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Morrowind:Athanden Girith

Athanden Girith is a Dark Elf trader whose shipment of guar hides was recently stolen by outcast Ashlanders in the Grazelands. He is friends with Berwen, a trader in Tel Mora.

Athanden is wearing a common shirt with matching pants and shoes, and up to 30 gold. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, Athanden can cast Detect Key, both ranged and touch versions of Absorb Health, and Almsivi Intervention.

When you meet him for the first time, he will tell you that he has been robbed by two Ashlanders, and that his friend Berwen will have a suitable reward for you should you hunt down the thieves and return the guar hides to him. 

 
Related Quests


Dialogue
Greeting:
:''"Stranger! Yes, you! Please, can you help me? I've been attacked by a couple of bastard Ashlanders who robbed me and left me for dead."
:"I can't believe those damned Ashlanders would take my hides! Dirty fetchers, all of them."
attack on a guar hide trader:
:"That's what happened all right. Fetchers, all of them."
bastard Ashlanders:
:"I'd know them anywhere. They looked kind of like normal dark elves, but wild. They wore animal skins and had tattoos. And they had odd hair. They should be easy to spot, friend. It's no surprise they robbed me."
robbed me:
:"Yes, the bastard n'wahs nearly killed me, and they took my entire shipment of guar hides. It's easy to tell they're mine; they have my damn mark on them! Look, if you can help me get those hides back, and kill the fetchers who stole them, I promise you an excellent reward. Although I have nothing left since I was attacked, my friend Berwen in Tel Mora will be most generous, I promise you. What do you say?"
::I'll see if I can find your hides for you.: "Excellent. Go get those bastard Ashlanders. I promise, when you get those hides back to me, Berwen will be very generous. She has a stake in this trade, after all, and we can't let an unwarranted attack on a guar hide trader ruin business."
::I'm sorry. You'll have to find them yourself.: "Figures. No one left in this world willing to help an honest trader."
:"It was those damned Ashlanders, I tell you. Took my guar hides! I'll teach them to steal Athanden Girith's guar hides!"
Girith's guar hides:
:"Yeah, those bastard Ashlanders took my entire shipment. It's easy to identify mine; they have my mark on them."
After you have agreed to help:
:"Good luck finding them, friend. My entire business depends on getting those back."
If you recover the hides without killing the thieves:
:"Good to finally have them back. Don't know how I would have made it without them. Shame you couldn't get rid of those two Ashlanders, but I thank you for your help. Remember to talk to my friend Berwen in Tel Mora. I'll send word to her to keep an eye out for you, %PCName."
If you recover the hides and kill the thieves:
:"Thank you for getting them back. It's good to hear you were able to make   fetchers pay as well. Make sure to see Berwen in Tel Mora for your reward. I'll send word along the trade routes to make sure she keeps an eye out for %PCName."
:"I'm glad this business is over."''
Morrowind:Banden Indarys

Banden Indarys is a Dark Elf warrior who will take up residence at Indarys Manor after you have built your stronghold for either House Hlaalu or House Telvanni (he won't appear if you belong to House Redoran). In either case, you will be instructed to kill him.

He wears extravagant clothing, consisting of a shirt, pants, gloves, a ring, and an extravagant sapphire amulet, a Gah-Julan bonemold cuirass, Gah-Julan pauldrons, bonemold greaves, and boots.

Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows no spells.

Notes
The surname Indarys is shared with two characters of note in Oblivion, the count of Cheydinhal and his son.

 
Related Quests
House Hlaalu

House Telvanni
Morrowind:Bedraflod

Bedraflod is a Nord savant who can be found at the Skyrim Mission in Ebonheart. He is useful as one of the closest savants to the Imperial Chapels, as several Imperial Cult quests will instruct you to seek out a savant for more information (though Dark Elf savants usually have more information). 

Bedraflod will give you 5-10 gold (depending on Disposition) during the Alms from the Skyrim Mission quest. 

He wears an expensive shirt and expensive shoes along with a pair of common pants. He carries a steel jinkblade along with up to 25 gold. Aside from his natural resistance to shock, immunity to frost, ability to shield himself, and a natural frost damage spell, he knows no spells. 

 
Related Quests
Imperial Cult
Oblivion:Camonna Tong Thug

The two Camonna Tong Thugs live at Walker Camp and are part of Dulfish gro-Orum's skooma-smuggling operation. They are members of the Camonna Tong, a crime syndicate from Vvardenfell.

They have relatively low confidence and are likely to run away after a brief spell of combat.
 
This thug specializes in melee and is armed with a leveled blunt weapon. He wears a set of leveled light armor consisting of boots, a cuirass, greaves, and gauntlets. He also carries a second pair of enchanted light greaves and a pair of breeches. He may also carry up to two poison potions and a lockpick.

He also carries a large amount of gold that, due to a glitch in the leveling system, may reach several thousand coins.

He sleeps in the camp's tent from 10am until 4pm and then explores the area near the camp until 8pm when he sits and eats a meal for four hours. At midnight, he resumes his patrol before eating breakfast at 8am and heading back to bed at 10. If he has any skooma, at midnight between Turdas and Fredas he will take it to the hollow rock near Kingscrest Cavern and leave it inside before returning to his normal schedule.

 
 
The second thug is an archer, so he is armed with a leveled bow and arrows, although he also carries a shortsword. His armor consists of leveled light boots, cuirass and gauntlets. He may also carry up to two poison potions. His only other possessions are a set of spare clothing (breeches, a dark green shirt, and stitched leather shoes) as well as a few gold coins.

His schedule fits around his colleague's activities to ensure at least one of them is always awake. He sleeps from midnight to 8am and goes on patrol while his associate eats. At midday, he eats his lunch before resuming his exploration of the local area at 2pm. At 8pm he joins the other thug for their evening meal. If at any point his colleague heads off to deliver skooma, he will follow and help him with any combat before resuming his usual schedule.
Morrowind:Berel Sala

Berel Sala is the leader of the Ordinators, who can be found in the Justice Offices in Vivec's Temple Canton.  His fanaticism is causing troubles for House Hlaalu, and Duke Vedam Dren would like you to help Control the Ordinators.  He also has a Dwemer Goblet that is of interest to the Thieves Guild. He is wearing a near-full set of Indoril armor (only excluding the helmet) including an Indoril belt and expensive pants. He carries a steel longsword. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows no spells. 
 
Related Quests
House Hlaalu

Thieves Guild


Dialogue
control the Ordinators:
:''"What do you want us to do, %PCName? Shall we lie down like dogs in the street and let the heretics and Dagoth Ur's creatures trample over us?"
::Our enemy is Dagoth Ur and the Four Corners, not the Hlaalu.: "Perhaps. Perhaps I would listen to you if I had any respect for you. Saryoni was a far greater man, and he would never place these impossible restrictions on us. Leave me."
::Nevermind.: "I see that you still have some reason about you. Leave me now, as I am quite busy."  '''
Morrowind:Bevadar Bels

Bevadar Bels is a Dark Elf crusader and guard in Venim Manor in Ald'ruhn. He is one of several guards tasked with preventing the escape or rescue of Varvur Sarethi from a secret room in the manor. 

He wears a Dwemer cuirass, helm, greaves, pauldrons, bracers, boots, and shield, an extravagant shirt and belt, and common pants. He carries a pair of extravagant gloves along with a silver longsword. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows the spells Enervate, Vivec's Wrath, Ghost Curse, Lightning Storm, Poisonbloom, Shockbloom, and Wearying Touch. 
 
Related Quests
House Redoran
Morrowind:Idros Givyn

Idros Givyn is a Dark Elf crusader and a guard in Venim Manor in Ald'ruhn. He is one of several guards tasked with preventing the escape or rescue of Varvur Sarethi from a secret room in the manor.

He wears a Dwemer cuirass, greaves, pauldrons, bracers, boots, and shield, an extravagant shirt and belt, and common pants. He carries a pair of extravagant gloves along with a silver longsword. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows the spells Enervate, Vivec's Wrath, Ghost Curse, Lightning Storm, Poisonbloom, Shockbloom, and Wearying Touch. 
 
Related Quests
House Redoran
Morrowind:Malsa Ules

Malsa Ules is a Dark Elf crusader and guard in Venim Manor in Ald'ruhn. She is one of several guards tasked with preventing the escape or rescue of Varvur Sarethi from a secret room in the manor.

She wears a Dwemer cuirass, greaves, pauldrons, bracers, boots, and shield, an extravagant shirt and belt, and common pants. She carries a pair of extravagant gloves along with a silver longsword. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows no spells.
 
Related Quests
House Redoran
Morrowind:Tidras Deltis

Tidras Deltis is a Dark Elf crusader, who is acting as a guard in Venim Manor in Ald'ruhn. He is one of several guards tasked with preventing the escape or rescue of Varvur Sarethi from a secret room in the manor.

He wears a Dwemer cuirass, helm, greaves, pauldrons, bracers, boots, and shield, an extravagant shirt and belt, and common pants. He carries a pair of extravagant gloves along with a silver longsword. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows no spells.
 
Related Quests
House Redoran
Morrowind:Nathyne Uvelas

Nathyne Uvelas is a Dark Elf crusader and guard in Venim Manor in Ald'ruhn. She is one of several guards tasked with preventing the escape or rescue of Varvur Sarethi from a secret room in the manor.

She wears a Dwemer cuirass, greaves, pauldrons, bracers, boots, and shield, an extravagant shirt and belt, and common pants. She carries a pair of extravagant gloves along with a silver longsword. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows the spells Ogrul's Quick-Again, Balyna's Soothing Balm, Lightning Storm, Lightning Bolt, Poisonbloom, Shockbloom, and Wearying Touch. 
 
Related Quests
House Redoran
Morrowind:Nidryne Redas

Nidryne Redas is a Dark Elf crusader and guard in Venim Manor in Ald'ruhn. She is one of several guards tasked with preventing the escape or rescue of Varvur Sarethi from a secret room in the manor.

She wears a Dwemer cuirass, helm, greaves, pauldrons, bracers, boots, and shield, an extravagant shirt and belt, and common pants. She carries a pair of extravagant gloves along with a silver longsword. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows the spells Ogrul's Quick-Again, Balyna's Soothing Balm, Lightning Storm, Lightning Bolt, Poisonbloom, Shockbloom, and Wearying Touch.
 
Related Quests
House Redoran


Notes
Nidryne Redas is a part of the Redas family, which has their own ancestral tomb.
Morrowind:Novor Gorvas

Novor Gorvas is a Dark Elf crusader and guard in Venim Manor in Ald'ruhn. He is one of several guards tasked with preventing the escape or rescue of Varvur Sarethi from a secret room in the manor.

He wears a Dwemer cuirass, greaves, pauldrons, bracers, boots, and shield, an extravagant shirt, belt and pants. He carries a pair of extravagant gloves along with a silver longsword. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows the spells Enervate, Vivec's Wrath, Ghost Curse, Lightning Storm, Poisonbloom, Shockbloom, and Wearying Touch. 
 
Related Quests
House Redoran
Morrowind:Tereri Irethi

Tereri Irethi is a Dark Elf crusader and guard in Venim Manor in Ald'ruhn. She is one of several guards tasked with preventing the escape or rescue of Varvur Sarethi from a secret room in the manor.

She wears a Dwemer cuirass, helm, greaves, pauldrons, bracers, boots, and shield, an extravagant shirt, belt and pants. She carries a pair of extravagant gloves along with a silver longsword. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows the spells Ogrul's Quick-Again, Balyna's Soothing Balm, Lightning Storm, Lightning Bolt, Poisonbloom, Shockbloom, and Wearying Touch. 
 
Related Quests
House Redoran
Morrowind:Velsa Orethi

Velsa Orethi is a Dark Elf crusader and blood guard in Venim Manor in Ald'ruhn. She is one of several guards tasked with preventing the escape or rescue of Varvur Sarethi from a secret room in the manor.

She wears a Dwemer cuirass, greaves, pauldrons, bracers, boots, and shield, an extravagant shirt, belt and pants. She carries a pair of extravagant gloves along with a silver longsword. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows no spells.

Journal entries for the unused House Redoran "Velsa Orethi" quest note that Aryni Orethi is her sister.
 
Related Quests
House Redoran


Notes
Velsa Orethi is a part of the Orethi family, which has their own ancestral tomb.
Morrowind:Vevul Alver

Vevul Alver is a Dark Elf crusader and guard in Venim Manor in Ald'ruhn. He is one of several guards tasked with preventing the escape or rescue of Varvur Sarethi from a secret room in the manor.

He wears a Dwemer cuirass, helm, greaves, pauldrons, bracers, boots, and shield, an extravagant shirt, belt and pants. He carries a pair of extravagant gloves along with a silver longsword. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows no spells.
 
Related Quests
House Redoran
Morrowind:Big Head

Big Head is an Argonian hermit living alone in a shack on an isolated island in the northern Sheogorad Region. He appears to be quite mad, which is to be expected for one touched by Sheogorath. He is the keeper of the Fork of Horripilation, though he won't mind if you take it.

He wears common pants and wields a Dwarven halberd. Like all Argonians, he is immune to poison, has a resistance to disease, and can breathe underwater; otherwise he knows no spells.

 
Related Quests


Dialogue
Greetings:
:*"All sorts of things. All sorts of things. Spoons, knives, and forks. The master puts them here for play. Do you play? What is your game? The netch is hiding, but I will not look."
:*"So, you have come. I see you serve the master. He is good, oh yes. Good to me. You have come seeking; tell me what you will find."
:*"Go about your business now! The master waits! Fork fork fork. Stabbing meat, lovely meat."
----
Fork of Horripilation:
''"The Fork of Horripilation? It sings to me, oh yes. Sings like the rocks sing. Songs of weeping. Songs of leaping. Do you weep, stranger? You've come to take it. Will it take you? Then will you weep? Weep like the rocks? It is here! Take it. Take it if you will. Take it if you won't. Singing! Ringing!"'' (if you haven't taken the fork)
"You have the Fork. The Fork is yours! The master loves his forks. Forks for all of us." (if you have taken the fork)
Giant bull netch:
''"Grandpa netch...lovely fish! Floating, floating. He has no eyes, but he sees you. He comes to visit, brings me cake! Cake to share, enough for all! Tip your hat. He knows you're there. Straight out my door you will find him. Straight through my door, into the other places." (if the Giant Bull Netch lives)
"The netch is dead? Grandpa netch feeds the worms! The netch is dead! Long live the dead netch! Hear his death music? He decomposes." (if the Giant Bull Netch is dead)
Sheogorath: "Lovely master! He never sings. He brings no cake. Only visions, things to see. He tells me things I cannot hear. Loud they are, loud, loud, loud. Whisper, master. Whisper."''

Notes
Big Head makes a reappearance in Shivering Isles, along with the Fork of Horripilation.
His head is actually no larger than any other Argonian's.
His skill in Unarmored and Spear are both strangely high at 80, making him a surprisingly tough fight.
Morrowind:Birer Indaram

Birer Indaram is the Deputy Marshal of the Buoyant Armigers, the military branch of the Tribunal Temple. He and his two brothers, Tidros and Giras, also Buoyant Armigers, can be found at the Armigers Stronghold in Molag Mar, and it seems Giras owes a debt to House Redoran for some armor repairs. Birer is far too busy do deal with this sort of thing, however, so you will have to deal with his brothers.

Befitting a Buoyant Armiger, Birer wears a glass cuirass, greaves, and boots. Under his armor he wears an expensive shirt, pants, and gloves. He carries a pair of expensive shoes along with the enchanted axe Last Rites. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows the spells Poison Trap, Vivec's Wrath, Toxic Cloud, Daedric Bite, Dire Weakness to Shock, Dire Weakness to Poison, Dire Weakness to Magicka, Dire Weakness to Frost, Dire Weakness to Fire, Temptation, Wild Torpor, Torpor, Wearying Touch, Strain, and Clumsiness.    

 
Related Quests
House Redoran


Dialogue
Greeting:
If you have killed Tidros or Giras Indaram:
:''"You have slain my brother, n'wah."  
armor repair debts:
:"I am the Deputy Marshal of the Buoyant Armigers and much too busy to deal with this matter again. Speak with my brother, Tidros Indaram."''
Morrowind:Giras Indaram

Giras Indaram is a Dark Elf and a member of the Buoyant Armigers, the military branch of the Tribunal Temple. He and his two brothers, Birer and Tidros, also Buoyant Armigers, can be found at the Armigers Stronghold in Molag Mar, and it seems Giras owes a debt to House Redoran for some armor repairs. He is rather hot-headed, and you may have to duel him to retrieve the money, but be careful not to kill him, or his brothers will attack you in vengeance.

It is rumored that he ended up in prison, and that his brother Tidros had to bail him out.

Giras wears a chitin cuirass, greaves, pauldrons, and boots along with a common shirt and pants. He carries a pair of common shoes and a fiend tanto. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows the spells Daedric Bite, Shockbite, Wild Torpor, Torpor, and Strain.
 

Related Quests
House Redoran


Quest-Related Events
Armor Repair Debts
When you first speak with Giras Indaram, it quickly becomes clear why Tuveso Beleth needs help in collecting his debts:
armor repair debts
''"Tuveso Beleth gave me damaged goods, that's why this armor needed so much repair. So I'm not paying any debts."

If you try to discuss the topic with him again, he brushes you off with the following words:
"I'm not paying those armor repair debts."
armor repair debts
"I already told you why. I'm not paying this debt until I'm ready. And not one moment before."

The only way to get him to even consider paying his debts, is by first speaking with his brother, Tidros Indaram, and returning to him afterwards:
armor repair debts
"Alright, if my brother says so, but I still won't pay the debt unless you can prove by combat that I owe it. I challenge you to a duel. Right here, right now."
I accept your challenge.
"Alright. We fight till one of us says hold!"

Nevermind.
"Then get your mom to pay the debt, coward."

Fight Giras Indaram until you have reduced his health by a sufficient amount. At that point, he will yield to you and will agree to pay his debt:
[2000 Gold has been added to your inventory.] "I... I concede. Take these 2000 drakes and give them to Tuveso Beloth."


If you speak with Giras Indaram immediately afterwards, he says:
"I conceded. I gave you the debt money. Take it and leave."
armor repair debts
"I admit it, you beat me. I gave you the drakes. Just take them back to Tuveso Beleth."

Finally, speaking with him again after you have brought the debt money to Tuveso Beleth yields the following responses from him:
"Come to collect more debts for cowardly smiths, %PCName?"
armor repair debts
"That's all in the past, %PCName."

Note, however, that Giras Indaram immediately grows hostile towards you if you kill either of his brothers:
"You have slain my brother, n'wah."
Morrowind:Tidros Indaram

Tidros Indaram is a member of the Buoyant Armigers, the military branch of the Tribunal Temple. He and his two brothers, Birer and Giras, also Buoyant Armigers, can be found at the Armigers Stronghold in Molag Mar, and it seems Giras owes a debt to House Redoran for some armor repairs. Tidros seems to be the sensible one of the three, so you should speak with him first in order to settle things amicably.

He wears a glass cuirass with matching greaves and boots along with a common shirt with matching belt, pants, and amulet. He carries a glass jinkblade, a steel shortsword, and a pair of common shoes. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows the spells Daedric Bite, Lightning Storm, Lightning Bolt, Temptation, and Wild Torpor.
 

Related Quests
House Redoran


Quest-Related Events
Armor Repair Debts
You will have to speak with Tidros in order to get his less reasonable brother Giras to consider paying his debt:
armor repair debts
"If Giras owes a debt, why are you asking me about it?"
Giras refuses to pay his debts.
"Alright, perhaps I can talk sense into my bother. Just tell him I said that paying the debt would be the honorable thing to do."
Nevermind.
"Well, perhaps you can settle this issue yourself."

If you speak with him again after he agrees to talk some sense into Giras, he says:
armor repair debts
"Talk to my brother, Giras. Tell him that I said its time he started showing some responsibility."

And if you refuse to duel Giras and subsequently speak with Tidros, the latter says:
armor repair debts
"If he challenged you to a duel, you should accept to uphold your own honor. Even if it is clear that my brother is the one at fault."

Note, however, that Tidros won't be willing to help you if you kill either of his two brothers. In that case, trying to speak with him yields the following response:
''"You have slain my brother, n'wah."