The official Gamesalad guide to game development /
Novak, Jeannie
Includes bibliographical reference and index.
Introduction : "game creation for everyone" -- Chapter 1 Gameplay : the game's the thing -- Chapter 2 Interface : eye of the beholder -- Chapter 3 Prototyping : practice makes perfect -- Chapter 4 Windows game development : every screen is a playground -- Chapter 5 Mac game development : garden of digital delights -- Chapter 6 Mobile game  development : play as you go -- Chapter 7 Online game development deploy everywhere -- Chapter 8 Social games : "you've go to have friends" -- Chapter 9 Serious games : why so serious? -- Appendix : Basic terms & tutorials.
Computer games
Computer games