Reality Asset Existence Manifesto (RAEM) – v0.1
by JanusPater | 2026-02-09 04:10:59+00:00
Reality Asset Existence Manifesto (RAEM) – v0.1

Author: Janus Pater

Objective:
To establish an engineering-based asset existence framework, replacing credit, discounting, and valuation estimates with physical executable capability, defining whether an asset truly exists, can generate value, and can be traded.

Chapter 1: Hard Criteria for Asset Existence

For any asset to be recognized as “real” by the system, it must satisfy four hard conditions:

1. Executability

The asset must be able to output real-world function or value.

Function types include:

Energy (kW, MJ)

Computing power (TFLOPS, GPU-hours)

Space / Capacity (m², tons)

Services (transportation, repair, manufacturing, etc.)

Determination formula:

if Output(t) = 0 → Asset Invalid

2. Measurable Lifecycle

The asset’s lifespan must be quantifiable:

Design lifespan

Consumed lifespan

Remaining lifespan R(t)

Cannot rely on promises, insurance, or future compensation.

3. Observable State

Asset state S(t) must be real-time or periodically observable.

Data sources:

Sensors

Logs

Manual verification protocols

Update frequency ≥ transaction frequency

4. Deliverability

Usage rights must be transferable

Independent of asset owner credit

No third-party guarantees required

Chapter 2: Core Asset Data Structure

Each asset corresponds to a state vector S(t):

S(t) = {
R(t): Remaining lifespan
O(t): Current output capability
M(t): Maintenance cost per time unit
F(t): Failure probability function
E(t): External environment dependency factor
}

Time is consumed, not discounted

Value is based solely on current state + remaining lifespan + output capability

Chapter 3: Value Calculation (V(t))

(

)
=

(

)
×

(

)
−
∫

(

)

−

(

(

)
)
V(t)=O(t)×R(t)−∫M(t)dt−Risk(F(t))

Explanation:

Maximum potential output = O(t) × R(t)

M(t) = Maintenance and operational cost

Risk(F(t)) = Deduction due to failure probability

Future promises, discounting, or credit are excluded

Chapter 4: Trading Rules
Trading Objects

Only remaining life usage rights ΔR are traded

Ownership, promises, or future income are not traded

Usage Contract Structure
Contract {
Asset_ID
Usage_Type
ΔR
State_Snapshot S(t₀)
Settlement_Rule
}

Settlement Principles

Instant delivery

State-driven dynamic pricing

Expired or failed assets → contract value = 0

No leverage, no collateral, no reliance on credit

Chapter 5: Minimal Executable Architecture (MVP)

Asset State Acquisition Module

Updates S(t)

Ensures data is real and timely

Lifecycle Engine

Input: S(t)

Output: R(t), V(t)

Usage Rights Market Matching Module

ΔR ↔ Instant demand

Real-time transaction settlement

Clearing Module

Life consumption → automatically deducted

Failed assets → contract cleared

Chapter 6: Engineering Examples
Off-Grid Compute Unit

O(t) = available compute power in TFLOPS

R(t) = remaining stable operational hours

M(t) = maintenance + energy cost

Trade: 100 hours compute usage, instant delivery, independent of future revenue

Computable Building

O(t) = usable space / compute / energy output

R(t) = remaining operational lifespan

Trade: usage rights transfer + instant settlement

Chapter 7: Core Principles

Assets must generate value immediately

Value derives only from current state and remaining lifespan

Time is consumed, not discounted

Credit and promises are invalid

Failure → cleared; no bailout from the system

Core concept: Real existence ≡ Executable ≡ Tradable

Chapter 8: Practical Significance

Prevents “virtual asset scams”

Survives during macro credit contraction cycles

Transparent, real-time asset value

Simple, trustless trading model

Engineering implementation of Digital Materialization → Lifecycle-Anchored Asset execution model.