prompter: I want to create a new game, but I don't have any inspiration, could you come up with a few 1 sentence prompts for a game idea?
if possible, try to make them novel and explore ideas that haven't been explored yet in gaming

assistant: Sure, I hope these will inspire you:
1. A Merge between FPS and farming game, where you farm the seeds that become your bullets.
2. Monster catching game where you can selectively breed your monsters.
3. A game where all the players can do a single action per day.
4. A City management game with a twist of super heroes
5. Idle game where you can only give pain or pleasure to the character and they will change their behavior
6. Tower defense game with RPG elements.
7. Blockchain mecha game where you collect parts to build mechas to fight for you
8. Card game where you manage a farm
9. Keyboard-piano game where playing specific songs will cast spells
10. infinite clicker game that utilizes generated images 


I hope these ideas inspire you, I tried to make them as varied both in genre and descriptiveness.

prompter: Could you explain the blockchain mecha game idea some more? Would the parts be NFTs that players could trade? What are the mechas fighting?

assistant: Sure!
Yes, The parts will be be NFTs that player can purcahse and trade with each other.
A mech will require the following parts: Head, torso, 2 Hands, 2 Legs; after having all the parts the players could then use these parts to build their own Mech.
Every part will have a special ability, and two players could battle each other's mechs, either for fun or betting on other parts.
Since this is blockchain and everything is open source, players could create their own implementation of battles and games to use the mechas in.

I hope this answers your question.

prompter: I hate that you mentioned blockchain. Anyway, #9 sounds good, but too much like the ocarina in Zelda; how can I make it stand out?

prompter: What's the best game engine to implement these ideas?

assistant: The choice of game engine would depend on the specific features and requirements of each game:

1 - Unity or Unreal Engine 4 would be suitable for a first-person shooter and farming hybrid game.
2 - Unity or Unreal Engine 4 could also work for a monster catching game.
3 - A custom engine or a combination of tools such as Firebase and Unity or Unreal Engine 4 could be used for a game where all players can do a single action per day.
4 - Unity or Unreal Engine 4 would be a good choice for a city management game with a twist of super heroes.
5 - Any 2D game engine such as Construct or GameMaker Studio could be used for an idle game.
6 - Unity or Unreal Engine 4 would be a good choice for a tower defense game with RPG elements.
7 - A custom engine or blockchain-based platform like Enjin would be suitable for a blockchain mecha game.
8 - Any 2D game engine or a combination of tools such as Construct or GameMaker Studio with custom code could be used for a card game where you manage a farm.
9 - Unity or Unreal Engine 4 would be a good choice for a keyboard-piano game where playing specific songs casts spells.
10 - Any 2D game engine such as Construct or GameMaker Studio could be used for an infinite clicker game that utilizes generated images.

assistant: In choosing what game engine to utilize, you must consider various factors such as the genre, language and graphic requirements. Here are a few well-known engines: Unity, Unreal Engine, CryEngine and GameMaker Studio.

assistant: Here are five one-sentence game ideas:

"Become a time traveler tasked with fixing historical events before they go wrong, without altering the timeline."

"Join a resistance group fighting against an AI-controlled government, where player choices impact the revolution's outcome."

"Embark on a journey through a parallel universe, where player decisions impact the fate of multiple alternate realities."

"Explore a cyberpunk metropolis where you hack into the minds of other players, stealing their memories and abilities, to become the ultimate hacker."

"Survive a game show where you and other players are hunted by a horde of robots controlled by a sadistic AI host."

prompter: I like the idea about hacking into other players' minds. It would be even cooler if it actually did steal memories (maybe like evidence) and abilities that other players really would need in their game. How could that game idea succeed as an massively multiplayer online game?

prompter: Your second idea sounds like it would fit in well with the type of game that Telltale and Quantic Dream make. Does that style of game have a specific name? And are there any frameworks/libraries/engines for making games like that?

prompter: for the first idea, how would you implement a way to know if the time line is interrupted without hard coding sceneries?