Netruk44/uesp-wiki-content huggingface dataset:
UESPWiki:Archive/CP Other Side Effects of Database Loss

Other Side-Effects of Database Loss

I just noticed one other odd side effect of the database problems: the servers are occasionally returning cached content, created during the missing 20 hours and containing now-non-existent data.  For example, this diff on content2 is supposed to be of , but instead (for me at least) is showing a diff from  of edits that no longer exist.  content1, on the other hand, is showing the diff correctly.  I'm fairly certain that the false information in content2's version is just coming from a cache -- I've checked the database to confirm that it does not contain any of the incorrect content.

I'm unlikely to put much time into fixing this problem (in part because understanding the caches can be nightmarish) however I thought others might want to be aware of it. --Nephele  17:18, 4 August 2009 (UTC)

: That explains a lot. I saw this earlier (for a character count difference of +1, according to Recent Changes) but that one occurs on both content1 and content2. I think the "deleted" text comes from a Dstebbins edit to . I guess we'll just have to put up with them for a while. –rpeh  17:28, 4 August 2009 (UTC)

::On second thought, this might provide another way to recover some lost data (Template:Tl*, for example).  The only catch is that I really need a version of recent changes from before the database loss (in order to extract the revision ID pairs that are likely to be hiding in the cache).  If anyone happens to have saved any versions of recent changes, it would be really helpful if you could email me the HTML -- , or nephele AT skyhighway DOT com.  Thanks!  --Nephele  17:36, 4 August 2009 (UTC)
UESPWiki:Archive/CP Wanted Categories - Tamriel Rebuilt

Wanted categories - Tamriel Rebuilt

One of the Wanted Categories at the moment is Tamriel Rebuilt Pages Needing Images. This has highlighted an inconsistency in the way that Tamriel Rebuilt pages are listed in the 'needs action' categories:
Pages marked with   are shown in the categories :Category:Tamriel Rebuilt (Morrowind) Stubs|Tamriel Rebuilt (Morrowind) Stubs (which doesn't currently exist) and :Category:Tamriel Rebuilt (Oblivion) Stubs|Tamriel Rebuilt (Oblivion) Stubs.
Pages marked with   are shown in the categories Category:Tes3Mod Pages Needing Maps and Tes4Mod Pages Needing Maps.
There are categories called Tes3Mod Pages Needing Images and Tes4Mod Pages Needing Images, both of which are currently empty and are unlikely to gain any members.

The reason for this difference is the way in which the templates determine the namespace for the category.
  uses " ".
  uses  .
  uses  .
  and   also use   - and there are already Tamriel Rebuilt, Tes3Mod, and Tes4Mod categories set up for these templates, and in both cases the Tes3Mod and Tes4Mod categories are empty and are unlikely to gain any members.

I would like to propose that all of these 'needs action' templates are modified to work in the same way as the   template, so Tamriel Rebuilt pages that require action are placed in 'Tamriel Rebuilt (Morrowind)' and 'Tamriel Rebuilt (Oblivion)' categories, rather than Tes3Mod or Tes4Mod. Does anybody have any objections or other comments?
--Gaebrial 14:23, 1 July 2009 (UTC)

: I agree - and that has been on my "to do" list for a while. I set the stub one up and was going to start a debate on it but it completely slipped my mind. –rpeh  14:27, 1 July 2009 (UTC)

:: I think this is all done now, unless I've missed something. I've created categories where necessary, and prodded the ones that are no longer used. I've left the generic Tes3Mod and Tes4Mod categories, even the ones that don't have members, as they can still pick up non-TR pages. --Gaebrial 08:42, 9 July 2009 (UTC)
UESPWiki:Archive/CP Namespace Move Project - Final Phase

Namespace Move Project - Final Phase

We're up to the last stages of this project now. The only question that remains is: do we delete the Tamold pages? The Last discussion said we'd start around now and this discussion suggested that was sttilll the plan.

There's obviously no hurry here. If there are no objections, I'll get RoBoT to mark all the orphaned Tamold pages for deletion then we can give them all to Timenn to delete a week later as his "intiation" to admin status :)

The ones that still have links (all from user pages, I believe) can be dealt with separately. –rpeh  13:51, 9 August 2009 (UTC)

:I think NepheleBot should do it, as she isn't like RoBoT making tire tracks in the grass all the time. Another advantage is that rpeh can help with the deleting. 

:Other than that, I have no objections. It is according to the plan, and I can't remember seeing any tag being removed. Besides, the namespace aliases should cover this eventually. --Timenn-  14:24, 9 August 2009 (UTC)

:: I have no objection to NepheleBot doing it, and I know RoBoT loves to see her in action so there won't be an objection there. I'm more worried that NepheleBot's programmer has a hardware error at the moment. Plus, I think the Massive Breadcrumb Reorg is higher on the list. If NepheleBot wants the task, though, I have no problem. –rpeh  14:42, 9 August 2009 (UTC)

:::I don't see any reason why we shouldn't delete them.  With the Tamriel alias, there's already no risk of breaking external or internal links.  The only Tamold pages linked internally are two cases with explicit links to Tamold, on  and .
:::However, NepheleBot is not going to be active any time in the foreseeable future -- I've got way too many other tasks that only I can do, especially at my current rate of typing. --Nephele  04:56, 10 August 2009 (UTC)
UESPWiki:Archive/CP News About TES V

News about TES V

Seems like  contains further information about Todd's words and the next TES game. 77.38.140.17 10:49, 19 August 2009 (UTC)

:It's in the latest news item. --Timenn-  11:20, 19 August 2009 (UTC)

:: Oh, my bad =) seems like it was added ever before I wrote the message... browser cache doesn't always help :D 77.38.140.17 11:40, 19 August 2009 (UTC)
UESPWiki:Archive/CP Documentation Template

New Template

While we are adding the tl templates, I think it would be good to add the documentation template used on Wikipedia, with obvious changes made appropriate for UESP. The only thing is that something needs to be added to the common.css. I think it would be extremely useful for separating the docs and creating consistency for all of the templates. I am willing to transition them, but I was just wondering what other people thought. –Elliot&#32;  05:03, 4 August 2009 (UTC)

: We already have a standard, as used on several templates. –rpeh  05:43, 4 August 2009 (UTC)
::Yes, and I am proposing a small change. I see no harm in separating it a little more to make it clearer and perhaps more legible (in terms of understanding) for editors who want to use templates. –Elliot&#32;  05:48, 4 August 2009 (UTC)
:::Hmmm, I guess I will just start updating templates that still use the pre tags. No need to complicate things! –Elliot&#32;  08:27, 4 August 2009 (UTC)

::::I'd rather wish the issues described here were resolved. They prevented me from further editing template documentations. What kind of boxes the older documentations have seem less important to me, I never quite liked Wikipedia's format for documentation. I feel it's better to have full articles (headers and such) about the more complex templates than just an infobox. --Timenn-  08:39, 4 August 2009 (UTC)
:::::My intent was just a separation one. We would keep everything like normal, just put it in another box to make it look cleaner. My thing is that we don't need to necessarily explain everything about the template. If it is wanted, then we could show an example(s) that shows how each parameter is portrayed when used. But again, I don't think it is necessary to be so blunt. They usually do make sense when you start previewing them. I do kind of wish the #preview could be retained, however, it isn't necessary. A simple sandbox is good enough (it has worked for me). But if we can keep the #preview, then we should. –Elliot&#32;  08:49, 4 August 2009 (UTC)
UESPWiki:Archive/CP New Design for Shops

New Design for Shops
Just wanted to post this here, as I'd like some feedback on this new idea for a shop description page (a bit of a follow-up on both GuildKnight's brilliant Guild Hall-pages and my own complaints about building pages in general). HERE in my sandbox, I've tried to make a shop page more satisfying and informative. It's a scaled-down version of the Guildhall pages, and I think it's more than needed, especially if you compare it with the original. I would be happy if any of you would give some feedback on the two tags in the top as well. How many images needed? 1 or 3? Should we mention safe-containers? As an article, I think it's satisfying and informative - and I really don't want to change a whole lot, mostly to keep the consistency to the guild-pages. Anyway, I hope you guys and gals like the idea and that you will find the time to post your opinion. - Krusty 15:55, 14 July 2009 (UTC)
:I like the new layout. But as with the inns, I think I should add in the gold and mercantile skill in the actual summary box. It would be easy enough. I think this should be used! --Elliot  15:59, 14 July 2009 (UTC)
::I've already told you I like it on IRC so I'll say it again here. Just a few points. First, I agree with Elliot's point about the infobox. Second, although The Gilded Carafe is a fairly full store, some of the others aren't. If a section can only have one line of text describing it, I'd merge areas together: something like "Rest of the Store", perhaps? Third, I don't see why we can't have one image per zone as with the guilds, except where things get combined. Good stuff though! –rpeh  17:42, 14 July 2009 (UTC)
:::I managed to tweak the Place Summary to include more information. You can see the changes in my sandbox. Just follow the instructions to see it otherwise it will look weird (due to namespace issues). --Elliot  20:48, 14 July 2009 (UTC)
: Thanks for the replies! I agree with all the statements, and that new Place Summary box looks good! I plan on doing the Market District first - just to see how it plays, and because most of these shops are big enough for this treatment. If not, I'll merge some of the sections as suggested. And I really hope, somebody will take on the important CS checking/writing (*nudges GuildKnight*), as it would be really cool to add the "safe containers" info - as well as finding out if I missed something. And Rpeh, I think you're very right. When a shop is as "full" as The Gilded Carafe, we might as well add an image to each section. I'll change the tag. Here we go! Krusty 10:10, 15 July 2009 (UTC)
UESPWiki:Archive/CP Template:Games

Template:Games

Recently a   was created and implemented on all of the major game pages.  Since it's pretty redundant with the links on the site's navigation bar, I proposed it for deletion.  However, the issue with mobile games was brought up: they're not linked to from the sidebar and apparently there has been a consensus that they should not be added.  While adding each one might be too much, I think it might be worth adding one link to the navigation bar that would lead to all the mobile games.

In any case, I would rather add one link to the sidebar than have a template with redundant links on all of the game pages.  Thoughts? –Eshe  11:40, 19 June 2009 (EDT)

:Please see the recent discussion at  for my thoughts. --Nephele  12:19, 19 June 2009 (EDT)
::Yeah, I was thinking that would be an issue too.  I don't really have a strong opinion about whether more links are included in the nav bar (though I think if they are added, either one link or a separate section farther down the page would be best).  I just wanted to see how people feel about this template and whether any other changes should be made :). –Eshe  12:34, 19 June 2009 (EDT)

:::Maybe a Mobile link should be added to the side at the bottom of the Sections box. However, I'm not entirely too sure whether it is imperative, as I don't use the mobile games. --Mr. Oblivion  12:37, 19 June 2009 (EDT)
UESPWiki:Archive/CP Building Redesign Project

Building Redesign Project
As the Oblivion NPC Redesign Project is moving along, it becomes more and more evident how lacking some of the building-specific pages are. While NPCs living in their own houses gets the full treatment (take a look at Wumeek, S'rathad or even Drarana Thelis for examples), people who are living in named houses (with their own pages) does NOT get the treatment, and the pages looks VERY lacking. Take for example Corrick Northwode who's living at Harm's Folly. In a case like this, it's almost as sad as Corrick himself. 

What I'm suggesting is, that we discuss (like GuildKnight suggested a few topics above this one) how we deal with this. It's not only the houses, it's also the inns, taverns ect ect. . maybe even later guild halls and chapels. I would suggest a description of the exterior, ditto for the interior, a listing of ALL non-clutter items found in the house (right down to those two samples of Strawberry behind the bed). Ditto for inns. And when we list the regulars, why not make another box for "visiting hours", so we can see WHEN those regulars visits the inn? I'm all for it, and willing to write or check the in-game stuff. So: Lets hear your thoughts on this subject - because it hurts my heart every time I have to link to some half-empty page instead of being allowed to describe the NPCs house in detail. Krusty 15:05, 1 July 2009 (UTC)

:I agree we should probably add house contents 'for people who are living in named houses (with their own pages)', since as it's written now it implies that the relevant information can be found either on their house page, or there is no information at all, which is neither the case. Chapels, inns etc. be included.

:As for adding 'visiting hours', it might be a bit overdone, because if you follow the link to each individual NPC you will get the relevant information (if their schedule is finished). But on the other hand, it is a lot quicker and clarifying. Wolok gro-Barok 16:28, 1 July 2009 (UTC)
:: I like the idea of "Visiting Hours", simply because we can - it might be a bit overdone, but it would look good - especially on those empty pages. Thanks for replying, Wolok - let's hear some more opinions! Krusty 22:28, 1 July 2009 (UTC)

::: I've already stated my opinion on the guild halls and chapels above. For inns and taverns and other houses, you don't have to ask before adding useful information. The "visiting hours" idea is a good one, but will be complicated. S'rathad is one NPC who makes like difficult by visiting different inns at different times, and I'm sure there will be others. If you can make it work, there's no reason not to do it. –rpeh  06:55, 2 July 2009 (UTC)
UESPWiki:Deletion Review/Tes4Mod:Mod Ideas

===
This page and it's several subpages have almost no useful content on them. Most suggestions either have mod ideas that already exist, or are simply impossible. Purely interesting suggestions are not a reason to keep these pages.  --   00:19, 27 April 2010 (UTC)

 
Strong Support I have had a longstanding hate of most dubious quality pages. I looked through these really quickly again and have decided that this needs to happen.--             00:31, 27 April 2010 (UTC)
Support If it were up to me, the whole namespace would be deleted, but this will do for now. ''   ( )  06:24, 27 April 2010 (UTC)
Support''' It's always been a waste of time since most people who add "ideas" never bother to check if their "idea" has already been proposed or, indeed, created already. If deleted, this page at the OMW needs to be edited too. rpeh  08:36, 27 April 2010 (UTC)
Support Other than that the articles are a pain to maintain, they are not even actual articles. They a sort of mix between articles like Roleplaying (documenting ideas) and talk pages, which is bad because no editor has a good clue what to do with the entries on these articles. Should spelling be corrected, should ideas be tweaked if they contain impossible demands? No proper guidelines were ever setup, and I fear only a few ideas are actually possible. There isn't any system that makes sure that ideas that have already been created are no longer added to the ideas lists or existing ideas being updated with that kind of information. The pages are basically a fancy message board, which I think does not belong here on this site. --Timenn-  16:33, 28 April 2010 (UTC)
Support For reasons stated above  --GK  03:06, 29 April 2010 (UTC)

Consensus: Delete.  --GK  18:09, 10 May 2010 (UTC)
Morrowind:Books by Subject

This article lists all of the books that have appeared in the Elder Scrolls game Morrowind by subject. For a complete list of books by subject, across all games, see here.

Biographies


Esoteric Texts


Faction Books


Fiction


History & Lore


Humor
;Capn's Guide to the Fishy Stick
;No-h's Picture Book of Wood
;Boethiah's Pillow Book

Instruction & Research


Journals & Logs


Notes & Letters
;Charwich-Koniinge Letters
:Volume 1, Volume 2, Volume 3, Volume 4
;Elante's Notes
;A Game at Dinner
;Where Were You When the Dragon Broke?

Plays, Poetry, & Riddles


Politics & Law
;Antecedents of Dwemer Law
;Blasphemous Revenants
;The Common Tongue  
;The Eastern Provinces Impartially Considered
;Progress of Truth
;Response to Bero's Speech

Religion & Prophecy


Travel
Daggerfall:Books by Subject

This article lists all of the books that have appeared in the Elder Scrolls game Daggerfall by subject. For a complete list of books by subject, across all games, see here.

Biographies


Faction Books
;The Brothers of Darkness
;Confessions of a Thief
;The Origin of the Mages Guild

Fiction


History & Lore


Humor
;Jokes

Instruction & Research


Journals & Logs
;From The Memory Stone of Makela Leki
;Wabbajack

Notes & Letters
;Notes For Redguard History

Plays, Poetry, & Riddles
;Fools' Ebony
:Oneth, Twoeth, Threeth
:Fourth, Fiveth, Sixth
;Rude Song

Politics & Law
;Legal Basics

Religion & Prophecy


Travel
;The Alik'r
;Wayrest, Jewel of the Bay''
Oblivion:Books by Subject

This article lists all of the books that have appeared in the Elder Scrolls game Oblivion by subject. For a complete list of books by subject, across all games, see here.

Biographies


Esoteric Texts
;Elder Scroll
;Mysterium Xarxes
;''N'Gasta! Kvata! Kvakis!
;Tome of Unlife

Faction Books


Fiction


History & Lore


Instruction & Research


Journals & Logs


Notes & Letters
;A Game at Dinner
;Macabre Manifest
;Report: Disaster at Ionith
;The Warp in the West

Plays, Poetry, & Riddles


Politics & Law
;The Black Arts On Trial
;The Eastern Provinces Impartially Considered
;Myth or Menace?
;Response to Bero's Speech

Religion & Prophecy


Travel
UESPWiki:Deletion Review/Oblivion:Things to Do When You're Bored

===
We've got rid of the Glitches pages, the Mod Ideas pages are on their way out too, now it's the turn of this one. It's a collection of utterly stupid and trivial ideas that keeps attracting more and more nonsense. Time for it to go. --rpeh  06:50, 9 May 2010 (UTC)

 

 Oppose — Because i find it very intresting and is one of my favrite pages on uesp--  12:21, 9 May 2010 (UTC) 
Support — even though this is one of my fave pages i have to say after looking through it i've realized that it dosn't really serve much purpose wich i didn't realize with my other comment(plus i got it all on my computer)--  01:18, 10 May 2010 (UTC)

Very Strong Support — There is only one half-useful thing on that entire page. --             16:36, 9 May 2010 (UTC)

Support — Anyone can think of something fun to do, and if you are that bored, just play a different game. Even better-Do something other than play a video game. Not sure if anyone else has noticed this, but there is this big warm place on the other side of your front door called 'the outdoors'. you should check it out sometime.  Wurm 22:42, 9 May 2010 (UTC)

Very Strong Support — Same reasons as wurm and Rpeh. I found some of the stuff amusing, but before I even found the page (Which was actually found when I was going through what I call the "funny pages") I thought of half of those, and a lot that aren't mentioned. Mikeyboy52 03:49, 10 May 2010 (UTC)

Support — I read through the whole thing the other day and it is generally filled with unfunny ideas and boring suggestions. I think I found two remotely interesting additions on the whole page - and while the intentions behind the page might have been good back in the day, it is now an over-edited mess without any purpose. Time to let it go. --Krusty 08:26, 10 May 2010 (UTC)

Support — Everything's been pretty much said already. A page definitely to up-to-standards for our wiki. Btw rpeh, I think you meant "Gripes" not "Glitches" :P --SerCenKing   08:39, 10 May 2010 (UTC)

Support — This article has no encyclopedic value whatsoever.  It's a PITA to patrol and maintain, and I think the wiki would be better off without it.  Just the fact that it's there gives the impression that we condone articles of that nature, which I think sends the wrong message.  --GK  17:17, 10 May 2010 (UTC)

Support: I've always been under the impression that the article covered at least some useful ideas, but this Deletion Review made me read through it; I don't think there is anything worth preserving there, perhaps the suggestion to play around with Dive Rock, but I think that article already covered most of it. --Timenn-  17:16, 11 May 2010 (UTC)

::Comment - i think that there's enough suport to delete this page.--  18:42, 12 May 2010 (UTC)

Support: &ndash; It's silly, it can't have many standards to follow by nature, and anyone could basically add anything to the article. It's unencyclopedic. --Michaeldsuarez   00:06, 13 May 2010 (UTC)
Support: What everyone else has said.           19:41, 15 May 2010 (UTC)

Consensus: Delete. --Timenn-  09:01, 17 May 2010 (UTC)
Oblivion:The Ulfgar Family's House

thumb|right|Inside the house
Beirir and Ulrika Ulfgar both live here. Near the front door are five barrels, all with food. In the sleeping area there are two beds with a set of drawers in between and a clutter chest at the foot of the left-hand bed. On top of the drawers are two gold coins and a lockpick. Two food barrels sit next to a small privacy wall that is connected to a dividing wall. In the area by the lit fireplace are four sacks and a chest, all with clutter. There is also a broom propped up in the corner and two bedrolls. The dinner table holds a small amount of food, two wedges of cheese, two grapes and a bread loaf. The pantry holds food while the windowsill has some cooking utensils on it. There are two more bedrolls in the house, one is located near two clutter sacks in the corner of the dining area and another bedroll and two more sacks is located down a few steps to the left of the fire place. Of the containers, only the sacks can be used for storage, as the other containers respawn.
 

Residents