An essential introduction to Maya character rigging /
Cabrera, Cheryl.
Amsterdam ; Boston ; London : Focal,
2008.
Explains how to use Maya to rig a variety of 3D biped character models, covering such topics as facial expressions, shading and texturing, joint placement, kinematics, and skinning.
Includes index.
Accompanied by DVD-ROM in pocket at rear of book.
Explains how to use Maya to rig a variety of 3D biped character models, covering such topics as facial expressions, shading and texturing, joint placement, kinematics, and skinning.
Maya (Computer file)
Computer animation.
Accompanying disc is available for use on a standalone workstation within the library for single users. Disc will require installation.