramo about the Wilderking.
 

Dialogue
Before the events in Greenheart:
:Iramo: "I heard an interesting story the other day."
:Naaniel: "Not another of your stories."
:Iramo: ''"The Wood Elves deep in the forest say there's a being called the Wilderking who shapes Valenwood."
:Naaniel: "Sounds like a load of superstition to me."

After the Wilderqueen emerges:
:Iramo: "Strange happenings in the Court of the Wilderking. Did you hear?"
:Naaniel: "More Wilderking nonsense."
:Iramo: "No nonsense. This is real. They say an Altmer girl saved his life, and then took his place."
:Naaniel: "You are too gullible, friend."''
Online:Naarcaano

Naarcaano is a High Elf member of the Mages Guild and part of Telenger's team found at the ruins of Ezduiin.
 

  
Dialogue
Talking to him, his admiration for Telenger is obvious.
:''"Honor and praise to you. It's always been my dream to work with Telenger. He's quite brilliant. And handsome! Such a shame Ezduiin has been such a disappointment."
:What can you tell me about this place?
:"Such a shame. Ezduiin was once an elegant Ayleid town. A testament to the greatness of the ancients. Trade and travelers flowed through Ezduiin, right up until the end."
:The end?
:"A mer named Essanyon Duure chose this town as his last stand. He spoke to the gods. And eventually began to claim they spoke to him in return. He began to preach in secret, and his cult came together at the heart of Ezduiin."
:What happened?
:"Duure began to claim Magnus himself called for the blood of a Skywatch noble. He sent his cult to act as daggers in the night. A manor house full of royalty was slaughtered."
:I imagine that attracted some attention?
:"As you say. The murders brought the Skywatch guard down upon Ezduiin. The cult held off their blades, but just barely. In an act of desperation, Essanyon used a magical relic called the Mallari-Mora. Killed every soul here. Bound them forever."''

After completing The Mallari-Mora, he'll say:
:"The Artificer was wise to trust you. Just another reason to admire him!"

Notes
Naarcaano has a line of dialogue describing Ezduiin as an   ruin: ""Ezduiin was once an elegant Ayleid town. A testament to the greatness of the ancients."" however Ezduiin is not an Ayleid ruin, but an Aldmeri ruin.
Online:Nabal-dar

Nabal-dar is a Khajiit commoner who can be found near the Five Claws inn in Woodhearth. He has no unique dialogue.
Online:Nabeenim

Nabeenim is a Redguard merchant selling her wares at her stall, Morwha's Basket, located in the city of Bergama.
 

Dialogue
She hopes that you will prepare for the desert's dangers by buying some of her wares.
:"The desert is an unforgiving place, wayfarer. Are you sure you are prepared? Take a look at my goods. You may find something needful."
Online:Nabira

Nabira is a Khajiit member of the lunar clergy who can be found north of Moonmont with Zaddo.
 

Related Quests

Quest-Related Events
If spoken to before starting any quest in the zone:
:''"May the light of the Bright Moons wash you in their purity. May you bathe in moonlight, and let it suffuse your soul."'

Moon-Bishop Hunal sends you to Moonmont to follow some sort of "path". Speak with Nabira when you arrive at Moonmont.
:"Ahh, a traveler. Coming from Dune, sent by the Moon-Bishop, if she had to guess. This one is pleased to see you."
:Who are you?
:"Nabira is but a simple member of the lunar clergy. She is here to ensure you reach where you must go. She is here to put you in the right hands."
:Where am I supposed to go?
:''"Despite what the Bishop told you ... it is not here. Not yet, anyway. This one's fellow priest, Zaddo. He will get you moving again."

Speaking with her again:
:"The moons sometimes force us to walk strange paths. They are not always the most fragrant, swiftest. But, ultimately, they lead us where we should go."''
Online:Naburr

Naburr is a Khajiit armsman and a member of the Fighters Guild found in the hall located at the Baandari Trading Post.
 

Dialogue
:''"A dull blade will betray you. Care for your weapons as you'd care for a lover, and they will both stay true."''
Online:Nadafa

Nadafa is a Redguard vampire working for House Montclair. She is found inside Hildune's Secret Refuge at the end of the dungeon, alongside Leidmir Corpse-Caller and Beline.

Reading her nearby her journal will start the related quest.
 

Related Quests


Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.
;Low Slash: The enemy slashes the player's shins, doing moderate physical damage and snaring the player. Blocking will reduce the damage taken and prevent the snare.
;Charge: The enemy charges forward, doing moderate physical damage as well as knocking down any player within the red rectangle. Blocking will reduce the damage taken and prevent the knock down. If the enemy does not hit anything, it will be stunned for a few seconds.
;Drain Essence: The enemy drains your life force, dealing high magic damage and restoring its health every 1 second for 3 seconds.
Online:Nadahi

Nadahi is a Baandari Khajiit scholar found at the Baandari Trading Post. She can be found watching the entertainers outside the Silver Moons Inn.
 
Dialogue
She talks about the dancer on stage.
:"That is my sister dancing. She hopes to perform in Elden Root one day. I think maybe they are not ready for our kind of dancing."
Online:Nadim

Nadim is a dead Redguard located on the third floor of the Sleepy Sailor Inn at Koeglin. There is no mention of how he came to his grave situation.
Online:Nadya (Redguard)

Nadya is a Redguard stablemaster who runs Forest Mounts on the outskirts of Woodhearth.
 

Dialogue
When approached, she shares with you her amazement.
:''"These Wood Elves have a way with animals—when they aren't trying to eat them, that is. I've had much success raising strong horses here. If it's a trustworthy steed you seek, you'll find no better than these."''
Online:Naeem

Naeem is a Redguard archer of the Daggerfall Covenant found at the Southern High Rock Gate.
 

Dialogue
:"Greetings. When I sight on the target, I picture an Elven face there. My aim is true every time."
Online:Naer

Naer is a Nord member of the Fighters Guild team found on Bleakrock Isle. She was captured by spiders while on her assignment. 

After rescuing Naer you can find her sitting at the campfire at Hunter's Camp, warming herself. She cannot be interacted with.
 

Related Quests
Online:Naerion

Naerion is a Wood Elf who can be found in Rawl'kha. She is part of Lorwen's relic-seeker group.
 

 
Related Quests


Quest-Related Events
When you go to the Thormar camp per Nethrin's advice, you'll find Naerion leading the dig:
:"Oh! Ah … greetings, traveler. What can I do for you?"
:Nethrin sent me to check on you and retrieve the relics.
:''"Thank the Green! Yes, take them. They're in that chest over there. We were just finishing up. Take them and we'll get out of here as soon as we can."
:Is everything all right?
:"The Dawnmead are terrifying. We're just researchers, we're not combat trained. They haven't tried to rush the mercenaries yet, but it's just a matter of time. Vicious animals."
:I'll get the relics out of here.
:"Don't worry, we'll be fine. We'll pack up with the Mercs, and get out of here as soon as we can."''

Back in Rawl'kha:
:''"We were lucky to make it back here alive. Those Dawnmead are … they're monsters. Thank you for getting the relics back here."''

After the quest, she'll only say:
:''"I think next I'm going to take my team and go do a nice safe dig on a beach in Auridon. Maybe we'll dig for, you know … clams!"''
Online:Naeronel

Naeronel is a Wood Elf gatherer found near the wayshrine in Elden Root. 
 

Dialogue
She talks about the city's gardens.
:''"My favorite thing about the Elden Tree is the gardens. They're cultivated, but also wild. The same plants you see elsewhere in Grahtwood, but here kept safe from harm and disease. Just like pets. Except … plants. Plant pets?"''
Online:Naeruuna

Naeruuna is a High Elf magus and a member of the Mages Guild. Her spirit can be found on the ground floor of the Mages Guild Hall on Eyevea once the island becomes accessible for mages.
 

Dialogue
You can ask her about herself and her odd appearance.
:''"I've got all manner of guild goods here, readily available. Especially to one such as you."
:What happened to you?
:"Bit of a forward question, isn't that? Yes, yes, I'm a spirit. Pulled from my body after an altercation with a Khajiiti moon priest. Don't worry, it's only temporary. I'm sure we'll figure out a way to get me back home. Very soon."''
Online:Nafiryaamo

Nafiryaamo is a High Elf commoner who can be found in the upper section of Shornhelm after it has been retaken during Shornhelm Divided.
Online:Nagarra

Nagarra is a Khajiit outlaw who can be found in Redfur Trading Post. You'll find her outside the entrance to the Tomb of Anahbi. She has no unique dialogue.
Online:Naglanor

Naglanor is a Wood Elf found in the town of Vulkwasten.
 

Dialogue
Before completing the Vulkwasten objective:
:''"I don't know how the mammoths got out, but they certainly aren't coming back in on their own!"

After the Vulkwasten objective:
:"Thank-you for settling the Mammoths. I don't know what we would've done without you."''
Online:Nagluneh

Nagluneh is a Redguard commoner found in the city of Bergama at The Winking Jackal. She tends the bar directly ahead as you enter.
 
Dialogue
When spoken to, she'll comment on the recent disappearances, adding in her dislike of the Crowns: 
:''"Business has slowed to a tortoise's crawl since the disappearances started. Many of the missing were patrons of ours ... friends, even. If you ask my opinion, this smells like Crown mischief."''

After completing Gone Missing and you've condemned Justice Istah, she'll say:
:"I knew that Crown Istah was untrustworthy, but to murder that many people? If he would only confess it would probably go easier for him."

If you revealed Magistrate Sulma's lies instead, she'll say:
:''"As if we Forebears weren't hated enough, our Magistrate falls in with Tu'whacca's mortal enemy. I am thinking it is better to walk back to Sentinel with a broken sandal than to stay in Bergama much longer."''
Online:Nahirah

thumb|right|Old look
Nahirah is a Redguard who can be found dead in her home in Satakalaam. Her journal can be found nearby. She was Shiri's cousin. 
 

Related Quests
Online:Nahrina

Nahrina is a Redguard found at The Crown's Coster in Sentinel. Her husband Tavo went to the Lost City of the Na-Totambu to collect Yokudan relics, and hasn't returned.
 

Related Quests


Dialogue
If you speak to her before the quest, you can get a lead on her husband's current location.
:''"I'm sorry, I can't talk right now. I'm waiting for my husband."
:Is something wrong?
:"No, it's just … Tavo hasn't been back from the desert like he promised he would. He set out to find a cache of Yokudan relics from a ruin east of here. We had hoped to sell them to get out of this crushing debt."
:What ruin?
:"There is a lost city beneath the sands somewhere in the rocky expanse east of the Alik'r Desert, or so Tavo thought. We've been mixed up with so many awful people lately that I'm beginning to doubt the information he got was genuine."''

This conversation does not mark the Lost City of Na-Totambu on your map, but it does give you a hint as to where her husband may be.

Quest-Related Events
When you return to Sentinel to tell Nahrina of her husband, Tavo, you'll find her being harassed by Yombira. After speaking with him and dealing with him one way or the other, you can then talk to Nahrina.

Before you make a decision, you can speak to her:
:''"Please, you have to help me. He's going to take everything we own if I don't give him those relics!"


Once you have finished the quest you can ask about her circumstances. Her initial response will depend on how you rectified the situation.

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Online:Nahroon

Nahroon is a Redguard sailor found aboard the Bjoulsae Queen, a ship docked in Evermore.
Online:Nahsirih

Nahsirih is a Redguard found in the teahouse of city of Hallin's Stand. She is one the guards who discovered who the traitor of Hallin's Stand was.
 

Related Quests


Quest-Related Events
She can be found sitting in the corner of the Teahouse, injured.
:"I wondered if someone would find me, before they finished me off."
:'''What do you know about the traitor of Hallin's Stand?
:"He's a womanizing piece of scum who'd sell his own mother to make a few coins. Ask at the tavern for Niha, his latest courtesan. She'll tell you where he is. I should've slit his throat when I had the chance."
:Where can I find him?


Speaking to her again:
:"Leave me. There's nothing you can do."''

After the Imperials have been driven from Hallin's Stand:
:"Finally, a chance for everyone to relax. Join us, if you like."