iPhone & iPad game development for dummies /
Goldstein, Neal.
Buttfield-Addison, Paris.
Manning, Jon.
Hoboken, N.J. : Wiley,
c2011.
Got an idea for a fun iPad or iPhone game but don't know what to do with it? Learn what's involved in becoming a registered developer, how to work with the SDK, key features of game architecture, how to market your games, and more.
Includes index.
"Learn to: build an actual game from start to finish; recognize what makes a good game for Apple's mobile devices; use Objective-C, Cocoa, OpenGL ES 2.0, and other iOS programming tools; connect your app to Facebook, get it into the App Store, and market it." -- Cover, p. [1]
Introduction -- Getting started -- Traffic, the game -- The social aspects -- The iPad -- The part of tens.
Got an idea for a fun iPad or iPhone game but don't know what to do with it? Learn what's involved in becoming a registered developer, how to work with the SDK, key features of game architecture, how to market your games, and more.
iPhone (Smartphone)
iPad (Computer)
Video games