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Online:Spinner Indraseth

Spinner Indraseth is a Wood Elf spinner manipulated by the Hound into corrupting the story of the Silvenar and Green Lady at Valeguard.
 

Related Quests


Quest-Related Events
Spinner Indraseth's spirit|thumb|right
Examine the handfast and the spinner's image appears:
:Spinner Indraseth: "You wish to hear the story of the Silvenar and the Green Lady? I will do one better."
:Spinner Indraseth: "Come forward and witness my creation!"

Speak to Shandi and Elilor and they'll tell you a little bit about the spinner and what she requests of you.  Speak to her and she'll say:
:"The Silvenar, first of the wild children with eyes open. He alone knows the ways and wiles of the Valenwood! What use is the Green Lady to him, I ask you? A distraction, nothing more."
:'''Why are you trying to change the Green Lady and the Silvenar's story?
:"The true purpose of the Bosmer was revealed to me. With our unquenchable thirst and never-ending hunger, we become the devouring beast. Without the Green Lady, the Silvenar will fall. She will return to the wilds, and the Bosmer shall follow."
:From what I hear, the Silvenar and Green Lady always unite.
:"They must never be together, from the beginning, now, or in the future. The story will change to keep them apart. As they should always have been."
:I won't let you do this.
:Spinner Indraseth: "The Hound calls the Green Lady, and she will answer. The Silvenar will be no more!"''

Make your way into the Heart of the Cavern and you'll find the spinner with The Silvenar who has been transformed into a Lurcher.
:Spinner Indraseth: "Fool! The Silvenar is mine to control, and mine alone!"

Defeat the lurcher/silvenar and she'll become corporeal and say:
:Spinner Indraseth: "Who trespasses here? Show yourself!"
:''"Who are you? Where did you come from? What am I doing here? Wait, I think it's all coming back to me …."
:You don't remember anything?
:"Yes. No! I was trying to destroy the Silvenar in our story. Why in the two moons would I do that? There's something else in the story. I feel it inside me, trying to get out. Trying to control me again!"
:Hold on. I'm here to help.
:"Listen! Take the essence of the Silvenar. Guard it. Keep it safe. The Green Lady must unite with the Silvenar as always. Find the Green Lady, and save her as you saved the Silvenar. The Hound calls me. I cannot resist!"

Defeat The Hound and find her outside the caves:
:"I've failed my duties as a spinner. The story comes first, above all emotion. Above all pity. I pitied the Hound, but it was a trap. And now, the Silvenar and the Green Lady will always have, and always should, join as one."
:What now?
:"You've recovered the essence of both the Green Lady and the Silvenar. Grant that power to the Handfast, and their story will once again be about their immortal union. The other spinners await you below."''

Speak to her again and she'll just repeat:
:"The other spinners wait for you at the Handfast."
Online:Spinner Parwaen

Spinner Parwaen is a Wood Elf who can be found in Valeguard.
 

Dialogue
Before the quest:
:''"No, no! The story's all wrong! The temple's version should be right, but it's not. Too late to start over, too late to end. What to do ...."''

After you've spoken to Shandi, she'll say:
:"Perhaps a bit more intrigue will help. No, too many threads already."

Rewrite the story and bring the energies of The Silvenar and The Green Lady to the handfast.  A flash appears and you're directed to speak to Parwaen:
:''"You've done it! The immortal story of the Silvenar and the Green Lady has been put right again! But tell me, who corrupted Indraseth in the first place? Did you find out?"
:Someone called the Hound. But he won't be troubling you any longer.
:"I've heard that name before, I think. But it fades when I try to remember, like a bad dream. Still, gloomy thoughts do not become us now! The spinners will sing your story with gusto! A tale of harrowing adventure, and wealth beyond measure!"

After the related quest:
:"I feel a thousand years young. Your tale captivated every one of us. I do hope Spinner Indraseth will tell another one soon!"''
Online:Spinner Sandaenion

Spinner Sandaenion is a Wood Elf who can be found just east of Bloodtoil Valley.

 
Related Quests


Quest-Related Events
After finding all the journals, you'll be directed to the riverside east of Bloodtoil Valley.
:"Along came a traveler, seeking and offering wisdom on the path to enlightenment."
:'''I thought you'd be interested in these journals.
:"Dalaneth told stories of these journals, and now you bring them to me. Hm. Since the earliest days, blood and toil have known no end in our hearts. Mauloch demands a blood price. Z'en's price is no different."
:Why do you say that?
:"Our gods both demand payment in kind. Of course, that means each demand retribution against the other. In the valley, it has always been paid in blood."
:Do you think you'll ever stop fighting?
:"Every tale has an end. Every end allows a beginning to set hold. It is a balance, tenuous though it seems to be. Z'en's presence fades from this world as Mauloch grows stronger. Perhaps these journals will give comfort to those who fear the end."''

Speak to him again, and he'll speak at you:
:"The traveler departed, ever in search of answers, on a path toward greatness."
Online:Spirit

A Spirit is a ghost-like character, but unlike ghosts, they appear as they would have in life.

The game is inconsistent in what it considers to be a ghost or a spirit. This page lists NPCs that fit the definition above.
 

NPC Spirits
 


 
Acolyte Variah, a spirit found in The Shadow Cleft
Buron
Lector Erisia, a spirit in The Shadow Cleft
Selenu
Sortam, a ghost found in The Shadow Cleft
Vraseth
Sadal's Spirit
Spirit of Malvari
Spirit of Da'ravis
Fractured Spirit of Jorunn
Ancestral Icemaster
Ancestral Tempest
Ancient Necromancer
Ancient Pyromancer
Companion Spirit
Desecrated Ghost
Disturbed Spirit
Enslaved Spirit
Enraged Spirit of Sovngarde
Ghostly Archer
Ghostly Brute
Ghost Viper Deadeye
Ghost Viper Tempest
Ghostly Soldier
Graveoath Spirit
Hel Shira Spirit
Languishing Remnant
Lost Spirit
Malevolent Spirit
Narsifel Infantry
Narsinfel Justiciar
Narsifel Mender
Nightmare Brigand
Nightmare Striker
Oathbreaker Spirit
Spectral Militia
Spirit of Sovngarde
Telvanni Ghost
 

Creature Spirits
Sadal
Corrupted Tree Spirit
Nature Spirit
Senche Spirit
Spirit Bear
Spirit Giant
Spriggan Spirit 
Spirit Snake
Spirit Wolf
Spirit of the Hunt
Tree Spirit
Werewolf Spirit
Online:Spirit Deadeye

Spirit Deadeyes are Altmer spirits freely walking Nirn around the Ayleid ruin, Ezduiin. Initially hostile, they become neutral at the completion of the related quest.
 

Related Quests
Online:Spirit of the Ancient Dead

The Spirit of the Ancient Dead is a nameless spirit which can be found in Weeping Giant. A long time ago its remains were stored in a conjuration box along with many others. When the box was used by the Supernal Dreamers to summon daedra, it was compelled to fix this wrong.
 
 

Related Quests


Dialogue
Once the second conjuration box has been locked during '''Azura's Relics the spirit will manifest and speak to the player.
:Spirit of the Ancient Dead: "Nature has been violated. It must be undone."

When spoken to, the spirit will ask for help:
:"The world of the living has transgressed. The energy of these relics was used for darkness. 
:The portal is closed, but something came through. It must be destroyed."
:What came through?/What was summoned?
::"A cursed creature from another realm. A Daedra. It must be slain. An enchantment hides its foul form, but this scroll of sight will reveal it. Follow the sound of falling water and use the scroll to find it."
:Who are you?
::"My remains were poured into a box centuries ago along with countless others. The box was used against its purpose. My spirit was brought here to see this wrong put right. What was summoned must be destroyed."

Once it has said its piece:
:"Go now. Destroy the aberration. It must be done."
Online:Spirit of the Hunt

The Spirit of the Hunt is a deer that serves as an aspect of Hircine. After defeating his aspects of strength, speed, and guile, the spirit will be waiting for you at the Prince's shrine.
 

Related Quests


Quest-Related Events
His greeting to you will depend on whether you are a werewolf or not:

:Yes. What do I need to do to win the grotto?
:"Already you yearn for the next hunt! I've two hunters and one grotto. To the victor goes the spoils. Find Brinarch and rip the briar heart from his chest. Prove yourself the true hunter and he, the prey, and the grotto is yours."
:I'll do it.
:"Should you prove yourself the victor, bring the Reachman's fledgling briar heart back to the altar. I will speak to you one last time, if you succeed."
:All right.
:"I look forward to your final show of prowess."

Notes
The Spirit of the Hunt also appears in Skyrim'', as the Aspect of Hircine.
Online:Spirit Ravager

Spirit Ravagers are Altmer spirits freely walking Nirn around the Ayleid ruin, Ezduiin. Initially hostile, they become neutral at the completion of the related quest.
 

Related Quests
Online:Spirit Snake

While trying to touch the Brackenleaf's heart, Hednor and his Spirit Snake will try to stop you.
 

Related Quests
Online:Spirit Warrior

Spirit Warriors are Altmer spirits freely walking Nirn around the Ayleid ruin, Ezduiin. Initially hostile, they become neutral at the completion of the related quest.
 

Related Quests
Online:Splitwhisker

Splitwhisker is a Khajiit who can be found in the wilderness in Bangkorai arguing with Geeh-Lurz. If you light their campfire for them, Geeh-Lurz and Splitwhisker will both be grateful and you will be granted a small amount of XP and a status effect called "Firelight" for 30 minutes, which increases your maximum Stamina by 5%.
 

Dialogue
You can hear him arguing with Geeh-Lurz about who will light their campfire:
:Geeh-Lurz: "Light it, then! Or are you afraid to singe your furry tail!"
:Splitwhisker: ''"This one's furry tail caught dinner, or have you forgotten? It is you who wanted to cook the meat!"

Lighting their fire after someone else already has:
:Geeh-Lurz: "Welcome, friend! You are welcome to join us by the fire."''
Achievements
There is one Achievement associated with this person:
Online:Spot Nose

Spot Nose is a Khajiit farmer who can be found in S'ren-ja. She is friends with Split-Tongue.
 

Dialogue
:"Warm sands, walker. This one invites you to enjoy the shade of our tree and our company, as this one and her friends so often do. This one thinks it is better under the tree when certain merchants are no longer screaming and grunting, though!"

After Rakhad's skooma ring has been busted:
:''"This one hears all sorts of good news this day! About this thing and that thing, this friend has a pregnant mate, that friend met someone new in Rawl'kha, and best of all - that stink of skooma is all gone from this one's town! A good day, yes?"''
Online:Spriggan Matron

The Spriggan Matron is an ancient, powerful spriggan located south of Thulvald's Logging Camp. She is displeased with the loggers, and has summoned trolls and lesser spriggans to attack anyone who enters the logging camp. She needs to be killed during the quest so the trolls and spriggans will eventually leave the loggers alone.
 

Related Quests
Online:Spriggan Spirit

Spriggan Spirits are manifestations of nature in the form of a spriggan.

 
Related Quests



Quest-Related Events
Bosmer Insight
After eating the Falinesti Peeper, your perception of the world around you changes. A Spriggan Spirit will tell you, ''"Speak to me, friend. Don't be afraid." Talk to her.
:"Don't worry. I'm a friend. The disorientation you're feeling is natural. It will pass. It's been a while since Glaras sent anyone here. She's been more cautious since the boy Eringor nearly died."
:You know Glaras?
:"Glaras, and so many before her. This place was still young when I was cut from the branches of Brackenleaf and given life. How are you feeling? Are you ready to proceed?"
:I'm ready. What do I do now?
:"It's time for you to speak to Brackenleaf. Only he can judge whether you are worthy to serve him as one of his Briars. Find him in the center of this grove. If he wills it, we will meet again."

Talk to Brackenleaf and complete the task he gives you. You will meet the spirit again.
:"Brackenleaf is pleased, but you are not finished yet. Each hunter is also prey to another hunter. Wolf hunts tiger and tiger hunts snake and snake hunts wolf. It's not enough to hunt your prey. You must also prove stronger than those who hunt you."
:How do I do that?
:"Your spirit animal's shrine lies at the edge of the forest. Light the brazier, and your predator will appear. Be prepared. Just as you stalked your prey, so your predator will pursue you with lethal cunning. When you are done, return to Brackenleaf."

Champion of the Guardians
Help the four wyresses, then bring a controlled lurcher to the ritual site above the Vale of the Guardians. The lurcher will transform into a Spriggan Spirit:
:Spriggan Spirit: "By my blood, the corruption is washed away."
:Wyress Ileana: "The sacrifice has made this holy place pure again. We can begin the ritual whenever you are ready."''

The spirit then fades away.
Online:Spymaster Geta

Spymaster Geta is an Imperial officer of the Seventh Legion and can be found within Razak's Wheel. She was responsible for the interrogation of Damrina and thus must be killed to retrieve the stolen orders.
 

Related Quests
Online:Squinty Barza

Squinty Barza is an Orc clothier selling her wares at her stall, Squinty Spinning, at Martyr's Crossing. 
 

Dialogue
She complains about her lot in life, and offers you her wares.
:''"When I shipped out with these knights, I thought I'd be using my needle and thread to mend their tunics, not their wounds. Maybe you can use these goods for something a bit less … gory."''

Notes
Squinty Barza wears the Blacksmith costume.
Online:Staada

thumb|right|Staada in the summoning circle
Staada is a Golden Saint thundermaul found at the Lesser Circle in Alik'r. She uses lightning attacks in combat and must be defeated to clear the location.
 

Skills and Abilities
;Quick Strike: A basic melee attack that does minor physical damage.

;Thunder Hammer: The enemy swings and shocks the ground in front of it as indicated by a red cone. This attack does moderate shock damage and can be avoided by moving out of the red cone. Blocking will also reduce damage done.

;Shock Aura: The enemy shocks the ground around itself as indicated by a red circle. This attack does moderate shock damage and can be interrupted to set the enemy off balance or simply avoided.

Achievements
There is one Achievement associated with this enemy:
 

Notes
Staada first appeared under similarly unfriendly circumstances, during Azura's Quest in The Elder Scrolls III: Morrowind, and reappeared on much friendlier terms in the Shivering Isles expansion for Oblivion during The Helpless Army. She also appears in Skyrim, during Staada's Quest.
Online:Stag

Stags are dead male deer found at the northern and southwestern Glenmoril Wyrd encampments within Viridian Woods. The stag in the northern camp is on the ground, being devoured by hungry Glenmoril Guardians. The stag in the southwestern camp is sat upon a stone altar, where a Wyress is praying.
Online:Stands-In-Thought

Stands-In-Thought is an Argonian alchemist who runs Good Titrations in Dhalmora. You can ask him about the basics of alchemy.
 

Dialogue
:''"A little bit of this, a little bit of that. And maybe some of ... no that's perfect. Alchemy is a delicate but rewarding art."''
  
Notes
He creates lovely wooden racks used to hold and organize jars full of alchemy components.
Online:Stanno

Stanno is a Redguard artisan who can be found at Leki's Blade.
 

Quest-Related Dialogue
He will be hiding behind tombstones, speaking to him before Master of Leki's Blade is completed:
:"Have you come to honor the heroes of the past? Bring only a stout spirit and a worthy sword, wayfarer. Our ancestors care for nothing else."

After the quest is completed:
:''"I was in the middle of my prayers when they forced me out of the cemetery. By Ruptga's starry breeches, what could be so important? Please don't tell them I was spying."''
Online:Starry Torchbug

Starry Torchbugs are a variety of Torchbug found in Malabal Tor.
 

Related Quests
Online:Steel Shrike Guardian

Steel Shrike Guardians are Redguard members of the Steel Shrikes who can be found at Fuller's Break.
Online:Steel Shrike Murderer

Steel Shrike Murderers are Redguard members of the Steel Shrikes in Fuller's Break.  They are members of the Ra Gada brigands, the Steel Shrikes and have taken members of the acting troupe, the Dancing Scrib, and the village captive. 
 

 
Related Quests


Quest-Related Events
As you and Vanando set buildings on fire, a Steel Shrike Murderer will appear and exclaim:
:Steel Shrike Murderer :  ''"What's the meaning of this, cur?"
:Steel Shrike Murderer :  "To arms! We are under attack!"
:Steel Shrike Murderer :  "I'll cut you down where you stand!"''
Online:Steel Shrike Mystic

Steel Shrike Mystics are Redguard members of the Steel Shrikes who can be found at Fuller's Break.
Online:Steel Shrike Sentry

Steel Shrike Sentries are Redguard members of the Steel Shrikes who can be found at Fuller's Break.
Online:Steel Shrike Sharpshooter

Steel Shrike Sharpshooters are Redguard members of the Steel Shrikes who can be found at Fuller's Break.
Online:Steel-Tail

Steel-Tail is a Daedroth, and a boss of Quickwater Cave.
 
  
Achievements
There is one Achievement associated with this creature:
Online:Stephange Edilitte

Stephange Edilitte is a Breton commoner found in the sanctuary of St. Pelin's Chapel which is located in the city of Evermore. She has no unique dialogue.
Online:Stephen Callyn

thumb|right|Stephen Callyn as a werewolf
Stephen Callyn is a Breton commoner who can be found at a small camp west of Shornhelm. He is secretly a werewolf, and will transform into one if he catches you pickpocketing or attacking him.
 
  
Dialogue
:''"No one followed you here, did they? I don't want to move again."
:Move? Why would you have to move?
:"I came out here to be alone. Rivenspire is falling to pieces and I want no part of it. If I were you, I'd find a hole to climb in and I wouldn't come out until all this passes."''
Online:Stephenn Sansone

Stephenn Sansone is a Breton outlaw who can be found at Camp Tamrith. He is deep in thought, as if planning something big.
 

Dialogue
When you speak with with him, he can be asked about his plans:
:''"I'm not going to be a refugee forever. Life's too short to always be on the run."
:What's your plan? 
:"I don't want anyone telling me where to sleep, when to eat, who to fight or how to live my life. I want to be free and I want to make loads of money."
:That's a long wish list. / What are your options? 
::"Well, I have an opportunity set up already. There's a group called the Bitterhand that provides limited protection to the local farms while collecting a reasonable protection fee, and I think I'll see if I can join them."
::Sounds like bandits. 
::"That's what my sister called them too, but what's the difference between a bandit and a guard? One is more heavily controlled and gets paid much less. I want freedom and more coin than I can carry."
::Where is this group? 
:::"I don't think I should say where they are. For all I know, you just want to edge in on my opportunity."
::[Persuade] Will you show me where these bandits are so I can join them too? 
:::I won't head up there until i see that my sister is safe. They're holed up in the Orc's Finger Ruins now. It's exciting, isn't it? Breathe that air, friend. It smells like freedom and fortune.
:You could go to Cyrodiil. 
::"I have another sister out there, but she's quite capable of taking care of herself. The problem is, my sister is scared of the world. I want to stay nearby so I can provide for her from time to time."
::"Maybe she'll join you? 
::"Our other sister left for Cyrodiil a while ago, and she refused to leave Rivenspire then. I doubt it would change now. Besides, I found an appealing business opportunity that might work out better. Less work, more pay."
::How does this business opportunity work? 
::"It provides protection to local farms in exchange for a modest fee. The farms are plagued with all sorts of problems, you see. If they don't pay us, then there's a good chance that some thugs might show up and burn their farms down."
:Why aren't you doing that right now? 
::"I have another sister out there, but she's quite capable of taking care of herself. The problem is, my sister is scared of the world. I want to stay nearby so I can provide for her from time to time."''
  
Notes
Orc's Finger Ruins can be discovered through his dialogue.
Online:Stephile Gelves

Stephile Gelves is a Breton civil servant who can be found in Duneripper Downs near Bergama.
 

Dialogue
If you speak to him before completing A Winner for Onwyn, he says:
:''"Not going to make the same mistake this time. I've got a system."''

He has no dialogue after the quest.
Online:Sternis Gelves

Sternis Gelves is a Breton fire mage and the leader of the Red Rook bandits, who are currently occupying Crosswych.
 

Related Quests



Quest-Related Events
The Miners' Lament

Crosswych Reclaimed
When you engage him in battle in the Mayor's House, he'll say:
:Sternis Gelves: ''"You may have beaten my guards, but you can't defeat me."''
Online:Steward Paduxi

Steward Paduxi is an Argonian found in Hissmir. He can be seen having one of three separate conversations with Nowa. He is a Root Steward, and as such is tasked with helping pilgrims like Nowa with their trials as well as understanding their Argonian heritage and the Hist.
 

Dialogue
Steward Paduxi will often approach Nowa and pose her philosophical questions.
:Steward Paduxi: "What separates us, one from the other?"
:Nowa: "Scales, skin, blood and bone? We are one in the Hist, of course."
:Steward Paduxi: "No. Nothing separates us. The Hist is then, now, and forever. We are always one in the Hist."

:Steward Paduxi: ''"Another question. The river's current carries away an egg-brother. What do you feel?"
:Nowa: "I feel nothing. My egg-brother would be one with the Hist, returned and whole."
:Steward Paduxi: "Those we meet on the river nourish us, just as the Hist does. Enjoy their presence, mourn their loss, and rejoice in the Hist."

:Steward Paduxi: "I pose to you, scale-scholar: what is the Hist?"
:Nowa: "The trees themselves, of course. The ground beneath our feet? The water that flows down the river? The breath of a new eggling?"
:Steward Paduxi: "All are correct. The Hist flows from the sap to our veins, and connects everything in between."''
Online:Sthorha the Crazed

Sthorha the Crazed is a daedroth and the boss of Aba-Darre. She is mentioned in Famous Coldharbourites, Part 14. 
 
  
Achievements
There is one Achievement associated with this creature:
Online:Stickyclaw Cutthroat

Stickyclaw Cutthroats are Khajiit thieves who can be found in the Middens beneath Elden Root.
Online:Stickyclaw Prowler

Stickyclaw Prowlers are Khajiit thieves who can be found in the Middens beneath Elden Root.
Online:Stickyclaw Tempest

Stickyclaw Tempests are Khajiit mages who can be found in the Middens beneath Elden Root.
Online:Stinger

The Stinger is a Giant Scorpion trained by the Beast Master of the Blessed Crucible. She will announce it with the words, "Prepare yourself, combatants! Pray to your gods and make your peace. You face the Stinger!" After you slay him, she will say: "What? Impossible? How did you win?"
 

Related Quests



Skills and Abilities
As a boss type creature, the Stinger is immune to all crowd control effects.
;Double Strike: A basic melee attack that does minor physical damage.
;Poison Geyser: The boss stabs its stinger into the ground causing poison to erupt from under the players as indicated by red circles dealing moderate poison damage.
;Envenom: The boss shoots a ball of poison at a target causing them to take moderate poison damage.
;Project Toxin: Getting hit by Envenom will cause the target and all players near them to take minor poison damage over time.