Netruk44/uesp-wiki-content huggingface dataset:
Online:Candile Elles

Candile Elles is a Breton outlaw found in her house located in the city of Shornhelm. If you go to the back of the house, you'll find a dead body lying on the floor.  Speaking to Candile, you'll discover it was her husband that she's killed.
 
  
Dialogue
If you speak to her, she'll manically say:
:''"Nothing can save us! They're coming for you, for me, for all of us!"
:Who's coming for us?
:"They come in the night! Clawing! Biting! They have the faces of friends and lovers, but they're monsters! Monsters! I tried to run, but I was trapped! In my own house! That's when my own husband turned on me! I had to kill him. I had no choice."
:You killed your husband?
::"No! He wasn't my husband. Not any more. He was a monster! He came back from Northpoint, and the next morning he … changed. There was rage in his eyes. Madness. He was an animal and I had to put him down. May the Divines forgive me!"
:What kind of monsters are you talking about?
::"Monsters! Who cares what the technical term for them is? The kind of monsters that used to be our friends and loved ones. Until the blood cravings take them. And the madness. And the rage. Soon all of Rivenspire will be filled with these creatures!"''
Online:Gil Jerine

Gil Jerine is a Breton weaponsmith who can be found at his store, Jerine's Ironworks, in Hoarfrost Downs. He is married to Maggie Jerine.
 

Dialogue
He encourages you to purchase a weapon.
:"A fine weapon is an important accessory in times such as these. Feel free to examine my stock."
Online:Aubrey Dathieu

Aubrey Dathieu is a Breton working at the Dusklight Inn in the town of Hoarfrost Downs. She is the sister of Martin Dathieu, and she provides some information about their family's situation during the related quest.

 
Related Quests


Dialogue
She welcomes you to the inn.
:''"Welcome to the Dusklight Inn. You can stay for as long as you like. We've got plenty of room."

Quest-Related Events
If you are trying to recruit her brother for Captain Thayer, she can be questioned to find out ways to convince him to sign up with the Shornhelm Guard.
:"Welcome to the Dusklight Inn. Not exactly the lap of luxury, but we try to make our customers comfortable.  The cost of a room's cheap, and if you're as broke as I am, that's all that matters."
:Is it harder to get by without your brother's help? 
:"What? You mean because Martin's in the stocks? I don't know if I'd say that makes things harder … wait, did Martin say something to you? I'd rather not discuss this. Our family's finances really aren't anyone's business but our own."
: 
::"Really? Well, the truth is that Martin's only ever been a drain on our family's resources. His big ideas never amount to a hill of beans. I wouldn't tell him, but the best thing he could do is enlist. We could really use another steady income now."
: 
::"Why are you asking so many personal questions? I don't think Martin would appreciate us talking behind his back like this. Besides, he means well. He's just never really had a good role model, you know? Sorry, but I need to get back to work."''

Speak to her after speaking to Martin and she'll say:
:''"Martin's my older brother, so I've looked up to him ever since I was just a child. Somehow, someday, I know he's going to change his ways, whatever path he chooses in life."

Speaking to her after recruiting Martin.
:"Did you hear? Martin decided to enlist! Though I will worry for his safety, I really do think this is the best thing for him, and for all of us. I don't know if you had a hand in this, but if you did, thank you."''
Online:Gernaud Cedmain

Gernaud Cedmain is a Breton drunkard who can be found at the Dusklight Inn in Hoarfrost Downs.
Online:Calixte Darkblood

Calixte Darkblood is a skeletal fire mage found at Old Kalgon's Keep. She is found with her sister, Louna
 
Achievements
There is one Achievement associated with this character:
Online:Note to Parsifal

Dearest  ,

Given that Iryan has gone missing, I've left you in charge of safeguarding the house. As you know, I hate the idea of strangers tramping around my home, muddying the floors and soiling my instruments. Please take the proper precautions to keep out the riff raff. I'm trusting you. Don't let me down.

Master Davynu
Online:Guazh

Guazh is an Orc scholar who can be found inside Lord Ellic's office in Northpoint.
 
  
Dialogue
:''"It takes a lot of planning to get a job done right. So, that is exactly what I'm doing. Planning."

:"I'm working on it. Whatever it is, I'm working on it!"''
Online:Hrotreid

Hrotreid is a Nord found in front of Dorell Manor in Northpoint. She is located by the big tree northeast of the central fountain. She stands next to Aveberl Stentor, and has no unique dialogue.
Online:Pyppe Fontbonne

Pyppe Fontbonne is a Breton commoner found inside Henri Belaine's House in Northsalt Village. She is probably related to Buneau Fontbonne, who is nearby. She has no unique dialogue.
Online:Buneau Fontbonne

Buneau Fontbonne is a Breton commoner found inside Henri Belaine's House in Northsalt Village. He is probably related to Pyppe Fontbonne, who is nearby. He has no unique dialogue.
Online:Pierrie Augier

Pierrie Augier is a Breton farmer found in Wayrest.
Online:Beric Augier

Beric Augier is a Breton beggar found in Wayrest. You can find him relaxing near the falls south of the Mages Guild Hall. He cannot be spoken to.
Online:Orguerite

Orguerite is a Nord laborer who can be found at the docks in Wayrest. She has no unique dialogue.
Online:Lyse

Lyse is a Breton beggar who can be found at the docks in Wayrest.
 
Dialogue
:''"I wonder what's out beyond that ocean. Islands? Another continent? Someone else looking back towards me? Makes you think, doesn't it?"''
Online:Enriquette Benele

Enriquette Benele is a Breton fisher found in Wayrest.
Online:Dureau

Dureau is a Breton drunkard who can be found in Sentinel. He is located outside the eastern gate (south of Wayfarer's Wharf) in the grassy area behind Fahima's stall. He occasionally sneaks over to "inspect" the goods.
 
  
Dialogue
If you talk to him, he admits to thieving.
:''"I hate taking things without asking, but a man's got to eat. If you saw anything, just keep it to yourself, all right?"''
Online:Burhan

thumb|right|Old look
Burhan is a Redguard outlaw found in the city of Sentinel. He works at the stables outside the eastern gate (south of Wayfarer's Wharf) and sometimes walks over to Fahima's stall. He has no unique dialogue.
Online:Sister Yarana

Sister Yarana is a Redguard priestess found at an altar east of Sentinel with The Revered Naeed.
 
Dialogue
She will inform you of her occupation and her Divine patron.
:''"Alik'r has its own pantheons, but I serve Arkay."''
Online:The Revered Naeed

The Revered Naeed is a Redguard priest of Tu'whacca found at an altar east of Sentinel with Sister Yarana. He has no unique dialogue.
Online:Futuni

Futuni is a Redguard commoner who can be found in Sentinel. She writes down notes while standing next to a wagon loaded with two crates. The wagon is just below the west side of the city's eastern bridge.
 
Dialogue
She laments her missing stock.
:''"Tall Papa aid me. Have you been to the docks, wayfarer? Half my inventory is missing. Probably ruined or looted. Fahara'jad better settle this or he'll have a riot on his hands."''
Online:Qawi (person)

Qawi is a Redguard commoner found in the city of Sentinel. She is located either at Red Feathers Horse and Bridle or one of two stalls in the Sentinel Bazaar to the northeast, The Sanded Scorpion and Diviner's Delight, where she browses their goods. Qawi has no unique dialogue.
Online:Qawi

Qawi may refer to:
Qawi (monkey), a monkey on Stros M'Kai
Qawi (person), a Redguard in Sentinel
Online:Blackfeather Court

The   is a feudal court of talking crows that rules over the realm of Crow's Wood. They were hatched by the Crow Mother, and are led by the Duke of Crows.  You will be given citizenship of the Blackfeather Court during the quest Decree of the Court, along with a  . They are rivals of the Exarchs of Dross, a competing group of crows.

This faction also appears in the Clockwork City, having stolen a Daedric artifact from Sotha Sil. The Court offers daily quests which reward  , which may contain chapters for learning to craft the Ebonshadow style.

Members

|

|}

Related Quests






Blackfeather Dailies







Notes
For historical information on the Blackfeather Court, see the lore article.
Lore:Blackfeather Court

The Blackfeather Court is a feudal court of    in the shape of talking  s that rules over   and other parts of the  . They were hatched by a Nether-Niece of   called the  , whom they served. The Court is locked in a constant state of war with the wolves and giant bats that inhabit Crow's Wood. The crows charge a toll on visitors to the realm, but are seldom taken seriously.  Each vassal of the Court is a creature of darkness and shadows, imbued with a small portion of Nocturnal's power. The crows refer to Nocturnal as their Mighty Mistress. 

Some time in the  , a   member of the   named   came to the Crow's Wood in search of forgotten spells. He did this by creating an enchanted chest to open a portal to the realm, which he hid in a small cave near the city of   in  . By striking a deal with the Crow Mother, Rulantaril came to the Court as a student and learned the secret magic of the crows. In return, he was to stay by the Crow Mother's side. Seeking to fool her, Rulantaril locked the Crow Mother within her tower, but ended up trapped inside with her because of the deal. His son, Telbaril, entered the realm in search of his father in  .  Groups of adventurers, enticed by the chest, began to enter the Crow's Wood as well. The Blackfeather Court charged these adventurers tolls of flesh and silver, demanding to be brought silver trinkets or the corpses of dead bats to devour. The adventurers were then given citizenship of the Court, along with vassal servants.  The crows helped in Telbaril's search for his father, but it is unknown if Rulantaril or the Crow Mother survived the ensuing hunt.  

When portals to the   were opened from   by Nocturnal around  , the Blackfeather Court entered  's realm. There they stole the   from a Clockwork Apostle, who in turn had stolen it from Sotha Sil. The Court hid the key, but later helped the   recover it after they chased away the rivaling Exarchs of Dross crows. 

The Blackfeather Court subsequently journeyed to Tamriel in search of treasure within the Ayleid ruins of Arpenia in Blackwood. However, the crows became trapped within the ruins, transfixed by the mirrors they encountered within. The crows had never encountered their own reflections before, and a cult of Nocturnal worshippers known as the   used this to their advantage. By harnessing Nocturnal's power from the trapped crows, the cultists began to open a connection to the Evergloam within the ruins. This ritual was ended when the Vestige entered Arpenia and smashed the mirrors, freeing the Duke of Crows and his subjects.  While trapped within the ruins, the crows had laid many eggs; mercenaries from Leyawiin were sent to Arpenia to recover these eggs, hired by two competing clients who were attempting to respectively save or destroy the eggs. 

See Also
For game-specific information, see the ESO article.

Books
 

References
Online:Heimunda Stormfist

Heimunda Stormfist is a Nord runner of the Stormfist Clan participating in the Footrace of the Nine Holds of the Konunleikar.
 

Related Quests
Online:Areca Stormfist

Areca Stormfist is a Nord commoner found in the town of Quarantine Serk. Areca is leaning against the banister on the stairway landing of the Flan family residence. She cannot be spoken to, and has the Llodos plague.
Online:Eorim the Hammer

Eorim the Hammer is a Nord member of the Stormfist Clan found inside Old Sord's Cave. She has set up camp in the northeastern part of the cavern along with her cohorts, Braxek and Gadof. She will attack on sight and cannot be spoken to.
Online:Braxek

Braxek is a Nord member of the Stormfist Clan found inside Old Sord's Cave. He has set up camp in the northeastern part of the cavern along with his buddies, Eorim the Hammer and Gadof. He will attack on sight and cannot be spoken to.
Online:Gadof

Gadof is a Nord member of the Stormfist Clan found inside Old Sord's Cave.  He has set up camp in the northeastern part of the cavern along with his compatriots, Braxek and Eorim the Hammer. He will attack on sight and cannot be spoken to.
Online:Stirk

It is considered neutral territory.
You will visit the island during the related quests at the conclusion of your alliance storyline in order to access Coldharbour. The island has no wayshrine or map marker, and it is not possible to return following the end of the quest.

Fighters Guild Sentries and Fighters Guild Defenders stand guard across the island during the quest. Guild Savants are also present. Mages Guild Healers are gathered around the meeting site in the center of the island.

The Ebonheart Pact's camp is set up south of the meeting site. Red, Pact-style tents are set up around the premises. Companion Elites guard King Jorunn. The Daggerfall Covenant is situated to the north of the meeting site. Lion Guard Elites guard King Emeric's camp. Altmer-style tents decorate the Dominion camp east of the meeting site. First Auridon Marines stand guard over Queen Ayrenn.
 

Related Quests
Stirk Objective: Convince the three alliance leaders to attack Coldharbour.
 
 

People
 
 
Maps
thumb|left|Stirk
 

Gallery
Lore:City Isle

City Isle (also called the Eight Islands,  the Imperial Isle  or  Imperial Island,  or the Ruby Isles)  is a large island in the   region of  . It is surrounded by  , and is dominated by the   and the surrounding  . Located at the center of  , the island is of great metaphysical and political importance.

The island was originally inhabited by native  . The Aldmeri explorer   gave these   the gift of language and literacy, and in return they made him their lord and gave the island as a gift. Topal promised to return some day, but was unable to find a route between Lake Rumare and  . Language was evidently not enough to save the bird men from their fate, as they never again appeared in recorded history, likely having fallen victim to the ancient   of the region or enslaved by the Ayleids.  

The Ayleids later came to inhabit the island. They constructed the White-Gold Tower in imitation of the  , and the island became the center of the Ayleid Empire. After the  , the newly-established   continued to rule from the Tower. The Imperial City grew around it and served as the capital of every Cyrodilic   since. As such, it has been the center of many significant historical events, including the  , the  , the end of the  , the banishment of  , and the final battle of the  . Aside from the city itself, the island is dotted with several caves. 
 
Notes
Despite being referred to as the Eight Islands,  there are few islands near the Imperial City besides Wellspring Grove and the  . Early concept art for Oblivion depicts the city having more islands spread out around it.
References
Online:Farrokh at-Hassef

Farrokh at-Hassef is a Redguard commoner who can be found inside his house in Sentinel. He spends his time on the first floor. Farrokh has no unique dialogue.
Online:Atefah

Atefah is a Redguard commoner who can be found in Farrokh House in Sentinel. She spends her time on the second floor or she may wander halfway down the stairs. Atefah has no unique dialogue.
Online:Ohrmaz

thumb|right|Old look
Ohrmaz is a Redguard gatherer found in Sentinel. He roams between the johad on the west side of the city and the trees to the southwest. Ohrmaz has no unique dialogue.
Online:Bahbiq

Bahbiq is a Redguard commoner who can be found at the Desert Star Tea House in Sentinel. He sits at a table near the main door with Yveline. Bahbiq has no unique dialogue.
Online:Yveline

Yveline is a Breton commoner who can be found at the Desert Star Tea House in Sentinel. She sits at a table near the main door with Bahbiq. Yveline has no unique dialogue.
Online:Fawzi

thumb|right|Fawzi's old outfit
Fawzi is a Redguard bard who plays at the Desert Star Tea House, a popular meeting spot in Sentinel. Mothcatcher and Parveeya are gathered to listen (and in Mothcatcher's case, dance) to her music. She cannot be spoken to or attacked.
Online:Parveeya

Parveeya is a Redguard drunkard who can be found at the Desert Star Tea House in Sentinel. She likes to listen to Fawzi's music. Parveeya has no unique dialogue.
Online:Zandim

Zandim is a Redguard merchant who can be found at the Desert Star Tea House in Sentinel.
 

Dialogue
He welcomes you to the tea house.
:''"Welcome to the Desert Star—Sentinel's most aromatic blossom of culture and refinement. Please, sit and be welcome."''
Online:Mad Thadrig

Mad Thadrig is a Nord beggar who can be found at the Frozen Palms Tavern in Sentinel. He came to the desert from Winterhold.
 
  
Dialogue
:''"Shor's bones! Look what the jackals dragged in! Ha! I'm just yanking your helmet-horns. What'll you have?"
:A Nord in the desert?
::"Ha! Who'd have thought, eh? I left Winterhold as a pup. All I remember was that cold. And I'm not talking about those balmy Skyrim winters. I'm talking about Hildrif, that cold-hearted daughter of the jarl. Brrr!"
::Looks like you escaped alive.
::"Because I got out of there as soon as I could! I traveled the world a bit. Took in the sights, y'know. But I knew I was home when we came ashore here in Sentinel."
::Most foreigners I've spoken to complain about the heat.
::"To Sovngarde with that! Ship them off to the Pale! Let them pal around with the horkers for a while, then see what they say about the Alik'r. This is paradise! Stiff salt breeze off the bay, sunshine the whole year round. Paradise, I say!"
:What do you think of the Redguards?
::"Stout folk. Stiff-backed, of course, but good-hearted. They weren't thrilled about me buying this place at first, but they got over it when they tasted my mead. They don't laugh as much or as loud as Nords—but they don't fight as much, either."
:Have you heard much about the undead?
::"If you're talking about the docks, not much. I've heard they walk funny. Sort of bow-legged, like an Elf just out of the saddle. Ha! We shouldn't talk too loud, though. The locals don't take kindly to folk speaking ill of their dead grandpas."''
Online:Ayusni

Ayusni is a Redguard commoner found on the roof of the Sentinel Fighters Guild. He wanders between the guild hall and Jofnir's Quarters, and has no unique dialogue.
Online:Lurana

thumb|right|Old look
Lurana is a Redguard laborer found atop the Desert Star Tea House in Sentinel. She walks between the roof of the tea house and the Frozen Palms Tavern. She has no unique dialogue.
Online:Iulianus the Footsore

Iulianus the Footsore is an Imperial commoner found on the roof of the Desert Star Tea House in Sentinel. He has no shoes.
 
Dialogue
He talks about his missing footwear.
:"I suppose losing my shoes is at least less embarrassing than losing my clothing."

:''"Do you see this on my feet? Know what it is? It's dirt."

:"I'd ask you to look for the monkey that stole my shoes, but you probably have more important things to do."''
Online:Hawafa

Hawafa is a Redguard commoner who can be found at the Sisters of the Sands Inn in Sentinel, on the eastern balcony facing south. She carries a mug and paces back and forth, observing the bridge.
 

Dialogue
Hawafa tells you:
:"I have not seen much movement across the bridge since the docks came under attack. It is probably a good idea to stay indoors, wayfarer."
Online:Glash gra-Dush

Glash gra-Dush is an Orc commoner who can be found at the Sisters of the Sands Inn in Sentinel, on the east platform of its southern wing. She idles around, often observing the city from the platform's edge.
 

Dialogue
When spoken to, she tells you about her predicament.
:"My husband was supposed to meet me here for a drink after work. A few glasses of wine, some Redguard poetry …. I suspect I chose the wrong tavern. Or the wrong husband."
Online:Seraglio Guard

Seraglio Guards are Redguard warriors located at the Royal Seraglio in Sentinel.
Online:Samila

thumb|right|Old Model
Samila is a Redguard commoner found on top of the Sparring House in Sentinel.
 

Dialogue
She is taking a break.
:''"Come up for some fresh air? I've been sparring all day. The breeze up here is always so refreshing."''
Online:Razhab

thumb|right|Old look
Razhab is a Redguard alchemist found on the roof of the Sparring House in Sentinel.
 

Dialogue
When spoken with, he will mention why he's here.
:"I stopped sparring here a long time ago.  Still enjoy watching, though."
Online:Iscan

thumb|right|Old look
Iscan is a Redguard commoner found on top of the Sparring House in Sentinel. He has no unique dialogue.
Online:Sumariqah

Sumariqah is a Redguard fighter who can be found at the Sparring House in Sentinel. She is practicing her swings on a training dummy, and has no unique dialogue.
Online:Kamiran at-Kalan

Kamiran at-Kalan is a Redguard commoner who can be found at the Sparring House in Sentinel.
 

Dialogue
When spoken with, he will welcome you and tell you the purpose of the building.
:''"By Onsi's bright blade, I welcome you, wayfarer. You are in the Sentinel branch of the House of Leki, patron of swordswomen and swordsmen. In this place, we honor her through meditation and combat."''
Online:Uthmal

Uthmal is a Redguard commoner who can be found at the Sparring House in Sentinel. He spends his time looking at the weapons on the racks and doing pushups. Uthmal has no unique dialogue.
Online:Ubay

Ubay is a Redguard smith who can be found at the Sparring House in Sentinel.
 

Dialogue
When spoken with he'll say:
:''"Leki's Sparring Ring is closed to outsiders, but you may observe if you wish."''
Online:Ubabmah

Ubabmah is a Redguard warrior who can be found at the Sparring House in Sentinel. She is sparring with Tawfiq, and has no unique dialogue.
Online:Tawfiq

Tawfiq is a Redguard warrior who can be found at the Sparring House in Sentinel. He is sparring with Ubabmah, and has no unique dialogue.
Online:Ateldil

Ateldil is a High Elf mystic who lives in the Mages Guild Tower in Sentinel.
 

Dialogue
Concerning the situation with Necromancers' activity in Sentinel he comments:
:''"An undead scourge shambles from beneath the waves, and the mighty Redguards drop their swords. It's either folly or cowardice—I can't decide which is worse."''

After the undead scourge is dealt with, he quickly makes his opinion on the Redguard's regard for magic clear.
:"Cordial greetings and welcome to our tower—an isle of knowledge amidst a vast sea of ignorance. Have you come for training?"
:Why do you call Sentinel ignorant?
:''"I suspect you've not been here long. These Redguards have a foolish distrust of all things arcane. It's a superstition brought with them from that absurd archipelago of theirs. You know—the one that sank."
:You're referring to Yokuda?
:"Yes. They say it was a paradise. I often wonder what they'd say if a mage offered to return it to the surface."
:You think that's possible?
:"There's no trouble that magic cannot mend. But spells that efficacious are beyond our ken. For now."''
Online:Ashadr

Ashadr is a Redguard beggar found in the city of Sentinel. You'll find him in various places north of the palace, begging at times and sleeping quite often. He has no unique dialogue.
Online:Zalan al-Bergama

Zalan al-Bergama is a Redguard smith who can be found in Sentinel. He hammers on the fences outside the House of the Silent Magnifico and also sweeps near the door. Occasionally, he walks over to look at the fountain in front of the palace. Zalan has no unique dialogue.
Online:Faribah

thumb|right|Faribah in Renazh's House
Faribah is a Redguard noble who can be found in the Temple Canton of Vivec City. She cannot be talked to.
 

  
Notes
Prior to Update 12, she could be found in Renazh's House in Sentinel.
Online:Modorin

Modorin is a Wood Elf laborer who can be found in the Temple Canton of Vivec City. He cannot be talked to.
 

  
Notes
Prior to Update 12, he could be found in Renazh's House in Sentinel.