FSTTCS 2006: Foundations of Software Technology and Theoretical Computer Science [electronic resource] : 26th International Conference, Kolkata, India, December 13-15, 2006, Proceedings /
Conference on Foundations of Software Technology and Theoretical Computer ScienceCorporate Author
Conference on Foundations of Software Technology and Theoretical Computer Science(26th :2006 :Calcutta, India)
Conference on Foundations of Software Technology and Theoretical Computer Science
Arun-Kumar, S.editor.
Garg, Naveen.editor.
Bibliographic Level Mode of Issuance: Monograph
Includes bibliographical references and index.
Invited Papers -- Shared-Variable Concurrency: A Proposal -- Hennessy-Plotkin-Brookes Revisited -- Approximation Algorithms for 2-Stage Stochastic Optimization Problems -- The Number of Crossing Free Configurations on Finite Point Sets in the Plane -- Contributed Papers - Track A -- Normal and Feature Approximations from Noisy Point Clouds -- Coresets for Discrete Integration and Clustering -- Self-assemblying Classes of Shapes with a Minimum Number of Tiles, and in Optimal Time -- One-Input-Face MPCVP Is Hard for L, But in LogDCFL -- Hardness of Approximation Results for the Problem of Finding the Stopping Distance in Tanner Graphs -- Multi-stack Boundary Labeling Problems -- Computing a Center-Transversal Line -- On Obtaining Pseudorandomness from Error-Correcting Codes -- Fast Edge Colorings with Fixed Number of Colors to Minimize Imbalance -- Zero Error List-Decoding Capacity of the q/(q-1) Channel -- Fast Exponential Algorithms for Maximum r-Regular Induced Subgraph Problems -- Solving Connected Dominating Set Faster Than 2 n  -- Linear-Time Algorithms for Two Subtree-Comparison Problems on Phylogenetic Trees with Different Species -- Computationally Sound Symbolic Secrecy in the Presence of Hash Functions -- Some Results on Average-Case Hardness Within the Polynomial Hierarchy -- Unbiased Rounding of Rational Matrices -- Contributed Papers - Track B -- Rational Behaviour and Strategy Construction in Infinite Multiplayer Games -- The Anatomy of Innocence Revisited -- Testing Probabilistic Equivalence Through Reinforcement Learning -- On Decidability of LTL Model Checking for Process Rewrite Systems -- Monitoring of Real-Time Properties -- A Proof System for the Linear Time ?-Calculus -- Tree Automata Make Ordinal Theory Easy -- Context-Sensitive Dependency Pairs -- On Reduction Criteria for Probabilistic Reward Models -- Distributed Synthesis for Well-Connected Architectures -- The Meaning of Ordered SOS -- Almost Optimal Strategies in One Clock Priced Timed Games -- Expressivity Properties of Boolean BI Through Relational Models -- On Continuous Timed Automata with Input-Determined Guards -- Safely Freezing LTL -- Branching Pushdown Tree Automata -- Validity Checking for Finite Automata over Linear Arithmetic Constraints -- Game Semantics for Higher-Order Concurrency.
Application software.
Computer logic.
Programming languages (Electronic computers).
Mathematical logic.
Algorithms.
Computers.
Computer Applications.
Logics and Meanings of Programs.
Programming Languages, Compilers, Interpreters.
Mathematical Logic and Formal Languages.
Algorithm Analysis and Problem Complexity.
Computation by Abstract Devices.

Lecture Notes in Computer Science