Lore:Karth River

The Karth River is a large and important river that starts in the Reach and empties into the Sea of Ghosts near the port-city of Solitude. The Karth is well-known for its violent rapids and the dangerous terrain, such as jutted sharp stones and the crashing torrents on the river valley. But despite this, the Karth River provides a wealth of resource and life to the local people, whether they are Reachfolk or Nords of Karth. The people who live also understand that the Karth River can take as much as it gives. The river has been known to sweep people away and destroy everything from food stores to entire camps. The Karth demands respect above all else. 

The river is known to contain a rare and shimmering rock called the Bright River-Shale which is used by the Reachfolk in a ritual to commune with the Spirits of the Reach.  The river's water is sacred to many Reachfolk clans, who believe it possesses magical and cleansing properties.    
 

Geography
thumb|left|Lost Valley Redoubt
thumb|right|The Great Arch of Solitude
The Karth River starts in the alps of the  , from the mountain called  . That water comes down from a waterfall and into a man-made pool at  . From there, the water flows into twin aqueducts which empty into a small lake on the ground level, where the Karth River starts to flow down into the rest of the region.  Throughout the river is a variety of aquatic fauna, mostly the common type like the   and  , but the Reach in particular contains the valuable   and the  , but also rare fish like the   and the  . 

The Karth River moves slightly northwest along the main road, through various waterfalls and around jagged rocks. Eventually, the river starts to split at the southern base of  . One side goes directly north and swerves around the mountain, creating a steep valley and meeting the river back on the northern base. The other side continues in the same direction, and even has several more water sources intersecting it. This water runs down from the   to the northwest,   and   to the west, and   to the southwest. The river diverges to the northeast instead and it streams along until it reaches the edge of the Reach and arrives on the historic territory of  . The river drastically turns northwest right on the Hold's border, and moves across the hinterlands of Karthald and  . 

It empties into a small lake that has another water source coming from the west near  .  The landmark known as   is found on the north side of the lake, and it is sometimes used as a campsite by the Reachfolk.  At this point, you will find fish that are commonly found in northwest Skyrim, such as the  , the  , and the elusive  .  The river continues northeast, down rapid streams to calm waters next to  . At this point, the river has reached sea level and it is now a long stretch of water to an estuary, the Mouths of the Karth, which the   also empties into. The north side of the mouth is part of Haafingar, and it is mostly a steep cliff side with very little docking space, with the exception of Solitude. The south side of the mouth is part of   and consists of the  , flatland with cramped waterways that provide further access to the inland Hold. The   is a massive landmark that stretches over the Karth, and more less serves as a gateway between the Karth River and the Sea of Ghosts. 

See Also
For more information, see the Skyrim article.

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References