Pro Android 4 [electronic resource] /
Komatineni, Satya.author.
MacLean, Dave.author.
Pro Android 4 shows you how to build real-world and fun mobile apps using the new Android SDK 4 (Ice Cream Sandwich), which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more. This Android 4 book updates the best selling Pro Android 3 and covers everything from the fundamentals of building apps for embedded devices, smartphones, and tablets to advanced concepts such as custom 3D components, multi-tasking, sensors/augmented reality, better accessories support and much more. Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media and sensors. And you'll check out what's new with Android 4, including the improved user interface across all Android platforms, integration with services, and more. After reading this definitive tutorial and reference, you gain the knowledge and experience to create stunning, cutting-edge Android 4 apps that can make you money, while keeping you agile enough to respond to changes in the future.
Description based upon print version of record.
Title Page; Copyright Page; Contents at a Glance; Table of Contents; About the Authors; About the Technical Reviewers; Acknowledgments; Preface; Chapter 1: Introducing the Android Computing Platform; A New Platform for a New Personal Computer; Early History of Android; Delving Into the Dalvik VM; Understanding the Android Software Stack; Developing an End-User Application with the Android SDK; Android Emulator; The Android UI; The Android Foundational Components; Advanced UI Concepts; Android Service Components; Android Media and Telephony Components; Android Java Packages
Taking Advantage of Android Source CodeBrowsing Android Sources Online; Using Git to Download Android Sources; Installing Git; Testing the Git Installation; Downloading Android Repositories; The Sample Projects in this Book; Summary; Chapter 2: Setting Up Your Development Environment; Setting Up Your Environment; Downloading JDK 6; Downloading Eclipse 3.6; Downloading the Android SDK; Updating Your PATH Environment Variable; The Tools Window; Installing Android Development Tools (ADT); Learning the Fundamental Components; View; Activity; Fragment; Intent; Content Provider; Service
AndroidManifest.xmlAndroid Virtual Devices; Hello World!; Android Virtual Devices; Running on a Real Device; Exploring the Structure of an Android Application; Examining the Application Life Cycle; Simple Debugging; Launching the Emulator; References; Summary; Interview Questions; Chapter 3: Understanding Android Resources; Understanding Resources; String Resources; Layout Resources; Resource Reference Syntax; Defining Your Own Resource IDs for Later Use; Compiled and Uncompiled Android Resources; Enumerating Key Android Resources; String Arrays; Plurals; More on String Resources
Color ResourcesDimension Resources; Image Resources; Color-Drawable Resources; Working with Arbitrary XML Resource Files; Working with Raw Resources; Working with Assets; Reviewing the Resources Directory Structure; Resources and Configuration Changes; Reference URLs; Summary; Interview Questions; Chapter 4: Understanding Content Providers; Exploring Android's Built-in Providers; Exploring Databases on the Emulator and Available Devices; Quick SQLite Primer; Architecture of Content Providers; Structure of Android Content URIs; Structure of Android MIME Types; Reading Data Using URIs
Using the Android CursorWorking with the where Clause; Passing a where Clause Through a URI; Using Explicit where Clauses; Inserting Records; Adding a File to a Content Provider; Updates and Deletes; Implementing Content Providers; Planning a Database; Extending ContentProvider; Fulfilling MIME-Type Contracts; Implementing the Query Method; Implementing an Insert Method; Implementing an Update Method; Implementing a Delete Method; Using UriMatcher to Figure Out the URIs; Using Projection Maps; Registering the Provider; Exercising the Book Provider; Adding a Book; Removing a Book
Getting a Count of the Books
Includes bibliographical references and index.
Pro Android 4 shows you how to build real-world and fun mobile apps using the new Android SDK 4 (Ice Cream Sandwich), which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more. This Android 4 book updates the best selling Pro Android 3 and covers everything from the fundamentals of building apps for embedded devices, smartphones, and tablets to advanced concepts such as custom 3D components, multi-tasking, sensors/augmented reality, better accessories support and much more. Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media and sensors. And you'll check out what's new with Android 4, including the improved user interface across all Android platforms, integration with services, and more. After reading this definitive tutorial and reference, you gain the knowledge and experience to create stunning, cutting-edge Android 4 apps that can make you money, while keeping you agile enough to respond to changes in the future.
Android (Electronic resource)
Mobile computing.
Computer programming.
Mobile Computing.
Programming Techniques.