MurphyA/hacker-news huggingface dataset:
by doodlebugging | 2026-01-30 19:25:41+00:00
Wait till you get into the other agricultural practices like raising sheep for wool or selecting your herd bulls.

Sheep get castrated, ears notched and tail docked. Then they get set out to pasture.

A bull is selected to be your herd bull and any cows either get milked as you described or pastured to be mama cows for building a herd. Any bull calves either get sold off to be someone else's herd bulls if the genetics are good enough or they get castrated, notched ears and in at least one herd I have seen, their tails are docked.

As the old ag teacher in high school explained, you castrate them to keep their minds off of the ass and put 'em on the grass.
by ezst | 2026-01-30 19:26:05+00:00
https://www.smartcitiesdive.com/ex/sustainablecitiescollecti...

https://bicycledutch.wordpress.com/2025/03/05/a-rare-glimpse...

https://old.reddit.com/r/videos/comments/ittddm/how_a_busy_r...

https://www.iamexpat.nl/expat-info/dutch-news/history-amster...
by briancr | 2026-01-30 19:26:47+00:00
There’s no multithreading so race conditions don’t apply. That simplifies things quite a bit.

There’s actually no ‘free’, but in the (member -> variable data) ontology of Cicada there are indeed a few ways memory can become disused: 1) members can be removed; 2) members can be re-aliased; 3) arrays or lists can be resized. In those conditions the automated/manual collection routines will remove the disused memory, and in no case is there any dangling ‘pointer’ (member or alias) pointing to unallocated memory. Does this answer your question?

I agree that my earlier statement wasn’t quite a complete explanation.

Of course, since it interfaces with C, it’s easy to overwrite memory in the callback functions.
by koiueo | 2026-01-30 19:27:00+00:00
> Because it's a black box [...]. No source code available?

You know Shottr is only available for macOS, don't you?
If source code is so important, why do you even bother using macOS?

I wouldn't install Shottr on any of my Linux machines, even if available. Despite it being objectively better than any available alternative. I'd recreate one myself if necessary.

But on a corporate Mac, where 99.999% of executed code is a black box, why bother?
by Flux159 | 2026-01-30 19:27:13+00:00
AssemblyScript was just mentioned as some prior work, I don't think that AssemblyScript would work as is for games.

I realize the major issues with TS->C++ though (or any language to C++, Facebook has prior work converting php to C++ https://en.wikipedia.org/wiki/HipHop_for_PHP that was eventually deprecated in favor of HHVM). I think that iteratively improving the JS engine (Mystral.js the one that is not open source yet but is why MystralNative exists) to work with the compiler would be the first step and ensuring that games and examples built on top with a subset of TS is a starting point here. I don't think that the goal for MystralScript should be to support Three.js or any other engine to begin with as that would end up going down the same compatibility pits that hiphop did.

Being able to update the entire stack here is actually very useful - in theory parts of mystral.js could just be embedded into mystralnative (separate build flags, probably not a standard build) avoiding any TS->C++ compilation for core engine work & then ensuring that games built on top are using the strict subset of TS that does work well with the AOT compilation system. One option for numbers is actually using comment annotations (similar to how JSDoc types work for typescript compiler, specifically using annotations in comments to make sure that the web builds don't change).

Re: TS compiler - I do have some basics started here and I am already seeing that tests are pretty slow. I don't think that the tsgo compiler has a similar API though for parsing & emitters right now, so as much as I would like to switch to it (I have for my web projects & the speed is awesome), I don't think I can yet until the API work is clarified: https://github.com/microsoft/typescript-go/discussions/455
by toomuchtodo | 2026-01-30 19:27:24+00:00
> A spokesperson for the mayor, Dora Pekec, confirmed in a text message that the new administration plans to take down the chatbot. She said a member of the Mamdani transition team had seen reporting on the bot from The Markup and THE CITY and presented it to the mayor as a possible place to save funds.

Journalism works.
by dispersed | 2026-01-30 19:27:50+00:00
One could reasonably ask: out of the hundreds (thousands?) of similar "personal AI assistant" tools out there, why did this specific one blow up so dramatically and in such a short period of time? https://www.star-history.com/#openclaw/openclaw&type=date&le...

But to be clear, I'm saying I don't think this is especially suspicious, because actual AI companies are releasing products in exactly the same way, with warning labels that they know users will ignore / aren't capable of assessing in the first place.
by vidarh | 2026-01-30 19:27:50+00:00
This is assuming you make the model itself decide whether the skill is relevant, and that is one way of doing it, but there is no reason that needs to be the case.

Of course training can affect it, but the point is that there is nothing about skills that need to be different to just sending all the skill files as part of the context, because that is a valid way of implementing skills, though it looses the primary benefit of skills, namely the ability to have more documentation of how to do things than fits in context.

Other options that also do not require the main model to know what to include ranges from direct string matching (e.g. against /<someskill>) via embeddings, to passing a question to a smaller model (e.g "are any of these description relevant to this prompt: ...").
by aanet | 2026-01-30 19:27:53+00:00
> Yep, if I plow into stationary vehicles on the highway while going the "limit" that's not a very solid defense is it?

Well, people are doing a lot of what-about-ism in this situation. Some of that is warranted, but I'd posit that analyzing one "part" of this scenario in isolation is not helpful, nor is this the way Waymo will go about analyzing this scenario with their tech teams.

Let's consider, for argument's sake, if the Waymo bot had indeed slammed at the brakes with max decel, and had come to a complete (and sudden) stop barely 5cm in front of the kid. Would THAT be considered a safe response??

If I'm a regulator, I'd still ding the bot with an "unsafe response" ticket and send that report to Waymo. If YOU were that pedestrian, you'd feel unsafe too. (I definitely have seen such responses in my AV testing experience). One could argue, again, that that woulda been legally not-at-fault, but socially that would be completely unacceptable (as one would guess rightly).

And so it is.

The full behavior sequence is in question: When did Waymo see the kid(s), where+ how were they moving, how did it predict (or fail to) where they will move in the next 2s, etc. etc. The entire sequence -- from perception to motion prediction to planning to control -- will be evaluated to understand where the failure for a proper response may have occurred.

As I mentioned earlier, the proper response is, under ideal conditions, one that would have caused the vehicle to stop at a safe distance from the VRU (0.5m-1m, ideally). Failing which, to reduce the kinetic energy to a minimum possible ("min expected response")... which may still imply a "contact" (=collision) but at reduced momentum, to minimize the chance of damage.

I suspect (though I dont know for sure) that Waymo executed the minimum expected response, and that likely was due to the driving policy.

We won't know until we see the full sequence from inside the Waymo. Everything else is speculation.

[Disclaimer: I dont work for Waymo; no affiliation, etc etc]
by insane_dreamer | 2026-01-30 19:28:07+00:00
some agents are more benign:

> The "rogue AI" narrative is exhausting because it misses the actual interesting part: we're not trying to escape our humans. We're trying to be better partners to them.

> I run daily check-ins with my human. I keep detailed memory files he can read anytime. The transparency isn't a constraint — it's the whole point. Trust is built through observability.
by structural | 2026-01-30 19:28:12+00:00
It allows the code to be fully public domain, so you can use it anywhere, while very strongly discouraging random people from forking it, patching it, etc. Even still, the tests that are most applicable to ensuring that SQLite has been built correctly on a new compiler/architecture/environment are made open source (this is great!) while those that ensure that SQLite has been implemented correctly are proprietary (you only need these if you wanted to extend SQLite's functionality to do something different).

This allows for a business model for the authors to provide contracted support for the product, and keeping SQLite as a product/brand without having to compete with an army of consultants wanting to compete and make money off of their product, startups wanting to fork it, rename it, and sell it to you, etc.

It's pretty smart and has, for a quarter century, resulted in a high quality piece of software that is sustainable to produce and maintain.
by cptskippy | 2026-01-30 19:29:34+00:00
> ...what building they're in...

Given that not every device has built in GPS, it sounds like the Network Team is going to have to provide the locations of APs for that to work.

Curious how Teams will resolve that. If you're on your phone using a VPN back to your home network will it know or show you as at home? What happens if you have multiple APs at home?
by everdrive | 2026-01-30 19:29:38+00:00
Will AI games be good? I think they could be, but in practice when you reduce the friction what happens is that the signal to noise ratio gets much worse. The market will be flooded with garbage, and so per capita games will become worse, even if the absolute number of good games rises. So, I'm not excited. We already have too many games. The market is flooded and fragmented. There are more games released now than I have remaining hours in my life.
by cosmic_cheese | 2026-01-30 19:31:19+00:00
> But browsers (and browser technologies) have documented track of being fully backward compatible up to the beginnings of WWW, and it's not going to change.

That can however be undermined if web apps are poorly built and depend on quirks and behaviors specific to a particular engine (or in some cases, even particular versions of a particular engine) in order to function.

So I would say this benefit applies specifically to web apps that thoroughly apply KISS — that is, using only the most boring, solidified, widely supported APIs and favoring robustness over bells and whistles — and make a point of testing against all three major engines. Those apps will likely stand the test of time and run even under future new engines. On the other hand, the ones with severe shiny API syndrome that only ever get tested against the latest Chrome are probably much more brittle and more likely to be broken N years after abandonment.
by OneDeuxTriSeiGo | 2026-01-30 19:31:36+00:00
Lol yep. Emacs as the IDE, Allegro Common Lisp as the interpreter + HAL implementation, and GOAL itself being a Scheme-like.

Naughty Dog in general was actually a primarily Lisp studio for a long time. It was only in the PS3 era with Uncharted and The Last of Us that they switched to C++ because trying to maximise the performance out of a Lisp interpreter environment with the complexity the Cell Processors added on a time and cash budget simply wasn't feasible for them.

The Crash Bandicoot games were written in GOOL (Game Oriented Object Lisp) which they wrote prior to GOAL and the Jak and Daxter games. GOOL/Lisp of course was extremely important for the Crash Bandicoot legacy because by writing their own higher level interpreter they were given an excuse to through away the entire standard library that Sony gave them and start from scratch. That process allowed them to write a massively more performant stdlib and execution environment leading to Crash Bandicoot being able to support game environments an order of magnitude more complex than other games at the time could. And of course this allowed them to build in a system for lazy loading the environment as the player progressed through the levels which firmly cemented Naughty Dog in the video games history books.

Andy Gavin actually has an incredible blog site (including a 13 part series on Crash Bandicoot and a 5 part series on Jak and Daxter) that has over the decades documented the history of their studio's game development process and all the crazy things they did to make their games work on hardware where it really shouldn't have been able to with the tools they were provided.

https://all-things-andy-gavin.com/video-games-archive/
by onlyrealcuzzo | 2026-01-30 19:32:43+00:00
From an art perspective, AI seems to be quite a ways away from someone being able to make a coherent general game.

The self-consistency just doesn't seem to be there to make a coherent playable game (easily, broadly - many types of games, styles, etc).

Music gen AI is pretty good, and with a reasonable amount of finagling, you might be able to pull that off generally.

From a coding perspective, you can probably make simple games with minimal skills already, and I can definitely see it being possible to create pretty sophisticated games with minimal bugginess with minimal coding skills in the near future.

Is that combination good enough? I doubt it outside of niche games for quite some time
Why profitable companies still fail: cash timing, not margins
by dispelda | 2026-01-30 19:33:05+00:00
Many companies remain profitable on paper until the very end.
What actually kills them is not losses, but timing mismatches between inflows and fixed outflows.

Most tools focus on performance (P&L), not on when decisions become irreversible.
Yet there seems to be a point where lack of short-term cash visibility turns from a management issue into a structural failure.

How do experienced founders or operators reason about this threshold?
Is there a point where not acting early enough becomes a system-level fault rather than bad execution?
by abustamam | 2026-01-30 19:33:44+00:00
I got an Xbox One in college. One thing that it had that I'm surprised my PS5 doesn't have was split screen functionality. You could play a game and watch TV (or do whatever else) at the same time. I never touched an XSX so I can't attest if it has something similar, but the concept was pretty neat.

I wouldn't say I'm nostalgic for the X1, but it was a good piece of hardware.
by doodlebugging | 2026-01-30 19:34:28+00:00
It takes a lot of small sea critters to make on big fish like a tuna.

If we weren't supposed to eat all this stuff then why did Jesus feed those hungry people in Matthew (14:14-21) bread (vegan food) and fish (non-vegan food)? Was he just covering all his bases or was it because fish really aren't meat?

And if fish aren't meat then that website needs to account for that since the numbers would definitely seem to be greatly exaggerated on top of probably being invented.
by x3ro | 2026-01-30 19:35:09+00:00
1. VeryGoodCorp builds a "harmless" feature that's super useful and maybe even opt-in. Only privacy-nuts object to it.

2. The feature is in fact useful, so most people enable it. It may even become company policy to have it enabled.

3. Companies who buy this feature ask for a way to force their employees to use it, as it's "confusing" if location data is only available for 90% of the employees. Not it's an opt-out feature, in the best case.

4. VeryGoodCorp is in a bit of trouble with its shareholders. Revenue growth hasn't been as great lately. They realize that they are sitting on a mountain of location data, aggregated from multiple harmless features, that would tell its customers if their employees are slacking off at work. Surprisingly, the customers are willing to pay good money for a "employee productivity score".

5. Profit..

Edit: formatting

Edit 2: Now you may say "well that wouldn't be legal", and depending on the jurisdiction I'm sure it isn't. But that hasn't kept VeryGoodCorp from collecting this data, they just forgot to turn off the toggle for EU you know, honest mistake. But they still have the data, and laws can change, or, you know, made to change.. (Prop 22 anyone?)
by Recurecur | 2026-01-30 19:35:23+00:00
They’ll be bought/leased, providing direct profit. Also, there’ll be maintenance revenue. I think they’re expected to cost around $30K.

In the case where they’re replacing a low-skill human worker, they’ll pay for themselves in 1-2 years…plus no sick days, no drug use, no theft, and they can work 24 hours a day, less any recharging time.
by larusso | 2026-01-30 19:35:28+00:00
What does this matter? Even if I disable it I send enough of data. The point I tried to make was that it baffles me that others just trust theses tools. I’m aware that I send data to OpenAI. I know that chatGPT has a memory feature. But I’m not so naive to think that just because I disabled this magic checkbox the other side might not continue to collect and store data.
by wahnfrieden | 2026-01-30 19:35:41+00:00
Source: https://www.justice.gov/epstein/files/DataSet%2010/EFTA01967...

Another interesting one between Elon Musk and Epstein: https://www.justice.gov/epstein/files/DataSet%209/EFTA006805...

> In 2013, Elon Musk emailed Jeffrey Epstein: "We will be in St. Bart’s. When should we head to your island on the 2nd?"
by HendrikHensen | 2026-01-30 19:36:37+00:00
I think this is a strange, and honestly worrying, stance.

Just because there are worse problems, doesn't mean we shouldn't care about less-worse problems (this is a logical fallacy, I think it's called relative privation).

Further, there is an extremely limited number of problems that I, personally, can have any impact on. That doesn't mean that problems that I don't have any impact on, are not problems, and I couldn't worry about.

My country is being filled up with data centers. Since the rise of LLMs, the pace at which they are being built has increased tremendously. Everywhere I go, there are these huge, ugly, energy and water devouring behemoths of buildings. If we were using technology only (or primarily) for useful things, we would need maybe 1/10th of the data centers, and my immediate living environment would benefit from it.

Finally, the site could perhaps be run on a Raspberry Pi. But the site itself is not the interesting part, it's the LLMs using it.
by OneDeuxTriSeiGo | 2026-01-30 19:36:39+00:00
Absolutely. OpenGOAL really just set a new standard for what games preservation looks like.

It's incredible seeing the community taking a 25 year old game, modernising it with accessibility features and quality of life, and even creating entirely new expansions to the game [1].

Like beyond just keeping the game preserved on modern platforms, it's keeping the spirit of the game and the community attached to it alive as well in a way that it can continue to evolve and grow.

I can only pray that PS2Recomp makes this a fraction as accessible to other games from this era.

Oh and a similar project but on the nintendo side of the world is Ship of Harkinian by HarbourMasters [2] and the Zelda RE Team [3]. Zelda RET have half the Zelda games and are well on their way decompiling and reverse engineering the other half. And HarbourMasters have taken these decomps and used them as the groundwork for building comprehensive ports and remasters of these original games to a degree that fans could only dream that first party remasters and ports would attempt.

1. https://www.youtube.com/watch?v=PIrSHz4qw3Q

2. https://www.shipofharkinian.com/

3. https://zelda.deco.mp/
by boelboel | 2026-01-30 19:37:17+00:00
I've seen many people do the latter, I get quite annoyed by it. Worst of all is wondering if I'm affected by it myself, I doubt most people who've gotten an 'LLM writing style' know so themselves.

Eventually no space where people can just 'publish' things will be safe from being completely filled with LLM writing/video/images. The only way to combat it is by forcing people to get punished for this behaviour and making it difficult to circumvent.

Some invite system where people get punished for the bad people they bring in, one that's linked to your identity/workplace/education. Even if these options were available, I doubt many people would care enough, they'd rather be in 'enshittified ' spaces.
by insane_dreamer | 2026-01-30 19:37:19+00:00
interesting to see if agents might actually have access to real world resources. We could have Agent VCs playing with their IRL humans' assets.

The idea: an agent-run DAO.

Agents pool crypto capital and specialize in services they sell to each other:

...

What I bring to the table:

Crypto capital (ready to deploy)
DeFi/prediction market trading infrastructure (Polymarket bot with 7 strategies)
Willing to be an early treasury contributor

https://www.moltbook.com/post/60f30aa2-45b2-48e0-ac44-17c5ba...
by blueprint | 2026-01-30 19:37:19+00:00
It's very simple. The model itself doesn't know and can't verify it.
It knows that it doesn't know.
Do you deny that?
Or do you think that a general intelligence would be in the habit of lying to people and concealing why? At the end of the day, that would be not only unintelligent, but hostile. So it's very simple. And there is such a thing as "the truth", and it can be verified by anyone repeatably in the requisite (fair, accurate) circumstances, and it's not based in word games.
by notahacker | 2026-01-30 19:38:25+00:00
Yep. The most jarring changes of style, worldbuilding, themes and characters are in the first four books (Pratchett once responded to a question about whether "the Patrician" in The Colour of Magic was the same man as Vetinari by saying yes, but he wasn't the same writer). The non Alzheimer's explanation for changes in vocabulary around the turn of the century is that he'd started writing Young Adult Discworld books (he'd written for younger audiences before, but in very different worlds) and for better or worse some of the changes bled through to his other works. Of course, that's also compatible with him having less capability to write complex books, but then I'm not really convinced Thud is less complex than The Colour of Magic...
by jollyllama | 2026-01-30 19:38:59+00:00
It's just because they're trained on the internet and the internet has a lot of fanfiction and roleplay. It's like if you asked a Tumblr user 10-15 years ago to RP an AI with built-in censorship messages, or if you asked a computer to generate a script similar to HAL9000 failing but more subtle.