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Tribunal:Hands of Almalexia

thumb|left|Salas Valor, a former Hand of Almalexia

The Hands of Almalexia are the personal guards of the goddess Almalexia. The Hands are pledged to honor, protect, and serve Almalexia in all ways. Also referred to as simply "Her Hands", their bodies and souls are fortified by divine magic, and their armor and weapons bear fearsome divine enchantments. They are said to be greater than the High Ordinators who, according to Fedris Hler, are among the greatest fighters in all Morrowind. Some even say the Hands are the most terrible mortal warriors in the world. 

Despite their enchantments, the Hands are actually 10 levels lower than the respawning High Ordinators patrolling the streets. (Salas Valor is an exception as he's level 40 rather than 50.) Their enchanted armor, weapons and powerful abilities more than make up for this difference in level, however. Each Hand is a master of block, heavy armor and long blade - skills which are only further boosted by their divine blessings. Their strength and endurance have also been increased to unnaturally high levels (170 and 125 respectively.)

In the past they used to spend much of their time punishing criminals and protecting the people. Now they spend all their time protecting Almalexia. The Hands are currently led by Almalexia's Chief Steward, Fedris Hler, a former Assassin.

Speaking to any of the Hands will have them express their undying loyalty towards Almalexia, after which they will send you on your way: ''"We await the Goddess' command. Her word is our law. There is no time to speak with the likes of you." If you are wearing the sacred cuirass and/or helmet, conversing with a Hand will have them stay their hand, unlike with other High Ordinators: "You wear the sacred garb of the Ordinator, but you are not of the Order. I stay my hand solely at the Lady's discretion. Speak with me no more."''
 
Hands of Almalexia Members


Notes
Blessed by Almalexia, each of the Hands bears the following abilities;


Like the rest of Morrowind, the Hands will not recognize Almalexia's demise, and continue to say "''await the Goddess' command" and "at the Lady's discretion''" if you have killed her.
Bloodmoon:Mus Roscius

Mus Roscius is a hostile Imperial knight located inside the Gandrung Caverns.
You have to kill him and his fellow smugglers in the quest mentioned below. Be careful, he is wielding a Silver Axe of Paralysis.
 
Related Quests
Bloodmoon:Gualtierus Spurius

Gualtierus Spurius is a hostile Imperial smuggler located inside the Gandrung Caverns. He is guarding a stash of weapons. He wields the powerful silver staff of paralysis.
 
Related Quests
Main Quest


Dialogue
Greetings:
''"Wait! Look, I don't want any trouble. I heard you were working with Saenus Lusius, and everyone at the fort knows that Lusius is a reasonable man, so maybe we can make a deal."
"I'll be gone soon. I promise you that."
-----
make a deal:
"I'll get off this island. Leave the weapons behind. You just let me go peacefully and don't cause any trouble with Carius, and I'm gone. And, look, I'll give you this nice axe as a little bonus for keeping this quiet. Carius will never miss me, and I'll just disappear. Ask Lusius about it. He'll give you good advice."  
As I said, you let me walk, and no one ever sees me again. The weapons stay here. And, I'll give you this axe. I think it's pretty valuable. What do you say, %PCName?
You can go. Don't come back.:
"Sounds good. You won't regret this. I'll be gone as soon as possible. Here, take this. I found it while doing a bit of traveling here n the island. Had a friend of mine throw a little enchantment on it as well. And, hey, take whatever you want from this stash. I'm sure nothing will be missed. Our secret... just between us." [Nordic Axe of Paralysis has been added to your inventory]
I can't let you do that.:
"No? I thought Lusius would have given you better advice. I'm sorry. I can't let you ruin what I've got going on here. You'll have to kill me and all of my friends. Leave on, and he will carry on. Now, it is time for you to die."'' [Goodbye]
Bloodmoon:Sigvatr the Strong

Sigvatr the Strong is a Nord barbarian located on the western side of the Harstrad River, just south of the Altar of Thrond. Sigvatr killed his friend Gustav Two-Teeth, whose wife Kolfinna wants restitution. He has the unique war hammer Rammekald on him. Aside from his natural resistance to shock, immunity to frost, ability to shield himself, and a natural frost damage spell, he knows no spells.
 
Related Quests


Quest-Related Events
If spoken to outside of the quest:
:"You look pretty far from home, stranger. What do you want?"

If spoken to during the quest:
:"So, Kolfinna is seeking wergild for the death of her husband, eh? Never! Pinetear has been in my family for generations and will be for generations to come. Besides, Gustav got what he had coming."
:wergild

If his disposition is below 70:
:''"Kolfinna will get nothing from me, understand?  I did what I had to do. She wasn't there, and neither were you.  I...I had no choice.  Now leave me be!"

If his disposition is above 70 but below 90:
:"Gustav and I argued.  We drank too much.  It was something foolish...petty. But then he reached for his blade. I saw him! I was defending myself!  Kolfinna will have no wergild, for I only did what was necessary.  I thought Gustav was my friend, but when I saw the knife....   Go now!  I will speak no more of this!"

If his disposition is above 90:
:"Yes! Yes, I killed him!  He would have slit my throat!  Or so I thought.  But what if I was wrong?  What if I murdered Gustav in cold blood?  My friend...oh my friend!  Here, take the gem! Give it to Kolfinna, and may it ease her pain.  My suffering, my guilt, will never end!"

If spoken to again after he has given you Pinetear:
:"I have nothing more to say to you, %PCName.  You have Pinetear.  Give it to Kolfinna as payment of wergild, and leave me to my guilt."''
General:Gavin Carter

thumb|right|Gavin Carter
Gavin Carter joined the Bethesda Softworks team during Morrowind's development. His first job was as a designer, but for Oblivion he moved into the role of a Producer.  He eventually left Bethesda during the summer of 2009. As an interesting side note, Gavin was the first Non-Bethesda employee to join the Official Forums, and only later got a job as a developer.

Elder Scroll Game Credits
;Oblivion - Producer
;Tribunal - Writing and Quest Design
;Morrowind - Additional World Art & Building

External Links
;MobyGames
;Official Forums Profile
Bloodmoon:Merchants

The following is a list of merchants added by the Bloodmoon expansion.
Tribunal:Spell Merchants

Spell Merchant List
Spell Merchant List

The following is a list of spell merchants added by the Tribunal expansion.
Bloodmoon:Karstaag

Karstaag is a Frost Giant and a unique special creature who is located in Castle Karstaag. The Skaal have lived in peace with the monster for many years, but have heard nothing from the giant for some time. He resides with the Rieklings, who serve him as their king.

You will meet Karstaag in the Mortrag Glacier, Huntsman's Hall during Hircine's Hunt. He is highly resistant to magical attacks, except for fire, shock, and poison damage.
 

Related Quests


Notes
Karstaag has a 5 point Regenerate Health ability, which is canceled after he takes fire damage.
He has an unusually high Reflect rate (50%); be careful what you hit him with.
You can sneak up on Karstaag, with a chance of landing an initial critical hit.
You can get a breather in this fight if you use Calm Creature on him, causing him to walk away. This way, you'll also get another chance for a critical strike.
Karstaag appears in Skyrim's Dragonborn expansion. His skull can be found in a cave not far from the ruins of his old castle, and when placed on his throne summons him for battle.
For more information on recurring characters, please see the associated page.
Bloodmoon:Base Weapons

Base Weapons
You can find these new unenchanted weapons in the Bloodmoon expansion.

Axes
1-Hand


2-Hand


Bolts


Blunt Weapons
1-Hand


Crossbows


Long Blades
1-Hand


2-Hand


Short Blades


Spears


Images
General:Gary Noonan

thumb|right|Noonan sometime between Morrowind and Oblivion's release
Gary "GT" Noonan is mainly an animator at Bethesda. He's been at Bethesda since Battlespire, and has been one of the more active developers in the fan base. He has been known to occasionally visit both the Official Forums and the Unofficial Official Elder Scrolls Chat room (#Elderscrolls) on the IRC server, Chatspike. He currently goes by the screen name VXSS, though he was Wormgod in the past. After the release of Fallout 3, it is unknown what project Noonan is working on. In his life outside of game development, Noonan enjoys cars.

For Morrowind, Noonan was a level designer, but for Bloodmoon and Oblivion, he was an animator. He is responsible for a pair of Easter Eggs in Morrowind, including a few tributes to his father Gary Noonan Sr in the form of Pop Je and writings in the Dwemer alphabet. He also released an unofficial mod for Morrowind, Morrowind Advanced, which draws heavy inspiration from Battlespire.

Elder Scroll Game Credits
;Skyrim - Animation
;Oblivion - Character & Creature Art
;Bloodmoon - Character & Creature Art
;Tribunal - World Art & Building
;Morrowind - World Art & Building and "Special Thanks"
;Redguard - "Special Thanks"
;Battlespire - Graphics/Artwork and Level Design

Gallery
 

External Links
;MobyGames
;Official Forums Profile
;Inside the Vault
;Morrowind Advanced
Bloodmoon:Veresa Alver

Veresa Alver is a Dark Elf shipmaster located at the docks of Raven Rock. She offers transport to Fort Frostmoth for a small fee. She will appear during the quest Missing Supply Ship.
 
Dialogue
Greetings:
''"Need to get back to Fort Frostmoth? Wouldn't you rather take a boat than walk? My price is reasonable."''
Bloodmoon:Dralora Favelnim

Dralora Favelnim is a Dark Elf commoner located outside the Bar in Raven Rock. She is the wife of the miner Seler Favelnim who is seeking a fight with everyone. Dralora will plead with you not to hurt her husband and to convince him to choose life over death.

She wears a common robe with matching shoes. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows no spells.
 
Related Quests


Dialogue
Greetings:
"You..... get away from me. You killed my husband!" '' ''
Oblivion:Battlehorn Barracks

At your request, I've hired Captain Athon, a retired Legion officer with impeccable credentials, to take charge of the men-at-arms at Battlehorn Castle. I've instructed him to hire two additional men-at-arms, at his discretion, to bring the castle garrison to its full complement. I trust that this meets with your approval.



As always, I remain,



Nilphas Omellian

The Merchants Inn, Market District

Imperial City
Oblivion:Battlehorn Bedroom

The furnishings for your private quarters will be delivered promptly to Battlehorn Castle. I hope you find them comfortable!



Thank you for your patronage,



Nilphas Omellian

The Merchants Inn, Market District

Imperial City
Oblivion:Battlehorn Captain

As per our recent conversation, I've hired a new guard captain to take command of the garrison of Battlehorn Castle. I've tried to answer his questions without going into too many specifics about the fate of his unfortunate predecessor. I trust that I have done well.



As always, I remain,



Nilphas Omellian

The Merchants Inn, Market District

Imperial City
Oblivion:Battlehorn Castle Upgrades List

I will be happy to provide the following improvements to Battlehorn Castle upon receipt of payment for goods and services rendered.

Kitchen Area: The kitchen will be completely refurbished with everything needed to support you and your household. I will also provide the services of a most excellent cook, Plautis Rusonius, whose culinary skills I can personally recommend as he was in charge of the kitchens at the Tiber Septim Hotel for many years.

Bedroom Area: The bedroom in the castle's private quarters will be fitted out with the most luxurious furnishings and appointments, and the services of a maid accustomed to working in a noble household will be retained.

Library Area: The library in the castle's private quarters will be restocked with books appropriate to a noble's library, and furnished to provide a comfortable reading and working area.

Dining Area: You will be able to entertain in high style once we have cleaned and refurbished the dining room in the castle's East Wing.

Barracks: I will retain the services of an experienced mercenary captain, as well as two men-at-arms, in order to bring the castle garrison up to its full complement.

Training Room: I will provide an experienced battle trainer, who can spar with you and your men on a variety of weaponry. I have an excellent candidate in mind, but do not want to name him until I am certain I can retain his services for you.

Trophy Hall: The trophy room in the castle's Great Hall will be reappointed. I will also hire an expert taxidermist to create beautiful and lifelike trophies out of the most dangerous creatures of the land.

Wine Cellar: No castle should be without the services of a well-trained vintner, and one of the best is now available. Talan learned his trade from his famous sister Tamika of Skingrad. He was also once a member of the prestigious Imperial Alchemy Symposium, but was removed from its ranks for using the skill of alchemy to perpetuate the mixing of magical and alcoholic beverages. The alchemists' loss is your gain: using ingredients found in the wild and his keen sense of taste, Talan creates unusual mixtures the likes of which have never been seen.

I trust that you will find much here of interest to you in your new position as lord of Battlehorn Castle. Please allow me to be of service.



I remain,



Nilphas Omellian

The Merchants Inn, Market District

Imperial City
Oblivion:Battlehorn Dining Area

The furnishings you selected for the dining hall will be delivered promptly to Battlehorn Castle. I'm sure you will find that they make your meals more pleasant.



Thank you for your patronage,



Nilphas Omellian

The Merchants Inn, Market District

Imperial City
Oblivion:Battlehorn Dwemer Forge

I know you will be pleased with the antique forge that I am having shipped to Battlehorn Castle. I think you will find it is well worth the cost. Not many can boast of owning a working Dwemer forge!



I appreciate your patronage,



Nilphas Omellian

The Merchants Inn, Market District

Imperial City
Oblivion:Battlehorn Library Area

The appointments you selected for your library will be delivered promptly to Battlehorn Castle. I'm sure you will find them conducive to scholarship and reflection.



I appreciate your patronage,



Nilphas Omellian

The Merchants Inn, Market District

Imperial City
Oblivion:Battlehorn Training Room

The famous Arena champion, Shagrol gro-Uzug, is on his way to Battlehorn Castle to take up his new position as your sparring partner. I've taken the liberty of sending along the equipment he will need to set up your training room, using the funds you provided. I trust that this meets with your approval.



Thank you for your patronage,



Nilphas Omellian

The Merchants Inn, Market District

Imperial City
Oblivion:Battlehorn Trophy Hall

The appointments you selected for your trophy hall will be   promptly to Battlehorn Castle. As you requested, I've also hired a taxidermist to join your castle staff. Melisi Daren comes highly recommended by her former employer, a wealthy gentleman from Bruma named Baenlin. I'm sure she will meet with your satisfaction.



Thank you for your patronage,



Nilphas Omellian

The Merchants Inn, Market District

Imperial City
Oblivion:Battlehorn Wine Cellar

As you requested, I have hired Talan, one of the finest vintners in Cyrodiil to maintain your wine cellar at Battlehorn Castle. He is the brother of the well-known Tamika of Skingrad, so he has learned his trade from the very best. I took the liberty of providing Talan with the funds to equip your wine cellar as he sees fit, as we discussed.



Thank you for your patronage,



Nilphas Omellian

The Merchants Inn, Market District

Imperial City
Oblivion:Nilphas Omellian

Nilphas Omellian, a Dark Elf trader, is a merchant added by the Fighter's Stronghold official plug-in living at the Merchants Inn. He will provide you all the upgrades to restore Battlehorn Castle to its former glory.

All day long he follows a simple and straight routine. He rises at 6am and his services will immediately be available to you. During the day he will simply wander around the ground floor of the inn until 8pm. At that time he will have dinner for two hours. After having satisfied his appetite, he returns to wandering around the inn, occasionally talking to one of the other merchants having dinner. At midnight he will stop his services, call it a day, and head back to his room. There he will sleep for six hours, resting from another day's work.

Along with Rowley Eardwulf and Aurelinwae, Nilphas is one of the richest merchants in the game, with 2000 gold available for trading. This sum can be raised by investing in his store and raised even more once you are a master of Mercantile, at which point he will have a total of 3000 gold.

His attire consists of a shirt with suspenders along with short britches and a pair of thick cowhide shoes. He also carries a small leveled amount of gold. He can use spells from all six schools of magic.

 
Related Quests


Notes
His shirt with suspenders is one of only five in existence (or four without Shivering Isles installed). Since he is always essential, obtaining the item may prove next to impossible without the use of exploits.

Bugs
Oblivion:Decrepit Note

Ignorant fool! I could have delivered Lainlyn to him, and more. But time is of no consequence to me any longer! While he is growing old, I will be only growing stronger, to await the day when I will return to claim my rightful place among the powers of this world!

The darkness is not so bad. I come to like it. My companion is not very talkative, but that is just as well. I see now that my procedure was somewhat flawed -- the flesh was not fully imbued with life as I intended. But his spirit remains strongly bound. He will provide me with an excellent test subject, as long as I am careful to do no permanent damage.

Sometimes I awaken, and do not know where I am or what I have been doing. How to tell the passage of time here? Why should it matter to me? I believe the change is coming over me quickly now. My lord Mannimarco would be pleased.

Deep night darkness. Sometimes sleep under moon invisible. Howl sweetly, so sweet. My darkness. Silence.
Oblivion:Niels

Niels is a Nord smith who lives in the blacksmith's house in Battlehorn Castle. He has a pet wolf named Hjalti, who can sometimes be found following his master around.

Niels lives an active life as the castle smith. He gets out of bed at 6am, and has three two-hour meals throughout the day: breakfast at 8am, lunch at midday, and dinner at 8pm. He goes to sleep at midnight. During his free time, he can be found relaxing in his house or getting some fresh air in the courtyard of the castle. However, his normal schedule won't begin until the attacking marauders have been defeated. Before then he will stay inside his house, not daring to even sleep.

Niels wears a typical blacksmith's apron and matching pants, with rough leather shoes. His only other possession is about 5 gold. 

The Battlehorn Castle blacksmith's house is in Battlehorn Castle's courtyard, in the northern corner next to the Dwemer forge. It holds two barrels, two crates, a chest, and a cupboard that all contain clutter. A pair of laced leather pants sits on top of Hjalti's kennel. A copy of the Armorer skill book Heavy Armor Repair sits on the floor under the dining table, which holds two leeks, two pears, and a sample of foxglove nectar. On the table in front of the fireplace sit three bunches of grapes, two cinnabar polypore red caps, an alkanet flower, and a piece of beef. All of the containers in the house respawn.
 
Notes
Though he offers no goods for sale, when you reach expert level in Mercantile you can invest 500 gold with him.
Oblivion:Note from Nilphas Omellian

I hope you are pleased with your recent purchase. I recently learned of an item you might be interested in -- an ancient Dwemer forge, still in working condition! It is guaranteed to facilitate all armor and weapon repairs. I know that a person of your means and discrimination would never balk at the price of 3000 gold, which barely covers my own expenses (much less the cost of shipping it to Battlehorn Castle).

I look forward to doing business with you soon.



I remain,



Nilphas Omellian

The Merchants Inn, Market District

Imperial City
Oblivion:Taxidermy Needs List

I specialize in the finest reconstructions of creatures from across the face of Cyrodiil. I am ready to create my marvels of taxidermy, but require a small portion of each appropriate creature in order to make the likeness complete.



Stuffed Bear:

Bear Pelt



Stuffed Wolf:

Wolf Pelt



Stuffed Minotaur:

Minotaur Horn



Stuffed Mountain Lion:

Lion Hide



Stuffed Ogre:

Ogre Teeth



Stuffed Clannfear:

Clannfear Claws



Stuffed Deadroth:

  Teeth



Stuffed Troll:

Troll Fat



Melisi Daren, Taxidermist
Oblivion:Wine Ingredient List

I can make the following wines for you in about 24 hours, provided I have the necessary ingredients.



Frostdew Blanc:

Aloe Vera Leaves x2, Green Stain Cup x2

Restore Health, Restore Fatigue



Colovian Battlecry:

Bog Beacon Asco, Cinnabar Polypore Red, Cinnabar Polypore Yellow

Shield, Fortify Endurance



Julianos Firebelly:

Sacred Lotus Seed, Lady's Smock Leaves x2

Resist Frost, Fortify Health



Numbskin Mead:

Dragon's Tongue, Lady's Smock Leaves x2

Resist Fire, Fortify Health



Stumblefoot's Reserve:

Arrowroot, Flax Seeds x2

Feather, Fortify Strength



Argonian Bloodwine:

Bergamot Seeds x2, Foxglove Nectar x2, White Seed Pod (from Goldenrod)

Resist Poison, Resist Disease, Water Breathing



Sparkling Honeydew:

Lavender Sprig x2, Summer Bolete x2

Fortify Personality, Fortify Speechcraft
Oblivion:Lord Kelvyn

Lord Kelvyn was a Redguard knight and lord of Battlehorn Castle before being killed by a group of Marauders. When you receive his will it mentions that he is waiting for a message from Lord Kain, not knowing that the lord is trapped in the bowels of the castle, as an undead creature. Evidently his father's untimely death meant he never did tell his son about what had happened, as he had intended to.

Lord Kelvyn wears steel cuirass, steel gauntlets, steel greaves and a pair of steel boots. On his corpse he carries a black & burgundy outfit and a pair of gold trimmed shoes. Next to his corpse you will find a silver war axe and a shield of True Horn.
 

Related Quests


Bugs
Oblivion:Plautis Rusonius

Plautis Rusonius is an Imperial priest who serves as the cook in Battlehorn Castle after the Battlehorn Kitchen Area is purchased. He will provide you with any wine the cellar has in stock, plus cheese, grapes, strawberries, mutton, Shepherd's Pie, and sweetrolls.

He wears a set of middle class clothing: a blue collar shirt, short britches and a pair of pigskin shoes.

He sleeps from midnight to 5am in the room he shares with Shagrol gro-Uzug and then eats breakfast at the room's small table until 7am. After that, it's off to work and he spends until 7pm pacing around in his kitchen. At 7, he heads to the East Wing for four hours, presumably to supervise dinner, then it's back to the kitchen at 11pm before bed at midnight.