Beginning Android Wearables [electronic resource] : With Android Wear and Google Glass SDKs /
Calvo, Andres.author.
Beginning Android Wearables gives you the skills you need to make effective apps for Android Wear-based smartwatches, fitness bracelets, connected home wearable controllers, and Google Glass. Delight your users by giving them access to the information they'll need at the tips of their fingers. This book is very practical and contains many examples that not only show you how to write code for Glass and Android Wear, but also demonstrate how to apply this code in the context of an app.
Contents at a Glance; Part I: Introduction; Chapter 1: Introducing Android Wearables; Wearables and Contextual Awareness; Wearables and User Experience; Why Android Wearables?; What Can Android Wear Do?; The Context Stream; The Cue Card; The Android Wear App; What Can Glass Do?; Understanding Glass Lingo; Google Glass vs. Glass; Glassware; Glass Explorers; Cards & Timeline; The Past Section; The Present and Future Section; Voice Commands; The MyGlass App; Notification Sync; The End of the Glass Explorers Program; Should I Develop for Glass or Android Wear?; Design Matters; Reading This Book
SummaryPart II: Notifications; Chapter 2: Reviewing Notifications for Android; The Example App; Standard Notifications; Always Use a Content Intent; PendingIntents; A Single Top Activity; Implementation; Updating Notifications; Implementation; Notification Priority; Notification Alerts; Notifications in Android 5.0; Dark Content on a Light Background; The Interruption Filter; Notification Category; Lock Screen Notifications; Implementing Public, Private, and Secret Notifications; Implementing Private Notifications with a Public Version; Heads-up Notifications; Implementation
Changing a Notification's ColorCompatibility; Rich Notifications; BigTextStyle Notification; Implementation; BigPictureStyle Notification; Implementation; InboxStyle Notification; Implementation; Notification Actions; Implementation; Custom Notifications; Implementation; MediaStyle Notification; Implementing MediaStyleService; Declare and Initialize Member Variables; Manage Music Playback; Create a MediaStyle Notification; Handle the Play and Pause Actions; Implementing MainActivity; Summary; Chapter 3: Customizing Notifications for Wearables; Getting Started; The Example App
Handheld Notifications on WearablesStandard Notifications; BigTextStyle Notifications; BigPictureStyle Notifications; InboxStyle Notifications; Notification Actions; Customizing Notifications for Wearables; Wielding TaskStackBuilder; Implementation; Implement ChatDetailActivity; Implement the Notification; Wearable-Only Actions; Implementation; Implement ActionFeedbackActivity; Implement the Notification; Notification Pages; BigTextStyle Pages on Android Wear and Glass; Implementation; Stacking Notifications; Implementation; Voice Input Notification; Implementation; Update ChatDetailActivity
Implement the NotificationBackground Only Notifications; Implementation; Content Action; Implementation; Summary; Part III: Android Wear; Chapter 4: Running Apps Directly on Android Wear; The Android SDK in Android Wear; Creating a New Project; Starting Wear Apps; App-Provided Voice Actions; System-Provided Voice Actions; The Example App; Example #1: Our First Wearable App; The Wearable UI Library; Our First Wearable UI View: WearableListView; WearableListView and RecyclerView; The ViewHolder Pattern; Example #2: Implementing a List of Strings; Extending WearableListView.Adapter
Implementing SimpleWearableListViewActivity
Includes index.
"Found in Android 5.0 release"--Cover.
Beginning Android Wearables gives you the skills you need to make effective apps for Android Wear-based smartwatches, fitness bracelets, connected home wearable controllers, and Google Glass. Delight your users by giving them access to the information they'll need at the tips of their fingers. This book is very practical and contains many examples that not only show you how to write code for Glass and Android Wear, but also demonstrate how to apply this code in the context of an app.
Mobile computing.
Application software.
Mobile Computing.
Computer Applications.