Learn GameSalad for iOS [electronic resource] : Game Development for iPhone, iPad, and HTML5 /
Guerineau, David.author.
So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool. Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game.  A clear, step-by-step approach to GameSalad for the complete beginner Create fun, complete, and fully functional game projects An idea to App Store publishing guide.
Title Page; Copyright Page; Dedication Page; Contents at a Glance; Table of Contents; About the Author; About the Technical Reviewer; Acknowledgments; Introduction; Part 1  Learning the GameSaladFundamentals; Chapter 1 Preparing Your DesignEnvironment; GameSalad Requirements; Registering to GameSalad; About GameSalad Pro; Registering in the iOS Developer Program; Installing Xcode; Installing GameSalad Creator; Installing GameSalad iOS Viewer; Why is GameSalad iOS Viewer a piece of code?; Getting the GameSalad iOS Viewer; Installing the Developer Certificate in Your Keychain
Creating a Provisioning Profile for iOS ViewerInstalling iOS Viewer; Summary; Chapter 2Your First Game fromScratch: The PongGame; A Little Bit of History About Pong; Specifying the Game Concept and Rules; The Game Concept; The Game Rules; Creating a New GameSalad Project; Adding Actors; What is an actor?; Creating actors; Modifying Actors Attributes; Instance or Prototype; Actor Attributes; Commonly Used Attributes; Name; Size; Color; Tags; Physics/Density; Physics/Friction; Physics/Moveable; Modifying Attributes; Adding Behaviors; What are behaviors?; Adding Behaviors
Adding an Actor to the SceneCreating Other Actors; Racket Player 2; The Ball; Walls; Tags; Let's Play; Summary; Chapter 3 Finishing Pong: Scoring and Game Interaction; Let's Keep Score; II's All Aboul Ihe Ace!; Serving Feature: The Winner of the Point Serves the Next Ball; Keeping One Ball in the Game at a Time; Do You Have the Touch?; Serving with a Pinch of Touch; Giving Your Game a Brain; Detecting the Direction and GeHing the Y Value; Moving Player 2 Racket to the Stored Value; Pong, Talk to Me; Let's Play on Your Device; Summary
Chapter 4 Break A Wall:Implementing Comments, Accelerometer Movements, LifeManagement, and PauseLaying Down the Basics; Defining the New Project; Defining the Actors; Racket; Brick; Ball; Vertical Wall; Horizontal Wall; Losing Zone; Display; Creating the Collidable Tag; Defining the Attributes; Implementing the Rules and Behaviors; Ball Rules and Behaviors; Racket Rules and Behavior; Brick Rules and Behaviors; Display Text Rules and Behaviors; Layout of the Scene; Commenting Your Work; Moving the Paddle with the Accelerometer; Managing Lives and the GameOver process; Adding a Pause Feature
SummaryChapter 5  Making a Shoot 'Em Up Game: Carrot Invader; Preparing the Basic Elements of the Scene; Creating the Carrot Invader Game Project; Artist Entrance: Creating the Actors; Creating the Enemies: Carrots; Traveling through Space: The Spaceship; In a Far, Far, Far away Galaxy: Creating the Background; Load Your Guns: Defining the Bullets; Boundaries in Deep Space: The Wall; Controlling the Number of Enemies with Game Attributes; Setting the Screenplay: Implementing Rules and Behaviors; Carrots: The Ultimate Enemy Role; Flying the Spaceship; Firing at Full Force: Bullet
The Invasion is Starting: Creating the Scene Layout
Includes index.
So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool. Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game.  A clear, step-by-step approach to GameSalad for the complete beginner Create fun, complete, and fully functional game projects An idea to App Store publishing guide.
Apple computer.
Application software.
Apple and iOS.
Computer Applications.