Pro Android 3 [electronic resource] /
Hashimi, Sayed.author.
Komatineni, Satya.author.
MacLean, Dave.author.
Pro Android 3 starts with the basics, giving you a firm foundation in Android development. It then builds on this foundation to teach you how to build real-world and fun mobile applications using the new Android 3.0 SDK. This book covers advanced concepts in detail including maps, geocoding, services, live folders, drag and drop, touchscreens, and the new Android 3.0 features: fragments and ActionBar. Pro Android 3 is uniquely comprehensive: it covers sensors, text to speech, OpenGL, live widgets, search, and the audio and video APIs. Using the code-heavy tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media, sensors, and long-running services. And you'll check out what's new with Android 3.0, including the improved UI across all Android platforms, drag and drop, fragment dialogs, and more, giving you the knowledge to create stunning, cutting-edge apps, while keeping you agile enough to respond to changes in the future.
Description based upon print version of record.
Title Page; Copyright Page; Contents at a Glance; Table of Contents; Foreword; About the Authors; About the Technical Reviewer; Acknowledgments; Preface; Chapter 1 Introducing the Android Computing Platform; A New Platform for a New Personal Computer; Early History of Android; Delving Into the Dalvik VM; Understanding the Android Software Stack; Developing an End-User Application with the Android SDK; Android Emulator; The Android UI; The Android Foundational Components; Advanced UI Concepts; Android Service Components; Android Media and Telephony Components; Android Java Packages
Taking Advantage of Android Source CodeThe Sample Projects in this Book; Summary; Chapter 2 Setting Up Your Development Environment; Setting Up Your Environment; Downloading JDK 6; Downloading Eclipse 3.6; Downloading the Android SDK; Updating Your PATH Environment Variable; The Tools Window; Installing Android Development Tools (ADT); Learning the Fundamental Components; View; Activity; Intent; Content Provider; Service; AndroidManifest.xml; Android Virtual Devices; Hello World!; Android Virtual Devices; Exploring the Structure of an Android Application; Analyzing the Notepad Application
Loading and Running the Notepad ApplicationDissecting the Application; Examining the Application Lifecycle; Debugging Your App; Launching the Emulator; StrictMode; References; Summary; Chapter 3 Understanding Android Resources; Understanding Resources; String Resources; Layout Resources; Resource Reference Syntax; Defining Your Own Resource IDs for Later Use; Compiled and Uncompiled Android Resources; Enumerating Key Android Resources; String Arrays; Plurals; More on String Resources; Color Resources; Dimension Resources; Image Resources; Color-Drawable Resources
Working with Arbitrary XML Resource FilesWorking with Raw Resources; Working with Assets; Reviewing the Resources Directory Structure; Resources and Configuration Changes; Reference URLs; Summary; Chapter 4 Understanding Content Providers; Exploring Android's Built-in Providers; Exploring Databases on the Emulator and Available Devices; Quick SQLite Primer; Architecture of Content Providers; Structure of Android Content URIs; Structure of Android MIME Types; Reading Data Using URIs; Using the Android Cursor; Working with the where Clause; Passing a where Clause Through a URI
Using Explicit where ClausesInserting Records; Adding a File to a Content Provider; Updates and Deletes; Implementing Content Providers; Planning a Database; Extending ContentProvider; Fulfilling MIME-Type Contracts; Implementing the Query Method; Implementing an Insert Method; Implementing an Update Method; Implementing a Delete Method; Using UriMatcher to Figure Out the URIs; Using Projection Maps; Registering the Provider; Exercising the Book Provider; Adding A Book; Removing a Book; Getting a Count of the Books; Displaying the List of Books; Resources; Summary
Chapter 5 Understanding Intents
Includes bibliographical references and index.
Pro Android 3 starts with the basics, giving you a firm foundation in Android development. It then builds on this foundation to teach you how to build real-world and fun mobile applications using the new Android 3.0 SDK. This book covers advanced concepts in detail including maps, geocoding, services, live folders, drag and drop, touchscreens, and the new Android 3.0 features: fragments and ActionBar. Pro Android 3 is uniquely comprehensive: it covers sensors, text to speech, OpenGL, live widgets, search, and the audio and video APIs. Using the code-heavy tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media, sensors, and long-running services. And you'll check out what's new with Android 3.0, including the improved UI across all Android platforms, drag and drop, fragment dialogs, and more, giving you the knowledge to create stunning, cutting-edge apps, while keeping you agile enough to respond to changes in the future.
Android (Electronic resource)
Android (Electronic resource)
Mobile computing.
Application software.
Mobile Computing.
Computer Applications.