user-0 提问: C语言如何实现覆盖多行输出?

回复:
user: user-1
content: 引用 5 楼 cfjtaishan 的回复:[quote=引用 4 楼 iloveyou418 的回复:] 清屏，你现在看到的很多图像都是通过刷新来进行的，一帧一帧刷新。。。 你这个只需要数据产生变化才进行shuaxin1就可以了~前提是楼主的程序北京得做成图片[/quote] 刷新只是一个说吧~，1秒60帧,我一秒钟做60次输出，每次输出前清屏。。。。为啥非要是图片？

user: user-2
content: 仅供参考：#include <windows.h> #include <stdio.h>  void ConPrint(char *CharBuffer, int len); void ConPrintAt(int x, int y, char *CharBuffer, int len); void gotoXY(int x, int y); void ClearConsole(void); void ClearConsoleToColors(int ForgC, int BackC); void SetColorAndBackground(int ForgC, int BackC); void SetColor(int ForgC); void HideTheCursor(void); void ShowTheCursor(void);  int main(int argc, char* argv[]) {    HideTheCursor();    ClearConsoleToColors(15, 1);    ClearConsole();    gotoXY(1, 1);    SetColor(14);    printf("This is a test...\n");    Sleep(5000);    ShowTheCursor();    SetColorAndBackground(15, 12);    ConPrint("This is also a test...\n", 23);    SetColorAndBackground(1, 7);    ConPrintAt(22, 15, "This is also a test...\n", 23);    gotoXY(0, 24);    SetColorAndBackground(7, 1);    return 0; }  //This will clear the console while setting the forground and //background colors. void ClearConsoleToColors(int ForgC, int BackC) {    WORD wColor = ((BackC & 0x0F) << 4) + (ForgC & 0x0F);    //Get the handle to the current output buffer...    HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);    //This is used to reset the carat/cursor to the top left.    COORD coord = {0, 0};    //A return value... indicating how many chars were written    //not used but we need to capture this since it will be    //written anyway (passing NULL causes an access violation).    DWORD count;     //This is a structure containing all of the console info    // it is used here to find the size of the console.    CONSOLE_SCREEN_BUFFER_INFO csbi;    //Here we will set the current color    SetConsoleTextAttribute(hStdOut, wColor);    if(GetConsoleScreenBufferInfo(hStdOut, &csbi))    {       //This fills the buffer with a given character (in this case 32=space).       FillConsoleOutputCharacter(hStdOut, (TCHAR) 32, csbi.dwSize.X * csbi.dwSize.Y, coord, &count);        FillConsoleOutputAttribute(hStdOut, csbi.wAttributes, csbi.dwSize.X * csbi.dwSize.Y, coord, &count);       //This will set our cursor position for the next print statement.       SetConsoleCursorPosition(hStdOut, coord);    } }  //This will clear the console. void ClearConsole() {    //Get the handle to the current output buffer...    HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);    //This is used to reset the carat/cursor to the top left.    COORD coord = {0, 0};    //A return value... indicating how many chars were written    //   not used but we need to capture this since it will be    //   written anyway (passing NULL causes an access violation).    DWORD count;    //This is a structure containing all of the console info    // it is used here to find the size of the console.    CONSOLE_SCREEN_BUFFER_INFO csbi;    //Here we will set the current color    if(GetConsoleScreenBufferInfo(hStdOut, &csbi))    {       //This fills the buffer with a given character (in this case 32=space).       FillConsoleOutputCharacter(hStdOut, (TCHAR) 32, csbi.dwSize.X * csbi.dwSize.Y, coord, &count);       FillConsoleOutputAttribute(hStdOut, csbi.wAttributes, csbi.dwSize.X * csbi.dwSize.Y, coord, &count);       //This will set our cursor position for the next print statement.       SetConsoleCursorPosition(hStdOut, coord);    } }  //This will set the position of the cursor void gotoXY(int x, int y) {    //Initialize the coordinates    COORD coord = {x, y};    //Set the position    SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord); }  //This will set the forground color for printing in a console window. void SetColor(int ForgC) {    WORD wColor;    //We will need this handle to get the current background attribute    HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);    CONSOLE_SCREEN_BUFFER_INFO csbi;     //We use csbi for the wAttributes word.    if(GetConsoleScreenBufferInfo(hStdOut, &csbi))    {       //Mask out all but the background attribute, and add in the forgournd color       wColor = (csbi.wAttributes & 0xF0) + (ForgC & 0x0F);       SetConsoleTextAttribute(hStdOut, wColor);    } }  //This will set the forground and background color for printing in a console window. void SetColorAndBackground(int ForgC, int BackC) {    WORD wColor = ((BackC & 0x0F) << 4) + (ForgC & 0x0F);;    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), wColor); }  //Direct console output void ConPrint(char *CharBuffer, int len) {    DWORD count;    WriteConsole(GetStdHandle(STD_OUTPUT_HANDLE), CharBuffer, len, &count, NULL); }  //Direct Console output at a particular coordinate. void ConPrintAt(int x, int y, char *CharBuffer, int len) {    DWORD count;    COORD coord = {x, y};    HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);    SetConsoleCursorPosition(hStdOut, coord);    WriteConsole(hStdOut, CharBuffer, len, &count, NULL); }  //Hides the console cursor void HideTheCursor() {    CONSOLE_CURSOR_INFO cciCursor;    HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);     if(GetConsoleCursorInfo(hStdOut, &cciCursor))    {       cciCursor.bVisible = FALSE; 	  SetConsoleCursorInfo(hStdOut, &cciCursor);    } }  //Shows the console cursor void ShowTheCursor() {    CONSOLE_CURSOR_INFO cciCursor;    HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);     if(GetConsoleCursorInfo(hStdOut, &cciCursor))    {       cciCursor.bVisible = TRUE; 	  SetConsoleCursorInfo(hStdOut, &cciCursor);    } }

user: user-3
content: 引用 4 楼 iloveyou418 的回复:清屏，你现在看到的很多图像都是通过刷新来进行的，一帧一帧刷新。。。 你这个只需要数据产生变化才进行shuaxin1就可以了~前提是楼主的程序北京得做成图片

user: user-1
content: 清屏，你现在看到的很多图像都是通过刷新来进行的，一帧一帧刷新。。。 你这个只需要数据产生变化才进行shuaxin1就可以了~

user: user-3
content: 引用 2 楼 limitlessun 的回复:[quote=引用 1 楼 cfjtaishan 的回复:] 可以用清屏和重新输出的方法替换覆盖；这样实现比较简单；  现在的思路是在每次输出前调用system("cls"),请问可行吗?[/quote] 我想应该可行的。还是建议你试一下；

user: user-0
content: 引用 1 楼 cfjtaishan 的回复:可以用清屏和重新输出的方法替换覆盖；这样实现比较简单；  现在的思路是在每次输出前调用system("cls"),请问可行吗?

user: user-3
content: 可以用清屏和重新输出的方法替换覆盖；这样实现比较简单；