Blender foundations : the essential guide to learning Blender 2.6 /
Hess, D. Roland
Amsterdam ; Boston : Focal Press/Elsevier,
c2010.
Includes index.
An introduction to 3D : recreating the world inside your computer, or not -- Understanding Blender's interface -- Object and animation basics -- Modeling : a million to one -- Lighting : the easiest thing that's tough -- Character creation -- Surfacing -- Sculpting -- Rigging : digital orthopedia -- Shapes and morphing -- Character animation : the fun part -- Rendering : faster, processor! -- Environmental animation -- Video compilation and final output.
Blender (Computer file)
Computer Animation.
Three-dimensional display systems.
Computer graphics.