Netruk44/uesp-wiki-content huggingface dataset:
Online:Chalman Milegate

The gate is one of four passages through the hill range, and one of three which can be destroyed. It acts as a bottleneck between the territories, which may result in occasional skirmishes between factions. It is a prime location for setting up ambushes against players traveling between Fort Chalman and Bleaker's Outpost, and can be destroyed by Siege Weapons to prevent passage. Access to the top of this gate is available from the east side, while entering through the portcullis is the only access from the west side. If the portcullis is destroyed but the scaffolding to the top remains intact, the gate can still be used for east-to-west passage only; the scaffolding must also be destroyed to prevent access completely. The portcullis and scaffolding can be repaired with Bridge and Milegate Repair Kits, available from Siege Merchants.
 
Notes
If the milegate is destroyed, players can still cross the border using the tunnel at Silver Tooth Pass.
Along with the other Milegates and bridges in Cyrodiil, Chalman Milegate became destructible in Update 20.

Gallery
Online:Horunn Milegate

The gate is one of four passages through the hill range, and one of three which can be destroyed. It acts as a bottleneck between the territories, which may result in occasional skirmishes between factions. It is a prime location for setting up ambushes against players traveling towards the winery or Red Ruby Cave, and can be destroyed by Siege Weapons to prevent passage. Access to the top of this gate is available from the east side, while entering through the portcullis is the only access from the west side. If the portcullis is destroyed but the scaffolding to the top remains intact, the gate can still be used for east-to-west passage only; the scaffolding must also be destroyed to prevent access completely. The portcullis and scaffolding can be repaired with Bridge and Milegate Repair Kits, available from Siege Merchants.
 
Notes
If the milegate is destroyed, players can still cross the border using the tunnel at Silver Tooth Pass.
Along with the other Milegates and bridges in Cyrodiil, Horunn Milegate became destructible in Update 20.

Gallery
Online:Kingscrest Milegate

The gate is one of four passages through the hill range, and one of three which can be destroyed. It acts as a bottleneck between the territories, which may result in occasional skirmishes between factions. It is a prime location for setting up ambushes against players traveling between Kingscrest Keep and Fort Dragonclaw, and can be destroyed by Siege Weapons to prevent passage. Access to the top of this gate is available from the east side, while entering through the portcullis is the only access from the west side. If the portcullis is destroyed but the scaffolding to the top remains intact, the gate can still be used for east-to-west passage only; the scaffolding must also be destroyed to prevent access completely. The portcullis and scaffolding can be repaired with Bridge and Milegate Repair Kits, available from Siege Merchants.
 
Notes
If the milegate is destroyed, players can still cross the border using the tunnel at Silver Tooth Pass.
This location was originally named Winter Gate, prior to becoming destructible along with the other Milegates and bridges in Update 20.

Gallery
Online:Alessia Bridge

The bridge is one of four crossing points on the Upper Niben, and one of three which can be destroyed. It forms a natural choke-point between the territories, which may result in occasional skirmishes between factions. It is a prime location for setting up ambushes against players traveling between Castle Alessia and Sejanus Outpost, and can be destroyed by Siege Weapons to prevent passage. The gateways at either end of the bridge are open, and access to the top of the gatehouses is possible from the bridge side of the gates if they have not been destroyed. The bridge and gatehouses can be repaired with Bridge and Milegate Repair Kits, available from Siege Merchants.
 
Notes
If the bridge is destroyed, players can still cross the river using the goat path at Lunar Fang Docks.
Along with the other bridges and Milegates in Cyrodiil, Alessia Bridge became destructible in Update 20.
A longer, unnamed bridge appeared in the same location in Oblivion.

Gallery
Online:Niben River Bridge

The bridge is one of four crossing points on the Upper Niben, and one of three which can be destroyed. It forms a natural choke-point between the territories, which may result in occasional skirmishes between factions. It is a prime location for setting up ambushes against players traveling to the quest hub of Cropsford, and can be destroyed by Siege Weapons to prevent passage. The gateways at either end of the bridge are open, and access to the top of the gatehouses is possible from the bridge side of the gates if they have not been destroyed. The bridge and gatehouses can be repaired with Bridge and Milegate Repair Kits, available from Siege Merchants.
 
Notes
If the bridge is destroyed, players can still cross the river using the goat path at Lunar Fang Docks.
This location was originally named Culotte Bridge, prior to becoming destructible along with the other bridges and Milegates in Update 20.

Gallery
Online:Bay Bridge

The bridge is one of four crossing points on the Upper Niben, and one of three which can be destroyed. It forms a natural choke-point between the territories, which may result in occasional skirmishes between factions. It is a prime location for setting up ambushes against players traveling to the quest hub of Cropsford, and can be destroyed by Siege Weapons to prevent passage. The gateways at either end of the bridge are open, and access to the top of the gatehouses is possible from the bridge side of the gates if they have not been destroyed. The bridge and gatehouses can be repaired with Bridge and Milegate Repair Kits, available from Siege Merchants.
 
Notes
If the bridge is destroyed, players can still cross the river using the goat path at Lunar Fang Docks.
This location was originally named Niben Bridge, prior to becoming destructible along with the other bridges and Milegates in Update 20.

Gallery
Lore:Erokii

is an ancient ruin in  , said to have once been the greatest Ayleid city in northwest Tamriel.  The great spire above Erokii, now known as the Doomcrag, has been likened to the   in construction, and it has been speculated that it may, at one point, have been built as one of  .  It housed the Light of Life, or Lattanya in  , a relic which helped plants grow and healed illnesses. Following a bloody conflict between the Ayleid settlers and the original inhabitants of the area, the relic was tainted, and became Abagandra, the Lightless Remnant, a beacon of death.  

A number of local legends surround Erokii and the Doomcrag, and these can be found in the tomes   and  .
 
Gallery
 

See Also
For game-specific information, see the ESO Erokii Ruins and Doomcrag articles.

References
Online:The Last Sentinel

The Last Sentinel is a Dwarven Centurion found in Rkhardahrk. It will summon Dwarven Spiders and Dwarven Spheres in combat.

It has a chance to drop the Antiquity lead for  .
 

Achievements
There is one Achievement associated with this creature:
Online:The Gracious Beacon

The Gracious Beacon is a wispmother found in Chiselshriek Mine in lower Craglorn. She is the boss of the dungeon.
 

Achievements
There is one Achievement associated with this creature:
Online:Nomeg Zozumiralpachar

Nomeg Zozumiralpachar is a frost atronach found inside the Balamath delve in Craglorn. He is summoned after disaptching the nearby Blackcaster mages and is accompanied by imps.
 

Achievements
There is one Achievement associated with this creature:
Online:The Charnel Cage

The Charnel Cage is a bone colossus found inside the Molavar group delve in Lower Craglorn. It is summoned after dispatching the nearby flame atronachs and is accompanied by fire imps.
 

Achievements
There is one Achievement associated with this location:
Online:Grandmother Thunder

Grandmother Thunder is a wamasu found in Haddock's Market, near the waterfall on the eastern side of the zone. It must be defeated to clear the dungeon.
Online:Lady Baelborne

thumb|right|Old look
Lady Baelborne is the spirit of a Breton noble found at the estate of Baelborne Rock. She is Maurice Baelborne's mother. She is also Stefan Themond and Athel Baelborne's grandmother. In life, she was cruel to her servants, as detailed in the diary of one of their former employees.
 

Related Quests


Quest-Related Events
You will see her confronting Claudie Themond in the vision triggered by looting the Bloodstained Tunic.
:Claudie Themond: ''"I didn't steal your necklace, my lady! I swear to you. Your son gave it to me. Maurice, please tell her!"
:Lady Baelborne: "Silence! My son would never give my necklace to a lowly serving girl. I don't know which is worse, your lies or your thieving fingers."
:Claudie Themond: "Maurice! Please! Tell her of our love. The time we've spent together. Why won't you say anything?"
:Maurice Baelborne: "I'm sure she didn't mean to steal it. She's been working awfully hard. Perhaps exhaustion …."
:Lady Baelborne: "Enough! I'll hear no more excuses. Punish her with the whip and then lock her in the tower."''
Lore:Beware the Glenumbra Banks

What's that? You want to know about the  ? I thought everyone knew about those shifting sand bars off the northwest coast of  , the narrow islets that make seafaring there so dangerous close to shore. I myself have made a living for almost thirty years as a   pilot, guiding merchant ships through the Banks in and out of the city's  . And I'm well paid for the job, but the merchants don't complain—they see the rotting spars and twisted planks of the shipwrecks we pass as we wend our way through the channels.

Those channels are treacherous and ever-changing. When we go out in early   to meet the first ship coming in to port after the winter storms, there are always numerous visible changes to the waterways—as well as invisible changes to their depths, which we must take care to map out by frequent use of the plumb-line.

But the fact is we must be ever on the lookout for changes in the Banks even in   and  . Now, how is it that the sands shift the way they do, sometimes changing overnight even when there has been no storm? The   Current runs far offshore, and in summer the breeze the mariners call the   Zephyr blows steadily but gently from the west.

And yet, the sands shift, and the Banks change.

Well, stranger, I'll tell you the secret, so long as you're buying the drinks tonight in  . It's  . Yes, you heard me right—the immortal leviathan of the   is no mere fable. Ithguleoir lives, and haunts the far depths of the sea … and sometimes the near shallows of the shore. He fills old channels in the Banks and dredges new ones. And when a ship runs aground on the sands, he rises from the waters and dines on its sailors, one by one.

I suppose you're entitled to look skeptical about that—so long as you buy another round, that is. But listen, I'm not just spinning an old salt's yarn. I've seen the thing. On nights when the moons are full and the sea is calm, you can sometimes glimpse the leviathan's oily back heaving above the surface as the old monstrosity digs his devious traps. Occasionally there's a geyser of sea-mist, like when a whale blows, but then the breeze wafts ashore a demonic stench that smells like it's blown from  .

So there: now you know. But let's just keep this between you, me, and the tavernkeeper's cat, shall we? The south harbor's too shallow for the big merchantmen, and Daggerfall depends on her sea-trade continuing to find its way in to the North Docks. As do I. And sailors are such a superstitious lot—no point in scaring them away. Eh?
Lore:Culotte

Culotte is an Ayleid ruin located along the banks of the  , in the Heartlands of Cyrodiil.

During the  , Culotte became home to one of the  , Ayleid statues originally held in the   which were dispersed to cities across Cyrodiil for safekeeping.  Culotte subsequently fell into ruin after the Ayleids' downfall.

The ruins of the settlement were once known to attract undead of all kinds. Circa  , the nearby settlement of   was occasionally threatened by the undead that flocked to Culotte, prompting the townsfolk to periodically clear the ruins.  Eventually Culotte was cleared of undead. In  , the Champion of Cyrodiil entered the ruins and retrieved the ancient Ayleid statue, causing the dead to rise from their graves and once again plague the ruins. The statue was later sold to  .  
 

Notes
The nearby Culotte Bridge that once spanned the Upper Niben was named after the ruins.

See Also
For game-specific information, see the Oblivion and ESO articles.

References
Skyrim:Unique Jewelry

Unique Jewelry are various accessories available in Skyrim that are generally found in fixed locations, unlike most of the equipment in the game, which are randomly generated or generic equipment (see Generic Magic Apparel). 

Many of these items are quest rewards, although some of the most valuable quest rewards are listed at Leveled Items (unique items, but with level-dependent statistics) and Artifacts (unusually powerful unique items with unique appearances and enchantments). For unique items that are needed to complete quests, please see the Quest Items article. For other unique items in the game, see the Unique Items article. For a list of the rest of the available jewelry, see the jewelry category.
Online:Sealed Urn

A Sealed Urn is your reward for completing the tutorial quest, Soul Shriven in Coldharbour. It is given to you by the Prophet and contains a bow and a random piece of chest armor.  The level of these items will match your character level when the urn is opened.  



Weapons


Armor
Online:Aetherial Well

Aetherial Well|thumb|right
:When placed in a home, you and your guests can draw power from this ancient relic to fully restore your Health, Magicka, Stamina, and Ultimate.
The Aetherial Well is a furnishing item available from the Crown Store for  . It first became available for purchase on March 21, 2021.

When placed in a player house, an Aetherial Well can be activated to "Restore Resources". This results in the player being frozen in place to perform an animation similar to absorbing a skyshard, resulting in the complete restoration of Health, Magicka, Stamina, and Ultimate once the animation ends. Each Aetherial Well placed counts towards the Traditional Furnishing limit.

Contents


Gallery
Lore:Soul Sword

The Soul Sword is a shimmering longsword imbued with the soul of   following his death in  . Aside from being a powerful weapon, the sword can move of its own accord and allows A'tor's spirit to communicate with the wielder. 

During the   off the coast of  , A'tor was hit with a poison arrow by the   assassin  , allegedly using the  .  Archmage   attempted to heal him, but instead was only able to trap his soul in a soul gem and preserve his body under a stasis field before the     killed everyone onboard the ship. 

A'tor's surviving supporters formed a rebel group named the   on Stros M'Kai following the ensuing Imperial occupation. The League planned to resurrect A'tor, whose body was being hidden in the temple of   in  .   , a member of the League who was close to the prince, grew frustrated with the League's lack of action and attempted to go through with the resurrection herself. She made contact with the   necromancer  , who promptly betrayed her, stealing the soul gem and selling Iszara's soul to  . 

Seeking to curry favor with the island's new ruler, Provisional Governor  , N'Gasta had A'tor's soul gem delivered to the palace, ironically by Iszara's brother  . It was then placed in the palace treasure vaults, to be guarded by Nafaalilargus. Cyrus later rescued Iszara from her fate and killed the dragon to retrieve the soul gem for the rebels. With the help of a   witch named  , the League then attempted to resurrect A'tor. Instead, his soul entered the sword he was buried with, seemingly as a symbol of his intention to take up arms against the  s. Cyrus took up the sword and gave a speech to the disheartened rebels, inspiring them to capture the port while Cyrus went after Governor Richton.
thumb||The Soul Sword|right
Through the sword, A'tor opened a secret entrance into the palace. Cyrus fought his way to Richton, who was attempting to escape on a   airship. Cyrus disarmed Richton, but was outsmarted and forced to surrender when Dram came up behind him. After dropping the sword however, Cyrus revealed that A'tor had not truly been killed, prompting the sword to slay both Richton and Dram of its own accord and allowing Cyrus to escape.

Following the successful rebellion, the Soul Sword was given to Iszara. Through it, A'tor advised her to open dialogue with Emperor  , which led to the signing of the  . She subsequently remained on Stros M'Kai as ruler. 

References
Lore:Gottlesfont Priory

(or Gottlefont Priory) is a monastic settlement located off the   in the   of  .

The priory has strong ties to academia. Haderus of Gottlesfont was a famed author,  and scholar Alexandre Hetrard stayed at Gottlesfont during his visit to the nearby   ruins of  . 

History
Before the   of  , Gottlesfont was home to a great chapel dedicated to the  . However, bands of looting soldiers killed the abbot and priests and stole the priory's relics, and the few remaining inhabitants were forced to close the priory temporarily.  

By  , the priory was only a shadow of its former self. It had a small chapel dedicated to the  , and the Sisters of Gottlesfont were responsible for harvesting   and   for charity.  
 
See Also
For game-specific information, see the Oblivion and ESO articles.

References
Lore:Lake Amaya (Deshaan)

Lake Amaya is a large lake in the center of the   region of  . It surrounds the city of  . Local   tribes use the waters of the lake for primitive irrigation, allowing the fertile black soil of the Lake Amaya basin to sustain both plants and animals.  
 
References
Lore:Lake Amaya

Lake Amaya may refer to two places:
Lake Amaya (Deshaan), a lake on mainland Morrowind
Lake Amaya (Vvardenfell), a lake on Vvardenfell
Online:Theo Redain

Theo Redain is a member of the Redain family driven from Deleyn's Mill. You'll first meet him prior to starting Turning of the Trees where he'll be found near the stream below the bridge due south of Baelborne Rock Wayshrine.

:''"Soon there'll be nothing left in Deleyn's Mill worth saving. If not for Bernard's quick thinking and the arrival of the Wyrd Sisters, we would have all died back there!"''
 


Related Quests
Online:Catherine Redain

Catherine Redain is a Breton found in the settlement of Deleyn's Mill. You'll first meet her prior to starting Turning of the Trees where she'll be found fishing the stream below the bridge due south of Baelborne Rock Wayshrine. She, along with her family members Theo and Bernard, is distraught over a recent spriggan attack.
 
Related Quests

Dialogue
:"Why does the forest attack us? It makes no sense."
:Can you tell me what you saw?
:"It was the most frightening thing! Spriggans burst from the soil and started attacking everyone. And then the fire imps started setting everything ablaze. We barely escaped with our lives!"
Online:Acanthia, Chosen of Nirn

Acanthia, Chosen of Nirn is a spriggan found in the westernmost chamber of Bloodmayne Cave. She is one of three bosses you need to defeat to clear the delve.
Bosmora

Bosmora is a wealthy   settlement whose abundant trade wealth stems from close proximity to Almalexia. The well-connected Bosmora has many merchants, and maintains its own vault stacked with riches on behalf of  . The Breton,   can be found pacing outside near the market, seeking companions long lost, while in the outdoor market itself, the Khajiit,  , will ask you to assist with problems of his own. The captain of the guard,  , could also use the help of a willing adventurer, as daring thefts rock the sleepy town.

The Markets
Bosmora has an indoor marketplace with six merchants hawking various wares; one of whom doubles as an enchanter. There are also more merchants outside the market entrance. The markets end at  . 
 

Getting There and Around
Bosmora can be reached by traveling from either   or from Almalexia. A nix-mount rickshaw from   is available. There are ramps to access the town's higher level, although the majority of Bosmora's mercantile activity occurs at the base of the cliff.

Places of Interest Around Bosmora
The   of   and the   can be found northwest of town.
The old Indoril ruins of   are located east of Bosmora, while those of   are to the north.

Related Quests





People


Maps

Notes
Bosmora is based off Amber Forest from Arena (Alavelis in the concept map). It is planned to be replaced by Lan Murha/Mervayan in a future re-do.
Online:Malvor

Malvor is a giant who can be found on the peak of White Fall Mountain in Cyrodiil, guarding a skyshard.
Online:Benoit Gette

Benoit Gette is a Breton merchant who appears at the Beldama Wyrd Tree after you help reclaim it from the Bloodthorn Cult.

"I saw a big light over the tree and came this way. Do you need anything?"
Lore:Davon's Watch

Davon's Watch (also known as Darnim Watch ) is a settlement on the mainland of Morrowind, along the southern coastline of the Inner Sea. It was once a major port city in the   region, controlled by  .

Davon's Watch was sacked by a   raiding party led by   in the mid- , before the signing of the  .  In  , the city was put under siege by the invading  . Despite the advice of his ancestors,   released the ancient    , originally a   general, who had been imprisoned in   for centuries. Balreth destroyed the Covenant forces utterly, freeing Davon's Watch, and was subsequently rebound by the Pact.  The   also had a brief presence in the city. 

By the time of the   in the late  , the village of Darnim Watch was no longer a significant settlement. It was ruled by Lord Ulfar and it had a rivalry with   and  .  It was neighbored by several settlements, including   to the northeast,   to the southwest,   to the west,   to the north,   to the south, and   to the southwest.  

 
Notes
In an early concept map of Morrowind, the settlement is referred to as Darvonis Watch. 

References
Enamor Dayn

Enamor Dayn is a small, peaceful town on the east coast of Morrowind. While sleepy, decent enchanter and blacksmith services can be found in the local tradehouse. A boat at the pier can take you to the island (and settlement) of  , where a small number of quests can be undertaken.

Places of Interest Around Enamor Dayn
The area is far from dense with dungeons, but the   forests are a short walk to the west, with the ruins of the Daedric shrine of   rising ominously above the treeline.

People


Maps
{| class="wikitable" width="450"
|450px|
|-
!colspan=2|Map Key
|-
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1. Adarys Manor
2. Tradehouse
3. The Gentle Velk
4. Housing
5. Fadril Tharyn's House
6. Boat to
Arena:Silgrad Tower

The ruler is Count Shalpar. Its rival is Karththor Dale.

Silgrad Tower has road connections to Skyrim, Reich Parkeep, and Verarchen Hall.
 

Locations


Gallery
Online:Initiate Sabine

Initiate Sabine is a Breton cultist of the Beldama Wyrd found in their camp located in the Hag Fen.
Online:Constellation Farms

Laanari is the only person who can be found here.  The farm houses several horses, and also is home to two cows and four chickens that can be killed.  Behind the stable is a small pond; a Pure Water node can be found in the west end of the pool, and a runestone node can also be found on the east side of it.
 

Residents
Laanari