Netruk44/uesp-wiki-content huggingface dataset:
Oblivion:Caelia Draconis

Caelia Draconis is one of Perennia Draconis' daughters and is captain of the Leyawiin Guard. According to her mother, she ''"broke so many hearts when she was younger. But now that she is an officer in the Imperial Legion I'm afraid she's let herself go a bit. Not gotten fat! By Mephala, not that! But she's settled into a more... practical kind of look. Even a bit boyish, I guess you could say."''

She can be found in the Three Sisters' Inn everyday from 7am to 3pm, in a private room on the second floor. She sleeps from 3pm to 6pm at the Leyawiin watch barracks and then from 6pm to 7am she patrols Leyawiin, working the night shift.

She carries a leveled amount of gold, the Castle Leyawiin Key, the Castle Leyawiin Interior Key, the Leyawiin Secret Room Key, and a respawning bunch of grapes. Her uniform consists of steel boots, greaves, gauntlets and shield with a Leyawiin cuirass, and she wields a silver longsword.

When greeting you, Caelia will joke around, saying: ''"I'm Caelia Draconis, Captain of the Leyawiin Guard. I hope we will not meet in my official capacity... ha-ha." Afterwards, she may also ask "Right, what can I do for you, citizen " If you ask her about Leyawiin she will tell you "I came to Leyawiin after a tour in the Legions. Poor Mother. She hoped I'd choose the chapel or civil service, or perhaps even marry well." Upon leaving conversation, she will warn you by saying; "Move along, citizen. I won't abide loitering."''

Once the quest Next of Kin has started, Caelia's greeting will change to "Yes? Is there something you need?" after which you get three different options which will end the conversation. If you choose to stay silent she'll impatiently say ''"Hello? Did you hear me? I asked if you needed anything. Well then, I've got duties to tend to, so if you'll excuse me."'' You can also tell her that she looks like her mother, to which she'll reply surprised ''"My mother? Oh, do you know her? She's such a sweet woman. I've been a terrible daughter I'm afraid. I simply must visit more often! Anyway, I have duties to tend to. If you see my mother, tell her I'll visit soon! I promise!" You could also be blunt and state that you need her to die, which will make her attack you as well as net you a 1000 bounty. "Oh, do you now? Well then, far be it for me to deny you such a reasonable request. Guards, I need assistance! This person is resisting arrest!"

After the kill, the Leyawiin townsfolk can be heard saying: "Oh, how horrible! You know Caelia Draconis? That nice Watch officer stationed at the castle? She's been murdered!"''

Related Quests


Notes
She is the only female NPC in the Guard class, and therefore is the only person to use the female recordings of the various guard dialogues.
Once Caelia's grave is dug outside Applewatch, her unique longsword will be placed against it, she does not carry this sword beforehand. An unused steel helmet internally known as "DarkCaeliaHelmet" might have originally been intended to appear alongside this sword.
Oblivion:Dynari Amnis

thumb|right|Dynari harboring Methredel in her house
Dynari Amnis is an Imperial archer who owns a home in the Talos Plaza District of the Imperial City. She is a member of the Thieves Guild and her house is used as a temporary headquarters by the Guild during Hieronymus Lex's raid on the waterfront. 

On a typical day, Dynari Amnis goes to bed at 6am and sleeps until the clock strikes noon, then gets out of bed for a late breakfast on the ground floor. At 2pm, she visits the Imperial Market District, wandering aimlessly and talking to citizens for three hours. She also takes her armor off for the period of time. On weekdays, she visits The Foaming Flask at 5pm for drinks and leaves at 11pm. On weekends, she is bound to wander the Imperial City Arboretum all day long, from when she leaves at 2pm until she returns home at midnight.  During the Misdirection quest, she remains in her house, helping Methredhel keep the guild together. Dynari was intended to play a role in the unfinished "Imperial Couriers" quest; at midday on the 17th of each month, as long as Witseidutsei is still alive, she will head to the Black Horse Courier office in the Market District and spend a brief amount of time there, before resuming her usual routine.

She wears a dark shirt, light brown linens, and quilted shoes but will change into a set of leather armor comprising boots, cuirass, and greaves when necessary. She also carries a steel bow with seven steel arrows, a steel dagger, and her key.

When you meet her for the first time, she will greet you: ''"Health and fortune, traveler. I'm Dynari Amnis. May the Nine bless your dreams." Upon asking her about the Imperial City, she responds by saying  "It's the city of Tiber Septim, youngest of the gods. Go to the Palace and the Temple of the One. Stand on the stones where Talos stood."'' During Misdirection, when the Waterfront District is under martial law, the beggars of the Imperial City will tell you about Methredhel's hideout: ''"She's hiding in Dynari Amnis' house in the Talos Plaza district. She's one of the few that escaped when Lex invaded the Waterfront." When you enter the house, you will find both of them on the ground floor; when Dynari sees you, she will choose between three different lines, all of them concerning Lex and the master plan: "The plan should work, with the Shadow's blessing.", "We need more pressure on Lex. He's a stubborn fetcher." or "I have word that two of the jobs were successful." If you talk to  her, she will just point you towards her unexpected resident: "I'm busy now. You need to talk to Methredhel."''
 
Related Quests

Notes
In the Russian localization of the game, her name is misspelled as "Дунари Амнис" (Dunari Amnis), possibly due to the translator misreading the letter Y in her first name, which takes a short I sound in English, as the Russian letter U.
Oblivion:Isleif the Open Handed

Isleif the Open Handed is a Redguard thief who lives in Jair's shack in the Imperial City Waterfront District. He is also a member of the Thieves Guild. If you talk to him, he will tell you he only shares his fortunes with the poor and needy.

Despite the generous nickname, Isleif shares his limited gold with no one and spends most of his time hanging out on the Waterfront. After waking up at 9am he immediately leaves the shack and wanders around the shack area all day long, preferably near Lake Rumare, interrupted only by a two-hour breakfast in the shack at noon. At 7pm he reenters the shack for a bit of socializing with Jair before he sits down for dinner at 9pm. During both meals, he will not hesitate to go into sneak mode and steal food right in front of his landlord. On all regular weekdays (Morndas to Fredas) he leaves the Waterfront at 11pm and spends the night strolling around in the Temple District. At 5am he returns home, and at 6am he goes to bed. During the weekends, he will change his nightly behavior slightly; on Loredas, he will leave at 11pm as always, but will return home when the clock strikes midnight and wander around until his 6am bedtime. On Sundas, he stays inside the shack until midnight then leaves for the Temple District.

There are a few exceptions to this routine: during Misdirection, Isleif will stay inside while Hieronymus Lex investigates the Waterfront. After The Ultimate Heist, when Dareloth's House becomes available as a hideout for Thieves Guild members, Isleif will break off his routine and enter the basement between 8pm and 4am on weekdays, 8pm and midnight on Loredas and, when Sundas turns into Morndas, between midnight and 4am.

Isleif wears a lower-class outfit consisting of a dark green shirt, blacksmith's pants, and a pair of huntsman moccasins. He also carries a fine iron dagger to defend himself, the key to Jair's shack a small amount of gold.

Speaking to Isleif will have him greet you with ''"They call me Isleif the Open-Handed. Because I'm so generous... Well, don't expect a handout from ME. You certainly don't need it.". Asking him about the Imperial City will have him elaborate on his generous nature "I share my good fortunes with the poor and needy. And you ain't neither. Life isn't easy on the waterfront. But we look out for each other."''
Morrowind:Helan Ancestral Tomb

To find this tomb, start at Molag Mar and follow the coastline that is to the northeast, to the south. When the coast starts heading north, head directly north to find the tomb at the base of the hills. There are two Shrines of the Tribunal, and a Shrine of St. Veloth here. There are two undead guarding the tomb. You can also find a scroll and a few ingredients here.

There are no known members of the Helan family.

 
Maps
thumb|left|Map of Helan Ancestral Tomb
Lore:The Stranger

[These are the words of the prophecy called "The Stranger."   wrote them down as   spoke them to me.]


When earth is  , and skies  , 
And   serve the  , 
To the hearth there comes a stranger, 
Journeyed far 'neath  .


Though stark-born to sire uncertain, 
His   marks his certain fate. 
  stalk him,   curse him. 
  speak, but all deny.


Many trials make manifest 
The stranger's fate, the curses' bane. 
Many   try the stranger. 
Many fall, but  .
Morrowind:Vivec Ministry

left The Ministry of Truth floats above the Temple Canton. Actually a small moonlet from Oblivion called Baar Dau, this celestial object is said to have been stopped in its fall toward the city of Vivec by Lord Vivec himself, who brought it to rest above the Temple Canton, where it has hovered ever since. 

Although the moonlet looks quite majestic hovering sedately above the city, local legend maintains that, should the populace cease to worship Vivec, the moonlet will complete its fall and raze the city.

The Temple has dug many tunnels and chambers into the moonlet and converted it into a maximum security prison for dissidents and religious criminals, the term being vague and hence being open to interpretation, allowing various people to be imprisoned. The security of the Ministry is obvious to any who see it; the only way to and from the moonlet is by flight. 

During the Main Quest you will attempt to rescue Mehra Milo from here. The entrance and various inside doors are locked and heavily guarded by Ordinators, most of them hostile. Unlike most ordinators, however, they will not only not turn hostile if you're wearing Ordinator armor, but will also let you pass, their Fight is not too high. There are a few others on whom different methods can be used to avoid bloodshed.

If you are an Adept or higher in the Temple hierarchy, the guards will warn you to leave the first time you talk to them, and become hostile on the second (in which case all guards in the area will attack you on sight). If you have the Morrowind Patch Project installed and are the Patriarch of the Temple, they will protest the irregularity of your demands for access to the Ministry, but will nevertheless comply, giving you directions to people in charge with the keys and warning you about the hostile guards. 

 
Related Quests
Main Quest


People


Maps
Oblivion:Carmalo Truiand

Carmalo Truiand is an Imperial Watch Captain in the Imperial City.  His room is the Captain's Quarters in the Northeast Watch Tower.  He is the replacement for Audens Avidius in the quest Imperial Corruption. The list of candidates for the new Captain of the Guard in Anvil during the quest Taking Care of Lex describes Carmalo as "smart but inexperienced" and a good second choice for the job (second to Itius Hayn). Carmalo will appear on the list whether he has replaced Audens or not.

Carmalo does not exist in the game prior to his replacement of Avidius. Once he takes over command of the Northeast Watch Tower, he inherits his predecessor's schedule nearly entirely. He sleeps in his room in the Northeast Watch Tower from 10pm every night until 6am, when he begins his day by eating breakfast, still in his room. At 8am he heads out to begin his morning watch of the Market District, starting off at the door to the Arena District, and patrolling a counterclockwise path of the area, moving to the exit to the city isle at 9am, then to the gate to the Elven Gardens District at 10am, and finally to the entrance to Green Emperor Way for 11am. At noon he heads to the Feed Bag for lunch, where he spends two hours eating. After this, he goes for his afternoon patrol in the Arena District. Here he starts at the gate to the Market District, moves to behind the Arena at 3pm, and moves to the gate to the Temple District for 4pm. At 5pm he will head back to the Northeast Watch Tower, wandering around the main floor until 6pm, when he heads up to his quarters to eat dinner. At 8pm he goes back downstairs to wander for another two hours until his bedtime at 10pm. As with most other residents of the Imperial City, while martial law is in effect during the quest Light the Dragonfires, Carmalo will return to the Northeast Watch Tower and remain downstairs.

Carmalo Truiand wears Imperial Watch boots, cuirass, gauntlets, and greaves. In combat he will use his silver warhammer. He carries a copy of the Imperial Watch key and the NE Watch Tower key. Carmalo carries a small amount of gold.

Related Quests
   
Bugs
Oblivion:Shagol gro-Bumph

Shagol gro-Bumph is an Orc farmer who resides in Aleswell. Like the rest of the town's population, he fell victim to Ancotar's inconsiderate experiments down in Fort Caractacus, and it's up to you to resolve the problem. 

Before the related quest, Shagol's hoe is the only visible sign that there are any inhabitants in Aleswell, as it seemingly proceeds to work the land on its own. In reality, it's Shagol, busy hoeing the vegetable garden, as he will do every day between 6am and 6pm. Afterwards, he heads for a drink at the Aleswell Inn, where he spends three hours chatting with his fellow townsfolk. He goes home at 9pm for a little wandering, before he calls it a day at midnight.

He wears breeches, a pair of oiled linen shoes and a shirt with suspenders. Beside his hoe, he carries around a hand scythe, a repair hammer and some gold. Like the other residents of Aleswell, Shagol has a constant Chameleon ability that causes his supposed invisibility.

When you approach him for the first time (before the quest is completed and he is invisible), he will not talk to you, except for pointing you towards Diram Serethi with the words: ''"Talk to Diram in the inn. I'm tired of this minstrel's freakshow our town has turned into." However, once the related quest is done and everything is back to normal, he will be all over you: "Hey, you're the one that made us visible again, right? Good show!" He will, however, forget your deed rather quickly: "Hey, do you mind not trampling on my crops? What do you want?" If asked about Ancotar, he will say, "Don't get me wrong, some of my best friends are elves, but self-important jerks like Ancotar give them all a bad name''" If the quest wasn't completed successfully, he will be all but friendly: ''"You've got a lot of nerve, showing your face around here after what you done to us."''

 
Related Quests
Oblivion:The Tiber Septim Hotel

Related Quests
 
 

Notes
The Tiber Septim Hotel lobby's cell is the game's "safe zone" to prevent crashes/bugs if a creature, NPC, or even the player is in a cell added by a mod and the mod is removed. Any actors whose cell has disappeared will be placed in the hotel's lobby.
  This setting can be changed in Oblivion.ini. Find the line 
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Oblivion:Rallus Odiil

Rallus Odiil is the elder son of Valus Odiil.  They were recently chased off of their farm near Chorrol by goblins, and you will need to help him and his brother Antus fight them off.  Rallus is slightly more capable a fighter than his brother, but not by much.  If you manage to keep them both alive, their father will reward you with the leveled blade Chillrend.

He wears a coarse linen shirt, huntsman leather pants and a pair of stitched leather shoes. He is armed with an iron longsword and carries the key to Odiil Farm and a small amount of gold. 
 

Related Quests
Oblivion:Antus Odiil

Antus Odiil is the younger son of Valus Odiil. They were recently chased off their farm near Chorrol by goblins, and you will need to help him and his brother Rallus fight them off. Antus is a slightly less capable fighter than his brother, but makes up for it with his fighting spirit. He says he likes the thrill of a fight, and boasts about his fighting capacities after the goblins have been dealt with. If you manage to keep them both alive, their father will reward you with the leveled blade Chillrend.

Once his related quest is finished, the family farm will once again be safe and he will promptly move in. He sleeps from midnight to 6am in the farmhouse, and has a two-hour meal at 10am. The rest of the time he can be found either wandering around inside or helping to work the farm.

Antus wears a set of lower class clothing consisting of a dark green shirt, laced leather pants, and a pair of stitched leather shoes. He is armed with an iron longsword and carries the key to Odiil Farm along with a small amount of gold.

He does not exist in the game until you are on the relevant quest, at which point he appears before Weynon Priory.

Antus is very proud of his father, and he'll express this through dialogue. He'll say: ''"He's the best fighter you'll ever meet, and as soon as he gets here, we'll be off. Just wait; you'll see."; then "What do you mean he's not coming? He told YOU to come with us instead? Has he no honor?"'' Once it's all over, he'll say: ''"Father will be so proud of us... but I wish he'd been here."

When you finish the brawl with the goblins, if he survived, he will proudly say: "Ha ha! We beat them! We slaughtered them all! Did you see? Did you see how well I fought?"''
 

Related Quests
Oblivion:Jirolin Doran

Jirolin Doran is an Imperial commoner living in Chorrol with his wife, Ariela. He appears to have once been related to an unfinished quest involving him believing himself to be related to a group of ogres living nearby.  However, this quest never made it into the game, and both Jirolin and his wife are now just background characters, without any unique dialogue. As a result, Jirolin lives a very uneventful life, standing around inside his house and never even eating or sleeping. 

He wears a coarse linen shirt, laced leather pants along with a pair of rough leather shoes. He also carries his key with a small amount of gold.
 
Bugs
Oblivion:Ariela Doran

Ariela Doran is an Imperial commoner living in Chorrol with her husband, Jirolin.  Jirolin appears to have been related to an unfinished quest that never made it into the game. 

Ariela isn't a very outgoing person, and spends her entire day inside her house. Unlike her husband, she has a full schedule and manages the house while he stares around blankly for most of the day. She sleeps alone in the upstairs double bed of the house from midnight to 6am. At 8am she unlocks the house door for potential visitors, and has a two hour lunch at midday. At 6pm she has another two hour meal, and at 9pm she locks up again for the night. The rest of the time she wanders around the house. Even if you are not trespassing in her house, she will follow you around, seemingly suspicious of theft.

She wears a dark green shirt and coarse linens along with a pair of oiled linen shoes. She also carries her house key along with a small amount of gold.
Oblivion:Gaturn gro-Gonk

Gaturn gro-Gonk is an Orc barbarian who lives at The Grey Mare in Chorrol.

He sleeps in the inn from midnight to 6am then slouches around the inn for four hours. At 10am he heads out, searching for Malintus Ancrus, who is usually found in his house on the other side of town. After he finds him, Gaturn heads back to the inn and eats a late lunch for two hours at 2pm. Apart from another two-hour meal break at 8pm, he spends the rest of the day in the inn.

Gaturn isn't the friendliest character and will greet you by commenting, ''"Well, ain't you the high-tom-titty? You want something, I guess, or you wouldn't be messing up my air." If you ask him about Chorrol, you will learn that some of his grumpiness comes from his history with the Fighters Guild: "Yeah. I used to be Fighters Guild here in Chorrol, but I done some incarceration for Trespassing and Theft. Couple of times. You know, they kick you out of the guild if you get caught doing some incarceration. How many? I forget. But I did a lot."''

He wears a lower-class outfit of huntsman leather pants with vest and moccasins and carries a small amount of gold.
 

Notes
There are only three beds in the Grey Mare, but four NPCs who try to sleep in them. Sometimes Gaturn will be the odd one out and will be forced to spent the night staring enviously at one of the characters who managed to grab a bed.
Gaturn's 10am package to go and find Malintus Ancrus is called "GaturngroGonkVisitMurgakhgroUshag10x0", suggesting that he originally visited a fellow Orc by the name of Murgakh gro-Ushag.
It seems that Gaturn was an early character added to Chorrol, as he still has a script that refers to the time when Chorrol had an arena. A comment at the top describes a variable that was to determine his AI behavior based on his luck at betting:  . Additionally, there is an unused AI package called "GaturngroGonkArenaGallery16x4".
Oblivion:Rimalus Bruiant

Rimalus Bruiant is an Imperial noble living in Chorrol with his wife Rena, and their two dogs, Bailey and Kezune. They're known around town as dog-lovers.

Rimalus' fatal faction bug will most likely get him killed before he ever gets to experience a normal day, but he was intended to be a real homebody. He sleeps in the upstairs area every night between midnight and 6am then freezes up near his bed all day long. If you are not inside the house, he eats two two-hour meals every day, at noon and 6pm respectively.

He wears a set of common middle-class clothing, consisting of a quilted doublet along with tan linens and a pair of doeskin shoes. He also carries the key to his house and a leveled amount of gold.

Speaking to Rimalus will have him greet you by stating his name, and asking you if you've met his wife and dogs: ''"I'm Rimalus Bruiant. Perhaps you've met my wife, Rena? And our dogs, Bailey and  ?" Asking him about Chorrol will have him say; "Rena and I moved to Chorrol so we could have a nice, comfortable home for our dogs. It's a lovely town. And our dogs are so happy here." His wife concurs and will admit: "They probably call us 'the Dog People' here in town. Rimalus and I love dogs. We have quite a few. So sweet and well-behaved, you wouldn't believe."

In downtown Chorrol, puzzled citizens will often discuss the dog-obsessed couple. When asked for rumors or during private conversations they will say: "That Rimalus Bruiant sure loves his dogs. A little too much, if you ask me.", "I saw Rimalus Bruiant walking his dogs today. And yesterday. And the day before. I swear that's all he does.", "Have you seen the Bruiants and their dogs?" and "I think Rena Bruiant may actually love dogs more than her husband. Strange couple, those two." Others will respond with: "Odd folks, the way they dote on those dogs. They're not hurting anyone, though, so it's no concern of mine.", "I've seen them. Everyone likes a good dog, but they're an odd couple.", "I like dogs, but it's a bit excessive with those two folks." and "I've never been a huge dog lover myself, but some people really love them." Their two dogs have also attracted the attention of a local Orc, namely Lum gro-Baroth: "Dogs are an   best friend. Good protection, good companions, good eats. The Bruiants have dogs. Lots of 'em."''

Bugs