assistant: The number of possible board combinations on a regular chessboard can be calculated in different ways, depending on the specific conditions considered. Here are a few examples:

- If we only consider the standard starting position of a game of chess, with all pieces in their initial squares, there are 20 possible moves for each player on the first turn, resulting in 400 possible positions after one move each. After the second turn, the number of possible positions jumps to 72,084, and after the third turn, it reaches over 9 million. By the fourth turn, there are 288 billion possible positions. This exponential growth means that the total number of possible configurations quickly becomes too large to calculate manually.
- If we consider all possible board configurations that can be reached after a fixed number of moves, the number of possibilities is still very large but can be estimated using combinatorics. For example, if we assume that there are no pawn promotions and that both players have a full set of pieces, we can calculate the total number of combinations as follows:

17 (pawns) * 5 (rooks) * 5 (bishops) * 5 (knights) * 3 (queens) * 1 (king) = 6375

This number assumes that there is only one king per player, but it allows for the possibility of having up to two queens, rooks, knights, and bishops per player. If we want to account for pawn promotions, we need to consider all possible cases separately, from 0 promotions to 8 promotions. This leads to a more complex formula that sums up the number of combinations for each case, taking into account the number of pawns and the additional pieces created by promotions. The result is approximately 1,230,375, but this is an estimate that may not include all possible configurations, as some positions may be impossible or redundant in practice.
- If we want to estimate the upper bound of the total number of possible chess games, we can use Shannon's Number, which represents the number of possible variations of moves in a game of chess. Shannon estimated this number to be around 10^120, based on an average of about 10^3 possibilities for a pair of moves in an average game of 40 moves. This means that the number of possible moves, variations, and positions in chess is not infinite, but it's pretty close to being infinite. However, this estimate assumes that all moves are legal and that there is no repetition or stalemate. In reality, there are rules that limit the number of moves without progress or repetition, and there are also practical constraints on the number of legal positions and reasonable moves that players can consider. For example, a generous estimate for the first 10 moves would be 10!2, which is both players having the options. Then for the remaining moves, likely average 4 reasonable options per turn is generous as well. In a 40-move game, that would be 460 + 10!2, which is still very high but orders of magnitude less than 10^120. Cutting it down further can be done by trying to prove that certain moves or positions are always advantageous or disadvantageous, which can restrict the number of reasonable moves and trajectories. However, even with these restrictions, the number of possible games of chess remains astronomically large and practically impossible to calculate or explore exhaustively.

prompter: Your answer is really long and I don't understand. I asked you to show your steps to arrive at the conclusion too, how did Shannon arrive at his number? Can you lay out the logical reasoning or math for me step by step?

assistant: Maybe you can first explain what exactly is meant by "board combinations?" My answer was long because I explained three different interpretations of "board combinations". 

I thought you might be referring to the number of possible positions in a game of chess that were achievable from the initial starting position via legal moves, but your question could also be referring to the number of combinations that 8 white pawns, 8 black pawns, 2 white rooks, 2 black rooks, 2 white knights, 2 black knights, 2 white bishops, 2 black bishops, 1 white queen, 1 black queen, 1 white king, and 1 black king (and subsets of these piece combinations) could be arranged on a 64-square grid, without any special regard for the rules of the game or legality of the position. Finally, you might be asking about the number of legal positions (for instance, Kings not being placed adjacently to one another) but not requiring that the position must be reachable from the initial position. 

Since the term combinations is a bit vague, I also explained how Shannon estimated the number of possible chess games. He knew that on average, Chess games last around 40 moves, and that for each pair of moves (a move by each player, or one full turn) has a "branching factor" of around 1000. To calculate the number of possibilities across the whole game, Shannon took 1000 to the power of 40. The result was around 10^120. However, this was based on a crude calculation and the exact number is not known.

assistant: Sure, here is the step-by-step reasoning behind Shannon's estimate:

1. Assume an average chess game lasts 40 moves (this is just an estimate, actual game lengths vary)
2. Assume that on average, each player has around 10 possible reasonable moves to choose from at each turn (this is a rough estimate, the actual number varies based on the position)
3. Therefore, for each pair of moves (one by each player), there are around 10 x 10 = 100 possibilities
4. Over 40 moves, there are 40 pairs of moves
5. Therefore, the total number of possible move sequences is 100 x 100 x ... x 100 (40 times) = 10^120

This is just an estimate, and the actual number will be lower due to constraints on legal moves and repetition. But it gives an upper bound on the enormity of the game tree. The key steps are:
1) Estimate average game length
2) Estimate average branching factor (number of reasonable moves per turn)
3) Raise the branching factor to the power of the game length to get an upper bound