Netruk44/uesp-wiki-content huggingface dataset:
Online:Mages Guild (Skywatch)

It is a two-story Altmer-style building with a spacious outdoor area. Most of the residents can be found here, including the majority of the creatures. A magus tent run by Selenor Illoro is set up on the right of the front door. Behind it there can be a locked chest. Inside, the main floor contains a bunk bed separated by the folding screen and four bookshelves. The magister and the mystic of the branch reside on this floor. A letter, To My Reviewer, authored by Falarel, can be found here along with Notes on Bewan, a note which adds a map marker to the Bewan ruin. Behind the folding screen there can be a safebox, breaking into which counts as crime. One more bed and a bookshelf is upstairs, where Soothsayer Erralle and Kupkin spend all their time. Most of the containers in the guildhall are owned, excluding a few of those found outside. 

Several Guild Savants could be encountered on the premises, resting, socializing or practicing  . 

Quite a few unique cats reside in this guildhall. 
 
Related Quests



Residents and Vendors
Cariel * 
Gaireth
Genevelle Lia  
Kathariel
Neetra
Razum-dar *
Selenor Illoro  
Soothsayer Erralle
Tractus Salutio  


  Encountered here at the beginning of Messages Across Tamriel.
Creature residents
Cats:
Azura
Bethamez
Li'l Rilis
Malachite
Marble
Sir Sabre Cat
Tellywelly Softrobes
Wendelbek

Others:
Has-Many-Legs, a pet  
Kupkin, a non-hostile banekin
Ozozur **, a pet scamp


  Accompanies Gaireth after the successful completion of the Take Me Home quest.
Online:Mages Guild (Windhelm)

thumb|right|Interior It is a two-story Nordic-style building situated in the center of the city, next to the Wayshrine. The upper floor is constructed as a circular loft, so that the ground floor has a high ceiling. The lower level is used as a study as well as the resting area. There are several bookshelves here and a small bar with a keg, food and drinks. While the mystic resides on the upper level, the rest of the members can be found on the ground floor, reading, making notes or practicing spell casting. There are several containers around the guildhall which can hold provisioning or alchemical ingredients, crafting materials or recipes. Leveled staves can be stored in weapon stands found on both floors. A cat lives here. A copy of Clans of Eastmarch: The Direfrost can be found on a table on the lower level.

There is an advanced safebox behind the counter near ''King Jorunn's Automatic Cheesewheel Vivisector, near a copy of Order of the Eye Dispatch''. Another advanced safebox can be found upstairs.
 
Related Quests


Residents and Merchants
Ciceri the Bold  
Eboric Direfrost
Master Glendora  
Murdyn Athren  
Tender-Paws
Valaste*


 Only appears here during the related quest.
Online:Mages Guild (Evermore)

It is a Breton-style, two-story guildhall. The upper floor is constructed as a narrow loft circling around the building. It is accessed by the stairways on both sides of the front door. Across the hall from the entrance there is a niche with a magical construct inscribed with Daedric symbols. Prelate Sabinus can be found here. The guildhall has an ascetic atmosphere, not having any decorations, comfortable furniture or storage containers. The only pieces of furniture found here are two desks on each floor. It appears that the guildhall was meant to have a voluminous library since the bookcases decorate practically all the walls, top to bottom, on both floors. However, the bookshelves are half-empty. The magister and the magus reside on the first floor while the mystic can be found in the loft.

The books Picnic at Pelin (A Horror Story) and The Royal House of King Eamond can be found lying on desks. An advanced safebox is sitting against the northern wall on the first floor. Another advanced safebox is in the loft, sitting beside a bookshelf along the eastern wall.
 

Related Quests
 
 

Residents
Cason Delvi
Cyntoine Luluelle
Jernald Coravel
Mervilda Ales  
Miroleine Vienne
Prelate Sabinus 
Ranabia
Sernays Ancelet  
Tevenot Eniel  
Valaste*
  Only appears here during The Mad God's Bargain quest.

Gallery
Online:Guild Hall (Shor's Stone)

It is a small Nord-style log cabin located in the southwestern part of the settlement. There is a cooking fire in the guildhall, right across from the entrance. Two booskshelves can be found on the Mages Guild half. Three desks, as well as leveled pieces of weaponry and armor scattered around the hall, are owned. There is an advanced safebox near the magus.
 
 
Residents and Vendors
 
thumb|right|Fighters Guild
 
Alanne  
Farvild Drakesbane
Otried  
 

thumb|right|Mages Guild
 
Angeniel the Farflung  
Khalajo  
Nodeeus  
Rilion
Online:Mages Guild (Ebonheart)

It shares the premises with alchemy and enchanting stalls. A dye, alchemy and an enchanting stations can be found here available for crafting. There can be level-dependent staves in a weapon stand near the tent. Two bookshelves are situated in the back. All items and storage containers found on the premises are owned. An advanced safebox can be found behind the alchemy table.
 
 
Residents and Vendors
Tarrami  
Tedor Hloril  
 
 
 
 

Notes
Prior to Update 6, Azeez-Eix used to hone her ranged magical combat skills near the tent.

Gallery
Online:Mages Guild (Jorunn's Stand)

Residents
Khizuna  
Puyatha  


Notes
This Mages Guild branch is not marked on the in-game map.
Online:Mages Guild (Fort Amol)

Residents
Mamir
Online:Mages Guild (Kragenmoor)

Two alchemy stations and an enchanting table can be found here. There are several storage containers and two weapons stands with staves in the mystics' tent, all of them are owned. An intermediate safebox is located next to the alchemy station closest to Kragenhome. Another intermediate safebox is located to the right of the enchanting station. An advanced safebox is located beneath Sings-to-Crystal's tent, beside a counter with an Order of the Eye Dispatch atop it.
 
 
Residents and Vendors
Borynil Dalas
Laelyn Thielde  
Sings-to-Crystal  
 
 
 
Rolunda †
Trynhild Earth-Turner †
† Only if you completed Breaking the Tide
Online:Mages Guild (Arenthia)

It is a small Khajiiti-style cottage at the main traders plaza in Arenthia.
 
 

Residents
Anyon   
Randor  
Rutabeeh
Lore:Re-forging the Past

I'll never forget the first time I saw the unmistakable hallmarks of Dwemer craftsmanship. Too small to even see the traveling merchant's wares atop his table, my father lifted me up so I could admire the strange angles, geometric engravings, and the unusual luster of a mace and shield on display. I was captivated. Though it's likely those first pieces I laid eyes on were reproductions, they were enough to stoke my curiosity for a lifetime.

I apprenticed under my father, a well-regarded smith, and tried again and again as my skills improved to replicate the Dwemer designs that so fascinated me. One of the major difficulties, of course, was not having much in the way of example or instruction—all I had to go on for ages were my memories. My father forbade me from searching for ruins on my own, though he did humor my passion by bringing me any book he could afford on the topic of the vanished race and their creations.

It wasn't until I was old enough to strike out alone that I made any substantial progress. I soon discovered how right it was of my father to keep me away from Dwemer ruins in my youth. They are treacherous places even for experienced adventurers, which I was certainly not the first time I charged headfirst into one. I was a bit too confident, I'll admit, and I never expected the   that burst out of an opening in the wall as I walked by. I had no idea the ruins were still active!

I was inexperienced and untried in combat, and without my skill as a smith, I doubt I would be here to tell my story today. My armor protected me from several blows I could not deflect in time with my shield as two more spiders clanked out from the darkness, and my well-balanced mace seemed to swing itself right into them, sending tiny gears and showers of sparks flying. It was over before I knew it, and I realized that I stood among piles of still-hissing metal treasure.

Cramming everything that would fit into my pack—part of the carapace, a couple engraved legs, and an assortment of gears and springs—I carefully made my way back to the surface. The   smiled on me that day, because it wasn't long before I was blinking in the sunlight, little worse for the wear than a few scratches and minor burns.

Back at the forge with my prizes, I worked day and night on a new mace. I fashioned it after one in an ancient text my father had found, using my hard-won scrap to augment the smithing process. It became apparent quickly that this was what I'd been missing the whole time! The product of that sleepless week has never been recognized as a reproduction by any scholar, smith, or relic-dealer.

Forging in the Dwemer style, as you can see, is not for the dabbler. Only a committed craftsman will have what it takes to seek out rare, ancient texts and obtain their own materials from the deadly constructs that lurk to this day in the ruins of that lost civilization. If you think you're up to the task, I hope my story has inspired you—and if you're not, then stay well away from those ruins!
Online:Mages Guild (Rawl'kha)

The guildhall is located next door to the Rawl'kha Temple. In addition to the main hall there is also a separate building for the  living quarters and an outdoor area underneath it. An enchanter's stall, Bisussah's Enchanted Enclosure, along with two enchanting tables, can be found in the outdoor area. An advanced safebox can be found in the outside portion, as can the Hairball Spittoon of Darloc Brae, needed for Kari's Hit List.

There are five bookshelves in the guidlhall and one more in the living quarters. Most of the items and storage containers on the premises are owned, excluding a few in the living quarters. 
 
Related Quests
 
 
   
   

Residents and Vendors
    
Arimaia   
Izishir  
Prelate Sabinus
Sinaldurion  
Valaste *

 Only encountered here during The Mad God's Bargain.

Gallery
Lore:Kireth Vanos Answers Your Questions

"Do you know the reasoning for the straight line down the middle of the facial mask on   helms? Was this merely an aesthetic design or does it serve some functional purpose as well?" – Solus Lighthawke, Dwemer Scholar-in-Training

  says, "Bilateral, and even multilateral, symmetry is such a common element in Dwemer design that it's often hard to know when it's functional, when it's stylistic, or even both. In most cultures, dualism symbolizes the dual,  /  nature of the  , but as the Deep Elves were said to have rejected the  , that seems unlikely to be the explanation in their case. Of course, drawing a line down the middle of a mortal's face instantly makes that face more intimidating, so the explanation could be as simple as that."


'''"Is the Dwarven Ore we find on the surface in Tamriel not actually   used in creating Dwemer armor, but instead a 'fool's' Dwarven ore mistaken for the metal the Dwarves used to create their legendary un-rusting armor, weapons, and other assorted metal things?" ­– ICEbweaka9'''

Kireth Vanos says, "Common so-called 'Dwarven Ore' is, in fact, given that name because of its resemblance to the metal forged by the long-lost Dwemer. As a metallurgist I can tell you that while Dwarven Ore is a tough substance indeed, it's not nearly as durable as actual metal harvested from actual Dwemer devices. That's why forging in the Dwemer style requires actual Dwemer metal as material."


'''"Good Vanos, I wonder—what initially drove you to the study of Dwemer armor?" – Razum'dara, Wayward   Scholar'''

Kireth Vanos says, "Something about the simple, geometric elegance of Dwemer design spoke to my inner need for structure and organization. The Deep Elves might have been unholy heretics, but by the  , they understood the importance of doing a thing right."
Online:Gamdir

Gamdir is a Nord smith found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. She stands at the end of the western pier and often looks down at her sunken boat.
 

Dialogue
She's frustrated with her boat.
:''"I always hated this boat. Now I'm going to have to pay some Argonians to yank the damn thing out. To Sovngarde with the Alik'r!"''
Online:Ferzend al-Sentinel

Ferzend al-Sentinel is a Redguard fisher found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. He stands on a small lowered pier on the west side of the docks next to his sunken boat.
 

Dialogue
:"Fair winds and blessings, my friend!"
:Looks like your boat sunk.
:"Indeed it did."
:You seem to be taking it well.
:''"Yes, well, the city guard was taking some interest in my cargo just before the attack. Their suspicions, while totally unfounded, could have caused some delays. I've a very tight schedule, you see. Now, I shall start again. Unsuspected, this time."''
Online:Nayyer

Nayyer is a Redguard fisher found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. Her location is close to the shore, due south of the Sentinel Docks map marker. She splits her time chopping up some burnt debris with Qesem and drinking from her mug.
 

Dialogue
When Qesem comes over to chop the debris, they may have a conversation:
:Nayyer: "Tall Papa give me peace. Does this pile of wood have a bottom?"
:Qesem: ''"Be glad we have a barricade to clear. Had Tava's winds blown toward the bay, the whole dock would have burned."
:Nayyer: "Taking our honored dead with it, no doubt."
:Qesem: "Shame they built it in such a hurry. This crate was filled with Cyrodilic wine."
:Nayyer: "What a sad waste."''

Bugs
Online:Qesem

Qesem is a Redguard fisher found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. He chops us some burnt debris with Nayyer on the south side of the docks near the shore and carries piles of wood over to a location northeast of the debris. Islaf carries wood here as well.
 

Dialogue
When he is chopping the debris, he and Nayyer may have a conversation:
:Nayyer: "Tall Papa give me peace. Does this pile of wood have a bottom?"
:Qesem: ''"Be glad we have a barricade to clear. Had Tava's winds blown toward the bay, the whole dock would have burned."
:Nayyer: "Taking our honored dead with it, no doubt."
:Qesem: "Shame they built it in such a hurry. This crate was filled with Cyrodilic wine."
:Nayyer: "What a sad waste."''
Online:Islaf

Islaf is a Redguard fisher found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. He chops a pile of burnt debris in the far southeast corner of the docks and carries piles of wood to a location north of the debris. Qesem carries wood here as well. Islaf has no unique dialogue.
Online:Abia

Abia is a Redguard found on the Sentinel Docks. She is the wife of Shazeem, who is reunited with her after the Ra-Netu attack on the docks. Abia will only appear if you helped Shazeem on Stros M'Kai, which leads to him joining the crew of the Spearhead.
 

Dialogue
:"I thought my husband was lost. I mourned. Now he is returned to me, and he has told me everything. You have given me back my life and his. Words cannot express my gratitude. Walk with Tall Papa."
Online:Verel

Verel is an Imperial commoner found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. He is located on the walkway just east of the floating pier where Azita is found. He may sit on the nearby crates and eat bread or even kneel down to beg, but he has no unique dialogue.
Online:Adal

Adal is a Redguard fisher found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. He fishes at the four-way intersection directly north of the stairs leading to the city.
 

Dialogue
He is surprised at the sheer amount of undead that rose from the water.
:''"Tu'whacca's breath, how could we have left so many bodies beneath the waves for this long? Had we cared for our honored dead properly and buried them, none of this would have happened."''
Online:Rope-Gill

Rope-Gill is an Argonian fisher found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. She is located on the walkway immediately southeast of the map marker.
 

Dialogue
Everyone is asking Rope-Gill for help in recovering their sunken boats.
:''"The dryskins' boats sink and suddenly I am everyone's friend."''
Online:Azita

Azita is a Redguard commoner found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. She appears to be stranded on a floating pier in the docks' southeast corner. Azita may sit down or fish, but she has no unique dialogue to explain why she is there.
Online:Daru

Daru is a Dark Elf alchemist found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. He is usually fishing at the beginning of the pier northeast of the Sentinel Docks map marker.
 

Dialogue
He sadly tells you:
:''"Fish aren't biting. I'm afraid they might never bite again."''
Online:Atif

Atif is a Redguard commoner who can be found on the docks of Sentinel after you clear the Ra-Netu by completing Risen From the Depths. He fishes from a boat on the south side of the pier directly northeast of the Sentinel Docks map marker. He may also take a break or eat some bread, but he has no unique dialogue.
Online:Raylen

Raylen is a Breton commoner found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. He is located on a small lowered pier due west of the Warehouse on the east side of the docks.
 

Dialogue
He apparently lost his wife and laments her death.
:''"My wife … she didn't even like fishing, but I bullied her into it. I thought it would make for a fine afternoon. I'll never forgive myself."''
Online:Mehry

Mehry is a Redguard commoner found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. Her sister, Donya, died during the undead attack and she is cleaning up what appears to be a small stall her sister ran on the docks. This stall is located on the wide dock south of Captain Albert Marck's ship.
 

Dialogue
She quickly greets you by saying:
:''"Greetings, wayfarer. I'm sorry, but I have nothing to sell. I'm just packing up my sister's things."
:Where's your sister?
:"I don't know what to say. She—well—she didn't make it home."
:I'm very sorry to hear that.
:"I thank you. I hear you were the one who drove off the Ra-Netu. I know it's blasphemy, but I wish you'd slain more of them. My Donya didn't deserve this."''
Online:Jucal

Jucal is a Redguard smith found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. He is always kneeling down and begging on the wide dock south of Captain Albert Marck's ship. Jucal has no unique dialogue.
Online:Gula

Gula is an Orc fisher found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. She roams around near the western end of the wide dock south of Captain Albert Marck's ship.
 

Dialogue
If spoken to, she expresses her newfound fear of swimming.
:"I thought the most dangerous things in the shallows were mudcrabs. May Mauloch yank out my tusks if I ever swim again."
Online:Sergeant Jawan

Sergeant Jawan is a Redguard member of the Sentinel City Guard.
Online:Vandeh

Vandeh is a Redguard commoner who can be found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. She is located on the dock southwest of Captain Albert Marck's ship.
 

Dialogue
She will comment on Naveed, a nearby priest.
:''"Crown priests are intolerable. Couldn't we have a moment's peace to bury our sacred dead before the hectoring begins?"''
Online:Corporal Sahar

thumb|right|Corporal Sahar's old outfit
Corporal Sahar is a Redguard soldier and member of the Sentinel City Guard found on the docks after you clear the Ra-Netu by completing the quest Risen From the Depths. She is located on the dock southwest of Captain Albert Marck's ship.

She was sent by King Fahara'jad to stop Naveed, a Crown priest, from speaking out against the king after the undead attack. When she is not in conversation with Naveed, she may wander up the dock or sharpen her sword.
 
  
Dialogue
When she is near Naveed, he begins a speech:
:Naveed: ''"Hearken to me, Redguards! Now we see Ruptga's retribution for our Forebear king's blasphemous rule!"
:Naveed: "He shares water with Breton witches and Malooc's cursed sons! He has turned his shadow on Yokuda's true ways."
:Corporal Sahar: "Priest. I do not seek conflict so soon after tragedy, but you must go from here—immediately."
:Naveed: "Do you give this command in Fahara'jad's name?"
:Corporal Sahar: "It is so. You are fomenting insurrection in time of war. Were you not a priest, I'd arrest you."
:Naveed: "You can silence me, sword-bearer, but Ruptga's will shall yet be done."''
Online:Naveed

Naveed is a Redguard warrior found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. He is located on the dock southwest of Captain Albert Marck's ship.

Naveed attempts to speak out against King Fahara'jad, but is stopped by Corporal Sahar.
 
  
Dialogue
When Corporal Sahar is nearby, he begins a speech:
:Naveed: ''"Hearken to me, Redguards! Now we see Ruptga's retribution for our Forebear king's blasphemous rule!"
:Naveed: "He shares water with Breton witches and Malooc's cursed sons! He has turned his shadow on Yokuda's true ways."
:Corporal Sahar: "Priest. I do not seek conflict so soon after tragedy, but you must go from here—immediately."
:Naveed: "Do you give this command in Fahara'jad's name?"
:Corporal Sahar: "It is so. You are fomenting insurrection in time of war. Were you not a priest, I'd arrest you."
:Naveed: "You can silence me, sword-bearer, but Ruptga's will shall yet be done."''
Online:Pelamar

Pelamar is a Redguard commoner found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. He stands in a boat docked at the pier southwest of Captain Albert Marck's ship.
 
Dialogue
He comments on Naveed, a priest on the pier nearby.
:"That Crown priest over there has been muttering to himself for hours. The only thing worse than a muttering Crown is a loud Crown."
Online:Agha

Agha is a Redguard fisher found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. He is located about halfway along the long dock leading to Captain Albert Marck's ship.

He used to run an alchemy stall here, but his stock was spoiled from the sun and damaged by the Ra-Netu.
 

Dialogue
:"Ugh. My stock is probably ruined."
:They do look a little worse for wear.
:"Yes. Spoiled from the sun and ... well ... I hate to speak ill of Ra-Netu, blessings upon them, but they did some minor damage as well. I had more reagents on a boat in the harbor. But it sunk."
:Well, good luck with the recovery.
:"I will need far more than luck—but I thank you all the same."
Online:Glagbor gro-Uzug

Glagbor gro-Uzug is an Orc commoner found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. He is located at the south end of the long dock leading to Captain Albert Marck's ship.

He used to run an eatery on the docks, but his food has been spoiled.
 

Dialogue
:''"Oh! Hey there! Welcome to my eatery! Are you feeling hungry? Me, I'm always hungry."
:I think your food is spoiled.
:"My arse it is! Look at those meats! Prime cuts! Just a little ... you know ... dry. Wait—no, this one is wet."''
Online:Jireq

Jireq is a Redguard commoner who can be found on the Sentinel Docks after you clear the Ra-Netu by completing the quest Risen From the Depths. He is located about halfway along the long dock leading to Captain Albert Marck's ship.
 
Dialogue
He will comment on the effect the undead have had on fishing.
:''"I'm leaving. I can never fish here again. This has ruined it."''