Netruk44/uesp-wiki-content huggingface dataset:
Oblivion:Imp Gall

thumb|left|Imp Gall
The ingredient Imp Gall is primarily collected from dead Imps.

Imp Gall is one of only two ingredients (the other is Troll Fat) which can be used to create Fortify Personality potions.  Since these two ingredients also share the effect Damage Health once you reach Expert alchemy level, expert alchemists can only make Fortify Personality potions that have a negative side-effect; only apprentice and journeymen can combine these ingredients to make a Fortify Personality potion without side effects.  Master alchemists also have the option of making a Fortify Personality potion from Imp Gall by itself, without any side effects.

Imp Gall is also one of only three ingredients which can be used to create a Cure Paralysis potion.  At journeyman level it can be combined with Milk Thistle Seeds; at expert level Viper's Bugloss Leaves also become available.  There are no negative side effects from combining any of these three ingredients.

During the Fighters Guild quest More Unfinished Business you are asked to obtain 10 samples of Imp Gall and deliver them to Aryarie.
 
Ingredients
2 guaranteed samples can be found in the following places (magenta crosses on map):
1 sample is in Fathis Aren's Tower
1 sample is in the Arch-Mage's Quarters in the Arcane University
It can also be found randomly in the inventories of alchemy vendors (starting at level 1) and in some Monster loot chests (starting at level 3).

Creatures
Imp Gall is collected from dead Imps, including Sparky and Frostcrag Spire's Vault Guardians.  Imps are most frequently encountered as randomly generated Monsters.  They are low-level creatures and therefore they are easy to find early in the game, but become fairly rare at high levels.  In Monster Dungeons (circles on map), they are normally found from levels 1 to 10 (except when generated by mixed animal/monster lists, in which case they are found from levels 5 to 15).  Outdoors (squares on map), they are found in every terrain except Farms and Plains.  In the wilderness they appear starting at level 3 and can be found up to level 11-14 in most areas; along roads, they only appear in Hills and Valley terrains, starting at level 1.

Places where imps can be found at high levels include:
12 respawning Imps always appear in Robber's Glen Cave (red circle; at low levels the boss-level creature may also be an Imp).
4 respawning Imps always appear in Sideways Cave (red circle; at low levels 11 are likely).
If you have purchased the Wizard's Tower official plug-in, there are 7 respawning Vault Guardians in the vault.
Sparky in the Anvil Mages Guild (magenta circle) exists at all levels, but Sparky does not respawn.
Outdoors in Valley regions only (purple squares), there is a chance of encountering an Imp at all levels above level 2.

thumb|left|500 px|Locations of Imps and Imp Gall

 
Notes
Imp Gall also appears in the Rare Curios Creation for Skyrim.
Morrowind:Erer Darothril

Erer Darothril is a Dark Elf mage who can be found at Dirty Muriel's Cornerclub in Wolverine Hall. There he offers training in Illusion, for which he is the Master Trainer, as well as major training in Destruction and Mysticism. He also sells an impressive selection of spells and offers custom spellmaking services to all who need them.

 
Notes
Erer's name is mentioned in Silence, an Illusion skill book.

Spells
Erer has the following spells available for sale:
Oblivion:Ironwood Nut

The ingredient Ironwood Nut is only found as already harvested samples.

The alchemical properties of Ironwood Nuts are identical to those of Lady's Smock Leaves.

Ingredients
26 guaranteed samples can be found in the following places:
6 samples are in Greyland near Leyawiin
5 samples are in Philip Franc's House in Blankenmarch
4 samples are in the Chorrol Fighters Guild
3 samples are in the Chorrol Mages Guild Basement
3 samples are in the Elder Scrolls Library in the Imperial Palace
2 samples are in Honmund's House in Bruma
2 samples are in the Cheydinhal Bridge Inn 
1 sample is in Lelles' Quality Merchandise in Anvil
It can also be found randomly in some loot chests.

The Knights of the Nine official plug-in adds 3 additional samples:
3 samples are in Fort Bulwark

thumb|left|500 px|Locations of Ironwood Nuts
Oblivion:Minotaur Horn

The ingredient Minotaur Horn is primarily collected from dead Minotaurs.

Ingredients
3 guaranteed samples can be found in the following places (magenta crosses on map):
1 sample is in the Anvil Fighters Guild Company Offices.
1 sample is in the Bruma Mages Guild
1 sample is in the Skingrad Mages Guild Living Quarters
It can also be found randomly in the inventories of alchemy vendors (starting at level 15) and in some Monster loot chests (starting at level 12).

The Vile Lair official plug-in adds one additional guaranteed sample:
1 sample is in the Deepscorn Hollow upgraded Bedroom Area.

Creatures
Almost all varieties of minotaur drop Minotaur Horns, including all standard Minotaurs, Minotaur Lords, Minotaurs of the Grove, and Savage Minotaurs.  The only minotaurs to not drop horns are the Dreamworld Minotaurs.

Standard Minotaurs and Minotaur Lords are most frequently encountered as randomly generated Monsters.  In Monster Dungeons (circles on map),  they will be found starting at level 14 (level 12 for boss-level monsters).  Outdoors (squares on map), they are found in Hills and Forested Mountains regions.  In the wilderness they appear starting at level 14; along roads, they appear starting at level 12.

Places where Minotaurs are guaranteed to appear include:
3 leveled Minotaurs of the Grove can be found at any level in Harcane Grove (red square).  These minotaurs are associated with Hircine's Daedric Quest, but they exist in the grove even if you have not started that quest.  They will respawn after three days.
1 Savage Minotaur can be found at any level in Nonwyll Cavern (magenta circle).  This minotaur is associated with the Fighters Guild quest The Master's Son, but it exists in the cavern even if you have not started that quest.  It does not respawn.
Minotaurs and Minotaur Lords are among the opponents in the Arena Grand Champion matches (purple circle).  At levels 12-14, requesting two or three opponents will guarantee that you get to fight 2 Minotaurs; at levels 18 and higher all of the Grand Champion matches are against Minotaur Lords.

thumb|left|500 px|Locations of Minotaurs and Minotaur Horns
 
Pinarus' Prize Minotaur Horn
This is a unique minotaur horn (FormID 000CBD45) that can be retrieved during the quest The Siren's Deception from the Gweden Farm basement.  Its alchemical properties, value, and weight are all identical to those for a standard minotaur horn; however, because it is considered to be a different ingredient, it can be combined with a standard minotaur horn to yield a potion with all four alchemical properties.  Pinarus' Prize Minotaur Horn cannot be duplicated in the Arch Mage's Enchanted Chest.

Notes
As part of the quest Drunk and Disorderly, Margarte states that she is interested in buying Minotaur Horns and Ogre's Teeth.  She will buy them in bundles of 5 for 50 gold a bundle.

If the Fighter's Stronghold official plug-in has been installed, it is possible to give Melisi Daren a Minotaur Horn and she will create a stuffed replica of a Minotaur.
Oblivion:Mugwort Seeds

The ingredient Mugwort Seeds can only be bought from alchemy vendors, who can randomly have some samples in their inventories.  It only has one alchemical effect, even for master-level alchemists.

Notes
Mugwort Seeds are identical to the more common Sacred Lotus Seeds in appearance.  They also use the same icon, so be careful not to mix them up.
Oblivion:Mort Flesh

The ingredient Mort Flesh is primarily collected from dead Zombies (regular Zombies,  Headless Zombies, or Dread Zombies).

A sample of Mort Flesh is one of the possible offerings to initiate Meridia's daedric quest (Bonemeal or Ectoplasm also work).

Ingredients
13 guaranteed samples can be found in the following places (magenta crosses on map):
3 samples are in Vilverin Sel Sancremathi
3 samples are in Hame
2 samples are in Cadlew Chapel
1 sample is in Fort Carmala
1 sample is in Lost Boy's Yawning Halls
1 sample is in Fort Cuptor Battlemains
1 sample is in the Anvil Castle Private Quarters
1 sample is in the Crypt of the Night Mother in Bravil
It can also be found randomly in the inventories of alchemy vendors (starting at level 1) and in some Necromancer and Vampire loot chests (starting at level 1).

Shivering Isles adds 23 additional samples, in the following locations:
21 samples are in Xaselm
1 sample is in the Howling Halls, Congregation Chambers zone
1 sample is in Ebrocca, Sepechra zone

Creatures
Mort Flesh is obtained from almost every type of Zombie Undead creature, including standard Zombies, Headless Zombies, Dread Zombies, Zombie Guardians, Motierre Zombies, and Mucianus Allias.  The one notable exception are Deranged Zombies, which drop a special variety of Bonemeal instead of Mort Flesh.  These creatures are most commonly encountered in Undead Dungeons where, starting at level 4, there is a roughly one in three chance that any undead will be zombies. Undead also spawn using the same leveled lists in Vampire and Necromancer Dungeons.
There are some locations that spawn only zombie undead and therefore have greater probabilities of yielding Mort Flesh and also allow Mort Flesh to be located before level 4. The places where respawning zombies are guaranteed to appear at all levels are (red circles on map):
Culotte has 6 zombies (although they only appear after you have explored most of the dungeon)
Kemen has 4-5 zombies.
Lindai has 4 zombies, and another 5 standard leveled undead.
The Old Way has 3 zombies (8 likely), but can only be accessed during The Ultimate Heist quest.
Ninendava has 2-5 zombies.
Amelion Tomb has 2-4 zombies, and another 2 leveled undead.
Mackamentain has 2 zombies.
Underpall Cave has 1-5 zombies.
Howling Cave has 1 zombie.
Places with non-respawning guaranteed zombies are (magenta circles):
Miscarcand has 19 nonrespawning zombies.
The Chorrol Chapel Undercroft contains 3 Motierre Zombies as part of The Assassinated Man quest.
Mucianus Allias is found in Nenyond Twyll during the quest Liberation or Apprehension? (although with his unusually high health, it may not be worth killing him just for a sample of Mort Flesh).
The Tutorial dungeon contains 1 zombie.

thumb|left|500 px|Locations of Zombies and Mort Flesh
Oblivion:Mutton

The ingredient Mutton is primarily found as food but can also be collected from dead sheep.

Ingredients
42 guaranteed samples can be found (these locations will respawn, since mutton is food) in the locations marked with red crosses on the map.  The places with the highest numbers of samples are:
6 samples are at the Gnoll Mountain campsite  .
4 samples are in the Castle Bruma Barracks
4 samples are in S'rathad's House in the Imperial City Talos Plaza District
3 samples are in the Three Brothers Trade Goods Private Quarters in the Imperial City Market District
2 samples are in the Cheydinhal Dark Brotherhood Sanctuary Living Quarters
2 samples are in Arnora's House in Bruma
2 samples are in the Chorrol Fighters Guild
2 samples are in the Anvil Castle Dining Hall
2 samples are in Claudius Arcadia's House in the Imperial City Talos Plaza District
2 samples are at the Castle Chorrol Dungeon
It can also be found randomly in the inventories of food vendors and in food containers.

Creatures
Mutton can be collected from some, but not all, varieties of dead sheep. Sheep are non-aggressive creatures that can be found at any level, although attacking someone's sheep is illegal and will give you a 5 gold bounty.

The places where sheep bearing mutton can be found are:
3 sheep are found at Shardrock (red square). These are the only three sheep who respawn.
7 sheep are found in Water's Edge (magenta square), all of which die during the quest Infiltration (although you cannot collect the mutton during the quest, you can subsequently return and collect it).
4 sheep are found in The Sea Tub Clarabella (magenta circle). These sheep are likely to be killed during the non-journal quest Illegal Cargo.

thumb|left|500 px|Locations of sheep and mutton
Oblivion:Ogre's Teeth

The ingredient '''Ogre's Teeth''' is primarily collected from dead Ogres.

Notes
As part of the quest Drunk and Disorderly, Margarte states that she is interested in buying Ogre's Teeth and Minotaur Horns. She will buy them in bundles of 5 for 100 gold a bundle.
If the Fighter's Stronghold official plug-in has been installed, it is possible to give Melisi Daren a set of Ogre's Teeth and she will create a stuffed replica of an Ogre.

Ingredients
4 guaranteed samples can be found in the following places (magenta crosses on map):
1 sample is in the upper level of the Mystic Archives, Arcane University
1 sample is in the Bravil Wizard's Grotto 
1 sample is in the Bruma Mages Guild Living Quarters
1 sample is in Moss Rock Cavern
It can also be found randomly in the inventories of alchemy vendors (starting at level 20) and in some Monster loot chests (starting at level 16).

Creatures
Ogre's Teeth can be collected from all varieties of dead ogres, including standard Ogres, Savage Ogres, Pale Pass Ogres, and Redguard Valley Ogres.

Standard Ogres are most frequently encountered as randomly generated Monsters.  In Monster Dungeons (circles on map), they will be found starting at level 18; boss-level monsters are guaranteed to be ogres at levels 16 and 17. Outdoors (squares on map), they are found in Hills, Highlands, Mountains, and Snowy Mountains regions.  In the wilderness they appear starting at level 18; along roads, they appear starting at level 16.

Places where respawning ogres are guaranteed to appear at all levels are (red circles/squares):
17 Pale Pass Ogres appear in Pale Pass, which becomes accessible during the Lifting the Vale quest.
7 Redguard Valley Ogres appear in Redguard Valley Cave. There is an additional Redguard Valley Ogre   who only appears during the Sins of the Father quest and does not respawn.
Places with nonrespawning ogres at all levels are (magenta circles/squares):
7 Savage Ogres appear in Sedor during the quest The Stone of St. Alessia.
6 Ogres appear in Bleak Mine during Malacath's Daedric Quest (although killing any of them will make you fail the quest).
3 Savage Ogres appear in Nonwyll Cavern.
3 Ogres appear near northeast of Lord Rugdumph's Estate during the quest The Noble's Daughter
1 Ogre is found northwest of Faregyl Inn; he is part of the quest The Potato Snatcher but is present even if you have not started the quest.
In addition:
1-2 Ogres will be your opponents in the Arena Grand Champion matches at levels 15-17.

thumb|left|500 px|Locations of Ogres and Ogre's Teeth
Morrowind:Llaalam Madalas

Llaalam Madalas is a Dark Elf nightblade who has a small magic shop in Sadrith Mora, where he provides spells to high-ranking Telvanni agents (Oathman or higher). You may find a copy of the Restoration skill book Withershins in his shop.


 
Spells
Llaalam has the following spells available for sale:
Morrowind:Namanian Facian

Namanian Facian is an Imperial nightblade in the employ of the Morag Tong at their Guildhall in Sadrith Mora. There he has a selection of spells for sale. You do not need to be a member to partake of his services, though it will earn you a considerable discount.

Namanian wears a Morag Tong helm along with a common shirt, pants, and shoes. He carries 20 steel darts along with up to 15 gold. Aside from his natural charm and ability to absorb fatigue from others, he knows a selection of spells from the Alteration, Destruction, Illusion, and Mysticism schools of magic. Specifically, these are the same spells that he has available for sale. 

 
Spells
Namanian has the following spells available for sale:
Morrowind:Galero Andaram

Galero Andaram is a Dark Elf healer who is curate of the Tribunal Temple in the Council House in Sadrith Mora. There she sells potions and spells to higher-ranking Temple members (Initiate or higher). She is wearing a pair of common shoes with a matching robe and carries up to 50 gold. She has no unique dialogue.

 
Spells
Galero has the following spells available for sale:

 

Wares
 

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Morrowind:Niras Farys

Niras Farys is a Dark Elf priest who serves the Tribunal Temple in the Telvanni Council House in Sadrith Mora. There he sells books (mostly religious texts), potions, spells, and spellmaking services to all who need them, though he has no gold with which to purchase anything. Other than a rumor about Mistress Therana and her slaves, along with some minor grumbles about the quarters provided by House Telvanni, he doesn't say much.

He wears a common robe with matching belt and shoes. He also carries a silver staff of shaming and 5 gold.

Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows Blood Gift, Divine Aid, Energy Leech, Enrichment, Fortitude, Holy Touch, Magickguard. Powerwell, Righteousness, Seryn's Blessing, and Wisdom.

 
Dialogue
His greeting if you have never spoken to him before:
:''"Welcome to the Sadrith Mora Temple, outlander. You'll excuse the improvised furnishing. Telvanni hospitality. But I assure you, there's nothing second-class about our commitment to Almsivi, or our commitment to faith and service."

If spoken to again:
:"Yes? What can I do for you?"

If asked about Telvanni hospitality:
:"As an outlander, you may not know that House Telvanni is rather casual in its commitment to the Tribunal Temple and its teachings -- an unfortunate consequence of the wizard's pre-occupation with power for its own sake, and not as a means to better the physical and spiritual well-being of the people. In fact, we are lucky they were willing to grant us these cramped, dark chambers. For many years, we had neither shrine for blessings nor Temple staff here in Sadrith Mora."
If asked about Telvanni hospitality while you are a member of House Telvanni:
:"You serve House Telvanni? I see. No, no. We are quite grateful for your House's gracious loan of these cramped, dark chambers. The furnishings are not quite what we are used to, but we are humble servants of Almsivi, and our needs are modest."
If asked about latest rumors:
:"Mistress Therana's having trouble with her slaves again. She has more trouble with her slaves than other Telvanni."''

Spells
Niras has the following spells available for sale:


Wares
 

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Oblivion:Onion

The ingredient Onion is only found as food.

Ingredients
70 guaranteed samples can be found (these locations will respawn, since onions are food).  The places with the highest numbers of samples are:
6 samples are in Biene Amelion's House in  Water's Edge
4 samples are in Magrum gra-Orum's House in Cheydinhal
4 samples are at the Gnoll Mountain campsite  
4 samples are in Cloud Ruler Temple
3 samples are in the Dark Brotherhood Sanctuary Living Quarters in Cheydinhal
3 samples are in Alberic Litte's House in Chorrol
3 samples are in Francois Motierre's basement in Chorrol
3 samples are in Hanz gro-Hubrag's House in Blankenmarch
3 samples are in Chorrol Castle South Tower
3 samples are in the Chorrol Fighters Guild
3 samples are in the Anvil Castle Dining Hall
3 samples are in Cracked Wood Cave
3 samples are in Matthias Draconis' House in the Imperial City Talos Plaza District
2 samples are in the Brina Cross Inn
2 samples are in Derelict Mine
2 samples are in Fort Urasek Company Billets
2 samples are in Thamriel's House in the Imperial City Talos Plaza District
2 samples are in Whitmond Farm
2 samples are in the Bruma Castle Service Hall
2 samples are at the entrance to Vilverin
It can also be found randomly in the inventories of food vendors and in food containers.

thumb|left|500 px|Location of Onions
Oblivion:Orange

The ingredient Orange is only found as food.  Oranges cannot be duplicated in the Arch Mage's Enchanted Chest.  

The alchemical properties of oranges are identical to those of tomatoes.

Ingredients
89 guaranteed samples can be found (these locations will respawn, since oranges are food).  The places with the highest numbers of samples are:
7 samples are in Aldos Othran's House in Cheydinhal
6 samples are in the Leyawiin Fighters Guild
5 samples are in the Two Sisters Lodge in Skingrad (3 in the cellar, 2 on the main floor)
4 samples are in the Skingrad Castle Barracks
4 samples are in The Flowing Bowl in Anvil
4 samples are in Best Goods and Guarantees in Leyawiin
3 samples are in The Feed Bag in the Imperial City Market District
3 samples are in The Tiber Septim Hotel Study in the Imperial City Talos Plaza District
3 samples are in the Anvil Castle Royal Quarters
3 samples are in the Anvil Castle Dining Hall
3 samples are in the Bravil Castle Dining Hall
3 samples are in Ganredhel's House in Cheydinhal
It can also be found randomly in the inventories of food vendors.  Shivering Isles adds one additional sample.

thumb|left|500 px|Locations of Oranges
Oblivion:Pear

The ingredient Pear is only found as food.

Pear is one of only two ingredients (the other is Wisp Stalk Caps) which can be used to create Fortify Speed potions.
Since these two ingredients also share the effect Damage Health, you can only make Fortify Speed potions that have a negative side-effect, and only at Expert level.

Ingredients
91 guaranteed samples can be found (these locations will respawn, since pears are food).  The places with the highest numbers of samples are:
11 samples are in the basement of  Luther Broad's Boarding House in the Imperial City Elven Gardens District
7 samples are in Vilena Donton's House in Chorrol
5 samples are in the Chorrol Chapel Hall
5 samples are in The Main Ingredient Private Quarters (upstairs) in the Imperial City Market District
4 samples are in the Chironasium Upper Level, Arcane University
4 samples are in Hrol Ulfgar's House in Bleaker's Way
3 samples are in Weynon House at Weynon Priory
3 samples are in the Anvil Mages Guild Living Quarters
3 samples are in the Three Brothers Trade Goods Private Quarters (upstairs)  in the Imperial City Market District
3 samples are in the Bruma Castle Barracks
3 samples are in Francois Motierre's Basement in Chorrol
It can also be found randomly in the inventories of food vendors and in food containers.  Shivering Isles adds two additional samples.

thumb|left|500 px|Locations of Pears
Oblivion:Rat Meat

thumb|right|Roasted Rat
The ingredient Rat Meat is primarily collected from dead Rats. Rat Meat is common in goblin dungeons, since goblins often keep domestic rats as a food source.

In addition to live rats, Rat Meat can be harvested from Roasted Rats found over cooking fires in various goblin dungeons and campsites. These are non-respawning containers that provide a guaranteed three samples. There are 21 Roasted Rats in the game; the highest concentration is within Fort Irony, which contains three.

Ingredients
86 guaranteed samples can be found, in the locations marked with magenta crosses on the map.  The places with the highest numbers of samples are:
14 samples are in the Natural Caverns in the Imperial Prison Sewer (during the tutorial)
13 samples are in Derelict Mine
9 samples are in Fort Irony
7 samples are in Fort Urasek (2 in the first zone, 5 in Fort Urasek Company Billets)
6 samples are in Rock Bottom Caverns
6 samples are in Goblin Jim's Pantry
It can also be found randomly in the inventories of alchemy vendors and in some loot chests.

Creatures
Rat Meat comes from most types of Rats, including the standard Rats encountered everywhere as nuisance creatures.  Some rats that do not yield Rat Meat include those identified explicitly as Sewer Rats (found in the Imperial Prison Sewer), the possibly invisible ones near Fort Caractacus, the test rat in Lazare Milvan's basement, and Llevana's Tunnel Rats.

Rats can randomly appear in nearly every dungeon in the game at all levels.  Places where multiple respawning rats are guaranteed to appear include (red circles on map):
6 rats are in Haunted Mine.
5 rats are in Fort Carmala.
5 rats are in Fort Ash.
5 rats are in Cracked Wood Cave.  In addition, the three respawning Bloody Hand Rat Farmers each carry one Rat Meat sample.

thumb|left|500 px|Locations of Rats and Rat Meat