Teaching Economics [electronic resource] : Perspectives on Innovative Economics Education /
Hall, Joshua.editor.
Lawson, Kerianne.editor.
This book looks at a number of topics in economic education, presenting multiple perspectives from those in the field to anyone interested in teaching economics. Using anecdotes, classroom experiments and surveys, the contributing authors show that, with some different or new techniques, teaching economics can be more engaging for students and help them better retain what they learned. Chapters cover a wide range of approaches to teaching economics, from interactive approaches such as utilizing video games and Econ Beats to more rigorous examinations of government policies and market outcomes and exploring case studies from specific courses. Many of the chapters incorporate game theory and provide worked out examples of games designed to help students with intuitive retention of the material, and these games can be replicated in any economics classroom. While the exercises are geared towards college-level economics students, instructors can draw inspiration for course lectures from the various approaches taken here and utilize them at any level of teaching. This book will be very useful to instructors in economics interested in bringing innovative teaching methods into the classroom.
This book looks at a number of topics in economic education, presenting multiple perspectives from those in the field to anyone interested in teaching economics. Using anecdotes, classroom experiments and surveys, the contributing authors show that, with some different or new techniques, teaching economics can be more engaging for students and help them better retain what they learned. Chapters cover a wide range of approaches to teaching economics, from interactive approaches such as utilizing video games and Econ Beats to more rigorous examinations of government policies and market outcomes and exploring case studies from specific courses. Many of the chapters incorporate game theory and provide worked out examples of games designed to help students with intuitive retention of the material, and these games can be replicated in any economics classroom. While the exercises are geared towards college-level economics students, instructors can draw inspiration for course lectures from the various approaches taken here and utilize them at any level of teaching. This book will be very useful to instructors in economics interested in bringing innovative teaching methods into the classroom.
Chapter 1: The Development of Interactive Classroom Activities to Teach Economic Freedom to Students of Various Learning Styles -- Chapter 2: Video Games in Teaching Economics -- Chapter 3: One-Shot Game: A Free-Market Approach to the Principles of Microeconomics Class -- Chapter 4: A Highly-Simplified Pollution Abatement Game -- Chapter 5: Assignments to Engage Students in Economics Study Abroad Programs -- Chapter 6: The Economic Principles of my Cancer Treatment: How to Use Medical Experiences to Teach Economics -- Chapter 7: Textbook Confessions: Government Policies and Market Outcomes -- Chapter 8: University and High School Economics Educators Partnership: A Model from LaCrosse, Wisconsin -- Chapter 9: A Classroom Experiment: The Redistribution of Quiz Scores -- Chapter 10: Making Economics Stick with Econ Beats -- Chapter 11: Navigating the Economics Major: The Effect of Gender on Students' Degree Pathways -- Chapter 12: Taking a Path Less Traveled: Mastering Metrics Without a Textbook -- Chapter 13: Structured Writing Assignments in an American Economic History Course -- Chapter 14: Integrating the Economic Way of Thinking into US History Courses.
Microeconomics.
Macroeconomics.
Education, Higher.
Microeconomics.
Macroeconomics/Monetary Economics//Financial Economics.
Learning & Instruction.
Higher Education.