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Lore:Lipsand Tarn

Lipsand Tarn (or Soapstone Delve in  ) is an Ayleid ruin located high in the   of  . The locals of   know it as the Elf Haunts. It can be found in the  , far north of Chorrol and just west of the ancient city of  . 
At some point after the Alessian Slave Rebellion, the settlement at Lipsand Tarn fell into ruin. It earned a bad reputation with the locals of Chorrol, who knew to keep away from it.  

During the   of  , the ruins were within the territory controlled by the invading  . As necromantic forces began to stir throughout Cyrodiil, a   from   known as Gaston Ashham established himself in the ruins with a fellow vampire named Marbita, while his sister Raelynne Ashham journeyed to  . The siblings were pursued by a man named Leobert Charien, who tracked Gaston to Lipsand Tarn only to find the ruins swarming with undead. Gaston had awakened some evil power within the ruins, and Charien was slain attempting to kill him.  Gaston then went about raising powerful undead and quickly created a vampire coven. However, the priests at   sent soldiers to Lipsand Tarn to burn the corpses of two villagers who had been abducted by the vampires, and the coven leaders were killed in the process. 

By  , the ruins had once again become a vampire den.  
 

See Also
For game-specific information, see the Oblivion and ESO articles.

References
Online:Visskar

Visskar is an Argonian assassin and member of the Scaled Court cultists who can be found inside the Loth'Na Caverns in Craglorn. In combat he can summon shades of himself.
Online:Patch/2.0.14

OVERVIEW
The Elder Scrolls Online: Tamriel Unlimited v2.0.14 is a small incremental patch that fixes issues with Mara's Gift, Guild Banks, and a few quests. The size of this patch is less than 150MB.

FIXES & IMPROVEMENTS
Combat & Gameplay
Champion System
The Tower
Mara's Gift: Fixed an issue where you could be resurrected unintentionally using this passive.

Quests & Zones
Fighters Guild
Will of the Council: Enemies that spawn during one of the events during this quest will no longer grant experience or loot.

Glenumbra
Kellis Vedaine, Laure Jascien, and Red Rook Camp pigs will no longer respawn instantly when killed.

Stormhaven
Orzog and some soldiers near Firebrand Keep will no longer respawn instantly when killed.

UI
General
Fixed an issue where gold would occasionally not appear after depositing it into a Guild Bank. This was strictly a visual error.
Online:Shorrin Thorncastle

Shorrin Thorncastle is a Reachman member of the Bloodthorn Cult found inside the Ebon Crypt.
Online:Moorfang the Ravenous

Moorfang the Ravenous is a werewolf who can be encountered in Camlorn. General Gautier will send you to lock the courtyard gate. In the north tower you'll encounter the werewolf who'll attack without a word.
 

Related Quests
Lore:Ceyran

was a minor   warlord from the middle of the  . He was a member of the Rulanyil clan and a rumored devotee of  . It is unknown if he was born in the clan's original home of   before the Ayleid purges in  , or in   after his clan fled to  . Ceyran is most famous for building and losing three separate dominions during his long life. He was eventually killed by an unknown assassin in  , and supposedly interred in Rulanyil's Fall. 

By the time of the  , the ruins of Rulanyil's Fall had been converted into a private museum by a group called the  . The centerpiece of the museum was the body of Ceyran, which was actually the corpse of an   member of the Merethic Society who had died in a cave-in while repurposing the ruins. In  , the   invaded the ruins in an attempt to resurrect Ceyran as a powerful undead servant. Fearing that the body would be exposed as an imposter, the Merethic Society sent the Vestige into the ruins to prevent the ritual. The cultists only succeeded in binding Nanwen's awakened spirit to a sword, which the Society agreed to part with in order to continue displaying the corpse.  

References
Online:Baham (Silatar)

Baham is a Wood Elf bandit found on the island of Silatar.
 
Related Quests

Skills and Abilities
;Flare: A basic ranged attack that does minor flame damage.

;Quick Strike: A basic melee attack that does minor physical damage.

;Ice Cage: The enemy summons a ring of frost around itself that does moderate frost damage over time to all players in the red circle.

;Impending Storm: The enemy charges up and releases lightning from itself as indicated by red circles. This attack does moderate shock damage to all enemies hit. This attack can be interrupted to set the enemy off balance or simply avoided.
Online:Commander Ilyria

Commander Ilyria is a Maormer member of the Sea Vipers found at the Seaside Sanctuary.
Online:Commander Linundil

Commander Linundil is a Maormer member of the Sea Vipers found at the Seaside Sanctuary.
Online:Firuin (Vulkwasten)

Firuin is a Wood Elf found in the town of Vulkwasten. She was in a relationship with Galithor, the town's brewer, but had a falling-out with him when he refused to try making rotmeth differently. She joined the Worm Cult soon after. She is the author of a note, and the recipient of a letter.
 
Related Quests

Quest-Related Events
Firuin knocked out Alphrost, who came up to you and Galithor to let him know the brewery's been broken into. Firuin summons a cadre of Scamps to take several containers of rotmeth out of the brewery. She orders her Scamps to enter a portal.
:Firuin: "Hurry! Take that to the hill. The first fires will be lit soon."
When she notices you:
:Firuin: ''"Alphrost's head is thicker than I though. My servants! To me!"''

She will be accompanied by two Scamps in battle, and you will need to kill her to progress.
Skills and Abilities
;Ice Arrow: A basic ranged attack that does minor frost damage.
;Summon Ice Barrier: The enemy summons an Ice Barrier that absorbs projectiles fired at it until destroyed. The player should move so that there is a clear line of sight between themselves and the enemy.
;Winter's Reach: The enemy releases an icy whirlwind in the direction it is facing. This whirlwind does moderate frost damage and roots all players that it hits. Root effect passes through block, and can be escaped by roll dodging.
;Focused Healing: The enemy will heal any allies that are hurt, including itself. Enemies often indicate this by calling out for healing (I'm hurt!, I need healing!, Healer! etc.) This effect appears as a yellow beam connecting the healer and its target. This spell can be interrupted to set the enemy off balance.
;Rite of Passage: When the enemy gets low enough on health, they channel this ability, healing them and several allies over time.
Online:Report to Evermore

Quick Walkthrough
# Talk to Sir Gidric outside the north gate of Bangkorai Garrison, or Dame Harbert outside the south gate.
# Talk to Seneschal Andras at Evermore Castle.

Detailed Walkthrough
 

Notes
This quest is only offered if you have completed Heart of Evil and not started The Parley, because once the latter is started, it's too late: the Bangkorai Garrison is taken by Imperials.
 

Quest Stages
Online:Zal'ik

thumb|right|Zal'ik awakened
'''Zal'ik''' was a Nedic general who made a bargain with Shada to defend his city, now known as Shada's Tear, from Yokudan invaders. He can initially be encountered as a non-interactable flashback vision. Later, his corpse can be fought.
 

Related Quests


Quest-Related Events
Just down the stairs from where you meet  Nhalan:
:'''Zal'ik: "You must defend the crypts at all costs. The Yokudans must not make it through here until the ritual is complete!"
:Zal'ik: "Once Shada blesses us, no power in the world will stop us."''

Zal'ik can be seen in a vision with his soldiers, addressing a tied up Nahlan:
:'''Zal'ik: "Nhalan, you speak of treason! Do you want the Yokudans to come here, pillage everything we've built, murder us all? Do you want that?"
:Nhalan: "Better a quick death to Yokudan steel than a lifetime as slaves to those creatures. We should call on the stars for protection―as our ancestors did―and have nothing to do with these Nereids and their sorcery!"
:Zal'ik: "I've heard enough. Take him to Shada."''

A vision of Mahvia speaking to Zal'ik about the defenses:
:'''Zal'ik: "This barrier should keep the Yokudans out while we finalize the ritual with Shada. The sacrifice you make by staying behind to guard it is appreciated, Mahvia."
:Mahvia: "Don't thank me. Thank those who offered themselves for my … experiments. The creature they gave life to will protect this barrier for eternity."
:Zal'ik: "See that it does. That creature's magic keeps this barrier held in place. It is the only thing that can keep the Yokudans out."''

A vision of Zal'ik making the deal with Shada:
:Shada: "With this binding, our pact is sealed. Are you ready to pledge your lives to me and receive in return the strength to drive the invaders from your doors?"
:'''Zal'ik: "I will not permit our people to be slaughtered in their very homes. Do with us what you will, and grant us victory this day!"
:Shada: "Then I take your soul and the souls of all those present to seal this oath. So long as these phylacteries lie undisturbed, our oath will remain unbroken and your soul will be at rest."''

During the fight against Zal'ik:
:'''Zal'ik: "Who sent you? It was Nhalan wasn't it? After all these years, he is still a traitor!"
:Zal'ik: "You cannot stop me! My strength comes from Shada herself."''
Online:Awyn Frost-Tree

Awyn Frost-Tree is a deceased Nord found south of Dragon Mound. She is the sister of Imwyn Frost-Tree.

Awyn and her people were attacked by the Stormfist Clan. In desperation, she took the   for safekeeping, but was ambushed by the Stormfists. With her last bit of strength, she wrote a letter to her sister.

 
 

 
Related Quests
Online:The Scourge's Mark

It is docked near the lighthouse. After the invasion force is defeated, the surviving Ra Gada hole up on the ship, to be dealt with later by Sergeant Linaarie.

Ilwan at-Nazim and Dh'andsa are also on the ship, even before the Ra Gada are routed, and Angardil sends you to kill one of them for him.

 
Related Quests
Lore:Silatar

is a small island in the  , and is part of the   archipelago.

In the mid-  the island was inhabited by an   girl named  , who was born with the power to control the earth, and her family. Seeking her parents' approval, the girl used powerful magic to create a fantastical and beautiful paradise on the island. Everything from the flowers to the island's manor radiated an almost palpable aura of magicka. However, Silatar's beauty feels wrong and unnatural to behold. 

Aranias became known as the Rock Witch of Silatar, and after she accidentally destroyed a passing ship with her powers, her parents departed the island circa   to seek a trainer. While her parents were away,   bandits attacked Silatar and burned the farms, and Aranias was forced to drive them off alone. Her parents returned with High Kinlady   and the  , who promised to help. However, Estre sought only to use Aranias as a weapon, and forced her to rip an innocent Bosmer to pieces as a demonstration of her loyalty. Aranias then departed the island to join the Heritance. 

It is unknown what happened to Silatar following Aranias' mantling as the   of  .  
 
Notes
In  , the name translates into "Shining Wood" or "Shining Woods".

See Also
For game-specific information, see the ESO article.

References
Online:Grievous Twilight

Grievous Twilights are powerful winged Daedra found mostly in the Imperial City. They are a corruption of the common Winged Twilight. Grievous Twilights have the ability to teleport and often use it to outflank their enemies.
 

Related Quests


Skills and Abilities
;Shadow Bolt: A ranged ability wherein the Grievous Twilight fires a single bolt at its target, dealing low to moderate magic damage.
;Shadow Strike: The Grievous Twilight teleports, striking you with its claws when it reappears. This ability deals moderate to major physical damage.

Quest-Related Events
During the related quest, you must kill Grievous Twilights for their claws. so you can create a concoction that will protect relics of the Imperial Temple from being destroyed by the Daedra.

Unique Grievous Twilight
Baron Thirsk, a boss patrolling horror in the Nobles District
General Zamachar, a powerful Grievous Twilight lurking in the Imperial Sewers
Lord Warden Dusk, a massive Grievous Twilight that runs the Imperial City Prison
Shade, summoned by Lord Warden Dusk

Variations
Dread Grievous Twilight
Grievous Twilight Lord  

Notes
In the Imperial City & Beyond - The Elder Scrolls Online: Tamriel Unlimited QuakeCon 2015 Panel stream, Grievous Twilights are confirmed to be Winged Twilights corrupted by Molag Bal. Future content also features them in service of other princes.
Rakkhat is a dro-m'Athra, but resembles a shadowy Grievous Twilight rather than a Khajiit.

Gallery
Online:Mazaluhad (Lich)

Mazaluhad is a lich Patrolling Horror found in the Temple District of the Imperial City.

He has a chance to drop the Antiquity lead for  .
 

Skills and Abilities
;Defiled Ground:
;Necrotic Spear:

Dialogue
:Mazaluhad: "Let us see how you ... ah, yes!"
:Mazaluhad: "Troublesome! Yet so very small ..."
:Mazaluhad: "A welcome distraction, but so fleeting."
    
 
Achievements
There are a few Achievements associated with this creature.
Online:Daedrat

thumb|right|Daedrats
Daedrats are passive Daedric creatures found mainly in the Imperial Sewers. They are considered a pest in Oblivion.
 

Variations
Dread Daedrat, a hostile variant

Unique Daedrats
Arox the Mutilator, an Ash Titan found in The Deadlands who was cursed into a Daedrat by Valkynaz Nokvroz
Grizzlefang, a daedrat found at Fargrave 
Hivhel, a daedrat found at Fargrave 
Rasper, a daedrat found at Fargrave 
Shirufax, a daedrat found at Fargrave 

Gallery
Online:Captain Rythe

Captain Rythe is a Dark Elf officer of the Ebonheart Pact found at the Northern Morrowind Gate.

 
Related Quests


Quest-Related Events
Speaking with Captain Rythe, he will talk to you about the Pact Campaign in the Imperial City.
:"Our conquest of the Imperial City is underway, soldier. Are you prepared to do your part?"
:How can I help?
:''"That's the spirit! Our sappers have established a forward base in the city's sewers. The position is defensible, but they need more troops. The Daedra are dug in like hoarvors, and the Covenant and Dominion are making steady gains."
:Where is this base?
:"Here, I'll mark it on your map. Report to General Nesh-Tan when you arrive. She can give you a more thorough briefing. With your help, the city will be ours soon. Three protect you."
:I'll make my way to the base and report in to the general.
Speaking to him again:
:"Speak to General Nesh-Tan. She'll tell you everything you need to know. Good luck."

After the quest:
:"Are you headed back to the Imperial City? Slay a few of those filthy Aldmeri fetchers for me."''

Notes
Captain Rythe's apparel was changed with the release of Elsweyr.

Gallery
Online:Councilor Itinia

Councilor Itinia is an Imperial member of the Elder Council found in the Imperial Sewers. She appears in the Aldmeri Dominion Base, the Daggerfall Covenant Base, and the Ebonheart Pact Base.
 

Dialogue
She talks about the Planemeld, and recounts the day the City fell apart.
:''"I just can't stop wondering—when did it all start to fall apart? I've served on the Elder Council for years. I've seen Emperors come and go, but I took it for granted that the Imperial City would be safe, that the citizens would be safe …"
:How did the city come under attack?
:"It happened so fast, but I suppose it was probably a long time coming.  For years, we ignored the truth&mdash;the Empress-Regent is just a pretty face. Mannimarco is the one who's been making all the decisions, and he's led us down a dark path."
:What was Mannimarco doing?
:"Who knows? He spent all his time in the Imperial Prison. There were rumors that he was doing terrible things and demanding the guards find excuses to make more arrests. We were powerless though. The Elder Council wasn't even being consulted."
:What happened after that?
:"One day, Mannimarco just disappeared. He left the city without explanation. Next thing we knew, the Dark Anchors were falling from the sky, and the Worm Cultists were opening portals to Coldharbour. It's like some kind of nightmare made real."
:Do you know what happened to the Empress-Regent?
:"No. I didn't see Empress Clivia for months even before the anchors fell, and I haven't seen her since. A delirious soldier claimed the Empress was trying to get into the White-Gold Tower, but I suspect he was hallucinating. He died soon after."''
   
Notes
According to a letter from Helvar Tarperian she made overtures to place Ard Caddach on the Ruby Throne.
Online:General Nesh-Tan

General Nesh-Tan is an Argonian officer of the Ebonheart Pact found at their base located inside the Imperial Sewers.

 
Related Quests


Dialogue
City on the Brink
:"Another recruit? We are glad to have you, friend. But I warn you&mdash;the city makes Cyrodiil seem like a mid-day wallow in a salt-meadow swamp. There are things here than would rattle Hist roots. Steel yourself."
:'''I was told to report to you. I've come to help take the city.
:"I am glad to hear it. Our gains have been … modest. A warrior of your skill and experience is most welcome."
:What is the situation here in the city?
:"Where to start …. We cannot cast a stone without hitting one of our enemies. The Daedra have corrupted every root and brick in the city proper. If we ever hope to claim the city, they will have to be dealt with. The sewers are just as bad. Worse."
:Where should I start?
:"When you find yourself in the middle of a lake, does it matter which shore you swim to? Enemies are everywhere. One dead Daedra will do just as well as another. Go and wreak havoc. Once we have thinned their ranks, then we will march on the tower."
:Very well.
:"Ah—one more thing. There is a woman here in the city—a Dragonguard warrior calling herself the "Drake of Blades." She has brought us valuable intelligence, but her motives are too murky for my liking. If you meet her, be watchful."
:As you wish.

After you have reported to the General, she will say one of the following:
:"Show our enemies no mercy. People fear the Daedra&mdash;I would have them fear us more."

:"This city will be ours, eventually. Of that, I am certain."

:"This city has old bones. Solid, like Hist roots. It will serve the Pact well."''
Online:Lady Cinnabar

Lady Cinnabar is a renowned Redguard scholar found inside the Imperial Sewers. She is the   and maintains a rivalry with fellow author Phrastus of Elinhir. You can find her and Phrastus at your Alliance Base. 

She has written many books, including Aetherial Fragments, Crafting Motif 28: Ra Gada Style, Crafting Motif 72: Meridian Style, The Glenmoril Wyrd, In Defense of Prince Hubalajad, The Knightly Orders of High Rock,  Persistence of Daedric Veneration, Subtropical Cyrodiil: A Speculation, Who Are the Wardens? and ''Tu'whacca, Arkay, Xarxes.
 

Dialogue
thumb|right|The old rivals, Cinnabar and Phrastus
When spoken to, she will claim:
:"Phrastus is wrong about the Tel Var stones. "Don't look at them or they'll ignite ... everything is dangerous." No surprise, if you ever read his … I suppose you can call them books. If they're a risk, we should study them to learn why."
::Why are Tel Var stones a potential risk?
::"The Daedra are scraping them from the White-Gold Tower. They still retain power from the days of Ayleid's construction, and I say we should turn it loose upon Daedra."
:::What do the Daedra want with Tel Var stones?
:::"As with any book by Phrastus of Elinhir, there is no clear purpose. But the stones have dorman power within. I believe, with proper study, we could learn more of the White-Gold Tower's construction. If the Ayleids could do it, why shouldn't we?"
::::I thought the Ayleids did terrible things.
::::"Yes, you could focus on a handful of negative aspects, completely discounting the thousands of advances both magical and mundane. Or ignore the foundation of civilization itself. Have you spoken with Phrastus? You'd get along swimmingly."
::You're Lady Cinnabar of Taneth? I've read your books.
::"How delightful."
:::I prefer your books over those by Phrastus of Elinhir.
::::"Oh, his books are better on cold nights. He meanders aimlessly as he writes, doubling his page count as he fails to find his point, and the cheap ink within comes from a pleasant berry. It helps the campfire last longer and smell far sweeter."
:::Phrastus of Elinhir's books are better than yours.
::::"You're in a sewer. You've thrown in with this lot, hoping to win a three-sided war while the Daedric invasion of Tamriel carries on above you. You'll forgive me if I find your judgment … lacking."''
  
Notes
She has frequently been responsible for answering questions in Loremaster's Archive.
Online:Phrastus of Elinhir

thumb|right|The old rivals
Phrastus of Elinhir is a renowned Nibenese Imperial scholar found inside the Imperial Sewers. He is the  . You will find him standing in your Alliance Base together with his scholarly rival Lady Cinnabar. 

 
Dialogue
Phrastus will not spare his opinion about Lady Cinnabar, telling you: 
:''"Pay no attention to the Shrew of Taneth. She'll say the Tel Var stones are "key to locking away the Daedra." Why not ask the good Lady Cinnabar how much she plans to charge for each key? More than her horrid books, I'd wager."
::What do you know about Tel Var stones?
::"Chips of the White-Gold Tower. Ayleids who built it couldn't recreate their own Zero Stone, so they settled for Tel Var. The Daedra infesting these sewers are tap-tap-tapping away at it. Weaken it enough … and pop, shlorp, no more Mundus."
:::What do you mean, "no more Mundus?"
:::"Tap-tap-tap, go the Daedra. Pop, goes the White-Gold Tower. Shlorp, goes everything you know, mashed like a cheese wheel through a pinhole, back into Oblivion. That's how I'd describe it to children."
::::What should be done with the Tel Var stones?
::::"Bring them here. When the Daedra are driven from the city, we will use our hoarded Tel Var stones to repair the damage. Unless Cinnabar gets her way. She'll sell them at market stalls while Creation unfastens itself. Short-sighted cretin."
:::Wait, what's a Zero Stone?
:::"A sign that you should read more."
::Wait, you're Phrastus of Elinhir? I've read your books. / Wait, Phrastus of Elinhir? I've read your books.
::"And?"
:::I prefer Lady Cinnabar's books.
::::"Yes, I also find the pages of her books are softer and more absorbent. Good day."
:::They're superior to Lady Cinnabar's work.
::::"Great Phrastus, I find your books far superior to a festering boil on a troll's wangle. Good day."''
  
Notes
His house can be bought as a player house.
He has frequently been responsible for answering questions in Loremaster's Archive, as well as some interviews.