Netruk44/uesp-wiki-content huggingface dataset:
Morrowind:Llorayna Sethan

Llorayna Sethan is the Dark Elf publican of Sethan's Tradehouse in Tel Branora. She sells food, drinks, and beds to all visitors.

She wears an extravagant shirt and some exquisite pants with matching belt, shoes, ring, and amulet. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows no spells.  

 
Wares
 


Notes
Llorayna Sethan is a part of the Sethan family, which has their own ancestral tomb.
General:Michael Kirkbride

thumb|right|Michael Kirkbride
Michael Kirkbride is a former designer for Bethesda Softworks who was the Art Director and writer for Redguard and Morrowind. He notes he had a very minimal role in Daggerfall, drawing 16-bit palette paintings, and for Battlespire he mostly consulted with fellow writers Richard Guy, Ken Rolston, and Julian LeFay. He is still active in the Elder Scrolls community, despite leaving the company before Tribunal's development. He is responsible for a large amount of lore in the Elder Scrolls universe, and was asked by Bethesda to author a few in-game books for Oblivion, and was a consultant during the writing portion of Skyrim.

Following his departure from Bethesda he worked at Telltale Games (later Skybound Games), writing for critically acclaimed titles such as Batman: The Telltale Series and Minecraft: Story Mode, and now works as a Senior Narrative Designer at Ascendant Studios. Michael continues to write additions to   and the Lore section on the Official Forums, and he also did some contract work for the Knights of the Nine download. He spent several years preparing for the release of an open-source graphic novel, C0DA, which is set in the Elder Scrolls universe. 

Elder Scrolls Game Credits
;Oblivion - Additional Writing
;Morrowind - Concept Art and Writing & Quest Design
;Redguard - World Art, Design & Writing, and Manual (Writing and Art)
;Daggerfall - Additional Art

Links

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Gallery
 

External Links
;C0DA
; 
;Instagram
;Tumblr
;MobyGames
;Official Forums Profile
; 
;Reddit
Morrowind:Manara Othan

Manara Othan is the proprietor of The Lizard's Head tavern in the northern corridor of Vivec's Telvanni Canton. She is a Retainer for House Telvanni, and provides food, drinks, and beds to all visitors.

She wears an expensive skirt with matching shoes and an extravagant shirt.
 
Wares
 

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Morrowind:Manse Andus

Manse Andus is the Dark Elf publican of the Andus Tradehouse in Maar Gan. She sells food, drinks, and beds to all visitors. Manse will relate an unsubstantiated rumor of a cave filled with smugglers in the hills south of Maar Gan.

 
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Morrowind:Raril Giral

Raril Giral is the proprietor of the Black Shalk Cornerclub in the eastern corridor on the upper level of Vivec's Foreign Quarter Lower Waistworks. There he sells food, drinks, and beds to all visitors. He wears an expensive shirt with matching shoes and common pants. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows no spells.

If you ask him for the latest rumors, Raril Giral is the only source of a unique rumor pertaining to a local bandit leader: ''"This is the way Herd figures it. He's got his bandit hideaway right between Ald Sotha and Bal Fell, two of the nastiest holes in Vvardenfell, but convenient by boat to both Ebonheart and Vivec. The appalling neighbors keep traffic down, but as long as he leaves the Daedra cultists alone, he feels he's safe enough."
 
Wares
 

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Morrowind:Shenk

Shenk is a Redguard publican and the owner of Shenk's Shovel, a tavern in Caldera. He sells food, drinks, and beds to all visitors. He is evidently a good friend of Falanaamo, as you will find a Note to Falanaamo in Shenk's hand at his clothier shop in town.

If asked about latest rumors he will say: ''"There was some orc in town recently, running like a madman from the guards. I don't know what it was about, but it was funny to watch."
 
Wares
 

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Morrowind:Sorosi Radobar

Sorosi Radobar is a Dark Elf publican and the proprietor of The Flowers of Gold, a tavern in the eastern corridor of the Redoran waistworks,Vivec. She sells food, drinks, and beds to all visitors.  

She wears an extravagant shirt with matching skirt, belt, and shoes. She carries an assortment of food and drink to sell. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows no spells.

 
Dialogue
Greetings:
:''"Good day. I'm Sorosi Radobar, publican of The Flowers of Gold here in Vivec. We rent beds, and I have a limited selection of goods for barter. If you're new here, I can also tell you where to look for other services, or a specific place nearby. If you're looking   for someone in particular, I may be able to help."''
If you're on the Writ for Guril Retheran quest and have killed Guril Retheran (and have not reported his execution yet):
:"Just... just... get out of my club." '' 

Wares
Morrowind:Thaeril

Thaeril is a Wood Elf publican and the proprietor of The Covenant in Tel Mora. She sells food, drinks, and beds to all visitors. 

She wears a common shirt and skirt, extravagant gloves, and expensive shoes, amulet, and ring. Aside from her natural resistance to disease, and the ability to command animals, she knows no spells

If asked about the latest rumors she will tell you of a group of bandits that are working out of a cave found between Tel Mora and Indoranyon: ''"A fisherman said he thinks smugglers are working out of a cave on the coast south of Tel Mora. He said he saw a small boat unloading goods on a beach. He's not sure of the exact location, but he knows it was north of Indoranyon, the old Dunmer stronghold, the best landmark on that stretch of coast." 

 
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Tribunal:Apelles Matius

Apelles Matius is an Imperial guard who is interested in hearing about any Dark Brotherhood activity on Vvardenfell. Once you have been attacked at least once by the Dark Brotherhood, talking to Apelles will bring an end to the attacks. In addition, he will direct you to speak to Asciene Rane about transport to Mournhold.

He wears a near full set of the valuable Adamantium armor, including the cuirass, both pauldrons, both bracers, greaves, and boots, and he is wielding an Adamantium mace. Aside from his natural charm and ability to absorb fatigue from others, he knows no spells.
 
Related Quests


Dialogue
Greetings: 
''"What's this about the Dark Brotherhood? You say you've been attacked by them? The fact that you're standing here seems to suggest otherwise."
Apelles Matius: "I am he. What can I do for you?"
Asciene Rane: "She's a mage who arrived in Vvardenfell the same time I did. Special appointment to Duke Dren himself. Nice woman, and a powerful mage. You should be able to find her in the Grand Council Chambers here in Ebonheart."
Background: "I am Apelles Matius, Guard."
Dark Brotherhood:
:*"Perhaps you have been attacked. That's bad business. I don't know who it is that wants you dead, and I don't want to know. Dark Brotherhood activity here on Vvardenfell has been almost unheard of, but I know they have a large contingent back on the mainland."
:*"I understand you've taken care of your problem with them. Good work."
the mainland: "Yes, in Mournhold itself, actually. If you're feeling particularly suicidal, you can check it out for yourself. Of course, it's not easy to get there these days. Even though the Blight seems to be gone, Mournhold is wary of visitors from Vvardenfell. There is one way you might get there, though. Speak with Asciene Rane about transport to Mournhold--she might be able to help you out."
transport to Mournhold: "Well, that's what you'll need if you're so hell-bent on tracking down these Dark Brotherhood assassins you claim have visited you."''

Notes
He is marked as essential, but he isn't important after the conversation about the Dark Brotherhood Attacks.
Tes4Mod:Unofficial Oblivion Patch

The Unofficial Oblivion Patch, Unofficial Shivering Isles Patch and Unofficial Oblivion DLC Patches are major mods by Quarn and Kivan that fix over 1,800 bugs (and 70,000 object placement errors) left over even after the latest official patch is applied. These fixes range in importance from trees that seem to float in the air up to conflicts that could cause the game to crash.

The major fixes are being gradually added to UESP. Should you want to help point out such a fix, please use the  ,  , or   templates to do so.

Note that these patches are all unofficial.  The official (Bethesda-released) patches are documented at Patch; the official patches include some fixes that for technical reasons (e.g., altering the game's executable) cannot be incorporated into the unofficial patches.  Therefore, installing the official patches is still recommended, in particular for fixing the Reference Bug problem.  Also, the unofficial patches are only available to PC players; Xbox 360 and PS3 players cannot install any third-party content.

Download Locations
The three downloads have dedicated pages at Planet Elder Scrolls and TES Nexus. They are linked to from Baldurdash and there is info about them posted there, but are no longer hosted directly at Baldurdash due to their size.
The Official Home (no longer active, last version is 3.4.0)

Unofficial Oblivion Patch
  covers all issues related to vanilla Oblivion (i.e., Oblivion without the addition of any official mods or extensions). It can be downloaded from any of the following locations:
  (requires account)
AFK Mods (requires account)
TES Alliance (requires account)

Unofficial Oblivion Patch Supplemental
This patch by Arthmoor corrects some remaining flaws leftover in the UOP after Quarn and Kivan stopped maintaining it.
:The Supplementals were merged into the official UOP 3.4.0 (and above) update.

Unofficial Shivering Isles Patch
  covers all issues related to Shivering Isles.  It is available at:
  (requires account)
AFK Mods (requires account)
TES Alliance (requires account)

Unofficial Oblivion DLC Patches
  is for the official downloads, i.e. Knights of the Nine, Wizard's Tower, Vile Lair, Thieves Den, etc.  It is available at:
  (requires account)
AFK Mods (requires account)
TES Alliance (requires account)

List of Issues Fixed
The official list of fixes for the Unofficial Oblivion Patch can be found here.
The official list of fixes for the Unofficial Shivering Isles Patch can be found here.
The official list of fixes for the Unofficial Oblivion DLC Patches can be found here.

The following pages list all of the bugs fixed by the Unofficial Oblivion Patch (not the SI or Oblivion DLC Patches, and only up to version 3.2.0). They are roughly organized by type - items, dialogue, text, etc.
Tribunal:Essential NPCs

The NPCs on this list are considered "Essential" by the game.  If any of them are killed at any time, you will receive a message stating:
Tribunal:Asciene Rane

Asciene Rane is a Breton mage who provides transport to Mournhold once you have been attacked by the Dark Brotherhood and have spoken to Apelles Matius.

She wears an expensive robe and matching shoes.
 
Related Quests


Dialogue
Greetings:
:*"Greetings, friend, what may I do for you?"
:*"Hello, friend. Are you seeking transport to Mournhold again?"
Asciene Rane: "I am Asciene Rane. How may I help you, friend?"
Background: "I am Asciene Rane, Mage."
Dark Brotherhood: "Horrible people. Stay clear of them, my friend."
transport to Mournhold:
''"You wish to go to the mainland? That's highly irregular. I'm sure you've heard that they've restricted travel to Mournhold. They've been a bit worried about the Blight. What's your reason for wanting to go to the city?"
''I fear I've been marked by the Dark Brotherhood, and I wish to investigate.'' "Oh, my! I can see why you'd want to get that cleared up. That's dangerous business, though. I can't say I'd be happy to send you off on that sort of fool's errand. If you're sure, though, I suppose I can oblige you. If you need to return to Vvardenfell, speak with Effe-Tei in the Royal Palace. Take care, friend. Those people are not to be taken lightly. I'll send you there when we've finished speaking."  
None of your business. "Well! I certainly didn't mean to pry. I simply can't send you there without good reason. Good day!"  
"Heading back, are you? Hope you've gotten all that business cleared up."
Yes, please. "I'll transport you right away. Good luck to you!"
No, not now. "Well, you let me know when you wish to return. You've certainly got reason enough to go!"''

Notes
She will still offer you transport to Mournhold if you're a vampire, and/or if there's a death warrant on your head.
Tribunal:Notes

A
B
C
Custom Armor Price List
D
A Dark Brotherhood Contract
E
F
For Shara, on my death
G
H
handwritten letter
handwritten note
I
J
K
L
M
N
Note to Ahnia
O
P
Q
R
S
T
U
V
W
WARNING!!!

X
Y
Z
Bloodmoon:Essential NPCs

The NPCs on this list are considered "Essential" by the game. If any of them are killed at any time, you will receive a message stating:



This means that you will be unable to complete the Main Quest. A list of essential NPCs in Morrowind can be found here.
Bloodmoon:Alcedonia Amnis

Alcedonia Amnis is an Imperial publican located in the bar of Raven Rock. She is an East Empire Company steward and sells sundries and potions, though they may cost you a fortune. Aside from her natural charm and ability to absorb fatigue from others, she knows no spells.

She is wearing an expensive shirt with matching skirt and shoes, and is wielding a silver war axe.
 
Dialogue
Greeting:
:''"Greetings, %PCName. We've got beds and we've got food. Either of those interest you?"
Beds:
:"Very well. Head upstairs, to the last room on the right. It's yours for the next day." (You pay 10 gold) (Disposition up by 2)
Seler Favelnim:
Once you have started Bar Brawl, you can ask Amnis about the disruptive patron:
:"I cut him off a while ago, but he hasn't calmed down. Something's got to be done; it's ruining what little business I have."
If you persuade Favelnim to stop fighting:
:"So he's going to knock it off, huh? Good. But he's still not getting any more drinks from me."
If you simply kill Favelnim:
:"Was that really necessary? Now I'll have to mop the floor, and it still probably won't get the stains out..."
Once the quest is completed and resolved either way:
:"The matter's been settled; don't waste any more thought on it."

Wares
 


Notes
A character with the same surname appears in Oblivion''.
Bloodmoon:Gaea Artoria

Gaea Artoria is an Imperial guard located on the Upper Level of the General Quarters at Fort Frostmoth. She is one of the two guards suggested to assist you when investigating a smuggling ring. Gaea will follow you to take on the bandits and confiscate a weapons stash.
 
Related Quests
Bloodmoon:Bronrod the Roarer

Bronrod the Roarer is a Nord healer located in his house in the Skaal Village. He sells potions, spells and ingredients. Bronrod is one of only four sources of spells with the Fortify Skill effect (the others being Crito Olcinius, Nerile Andaren, and Laurina Maria, all in Mournhold and added by the Tribunal expansion.)

He wears Nordic pants, Nordic shoes, a Nordic robe, a right Nordic glove and a left Nordic glove. He carries a Nordic Silver Mace.

 

Spells
Bronrod has the following spells available for sale:


Wares
 

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Bloodmoon:Rigmor Halfhand

Rigmor Halfhand is a Nord savant located in his hut in the Skaal Village. He is accusing Engar Ice-Mane of stealing furs. Rigmor might be a bit of a ladies man.
 
Related Quests

Notes
Rigmor is a traditional female Scandinavian name.
Rigmor Halfhand shares the same surname of Horik Halfhand in Skyrim.
Bloodmoon:Snedbrir the Smith

Snedbrir the Smith is a Nord smith located in his hut in Skaal Village. He sells an extremely limited selection of Nordic weapons and armor along with a couple of repair tools.

He wears a nearly-full set of Bear Armor, including the cuirass, greaves, boots, pauldrons and gauntlets, along with a pair of Nordic pants and matching shirt, and carries a Nordic Silver Mace. Aside from his natural resistance to shock, immunity to frost, ability to shield himself, and a natural frost damage spell, he knows no spells.

 
Dialogue
Snedbrir has only one line of dialogue, a unique voiced greeting:
:"What can this smith do for you? Armor, weapons? Some conversation?"

Wares
 

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Bloodmoon:Garnas Uvalen

thumb|left|Garnas Uvalen after Bloodmoon:Hiring Guards|Hiring Guards
Garnas Uvalen is a Dark Elf commoner located on the east side of Raven Rock. He can be recruited as a guard in the quest, Hiring Guards. It'll take a few days to get him equipped and trained.

Initially, Garnas wears a common shirt with matching pants and shoes. After he's made a guard, he will be wearing a set of steel armor including the cuirass, greaves, both pauldrons, both gauntlets, boots and shield. He will also be wielding a silver longsword. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows no spells.
 

Related Quests


Dialogue
Greeting:
:"Greetings, %PCName."
hire guards:
:''"So you're looking for volunteers? I've never been one to turn down an offer. It's gotten me this far, and maybe now I can go even farther. Sure, I'll accept."
:"I've already accepted the opportunity, %PCName."''
Bloodmoon:Saenus Lusius

Saenus Lusius is an Imperial guard located in the General Quarters, Fort Frostmoth. He is one of the two guards suggested to assist you when investigating a smuggling ring. Saenus knows who to talk to concerning a weapons stash and will follow you to take on the bandits.
 

Related Quests



Dialogue
Voice:
Greetings:
"Let us ferret out this ring of smugglers."
Greetings:
"Yes? Would you like to continue to travel together? I imagine it would be best with the task at hand. Captain Carius wishes for us to work together."
"He wants to make a deal with you, does he?"
"Wait! Something here is amiss. The fort has been attacked while we were gone. We must find Captain Carius immediately!" [Goodbye]
-----
make a deal:
"Interesting. Well, I suppose you could let him go. I know Spurius, and while he wasn't the best soldier, he wasn't the worst, either. And I know he has a family to feed back home. Still, he has stolen from the Legion, and his crimes are punishable by death. I'm afraid the decision is yours, my friend. Whatever you decide, I will support it."
"You have made your decision. I will let you report these findings to Carius. I hope you have made the correct decision."
-----
Saenus Lusius:
"I am Saenus Lusius. What may I do for you?"
-----
weapons being smuggled:
"I believe we have enough information to break up this ring. Let us finish."
"The smugglers are dead, so the smuggling ring is effectively broken. Not the way I would have done it, perhaps, but effective nonetheless. Let us return to the fort."''

Notes
Though he is a member of the Imperial Legion, Lusius' military rank is unspecified.
Bloodmoon:Tirvel Balen

Tirvel Balen is a Dark Elf commoner located at the eastern edge of the colony. He is a messenger waiting to be escorted by you. Carnius Magus sends you and Hroldar the Strange to make sure the report never arrives.

Tirvel wears a common shirt with matching pants and shoes as wel as a pair of gloves. He also carries the colony status report. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows no spells.

 
Related Quests


Dialogue
Greetings:
''"Uhhh....hey. Are you busy right now? I don't mean to bother you, but there's this report I need to deliver..."
"We've got to keep moving. I don't want to get in trouble for not delivering this report on time!"

report:
"Yeah, how did you know? I'm supposed to take this to the Fort, but..... but I don't really want to go. There's wolves and bears and things out there, you know? I'd feel much safer if I had an escort. Do you think maybe you'd go with me? I do need to get there soon."
Yes:
"Really? Oh, that's great. Okay, let's get going. This has to get to Carnius as soon as possible."
No:
"No? Hrmph. Well, I'm not moving from this spot until someone goes with me."''
Bloodmoon:Baslod

Baslod is a Nord assassin. If you are helping Carnius Magius, Baslod will distract the guards for you when you try to assassinate Falco Galenus. If you are helping Falco, Baslod is one of three attackers who try to kill him. 

Baslod wears a common shirt with matching pants and shoes, as well as a wolf cuirass. During the quest he also receives a bonemold long bow and 5 dire viperarrows. Aside from his natural resistance to shock, immunity to frost, ability to shield himself, and a natural frost damage spell, he knows no spells.

 
Related Quests
East Empire Company
Bloodmoon:Engar Ice-Mane

Engar Ice-Mane is a Nord warrior located in the Skaal Village. He has been accused of stealing furs from a neighbor. Help him clear his name. 
 
Related Quests
Bloodmoon:Risi Ice-Mane

Risi Ice-Mane is a Nord farmer who lives in the Skaal Village. She is the wife of Engar Ice-Mane. 

You will investigate her during the Skaal Test of Wisdom. As you talk with the residents of the village, you'll discover she is having an affair.

Aside from her natural resistance to shock, immunity to frost, ability to shield himself, and a natural frost damage spell, she knows no spells.

 
Related Quests


Dialogue
Greetings: 
:*You are the one who is to investigate a crime that has been blamed on my husband. How may I help you?"
:*''You have cleared my husband's name. What can I do for you?"
-----
exile
:*"A horrible fate, but I would rather see my husband exiled than dead. He does not see it that way, though."
investigate a crime
:*"Engar would never do a thing such as this. He is a man of honor, and we want for nothing. I cannot imagine what would drive Rigmor to make such an accusation. Perhaps he is jealous of my husband, and these charges are meant to disgrace him."
:*"Rigmor Halfhand is a clever one, and his words can be like honey. You saw the letter he wrote me. It may be the reason he has brought these accusations against my husband."
Rigmor Halfhand
:*He had been a good friend to me until this accusation. We had spent...some time together. But now, he has decided to ruin my family."
:*You have found the letter, have you not? It is true that Rigmor and I had a brief affair, but that has ended. He refuses to let me go, though. I fear that he has caused this trouble just to get rid of Engar. You must put a stop to this. My husband is a good man, and does not deserve this fate."
Risi Ice-Mane
:*I am Risi Ice-Mane."
sacrifice to the wolves
:*The Spirit must live on. I understand the concept. Still, I cannot bear the thought of my husband being eaten by the Caenlorn. It is too much!"''