Bloodmoon:Jeleen

Jeleen is a Redguard priest in the Imperial Cult Shrine in Fort Frostmoth. He is distraught at the disappearance of his lover, Mirisa and will commission you to attempt to find her. If Mirisa dies along the way back, Jeleen will commit suicide, leaving behind a sad farewell. Jeleen will also provide you with information necessary for locating and identifying Uncle Sweetshare for the quest, The Moon Sugar Mystery.

He is wearing a common robe with matching shoes and he is carrying a substantial amount of gold. Like all Redguards, he has a natural resistance to poison and disease, and can boost his health, strength, agility and endurance for a short period of time. Aside from that, he knows the following spells: Heavy Burden, Great Burden of Sin, Crushing Burden Touch, Tinur's Hoptoad, Strong Levitate, First Barrier, Sotha's Mirror, Vivec's Feast, Spell Absorption, Iron Will, Great Resist Common Disease, Great Resist Fire, Great Resist Frost, Strong Resist Frost, Great Resist Magicka, Strong Resist Magicka, Greater Resist Poison, Magickguard, Strong Resist Poison, Great Resist Shock, Stamina, Dispel, Cure Common Disease Victim, and Troll Strength.
 
Related Quests



Quest-Related Events
The Missing Missionary
:"If you need shrine services just ask, but be quick.  I have an important Cult matter on my mind right now."
:important cult matter
:''"Yes.  You see, my protégé Mirisa left the shrine over a month ago for those forsaken frozen wastes.  Her challenge was to bring the word of the Imperial Cult to the local savages.  She hasn't returned, and I fear the worst."
:local savages
:"What else would you call them?  They're hardly civilized, with all that bear and wolf worship.  And they hardly even recognize the Nine Divines!  Most Nords are too busy worshiping heathen gods like Alduin and Orkey.  That's why Mirisa's missionary work is so important."
:missionary work
:"Mirisa has a passion for preaching.  She thought she could be most effective by spreading the tenets of the Imperial Cult to the residents of Solstheim.  It's dangerous but necessary work.  Her journeys into the wild have been very successful in the past, but Mirisa never returned from her last outing.  I fear something terrible has happened to her."
:Mirisa never returned
:"I...I don't suppose you would be willing to look for Mirisa?  She means a great deal to me.  That is, she...her work...is very important to the Imperial Cult.  You have the look of an adventurer about you, %PCName.  If you could find Mirisa and return her to me, I would gladly empty the shrine's coffers into your purse.  She left here over a month ago and headed north, toward Lake Fjalding.  You should begin your search in that area."

If spoken to again:
:"So, no luck in finding Mirisa, %PCName? I'm telling you she's out there. Try the Skaal Village or that mead hall. Maybe they've seen her."

When you return with Mirisa:
:"By the Nine Divines, you rescued my Mirisa!  Please take this gold.  I know it's not much, but it's all we have in our coffers.  I wish I could give more.  Mirisa is invaluable, to me and the Imperial Cult."

If Mirisa dies:
:"My...my Mirisa is dead?  No!  It...it cannot be!  Oh, why have the Divines forsaken me?  Mirisa was so young, so innocent!  %PCName...I thank you for relaying this information, tragic as it may be.  I'm sure you did everything in your power to help my love.  Please, take this gold as payment for your services.  Now if you don't mind, I wish to be alone."

If spoken to again after you rescued Mirisa:
:"Thanks once again for rescuing Mirisa, %PCName."

:important cult matter
::"The matter is now officially closed."

:Mirisa never returned
::"But she has returned, thanks to you!"

:missionary work
::"After everything that's happened, I have decided to suspend the missionary program. There are just too many dangers in an untamed land like Solstheim."

If spoken to again if Mirisa died:
:"You...you need services?  Oh, oh yes, of course...."

:Mirisa never returned
::"With my Mirisa dead, I have nothing to live for. Life just seems so...empty."

The Moon Sugar Mystery
:"Hello, %PCName.  I heard you've been speaking to Severia Gratius about the moon sugar investigation.  I'll do whatever I can to assist you, of course."
:moon sugar investigation
:"Yes, I too was stricken with moon sugar euphoria.  It was just last week, after a Cult service.  I sat down to some wine, and moments later realized something was wrong.  I am a law-biding man, %PCName, and have never experienced anything so...free, in all my life!  The laughing, the dancing...it was horrible!  And then, as I drifted off, I saw him.  A strange man...old and frail -- certainly no Nord -- wearing a white Colovian fur helm.  But even stranger was his silly song."
:silly song
:"It's rather embarrassing, really.  I mean, I was deeply affected by the moon sugar, and I'm not even sure I can trust my own recollections.  But, well, I heard singing.  It was a very strange tune, more like a nursery rhyme.  Something you'd sing to a child, maybe.  I only caught a little of it.  Something about a workshop in the snow, and lanterns all aglow.  And I remember something about candy.  Oh yes, and there were lots of he he he's and ha ha ho's.  It's all so absurd, I know."''