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Skyrim:Crystaldrift Cave

thumb|right|Gadnor's corpse resting on a boulder inside the cave
It is home to leveled animals.
 
Related Quests
 
 
 

Walkthrough

Exterior
The path to the cave is a short way past Snow-Shod Farm coming from Riften. It winds its way around before reaching a fork in the path: taking the right-hand path takes you past the cave entrance. It then loops around the rock outcrop that the cave is formed from, passing a path to Lost Tongue Overlook and a dragon mound before completing the loop along the left-hand path. As you approach the cave there are up to two leveled animals standing guard, by a dead deer. Blood is splattered all over the ground around the mouth to the cave. Following the loop past the cave, to the south, you come to a corundum ore vein on the right after a short distance.

Crystaldrift Cave
As you enter the cave, there will be a random grouping of animals which may attack each other first. After descending an earthen ramp and entering the cave proper, there is a pile of eight portions of grilled leeks that have been knocked out of a long open box in front of you. To the right, on a large rock against the northwest wall is a Shrine of Kynareth, with a random potion, a bottle of alto wine, a plate holding five loose septims and several lit candles around it. If you have the Saints & Seducers creation installed, you can also find the journal ''Gadnor's Last Wishes'' on the shrine, which gives instructions on how to obtain the artifact Nerveshatter. In the western quarter of the cave is a camp consisting of a camp fire, with a cooking pot hanging over it and a couple of pots containing three leeks and three carrots. There is a hay pile against the west wall, with a rack to the right holding two bunches of dried elves ear. To the left of the hay pile, against the southwest wall is an unlocked chest containing minor loot. There is also a barrel containing ingredients with an apothecary's satchel on top near the fire. On the other side of the fire next to a rock pillar is a crate with a basket of two cabbages and two potatoes and a few more loose vegetables on top. In the center of the cave is a large flat-topped rock. Resting on top of the slab are the remains of a Bosmer adventurer named Gadnor laid out with his unique Staff lying next to him. He is carrying a copy of the Restoration skill book Mystery of Talara, v 2. Around the rock are three Dragon's Tongue plants, with several fungi found throughout the cave. To the northeast, near a shallow pool of water, is an iron ore vein. At the rear of the cave, a short way up an earthen ramp against the south wall, is a moonstone ore vein. 



Maps
Skyrim:Graywinter Watch

There is a single internal zone to the cave.

The cave, which overlooks the White River, is easily reachable from the nearby road. Along the west side of the Ritual Stone's rock foundation is a dirt path which leads directly to the cave. 

 
Related Quests
 
 

Graywinter Watch
There are two trolls in the cave; one is visible from the tunnel, and the other is hidden near the campfire. There are a  total of six blisterwort, three white cap and four bleeding crown fungi around the cave. To the right of the entrance is a ramp to the higher part of the cave.

At the top of the ramp is a row of nine skulls. There is a small campsite here, with a central campfire, and the corpses of a female Nord bandit and a male Nord bandit. There are two bedrolls on one side of the fire, and a tent on the other. To the right of the tent is a copy of the Archery skill book Vernaccus and Bourlor, three steel arrows, a pile or quiver of random arrows, and Froki's bow atop a food barrel. Lastly, by the bedrolls is a knapsack.

Notes
There are a total of fifteen humanoid skulls in the cave, though only twelve of them can be lifted.
Froki Whetted-Blade's bow respawns at this location.
There are two corundum ore veins located north of the cave across the river, next to a rocky outcropping and a tree.
Skyrim:Loreius Farm

It is home to Vantus Loreius and his wife, Curwe. Like other farms, the farm can provide fresh produce, and you will not incur any bounties for harvesting the plants here. 

 
Residents


Related Quests
 

Walkthrough
Exterior
The farm is set back from the road with a path leading up to the single story farmhouse. The farm boasts a windmill that powers a grain mill. Behind this are two large fenced fields; the first is planted with six bushels of wheat, fourteen potato plants, sixteen leeks and nine cabbages. The other is where the animals live and where the chicken nest is located. There are several food sacks inside the mill and a couple of food barrels just outside the fields, by the fence. The front of the house has a fenced deck with a couple more barrels of foodstuffs at one end and a chair at the other. Around the farm are five tundra cotton plants. The front door is novice locked most of the time.



Loreius Farm
The house is a single room dwelling with a set of shelves immediately on the left as you enter. These hold two leeks, a garlic bulb, five potatoes, and four common books Several pieces of cheese, two chicken's eggs and a pine thrush egg lie on top of the shelves and three bunches of dried elves ear, two garlic braids and a bunch of frost mirriam hang from the ceiling above. To the right is a food barrel and coming out from the southeast wall is an owned double bed with an unlocked chest at the foot of it. A round wooden table sits to the right of the bed with two bottles of Black-Briar mead and a common book on top. Against the southwest wall is a wardrobe containing clothes and a hanging rack to the right holding three rabbits. 

Opposite the door on the southwest wall is a fireplace with a cooking pot on a stand in front, while on the mantelpiece is a steel sword. To the right of the fireplace is a long wooden table and bench with two bottles of alto wine, two bottles of Nord mead, two pine thrush eggs, a cabbage, several loaves of bread, a salmon steak, a potato and a sprig of snowberries on top and a potion of extra magicka on the floor underneath. Finally, in the northern corner is a small square wooden table with two bottles of alto wine, a bottle of wine, a medium coin purse and five loose septims on it.

Notes
If you head up the hill directly west of the farm, you will come across a small depression littered with the remains of slaughtered mammoths. Two poachers will watch your approach warily, and attack if you get too close.
Unlike some other grain mills, the grain mill at this farm cannot be used to create a sack of flour  if you have Hearthfire installed, as it lacks an activator.
Skyrim:Brood Cavern

This partially flooded cavern features two waterfalls down the cave walls, with a stream leading back out the entrance. 

 
Related Quests
 
  The target of this quest will be found in the first chest by the dead hunter.
 

Brood Cavern
There are many scenic plants growing, but only three fly amanita fungus are harvestable. The cavern contains three leveled animals, including cave bears and trolls. As soon as you enter, on the left is the corpse of a hunter near a chest, with a random bow, a random poison, and some random arrows next to them. There is a dead deer on one of the islands of dry land. There is also novice locked chest to be found in one of the short side tunnels off the main cavern, behind the waterfall on the right wall.

If you have the Fishing creation, some Fishing Supplies can be found here. Fish from Underground waters can be found here.

A corundum ore vein can be found just to the left of the waterfall in the rear of the room. There is an iron ore vein on the south wall inside the cave and a second outside, a few paces to the left of the entrance when facing it.

Notes
A copy of the Archery skill book The Black Arrow, v2 can be found on the body of the dead hunter.
If you return here after initially clearing it, the body of the hunter, bow, arrows and poison may not respawn.
A dead Khajiit can be found at the waterfall outside the cave, along with a troll skull and a human skull nearby.
The dead hunter will always be a female Redguard, and according to the Creation Kit, is named Urwa.

Maps
Skyrim:Kjenstag Ruins

Kjenstag Ruins
It is a circular ruin with an arched entrance to the north. Inside there is a short central wall with an empty stone table in front and an adept-locked wooden chest behind. It is possible to climb to the top of the walls via the southeast where the structure has partially crumbled, or to the west by climbing a rock formation and jumping from there. However, apart from the view, there is nothing of interest up there. There are also no harvestable plants in the immediate vicinity.

Upon approaching the ruins at night between 8pm and 5am, an unnamed ghost will run from the entrance, leading you to an unmarked barrow just southeast of Hjaalmarch Stormcloak Camp. The grave site is being robbed by two bandits, one of which is carrying the Block skill book A Dance in Fire, v2. The barrow itself is a spiral staircase leading down to a sarcophagus containing a mummified draugr and three items of leveled loot: a weapon, a necklace, and a shield. As the ghost only appears once, it might be easy to miss.

If you happen upon the grave site, and open the locked crypt before getting to the ruins, the ghost will not appear. The grave site will be open to you when you get back to it with the draugr and staff. 

Notes
Kjenstag Ruins also appears in ESO.
If you kill the ghost before arriving at the unmarked tomb, you can get a complete set of Ancient Nord Armor from its ashes.
Skyrim:Cradle Stone Tower

After scaling the Forsworn-filled hills at the Lost Valley Redoubt and crossing the waterfall at Bard's Leap Summit, follow the trail up the west hill, looting a chest along your way to this remote tower.

An alternate and more adventurous route to the tower is by climbing the rocky formation from the unmarked crevice where Frofnir Trollsbane is located  . By doing so, you can bypass the Forsworn-infested redoubt entirely.
 
Related Quests
 

Cradle Stone Tower
The tower has a total of four floors to it. The lowest level is accessed via a novice-locked gate. Inside at the top of the stairs is a broken stone table with a random dagger and helmet (see notes) on top and a burial urn beside it. The stairs lead down to a caved-in section with an apprentice-locked chest. There is no access from this level to the second floor. Outside of the tower is a wooden ramp that leads up to the second floor where you will encounter the only occupant of the tower, a hagraven. The second floor also contains a sideboard opposite the doorway, holding a copy of the Alteration skill book Sithis with a set of shelves to the left holding a random magicka potion and a flight of wooden stairs leading up to the third floor. 

At the top of the stairs there is a pressure plate that triggers a spellcaster trap that fires lightning bolt that is situated across the broken floorboards to the north. There is an urn to the left and a broken sideboard holding a medium coin purse to the right of the trap. Against the west wall is another flight of wooden stairs leading to the top floor; to the left of this is a random greatsword sticking out of the rubble. The top floor is the smallest floor and only has a bird's nest containing a pine thrush egg on it. It does offer a nice view as well.

Notes
A corundum ore vein is located right outside the entrance to the tower.
An iron ore vein is located a short distance southwest.
The random dagger and helmet don't appear to respawn.

Bugs
Skyrim:Falkreath Imperial Camp

right|thumb|Falkreath Imperial Camp
This camp will only be present if the Stormcloaks hold Falkreath and the rest of Falkreath Hold, whether through martial might or via the negotiation during Season Unending. Imperial Soldiers are camped here under the command of Legate Skulnar, except during the related quest, when Legate Rikke takes command. Like similar Imperial camps that only exist when the hold has changed hands, it has neither a quartermaster or any horses. Unlike most military camps, it also has no wood chopping block.
 

Residents

 

Related Quests
 
 

Falkreath Imperial Camp
It is a typical Imperial camp, consisting of a central campfire with a cooking spit hanging over it, around which the rest of the camp is arranged. There is an anvil and a grindstone beside the fire. To the west of the campfire is the command tent, containing a round table and a large table covered with a map of Skyrim showing the progress of the civil war and the various forts and cities held by each side. This is where the Legate spends most of their time. South of the campfire is the Legate's tent, containing an owned single bed, with an unlocked chest at the foot of the bed and an end table beside it. To the right of this tent is a workbench. To the southeast is the hospital tent, containing three bed rolls, two of which are occupied by wounded soldiers, and a low table holding a random potion of health and a random potion of healing. To the left is an alchemy lab. Northeast of the campfire is a row of three small tents containing unowned bed rolls. To the right of the first of these tents is an owned steel helmet. There are many mountain flowers and thistles in and around the camp.

Any time Falkreath Hold is controlled by the Imperials, this camp will not be present. As long as you haven't completed Joining the Stormcloaks, you are free to sleep in the small tents.

Notes
Two ore veins are near the camp: a corundum ore vein north of the camp, and an iron ore vein northeast of the camp.
Skyrim:The Guardian Stones

They are likely the first standing stones you will encounter, since they are on the path taken while being escorted by Ralof or Hadvar to Riverwood. The stones are The Mage Stone, The Thief Stone, and The Warrior Stone. If selected, they allow you to specialize in magic, stealth or combat skills respectively, by gaining 20% more experience in those skills. Archery is considered a stealth skill in this context.

 
Achievements
Achievements related to the Standing Stones are:
 
 

Notes
 
Using the Aetherial Crown  makes it possible to maximize the benefits of The Guardian Stones by using it with The Lover Stone.
There is an unmarked shrine of Talos to the southwest, surrounded by four dead worshippers. Below the shrine can be found a dead Thalmor soldier, with a note regarding his motives.
Three leveled bandits have established a camp directly south of the Guardian Stones, just south of the road that runs along the south shore of Lake Ilinalta  . Their belongings include a satchel containing random alchemical ingredients, a treasure map, and a copy of the One-handed skill book Night Falls on Sentinel.
One clay deposit  can be found just northeast of here, on the opposite side of the lake.
A Thief Stone also appears in the playroom for Skyrim VR.

Gallery
Skyrim:Shor's Stone

Shor's Stone Residents
 

Related Quests
Quests Starting Here
Miscellaneous Quests
 
 

Other Quests
Miscellaneous Quests
 

Notes
Animals spawn very close to Shor's Stone, which may occasionally cause fights to break out between the villagers and animals.
Shor's Stone is the only town besides Ivarstead that operates with its own guards.
There is an iron and a corundum ore vein due north of Sylgja's House.
Shor's Stone also appears in ESO.
Skyrim:Eldergleam Sanctuary

thumb|right|Inside Eldergleam Sanctuary thumb|right|The Eldergleam tree
Eldergleam Sanctuary is renowned for its remarkable beauty and a giant tree named Eldergleam, which is said to move its roots for one weapon only. The naturally-lit cave also abounds with plants and insects that can be harvested for alchemical ingredients. With the Fishing creation installed, spadefish can be found swimming in the deeper water.

Sond and Asta can be found worshipping inside.
 
Related Quests
 

Walkthrough
Eldergleam Sanctuary



Notes
A copy of the Restoration skill book Mystery of Talara, v 2 is leaning on the rock next to Asta's knapsack.
There is a chest protected by Eldergleam's roots in the very back, along the western wall. Hit the roots with Nettlebane to access the chest, which contains a random-level weapon or piece of armor, and also some other loot.
Just prior to encountering Asta, you will find a chest and a corundum ore vein atop the rocks near to the northern wall, next to a tree.  If you want the corundum, do this before going up to Eldergleam, as Maurice will permanently occupy the vein once his part is complete. You can also paralyze him to break his focus long enough to mine the vein.  This might be a bug.
A second corundum ore vein is located outside, west of the entrance. Go past the mammoth skeleton and look for it on the other side of the nearby geyser.
To the southwest of the cave's entrance, you can find a hunter's camp, where 3 "naked" hunters live and appear to be relaxing in the volcanic hot waters of the shallow pond. Among their possessions is a copy of the Smithing skill book ''Cherim's Heart.  
A copy of the Enchanting skill book A Tragedy in Black'' and various soul gems can be found east of the entrance to the sanctuary, resting on a crate atop a hill.
Skyrim:Bannermist Tower

Walkthrough
Exterior
There is one bandit patrolling outside the tower. Off the path leading up to the tower, to the south, is a bird's nest containing a pine thrush egg, with a second nest with another egg at the western base of the tower. Also, a vacant beehive can be found hanging underneath the entrance ramp, while a blue mountain flower and thistle are by the foot of the tower to the south. The entrance ramp is located at the rear of the tower, lodged between the tower and the hill.

Bannermist Tower
right|thumb|Bannermist towerJust before the entrance ramp, at the base of the tower, is an apprentice-locked gate to the storage area. Inside are an unlocked chest and a table beside it holding a large coin purse, two garnets, an amethyst, and four loose septims. The stairs down end in a cave-in where there are two patches of imp stool fungus.

The first level at the top of the entrance ramp holds only sacks and barrels of foodstuffs and two bedrolls, one of which is often occupied by a sleeping bandit. On the second level of the tower, across a plank walkway, are a tanning rack, various crates, sacks, and barrels, and a small wooden table holding a copy of the Lockpicking skill book Advances in Lockpicking (see bugs). Also, there is a weapon rack holding an iron sword and warhammer (which may have fallen to the floor). An unlocked chest is tucked away beneath the stairs behind more barrels and sacks leading up to the top level. The top level is simply a lookout station, and usually contains a bandit, with a small table where a copy of a random common book has been left for some light reading while enjoying the scenery, and three loose iron arrows on the floor.

Bugs
Skyrim:Broken Helm Hollow

The treasure chest for Treasure Map IX is located partway down the waterfall next to the entrance, assuming that you have obtained the map.

 
Related Quests
 
 
 
 
 
 

Walkthrough
Broken Helm Hollow
Alchemical samples found throughout the cave include: blisterwort, Namira's Rot, imp stool, fly amanita, bleeding crown, white cap, and a growth of glowing mushrooms. The cave contains three sleeping bandits, two in the main campsite and a chief bandit on a raised area overlooking the camp. It is possible to take all three bandits unawares, if sneak mode is employed, so take care to avoid the bone chimes when entering the main chamber. Ahead you will see the two sleeping bandits and the bandit camp. It is advisable to first take out the chief bandit sleeping on the ledge overlooking the camp as you have the opportunity for the first strike. Provided this leveled bandit has not been roused, a variety of sneak attacks, poisons, or a shout can be used to weaken him before he gets his bearings. The two bandits down below will sleep through the altercation. Once the chief bandit is disposed of the remaining two bandits can also be removed by sneak attack. An alternate strategy is to climb onto the table at the back wall of the camp and then jump up onto a large rock outcropping. This will give you an elevated position, a view of the entire chamber below, and allow protected range attacks on the chief bandit. The boss-level chest is located on the raised area by the chief bandit. It is protected by a swinging mace trap with a novice-locked tension cable trigger on the right side of the chest. Next to the chest is an end table containing a copy of the Two-handed skill book Battle of Sancre Tor and a random potion. Next to the end table is a bookcase with a copy of Darkest Darkness. There is little in the way of treasure in the campsite, but the camp does feature a tanning rack and cooking pot. A pull chain can be found next to a torch sconce at the bottom of the slope leading up to the raised area. Activating the pull chain will reveal a hidden room. Inside is an end table containing a spell tome, a poison, and a weapons rack holding a steel sword and a hunting bow. However, most notably, the room also contains the body of a Nord. The corpse will be anonymous unless the miscellaneous quest Flight or Fight has been initiated. Because of a bug, it is recommended not to activate/search his body until you start the quest by talking to Grosta.



Notes
Three corundum ore veins can be found here: one next to the stream inside the cave, one inside the secret room, and one outside at the bottom of the waterfall.
At the base of the waterfall, near one of the corundum ore veins, is the body of a dead Khajiit with a coin purse and 4 loose gold coins next to him. Three levels higher on the waterfall cascade, there are 5 more gold coins and an iron sword.
The corpse in the hidden room is revealed to be Grosta's missing husband Leifnarr during the Flight or Fight quest.
Broken Helm Hollow appears in Elder Scrolls Online.

Bugs
 

 

Maps
Skyrim:Autumnshade Clearing

It is located north of Goldenglow Estate and southwest of Shor's Stone.

 
Autumnshade Clearing
There are up to three leveled animals supporting the leveled spriggan in the clearing. Around the area there are several plants and fungi that can be harvested, including several patches of blue mountain flowers, purple mountain flowers, mora tapinella, bleeding crown, scaly pholiota and canis roots. There are also quite a few skeletal remains around the clearing. A shallow cave at the west end of the clearing hold the bodies of two hunters, one of which contains a copy of the Archery skill book Father Of The Niben.

Riften guards will sometimes refer to "trouble" at the clearing, speculate that it's due to spriggans, and add the location to your map.

Notes
The Restoration skill book Racial Phylogeny can be found to the north of the clearing in a small unmarked location.
The Archery skill book The Gold Ribbon of Merit can be found in a hunter's tent southeast of the clearing.
There are several iron ore veins around the camp to the north, east-northeast, east-southeast, south, and west-northwest.
A total of 18 canis roots can be found in the area.
Autumnshade Clearing also appears in ESO.