C♯ 3.0 design patterns /
Bishop, J. M.(Judith Mary),1951-author.
Describes the features of the programming language C♯ 3.0 and object-oriented design patterns.
Includes index.
Includes bibliographical references and index.
Describes the features of the programming language C♯ 3.0 and object-oriented design patterns.
C♯ meets design patterns -- Structural patterns: Decorator, Proxy, and Bridge -- Structural patterns: composite and flyweight -- Structural patterns: adapter and facade -- Creational patterns: prototype, factory, method, and singleton -- Creational patterns: abstract, factory and builder -- Behavioral patterns: strategy, state, and template method -- Behavioral patterns: chain of responsibility and command -- Behavioral patterns: iterator, mediator, and observer -- Behavioral patterns: visitor, interpreter, and memento -- The future of design patterns.
C# (Computer program language)
Software patterns.
C♯ (Computer program language)
Software patterns.