Unity 4 fundamentals : get started at making games with Unity /
Thorn, Alan,author.
Burlington, MA : Focal Press,
2014.
"Get ahead of the game with Unity 4.The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate what Unity 4 has to offer which includes:Asset management toolsReal-time lighting and lightmappingParticle systemsNavigation and pathfinding"--
Includes index.
Introduction -- Getting started with Unity -- Assets and asset management -- Scenes, assets and game objects -- Terrain and audio -- Lighting and lightmapping -- Particle systems and Shuriken -- Scripting with C# -- GUIs and scripting -- Debugging and post-processing -- Navigation and pathfinding -- Animation and Mecanim -- Tips and tricks -- Afterword.
"Get ahead of the game with Unity 4.The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate what Unity 4 has to offer which includes:Asset management toolsReal-time lighting and lightmappingParticle systemsNavigation and pathfinding"--
Unity (Electronic resource)
Computer games
Video games