Flash 8 Essentials [electronic resource] /
YardFace, Gerald.author.
Voerman, Matt.author.
Barnes-Hoggett, Paul.author.
Swann, Craig.author.
Rhodes, Fay.author.
Downs, Stephen.author.
As a creative professional or interactive developer, you’ll be amazed at the exciting possibilities presented to you by the features available in Flash 8; but as a busy designer, we know you won't have as much time as you’d like to explore these new additions. Never fear; this book wastes no time looking at timeline basics, tweens, or movie-publishing options—it focuses exclusively on the new Flash 8 features, getting you quickly up to speed with a combination of illustrative tutorials, handy references, and inspirational examples. By the end of the book, you’ll know that there’s no shortage of new tools to enhance and inspire your Flash development; and since this book is written by some of the community's leading Flash experts, you’ll know you’re in good hands. If you’re looking to master Flash 8 with a minimum of time and effort, then this is the only book for you.
Description based upon print version of record.
Overview of 8Ball, includes IDE overview. Include to friendsofed.com useful links list - Matt Voerman -- Blending Modes - Craig Swann/Glen Rhodes -- Filters - Craig Swann/Glen Rhodes -- Drawing Improvements - this includes strokes, fills, and gradients - Todd Yard -- Getting Creative with Filters, Masks and Animation - Guy Watson -- Video - Alpha channels and other improvements - Craig Swann/Glen Rhodes -- TextField Improvements. Include Saffron – background behind it, and examples of how much better the display is. Compare to previous Flash versions. Also, include Anti-Alias, quick resizing of textfields without distorting text in the field, and improvements to HTML support, including HTML tags for justified text - Matt Voerman -- Speed Improvements, including Caching MovieClips as Bitmaps - Guy Watson -- The new Image API - Guy Watson -- Asset Caching - Craig Swann/Glen Rhodes -- Goodbye FSCommand, Hello ExternalInterface - Craig Swann/Glen Rhodes -- Low-level Data and Sockets - Craig Swann/Glen Rhodes -- Appendix A: Gallery of 8Ball examples - Tink (Stephen Downs).
As a creative professional or interactive developer, you’ll be amazed at the exciting possibilities presented to you by the features available in Flash 8; but as a busy designer, we know you won't have as much time as you’d like to explore these new additions. Never fear; this book wastes no time looking at timeline basics, tweens, or movie-publishing options—it focuses exclusively on the new Flash 8 features, getting you quickly up to speed with a combination of illustrative tutorials, handy references, and inspirational examples. By the end of the book, you’ll know that there’s no shortage of new tools to enhance and inspire your Flash development; and since this book is written by some of the community's leading Flash experts, you’ll know you’re in good hands. If you’re looking to master Flash 8 with a minimum of time and effort, then this is the only book for you.
Computer programming.
Software engineering.
Web Development.
Software Engineering/Programming and Operating Systems.