user-0 提问: 求大神解决，这个迷宫小游戏运行后可以玩，但是一旦旁边有墙，在向右走的话就黑屏，按其他键就又恢复，唯独是向右黑屏……最好告诉小白怎么改，在哪改加什么代码，不要文字

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user: user-1
content: 仅供参考：#include <conio.h> #include <windows.h>  void ConPrintAt(int x, int y, char *CharBuffer, int len) {    DWORD count;    COORD coord = {x, y};    HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);    SetConsoleCursorPosition(hStdOut, coord);    WriteConsole(hStdOut, CharBuffer, len, &count, NULL); } void HideTheCursor() {    CONSOLE_CURSOR_INFO cciCursor;    HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);     if(GetConsoleCursorInfo(hStdOut, &cciCursor))    {       cciCursor.bVisible = FALSE;       SetConsoleCursorInfo(hStdOut, &cciCursor);    } }  void ShowTheCursor() {    CONSOLE_CURSOR_INFO cciCursor;    HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);     if(GetConsoleCursorInfo(hStdOut, &cciCursor))    {       cciCursor.bVisible = TRUE;       SetConsoleCursorInfo(hStdOut, &cciCursor);    } } void GetWH(int *w,int *h) {     HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);     CONSOLE_SCREEN_BUFFER_INFO csbi;     if (GetConsoleScreenBufferInfo(hStdOut, &csbi)) {         *w=csbi.srWindow.Right;         *h=csbi.srWindow.Bottom;     } else {         *w=80;         *h=25;     } } void ClearConsole() {    //Get the handle to the current output buffer...    HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);    //This is used to reset the carat/cursor to the top left.    COORD coord = {0, 0};    //A return value... indicating how many chars were written    //   not used but we need to capture this since it will be    //   written anyway (passing NULL causes an access violation).    DWORD count;    //This is a structure containing all of the console info    // it is used here to find the size of the console.    CONSOLE_SCREEN_BUFFER_INFO csbi;    //Here we will set the current color    if(GetConsoleScreenBufferInfo(hStdOut, &csbi))    {       //This fills the buffer with a given character (in this case 32=space).       FillConsoleOutputCharacter(hStdOut, (TCHAR) 32, csbi.dwSize.X * csbi.dwSize.Y, coord, &count);       FillConsoleOutputAttribute(hStdOut, csbi.wAttributes, csbi.dwSize.X * csbi.dwSize.Y, coord, &count);       //This will set our cursor position for the next print statement.       SetConsoleCursorPosition(hStdOut, coord);    } }  int main() {     unsigned short k;     int x,y,w,h;      SetConsoleOutputCP(437);     ClearConsole();     GetWH(&w,&h);     x=w/2;y=h/2;     HideTheCursor();     ConPrintAt(x,y,"\xdb",1);     while (1) {         Sleep(50);         k=getch();         if (27==k) break;//按Esc键退出         if (0==k||0xe0==k) k|=getch()<<8;//非字符键         switch (k) {             case 0x48e0:case 0x04800://上                 if (y>0) {                     ConPrintAt(x,y," ",1);                     y--;                     ConPrintAt(x,y,"\xdb",1);                 }             break;             case 0x50e0:case 0x05000://下                 if (y<h) {                     ConPrintAt(x,y," ",1);                     y++;                     ConPrintAt(x,y,"\xdb",1);                 }             break;             case 0x4be0:case 0x04b00://左                 if (x>0) {                     ConPrintAt(x,y," ",1);                     x--;                     ConPrintAt(x,y,"\xdb",1);                 }             break;             case 0x4de0:case 0x04d00://右                 if (x<w-1) {                     ConPrintAt(x,y," ",1);                     x++;                     ConPrintAt(x,y,"\xdb",1);                 }             break;         } //      cprintf("%04x pressed.\r\n",k);      }     ClearConsole();     ShowTheCursor();     return 0; }

user: user-2
content: 在每个case后面加上 else { 	system("cls"); 	drawmg1(); 	break; } 应该就可以了

user: user-0
content: 求解决呀！ 求解决呀！ 求解决呀！ 求解决呀！

user: user-0
content: 引用 1 楼 aaa461534727的回复:求解决呀！ 求解决呀！ 求解决呀！ 求解决呀！ 自顶！！！！！！！！！！！！！！！！！

user: user-0
content: 有没有大神呀！求助呀！！！！！！！！！！