The psychology of Zelda : linking our world to the Legend of Zelda series /
Bean, Anthony M.,editor.
"For more than 30 years, The Legend of Zelda which immerses players in a courageous struggle against the shadowy forces of evil in a world of high fantasy has spanned more than 30 different installments, selling over 75 million copies. Today, it is one of the most beloved video game franchises around the globe. Video game sales as a whole have continued to grow, now raking in twice as much money per year as the entire film industry, and countless psychologists have turned their attention to the effects gaming has on us: our confidence, our identity, and our personal growth. 'The Psychology of Zelda' applies the latest psychological findings, plus insights from classic psychology theory, to Link, Zelda, Hyrule, and the players who choose to wield the Master Sword. In 'The Psychology of Zelda,' psychologists who love the games ask: How do Links battles in Ocarina of Time against Dark Link, his monstrous doppelganger, mirror the difficulty of confronting our personal demons and the tendency to be our own worst enemies? What lessons about pursuing life's greater meaning can we take away from Links quests through Hyrule and beyond the stereotypical video game scenario of rescuing a Princess (Zelda)? What do we experience as players when we hear that familiar royal lullaby on the ocarina, Sarias spirited melody in the Lost Woods, or the iconic main theme on the title screen? How do the obstacles throughout Majoras Mask represent the Five Stages of Grief? What can Links journey to overcome the loss of the fairy Navi teach us about understanding our own grief and depression? Why are we psychologically drawn to the game each and every time a new version becomes available even when they all have a similar storyline? Think you've completed the quest? 'The Psychology of Zelda' gives you new, thrilling dungeons to explore and even more puzzles to solve."--Publisher description.
Includes bibliographical references.
"For more than 30 years, The Legend of Zelda which immerses players in a courageous struggle against the shadowy forces of evil in a world of high fantasy has spanned more than 30 different installments, selling over 75 million copies. Today, it is one of the most beloved video game franchises around the globe. Video game sales as a whole have continued to grow, now raking in twice as much money per year as the entire film industry, and countless psychologists have turned their attention to the effects gaming has on us: our confidence, our identity, and our personal growth. 'The Psychology of Zelda' applies the latest psychological findings, plus insights from classic psychology theory, to Link, Zelda, Hyrule, and the players who choose to wield the Master Sword. In 'The Psychology of Zelda,' psychologists who love the games ask: How do Links battles in Ocarina of Time against Dark Link, his monstrous doppelganger, mirror the difficulty of confronting our personal demons and the tendency to be our own worst enemies? What lessons about pursuing life's greater meaning can we take away from Links quests through Hyrule and beyond the stereotypical video game scenario of rescuing a Princess (Zelda)? What do we experience as players when we hear that familiar royal lullaby on the ocarina, Sarias spirited melody in the Lost Woods, or the iconic main theme on the title screen? How do the obstacles throughout Majoras Mask represent the Five Stages of Grief? What can Links journey to overcome the loss of the fairy Navi teach us about understanding our own grief and depression? Why are we psychologically drawn to the game each and every time a new version becomes available even when they all have a similar storyline? Think you've completed the quest? 'The Psychology of Zelda' gives you new, thrilling dungeons to explore and even more puzzles to solve."--Publisher description.
Embodying the virtual hero : a link to the self / Jonathan Erickson -- It's dangerous to go alone : the hero's journey in the Legend of Zelda / Stephen F. Kuniak -- The nocturne of (personal) shadow / Louise Grann -- The archetypal attraction / Anthony M. Bean -- Unmasking grief : applying the Kubler-Ross five stages of grief model to the Legend of Zelda : Majora's mask / Larisa A. Garski, F. Cary Shepard, and Emory S. Daniel -- The protective power of destiny : posttraumatic growth in the Legend of Zelda / Larissa A. Garski and Justine Mastin -- The quest for meaning in the Legend of Zelda / Kelsey Klatka and Louise Grann -- The song of the ritos : the psychology of the music within the Legend of Zelda series / Shane Tilton -- Triforce heroes and heroines : transcending the opposites through the golden power / Angie Branham Mullins -- The legend herself : from damsel in distress to princess of power / Melissa Huntley and Wind Goodfriend.
Legend of Zelda (Game)
Video games
Legend of Zelda (Game)
Video games