Sword art online.
Kawahara, Reki.author.
Abec,illustrator.
Paul, Stephen(Translator),translator.
In the year 2022, some six thousand gamers excitedly explore the new Sword Art Online, which manipulates users' brain waves to create a wholly realistic gaming experience, but soon learn it lacks a log-out button and to escape they must conquer all one hundred floors--or die trying.
"Ages 13 & up"--Page [4] of cover.
"First published in Japan in 2009 by KADOKAWA CORPORATION,Tokyo"--Title page verso.
"Ages 13 & up"--Page [4] of cover.
In the year 2022, some six thousand gamers excitedly explore the new Sword Art Online, which manipulates users' brain waves to create a wholly realistic gaming experience, but soon learn it lacks a log-out button and to escape they must conquer all one hundred floors--or die trying.
Fantasy games
Virtual reality
Internet games