Designing Boundary Objects for Virtual Collaboration [electronic resource] /
Marheineke, Marc.author.
Marc Marheineke explores the phenomenon of boundary objects in the process of virtual collaboration. Virtual collaboration is an interactive act that connects jointly and voluntarily collaborating individuals that are electronically linked and he examines these communities from different perspectives. All communities are characterized by their aim to conduce to shared understanding through a purposeful use of boundary objects. These objects are artefacts that serve two or more community members to establish collaboration. This book shows in a design-oriented process how and when to use these boundary objects for virtual collaboration. Contents Exploring the Relevance of Boundary Objects for Collaboration Defining Objectives of Boundary Objects for Collaboration Principles for Boundary Objects’ Use in Innovation Communities The Use of Boundary Objects in Virtual Innovation Communities Target Groups Researchers and students of information systems and innovation management Managers and consultants in the field of digitalization The Author Marc Marheineke received his PhD from the HHL Leipzig Graduate School of Management, where he was affiliated with the Center for Leading Innovation and Cooperation (CLIC) as a research associate of Prof. Dr. Kathrin M. Möslein. His research focuses on boundary objects for (virtual) collaboration within communities.
Includes bibliographical references.
Exploring the Relevance of Boundary Objects for Collaboration -- Defining Objectives of Boundary Objects for Collaboration -- Principles for Boundary Objects’ Use in Innovation Communities -- The Use of Boundary Objects in Virtual Innovation Communities. .
Marc Marheineke explores the phenomenon of boundary objects in the process of virtual collaboration. Virtual collaboration is an interactive act that connects jointly and voluntarily collaborating individuals that are electronically linked and he examines these communities from different perspectives. All communities are characterized by their aim to conduce to shared understanding through a purposeful use of boundary objects. These objects are artefacts that serve two or more community members to establish collaboration. This book shows in a design-oriented process how and when to use these boundary objects for virtual collaboration. Contents Exploring the Relevance of Boundary Objects for Collaboration Defining Objectives of Boundary Objects for Collaboration Principles for Boundary Objects’ Use in Innovation Communities The Use of Boundary Objects in Virtual Innovation Communities Target Groups Researchers and students of information systems and innovation management Managers and consultants in the field of digitalization The Author Marc Marheineke received his PhD from the HHL Leipzig Graduate School of Management, where he was affiliated with the Center for Leading Innovation and Cooperation (CLIC) as a research associate of Prof. Dr. Kathrin M. Möslein. His research focuses on boundary objects for (virtual) collaboration within communities.
Leadership.
Management.
Industrial management.
Information technology.
Business—Data processing.
Business Strategy/Leadership.
Innovation/Technology Management.
IT in Business.