Online:Captain Ciranya

Captain Ciranya is a High Elf soldier of the Aldmeri Dominion in charge of the team protecting the South Beacon. She and her squad have been captured by the Sea Vipers.
 

Related Quests


Quest-Related Events
The Serpent's Beacon
After talking with one of her surviving squad members, you find her captured and bound at the Maormer camp. 
:''"Well met, stranger. As you may have noticed, I'm not at liberty to stand and greet you properly."
:Why did the Maormer take you captive?
:"They mean to invade Vulkhel Guard. Their plan is to use the lighthouse at South Beacon to communicate with their fleet. We need to stop them."
:We?
:You have more important things to attend to? Don't answer, that was rhetorical. Three of my scouts are being held captive. Free them and have them meet me at Skylight Beach. I'll scout the lighthouse and find a way to gain entry."

Once you have rescued the three other squad members, you can meet Ciranya at the small beach with the other survivors. Talk with her to see what your next step should be.
:"Tildur, the lighthouse keeper, was spared. I don't think they considered him a threat.  He says the Maormer are using the lighthouse beacon to send messages to their ships. We can't wait for reinforcements. We need to take action, now."
:What do you have in mind?
:"The lighthouse is solid stone, but even stone can burn, with the right mixture of kindlepitch and fire salts.  Tildur can tell you where to find the necessary ingredients. Use this glass vial. One well-placed fireflask should be just the trick."
:What are you going to do?
:"Tildur says the Maormer placed a magical ward on the lighthouse door. I need to figure a way through it.  Go, quickly!"
:Good luck.
:"We haven't much time! You'll need fire salts and kindlepitch to destroy the beacon. Talk to Tildur. He'll know where you can find them."

You can ask her for more information.
:I wanted to ask you something./Let me ask you something else…/I have another question.
:"Then do it quickly. We're running out of time."
::What happened to your team?/So what happened?
::"They took us off-guard. Came in quietly, in row boats. Snuck right past the Auridon fleet without so much as a "by your leave." We never saw them coming."
:::You weren't prepared for an attack?
:::"South Beacon's on the west coast. There's little more than a   between here and the Summerset Isles. Historically, it's been easy to defend. I wish I knew how they made it past our fleet."
::Your people look more like rogues, than scouts.
:::"Most were thieves and highwaymen before they joined up. I offered them a fresh start. Now they're some of the best scouts and assassins in the Dominion. Unfortunately, those skills don't help much in a standup fight."

After getting the ingredients for your explosive, you can return to the captain, while you were gone she figured out a way to get through the wards.
:"You have the necessary ingredients to make Tildur's fireflask? Excellent.  I've been watching the Maormer come and go from the lighthouse, and discovered how they get past the ward on the door."
:How do they do it?
:"The Maormer carry a magical rune that dispels the ward long enough to gain entry. Steal a rune from one of their patrols near the lighthouse, use it to dispel the ward, and you're in. You need to hurry! They're nearly ready to signal their fleet."
:Sounds simple enough.
:"Simple, until the lighthouse begins to burn. You won't be able to come out the way you went in, and you can't sprout wings and fly away.  Take this teleport scroll. It will transport you back to the rendezvous point at Skylight Beach."

If you talk to her again, she will suggest how to get a Maormer rune.
:"The Maormer around the lighthouse should have a rune that opens the barrier on the lighthouse's front door. Shake a few of those beach lizards down. I'm sure the rune will fall out."

After you have gained entrance to the lighthouse and fought your way through, use the scroll to return to the beach. Captain Ciranya will be waiting for you.
:"This invasion is over! Without the ability to signal their ships, the Maormer won't be able to navigate the shallows. They'll turn around or find themselves swimming back to Pyandonea. All of Auridon is in your debt. Well done!"
:What happens now?
:"We'll head to Vulkhel Guard and return with reinforcements. By this time tomorrow, South Beacon will be ours again and the invaders will be nothing but a bad memory.  We couldn't have done this without your help. You won't be forgotten."''

Complete the quest and receive the First Mate's Leathers.

If you talk to her again, she will invite you for drinks, "Next time you find yourself in Vulkhel Guard, drinks are on me!"