Netruk44/uesp-wiki-content huggingface dataset:
Morrowind:Vongvild

Vongvild  is a Nord scout located inside The End of the World in Dagon Fel.

He is a medium trainer in Medium Armor, and a minor trainer in Long Blade and Block.

Vongvild wears a common shirt, pants, and shoes. He carries a Nordic broadsword. Aside from his natural resistance to shock, immunity to frost, ability to shield himself, and a natural frost damage spell, he knows no spells. 

 
Notes
Vongvild can mark many places on your map.
Morrowind:Yahaz Ashurnasaddas

Yahaz Ashurnasaddas is a Dark Elf ashlander scout. He is located in the Massahanud Camp, just southwest of Indoranyon.

He is a minor trainer in Long Blade, Athletics, and Block.

He wears a boiled netch leather cuirass, netch leather pauldrons with matching boots, and a common shirt with matching pants. He carries a pair of common shoes along with a random ashlander weapon. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows no spells.
Morrowind:Yenammu

Yenammu is a Dark Elf ashlander scout and one of three gulakhans of the Ahemmusa. He is a medium trainer in Athletics, Long Blade, and Block. 

You must show your respect and courtesy to him and the other gulakhans before speaking with the wise woman about becoming Nerevarine.
 
Related Quests
Main Quest
Morrowind:Zainat Ahalkalun

Zainat Ahalkalun is a hostile Dark Elf Ashlander scout located outside the Elanius Camp northeast of Falensarano.

He is a minor trainer in Long Blade, Athletics, and Block, if you can manage to speak to him.
Morrowind:Zairan Enturnabaelul

Zairan Enturnabaelul is a hostile Dark Elf Ashlander scout located in the wilderness of the Ashlands region.

He is a medium trainer in Long Blade and Athletics, and a minor trainer in Block, if you can manage to speak to him.
Morrowind:Zallit Assattadaishah

Zallit Assattadaishah is a Dark Elf ashlander scout located in a camp just up the hill from Ghostgate. He is a minor trainer in Long Blade, Athletics, and Block. His friend Assantus Hansar needs help with a disease.

Zallit wears a boiled netch leather cuirass, netch leather greaves with matching boots, and a common shirt with matching pants. He carries a random Ashlander weapon along with a pair of common shoes. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows no spells. 
 
Related Quests
Tribunal Temple

Unique Dialogue

:Ordinators  

:Salyn Sarethi 

:services  

:someone specific    

:specific place
Morrowind:Zanat Assarnuridan

Zanat Assarnuridan is a hostile Dark Elf Ashlander scout located in the wilderness of the Ashlands region with his colleague Dakin Kuntarnammu.

He is a minor trainer in Long Blade, Athletics, and Block, if you can manage to speak to him.

He wears a common shirt with matching pants and shoes. He carries a random Ashlander weapon and up to 10 drakes. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows no spells.
Morrowind:Zanummu

Zanummu is a Dark Elf scout who offers medium training in Athletics, Long Blade, and Block to visitors to her yurt in the Urshilaku Camp.

She wears a common shirt, an expensive skirt, and a chitin shield. She carries a steel katana. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows no spells. 

 
Notes
Morrowind:Zelay Sobbinisun

Zelay Sobbinisun is a hostile Dark Elf Ashlander scout located inside his yurt in Salit Camp.

He is a medium trainer in Long Blade and Athletics, and a minor trainer in Block, if you can manage to speak to him.

He wears four random pieces of chitin armor, an expensive shirt, and some common pants with matching shoes. He carries a random ashlander weapon. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows no spells.
Morrowind:Zenabi Samma

Zenabi Samma is a hostile Dark Elf Ashlander scout located in the wilderness of the Azura's Coast region, together with his equally hostile colleague Salmat Elarrapal.

He is a minor trainer in Long Blade, Athletics and Block, if you can manage to speak to him.

He wears common pants with matching shoes and he carries a random Ashlander weapon. Aside from his natural resistance to fire and the sanctuary provided by his ancestors, he knows no spells.
Lore:Brena River

The   is a fairly short, steep-banked river that flows into the   just south of the city of  . The main branch rises in the   and forms part of the border between   and  , flowing westward along the northern edge of the  . It is joined by another branch from within Hammerfell at a point on the border roughly north of  . The Brena is an important trade route to the interior of the continent, and has occasionally been preyed upon by pirates. 

The Ayleid complex of   lies at the mouth of the Strid, on the Hammerfell side of the border.  
 
References
Shivering:Amber Armor

thumb|right|A complete suit of Amber Armor
Amber Armor is light armor obtained through The Antipodean Hammer quest.  Bring Amber to Dumag gro-Bonk  at The Missing Pauldron to have leveled weapons and armor made; also providing the appropriate Amber Matrix allows enchanted items to be made.  Amber Matrices are only found in random containers.

For statistics on related items, see their respective articles:
Madness Armor
Amber Weapons
Madness Weapons

Levels

The grade of armor you receive is based on your level:


Statistics



Notes
Other than the enchantment, stats are identical for the Regular and Magic versions.
There is a little hollow in the cuirass, presumably to allow a necklace or amulet to be visible.  However, since amulets vary in size and position, most are only partially visible in the hollow.  The Dreamworld Amulet, the Draconian Madstone, the Necromancer's Amulet,  Arnora's Amulet and Arnora's True Amulet are among the exceptions.
Matrices are not unique, making it possible to have multiple copies of a given matrix. This means as players level-up they can purchase new, higher-quality versions of weapons and armor they may already own, provided they have the matrices.
The Perfect versions of Madness and Amber provide better protection than Daedric and Glass, respectively.
Amber armor has a slightly lower armor rating than Madness armor at the Master level of the Light Armor skill: Amber provides a 79.125 rating, whereas Madness provides a 79.25 rating.
Because the armor rating is rounded off for each piece, it can provide a higher rating to wear a piece of light armor that covers multiple body parts, such as the Dark Seducer Armor.
Shivering:Amber Weapons

thumb|right|Amber weapons
Amber Weapons are obtained through The Antipodean Hammer quest. Bring Amber to Dumag gro-Bonk at The Missing Pauldron to have leveled weapons and armor made; also providing the appropriate Amber Matrix allows enchanted items to be made.  Amber Matrices are only found in random containers.

In many respects, Perfect-grade Madness and Amber weapons are the highest quality weapons in the game, exceeding the equivalent Daedric weapons in damage and health.  One noticeable limitation, however, is that (unenchanted) Amber weapons never ignore Resist Normal Weapons effects, and therefore are unable to inflict damage on creatures such as ghosts.

For statistics on related items, see their respective articles:
Madness Weapons
Amber Armor
Madness Armor

Levels
The grade of weapons you will receive is based on your level.  The enchantment is also based on your level:


Statistics


† Normal Amber Arrows are unusually expensive — the cost of these arrows was probably intended to be 6/14. 
  The Perfect Amber Hammer has the highest base damage of any weapon in the game, only tying with Nerveshatter and the Bound Sword.  
  This version of the sword is labeled "Unpolished Dull Amber Sword" instead of "Unpolished Amber Sword" (for both the plain and enchanted versions of the sword).

Bugs
Shivering:Merchants

| style=padding:0;margin:0|

|}

Notes
No Shivering Isles merchants can be invested in.
Dredhwen ceases to be available as a merchant once Retaking The Fringe has started and does not ever become available again.
See Notes section for Oblivion Merchants.
 

Best Deals
Ahjazda and Earil have the best deals (Skill 6, 1000-1500 gold). However until level 49 each will only buy particular alchemy and miscellaneous items the other may not buy. Earil also sells three random enchanted jewelry items.
Dumag gro-Bonk, Cutter and Sontaire all will buy the most expensive items (Skill 34, 1200-1700 gold). Before you reach level 50 in Mercantile Dumag and Cutter will only buy armor, weapons and particular miscellaneous items. Sontaire will then only buy books.
Tilse Areleth has worse deals then the formerly mentioned merchants (Skill 44, 1000-1500 gold), but she will always buy any item.
Raven Biter is the only merchant in the entire Shivering Isles who acts as a fence. However, he only has 3 gold available until you are master in Mercentile (Skill 44, 3-503 gold).

Merchants
Bliss


 

Crucible


Passwall
Shivering:Alocasia Fruit

The ingredient Alocasia Fruit comes from the Mania plant "Alocasia", and also can be found as food.  There are actually 3 varieties of this plant, all of which yield the same ingredient.

Notes
Alocasia Fruit also appears in the Rare Curios Creation for Skyrim Special Edition.

Ingredients
28 guaranteed samples can be found (these locations will respawn, since Alocasia Fruit is food).  The places with the highest numbers of samples are:
4 samples are in Rendil Drarara's House in Bliss
4 samples are in Mirili Ulven's House in Highcross
3 samples are in the House of Mania
3 samples are in the Mania Duke's Quarters
3 samples are in Ebrocca, Sepechra zone
3 samples are in Dire Warren, Subterrane zone
It can also be found randomly in Ahjazda's inventory and in some loot chests.

Plants
The places with the highest concentrations of Alocasia plants are:
10 plants are in SI exterior cell (9, 6)  
7 plants are in SI exterior cell (15, 9)  
7 plants are in SI exterior cell (-5, 10)  

Map marker locations with high concentrations include:
9 plants are near the entrance to Dunroot Burrow  
8 plants are in Bliss  
8 plants are near the entrance to Aichan  
6 plants are in Hale  
6 plants are in the Halcyon Conservatory
6 plants are near the entrance to Cann  

Fourteen can be found growing inside:
9 plants are in Dire Warren, Subterrane zone
3 plants are in Milchar, Grove of Reflection zone
2 plants are in the Sacellum Arden-Sul

thumb|left|250 px|Locations of Alocasia Fruit plants
Shivering:Ashen Remains

Ashen Remains are the remnants of bones burned using the Crematorium in Ebrocca.  They cannot be collected from any creatures or plants, but the Crematorium can be used to generate many Ashen Remains, limited only by the availability of bones and of Bone Shards.

Notes
This is one of the few ingredients that Mirili Ulven does not want for the quest Taxonomy of Obsession.
This is the only ingredient anywhere in the game to have a Weakness to Fire effect, and because it is not the first effect, no poison can be created with the effect.
Ashen Remains can be combined with Wormwood Leaves to create a Fortify Fatigue potion at novice alchemy skill.  These are the only two ingredients with this effect at novice level; at journeyman level Flour and Worm's Head Cap also add this effect.

Ingredients
22 guaranteed samples can be found. The places with the highest numbers of samples are:
15 samples are in Cylarne, Altar of Despair zone
7 samples are in Ebrocca, Crematorium zone
Shivering:Aster Bloom Core

Aster Bloom Cores can be harvested from Aster Bloom plants, which are only found in Mania, and can also be found as food. There are actually 5 varieties of this plant, all of which yield the same ingredient.

Ingredients
14 guaranteed samples can be found (these locations will respawn, since Aster Bloom Cores are food).  The places with the highest numbers of samples are:
3 samples are in Rendil Drarara's House in Bliss
2 samples are in Brithaur's House in Crucible
2 samples are in the Howling Halls, Narthex zone
2 samples are in Frenzied Camp
They can also be found randomly in Ahjazda's inventory and in some loot chests.

Plants
The places with the highest concentrations of Aster Bloom plants are:
11 plants are in SI exterior cell (9, 6)  
7 plants are in SI exterior cell (-14, 2)  
7 plants are in SI exterior cell (13, 12)  
5 plants are in SI exterior cell (12, 17)  
5 plants are in SI exterior cell (0, 10)  

Map marker locations with high concentrations include:
9 plants are in the Halcyon Conservatory
7 plants are in Split  
4 plants are in Highcross  
4 plants are in Fain  

thumb|left|250 px|Locations of Aster Bloom Core plants
Shivering:Black Tar

The ingredient Black Tar comes from 2 different plants: "Mushroom Tree Saplings", found throughout Dementia including in caves, and "Black Tar", almost always found outdoors.  Only the two Dementia varieties of Mushroom Tree Saplings yield Black Tar, one with 33% harvest chance and the other with 66% harvest chance; the two Mania varieties yield Unrefined Greenmote instead.  Black Tar is found dripping from the fully-grown mushroom trees, and all four varieties of tar yield ingredient with an 80% harvest chance.

Ingredients
43 guaranteed samples can be found.  The places with the highest numbers of samples are:
27 samples are in Cindanwe's House in Fellmoor
4 samples are in Rendil Drarara's House in Bliss
It can also be found randomly in Ahjazda's inventory and in some loot chests.

Plants
The places with the highest concentrations of plants that yield Black Tar are:
14 plants are in SI exterior cell (-15, -2)  
10 plants are in SI exterior cell (-14, -1)  
10 plants are in SI exterior cell (4, -5)  
10 plants are in SI exterior cell (-3, -1)  

Map marker locations with high concentrations include:
13 plants are in near the entrance to Blackroot Lair  

101 can be found growing inside:
32 plants are in The Fountainhead, Pool of Dementia zone
32 plants are in Knotty Bramble 
20 plants are in Swampgas Hole 

thumb|left|250 px|Locations of Black Tar plants
Shivering:Blister Pod Cap

The ingredient Blister Pod Cap comes from the Dementia plant "Blister Pod".  There are actually 2 varieties of this plant, both of which yield the same ingredient.

Ingredients
13 guaranteed samples can be found.  The places with the highest numbers of samples are:
3 samples are in the Duke's Quarters
2 samples are in Rendil Drarara's House in Bliss
It can also be found randomly in Ahjazda's inventory and in some loot chests.

Plants
The places with the highest concentrations of Blister Pod Cap are:
12 plants are in SI exterior cell (-14, -1)  
10 plants are in SI exterior cell (-15, -2)  
10 plants are in SI exterior cell (-6, -15)  
10 plants are in SI exterior cell (-13, -5)  

Map marker locations with high concentrations include:
9 plants are in Deepwallow  
8 plants are in the Private Gardens
6 plants near the entrance to Xedilian  
6 plants are in the New Sheoth Graveyard  

9 can be found growing inside:
5 plants are in the Duchess' Quarters
4 plants are in Sheogorath's Palace

thumb|left|250 px|Locations of Blister Pod Cap plants
Shivering:Bone Marrow

The ingredient Bone Marrow is collected from dead Shambles.  In Mirili Ulven's list for Taxonomy of Obsession, this ingredient is called Shambles Marrow instead of Bone Marrow.

Ingredients
3 guaranteed samples can be found, in the following places (magenta crosses on map):
2 samples are in Xaselm, Sanctum of Vivisection zone
1 sample is in the Howling Halls, Congregation Chambers zone
It can also be found randomly in Ahjazda's inventory and in some loot chests.

Creatures
In most cases, Shambles are not guaranteed to carry Bone Marrow; each Shambles has a 50% chance of carrying Bone Shard instead of Bone Marrow.  All standard varieties of Shambles are equally likely to be carrying either ingredient, including Decrepit Shambles, Replete Shambles, and Complete Shambles.  One exception is any summoned variety of Shambles, which will always carry Bone Marrow (never Bone Shard).  The only other exceptions are three Shambles and Decrepit Shambles that appear in Xaselm and are related to the Rebuilding the Gatekeeper quest; these three creatures always carry both Bone Marrow and Bonemeal.

Shambles are generated by various leveled lists (Undead, Shambles, and Wilderness lists) starting at level 9.  On boss lists, Shambles appear starting at level 7.

Before level 9, there is only one place to obtain Bone Marrow (red circle on map):
Xaselm contains 3 quest-specific Shambles that appear at all levels and always yield Bone Marrow

Otherwise, good places to find Shambles (each of which has only a 50% chance of carrying Bone Marrow) at levels 9 and higher are (green circles):
Rotten Den has 7 guaranteed Shambles (12 likely, based on probabilities of creature appearance and being a Shambles).
Xirethard has 6 guaranteed Shambles (11 likely).
Exterior of the Gardens of Flesh and Bone has 1 guaranteed Shambles.

thumb|left|375 px|Locations of Shambles and Bone Marrow
Shivering:Bone Shard

The ingredient Bone Shard is collected from dead Shambles.

This is one of the few ingredients that Mirili Ulven does not want for the quest Taxonomy of Obsession.

Ingredients
4 guaranteed samples can be found, in the following places (magenta crosses on map):
2 samples are in Ebrocca, Descenia zone
2 samples are in the House of Dementia
It can also be found randomly in Ahjazda's inventory and in some loot chests.

Creatures
In most cases, Shambles are not guaranteed to carry Bone Shards; each Shambles has a 50% chance of carrying Bone Marrow instead of Bone Shards.  All standard varieties of Shambles are equally likely to be carrying either ingredient, including Decrepit Shambles, Replete Shambles, and Complete Shambles.  The only exception are a few Shambles that are guaranteed to have Bone Marrow, all of which are detailed in the Bone Marrow article.  No Shambles are guaranteed to have Bone Shard.

Shambles are generated by various leveled lists (Undead, Shambles, and Wilderness lists) starting at level 9.  On boss lists, Shambles appear starting at level 7.  Before level 9, the only source of Bone Shard is harvested ingredients.

At levels 9 and higher, good places to find Shambles (each of which has only a 50% chance of carrying Bone Shard) are (green circles on map):
Rotten Den has 7 guaranteed Shambles (12 likely, based on probabilities of creature appearance and being a Shambles).
Xirethard has 6 guaranteed Shambles (11 likely).
Exterior of the Gardens of Flesh and Bone has 1 guaranteed Shambles.

thumb|left|375 px|Locations of Shambles and Bone Shard
Shivering:Congealed Putrescence

The ingredient Congealed Putrescence comes from the Dementia plant "Putrid Gigantea".

Ingredients
20 guaranteed samples can be found.  The places with the highest numbers of samples are:
4 samples are in Common Treasures in Bliss
3 samples are in Tove the Unrestful's House in Bliss
3 samples are in Rendil Drarara's House in Bliss
2 samples are in the Howling Halls, Congregation Chambers zone
2 samples are in Brithaur's House in Crucible
2 samples are in Thaedil's House in Bliss
It can also be found randomly in Ahjazda's inventory and in some loot chests.

Plants
The places with the highest concentrations of Congealed Putrescence are:
7 plants are in SI exterior cell (3, 3), near an Obelisk  
6 plants are in SI exterior cell (8, 0)  
5 plants are in SI exterior cell (0, 0)  

Map marker locations with high concentrations include:
6 plants in the New Sheoth Graveyard  
5 plants are near Split  
4 plants are in the Private Gardens
4 plants are near the entrance to The Howling Halls  
4 plants are near Hardscrabble Camp  

thumb|left|250 px|Locations of Congealed Putrescence plants
Shivering:Elytra Ichor

The ingredient Elytra Ichor is collected from Elytra corpses.

Notes
Elytra Ichor also appears in the Rare Curios Creation for Skyrim Special Edition.

Ingredients
3 guaranteed samples can be found, in the following places (magenta crosses on map):
2 samples are in Ebrocca, Descenia zone
1 sample is in Kishashi's House in Fellmoor

Creatures
Elytra Ichor is obtained from nearly every type of Elytra, including Dementia, Felldew, and Mania varieties.  The only exception is the Felldew variant of the Elytra Hatchling.  

Places where respawning Elytras are guaranteed to appear at all levels are (red circles):
Dunroot Burrow has 28 Elytra.
Knotbone Chamber has 5 guaranteed Elytra (2 more likely based on probabilities of creatures appearing and being Elytras).
Milchar has 3 guaranteed Elytra (4 more likely).
Elytras are likely but not guaranteed to appear at all levels in several caves (orange circles):
Swampgas Hole 2 Elytras likely.
Dire Warren 1 Elytra likely.
Vitharn Sump 1 Elytra likely.
The non-respawning Elytra in Highcross (magenta square on map) is Mirili's Elytra, which is only present after the relevant task has been completed for the quest Taxonomy of Obsession.

thumb|left|375 px|Locations of Elytras and Elytra Ichor
Shivering:Flame Stalk

The ingredient Flame Stalk comes from the Mania plant "Flame Stalk", which grows in caves.  There are actually 2 varieties of this plant, both of which yield the same ingredient.

There are two different Flame Stalk ingredients, which are identical other than the FormID.  The two different types can be combined to create four-effect potions.  The standard type is  ; this is the type harvested from all plants and found in most locations.  The rare type is  , which is only found in one place: in Bruscus Dannus' House.  Moving or taking one of these 7 Flame Stalks will make Bruscus go crazy.

Ingredients
36 guaranteed samples can be found, 29 of which are the standard variety, and seven of which are the special variety.  The places with the highest numbers of samples are:
7 samples are in Bruscus Dannus' House in Highcross (these are the rare variety,  ).
5 samples are in Nanette Don's House in The Fringe
3 samples are in Jastira Nanus' House in Split (Mania side)
3 samples are in Duke's Quarters
3 samples are in Rendil Drarara's House in Bliss
3 samples are in Dire Warren, Subterrane zone
3 samples are in Cann, Arena zone

Plants
The places with the highest concentrations of Flame Stalk are:
220 plants are in Dunroot Burrow
109 plants are in Greenmote Silo
101 plants are in Milchar
73 plants are in The Fountainhead
62 plants are in Dire Warren
61 plants are in Fain

thumb|left|250 px|Locations of Flame Stalk plants
Shivering:Fungus Stalk

The ingredient Fungus Stalk comes from the Dementia plant "Fungus Stalk".  There are actually 2 varieties of this plant, both of which yield the same ingredient.  However, the less common variety has a 50% harvest chance and the more common one has a 33% harvest chance.

Notes
Fungus Stalks also appear in the Rare Curios Creation for Skyrim Special Edition.

Ingredients
39 guaranteed samples can be found.  The places with the highest numbers of samples are:
12 samples are in Rendil Drarara's House in Bliss
4 samples are in the Howling Halls, Congregation Chambers zone
4 samples are in Puddlejump Camp
4 samples are in Xiditte
4 samples are in the Duchess' Quarters
3 samples are in Dulphumph gro-Urgash's House in Deepwallow
3 samples are in Earil's Mysteries Upper Floor in Crucible
It can also be found randomly in Ahjazda's inventory and in some loot chests.

Plants
The places with the highest concentrations of Fungus Stalk are:
53 plants are in SI exterior cell (-15, 0)  
40 plants are in SI exterior cell (-5, -8), near an Obelisk  
38 plants are in SI exterior cell (-15, -3)  
19 plants are in SI exterior cell (2, -1)  
17 plants are in SI exterior cell (-2, -2)  

76 can be found growing in caves, including:
46 plants are in The Fountainhead
17 plants are in Rotten Den, Sanctum zone
14 plants are in the Private Gardens

thumb|left|250 px|Locations of Fungus Stalk plants