Mobile user experience : patterns to make sense of it all /
Mendoza, Adrian.
Includes bibliographical references and index.
Why mobile UX, why now? -- Your desktop experience is not your mobile experience -- Understanding the device -- How mobile wireframing works -- Mobile UX patterns -- How to prototype in mobile -- Mobile app or mobile web: the big debate -- The future of mobile UX is in using performance metrics -- Appendix A. List of devices from chapter 1 -- Appendix B. List of my devices from chapter 4 -- Appendix C. Mobile performance results from chapter 9.
Mobile computing.
User interfaces (Computer systems)
Application software