Inter-active design : an introduction to the theory and application of user-centered design /
Pratt, Andy,1977-
Nunes, Jason.
Beverly, Mass. : Rockport Publishers,
2012.
Includes bibliographical references.
What is user-centered design (UCD) and why do we need it? -- Collaborating with your team and your client -- Goals, users, and success criteria -- Getting to know your users -- Know your competitors -- Content is king -- Guide, motivate, and engage the user -- Building sitemaps and wireframes -- Branding the experience -- What can you learn from usability testing? -- If you build it, they won't always come -- marketing the experience -- Watch, learn, and adapt -- how can you apply UCD after a design has been -- Completed -- Looking into the future -- what's next for user experience?
User interfaces (Computer systems)
Interactive multimedia.
System design.
Industrial design.
Graphic arts.