Animation, Sport and Culture [electronic resource] /
Wells, P.author.
Animation, Sport and Culture is a wide-ranging study of both sport and animated films. From Goofy to Goalkeepers, Wallace and Gromit to Tiger Woods, Mickey Mouse to Messi, and Nike to Nationhood, this Olympic-sized analysis looks at the history, politics, aesthetics and technologies of sport and animation from around the globe.
Description based upon print version of record.
Cover; Contents; List of Figures and Tables; Acknowledgements; Introduction: Sport and Animation: A Good Match?: Why Animation?; 1 Body Languages - Early Sporting Animation: Why Sport?; 2 Good Sports - Re-Imagining the Cartoon: Animated History; 3 Olympianimation - Global Forms and Perspectives: Games with Frontiers; 4 Animated Art, Sporting Aesthetics: Sport Is Not Art; 5 Animating Sporting Morals, Ethics and Politics: Thinking and Hitting at the Same Time: Yogi Berra or Yogi Bear?; 6 Animation, Sport and Technology: A Tin Can on Wheels
Conclusion: Sport and Animation - A Good Match? Redux: What Do They Know of Animation Who Only Animation Know?Notes; Bibliography; Filmography; Index
Includes bibliographical references and index.
Animation, Sport and Culture is a wide-ranging study of both sport and animated films. From Goofy to Goalkeepers, Wallace and Gromit to Tiger Woods, Mickey Mouse to Messi, and Nike to Nationhood, this Olympic-sized analysis looks at the history, politics, aesthetics and technologies of sport and animation from around the globe.
Motion pictures—History.
Motion pictures and television.
Civilization—History.
Arts.
Animated films.
Popular works.
Film History.
Screen Studies.
Cultural History.
Arts.
Animation.
Popular Science, general.