Netruk44/uesp-wiki-content huggingface dataset:
Online:Tavern Worker

Tavern Workers are workers employed by Eryarion who have been lost in the swamps. You need to rescue them from stranglers during the related quest.
 

Related Quests


Quest-Related Events
The workers will be entrapped in vines in front of stranglers on the beach and in the swamp proper. You must kill the stranglers to free them. The workers will thank you for liberating them. The first two workers you rescue are Bosmer women, and the last is an Altmer woman.
:Tavern Worker: ''"I thought I was dead! I'm getting out of here!"
:Tavern Worker: "Oh, thank you! I need to get out of this place!"
:Tavern Worker: "I think Khezuli ran to Haven for help. If you see her, tell her we're safe!"''
The Altmer worker can be found in the Abandoned House next to Khezuli when you go to speak to her. She disappears after you finish the quest.
Online:Cleverclaws

Cleverclaws is a Khajiit beggar who can be found in Haven. You'll find her on the east side of town, mostly at a small camp east of Horses' Haven. She has no unique dialogue.
Online:Simple Horse

Simple Horses are a standard breed of horse.
Online:Manroth

Manroth is a Wood Elf outlaw who can be found in Haven after completing the local objective. He cannot be spoken to.
 
Dialogue
Rarely, he might wonder aloud about the corpses raised by the Jackdaws.
:"The whole plaza smells like ash. Do the undead smell like that normally? Was this special, somehow?"
Online:Fongidor

Fongidor is a Wood Elf drunkard found in Haven, near the Mages Guild. He has no unique dialogue.
Online:Enda

Enda is a High Elf woman who has set up camp on the road west of Haven. She has journeyed to Grahtwood from Auridon in search of her missing husband.

 

Related Quests


Quest-Related Events
Should you talk to her, she'll ask for your help.
:''"Excuse me, I hate to bother you, but are you from this area? Could you help me find my husband? He went off again, and I … I don't know what to do."
:Tell me about him.
:"My husband is a talented minstrel. Very talented. We live in Auridon, but he came to Grahtwood to play for new faces. He was only supposed to be gone for a few weeks, but after two months passed I figured I'd better come look for him. "
:And you've had no luck?
:"No. And this isn't the first time. His songs, you see, they—they make the heart soar. He has many ardent admirers and he isn't …. His will isn't so strong. The last town on his itinerary was Southpoint. I went there, but they wouldn't let me in!"
:I'll look for him in Southpoint.

This starts the quest.
:"Sorion is very much aware of the depths of his talent. That can rub some people the wrong way. I do hope he hasn't landed in trouble he can neither sing nor play his way out of."
:Why did your husband come to Grahtwood?
:"He's already well known across Auridon, but with the rise of the Dominion all of Valenwood opened up to him—places we couldn't travel before. He wanted his fame to spread all the way to the Imperial City. I just want to find him and go home."
:What kind of music does he play?
::"Songs of love and romance. He says he can only sing about those things which resonate with his soul, but I've begun to suspect he's more concerned with amassing admirers than coin."
:Do you know where he is now?
::"No. He intended to play every inn across Valenwood. I went to see if he made it to Southpoint, but I was turned away by soldiers. This is my first trip to Grahtwood, so I don't know much about the area … and I don't want to. Auridon is far more beautiful."

After you found her husband, return to her in her camp. You can choose to tell her the truth, or fabricate a soothing lie.
:"I was beginning to wonder if I'd ever see you again. Any news?"
:It's not good news.
:"What? Is it my Sorion? Is he ... is he all right?"
:He had an affair, but it went bad. The woman killed him.
::"It was inevitable. The only person he really loved was himself. It was only a matter of time before one of his "true loves" objected. I will miss him dearly, I did love him in spite of everything … but I could not change him. Thank you."
:[Lie] He was eaten by a troll. There's nothing left but bones.
::"He had so much to give the world—he gave joy to so many. He had many flaws, I'm no fool, but it is truly a waste. I must return to Auridon to plan his funeral. Minstrels from across Tamriel are sure to attend. Thank you."''

Regardless of your choice, this concludes the quest. Should you talk to her again after finishing the quest, she'll say:
:"He promised me again and again. And, fool that I am, I believed him—again and again. I will never meet another like him. Perhaps it is better that way."
Online:Pony Guar

A Pony Guar is a small, passive breed of Guar. A Striated Pony Guar can be found beside the stairs north of the Brothers of Strife Wayshrine.
 

Notes
A code for a pet Pony Guar is available with the purchase of a guar plushie.

Unique Pony Guar
Comes-When-Called, a pony guar located in Gray Mire
Sithis

Gallery
Online:Serarbar

Serarbar is a Khajiit found on the road located south of Laeloria.
 

Dialogue
As you near him and Marilrin, you overhear their conversation and you can help them resolve their conflict in a mini-quest, which does not award any rewards but counts towards the Peacemaker achievement.
:Marilrin: ''"Don't lie, cat man! I saw you eat that flower! I can't let you harm this forest without penance! The Green Pact demands that you pay for your indiscretions!"
:Serarbar: "But this Khajiit loves to eat flowers! You're insane! Put that axe away! I have done nothing wrong!"
:Marilrin: "The plants and the trees are sacred to the Bosmer—all true Bosmer, at any rate. I demand retribution for the flower you slaughtered and devoured!"
:Serarbar: "Someone help! You there! Please, talk some sense into that Elf! He's a lunatic!"

Talking to Serarbar here, he will pointedly ask you again:
:"Please—talk some sense into that Wood Elf. I don't know anything about the Green Pact that he's talking about. I've been eating flowers my whole life. They're delectable!"''

Help Marilrin decide Serarbar's fate.

If you let Serarbar get away with murder, the following scene happens:
:Marilrin: "Sorry, cat. I let my anger get to me."
:Serarbar: "I understand. One time my brother, under the influence of skooma, also attacked me. Luckily, he could not climb trees in that state. Though it was humorous to see him try."

If you talk to him again after this scene, he'll say,
:''"Thank you for soothing that Wood Elf's temper. He would've taken a hand, an arm, or worse, if you hadn't come along."

If you let Marilrin have some fun, the scene will be different:
:Marilrin: "Now hear this, cat! I'll give you a running start, and then I'll collect your fool head!"
:Serarbar: "By the Mane, you're a monster!" (Serarbar runs away)
:Marilrin: "That'll show you! Ha! Did you see his face?"''

Achievements
There is one achievement associated with this NPC:
Online:Worm Cult Pyromancer

Worm Cult Pyromancers are fire mages of the Worm Cult. They can be found at several locations. 
 
 
In the Underground Sepulcher, Worm Cult Pyromancers function as lantern guards.
  

Dialogue
When a Dark Anchor is about to be activated, a group of Worm Cultists will appear and they will start the sacrificial rite. There are a few variations of the ritual:
:Worm Cult Pyromancer: "Summon the blood sacrifice."
:Worm Cult Pyromancer: "Let Coldharbour remake Nirn in its own image!"
:Worm Cult Pyromancer: "Lord of Domination and Brutality, we sacrifice this innocent in your name!"
:Worm Cult Pyromancer: "Through the spilled blood of an innocent, we call forth your anchor to join our worlds!"
:Worm Cult Pyromancer: "We submit to your will and call forth the chains of Coldharbour!"
: 
  

:Worm Cult Pyromancer: "Bring forth the blood offering."
:Worm Cult Battlemage: "When Coldharbour calls, Nirn obeys!"
:Worm Cult Pyromancer: "God of Schemes, we offer this victim to honor you!"
:Worm Cult Battlemage: "Through the spilled blood of an innocent, we call forth your anchor to join our worlds!"
:Worm Cult Pyromancer: "Bind this world with your chains! Draw it ever closer to your realm!"
: 

Gallery
Online:Skeletal Thundermaul

Skeletal Thundermauls are a generic Skeleton thundermauls. They can be summoned by Dragons.
Online:Spiderling

Spiderlings can usually only be found in the company of a spider daedra. The two variants have a synergy in order to take down enemies. Spiderlings get in close and occupy the enemy with minor melee attacks, leaving the spider daedra time to prepare and cast its deadly spells. The spiderling even has the job of directing one of the spider daedra's attacks.

They also appear in Dragonstar Arena during Round 7: The Circle of Rituals. 
 
Skills and Abilities
;Strike: The spiderling has a basic melee strike attack that does minor physical damage.
;Spit Webbing: The spiderling will spit an immobilizing web beneath the player's feet to snare them. While this does no damage, the spider daedra will usually follow up with the Lightning Storm spell.

Variants
Spiderling Daedra, located in Xynaa's Sanctuary
Tainted Spiderlings, found in the Imperial Sewers

  
Notes
Large Spiders in the Spiral Shadows round of the Maelstrom Arena also use the name of "Spiderlings", but are not Spider Daedra. A spider summoned during Web of Lies is also called a Spiderling.
Online:Skeletal Guardian

Skeletal Guardians are Skeleton tanks found in several locations.
 

   
   

Gallery
Online:Skeletal Archer

Skeletal Archers are generic skeletons that can be encountered across Tamriel. They attack using the bows which they carry.
 

Skills and Abilities
;Quick Shot: A basic ranged attack that does minor physical damage.
;Arrow Spray: The enemy shoots a spray of arrows in the direction it is facing as indicated by a red cone. This attack does moderate physical damage as well as snares all enemies hit. This attack can be interrupted to set the enemy off balance or simply avoided. Blocking also prevents the snare and reduces the damage.
;Volley: The enemy fires continuously at an area as indicated by a red circle. This attack does moderate physical damage over time. This attack can be interrupted to set the enemy off balance or simply avoided.

Archers summoned by Frost Dragons will have different abilities:
;Ice Arrow: Range attack which causes frost damage.

 
Skeletal Archers summoned by dragons in Elsweyr are Khajiit skeletons which use poisoned arrows to attack.
 

Skills and Abilities
;Poisoned Arrow: Basic ranged attack, causes poison damage over time.

Locations





 








 










 





Gallery
Online:Glut

Glut is a green Ogrim who is occasionally summoned at Dark Anchors to serve as a boss. He is summoned alongside Stumble and Hogshead.
 
      
Achievements
There is one achievement associated with this creature:
Online:Stumble

Stumble is an Ogrim who is occasionally summoned at Dark Anchors to serve as a boss. He is summoned alongside Hogshead and Glut. Stumble is a red Ogrim, having the same skin as Ogrim Igniters.
 

Achievements
There is one achievement associated with this creature:
Online:Hogshead

Hogshead is a large blue Ogrim who is occasionally summoned at Dark Anchors to serve as a boss. He is summoned alongside Stumble and Glut. Hogshead is wearing armor.
 
      
Achievements
There is one achievement associated with this creature:
Online:Crocodile

thumb|right|A crocodile from Coldharbour
thumb|right|A crocodile from Evergloam
Crocodiles are large, hostile reptiles that can be found near water. 
 

Skills and Abilities
;Bite: A series of two melee attacks that do minor physical damage.
;Crushing Chomp: A melee attack that does moderate physical damage.
;Sweep: The crocodile swings its tail, doing moderate physical damage to all enemies in front of it as indicated by a red cone.

Unique Crocodiles
   
Iron Head, a giant crocodile found in Hircine's Haunt
Old Snapper, a crocodile encountered in Shad Astula
Old Tooth, a crocodile found near Bolga's Hunting Camp on Khenarthi's Roost
Ripplestrike, a crocodile found at Dro-Dara Plantation
Rootbiter, a crocodile found in Root Sunder Ruins
Slimecraw, a miniboss found in the Wayrest Sewers
   
Vengeful Crocodile, the transformed form of Murk-Watcher, found at Dro-Dara Plantation
 

Variants
Celestial Crocodile
   
   
Quickwater Caiman

Quests Involving Crocodiles
 
 
 
 

Known Locations
  




















  

  
 


  









  




Gallery
Online:Ingatalmo

Ingatalmo is a High Elf merchant who can be found outside the Gray Mire, near the northeastern gate. 
 
  
Dialogue
When spoken to, he says:
:"Despite my myriad talents, I must maintain a supply train in this backwoods marsh. We have excess stores. Feel free to peruse them, if you like."

If the Argonians were forced to leave:
:''"From what I've read, Argonians are rarely apart from their Hist trees. We couldn't have them plant those eyesores here. Best they're to leave. Oh, and our stores greatly exceed our needs. Browse freely."

If the Argonians were allowed to stay:
:"The Argonians are innocent of murderous habits, I hear. Good. May we leave this mire to them and move on. If you need anything from our supplies, do let me know."''
Online:Eager-Teeth

Eager-Teeth is a guar found near the Gray Mire.
 

Related Quests


Notes
Eager-Teeth is killed during the battle with Mother Lightning, the giant Wamasu.
Online:Skeletal Healer

thumb|right|A Skeletal Healer in the Vaults of Madness
Skeletal Healers are skeletons who utilize healing magic in combat. They can be found at Dark Anchors and in the Vaults of Madness.
Online:Vampire Assassin

Vampire Assassins are vampires that can be found at Dark Anchors and Dark Fissures.
 
----
 
Vampire Assassins are vampiric Nord assassins that can be found in the Riften Ratway and the Palace of Kings.
 

Related Quests


----
 
 

 
Vampire Assassins are Orc vampires that are part of the invasion force on Kyne's Aegis.
 

Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.
;Roll Dodge: The enemy can perform a roll dodge to avoid incoming damage.
;Whirlwind: The enemy spins around, doing moderate physical damage to all players as indicated by a red circle. Blocking will reduce the damage taken.
;Assassinate: The enemy strikes at the player's back for moderate physical damage. This attack can only be performed if the enemy is behind the player, and thus Assassins will often leap to get behind the player. Ensure your character is facing the enemy at all times to prevent this.
;Drain Essence: The enemy drains your life force, dealing high magic damage and restoring its health every 1 second for 3 seconds.

Gallery
Online:Bone Colossus

Bone Colossi are large aggressive undead creatures made from bones. While most Bone Colossi are elite difficulty enemies, smaller and weaker versions can be summoned by Bonelords to assist them in battle.
 
 
 

Skills and Abilities
As they are considered elites, Bone Colossi are immune to all crowd control effects.
;Strike: A basic melee attack that does moderate physical damage.
;Wake the Dead: The bone colossus summons three to four Risen Dead to attack the player.
;Slash: The Risen Dead swipe at the player doing minor physical damage.
;Necromantic Implosion: After a while the Risen Dead explode if not killed, doing moderate physical damage around themselves as indicated by a red circle.
;Bone Saw: The bone colossus stomps its foot doing moderate physical damage in a cone in front of it.

Bone Colossi summoned by Animus Crystals during the fight against Thurvokun have additional abilities.
;Coldfire Blast: Deals moderate flame damage.

Bone Colossi summoned by dragons have additional abilities.
;Fireblast:
;Trample:

Related Quests
 
 
 
 
 
 
 
 
 
 
 
 

Unique Bone Colossi
Aki-Kahz, Bringer of Dust, a bone colossus found inside the Swallowed Grove in Murkmire 
Amoncrul, a bone colossus found in the Nobles District of the Imperial City 
Balreth, a bone colossus imprisoned in Ash Mountain
The Bonemonger, a bone colossus found in Root Sunder Ruins
Cernunnon, a bone colossus in Falkreath Hold 
The Charnel Cage, a bone colossus encountered in Molavar
Child of Bones, a bone colossus summoned by Molag Bal to try to prevent the Prophet from escaping Coldharbour
Death's Head, a miniboss in the Vaults of Madness
Death's Leviathan, a boss in the Crypt of Hearts I
The Ebon Lord, a bone colossus guarding Ebon Crypt
Galthis, a bone colossus seen in Emeric's Dream
Garggeel, a bone colossus located outside the door to Hightide Keep
Gravelord, a bone colossus found in Skyreach Catacombs
Grivier's Monstrocy, a bone colossus found on Balefire Island
Guardian Construct, a bone colossus in the Shrouded Pass
Guardian of the Vault, a bone colossus found in the Tomb of Lost Kings
Ilambris Amalgam, a boss summoned by the Ilambris Twins in Crypt of Hearts II
The Lastblood, bone colossus found at Hammerhome, during Torn Asunder
Matriarch Rathila, a bone colossus found deep inside the Veloth Ancestral Tomb 
Onkal the Harbinger, a bone colossus in Rulanyil's Fall
Oskana, a bone colossus found at Seaside Scarp Camp
Sadal, a bone colossus imprisoned in the Tormented Spire
The Silent Colossus, a bone colossus found in the Forgotten Crypts
Skeletal Destroyer, a miniboss in The Banished Cells I
Skull Reaper, a miniboss in Wayrest Sewers II
Tzirzhalir, a massive creature resembling a giant Bone Colossus found in Unhallowed Grave 
Uluzzur, a bone colossus met in the Village of the Lost
Vessel of Worms, a bone colossus found in Traitor's Vault 
 

Variants
Dread Bone Colossus
Flame Colossus
Veiled Colossus, a bone colossus found in Driladan Pass

Known Locations



  










  









 (Vale of the Surreal)  











 (Burial Grounds)




  




  

 (Vaults of Vernim)
Online:Nereid

Nereids are mer-like, feminine water creatures. They are often found near bodies of water, such as rivers, lakes, and the sea. Leimenids are creatures closely related to nereids. A nereid near the entrance of Dusktown Cavern in the Lightless Hollow is covered in a frosty rime. Nereids that linger near corrupted waters may have green skin and black bile coating their chins and throats.
 
 
 

Skills and Abilities
As nereids are considered flying creatures, snares and roots are ineffective against them. Nereids are weak to fire, thus using fire-based attacks against them may stun them briefly. They use various frost spells, and getting hit by their attacks may apply the "Chill" status effect. This effect does minor frost damage to the player and slows the player down for a short time.
;Frost Bolt: The nereid throws a ball of ice at the player as a basic ranged attack. This attack does minor frost damage.
;Water Geyser: The nereid causes a jet of water to appear beneath the player's feet, doing moderate frost damage. Move out of the red circle to avoid this.
;Hurricane: The nereid creates a swirling vortex around itself, doing moderate frost damage over time to all enemies standing within the doughnut-shaped red area (i.e., only the area between the two concentric red circles actually does damage). This spell can be interrupted to set the nereid off balance, or simply avoided.

Variants
Corrupted Leimenid
Nereid Empress

Unique Nereids
Darkstorm the Alluring, a potential boss that can be summoned during Abyssal Geysers.
Desuuga the Siren, the group boss of Siren's Cove.
Emelin the Returned, a boss found in Underpall Cave.
Emi'liah, an underling of Shada at Shada's Tear.
Jah'lah, an underling of Shada at Shada's Tear.
Kimbrudhil the Songbird, the group boss of Shipwreck Cove.
Lady Solace, the group boss found at her eponymous fen.
Lorelia, an ancient nereid of Halcyon Lake.
Queen of Three Mercies, the group boss of Waterdancer Falls.
Shada, the leader of the nereids at Shada's Tear.
Sister of Floods, Rain, and Waves, siblings looking to reclaim Arx Corinium.
Sister of Pools, found in Vunalk.  
Tallatta the Lustrous, the group boss of Jagged Grotto.

Gallery
Online:Soldier Garion

Soldier Garion is a Wood Elf soldier serving under Captain Elonthor of the Aldmeri Dominion. She is initially found east of Southpoint.
 

Related Quests


Quest-Related Events
She will try to turn you away from Southpoint. 
:''"You there, hold! There's great danger ahead." 
Talk to her.
:"Southpoint is currently off-limits. You'll need to keep back, for your own safety."
:What happened?
:"The citizens of Southpoint are killing each other in the streets. It's ... I've seen nothing like it. Captain Elonthor may need help evacuating survivors. You'll find him by the road, outside the town."
:I'll speak to your captain.'''
If you talk to her again before speaking to the captain, she'll send you to him again.
:"Captain Elonthor can tell you more. I need to watch the road, warn away travelers."

After completing the quest, you'll find her standing in front of the door to the cathedral, where she'll tell you:
:"Captain Elonthor barred all entry from the cathedral. Sorry, orders."
Online:Minrion

Minrion is a Wood Elf found in Southpoint.
 

Dialogue
Before the Southpoint objective is complete:
:''"Well! I suppose I can't go back to town, now, can I? I'll just make myself comfortable here for a while. This sort of thing usually sorts itself out, doesn't it?"

After the Southpoint objective is complete:
:"Oh, I suppose I heard the mayor did all this. I suppose he must've gone a little mad. We all go a little mad, now and then. Perfectly normal. Do you know when he will be back?"''
Online:Angamar

Angamar is a High Elf found east of the town of Southpoint.

 

Related Quests


Dialogue
:''"I'm looking for work. Know anyone who needs a hauler? I'm real good at breaking down tents, packing them up, and hauling them where they need to be unpacked and pitched.  And don't say carnival. I'm done with carnivals."
:Carnival? What do you mean?
:"I was working in the carnival near Elden Root. It wasn't a bad job, but the owner, Sarandel? Doesn't know what she's doing.  We came all the way from the  , and now the performers can't put on their acts."
:What's the problem?
:"I dont know the details.  Look, Sarandel can tell you herself. Me? I'm done with that operation"
:Thanks. I may do that.
:"Let me know if you hear of any packing and unpacking jobs, would you?"''
Online:Delusional Citizen

Delusional Citizens are crazed prisoners who can be found in Southpoint.
 
Related Quests


Quest-Related Events
They can be heard shouting before they attack you:
:Delusional Citizen: "Get out of my head!"
Online:Vylie

Vylie is a Breton commoner living in her house in Southpoint.
 

Related Quests


Dialogue
During the quest, she can be found sweeping in her house.
:''"Southpoint was such a grimy place. The new mayor is really cleaning things up, don't you agree?"
:People are killing each other in the streets
:"Killing? Oh, do you mean the cleaning brigades?  Don't you worry about them. They're simply doing what they must to make Southpoint sparkle."
:You should get out of here
:"Oh, no. I can't leave my home until it's entirely clean.  Besides, the mayor said none of us can leave, and we all know what happens when we don't listen to the mayor."
:What happens?
:"You're trussed up, or you're thrown in the catacombs.  Either way, you deserve it for disobeying the mayor. He's just a man, a righteous man. We should heed his words, every one of them. "
When spoken to about the Dominion Scouts:
:I'm looking for some Dominion scouts. Have you seen them?
:"Dominion? Southpoint is no longer part of the Dominion. The mayor decreed it.  If Dominion scouts marched their muddy boots onto our streets, we'd truss them all up!"

After completing the quest, she can be found on her porch.
:"I heard the mayor stepped down from office. Who's going to keep the streets clean now?"''