Creativity and Innovation in the Music Industry [electronic resource] /
Tschmuck, Peter.author.
Why did jazz become a dominant popular music genre in the 1920s and rock 'n' roll in the 1950s? Why did heavy metal, punk rock and hiphop find their way from sub-cultures to the established music industry? What are the effects of new communication technologies and the Internet on the creation of music in the early 21st century? These and other questions are answered by Peter Tschmuck through an integrated model of creativity and innovation that is based on an international history of music industry since Thomas A. Edison invented the phonograph in 1877. Thus, the history of the music industry is described in full detail. By discussing the historic process of music production, distribution and reception the author highlights several revolutions in the music industry that were caused by the inference of aesthetic, technological, legal, economic, social and political processes of change. On the basis of an integrated model of creativity and innovation, an explanation is given on how the processes and structures of the present music industry will be altered by the ongoing digital revolution, which totally changed the value-added network of the production, dissemination and use of music. For the second edition, the author has reworked chapter 9 in order to include all the developments which shaped the music industry in the first decade of the 21st century – from Napster to cloud-based music services and even beyond.
Description based upon print version of record.
Creativity and Innovationin the Music Industry; Preface; Acknowledgments; Contents; 1 Introduction; 1.1...Aim and Structure of the Book; 1.2...Implications of Culture Institutions Studies; 2 The Emergence of the Phonographic Industry Within the Music Industry; 2.1...The Phonograph as Business Machine; 2.2...''Coin-in-the-Slot''-Machines; 2.3...Records and Gramophones; 2.4...Herr Doctor Brahms Plays the Piano; 3 The Music Industry Boom Until 1920; 3.1...The Global Competition in the Phonographic Industry; 3.2...The U.S.-Market Before World War I; 3.3...The European Market During World War I
3.4...The Music Repertory on Record Between 1900 and 19203.4.1 Waltzes and Operas from Europe; 3.4.2 The Tin Pan AlleyTin Pan Alley Monopoly; 4 New Technology and the Emergence of Jazz; 4.1...The Phonographic Industry's Business Cycle from 1920 to 1945; 4.2...The Phonographic Industry and Broadcasting in the U.S. and Europe; 4.3...''Race Music'' and ''Hillbilly''; 4.4...Electrical Recording; 5 The Music Industry as Radio Industry; 5.1...Recession and Depression on the U.S. Phonogram Market; 5.2...Market Concentration in Europe; 5.3...The Dominance of Broadcasting and Sound Films in the U.S. Music Industry
5.4...Music as an Instrument of Ideology in Europe6 The Swing Monopoly During the Years of Wartime Economy; 6.1...The Music Industry During World War II; 6.2...The Swing Monopoly; 6.3...Music as Propaganda; 6.4...The Intellectualization of Jazz: Bebop; 7 Rock 'n' Roll Revolution; 7.1...Economic Recovery and Technological Innovation; 7.2...The End of the U.S. Music Oligopoly; 7.3...From Rhythm & Blues to Rock 'n' Roll; 7.4...Music Production in Post-war Europe; 8 The Recovery of the Phonographic Industry and New Global Players; 8.1...A Decade of Market Growth (1960--1969); 8.2...European Majors on the Advance
8.3...The Recovery of the U.S. Majors Under New Leadership8.4...The Produced Sound; 9 The Era of Music Conglomerates; 9.1...The First Merger Mania in the Recording Industry (1965--1975); 9.2...Oligopolization in the Recording Industry; 9.3...Market Domination by Market Segmentation; 9.4...The Commercialization of Sub-Cultures: Heavy Metal, Punk Rock, and Disco; 10 The Digital Music Revolution; 10.1...From Music Cassette to Compact Disc; 10.2...Superstar Business Versus Hip-Hop Culture?; 10.3...The Second Merger Mania in the Recording Industry (1985--2003); 10.4...The Digital Music Revolution
11 Theoretical Concepts of Innovation and Creativity11.1...Typologies of Innovations; 11.2...Innovation as a Process of Collective Action; 11.2.1 The Incentive-Based and Knowledge-Based Models of Innovation; 11.2.2 Innovation as Generation of New Action Routines; 11.2.3 Technological Paradigms and Technological Trajectories; 11.2.4 Absorptive Capacity and Conservative Organizational Behavior; 11.3...Typologies of Creativity; 11.4...Creativity as a Collective Action Process; 11.4.1 Systemic and Evolutionary Approaches to Creativity; 11.4.2 Creativity as a Phenomenon of Social Action
12 Creativity and Innovation in the Music Industry
Includes bibliographical references and index.
Why did jazz become a dominant popular music genre in the 1920s and rock 'n' roll in the 1950s? Why did heavy metal, punk rock and hiphop find their way from sub-cultures to the established music industry? What are the effects of new communication technologies and the Internet on the creation of music in the early 21st century? These and other questions are answered by Peter Tschmuck through an integrated model of creativity and innovation that is based on an international history of music industry since Thomas A. Edison invented the phonograph in 1877. Thus, the history of the music industry is described in full detail. By discussing the historic process of music production, distribution and reception the author highlights several revolutions in the music industry that were caused by the inference of aesthetic, technological, legal, economic, social and political processes of change. On the basis of an integrated model of creativity and innovation, an explanation is given on how the processes and structures of the present music industry will be altered by the ongoing digital revolution, which totally changed the value-added network of the production, dissemination and use of music. For the second edition, the author has reworked chapter 9 in order to include all the developments which shaped the music industry in the first decade of the 21st century – from Napster to cloud-based music services and even beyond.
Industrial organization.
Music.
Economic policy.
History.
E-commerce.
Industrial Organization.
Music.
R & D/Technology Policy.
History, general.
e-Commerce/e-business.