user-0 提问: 关于结构体指针定义指针变量

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user: user-1
content: 希望对你有帮助：https://blog.csdn.net/it_xiangqiang/category_10581430.html 希望对你有帮助：https://blog.csdn.net/it_xiangqiang/category_10768339.html

user: user-2
content: 引用 11 楼 赵4老师 的回复:a前面的&和*们都是运算符你知道不？赵4老湿顾左右而言它，是在遮掩什么？这么说吧， 1，a是数组类型的变量，不是sizeof和一元&的操作数，所以自动转换为指向数组首元素的指针； 2，一元*运算符作用于指针，得到指针所指向的实体，即，* a 得到数组的首元素（但不是指第一个元素的值，而是这个元素本身，是个左值）； 3，一元&运算符要求它的操作数必须是左值或者函数指示符，其结果是得到一个指针（但不是左值）。在这里，* a 是左值，& * a 的结果是指针。 。。。。。。  要点是（2）。很多人一概认为一元 * 运算符是“取值”，这是很荒谬的。

user: user-3
content: 《牛肉干》 C语言上机课，某女同学偷偷吃起牛肉干。 有一粒牛肉干掉到了键盘上，卡在7和8键之间。 女同学就在键盘上抠啊、抠啊、抠啊…… 程序里一行代码变成这个样子： int *pa=&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&a; 后来的结局是 ————程序顺利通过编译，运行结果正确！

user: user-4
content: 就等价于 CreateBiTree(BiTNode** T)

user: user-5
content: 就是二级指针啊

user: user-3
content: a前面的&和*们都是运算符你知道不？

user: user-2
content: 引用 9 楼 赵4老师 的回复:自己眼拙看不到&和*的定义还怪别人答非所问。 引用 6 楼 均陵鼠侠 的回复:补充一下，我就想知道，a是什么，& a 得到了什么，从而* & a 又是什么，最后& * & a 又得到了什么。请赵4老湿明示。^  我问的不是这些运算符有什么用，是什么。

user: user-3
content: 自己眼拙看不到&和*的定义还怪别人答非所问。

user: user-2
content: 引用 7 楼 赵4老师 的回复://C++ Operators //  Operators specify an evaluation to be performed on one of the following: //    One operand (unary operator) //    Two operands (binary operator) //    Three operands (ternary operator) //  The C++ language includes all C operators and adds several new operators. //  Table 1.1 lists the operators available in Microsoft C++. //  Operators follow a strict precedence which defines the evaluation order of //expressions containing these operators.  Operators associate with either the //expression on their left or the expression on their right;    this is called //“associativity.” Operators in the same group have equal precedence and are //evaluated left to right in an expression unless explicitly forced by a pair of //parentheses, ( ). //  Table 1.1 shows the precedence and associativity of C++ operators //  (from highest to lowest precedence). // //Table 1.1   C++ Operator Precedence and Associativity // The highest precedence level is at the top of the table. //+------------------+-----------------------------------------+---------------+ //| Operator         | Name or Meaning                         | Associativity | //+------------------+-----------------------------------------+---------------+ //| ::               | Scope resolution                        | None          | //| ::               | Global                                  | None          | //| [ ]              | Array subscript                         | Left to right | //| ( )              | Function call                           | Left to right | //| ( )              | Conversion                              | None          | //| .                | Member selection (object)               | Left to right | //| ->               | Member selection (pointer)              | Left to right | //| ++               | Postfix increment                       | None          | //| --               | Postfix decrement                       | None          | //| new              | Allocate object                         | None          | //| delete           | Deallocate object                       | None          | //| delete[ ]        | Deallocate object                       | None          | //| ++               | Prefix increment                        | None          | //| --               | Prefix decrement                        | None          | //| *                | Dereference                             | None          | //| &                | Address-of                              | None          | //| +                | Unary plus                              | None          | //| -                | Arithmetic negation (unary)             | None          | //| !                | Logical NOT                             | None          | //| ~                | Bitwise complement                      | None          | //| sizeof           | Size of object                          | None          | //| sizeof ( )       | Size of type                            | None          | //| typeid( )        | type name                               | None          | //| (type)           | Type cast (conversion)                  | Right to left | //| const_cast       | Type cast (conversion)                  | None          | //| dynamic_cast     | Type cast (conversion)                  | None          | //| reinterpret_cast | Type cast (conversion)                  | None          | //| static_cast      | Type cast (conversion)                  | None          | //| .*               | Apply pointer to class member (objects) | Left to right | //| ->*              | Dereference pointer to class member     | Left to right | //| *                | Multiplication                          | Left to right | //| /                | Division                                | Left to right | //| %                | Remainder (modulus)                     | Left to right | //| +                | Addition                                | Left to right | //| -                | Subtraction                             | Left to right | //| <<               | Left shift                              | Left to right | //| >>               | Right shift                             | Left to right | //| <                | Less than                               | Left to right | //| >                | Greater than                            | Left to right | //| <=               | Less than or equal to                   | Left to right | //| >=               | Greater than or equal to                | Left to right | //| ==               | Equality                                | Left to right | //| !=               | Inequality                              | Left to right | //| &                | Bitwise AND                             | Left to right | //| ^                | Bitwise exclusive OR                    | Left to right | //| |                | Bitwise OR                              | Left to right | //| &&               | Logical AND                             | Left to right | //| ||               | Logical OR                              | Left to right | //| e1?e2:e3         | Conditional                             | Right to left | //| =                | Assignment                              | Right to left | //| *=               | Multiplication assignment               | Right to left | //| /=               | Division assignment                     | Right to left | //| %=               | Modulus assignment                      | Right to left | //| +=               | Addition assignment                     | Right to left | //| -=               | Subtraction assignment                  | Right to left | //| <<=              | Left-shift assignment                   | Right to left | //| >>=              | Right-shift assignment                  | Right to left | //| &=               | Bitwise AND assignment                  | Right to left | //| |=               | Bitwise inclusive OR assignment         | Right to left | //| ^=               | Bitwise exclusive OR assignment         | Right to left | //| ,                | Comma                                   | Left to right | //+------------------+-----------------------------------------+---------------+   答非所问。看来很多IT人士的语文水平都不行。

user: user-3
content: //C++ Operators //  Operators specify an evaluation to be performed on one of the following: //    One operand (unary operator) //    Two operands (binary operator) //    Three operands (ternary operator) //  The C++ language includes all C operators and adds several new operators. //  Table 1.1 lists the operators available in Microsoft C++. //  Operators follow a strict precedence which defines the evaluation order of //expressions containing these operators.  Operators associate with either the //expression on their left or the expression on their right;    this is called //“associativity.” Operators in the same group have equal precedence and are //evaluated left to right in an expression unless explicitly forced by a pair of //parentheses, ( ). //  Table 1.1 shows the precedence and associativity of C++ operators //  (from highest to lowest precedence). // //Table 1.1   C++ Operator Precedence and Associativity // The highest precedence level is at the top of the table. //+------------------+-----------------------------------------+---------------+ //| Operator         | Name or Meaning                         | Associativity | //+------------------+-----------------------------------------+---------------+ //| ::               | Scope resolution                        | None          | //| ::               | Global                                  | None          | //| [ ]              | Array subscript                         | Left to right | //| ( )              | Function call                           | Left to right | //| ( )              | Conversion                              | None          | //| .                | Member selection (object)               | Left to right | //| ->               | Member selection (pointer)              | Left to right | //| ++               | Postfix increment                       | None          | //| --               | Postfix decrement                       | None          | //| new              | Allocate object                         | None          | //| delete           | Deallocate object                       | None          | //| delete[ ]        | Deallocate object                       | None          | //| ++               | Prefix increment                        | None          | //| --               | Prefix decrement                        | None          | //| *                | Dereference                             | None          | //| &                | Address-of                              | None          | //| +                | Unary plus                              | None          | //| -                | Arithmetic negation (unary)             | None          | //| !                | Logical NOT                             | None          | //| ~                | Bitwise complement                      | None          | //| sizeof           | Size of object                          | None          | //| sizeof ( )       | Size of type                            | None          | //| typeid( )        | type name                               | None          | //| (type)           | Type cast (conversion)                  | Right to left | //| const_cast       | Type cast (conversion)                  | None          | //| dynamic_cast     | Type cast (conversion)                  | None          | //| reinterpret_cast | Type cast (conversion)                  | None          | //| static_cast      | Type cast (conversion)                  | None          | //| .*               | Apply pointer to class member (objects) | Left to right | //| ->*              | Dereference pointer to class member     | Left to right | //| *                | Multiplication                          | Left to right | //| /                | Division                                | Left to right | //| %                | Remainder (modulus)                     | Left to right | //| +                | Addition                                | Left to right | //| -                | Subtraction                             | Left to right | //| <<               | Left shift                              | Left to right | //| >>               | Right shift                             | Left to right | //| <                | Less than                               | Left to right | //| >                | Greater than                            | Left to right | //| <=               | Less than or equal to                   | Left to right | //| >=               | Greater than or equal to                | Left to right | //| ==               | Equality                                | Left to right | //| !=               | Inequality                              | Left to right | //| &                | Bitwise AND                             | Left to right | //| ^                | Bitwise exclusive OR                    | Left to right | //| |                | Bitwise OR                              | Left to right | //| &&               | Logical AND                             | Left to right | //| ||               | Logical OR                              | Left to right | //| e1?e2:e3         | Conditional                             | Right to left | //| =                | Assignment                              | Right to left | //| *=               | Multiplication assignment               | Right to left | //| /=               | Division assignment                     | Right to left | //| %=               | Modulus assignment                      | Right to left | //| +=               | Addition assignment                     | Right to left | //| -=               | Subtraction assignment                  | Right to left | //| <<=              | Left-shift assignment                   | Right to left | //| >>=              | Right-shift assignment                  | Right to left | //| &=               | Bitwise AND assignment                  | Right to left | //| |=               | Bitwise inclusive OR assignment         | Right to left | //| ^=               | Bitwise exclusive OR assignment         | Right to left | //| ,                | Comma                                   | Left to right | //+------------------+-----------------------------------------+---------------+

user: user-2
content: 补充一下，我就想知道，a是什么，& a 得到了什么，从而* & a 又是什么，最后& * & a 又得到了什么。请赵4老湿明示。^

user: user-2
content: 引用 3 楼 赵4老师 的回复:《牛肉干》 C语言上机课，某女同学偷偷吃起牛肉干。 有一粒牛肉干掉到了键盘上，卡在7和8键之间。 女同学就在键盘上抠啊、抠啊、抠啊…… 程序里一行代码变成这个样子： int *pa=&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&*&a; 后来的结局是 ————程序顺利通过编译，运行结果正确！  请赵4老湿从语法（semantic）的角度解释一下原理。