Netruk44/uesp-wiki-content huggingface dataset:
Online:Longclaw

thumb|right|Longclaw's Daughters
Longclaw is a Khajiit hunter who serves as the first main boss in Selene's Web. He found with his Senche-Tiger pack, consisting of Shadowhiskers, Nighteyes, Heartstalker, and Silentpaw. When they are killed, he will raise them as Senche Spirits.
 
Related Quests


Skills and Abilities
As a boss type enemy, Longclaw is immune to all crowd control effects.

Initial Phase
The boss remains invincible and fires arrows at the group while they fight his daughters.
;Quick Shot: A basic ranged attack that deals minor physical damage.
;Arrow Rain: The boss shoots arrows in the air dealing moderate physical damage over time as indicated by a red circle.
;Mirror Ward: The boss maintains a shield that reflects all incoming damage back to the attacker.

Second Phase
Once his daughters are defeated, Longclaw will revive them and jump down to fight you.

;Poison Shot: A basic ranged attack that deals minor poison damage.
;Poison Burst: The boss releases poison around himself stunning nearby players and dealing moderate poison damage over time as indicated by red circles.
;Roll Dodge: The boss occasionally rolls to avoid your attacks.

Dialogue
thumb|right|Longclaw's Daughters are revived
Engaging in combat:
:Longclaw: ''"Selene promised Longclaw would hunt tonight. And here you are. The Forest Mother was right again. See how she takes care of us, my daughters?"'
:Longclaw: ''"Yet this one wonders—what kind of prey walks so willingly into the hunter's lair?"'
:Longclaw: ''"Ah well. We're not picky, are we girls? Fresh meat is good meat, no? Let's find out how this meat tastes!"'
Once his senche pack is killed, he will raise them:
:Longclaw: ''"You may have taken their lives, but Longclaws's daughters are not gone."
:Longclaw: "Selene blessed them with her gift—the gift of spirit life. See their hunt begin anew!"''
Online:Longhaven Hunter

Longhaven Hunters are Bosmer hunters who can be found in Longhaven. They have no unique dialogue.
Online:Longstig

Longstig is a Nord patron of the Silver Moons Inn, the inn located at the Baandari Trading Post.
 

Related Quests


Dialogue
:''"My sword arm's getting stiff with all this waiting. Maybe I'll get some practice in before I leave."''

During A Tangled Net when you're instructed to match entertainers to mercenaries, he'll be one of the mercenaries in Fazaddu's House.  When you first speak to him, you can try to convince him of a truce:
:'''I'm here to negotiate a truce.
:"Yeah, yeah, I know. Sweet-tongued Khajiit told me all about it. Lots of promises, not much to show for it. So, when does the show start?"
:What kind of entertainment are you looking for?
::"Aren't you supposed to figure that out? Hurry it up, too. I'm hungry, and when I get hungry, I get angry."
:::Athemel would be a good fit.
:::"That little one? She did smell nice - like well-roasted venison. Not that'd I'd eat her, ha! But anyone who can cook like that, I'd be glad to meet."
:::Julien would be a good fit.
:::[Fails the objective; he leaves without speaking]
:::Dahari would be a good fit.
:::[Fails the objective; he leaves without speaking]
:[Persuade] Is it a show you're interested in, then?
::"Ah, no. Not exactly. Was hoping for some refreshments beforehand, but I don't know what's decent around here. If you have anyone who can make a good sweetroll, that'd be great."''
:::[The same three entertainer options as above]
Online:Longstride

Longstride is a giant residing in the Giant Camp in the Rift with his mammoth, Thickpelt.
 

Achievements
There is one Achievement associated with this boss:
Online:Lonor

Lonor is a Wood Elf warrior who can be found in Rawl'kha. You can find him at the center of town with the crowd listening to Zalapu condemning Finedrin.
 

Dialogue
He feels his brother was justified in his actions.
:"My brother did the right thing. That Altmer was a pompous ass."
Online:Lookout

The Lookout is an Orc associated with the Drublog. He is located on top of the southeastern watch tower at Dra'bul. He is sleeping, so he won't acknowledge you. He also cannot be attacked.
Online:Looks-Forward

Looks-Forward is an Argonian soldier of the Ebonheart Pact found at the siege range near the Northern Morrowind Gate.
 

Related Quests


Dialogue
If you ask, she will give you a rundown of the different types of siege weapons.
:"Your skill with siege weapons will make a difference in many battles. Learn to use them here."
:Tell me about them, please.
:"Trebuchets, catapults, and ballistae are dragons of the battlefield, causing massive damage to walls and enemies.  I sense the target dummies mocking you. Choose a weapon and punish them."
:What are the various weapons?
:"Each type of siege weapon—trebuchet, ballista, and catapult—has unique abilities and uses."
::Tell me about trebuchets.
:::"Trebuchets fling their missiles against keep walls, dealing great damage. There are three types—firepots launch burning oil, stones smash both walls and soldiers, and iceballs cause damage and ensnare enemies in ice."
::What about ballistae?
:::"Ballistae are dear to my heart. They fire fast and true, destroying enemy siege engines, including rams. Standard ballista bolts smash their targets, firebolts cause extensive burn damage, and lightning bolts shock and ensnare their victims."
::How do catapults work?
:::"Catapults are wonderful weapons against enemy troops. Meatbag catapults spread disease, oil imparts fire damage, and scatter-shot causes impact damage. I envy the death you will inflict among our foes with these weapons!"
:Do these weapons all have the same range?
::"Indeed not. Fire them to see. The trebuchet and ballista fire the farthest, while the catapult has a shorter range. Chagrin will visit those who forget this on the battlefield!"
Online:Loqman

Loqman is a Redguard commoner found at the Hall of Judgment in Bergama. He sits at a table with Golbahr at-Morad‎ in the northern part of the main chamber.
 
Dialogue
He gives you the latest rumors: 
:''"If rumor is to be believed, a great many of the disappearances occurred near the gambling hall. I've been giving it a wide berth."''

Quest-Related Events
After the quest Gone Missing if you've decided to reveal Magistrate Sulma's secret, he'll say:
:''"Have you seen the Magistrate since her arrest? I suspect she won't live through the night."''

If you've decided to keep Sulma's secret, he'll instead say:
:"Have you heard they arrested Justice Istah? I wonder which bailiffs agreed to apprehend him."
Online:Lorak

Lorak is an Orc alchemist found in the city of Evermore, sitting on a rock near the docks. She has no unique dialogue.
Online:Lorant Marigny

Lorant Marigny is a Breton beggar found south of the Stonechewer Goblin Camp.  He is standing next to Latumph gro-Urku, and has no unique dialogue.
Online:Lorchon

Lorchon is a Wood Elf and one of the two sons of Gelthior, the initiator of the first Blacksap Rebellion. Him and his brother Gorinir, have started another rebellion in the town of Cormount.
 

Related Quests


Quest-Related Events
Arrive at the memorial and Lorchon will suddenly appear out of thin air and greet you.
:''"I see my Blacksap's were no match for you."
:"I know you're working for those Vinedusk cowards. I knew the moment you arrived in Cormount. But you wished to speak with me. Why?"
:I'm here to bring you to justice.
:"Are you? I admit, I'm not one for direct confrontation. That's more Gorinir's style. I've long preferred to fade into the background. Which I'll do, unless you have anything of value to say."
:Your father is still alive. Here, take his ring.
:"Alive? He's been missing for the better part of the year. Everyone thought him dead. I've long suspected he lives, and have an inkling of who holds him. Tell me the name of his jailer, and I'll know if you speak the truth."
:Maeroth. He's the Vinedusk Ranger who holds your father.
:"I see. Very well, I wish to turn myself in. Take me to my father. If he's alive, I must speak with him."
:Why the change of heart?
:"The Blacksap Rebellion needed my family to begin, and now it lives in the heart of the people. It will flourish, in time. But I'd rather be at my father's side when it happens. I did surrender, yes? Shall we be off?"
:First, tell me where to find Gorinir.
:"My brother is in a cave on the other side of Cormount. Good luck reaching him. He has many soldiers at his command, and he's not much for talking before acting. And you should hurry, before he sets his plan in motion."
:Plan? What plan?
:"As I said, he's not much for talking. Sometimes, not even to me. I do know how much he loathes the Jade Butcher, and that he wants to repay the Dominion in kind. I told you where to find Gorinir. Now, take me to my father."
:Put on the ring.

Lorchon unwittingly complies.
:Lorchon: "To identify me as your prisoner, so the Vinedusk don't kill me on sight? Very well."
:Lorchon: "I'm ready to go when you are."

Meanwhile Forinor has opened a portal behind the rebel and summons a magical chain that pulls him in.
:Lorchon: "How … unexpected."
:Forinor: "Now! Pull him through!"

Back at the prison...
:Lorchon: "Gorinir, stop your relentless pacing! It's giving me a headache."
:Gorinir: "Bite your tongue, Lorchon. Your lack of commitment is the reason we're here."
:Maeroth: "If you won't stop bickering, I'll gag you both."''

Speak to Lorchon and he'll say:
:''"There's no use for anger. I can't say I'm happy to be here, but at least we're alive. At least I know my father is still alive."''

If you convinced Maeroth to give the rebels a trial, he'll say:
:''"My father has many friends in Elden Root. They'll see us out of this mess."''

If you left them to rot in prison, he'll instead say:
:
Online:Lord Agomar

Lord Agomar is a Draugr found at the Direfrost Keep and is under the control of Drodda of Icereach. 
 

Related Quests


Quest-Related Events
When he is awakened, he will shout:
:Lord Agomar: "You should not have lit the flame! The mistress will delight in a new slave."
Once his body is destroyed, his spirit will be free.
:Lord Agomar: "I am myself again!"
Speak with him.
:''"Troll's blood, I'm glad you survived that! I am myself again. Drodda had us dancing to her witch's strings. You're a hearty one, to best Lord Agomar! Who are you, exactly?"
:I'm [playerName]. Who are you?
:"Agomar Direfrost, former lord of this Keep. We were attacked many years ago by a witch seeking revenge on our family. Drodda of Icereach, the harbinger of our demise, rules the Keep now, from the summit. She's there now, in fact."
:What else can you tell me about this place?
:"There is nothing left to tell, except that our home remains under attack. Which leads to my next point–a descendant of mine was headed for the summit, no doubt into Drodda's clutches. Called himself Eboric. Will you help him, as you helped me?"
:I'll confront the witch.
His following dialogue is optional:
:"That descendant of mine headed to the summit, straight into Drodda's murderous arms. I'm sure he's fine–the Direfrosts are an able-bodied lot. But he may need a little help."
:How did this happen?
:"I despair that you haven't heard of the Direfrosts. Our family made its reputation as witch hunters. We were heroes to the commoners, and fond of inviting them to feasts within the castle, where they could fawn over us. It was … enjoyable."
:How did you die?
:"One night, a witch seeking revenge for a Coven we raided made her way to our gathering with the locals. She played the part of an elderly widow, and we opened our home to her."
:What happened then?
:"She attacked viciously, freezing some, outright killing others with piercing ice. She sought vengeance on the Direfrosts for killing her family, you see. Were she not a witch, I would pity her. As it is, I would end her where she stands, if I could."''
Online:Lord Ahram Sesnit

Lord Ahram Sesnit was a famed Redguard warrior and the founder of the swordmanship school of Leki's Blade. Believed to be long dead by his followers, they were surprised to discover that had become immortal by becoming a vampire.
 

Related Quests


Quest-Related Events
Gather the relics and return to the tower. You'll witness the following:
:Master Ahram Sesnit :  ''"Another fine batch of flesh! Fadalia, you've done well."
:Master Fadalia :  "I beg you, stop this madness!"
:Master Ahram Sesnit :  "Don't be weak. Now stand aside, for I wish to feed."
:Master Fadalia :  "No! I cannot allow this to go on!"
:Master Ahram Sesnit :  "Fool! Then I will take your blood myself!"''

Later, when entering his crypt, he'll mock:
:Lord Ahram Sesnit :  ''"The fools haven't the strength to face me, so they send an outsider? Pitiful."''

The during the battle, he'll continue:
:Lord Ahram Sesnit :  ''"I'll enjoy adding your skull to my collection!"
:Lord Ahram Sesnit :  "I have achieved immortality!"

Then, upon defeat:
:Lord Ahram Sesnit :  "This … can't be!"''
Online:Lord Colane Ondre

Lord Colane Ondre is a Breton noble found at the castle in Evermore. 
 

Dialogue
He tells you why he's here:
:''"I came to pay my respects to our beloved sovereign, but it seems his body has already been taken south to Bangkorai Garrison. No doubt it's safer there."''
Online:Lord Dregas Volar

thumb|right|Better view of the Crescent Daggers
Lord Dregas Volar is a Dremora general who sometimes appears during the final wave of various Dark Anchors located across Tamriel. When he appears, Molag Bal will announce "From your sanctuary on Vvardenfell, I summon you, Lord Dregas Volar." or "Lord of Magas Volar, Bearer of the  , serve me and destroy the mortals!" He may drop the rare   or   when defeated.
 

Achievements
There are two achievements associated with this creature:
 
Notes
He also appeared in Morrowind.
For more information on recurring characters, please see the associated page.
His daggers are a unique style, the rest of which is used by Abnur Tharn.
Online:Lord Rihad at-Tura

Lord Rihad at-Tura is a Redguard noble and the father of Count Hosni, the leader of the Midnight Union. He is Lady Sirali's husband, and he is concerned about his son's recent behavior and actions. Lord Rihad at-Tura is located in the guest house on the At-Tura Estate.
 

Related Quests


Dialogue
:"Did my son send you, or are you just one of his feckless, doomed guests?"
:He sent me for the signet ring.
:"Really? Did he tell you why he wants it? The signet proves ownership of our estate. Once he has the ring, my wife and I can be disposed of. So what did he buy you with?"
:'''Hosni's stolen a relic called the Dream Shard. I intend to get it from him.
:"So the story is true, then. Well, I hope you succeed—but not at the cost of out lives. Hosni only spares me because I've hidden the ring. If he kills me, he'll never find it. But I fear his next step will be to threaten my wife, Sirali."
::Threaten your wife? Can't you protect her?
::"Hosni has separated us—he's put Sirali in the summer house, above the beach. Go there, make sure she's safe. And tell her about the Dream Shard. She and Hosni were quite close. If anyone would know where he'd keep such a relic, it's Sirali."
:::Where is the summer house, exactly?
:::"Turn right outside my door and go to the west gate. The just follow the path along the bluff to the summer house."
 
::How do I know you're telling me the truth?
::"You'll just have to trust your instincts. I think you know the difference between an honest man and one who's … gone mad. You want the Dream Shard. I want to know my wife is safe. Let's help each other."

After agreeing to find Sirali, Lord Rihad has some other things to say.
:"Hosni taking the Dream Shard might explain the presence of those vipers, the Supernal Dreamers. That only increases anxiety about Sirali … and my suspicions about Adima."
:Can you give me directions to the house on the shore? (Same answer as before)

Lord Rihad has a final goodbye once his wife and son have been saved.
:"My wife is safe and well—and my son came to me and apologized. You are a wonder, and we're blessed to know you."''
Online:Lord Ruffinari

Lord Ruffinari is a wolfhound dog who follows a Skywatch warden around Skywatch.
Online:Lord Velian

Lord Velian is the shade of a Bloodthorn cultist who rules over Lord Velian's Plane.

As you try to rescue Merien Sellan, he'll exclaim:
:Lord Velian: "No! You will not have him!"
 
 

Related Quests
Online:Lord Zagari

Lord Zagari is a Redguard noble held captive in his house by the Seventh Legion forces in Satakalaam.
 

Related Quests


Quest-Related Events
His initial dialogue differs depending on if the Imperial Disguise is being worn or not.

If Disguised:
:''"Whatever it is that you people seek to accomplish, your efforts will be to no avail …. Wait … you're no Imperial. Are you with King Fahara'jad's army?"

Otherwise:
:"Praise Zeht! I can no longer abide these infidels! Did King Fahara'jad send his army?"
:Yes. General Thoda sent me.
:"Alas, I never dreamt I would say it, but I swear eternal loyalty to King Fahara'jad. We must cease this Crown against Forebear business. We must be united against the Imperials!"
:Go on then. Head south out of the city.'''

He then runs off.
Online:Lorfolas

thumb|right|Lorfolas
Lorfolas is a Wood Elf stablemaster found at the Eastern Elsweyr Gate. 
 

Dialogue
When spoken to, he welcomes you to his stable.
:"Hello. How may I be of service?"
Online:Loria

Loria is a Nord commoner working at the Lost Knife Mine.
 

  
Dialogue
When spoken to before completing the objective, she'll say:
:''I feel so helpless. I wish there was something I could do that wouldn't just make the Stormfists angry."''

When spoken to after, she'll say:
:''"If Fildgor sends more troops, we'll be ready for them."''
Online:Loriel

Loriel is a Breton commoner who can be found at the Sisters of the Sands Inn in Sentinel. She stands in the northeast corner of the main chamber and reads a book, but has no unique dialogue.
Online:Lorizheneh

Lorizheneh is a Redguard student found at the school of Leki's Blade.
 

Dialogue
She will be concentrated with the stones in the garden if Master of Leki's Blade has not been completed:
:"Leki speaks to us in this place. Come and contemplate the stones."

After the quest:
:''"My soul lightens—a door has been opened, wayfarer. I know not why, but Leki's Blade feels somehow holier since you arrived."''
Online:Lorogdu gra-Gulash

Lorogdu gra-Gulash is an Orc thundermaul of the Agluk Clan found inside Torog's Spite. She acts as a boss of the delve.
Online:Lorregil

Lorregil is a Wood Elf beggar found near the southern entrance of Mistral.
 
Dialogue
She talks about the area.
:"Many tasty bugs hide in the crevices of old stone like this. And I am hungry."
Online:Lort the Gravedigger

Lort the Gravedigger is a Breton tasked with tending to the Pelin Graveyard. He has been scared out of the graveyard by the dead climbing out of their graves and is looking for help.
 

Related Quests


Dialogue
:''"I know there's a war afoot and all that, but there's a problem here at the graveyard. 
:''The corpses are climbing out of their graves! I promise—this isn't my fault! I buried them all real good!"
:Do you know why this is happening?
:"No! I don't know nothing. I was just bringing Prince Adrien in here to lay him to rest in the royal crypt, but when these walking bones started popping up, I ran for it. 
:''I-I just left the prince's corpse laying out...but what was I supposed to do?"
:Where is the prince's corpse now?
:"It's up there a ways, outside the royal crypt. One of the prince's knights stayed there to protect him. She can be noble if she wants, but I'd rather be alive. I do feel bad though. That's why I was thinking maybe if I could find someone to help her?"
:I can go help her.
:"If you could find a way to get all those corpses back in the ground while you're up there, I sure would appreciate that. 
:''I can't make a living if I can't get into the graveyard!"
:How did the prince die?
:"Died in a battle with the Reachmen—right there with King Eamond. You have to feel for the queen. First she loses her daughter, then her husband and her son. 
:''Prince Adrien deserves a proper burial...just maybe after the graveyard's safe again."''
Online:Lorwen

Lorwen is a Wood Elf relic-seeker from Rawl'kha and the niece of Nethrin, being the sole daughter of Nethrin's deceased brother. She is found in a destroyed campsite northwest of Deathsong Cleft, suffering from wounds inflicted by a contingent of Dawnmead bandits.
 
 

Related Quests


Dialogue
When approached, Lorwen is clearly enduring pain from her wounds but initially puts on a brave front:

:''"Fancy meeting you here. Don't suppose my uncle sent you, did he?"
:He did, actually. Are you all right?
:Hah, Uncle Nethrin pulls through after all. I'm...I'm not all right, no. But I will be. They cut me pretty good, and I had to crawl underneath poor Emalin over there.
:What happened then?"
:''"They left us for dead. Poor Emalin...I lost a lot of blood, couldn't staunch her wound. Managed to crawl over here and bandage myself up, though. Lucky you came along when you did. I was just thinking of making up for Rawl'kha."
:Do you need any help?
:"No. Listen...if you know Uncle you know why I'm out here. You have to get back the relics they took from this site. I heard them say they were making for Claw's Strike. The local name for an old Khajiiti ruin to the south. I'll be fine on my own. 
:'''If you're sure then, I'll head for Claw's Strike.

If spoken to after this point, she will only dismiss your concern: "Don't worry, I'm not dead yet. Go on. I'll see you around."''

Back in Rawl'kha:
:''"Told you I'd make it back, didn't I? Not going to let something like a little gutwound stop me. No way."

Following the completion of the quest, Lorwen resolves to accompany her uncle on his journey to return the bones they have uncovered: "No way I'm going to let Uncle return those relics without me. I bled for this cause. I'm going to see it through." 

Unbeknownst to her, however, Nethrin has already decided to bring her along, disclosing to you, "I'm going to take Lorwen with us when we go to return the bones. I figure she has some blood in this now, right? I don't think she'd let me leave her behind, either."''
Online:Lost Argonian Hand

The Lost Argonian Hand is an Argonian skeleton found in The Lost Fleet alongside Captain One-Eye once you have defeated the Lost Fleet Admiral.
 

Related Quests
Online:Lost Argonian Mate

The Lost Argonian Mate is an Argonian skeleton found in The Lost Fleet alongside Captain One-Eye once you have defeated the Lost Fleet Admiral.
 

Related Quests
Online:Lost Argonian Sea Dog

The Lost Argonian Sea Dog is an Argonian skeleton found in The Lost Fleet alongside Captain One-Eye once you have defeated the Lost Fleet Admiral.
 

Related Quests
Online:Lost Fleet Admiral

The Lost Fleet Admiral is a skeleton who ruthlessly rules the Lost Fleet from his Coral Tower in Coldharbour. He controls the skeletons of his with the Crown of Bones and lures more unlucky souls to join his crew through cursed treasure. His current goal is to reach the portal above by building his tower high enough.

When he was alive, he was the captain of the Golden Era who sailed against the Sload as part of the All-Flags Navy. When his and many other ships were dragged into a magical whirlpool into Coldharbour, he made a deal with Molag Bal, transforming him into the Admiral of the Lost Fleet.
 

Related Quests



Quest-Related Events
A Graveyard of Ships
thumb|right|The Admiral watches Jalan's transformation.
He will first appear in a spectral form when First Mate Jalan starts going through the treasure he found in the Winsome Lass.
:First Mate Jalan: ''"I was starting to hope you weren't coming in. Look at all this treasure!"
: 
:Lost Fleet Admiral: "Ha ha ha. Most entertaining."

When you have the key to the Coral Tower and have entered the tunnel leading up to it, the Admiral will appear and try to stop you.
:Lost Fleet Admiral: "Don't think I don't know what you're up to! Now, die!"

After you kill the skeletons he sends at you, he will be waiting for you. He is flanked by a Skeletal Brute and Soldier.
:Lost Fleet Admiral: "You persist in your folly. Well, then, come in and be killed."''
Online:Lothafi

Lothafi is a Nord priest and a member of the Ternion Monks found in Mistwatch. She has no unique dialogue.