Sustainable Web Ecosystem Design [electronic resource] /
O'Toole, Greg.author.
This book is about the process of creating web-based systems (i.e., websites, content, etc.) that consider each of the parts, the modules, the organisms – binary or otherwise – that make up a balanced, sustainable web ecosystem. In the current media-rich environment, a website is more than a collection of relative html documents of text and images on a static desktop computer monitor. There is now an unlimited combination of screens, devices, platforms, browsers, locations, versions, users, and exabytes of data with which to interact. Written in a highly approachable, practical style, this book is useful for stakeholders, system administrators, developers, designers, content managers, and the anonymous web user in industry, as well as faculty, staff, and students of all levels involved in teaching and learning in information technology.
Description based upon print version of record.
Includes bibliographical references.
Introduction: Discovering Where We Are Not -- Seeing Where We Need to Be -- Getting There: Landing an Onion on Mars -- The Necessity of A Sustainable Web Ecosystem -- The Real Discovery: The Web is Glial -- Web User Research -- The Project -- Project Management -- Architecture -- Functionality -- Image -- Writing -- Code -- Web Hosting -- Post Launch -- Education -- Policy -- Philosophy of Technology -- Conclusion.
This book is about the process of creating web-based systems (i.e., websites, content, etc.) that consider each of the parts, the modules, the organisms – binary or otherwise – that make up a balanced, sustainable web ecosystem. In the current media-rich environment, a website is more than a collection of relative html documents of text and images on a static desktop computer monitor. There is now an unlimited combination of screens, devices, platforms, browsers, locations, versions, users, and exabytes of data with which to interact. Written in a highly approachable, practical style, this book is useful for stakeholders, system administrators, developers, designers, content managers, and the anonymous web user in industry, as well as faculty, staff, and students of all levels involved in teaching and learning in information technology.
Software engineering.
User interfaces (Computer systems).
Software Engineering/Programming and Operating Systems.
User Interfaces and Human Computer Interaction.