Computers and Games [electronic resource] : 7th International Conference, CG 2010, Kanazawa, Japan, September 24-26, 2010, Revised Selected Papers /
CG(7th :2010 :Kanazawa-shi, Japan)
van den Herik, H. Jaap.editor.
Iida, Hiroyuki.editor.
Plaat, Aske.editor.
This book constitutes the refereed proceedings of the 7th International Conference on Computers and Games, CG 2010, held in Kanazawa, Japan, in September 2010. The 24 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics such as monte-carlo tree search, proof-number search, UCT algorithm, scalability, parallelization, opening books, knowledge abstraction, solving games, consultation of players, multi-player games, extraversion, and combinatorial game theory. In addition a wide range of computer games is dealt with, such as Chinese Checkers, Chinese Chess, Connect6, Go, Havannah, Lines of Action, Pckomino, Shogi, Surakarta, and Yahtzee.
Bibliographic Level Mode of Issuance: Monograph
Includes bibliographical references and index.
This book constitutes the refereed proceedings of the 7th International Conference on Computers and Games, CG 2010, held in Kanazawa, Japan, in September 2010. The 24 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics such as monte-carlo tree search, proof-number search, UCT algorithm, scalability, parallelization, opening books, knowledge abstraction, solving games, consultation of players, multi-player games, extraversion, and combinatorial game theory. In addition a wide range of computer games is dealt with, such as Chinese Checkers, Chinese Chess, Connect6, Go, Havannah, Lines of Action, Pckomino, Shogi, Surakarta, and Yahtzee.
Algorithms.
Artificial intelligence.
Computer communication systems.
Computers.
Computer science—Mathematics.
Mathematical logic.
Algorithm Analysis and Problem Complexity.
Artificial Intelligence.
Computer Communication Networks.
Computation by Abstract Devices.
Discrete Mathematics in Computer Science.
Mathematical Logic and Formal Languages.
Lecture notes in computer science