eGods : faith versus fantasy in computer gaming
Bainbridge, William SimsAuthor
New York : Oxford University Press,
2013.
William Bainbridge contends that the worlds of massively multiplayer online roleplaying games provide a new perspective on the human quest, one that combines the arts and simulates most aspects of real life. The quests in gameworlds also provide meaning for human action, in terms of narratives about achieving goals by overcoming obstacles.
Bibliographic Level Mode of Issuance: Monograph
William Bainbridge contends that the worlds of massively multiplayer online roleplaying games provide a new perspective on the human quest, one that combines the arts and simulates most aspects of real life. The quests in gameworlds also provide meaning for human action, in terms of narratives about achieving goals by overcoming obstacles.
Description based on online resource; title from home page (viewed on Mar. 12, 2013).
Includes bibliographical references and index.
Disbelief -- Culture game -- Deities -- Souls -- Priests -- Shrines -- Magic -- Morality -- Cults -- Death -- Quests -- Gameworlds.
Internet games
Fantasy games
Internet games
Fantasy games
Role playing
Social Sciences
Recreation & Sports