Algorithms and networking for computer games /
Smed, Jouni.
Hakonen, Harri.
Chichester : Wiley,
c2006.
Includes bibliographical references (p. [247]-254) and index.
Random numbers -- Tournaments -- Game trees -- Path finding -- Decision-making -- Modelling uncertainty -- Communication layers -- Compensating resource limitations -- Cheating prevention.
Computer games
Computer algorithms.