mUX : the journal of mobile user experience.
Mobile user experience (mUX) encompasses a broad sweep of technology, social and business research - from new interaction techniques for mobile devices, through location-based applications, to mobile services in entertainment, advertising, retail and gaming. This is a field where studies are rapidly executed and lean prototypes are quickly built and explored with users to evaluate the potential for new services. We want to create a journal that brings research to the community quickly - enabling new ideas to get traction allowing researchers to share first-view thinking with their peers - but with the academic rigour of a peer-reviewed journal.
Refereed/Peer-reviewed
All issues originally published with the title: Communications in mobile computing, have been reformatted and issued under the later title: mUX.
Description based on: Volume 1, issue 1 (December 2012); title from table of contents page (publisher's website, viewed Nov. 21, 2014).
Latest issue consulted: Volume 5, issue 1 (December 2016) (SpringerLink, viewed November 29, 2017).
Mobile user experience (mUX) encompasses a broad sweep of technology, social and business research - from new interaction techniques for mobile devices, through location-based applications, to mobile services in entertainment, advertising, retail and gaming. This is a field where studies are rapidly executed and lean prototypes are quickly built and explored with users to evaluate the potential for new services. We want to create a journal that brings research to the community quickly - enabling new ideas to get traction allowing researchers to share first-view thinking with their peers - but with the academic rigour of a peer-reviewed journal.
Mobile computing
Mobile computing.