Netruk44/uesp-wiki-content huggingface dataset:
Crimes of the Tribunal

The Ancient Times were those of freedom, times when Mer could do whatever they chose to do. They honored the true gods. They lived as nomads, moving where they wished, when they wished. They simply lived their lives in the freedom conferred by a loose polytheism. More importantly, the Daedra did not directly interfere with the ways of the people.

The ascent of the mortal gods, however, uprooted the system and destroyed the old ways. By utilizing a position of leadership in the battle against Dagoth Ur, the Tribunes slew the savior, the victor of Red Mountain. They robbed the Heart of its powers not meant for Man or Mer, and in doing so, they conjured the Devil into this world. But, such a creation was necessary for the fledgling gods to assume control.

They quickly established a theocratic system of control, a system which would taint every aspect of the culture of Resdayn and its people. By utilizing Dagoth Ur's existence as "the threat," they wrested power from the old gods, the Daedra. The people needed tangible protectors, and through guile and deception, the "gods" of the Tribunal managed to assume that position.

In order to maintain that kind of control, those reigns around the necks of the people, the Tribunal established a strict moral code of conduct and a vast theocratic hierarchy to do their wishes. Furthermore, they created groups of elite murderers, Ordinators and Armigers, to eliminate any who doubted the verity of their claims to godhood. To appear infallible, they killed. They spilled the blood of the truth-sayers to preserve their power. Finally, they performed minor feats of generosity to instill the conception that they loved and protected the people. Small donations and alms for the poor hardly make up for the crimes they commit to maintain power, but as long as they show the people only the positive aspects of their rule, they can do almost anything they choose.

The priests themselves are not without wickedness either. By arbitrarily naming a number of saints and employing the names of the Tribunes, they robbed the commoners and Great Houses alike of their hard-earned wealth. They even force poor workers to pay for minor blessings! Blessings cannot be bought, but the Temple persists in demanding those payments. Why? They wish to preserve control through economics as well as religious rites. The allure of wealth would not be set aside from their minds either.

What can ordinary commoners do to battle such a force? How can a man or woman hope to stand against a mighty theocracy tied to the "Living Gods?" Simply ignore it. The Temple's system will cease to exist if it is not supported. If the people of Morrowind ignore the monster, it will simply fade away. The people will finally be able to reassume the pure, old ways. A simple life will bring freedom to us all.
Uncharted Waters

Quick Walkthrough
#   informs you that his patron, Archmagister  , requires aid in an experiment.
# Meet the Archmagister at   in   within 24 hours.
# Allow Archmagister Dral to teleport you to his fledgling pocket realm, to test its safety.

Detailed Walkthrough

Duties
  orders you to help Archmagister   complete a vital experiment. The catch however is that you need to meet him within a day. The Archmagister's tower,  , is located in  , so it's fairly easy to achieve this. A strong Levitate spell is recommended as always in Telvanni housing.

Exploring the Realm
Once you meet with the Archmagister, he requests that you allow him to teleport you into his newly created realm. Upon arrival, your breath starts to run out, although whether this is due to being underwater or in a vacuum isn't clear. There is no need to use any water breathing spells: after 17 seconds, the Archmagister will teleport you back.

Dral will then reward you with a powerful Daedric short blade,  . It has Silence, Absorb Magicka, Absorb Health and Drain Speed cast on strike effects.

Quest Stages
Ingredients for Lord Dral

Quick Walkthrough
#   wants you to gather some ingredients for his Patron, Archmagister  .
# Gather at least one sample each of the requested ingredients
# Return to   for your reward.

Detailed Walkthrough
Daedric Drops
  requests one sample of the following ingredients: Daedra Skin, Scamp Skin, Fire Salts, Frost Salts and Void Salts. Since all of these ingredients are rare, your best bet is to buy them off an alchemy vendor. Alternatively, you can claim most of the ingredients from killed Daedra: you can slay all three Atronachs, Flame, Storm and Frost for the Salts and a Scamp for the Scamp Skin. All of these creatures may be encountered at Daedric shrines.

Nalcarya of White Haven in Balmora sells all five ingredients.

The Alchemist is Back
Once you have the samples, return to   for your reward: the Amulet of Farthil's Ward, which has a Shield enchantment.

Quest Stages
Dispatch to Eldale (quest)

Quick Walkthrough
#   wants you to deliver a   and 5 greater soul gems to   in  .
# Visit the enchanter   in   for the soul gems.
# Deliver the message and the soul gems to Mistress Eldale, and then wait for an hour for her reply.
# Return to Fervas Shulisa with the reply from Mistress Eldale for your reward.

Detailed Walkthrough
Mouth   asks you to deliver a  , as well as five greater soul gems from the enchanter   here in   to   in  . If you haven't done the quest   for the enchanter Cerul Arnem, he won't speak to you, so you must complete that quest before he agrees to give you the prepaid soul gems. 

Once you have the soul gems, you can use the travel service at the docks in Port Telvannis to get to Gah Sadrith. As usual, having a levitate spell is highly recommended. Mistress Eldale will thank you for delivering the items, but she requests that you come back in one hour. Simply wait, and talk to her again. She will give you a new   which you need to give back to Fervas Shulisa. If you visit Fervas Shulisa without the reply from Mistress Eldale your reward will only be 20 gold instead of 50 gold had you waited for the reply. You also receive only one point of   faction reputation instead of two.

Quest Stages
Message to Bal Gernak

Quick Walkthrough
# Talk to   about chores.
# Deliver a   to   in  .
# Return to Fervas for your reward.

Detailed Walkthrough
  has a new chore for you to perform. He gives you a   and asks you to take it to   in  . Oddly, the scroll is blank.

One of the   in   will take you directly to Llothanis, and Bal Gernak's manor can be found on the northeastern side of town.

When you hand him the scroll, a Dremora appears and delivers a message to Bal Gernak telling him not to meddle in the affairs of the Parliament of Bugs. Suitably chastised, Bal Gernak asks you to leave.

Back in Port Telvannis, Fervas Shulisa thanks you for your help and rewards you with 50 gold and a three point boost to your House Telvanni reputation.

Quest Stages
Seeds for Faruna

Quick Walkthrough
# Talk to   in the  .
# Head to   and make a delivery to  .
# Return to Nethan Marys for your reward.

Detailed Walkthrough
The mouth of  ,  , has a simple task for you. He has procured some  , a particularly rare find and one that he knows will impress his mistress. He wants you to take the seeds to her in her tower at  .

The simplest way to get there is to take a   to  , catch a boat to   then head south along the coast until you reach the tower. Mistress Faruna is delighted to receive the seeds, and comments that she will have to reward Marys.

Head back to the Council House and Nethan Marys will reward you with  , a left Glove with Absorb Health and Fire Damage enchantment on touch. You also receive two   faction reputation points.

Quest Stages
Fresh Delivery

Quick Walkthrough
# Talk to   at the   in  .
# Deliver some gems to  .
# Return to Marys for your reward.

Detailed Walkthrough
What Happened to your Old Slave?
 , the mouth of  , explains that his mistress needs some new slaves delivered to her in  . He gives you three  , two  , three rubies, three diamonds and an emerald and instructs you to take them to the local slaver,  , as payment. Marys explains that you only have three hours in which to complete the task.

The Delivery
Naral Dunden can be found nearby, on the raised platform near the vast shape of the  . Hand over the gems, and return to Nethan Marys. He praises you for your honesty and rewards you with two emeralds and three   reputation points.

Cheating a Wizard?
The temptation, of course, is to keep the gems for yourself. This turns out not to be a good idea, however, as once Marys' three hour deadline expires, a   appears in front of you to find out what has happened.

If you still have all the gems, Marys' disposition towards you drops by 25 points and Mistress Faruna's by 20, and you lose two House Telvanni faction reputation points. If you don't, Marys' disposition is set to 15, Faruna's drops by 30, you lose five House Telvanni reputation points, are expelled from House Telvanni and receive a bounty equal to the value of the stones you don't have on you. This can be as much as 2,800 Drakes, which would give you an instant death sentence with nearby guards. In either case, the scamp also attacks you.

The lesson is: don't cheat a wizard!

Quest Stages
Census in Ranyon-ruhn

Quick Walkthrough
# Talk to   in  .
# Head to   and talk to  .
# Obtain the missing information.
# Take the completed census back to Nevrile Omayn.

Detailed Walkthrough
Counting The People
 , the mouth of  , has a problem. She has ordered a retainer to carry out a census in   but things have fallen behind schedule. She wants you to head to the town and hurry the census along. The easiest way to get there is to take a boat to   then a silt strider to Ranyon-ruhn, or you could alternatively cast Almsivi Intervention.

Ask around, and somebody will tell you that   is the man you're looking for, and that he has been hanging around outside  's house for the past few days.

The Problem
It seems he has hit a problem getting the last bit of data: Brelar Gildaren has refused to divulge what he does or how much he earns. If you are a Dark Elf, High Elf, or Wood Elf and Gildaren's disposition towards you is 60 or higher, you can try talk to him yourself to get the information. If you are any other race, the bigoted Dark Elf won't say a word and you will need to talk to his neighbors instead. However you do it, you will eventually discover that Gildaren is a miner and earns about 20 drakes per day.

Job Done
Return to Florius with the information. He asks you to take the   back to  , as he fears he will be punished for his time-wasting. If you agree, his disposition towards you jumps by ten; if not, it drops by ten. Whether or not you are delivering the census, return to the   and talk again to Nevrile Omayn. You can either tell her the real reason for the delay, or lie and tell her you had to rescue Florius from some bandits. If you choose the former, Florius is expelled from House Telvanni, but there is no effect on your reward: 50 gold and three points of Telvanni faction reputation.

Notes
If you make Florius take the census back to Omayn himself, or if you tell the truth about the delay, Florius is expelled from House Telvanni. He is moved to   in  , where he will tell you ''"Huh. I'm nobody now. I just fritter my days away at this tavern. You ruined my Telvanni career."'' Each time you talk to him, his disposition towards you drops by ten and his Fight increases by five.
Quest Stages
Peacemaker

Quick Walkthrough
# Talk to   in  .
# Head to   and talk to   to discover who insulted him.
# Persuade   to apologize.
# Return to   for your reward.

Detailed Walkthrough
A Grave Insult
  has another task for you. It seems that one of the citizens of   spat at  , the head of the local  .   wants to keep his town respectful and orderly, and wants you to find the perpetrator then make him apologize and pay a fine.

Head to Ranyon-ruhn and ask Ratagos for details. He tells you that it was   who spat at him.

The Apology
Dilnar Llenim lives in a house on the northern side of the central block of buildings. He isn't exactly repentant of his deed but you can invoke his sense of honor and pride for his master's good name and eventually he will hand over a   and 100 drakes. Take these back to Ratagos and hand them over to him. He will accept them and consider the matter closed.

Now head back to   and report to Nevrile Omayn. Your reward for defusing the situation is the   - a ring with a Fortify Conjuration effect, three points of   faction reputation, and a ten point disposition boost with Omayn.

Notes
When handing over Dilnar Llenim's apology and money, you are given the option of only giving Ratagos 25 drakes and keeping 75 for yourself. There is no penalty for doing this.
You can pay the fine yourself. This gives you one point of   faction reputation, but you only receive two points of   reputation instead of three. You also receive a ten point disposition boost with  .

Quest Stages
To Catch a Spy (House Telvanni)

Quick Walkthrough
# Go to   in   and talk with  , rescued agent from the previous mission
# Travel to   and ask around about locations of a four people mentioned by Vaneris:  ,  ,   and  
# Talk with each of four characters and give them false information, mentioning four different   members from Firewatch as suspected spies
# Travel to   and check which of four "spies" mentioned has disappeared recently
# (optional) tell   about your observations
# Return to   and report all the information to her
# Infiltrate the double agent  
# Return to   for your reward

Detailed Walkthrough
 

Quest Stages
A Warning in Firewatch

Quick Walkthrough
# Take the   and travel to  
# Find   in   and give her the message for decryption
# While waiting for the decryption, deal with  ,   agent in   (see  )
# Return back to   for new orders
# Travel to   and warn the identified Telvanni agent   so she can safely leave the town
# Return for your reward

Detailed Walkthrough
 

Quest Stages
A Message from Vvardenfell

Quick Walkthrough
# Talk to   in  .
# Head to   and speak to the messenger.
# Return to Morvayn for your reward.

Detailed Walkthrough
Talk to the Mouth of  ,  , in the   in  . He will tell you that he is expecting a report from one of his mistress' agents on Vvardenfell. He needs you to travel to   to meet the messenger and gives you a pass-phrase to identify yourself: you are to say "Devahr oas ku'or demidar yaglag arcgah." and the messenger will reply "As alif neihn ist amaldag as archag."

The messenger turns out to be   and she awaits you at the south gate to the fishing village. As soon as you greet her, she will hand over a   and bid you goodbye.

Take the report back to Morvayn for a reward of 50 gold.

Quest Stages
Plague

Quick Walkthrough
# Talk to   again.
# Talk to   to pick up another item.
# Take all the items to   in  .
# Return to Areth Morvayn for your reward.

Detailed Walkthrough
Three Items
Mouth   has another task for you. He hands you a   and three   and tells you to take them, along with some rat blood, to one of  's agents,   in  . He tells you that the blood can be obtained from  , who can be found in her manor on the skyway in eastern  . He also hints that you might want to stay around after you make the delivery to see what happens.

The Delivery
You will need to buy the   from Rantela Irenam and then it's time to head to Llothanis. The easiest way is to take the   straight there, and then head for   on the west side of town. When you hand the items over to Llenesis, he will tell you that he is to deliver them to  , who will be eager to hear of developments. Before he can go anywhere, however, one of the guards confronts Llenesis and kills him before thanking you.

A Twist
Head back to Port Telvannis to report the scheme's failure to Areth Morvayn... except it turns out not to be a failure at all. Morvayn tells you that everything went as intended and that a warning has been delivered. He rewards you with 275 gold and three   reputation points.

Quest Stages
Fools that Meddle

Quick Walkthrough
# Talk to   at the   in  .
# Remove   from the city... one way or another.
# Return to Norahin Darys for your reward.

Detailed Walkthrough
A Troublesome Priest
 's mouth,  , has a task for you. It seems a priest of the   named   has been spreading propaganda in   and it's your task to stop it. Darys mentions that his preference is for Teles to suffer an early death, but cautions you that if you take the violent option, you must do it out of sight of the locals in case the death sparks a diplomatic incident.

Get Out of Town
Sevroth Teles can be found on one of the port's innumerable platforms, just outside the door to  's house. There are several other people around so killing him discretely requires stealth or a long-distance effort. The other option is to persuade him to leave town.

If you tell him that you don't know why the Telvanni want him dead, then follow up by asking him what will happen to the mer when "Lord Dral descends from his tower", Teles will leave town. Any other series of responses will elicit a refusal, and cause his disposition to drop to 15. In this case, killing him is the only option.

The Rewards of Virtue
If you persuade Teles to leave, Darys is grudgingly grateful and gives you a Bone Guard Belt as a reward, along with two points of Telvanni reputation. If you killed Teles, you get those rewards and an additional 100 gold, plus Darys' disposition towards you jumps by five. If you killed Teles in public, Darys' disposition drops by five and you only gain one point of Telvanni reputation.

Quest Stages
Books of Faith

Quick Walkthrough
# Talk to   at the   in  .
# Persuade ship captain   to dispose of the   books.
# Return to Norahin Darys for your reward.

Detailed Walkthrough
 's has discovered that a shipment of   propaganda is to be sent to  . He wants you to persuade the shipmaster,  , to dispose of the books discretely.

Rodran's vessel, the   can be found in the Tel Ouada docks. He tells you that he is being paid almost 600 Septims to deliver the books, and refuses to accept anything less than 750 to get rid of them. Hand over the gold and return to Darys.

Norahin Darys reimburses you the 750 gold, and throws in an extra 50 for your trouble. You also receive three   reputation points, and Darys' disposition towards you jumps by five points.

Quest Stages
Areth Morvayn

Areth Morvayn is a Dark Elf mage who acts as the Mouth for  . As such, he can always be found in the meeting chamber of the   in   where he awaits an adventurer to carry out the wishes of his mistress.
 
Related Quests
Sevroth Teles

Sevroth Teles is a Dark Elf priest who is spreading propaganda in   for the  . Unfortunately, his activities have brought him to the attention of the fiercely-xenophobic   and his life is in jeopardy.
 
Related Quests
Master Vaerin

Master Vaerin is a Dark Elf sorcerer and Master in  . He can be found in the tower of   in  .

 
Related Quests
Norahin Darys

Norahin Darys is a Dark Elf sorcerer and  's mouth on the   council. Together they work to ensure the   doesn't extend its influence into Telvanni territory.
 
Related Quests
Nevrile Omayn

Nevrile Omayn is a Dark Elf mage who can be found in the   in  . She is the mouth of   of  .
 
Related Quests
Mistress Faruna

Mistress Faruna is a Dark Elf sorcereress and one of the masters of  . Her mouth is  , who has much more power than normal as his mistress has a reputation as a recluse. She lives in the tower of  , at the tip of the Amurbal Peninsula to the west of the  .

Her remote tower gives her a chance to carry out her research. She has a particular interest in plants and their magical properties. Her rival   finds her contemptible and regards her position on the Parliament of Bugs as a mockery to the true Telvanni way. He considers her weak, absent and unimportant and believes it is only a matter of time before she is removed.

 
Related Quests
Bal Gernak

Bal Gernak is the lord of  . He desires a seat on the Telvanni Council and is angry that   was placed on it instead of him.
 
Related Quests
Fervas Shulisa

Fervas Shulisa is a Dark Elf mage who acts as the Mouth for  . She can always be found in the meeting chamber of the   in   where she awaits an adventurer to carry out the wishes of her mistress.
 
Related Quests
Malvas Relvani

Malvas Relvani is a Dark Elf mage of  . He serves as the Mouth of  , the Archmagister. 
 

Related Quests
Nethan Marys

Nethan Marys is a Dark Elf mage who works in   as the mouth of  . Her mistress doesn't leave her home in   much, so Marys has more independence than most mouths.
 
Related Quests
Rilvin Dral

Rilvin Dral is a Dark Elf mage and the current Archmagister of the  , and therefore the head of the entire Great House Telvanni. He is also the highest level NPC in Tamriel Rebuilt. His Mouth is  , who will at one point ask you to assist Dral in an  .

He wears an extravagant robe over an ebony cuirass with matching greaves and boots.
 

Related Quests

 

Dialogue
The Failure of the Empire

It is common knowledge that the fall of the empire is approaching quickly, and soon its degeneration will result in utter collapse. Ever since the death of Tiber Septim, the Empire's foundations have rotted under weak rulers, and Uriel Septim has only further proven this. The Imperial bureaucracy siphons propaganda and lies to the populace, desperately trying to restore faith in this dying creature we obey like fools.

In truth, instability and strife mars the entire history of this empire. Lies, murders, treacheries, rage through the Imperial city and crush the hopes and dreams of its citizens. How can the "mighty" Empire allow the continuation of these horrors? The Dunmer and their slaves; the rise of the impious puppeteer, Jagar Tharn; the incessant infighting of this malignant, bloated creature we call an Empire; the assassinations, betrayals, and unwarranted executions so common to our Imperial ranks . . . all of these corruptions scream the Empire's failure. And all of this centers on the Imperial system and its ruler, the decrepit Uriel Septim.

Septim VII is as weak as he is ignorant. The people of Tamriel have discovered that he rules -- comfortable in the luxury of the Imperial palace -- through corruption and fear. Under the Emperor's sickly hand, secret spy networks which have either removed or jeopardized more freedoms than we have ever thought possible move like murderous wraiths through the people. These "blades," as they call themselves, spy on the regular, hard-working common folk simply to satisfy the foul Emperor's desire for control of all things. He draws further power from his military police, and all that his self-proclaimed "legions" do now is murder innocent civilians to ensure themselves a little more time in control. They are nothing but cowards and thugs. The corruption rises through the ranks of this legion, and I have seen from the inside nearly as many Imperial Guards fall to faulty leadership as to fighting. I've even seen unrest in the city of Cyrodiil itself. Rioting! In the streets of the greatest city in Tamriel! And yet the Emperor and his legions continue to preach of the "glory of the Empire!"

We must ask ourselves what we can do during these times. Will we do nothing? Will we dotter like old men, speaking but never taking action? Will we wait for the beasts of anarchy to take hold on this sweet land we love more than all else? We must impel the Empire's fall and take control for ourselves! We can rule Tamriel and succeed where the Empire and the foolish Uriel Septim cannot.