Changing the Rules of the Game [electronic resource] : Economic, Management and Emerging Issues in the Computer Games Industry /
Hotho, Sabine.editor.
McGregor, Neil.editor.
The computer games industry is one of the most vibrant industries today whose potential for growth seems inexhaustible. This book adopts a multi-disciplinary approach and captures emerging trends as well as the issues and challenges faced by businesses, their managers and their workforce in the games industry.
Description based upon print version of record.
""Cover""; ""Contents""; ""List of Figures and Tables""; ""Notes on Contributors""; ""Introduction: Emerging Perspectives on an Emerging Industry""; ""1 Problematizing a Homogeneous Spatial Logic for the Creative Industries: The Case of the Digital Games Industry""; ""2 Commercial Business Models for a Fast Changing Industry""; ""3 The Role of the Consumer: From Sales to Co-production""; ""4 Business Growth, the Internet and Risk Management in the Computer Games Industry""; ""5 'Some Companies Are Fine One Day and Gone the Next': Sustaining Business in the Digital Games Industry""
""6 The Role of Creativity""""7 HR Issues in the Computer Games Industry: Survival at a Price""; ""8 How Funny Are Games? Violent Games Content and Studio Well-Being""; ""9 Critical Perspectives on the Games Industry: Constructs and Collusion""; ""10 The Brief History, Tumultuous Present and Uncertain Future of Virtual Worlds (Terrae Fabricatae)""; ""Index""
Includes bibliographical references and index.
The computer games industry is one of the most vibrant industries today whose potential for growth seems inexhaustible. This book adopts a multi-disciplinary approach and captures emerging trends as well as the issues and challenges faced by businesses, their managers and their workforce in the games industry.
Youth-Social life and customs.
Management information systems.
Management.
Computer science.
Youth Culture.
Business Information Systems.
Management.
Popular Computer Science.
Innovation/Technology Management.
Computer Science, general.