Netruk44/uesp-wiki-content huggingface dataset:
Online:Lieutenant Marlene

Lieutenant Marlene is a Breton spirit found in the ruined town of Westtry. When she was alive, she helped lead the defense of the town against Nord invaders.
 
Related Quests


Dialogue
After helping the last Injured Westtry Militia, you'll hear her call:
:"Captain Rosalind! Over here, by the well!"

Speaking to her, she'll say:
:"Captain, I went by your house to check on Leon. "
:''"He was praying, but something wasn't right."
:What do you mean?
:"He wasn't praying to Stendarr. At least it wasn't like any Stendarr prayer I ever heard."
:"And I heard another voice in the house. It was alien, Captain. Evil. I don't mind admitting that what I heard has me more than a little frightened."''

Speaking to her before you leave, she'll say:
:''"It's all right, Captain. I'll rally the guards and we'll make a stand at the inn. "
:"See to Leon."''
Online:Bloodthorn Sentry

Bloodthorn Sentries are Reachman foot soldiers located inside the ruins at Carzog's Demise, and at Dwynnarth Ruins. If they see you while you're wearing a Bloodthorn Disguise, you'll need to find a new disguise.
 

Related Quests
Online:Daggerfall Patroller

The Daggerfall Patroller is a generic Breton who serves in the Daggerfall City Guard. He is located on the outskirts of the Red Rook Camp, kneeling beside an overturned cart.
 

Related Quests
Red Rook Camp Objective: Rescue kidnapped nobles from the Red Rooks.
 
Quest-Related Events
When approached, he will say "We need do something." He will then greet you warily:
:"Who goes there? Identify yourself."
:'''What's going on?
:"Bandits attacked a caravan up the road. We've got them pinned in a noble's house, but they're holding the family hostage. If we attack, they'll kill everyone.
:Are you going to rescue the hostages?
:''"Not my call. You should talk to Captain Farlivere. She's on the road west of the camp."
:I'll go find Captain Farlivere.
:"Talk to the captain. She's in charge."

After you have dealt with the Red Rooks, he will praise your deeds:
:"A runner sent word that you took care of those bandits. Damned good of you to help."''
Online:Marie Orinth

Marie Orinth is a Breton found in a house located near the ruins of Dwynnarth. She is married to Kip Orinth, and Darcielle Orinth is their daughter.
 

Related Quests


Quest-Related Events
When you find her, she'll say:
:''"You aren't one of them! Please help us! These bandits grabbed us. They're using us to force my husband to help them. I'm so worried about him!"
:Your husband is at the Lion Guard camp, to the northeast. You'll be safe there.
:"Kip is safe? Oh, thank you! Thank you so much! Come, Darcielle. We need to get out of here and find your father."

Back at camp:
:"I won't leave my husband's side again. If they want to lock him up in a cell, then they'll have to lock me up with him!"''

Regardless how you treated Kip, once you've killed Envoy Caoiss, Kip and his family will no longer be at the camp.
Online:Direnni Blademaster

Direnni Blademasters are generic Altmer members of Clan Direnni. They can be found at Glenumbra Moors during the related quest.
 

Related Quests


Quest-Related Events
During your battle with Faolchu the Changeling, the blademaster will note Faolchu's fear of fire:
:Direnni Blademaster: ''"Use the fire. Faolchu's afraid of the flames."
:Faolchu the Changeling: "No! Not fire!"''
Online:Watchman Edona

Watchman Edona is a Breton laborer and member of the town watch found in Aldcroft. She stands watch on the bridge near the southern docks.
 

Dialogue
Edona talks about how busy it's been since the Lion Guard showed up.
:''"The Lion Guard showed up and practically took over. I've been with the town watch for a long time and I've never seen Aldcroft this busy."''
Online:Alexia Dencent

Alexia Dencent is a Breton initially encountered in Aldcroft. She had lived with her father, Edrien, in the nearby cottage next to the Lighthouse before his recent demise. Her uncle lives in Crosswych.
 

Related Quests


Quest-Related Events
Vital Inheritance
Go inside the Abandoned House south of Aldcroft and you'll find Alexia cowering behind some upturned furniture crying:
:"My poor Poppa, what will I do without you? Why would they kill a defenseless old man?"
:What happened to your father?
:''"They came in the night—they came right into the lighthouse and attacked us in our sleep. I ran here and hid. You aren't going to make me leave, are you? I feel safer here. Please."
:You can stay, but you need to tell me who killed your father.
:"It was the Bloodthorns. Oh, poor Poppa. I left everything behind. I don't even have his dear old pipe to remember him by. If I just had that one small thing, maybe I could find some comfort."
:Then I'll find his pipe and bring it back to you.
Speaking to her again:
:"I can't thank you enough for your kindness. The pipe must be somewhere in the lighthouse or our cottage.  Please, be careful."

Return to Alexia, who will say: 
:"I thought Pappa was nearby, but now—nothing. Do you have his pipe? I just want to hold on to him, just a little longer." 
:Your father's spirit was here. He had a message. Take this gold and go to Crosswych.
:"He appeared? He appeared and spoke about me? I recognize this satchel. What's inside it? Oh, Pappa. Ever the pragmatist. There's enough here to get supplies in Aldcroft. Then I can go on to Crosswych."''
Alexia will run out the door and fade into the distance.

After completing the quest and liberating Crosswych, you can find her at the Crosswych Inn, where she'll say:
:''"I was hoping I'd see you again. I'm so much happier in Crosswych. My family here has helped me move past my loss and start a new life."''
Online:Varuhl

Varuhl is a Redguard mage who can be found outside the Mages Guild in Daggerfall.
 
Dialogue
He'll tell you about his new book.
:''"I'm writing the ultimate guide to the factions of the Daggerfall Covenant. It's going to be so much better than any of those previously published guides. You don't look like much of a reader, though."''
Online:Laure Jascien

Laure Jascien is a Breton fighter and member of the Lion Guard found at their camp located near the ruins of Dwynnarth.
 

Dialogue
:''"Join the Lion Guard and see the world, they told me. All I've seen is the Glenumbra wilderness! I'm sick of this place."''

If you agree to rescue Kip Orinth's family, she'll say:
:''"Do you always fall for such sob stories? Well, I think it's a fool's errand, but be careful out there."

Once the family is safe:
:"Looks like you found his family. Maybe he isn't as full of Elf dung as I thought."

Before you put on the disguise:
:"Well, what are you waiting for? Put on the disguise and let's get a look at you!"

After you put on the disguise:
:"Hey, what's a Red Rook doing in our camp! Ha! Just kidding! You do look pretty good in that outfit, though."''

After completing the Red Rooks quest line, she'll say:
:"Good job breaking up the Red Rook-Bloodthorn alliance. That should make things a little easier for those of us out here in the field."
Online:Corporal Aldouin

Corporal Aldouin is a Breton member of the Lion Guard fighting the Aldmeri Dominion soldiers found at the Farwatch Tower.
 
Related Quests


Dialogue
Wayward Scouts
You'll find Aldouin southwest below the tower itself, doubled over and panting under the cover of a nearby tree crying out "A little help, over here?"

Speaking to him:
:"Ambushed! Of all the stupid luck. I barely got out of there alive."
:What happened?
:''"Our scouting party was ambushed. With all the fighting and confusion, we got separated.  Now I'm too badly hurt to find my scouts."
:I can search for your scouts.
:"Really? That would ease my mind. Curse these wounds or I'd go along with you! The last time I saw my scouts, they were retreating toward the tower. They're raw recruits and I'm worried about them. Send anyone you find to the base of the tower."
:Get to safety. I'll find your scouts.
::This starts the quest

:"I saw the other scouts run up the stairs toward the tower.  Watch out. The place is crawling with Dominion troops."
:What were you doing out here?
:"We were sent to gather information on the Dominion presence at Farwatch. I can confirm that they're here in full force. And they certainly know how to fight!"
:Why is the Dominion interested in the tower?
:"It's out of the way and makes a great base of operations. They can signal their ships from the tower. Unless our luck changes quickly, they can use the tower to launch a full-scale invasion of Glenumbra!"''

After rescuing his party, he'll be found, along with his men, north of the tower near the beach tending to the wounded:
:''"Thanks for finding the missing scouts. I wasn't sure I'd see them alive again."''
Online:Favia

Favia is a Redguard commoner and refugee from the city of Camlorn found at the Beldama Wyrd camp located in the Hag Fen.

 
 

Related Quests


Dialogue
:''"I just need to rest for a bit. I'm sure I'll be all right soon."''
Online:Amelie Malanie

Amelie Malanie is a Breton. You rescue her from the Red Rook Bandits at Noellaume Estate. After you save her she refers to you as her hero.
 

Related Quests



Quest-Related Events
Farlivere's Gambit
When you enter the home, you'll find his lord and ladyship in the basement along with three servants:
:''"Oh, thank goodness you've come! The bandits tossed us down here. They threatened to kill us!"

Disorganized Crime
You can meet up with her after creating an escape for the family:
:"That was so exciting! A real rescue, with adventure and disguises and everything! You're my hero!"''
Online:Commander Parmion

Commander Parmion was an Altmer who commanded   troops against the   during the  .
 
 

Related Quests


Quest-Related Events

As you approach Commander Parmion in the center of the Direnni camp, he will remark:
:Commander Parmion: "About time you returned." 

Once spoken to, he'll add: 
:"There you are, my knight. Did you recover the orders?" 
:Here are the Alessian orders.
:''"Excellent. You're a credit to the Direnni Guard. Now we can prepare a proper counterattack to the upcoming Alessian assault. They won't know what hit them! You should show these to the Ayleid King. He just arrived and is eager to get involved."
:The Ayleid King?
:"Yes, he surprised us all. We weren't expecting the last king of a dying people to show up on the field of battle. But he's a brilliant tactician and his advice can only help. Meanwhile, we'll send Alana's unit to put an end to Faolchu."
:Alana? I need to be the one to strike down Faolchu.
:"What? Nonsense! Alana can handle it. If these orders are any indication, I need you to lead our defenses. But speak to Alana before she goes, if you like. Just make it quick. And don't forget to talk to the King."''

After speaking to the King and Alana, you'll have to listen to Parmion's speech:
:Commander Parmion: "We make our final stand here. The Alessians are rabble and their numbers mean nothing. This land is ours and we intend to keep it."
:Commander Parmion: "Today Faolchu and the Alessians meet their end at our hands. Today we celebrate our victory!"

If you speak to him before entering battle, he'll only say:
:''"Good luck, my friend. I'll see you on the battlefield. Now, let's make that bastard Faolchu pay."''

At the end of the quest, Scout Hanil will inform you that Parmion decided to join their assault on Faolchu's Lair, but was killed, as there were more troops there than they had anticipated.
Online:Sir Hadir

Sir Hadir is a Redguard member of the Lion Guard found at their camp located south of Farwatch Tower.
 

Related Quests


Dialogue
Signals of Dominion
If you approach him near his tent before you start the quest he will say ''"You there! A word if you don't mind?"

Talking to him:
:"You look strong and capable. I could use your help, if you're willing. And if you're brave enough."
:What do you need?
:"The Aldmeri Dominion has captured Farwatch Tower. They're using it to signal their ships at sea.  I was ordered to intercept messages passing between the tower and the Dominion camp, but we're spread too thin and I need to defend this position."
:I can intercept the messages for you.
:"Excellent. The messages go to the Dominion camp's commander. Find the commander and you'll find the messages. Bring any messages you find to Captain Gilame. She's up on the cliffs."
:Intercept messages and take them to Captain Gilame. Got it.'''

Hadir will continue with the following lines, but if you start the quest with Sergeant Muzbar, he'll begin his dialogue with:
:''"The sooner we discover the Dominion's plans, the better.  Infiltrate their camp, locate their commander, and retrieve any messages you find."
:Who do I bring the messages to?
::"Captain Gilame. She's scouting the Farwatch perimeter.  If you intercept any messages meet her up on the cliffs, at the ravine bridge."
:Where can I find the Dominion commander?
::"The Dominion has a camp nearby. It's across the ravine from Farwatch Tower. You can reach it by crossing the wooden suspension bridge."''

If you speak to him after intercepting the messages, but before speaking to Captain Gilame, he'll tell you:
:"Did you get the messages? Take them to Captain Gilame up on the cliffs."

After the quest, he'll say:
:"If not for you, this place would have been overrun by Dominion forces by now. Well done, friend, well done."
Online:Bernard Redain

Bernard Redain is a Breton you come across near a bridge a little ways away from Deleyn's Mill. He tells you about the trouble going on at the mill. Bernard is traveling with two other family member, Catherine Redain and Theo Redain, on their way to Daggerfall.
 

Related Quests


Quest-Related Events
As you approach him, he will warn "Stranger, this forest is cursed." before you speak to him:
:''"A caution, my friend. If you're following this road, know that Deleyn's Mill is lost!"
:What happened at Deleyn's Mill?
:"The land's turned against us! Spriggans and imps have overrun the mill. My family and I escaped, but the rest of the villagers weren't so lucky."
:What can I do to help?
:"I don't know. There might be a way to help the other villagers. A group of women showed up as we fled. Threw spells around and called themselves the Wyrd Sisters. They helped us escape. Maybe they know what's going on out there."
:I'll talk to these Wyrd Sisters.
:"I'm taking my family to Daggerfall. We'll be safer there."
:You mentioned other villagers.
::"Our friends and neighbors. They were trapped by the imps. There was nothing we could do but run for our lives."
::I'll do what I can to help them.
::"Thank you, my friend. You're certainly braver than I am, I'm sad to admit."
:Do you know why the village was attacked?
::"Sheor curse me, but I have no idea. Deleyn's Mill has always focused on our work. We don't get involved in politics or feud with our neighbors. Of course, chopping down trees could make a spriggan angry, I suppose."
::Have the spriggans ever done anything like this before?
::"Not since I've lived in Deleyn's Mill. Come to think of it, those strange vines that recently sprung up are new. I couldn't cut them even with my finest axe."
::What strange vines?
::"You'll see them soon enough. They're especially thick up north. You can't miss them. They're all twisted and diseased-looking. I'd suggest staying far away from those awful vines. They're nothing but trouble, of that I'm sure."''
Online:Initiate Faliara

Initiate Faliara is a Redguard priest of the Beldama Wyrd found at their camp in the Vale of the Guardians.
 

Dialogue
She talks a bit about herself.
:"Where I am from, the trees are not so green."
Online:Shade of Rosalind

Shade of Rosalind is a ghost found in Westtry. She is in a tomb to the northwest side of town. It is the corrupted version of Rosalind Milielle, who has been cursed by Molag Bal.
 

Related Quests


Quest-Related Events
As you attack, she'll respond with:
:Shade of Rosalind: "The spirits of Westtry belong to me!"
Online:Bognash

Bognash is an Orc mage and member of the Mages Guild found at their camp near the Glenumbra Moors.
 

Dialogue
She ruminates on the many times history has repeated itself.
:''"The Alessian army was driven by faith to put a quick end to anyone who didn't share their beliefs. If only we'd learn these lessons from the past."

Notes
Bognash will no longer be at the camp after The Nameless Soldier'' is complete.
Online:Daggers Mercenary

Daggers Mercenaries are Orcs found following other players around Shrieking Scar during the quest The Dagger's Edge. They take the place of Bumnog to ensure you don't see multiple copies of the same person. 
 

Dialogue
When spoken to, they say:
:''"I'm working with someone else right now. Go get your own mercenary!"''
Online:Rinelle Moret

Rinelle Moret is a Breton soldier and member of the Lion Guard found at their camp located near Farwatch Tower.
 

  
Dialogue
:"These old cliffs and valleys … there are too many places to hide."
:Are you looking for something?
:''"The Dominion. They could have agents hiding anywhere around here. The bastards are particularly interested in old ruins. And in case you haven't noticed, you can't take a dozen steps without running into an ancient structure out there."
:Why are they interested in old ruins?
:"They're probably looking for magical artifacts they can use against us. That's my guess. I wanted to check out a few places, like Enduum. But my superior said no. Told me to stay alert and obey orders. Bah."''

Notes
Speaking to her will add a marker for Enduum to your map.
Online:Spriggan

Spriggans are tree spirits vaguely resemble mortal women. They are hostile, and difficult to kill due to their ability to self-heal and summon allies to their aid.  
 
  Spriggans are summoned by Bittergreen the Wild.
 
Skills and Abilities
;Lacerate: A basic melee attack that does minor physical damage.
;Nature's Swarm: The spriggan summons a swarm of insects, dealing moderate physical damage to all enemies in front of it as indicated by a red cone.
;Summon Beast: the spriggans will summon an animal to assist it in combat. The kind of animal summoned scales with the difficulty and location of the summoner. They can summon bears, durzogs, spiders, senche-tigers, wolves and other beasts. Spriggans are vulnerable while a summon is active. 
;Control Beast: The spriggan will channel a buff on the animal, increasing the target's Physical and Spell Resistance. This spell can be interrupted to set the spriggan off balance.
;Healing Salve: When hurt, the spriggan will heal itself. The heal ramps up over time, and will heal for a large amount if not interrupted. This spell can be interrupted to set the spriggan off balance.

Unique Spriggans
Acanthia, Chosen of Nirn, a spriggan found inside Bloodmayne Cave
Aghaedh of the Solstice, a powerful spriggan encountered in the March of Sacrifices 
The Ancient Spriggan, a boss in Elden Hollow I
Apricacea, a spriggan found at Mist Mirror Refuge
Cynaceae the Verdant, a spriggan found inside Kingscrest Cavern
Dark Root, a boss in Elden Hollow II
Great Thorn, a champion found within the Root Sunder Ruins
Nature Spirit, a ghostly spriggan summoned at the Falinesti Autumn Site
Nature Guardian, a spriggan found healing a great tree in a cave near Windcatcher Plantation
Nature Spirit, a ghostly spriggan summoned by Ongalion
Spriggan Matron (Treehenge), an ancient spriggan located at Treehenge
Thick-Bark, a champion found within the Root Sunder Ruins
Tree Spirit, the lifeforce of a tree originally inhabiting the Strange Sapling
Voice of Ouze, an intermediary between her changeling kin and Y'frre found in Ouze
Voice of the Forest, a servant of the Sentinel in the Viridian Woods
Woodblight, a spriggan found on the Blighted Isle

Variants
Azureblight Spriggan, corrupted spriggans in Lair of Maarselok 
Blessed Spriggan, located in the Hunter's Grotto
Bloodroot Guardian, defenders of Bloodrootin Toothmaul Gully
Corrupt Spriggan, spriggans corrupted by the Shade of Naemon in Hectahame
Corrupted Tree Spirit, corrupted spriggans who can be found in the Verrant Morass in the Shadow Woods
Glade Keeper, spriggans found around the Green Leaf Glade
Nirnblooded Spriggan, variants found in Bloodroot Forge  
Saplings of Seasons, saplings of Aghaedh of the Solstice 
Spriggan Attendant, located in the Hunter's Grotto
Spriggan Matron
Spriggan Spirit
Tainted Spriggan

Gallery
 

References
Online:Faolchu the Changeling

thumb|right|Faolchu in human form
Faolchu the Changeling was a werewolf general of the Alessian Order who died at Glenumbra Moors. You will fight him in a vision of the past to learn his weakness.
 

Related Quests


Quest-Related Events
As you battle, he'll yell:
:Faolchu the Changeling: ''"Put those damn fires out! It's time to wipe out all traces of those Direnni!"
:Faolchu the Changeling: "More Direnni? Put an end to these pests. Now!"
:Faolchu the Changeling: "I will tear you to pieces! You are nothing before me!"
:Faolchu the Changeling: "Your puny weapons are no match for my fangs and claws."''

A Direnni Blademaster will tell you to use the fire against Faolchu, much to the changeling's chagrin:
:Direnni Blademaster: ''"Use the fire. Faolchu's afraid of the flames."
:Faolchu the Changeling: "No! Not fire!"''

As he dies, he'll scream:
:Faolchu the Changeling: ''"It can't end like this! Not like this!"''

Notes
"Faolchú" means "wolfhound" in Irish.
Online:Recruit Sorais

Recruit Sorais is a Breton member of the Lion Guard who was taken as captive by the Dominion forces found at the Farwatch Tower. You'll find him southeast of the tower near the cliff's edge.
 

Related Quests


Dialogue
Wayward Scouts
:''"Didn't think I'd make it. I barely made it into hiding before more of those bastards showed up.  But by the Eight, it's good to see a friendly face!"
:Can you make it to the base of the tower?
:"Yes, I can make it. I even have information to pass on to my commander, so the scouting mission won't be a complete failure."
:Be careful getting out of here.'''

After rescuing all the scouts, he'll be found, along with the rest of the party, north of the tower near the beach:
:"All safe and sound, thanks to you."